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Diffstat (limited to 'engines/hugo/object.cpp')
-rw-r--r--engines/hugo/object.cpp436
1 files changed, 218 insertions, 218 deletions
diff --git a/engines/hugo/object.cpp b/engines/hugo/object.cpp
index bc99abf410..7b4783e4d8 100644
--- a/engines/hugo/object.cpp
+++ b/engines/hugo/object.cpp
@@ -48,10 +48,10 @@ ObjectHandler::ObjectHandler(HugoEngine *vm) : _vm(vm), _objects(0), _uses(0) {
_numObj = 0;
_objCount = 0;
_usesSize = 0;
- memset(_objBound, '\0', sizeof(overlay_t));
- memset(_boundary, '\0', sizeof(overlay_t));
- memset(_overlay, '\0', sizeof(overlay_t));
- memset(_ovlBase, '\0', sizeof(overlay_t));
+ memset(_objBound, '\0', sizeof(Overlay));
+ memset(_boundary, '\0', sizeof(Overlay));
+ memset(_overlay, '\0', sizeof(Overlay));
+ memset(_ovlBase, '\0', sizeof(Overlay));
}
ObjectHandler::~ObjectHandler() {
@@ -74,55 +74,55 @@ byte ObjectHandler::getFirstOverlay(uint16 index) const {
}
bool ObjectHandler::isCarried(int objIndex) const {
- return _objects[objIndex].carriedFl;
+ return _objects[objIndex]._carriedFl;
}
void ObjectHandler::setCarry(int objIndex, bool val) {
- _objects[objIndex].carriedFl = val;
+ _objects[objIndex]._carriedFl = val;
}
void ObjectHandler::setVelocity(int objIndex, int8 vx, int8 vy) {
- _objects[objIndex].vx = vx;
- _objects[objIndex].vy = vy;
+ _objects[objIndex]._vx = vx;
+ _objects[objIndex]._vy = vy;
}
-void ObjectHandler::setPath(int objIndex, path_t pathType, int16 vxPath, int16 vyPath) {
- _objects[objIndex].pathType = pathType;
- _objects[objIndex].vxPath = vxPath;
- _objects[objIndex].vyPath = vyPath;
+void ObjectHandler::setPath(int objIndex, Path pathType, int16 vxPath, int16 vyPath) {
+ _objects[objIndex]._pathType = pathType;
+ _objects[objIndex]._vxPath = vxPath;
+ _objects[objIndex]._vyPath = vyPath;
}
/**
* Save sequence number and image number in given object
*/
-void ObjectHandler::saveSeq(object_t *obj) {
+void ObjectHandler::saveSeq(Object *obj) {
debugC(1, kDebugObject, "saveSeq");
bool found = false;
- for (int i = 0; !found && (i < obj->seqNumb); i++) {
- seq_t *q = obj->seqList[i].seqPtr;
- for (int j = 0; !found && (j < obj->seqList[i].imageNbr); j++) {
- if (obj->currImagePtr == q) {
+ for (int i = 0; !found && (i < obj->_seqNumb); i++) {
+ Seq *q = obj->_seqList[i]._seqPtr;
+ for (int j = 0; !found && (j < obj->_seqList[i]._imageNbr); j++) {
+ if (obj->_currImagePtr == q) {
found = true;
- obj->curSeqNum = i;
- obj->curImageNum = j;
+ obj->_curSeqNum = i;
+ obj->_curImageNum = j;
} else {
- q = q->nextSeqPtr;
+ q = q->_nextSeqPtr;
}
}
}
}
/**
- * Set up cur_seq_p from stored sequence and image number in object
+ * Set up cur_seqPtr from stored sequence and image number in object
*/
-void ObjectHandler::restoreSeq(object_t *obj) {
+void ObjectHandler::restoreSeq(Object *obj) {
debugC(1, kDebugObject, "restoreSeq");
- seq_t *q = obj->seqList[obj->curSeqNum].seqPtr;
- for (int j = 0; j < obj->curImageNum; j++)
- q = q->nextSeqPtr;
- obj->currImagePtr = q;
+ Seq *q = obj->_seqList[obj->_curSeqNum]._seqPtr;
+ for (int j = 0; j < obj->_curImageNum; j++)
+ q = q->_nextSeqPtr;
+ obj->_currImagePtr = q;
}
/**
@@ -134,36 +134,36 @@ void ObjectHandler::useObject(int16 objId) {
const char *verb; // Background verb to use directly
int16 inventObjId = _vm->_inventory->getInventoryObjId();
- object_t *obj = &_objects[objId]; // Ptr to object
+ Object *obj = &_objects[objId]; // Ptr to object
if (inventObjId == -1) {
// Get or use objid directly
