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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SCREEN_H
+#define ILLUSIONS_SCREEN_H
+
+#include "illusions/spritedrawqueue.h"
+#include "illusions/spritedecompressqueue.h"
+#include "graphics/surface.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+
+class Screen {
+public:
+ Screen(IllusionsEngine *vm);
+ ~Screen();
+ Graphics::Surface *allocSurface(int16 width, int16 height);
+ Graphics::Surface *allocSurface(SurfInfo &surfInfo);
+ bool isDisplayOn();
+ uint16 getColorKey2();
+ Graphics::Surface *getBackSurface();
+ void updateSprites();
+ void drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
+ void drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect);
+ void drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey);
+ void drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect);
+public:
+ IllusionsEngine *_vm;
+ bool _displayOn;
+ uint16 _colorKey2;
+ SpriteDecompressQueue *_decompressQueue;
+ SpriteDrawQueue *_drawQueue;
+ Graphics::Surface *_backSurface;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SCREEN_H