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Diffstat (limited to 'engines/draci/sprite.h')
-rw-r--r--engines/draci/sprite.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/draci/sprite.h b/engines/draci/sprite.h
index bc6e44095b..a5859f989c 100644
--- a/engines/draci/sprite.h
+++ b/engines/draci/sprite.h
@@ -48,14 +48,14 @@ public:
virtual void drawReScaled(Surface *surface, bool markDirty, const Displacement &displacement = kNoDisplacement) const = 0;
virtual ~Drawable() {};
-
+
uint getWidth() const { return _width; }
uint getHeight() const { return _height; }
uint getScaledWidth() const { return _scaledWidth; }
uint getScaledHeight() const { return _scaledHeight; }
- void setScaled(uint width, uint height) {
+ void setScaled(uint width, uint height) {
_scaledWidth = width;
_scaledHeight = height;
}
@@ -67,12 +67,12 @@ public:
void setY(int y) { _y = y; }
void setDelay(int delay) { _delay = delay; }
- int getDelay() const { return _delay; }
+ int getDelay() const { return _delay; }
virtual Common::Rect getRect(const Displacement &displacement = kNoDisplacement) const = 0;
virtual DrawableType getType() const = 0;
-
+
protected:
uint _width; //!< Width of the sprite
uint _height; //!< Height of the sprite
@@ -80,7 +80,7 @@ protected:
uint _scaledHeight; //!< Scaled height of the sprite
int _x, _y; //!< Sprite coordinates
- /** The time a drawable should stay on the screen
+ /** The time a drawable should stay on the screen
* before being replaced by another or deleted
*/
int _delay;
@@ -90,9 +90,9 @@ protected:
* Represents a Draci Historie sprite. Supplies two constructors; one for
* loading a sprite from a raw data buffer and one for loading a sprite in
* the Draci sprite format. Supports loading the sprite from a column-wise
- * format (transforming them to row-wise) since that is the way the sprites
+ * format (transforming them to row-wise) since that is the way the sprites
* are stored in the original game files.
- *
+ *
* Sprite format:
* [uint16LE] sprite width
* [uint16LE] sprite height
@@ -102,13 +102,13 @@ protected:
class Sprite : public Drawable {
public:
Sprite(const byte *raw_data, uint16 width, uint16 height, int x, int y, bool columnwise);
- Sprite(const byte *sprite_data, uint16 length, int x, int y, bool columnwise);
+ Sprite(const byte *sprite_data, uint16 length, int x, int y, bool columnwise);
~Sprite();
void draw(Surface *surface, bool markDirty, int relX=0, int relY=0) const;
void drawReScaled(Surface *surface, bool markDirty, const Displacement &displacement = kNoDisplacement) const;
-
+
void setMirrorOn();
void setMirrorOff();
@@ -125,9 +125,9 @@ private:
};
class Text : public Drawable {
-
+
public:
- Text(const Common::String &str, const Font *font, byte fontColour,
+ Text(const Common::String &str, const Font *font, byte fontColour,
int x, int y, uint spacing = 0);
~Text() {};
@@ -140,7 +140,7 @@ public:
void draw(Surface *surface, bool markDirty, int relX=0, int relY=0) const;
- // TODO: drawReScaled just calls draw so Text can be accessed through a Drawable pointer.
+ // TODO: drawReScaled just calls draw so Text can be accessed through a Drawable pointer.
// Handle scaling text sometimes (not essential).
void drawReScaled(Surface *surface, bool markDirty, const Displacement &displacement = kNoDisplacement) const { draw(surface, markDirty, displacement.relX, displacement.relY); }