- if ((obj->genericCmd & TAKE) || obj->objValue) // Get collectible item
- sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_take, 0), _vm->_text->getNoun(obj->nounIndex, 0));
- else if (obj->cmdIndex != 0) // Use non-collectible item if able
- sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(obj->cmdIndex), 0), _vm->_text->getNoun(obj->nounIndex, 0));
- else if ((verb = _vm->_parser->useBG(_vm->_text->getNoun(obj->nounIndex, 0))) != 0)
- sprintf(_vm->_line, "%s %s", verb, _vm->_text->getNoun(obj->nounIndex, 0));
+ if ((obj->_genericCmd & TAKE) || obj->_objValue) // Get collectible item
+ sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_take, 0), _vm->_text->getNoun(obj->_nounIndex, 0));
+ else if (obj->_cmdIndex != 0) // Use non-collectible item if able
+ sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(obj->_cmdIndex), 0), _vm->_text->getNoun(obj->_nounIndex, 0));
+ else if ((verb = _vm->_parser->useBG(_vm->_text->getNoun(obj->_nounIndex, 0))) != 0)
+ sprintf(_vm->_line, "%s %s", verb, _vm->_text->getNoun(obj->_nounIndex, 0));
else
return; // Can't use object directly
} else {
// Use status.objid on objid
// Default to first cmd verb
- sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(_objects[inventObjId].cmdIndex), 0),
- _vm->_text->getNoun(_objects[inventObjId].nounIndex, 0),
- _vm->_text->getNoun(obj->nounIndex, 0));
+ sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(_objects[inventObjId]._cmdIndex), 0),
+ _vm->_text->getNoun(_objects[inventObjId]._nounIndex, 0),
+ _vm->_text->getNoun(obj->_nounIndex, 0));
// Check valid use of objects and override verb if necessary
- for (uses_t *use = _uses; use->objId != _numObj; use++) {
- if (inventObjId == use->objId) {
+ for (Uses *use = _uses; use->_objId != _numObj; use++) {
+ if (inventObjId == use->_objId) {
// Look for secondary object, if found use matching verb
bool foundFl = false;
- for (target_t *target = use->targets; target->nounIndex != 0; target++)
- if (target->nounIndex == obj->nounIndex) {
+ for (Target *target = use->_targets; target->_nounIndex != 0; target++)
+ if (target->_nounIndex == obj->_nounIndex) {
foundFl = true;
- sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(target->verbIndex, 0),
- _vm->_text->getNoun(_objects[inventObjId].nounIndex, 0),
- _vm->_text->getNoun(obj->nounIndex, 0));
+ sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(target->_verbIndex, 0),
+ _vm->_text->getNoun(_objects[inventObjId]._nounIndex, 0),
+ _vm->_text->getNoun(obj->_nounIndex, 0));
}
// No valid use of objects found, print failure string
@@ -171,7 +171,7 @@ void ObjectHandler::useObject(int16 objId) {
// Deselect dragged icon if inventory not active
if (_vm->_inventory->getInventoryState() != kInventoryActive)
_vm->_screen->resetInventoryObjId();
- Utils::notifyBox(_vm->_text->getTextData(use->dataIndex));
+ Utils::notifyBox(_vm->_text->getTextData(use->_dataIndex));
return;
}
}
@@ -195,30 +195,30 @@ int16 ObjectHandler::findObject(uint16 x, uint16 y) {
int16 objIndex = -1; // Index of found object
uint16 y2Max = 0; // Greatest y2
- object_t *obj = _objects;
+ Object *obj = _objects;
// Check objects on screen
for (int i = 0; i < _numObj; i++, obj++) {
// Object must be in current screen and "useful"
- if (obj->screenIndex == *_vm->_screen_p && (obj->genericCmd || obj->objValue || obj->cmdIndex)) {
- seq_t *curImage = obj->currImagePtr;
+ if (obj->_screenIndex == *_vm->_screenPtr && (obj->_genericCmd || obj->_objValue || obj->_cmdIndex)) {
+ Seq *curImage = obj->_currImagePtr;
// Object must have a visible image...
