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-rw-r--r--engines/kyra/animator_v1.cpp (renamed from engines/kyra/animator.cpp)6
-rw-r--r--engines/kyra/animator_v1.h (renamed from engines/kyra/animator.h)6
-rw-r--r--engines/kyra/animator_v2.cpp313
-rw-r--r--engines/kyra/debugger.cpp53
-rw-r--r--engines/kyra/debugger.h11
-rw-r--r--engines/kyra/detection.cpp2
-rw-r--r--engines/kyra/gui_v1.cpp (renamed from engines/kyra/gui.cpp)342
-rw-r--r--engines/kyra/gui_v2.cpp198
-rw-r--r--engines/kyra/items_v1.cpp (renamed from engines/kyra/items.cpp)128
-rw-r--r--engines/kyra/items_v2.cpp56
-rw-r--r--engines/kyra/kyra.cpp993
-rw-r--r--engines/kyra/kyra.h891
-rw-r--r--engines/kyra/kyra_v1.cpp977
-rw-r--r--engines/kyra/kyra_v1.h765
-rw-r--r--engines/kyra/kyra_v2.cpp1187
-rw-r--r--engines/kyra/kyra_v2.h375
-rw-r--r--engines/kyra/kyra_v3.cpp18
-rw-r--r--engines/kyra/kyra_v3.h11
-rw-r--r--engines/kyra/module.mk20
-rw-r--r--engines/kyra/resource.cpp17
-rw-r--r--engines/kyra/resource.h5
-rw-r--r--engines/kyra/saveload_v1.cpp (renamed from engines/kyra/saveload.cpp)31
-rw-r--r--engines/kyra/scene.cpp1325
-rw-r--r--engines/kyra/scene_v1.cpp1282
-rw-r--r--engines/kyra/scene_v2.cpp867
-rw-r--r--engines/kyra/screen.cpp81
-rw-r--r--engines/kyra/screen.h26
-rw-r--r--engines/kyra/screen_v1.cpp53
-rw-r--r--engines/kyra/screen_v1.h48
-rw-r--r--engines/kyra/screen_v2.cpp561
-rw-r--r--engines/kyra/screen_v2.h84
-rw-r--r--engines/kyra/script.cpp209
-rw-r--r--engines/kyra/script.h94
-rw-r--r--engines/kyra/script_v1.cpp329
-rw-r--r--engines/kyra/script_v2.cpp430
-rw-r--r--engines/kyra/seqplayer.cpp3
-rw-r--r--engines/kyra/seqplayer.h7
-rw-r--r--engines/kyra/sequences_v1.cpp156
-rw-r--r--engines/kyra/sequences_v2.cpp1
-rw-r--r--engines/kyra/sound.cpp115
-rw-r--r--engines/kyra/sound.h7
-rw-r--r--engines/kyra/sound_v1.cpp140
-rw-r--r--engines/kyra/sprites.cpp6
-rw-r--r--engines/kyra/sprites.h9
-rw-r--r--engines/kyra/staticres.cpp192
-rw-r--r--engines/kyra/text.cpp365
-rw-r--r--engines/kyra/text_v1.cpp399
-rw-r--r--engines/kyra/timer.cpp393
-rw-r--r--engines/kyra/timer.h93
-rw-r--r--engines/kyra/timer_v1.cpp180
-rw-r--r--engines/kyra/timer_v2.cpp80
-rw-r--r--engines/kyra/util.h63
-rw-r--r--engines/kyra/wsamovie.cpp101
-rw-r--r--engines/kyra/wsamovie.h18
54 files changed, 9374 insertions, 4748 deletions
diff --git a/engines/kyra/animator.cpp b/engines/kyra/animator_v1.cpp
index 7683bb6417..4169b59a36 100644
--- a/engines/kyra/animator.cpp
+++ b/engines/kyra/animator_v1.cpp
@@ -26,15 +26,15 @@
#include "common/stdafx.h"
#include "common/endian.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/sprites.h"
#include "common/system.h"
namespace Kyra {
-ScreenAnimator::ScreenAnimator(KyraEngine *vm, OSystem *system) {
+ScreenAnimator::ScreenAnimator(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_screen = vm->screen();
_initOk = false;
diff --git a/engines/kyra/animator.h b/engines/kyra/animator_v1.h
index e817be86d5..8b554adf12 100644
--- a/engines/kyra/animator.h
+++ b/engines/kyra/animator_v1.h
@@ -27,7 +27,7 @@
#define KYRA_ANIMATOR_H
namespace Kyra {
-class KyraEngine;
+class KyraEngine_v1;
class Screen;
struct AnimObject {
@@ -53,7 +53,7 @@ struct AnimObject {
class ScreenAnimator {
public:
- ScreenAnimator(KyraEngine *vm, OSystem *system);
+ ScreenAnimator(KyraEngine_v1 *vm, OSystem *system);
virtual ~ScreenAnimator();
operator bool() const { return _initOk; }
@@ -101,7 +101,7 @@ public:
int _brandonScaleY;
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
Screen *_screen;
OSystem *_system;
bool _initOk;
diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp
new file mode 100644
index 0000000000..179bdd140d
--- /dev/null
+++ b/engines/kyra/animator_v2.cpp
@@ -0,0 +1,313 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/wsamovie.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::clearAnimObjects() {
+ memset(_animObjects, 0, sizeof(_animObjects));
+
+ _animObjects[0].index = 0;
+ _animObjects[0].type = 0;
+ _animObjects[0].enabled = 1;
+ _animObjects[0].flags = 0x800;
+ _animObjects[0].width = 32;
+ _animObjects[0].height = 49;
+ _animObjects[0].width2 = 4;
+ _animObjects[0].height2 = 10;
+
+ for (int i = 1; i < 11; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 2;
+ }
+
+ for (int i = 11; i <= 40; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 1;
+ _animObjects[i].flags = 0x800;
+ _animObjects[i].width = 16;
+ _animObjects[i].height = 16;
+ }
+}
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::initAnimList(AnimObj *list, AnimObj *entry) {
+ entry->nextObject = list;
+ return entry;
+}
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::addToAnimListSorted(AnimObj *list, AnimObj *add) {
+ if (add->yPos1 <= list->yPos1) {
+ add->nextObject = list;
+ return add;
+ }
+
+ AnimObj *cur = list;
+ AnimObj *prev = list;
+ while (add->yPos1 > cur->yPos1) {
+ AnimObj *temp = cur->nextObject;
+ if (!temp)
+ break;
+ prev = cur;
+ cur = temp;
+ }
+
+ if (add->yPos1 <= cur->yPos1) {
+ prev->nextObject = add;
+ add->nextObject = cur;
+ } else {
+ cur->nextObject = add;
+ add->nextObject = 0;
+ }
+ return list;
+}
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::deleteAnimListEntry(AnimObj *list, AnimObj *entry) {
+ if (!list)
+ return 0;
+
+ AnimObj *old = 0;
+ AnimObj *cur = list;
+
+ while (true) {
+ if (cur == entry)
+ break;
+ if (!cur->nextObject)
+ break;
+ old = cur;
+ cur = cur->nextObject;
+ }
+
+ if (cur == list) {
+ if (!cur->nextObject)
+ return 0;
+ cur = cur->nextObject;
+ return cur;
+ }
+
+ if (!cur->nextObject) {
+ if (!old)
+ return 0;
+ old->nextObject = 0;
+ return list;
+ }
+
+ if (cur != entry)
+ return list;
+
+ old->nextObject = entry->nextObject;
+ return list;
+}
+
+void KyraEngine_v2::drawAnimObjects() {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+
+ int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
+ int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
+ int layer = 7;
+
+ if (curObject->flags & 0x800) {
+ if (curObject->animFlags)
+ layer = 0;
+ else
+ layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
+ }
+ curObject->flags |= 0x800;
+
+ if (curObject->index)
+ drawSceneAnimObject(curObject, x, y, layer);
+ else
+ drawCharacterAnimObject(curObject, x, y, layer);
+ }
+}
+
+void KyraEngine_v2::refreshAnimObjects(int force) {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+ if (!curObject->needRefresh && !force)
+ continue;
+
+ int x = curObject->xPos2 - curObject->width2;
+ if (x < 0)
+ x = 0;
+ if (x >= 320)
+ x = 319;
+ int y = curObject->yPos2 - curObject->height2;
+ if (y < 0)
+ y = 0;
+ if (y >= 143)
+ y = 142;
+
+ int width = curObject->width + curObject->width2 + 8;
+ int height = curObject->height + curObject->height2*2;
+ if (width + x > 320)
+ width -= width + x - 322;
+ if (height + y > 143)
+ height -= height + y - 144;
+
+ _screen->hideMouse();
+ _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_CLIPPED);
+ _screen->showMouse();
+
+ curObject->needRefresh = false;
+ }
+}
+
+void KyraEngine_v2::refreshAnimObjectsIfNeed() {
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject) {
+ if (curEntry->enabled && curEntry->needRefresh) {
+ restorePage3();
+ drawAnimObjects();
+ refreshAnimObjects(0);
+ _screen->updateScreen();
+ return;
+ }
+ }
+}
+
+void KyraEngine_v2::updateCharacterAnim(int) {
+ Character *c = &_mainCharacter;
+ AnimObj *animState = _animObjects;
+
+ animState->needRefresh = 1;
+ animState->unk8 = 1;
+
+ if (c->facing >= 1 && c->facing <= 3)
+ animState->flags |= 1;
+ else if (c->facing >= 5 && c->facing <= 7)
+ animState->flags &= ~1;
+
+ animState->xPos2 = animState->xPos1 = c->x1;
+ animState->yPos2 = animState->yPos1 = c->y1;
+ animState->shapePtr = _defaultShapeTable[c->animFrame];
+ animState->shapeIndex1 = animState->shapeIndex2 = c->animFrame;
+
+ int xAdd = _shapeDescTable[c->animFrame-9].xAdd;
+ int yAdd = _shapeDescTable[c->animFrame-9].yAdd;
+
+ _charScaleX = _charScaleY = getScale(c->x1, c->y1);
+
+ animState->xPos2 += (xAdd * _charScaleX) >> 8;
+ animState->yPos2 += (yAdd * _charScaleY) >> 8;
+ animState->width2 = 8;
+ animState->height2 = 10;
+
+ _animList = deleteAnimListEntry(_animList, animState);
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, animState);
+ else
+ _animList = initAnimList(_animList, animState);
+
+ updateCharPal(1);
+}
+
+void KyraEngine_v2::updateSceneAnim(int anim, int newFrame) {
+ AnimObj *animObject = &_animObjects[1+anim];
+ if (!animObject->enabled)
+ return;
+
+ animObject->needRefresh = 1;
+ animObject->unk8 = 1;
+ animObject->flags = 0;
+
+ if (_sceneAnims[anim].flags & 2)
+ animObject->flags |= 0x800;
+ else
+ animObject->flags &= ~0x800;
+
+ if (_sceneAnims[anim].flags & 4)
+ animObject->flags |= 1;
+ else
+ animObject->flags &= ~1;
+
+ if (_sceneAnims[anim].flags & 0x20) {
+ animObject->shapePtr = _sceneShapeTable[newFrame];
+ animObject->shapeIndex2 = 0xFFFF;
+ animObject->shapeIndex3 = 0xFFFF;
+ animObject->animNum = 0xFFFF;
+ } else {
+ animObject->shapePtr = 0;
+ animObject->shapeIndex3 = newFrame;
+ animObject->animNum = anim;
+ }
+
+ animObject->xPos1 = _sceneAnims[anim].x;
+ animObject->yPos1 = _sceneAnims[anim].y;
+ animObject->xPos2 = _sceneAnims[anim].x2;
+ animObject->yPos2 = _sceneAnims[anim].y2;
+
+ if (_sceneAnims[anim].flags & 2) {
+ _animList = deleteAnimListEntry(_animList, animObject);
+ if (!_animList)
+ _animList = initAnimList(_animList, animObject);
+ else
+ _animList = addToAnimListSorted(_animList, animObject);
+ }
+}
+
+void KyraEngine_v2::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (obj->type == 1) {
+ if (obj->shapeIndex1 == 0xFFFF)
+ return;
+ int scale = getScale(obj->xPos1, obj->yPos1);
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, scale, scale);
+ return;
+ }
+
+ if (obj->shapePtr) {
+ _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, layer);
+ } else {
+ if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
+ return;
+
+ int flags = 0x4000;
+ if (obj->flags & 0x800)
+ flags |= 0x8000;
+
+ if (_sceneAnims[obj->animNum].wsaFlag) {
+ x = y = 0;
+ } else {
+ x = obj->xPos2;
+ y = obj->yPos2;
+ }
+
+ _sceneAnimMovie[obj->animNum]->setX(x);
+ _sceneAnimMovie[obj->animNum]->setY(y);
+ _sceneAnimMovie[obj->animNum]->setDrawPage(2);
+ _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, int(flags | layer), 0, 0);
+ }
+}
+
+void KyraEngine_v2::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (_drawNoShapeFlag || obj->shapeIndex1 == 0xFFFF)
+ return;
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, _charScaleX, _charScaleY);
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index d5909bd8b0..152dc21c61 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -27,35 +27,36 @@
#include "common/config-manager.h"
#include "common/system.h"
#include "kyra/debugger.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
+#include "kyra/timer.h"
namespace Kyra {
-Debugger::Debugger(KyraEngine *vm)
- : GUI::Debugger() {
+Debugger_v1::Debugger_v1(KyraEngine_v1 *vm)
+ : Debugger(vm) {
_vm = vm;
- DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
- DCmd_Register("enter", WRAP_METHOD(Debugger, cmd_enterRoom));
- DCmd_Register("rooms", WRAP_METHOD(Debugger, cmd_listRooms));
- DCmd_Register("flags", WRAP_METHOD(Debugger, cmd_listFlags));
- DCmd_Register("toggleflag", WRAP_METHOD(Debugger, cmd_toggleFlag));
- DCmd_Register("queryflag", WRAP_METHOD(Debugger, cmd_queryFlag));
- DCmd_Register("timers", WRAP_METHOD(Debugger, cmd_listTimers));
- DCmd_Register("settimercountdown", WRAP_METHOD(Debugger, cmd_setTimerCountdown));
- DCmd_Register("give", WRAP_METHOD(Debugger, cmd_giveItem));
+ DCmd_Register("continue", WRAP_METHOD(Debugger_v1, Cmd_Exit));
+ DCmd_Register("enter", WRAP_METHOD(Debugger_v1, cmd_enterRoom));
+ DCmd_Register("rooms", WRAP_METHOD(Debugger_v1, cmd_listRooms));
+ DCmd_Register("flags", WRAP_METHOD(Debugger_v1, cmd_listFlags));
+ DCmd_Register("toggleflag", WRAP_METHOD(Debugger_v1, cmd_toggleFlag));
+ DCmd_Register("queryflag", WRAP_METHOD(Debugger_v1, cmd_queryFlag));
+ DCmd_Register("timers", WRAP_METHOD(Debugger_v1, cmd_listTimers));
+ DCmd_Register("settimercountdown", WRAP_METHOD(Debugger_v1, cmd_setTimerCountdown));
+ DCmd_Register("give", WRAP_METHOD(Debugger_v1, cmd_giveItem));
}
-void Debugger::preEnter() {
+void Debugger_v1::preEnter() {
//_vm->midi.pause(1);
}
-void Debugger::postEnter() {
+void Debugger_v1::postEnter() {
//_vm->midi.pause(0);
}
-bool Debugger::cmd_enterRoom(int argc, const char **argv) {
+bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
uint direction = 0;
if (argc > 1) {
int room = atoi(argv[1]);
@@ -93,7 +94,7 @@ bool Debugger::cmd_enterRoom(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listRooms(int argc, const char **argv) {
+bool Debugger_v1::cmd_listRooms(int argc, const char **argv) {
for (int i = 0; i < _vm->_roomTableSize; i++) {
DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
if (!(i % 8))
@@ -104,7 +105,7 @@ bool Debugger::cmd_listRooms(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listFlags(int argc, const char **argv) {
+bool Debugger_v1::cmd_listFlags(int argc, const char **argv) {
for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
if (!(i % 10))
@@ -114,7 +115,7 @@ bool Debugger::cmd_listFlags(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
+bool Debugger_v1::cmd_toggleFlag(int argc, const char **argv) {
if (argc > 1) {
uint flag = atoi(argv[1]);
if (_vm->queryGameFlag(flag))
@@ -129,7 +130,7 @@ bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_queryFlag(int argc, const char **argv) {
+bool Debugger_v1::cmd_queryFlag(int argc, const char **argv) {
if (argc > 1) {
uint flag = atoi(argv[1]);
DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
@@ -140,19 +141,19 @@ bool Debugger::cmd_queryFlag(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listTimers(int argc, const char **argv) {
- for (int i = 0; i < ARRAYSIZE(_vm->_timers); i++)
- DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->_timers[i].active ? "Yes" : "No", _vm->_timers[i].countdown);
+bool Debugger_v1::cmd_listTimers(int argc, const char **argv) {
+ for (int i = 0; i < _vm->timer()->count(); i++)
+ DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->timer()->isEnabled(i) ? "Yes" : "No", _vm->timer()->getDelay(i));
return true;
}
-bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
+bool Debugger_v1::cmd_setTimerCountdown(int argc, const char **argv) {
if (argc > 2) {
uint timer = atoi(argv[1]);
uint countdown = atoi(argv[2]);
- _vm->setTimerCountdown(timer, countdown);
- DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->_timers[timer].countdown);
+ _vm->timer()->setCountdown(timer, countdown);
+ DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->timer()->getDelay(timer));
} else {
DebugPrintf("Syntax: settimercountdown <timer> <countdown>\n");
}
@@ -160,7 +161,7 @@ bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_giveItem(int argc, const char **argv) {
+bool Debugger_v1::cmd_giveItem(int argc, const char **argv) {
if (argc == 2) {
int item = atoi(argv[1]);
diff --git a/engines/kyra/debugger.h b/engines/kyra/debugger.h
index 2d0e82c220..16b1e42a58 100644
--- a/engines/kyra/debugger.h
+++ b/engines/kyra/debugger.h
@@ -31,14 +31,21 @@
namespace Kyra {
class KyraEngine;
+class KyraEngine_v1;
class Debugger : public GUI::Debugger {
public:
- Debugger(KyraEngine *vm);
+ Debugger(KyraEngine *vm) {}
virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
+};
+
+class Debugger_v1 : public Debugger {
+public:
+ Debugger_v1(KyraEngine_v1 *vm);
+ virtual ~Debugger_v1() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
virtual void preEnter();
virtual void postEnter();
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index e1b5a2b7c3..02b505b177 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -73,6 +73,8 @@ const KYRAGameDescription adGameDescs[] = {
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), Common::DE_DEU, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, KYRA1_CD_FLAGS },
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), Common::FR_FRA, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, KYRA1_CD_FLAGS },
+ { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "d8327fc4b7a72b23c900fa13aef4093a"), Common::IT_ITA, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, KYRA1_CD_FLAGS }, // italian fan translation see fr#1727941 "KYRA: add Italian CD Version to kyra.dat"
+
{ { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), Common::EN_ANY, Common::kPlatformPC, Common::ADGF_DEMO }, KYRA1_DEMO_FLAGS },
{ { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, KYRA2_CD_FLAGS }, // CD version
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui_v1.cpp
index 6fc347158f..b7692cc97d 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui_v1.cpp
@@ -23,11 +23,11 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
#include "kyra/script.h"
#include "kyra/text.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/sound.h"
#include "common/config-manager.h"
@@ -37,14 +37,14 @@
namespace Kyra {
-void KyraEngine::registerDefaultSettings() {
+void KyraEngine_v1::registerDefaultSettings() {
// Most settings already have sensible defaults. This one, however, is
// specific to the Kyra engine.
ConfMan.registerDefault("walkspeed", 2);
ConfMan.registerDefault("cdaudio", _flags.platform == Common::kPlatformFMTowns);
}
-void KyraEngine::readSettings() {
+void KyraEngine_v1::readSettings() {
int talkspeed = ConfMan.getInt("talkspeed");
// The default talk speed is 60. This should be mapped to "Normal".
@@ -78,7 +78,7 @@ void KyraEngine::readSettings() {
setWalkspeed(_configWalkspeed);
}
-void KyraEngine::writeSettings() {
+void KyraEngine_v1::writeSettings() {
bool speechMute, subtitles;
int talkspeed;
@@ -130,14 +130,14 @@ void KyraEngine::writeSettings() {
ConfMan.flushToDisk();
}
-void KyraEngine::initMainButtonList() {
+void KyraEngine_v1::initMainButtonList() {
_haveScrollButtons = false;
_buttonList = &_buttonData[0];
for (int i = 0; _buttonDataListPtr[i]; ++i)
_buttonList = initButton(_buttonList, _buttonDataListPtr[i]);
}
-Button *KyraEngine::initButton(Button *list, Button *newButton) {
+Button *KyraEngine_v1::initButton(Button *list, Button *newButton) {
if (!newButton)
return list;
if (!list)
@@ -154,7 +154,7 @@ Button *KyraEngine::initButton(Button *list, Button *newButton) {
return list;
}
-int KyraEngine::buttonInventoryCallback(Button *caller) {
+int KyraEngine_v1::buttonInventoryCallback(Button *caller) {
int itemOffset = caller->specialValue - 2;
uint8 inventoryItem = _currentCharacter->inventoryItems[itemOffset];
if (_itemInHand == -1) {
@@ -198,7 +198,7 @@ int KyraEngine::buttonInventoryCallback(Button *caller) {
return 0;
}
-int KyraEngine::buttonAmuletCallback(Button *caller) {
+int KyraEngine_v1::buttonAmuletCallback(Button *caller) {
if (!(_deathHandler & 8))
return 1;
int jewel = caller->specialValue - 0x14;
@@ -294,7 +294,7 @@ int KyraEngine::buttonAmuletCallback(Button *caller) {
return 1;
}
-void KyraEngine::processButtonList(Button *list) {
+void KyraEngine_v1::processButtonList(Button *list) {
if (_haveScrollButtons) {
if (_mouseWheel < 0)
gui_scrollUp(&_scrollUpButton);
@@ -367,7 +367,7 @@ void KyraEngine::processButtonList(Button *list) {
}
}
-void KyraEngine::processButton(Button *button) {
+void KyraEngine_v1::processButton(Button *button) {
if (!button)
return;
@@ -411,7 +411,7 @@ void KyraEngine::processButton(Button *button) {
(this->*callback)(button);
}
-void KyraEngine::processAllMenuButtons() {
+void KyraEngine_v1::processAllMenuButtons() {
if (!_menuButtonList)
return;
@@ -425,7 +425,7 @@ void KyraEngine::processAllMenuButtons() {
return;
}
-void KyraEngine::processMenuButton(Button *button) {
+void KyraEngine_v1::processMenuButton(Button *button) {
if (!_displayMenu)
return;
@@ -449,7 +449,7 @@ void KyraEngine::processMenuButton(Button *button) {
processButton(button);
}
-int KyraEngine::drawBoxCallback(Button *button) {
+int KyraEngine_v1::drawBoxCallback(Button *button) {
if (!_displayMenu)
return 0;
@@ -460,7 +460,7 @@ int KyraEngine::drawBoxCallback(Button *button) {
return 0;
}
-int KyraEngine::drawShadedBoxCallback(Button *button) {
+int KyraEngine_v1::drawShadedBoxCallback(Button *button) {
if (!_displayMenu)
return 0;
@@ -471,7 +471,7 @@ int KyraEngine::drawShadedBoxCallback(Button *button) {
return 0;
}
-void KyraEngine::setGUILabels() {
+void KyraEngine_v1::setGUILabels() {
int offset = 0;
int offsetOptions = 0;
int offsetMainMenu = 0;
@@ -485,7 +485,7 @@ void KyraEngine::setGUILabels() {
offset = 52;
else if (_flags.lang == Common::DE_DEU)
offset = 30;
- else if (_flags.lang == Common::FR_FRA)
+ else if (_flags.lang == Common::FR_FRA || _flags.lang == Common::IT_ITA)
offset = 6;
offsetOn = offsetMainMenu = offsetOptions = offset;
walkspeedGarbageOffset = 48;
@@ -561,7 +561,7 @@ void KyraEngine::setGUILabels() {
_onCDString = _guiStrings[21];
}
-int KyraEngine::buttonMenuCallback(Button *caller) {
+int KyraEngine_v1::buttonMenuCallback(Button *caller) {
_displayMenu = true;
assert(_guiStrings);
@@ -584,9 +584,9 @@ int KyraEngine::buttonMenuCallback(Button *caller) {
_screen->setPaletteIndex(0xFE, 60, 60, 0);
for (int i = 0; i < 6; i++) {
_menuButtonData[i].process0 = _menuButtonData[i].process1 = _menuButtonData[i].process2 = 4;
- _menuButtonData[i].process0PtrCallback = &KyraEngine::drawShadedBoxCallback;
- _menuButtonData[i].process1PtrCallback = &KyraEngine::drawBoxCallback;
- _menuButtonData[i].process2PtrCallback = &KyraEngine::drawShadedBoxCallback;
+ _menuButtonData[i].process0PtrCallback = &KyraEngine_v1::drawShadedBoxCallback;
+ _menuButtonData[i].process1PtrCallback = &KyraEngine_v1::drawBoxCallback;
+ _menuButtonData[i].process2PtrCallback = &KyraEngine_v1::drawShadedBoxCallback;
}
_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -627,7 +627,7 @@ int KyraEngine::buttonMenuCallback(Button *caller) {
return 0;
}
-void KyraEngine::initMenu(Menu &menu) {
+void KyraEngine_v1::initMenu(Menu &menu) {
_menuButtonList = 0;
_screen->hideMouse();
@@ -707,14 +707,14 @@ void KyraEngine::initMenu(Menu &menu) {
_scrollUpButton.x = menu.scrollUpBtnX + menu.x;
_scrollUpButton.y = menu.scrollUpBtnY + menu.y;
- _scrollUpButton.buttonCallback = &KyraEngine::gui_scrollUp;
+ _scrollUpButton.buttonCallback = &KyraEngine_v1::gui_scrollUp;
_scrollUpButton.nextButton = 0;
_menuButtonList = initButton(_menuButtonList, &_scrollUpButton);
processMenuButton(&_scrollUpButton);
_scrollDownButton.x = menu.scrollDownBtnX + menu.x;
_scrollDownButton.y = menu.scrollDownBtnY + menu.y;
- _scrollDownButton.buttonCallback = &KyraEngine::gui_scrollDown;
+ _scrollDownButton.buttonCallback = &KyraEngine_v1::gui_scrollDown;
_scrollDownButton.nextButton = 0;
_menuButtonList = initButton(_menuButtonList, &_scrollDownButton);
processMenuButton(&_scrollDownButton);
@@ -726,7 +726,7 @@ void KyraEngine::initMenu(Menu &menu) {
_screen->updateScreen();
}
-void KyraEngine::calcCoords(Menu &menu) {
+void KyraEngine_v1::calcCoords(Menu &menu) {
assert(menu.nrOfItems < 7);
int widthBackup = _screen->_charWidth;
@@ -798,7 +798,7 @@ void KyraEngine::calcCoords(Menu &menu) {
_screen->_charWidth = widthBackup;
}
-void KyraEngine::gui_getInput() {
+void KyraEngine_v1::gui_getInput() {
Common::Event event;
static uint32 lastScreenUpdate = 0;
uint32 now = _system->getMillis();
@@ -841,22 +841,22 @@ void KyraEngine::gui_getInput() {
_system->delayMillis(3);
}
-int KyraEngine::gui_resumeGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_resumeGame()");
+int KyraEngine_v1::gui_resumeGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_resumeGame()");
processMenuButton(button);
_displayMenu = false;
return 0;
}
-const char *KyraEngine::getSavegameFilename(int num) {
+const char *KyraEngine_v1::getSavegameFilename(int num) {
static char saveLoadSlot[12];
sprintf(saveLoadSlot, "%s.%.3d", _targetName.c_str(), num);
return saveLoadSlot;
}
-int KyraEngine::getNextSavegameSlot() {
+int KyraEngine_v1::getNextSavegameSlot() {
Common::InSaveFile *in;
for (int i = 1; i < 1000; i++) {
@@ -869,7 +869,7 @@ int KyraEngine::getNextSavegameSlot() {
return 0;
}
-void KyraEngine::setupSavegames(Menu &menu, int num) {
+void KyraEngine_v1::setupSavegames(Menu &menu, int num) {
Common::InSaveFile *in;
static char savenames[5][31];
uint8 startSlot;
@@ -900,8 +900,8 @@ void KyraEngine::setupSavegames(Menu &menu, int num) {
}
}
-int KyraEngine::gui_saveGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGameMenu()");
+int KyraEngine_v1::gui_saveGameMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_saveGameMenu()");
processMenuButton(button);
_menu[2].item[5].enabled = true;
@@ -911,7 +911,7 @@ int KyraEngine::gui_saveGameMenu(Button *button) {
_menu[2].menuName = _guiStrings[8]; // Select a position to save to:
_specialSavegameString = _guiStrings[9]; // [ EMPTY SLOT ]
for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_saveGame;
+ _menu[2].item[i].callback = &KyraEngine_v1::gui_saveGame;
_savegameOffset = 0;
setupSavegames(_menu[2], 5);
@@ -940,8 +940,8 @@ int KyraEngine::gui_saveGameMenu(Button *button) {
return 0;
}
-int KyraEngine::gui_loadGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGameMenu()");
+int KyraEngine_v1::gui_loadGameMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_loadGameMenu()");
if (_menuDirectlyToLoad) {
_menu[2].item[5].enabled = false;
} else {
@@ -955,7 +955,7 @@ int KyraEngine::gui_loadGameMenu(Button *button) {
_specialSavegameString = _newGameString[0]; //[ START A NEW GAME ]
_menu[2].menuName = _guiStrings[7]; // Which game would you like to reload?
for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_loadGame;
+ _menu[2].item[i].callback = &KyraEngine_v1::gui_loadGame;
_savegameOffset = 0;
setupSavegames(_menu[2], 5);
@@ -987,7 +987,7 @@ int KyraEngine::gui_loadGameMenu(Button *button) {
return 0;
}
-void KyraEngine::gui_redrawTextfield() {
+void KyraEngine_v1::gui_redrawTextfield() {
_screen->fillRect(38, 91, 287, 102, 250);
_text->printText(_savegameName, 38, 92, 253, 0, 0);
@@ -999,7 +999,7 @@ void KyraEngine::gui_redrawTextfield() {
_screen->updateScreen();
}
-void KyraEngine::gui_updateSavegameString() {
+void KyraEngine_v1::gui_updateSavegameString() {
int length;
if (_keyPressed.keycode) {
@@ -1026,8 +1026,8 @@ void KyraEngine::gui_updateSavegameString() {
_keyPressed.reset();
}
-int KyraEngine::gui_saveGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGame()");
+int KyraEngine_v1::gui_saveGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_saveGame()");
processMenuButton(button);
_gameToLoad = button->specialValue;
@@ -1074,16 +1074,16 @@ int KyraEngine::gui_saveGame(Button *button) {
return 0;
}
-int KyraEngine::gui_savegameConfirm(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_savegameConfirm()");
+int KyraEngine_v1::gui_savegameConfirm(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_savegameConfirm()");
processMenuButton(button);
_displaySubMenu = false;
return 0;
}
-int KyraEngine::gui_loadGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGame()");
+int KyraEngine_v1::gui_loadGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_loadGame()");
processMenuButton(button);
_displaySubMenu = false;
_gameToLoad = button->specialValue;
@@ -1091,8 +1091,8 @@ int KyraEngine::gui_loadGame(Button *button) {
return 0;
}
-int KyraEngine::gui_cancelSubMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_cancelLoadGameMenu()");
+int KyraEngine_v1::gui_cancelSubMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_cancelLoadGameMenu()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = true;
@@ -1100,8 +1100,8 @@ int KyraEngine::gui_cancelSubMenu(Button *button) {
return 0;
}
-int KyraEngine::gui_quitPlaying(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitPlaying()");
+int KyraEngine_v1::gui_quitPlaying(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitPlaying()");
processMenuButton(button);
if (gui_quitConfirm(_guiStrings[14])) { // Are you sure you want to quit playing?
