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-rw-r--r--engines/hugo/display.h29
1 files changed, 0 insertions, 29 deletions
diff --git a/engines/hugo/display.h b/engines/hugo/display.h
index 05a9546243..fd008cc97e 100644
--- a/engines/hugo/display.h
+++ b/engines/hugo/display.h
@@ -45,35 +45,6 @@ struct rect_t { // Rectangle used in Display
static const int kCenter = -1; // Used to center text in x
-/**
- * A black and white Windows-style arrow cursor (12x20).
- * 0 = Black (#000000 in 24-bit RGB).
- * 1 = Transparent.
- * 15 = White (#FFFFFF in 24-bit RGB).
- * This cursor comes from Mohawk engine.
- */
-static const byte stdMouseCursor[] = {
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 15, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 15, 15, 0, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 15, 15, 15, 0, 1, 1, 1, 1, 1, 1, 1,
- 0, 15, 15, 15, 15, 0, 1, 1, 1, 1, 1, 1,
- 0, 15, 15, 15, 15, 15, 0, 1, 1, 1, 1, 1,
- 0, 15, 15, 15, 15, 15, 15, 0, 1, 1, 1, 1,
- 0, 15, 15, 15, 15, 15, 15, 15, 0, 1, 1, 1,
- 0, 15, 15, 15, 15, 15, 15, 15, 15, 0, 1, 1,
- 0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 1,
- 0, 15, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0,
- 0, 15, 15, 15, 0, 15, 15, 0, 1, 1, 1, 1,
- 0, 15, 15, 0, 0, 15, 15, 0, 1, 1, 1, 1,
- 0, 15, 0, 1, 0, 0, 15, 15, 0, 1, 1, 1,
- 0, 0, 1, 1, 1, 0, 15, 15, 0, 1, 1, 1,
- 0, 1, 1, 1, 1, 1, 0, 15, 15, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 0, 15, 15, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 0, 15, 15, 0, 1,
- 1, 1, 1, 1, 1, 1, 1, 0, 15, 15, 0, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1
-};
class Screen {
public: