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Diffstat (limited to 'engines/hugo/intro.cpp')
-rw-r--r--engines/hugo/intro.cpp63
1 files changed, 59 insertions, 4 deletions
diff --git a/engines/hugo/intro.cpp b/engines/hugo/intro.cpp
index 2b4d910183..e4da2030bd 100644
--- a/engines/hugo/intro.cpp
+++ b/engines/hugo/intro.cpp
@@ -139,7 +139,7 @@ bool intro_v3w::introPlay() {
//#endif //STORY
}
-intro_v1d::intro_v1d(HugoEngine &vm) : IntroHandler(_vm) {
+intro_v1d::intro_v1d(HugoEngine &vm) : IntroHandler(vm) {
}
intro_v1d::~intro_v1d() {
@@ -156,7 +156,7 @@ bool intro_v1d::introPlay() {
return true;
}
//TODO : Add code for intro H2 DOS
-intro_v2d::intro_v2d(HugoEngine &vm) : IntroHandler(_vm) {
+intro_v2d::intro_v2d(HugoEngine &vm) : IntroHandler(vm) {
}
intro_v2d::~intro_v2d() {
@@ -173,7 +173,7 @@ bool intro_v2d::introPlay() {
}
//TODO : Add code for intro H3 DOS
-intro_v3d::intro_v3d(HugoEngine &vm) : IntroHandler(_vm) {
+intro_v3d::intro_v3d(HugoEngine &vm) : IntroHandler(vm) {
}
intro_v3d::~intro_v3d() {
@@ -183,10 +183,65 @@ void intro_v3d::preNewGame() {
}
void intro_v3d::introInit() {
+ _vm.file().readBackground(25); // display splash screen
+ _vm.screen().displayBackground();
+
+ _vm.screen().loadFont(0);
+
+ char buffer[128];
+ if (_boot.registered)
+ sprintf(buffer, "%s Registered Version", COPYRIGHT);
+ else
+ sprintf(buffer,"%s Shareware Version", COPYRIGHT);
+
+// Center_text (190, buffer);
+ _vm.screen().writeStr(CENTER, 190, buffer, _TBRIGHTWHITE);
+
+ if (stricmp(_boot.distrib, "David P. Gray")) {
+// Center_text (0, buffer);
+ sprintf(buffer, "Distributed by %s.", _boot.distrib);
+ _vm.screen().writeStr(CENTER, 0, buffer, _TBRIGHTWHITE);
+ }
+
+ _vm.screen().displayBackground();
+ g_system->updateScreen();
+ g_system->delayMillis(5000);
+
+ _vm.file().readBackground(22); // display screen MAP_3d
+ _vm.screen().displayBackground();
+ introTicks = 0;
}
bool intro_v3d::introPlay() {
- return true;
+ byte introSize = _vm.getIntroSize();
+
+// Hugo 3 - Preamble screen before going into game. Draws path of Hugo's plane.
+// Called every tick. Returns TRUE when complete
+//TODO : Add proper check of story mode
+//#if STORY
+ if (introTicks < introSize) {
+ _vm.screen().writeStr(_vm._introX[introTicks], _vm._introY[introTicks] - DIBOFF_Y, "x", _TBRIGHTWHITE);
+ _vm.screen().displayBackground();
+
+
+ // Text boxes at various times
+ switch (introTicks) {
+ case 4:
+ Utils::Box(BOX_OK, "%s", _vm._textIntro[kIntro1]);
+ break;
+ case 9:
+ Utils::Box(BOX_OK, "%s", _vm._textIntro[kIntro2]);
+ break;
+ case 35:
+ Utils::Box(BOX_OK, "%s", _vm._textIntro[kIntro3]);
+ break;
+ }
+ }
+
+ return (++introTicks >= introSize);
+//#else //STORY
+// return true;
+//#endif //STORY
}
} // End of namespace Hugo