@@ -1114,8 +1114,8 @@ int KyraEngine::gui_quitPlaying(Button *button) {
return 0;
}
-bool KyraEngine::gui_quitConfirm(const char *str) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirm()");
+bool KyraEngine_v1::gui_quitConfirm(const char *str) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirm()");
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -1139,8 +1139,8 @@ bool KyraEngine::gui_quitConfirm(const char *str) {
return !_cancelSubMenu;
}
-int KyraEngine::gui_quitConfirmYes(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmYes()");
+int KyraEngine_v1::gui_quitConfirmYes(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirmYes()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = false;
@@ -1148,8 +1148,8 @@ int KyraEngine::gui_quitConfirmYes(Button *button) {
return 0;
}
-int KyraEngine::gui_quitConfirmNo(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmNo()");
+int KyraEngine_v1::gui_quitConfirmNo(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirmNo()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = true;
@@ -1157,8 +1157,8 @@ int KyraEngine::gui_quitConfirmNo(Button *button) {
return 0;
}
-int KyraEngine::gui_gameControlsMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_gameControlsMenu()");
+int KyraEngine_v1::gui_gameControlsMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_gameControlsMenu()");
readSettings();
@@ -1175,14 +1175,14 @@ int KyraEngine::gui_gameControlsMenu(Button *button) {
}
_menu[5].item[3].labelString = _voiceTextString; //"Voice / Text "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeVoice;
+ _menu[5].item[3].callback = &KyraEngine_v1::gui_controlsChangeVoice;
} else {
//_menu[5].height = 136;
//_menu[5].item[5].y = 110;
_menu[5].item[4].enabled = 0;
_menu[5].item[3].labelString = _textSpeedString; // "Text speed "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeText;
+ _menu[5].item[3].callback = &KyraEngine_v1::gui_controlsChangeText;
}
gui_setupControls(_menu[5]);
@@ -1208,8 +1208,8 @@ int KyraEngine::gui_gameControlsMenu(Button *button) {
return 0;
}
-void KyraEngine::gui_setupControls(Menu &menu) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_setupControls()");
+void KyraEngine_v1::gui_setupControls(Menu &menu) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_setupControls()");
switch (_configMusic) {
case 0:
@@ -1299,8 +1299,8 @@ void KyraEngine::gui_setupControls(Menu &menu) {
initMenu(menu);
}
-int KyraEngine::gui_controlsChangeMusic(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeMusic()");
+int KyraEngine_v1::gui_controlsChangeMusic(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeMusic()");
processMenuButton(button);
_configMusic = ++_configMusic % (_flags.platform == Common::kPlatformFMTowns ? 3 : 2);
@@ -1308,8 +1308,8 @@ int KyraEngine::gui_controlsChangeMusic(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeSounds(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeSounds()");
+int KyraEngine_v1::gui_controlsChangeSounds(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeSounds()");
processMenuButton(button);
_configSounds = !_configSounds;
@@ -1317,8 +1317,8 @@ int KyraEngine::gui_controlsChangeSounds(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeWalk(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeWalk()");
+int KyraEngine_v1::gui_controlsChangeWalk(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeWalk()");
processMenuButton(button);
_configWalkspeed = ++_configWalkspeed % 5;
@@ -1327,8 +1327,8 @@ int KyraEngine::gui_controlsChangeWalk(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeText(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeText()");
+int KyraEngine_v1::gui_controlsChangeText(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeText()");
processMenuButton(button);
_configTextspeed = ++_configTextspeed % 4;
@@ -1336,8 +1336,8 @@ int KyraEngine::gui_controlsChangeText(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeVoice(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeVoice()");
+int KyraEngine_v1::gui_controlsChangeVoice(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeVoice()");
processMenuButton(button);
_configVoice = ++_configVoice % 3;
@@ -1345,14 +1345,14 @@ int KyraEngine::gui_controlsChangeVoice(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsApply(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsApply()");
+int KyraEngine_v1::gui_controlsApply(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsApply()");
writeSettings();
return gui_cancelSubMenu(button);
}
-int KyraEngine::gui_scrollUp(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollUp()");
+int KyraEngine_v1::gui_scrollUp(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_scrollUp()");
processMenuButton(button);
if (_savegameOffset > 0) {
@@ -1363,8 +1363,8 @@ int KyraEngine::gui_scrollUp(Button *button) {
return 0;
}
-int KyraEngine::gui_scrollDown(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollDown()");
+int KyraEngine_v1::gui_scrollDown(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_scrollDown()");
processMenuButton(button);
_savegameOffset++;
@@ -1374,7 +1374,7 @@ int KyraEngine::gui_scrollDown(Button *button) {
return 0;
}
-void KyraEngine::gui_processHighlights(Menu &menu) {
+void KyraEngine_v1::gui_processHighlights(Menu &menu) {
int x1, y1, x2, y2;
Common::Point mouse = getMousePos();
@@ -1403,7 +1403,7 @@ void KyraEngine::gui_processHighlights(Menu &menu) {
}
}
-void KyraEngine::gui_redrawText(Menu menu) {
+void KyraEngine_v1::gui_redrawText(Menu menu) {
int textX;
int i = menu.highlightedItem;
@@ -1422,7 +1422,7 @@ void KyraEngine::gui_redrawText(Menu menu) {
_text->printText(menu.item[i].itemString, textX, textY, menu.item[i].textColor, 0, 0);
}
-void KyraEngine::gui_redrawHighlight(Menu menu) {
+void KyraEngine_v1::gui_redrawHighlight(Menu menu) {
int textX;
int i = menu.highlightedItem;
@@ -1441,7 +1441,7 @@ void KyraEngine::gui_redrawHighlight(Menu menu) {
_text->printText(menu.item[i].itemString, textX, textY, menu.item[i].highlightColor, 0, 0);
}
-void KyraEngine::gui_fadePalette() {
+void KyraEngine_v1::gui_fadePalette() {
if (_flags.platform == Common::kPlatformAmiga)
return;
@@ -1461,7 +1461,7 @@ void KyraEngine::gui_fadePalette() {
_screen->fadePalette(_screen->_currentPalette, 2);
}
-void KyraEngine::gui_restorePalette() {
+void KyraEngine_v1::gui_restorePalette() {
if (_flags.platform == Common::kPlatformAmiga)
return;
@@ -1471,169 +1471,35 @@ void KyraEngine::gui_restorePalette() {
#pragma mark -
-// Kyra 2 and 3 main menu
+void KyraEngine_v1::drawAmulet() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawAmulet()");
+ static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1};
+ static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1};
+ static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};
+ static const int16 amuletTable4[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x151, 0x156, 0x15B, 0x160, 0x165, 0x146, -1};
-void KyraEngine::gui_updateMainMenuAnimation() {
- _screen->updateScreen();
-}
-
-bool KyraEngine::gui_mainMenuGetInput() {
- Common::Event event;
-
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONUP:
- return true;
- default:
- break;
- }
- }
- return false;
-}
-
-int KyraEngine::gui_handleMainMenu() {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_handleMainMenu()");
- int command = -1;
-
- uint8 colorMap[16];
- memset(colorMap, 0, sizeof(colorMap));
- _screen->setTextColorMap(colorMap);
-
- const char * const *strings = &_mainMenuStrings[_lang << 2];
- Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
- int charWidthBackUp = _screen->_charWidth;
-
- _screen->_charWidth = -2;
- _screen->setScreenDim(3);
- int backUpX = _screen->_curDim->sx;
- int backUpY = _screen->_curDim->sy;
- int backUpWidth = _screen->_curDim->w;
- int backUpHeight = _screen->_curDim->h;
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
-
- int x = _screen->_curDim->sx << 3;
- int y = _screen->_curDim->sy;
- int width = _screen->_curDim->w << 3;
- int height = _screen->_curDim->h;
-
- gui_drawMainBox(x, y, width, height, 1);
- gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
-
- int selected = 0;
-
- gui_drawMainMenu(strings, selected);
-
- _screen->showMouse();
-
- int fh = _screen->getFontHeight();
- int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
-
- Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
-
- while (!_quitFlag) {
- gui_updateMainMenuAnimation();
- bool mousePressed = gui_mainMenuGetInput();
-
- Common::Point mouse = getMousePos();
- if (menuRect.contains(mouse)) {
- int item = (mouse.y - menuRect.top) / fh;
-
- if (item != selected) {
- gui_printString(strings[selected], textPos, menuRect.top + selected * fh, 0x80, 0, 5);
- gui_printString(strings[item], textPos, menuRect.top + item * fh, 0xFF, 0, 5);
+ resetGameFlag(0xF1);
+ _screen->hideMouse();
- selected = item;
- }
+ int i = 0;
+ while (amuletTable1[i] != -1) {
+ if (queryGameFlag(87))
+ _screen->drawShape(0, _shapes[amuletTable1[i]], _amuletX[0], _amuletY[0], 0, 0);
- if (mousePressed) {
- // TODO: Flash the text
- command = item;
- break;
- }
- }
- _system->delayMillis(10);
- }
-
- if (_quitFlag)
- command = -1;
-
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
- _screen->_charWidth = charWidthBackUp;
- _screen->setFont(oldFont);
-
- return command;
-}
-
-void KyraEngine::gui_drawMainMenu(const char * const *strings, int select) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainMenu(%p)", (const void*)strings);
- static const uint16 menuTable[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
-
- int top = _screen->_curDim->sy;
- top += menuTable[1];
-
- for (int i = 0; i < menuTable[3]; ++i) {
- int curY = top + i * _screen->getFontHeight();
- int color = (i == select) ? menuTable[6] : menuTable[5];
- gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
- }
-}
+ if (queryGameFlag(89))
+ _screen->drawShape(0, _shapes[amuletTable2[i]], _amuletX[1], _amuletY[1], 0, 0);
-void KyraEngine::gui_drawMainBox(int x, int y, int w, int h, int fill) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
- static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
- static const uint8 kyra2ColorTable[] = { 0x0, 0x19, 0x28, 0xc8 };
-
- const uint8 *colorTable;
- if (_flags.gameID == GI_KYRA3)
- colorTable = kyra3ColorTable;
- else
- colorTable = kyra2ColorTable;
-
- --w; --h;
+ if (queryGameFlag(86))
+ _screen->drawShape(0, _shapes[amuletTable3[i]], _amuletX[2], _amuletY[2], 0, 0);
- if (fill)
- _screen->fillRect(x, y, x+w, y+h, colorTable[0]);
-
- _screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
- _screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
-
- _screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
- _screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
-}
+ if (queryGameFlag(88))
+ _screen->drawShape(0, _shapes[amuletTable4[i]], _amuletX[3], _amuletY[3], 0, 0);
-void KyraEngine::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
- if (!format)
- return;
-
- char string[512];
- va_list vaList;
- va_start(vaList, flags);
- vsprintf(string, format, vaList);
- va_end(vaList);
-
- if (flags & 1)
- x -= _screen->getTextWidth(string) >> 1;
-
- if (flags & 2)
- x -= _screen->getTextWidth(string);
-
- if (flags & 4) {
- _screen->printText(string, x - 1, y, 240, col2);
- _screen->printText(string, x, y + 1, 240, col2);
+ _screen->updateScreen();
+ delayWithTicks(3);
+ i++;
}
-
- if (flags & 8) {
- _screen->printText(string, x - 1, y, 227, col2);
- _screen->printText(string, x, y + 1, 227, col2);
- }
-
- _screen->printText(string, x, y, col1, col2);
+ _screen->showMouse();
}
} // end of namespace Kyra
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
new file mode 100644
index 0000000000..838d347f8f
--- /dev/null
+++ b/engines/kyra/gui_v2.cpp
@@ -0,0 +1,198 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra.h"
+#include "kyra/kyra_v2.h"
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::gui_updateMainMenuAnimation() {
+ _screen->updateScreen();
+}
+
+bool KyraEngine_v2::gui_mainMenuGetInput() {
+ Common::Event event;
+
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONUP:
+ return true;
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+int KyraEngine_v2::gui_handleMainMenu() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_handleMainMenu()");
+ int command = -1;
+
+ uint8 colorMap[16];
+ memset(colorMap, 0, sizeof(colorMap));
+ _screen->setTextColorMap(colorMap);
+
+ const char * const *strings = &_mainMenuStrings[_lang << 2];
+ Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
+ int charWidthBackUp = _screen->_charWidth;
+
+ _screen->_charWidth = -2;
+ if (_flags.gameID == GI_KYRA2)
+ _screen->setScreenDim(11);
+ else
+ _screen->setScreenDim(3);
+ int backUpX = _screen->_curDim->sx;
+ int backUpY = _screen->_curDim->sy;
+ int backUpWidth = _screen->_curDim->w;
+ int backUpHeight = _screen->_curDim->h;
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
+
+ int x = _screen->_curDim->sx << 3;
+ int y = _screen->_curDim->sy;
+ int width = _screen->_curDim->w << 3;
+ int height = _screen->_curDim->h;
+
+ gui_drawMainBox(x, y, width, height, 1);
+ gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
+
+ int selected = 0;
+
+ gui_drawMainMenu(strings, selected);
+
+ _screen->showMouse();
+
+ int fh = _screen->getFontHeight();
+ int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
+
+ Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
+
+ while (!_quitFlag) {
+ gui_updateMainMenuAnimation();
+ bool mousePressed = gui_mainMenuGetInput();
+
+ Common::Point mouse = getMousePos();
+ if (menuRect.contains(mouse)) {
+ int item = (mouse.y - menuRect.top) / fh;
+
+ if (item != selected) {
+ gui_printString(strings[selected], textPos, menuRect.top + selected * fh, 0x80, 0, 5);
+ gui_printString(strings[item], textPos, menuRect.top + item * fh, 0xFF, 0, 5);
+
+ selected = item;
+ }
+
+ if (mousePressed) {
+ // TODO: Flash the text
+ command = item;
+ break;
+ }
+ }
+ _system->delayMillis(10);
+ }
+
+ if (_quitFlag)
+ command = -1;
+
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
+ _screen->_charWidth = charWidthBackUp;
+ _screen->setFont(oldFont);
+
+ return command;
+}
+
+void KyraEngine_v2::gui_drawMainMenu(const char * const *strings, int select) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainMenu(%p)", (const void*)strings);
+ static const uint16 menuTable[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
+
+ int top = _screen->_curDim->sy;
+ top += menuTable[1];
+
+ for (int i = 0; i < menuTable[3]; ++i) {
+ int curY = top + i * _screen->getFontHeight();
+ int color = (i == select) ? menuTable[6] : menuTable[5];
+ gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
+ }
+}
+
+void KyraEngine_v2::gui_drawMainBox(int x, int y, int w, int h, int fill) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
+ static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
+ static const uint8 kyra2ColorTable[] = { 0x0, 0x19, 0x28, 0xc8 };
+
+ const uint8 *colorTable;
+ if (_flags.gameID == GI_KYRA3)
+ colorTable = kyra3ColorTable;
+ else
+ colorTable = kyra2ColorTable;
+
+ --w; --h;
+
+ if (fill)
+ _screen->fillRect(x, y, x+w, y+h, colorTable[0]);
+
+ _screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
+ _screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
+ _screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
+ _screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
+
+ _screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
+ _screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
+}
+
+void KyraEngine_v2::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
+ if (!format)
+ return;
+
+ char string[512];
+ va_list vaList;
+ va_start(vaList, flags);
+ vsprintf(string, format, vaList);
+ va_end(vaList);
+
+ if (flags & 1)
+ x -= _screen->getTextWidth(string) >> 1;
+
+ if (flags & 2)
+ x -= _screen->getTextWidth(string);
+
+ if (flags & 4) {
+ _screen->printText(string, x - 1, y, 240, col2);
+ _screen->printText(string, x, y + 1, 240, col2);
+ }
+
+ if (flags & 8) {
+ _screen->printText(string, x - 1, y, 227, col2);
+ _screen->printText(string, x, y + 1, 227, col2);
+ }
+
+ _screen->printText(string, x, y, col1, col2);
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/items.cpp b/engines/kyra/items_v1.cpp
index 2a1a08b7de..84b76c59a6 100644
--- a/engines/kyra/items.cpp
+++ b/engines/kyra/items_v1.cpp
@@ -23,14 +23,14 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/seqplayer.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
#include "common/system.h"
@@ -38,7 +38,7 @@
namespace Kyra {
-int KyraEngine::findDuplicateItemShape(int shape) {
+int KyraEngine_v1::findDuplicateItemShape(int shape) {
static uint8 dupTable[] = {
0x48, 0x46, 0x49, 0x47, 0x4a, 0x46, 0x4b, 0x47,
0x4c, 0x46, 0x4d, 0x47, 0x5b, 0x5a, 0x5c, 0x5a,
@@ -55,8 +55,8 @@ int KyraEngine::findDuplicateItemShape(int shape) {
return -1;
}
-void KyraEngine::addToNoDropRects(int x, int y, int w, int h) {
- debugC(9, kDebugLevelMain, "KyraEngine::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
+void KyraEngine_v1::addToNoDropRects(int x, int y, int w, int h) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
for (int rect = 0; rect < 11; ++rect) {
if (_noDropRects[rect].x == -1) {
_noDropRects[rect].x = x;
@@ -68,13 +68,13 @@ void KyraEngine::addToNoDropRects(int x, int y, int w, int h) {
}
}
-void KyraEngine::clearNoDropRects() {
- debugC(9, kDebugLevelMain, "KyraEngine::clearNoDropRects()");
+void KyraEngine_v1::clearNoDropRects() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clearNoDropRects()");
memset(_noDropRects, -1, sizeof(_noDropRects));
}
-byte KyraEngine::findFreeItemInScene(int scene) {
- debugC(9, kDebugLevelMain, "KyraEngine::findFreeItemInScene(%d)", scene);
+byte KyraEngine_v1::findFreeItemInScene(int scene) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findFreeItemInScene(%d)", scene);
assert(scene < _roomTableSize);
Room *room = &_roomTable[scene];
for (int i = 0; i < 12; ++i) {
@@ -84,8 +84,8 @@ byte KyraEngine::findFreeItemInScene(int scene) {
return 0xFF;
}
-byte KyraEngine::findItemAtPos(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::findItemAtPos(%d, %d)", x, y);
+byte KyraEngine_v1::findItemAtPos(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findItemAtPos(%d, %d)", x, y);
assert(_currentCharacter->sceneId < _roomTableSize);
const uint8 *itemsTable = _roomTable[_currentCharacter->sceneId].itemsTable;
const uint16 *xposOffset = _roomTable[_currentCharacter->sceneId].itemsXPos;
@@ -120,8 +120,8 @@ byte KyraEngine::findItemAtPos(int x, int y) {
return returnValue;
}
-void KyraEngine::placeItemInGenericMapScene(int item, int index) {
- debugC(9, kDebugLevelMain, "KyraEngine::placeItemInGenericMapScene(%d, %d)", item, index);
+void KyraEngine_v1::placeItemInGenericMapScene(int item, int index) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::placeItemInGenericMapScene(%d, %d)", item, index);
static const uint16 itemMapSceneMinTable[] = {
0x0000, 0x0011, 0x006D, 0x0025, 0x00C7, 0x0000
};
@@ -175,32 +175,32 @@ void KyraEngine::placeItemInGenericMapScene(int item, int index) {
}
}
-void KyraEngine::createMouseItem(int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::createMouseItem(%d)", item);
+void KyraEngine_v1::createMouseItem(int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::createMouseItem(%d)", item);
_screen->hideMouse();
setMouseItem(item);
_itemInHand = item;
_screen->showMouse();
}
-void KyraEngine::destroyMouseItem() {
- debugC(9, kDebugLevelMain, "KyraEngine::destroyMouseItem()");
+void KyraEngine_v1::destroyMouseItem() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::destroyMouseItem()");
_screen->hideMouse();
_screen->setMouseCursor(1, 1, _shapes[0]);
_itemInHand = -1;
_screen->showMouse();
}
-void KyraEngine::setMouseItem(int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::setMouseItem(%d)", item);
+void KyraEngine_v1::setMouseItem(int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setMouseItem(%d)", item);
if (item == -1)
_screen->setMouseCursor(1, 1, _shapes[6]);
else
_screen->setMouseCursor(8, 15, _shapes[216+item]);
}
-void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::wipeDownMouseItem(%d, %d)", xpos, ypos);
+void KyraEngine_v1::wipeDownMouseItem(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::wipeDownMouseItem(%d, %d)", xpos, ypos);
if (_itemInHand == -1)
return;
xpos -= 8;
@@ -226,8 +226,8 @@ void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
_screen->showMouse();
}
-void KyraEngine::setupSceneItems() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupSceneItems()");
+void KyraEngine_v1::setupSceneItems() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupSceneItems()");
uint16 sceneId = _currentCharacter->sceneId;
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
@@ -264,8 +264,8 @@ void KyraEngine::setupSceneItems() {
}
}
-int KyraEngine::countItemsInScene(uint16 sceneId) {
- debugC(9, kDebugLevelMain, "KyraEngine::countItemsInScene(%d)", sceneId);
+int KyraEngine_v1::countItemsInScene(uint16 sceneId) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::countItemsInScene(%d)", sceneId);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
@@ -279,8 +279,8 @@ int KyraEngine::countItemsInScene(uint16 sceneId) {
return items;
}
-int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
+int KyraEngine_v1::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
int freeItem = -1;
uint8 itemIndex = findItemAtPos(x, y);
if (unk1)
@@ -432,8 +432,8 @@ int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int un
return 1;
}
-void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
- debugC(9, kDebugLevelMain, "KyraEngine::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
+void KyraEngine_v1::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
_screen->hideMouse();
_animator->animRemoveGameItem(itemIndex);
assert(sceneId < _roomTableSize);
@@ -452,8 +452,8 @@ void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
clickEventHandler2();
}
-void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
+void KyraEngine_v1::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
currentRoom->itemsTable[itemIndex] = item;
@@ -462,8 +462,8 @@ void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x,
currentRoom->needInit[itemIndex] = 1;
}
-int KyraEngine::checkNoDropRects(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::checkNoDropRects(%d, %d)", x, y);
+int KyraEngine_v1::checkNoDropRects(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkNoDropRects(%d, %d)", x, y);
if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16)
_lastProcessedItemHeight = 16;
if (_noDropRects[0].x == -1)
@@ -492,8 +492,8 @@ int KyraEngine::checkNoDropRects(int x, int y) {
return 0;
}
-int KyraEngine::isDropable(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::isDropable(%d, %d)", x, y);
+int KyraEngine_v1::isDropable(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::isDropable(%d, %d)", x, y);
x -= 8;
y -= 1;
@@ -507,8 +507,8 @@ int KyraEngine::isDropable(int x, int y) {
return 1;
}
-void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
+void KyraEngine_v1::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
assert(_currentCharacter->sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
if (x == destX && y == destY) {
@@ -591,8 +591,8 @@ void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem,
_screen->showMouse();
}
-void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
+void KyraEngine_v1::dropItem(int unk1, int item, int x, int y, int unk2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
if (processItemDrop(_currentCharacter->sceneId, item, x, y, unk1, unk2))
return;
snd_playSoundEffect(54);
@@ -603,16 +603,16 @@ void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) {
drawSentenceCommand(_noDropList[1], 6);
}
-void KyraEngine::itemSpecialFX(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX(%d, %d, %d)", x, y, item);
if (item == 41)
itemSpecialFX1(x, y, item);
else
itemSpecialFX2(x, y, item);
}
-void KyraEngine::itemSpecialFX1(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX1(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX1(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX1(%d, %d, %d)", x, y, item);
uint8 *shape = _shapes[216+item];
x -= 8;
int startY = y;
@@ -632,8 +632,8 @@ void KyraEngine::itemSpecialFX1(int x, int y, int item) {
_screen->showMouse();
}
-void KyraEngine::itemSpecialFX2(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX2(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX2(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX2(%d, %d, %d)", x, y, item);
x -= 8;
y -= 15;
int yAdd = (int8)(((16 - _itemTable[item].height) >> 1) & 0xFF);
@@ -660,8 +660,8 @@ void KyraEngine::itemSpecialFX2(int x, int y, int item) {
restoreItemRect0(x, y);
}
-void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) {
- debugC(9, kDebugLevelMain, "KyraEngine::magicOutMouseItem(%d, %d)", animIndex, itemPos);
+void KyraEngine_v1::magicOutMouseItem(int animIndex, int itemPos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::magicOutMouseItem(%d, %d)", animIndex, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
@@ -744,8 +744,8 @@ void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) {
_screen->_curPage = videoPageBackUp;
}
-void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) {
- debugC(9, kDebugLevelMain, "KyraEngine::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
+void KyraEngine_v1::magicInMouseItem(int animIndex, int item, int itemPos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
@@ -817,8 +817,8 @@ void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) {
_screen->_curPage = videoPageBackUp;
}
-void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
- debugC(9, kDebugLevelMain, "KyraEngine::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
+void KyraEngine_v1::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
static const uint8 table1[] = {
0x23, 0x45, 0x55, 0x72, 0x84, 0xCF, 0x00, 0x00
};
@@ -840,8 +840,8 @@ void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int
processSpecialMouseItemFX(shape, x, y, tableValue, loopStart, maxLoops);
}
-void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
- debugC(9, kDebugLevelMain, "KyraEngine::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
+void KyraEngine_v1::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
uint8 shapeColorTable[16];
uint8 *shapePtr = _shapes[shape] + 10;
if (_flags.useAltShapeHeader)
@@ -859,8 +859,8 @@ void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableVal
_screen->drawShape(0, _shapes[shape], x, y, 0, 0x8000, shapeColorTable);
}
-void KyraEngine::updatePlayerItemsForScene() {
- debugC(9, kDebugLevelMain, "KyraEngine::updatePlayerItemsForScene()");
+void KyraEngine_v1::updatePlayerItemsForScene() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updatePlayerItemsForScene()");
if (_itemInHand >= 29 && _itemInHand < 33) {
++_itemInHand;
if (_itemInHand > 33)
@@ -900,7 +900,7 @@ void KyraEngine::updatePlayerItemsForScene() {
_screen->showMouse();
}
-void KyraEngine::redrawInventory(int page) {
+void KyraEngine_v1::redrawInventory(int page) {
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = page;
_screen->hideMouse();
@@ -916,26 +916,26 @@ void KyraEngine::redrawInventory(int page) {
_screen->updateScreen();
}
-void KyraEngine::backUpItemRect0(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::backUpItemRect0(%d, %d)", xpos, ypos);
+void KyraEngine_v1::backUpItemRect0(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::backUpItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
-void KyraEngine::restoreItemRect0(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::restoreItemRect0(%d, %d)", xpos, ypos);
+void KyraEngine_v1::restoreItemRect0(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::restoreItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
-void KyraEngine::backUpItemRect1(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::backUpItemRect1(%d, %d)", xpos, ypos);
+void KyraEngine_v1::backUpItemRect1(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::backUpItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
-void KyraEngine::restoreItemRect1(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::restoreItemRect1(%d, %d)", xpos, ypos);
+void KyraEngine_v1::restoreItemRect1(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::restoreItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
diff --git a/engines/kyra/items_v2.cpp b/engines/kyra/items_v2.cpp
new file mode 100644
index 0000000000..fd4c7a5fab
--- /dev/null
+++ b/engines/kyra/items_v2.cpp
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+
+namespace Kyra {
+
+int KyraEngine_v2::findFreeItem() {
+ for (int i = 0; i < 30; ++i) {
+ if (_itemList[i].id == 0xFFFF)
+ return i;
+ }
+ return -1;
+}
+
+int KyraEngine_v2::findItem(uint16 sceneId, int id) {
+ for (int i = 0; i < 30; ++i) {
+ if (_itemList[i].id == id && _itemList[i].sceneId == sceneId)
+ return i;
+ }
+ return -1;
+}
+
+void KyraEngine_v2::resetItemList() {
+ for (int i = 0; i < 30; ++i) {
+ _itemList[i].id = 0xFFFF;
+ _itemList[i].sceneId = 0xFFFF;
+ _itemList[i].x = 0;
+ _itemList[i].y = 0;
+ _itemList[i].unk7 = 0;
+ }
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 1664ce144f..1d8d7440f0 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -26,91 +26,38 @@
#include "common/stdafx.h"
#include "common/config-manager.h"
-#include "common/file.h"
-#include "common/events.h"
-#include "common/system.h"
-#include "common/savefile.h"
-#include "sound/mixer.h"
#include "sound/mididrv.h"
-
-#include "gui/message.h"
+#include "sound/mixer.h"
#include "kyra/kyra.h"
+#include "kyra/sound.h"
#include "kyra/resource.h"
#include "kyra/screen.h"
-#include "kyra/script.h"
-#include "kyra/seqplayer.h"
-#include "kyra/sound.h"
-#include "kyra/sprites.h"
-#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
#include "kyra/text.h"
-#include "kyra/debugger.h"
+#include "kyra/timer.h"
+#include "kyra/script.h"
namespace Kyra {
KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
: Engine(system) {
- _flags = flags;
-
- _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
- _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
- _seq_Demo4 = 0;
-
- _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
- _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
-
- _roomFilenameTable = _characterImageTable = 0;
- _roomFilenameTableSize = _characterImageTableSize = 0;
- _itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
- _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
- _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
- _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
- _thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
- _thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
- _magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
-
- _defaultShapeTable = 0;
- _healingShapeTable = _healingShape2Table = 0;
- _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
- _posionDeathShapeTable = _fluteAnimShapeTable = 0;
- _posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
- _winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
- _winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
- _drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
- _drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
- memset(&_specialPalettes, 0, sizeof(_specialPalettes));
- _debugger = 0;
- _sprites = 0;
- _animator = 0;
- _screen = 0;
_res = 0;
_sound = 0;
- _seq = 0;
- _scriptInterpreter = 0;
_text = 0;
- _npcScriptData = 0;
- _scriptMain = 0;
- _scriptClickData = 0;
- _scriptClick = 0;
- _characterList = 0;
- _movFacingTable = 0;
- memset(_shapes, 0, sizeof(_shapes));
- memset(_movieObjects, 0, sizeof(_movieObjects));
- _finalA = _finalB = _finalC = 0;
- _endSequenceBackUpRect = 0;
- memset(_panPagesTable, 0, sizeof(_panPagesTable));
- _npcScriptData = _scriptClickData = 0;
- _scrollUpButton.process0PtrShape = _scrollUpButton.process1PtrShape = _scrollUpButton.process2PtrShape = 0;
- _scrollDownButton.process0PtrShape = _scrollDownButton.process1PtrShape = _scrollDownButton.process2PtrShape = 0;
- memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ _staticres = 0;
+ _timer = 0;
+ _scriptInterpreter = 0;
+
+ _flags = flags;
+ _gameSpeed = 60;
+ _tickLength = (uint8)(1000.0 / _gameSpeed);
+
_quitFlag = false;
- _currHeadShape = 0;
-
- _curSfxFile = _curMusicTheme = 0;
-
- memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
+
+ _skipFlag = false;
+
+ memset(_flagsTable, 0, sizeof(_flagsTable));
// sets up all engine specific debug levels
Common::addSpecialDebugLevel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
@@ -123,6 +70,7 @@ KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
Common::addSpecialDebugLevel(kDebugLevelGUI, "GUI", "GUI debug level");
Common::addSpecialDebugLevel(kDebugLevelSequence, "Sequence", "Sequence debug level");
Common::addSpecialDebugLevel(kDebugLevelMovie, "Movie", "Movie debug level");
+ Common::addSpecialDebugLevel(kDebugLevelTimer, "Timer", "Timer debug level");
}
int KyraEngine::init() {
@@ -133,18 +81,10 @@ int KyraEngine::init() {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
-
- _screen = new Screen(this, _system);
- assert(_screen);
- if (!_screen->init())
- error("_screen->init() failed");
-
- // for now we prefer Adlib over native MIDI
+
+ // for now we prefer Adlib over native MIDI
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
- // TODO: We should play the native Kyra 2 Adlib music, but until that
- // is support, we'll use the automagic MIDI -> Adlib converter.
-
if (_flags.platform == Common::kPlatformFMTowns) {
// no sfx enabled for CD audio music atm
// later on here should be a usage of MixedSoundDriver
@@ -183,155 +123,18 @@ int KyraEngine::init() {
_res = new Resource(this);
assert(_res);
- _sprites = new Sprites(this, _system);
- assert(_sprites);
- _seq = new SeqPlayer(this, _system);
- assert(_seq);
- _animator = new ScreenAnimator(this, _system);
- assert(_animator);
- _animator->init(5, 11, 12);
- assert(*_animator);
- _text = new TextDisplayer(this, _screen);
+ _text = new TextDisplayer(this, this->screen());
assert(_text);
-
_staticres = new StaticResource(this);
assert(_staticres);
if (!_staticres->init())
error("_staticres->init() failed");
-
- initStaticResource();
-
- if (!_sound->init())
- error("Couldn't init sound");
-
- if (_flags.platform == Common::kPlatformFMTowns)
- _sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
- else
- _sound->setSoundFileList(_soundFiles, _soundFilesCount);
-
- _sound->setVolume(255);
- _sound->loadSoundFile(0);
-
- setupOpcodeTable();
- setupButtonData();
- setupMenu();
-
- _paletteChanged = 1;
- _currentCharacter = 0;
- _characterList = new Character[11];
- assert(_characterList);
- memset(_characterList, 0, sizeof(Character)*11);
-
- for (int i = 0; i < 11; ++i)
- memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
-
- _characterList[0].sceneId = 5;
- _characterList[0].height = 48;
- _characterList[0].facing = 3;
- _characterList[0].currentAnimFrame = 7;
-
+ _timer = new TimerManager(this, _system);
+ assert(_timer);
_scriptInterpreter = new ScriptHelper(this);
assert(_scriptInterpreter);
- _npcScriptData = new ScriptData;
- memset(_npcScriptData, 0, sizeof(ScriptData));
- assert(_npcScriptData);
- _npcScript = new ScriptState;
- assert(_npcScript);
- memset(_npcScript, 0, sizeof(ScriptState));
-
- _scriptMain = new ScriptState;
- assert(_scriptMain);
- memset(_scriptMain, 0, sizeof(ScriptState));
-
- _scriptClickData = new ScriptData;
- assert(_scriptClickData);
- memset(_scriptClickData, 0, sizeof(ScriptData));
- _scriptClick = new ScriptState;
- assert(_scriptClick);
- memset(_scriptClick, 0, sizeof(ScriptState));
-
- _debugger = new Debugger(this);
- assert(_debugger);
- memset(_shapes, 0, sizeof(_shapes));
-
- for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
- _movieObjects[i] = createWSAMovie();
-
- memset(_flagsTable, 0, sizeof(_flagsTable));
-
- _abortWalkFlag = false;
- _abortWalkFlag2 = false;
- _talkingCharNum = -1;
- _charSayUnk3 = -1;
- memset(_currSentenceColor, 0, 3);
- _startSentencePalIndex = -1;
- _fadeText = false;
-
- _cauldronState = 0;
- _crystalState[0] = _crystalState[1] = -1;
-
- _brandonStatusBit = 0;
- _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
- _brandonPosX = _brandonPosY = -1;
- _deathHandler = 0xFF;
- _poisonDeathCounter = 0;
-
- memset(_itemTable, 0, sizeof(_itemTable));
- memset(_exitList, 0xFFFF, sizeof(_exitList));
- _exitListPtr = 0;
- _pathfinderFlag = _pathfinderFlag2 = 0;
- _lastFindWayRet = 0;
- _sceneChangeState = _loopFlag2 = 0;
- _timerNextRun = 0;
-
- _movFacingTable = new int[150];
- assert(_movFacingTable);
- _movFacingTable[0] = 8;
-
- registerDefaultSettings();
- readSettings();
-
- _skipFlag = false;
-
- _marbleVaseItem = -1;
- memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
- _mouseState = _itemInHand = -1;
- _handleInput = false;
-
- _currentRoom = 0xFFFF;
- _scenePhasingFlag = 0;
- _lastProcessedItem = 0;
- _lastProcessedItemHeight = 16;
-
- _unkScreenVar1 = 1;
- _unkScreenVar2 = 0;
- _unkScreenVar3 = 0;
- _unkAmuletVar = 0;
-
- _endSequenceNeedLoading = 1;
- _malcolmFlag = 0;
- _beadStateVar = 0;
- _endSequenceSkipFlag = 0;
- _unkEndSeqVar2 = 0;
- _endSequenceBackUpRect = 0;
- _unkEndSeqVar4 = 0;
- _unkEndSeqVar5 = 0;
- _lastDisplayedPanPage = 0;
- memset(_panPagesTable, 0, sizeof(_panPagesTable));
- _finalA = _finalB = _finalC = 0;
- memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
- _kyragemFadingState.gOffset = 0x13;
- _kyragemFadingState.bOffset = 0x13;
-
- _mousePressFlag = false;
-
- _menuDirectlyToLoad = false;
-
- _lastMusicCommand = 0;
-
- _gameSpeed = 60;
- _tickLength = (uint8)(1000.0 / _gameSpeed);
+ setupOpcodeTable();
_lang = 0;
Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
@@ -363,216 +166,11 @@ int KyraEngine::init() {
}
KyraEngine::~KyraEngine() {
- for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
- if (_movieObjects[i])
- _movieObjects[i]->close();
- delete _movieObjects[i];
- _movieObjects[i] = 0;
- }
-
- closeFinalWsa();
- if (_scriptInterpreter) {
- _scriptInterpreter->unloadScript(_npcScriptData);
- _scriptInterpreter->unloadScript(_scriptClickData);
- }
-
- Common::clearAllSpecialDebugLevels();
-
- delete _debugger;
- delete _sprites;
- delete _animator;
- delete _screen;
delete _res;
delete _sound;
- delete _seq;
- delete _scriptInterpreter;
delete _text;
-
- delete _npcScriptData;
- delete _scriptMain;
-
- delete _scriptClickData;
- delete _scriptClick;
-
- delete [] _characterList;
-
- delete [] _movFacingTable;
-
- delete [] _scrollUpButton.process0PtrShape;
- delete [] _scrollUpButton.process1PtrShape;
- delete [] _scrollUpButton.process2PtrShape;
- delete [] _scrollDownButton.process0PtrShape;
- delete [] _scrollDownButton.process1PtrShape;
- delete [] _scrollDownButton.process2PtrShape;
-
- delete [] _itemBkgBackUp[0];
- delete [] _itemBkgBackUp[1];
-
- for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
- if (_shapes[i] != 0) {
- delete [] _shapes[i];
- for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
- if (_shapes[i2] == _shapes[i] && i2 != i) {
- _shapes[i2] = 0;
- }
- }
- _shapes[i] = 0;
- }
- }
-
- for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
- delete [] _sceneAnimTable[i];
-}
-
-int KyraEngine::go() {
- if (_res->getFileSize("6.FNT"))
- _screen->loadFont(Screen::FID_6_FNT, "6.FNT");
- _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
- _screen->setScreenDim(0);
-
- _abortIntroFlag = false;
-
- if (_flags.isDemo) {
- seq_demo();
- } else {
- setGameFlag(0xF3);
- setGameFlag(0xFD);
- setGameFlag(0xEF);
- seq_intro();
- if (_quitFlag)
- return 0;
- if (_skipIntroFlag && _abortIntroFlag)
- resetGameFlag(0xEF);
- startup();
- resetGameFlag(0xEF);
- mainLoop();
- }
- return 0;
-}
-
-
-void KyraEngine::startup() {
- debugC(9, kDebugLevelMain, "KyraEngine::startup()");
- static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
- _screen->setTextColorMap(colorMap);
-// _screen->setFont(Screen::FID_6_FNT);
- _screen->setAnimBlockPtr(3750);
- memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
- loadMouseShapes();
- _currentCharacter = &_characterList[0];
- for (int i = 1; i < 5; ++i)
- _animator->setCharacterDefaultFrame(i);
- for (int i = 5; i <= 10; ++i)
- setCharactersPositions(i);
- _animator->setCharactersHeight();
- resetBrandonPoisonFlags();
- _screen->_curPage = 0;
- // XXX
- for (int i = 0; i < 12; ++i) {
- int size = _screen->getRectSize(3, 24);
- _shapes[361+i] = new byte[size];
- }
-
- _itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
- memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
- _itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
- memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
-
- for (int i = 0; i < _roomTableSize; ++i) {
- for (int item = 0; item < 12; ++item) {
- _roomTable[i].itemsTable[item] = 0xFF;
- _roomTable[i].itemsXPos[item] = 0xFFFF;
- _roomTable[i].itemsYPos[item] = 0xFF;
- _roomTable[i].needInit[item] = 0;
- }
- }
-
- loadCharacterShapes();
- loadSpecialEffectShapes();
- loadItems();
- loadButtonShapes();
- initMainButtonList();
- loadMainScreen();
- setupTimers();
- _screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
-
- // XXX
- _animator->initAnimStateList();
- setCharactersInDefaultScene();
-
- if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, &_opcodes))
- error("Could not load \"_STARTUP.EMC\" script");
- _scriptInterpreter->initScript(_scriptMain, _npcScriptData);
-
- if (!_scriptInterpreter->startScript(_scriptMain, 0))
- error("Could not start script function 0 of script \"_STARTUP.EMC\"");
-
- while (_scriptInterpreter->validScript(_scriptMain))
- _scriptInterpreter->runScript(_scriptMain);
-
- _scriptInterpreter->unloadScript(_npcScriptData);
-
- if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, &_opcodes))
- error("Could not load \"_NPC.EMC\" script");
-
- snd_playTheme(1);
- enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
-
- if (_abortIntroFlag && _skipIntroFlag) {
- _menuDirectlyToLoad = true;
- _screen->setMouseCursor(1, 1, _shapes[0]);
- _screen->showMouse();
- buttonMenuCallback(0);
- _menuDirectlyToLoad = false;
- } else
- saveGame(getSavegameFilename(0), "New game");
-}
-
-void KyraEngine::mainLoop() {
- debugC(9, kDebugLevelMain, "KyraEngine::mainLoop()");
-
- while (!_quitFlag) {
- int32 frameTime = (int32)_system->getMillis();
- _skipFlag = false;
-
- if (_currentCharacter->sceneId == 210) {
- updateKyragemFading();
- if (seq_playEnd() && _deathHandler != 8)
- break;
- }
-
- if (_deathHandler != 0xFF) {
- snd_playWanderScoreViaMap(0, 1);
- snd_playSoundEffect(49);
- _screen->hideMouse();
- _screen->setMouseCursor(1, 1, _shapes[0]);
- destroyMouseItem();
- _screen->showMouse();
- buttonMenuCallback(0);
- _deathHandler = 0xFF;
- }
-
- if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
- _animator->animRefreshNPC(0);
-
- if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
- _animator->animRefreshNPC(0);
- _brandonStatusBit0x20Flag = 0;
- }
-
- _screen->showMouse();
-
- processButtonList(_buttonList);
- updateMousePointer();
- updateGameTimers();
- updateTextFade();
-
- _handleInput = true;
- delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
- _handleInput = false;
-
- _sound->process();
- }
+ delete _timer;
+ delete _scriptInterpreter;
}
void KyraEngine::quitGame() {
@@ -581,209 +179,15 @@ void KyraEngine::quitGame() {
// Nothing to do here
}
-void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
- while (_system->getMillis() < timestamp && !_quitFlag) {
- if (updateTimers)
- updateGameTimers();
-
- if (timestamp - _system->getMillis() >= 10)
- delay(10, update, isMainLoop);
- }
-}
-
-void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
- Common::Event event;
- char saveLoadSlot[20];
- char savegameName[14];
-
- uint32 start = _system->getMillis();
- do {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
- (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
- sprintf(saveLoadSlot, "%s.00%d", _targetName.c_str(), event.kbd.keycode - '0');
- if (event.kbd.flags == Common::KBD_CTRL)
- loadGame(saveLoadSlot);
- else {
- sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
- saveGame(saveLoadSlot, savegameName);
- }
- } else if (event.kbd.flags == Common::KBD_CTRL) {
- if (event.kbd.keycode == 'd')
- _debugger->attach();
- else if (event.kbd.keycode == 'q')
- _quitFlag = true;
- } else if (event.kbd.keycode == '.')
