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Diffstat (limited to 'engines/hugo/util.cpp')
-rwxr-xr-x | engines/hugo/util.cpp | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/engines/hugo/util.cpp b/engines/hugo/util.cpp new file mode 100755 index 0000000000..f623583fd1 --- /dev/null +++ b/engines/hugo/util.cpp @@ -0,0 +1,215 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +#include "common/system.h" +#include "gui/message.h" + +#include "hugo/game.h" +#include "hugo/hugo.h" +#include "hugo/util.h" +#include "hugo/sound.h" + +namespace Hugo { + +int Utils::firstBit(byte data) { + /* Returns index (0 to 7) of first 1 in supplied byte, or 8 if not found */ + int i; + + if (!data) + return(8); + + for (i = 0; i < 8; i++) { + if ((data << i) & 0x80) + break; + } + + return(i); +} + +int Utils::lastBit(byte data) { + /* Returns index (0 to 7) of last 1 in supplied byte, or 8 if not found */ + int i; + if (!data) + return(8); + + for (i = 7; i >= 0; i--) { + if ((data << i) & 0x80) + break; + } + + return(i); +} + +void Utils::reverseByte(byte *data) { + /* Reverse the bit order in supplied byte */ + byte maskIn = 0x80; + byte maskOut = 0x01; + byte result = 0; + + for (byte i = 0; i < 8; i++, maskIn >>= 1, maskOut <<= 1) + if (*data & maskIn) + result |= maskOut; + + *data = result; +} + +char *Utils::Box(box_t dismiss, const char *s, ...) { + static char buffer[MAX_STRLEN + 1]; // Format text into this + va_list marker; + + if (!s) return(NULL); // NULL strings catered for + + if (s[0] == '\0') + return(NULL); + + if (strlen(s) > MAX_STRLEN - 100) { // Test length + Warn(false, "String too big:\n%s", s); + return(NULL); + } + + va_start(marker, s); + vsprintf(buffer, s, marker); // Format string into buffer + va_end(marker); + + //Warn(false, "BOX: %s", buffer); + int boxTime = strlen(buffer) * 30; + GUI::TimedMessageDialog dialog(buffer, MAX(1500, boxTime)); + dialog.runModal(); + + // TODO: Some boxes (i.e. the combination code for the shed), needs to return an input. + return buffer; +} + +void Utils::Warn(bool technote, const char *format, ...) { + /* Warning handler. Print supplied message and continue */ + /* Arguments are same as printf */ + /* technote TRUE if we are to refer user to technote file */ + char buffer[WARNLEN]; + bool soundFl = _config.soundFl; + va_list marker; + + _config.soundFl = false; // Kill sound to allow beep sound + HugoEngine::get().sound().initSound(RESET); + + va_start(marker, format); + vsnprintf(buffer, WARNLEN, format, marker); +//// if (technote) +//// strcat (buffer, sTech); + //MessageBeep(MB_ICONEXCLAMATION); + //MessageBox(hwnd, buffer, "HugoWin Warning", MB_OK | MB_ICONEXCLAMATION); + warning("Hugo warning: %s", buffer); + va_end(marker); + + //sndPlaySound(NULL, 0); // Stop beep and restore sound + + _config.soundFl = soundFl; + HugoEngine::get().sound().initSound(RESET); +} + +void Utils::Error(int error_type, const char *format, ...) { + /* Fatal error handler. Reset environment, print error and exit */ + /* Arguments are same as printf */ + va_list marker; + char buffer[ERRLEN + 1]; + bool fatal = true; // Fatal error, else continue + + switch (error_type) { + case FILE_ERR: +// case FONT_ERR: + strcpy(buffer, HugoEngine::get()._textUtil[kErr1]); + break; + case WRITE_ERR: + strcpy(buffer, HugoEngine::get()._textUtil[kErr2]); + fatal = false; // Allow continuation + break; + case PCCH_ERR: + strcpy(buffer, HugoEngine::get()._textUtil[kErr3]); + break; + case HEAP_ERR: + strcpy(buffer, HugoEngine::get()._textUtil[kErr4]); + break; + case SOUND_ERR: + strcpy(buffer, HugoEngine::get()._textUtil[kErr5]); + break; +// case TIMER_ERR: +// strcpy(buffer, HugoEngine::get()._textUtil[kObsoleteErr1]); +// break; +// case VBX_ERR: +// strcpy(buffer, HugoEngine::get()._textUtil[kObsoleteErr2]); +// break; + default: + strcpy(buffer, HugoEngine::get()._textUtil[kErr6]); + break; + } + + if (fatal) + HugoEngine::get().shutdown(); // Restore any devices before exit + + va_start(marker, format); + snprintf(&buffer[strlen(buffer)], ERRLEN - strlen(buffer), format, marker); + //MessageBeep(MB_ICONEXCLAMATION); + //MessageBox(hwnd, buffer, "HugoWin Error", MB_OK | MB_ICONEXCLAMATION); + warning("Hugo Error: %s", buffer); + va_end(marker); + + if (fatal) + exit(1); +} + +void Utils::gameOverMsg(void) { + // Print options for user when dead + //MessageBox(hwnd, gameoverstring, "Be more careful next time!", MB_OK | MB_ICONINFORMATION); + warning("STUB: Gameover_msg(): %s", HugoEngine::get()._textUtil[kGameOver]); +} + +#if 0 +// Strangerke: Useless? +void Utils::Debug_out(char *format, ...) { + /* Write debug info to file */ + static FILE *fp = NULL; + va_list marker; + + if (HugoEngine::get().getGameStatus().debugFl) { + /* Create/truncate if first call, else append */ + if ((fp = fopen("debug.txt", fp == NULL ? "w" : "a")) == NULL) { + Error(WRITE_ERR, "debug.txt"); + return; + } + + va_start(marker, format); + vfprintf(fp, format, marker); + va_end(marker); + fclose(fp); + } +} +#endif +} // end of namespace Hugo |