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authorJohannes Schickel2008-05-04 15:37:41 +0000
committerJohannes Schickel2008-05-04 15:37:41 +0000
commitc15ad0e373db42e2d9ca8d37c9ba799c6556c85b (patch)
treec037cdfb1d6b85011c3429f7f1ea01da9d5c89b3 /engines/kyra/gui_v2.cpp
parentf71b4afcfa9792bd3bb2f98cc26e4614f6594fcd (diff)
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Initial common base between kyra2 and kyra3 GUI code.
svn-id: r31867
Diffstat (limited to 'engines/kyra/gui_v2.cpp')
-rw-r--r--engines/kyra/gui_v2.cpp387
1 files changed, 387 insertions, 0 deletions
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
new file mode 100644
index 0000000000..e449c6b22c
--- /dev/null
+++ b/engines/kyra/gui_v2.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/gui_v2.h"
+#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
+
+namespace Kyra {
+
+GUI_v2::GUI_v2(KyraEngine_v2 *vm) : GUI(vm), _vm(vm), _screen(vm->screen_v2()) {
+ _backUpButtonList = _unknownButtonList = 0;
+ _buttonListChanged = false;
+}
+
+Button *GUI_v2::addButtonToList(Button *list, Button *newButton) {
+ list = GUI::addButtonToList(list, newButton);
+ _buttonListChanged = true;
+ return list;
+}
+
+void GUI_v2::processButton(Button *button) {
+ if (!button)
+ return;
+
+ if (button->flags & 8) {
+ if (button->flags & 0x10) {
+ // XXX
+ }
+ return;
+ }
+
+ int entry = button->flags2 & 5;
+
+ byte val1 = 0, val2 = 0, val3 = 0;
+ const uint8 *dataPtr = 0;
+ Button::Callback callback;
+ if (entry == 1) {
+ val1 = button->data1Val1;
+ dataPtr = button->data1ShapePtr;
+ callback = button->data1Callback;
+ val2 = button->data1Val2;
+ val3 = button->data1Val3;
+ } else if (entry == 4 || entry == 5) {
+ val1 = button->data2Val1;
+ dataPtr = button->data2ShapePtr;
+ callback = button->data2Callback;
+ val2 = button->data2Val2;
+ val3 = button->data2Val3;
+ } else {
+ val1 = button->data0Val1;
+ dataPtr = button->data0ShapePtr;
+ callback = button->data0Callback;
+ val2 = button->data0Val2;
+ val3 = button->data0Val3;
+ }
+
+ int x = 0, y = 0, x2 = 0, y2 = 0;
+
+ x = button->x;
+ if (x < 0)
+ x += _screen->getScreenDim(button->dimTableIndex)->w << 3;
+ x += _screen->getScreenDim(button->dimTableIndex)->sx << 3;
+ x2 = x + button->width - 1;
+
+ y = button->y;
+ if (y < 0)
+ y += _screen->getScreenDim(button->dimTableIndex)->h << 3;
+ y += _screen->getScreenDim(button->dimTableIndex)->sy << 3;
+ y2 = y + button->height - 1;
+
+ switch (val1 - 1) {
+ case 0:
+ _screen->hideMouse();
+ _screen->drawShape(_screen->_curPage, dataPtr, x, y, button->dimTableIndex, 0x10);
+ _screen->showMouse();
+ break;
+
+ case 1:
+ _screen->hideMouse();
+ _screen->printText((const char*)dataPtr, x, y, val2, val3);
+ _screen->showMouse();
+ break;
+
+ case 3:
+ if (callback)
+ (*callback)(button);
+ break;
+
+ case 4:
+ _screen->hideMouse();
+ _screen->drawBox(x, y, x2, y2, val2);
+ _screen->showMouse();
+ break;
+
+ case 5:
+ _screen->hideMouse();
+ _screen->fillRect(x, y, x2, y2, val2, -1, true);