- _skipFlag = true;
- else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
- _abortIntroFlag = true;
- _skipFlag = true;
- }
-
- break;
- case Common::EVENT_MOUSEMOVE:
- _animator->_updateScreen = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONDOWN:
- _mousePressFlag = true;
- break;
- case Common::EVENT_LBUTTONUP:
- _mousePressFlag = false;
-
- if (_abortWalkFlag2)
- _abortWalkFlag = true;
-
- if (_handleInput) {
- _handleInput = false;
- processInput();
- _handleInput = true;
- } else
- _skipFlag = true;
-
- break;
- default:
- break;
- }
- }
-
- if (_debugger->isAttached())
- _debugger->onFrame();
-
- if (update) {
- _sprites->updateSceneAnims();
- _animator->updateAllObjectShapes();
- updateTextFade();
- updateMousePointer();
- }
-
- if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
- updateKyragemFading();
-
- if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
- _skipFlag = false;
-
- if (amount > 0 && !_skipFlag && !_quitFlag)
- _system->delayMillis(10);
-
- if (_skipFlag)
- _sound->voiceStop();
- } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
-}
-
Common::Point KyraEngine::getMousePos() const {
Common::Point mouse = _eventMan->getMousePos();
+
if (_flags.useHiResOverlay) {
mouse.x >>= 1;
mouse.y >>= 1;
}
- return mouse;
-}
-
-void KyraEngine::waitForEvent() {
- bool finished = false;
- Common::Event event;
-
- while (!finished && !_quitFlag) {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- finished = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONDOWN:
- finished = true;
- _skipFlag = true;
- break;
- default:
- break;
- }
- }
-
- if (_debugger->isAttached())
- _debugger->onFrame();
-
- _system->delayMillis(10);
- }
-}
-
-void KyraEngine::delayWithTicks(int ticks) {
- uint32 nextTime = _system->getMillis() + ticks * _tickLength;
-
- while (_system->getMillis() < nextTime) {
- _sprites->updateSceneAnims();
- _animator->updateAllObjectShapes();
-
- if (_currentCharacter->sceneId == 210) {
- updateKyragemFading();
- seq_playEnd();
- }
-
- if (_skipFlag)
- break;
-
- if (nextTime - _system->getMillis() >= 10)
- delay(10);
- }
-}
-
-#pragma mark -
-#pragma mark - Animation/shape specific code
-#pragma mark -
-
-void KyraEngine::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
- debugC(9, kDebugLevelMain, "KyraEngine::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
-
- for (int i = 123; i <= 172; ++i)
- _shapes[i] = 0;
-
- uint8 curImage = 0xFF;
- int curPageBackUp = _screen->_curPage;
- _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
- int shapeFlags = 2;
- if (flags)
- shapeFlags = 3;
- for (int i = 123; i < 123+endShape; ++i) {
- uint8 newImage = shapeTable[i-123].imageIndex;
- if (newImage != curImage && newImage != 0xFF) {
- assert(_characterImageTable);
- _screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
- curImage = newImage;
- }
- _shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
- assert(i-7 < _defaultShapeTableSize);
- _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
- _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
- _defaultShapeTable[i-7].w = shapeTable[i-123].w;
- _defaultShapeTable[i-7].h = shapeTable[i-123].h;
- }
- _screen->_curPage = curPageBackUp;
-}
-
-void KyraEngine::freeShapes123() {
- debugC(9, kDebugLevelMain, "KyraEngine::freeShapes123()");
-
- for (int i = 123; i <= 172; ++i) {
- delete [] _shapes[i];
- _shapes[i] = 0;
- }
-}
-
-#pragma mark -
-#pragma mark - Misc stuff
-#pragma mark -
-Movie *KyraEngine::createWSAMovie() {
- if (_flags.platform == Common::kPlatformAmiga)
- return new WSAMovieAmiga(this);
-
- return new WSAMovieV1(this);
+ return mouse;
}
int KyraEngine::setGameFlag(int flag) {
@@ -791,7 +195,7 @@ int KyraEngine::setGameFlag(int flag) {
return 1;
}
-int KyraEngine::queryGameFlag(int flag) {
+int KyraEngine::queryGameFlag(int flag) const {
return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
}
@@ -800,344 +204,19 @@ int KyraEngine::resetGameFlag(int flag) {
return 0;
}
-void KyraEngine::setBrandonPoisonFlags(int reset) {
- debugC(9, kDebugLevelMain, "KyraEngine::setBrandonPoisonFlags(%d)", reset);
- _brandonStatusBit |= 1;
-
- if (reset)
- _poisonDeathCounter = 0;
-
- for (int i = 0; i < 0x100; ++i)
- _brandonPoisonFlagsGFX[i] = i;
-
- _brandonPoisonFlagsGFX[0x99] = 0x34;
- _brandonPoisonFlagsGFX[0x9A] = 0x35;
- _brandonPoisonFlagsGFX[0x9B] = 0x37;
- _brandonPoisonFlagsGFX[0x9C] = 0x38;
- _brandonPoisonFlagsGFX[0x9D] = 0x2B;
-}
-
-void KyraEngine::resetBrandonPoisonFlags() {
- debugC(9, kDebugLevelMain, "KyraEngine::resetBrandonPoisonFlags()");
- _brandonStatusBit = 0;
-
- for (int i = 0; i < 0x100; ++i)
- _brandonPoisonFlagsGFX[i] = i;
-}
-
-#pragma mark -
-#pragma mark - Input
-#pragma mark -
-
-void KyraEngine::processInput() {
- Common::Point mouse = getMousePos();
- int xpos = mouse.x;
- int ypos = mouse.y;
-
- debugC(9, kDebugLevelMain, "KyraEngine::processInput(%d, %d)", xpos, ypos);
- _abortWalkFlag2 = false;
-
- if (processInputHelper(xpos, ypos))
- return;
-
- uint8 item = findItemAtPos(xpos, ypos);
- if (item == 0xFF) {
- _changedScene = false;
- int handled = clickEventHandler(xpos, ypos);
- if (_changedScene || handled)
- return;
- }
-
- // XXX _deathHandler specific
- if (ypos <= 158) {
- uint16 exit = 0xFFFF;
- if (xpos < 12) {
- exit = _walkBlockWest;
- } else if (xpos >= 308) {
- exit = _walkBlockEast;
- } else if (ypos >= 136) {
- exit = _walkBlockSouth;
- } else if (ypos < 12) {
- exit = _walkBlockNorth;
- }
-
- if (exit != 0xFFFF) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- return;
- } else {
- int script = checkForNPCScriptRun(xpos, ypos);
- if (script >= 0) {
- runNpcScript(script);
- return;
- }
- if (_itemInHand != -1) {
- if (ypos < 155) {
- if (hasClickedOnExit(xpos, ypos)) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- return;
- }
- dropItem(0, _itemInHand, xpos, ypos, 1);
- }
- } else {
- if (ypos <= 155) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- }
- }
- }
- }
-}
-
-int KyraEngine::processInputHelper(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::processInputHelper(%d, %d)", xpos, ypos);
- uint8 item = findItemAtPos(xpos, ypos);
- if (item != 0xFF) {
- if (_itemInHand == -1) {
- _screen->hideMouse();
- _animator->animRemoveGameItem(item);
- snd_playSoundEffect(53);
- assert(_currentCharacter->sceneId < _roomTableSize);
- Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
- int item2 = currentRoom->itemsTable[item];
- currentRoom->itemsTable[item] = 0xFF;
- setMouseItem(item2);
- assert(_itemList && _takenList);
- updateSentenceCommand(_itemList[item2], _takenList[0], 179);
- _itemInHand = item2;
- _screen->showMouse();
- clickEventHandler2();
- return 1;
- } else {
- exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
- return 1;
- }
- }
- return 0;
-}
-
-int KyraEngine::clickEventHandler(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::clickEventHandler(%d, %d)", xpos, ypos);
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptClick->regs[1] = xpos;
- _scriptClick->regs[2] = ypos;
- _scriptClick->regs[3] = 0;
- _scriptClick->regs[4] = _itemInHand;
- _scriptInterpreter->startScript(_scriptClick, 1);
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-
- return _scriptClick->regs[3];
-}
-
-void KyraEngine::updateMousePointer(bool forceUpdate) {
- int shape = 0;
-
- int newMouseState = 0;
- int newX = 0;
- int newY = 0;
- Common::Point mouse = getMousePos();
- if (mouse.y <= 158) {
- if (mouse.x >= 12) {
- if (mouse.x >= 308) {
- if (_walkBlockEast == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -5;
- shape = 3;
- newX = 7;
- newY = 5;
- }
- } else if (mouse.y >= 136) {
- if (_walkBlockSouth == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -4;
- shape = 4;
- newX = 5;
- newY = 7;
- }
- } else if (mouse.y < 12) {
- if (_walkBlockNorth == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -6;
- shape = 2;
- newX = 5;
- newY = 1;
- }
- }
- } else {
- if (_walkBlockWest == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -3;
- newX = 1;
- newY = shape = 5;
- }
- }
- }
-
- if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
- && mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
- switch (_entranceMouseCursorTracks[4]) {
- case 0:
- newMouseState = -6;
- shape = 2;
- newX = 5;
- newY = 1;
- break;
-
- case 2:
- newMouseState = -5;
- shape = 3;
- newX = 7;
- newY = 5;
- break;
-
- case 4:
- newMouseState = -4;
- shape = 4;
- newX = 5;
- newY = 7;
- break;
-
- case 6:
- newMouseState = -3;
- shape = 5;
- newX = 1;
- newY = 5;
- break;
-
- default:
- break;
- }
- }
-
- if (newMouseState == -2) {
- shape = 6;
- newX = 4;
- newY = 4;
- }
-
- if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
- _mouseState = newMouseState;
- _screen->hideMouse();
- _screen->setMouseCursor(newX, newY, _shapes[shape]);
- _screen->showMouse();
- }
-
- if (!newMouseState) {
- if (_mouseState != _itemInHand || forceUpdate) {
- if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
- _mouseState = _itemInHand;
- _screen->hideMouse();
- if (_itemInHand == -1) {
- _screen->setMouseCursor(1, 1, _shapes[0]);
- } else {
- _screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
- }
- _screen->showMouse();
- }
- }
+void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
+ while (_system->getMillis() < timestamp && !_quitFlag) {
+ if (timestamp - _system->getMillis() >= 10)
+ delay(10, update, isMainLoop);
}
}
-bool KyraEngine::hasClickedOnExit(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::hasClickedOnExit(%d, %d)", xpos, ypos);
- if (xpos < 16 || xpos >= 304)
- return true;
-
- if (ypos < 8)
- return true;
-
- if (ypos < 136 || ypos > 155)
- return false;
-
- return true;
-}
-
-void KyraEngine::clickEventHandler2() {
- debugC(9, kDebugLevelMain, "KyraEngine::clickEventHandler2()");
-
- Common::Point mouse = getMousePos();
-
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptClick->regs[0] = _currentCharacter->sceneId;
- _scriptClick->regs[1] = mouse.x;
- _scriptClick->regs[2] = mouse.y;
- _scriptClick->regs[4] = _itemInHand;
- _scriptInterpreter->startScript(_scriptClick, 6);
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-}
-
-int KyraEngine::checkForNPCScriptRun(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::checkForNPCScriptRun(%d, %d)", xpos, ypos);
- int returnValue = -1;
- const Character *currentChar = _currentCharacter;
- int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
-
- int scaleFactor = _scaleTable[currentChar->y1];
- int addX = (((scaleFactor*8)*3)>>8)>>1;
- int addY = ((scaleFactor*3)<<4)>>8;
-
- charLeft = currentChar->x1 - addX;
- charRight = currentChar->x1 + addX;
- charTop = currentChar->y1 - addY;
- charBottom = currentChar->y1;
-
- if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
- return 0;
-
- if (xpos > 304 || xpos < 16)
- return -1;
-
- for (int i = 1; i < 5; ++i) {
- currentChar = &_characterList[i];
-
- if (currentChar->sceneId != _currentCharacter->sceneId)
- continue;
-
- charLeft = currentChar->x1 - 12;
- charRight = currentChar->x1 + 11;
- charTop = currentChar->y1 - 48;
- // if (!i) {
- // charBottom = currentChar->y2 - 16;
- // } else {
- charBottom = currentChar->y1;
- // }
-
- if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
- continue;
-
- if (returnValue != -1) {
- if (currentChar->y1 >= _characterList[returnValue].y1)
- returnValue = i;
- } else {
- returnValue = i;
- }
- }
-
- return returnValue;
+void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
+ _system->delayMillis(amount);
}
-void KyraEngine::runNpcScript(int func) {
- debugC(9, kDebugLevelMain, "KyraEngine::runNpcScript(%d)", func);
- _scriptInterpreter->initScript(_npcScript, _npcScriptData);
- _scriptInterpreter->startScript(_npcScript, func);
- _npcScript->regs[0] = _currentCharacter->sceneId;
- _npcScript->regs[4] = _itemInHand;
- _npcScript->regs[5] = func;
-
- while (_scriptInterpreter->validScript(_npcScript))
- _scriptInterpreter->runScript(_npcScript);
+void KyraEngine::delayWithTicks(int ticks) {
+ delay(ticks * _tickLength);
}
} // End of namespace Kyra
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index bb41a68e6b..8ed546d1ce 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -31,26 +31,9 @@
#include "common/array.h"
#include "common/events.h"
-namespace Kyra {
+#include "kyra/util.h"
-class Movie;
-class Sound;
-class SoundDigital;
-class SeqPlayer;
-class Resource;
-class PAKFile;
-class Screen;
-class Sprites;
-class ScriptHelper;
-class Debugger;
-class ScreenAnimator;
-class TextDisplayer;
-class KyraEngine;
-class StaticResource;
-
-struct Opcode;
-struct ScriptState;
-struct ScriptData;
+namespace Kyra {
struct GameFlags {
Common::Language lang;
@@ -62,6 +45,11 @@ struct GameFlags {
byte gameID;
};
+struct Rect {
+ int x, y;
+ int x2, y2;
+};
+
enum {
GI_KYRA1 = 0,
GI_KYRA2 = 1,
@@ -71,851 +59,110 @@ enum {
// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
// in the future we maybe merge some flags and/or create new ones
enum kDebugLevels {
- kDebugLevelScriptFuncs = 1 << 0, // prints debug output of o1_* functions
+ kDebugLevelScriptFuncs = 1 << 0, // prints debug output of o#_* functions
kDebugLevelScript = 1 << 1, // prints debug output of "ScriptHelper" functions
kDebugLevelSprites = 1 << 2, // prints debug output of "Sprites" functions
kDebugLevelScreen = 1 << 3, // prints debug output of "Screen" functions
kDebugLevelSound = 1 << 4, // prints debug output of "Sound" functions
kDebugLevelAnimator = 1 << 5, // prints debug output of "ScreenAnimator" functions
- kDebugLevelMain = 1 << 6, // prints debug output of common "KyraEngine*" functions && "TextDisplayer" functions
+ kDebugLevelMain = 1 << 6, // prints debug output of common "KyraEngine(_v#)" functions && "TextDisplayer" functions
kDebugLevelGUI = 1 << 7, // prints debug output of "KyraEngine*" gui functions
kDebugLevelSequence = 1 << 8, // prints debug output of "SeqPlayer" functions
- kDebugLevelMovie = 1 << 9 // prints debug output of movie specific funtions
-};
-
-struct Character {
- uint16 sceneId;
- uint8 height;
- uint8 facing;
- uint16 currentAnimFrame;
- uint8 inventoryItems[10];
- int16 x1, y1, x2, y2;
-};
-
-struct Shape {
- uint8 imageIndex;
- int8 xOffset, yOffset;
- uint8 x, y, w, h;
-};
-
-struct Room {
- uint8 nameIndex;
- uint16 northExit;
- uint16 eastExit;
- uint16 southExit;
- uint16 westExit;
- uint8 itemsTable[12];
- uint16 itemsXPos[12];
- uint8 itemsYPos[12];
- uint8 needInit[12];
-};
-
-struct Rect {
- int x, y;
- int x2, y2;
-};
-
-struct Item {
- uint8 unk1;
- uint8 height;
- uint8 unk2;
- uint8 unk3;
-};
-
-struct SeqLoop {
- const uint8 *ptr;
- uint16 count;
-};
-
-struct SceneExits {
- uint16 northXPos;
- uint8 northYPos;
- uint16 eastXPos;
- uint8 eastYPos;
- uint16 southXPos;
- uint8 southYPos;
- uint16 westXPos;
- uint8 westYPos;
-};
-
-struct BeadState {
- int16 x;
- int16 y;
- int16 width;
- int16 height;
- int16 dstX;
- int16 dstY;
- int16 width2;
- int16 unk8;
- int16 unk9;
- int16 tableIndex;
-};
-
-struct Timer {
- uint8 active;
- int32 countdown;
- uint32 nextRun;
- void (KyraEngine::*func)(int timerNum);
-};
-
-struct Button {
- Button *nextButton;
- uint16 specialValue;
- // uint8 unk[4];
- uint8 process0;
- uint8 process1;
- uint8 process2;
- // uint8 unk
- uint16 flags;
- typedef int (KyraEngine::*ButtonCallback)(Button*);
- // using 6 pointers instead of 3 as in the orignal here (safer for use with classes)
- uint8 *process0PtrShape;
- uint8 *process1PtrShape;
- uint8 *process2PtrShape;
- ButtonCallback process0PtrCallback;
- ButtonCallback process1PtrCallback;
- ButtonCallback process2PtrCallback;
- uint16 dimTableIndex;
- uint16 x;
- uint16 y;
- uint16 width;
- uint16 height;
- // uint8 unk[8];
- uint32 flags2;
- ButtonCallback buttonCallback;
- // uint8 unk[8];
+ kDebugLevelMovie = 1 << 9, // prints debug output of movie specific funtions
+ kDebugLevelTimer = 1 << 10 // prints debug output of "TimerManager" functions
};
-struct MenuItem {
- bool enabled;
- uint16 field_1;
- uint8 field_3;
- const char *itemString;
- int16 x;
- int16 field_9;
- uint16 y;
- uint16 width;
- uint16 height;
- uint8 textColor;
- uint8 highlightColor;
- int16 field_12;
- uint8 field_13;
- uint8 bgcolor;
- uint8 color1;
- uint8 color2;
- int (KyraEngine::*callback)(Button*);
- int16 field_1b;
- const char *labelString;
- uint16 labelX;
- uint8 labelY;
- uint8 field_24;
- uint32 field_25;
-};
-
-struct Menu {
- int16 x;
- int16 y;
- uint16 width;
- uint16 height;
- uint8 bgcolor;
- uint8 color1;
- uint8 color2;
- const char *menuName;
- uint8 textColor;
- int16 field_10;
- uint16 field_12;
- uint16 highlightedItem;
- uint8 nrOfItems;
- int16 scrollUpBtnX;
- int16 scrollUpBtnY;
- int16 scrollDownBtnX;
- int16 scrollDownBtnY;
- MenuItem item[6];
-};
+class Screen;
+class Resource;
+class Sound;
+class Movie;
+class TextDisplayer;
+class StaticResource;
+class TimerManager;
+class ScriptHelper;
class KyraEngine : public Engine {
- friend class MusicPlayer;
- friend class Debugger;
- friend class ScreenAnimator;
public:
KyraEngine(OSystem *system, const GameFlags &flags);
virtual ~KyraEngine();
-
+
+ bool quit() const { return _quitFlag; }
+
+ uint8 game() const { return _flags.gameID; }
+ const GameFlags &gameFlags() const { return _flags; }
+
+ // access to Kyra specific functionallity
Resource *resource() { return _res; }
- Screen *screen() { return _screen; }
- ScreenAnimator *animator() { return _animator; }
+ virtual Screen *screen() = 0;
TextDisplayer *text() { return _text; }
Sound *sound() { return _sound; }
StaticResource *staticres() { return _staticres; }
+ TimerManager *timer() { return _timer; }
+
uint32 tickLength() const { return _tickLength; }
- virtual Movie *createWSAMovie();
-
- uint8 game() const { return _flags.gameID; }
- const GameFlags &gameFlags() const { return _flags; }
-
- uint8 **shapes() { return _shapes; }
- Character *currentCharacter() { return _currentCharacter; }
- Character *characterList() { return _characterList; }
- uint16 brandonStatus() { return _brandonStatusBit; }
-
- // TODO: remove me with workaround in animator.cpp l209
- uint16 getScene() { return _currentRoom; }
-
- bool quit() const { return _quitFlag; }
-
- int _paletteChanged;
- Common::RandomSource _rnd;
- int16 _northExitHeight;
-
- typedef void (KyraEngine::*IntroProc)();
-
- // static data access
- const char * const*seqWSATable() { return _seq_WSATable; }
- const char * const*seqCPSTable() { return _seq_CPSTable; }
- const char * const*seqCOLTable() { return _seq_COLTable; }
- const char * const*seqTextsTable() { return _seq_textsTable; }
- const uint8 * const*palTable1() { return &_specialPalettes[0]; }
- const uint8 * const*palTable2() { return &_specialPalettes[29]; }
-
- // sequences
- // -> misc
- bool seq_skipSequence() const;
-
-protected:
- // -> demo
- void seq_demo();
-
- // -> intro
- void seq_intro();
- void seq_introLogos();
- void seq_introStory();
- void seq_introMalcolmTree();
- void seq_introKallakWriting();
- void seq_introKallakMalcolm();
-
- // -> ingame animations
- void seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly);
- void seq_brandonHealing();
- void seq_brandonHealing2();
- void seq_poisonDeathNow(int now);
- void seq_poisonDeathNowAnim();
- void seq_playFluteAnimation();
- void seq_winterScroll1();
- void seq_winterScroll2();
- void seq_makeBrandonInv();
- void seq_makeBrandonNormal();
- void seq_makeBrandonNormal2();
- void seq_makeBrandonWisp();
- void seq_dispelMagicAnimation();
- void seq_fillFlaskWithWater(int item, int type);
- void seq_playDrinkPotionAnim(int item, int unk2, int flags);
- void seq_brandonToStone();
-
- // -> end fight
- int seq_playEnd();
- void seq_playEnding();
-
- int handleMalcolmFlag();
- int handleBeadState();
- void initBeadState(int x, int y, int x2, int y2, int unk1, BeadState *ptr);
- int processBead(int x, int y, int &x2, int &y2, BeadState *ptr);
-
- // -> credits
- void seq_playCredits();
-
-public:
- // delay
- void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
- void delay(uint32 millis, bool update = false, bool isMainLoop = false);
- void delayWithTicks(int ticks);
- void waitForEvent();
-
- // TODO
- void quitGame();
-
- void registerDefaultSettings();
- void readSettings();
- void writeSettings();
-
- void snd_playTheme(int file, int track = 0);
- void snd_playVoiceFile(int id);
- void snd_voiceWaitForFinish(bool ingame = true);
- bool snd_voiceIsPlaying();
- void snd_stopVoice();
- void snd_playSoundEffect(int track);
- void snd_playWanderScoreViaMap(int command, int restart);
-
- bool speechEnabled();
- bool textEnabled();
+ virtual Movie *createWSAMovie() = 0;
- void updateGameTimers();
- void clearNextEventTickCount();
- void setTimerCountdown(uint8 timer, int32 countdown);
- void setTimerDelay(uint8 timer, int32 countdown);
- int16 getTimerDelay(uint8 timer);
- void enableTimer(uint8 timer);
- void disableTimer(uint8 timer);
-
- void saveGame(const char *fileName, const char *saveName);
- void loadGame(const char *fileName);
-
- Common::Point getMousePos() const;
+ Common::RandomSource _rnd;
+
+ // quit handling
+ virtual void quitGame();
+ // game flag handling
int setGameFlag(int flag);
- int queryGameFlag(int flag);
+ int queryGameFlag(int flag) const;
int resetGameFlag(int flag);
-protected:
- virtual int go();
- virtual int init();
-
- // input
- void processInput();
- int processInputHelper(int xpos, int ypos);
- int clickEventHandler(int xpos, int ypos);
- void clickEventHandler2();
- void updateMousePointer(bool forceUpdate = false);
- bool hasClickedOnExit(int xpos, int ypos);
-
- // scene
- // -> init
- void loadSceneMsc();
- void startSceneScript(int brandonAlive);
- void setupSceneItems();
- void initSceneData(int facing, int unk1, int brandonAlive);
- void initSceneObjectList(int brandonAlive);
- void initSceneScreen(int brandonAlive);
- void setupSceneResource(int sceneId);
-
- // -> process
- void enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive);
- int handleSceneChange(int xpos, int ypos, int unk1, int frameReset);
- int processSceneChange(int *table, int unk1, int frameReset);
- int changeScene(int facing);
-
- // -> modification
- void transcendScenes(int roomIndex, int roomName);
- void setSceneFile(int roomIndex, int roomName);
-
- // -> pathfinder
- int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
- int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);
- int getFacingFromPointToPoint(int x, int y, int toX, int toY);
- void changePosTowardsFacing(int &x, int &y, int facing);
- bool lineIsPassable(int x, int y);
- int getMoveTableSize(int *moveTable);
-
- // -> item handling
- // --> misc
- void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
-
- // --> drop handling
- void itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item);
- int processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2);
- void dropItem(int unk1, int item, int x, int y, int unk2);
-
- // --> dropped item handling
- int countItemsInScene(uint16 sceneId);
- void exchangeItemWithMouseItem(uint16 sceneId, int itemIndex);
- byte findFreeItemInScene(int scene);
- byte findItemAtPos(int x, int y);
-
- // --> drop area handling
- void addToNoDropRects(int x, int y, int w, int h);
- void clearNoDropRects();
- int isDropable(int x, int y);
- int checkNoDropRects(int x, int y);
-
- // --> player items handling
- void updatePlayerItemsForScene();
-
- // --> item GFX handling
- void backUpItemRect0(int xpos, int ypos);
- void restoreItemRect0(int xpos, int ypos);
- void backUpItemRect1(int xpos, int ypos);
- void restoreItemRect1(int xpos, int ypos);
-
- // items
- // -> misc
- void placeItemInGenericMapScene(int item, int index);
-
- // -> mouse item
- void createMouseItem(int item);
- void destroyMouseItem();
- void setMouseItem(int item);
-
- // -> graphics effects
- void wipeDownMouseItem(int xpos, int ypos);
- void itemSpecialFX(int x, int y, int item);
- void itemSpecialFX1(int x, int y, int item);
- void itemSpecialFX2(int x, int y, int item);
- void magicOutMouseItem(int animIndex, int itemPos);
- void magicInMouseItem(int animIndex, int item, int itemPos);
- void specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops);
- void processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops);
-
- // character
- // -> movement
- void moveCharacterToPos(int character, int facing, int xpos, int ypos);
- void setCharacterPositionWithUpdate(int character);
- int setCharacterPosition(int character, int *facingTable);
- void setCharacterPositionHelper(int character, int *facingTable);
- int getOppositeFacingDirection(int dir);
- void setCharactersPositions(int character);
-
- // -> brandon
- void setBrandonPoisonFlags(int reset);
- void resetBrandonPoisonFlags();
-
- // chat
- // -> process
- void characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration);
- void waitForChatToFinish(int vocFile, int16 chatDuration, const char *str, uint8 charNum);
-
- // -> initialization
- int initCharacterChat(int8 charNum);
- void backupChatPartnerAnimFrame(int8 charNum);
- void restoreChatPartnerAnimFrame(int8 charNum);
- int8 getChatPartnerNum();
-
- // -> deinitialization
- void endCharacterChat(int8 charNum, int16 arg_4);
-
- // graphics
- // -> misc
- int findDuplicateItemShape(int shape);
- void updateKyragemFading();
-
- // -> interface
- void loadMainScreen(int page = 3);
