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Diffstat (limited to 'engines/drascula/animation.cpp')
-rw-r--r--engines/drascula/animation.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 792b2720a9..b8bbd566b3 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -363,7 +363,7 @@ void DrasculaEngine::animation_2_1() {
int l;
gotoObject(231, 91);
- characterVisible = 0;
+ _characterVisible = false;
term_int = 0;
@@ -436,7 +436,7 @@ void DrasculaEngine::animation_2_1() {
curX = 91;
curY = 95;
trackProtagonist = 1;
- characterVisible = 1;
+ _characterVisible = true;
loadPic("97g.alg", extraSurface);
if (animate("lev.bin", 15))
@@ -1143,7 +1143,7 @@ void DrasculaEngine::animation_6_3() {
int yoda_x[] = { 3 ,82, 161, 240, 3, 82 };
int yoda_y[] = { 3, 3, 3, 3, 94, 94 };
- characterMoved = 0;
+ _characterMoved = false;
flags[3] = 1;
updateRoom();
updateScreen();
@@ -1239,7 +1239,7 @@ void DrasculaEngine::animation_1_5() {
talk_bj(21);
while (!shouldQuit()) {
- if (characterMoved == 0)
+ if (!_characterMoved)
break;
updateRoom();
updateScreen();
@@ -1437,10 +1437,10 @@ void DrasculaEngine::animation_12_5() {
doBreak = 1;
previousMusic = roomMusic;
- characterVisible = 1;
+ _characterVisible = true;
clearRoom();
trackProtagonist = 1;
- characterMoved = 0;
+ _characterMoved = false;
curX = -1;
objExit = 104;
selectVerb(kVerbNone);
@@ -1547,7 +1547,7 @@ void DrasculaEngine::animation_1_6() {
updateEvents();
clearRoom();
black();
- characterVisible = 0;
+ _characterVisible = false;
flags[0] = 0;
updateRoom();
updateScreen();
@@ -1622,7 +1622,7 @@ void DrasculaEngine::animation_6_6() {
curX = -1;
selectVerb(kVerbNone);
enterRoom(58);
- characterVisible = 1;
+ _characterVisible = true;
trackProtagonist = 1;
animate("hbp.bin", 14);
@@ -2144,7 +2144,7 @@ void DrasculaEngine::animation_5_4(){
loadPic("anh_dr.alg", backSurface);
gotoObject(99, 160);
gotoObject(38, 177);
- characterVisible = 0;
+ _characterVisible = false;
updateRoom();
updateScreen();
delay(800);
@@ -2162,7 +2162,7 @@ void DrasculaEngine::animation_5_4(){
talk_igor(30, kIgorFront);
loadPic(96, frontSurface);
loadPic(99, backSurface);
- characterVisible = 1;
+ _characterVisible = true;
fadeToBlack(0);
exitRoom(0);
}
@@ -2217,7 +2217,7 @@ void DrasculaEngine::activatePendulum() {
debug(4, "activatePendulum()");
flags[1] = 2;
- characterVisible = 0;
+ _characterVisible = false;
_roomNumber = 102;
loadPic(102, bgSurface, HALF_PAL);
loadPic("an_p1.alg", drawSurface3);