- if (curImage != 0 && obj->cycling != kCycleInvisible) {
+ if (curImage != 0 && obj->_cycling != kCycleInvisible) {
// If cursor inside object
- if (x >= (uint16)obj->x && x <= obj->x + curImage->x2 && y >= (uint16)obj->y && y <= obj->y + curImage->y2) {
+ if (x >= (uint16)obj->_x && x <= obj->_x + curImage->_x2 && y >= (uint16)obj->_y && y <= obj->_y + curImage->_y2) {
// If object is closest so far
- if (obj->y + curImage->y2 > y2Max) {
- y2Max = obj->y + curImage->y2;
+ if (obj->_y + curImage->_y2 > y2Max) {
+ y2Max = obj->_y + curImage->_y2;
objIndex = i; // Found an object!
}
}
} else {
// ...or a dummy object that has a hotspot rectangle
- if (curImage == 0 && obj->vxPath != 0 && !obj->carriedFl) {
+ if (curImage == 0 && obj->_vxPath != 0 && !obj->_carriedFl) {
// If cursor inside special rectangle
- if ((int16)x >= obj->oldx && (int16)x < obj->oldx + obj->vxPath && (int16)y >= obj->oldy && (int16)y < obj->oldy + obj->vyPath) {
+ if ((int16)x >= obj->_oldx && (int16)x < obj->_oldx + obj->_vxPath && (int16)y >= obj->_oldy && (int16)y < obj->_oldy + obj->_vyPath) {
// If object is closest so far
- if (obj->oldy + obj->vyPath - 1 > (int16)y2Max) {
- y2Max = obj->oldy + obj->vyPath - 1;
+ if (obj->_oldy + obj->_vyPath - 1 > (int16)y2Max) {
+ y2Max = obj->_oldy + obj->_vyPath - 1;
objIndex = i; // Found an object!
}
}
@@ -233,14 +233,14 @@ int16 ObjectHandler::findObject(uint16 x, uint16 y) {
* Issue "Look at <object>" command
* Note special case of swapped hero image
*/
-void ObjectHandler::lookObject(object_t *obj) {
+void ObjectHandler::lookObject(Object *obj) {
debugC(1, kDebugObject, "lookObject");
if (obj == _vm->_hero)
// Hero swapped - look at other
obj = &_objects[_vm->_heroImage];
- _vm->_parser->command("%s %s", _vm->_text->getVerb(_vm->_look, 0), _vm->_text->getNoun(obj->nounIndex, 0));
+ _vm->_parser->command("%s %s", _vm->_text->getVerb(_vm->_look, 0), _vm->_text->getNoun(obj->_nounIndex, 0));
}
/**
@@ -249,26 +249,26 @@ void ObjectHandler::lookObject(object_t *obj) {
void ObjectHandler::freeObjects() {
debugC(1, kDebugObject, "freeObjects");
- if (_vm->_hero != 0 && _vm->_hero->seqList[0].seqPtr != 0) {
+ if (_vm->_hero != 0 && _vm->_hero->_seqList[0]._seqPtr != 0) {
// Free all sequence lists and image data
for (int16 i = 0; i < _numObj; i++) {
- object_t *obj = &_objects[i];
- for (int16 j = 0; j < obj->seqNumb; j++) {
- seq_t *seq = obj->seqList[j].seqPtr;
- seq_t *next;
+ Object *obj = &_objects[i];
+ for (int16 j = 0; j < obj->_seqNumb; j++) {
+ Seq *seq = obj->_seqList[j]._seqPtr;
+ Seq *next;
if (seq == 0) // Failure during database load
break;
- if (seq->imagePtr != 0) {
- free(seq->imagePtr);
- seq->imagePtr = 0;
+ if (seq->_imagePtr != 0) {
+ free(seq->_imagePtr);
+ seq->_imagePtr = 0;
}
- seq = seq->nextSeqPtr;
- while (seq != obj->seqList[j].seqPtr) {
- if (seq->imagePtr != 0) {
- free(seq->imagePtr);
- seq->imagePtr = 0;
+ seq = seq->_nextSeqPtr;
+ while (seq != obj->_seqList[j]._seqPtr) {
+ if (seq->_imagePtr != 0) {
+ free(seq->_imagePtr);
+ seq->_imagePtr = 0;
}
- next = seq->nextSeqPtr;
+ next = seq->_nextSeqPtr;
free(seq);
seq = next;
}
@@ -279,13 +279,13 @@ void ObjectHandler::freeObjects() {
if (_uses) {
for (int16 i = 0; i < _usesSize; i++)
- free(_uses[i].targets);
+ free(_uses[i]._targets);
free(_uses);
}
for (int16 i = 0; i < _objCount; i++) {
- free(_objects[i].stateDataIndex);
- _objects[i].stateDataIndex = 0;
+ free(_objects[i]._stateDataIndex);
+ _objects[i]._stateDataIndex = 0;
}
free(_objects);
@@ -300,27 +300,27 @@ void ObjectHandler::freeObjects() {
int ObjectHandler::y2comp(const void *a, const void *b) {
debugC(6, kDebugObject, "y2comp");
- const object_t *p1 = &HugoEngine::get()._object->_objects[*(const byte *)a];
- const object_t *p2 = &HugoEngine::get()._object->_objects[*(const byte *)b];
+ const Object *p1 = &HugoEngine::get()._object->_objects[*(const byte *)a];
+ const Object *p2 = &HugoEngine::get()._object->_objects[*(const byte *)b];
if (p1 == p2)
// Why does qsort try the same indexes?