- void redrawInventory(int page);
-public:
- void drawSentenceCommand(const char *sentence, int unk1);
- void updateSentenceCommand(const char *str1, const char *str2, int unk1);
- void updateTextFade();
-
-protected:
- // -> amulet
- void drawJewelPress(int jewel, int drawSpecial);
- void drawJewelsFadeOutStart();
- void drawJewelsFadeOutEnd(int jewel);
-
- // -> shape handling
- void setupShapes123(const Shape *shapeTable, int endShape, int flags);
- void freeShapes123();
-
- // misc (TODO)
- void startup();
- void mainLoop();
-
- int checkForNPCScriptRun(int xpos, int ypos);
- void runNpcScript(int func);
-
- virtual void setupOpcodeTable() = 0;
- Common::Array<const Opcode*> _opcodes;
-
- void loadMouseShapes();
- void loadCharacterShapes();
- void loadSpecialEffectShapes();
- void loadItems();
- void loadButtonShapes();
- void initMainButtonList();
- void setCharactersInDefaultScene();
- void setupPanPages();
- void freePanPages();
- void closeFinalWsa();
- void setTimer19();
- void setupTimers();
- void timerUpdateHeadAnims(int timerNum);
- void timerSetFlags1(int timerNum);
- void timerSetFlags2(int timerNum);
- void timerSetFlags3(int timerNum);
- void timerCheckAnimFlag1(int timerNum);
- void timerCheckAnimFlag2(int timerNum);
- void checkAmuletAnimFlags();
- void timerRedrawAmulet(int timerNum);
- void timerFadeText(int timerNum);
- void updateAnimFlag1(int timerNum);
- void updateAnimFlag2(int timerNum);
- void drawAmulet();
- void setTextFadeTimerCountdown(int16 countdown);
- void setWalkspeed(uint8 newSpeed);
+ // delay functionallity
+ virtual void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
+ virtual void delay(uint32 millis, bool update = false, bool isMainLoop = false);
+ virtual void delayWithTicks(int ticks);
- int buttonInventoryCallback(Button *caller);
- int buttonAmuletCallback(Button *caller);
- int buttonMenuCallback(Button *caller);
- int drawBoxCallback(Button *button);
- int drawShadedBoxCallback(Button *button);
- void calcCoords(Menu &menu);
- void initMenu(Menu &menu);
- void setGUILabels();
-
- Button *initButton(Button *list, Button *newButton);
- void processButtonList(Button *list);
- void processButton(Button *button);
- void processMenuButton(Button *button);
- void processAllMenuButtons();
-
- const char *getSavegameFilename(int num);
- void setupSavegames(Menu &menu, int num);
- int getNextSavegameSlot();
-
- int gui_resumeGame(Button *button);
- int gui_loadGameMenu(Button *button);
- int gui_saveGameMenu(Button *button);
- int gui_gameControlsMenu(Button *button);
- int gui_quitPlaying(Button *button);
- int gui_quitConfirmYes(Button *button);
- int gui_quitConfirmNo(Button *button);
- int gui_loadGame(Button *button);
- int gui_saveGame(Button *button);
- int gui_savegameConfirm(Button *button);
- int gui_cancelSubMenu(Button *button);
- int gui_scrollUp(Button *button);
- int gui_scrollDown(Button *button);
- int gui_controlsChangeMusic(Button *button);
- int gui_controlsChangeSounds(Button *button);
- int gui_controlsChangeWalk(Button *button);
- int gui_controlsChangeText(Button *button);
- int gui_controlsChangeVoice(Button *button);
- int gui_controlsApply(Button *button);
-
- bool gui_quitConfirm(const char *str);
- void gui_getInput();
- void gui_redrawText(Menu menu);
- void gui_redrawHighlight(Menu menu);
- void gui_processHighlights(Menu &menu);
- void gui_updateSavegameString();
- void gui_redrawTextfield();
- void gui_fadePalette();
- void gui_restorePalette();
- void gui_setupControls(Menu &menu);
-
- // Kyra 2 and 3 main menu
-
- static const char *_mainMenuStrings[];
- virtual void gui_initMainMenu() {}
- int gui_handleMainMenu();
- virtual void gui_updateMainMenuAnimation();
- void gui_drawMainMenu(const char * const *strings, int select);
- void gui_drawMainBox(int x, int y, int w, int h, int fill);
- bool gui_mainMenuGetInput();
+protected:
+ virtual int go() = 0;
+ virtual int init();
- void gui_printString(const char *string, int x, int y, int col1, int col2, int flags, ...);
-
- GameFlags _flags;
+ // quit Handling
bool _quitFlag;
- bool _skipFlag;
- bool _skipIntroFlag;
- bool _abortIntroFlag;
- bool _menuDirectlyToLoad;
- bool _abortWalkFlag;
- bool _abortWalkFlag2;
- bool _mousePressFlag;
- int8 _mouseWheel;
- uint8 _flagsTable[69];
- uint8 *_itemBkgBackUp[2];
- uint8 *_shapes[373];
- uint16 _gameSpeed;
- uint16 _tickLength;
- int _lang;
- int8 _itemInHand;
- int _mouseState;
- bool _handleInput;
- bool _changedScene;
- int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
- int _beadStateVar;
- int _unkAmuletVar;
-
- int _malcolmFlag;
- int _endSequenceSkipFlag;
- int _endSequenceNeedLoading;
- int _unkEndSeqVar2;
- uint8 *_endSequenceBackUpRect;
- int _unkEndSeqVar4;
- int _unkEndSeqVar5;
- int _lastDisplayedPanPage;
- uint8 *_panPagesTable[20];
- Movie *_finalA, *_finalB, *_finalC;
-
- Movie *_movieObjects[10];
-
- uint16 _entranceMouseCursorTracks[8];
- uint16 _walkBlockNorth;
- uint16 _walkBlockEast;
- uint16 _walkBlockSouth;
- uint16 _walkBlockWest;
-
- int32 _scaleMode;
- int16 _scaleTable[145];
-
- Rect _noDropRects[11];
-
- int8 _birthstoneGemTable[4];
- int8 _idolGemsTable[3];
-
- int8 _marbleVaseItem;
- int8 _foyerItemTable[3];
-
- int8 _cauldronState;
- int8 _crystalState[2];
-
- uint16 _brandonStatusBit;
- uint8 _brandonStatusBit0x02Flag;
- uint8 _brandonStatusBit0x20Flag;
- uint8 _brandonPoisonFlagsGFX[256];
- uint8 _deathHandler;
- int16 _brandonInvFlag;
- uint8 _poisonDeathCounter;
- int _brandonPosX;
- int _brandonPosY;
-
- uint16 _currentChatPartnerBackupFrame;
- uint16 _currentCharAnimFrame;
-
- int8 *_sceneAnimTable[50];
-
- Item _itemTable[145];
- int _lastProcessedItem;
- int _lastProcessedItemHeight;
- int16 *_exitListPtr;
- int16 _exitList[11];
- SceneExits _sceneExits;
- uint16 _currentRoom;
- int _scenePhasingFlag;
-
- int _sceneChangeState;
- int _loopFlag2;
-
- int _pathfinderFlag;
- int _pathfinderFlag2;
- int _lastFindWayRet;
- int *_movFacingTable;
-
- int8 _talkingCharNum;
- int8 _charSayUnk2;
- int8 _charSayUnk3;
- int8 _currHeadShape;
- uint8 _currSentenceColor[3];
- int8 _startSentencePalIndex;
- bool _fadeText;
-
- uint8 _configTextspeed;
- uint8 _configWalkspeed;
- int _configMusic;
- bool _configSounds;
- uint8 _configVoice;
-
- int _curMusicTheme;
- int _curSfxFile;
- int16 _lastMusicCommand;
-
+ // intern
Resource *_res;
- Screen *_screen;
- ScreenAnimator *_animator;
Sound *_sound;
- SeqPlayer *_seq;
- Sprites *_sprites;
TextDisplayer *_text;
- ScriptHelper *_scriptInterpreter;
- Debugger *_debugger;
StaticResource *_staticres;
-
- ScriptState *_scriptMain;
-
- ScriptState *_npcScript;
- ScriptData *_npcScriptData;
-
- ScriptState *_scriptClick;
- ScriptData *_scriptClickData;
-
- Character *_characterList;
- Character *_currentCharacter;
-
- Button *_buttonList;
- Button *_menuButtonList;
- bool _displayMenu;
- bool _menuRestoreScreen;
- bool _displaySubMenu;
- bool _cancelSubMenu;
- uint8 _toplevelMenu;
- int _savegameOffset;
- int _gameToLoad;
- char _savegameName[31];
- const char *_specialSavegameString;
- Common::KeyState _keyPressed;
-
- struct KyragemState {
- uint16 nextOperation;
- uint16 rOffset;
- uint16 gOffset;
- uint16 bOffset;
- uint32 timerCount;
- } _kyragemFadingState;
-
- // TODO: get rid of all variables having pointers to the static resources if possible
- // i.e. let them directly use the _staticres functions
- void initStaticResource();
-
- const uint8 *_seq_Forest;
- const uint8 *_seq_KallakWriting;
- const uint8 *_seq_KyrandiaLogo;
- const uint8 *_seq_KallakMalcolm;
- const uint8 *_seq_MalcolmTree;
- const uint8 *_seq_WestwoodLogo;
- const uint8 *_seq_Demo1;
- const uint8 *_seq_Demo2;
- const uint8 *_seq_Demo3;
- const uint8 *_seq_Demo4;
- const uint8 *_seq_Reunion;
-
- const char * const*_seq_WSATable;
- const char * const*_seq_CPSTable;
- const char * const*_seq_COLTable;
- const char * const*_seq_textsTable;
-
- int _seq_WSATable_Size;
- int _seq_CPSTable_Size;
- int _seq_COLTable_Size;
- int _seq_textsTable_Size;
-
- const char * const*_itemList;
- const char * const*_takenList;
- const char * const*_placedList;
- const char * const*_droppedList;
- const char * const*_noDropList;
- const char * const*_putDownFirst;
- const char * const*_waitForAmulet;
- const char * const*_blackJewel;
- const char * const*_poisonGone;
- const char * const*_healingTip;
- const char * const*_thePoison;
- const char * const*_fluteString;
- const char * const*_wispJewelStrings;
- const char * const*_magicJewelString;
- const char * const*_flaskFull;
- const char * const*_fullFlask;
- const char * const*_veryClever;
- const char * const*_homeString;
- const char * const*_newGameString;
+ TimerManager *_timer;
+ ScriptHelper *_scriptInterpreter;
- const char *_voiceTextString;
- const char *_textSpeedString;
- const char *_onString;
- const char *_offString;
- const char *_onCDString;
-
- int _itemList_Size;
- int _takenList_Size;
- int _placedList_Size;
- int _droppedList_Size;
- int _noDropList_Size;
- int _putDownFirst_Size;
- int _waitForAmulet_Size;
- int _blackJewel_Size;
- int _poisonGone_Size;
- int _healingTip_Size;
- int _thePoison_Size;
- int _fluteString_Size;
- int _wispJewelStrings_Size;
- int _magicJewelString_Size;
- int _flaskFull_Size;
- int _fullFlask_Size;
- int _veryClever_Size;
- int _homeString_Size;
- int _newGameString_Size;
+ // game speed
+ bool _skipFlag;
+ uint16 _tickLength;
+ uint16 _gameSpeed;
- const char * const*_characterImageTable;
- int _characterImageTableSize;
-
- const char * const*_guiStrings;
- int _guiStringsSize;
+ // detection
+ GameFlags _flags;
+ int _lang;
- const char * const*_configStrings;
- int _configStringsSize;
-
- Shape *_defaultShapeTable;
- int _defaultShapeTableSize;
-
- const Shape *_healingShapeTable;
- int _healingShapeTableSize;
- const Shape *_healingShape2Table;
- int _healingShape2TableSize;
-
- const Shape *_posionDeathShapeTable;
- int _posionDeathShapeTableSize;
-
- const Shape *_fluteAnimShapeTable;
- int _fluteAnimShapeTableSize;
-
- const Shape *_winterScrollTable;
- int _winterScrollTableSize;
- const Shape *_winterScroll1Table;
- int _winterScroll1TableSize;
- const Shape *_winterScroll2Table;
- int _winterScroll2TableSize;
-
- const Shape *_drinkAnimationTable;
- int _drinkAnimationTableSize;
-
- const Shape *_brandonToWispTable;
- int _brandonToWispTableSize;
-
- const Shape *_magicAnimationTable;
- int _magicAnimationTableSize;
-
- const Shape *_brandonStoneTable;
- int _brandonStoneTableSize;
+ // opcode
+ virtual void setupOpcodeTable() = 0;
+ Common::Array<const Opcode*> _opcodes;
- Room *_roomTable;
- int _roomTableSize;
- const char * const*_roomFilenameTable;
- int _roomFilenameTableSize;
+ // game flags
+ uint8 _flagsTable[100]; // TODO: check this value
- const uint8 *_amuleteAnim;
+ // input
+ Common::Point getMousePos() const;
- const uint8 * const*_specialPalettes;
-
- Timer _timers[34];
- uint32 _timerNextRun;
-
- static const char *_soundFiles[];
- static const int _soundFilesCount;
- static const char *_soundFilesTowns[];
- static const int _soundFilesTownsCount;
+ // pathfinder
+ virtual int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
+ int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);
+ int getFacingFromPointToPoint(int x, int y, int toX, int toY);
+ int getOppositeFacingDirection(int dir);
+ void changePosTowardsFacing(int &x, int &y, int facing);
+ int getMoveTableSize(int *moveTable);
+ virtual bool lineIsPassable(int x, int y) = 0;
- static const int8 _charXPosTable[];
static const int8 _addXPosTable[];
- static const int8 _charYPosTable[];
static const int8 _addYPosTable[];
-
- // positions of the inventory
- static const uint16 _itemPosX[];
- static const uint8 _itemPosY[];
-
- void setupButtonData();
- Button *_buttonData;
- Button **_buttonDataListPtr;
- static Button _menuButtonData[];
- static Button _scrollUpButton;
- static Button _scrollDownButton;
-
- bool _haveScrollButtons;
-
- void setupMenu();
- Menu *_menu;
-
- static const uint8 _magicMouseItemStartFrame[];
- static const uint8 _magicMouseItemEndFrame[];
- static const uint8 _magicMouseItemStartFrame2[];
- static const uint8 _magicMouseItemEndFrame2[];
-
- static const uint16 _amuletX[];
- static const uint16 _amuletY[];
- static const uint16 _amuletX2[];
- static const uint16 _amuletY2[];
};
} // End of namespace Kyra
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 7fc13a6c38..3c6e257376 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -25,15 +25,991 @@
#include "kyra/kyra_v1.h"
+#include "common/file.h"
+#include "common/events.h"
+#include "common/system.h"
+#include "common/savefile.h"
+
+#include "gui/message.h"
+
+#include "kyra/resource.h"
+#include "kyra/screen.h"
+#include "kyra/script.h"
+#include "kyra/seqplayer.h"
+#include "kyra/sound.h"
+#include "kyra/sprites.h"
+#include "kyra/wsamovie.h"
+#include "kyra/animator_v1.h"
+#include "kyra/text.h"
+#include "kyra/debugger.h"
+#include "kyra/timer.h"
+
namespace Kyra {
KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
: KyraEngine(system, flags) {
+ _flags = flags;
+
+ _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
+ _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
+ _seq_Demo4 = 0;
+
+ _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
+ _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
+
+ _roomFilenameTable = _characterImageTable = 0;
+ _roomFilenameTableSize = _characterImageTableSize = 0;
+ _itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
+ _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
+ _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
+ _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
+ _thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
+ _thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
+ _magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
+
+ _defaultShapeTable = 0;
+ _healingShapeTable = _healingShape2Table = 0;
+ _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
+ _posionDeathShapeTable = _fluteAnimShapeTable = 0;
+ _posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
+ _winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
+ _winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
+ _drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
+ _drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
+ memset(&_specialPalettes, 0, sizeof(_specialPalettes));
+ _debugger = 0;
+ _sprites = 0;
+ _animator = 0;
+ _seq = 0;
+ _npcScriptData = 0;
+ _scriptMain = 0;
+ _scriptClickData = 0;
+ _scriptClick = 0;
+ _characterList = 0;
+ _movFacingTable = 0;
+ memset(_shapes, 0, sizeof(_shapes));
+ memset(_movieObjects, 0, sizeof(_movieObjects));
+ _finalA = _finalB = _finalC = 0;
+ _endSequenceBackUpRect = 0;
+ memset(_panPagesTable, 0, sizeof(_panPagesTable));
+ _npcScriptData = _scriptClickData = 0;
+ _scrollUpButton.process0PtrShape = _scrollUpButton.process1PtrShape = _scrollUpButton.process2PtrShape = 0;
+ _scrollDownButton.process0PtrShape = _scrollDownButton.process1PtrShape = _scrollDownButton.process2PtrShape = 0;
+ memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ _currHeadShape = 0;
+
+ _curSfxFile = _curMusicTheme = 0;
+
+ memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
}
KyraEngine_v1::~KyraEngine_v1() {
+ for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
+ if (_movieObjects[i])
+ _movieObjects[i]->close();
+ delete _movieObjects[i];
+ _movieObjects[i] = 0;
+ }
+
+ closeFinalWsa();
+ if (_scriptInterpreter) {
+ _scriptInterpreter->unloadScript(_npcScriptData);
+ _scriptInterpreter->unloadScript(_scriptClickData);
+ }
+
+ Common::clearAllSpecialDebugLevels();
+
+ delete _screen;
+ delete _debugger;
+ delete _sprites;
+ delete _animator;
+ delete _seq;
+
+ delete _npcScriptData;
+ delete _scriptMain;
+
+ delete _scriptClickData;
+ delete _scriptClick;
+
+ delete [] _characterList;
+
+ delete [] _movFacingTable;
+
+ delete [] _scrollUpButton.process0PtrShape;
+ delete [] _scrollUpButton.process1PtrShape;
+ delete [] _scrollUpButton.process2PtrShape;
+ delete [] _scrollDownButton.process0PtrShape;
+ delete [] _scrollDownButton.process1PtrShape;
+ delete [] _scrollDownButton.process2PtrShape;
+
+ delete [] _itemBkgBackUp[0];
+ delete [] _itemBkgBackUp[1];
+
+ for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
+ if (_shapes[i] != 0) {
+ delete [] _shapes[i];
+ for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
+ if (_shapes[i2] == _shapes[i] && i2 != i) {
+ _shapes[i2] = 0;
+ }
+ }
+ _shapes[i] = 0;
+ }
+ }
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
+ delete [] _sceneAnimTable[i];
+}
+
+int KyraEngine_v1::init() {
+ _screen = new Screen_v1(this, _system);
+ assert(_screen);
+ if (!_screen->init())
+ error("_screen->init() failed");
+
+ KyraEngine::init();
+
+ _sprites = new Sprites(this, _system);
+ assert(_sprites);
+ _seq = new SeqPlayer(this, _system);
+ assert(_seq);
+ _animator = new ScreenAnimator(this, _system);
+ assert(_animator);
+ _animator->init(5, 11, 12);
+ assert(*_animator);
+
+ initStaticResource();
+
+ if (_flags.platform == Common::kPlatformFMTowns)
+ _sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
+ else
+ _sound->setSoundFileList(_soundFiles, _soundFilesCount);
+
+ if (!_sound->init())
+ error("Couldn't init sound");
+
+ _sound->setVolume(255);
+ _sound->loadSoundFile(0);
+
+ setupTimers();
+ setupButtonData();
+ setupMenu();
+
+ _paletteChanged = 1;
+ _currentCharacter = 0;
+ _characterList = new Character[11];
+ assert(_characterList);
+ memset(_characterList, 0, sizeof(Character)*11);
+
+ for (int i = 0; i < 11; ++i)
+ memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
+
+ _characterList[0].sceneId = 5;
+ _characterList[0].height = 48;
+ _characterList[0].facing = 3;
+ _characterList[0].currentAnimFrame = 7;
+
+ _npcScriptData = new ScriptData;
+ memset(_npcScriptData, 0, sizeof(ScriptData));
+ assert(_npcScriptData);
+ _npcScript = new ScriptState;
+ assert(_npcScript);
+ memset(_npcScript, 0, sizeof(ScriptState));
+
+ _scriptMain = new ScriptState;
+ assert(_scriptMain);
+ memset(_scriptMain, 0, sizeof(ScriptState));
+
+ _scriptClickData = new ScriptData;
+ assert(_scriptClickData);
+ memset(_scriptClickData, 0, sizeof(ScriptData));
+ _scriptClick = new ScriptState;
+ assert(_scriptClick);
+ memset(_scriptClick, 0, sizeof(ScriptState));
+
+ _debugger = new Debugger_v1(this);
+ assert(_debugger);
+ memset(_shapes, 0, sizeof(_shapes));
+
+ for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
+ _movieObjects[i] = createWSAMovie();
+
+ memset(_flagsTable, 0, sizeof(_flagsTable));
+
+ _abortWalkFlag = false;
+ _abortWalkFlag2 = false;
+ _talkingCharNum = -1;
+ _charSayUnk3 = -1;
+ memset(_currSentenceColor, 0, 3);
+ _startSentencePalIndex = -1;
+ _fadeText = false;
+
+ _cauldronState = 0;
+ _crystalState[0] = _crystalState[1] = -1;
+
+ _brandonStatusBit = 0;
+ _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
+ _brandonPosX = _brandonPosY = -1;
+ _deathHandler = 0xFF;
+ _poisonDeathCounter = 0;
+
+ memset(_itemTable, 0, sizeof(_itemTable));
+ memset(_exitList, 0xFFFF, sizeof(_exitList));
+ _exitListPtr = 0;
+ _pathfinderFlag = _pathfinderFlag2 = 0;
+ _lastFindWayRet = 0;
+ _sceneChangeState = _loopFlag2 = 0;
+
+ _movFacingTable = new int[150];
+ assert(_movFacingTable);
+ _movFacingTable[0] = 8;
+
+ registerDefaultSettings();
+ readSettings();
+
+ _skipFlag = false;
+
+ _marbleVaseItem = -1;
+ memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
+ _mouseState = _itemInHand = -1;
+ _handleInput = false;
+
+ _currentRoom = 0xFFFF;
+ _scenePhasingFlag = 0;
+ _lastProcessedItem = 0;
+ _lastProcessedItemHeight = 16;
+
+ _unkScreenVar1 = 1;
+ _unkScreenVar2 = 0;
+ _unkScreenVar3 = 0;
+ _unkAmuletVar = 0;
+
+ _endSequenceNeedLoading = 1;
+ _malcolmFlag = 0;
+ _beadStateVar = 0;
+ _endSequenceSkipFlag = 0;
+ _unkEndSeqVar2 = 0;
+ _endSequenceBackUpRect = 0;
+ _unkEndSeqVar4 = 0;
+ _unkEndSeqVar5 = 0;
+ _lastDisplayedPanPage = 0;
+ memset(_panPagesTable, 0, sizeof(_panPagesTable));
+ _finalA = _finalB = _finalC = 0;
+ memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
+ _kyragemFadingState.gOffset = 0x13;
+ _kyragemFadingState.bOffset = 0x13;
+
+ _mousePressFlag = false;
+
+ _menuDirectlyToLoad = false;
+
+ _lastMusicCommand = 0;
+
+ return 0;
+}
+
+int KyraEngine_v1::go() {
+ if (_res->getFileSize("6.FNT"))
+ _screen->loadFont(Screen::FID_6_FNT, "6.FNT");
+ _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
+ _screen->setScreenDim(0);
+
+ _abortIntroFlag = false;
+
+ if (_flags.isDemo) {
+ seq_demo();
+ } else {
+ setGameFlag(0xF3);
+ setGameFlag(0xFD);
+ setGameFlag(0xEF);
+ seq_intro();
+ if (_quitFlag)
+ return 0;
+ if (_skipIntroFlag && _abortIntroFlag)
+ resetGameFlag(0xEF);
+ startup();
+ resetGameFlag(0xEF);
+ mainLoop();
+ }
+ return 0;
+}
+
+
+void KyraEngine_v1::startup() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::startup()");
+ static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
+ _screen->setTextColorMap(colorMap);
+// _screen->setFont(Screen::FID_6_FNT);
+ _screen->setAnimBlockPtr(3750);
+ memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ loadMouseShapes();
+ _currentCharacter = &_characterList[0];
+ for (int i = 1; i < 5; ++i)
+ _animator->setCharacterDefaultFrame(i);
+ for (int i = 5; i <= 10; ++i)
+ setCharactersPositions(i);
+ _animator->setCharactersHeight();
+ resetBrandonPoisonFlags();
+ _screen->_curPage = 0;
+ // XXX
+ for (int i = 0; i < 12; ++i) {
+ int size = _screen->getRectSize(3, 24);
+ _shapes[361+i] = new byte[size];
+ }
+
+ _itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
+ memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
+ _itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
+ memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
+
+ for (int i = 0; i < _roomTableSize; ++i) {
+ for (int item = 0; item < 12; ++item) {
+ _roomTable[i].itemsTable[item] = 0xFF;
+ _roomTable[i].itemsXPos[item] = 0xFFFF;
+ _roomTable[i].itemsYPos[item] = 0xFF;
+ _roomTable[i].needInit[item] = 0;
+ }
+ }
+
+ loadCharacterShapes();
+ loadSpecialEffectShapes();
+ loadItems();
+ loadButtonShapes();
+ initMainButtonList();
+ loadMainScreen();
+ setupTimers();
+ _screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
+
+ // XXX
+ _animator->initAnimStateList();
+ setCharactersInDefaultScene();
+
+ if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, &_opcodes))
+ error("Could not load \"_STARTUP.EMC\" script");
+ _scriptInterpreter->initScript(_scriptMain, _npcScriptData);
+
+ if (!_scriptInterpreter->startScript(_scriptMain, 0))
+ error("Could not start script function 0 of script \"_STARTUP.EMC\"");
+
+ while (_scriptInterpreter->validScript(_scriptMain))
+ _scriptInterpreter->runScript(_scriptMain);
+
+ _scriptInterpreter->unloadScript(_npcScriptData);
+
+ if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, &_opcodes))
+ error("Could not load \"_NPC.EMC\" script");
+
+ snd_playTheme(1);
+ enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
+
+ if (_abortIntroFlag && _skipIntroFlag) {
+ _menuDirectlyToLoad = true;
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ _screen->showMouse();
+ buttonMenuCallback(0);
+ _menuDirectlyToLoad = false;
+ } else
+ saveGame(getSavegameFilename(0), "New game");
+}
+
+void KyraEngine_v1::mainLoop() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::mainLoop()");
+
+ while (!_quitFlag) {
+ int32 frameTime = (int32)_system->getMillis();
+ _skipFlag = false;
+
+ if (_currentCharacter->sceneId == 210) {
+ updateKyragemFading();
+ if (seq_playEnd() && _deathHandler != 8)
+ break;
+ }
+
+ if (_deathHandler != 0xFF) {
+ snd_playWanderScoreViaMap(0, 1);
+ snd_playSoundEffect(49);
+ _screen->hideMouse();
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ destroyMouseItem();
+ _screen->showMouse();
+ buttonMenuCallback(0);
+ _deathHandler = 0xFF;
+ }
+
+ if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
+ _animator->animRefreshNPC(0);
+
+ if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
+ _animator->animRefreshNPC(0);
+ _brandonStatusBit0x20Flag = 0;
+ }
+
+ _screen->showMouse();
+
+ processButtonList(_buttonList);
+ updateMousePointer();
+ _timer->update();
+ updateTextFade();
+
+ _handleInput = true;
+ delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
+ _handleInput = false;
+
+ _sound->process();
+ }
+}
+
+void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
+ while (_system->getMillis() < timestamp && !_quitFlag) {
+ if (updateTimers)
+ _timer->update();
+
+ if (timestamp - _system->getMillis() >= 10)
+ delay(10, update, isMainLoop);
+ }
+}
+
+void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
+ Common::Event event;
+ char saveLoadSlot[20];
+ char savegameName[14];
+
+ uint32 start = _system->getMillis();
+ do {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
+ (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
+ sprintf(saveLoadSlot, "%s.00%d", _targetName.c_str(), event.kbd.keycode - '0');
+ if (event.kbd.flags == Common::KBD_CTRL)
+ loadGame(saveLoadSlot);
+ else {
+ sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
+ saveGame(saveLoadSlot, savegameName);
+ }
+ } else if (event.kbd.flags == Common::KBD_CTRL) {
+ if (event.kbd.keycode == 'd')
+ _debugger->attach();
+ else if (event.kbd.keycode == 'q')
+ _quitFlag = true;
+ } else if (event.kbd.keycode == '.')
