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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_GUI_V2_H
+#define KYRA_GUI_V2_H
+
+#include "kyra/gui/gui_v1.h"
+
+namespace Kyra {
+
+#define GUI_V2_BUTTON(button, a, b, c, d, e, f, h, i, j, k, l, m, n, o, p, q, r, s, t) \
+ do { \
+ button.nextButton = 0; \
+ button.index = a; \
+ button.keyCode = b; \
+ button.keyCode2 = c; \
+ button.data0Val1 = d; \
+ button.data1Val1 = e; \
+ button.data2Val1 = f; \
+ button.flags = h; \
+ button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \
+ button.dimTableIndex = i; \
+ button.x = j; \
+ button.y = k; \
+ button.width = l; \
+ button.height = m; \
+ button.data0Val2 = n; \
+ button.data0Val3 = o; \
+ button.data1Val2 = p; \
+ button.data1Val3 = q; \
+ button.data2Val2 = r; \
+ button.data2Val3 = s; \
+ button.flags2 = t; \
+ button.mouseWheel = 0; \
+ button.arg = 0; \
+ } while (0)
+
+#define GUI_V2_MENU(menu, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \
+ do { \
+ menu.x = a; \
+ menu.y = b; \
+ menu.width = c; \
+ menu.height = d; \
+ menu.bkgdColor = e; \
+ menu.color1 = f; \
+ menu.color2 = g; \
+ menu.menuNameId = h; \
+ menu.textColor = i; \
+ menu.titleX = j; \
+ menu.titleY = k; \
+ menu.highlightedItem = l; \
+ menu.numberOfItems = m; \
+ menu.scrollUpButtonX = n; \
+ menu.scrollUpButtonY = o; \
+ menu.scrollDownButtonX = p; \
+ menu.scrollDownButtonY = q; \
+ } while (0)
+
+#define GUI_V2_MENU_ITEM(item, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \
+ do { \
+ item.enabled = a; \
+ item.itemId = b; \
+ item.x = c; \
+ item.y = d; \
+ item.width = e; \
+ item.height = f; \
+ item.textColor = g; \
+ item.highlightColor = h; \
+ item.titleX = i; \
+ item.bkgdColor = j; \
+ item.color1 = k; \
+ item.color2 = l; \
+ item.saveSlot = m; \
+ item.labelId = n; \
+ item.labelX = o; \
+ item.labelY = p; \
+ item.keyCode = q; \
+ } while (0)
+
+class KyraEngine_v2;
+class Screen_v2;
+
+class GUI_v2 : public GUI_v1 {
+public:
+ GUI_v2(KyraEngine_v2 *vm);
+
+ virtual void initStaticData() = 0;
+
+ Button *addButtonToList(Button *list, Button *newButton);
+
+ void processButton(Button *button);
+ int processButtonList(Button *button, uint16 inputFlag, int8 mouseWheel);
+
+protected:
+ void updateButton(Button *button);
+
+ KyraEngine_v2 *_vm;
+ Screen_v2 *_screen;
+
+ bool _buttonListChanged;
+ Button *_backUpButtonList;
+ Button *_specialProcessButton;
+ uint16 _flagsModifier;
+
+protected:
+ virtual void setupPalette() {}
+ virtual void restorePalette() {}
+
+ virtual char *getTableString(int id) = 0;
+
+ virtual uint8 textFieldColor1() const = 0;
+ virtual uint8 textFieldColor2() const = 0;
+ virtual uint8 textFieldColor3() const = 0;
+protected:
+ virtual void getInput();
+
+ Button _menuButtons[7];
+ Button _scrollUpButton;
+ Button _scrollDownButton;
+ Menu _mainMenu, _gameOptions, _audioOptions, _choiceMenu, _loadMenu, _saveMenu, _savenameMenu, _deathMenu;
+
+ Button *getButtonListData() { return _menuButtons; }
+
+ Button *getScrollUpButton() { return &_scrollUpButton; }
+ Button *getScrollDownButton() { return &_scrollDownButton; }
+
+ int scrollUpButton(Button *button);
+ int scrollDownButton(Button *button);
+ Button::Callback _scrollUpFunctor;
+ Button::Callback _scrollDownFunctor;
+ Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
+ Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
+
+ Button _sliderButtons[3][4];
+
+ void renewHighlight(Menu &menu);
+
+ void backUpPage1(uint8 *buffer);
+ void restorePage1(const uint8 *buffer);
+
+ Menu *_currentMenu;
+ bool _isLoadMenu;
+ bool _isDeathMenu;
+ bool _isSaveMenu;
+ bool _isDeleteMenu;
+ bool _isChoiceMenu;
+ bool _isOptionsMenu;
+ bool _madeSave;
+ bool _loadedSave;
+ bool _restartGame;
+ bool _reloadTemporarySave;
+
+ int _savegameOffset;
+
+ void setupSavegameNames(Menu &menu, int num);
+
+ // main menu
+ int resumeGame(Button *caller);
+
+ // audio menu
+ static const int _sliderBarsPosition[];
+
+ // load menu
+ bool _noLoadProcess;
+ int clickLoadSlot(Button *caller);
+ int cancelLoadMenu(Button *caller);
+
+ // save menu
+ bool _noSaveProcess;
+ int _saveSlot;
+ char _saveDescription[0x51];
+
+ int saveMenu(Button *caller);
+ int clickSaveSlot(Button *caller);
+ int cancelSaveMenu(Button *caller);
+
+ // delete menu
+ int _slotToDelete;
+ int deleteMenu(Button *caller);
+
+ // options menu
+ int quitOptionsMenu(Button *caller);
+
+ int toggleWalkspeed(Button *caller);
+ int toggleText(Button *caller);
+
+ virtual void setupOptionsButtons() = 0;
+
+ // audio options
+ Button::Callback _sliderHandlerFunctor;
+ virtual int sliderHandler(Button *caller) = 0;
+
+ // savename menu
+ bool _finishNameInput, _cancelNameInput;
+
+ const char *nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 c2, uint8 c3, int bufferSize);
+ int finishSavename(Button *caller);
+ int cancelSavename(Button *caller);
+
+ bool checkSavegameDescription(const char *buffer, int size);
+ int getCharWidth(uint8 c);
+ void drawTextfieldBlock(int x, int y, uint8 c);
+
+ // choice menu
+ bool _choice;
+
+ bool choiceDialog(int name, bool type);
+ int choiceYes(Button *caller);
+ int choiceNo(Button *caller);
+};
+
+} // End of namespace Kyra
+
+#endif