return 0;
- if (p1->priority == kPriorityBackground)
+ if (p1->_priority == kPriorityBackground)
return -1;
- if (p2->priority == kPriorityBackground)
+ if (p2->_priority == kPriorityBackground)
return 1;
- if (p1->priority == kPriorityForeground)
+ if (p1->_priority == kPriorityForeground)
return 1;
- if (p2->priority == kPriorityForeground)
+ if (p2->_priority == kPriorityForeground)
return -1;
- int ay2 = p1->y + p1->currImagePtr->y2;
- int by2 = p2->y + p2->currImagePtr->y2;
+ int ay2 = p1->_y + p1->_currImagePtr->_y2;
+ int by2 = p2->_y + p2->_currImagePtr->_y2;
return ay2 - by2;
}
@@ -332,7 +332,7 @@ bool ObjectHandler::isCarrying(uint16 wordIndex) {
debugC(1, kDebugObject, "isCarrying(%d)", wordIndex);
for (int i = 0; i < _numObj; i++) {
- if ((wordIndex == _objects[i].nounIndex) && _objects[i].carriedFl)
+ if ((wordIndex == _objects[i]._nounIndex) && _objects[i]._carriedFl)
return true;
}
return false;
@@ -345,11 +345,11 @@ void ObjectHandler::showTakeables() {
debugC(1, kDebugObject, "showTakeables");
for (int j = 0; j < _numObj; j++) {
- object_t *obj = &_objects[j];
- if ((obj->cycling != kCycleInvisible) &&
- (obj->screenIndex == *_vm->_screen_p) &&
- (((TAKE & obj->genericCmd) == TAKE) || obj->objValue)) {
- Utils::notifyBox(Common::String::format("You can also see:\n%s.", _vm->_text->getNoun(obj->nounIndex, LOOK_NAME)));
+ Object *obj = &_objects[j];
+ if ((obj->_cycling != kCycleInvisible) &&
+ (obj->_screenIndex == *_vm->_screenPtr) &&
+ (((TAKE & obj->_genericCmd) == TAKE) || obj->_objValue)) {
+ Utils::notifyBox(Common::String::format("You can also see:\n%s.", _vm->_text->getNoun(obj->_nounIndex, LOOK_NAME)));
}
}
}
@@ -357,22 +357,22 @@ void ObjectHandler::showTakeables() {
/**
* Find a clear space around supplied object that hero can walk to
*/
-bool ObjectHandler::findObjectSpace(object_t *obj, int16 *destx, int16 *desty) {
+bool ObjectHandler::findObjectSpace(Object *obj, int16 *destx, int16 *desty) {
debugC(1, kDebugObject, "findObjectSpace(obj, %d, %d)", *destx, *desty);
- seq_t *curImage = obj->currImagePtr;
- int16 y = obj->y + curImage->y2 - 1;
+ Seq *curImage = obj->_currImagePtr;
+ int16 y = obj->_y + curImage->_y2 - 1;
bool foundFl = true;
// Try left rear corner
- for (int16 x = *destx = obj->x + curImage->x1; x < *destx + kHeroMaxWidth; x++) {
+ for (int16 x = *destx = obj->_x + curImage->_x1; x < *destx + kHeroMaxWidth; x++) {
if (checkBoundary(x, y))
foundFl = false;
}
if (!foundFl) { // Try right rear corner
foundFl = true;
- for (int16 x = *destx = obj->x + curImage->x2 - kHeroMaxWidth + 1; x <= obj->x + (int16)curImage->x2; x++) {
+ for (int16 x = *destx = obj->_x + curImage->_x2 - kHeroMaxWidth + 1; x <= obj->_x + (int16)curImage->_x2; x++) {
if (checkBoundary(x, y))
foundFl = false;
}
@@ -381,7 +381,7 @@ bool ObjectHandler::findObjectSpace(object_t *obj, int16 *destx, int16 *desty) {
if (!foundFl) { // Try left front corner
foundFl = true;
y += 2;
- for (int16 x = *destx = obj->x + curImage->x1; x < *destx + kHeroMaxWidth; x++) {
+ for (int16 x = *destx = obj->_x + curImage->_x1; x < *destx + kHeroMaxWidth; x++) {
if (checkBoundary(x, y))
foundFl = false;