+ _skipFlag = true;
+ else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
+ _abortIntroFlag = true;
+ _skipFlag = true;
+ }
+
+ break;
+ case Common::EVENT_MOUSEMOVE:
+ _animator->_updateScreen = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ _mousePressFlag = true;
+ break;
+ case Common::EVENT_LBUTTONUP:
+ _mousePressFlag = false;
+
+ if (_abortWalkFlag2)
+ _abortWalkFlag = true;
+
+ if (_handleInput) {
+ _handleInput = false;
+ processInput();
+ _handleInput = true;
+ } else
+ _skipFlag = true;
+
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (_debugger->isAttached())
+ _debugger->onFrame();
+
+ if (update) {
+ _sprites->updateSceneAnims();
+ _animator->updateAllObjectShapes();
+ updateTextFade();
+ updateMousePointer();
+ }
+
+ if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
+ updateKyragemFading();
+
+ if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
+ _skipFlag = false;
+
+ if (amount > 0 && !_skipFlag && !_quitFlag)
+ _system->delayMillis(10);
+
+ if (_skipFlag)
+ _sound->voiceStop();
+ } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
+}
+
+void KyraEngine_v1::waitForEvent() {
+ bool finished = false;
+ Common::Event event;
+
+ while (!finished && !_quitFlag) {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ finished = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ finished = true;
+ _skipFlag = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (_debugger->isAttached())
+ _debugger->onFrame();
+
+ _system->delayMillis(10);
+ }
+}
+
+void KyraEngine_v1::delayWithTicks(int ticks) {
+ uint32 nextTime = _system->getMillis() + ticks * _tickLength;
+
+ while (_system->getMillis() < nextTime) {
+ _sprites->updateSceneAnims();
+ _animator->updateAllObjectShapes();
+
+ if (_currentCharacter->sceneId == 210) {
+ updateKyragemFading();
+ seq_playEnd();
+ }
+
+ if (_skipFlag)
+ break;
+
+ if (nextTime - _system->getMillis() >= 10)
+ delay(10);
+ }
+}
+
+#pragma mark -
+#pragma mark - Animation/shape specific code
+#pragma mark -
+
+void KyraEngine_v1::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
+
+ for (int i = 123; i <= 172; ++i)
+ _shapes[i] = 0;
+
+ uint8 curImage = 0xFF;
+ int curPageBackUp = _screen->_curPage;
+ _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
+ int shapeFlags = 2;
+ if (flags)
+ shapeFlags = 3;
+ for (int i = 123; i < 123+endShape; ++i) {
+ uint8 newImage = shapeTable[i-123].imageIndex;
+ if (newImage != curImage && newImage != 0xFF) {
+ assert(_characterImageTable);
+ _screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
+ curImage = newImage;
+ }
+ _shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
+ assert(i-7 < _defaultShapeTableSize);
+ _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
+ _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
+ _defaultShapeTable[i-7].w = shapeTable[i-123].w;
+ _defaultShapeTable[i-7].h = shapeTable[i-123].h;
+ }
+ _screen->_curPage = curPageBackUp;
+}
+
+void KyraEngine_v1::freeShapes123() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::freeShapes123()");
+
+ for (int i = 123; i <= 172; ++i) {
+ delete [] _shapes[i];
+ _shapes[i] = 0;
+ }
+}
+
+#pragma mark -
+#pragma mark - Misc stuff
+#pragma mark -
+
+Movie *KyraEngine_v1::createWSAMovie() {
+ if (_flags.platform == Common::kPlatformAmiga)
+ return new WSAMovieAmiga(this);
+
+ return new WSAMovieV1(this);
+}
+
+void KyraEngine_v1::setBrandonPoisonFlags(int reset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setBrandonPoisonFlags(%d)", reset);
+ _brandonStatusBit |= 1;
+
+ if (reset)
+ _poisonDeathCounter = 0;
+
+ for (int i = 0; i < 0x100; ++i)
+ _brandonPoisonFlagsGFX[i] = i;
+
+ _brandonPoisonFlagsGFX[0x99] = 0x34;
+ _brandonPoisonFlagsGFX[0x9A] = 0x35;
+ _brandonPoisonFlagsGFX[0x9B] = 0x37;
+ _brandonPoisonFlagsGFX[0x9C] = 0x38;
+ _brandonPoisonFlagsGFX[0x9D] = 0x2B;
+}
+
+void KyraEngine_v1::resetBrandonPoisonFlags() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::resetBrandonPoisonFlags()");
+ _brandonStatusBit = 0;
+
+ for (int i = 0; i < 0x100; ++i)
+ _brandonPoisonFlagsGFX[i] = i;
+}
+
+#pragma mark -
+#pragma mark - Input
+#pragma mark -
+
+void KyraEngine_v1::processInput() {
+ Common::Point mouse = getMousePos();
+ int xpos = mouse.x;
+ int ypos = mouse.y;
+
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processInput(%d, %d)", xpos, ypos);
+ _abortWalkFlag2 = false;
+
+ if (processInputHelper(xpos, ypos))
+ return;
+
+ uint8 item = findItemAtPos(xpos, ypos);
+ if (item == 0xFF) {
+ _changedScene = false;
+ int handled = clickEventHandler(xpos, ypos);
+ if (_changedScene || handled)
+ return;
+ }
+
+ // XXX _deathHandler specific
+ if (ypos <= 158) {
+ uint16 exit = 0xFFFF;
+ if (xpos < 12) {
+ exit = _walkBlockWest;
+ } else if (xpos >= 308) {
+ exit = _walkBlockEast;
+ } else if (ypos >= 136) {
+ exit = _walkBlockSouth;
+ } else if (ypos < 12) {
+ exit = _walkBlockNorth;
+ }
+
+ if (exit != 0xFFFF) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ return;
+ } else {
+ int script = checkForNPCScriptRun(xpos, ypos);
+ if (script >= 0) {
+ runNpcScript(script);
+ return;
+ }
+ if (_itemInHand != -1) {
+ if (ypos < 155) {
+ if (hasClickedOnExit(xpos, ypos)) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ return;
+ }
+ dropItem(0, _itemInHand, xpos, ypos, 1);
+ }
+ } else {
+ if (ypos <= 155) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ }
+ }
+ }
+ }
+}
+
+int KyraEngine_v1::processInputHelper(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processInputHelper(%d, %d)", xpos, ypos);
+ uint8 item = findItemAtPos(xpos, ypos);
+ if (item != 0xFF) {
+ if (_itemInHand == -1) {
+ _screen->hideMouse();
+ _animator->animRemoveGameItem(item);
+ snd_playSoundEffect(53);
+ assert(_currentCharacter->sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
+ int item2 = currentRoom->itemsTable[item];
+ currentRoom->itemsTable[item] = 0xFF;
+ setMouseItem(item2);
+ assert(_itemList && _takenList);
+ updateSentenceCommand(_itemList[item2], _takenList[0], 179);
+ _itemInHand = item2;
+ _screen->showMouse();
+ clickEventHandler2();
+ return 1;
+ } else {
+ exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+int KyraEngine_v1::clickEventHandler(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler(%d, %d)", xpos, ypos);
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->regs[1] = xpos;
+ _scriptClick->regs[2] = ypos;
+ _scriptClick->regs[3] = 0;
+ _scriptClick->regs[4] = _itemInHand;
+ _scriptInterpreter->startScript(_scriptClick, 1);
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+
+ return _scriptClick->regs[3];
+}
+
+void KyraEngine_v1::updateMousePointer(bool forceUpdate) {
+ int shape = 0;
+
+ int newMouseState = 0;
+ int newX = 0;
+ int newY = 0;
+ Common::Point mouse = getMousePos();
+ if (mouse.y <= 158) {
+ if (mouse.x >= 12) {
+ if (mouse.x >= 308) {
+ if (_walkBlockEast == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -5;
+ shape = 3;
+ newX = 7;
+ newY = 5;
+ }
+ } else if (mouse.y >= 136) {
+ if (_walkBlockSouth == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -4;
+ shape = 4;
+ newX = 5;
+ newY = 7;
+ }
+ } else if (mouse.y < 12) {
+ if (_walkBlockNorth == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -6;
+ shape = 2;
+ newX = 5;
+ newY = 1;
+ }
+ }
+ } else {
+ if (_walkBlockWest == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -3;
+ newX = 1;
+ newY = shape = 5;
+ }
+ }
+ }
+
+ if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
+ && mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
+ switch (_entranceMouseCursorTracks[4]) {
+ case 0:
+ newMouseState = -6;
+ shape = 2;
+ newX = 5;
+ newY = 1;
+ break;
+
+ case 2:
+ newMouseState = -5;
+ shape = 3;
+ newX = 7;
+ newY = 5;
+ break;
+
+ case 4:
+ newMouseState = -4;
+ shape = 4;
+ newX = 5;
+ newY = 7;
+ break;
+
+ case 6:
+ newMouseState = -3;
+ shape = 5;
+ newX = 1;
+ newY = 5;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (newMouseState == -2) {
+ shape = 6;
+ newX = 4;
+ newY = 4;
+ }
+
+ if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
+ _mouseState = newMouseState;
+ _screen->hideMouse();
+ _screen->setMouseCursor(newX, newY, _shapes[shape]);
+ _screen->showMouse();
+ }
+
+ if (!newMouseState) {
+ if (_mouseState != _itemInHand || forceUpdate) {
+ if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
+ _mouseState = _itemInHand;
+ _screen->hideMouse();
+ if (_itemInHand == -1) {
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ } else {
+ _screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
+ }
+ _screen->showMouse();
+ }
+ }
+ }
+}
+
+bool KyraEngine_v1::hasClickedOnExit(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::hasClickedOnExit(%d, %d)", xpos, ypos);
+ if (xpos < 16 || xpos >= 304)
+ return true;
+
+ if (ypos < 8)
+ return true;
+
+ if (ypos < 136 || ypos > 155)
+ return false;
+
+ return true;
+}
+
+void KyraEngine_v1::clickEventHandler2() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler2()");
+
+ Common::Point mouse = getMousePos();
+
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->regs[0] = _currentCharacter->sceneId;
+ _scriptClick->regs[1] = mouse.x;
+ _scriptClick->regs[2] = mouse.y;
+ _scriptClick->regs[4] = _itemInHand;
+ _scriptInterpreter->startScript(_scriptClick, 6);
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+}
+
+int KyraEngine_v1::checkForNPCScriptRun(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkForNPCScriptRun(%d, %d)", xpos, ypos);
+ int returnValue = -1;
+ const Character *currentChar = _currentCharacter;
+ int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
+
+ int scaleFactor = _scaleTable[currentChar->y1];
+ int addX = (((scaleFactor*8)*3)>>8)>>1;
+ int addY = ((scaleFactor*3)<<4)>>8;
+
+ charLeft = currentChar->x1 - addX;
+ charRight = currentChar->x1 + addX;
+ charTop = currentChar->y1 - addY;
+ charBottom = currentChar->y1;
+
+ if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
+ return 0;
+
+ if (xpos > 304 || xpos < 16)
+ return -1;
+
+ for (int i = 1; i < 5; ++i) {
+ currentChar = &_characterList[i];
+
+ if (currentChar->sceneId != _currentCharacter->sceneId)
+ continue;
+
+ charLeft = currentChar->x1 - 12;
+ charRight = currentChar->x1 + 11;
+ charTop = currentChar->y1 - 48;
+ // if (!i) {
+ // charBottom = currentChar->y2 - 16;
+ // } else {
+ charBottom = currentChar->y1;
+ // }
+
+ if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
+ continue;
+
+ if (returnValue != -1) {
+ if (currentChar->y1 >= _characterList[returnValue].y1)
+ returnValue = i;
+ } else {
+ returnValue = i;
+ }
+ }
+
+ return returnValue;
+}
+
+void KyraEngine_v1::runNpcScript(int func) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::runNpcScript(%d)", func);
+ _scriptInterpreter->initScript(_npcScript, _npcScriptData);
+ _scriptInterpreter->startScript(_npcScript, func);
+ _npcScript->regs[0] = _currentCharacter->sceneId;
+ _npcScript->regs[4] = _itemInHand;
+ _npcScript->regs[5] = func;
+
+ while (_scriptInterpreter->validScript(_npcScript))
+ _scriptInterpreter->runScript(_npcScript);
+}
+
+void KyraEngine_v1::checkAmuletAnimFlags() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkSpecialAnimFlags()");
+
+ if (_brandonStatusBit & 2) {
+ seq_makeBrandonNormal2();
+ _timer->setCountdown(19, 300);
+ }
+
+ if (_brandonStatusBit & 0x20) {
+ seq_makeBrandonNormal();
+ _timer->setCountdown(19, 300);
+ }
}
+typedef Functor1Mem<ScriptState*, int, KyraEngine_v1> OpcodeV1;
#define Opcode(x) OpcodeV1(this, &KyraEngine_v1::x)
void KyraEngine_v1::setupOpcodeTable() {
static const OpcodeV1 opcodeTable[] = {
@@ -232,6 +1208,7 @@ void KyraEngine_v1::setupOpcodeTable() {
Opcode(o1_fillRect),
Opcode(o1_vocUnload),
Opcode(o1_vocLoad),
+ // 0x9c
Opcode(o1_dummy)
};
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index e103086dc4..8c9437b6fe 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -28,16 +28,779 @@
#include "kyra/kyra.h"
#include "kyra/script.h"
+#include "kyra/screen_v1.h"
namespace Kyra {
+class Movie;
+class SoundDigital;
+class SeqPlayer;
+class Sprites;
+class Debugger;
+class ScreenAnimator;
+class TextDisplayer;
+class KyraEngine_v1;
+
+struct Character {
+ uint16 sceneId;
+ uint8 height;
+ uint8 facing;
+ uint16 currentAnimFrame;
+ uint8 inventoryItems[10];
+ int16 x1, y1, x2, y2;
+};
+
+struct Shape {
+ uint8 imageIndex;
+ int8 xOffset, yOffset;
+ uint8 x, y, w, h;
+};
+
+struct Room {
+ uint8 nameIndex;
+ uint16 northExit;
+ uint16 eastExit;
+ uint16 southExit;
+ uint16 westExit;
+ uint8 itemsTable[12];
+ uint16 itemsXPos[12];
+ uint8 itemsYPos[12];
+ uint8 needInit[12];
+};
+
+struct Item {
+ uint8 unk1;
+ uint8 height;
+ uint8 unk2;
+ uint8 unk3;
+};
+
+struct SeqLoop {
+ const uint8 *ptr;
+ uint16 count;
+};
+
+struct SceneExits {
+ uint16 northXPos;
+ uint8 northYPos;
+ uint16 eastXPos;
+ uint8 eastYPos;
+ uint16 southXPos;
+ uint8 southYPos;
+ uint16 westXPos;
+ uint8 westYPos;
+};
+
+struct BeadState {
+ int16 x;
+ int16 y;
+ int16 width;
+ int16 height;
+ int16 dstX;
+ int16 dstY;
+ int16 width2;
+ int16 unk8;
+ int16 unk9;
+ int16 tableIndex;
+};
+
+struct Button {
+ Button *nextButton;
+ uint16 specialValue;
+ // uint8 unk[4];
+ uint8 process0;
+ uint8 process1;
+ uint8 process2;
+ // uint8 unk
+ uint16 flags;
+ typedef int (KyraEngine_v1::*ButtonCallback)(Button*);
+ // using 6 pointers instead of 3 as in the orignal here (safer for use with classes)
+ uint8 *process0PtrShape;
+ uint8 *process1PtrShape;
+ uint8 *process2PtrShape;
+ ButtonCallback process0PtrCallback;
+ ButtonCallback process1PtrCallback;
+ ButtonCallback process2PtrCallback;
+ uint16 dimTableIndex;
+ uint16 x;
+ uint16 y;
+ uint16 width;
+ uint16 height;
+ // uint8 unk[8];
+ uint32 flags2;
+ ButtonCallback buttonCallback;
+ // uint8 unk[8];
+};
+
+struct MenuItem {
+ bool enabled;
+ uint16 field_1;
+ uint8 field_3;
+ const char *itemString;
+ int16 x;
+ int16 field_9;
+ uint16 y;
+ uint16 width;
+ uint16 height;
+ uint8 textColor;
+ uint8 highlightColor;
+ int16 field_12;
+ uint8 field_13;
+ uint8 bgcolor;
+ uint8 color1;
+ uint8 color2;
+ int (KyraEngine_v1::*callback)(Button*);
+ int16 field_1b;
+ const char *labelString;
+ uint16 labelX;
+ uint8 labelY;
+ uint8 field_24;
+ uint32 field_25;
+};
+
+struct Menu {
+ int16 x;
+ int16 y;
+ uint16 width;
+ uint16 height;
+ uint8 bgcolor;
+ uint8 color1;
+ uint8 color2;
+ const char *menuName;
+ uint8 textColor;
+ int16 field_10;
+ uint16 field_12;
+ uint16 highlightedItem;
+ uint8 nrOfItems;
+ int16 scrollUpBtnX;
+ int16 scrollUpBtnY;
+ int16 scrollDownBtnX;
+ int16 scrollDownBtnY;
+ MenuItem item[6];
+};
+
class KyraEngine_v1 : public KyraEngine {
+ friend class MusicPlayer;
+ friend class Debugger_v1;
+ friend class ScreenAnimator;
public:
KyraEngine_v1(OSystem *system, const GameFlags &flags);
~KyraEngine_v1();
+ Screen *screen() { return _screen; }
+ ScreenAnimator *animator() { return _animator; }
+ virtual Movie *createWSAMovie();
+
+ uint8 **shapes() { return _shapes; }
+ Character *currentCharacter() { return _currentCharacter; }
+ Character *characterList() { return _characterList; }
+ uint16 brandonStatus() { return _brandonStatusBit; }
+
+ // TODO: remove me with workaround in animator.cpp l209
+ uint16 getScene() { return _currentRoom; }
+
+ int _paletteChanged;
+ int16 _northExitHeight;
+
+ typedef void (KyraEngine_v1::*IntroProc)();
+
+ // static data access
+ const char * const*seqWSATable() { return _seq_WSATable; }
+ const char * const*seqCPSTable() { return _seq_CPSTable; }
+ const char * const*seqCOLTable() { return _seq_COLTable; }
+ const char * const*seqTextsTable() { return _seq_textsTable; }
+
+ const uint8 * const*palTable1() { return &_specialPalettes[0]; }
+ const uint8 * const*palTable2() { return &_specialPalettes[29]; }
+
+protected:
+ virtual int go();
+ virtual int init();
+
+public:
+ // sequences
+ // -> misc
+ bool seq_skipSequence() const;
+protected:
+ // -> demo
+ void seq_demo();
+
+ // -> intro
+ void seq_intro();
+ void seq_introLogos();
+ void seq_introStory();
+ void seq_introMalcolmTree();
+ void seq_introKallakWriting();
+ void seq_introKallakMalcolm();
+
+ // -> ingame animations
+ void seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly);
+ void seq_brandonHealing();
+ void seq_brandonHealing2();
+ void seq_poisonDeathNow(int now);
+ void seq_poisonDeathNowAnim();
+ void seq_playFluteAnimation();
+ void seq_winterScroll1();
+ void seq_winterScroll2();
+ void seq_makeBrandonInv();
+ void seq_makeBrandonNormal();
+ void seq_makeBrandonNormal2();
+ void seq_makeBrandonWisp();
+ void seq_dispelMagicAnimation();
+ void seq_fillFlaskWithWater(int item, int type);
+ void seq_playDrinkPotionAnim(int item, int unk2, int flags);
+ void seq_brandonToStone();
+
+ // -> end fight
+ int seq_playEnd();
+ void seq_playEnding();
+
+ int handleMalcolmFlag();
+ int handleBeadState();
+ void initBeadState(int x, int y, int x2, int y2, int unk1, BeadState *ptr);
+ int processBead(int x, int y, int &x2, int &y2, BeadState *ptr);
+
+ // -> credits
+ void seq_playCredits();
+
+public:
+ // delay
+ void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
+ void delay(uint32 millis, bool update = false, bool isMainLoop = false);
+ void delayWithTicks(int ticks);
+ void waitForEvent();
+
+ // TODO
+ void registerDefaultSettings();
+ void readSettings();
+ void writeSettings();
+
+ void snd_playTheme(int file, int track = 0);
+ void snd_playVoiceFile(int id);
+ void snd_voiceWaitForFinish(bool ingame = true);
+ bool snd_voiceIsPlaying();
+ void snd_stopVoice();
+ void snd_playSoundEffect(int track);
+ void snd_playWanderScoreViaMap(int command, int restart);
+
+ bool speechEnabled();
+ bool textEnabled();
+
+ void saveGame(const char *fileName, const char *saveName);
+ void loadGame(const char *fileName);
+
+protected:
+ // input
+ void processInput();
+ int processInputHelper(int xpos, int ypos);
+ int clickEventHandler(int xpos, int ypos);
+ void clickEventHandler2();
+ void updateMousePointer(bool forceUpdate = false);
+ bool hasClickedOnExit(int xpos, int ypos);
+
+ // scene
+ // -> init
+ void loadSceneMsc();
+ void startSceneScript(int brandonAlive);
+ void setupSceneItems();
+ void initSceneData(int facing, int unk1, int brandonAlive);
+ void initSceneObjectList(int brandonAlive);
+ void initSceneScreen(int brandonAlive);
+ void setupSceneResource(int sceneId);
+
+ // -> process
+ void enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive);
+ int handleSceneChange(int xpos, int ypos, int unk1, int frameReset);
+ int processSceneChange(int *table, int unk1, int frameReset);
+ int changeScene(int facing);
+
+ // -> modification
+ void transcendScenes(int roomIndex, int roomName);
+ void setSceneFile(int roomIndex, int roomName);
+
+ // -> pathfinder
+ int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
+ bool lineIsPassable(int x, int y);
+
+ // -> item handling
+ // --> misc
+ void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
+
+ // --> drop handling
+ void itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item);
+ int processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2);
+ void dropItem(int unk1, int item, int x, int y, int unk2);
+
+ // --> dropped item handling
+ int countItemsInScene(uint16 sceneId);
+ void exchangeItemWithMouseItem(uint16 sceneId, int itemIndex);
+ byte findFreeItemInScene(int scene);
+ byte findItemAtPos(int x, int y);
+
+ // --> drop area handling
+ void addToNoDropRects(int x, int y, int w, int h);
+ void clearNoDropRects();
+ int isDropable(int x, int y);
+ int checkNoDropRects(int x, int y);
+
+ // --> player items handling
+ void updatePlayerItemsForScene();
+
+ // --> item GFX handling
+ void backUpItemRect0(int xpos, int ypos);
+ void restoreItemRect0(int xpos, int ypos);
+ void backUpItemRect1(int xpos, int ypos);
+ void restoreItemRect1(int xpos, int ypos);
+
+ // items
+ // -> misc
+ void placeItemInGenericMapScene(int item, int index);
+
+ // -> mouse item
+ void createMouseItem(int item);
+ void destroyMouseItem();
+ void setMouseItem(int item);
+
+ // -> graphics effects
+ void wipeDownMouseItem(int xpos, int ypos);
+ void itemSpecialFX(int x, int y, int item);
+ void itemSpecialFX1(int x, int y, int item);
+ void itemSpecialFX2(int x, int y, int item);
+ void magicOutMouseItem(int animIndex, int itemPos);
+ void magicInMouseItem(int animIndex, int item, int itemPos);
+ void specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops);
+ void processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops);
+
+ // character
+ // -> movement
+ void moveCharacterToPos(int character, int facing, int xpos, int ypos);
+ void setCharacterPositionWithUpdate(int character);
+ int setCharacterPosition(int character, int *facingTable);
+ void setCharacterPositionHelper(int character, int *facingTable);
+ void setCharactersPositions(int character);
+
+ // -> brandon
+ void setBrandonPoisonFlags(int reset);
+ void resetBrandonPoisonFlags();
+
+ // chat
+ // -> process
+ void characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration);
+ void waitForChatToFinish(int vocFile, int16 chatDuration, const char *str, uint8 charNum);
+
+ // -> initialization
+ int initCharacterChat(int8 charNum);
+ void backupChatPartnerAnimFrame(int8 charNum);
+ void restoreChatPartnerAnimFrame(int8 charNum);
+ int8 getChatPartnerNum();
+
+ // -> deinitialization
+ void endCharacterChat(int8 charNum, int16 arg_4);
+
+ // graphics
+ // -> misc
+ int findDuplicateItemShape(int shape);
+ void updateKyragemFading();
+
+ // -> interface
+ void loadMainScreen(int page = 3);
+ void redrawInventory(int page);
+public:
+ void drawSentenceCommand(const char *sentence, int unk1);
+ void updateSentenceCommand(const char *str1, const char *str2, int unk1);
+ void updateTextFade();
+
+protected:
+ // -> amulet
+ void drawJewelPress(int jewel, int drawSpecial);
+ void drawJewelsFadeOutStart();
+ void drawJewelsFadeOutEnd(int jewel);
+
+ // -> shape handling
+ void setupShapes123(const Shape *shapeTable, int endShape, int flags);
+ void freeShapes123();
+
+ // misc (TODO)
+ void startup();
+ void mainLoop();
+
+ int checkForNPCScriptRun(int xpos, int ypos);
+ void runNpcScript(int func);
+
+ void loadMouseShapes();
+ void loadCharacterShapes();
+ void loadSpecialEffectShapes();
+ void loadItems();
+ void loadButtonShapes();
+ void initMainButtonList();
+ void setCharactersInDefaultScene();
+ void setupPanPages();
+ void freePanPages();
+ void closeFinalWsa();
+
+ //void setTimer19();
+ void setupTimers();
+ void timerUpdateHeadAnims(int timerNum);
+ void timerSetFlags1(int timerNum);
+ void timerSetFlags2(int timerNum);
+ void timerSetFlags3(int timerNum);
+ void timerCheckAnimFlag1(int timerNum);
+ void timerCheckAnimFlag2(int timerNum);
+ void checkAmuletAnimFlags();
+ void timerRedrawAmulet(int timerNum);
+ void timerFadeText(int timerNum);
+ void updateAnimFlag1(int timerNum);
+ void updateAnimFlag2(int timerNum);
+ void drawAmulet();
+ void setTextFadeTimerCountdown(int16 countdown);
+ void setWalkspeed(uint8 newSpeed);
+
+ int buttonInventoryCallback(Button *caller);
+ int buttonAmuletCallback(Button *caller);
+ int buttonMenuCallback(Button *caller);
+ int drawBoxCallback(Button *button);
+ int drawShadedBoxCallback(Button *button);
+ void calcCoords(Menu &menu);
+ void initMenu(Menu &menu);
+ void setGUILabels();
+
+ Button *initButton(Button *list, Button *newButton);
+ void processButtonList(Button *list);
+ void processButton(Button *button);
+ void processMenuButton(Button *button);
+ void processAllMenuButtons();
+
+ const char *getSavegameFilename(int num);
+ void setupSavegames(Menu &menu, int num);
+ int getNextSavegameSlot();
+
+ int gui_resumeGame(Button *button);
+ int gui_loadGameMenu(Button *button);
+ int gui_saveGameMenu(Button *button);
+ int gui_gameControlsMenu(Button *button);
+ int gui_quitPlaying(Button *button);
+ int gui_quitConfirmYes(Button *button);
+ int gui_quitConfirmNo(Button *button);
+ int gui_loadGame(Button *button);
+ int gui_saveGame(Button *button);
+ int gui_savegameConfirm(Button *button);
+ int gui_cancelSubMenu(Button *button);
+ int gui_scrollUp(Button *button);
+ int gui_scrollDown(Button *button);
+ int gui_controlsChangeMusic(Button *button);
+ int gui_controlsChangeSounds(Button *button);
+ int gui_controlsChangeWalk(Button *button);
+ int gui_controlsChangeText(Button *button);
+ int gui_controlsChangeVoice(Button *button);
+ int gui_controlsApply(Button *button);
+
+ bool gui_quitConfirm(const char *str);
+ void gui_getInput();
+ void gui_redrawText(Menu menu);
+ void gui_redrawHighlight(Menu menu);
+ void gui_processHighlights(Menu &menu);
+ void gui_updateSavegameString();
+ void gui_redrawTextfield();
+ void gui_fadePalette();
+ void gui_restorePalette();
+ void gui_setupControls(Menu &menu);
+
+ bool _skipIntroFlag;
+ bool _abortIntroFlag;
+ bool _menuDirectlyToLoad;
+ bool _abortWalkFlag;
+ bool _abortWalkFlag2;
+ bool _mousePressFlag;
+ int8 _mouseWheel;
+ uint8 *_itemBkgBackUp[2];
+ uint8 *_shapes[373];
+ int8 _itemInHand;
+ int _mouseState;
+ bool _handleInput;
+ bool _changedScene;
+ int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
+ int _beadStateVar;
+ int _unkAmuletVar;
+
+ int _malcolmFlag;
+ int _endSequenceSkipFlag;
+ int _endSequenceNeedLoading;
+ int _unkEndSeqVar2;
+ uint8 *_endSequenceBackUpRect;
+ int _unkEndSeqVar4;
+ int _unkEndSeqVar5;
+ int _lastDisplayedPanPage;
+ uint8 *_panPagesTable[20];
+ Movie *_finalA, *_finalB, *_finalC;
+
+ Movie *_movieObjects[10];
+
+ uint16 _entranceMouseCursorTracks[8];
+ uint16 _walkBlockNorth;
+ uint16 _walkBlockEast;
+ uint16 _walkBlockSouth;
+ uint16 _walkBlockWest;
+
+ int32 _scaleMode;
+ int16 _scaleTable[145];
+
+ Rect _noDropRects[11];
+
+ int8 _birthstoneGemTable[4];
+ int8 _idolGemsTable[3];
+
+ int8 _marbleVaseItem;
+ int8 _foyerItemTable[3];
+
+ int8 _cauldronState;
+ int8 _crystalState[2];
+
+ uint16 _brandonStatusBit;
+ uint8 _brandonStatusBit0x02Flag;
+ uint8 _brandonStatusBit0x20Flag;
+ uint8 _brandonPoisonFlagsGFX[256];
+ uint8 _deathHandler;
+ int16 _brandonInvFlag;
+ uint8 _poisonDeathCounter;
+ int _brandonPosX;
+ int _brandonPosY;
+
+ uint16 _currentChatPartnerBackupFrame;
+ uint16 _currentCharAnimFrame;
+
+ int8 *_sceneAnimTable[50];
+
+ Item _itemTable[145];
+ int _lastProcessedItem;
+ int _lastProcessedItemHeight;
+
+ int16 *_exitListPtr;
+ int16 _exitList[11];
+ SceneExits _sceneExits;
+ uint16 _currentRoom;
+ int _scenePhasingFlag;
+
+ int _sceneChangeState;
+ int _loopFlag2;
+
+ int _pathfinderFlag;
+ int _pathfinderFlag2;
+ int _lastFindWayRet;
+ int *_movFacingTable;
+
+ int8 _talkingCharNum;
+ int8 _charSayUnk2;
+ int8 _charSayUnk3;
+ int8 _currHeadShape;
+ uint8 _currSentenceColor[3];
+ int8 _startSentencePalIndex;
+ bool _fadeText;
+
+ uint8 _configTextspeed;
+ uint8 _configWalkspeed;
+ int _configMusic;
+ bool _configSounds;
+ uint8 _configVoice;
+
+ int _curMusicTheme;
+ int _curSfxFile;
+ int16 _lastMusicCommand;
+
+ ScreenAnimator *_animator;
+ SeqPlayer *_seq;
+ Sprites *_sprites;
+ Screen_v1 *_screen;
+ Debugger *_debugger;
+
+ ScriptState *_scriptMain;
+
+ ScriptState *_npcScript;
+ ScriptData *_npcScriptData;
+
+ ScriptState *_scriptClick;
+ ScriptData *_scriptClickData;
+
+ Character *_characterList;
+ Character *_currentCharacter;
+
+ Button *_buttonList;
+ Button *_menuButtonList;
+ bool _displayMenu;
+ bool _menuRestoreScreen;
+ bool _displaySubMenu;
+ bool _cancelSubMenu;
+ uint8 _toplevelMenu;
+ int _savegameOffset;
+ int _gameToLoad;
+ char _savegameName[31];
+ const char *_specialSavegameString;
+ Common::KeyState _keyPressed;
+
+ struct KyragemState {
+ uint16 nextOperation;
+ uint16 rOffset;
+ uint16 gOffset;
+ uint16 bOffset;
+ uint32 timerCount;
+ } _kyragemFadingState;
+
+ // TODO: get rid of all variables having pointers to the static resources if possible
+ // i.e. let them directly use the _staticres functions
+ void initStaticResource();
+
+ const uint8 *_seq_Forest;
+ const uint8 *_seq_KallakWriting;
+ const uint8 *_seq_KyrandiaLogo;
+ const uint8 *_seq_KallakMalcolm;
+ const uint8 *_seq_MalcolmTree;
+ const uint8 *_seq_WestwoodLogo;
+ const uint8 *_seq_Demo1;
+ const uint8 *_seq_Demo2;
+ const uint8 *_seq_Demo3;
+ const uint8 *_seq_Demo4;
+ const uint8 *_seq_Reunion;
+
+ const char * const*_seq_WSATable;
+ const char * const*_seq_CPSTable;
+ const char * const*_seq_COLTable;
+ const char * const*_seq_textsTable;
+
+ int _seq_WSATable_Size;
+ int _seq_CPSTable_Size;
+ int _seq_COLTable_Size;
+ int _seq_textsTable_Size;
+
+ const char * const*_itemList;
+ const char * const*_takenList;
+ const char * const*_placedList;
+ const char * const*_droppedList;
+ const char * const*_noDropList;
+ const char * const*_putDownFirst;
+ const char * const*_waitForAmulet;
+ const char * const*_blackJewel;
+ const char * const*_poisonGone;
+ const char * const*_healingTip;
+ const char * const*_thePoison;
+ const char * const*_fluteString;
+ const char * const*_wispJewelStrings;
+ const char * const*_magicJewelString;
+ const char * const*_flaskFull;
+ const char * const*_fullFlask;
+ const char * const*_veryClever;
+ const char * const*_homeString;
+ const char * const*_newGameString;
+
+ const char *_voiceTextString;
+ const char *_textSpeedString;
+ const char *_onString;
+ const char *_offString;
+ const char *_onCDString;
+
+ int _itemList_Size;
+ int _takenList_Size;
+ int _placedList_Size;
+ int _droppedList_Size;
+ int _noDropList_Size;
+ int _putDownFirst_Size;
+ int _waitForAmulet_Size;
+ int _blackJewel_Size;
+ int _poisonGone_Size;
+ int _healingTip_Size;
+ int _thePoison_Size;
+ int _fluteString_Size;
+ int _wispJewelStrings_Size;
+ int _magicJewelString_Size;
+ int _flaskFull_Size;
+ int _fullFlask_Size;
+ int _veryClever_Size;
+ int _homeString_Size;
+ int _newGameString_Size;
+
+ const char * const*_characterImageTable;
+ int _characterImageTableSize;
+
+ const char * const*_guiStrings;
+ int _guiStringsSize;
+
+ const char * const*_configStrings;
+ int _configStringsSize;
+
+ Shape *_defaultShapeTable;
+ int _defaultShapeTableSize;
+
+ const Shape *_healingShapeTable;
+ int _healingShapeTableSize;
+ const Shape *_healingShape2Table;
+ int _healingShape2TableSize;
+
+ const Shape *_posionDeathShapeTable;
+ int _posionDeathShapeTableSize;
+
+ const Shape *_fluteAnimShapeTable;
+ int _fluteAnimShapeTableSize;
+
+ const Shape *_winterScrollTable;
+ int _winterScrollTableSize;
+ const Shape *_winterScroll1Table;
+ int _winterScroll1TableSize;
+ const Shape *_winterScroll2Table;
+ int _winterScroll2TableSize;
+
+ const Shape *_drinkAnimationTable;
+ int _drinkAnimationTableSize;
+
+ const Shape *_brandonToWispTable;
+ int _brandonToWispTableSize;
+
+ const Shape *_magicAnimationTable;
+ int _magicAnimationTableSize;
+
+ const Shape *_brandonStoneTable;
+ int _brandonStoneTableSize;
+
+ Room *_roomTable;
+ int _roomTableSize;
+ const char * const*_roomFilenameTable;
+ int _roomFilenameTableSize;
+
+ const uint8 *_amuleteAnim;
+
+ const uint8 * const*_specialPalettes;
+
+ static const char *_soundFiles[];
+ static const int _soundFilesCount;
+ static const char *_soundFilesTowns[];
+ static const int _soundFilesTownsCount;
+
+ static const int8 _charXPosTable[];
+ static const int8 _charYPosTable[];
+
+ // positions of the inventory
+ static const uint16 _itemPosX[];
+ static const uint8 _itemPosY[];
+
+ void setupButtonData();
+ Button *_buttonData;
+ Button **_buttonDataListPtr;
+ static Button _menuButtonData[];
+ static Button _scrollUpButton;
+ static Button _scrollDownButton;
+
+ bool _haveScrollButtons;
+
+ void setupMenu();
+ Menu *_menu;
+
+ static const uint8 _magicMouseItemStartFrame[];
+ static const uint8 _magicMouseItemEndFrame[];
+ static const uint8 _magicMouseItemStartFrame2[];
+ static const uint8 _magicMouseItemEndFrame2[];
+
+ static const uint16 _amuletX[];
+ static const uint16 _amuletY[];
+ static const uint16 _amuletX2[];
+ static const uint16 _amuletY2[];
protected:
- typedef OpcodeImpl<KyraEngine_v1> OpcodeV1;
void setupOpcodeTable();
// Opcodes
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 6857b3ac09..317fd218b2 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -29,29 +29,64 @@
#include "kyra/resource.h"
#include "kyra/wsamovie.h"
#include "kyra/sound.h"
+#include "kyra/script.h"
+#include "kyra/text.h"
+#include "kyra/timer.h"
#include "common/system.h"
namespace Kyra {
KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags) {
- memset(_gameShapes, 0, sizeof(_gameShapes));
+ memset(_defaultShapeTable, 0, sizeof(_defaultShapeTable));
_mouseSHPBuf = 0;
+
+ _gamePlayBuffer = 0;
+ _cCodeBuffer = _optionsBuffer = _chapterBuffer = 0;
+
+ _overwriteSceneFacing = false;
+ _mainCharX = _mainCharY = -1;
+ _drawNoShapeFlag = false;
+ _charPalEntry = 0;
+ _itemInHand = -1;
+ _unkSceneScreenFlag1 = false;
+ _noScriptEnter = true;
+ _currentChapter = 0;
+ _newChapterFile = 1;
+ _handItemSet = -1;
+ _lastProcessedSceneScript = 0;
+ _specialSceneScriptRunFlag = false;
+ memset(_animObjects, 0, sizeof(_animObjects));
+ _unkHandleSceneChangeFlag = false;
+ _pathfinderFlag = 0;
+
+ memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
}
KyraEngine_v2::~KyraEngine_v2() {
delete [] _mouseSHPBuf;
+ delete _screen;
+}
+
+Movie *KyraEngine_v2::createWSAMovie() {
+ return new WSAMovieV2(this);
}