+ _screen->showMouse();
+ break;
+
+ default:
+ break;
+ }
+
+ _screen->updateScreen();
+}
+
+int GUI_v2::processButtonList(Button *buttonList, uint16 inputFlag) {
+ static uint16 flagsModifier = 0;
+
+ if (!buttonList)
+ return inputFlag & 0x7FFF;
+
+ if (_backUpButtonList != buttonList || _buttonListChanged) {
+ _unknownButtonList = 0;
+ //flagsModifier |= 0x2200;
+ _backUpButtonList = buttonList;
+ _buttonListChanged = false;
+
+ while (buttonList) {
+ processButton(buttonList);
+ buttonList = buttonList->nextButton;
+ }
+ }
+
+ int mouseX = _vm->_mouseX;
+ int mouseY = _vm->_mouseY;
+
+ uint16 flags = 0;
+
+ if (1/*!_screen_cursorDisable*/) {
+ uint16 inFlags = inputFlag & 0xFF;
+ uint16 temp = 0;
+
+ // HACK: inFlags == 200 is our left button (up)
+ if (inFlags == 199 || inFlags == 200)
+ temp = 0x1000;
+ if (inFlags == 198)
+ temp = 0x100;
+
+ if (inputFlag & 0x800)
+ temp <<= 2;
+
+ flags |= temp;
+
+ flagsModifier &= ~((temp & 0x4400) >> 1);
+ flagsModifier |= (temp & 0x1100) * 2;
+ flags |= flagsModifier;
+ flags |= (flagsModifier << 2) ^ 0x8800;
+ }
+
+ buttonList = _backUpButtonList;
+ if (_unknownButtonList) {
+ buttonList = _unknownButtonList;
+ if (_unknownButtonList->flags & 8)
+ _unknownButtonList = 0;
+ }
+
+ int returnValue = 0;
+ while (buttonList) {
+ if (buttonList->flags & 8) {
+ buttonList = buttonList->nextButton;
+ continue;
+ }
+ buttonList->flags2 &= ~0x18;
+ buttonList->flags2 |= (buttonList->flags2 & 3) << 3;
+
+ int x = buttonList->x;
+ if (x < 0)
+ x += _screen->getScreenDim(buttonList->dimTableIndex)->w << 3;
+ x += _screen->getScreenDim(buttonList->dimTableIndex)->sx << 3;
+
+ int y = buttonList->y;
+ if (y < 0)
+ y += _screen->getScreenDim(buttonList->dimTableIndex)->h;
+ y += _screen->getScreenDim(buttonList->dimTableIndex)->sy;
+
+ bool progress = false;
+
+ if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height)
+ progress = true;
+
+ buttonList->flags2 &= ~0x80;
+ uint16 inFlags = inputFlag & 0x7FFF;
+ if (inFlags) {
+ if (buttonList->unk6 == inFlags) {
+ progress = true;
+ flags = buttonList->flags & 0x0F00;
+ buttonList->flags2 |= 0x80;
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ } else if (buttonList->unk8 == inFlags) {
+ flags = buttonList->flags & 0xF000;
+ if (!flags)
+ flags = buttonList->flags & 0x0F00;
+ progress = true;
+ buttonList->flags2 |= 0x80;
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ }
+ }
+
+ bool unk1 = false;
+ if (!progress)
+ buttonList->flags2 &= ~6;
+
+ if ((flags & 0x3300) && (buttonList->flags & 4) && progress && (buttonList == _unknownButtonList || !_unknownButtonList)) {
+ buttonList->flags |= 6;
+ if (!_unknownButtonList)
+ _unknownButtonList = buttonList;
+ } else if ((flags & 0x8800) && !(buttonList->flags & 4) && progress) {
+ buttonList->flags2 |= 6;
+ } else {
+ buttonList->flags2 &= ~6;
+ }
+
+ bool progressSwitch = false;
+ if (!_unknownButtonList) {
+ progressSwitch = progress;
+ } else {
+ if (_unknownButtonList->flags & 0x40)
+ progressSwitch = (_unknownButtonList == buttonList);