}
@@ -389,7 +389,7 @@ bool ObjectHandler::findObjectSpace(object_t *obj, int16 *destx, int16 *desty) {
if (!foundFl) { // Try right rear corner
foundFl = true;
- for (int16 x = *destx = obj->x + curImage->x2 - kHeroMaxWidth + 1; x <= obj->x + (int16)curImage->x2; x++) {
+ for (int16 x = *destx = obj->_x + curImage->_x2 - kHeroMaxWidth + 1; x <= obj->_x + (int16)curImage->_x2; x++) {
if (checkBoundary(x, y))
foundFl = false;
}
@@ -399,29 +399,29 @@ bool ObjectHandler::findObjectSpace(object_t *obj, int16 *destx, int16 *desty) {
return foundFl;
}
-void ObjectHandler::readUse(Common::ReadStream &in, uses_t &curUse) {
- curUse.objId = in.readSint16BE();
- curUse.dataIndex = in.readUint16BE();
+void ObjectHandler::readUse(Common::ReadStream &in, Uses &curUse) {
+ curUse._objId = in.readSint16BE();
+ curUse._dataIndex = in.readUint16BE();
uint16 numSubElem = in.readUint16BE();
- curUse.targets = (target_t *)malloc(sizeof(target_t) * numSubElem);
+ curUse._targets = (Target *)malloc(sizeof(Target) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
- curUse.targets[j].nounIndex = in.readUint16BE();
- curUse.targets[j].verbIndex = in.readUint16BE();
+ curUse._targets[j]._nounIndex = in.readUint16BE();
+ curUse._targets[j]._verbIndex = in.readUint16BE();
}
}
/**
* Load _uses from Hugo.dat
*/
void ObjectHandler::loadObjectUses(Common::ReadStream &in) {
- uses_t tmpUse;
- tmpUse.targets = 0;
+ Uses tmpUse;
+ tmpUse._targets = 0;
//Read _uses
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_usesSize = numElem;
- _uses = (uses_t *)malloc(sizeof(uses_t) * numElem);
+ _uses = (Uses *)malloc(sizeof(Uses) * numElem);
}
for (int i = 0; i < numElem; i++) {
@@ -429,83 +429,83 @@ void ObjectHandler::loadObjectUses(Common::ReadStream &in) {
readUse(in, _uses[i]);
else {
readUse(in, tmpUse);
- free(tmpUse.targets);
- tmpUse.targets = 0;
+ free(tmpUse._targets);
+ tmpUse._targets = 0;
}
}
}
}
-void ObjectHandler::readObject(Common::ReadStream &in, object_t &curObject) {
- curObject.nounIndex = in.readUint16BE();
- curObject.dataIndex = in.readUint16BE();
+void ObjectHandler::readObject(Common::ReadStream &in, Object &curObject) {
+ curObject._nounIndex = in.readUint16BE();
+ curObject._dataIndex = in.readUint16BE();
uint16 numSubElem = in.readUint16BE();
if (numSubElem == 0)
- curObject.stateDataIndex = 0;
+ curObject._stateDataIndex = 0;
else
- curObject.stateDataIndex = (uint16 *)malloc(sizeof(uint16) * numSubElem);
+ curObject._stateDataIndex = (uint16 *)malloc(sizeof(uint16) * numSubElem);
for (int j = 0; j < numSubElem; j++)
- curObject.stateDataIndex[j] = in.readUint16BE();
-
- curObject.pathType = (path_t) in.readSint16BE();
- curObject.vxPath = in.readSint16BE();
- curObject.vyPath = in.readSint16BE();
- curObject.actIndex = in.readUint16BE();
- curObject.seqNumb = in.readByte();
- curObject.currImagePtr = 0;
-
- if (curObject.seqNumb == 0) {
- curObject.seqList[0].imageNbr = 0;
- curObject.seqList[0].seqPtr = 0;
+ curObject._stateDataIndex[j] = in.readUint16BE();
+
+ curObject._pathType = (Path) in.readSint16BE();
+ curObject._vxPath = in.readSint16BE();
+ curObject._vyPath = in.readSint16BE();