int KyraEngine_v2::init() {
+ _screen = new Screen_v2(this, _system);
+ assert(_screen);
+ if (!_screen->init())
+ error("_screen->init() failed");
+
KyraEngine::init();
+
+ setupTimers();
- if (_res->getFileSize("6.FNT"))
- _screen->loadFont(Screen::FID_6_FNT, "6.FNT");
- if (_res->getFileSize("8FAT.FNT"))
- _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
- _screen->loadFont(Screen::FID_GOLDFONT_FNT, "GOLDFONT.FNT");
- _screen->setAnimBlockPtr(3500);
+ _screen->loadFont(_screen->FID_6_FNT, "6.FNT");
+ _screen->loadFont(_screen->FID_8_FNT, "8FAT.FNT");
+ _screen->loadFont(_screen->FID_GOLDFONT_FNT, "GOLDFONT.FNT");
+ _screen->loadFont(_screen->FID_BOOKFONT_FNT, "BOOKFONT.FNT");
+ _screen->setAnimBlockPtr(3504);
_screen->setScreenDim(0);
assert(_introStringsSize == 21);
@@ -66,11 +101,11 @@ int KyraEngine_v2::init() {
assert(_mouseSHPBuf);
for (int i = 0; i < 2; i++) {
- _gameShapes[i] = _screen->getPtrToShape(_mouseSHPBuf, i);
- assert(_gameShapes[i]);
+ _defaultShapeTable[i] = _screen->getPtrToShape(_mouseSHPBuf, i);
+ assert(_defaultShapeTable[i]);
}
- _screen->setMouseCursor(0, 0, _gameShapes[0]);
+ _screen->setMouseCursor(0, 0, _defaultShapeTable[0]);
return 0;
}
@@ -95,7 +130,7 @@ int KyraEngine_v2::go() {
_res->unloadPakFile("OUTFARM.PAK");
_res->unloadPakFile("FLYTRAP.PAK");
- seq_playSequences(kSequenceVirgin, kSequenceWestwood);
+ //seq_playSequences(kSequenceVirgin, kSequenceWestwood);
mainMenu();
return 0;
@@ -110,6 +145,11 @@ void KyraEngine_v2::mainMenu() {
switch (gui_handleMainMenu()) {
case 0:
+ _screen->showMouse();
+ startup();
+ runLoop();
+ cleanup();
+ running = false;
break;
case 1:
seq_playSequences(kSequenceOverview, kSequenceZanFaun);
@@ -123,7 +163,1130 @@ void KyraEngine_v2::mainMenu() {
break;
}
_screen->hideMouse();
- }
+ }
+}
+
+void KyraEngine_v2::startup() {
+ _screen->_curPage = 0;
+ delete [] _mouseSHPBuf;
+ _mouseSHPBuf = 0;
+
+ memset(_defaultShapeTable, 0, sizeof(_defaultShapeTable));
+ memset(_sceneShapeTable, 0, sizeof(_sceneShapeTable));
+ _gamePlayBuffer = new uint8[46080];
+ _unkBuf500Bytes = new uint8[500];
+
+ loadMouseShapes();
+ loadItemShapes();
+
+ _screen->setMouseCursor(0, 0, getShapePtr(0));
+
+ _screenBuffer = new uint8[64000];
+
+ loadCCodeBuffer("C_CODE.XXX");
+ loadOptionsBuffer("OPTIONS.XXX");
+ loadChapterBuffer(_newChapterFile);
+
+ _unkBuf200kByte = new uint8[200000];
+
+ showMessageFromCCode(265, 150, 0);
+
+ // XXX
+
+ showMessageFromCCode(0, 0, 207);
+
+ // XXX
+
+ _screen->setShapePages(5, 3);
+
+ memset(&_mainCharacter, 0, sizeof(_mainCharacter));
+ _mainCharacter.height = 0x30;
+ _mainCharacter.facing = 4;
+ _mainCharacter.animFrame = 0x12;
+ memset(_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
+
+ memset(_sceneAnims, 0, sizeof(_sceneAnims));
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
+ _sceneAnimMovie[i] = new WSAMovieV2(this);
+ memset(_wsaSlots, 0, sizeof(_wsaSlots));
+ for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
+ _wsaSlots[i] = new WSAMovieV2(this);
+
+ _maskPage = 0;//_screen->getPagePtr(5);
+ _screen->_curPage = 0;
+
+ _objectList = new Object[72];
+ memset(_objectList, 0, sizeof(Object)*72);
+ _shapeDescTable = new ShapeDesc[55];
+ memset(_shapeDescTable, 0, sizeof(ShapeDesc)*55);
+
+ for (int i = 9; i <= 32; ++i) {
+ _shapeDescTable[i-9].unk5 = 30;
+ _shapeDescTable[i-9].unk7 = 55;
+ _shapeDescTable[i-9].xAdd = -15;
+ _shapeDescTable[i-9].yAdd = -50;
+ }
+
+ for (int i = 19; i <= 24; ++i) {
+ _shapeDescTable[i-9].unk7 = 53;
+ _shapeDescTable[i-9].yAdd = -51;
+ }
+
+ _gfxBackUpRect = new uint8[_screen->getRectSize(32, 32)];
+ _itemList = new Item[30];
+ resetItemList();
+ //loadButtonShapes();
+ _loadedZTable = 1;
+ loadZShapes(_loadedZTable);
+ loadInventoryShapes();
+
+ _res->loadFileToBuf("PALETTE.COL", _screen->_currentPalette, 0x300);
+ _screen->loadBitmap("_PLAYFLD.CPS", 3, 3, 0);
+ _screen->copyPage(3, 0);
+ _screen->showMouse();
+ _screen->hideMouse();
+
+ clearAnimObjects();
+
+ // XXX
+
+ _sceneList = new SceneDesc[86];
+ runStartScript(1, 0);
+ loadNPCScript();
+
+ // XXX
+
+ enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
+ _screen->showMouse();
+
+ //sub_20EE8(1);
+ //setNextIdleAnimTimer();
+ //XXX
+ _timer->setDelay(0, 5);
+}
+
+void KyraEngine_v2::runLoop() {
+ _screen->updateScreen();
+
+ _quitFlag = false;
+ while (!_quitFlag) {
+ //XXX
+ int inputFlag = checkInput(0/*dword_324C5*/);
+ update();
+ if (inputFlag == 198 || inputFlag == 199) {
+ _unk3 = _handItemSet;
+ Common::Point mouse = getMousePos();
+ handleInput(mouse.x, mouse.y);
+ }
+ //XXX
+ }
+}
+
+void KyraEngine_v2::handleInput(int x, int y) {
+ //setNextIdleAnimTimer();
+ if (_unk5) {
+ _unk5 = 0;
+ return;
+ }
+
+ if (!_screen->isMouseVisible())
+ return;
+
+ if (_unk3 == -2) {
+ //snd_playSfx(13);
+ return;
+ }
+
+ //setNextIdleAnimTimer();
+
+ if (x <= 6 || x >= 312 || y <= 6 || y >= 135) {
+ bool exitOk = false;
+ assert(_unk3 + 6 >= 0);
+ switch (_unk3 + 6) {
+ case 0:
+ if (_sceneExit1 != 0xFFFF)
+ exitOk = true;
+ break;
+
+ case 1:
+ if (_sceneExit2 != 0xFFFF)
+ exitOk = true;
+ break;
+
+ case 2:
+ if (_sceneExit3 != 0xFFFF)
+ exitOk = true;
+ break;
+
+ case 3:
+ if (_sceneExit4 != 0xFFFF)
+ exitOk = true;
+ break;
+
+ default:
+ break;
+ }
+
+ if (exitOk) {
+ inputSceneChange(x, y, 1, 1);
+ return;
+ }
+ }
+
+ if (checkCharCollision(x, y) >= 0 && _unk3 >= -1) {
+ runSceneScript2();
+ return;
+ } else {
+ //XXX
+ }
+
+ //XXX
+
+ inputSceneChange(x, y, 1, 1);
+}
+
+int KyraEngine_v2::update() {
+ refreshAnimObjectsIfNeed();
+ updateMouse();
+ updateSpecialSceneScripts();
+ _timer->update();
+ //sub_274C0();
+ //updateInvWsa();
+ //sub_1574C();
+ //XXX
+ _screen->updateScreen();
+ return 0;
+}
+
+void KyraEngine_v2::updateMouse() {
+ int shapeIndex = 0;
+ int type = 0;
+ int xOffset = 0, yOffset = 0;
+ Common::Point mouse = getMousePos();
+
+ if (mouse.y <= 145) {
+ if (mouse.x <= 6) {
+ if (_sceneExit4 != 0xFFFF) {
+ type = -3;
+ shapeIndex = 4;
+ xOffset = 1;
+ yOffset = 5;
+ } else {
+ type = -2;
+ }
+ } else if (mouse.x >= 312) {
+ if (_sceneExit2 != 0xFFFF) {
+ type = -5;
+ shapeIndex = 2;
+ xOffset = 7;
+ yOffset = 5;
+ } else {
+ type = -2;
+ }
+ } else if (mouse.y >= 135) {
+ if (_sceneExit3 != 0xFFFF) {
+ type = -4;
+ shapeIndex = 3;
+ xOffset = 5;
+ yOffset = 10;
+ } else {
+ type = -2;
+ }
+ } else if (mouse.y <= 6) {
+ if (_sceneExit1 != 0xFFFF) {
+ type = -6;
+ shapeIndex = 1;
+ xOffset = 5;
+ yOffset = 1;
+ } else {
+ type = -2;
+ }
+ }
+ }
+
+ for (int i = 0; i < _specialExitCount; ++i) {
+ if (checkSpecialSceneExit(i, mouse.x, mouse.y)) {
+ switch (_specialExitTable[20+i]) {
+ case 0:
+ type = -6;
+ shapeIndex = 1;
+ xOffset = 5;
+ yOffset = 1;
+ break;
+
+ case 2:
+ type = -5;
+ shapeIndex = 2;
+ xOffset = 7;
+ yOffset = 5;
+ break;
+
+ case 4:
+ type = -4;
+ shapeIndex = 3;
+ xOffset = 5;
+ yOffset = 7;
+ break;
+
+ case 6:
+ type = -3;
+ shapeIndex = 4;
+ xOffset = 1;
+ yOffset = 5;
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+
+ if (type == -2) {
+ shapeIndex = 5;
+ xOffset = 5;
+ yOffset = 9;
+ }
+
+ if (type != 0 && _handItemSet != type) {
+ _handItemSet = type;
+ _screen->hideMouse();
+ _screen->setMouseCursor(xOffset, yOffset, getShapePtr(shapeIndex));
+ _screen->showMouse();
+ }
+
+ if (type == 0 && _handItemSet != _itemInHand) {
+ if ((mouse.y > 145) || (mouse.x > 6 && mouse.x < 312 && mouse.y > 6 && mouse.y < 135)) {
+ _handItemSet = _itemInHand;
+ _screen->hideMouse();
+ if (_itemInHand == -1)
+ _screen->setMouseCursor(0, 0, getShapePtr(0));
+ else
+ _screen->setMouseCursor(8, 15, getShapePtr(_itemInHand+64));
+ _screen->showMouse();
+ }
+ }
+}
+
+int KyraEngine_v2::checkInput(void *p) {
+ Common::Event event;
+ int keys = 0;
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == Common::KEYCODE_RETURN)
+ keys = 199;
+ break;
+
+ case Common::EVENT_LBUTTONUP:
+ keys = 198;
+ break;
+
+ case Common::EVENT_QUIT:
+ _quitFlag = true;
+ break;
+
+ default:
+ break;
+ }
+
+ //if ( _debugger->isAttached())
+ // _debugger->onFrame();
+ }
+
+ _system->delayMillis(10);
+ return keys;
+}
+
+void KyraEngine_v2::cleanup() {
+ delete [] _gamePlayBuffer;
+ delete [] _unkBuf500Bytes;
+ delete [] _screenBuffer;
+ delete [] _unkBuf200kByte;
+
+ for (int i = 0; i < ARRAYSIZE(_defaultShapeTable); ++i)
+ delete [] _defaultShapeTable[i];
+ freeSceneShapePtrs();
+
+ delete [] _cCodeBuffer;
+ delete [] _optionsBuffer;
+ delete [] _chapterBuffer;
+
+ delete [] _objectList;
+ delete [] _shapeDescTable;
+
+ delete [] _gfxBackUpRect;
+
+ delete [] _sceneList;
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
+ delete _sceneAnimMovie[i];
+ for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
+ delete _wsaSlots[i];
+}
+
+#pragma mark - Localization
+
+void KyraEngine_v2::loadCCodeBuffer(const char *file) {
+ char tempString[13];
+ strcpy(tempString, file);
+ changeFileExtension(tempString);
+
+ delete [] _cCodeBuffer;
+ _cCodeBuffer = _res->fileData(tempString, 0);
+}
+
+void KyraEngine_v2::loadOptionsBuffer(const char *file) {
+ char tempString[13];
+ strcpy(tempString, file);
+ changeFileExtension(tempString);
+
+ delete [] _optionsBuffer;
+ _optionsBuffer = _res->fileData(tempString, 0);
+}
+
+void KyraEngine_v2::loadChapterBuffer(int chapter) {
+ char tempString[14];
+
+ static const char *chapterFilenames[] = {
+ "CH1.XXX", "CH2.XXX", "CH3.XXX", "CH4.XXX", "CH5.XXX"
+ };
+
+ assert(chapter >= 1 && chapter <= ARRAYSIZE(chapterFilenames));
+ strcpy(tempString, chapterFilenames[chapter-1]);
+ changeFileExtension(tempString);
+
+ delete [] _chapterBuffer;
+ _chapterBuffer = _res->fileData(tempString, 0);
+ _currentChapter = chapter;
+}
+
+void KyraEngine_v2::changeFileExtension(char *buffer) {
+ while (*buffer != '.') ++buffer;
+
+ ++buffer;
+ strcpy(buffer, _languageExtension[_lang]);
+}
+
+const uint8 *KyraEngine_v2::getTableEntry(const uint8 *buffer, int id) {
+ return buffer + READ_LE_UINT16(buffer + (id<<1));
+}
+
+const char *KyraEngine_v2::getTableString(int id, const uint8 *buffer, int decode) {
+ const char *string = (const char*)getTableEntry(buffer, id);
+
+ if (decode) {
+ decodeString1(string, _internStringBuf);
+ decodeString2(_internStringBuf, _internStringBuf);
+ string = _internStringBuf;
+ }
+
+ return string;
+}
+
+const char *KyraEngine_v2::getChapterString(int id) {
+ if (_currentChapter != _newChapterFile)
+ loadChapterBuffer(_newChapterFile);
+
+ return getTableString(id, _chapterBuffer, 1);
+}
+
+int KyraEngine_v2::decodeString1(const char *src, char *dst) {
+ static const uint8 decodeTable1[] = {
+ 0x20, 0x65, 0x74, 0x61, 0x69, 0x6E, 0x6F, 0x73, 0x72, 0x6C, 0x68,
+ 0x63, 0x64, 0x75, 0x70, 0x6D
+ };
+
+ static const uint8 decodeTable2[] = {
+ 0x74, 0x61, 0x73, 0x69, 0x6F, 0x20, 0x77, 0x62, 0x20, 0x72, 0x6E,
+ 0x73, 0x64, 0x61, 0x6C, 0x6D, 0x68, 0x20, 0x69, 0x65, 0x6F, 0x72,
+ 0x61, 0x73, 0x6E, 0x72, 0x74, 0x6C, 0x63, 0x20, 0x73, 0x79, 0x6E,
+ 0x73, 0x74, 0x63, 0x6C, 0x6F, 0x65, 0x72, 0x20, 0x64, 0x74, 0x67,
+ 0x65, 0x73, 0x69, 0x6F, 0x6E, 0x72, 0x20, 0x75, 0x66, 0x6D, 0x73,
+ 0x77, 0x20, 0x74, 0x65, 0x70, 0x2E, 0x69, 0x63, 0x61, 0x65, 0x20,
+ 0x6F, 0x69, 0x61, 0x64, 0x75, 0x72, 0x20, 0x6C, 0x61, 0x65, 0x69,
+ 0x79, 0x6F, 0x64, 0x65, 0x69, 0x61, 0x20, 0x6F, 0x74, 0x72, 0x75,
+ 0x65, 0x74, 0x6F, 0x61, 0x6B, 0x68, 0x6C, 0x72, 0x20, 0x65, 0x69,
+ 0x75, 0x2C, 0x2E, 0x6F, 0x61, 0x6E, 0x73, 0x72, 0x63, 0x74, 0x6C,
+ 0x61, 0x69, 0x6C, 0x65, 0x6F, 0x69, 0x72, 0x61, 0x74, 0x70, 0x65,
+ 0x61, 0x6F, 0x69, 0x70, 0x20, 0x62, 0x6D
+ };
+
+ int size = 0;
+ uint cChar = 0;
+ while ((cChar = *src++) != 0) {
+ if (cChar & 0x80) {
+ cChar &= 0x7F;
+ int index = (cChar & 0x78) >> 3;
+ *dst++ = decodeTable1[index];
+ ++size;
+ assert(cChar < sizeof(decodeTable2));
+ cChar = decodeTable2[cChar];
+ }
+
+ *dst++ = cChar;
+ ++size;
+ }
+
+ *dst++ = 0;
+ return size;
+}
+
+void KyraEngine_v2::decodeString2(const char *src, char *dst) {
+ if (!src || !dst)
+ return;
+
+ char out = 0;
+ while ((out = *src) != 0) {
+ if (*src == 0x1B) {
+ ++src;
+ out = *src + 0x7F;
+ }
+ *dst++ = out;
+ ++src;
+ }
+
+ *dst = 0;
+}
+
+#pragma mark -
+
+void KyraEngine_v2::showMessageFromCCode(int id, int16 palIndex, int) {
+ const char *string = getTableString(id, _cCodeBuffer, 1);
+ showMessage(string, palIndex);
+}
+
+void KyraEngine_v2::showMessage(const char *string, int16 palIndex) {
+ _shownMessage = string;
+ _screen->hideMouse();
+ _screen->fillRect(0, 190, 319, 199, 0xCF);
+
+ if (string) {
+ if (palIndex != -1 || _msgUnk1) {
+ palIndex *= 3;
+ memcpy(_messagePal, _screen->_currentPalette + palIndex, 3);
+ memmove(_screen->_currentPalette + 765, _screen->_currentPalette + palIndex, 3);
+ _screen->setScreenPalette(_screen->_currentPalette);
+ }
+
+ int x = _text->getCenterStringX(string, 0, 320);
+ _text->printText(string, x, 190, 255, 207, 0);
+
+ setTimer1DelaySecs(7);
+ }
+
+ _msgUnk1 = 0;
+ _screen->showMouse();
+}
+
+void KyraEngine_v2::showChapterMessage(int id, int16 palIndex) {
+ showMessage(getChapterString(id), palIndex);
+}
+
+void KyraEngine_v2::loadMouseShapes() {
+ _screen->loadBitmap("_MOUSE.CSH", 3, 3, 0);
+
+ for (int i = 0; i <= 8; ++i) {
+ _defaultShapeTable[i] = _screen->makeShapeCopy(_screen->getCPagePtr(3), i);
+ assert(_defaultShapeTable[i]);
+ }
+}
+
+void KyraEngine_v2::loadItemShapes() {
+ _screen->loadBitmap("_ITEMS.CSH", 3, 3, 0);
+
+ for (int i = 64; i <= 239; ++i) {
+ _defaultShapeTable[i] = _screen->makeShapeCopy(_screen->getCPagePtr(3), i-64);
+ assert(_defaultShapeTable[i]);
+ }
+
+ _res->loadFileToBuf("_ITEMHT.DAT", _itemHtDat, sizeof(_itemHtDat));
+ assert(_res->getFileSize("_ITEMHT.DAT") == sizeof(_itemHtDat));
+
+ _screen->_curPage = 0;
+}
+
+void KyraEngine_v2::loadZShapes(int shapes) {
+ char file[10];
+ strcpy(file, "_ZX.SHP");
+
+ _loadedZTable = shapes;
+ file[2] = '0' + shapes;
+
+ uint8 *data = _res->fileData(file, 0);
+ for (int i = 9; i <= 32; ++i) {
+ delete [] _defaultShapeTable[i];
+ _defaultShapeTable[i] = _screen->makeShapeCopy(data, i-9);
+ }
+ delete [] data;
+
+ _loadedZTable = shapes;
+}
+
+void KyraEngine_v2::loadInventoryShapes() {
+ int curPageBackUp = _screen->_curPage;
+ _screen->_curPage = 2;
+
+ _screen->loadBitmap("_PLAYALL.CPS", 3, 3, 0);
+
+ for (int i = 0; i < 10; ++i)
+ _defaultShapeTable[240+i] = _screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0);
+
+ _screen->_curPage = curPageBackUp;
+}
+
+void KyraEngine_v2::runStartScript(int script, int unk1) {
+ char filename[14];
+ strcpy(filename, "_START0X.EMC");
+ filename[7] = script + '0';
+
+ ScriptData scriptData;
+ ScriptState scriptState;
+
+ _scriptInterpreter->loadScript(filename, &scriptData, &_opcodes);
+ _scriptInterpreter->initScript(&scriptState, &scriptData);
+ scriptState.regs[6] = unk1;
+ _scriptInterpreter->startScript(&scriptState, 0);
+ while (_scriptInterpreter->validScript(&scriptState))
+ _scriptInterpreter->runScript(&scriptState);
+ _scriptInterpreter->unloadScript(&scriptData);
+}
+
+void KyraEngine_v2::loadNPCScript() {
+ char filename[12];
+ strcpy(filename, "_NPC.EMC");
+
+ switch (_lang) {
+ case 0:
+ filename[5] = 'E';
+ break;
+
+ case 1:
+ filename[5] = 'F';
+ break;
+
+ case 2:
+ filename[5] = 'G';
+ break;
+
+ default:
+ break;
+ };
+
+ _scriptInterpreter->loadScript(filename, &_npcScriptData, &_opcodes);
+}
+
+void KyraEngine_v2::resetScaleTable() {
+ for (int i = 0; i < ARRAYSIZE(_scaleTable); ++i)
+ _scaleTable[i] = 0x100;
+}
+
+void KyraEngine_v2::setScaleTableItem(int item, int data) {
+ if (item >= 1 || item <= 15)
+ _scaleTable[item-1] = (data << 8) / 100;
+}
+
+int KyraEngine_v2::getScale(int x, int y) {
+ return _scaleTable[_screen->getLayer(x, y) - 1];
+}
+
+void KyraEngine_v2::setDrawLayerTableEntry(int entry, int data) {
+ if (entry >= 1 || entry <= 15)
+ _drawLayerTable[entry-1] = data;
+}
+
+int KyraEngine_v2::getDrawLayer(int x, int y) {
+ int layer = _screen->getLayer(x, y);
+ layer = _drawLayerTable[layer-1];
+ if (layer < 0)
+ layer = 0;
+ else if (layer >= 7)
+ layer = 6;
+ return layer;
+}
+
+void KyraEngine_v2::restorePage3() {
+ _screen->copyBlockToPage(2, 0, 0, 320, 144, _gamePlayBuffer);
+}
+
+void KyraEngine_v2::updateCharPal(int unk1) {
+ static bool unkVar1 = false;
+
+ if (!_useCharPal)
+ return;
+
+ int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1);
+ int palEntry = _charPalTable[layer];
+
+ if (palEntry != _charPalEntry && unk1) {
+ const uint8 *src = &_scenePal[(palEntry << 4) * 3];
+ uint8 *ptr = _screen->getPalette(0) + 336;
+ for (int i = 0; i < 48; ++i) {
+ *ptr -= (*ptr - *src) >> 1;
+ ++ptr;
+ ++src;
+ }
+ _screen->setScreenPalette(_screen->getPalette(0));
+ unkVar1 = true;
+ _charPalEntry = palEntry;
+ } else if (unkVar1 && !unk1) {
+ memcpy(_screen->getPalette(0) + 336, &_scenePal[(palEntry << 4) * 3], 48);
+ _screen->setScreenPalette(_screen->getPalette(0));
+ unkVar1 = false;
+ }
+}
+
+int KyraEngine_v2::inputSceneChange(int x, int y, int unk1, int unk2) {
+ bool refreshNPC = false;
+ uint16 curScene = _mainCharacter.sceneId;
+ _pathfinderFlag = 15;
+
+ if (!_unkHandleSceneChangeFlag) {
+ if (_unk3 == -3) {
+ if (_sceneList[curScene].exit4 != 0xFFFF) {
+ x = 4;
+ y = _sceneEnterY4;
+ _pathfinderFlag = 7;
+ }
+ } else if (_unk3 == -5) {
+ if (_sceneList[curScene].exit2 != 0xFFFF) {
+ x = 316;
+ y = _sceneEnterY2;
+ _pathfinderFlag = 7;
+ }
+ } else if (_unk3 == -6) {
+ if (_sceneList[curScene].exit1 != 0xFFFF) {
+ x = _sceneEnterX1;
+ y = _sceneEnterY1 - 2;
+ _pathfinderFlag = 14;
+ }
+ } else if (_unk3 == -4) {
+ if (_sceneList[curScene].exit3 != 0xFFFF) {
+ x = _sceneEnterX3;
+ y = 147;
+ _pathfinderFlag = 11;
+ }
+ }
+ }
+
+ if (_pathfinderFlag) {
+ if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
+ //XXX
+ _pathfinderFlag = 0;
+ return 0;
+ } else if (_itemInHand == 72) {
+ //XXX
+ _pathfinderFlag = 0;
+ return 0;
+ } else if (findItem(curScene, 72) >= 0 && _unk3 <= -3) {
+ //XXX
+ _pathfinderFlag = 0;
+ return 0;
+ } else if (0/*XXX*/) {
+ //XXX
+ _pathfinderFlag = 0;
+ return 0;
+ }
+ }
+
+ if (ABS(_mainCharacter.x1 - x) < 4 || ABS(_mainCharacter.y1 - y) < 2)
+ return 0;
+
+ int curX = _mainCharacter.x1 & ~3;
+ int curY = _mainCharacter.y1 & ~1;
+ int dstX = x & ~3;
+ int dstY = y & ~1;
+
+ int wayLength = findWay(curX, curY, dstX, dstY, _movFacingTable, 600);
+ _pathfinderFlag = 0;
+ _timer->disable(5);
+
+ if (wayLength != 0 && wayLength != 0x7D00)
+ refreshNPC = (trySceneChange(_movFacingTable, unk1, unk2) != 0);
+
+ //XXX
+
+ if (refreshNPC)
+ enterNewSceneUnk2(0);
+
+ _pathfinderFlag = 0;
+ return refreshNPC;
+}
+
+bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
+ if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
+ _specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
+ return 0;
+ return 1;
+}
+
+void KyraEngine_v2::moveCharacter(int facing, int x, int y) {
+ _mainCharacter.facing = facing;
+ x &= ~3;
+ y &= ~1;
+
+ _screen->hideMouse();
+ switch (facing) {
+ case 0:
+ while (y < _mainCharacter.y1)
+ updateCharPosWithUpdate();
+ break;
+
+ case 2:
+ while (_mainCharacter.x1 < x)
+ updateCharPosWithUpdate();
+ break;
+
+ case 4:
+ while (y > _mainCharacter.y1)
+ updateCharPosWithUpdate();
+ break;
+
+ case 6:
+ while (_mainCharacter.x1 > x)
+ updateCharPosWithUpdate();
+ break;
+
+ default:
+ break;
+ }
+
+ _screen->showMouse();
+}
+
+int KyraEngine_v2::updateCharPos(int *table) {
+ static uint32 nextUpdate = 0;
+ static const int updateX[] = { 0, 4, 4, 4, 0, -4, -4, -4 };
+ static const int updateY[] = { -2, -2, 0, 2, 2, 2, 0, -2 };
+
+ if (_system->getMillis() < nextUpdate)
+ return 0;
+
+ int facing = _mainCharacter.facing;
+ _mainCharacter.x1 += updateX[facing];
+ _mainCharacter.y1 += updateY[facing];
+ updateCharAnimFrame(0, table);
+ nextUpdate = _system->getMillis() + _timer->getDelay(0) * _tickLength;
+ return 1;
+}
+
+void KyraEngine_v2::updateCharPosWithUpdate() {
+ updateCharPos(0);
+ update();
+}
+
+void KyraEngine_v2::updateCharAnimFrame(int charId, int *table) {
+ static int unkTable1[] = { 0, 0 };
+ static const int unkTable2[] = { 17, 0 };
+ static const int unkTable3[] = { 10, 0 };
+ static const int unkTable4[] = { 24, 0 };
+ static const int unkTable5[] = { 19, 0 };
+ static const int unkTable6[] = { 21, 0 };
+ static const int unkTable7[] = { 31, 0 };
+ static const int unkTable8[] = { 26, 0 };
+
+ Character *character = &_mainCharacter;
+ ++character->animFrame;
+ int facing = character->facing;
+
+ if (table) {
+ if (table[0] != table[-1] && table[-1] == table[1]) {
+ facing = getOppositeFacingDirection(table[-1]);
+ table[0] = table[-1];
+ }
+ }
+
+ if (!facing) {
+ ++unkTable1[charId];
+ } else if (facing == 4) {
+ ++unkTable1[charId+1];
+ } else if (facing == 7 || facing == 1 || facing == 5 || facing == 3) {
+ if (facing == 7 || facing == 1) {
+ if (unkTable1[charId] > 2)
+ facing = 0;
+ } else {
+ if (unkTable1[charId+1] > 2)
+ facing = 4;
+ }
+
+ unkTable1[charId] = 0;
+ unkTable1[charId+1] = 0;
+ }
+
+ if (facing == 0) {
+ if (character->animFrame < unkTable8[charId])
+ character->animFrame = unkTable8[charId];
+
+ if (character->animFrame > unkTable7[charId])
+ character->animFrame = unkTable8[charId];
+ } else if (facing == 4) {
+ if (character->animFrame < unkTable5[charId])
+ character->animFrame = unkTable5[charId];
+
+ if (character->animFrame > unkTable4[charId])
+ character->animFrame = unkTable5[charId];
+ } else {
+ if (character->animFrame > unkTable5[charId])
+ character->animFrame = unkTable6[charId];
+
+ if (character->animFrame == unkTable2[charId])
+ character->animFrame = unkTable3[charId];
+
+ if (character->animFrame > unkTable2[charId])
+ character->animFrame = unkTable3[charId] + 2;
+ }
+
+ updateCharacterAnim(charId);
+}
+
+int KyraEngine_v2::checkCharCollision(int x, int y) {
+ int scale1 = 0, scale2 = 0, scale3 = 0;
+ int x1 = 0, x2 = 0, y1 = 0, y2 = 0;
+ scale1 = getScale(_mainCharacter.x1, _mainCharacter.y1);
+ scale2 = (scale1 * 24) >> 8;
+ scale3 = (scale1 * 48) >> 8;
+
+ x1 = _mainCharacter.x1 - (scale2 >> 1);
+ x2 = _mainCharacter.x1 + (scale2 >> 1);
+ y1 = _mainCharacter.y1 - scale3;
+ y2 = _mainCharacter.y1;
+
+ if (x >= x1 && x <= x2 && y >= y1 && y <= y2)
+ return 0;
+
+ return -1;
+}
+
+#pragma mark -
+
+typedef Functor1Mem<ScriptState*, int, KyraEngine_v2> OpcodeV2;
+#define Opcode(x) OpcodeV2(this, &KyraEngine_v2::x)
+#define OpcodeUnImpl() OpcodeV2(this, 0)
+void KyraEngine_v2::setupOpcodeTable() {
+ static const OpcodeV2 opcodeTable[] = {
+ // 0x00
+ Opcode(o2_setCharacterFacingRefresh),
+ OpcodeUnImpl(),
+ Opcode(o2_defineObject),
+ Opcode(o2_refreshCharacter),
+ // 0x04
+ Opcode(o2_getCharacterX),
+ Opcode(o2_getCharacterY),
+ Opcode(o2_getCharacterFacing),
+ OpcodeUnImpl(),
+ // 0x08
+ Opcode(o2_setSceneComment),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x0c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x10
+ OpcodeUnImpl(),
+ Opcode(o2_showChapterMessage),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x14
+ Opcode(o2_wsaClose),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_displayWsaFrame),
+ // 0x18
+ Opcode(o2_displayWsaSequentialFrames),
+ Opcode(o2_wsaOpen),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x1c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x20
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_defineItem),
+ // 0x24
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_queryGameFlag),
+ // 0x28
+ Opcode(o2_resetGameFlag),
+ Opcode(o2_setGameFlag),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x2c
+ OpcodeUnImpl(),
+ Opcode(o2_hideMouse),
+ Opcode(o2_addSpecialExit),
+ OpcodeUnImpl(),
+ // 0x30
+ Opcode(o2_showMouse),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x34
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x38
+ Opcode(o2_dummy),
+ OpcodeUnImpl(),
+ Opcode(o2_setScaleTableItem),
+ Opcode(o2_setDrawLayerTableItem),
+ // 0x3c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_drawSceneShapeOnPage),
+ // 0x40
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_dummy),
+ OpcodeUnImpl(),
+ // 0x44
+ OpcodeUnImpl(),
+ Opcode(o2_restoreBackBuffer),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x48
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x4c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_dummy),
+ Opcode(o2_dummy),
+ // 0x50
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x54
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x58
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x5c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x60
+ Opcode(o2_getRand),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x64
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x68
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x6c
+ Opcode(o2_encodeShape),
+ Opcode(o2_defineRoomEntrance),
+ OpcodeUnImpl(),
+ Opcode(o2_setSpecialSceneScriptRunTime),
+ // 0x70
+ Opcode(o2_defineSceneAnim),
+ Opcode(o2_updateSceneAnim),
+ Opcode(o2_updateSceneAnim),
+ OpcodeUnImpl(),
+ // 0x74
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x78
+ OpcodeUnImpl(),
+ Opcode(o2_defineRoom),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x7c
+ OpcodeUnImpl(),
+ Opcode(o2_dummy),
+ Opcode(o2_dummy),
+ OpcodeUnImpl(),
+ // 0x80
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x84
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x88
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x8c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_setSpecialSceneScriptState),
+ // 0x90
+ Opcode(o2_clearSpecialSceneScriptState),
+ Opcode(o2_querySpecialSceneScriptState),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x94
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_wsaClose),
+ OpcodeUnImpl(),
+ // 0x98
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0x9c
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0xa0
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0xa4
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0xa8
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ // 0xac
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2_dummy),
+ Opcode(o2_dummy),
+ };
+
+ for (int i = 0; i < ARRAYSIZE(opcodeTable); ++i)
+ _opcodes.push_back(&opcodeTable[i]);
}
} // end of namespace Kyra
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index a002baec19..c87eeb66d4 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -26,6 +26,10 @@
#ifndef KYRA_KYRA_V2_H
#define KYRA_KYRA_V2_H
+#include "kyra/kyra.h"
+#include "kyra/script.h"
+#include "kyra/screen_v2.h"
+
namespace Kyra {
enum kSequences {
@@ -82,12 +86,25 @@ class KyraEngine_v2 : public KyraEngine {
public:
KyraEngine_v2(OSystem *system, const GameFlags &flags);
~KyraEngine_v2();
+
+ virtual Screen *screen() { return _screen; }
+ Screen_v2 *screen_v2() { return _screen; }
+
+ Movie *createWSAMovie();
+protected:
+ // Main menu code, also used for Kyra 3
+ static const char *_mainMenuStrings[];
- int go();
-
-private:
- void setupOpcodeTable() {}
+ virtual void gui_initMainMenu() {}
+ int gui_handleMainMenu();
+ virtual void gui_updateMainMenuAnimation();
+ void gui_drawMainMenu(const char * const *strings, int select);
+ void gui_drawMainBox(int x, int y, int w, int h, int fill);
+ bool gui_mainMenuGetInput();
+
+ void gui_printString(const char *string, int x, int y, int col1, int col2, int flags, ...);
+ // intro
void seq_playSequences(int startSeq, int endSeq = -1);
int seq_introWestwood(int seqNum);
int seq_introTitle(int seqNum);
@@ -111,11 +128,14 @@ private:
void seq_setChatEntry(uint16 strIndex, uint16 posX, uint16 posY, int duration, uint16 unk1);
void mainMenu();
+
int init();
+ int go();
+
+ Screen_v2 *_screen;
ActiveWSA *_activeWSA;
ActiveChat *_activeChat;
- uint8 *_gameShapes[50];
uint8 *_mouseSHPBuf;
static const char *_introSoundList[];
@@ -124,6 +144,351 @@ private:
static const int _introStringsSize;
int _introStringsDuration[21];
+
+protected:
+ // game initialization
+ void startup();
+ void runLoop();
+ void cleanup();
+
+ void setupTimers();
+ void setupOpcodeTable();
+
+ void loadMouseShapes();
+ void loadItemShapes();
+
+ // run
+ int update();
+ void updateMouse();
+
+ int checkInput(void *p);
+ void handleInput(int x, int y);
+
+ int inputSceneChange(int x, int y, int unk1, int unk2);
+
+ // gfx/animation specific
+ uint8 *_gamePlayBuffer;
+ void restorePage3();
+
+ uint8 *_screenBuffer;
+ uint8 *_maskPage;
+ uint8 *_gfxBackUpRect;
+
+ uint8 *getShapePtr(int index) { return _defaultShapeTable[index]; }
+ uint8 *_defaultShapeTable[250];
+ uint8 *_sceneShapeTable[50];
+
+ WSAMovieV2 *_wsaSlots[10];
+
+ void freeSceneShapePtrs();
+
+ struct ShapeDesc {
+ uint8 unk0, unk1, unk2, unk3, unk4;
+ uint16 unk5, unk7;
+ int16 xAdd, yAdd;
+ };
+
+ ShapeDesc *_shapeDescTable;
+
+ struct SceneAnim {
+ uint16 flags;
+ int16 x, y;
+ int16 x2, y2;
+ int16 width, height;
+ uint16 unkE;
+ uint16 specialSize;
+ uint16 unk12;
+ int16 shapeIndex;
+ uint16 wsaFlag;
+ char filename[14];
+ };
+
+ SceneAnim _sceneAnims[10];
+ WSAMovieV2 *_sceneAnimMovie[10];
+ bool _specialSceneScriptState[10];
+ ScriptState _sceneSpecialScripts[10];
+ uint32 _sceneSpecialScriptsTimer[10];
+ int _lastProcessedSceneScript;
+ bool _specialSceneScriptRunFlag;
+
+ void updateSpecialSceneScripts();
+ void freeSceneAnims();
+
+ int _loadedZTable;
+ void loadZShapes(int shapes);
+ void loadInventoryShapes();
+
+ void resetScaleTable();
+ void setScaleTableItem(int item, int data);
+ int getScale(int x, int y);
+ uint16 _scaleTable[15];
+
+ void setDrawLayerTableEntry(int entry, int data);
+ int getDrawLayer(int x, int y);
+ int _drawLayerTable[15];
+
+ // animator
+ struct AnimObj {
+ uint16 index;
+ uint16 type;
+ uint16 enabled;
+ uint16 needRefresh;
+ uint16 unk8;
+ uint16 animFlags;
+ uint16 flags;
+ int16 xPos1, yPos1;
+ uint8 *shapePtr;
+ uint16 shapeIndex1;
+ uint16 animNum;
+ uint16 shapeIndex3;
+ uint16 shapeIndex2;
+ uint16 unk1E;
+ uint8 unk20;
+ uint8 unk21;
+ uint8 unk22;
+ uint8 unk23;
+ int16 xPos2, yPos2;
+ int16 xPos3, yPos3;
+ int16 width, height;
+ int16 width2, height2;
+ AnimObj *nextObject;
+ };
+
+ AnimObj _animObjects[42];
+ void clearAnimObjects();
+
+ AnimObj *_animList;
+ bool _drawNoShapeFlag;
+ AnimObj *initAnimList(AnimObj *list, AnimObj *entry);
+ AnimObj *addToAnimListSorted(AnimObj *list, AnimObj *entry);
+ AnimObj *deleteAnimListEntry(AnimObj *list, AnimObj *entry);
+
+ void drawAnimObjects();
+ void drawSceneAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+ void drawCharacterAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+
+ void refreshAnimObjects(int force);
+ void refreshAnimObjectsIfNeed();
+
+ void updateCharacterAnim(int);
+ void updateSceneAnim(int anim, int newFrame);
+
+ // scene
+ struct SceneDesc {
+ char filename[10];
+ uint16 exit1, exit2, exit3, exit4;
+ uint8 flags;
+ uint8 sound;
+ };
+
+ SceneDesc *_sceneList;
+ const char *_sceneCommentString;
+ uint16 _sceneExit1, _sceneExit2, _sceneExit3, _sceneExit4;
+ int _sceneEnterX1, _sceneEnterY1, _sceneEnterX2, _sceneEnterY2,
+ _sceneEnterX3, _sceneEnterY3, _sceneEnterX4, _sceneEnterY4;
+ int _specialExitCount;
+ uint16 _specialExitTable[25];
+ bool checkSpecialSceneExit(int num, int x, int y);
+ uint8 _scenePal[688];
+ bool _overwriteSceneFacing;
+
+ void enterNewScene(uint16 newScene, int facing, int unk1, int unk2, int unk3);
+ void enterNewSceneUnk1(int facing, int unk1, int unk2);
+ void enterNewSceneUnk2(int unk1);
+ void unloadScene();
+
+ void loadScenePal();
+ void loadSceneMsc();
+
+ void startSceneScript(int unk1);
+ void runSceneScript2();
+ void runSceneScript4(int unk1);
+ void runSceneScript7();
+
+ void initSceneAnims(int unk1);
+ void initSceneScreen(int unk1);
+
+ int trySceneChange(int *moveTable, int unk1, int updateChar);
+ int checkSceneChange();
+
+ // pathfinder
+ int _movFacingTable[600];
+ int findWay(int curX, int curY, int dstX, int dstY, int *moveTable, int moveTableSize);
+ bool lineIsPassable(int x, int y);
+ bool directLinePassable(int x, int y, int toX, int toY);
+
+ int pathfinderUnk1(int *moveTable);
+ int pathfinderUnk2(int index, int v1, int v2);
+ int pathfinderUnk3(int tableLen, int x, int y);
+ int pathfinderUnk4(int index, int v);
+ void pathfinderUnk5(int *moveTable, int unk1, int x, int y, int moveTableSize);
+
+ int _pathfinderUnkTable1[400];
+ int _pathfinderUnkTable2[200];
+
+ // item
+ uint8 _itemHtDat[176];
+
+ struct Item {
+ uint16 id;
+ uint16 sceneId;
+ int16 x;
+ int8 y;
+ uint16 unk7;
+ };
+ Item *_itemList;
+
+ int findFreeItem();
+ int findItem(uint16 sceneId, int id);
+ void resetItemList();
+
+ int _itemInHand;
+ int _handItemSet;
+
+ // inventroy
+ static int _inventoryX[];
+ static int _inventoryY[];
+
+ // localization
+ void loadCCodeBuffer(const char *file);
+ void loadOptionsBuffer(const char *file);
+ void loadChapterBuffer(int chapter);
+ uint8 *_optionsBuffer;
+ uint8 *_cCodeBuffer;
+
+ uint8 *_chapterBuffer;
+ int _currentChapter;
+ int _newChapterFile;
+
+ const uint8 *getTableEntry(const uint8 *buffer, int id);
+ const char *getTableString(int id, const uint8 *buffer, int decode);
+ const char *getChapterString(int id);
+ int decodeString1(const char *src, char *dst);
+ void decodeString2(const char *src, char *dst);
+
+ void changeFileExtension(char *buffer);
+
+ char _internStringBuf[200];
+ static const char *_languageExtension[];
+ static const char *_scriptLangExt[];
+
+ // character
