aboutsummaryrefslogtreecommitdiff
path: root/engines/hugo/display.h
blob: fd008cc97e715659988d9b30838343a183a0788b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/*
 * This code is based on original Hugo Trilogy source code
 *
 * Copyright (c) 1989-1995 David P. Gray
 *
 */

#ifndef HUGO_DISPLAY_H
#define HUGO_DISPLAY_H

namespace Hugo {
enum overlayState_t {kOvlUndef, kOvlForeground, kOvlBackground}; // Overlay state

struct rect_t {                                     // Rectangle used in Display list
	int16 x;                                        // Position in dib
	int16 y;                                        // Position in dib
	int16 dx;                                       // width
	int16 dy;                                       // height
};

static const int kCenter = -1;                      // Used to center text in x


class Screen {
public:
	Screen(HugoEngine *vm);
	virtual ~Screen();

	virtual void loadFont(int16 fontId) = 0;
	virtual void loadFontArr(Common::File &in) = 0;

	int16    fontHeight() const;
	int16    stringLength(const char *s) const;

	void     displayBackground();
	void     displayFrame(const int sx, const int sy, seq_t *seq, const bool foreFl);
	void     displayList(dupdate_t update, ...);
	void     displayRect(const int16 x, const int16 y, const int16 dx, const int16 dy);
	void     drawHotspots();
	void     drawRectangle(const bool filledFl, const int16 x1, const int16 y1, const int16 x2, const int16 y2, const int color);
	void     drawShape(const int x, const int y, const int color1, const int color2);
	void     drawStatusText();
	void     freeFonts();
	void     freePalette();
	void     hideCursor();
	void     initDisplay();
	void     initNewScreenDisplay();
	void     loadPalette(Common::File &in);
	void     moveImage(image_pt srcImage, const int16 x1, const int16 y1, const int16 dx, int16 dy, const int16 width1, image_pt dstImage, const int16 x2, const int16 y2, const int16 width2);
	void     remapPal(uint16 oldIndex, uint16 newIndex);
	void     resetInventoryObjId();
	void     restorePal(Common::SeekableReadStream *f);
	void     savePal(Common::WriteStream *f) const;
	void     setBackgroundColor(const uint16 color);
	void     setCursorPal();
	void     selectInventoryObjId(const int16 objId);
	void     shadowStr(int16 sx, const int16 sy, const char *s, const byte color);
	void     showCursor();
	void     userHelp() const;
	void     writeStr(int16 sx, const int16 sy, const char *s, const byte color);

	icondib_t &getIconBuffer() {
		return _iconBuffer;
	}

	viewdib_t &getBackBuffer() {
		return _backBuffer;
	}

	viewdib_t &getBackBufferBackup() {
		return _backBufferBackup;
	}

	viewdib_t &getFrontBuffer() {
		return _frontBuffer;
	}

	viewdib_t &getGUIBuffer() {
		return _GUIBuffer;
	}

protected:
	HugoEngine *_vm;

	static const int kRectListSize = 16;            // Size of add/restore rect lists
	static const int kBlitListSize = kRectListSize * 2; // Size of dirty rect blit list
	static const int kShapeSize = 24;
	static const int kFontLength = 128;             // Number of chars in font
	static const int kFontSize = 1200;              // Max size of font data
	static const int kNumFonts = 3;                 // Number of dib fonts
	static const byte stdMouseCursorHeight = 20;
	static const byte stdMouseCursorWidth = 12;

	inline bool isInX(const int16 x, const rect_t *rect) const;
	inline bool isInY(const int16 y, const rect_t *rect) const;
	inline bool isOverlapping(const rect_t *rectA, const rect_t *rectB) const;

	bool fontLoadedFl[kNumFonts];

	// Fonts used in dib (non-GDI)
	byte *_arrayFont[kNumFonts];
	byte  _fnt;                                     // Current font number
	byte  _fontdata[kNumFonts][kFontSize];          // Font data
	byte *_font[kNumFonts][kFontLength];            // Ptrs to each char
	byte *_mainPalette;
	int16 _arrayFontSize[kNumFonts];

private:
	byte     *_curPalette;
	byte      _iconImage[kInvDx * kInvDy];
	byte      _paletteSize;

	icondib_t _iconBuffer;                          // Inventory icon DIB

	int16 mergeLists(rect_t *list, rect_t *blist, const int16 len, int16 blen);
	int16 center(const char *s) const;

	overlayState_t findOvl(seq_t *seq_p, image_pt dst_p, uint16 y);

	viewdib_t _frontBuffer;
	viewdib_t _backBuffer;
	viewdib_t _GUIBuffer;                              // User interface images
	viewdib_t _backBufferBackup;                       // Backup _backBuffer during inventory

	// Formerly static variables used by displayList()
	int16  _dlAddIndex, _dlRestoreIndex;               // Index into add/restore lists
	rect_t _dlRestoreList[kRectListSize];              // The restore list
	rect_t _dlAddList[kRectListSize];                  // The add list
	rect_t _dlBlistList[kBlitListSize];                // The blit list
	//

	void createPal();
	void merge(const rect_t *rectA, rect_t *rectB);
	void writeChr(const int sx, const int sy, const byte color, const char *local_fontdata);
};

class Screen_v1d : public Screen {
public:
	Screen_v1d(HugoEngine *vm);
	~Screen_v1d();

	void loadFont(int16 fontId);
	void loadFontArr(Common::File &in);
};

class Screen_v1w : public Screen {
public:
	Screen_v1w(HugoEngine *vm);
	~Screen_v1w();

	void loadFont(int16 fontId);
	void loadFontArr(Common::File &in);
};

} // End of namespace Hugo

#endif //HUGO_DISPLAY_H