diff options
Diffstat (limited to 'engines/gob/inter_inca2.cpp')
-rw-r--r-- | engines/gob/inter_inca2.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/engines/gob/inter_inca2.cpp b/engines/gob/inter_inca2.cpp new file mode 100644 index 0000000000..f90fb3f9da --- /dev/null +++ b/engines/gob/inter_inca2.cpp @@ -0,0 +1,66 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" + +#include "gob/gob.h" +#include "gob/inter.h" +#include "gob/game.h" +#include "gob/script.h" + +namespace Gob { + +#define OPCODEVER Inter_Inca2 +#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x) +#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) +#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x) + +Inter_Inca2::Inter_Inca2(GobEngine *vm) : Inter_v3(vm) { +} + +void Inter_Inca2::setupOpcodesDraw() { + Inter_v3::setupOpcodesDraw(); +} + +void Inter_Inca2::setupOpcodesFunc() { + Inter_v3::setupOpcodesFunc(); + + OPCODEFUNC(0x25, oInca2_spaceShooter); +} + +void Inter_Inca2::setupOpcodesGob() { +} + +bool Inter_Inca2::oInca2_spaceShooter(OpFuncParams ¶ms) { + // TODO: Not yet implemented. We'll pretend we won the match for now + _vm->_game->_script->skip(4); + uint16 resVar = _vm->_game->_script->readUint16(); + _vm->_game->_script->skip(4); + + WRITE_VAR(resVar, 1); + return false; +} + +} // End of namespace Gob |