+ struct Character {
+ uint16 sceneId;
+ uint16 unk2;
+ uint8 height;
+ uint8 facing;
+ uint16 animFrame;
+ uint8 unk8;
+ uint8 unk9;
+ uint8 unkA;
+ uint16 inventory[20];
+ int16 x1, y1;
+ int16 x2, y2;
+ };
+
+ Character _mainCharacter;
+ bool _useCharPal;
+ int _charPalEntry;
+ uint8 _charPalTable[16];
+ void updateCharPal(int unk1);
+
+ void moveCharacter(int facing, int x, int y);
+ int updateCharPos(int *table);
+ void updateCharPosWithUpdate();
+ void updateCharAnimFrame(int num, int *table);
+
+ int checkCharCollision(int x, int y);
+
+ int _mainCharX, _mainCharY;
+ int _charScaleX, _charScaleY;
+
+ static int _characterFrameTable[];
+
+ // text
+ void showMessageFromCCode(int id, int16 palIndex, int);
+ void showMessage(const char *string, int16 palIndex);
+ void showChapterMessage(int id, int16 palIndex);
+
+ const char *_shownMessage;
+
+ byte _messagePal[3];
+ int _msgUnk1;
+
+ // timer
+ void timerFunc2(int);
+ void timerFunc3(int);
+ void timerFunc4(int);
+ void timerFunc5(int);
+ void timerFunc6(int);
+
+ void setTimer1DelaySecs(int secs);
+
+ // opcodes
+ int o2_setCharacterFacingRefresh(ScriptState *script);
+ int o2_defineObject(ScriptState *script);
+ int o2_refreshCharacter(ScriptState *script);
+ int o2_getCharacterX(ScriptState *script);
+ int o2_getCharacterY(ScriptState *script);
+ int o2_getCharacterFacing(ScriptState *script);
+ int o2_setSceneComment(ScriptState *script);
+ int o2_showChapterMessage(ScriptState *script);
+ int o2_wsaClose(ScriptState *script);
+ int o2_displayWsaFrame(ScriptState *script);
+ int o2_displayWsaSequentialFrames(ScriptState *script);
+ int o2_wsaOpen(ScriptState *script);
+ int o2_defineItem(ScriptState *script);
+ int o2_queryGameFlag(ScriptState *script);
+ int o2_resetGameFlag(ScriptState *script);
+ int o2_setGameFlag(ScriptState *script);
+ int o2_hideMouse(ScriptState *script);
+ int o2_addSpecialExit(ScriptState *script);
+ int o2_showMouse(ScriptState *script);
+ int o2_setScaleTableItem(ScriptState *script);
+ int o2_setDrawLayerTableItem(ScriptState *script);
+ int o2_drawSceneShapeOnPage(ScriptState *script);
+ int o2_restoreBackBuffer(ScriptState *script);
+ int o2_getRand(ScriptState *script);
+ int o2_encodeShape(ScriptState *script);
+ int o2_defineRoomEntrance(ScriptState *script);
+ int o2_setSpecialSceneScriptRunTime(ScriptState *script);
+ int o2_defineSceneAnim(ScriptState *script);
+ int o2_updateSceneAnim(ScriptState *script);
+ int o2_defineRoom(ScriptState *script);
+ int o2_setSpecialSceneScriptState(ScriptState *script);
+ int o2_clearSpecialSceneScriptState(ScriptState *script);
+ int o2_querySpecialSceneScriptState(ScriptState *script);
+ int o2_dummy(ScriptState *script);
+
+ // script
+ void runStartScript(int script, int unk1);
+ void loadNPCScript();
+
+ bool _noScriptEnter;
+
+ ScriptData _npcScriptData;
+
+ ScriptData _sceneScriptData;
+ ScriptState _sceneScriptState;
+
+ // pathfinder
+ int _pathfinderFlag;
+
+ // unk
+ struct Object {
+ char filename[13];
+ uint8 scriptId;
+ int16 x, y;
+ int8 unk12;
+ };
+ Object *_objectList;
+
+ uint8 *_unkBuf500Bytes;
+ uint8 *_unkBuf200kByte;
+ bool _unkFlag1;
+ int _unk3, _unk4, _unk5;
+ bool _unkSceneScreenFlag1;
+ bool _unkHandleSceneChangeFlag;
};
} // end of namespace Kyra
diff --git a/engines/kyra/kyra_v3.cpp b/engines/kyra/kyra_v3.cpp
index eee901598e..32754ecf2f 100644
--- a/engines/kyra/kyra_v3.cpp
+++ b/engines/kyra/kyra_v3.cpp
@@ -38,7 +38,7 @@
#include "graphics/cursorman.h"
namespace Kyra {
-KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags) {
+KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags) {
_soundDigital = 0;
_musicSoundChannel = -1;
_menuAudioFile = "TITLE1.AUD";
@@ -87,10 +87,6 @@ KyraEngine_v3::~KyraEngine_v3() {
delete [] _scenesList;
}
-Movie *KyraEngine_v3::createWSAMovie() {
- return new WSAMovieV2(this);
-}
-
int KyraEngine_v3::init() {
KyraEngine::init();
@@ -294,14 +290,14 @@ void KyraEngine_v3::stopMusicTrack() {
int KyraEngine_v3::musicUpdate(int forceRestart) {
debugC(9, kDebugLevelMain, "KyraEngine::unkUpdate(%d)", forceRestart);
- static uint32 timer = 0;
+ static uint32 mTimer = 0;
static uint16 lock = 0;
- if (ABS<int>(_system->getMillis() - timer) > (int)(0x0F * _tickLength)) {
- timer = _system->getMillis();
+ if (ABS<int>(_system->getMillis() - mTimer) > (int)(0x0F * _tickLength)) {
+ mTimer = _system->getMillis();
}
- if (_system->getMillis() < timer && !forceRestart) {
+ if (_system->getMillis() < mTimer && !forceRestart) {
return 1;
}
@@ -315,7 +311,7 @@ int KyraEngine_v3::musicUpdate(int forceRestart) {
}
}
lock = 0;
- timer = _system->getMillis() + 0x0F * _tickLength;
+ mTimer = _system->getMillis() + 0x0F * _tickLength;
}
return 1;
@@ -324,7 +320,7 @@ int KyraEngine_v3::musicUpdate(int forceRestart) {
#pragma mark -
void KyraEngine_v3::gui_initMainMenu() {
- KyraEngine::gui_initMainMenu();
+ KyraEngine_v2::gui_initMainMenu();
_mainMenuFrame = 29;
_mainMenuFrameAdd = 1;
}
diff --git a/engines/kyra/kyra_v3.h b/engines/kyra/kyra_v3.h
index eda382d89a..f9b81b5126 100644
--- a/engines/kyra/kyra_v3.h
+++ b/engines/kyra/kyra_v3.h
@@ -26,20 +26,17 @@
#ifndef KYRA_KYRA_V3_H
#define KYRA_KYRA_V3_H
-#include "kyra/kyra.h"
+#include "kyra/kyra_v2.h"
namespace Kyra {
-// maybe subclass KyraEngine_v2 later
-class WSAMovieV2;
+class SoundDigital;
-class KyraEngine_v3 : public KyraEngine {
+class KyraEngine_v3 : public KyraEngine_v2 {
public:
KyraEngine_v3(OSystem *system, const GameFlags &flags);
~KyraEngine_v3();
-
- Movie *createWSAMovie();
-
+
SoundDigital *soundDigital() { return _soundDigital; }
int go();
diff --git a/engines/kyra/module.mk b/engines/kyra/module.mk
index 8303028b27..0517c393a1 100644
--- a/engines/kyra/module.mk
+++ b/engines/kyra/module.mk
@@ -1,20 +1,28 @@
MODULE := engines/kyra
MODULE_OBJS := \
- animator.o \
+ animator_v1.o \
+ animator_v2.o \
debugger.o \
detection.o \
- gui.o \
- items.o \
+ gui_v1.o \
+ gui_v2.o \
+ items_v1.o \
+ items_v2.o \
kyra.o \
kyra_v1.o \
kyra_v2.o \
kyra_v3.o \
resource.o \
- saveload.o \
+ saveload_v1.o \
scene.o \
+ scene_v1.o \
+ scene_v2.o \
screen.o \
+ screen_v1.o \
+ screen_v2.o \
script_v1.o \
+ script_v2.o \
script.o \
seqplayer.o \
sequences_v1.o \
@@ -23,10 +31,14 @@ MODULE_OBJS := \
sound_digital.o \
sound_towns.o \
sound.o \
+ sound_v1.o \
sprites.o \
staticres.o \
text.o \
+ text_v1.o \
timer.o \
+ timer_v1.o \
+ timer_v2.o \
vqa.o \
wsamovie.o
diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp
index 2425444be1..cb484b6183 100644
--- a/engines/kyra/resource.cpp
+++ b/engines/kyra/resource.cpp
@@ -42,11 +42,11 @@
namespace Kyra {
namespace {
-struct ResFilenameEqual : public Common::BinaryFunction<ResourceFile*, uint, bool> {
+struct ResFilenameEqual : public Common::UnaryFunction<ResourceFile*, bool> {
uint _filename;
ResFilenameEqual(uint file) : _filename(file) {}
- bool operator()(ResourceFile *f) {
+ bool operator()(const ResourceFile *f) {
return f->filename() == _filename;
}
};
@@ -220,8 +220,11 @@ uint8 *Resource::fileData(const char *file, uint32 *size) const {
bool Resource::getFileHandle(const char *file, uint32 *size, Common::File &filehandle) {
filehandle.close();
- if (filehandle.open(file))
+ if (filehandle.open(file)) {
+ if (size)
+ *size = filehandle.size();
return true;
+ }
uint fileHash = Common::hashit_lower(file);
for (ResIterator start = _pakfiles.begin() ;start != _pakfiles.end(); ++start) {
@@ -229,12 +232,14 @@ bool Resource::getFileHandle(const char *file, uint32 *size, Common::File &fileh
continue;
if ((*start)->getFileHandle(fileHash, filehandle)) {
-
- *size = (*start)->getFileSize(fileHash);
+ uint32 tSize = (*start)->getFileSize(fileHash);
- if (!(*size))
+ if (!tSize)
continue;
+ if (size)
+ *size = tSize;
+
return true;
}
}
diff --git a/engines/kyra/resource.h b/engines/kyra/resource.h
index 19855ed9c9..139a7fa72c 100644
--- a/engines/kyra/resource.h
+++ b/engines/kyra/resource.h
@@ -122,9 +122,8 @@ public:
uint32 getFileSize(const char *file) const;
uint8* fileData(const char *file, uint32 *size) const;
- // it gives back a file handle (used for the speech player)
- // it could be that the needed file is embedded in the returned
- // handle
+ // gives back a file handle
+ // it is possible that the needed file is embedded in the returned handle
bool getFileHandle(const char *file, uint32 *size, Common::File &filehandle);
bool loadFileToBuf(const char *file, void *buf, uint32 maxSize);
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload_v1.cpp
index 95693684a1..c2ceee1d3b 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload_v1.cpp
@@ -28,13 +28,14 @@
#include "common/savefile.h"
#include "common/system.h"
-#include "kyra/kyra.h"
-#include "kyra/animator.h"
+#include "kyra/kyra_v1.h"
+#include "kyra/animator_v1.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
+#include "kyra/timer.h"
-#define CURRENT_VERSION 7
+#define CURRENT_VERSION 8
// TODO: our current savefiles still use the old
// flag system to check the version, we should
@@ -44,7 +45,7 @@
#define GF_FMTOWNS (1 << 2)
namespace Kyra {
-void KyraEngine::loadGame(const char *fileName) {
+void KyraEngine_v1::loadGame(const char *fileName) {
debugC(9, kDebugLevelMain, "loadGame('%s')", fileName);
Common::InSaveFile *in;
@@ -147,14 +148,7 @@ void KyraEngine::loadGame(const char *fileName) {
_poisonDeathCounter = in->readByte();
_animator->_brandonDrawFrame = in->readUint16BE();
- for (int i = 0; i < 32; i++) {
- _timers[i].active = in->readByte();
- _timers[i].countdown = in->readSint32BE();
- _timers[i].nextRun = in->readUint32BE();
- if (_timers[i].nextRun != 0)
- _timers[i].nextRun += _system->getMillis();
- }
- _timerNextRun = 0;
+ _timer->loadDataFromFile(in, version);
memset(_flagsTable, 0, sizeof(_flagsTable));
uint32 flagsSize = in->readUint32BE();
@@ -206,7 +200,7 @@ void KyraEngine::loadGame(const char *fileName) {
if (version >= 7) {
_curSfxFile = in->readByte();
- // In the first version there this entry was introduced,
+ // In the first version when this entry was introduced,
// it wasn't made sure that _curSfxFile was initialized
// so if it's out of bounds we just set it to 0.
if (_curSfxFile >= _soundFilesTownsCount || _curSfxFile < 0)
@@ -266,7 +260,7 @@ void KyraEngine::loadGame(const char *fileName) {
delete in;
}
-void KyraEngine::saveGame(const char *fileName, const char *saveName) {
+void KyraEngine_v1::saveGame(const char *fileName, const char *saveName) {
debugC(9, kDebugLevelMain, "saveGame('%s', '%s')", fileName, saveName);
Common::OutSaveFile *out;
if (_quitFlag) return;
@@ -323,14 +317,7 @@ void KyraEngine::saveGame(const char *fileName, const char *saveName) {
out->writeByte(_poisonDeathCounter);
out->writeUint16BE(_animator->_brandonDrawFrame);
- for (int i = 0; i < 32; i++) {
- out->writeByte(_timers[i].active);
- out->writeSint32BE(_timers[i].countdown);
- if (_system->getMillis() >= _timers[i].nextRun)
- out->writeUint32BE(0);
- else
- out->writeUint32BE(_timers[i].nextRun - _system->getMillis());
- }
+ _timer->saveDataToFile(out);
out->writeUint32BE(sizeof(_flagsTable));
out->write(_flagsTable, sizeof(_flagsTable));
diff --git a/engines/kyra/scene.cpp b/engines/kyra/scene.cpp
index a92fd9ce7c..bf85ab1474 100644
--- a/engines/kyra/scene.cpp
+++ b/engines/kyra/scene.cpp
@@ -11,7 +11,7 @@
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
@@ -24,1168 +24,10 @@
*/
#include "kyra/kyra.h"
-#include "kyra/seqplayer.h"
#include "kyra/screen.h"
-#include "kyra/resource.h"
-#include "kyra/sound.h"
-#include "kyra/sprites.h"
-#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
-#include "kyra/text.h"
-#include "kyra/script.h"
-
-#include "common/system.h"
-#include "common/savefile.h"
namespace Kyra {
-void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
- int unkVar1 = 1;
- _screen->hideMouse();
- _handleInput = false;
- _abortWalkFlag = false;
- _abortWalkFlag2 = false;
-
- if (_flags.platform == Common::kPlatformFMTowns) {
- int newSfxFile = -1;
- if (_currentCharacter->sceneId == 7 && sceneId == 24)
- newSfxFile = 2;
- else if (_currentCharacter->sceneId == 25 && sceneId == 109)
- newSfxFile = 3;
- else if (_currentCharacter->sceneId == 120 && sceneId == 37)
- newSfxFile = 4;
- else if (_currentCharacter->sceneId == 52 && sceneId == 199)
- newSfxFile = 5;
- else if (_currentCharacter->sceneId == 37 && sceneId == 120)
- newSfxFile = 3;
- else if (_currentCharacter->sceneId == 109 && sceneId == 25)
- newSfxFile = 2;
- else if (_currentCharacter->sceneId == 24 && sceneId == 7)
- newSfxFile = 1;
-
- if (newSfxFile != -1) {
- _curSfxFile = newSfxFile;
- _sound->loadSoundFile(_curSfxFile);
- }
- }
-
- switch (_currentCharacter->sceneId) {
- case 1:
- if (sceneId == 0) {
- moveCharacterToPos(0, 0, _currentCharacter->x1, 84);
- unkVar1 = 0;
- }
- break;
-
- case 3:
- if (sceneId == 2) {
- moveCharacterToPos(0, 6, 155, _currentCharacter->y1);
- unkVar1 = 0;
- }
- break;
-
- case 26:
- if (sceneId == 27) {
- moveCharacterToPos(0, 6, 155, _currentCharacter->y1);
- unkVar1 = 0;
- }
- break;
-
- case 44:
- if (sceneId == 45) {
- moveCharacterToPos(0, 2, 192, _currentCharacter->y1);
- unkVar1 = 0;
- }
- break;
-
- default:
- break;
- }
-
- if (unkVar1 && unk1) {
- int xpos = _currentCharacter->x1;
- int ypos = _currentCharacter->y1;
- switch (facing) {
- case 0:
- ypos = _currentCharacter->y1 - 6;
- break;
-
- case 2:
- xpos = 336;
- break;
-
- case 4:
- ypos = 143;
- break;
-
- case 6:
- xpos = -16;
- break;
-
- default:
- break;
- }
-
- moveCharacterToPos(0, facing, xpos, ypos);
- }
-
- for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
- _movieObjects[i]->close();
-
- if (!brandonAlive) {
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptInterpreter->startScript(_scriptClick, 5);
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
- }
-
- memset(_entranceMouseCursorTracks, 0xFFFF, sizeof(uint16)*4);
- _currentCharacter->sceneId = sceneId;
-
- assert(sceneId < _roomTableSize);
- assert(_roomTable[sceneId].nameIndex < _roomFilenameTableSize);
-
- Room *currentRoom = &_roomTable[sceneId];
-
- setupSceneResource(sceneId);
-
- _currentRoom = sceneId;
-
- int tableId = _roomTable[sceneId].nameIndex;
- char fileNameBuffer[32];
- strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
- strcat(fileNameBuffer, ".DAT");
- _sprites->loadDat(fileNameBuffer, _sceneExits);
- _sprites->setupSceneAnims();
- _scriptInterpreter->unloadScript(_scriptClickData);
- loadSceneMsc();
-
- _walkBlockNorth = currentRoom->northExit;
- _walkBlockEast = currentRoom->eastExit;
- _walkBlockSouth = currentRoom->southExit;
- _walkBlockWest = currentRoom->westExit;
-
- if (_walkBlockNorth == 0xFFFF)
- _screen->blockOutRegion(0, 0, 320, (_northExitHeight & 0xFF)+3);
- if (_walkBlockEast == 0xFFFF)
- _screen->blockOutRegion(312, 0, 8, 139);
- if (_walkBlockSouth == 0xFFFF)
- _screen->blockOutRegion(0, 135, 320, 8);
- if (_walkBlockWest == 0xFFFF)
- _screen->blockOutRegion(0, 0, 8, 139);
-
- if (!brandonAlive)
- updatePlayerItemsForScene();
-
- startSceneScript(brandonAlive);
- setupSceneItems();
-
- initSceneData(facing, unk2, brandonAlive);
-
- _loopFlag2 = 0;
- _screen->showMouse();
- if (!brandonAlive)
- seq_poisonDeathNow(0);
- updateMousePointer(true);
- _changedScene = true;
-}
-
-void KyraEngine::transcendScenes(int roomIndex, int roomName) {
- debugC(9, kDebugLevelMain, "KyraEngine::transcendScenes(%d, %d)", roomIndex, roomName);
- assert(roomIndex < _roomTableSize);
-
- if (_flags.isTalkie) {
- char file[32];
- assert(roomIndex < _roomTableSize);
- int tableId = _roomTable[roomIndex].nameIndex;
- assert(tableId < _roomFilenameTableSize);
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".VRM");
- _res->unloadPakFile(file);
- }
-
- _roomTable[roomIndex].nameIndex = roomName;
- _unkScreenVar2 = 1;
- _unkScreenVar3 = 1;
- _unkScreenVar1 = 0;
- _brandonPosX = _currentCharacter->x1;
- _brandonPosY = _currentCharacter->y1;
- enterNewScene(roomIndex, _currentCharacter->facing, 0, 0, 0);
- _unkScreenVar1 = 1;
- _unkScreenVar2 = 0;
- _unkScreenVar3 = 0;
-}
-
-void KyraEngine::setSceneFile(int roomIndex, int roomName) {
- debugC(9, kDebugLevelMain, "KyraEngine::setSceneFile(%d, %d)", roomIndex, roomName);
- assert(roomIndex < _roomTableSize);
- _roomTable[roomIndex].nameIndex = roomName;
-}
-
-void KyraEngine::moveCharacterToPos(int character, int facing, int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
- Character *ch = &_characterList[character];
- ch->facing = facing;
- _screen->hideMouse();
- xpos = (int16)(xpos & 0xFFFC);
- ypos = (int16)(ypos & 0xFFFE);
- disableTimer(19);
- disableTimer(14);
- disableTimer(18);
- uint32 nextFrame = 0;
-
- switch (facing) {
- case 0:
- while (ypos < ch->y1) {
- nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
- setCharacterPositionWithUpdate(character);
- delayUntil(nextFrame, true);
- }
- break;
-
- case 2:
- while (ch->x1 < xpos) {
- nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
- setCharacterPositionWithUpdate(character);
- delayUntil(nextFrame, true);
- }
- break;
-
- case 4:
- while (ypos > ch->y1) {
- nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
- setCharacterPositionWithUpdate(character);
- delayUntil(nextFrame, true);
- }
- break;
-
- case 6:
- while (ch->x1 > xpos) {
- nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
- setCharacterPositionWithUpdate(character);
- delayUntil(nextFrame, true);
- }
- break;
-
- default:
- break;
- }
-
- enableTimer(19);
- enableTimer(14);
- enableTimer(18);
- _screen->showMouse();
-}
-
-void KyraEngine::setCharacterPositionWithUpdate(int character) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPositionWithUpdate(%d)", character);
- setCharacterPosition(character, 0);
- _sprites->updateSceneAnims();
- updateGameTimers();
- _animator->updateAllObjectShapes();
- updateTextFade();
-
- if (_currentCharacter->sceneId == 210)
- updateKyragemFading();
-}
-
-int KyraEngine::setCharacterPosition(int character, int *facingTable) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPosition(%d, %p)", character, (const void *)facingTable);
-
- if (character == 0) {
- _currentCharacter->x1 += _charXPosTable[_currentCharacter->facing];
- _currentCharacter->y1 += _charYPosTable[_currentCharacter->facing];
- setCharacterPositionHelper(0, facingTable);
- return 1;
- } else {
- _characterList[character].x1 += _charXPosTable[_characterList[character].facing];
- _characterList[character].y1 += _charYPosTable[_characterList[character].facing];
- if (_characterList[character].sceneId == _currentCharacter->sceneId)
- setCharacterPositionHelper(character, 0);
- }
- return 0;
-}
-
-void KyraEngine::setCharacterPositionHelper(int character, int *facingTable) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPositionHelper(%d, %p)", character, (const void *)facingTable);
- Character *ch = &_characterList[character];
- ++ch->currentAnimFrame;
- int facing = ch->facing;
- if (facingTable) {
- if (*facingTable != *(facingTable - 1)) {
- if (*(facingTable - 1) == *(facingTable + 1)) {
- facing = getOppositeFacingDirection(*(facingTable - 1));
- *facingTable = *(facingTable - 1);
- }
- }
- }
-
- static uint8 facingIsZero[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
- static uint8 facingIsFour[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
-
- if (facing == 0) {
- ++facingIsZero[character];
- } else {
- bool resetTables = false;
- if (facing != 7) {
- if (facing - 1 != 0) {
- if (facing != 4) {
- if (facing == 3 || facing == 5) {
- if (facingIsFour[character] > 2)
- facing = 4;
- resetTables = true;
- }
- } else {
- ++facingIsFour[character];
- }
- } else {
- if (facingIsZero[character] > 2)
- facing = 0;
- resetTables = true;
- }
- } else {
- if (facingIsZero[character] > 2)
- facing = 0;
- resetTables = true;
- }
-
- if (resetTables) {
- facingIsZero[character] = 0;
- facingIsFour[character] = 0;
- }
- }
-
- static const uint16 maxAnimationFrame[] = {
- 0x000F, 0x0031, 0x0055, 0x0000, 0x0000, 0x0000,
- 0x0008, 0x002A, 0x004E, 0x0000, 0x0000, 0x0000,
- 0x0022, 0x0046, 0x006A, 0x0000, 0x0000, 0x0000,
- 0x001D, 0x0041, 0x0065, 0x0000, 0x0000, 0x0000,
- 0x001F, 0x0043, 0x0067, 0x0000, 0x0000, 0x0000,
- 0x0028, 0x004C, 0x0070, 0x0000, 0x0000, 0x0000,
- 0x0023, 0x0047, 0x006B, 0x0000, 0x0000, 0x0000
- };
-
- if (facing == 0) {
- if (maxAnimationFrame[36+character] > ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[36+character];
- if (maxAnimationFrame[30+character] < ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[36+character];
- } else if (facing == 4) {
- if (maxAnimationFrame[18+character] > ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[18+character];
- if (maxAnimationFrame[12+character] < ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[18+character];
- } else {
- if (maxAnimationFrame[18+character] < ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[30+character];
- if (maxAnimationFrame[character] == ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[6+character];
- if (maxAnimationFrame[character] < ch->currentAnimFrame)
- ch->currentAnimFrame = maxAnimationFrame[6+character]+2;
- }
-
- if (character == 0 && (_brandonStatusBit & 0x10))
- ch->currentAnimFrame = 88;
-
- _animator->animRefreshNPC(character);
-}
-
-int KyraEngine::getOppositeFacingDirection(int dir) {
- debugC(9, kDebugLevelMain, "KyraEngine::getOppositeFacingDirection(%d)", dir);
- switch (dir) {
- case 0:
- return 2;
- case 1:
- return 1;
- case 3:
- return 7;
- case 4:
- return 6;
- case 5:
- return 5;
- case 6:
- return 4;
- case 7:
- return 3;
- default:
- break;
- }
- return 0;
-}
-
-void KyraEngine::loadSceneMsc() {
- assert(_currentCharacter->sceneId < _roomTableSize);
- int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
- assert(tableId < _roomFilenameTableSize);
- char fileNameBuffer[32];
- strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
- strcat(fileNameBuffer, ".MSC");
- _screen->fillRect(0, 0, 319, 199, 0, 5);
- _screen->loadBitmap(fileNameBuffer, 3, 5, 0);
-}
-
-void KyraEngine::startSceneScript(int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::startSceneScript(%d)", brandonAlive);
- assert(_currentCharacter->sceneId < _roomTableSize);
- int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
- assert(tableId < _roomFilenameTableSize);
- char fileNameBuffer[32];
- strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
- strcat(fileNameBuffer, ".CPS");
- _screen->clearPage(3);
- // FIXME: check this hack for amiga version
- _screen->loadBitmap(fileNameBuffer, 3, 3, (_flags.platform == Common::kPlatformAmiga ? _screen->getPalette(0) : 0));
- _sprites->loadSceneShapes();
- _exitListPtr = 0;
-
- _scaleMode = 1;
- for (int i = 0; i < 145; ++i)
- _scaleTable[i] = 256;
-
- clearNoDropRects();
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
- strcat(fileNameBuffer, ".EMC");
- _scriptInterpreter->unloadScript(_scriptClickData);
- _scriptInterpreter->loadScript(fileNameBuffer, _scriptClickData, &_opcodes);
- _scriptInterpreter->startScript(_scriptClick, 0);
- _scriptClick->regs[0] = _currentCharacter->sceneId;
- _scriptClick->regs[7] = brandonAlive;
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-}
-
-void KyraEngine::initSceneData(int facing, int unk1, int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
-
- int16 xpos2 = 0;
- int setFacing = 1;
-
- int16 xpos = 0, ypos = 0;
-
- if (_brandonPosX == -1 && _brandonPosY == -1) {
- switch (facing + 1) {
- case 0:
- xpos = ypos = -1;
- break;
-
- case 1: case 2: case 8:
- xpos = _sceneExits.southXPos;
- ypos = _sceneExits.southYPos;
- break;
-
- case 3:
- xpos = _sceneExits.westXPos;
- ypos = _sceneExits.westYPos;
- break;
-
- case 4: case 5: case 6:
- xpos = _sceneExits.northXPos;
- ypos = _sceneExits.northYPos;
- break;
-
- case 7:
- xpos = _sceneExits.eastXPos;
- ypos = _sceneExits.eastYPos;
- break;
-
- default:
- break;
- }
-
- if ((uint8)(_northExitHeight & 0xFF) + 2 >= ypos)
- ypos = (_northExitHeight & 0xFF) + 4;
- if (xpos >= 308)
- xpos = 304;
- if ((uint8)(_northExitHeight >> 8) - 2 <= ypos)
- ypos = (_northExitHeight >> 8) - 4;
- if (xpos <= 12)
- xpos = 16;
- }
-
- if (_brandonPosX > -1)
- xpos = _brandonPosX;
- if (_brandonPosY > -1)
- ypos = _brandonPosY;
-
- int16 ypos2 = 0;
- if (_brandonPosX > -1 && _brandonPosY > -1) {
- switch (_currentCharacter->sceneId) {
- case 1:
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
- facing = 4;
- xpos2 = 192;
- ypos2 = 104;
- setFacing = 0;
- unk1 = 1;
- break;
-
- case 3:
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
- facing = 2;
- xpos2 = 204;
- ypos2 = 94;
- setFacing = 0;
- unk1 = 1;
- break;
-
- case 26:
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
- facing = 2;
- xpos2 = 192;
- ypos2 = 128;
- setFacing = 0;
- unk1 = 1;
- break;
-
- case 44:
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
- facing = 6;
- xpos2 = 156;
- ypos2 = 96;
- setFacing = 0;
- unk1 = 1;
- break;
-
- case 37:
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
- facing = 2;
- xpos2 = 148;
- ypos2 = 114;
- setFacing = 0;
- unk1 = 1;
- break;
-
- default:
- break;
- }
- }
-
- _brandonPosX = _brandonPosY = -1;
-
- if (unk1 && setFacing) {
- ypos2 = ypos;
- xpos2 = xpos;
- switch (facing) {
- case 0:
- ypos = 142;
- break;
-
- case 2:
- xpos = -16;
- break;
-
- case 4:
- ypos = (uint8)(_northExitHeight & 0xFF) - 4;
- break;
-
- case 6:
- xpos = 336;
- break;
-
- default:
- break;
- }
- }
-
- xpos2 = (int16)(xpos2 & 0xFFFC);
- ypos2 = (int16)(ypos2 & 0xFFFE);
- xpos = (int16)(xpos & 0xFFFC);
- ypos = (int16)(ypos & 0xFFFE);
- _currentCharacter->facing = facing;
- _currentCharacter->x1 = xpos;
- _currentCharacter->x2 = xpos;
- _currentCharacter->y1 = ypos;
- _currentCharacter->y2 = ypos;
-
- initSceneObjectList(brandonAlive);
-
- if (unk1 && brandonAlive == 0)
- moveCharacterToPos(0, facing, xpos2, ypos2);
-
- _scriptClick->regs[4] = _itemInHand;
- _scriptClick->regs[7] = brandonAlive;
- _scriptInterpreter->startScript(_scriptClick, 3);
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-}
-
-void KyraEngine::initSceneObjectList(int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::initSceneObjectList(%d)", brandonAlive);
- for (int i = 0; i < 28; ++i)
- _animator->actors()[i].active = 0;
-
- int startAnimFrame = 0;
-
- AnimObject *curAnimState = _animator->actors();
- curAnimState->active = 1;
- curAnimState->drawY = _currentCharacter->y1;
- curAnimState->sceneAnimPtr = _shapes[_currentCharacter->currentAnimFrame];
- curAnimState->animFrameNumber = _currentCharacter->currentAnimFrame;
- startAnimFrame = _currentCharacter->currentAnimFrame-7;
- int xOffset = _defaultShapeTable[startAnimFrame].xOffset;
- int yOffset = _defaultShapeTable[startAnimFrame].yOffset;
-
- if (_scaleMode) {
- curAnimState->x1 = _currentCharacter->x1;
- curAnimState->y1 = _currentCharacter->y1;
-
- _animator->_brandonScaleX = _scaleTable[_currentCharacter->y1];
- _animator->_brandonScaleY = _scaleTable[_currentCharacter->y1];
-
- curAnimState->x1 += (_animator->_brandonScaleX * xOffset) >> 8;
- curAnimState->y1 += (_animator->_brandonScaleY * yOffset) >> 8;
- } else {
- curAnimState->x1 = _currentCharacter->x1 + xOffset;
- curAnimState->y1 = _currentCharacter->y1 + yOffset;
- }
-
- curAnimState->x2 = curAnimState->x1;
- curAnimState->y2 = curAnimState->y1;
- curAnimState->refreshFlag = 1;
- curAnimState->bkgdChangeFlag = 1;
- _animator->clearQueue();
- _animator->addObjectToQueue(curAnimState);
-
- int listAdded = 0;
- int addedObjects = 1;
-
- for (int i = 1; i < 5; ++i) {
- Character *ch = &_characterList[i];
- curAnimState = &_animator->actors()[addedObjects];
- if (ch->sceneId != _currentCharacter->sceneId) {
- curAnimState->active = 0;
- curAnimState->refreshFlag = 0;
- curAnimState->bkgdChangeFlag = 0;
- ++addedObjects;
- continue;
- }
-
- curAnimState->drawY = ch->y1;
- curAnimState->sceneAnimPtr = _shapes[ch->currentAnimFrame];
- curAnimState->animFrameNumber = ch->currentAnimFrame;
- startAnimFrame = ch->currentAnimFrame-7;
- xOffset = _defaultShapeTable[startAnimFrame].xOffset;
- yOffset = _defaultShapeTable[startAnimFrame].yOffset;
- if (_scaleMode) {
- curAnimState->x1 = ch->x1;
- curAnimState->y1 = ch->y1;
-
- _animator->_brandonScaleX = _scaleTable[ch->y1];
- _animator->_brandonScaleY = _scaleTable[ch->y1];
-
- curAnimState->x1 += (_animator->_brandonScaleX * xOffset) >> 8;
- curAnimState->y1 += (_animator->_brandonScaleY * yOffset) >> 8;
- } else {
- curAnimState->x1 = ch->x1 + xOffset;
- curAnimState->y1 = ch->y1 + yOffset;
- }
- curAnimState->x2 = curAnimState->x1;
- curAnimState->y2 = curAnimState->y1;
- curAnimState->active = 1;
- curAnimState->refreshFlag = 1;
- curAnimState->bkgdChangeFlag = 1;
-
- if (ch->facing >= 1 && ch->facing <= 3)
- curAnimState->flags |= 1;
- else if (ch->facing >= 5 && ch->facing <= 7)
- curAnimState->flags &= 0xFFFFFFFE;
-
- _animator->addObjectToQueue(curAnimState);
-
- ++addedObjects;
- ++listAdded;
- if (listAdded < 2)
- i = 5;
- }
-
- for (int i = 0; i < 11; ++i) {
- curAnimState = &_animator->sprites()[i];
-
- if (_sprites->_anims[i].play) {
- curAnimState->active = 1;
- curAnimState->refreshFlag = 1;
- curAnimState->bkgdChangeFlag = 1;
- } else {
- curAnimState->active = 0;
- curAnimState->refreshFlag = 0;
- curAnimState->bkgdChangeFlag = 0;
- }
- curAnimState->height = _sprites->_anims[i].height;
- curAnimState->height2 = _sprites->_anims[i].height2;
- curAnimState->width = _sprites->_anims[i].width + 1;
- curAnimState->width2 = _sprites->_anims[i].width2;
- curAnimState->drawY = _sprites->_anims[i].drawY;
- curAnimState->x1 = curAnimState->x2 = _sprites->_anims[i].x;
- curAnimState->y1 = curAnimState->y2 = _sprites->_anims[i].y;
- curAnimState->background = _sprites->_anims[i].background;
- curAnimState->sceneAnimPtr = _sprites->_sceneShapes[_sprites->_anims[i].sprite];
-
- curAnimState->disable = _sprites->_anims[i].disable;
-
- if (_sprites->_anims[i].unk2)
- curAnimState->flags = 0x800;
- else
- curAnimState->flags = 0;
-
- if (_sprites->_anims[i].flipX)
- curAnimState->flags |= 0x1;
-
- _animator->addObjectToQueue(curAnimState);
- }
-
- for (int i = 0; i < 12; ++i) {
- curAnimState = &_animator->items()[i];
- Room *curRoom = &_roomTable[_currentCharacter->sceneId];
- byte curItem = curRoom->itemsTable[i];
- if (curItem != 0xFF) {
- curAnimState->drawY = curRoom->itemsYPos[i];
- curAnimState->sceneAnimPtr = _shapes[216+curItem];
- curAnimState->animFrameNumber = (int16)0xFFFF;
- curAnimState->y1 = curRoom->itemsYPos[i];
- curAnimState->x1 = curRoom->itemsXPos[i];
-
- curAnimState->x1 -= (_animator->fetchAnimWidth(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY])) >> 1;
- curAnimState->y1 -= _animator->fetchAnimHeight(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY]);
-
- curAnimState->x2 = curAnimState->x1;
- curAnimState->y2 = curAnimState->y1;
-
- curAnimState->active = 1;
- curAnimState->refreshFlag = 1;
- curAnimState->bkgdChangeFlag = 1;
-
- _animator->addObjectToQueue(curAnimState);
- } else {
- curAnimState->active = 0;
- curAnimState->refreshFlag = 0;
- curAnimState->bkgdChangeFlag = 0;
- }
- }
-
- _animator->preserveAnyChangedBackgrounds();
- curAnimState = _animator->actors();
- curAnimState->bkgdChangeFlag = 1;
- curAnimState->refreshFlag = 1;
- for (int i = 1; i < 28; ++i) {
- curAnimState = &_animator->objects()[i];
- if (curAnimState->active) {
- curAnimState->bkgdChangeFlag = 1;
- curAnimState->refreshFlag = 1;
- }
- }
- _animator->restoreAllObjectBackgrounds();
- _animator->preserveAnyChangedBackgrounds();
- _animator->prepDrawAllObjects();
- initSceneScreen(brandonAlive);
- _animator->copyChangedObjectsForward(0);
-}
-
-void KyraEngine::initSceneScreen(int brandonAlive) {
- if (_flags.platform == Common::kPlatformAmiga) {
- if (_unkScreenVar1 && !queryGameFlag(0xF0)) {
- memset(_screen->getPalette(2), 0, 32*3);
- if (_currentCharacter->sceneId != 117 || !queryGameFlag(0xB3))
- _screen->setScreenPalette(_screen->getPalette(2));
- }
-
- if (_unkScreenVar2 == 1)
- _screen->shuffleScreen(8, 8, 304, 128, 2, 0, _unkScreenVar3, false);
- else
- _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
-
- if (_unkScreenVar1 && !queryGameFlag(0xA0)) {
- if (_currentCharacter->sceneId == 45 && _paletteChanged)
- memcpy(_screen->getPalette(0) + 12*3, _screen->getPalette(4) + 12*3, 2);
-
- if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245 && (_brandonStatusBit & 1))
- memcpy(_screen->getPalette(0), _screen->getPalette(0) + 320*3, 64);
-
- _screen->setScreenPalette(_screen->getPalette(0));
- }
- } else {
- if (_unkScreenVar1 && !queryGameFlag(0xA0)) {
- for (int i = 0; i < 60; ++i) {
- uint16 col = _screen->getPalette(0)[684+i];
- col += _screen->getPalette(1)[684+i] << 1;
- col >>= 2;
- _screen->getPalette(0)[684+i] = col;
- }
- _screen->setScreenPalette(_screen->getPalette(0));
- }
-
- if (_unkScreenVar2 == 1)
- _screen->shuffleScreen(8, 8, 304, 128, 2, 0, _unkScreenVar3, false);
- else
- _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
-
- if (_unkScreenVar1 && _paletteChanged) {
- if (!queryGameFlag(0xA0)) {
- memcpy(_screen->getPalette(0) + 684, _screen->getPalette(1) + 684, 60);
- _screen->setScreenPalette(_screen->getPalette(0));
- } else {
- memset(_screen->getPalette(0), 0, 768);
- }
- }
- }
-
- // really call this here?
