diff options
Diffstat (limited to 'engines/drascula/saveload.cpp')
| -rw-r--r-- | engines/drascula/saveload.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp index 94c4e817ee..eb72a999d4 100644 --- a/engines/drascula/saveload.cpp +++ b/engines/drascula/saveload.cpp @@ -261,7 +261,7 @@ bool DrasculaEngine::loadGame(int slot) {  	// things. Reset those before loading the savegame otherwise we may have some  	// issues such as the protagonist being invisible after reloading a savegame.  	if (_roomNumber == 102 && flags[1] == 2) { -		characterVivible = 1; +		characterVisible = 1;  		loadPic(96, frontSurface);  		loadPic(97, frontSurface);  		loadPic(97, extraSurface); | 