+ else
+ progressSwitch = progress;
+ }
+
+ if (progressSwitch) {
+ if ((flags & 0x1100) && progress && !_unknownButtonList) {
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ }
+
+ if ((buttonList->flags & flags) && (progress || !(buttonList->flags & 1))) {
+ uint16 combinedFlags = (buttonList->flags & flags);
+ combinedFlags = ((combinedFlags & 0xF000) >> 4) | (combinedFlags & 0x0F00);
+ combinedFlags >>= 8;
+
+ static const uint16 flagTable[] = {
+ 0x000, 0x100, 0x200, 0x100, 0x400, 0x100, 0x400, 0x100, 0x800, 0x100,
+ 0x200, 0x100, 0x400, 0x100, 0x400, 0x100
+ };
+
+ assert(combinedFlags < ARRAYSIZE(flagTable));
+
+ switch (flagTable[combinedFlags]) {
+ case 0x400:
+ if (!(buttonList->flags & 1) || ((buttonList->flags & 1) && _unknownButtonList == buttonList)) {
+ buttonList->flags2 ^= 1;
+ returnValue = buttonList->index | 0x8000;
+ unk1 = true;
+ }
+
+ if (!(buttonList->flags & 4)) {
+ buttonList->flags2 &= ~4;
+ buttonList->flags2 &= ~2;
+ }
+ break;
+
+ case 0x800:
+ if (!(buttonList->flags & 4)) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
+ }
+
+ if (!(buttonList->flags & 1))
+ unk1 = true;
+ break;
+
+ case 0x200:
+ if (buttonList->flags & 4) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
+ }
+
+ if (!(buttonList->flags & 1))
+ unk1 = true;
+ break;
+
+ case 0x100:
+ default:
+ buttonList->flags2 ^= 1;
+ returnValue = buttonList->index | 0x8000;
+ unk1 = true;
+ if (buttonList->flags & 4) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
+ }
+ _unknownButtonList = buttonList;
+ break;
+ }
+ }
+ }
+
+ bool unk2 = false;
+ if ((flags & 0x2200) && progress) {
+ buttonList->flags2 |= 6;
+ if (!(buttonList->flags & 4) && !(buttonList->flags2 & 1)) {
+ unk2 = true;
+ buttonList->flags2 |= 1;
+ }
+ }
+
+ if ((flags & 0x8800) == 0x8800) {
+ _unknownButtonList = 0;
+ if (!progress || (buttonList->flags & 4))
+ buttonList->flags2 &= ~6;
+ }
+
+ if (!progress && buttonList == _unknownButtonList && !(buttonList->flags & 0x40))
+ _unknownButtonList = 0;
+
+ if ((buttonList->flags2 & 0x18) != ((buttonList->flags2 & 3) << 3))
+ processButton(buttonList);
+
+ if (unk2)
+ buttonList->flags2 &= ~1;
+
+ if (unk1) {
+ buttonList->flags2 &= 0xFF;
+ buttonList->flags2 |= flags;
+
+ if (buttonList->buttonCallback) {
+ _vm->removeInputTop();
+ if ((*buttonList->buttonCallback.get())(buttonList))
+ break;
+ }
+
+ if (buttonList->flags & 0x20)
+ break;
+ }
+
+ if (_unknownButtonList == buttonList && (buttonList->flags & 0x40))
+ break;
+
+ buttonList = buttonList->nextButton;
+ }
+
+ if (!returnValue)
+ returnValue = inputFlag & 0x7FFF;
+ return returnValue;
+}
+
+void GUI_v2::updateButton(Button *button) {
+ if (!button || (button->flags & 8))
+ return;
+
+ if (button->flags2 & 1)
+ button->flags2 |= 8;
+ else
+ button->flags2 |= ~8;
+
+ button->flags2 &= ~1;
+
+ if (button->flags2 & 4)
+ button->flags2 |= 0x10;
+ else
+ button->flags2 &= ~0x10;
+
+ button->flags2 &= ~4;
+
+ processButton(button);
+}
+
+} // end of namespace Kyra
+