+ curObject._actIndex = in.readUint16BE();
+ curObject._seqNumb = in.readByte();
+ curObject._currImagePtr = 0;
+
+ if (curObject._seqNumb == 0) {
+ curObject._seqList[0]._imageNbr = 0;
+ curObject._seqList[0]._seqPtr = 0;
}
- for (int j = 0; j < curObject.seqNumb; j++) {
- curObject.seqList[j].imageNbr = in.readUint16BE();
- curObject.seqList[j].seqPtr = 0;
+ for (int j = 0; j < curObject._seqNumb; j++) {
+ curObject._seqList[j]._imageNbr = in.readUint16BE();
+ curObject._seqList[j]._seqPtr = 0;
}
- curObject.cycling = (cycle_t)in.readByte();
- curObject.cycleNumb = in.readByte();
- curObject.frameInterval = in.readByte();
- curObject.frameTimer = in.readByte();
- curObject.radius = in.readByte();
- curObject.screenIndex = in.readByte();
- curObject.x = in.readSint16BE();
- curObject.y = in.readSint16BE();
- curObject.oldx = in.readSint16BE();
- curObject.oldy = in.readSint16BE();
- curObject.vx = in.readByte();
- curObject.vy = in.readByte();
- curObject.objValue = in.readByte();
- curObject.genericCmd = in.readSint16BE();
- curObject.cmdIndex = in.readUint16BE();
- curObject.carriedFl = (in.readByte() != 0);
- curObject.state = in.readByte();
- curObject.verbOnlyFl = (in.readByte() != 0);
- curObject.priority = in.readByte();
- curObject.viewx = in.readSint16BE();
- curObject.viewy = in.readSint16BE();
- curObject.direction = in.readSint16BE();
- curObject.curSeqNum = in.readByte();
- curObject.curImageNum = in.readByte();
- curObject.oldvx = in.readByte();
- curObject.oldvy = in.readByte();
+ curObject._cycling = (Cycle)in.readByte();
+ curObject._cycleNumb = in.readByte();
+ curObject._frameInterval = in.readByte();
+ curObject._frameTimer = in.readByte();
+ curObject._radius = in.readByte();
+ curObject._screenIndex = in.readByte();
+ curObject._x = in.readSint16BE();
+ curObject._y = in.readSint16BE();
+ curObject._oldx = in.readSint16BE();
+ curObject._oldy = in.readSint16BE();
+ curObject._vx = in.readByte();
+ curObject._vy = in.readByte();
+ curObject._objValue = in.readByte();
+ curObject._genericCmd = in.readSint16BE();
+ curObject._cmdIndex = in.readUint16BE();
+ curObject._carriedFl = (in.readByte() != 0);
+ curObject._state = in.readByte();
+ curObject._verbOnlyFl = (in.readByte() != 0);
+ curObject._priority = in.readByte();
+ curObject._viewx = in.readSint16BE();
+ curObject._viewy = in.readSint16BE();
+ curObject._direction = in.readSint16BE();
+ curObject._curSeqNum = in.readByte();
+ curObject._curImageNum = in.readByte();
+ curObject._oldvx = in.readByte();
+ curObject._oldvy = in.readByte();
}
/**
* Load ObjectArr from Hugo.dat
*/
void ObjectHandler::loadObjectArr(Common::ReadStream &in) {
debugC(6, kDebugObject, "loadObject(&in)");
- object_t tmpObject;
- tmpObject.stateDataIndex = 0;
+ Object tmpObject;
+ tmpObject._stateDataIndex = 0;
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_objCount = numElem;
- _objects = (object_t *)malloc(sizeof(object_t) * numElem);
+ _objects = (Object *)malloc(sizeof(Object) * numElem);
}
for (int i = 0; i < numElem; i++) {
@@ -514,8 +514,8 @@ void ObjectHandler::loadObjectArr(Common::ReadStream &in) {
else {
// Skip over uneeded objects.
