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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+
+namespace Kyra {
+
+int KyraEngine_v2::findFreeItem() {
+ for (int i = 0; i < 30; ++i) {
+ if (_itemList[i].id == 0xFFFF)
+ return i;
+ }
+ return -1;
+}
+
+int KyraEngine_v2::findItem(uint16 sceneId, int id) {
+ for (int i = 0; i < 30; ++i) {
+ if (_itemList[i].id == id && _itemList[i].sceneId == sceneId)
+ return i;
+ }
+ return -1;
+}
+
+void KyraEngine_v2::resetItemList() {
+ for (int i = 0; i < 30; ++i) {
+ _itemList[i].id = 0xFFFF;
+ _itemList[i].sceneId = 0xFFFF;
+ _itemList[i].x = 0;
+ _itemList[i].y = 0;
+ _itemList[i].unk7 = 0;
+ }
+}
+
+} // end of namespace Kyra