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Diffstat (limited to 'engines/kyra/gui_v2.cpp')
-rw-r--r-- | engines/kyra/gui_v2.cpp | 387 |
1 files changed, 387 insertions, 0 deletions
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp new file mode 100644 index 0000000000..e449c6b22c --- /dev/null +++ b/engines/kyra/gui_v2.cpp @@ -0,0 +1,387 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "kyra/gui_v2.h" +#include "kyra/kyra_v2.h" +#include "kyra/screen_v2.h" + +namespace Kyra { + +GUI_v2::GUI_v2(KyraEngine_v2 *vm) : GUI(vm), _vm(vm), _screen(vm->screen_v2()) { + _backUpButtonList = _unknownButtonList = 0; + _buttonListChanged = false; +} + +Button *GUI_v2::addButtonToList(Button *list, Button *newButton) { + list = GUI::addButtonToList(list, newButton); + _buttonListChanged = true; + return list; +} + +void GUI_v2::processButton(Button *button) { + if (!button) + return; + + if (button->flags & 8) { + if (button->flags & 0x10) { + // XXX + } + return; + } + + int entry = button->flags2 & 5; + + byte val1 = 0, val2 = 0, val3 = 0; + const uint8 *dataPtr = 0; + Button::Callback callback; + if (entry == 1) { + val1 = button->data1Val1; + dataPtr = button->data1ShapePtr; + callback = button->data1Callback; + val2 = button->data1Val2; + val3 = button->data1Val3; + } else if (entry == 4 || entry == 5) { + val1 = button->data2Val1; + dataPtr = button->data2ShapePtr; + callback = button->data2Callback; + val2 = button->data2Val2; + val3 = button->data2Val3; + } else { + val1 = button->data0Val1; + dataPtr = button->data0ShapePtr; + callback = button->data0Callback; + val2 = button->data0Val2; + val3 = button->data0Val3; + } + + int x = 0, y = 0, x2 = 0, y2 = 0; + + x = button->x; + if (x < 0) + x += _screen->getScreenDim(button->dimTableIndex)->w << 3; + x += _screen->getScreenDim(button->dimTableIndex)->sx << 3; + x2 = x + button->width - 1; + + y = button->y; + if (y < 0) + y += _screen->getScreenDim(button->dimTableIndex)->h << 3; + y += _screen->getScreenDim(button->dimTableIndex)->sy << 3; + y2 = y + button->height - 1; + + switch (val1 - 1) { + case 0: + _screen->hideMouse(); + _screen->drawShape(_screen->_curPage, dataPtr, x, y, button->dimTableIndex, 0x10); + _screen->showMouse(); + break; + + case 1: + _screen->hideMouse(); + _screen->printText((const char*)dataPtr, x, y, val2, val3); + _screen->showMouse(); + break; + + case 3: + if (callback) + (*callback)(button); + break; + + case 4: + _screen->hideMouse(); + _screen->drawBox(x, y, x2, y2, val2); + _screen->showMouse(); + break; + + case 5: + _screen->hideMouse(); + _screen->fillRect(x, y, x2, y2, val2, -1, true); + _screen->showMouse(); + break; + + default: + break; + } + + _screen->updateScreen(); +} + +int GUI_v2::processButtonList(Button *buttonList, uint16 inputFlag) { + static uint16 flagsModifier = 0; + + if (!buttonList) + return inputFlag & 0x7FFF; + + if (_backUpButtonList != buttonList || _buttonListChanged) { + _unknownButtonList = 0; + //flagsModifier |= 0x2200; + _backUpButtonList = buttonList; + _buttonListChanged = false; + + while (buttonList) { + processButton(buttonList); + buttonList = buttonList->nextButton; + } + } + + int mouseX = _vm->_mouseX; + int mouseY = _vm->_mouseY; + + uint16 flags = 0; + + if (1/*!_screen_cursorDisable*/) { + uint16 inFlags = inputFlag & 0xFF; + uint16 temp = 0; + + // HACK: inFlags == 200 is our left button (up) + if (inFlags == 199 || inFlags == 200) + temp = 0x1000; + if (inFlags == 198) + temp = 0x100; + + if (inputFlag & 0x800) + temp <<= 2; + + flags |= temp; + + flagsModifier &= ~((temp & 0x4400) >> 1); + flagsModifier |= (temp & 0x1100) * 2; + flags |= flagsModifier; + flags |= (flagsModifier << 2) ^ 0x8800; + } + + buttonList = _backUpButtonList; + if (_unknownButtonList) { + buttonList = _unknownButtonList; + if (_unknownButtonList->flags & 8) + _unknownButtonList = 0; + } + + int returnValue = 0; + while (buttonList) { + if (buttonList->flags & 8) { + buttonList = buttonList->nextButton; + continue; + } + buttonList->flags2 &= ~0x18; + buttonList->flags2 |= (buttonList->flags2 & 3) << 3; + + int x = buttonList->x; + if (x < 0) + x += _screen->getScreenDim(buttonList->dimTableIndex)->w << 3; + x += _screen->getScreenDim(buttonList->dimTableIndex)->sx << 3; + + int y = buttonList->y; + if (y < 0) + y += _screen->getScreenDim(buttonList->dimTableIndex)->h; + y += _screen->getScreenDim(buttonList->dimTableIndex)->sy; + + bool progress = false; + + if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height) + progress = true; + + buttonList->flags2 &= ~0x80; + uint16 inFlags = inputFlag & 0x7FFF; + if (inFlags) { + if (buttonList->unk6 == inFlags) { + progress = true; + flags = buttonList->flags & 0x0F00; + buttonList->flags2 |= 0x80; + inputFlag = 0; + _unknownButtonList = buttonList; + } else if (buttonList->unk8 == inFlags) { + flags = buttonList->flags & 0xF000; + if (!flags) + flags = buttonList->flags & 0x0F00; + progress = true; + buttonList->flags2 |= 0x80; + inputFlag = 0; + _unknownButtonList = buttonList; + } + } + + bool unk1 = false; + if (!progress) + buttonList->flags2 &= ~6; + + if ((flags & 0x3300) && (buttonList->flags & 4) && progress && (buttonList == _unknownButtonList || !_unknownButtonList)) { + buttonList->flags |= 6; + if (!_unknownButtonList) + _unknownButtonList = buttonList; + } else if ((flags & 0x8800) && !(buttonList->flags & 4) && progress) { + buttonList->flags2 |= 6; + } else { + buttonList->flags2 &= ~6; + } + + bool progressSwitch = false; + if (!_unknownButtonList) { + progressSwitch = progress; + } else { + if (_unknownButtonList->flags & 0x40) + progressSwitch = (_unknownButtonList == buttonList); + else + progressSwitch = progress; + } + + if (progressSwitch) { + if ((flags & 0x1100) && progress && !_unknownButtonList) { + inputFlag = 0; + _unknownButtonList = buttonList; + } + + if ((buttonList->flags & flags) && (progress || !(buttonList->flags & 1))) { + uint16 combinedFlags = (buttonList->flags & flags); + combinedFlags = ((combinedFlags & 0xF000) >> 4) | (combinedFlags & 0x0F00); + combinedFlags >>= 8; + + static const uint16 flagTable[] = { + 0x000, 0x100, 0x200, 0x100, 0x400, 0x100, 0x400, 0x100, 0x800, 0x100, + 0x200, 0x100, 0x400, 0x100, 0x400, 0x100 + }; + + assert(combinedFlags < ARRAYSIZE(flagTable)); + + switch (flagTable[combinedFlags]) { + case 0x400: + if (!(buttonList->flags & 1) || ((buttonList->flags & 1) && _unknownButtonList == buttonList)) { + buttonList->flags2 ^= 1; + returnValue = buttonList->index | 0x8000; + unk1 = true; + } + + if (!(buttonList->flags & 4)) { + buttonList->flags2 &= ~4; + buttonList->flags2 &= ~2; + } + break; + + case 0x800: + if (!(buttonList->flags & 4)) { + buttonList->flags2 |= 4; + buttonList->flags2 |= 2; + } + + if (!(buttonList->flags & 1)) + unk1 = true; + break; + + case 0x200: + if (buttonList->flags & 4) { + buttonList->flags2 |= 4; + buttonList->flags2 |= 2; + } + + if (!(buttonList->flags & 1)) + unk1 = true; + break; + + case 0x100: + default: + buttonList->flags2 ^= 1; + returnValue = buttonList->index | 0x8000; + unk1 = true; + if (buttonList->flags & 4) { + buttonList->flags2 |= 4; + buttonList->flags2 |= 2; + } + _unknownButtonList = buttonList; + break; + } + } + } + + bool unk2 = false; + if ((flags & 0x2200) && progress) { + buttonList->flags2 |= 6; + if (!(buttonList->flags & 4) && !(buttonList->flags2 & 1)) { + unk2 = true; + buttonList->flags2 |= 1; + } + } + + if ((flags & 0x8800) == 0x8800) { + _unknownButtonList = 0; + if (!progress || (buttonList->flags & 4)) + buttonList->flags2 &= ~6; + } + + if (!progress && buttonList == _unknownButtonList && !(buttonList->flags & 0x40)) + _unknownButtonList = 0; + + if ((buttonList->flags2 & 0x18) != ((buttonList->flags2 & 3) << 3)) + processButton(buttonList); + + if (unk2) + buttonList->flags2 &= ~1; + + if (unk1) { + buttonList->flags2 &= 0xFF; + buttonList->flags2 |= flags; + + if (buttonList->buttonCallback) { + _vm->removeInputTop(); + if ((*buttonList->buttonCallback.get())(buttonList)) + break; + } + + if (buttonList->flags & 0x20) + break; + } + + if (_unknownButtonList == buttonList && (buttonList->flags & 0x40)) + break; + + buttonList = buttonList->nextButton; + } + + if (!returnValue) + returnValue = inputFlag & 0x7FFF; + return returnValue; +} + +void GUI_v2::updateButton(Button *button) { + if (!button || (button->flags & 8)) + return; + + if (button->flags2 & 1) + button->flags2 |= 8; + else + button->flags2 |= ~8; + + button->flags2 &= ~1; + + if (button->flags2 & 4) + button->flags2 |= 0x10; + else + button->flags2 &= ~0x10; + + button->flags2 &= ~4; + + processButton(button); +} + +} // end of namespace Kyra + |