readObject(in, tmpObject);
- free(tmpObject.stateDataIndex);
- tmpObject.stateDataIndex = 0;
+ free(tmpObject._stateDataIndex);
+ tmpObject._stateDataIndex = 0;
}
}
}
@@ -528,7 +528,7 @@ void ObjectHandler::loadObjectArr(Common::ReadStream &in) {
void ObjectHandler::setCarriedScreen(int screenNum) {
for (int i = kHeroIndex + 1; i < _numObj; i++) {// Any others
if (isCarried(i)) // being carried
- _objects[i].screenIndex = screenNum;
+ _objects[i]._screenIndex = screenNum;
}
}
@@ -559,33 +559,33 @@ void ObjectHandler::restoreAllSeq() {
*/
void ObjectHandler::saveObjects(Common::WriteStream *out) {
for (int i = 0; i < _numObj; i++) {
- // Save where curr_seq_p is pointing to
+ // Save where curr_seqPtr is pointing to
saveSeq(&_objects[i]);
- out->writeByte(_objects[i].pathType);
- out->writeSint16BE(_objects[i].vxPath);
- out->writeSint16BE(_objects[i].vyPath);
- out->writeByte(_objects[i].cycling);
- out->writeByte(_objects[i].cycleNumb);
- out->writeByte(_objects[i].frameTimer);
- out->writeByte(_objects[i].screenIndex);
- out->writeSint16BE(_objects[i].x);
- out->writeSint16BE(_objects[i].y);
- out->writeSint16BE(_objects[i].oldx);
- out->writeSint16BE(_objects[i].oldy);
- out->writeSByte(_objects[i].vx);
- out->writeSByte(_objects[i].vy);
- out->writeByte(_objects[i].objValue);
- out->writeByte((_objects[i].carriedFl) ? 1 : 0);
- out->writeByte(_objects[i].state);
- out->writeByte(_objects[i].priority);
- out->writeSint16BE(_objects[i].viewx);
- out->writeSint16BE(_objects[i].viewy);
- out->writeSint16BE(_objects[i].direction);
- out->writeByte(_objects[i].curSeqNum);
- out->writeByte(_objects[i].curImageNum);
- out->writeSByte(_objects[i].oldvx);
- out->writeSByte(_objects[i].oldvy);
+ out->writeByte(_objects[i]._pathType);
+ out->writeSint16BE(_objects[i]._vxPath);
+ out->writeSint16BE(_objects[i]._vyPath);
+ out->writeByte(_objects[i]._cycling);
+ out->writeByte(_objects[i]._cycleNumb);
+ out->writeByte(_objects[i]._frameTimer);
+ out->writeByte(_objects[i]._screenIndex);
+ out->writeSint16BE(_objects[i]._x);
+ out->writeSint16BE(_objects[i]._y);
+ out->writeSint16BE(_objects[i]._oldx);
+ out->writeSint16BE(_objects[i]._oldy);
+ out->writeSByte(_objects[i]._vx);
+ out->writeSByte(_objects[i]._vy);
+ out->writeByte(_objects[i]._objValue);
+ out->writeByte((_objects[i]._carriedFl) ? 1 : 0);
+ out->writeByte(_objects[i]._state);
+ out->writeByte(_objects[i]._priority);
+ out->writeSint16BE(_objects[i]._viewx);
+ out->writeSint16BE(_objects[i]._viewy);
+ out->writeSint16BE(_objects[i]._direction);
+ out->writeByte(_objects[i]._curSeqNum);
+ out->writeByte(_objects[i]._curImageNum);
+ out->writeSByte(_objects[i]._oldvx);
+ out->writeSByte(_objects[i]._oldvy);
}
}
@@ -594,30 +594,30 @@ void ObjectHandler::saveObjects(Common::WriteStream *out) {
*/
void ObjectHandler::restoreObjects(Common::SeekableReadStream *in) {
for (int i = 0; i < _numObj; i++) {
- _objects[i].pathType = (path_t) in->readByte();
- _objects[i].vxPath = in->readSint16BE();
- _objects[i].vyPath = in->readSint16BE();
- _objects[i].cycling = (cycle_t) in->readByte();
- _objects[i].cycleNumb = in->readByte();
- _objects[i].frameTimer = in->readByte();
- _objects[i].screenIndex = in->readByte();
- _objects[i].x = in->readSint16BE();
- _objects[i].y = in->readSint16BE();
- _objects[i].oldx = in->readSint16BE();
- _objects[i].oldy = in->readSint16BE();
- _objects[i].vx = in->readSByte();
- _objects[i].vy = in->readSByte();
- _objects[i].objValue = in->readByte();
- _objects[i].carriedFl = (in->readByte() == 1);
- _objects[i].state = in->readByte();
- _objects[i].priority = in->readByte();
- _objects[i].viewx = in->readSint16BE();
- _objects[i].viewy = in->readSint16BE();
- _objects[i].direction = in->readSint16BE();
- _objects[i].curSeqNum = in->readByte();
- _objects[i].curImageNum = in->readByte();
- _objects[i].oldvx = in->readSByte();
- _objects[i].oldvy = in->readSByte();
+ _objects[i]._pathType = (Path) in->readByte();
+ _objects[i]._vxPath = in->readSint16BE();
+ _objects[i]._vyPath = in->readSint16BE();
+ _objects[i]._cycling = (Cycle) in->readByte();
+ _objects[i]._cycleNumb = in->readByte();
+ _objects[i]._frameTimer = in->readByte();
+ _objects[i]._screenIndex = in->readByte();
+ _objects[i]._x = in->readSint16BE();
+ _objects[i]._y = in->readSint16BE();
+ _objects[i]._oldx = in->readSint16BE();
+ _objects[i]._oldy = in->readSint16BE();
+ _objects[i]._vx = in->readSByte();
+ _objects[i]._vy = in->readSByte();
+ _objects[i]._objValue = in->readByte();
+ _objects[i]._carriedFl = (in->readByte() == 1);
+ _objects[i]._state = in->readByte();
+ _objects[i]._priority = in->readByte();
+ _objects[i]._viewx = in->readSint16BE();
+ _objects[i]._viewy = in->readSint16BE();
+ _objects[i]._direction = in->readSint16BE();
+ _objects[i]._curSeqNum = in->readByte();
+ _objects[i]._curImageNum = in->readByte();
+ _objects[i]._oldvx = in->readSByte();
+ _objects[i]._oldvy = in->readSByte();
}
}
@@ -627,7 +627,7 @@ void ObjectHandler::restoreObjects(Common::SeekableReadStream *in) {
int ObjectHandler::calcMaxScore() {
int score = 0;
for (int i = 0; i < _numObj; i++)
- score += _objects[i].objValue;
+ score += _objects[i]._objValue;
return score;
}
@@ -782,32 +782,32 @@ void ObjectHandler::clearScreenBoundary(const int x1, const int x2, const int y)
/**
* An object has collided with a boundary. See if any actions are required
*/
-void ObjectHandler::boundaryCollision(object_t *obj) {
+void ObjectHandler::boundaryCollision(Object *obj) {
debugC(1, kDebugEngine, "boundaryCollision");
if (obj == _vm->_hero) {
// Hotspots only relevant to HERO
int x;
- if (obj->vx > 0)
- x = obj->x + obj->currImagePtr->x2;
+ if (obj->_vx > 0)
+ x = obj->_x + obj->_currImagePtr->_x2;
else
- x = obj->x + obj->currImagePtr->x1;
- int y = obj->y + obj->currImagePtr->y2;
+ x = obj->_x + obj->_currImagePtr->_x1;
+ int y = obj->_y + obj->_currImagePtr->_y2;
- int16 index = _vm->_mouse->findExit(x, y, obj->screenIndex);
+ int16 index = _vm->_mouse->findExit(x, y, obj->_screenIndex);
if (index >= 0)
_vm->_scheduler->insertActionList(_vm->_mouse->getHotspotActIndex(index));
} else {
// Check whether an object collided with HERO
- int dx = _vm->_hero->x + _vm->_hero->currImagePtr->x1 - obj->x - obj->currImagePtr->x1;
- int dy = _vm->_hero->y + _vm->_hero->currImagePtr->y2 - obj->y - obj->currImagePtr->y2;
+ int dx = _vm->_hero->_x + _vm->_hero->_currImagePtr->_x1 - obj->_x - obj->_currImagePtr->_x1;
+ int dy = _vm->_hero->_y + _vm->_hero->_currImagePtr->_y2 - obj->_y - obj->_currImagePtr->_y2;
// If object's radius is infinity, use a closer value
- int8 radius = obj->radius;
+ int8 radius = obj->_radius;
if (radius < 0)
radius = kStepDx * 2;
if ((abs(dx) <= radius) && (abs(dy) <= radius))
- _vm->_scheduler->insertActionList(obj->actIndex);
+ _vm->_scheduler->insertActionList(obj->_actIndex);
}
}