- _screen->updateScreen();
-
- if (!_scriptInterpreter->startScript(_scriptClick, 2))
- error("Could not start script function 2 of scene script");
-
- _scriptClick->regs[7] = brandonAlive;
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-
- setTextFadeTimerCountdown(-1);
- if (_currentCharacter->sceneId == 210) {
- if (_itemInHand != -1)
- magicOutMouseItem(2, -1);
-
- _screen->hideMouse();
- for (int i = 0; i < 10; ++i) {
- if (_currentCharacter->inventoryItems[i] != 0xFF)
- magicOutMouseItem(2, i);
- }
- _screen->showMouse();
- }
-}
-
-int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) {
- debugC(9, kDebugLevelMain, "KyraEngine::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
- if (queryGameFlag(0xEF))
- unk1 = 0;
-
- int sceneId = _currentCharacter->sceneId;
- _pathfinderFlag = 0;
-
- if (xpos < 12) {
- if (_roomTable[sceneId].westExit != 0xFFFF) {
- xpos = 12;
- ypos = _sceneExits.westYPos;
- _pathfinderFlag = 7;
- }
- } else if (xpos >= 308) {
- if (_roomTable[sceneId].eastExit != 0xFFFF) {
- xpos = 307;
- ypos = _sceneExits.eastYPos;
- _pathfinderFlag = 13;
- }
- }
-
- if (ypos <= (_northExitHeight&0xFF)+2) {
- if (_roomTable[sceneId].northExit != 0xFFFF) {
- xpos = _sceneExits.northXPos;
- ypos = _northExitHeight & 0xFF;
- _pathfinderFlag = 14;
- }
- } else if (ypos >= 136) {
- if (_roomTable[sceneId].southExit != 0xFFFF) {
- xpos = _sceneExits.southXPos;
- ypos = 136;
- _pathfinderFlag = 11;
- }
- }
-
- int temp = xpos - _currentCharacter->x1;
- if (ABS(temp) < 4) {
- temp = ypos - _currentCharacter->y1;
- if (ABS(temp) < 2)
- return 0;
- }
-
- int x = (int16)(_currentCharacter->x1 & 0xFFFC);
- int y = (int16)(_currentCharacter->y1 & 0xFFFE);
- xpos = (int16)(xpos & 0xFFFC);
- ypos = (int16)(ypos & 0xFFFE);
-
- int ret = findWay(x, y, xpos, ypos, _movFacingTable, 150);
- _pathfinderFlag = 0;
-
- if (ret >= _lastFindWayRet)
- _lastFindWayRet = ret;
-
- if (ret == 0x7D00 || ret == 0)
- return 0;
-
- return processSceneChange(_movFacingTable, unk1, frameReset);
-}
-
-int KyraEngine::processSceneChange(int *table, int unk1, int frameReset) {
- debugC(9, kDebugLevelMain, "KyraEngine::processSceneChange(%p, %d, %d)", (const void *)table, unk1, frameReset);
- if (queryGameFlag(0xEF))
- unk1 = 0;
-
- int *tableStart = table;
- _sceneChangeState = 0;
- _loopFlag2 = 0;
- bool running = true;
- int returnValue = 0;
- uint32 nextFrame = 0;
- _abortWalkFlag = false;
- _mousePressFlag = false;
-
- while (running) {
- if (_abortWalkFlag) {
- *table = 8;
- _currentCharacter->currentAnimFrame = 7;
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- processInput();
- return 0;
- }
- bool forceContinue = false;
- switch (*table) {
- case 0: case 1: case 2:
- case 3: case 4: case 5:
- case 6: case 7:
- _currentCharacter->facing = getOppositeFacingDirection(*table);
- break;
-
- case 8:
- forceContinue = true;
- running = false;
- break;
-
- default:
- ++table;
- forceContinue = true;
- break;
- }
-
- returnValue = changeScene(_currentCharacter->facing);
- if (returnValue) {
- running = false;
- _abortWalkFlag = false;
- }
-
- if (unk1) {
- if (_mousePressFlag) {
- running = false;
- _sceneChangeState = 1;
- }
- }
-
- if (forceContinue || !running)
- continue;
-
- int temp = 0;
- if (table == tableStart || table[1] == 8)
- temp = setCharacterPosition(0, 0);
- else
- temp = setCharacterPosition(0, table);
-
- if (temp)
- ++table;
-
- nextFrame = getTimerDelay(5) * _tickLength + _system->getMillis();
- while (_system->getMillis() < nextFrame) {
- updateGameTimers();
-
- if (_currentCharacter->sceneId == 210) {
- updateKyragemFading();
- if (seq_playEnd() || _beadStateVar == 4 || _beadStateVar == 5) {
- *table = 8;
- running = false;
- break;
- }
- }
-
- if ((nextFrame - _system->getMillis()) >= 10)
- delay(10, true);
- }
- }
-
- if (frameReset && !(_brandonStatusBit & 2))
- _currentCharacter->currentAnimFrame = 7;
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- return returnValue;
-}
-
-int KyraEngine::changeScene(int facing) {
- debugC(9, kDebugLevelMain, "KyraEngine::changeScene(%d)", facing);
- if (queryGameFlag(0xEF)) {
- if (_currentCharacter->sceneId == 5)
- return 0;
- }
-
- int xpos = _charXPosTable[facing] + _currentCharacter->x1;
- int ypos = _charYPosTable[facing] + _currentCharacter->y1;
-
- if (xpos >= 12 && xpos <= 308) {
- if (!lineIsPassable(xpos, ypos))
- return false;
- }
-
- if (_exitListPtr) {
- int16 *ptr = _exitListPtr;
- // this loop should be only entered one time, seems to be some hack in the original
- while (true) {
- if (*ptr == -1)
- break;
-
- if (*ptr > _currentCharacter->x1 || _currentCharacter->y1 < ptr[1] || _currentCharacter->x1 > ptr[2] || _currentCharacter->y1 > ptr[3]) {
- ptr += 10;
- break;
- }
-
- _brandonPosX = ptr[6];
- _brandonPosY = ptr[7];
- uint16 sceneId = ptr[5];
- facing = ptr[4];
- int unk1 = ptr[8];
- int unk2 = ptr[9];
-
- if (sceneId == 0xFFFF) {
- switch (facing) {
- case 0:
- sceneId = _roomTable[_currentCharacter->sceneId].northExit;
- break;
-
- case 2:
- sceneId = _roomTable[_currentCharacter->sceneId].eastExit;
- break;
-
- case 4:
- sceneId = _roomTable[_currentCharacter->sceneId].southExit;
- break;
-
- case 6:
- sceneId = _roomTable[_currentCharacter->sceneId].westExit;
- break;
-
- default:
- break;
- }
- }
-
- _currentCharacter->facing = facing;
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- enterNewScene(sceneId, facing, unk1, unk2, 0);
- resetGameFlag(0xEE);
- return 1;
- }
- }
-
- int returnValue = 0;
- facing = 0;
-
- if ((_northExitHeight & 0xFF) + 2 >= ypos || (_northExitHeight & 0xFF) + 2 >= _currentCharacter->y1) {
- facing = 0;
- returnValue = 1;
- }
-
- if (xpos >= 308 || (_currentCharacter->x1 + 4) >= 308) {
- facing = 2;
- returnValue = 1;
- }
-
- if (((_northExitHeight >> 8) & 0xFF) - 2 < ypos || ((_northExitHeight >> 8) & 0xFF) - 2 < _currentCharacter->y1) {
- facing = 4;
- returnValue = 1;
- }
-
- if (xpos <= 12 || _currentCharacter->y1 <= 12) {
- facing = 6;
- returnValue = 1;
- }
-
- if (!returnValue)
- return 0;
-
- uint16 sceneId = 0xFFFF;
- switch (facing) {
- case 0:
- sceneId = _roomTable[_currentCharacter->sceneId].northExit;
- break;
-
- case 2:
- sceneId = _roomTable[_currentCharacter->sceneId].eastExit;
- break;
-
- case 4:
- sceneId = _roomTable[_currentCharacter->sceneId].southExit;
- break;
-
- default:
- sceneId = _roomTable[_currentCharacter->sceneId].westExit;
- break;
- }
-
- if (sceneId == 0xFFFF)
- return 0;
-
- enterNewScene(sceneId, facing, 1, 1, 0);
- return returnValue;
-}
-
-void KyraEngine::setCharactersInDefaultScene() {
- static const uint32 defaultSceneTable[][4] = {
- { 0xFFFF, 0x0004, 0x0003, 0xFFFF },
- { 0xFFFF, 0x0022, 0xFFFF, 0x0000 },
- { 0xFFFF, 0x001D, 0x0021, 0xFFFF },
- { 0xFFFF, 0x0000, 0x0000, 0xFFFF }
- };
-
- for (int i = 1; i < 5; ++i) {
- Character *cur = &_characterList[i];
- //cur->field_20 = 0;
-
- const uint32 *curTable = defaultSceneTable[i-1];
- cur->sceneId = curTable[0];
-
- if (cur->sceneId == _currentCharacter->sceneId)
- //++cur->field_20;
- cur->sceneId = curTable[1/*cur->field_20*/];
-
- //cur->field_23 = curTable[cur->field_20+1];
- }
-}
-
-void KyraEngine::setCharactersPositions(int character) {
- static uint16 initXPosTable[] = {
- 0x3200, 0x0024, 0x2230, 0x2F00, 0x0020, 0x002B,
- 0x00CA, 0x00F0, 0x0082, 0x00A2, 0x0042
- };
- static uint8 initYPosTable[] = {
- 0x00, 0xA2, 0x00, 0x42, 0x00,
- 0x67, 0x67, 0x60, 0x5A, 0x71,
- 0x76
- };
-
- assert(character < ARRAYSIZE(initXPosTable));
- Character *edit = &_characterList[character];
- edit->x1 = edit->x2 = initXPosTable[character];
- edit->y1 = edit->y2 = initYPosTable[character];
-}
-
-#pragma mark -
-#pragma mark - Pathfinder
-#pragma mark -
-
int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
debugC(9, kDebugLevelMain, "KyraEngine::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
x &= 0xFFFC; toX &= 0xFFFC;
@@ -1199,8 +41,8 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
int curX = x;
int curY = y;
- int lastUsedEntry = 0;
int tempValue = 0;
+ int lastUsedEntry = 0;
int *pathTable1 = new int[0x7D0];
int *pathTable2 = new int[0x7D0];
assert(pathTable1 && pathTable2);
@@ -1208,14 +50,14 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
while (true) {
int newFacing = getFacingFromPointToPoint(x, y, toX, toY);
changePosTowardsFacing(curX, curY, newFacing);
-
+
if (curX == toX && curY == toY) {
if (!lineIsPassable(curX, curY))
break;
moveTable[lastUsedEntry++] = newFacing;
break;
}
-
+
if (lineIsPassable(curX, curY)) {
if (lastUsedEntry == moveTableSize) {
delete [] pathTable1;
@@ -1233,7 +75,7 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
y = curY;
continue;
}
-
+
int temp = 0;
while (true) {
newFacing = getFacingFromPointToPoint(curX, curY, toX, toY);
@@ -1249,7 +91,7 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
if (curX != toX || curY != toY)
continue;
}
-
+
if (curX == toX && curY == toY) {
if (!lineIsPassable(curX, curY)) {
tempValue = 0;
@@ -1298,7 +140,7 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
delete [] pathTable1;
delete [] pathTable2;
moveTable[lastUsedEntry] = 8;
- return getMoveTableSize(moveTable);
+ return lastUsedEntry;
}
int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end) {
@@ -1312,10 +154,10 @@ int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int
static const int8 addPosTableY[] = { -1, 2, -1, 0, -1, -2, -1, 0, -1, 0, -1, 2, -1, 0, -1, -2 };
// debug specific
- //++unkTable[start];
- //while (_screen->getPalette(0)[unkTable[start]] != 0x0F) {
- // ++unkTable[start];
- //}
+ /*++unkTable[start];
+ while (screen()->getPalette(0)[unkTable[start]] != 0x0F) {
+ ++unkTable[start];
+ }*/
int xpos1 = x, xpos2 = x;
int ypos1 = y, ypos2 = y;
@@ -1338,11 +180,11 @@ int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int
break;
}
// debug drawing
- //if (xpos1 >= 0 && ypos1 >= 0 && xpos1 < 320 && ypos1 < 200) {
- // _screen->setPagePixel(0, xpos1, ypos1, unkTable[start]);
- // _screen->updateScreen();
- // waitTicks(5);
- //}
+ /*if (xpos1 >= 0 && ypos1 >= 0 && xpos1 < 320 && ypos1 < 200) {
+ screen()->setPagePixel(0, xpos1, ypos1, unkTable[start]);
+ screen()->updateScreen();
+ //waitTicks(5);
+ }*/
if (newFacing & 1) {
int temp = xpos1 + addPosTableX[newFacing + start * 8];
if (toX == temp) {
@@ -1363,7 +205,7 @@ int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int
if (xpos1 == xpos2 && ypos1 == ypos2)
break;
-
+
newFacing = facingTable3[start*8 + newFacing];
}
@@ -1394,7 +236,7 @@ int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
int temp = ydiff;
ydiff = xdiff;
xdiff = temp;
-
+
facingEntry <<= 1;
} else {
facingEntry <<= 1;
@@ -1413,71 +255,36 @@ int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
return facingTable[facingEntry];
}
+
+int KyraEngine::getOppositeFacingDirection(int dir) {
+ debugC(9, kDebugLevelMain, "KyraEngine::getOppositeFacingDirection(%d)", dir);
+ switch (dir) {
+ case 0:
+ return 2;
+ case 1:
+ return 1;
+ case 3:
+ return 7;
+ case 4:
+ return 6;
+ case 5:
+ return 5;
+ case 6:
+ return 4;
+ case 7:
+ return 3;
+ default:
+ break;
+ }
+ return 0;
+}
+
void KyraEngine::changePosTowardsFacing(int &x, int &y, int facing) {
debugC(9, kDebugLevelMain, "KyraEngine::changePosTowardsFacing(%d, %d, %d)", x, y, facing);
x += _addXPosTable[facing];
y += _addYPosTable[facing];
}
-bool KyraEngine::lineIsPassable(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::lineIsPassable(%d, %d)", x, y);
- if (queryGameFlag(0xEF)) {
- if (_currentCharacter->sceneId == 5)
- return true;
- }
-
- if (_pathfinderFlag & 2) {
- if (x >= 312)
- return false;
- }
-
- if (_pathfinderFlag & 4) {
- if (y >= 136)
- return false;
- }
-
- if (_pathfinderFlag & 8) {
- if (x < 8)
- return false;
- }
-
- if (_pathfinderFlag2) {
- if (x <= 8 || x >= 312)
- return true;
- if (y < (_northExitHeight & 0xFF) || y > 135)
- return true;
- }
-
- if (y > 137)
- return false;
-
- if (y < 0)
- y = 0;
-
- int ypos = 8;
- if (_scaleMode) {
- ypos = (_scaleTable[y] >> 5) + 1;
- if (8 < ypos)
- ypos = 8;
- }
-
- x -= (ypos >> 1);
-
- int xpos = x;
- int xtemp = xpos + ypos - 1;
- if (x < 0)
- xpos = 0;
-
- if (xtemp > 319)
- xtemp = 319;
-
- for (; xpos < xtemp; ++xpos) {
- if (!_screen->getShapeFlag1(xpos, y))
- return false;
- }
- return true;
-}
-
int KyraEngine::getMoveTableSize(int *moveTable) {
debugC(9, kDebugLevelMain, "KyraEngine::getMoveTableSize(%p)", (const void *)moveTable);
int retValue = 0;
@@ -1573,52 +380,4 @@ int KyraEngine::getMoveTableSize(int *moveTable) {
return retValue;
}
-void KyraEngine::setupSceneResource(int sceneId) {
- debugC(9, kDebugLevelMain, "KyraEngine::setupSceneResource(%d)", sceneId);
- if (!_flags.isTalkie)
- return;
-
- if (_currentRoom != 0xFFFF) {
- assert(_currentRoom < _roomTableSize);
- int tableId = _roomTable[_currentRoom].nameIndex;
- assert(tableId < _roomFilenameTableSize);
-
- // unload our old room
- char file[64];
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".VRM");
- _res->unloadPakFile(file);
-
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".PAK");
- _res->unloadPakFile(file);
-
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".APK");
- _res->unloadPakFile(file);
- }
-
- assert(sceneId < _roomTableSize);
- int tableId = _roomTable[sceneId].nameIndex;
- assert(tableId < _roomFilenameTableSize);
-
- // load our new room
- char file[64];
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".VRM");
- if (Common::File::exists(file))
- _res->loadPakFile(file);
-
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".PAK");
- if (Common::File::exists(file))
- _res->loadPakFile(file);
-
- strcpy(file, _roomFilenameTable[tableId]);
- strcat(file, ".APK");
- if (Common::File::exists(file))
- _res->loadPakFile(file);
-}
-
} // end of namespace Kyra
-
diff --git a/engines/kyra/scene_v1.cpp b/engines/kyra/scene_v1.cpp
new file mode 100644
index 0000000000..3754d5e2ab
--- /dev/null
+++ b/engines/kyra/scene_v1.cpp
@@ -0,0 +1,1282 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v1.h"
+#include "kyra/seqplayer.h"
+#include "kyra/screen.h"
+#include "kyra/resource.h"
+#include "kyra/sound.h"
+#include "kyra/sprites.h"
+#include "kyra/wsamovie.h"
+#include "kyra/animator_v1.h"
+#include "kyra/text.h"
+#include "kyra/script.h"
+#include "kyra/timer.h"
+
+#include "common/system.h"
+#include "common/savefile.h"
+
+namespace Kyra {
+
+void KyraEngine_v1::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
+ int unkVar1 = 1;
+ _screen->hideMouse();
+ _handleInput = false;
+ _abortWalkFlag = false;
+ _abortWalkFlag2 = false;
+
+ if (_flags.platform == Common::kPlatformFMTowns) {
+ int newSfxFile = -1;
+ if (_currentCharacter->sceneId == 7 && sceneId == 24)
+ newSfxFile = 2;
+ else if (_currentCharacter->sceneId == 25 && sceneId == 109)
+ newSfxFile = 3;
+ else if (_currentCharacter->sceneId == 120 && sceneId == 37)
+ newSfxFile = 4;
+ else if (_currentCharacter->sceneId == 52 && sceneId == 199)
+ newSfxFile = 5;
+ else if (_currentCharacter->sceneId == 37 && sceneId == 120)
+ newSfxFile = 3;
+ else if (_currentCharacter->sceneId == 109 && sceneId == 25)
+ newSfxFile = 2;
+ else if (_currentCharacter->sceneId == 24 && sceneId == 7)
+ newSfxFile = 1;
+
+ if (newSfxFile != -1) {
+ _curSfxFile = newSfxFile;
+ _sound->loadSoundFile(_curSfxFile);
+ }
+ }
+
+ switch (_currentCharacter->sceneId) {
+ case 1:
+ if (sceneId == 0) {
+ moveCharacterToPos(0, 0, _currentCharacter->x1, 84);
+ unkVar1 = 0;
+ }
+ break;
+
+ case 3:
+ if (sceneId == 2) {
+ moveCharacterToPos(0, 6, 155, _currentCharacter->y1);
+ unkVar1 = 0;
+ }
+ break;
+
+ case 26:
+ if (sceneId == 27) {
+ moveCharacterToPos(0, 6, 155, _currentCharacter->y1);
+ unkVar1 = 0;
+ }
+ break;
+
+ case 44:
+ if (sceneId == 45) {
+ moveCharacterToPos(0, 2, 192, _currentCharacter->y1);
+ unkVar1 = 0;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (unkVar1 && unk1) {
+ int xpos = _currentCharacter->x1;
+ int ypos = _currentCharacter->y1;
+ switch (facing) {
+ case 0:
+ ypos = _currentCharacter->y1 - 6;
+ break;
+
+ case 2:
+ xpos = 336;
+ break;
+
+ case 4:
+ ypos = 143;
+ break;
+
+ case 6:
+ xpos = -16;
+ break;
+
+ default:
+ break;
+ }
+
+ moveCharacterToPos(0, facing, xpos, ypos);
+ }
+
+ for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
+ _movieObjects[i]->close();
+
+ if (!brandonAlive) {
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptInterpreter->startScript(_scriptClick, 5);
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+ }
+
+ memset(_entranceMouseCursorTracks, 0xFFFF, sizeof(uint16)*4);
+ _currentCharacter->sceneId = sceneId;
+
+ assert(sceneId < _roomTableSize);
+ assert(_roomTable[sceneId].nameIndex < _roomFilenameTableSize);
+
+ Room *currentRoom = &_roomTable[sceneId];
+
+ setupSceneResource(sceneId);
+
+ _currentRoom = sceneId;
+
+ int tableId = _roomTable[sceneId].nameIndex;
+ char fileNameBuffer[32];
+ strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
+ strcat(fileNameBuffer, ".DAT");
+ _sprites->loadDat(fileNameBuffer, _sceneExits);
+ _sprites->setupSceneAnims();
+ _scriptInterpreter->unloadScript(_scriptClickData);
+ loadSceneMsc();
+
+ _walkBlockNorth = currentRoom->northExit;
+ _walkBlockEast = currentRoom->eastExit;
+ _walkBlockSouth = currentRoom->southExit;
+ _walkBlockWest = currentRoom->westExit;
+
+ if (_walkBlockNorth == 0xFFFF)
+ _screen->blockOutRegion(0, 0, 320, (_northExitHeight & 0xFF)+3);
+ if (_walkBlockEast == 0xFFFF)
+ _screen->blockOutRegion(312, 0, 8, 139);
+ if (_walkBlockSouth == 0xFFFF)
+ _screen->blockOutRegion(0, 135, 320, 8);
+ if (_walkBlockWest == 0xFFFF)
+ _screen->blockOutRegion(0, 0, 8, 139);
+
+ if (!brandonAlive)
+ updatePlayerItemsForScene();
+
+ startSceneScript(brandonAlive);
+ setupSceneItems();
+
+ initSceneData(facing, unk2, brandonAlive);
+
+ _loopFlag2 = 0;
+ _screen->showMouse();
+ if (!brandonAlive)
+ seq_poisonDeathNow(0);
+ updateMousePointer(true);
+ _changedScene = true;
+}
+
+void KyraEngine_v1::transcendScenes(int roomIndex, int roomName) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::transcendScenes(%d, %d)", roomIndex, roomName);
+ assert(roomIndex < _roomTableSize);
+
+ if (_flags.isTalkie) {
+ char file[32];
+ assert(roomIndex < _roomTableSize);
+ int tableId = _roomTable[roomIndex].nameIndex;
+ assert(tableId < _roomFilenameTableSize);
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".VRM");
+ _res->unloadPakFile(file);
+ }
+
+ _roomTable[roomIndex].nameIndex = roomName;
+ _unkScreenVar2 = 1;
+ _unkScreenVar3 = 1;
+ _unkScreenVar1 = 0;
+ _brandonPosX = _currentCharacter->x1;
+ _brandonPosY = _currentCharacter->y1;
+ enterNewScene(roomIndex, _currentCharacter->facing, 0, 0, 0);
+ _unkScreenVar1 = 1;
+ _unkScreenVar2 = 0;
+ _unkScreenVar3 = 0;
+}
+
+void KyraEngine_v1::setSceneFile(int roomIndex, int roomName) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setSceneFile(%d, %d)", roomIndex, roomName);
+ assert(roomIndex < _roomTableSize);
+ _roomTable[roomIndex].nameIndex = roomName;
+}
+
+void KyraEngine_v1::moveCharacterToPos(int character, int facing, int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
+ Character *ch = &_characterList[character];
+ ch->facing = facing;
+ _screen->hideMouse();
+ xpos = (int16)(xpos & 0xFFFC);
+ ypos = (int16)(ypos & 0xFFFE);
+ _timer->disable(19);
+ _timer->disable(14);
+ _timer->disable(18);
+ uint32 nextFrame = 0;
+
+ switch (facing) {
+ case 0:
+ while (ypos < ch->y1) {
+ nextFrame = _timer->getDelay(5 + character) * _tickLength + _system->getMillis();
+ setCharacterPositionWithUpdate(character);
+ delayUntil(nextFrame, true);
+ }
+ break;
+
+ case 2:
+ while (ch->x1 < xpos) {
+ nextFrame = _timer->getDelay(5 + character) * _tickLength + _system->getMillis();
+ setCharacterPositionWithUpdate(character);
+ delayUntil(nextFrame, true);
+ }
+ break;
+
+ case 4:
+ while (ypos > ch->y1) {
+ nextFrame = _timer->getDelay(5 + character) * _tickLength + _system->getMillis();
+ setCharacterPositionWithUpdate(character);
+ delayUntil(nextFrame, true);
+ }
+ break;
+
+ case 6:
+ while (ch->x1 > xpos) {
+ nextFrame = _timer->getDelay(5 + character) * _tickLength + _system->getMillis();
+ setCharacterPositionWithUpdate(character);
+ delayUntil(nextFrame, true);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ _timer->enable(19);
+ _timer->enable(14);
+ _timer->enable(18);
+ _screen->showMouse();
+}
+
+void KyraEngine_v1::setCharacterPositionWithUpdate(int character) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPositionWithUpdate(%d)", character);
+ setCharacterPosition(character, 0);
+ _sprites->updateSceneAnims();
+ _timer->update();
+ _animator->updateAllObjectShapes();
+ updateTextFade();
+
+ if (_currentCharacter->sceneId == 210)
+ updateKyragemFading();
+}
+
+int KyraEngine_v1::setCharacterPosition(int character, int *facingTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPosition(%d, %p)", character, (const void *)facingTable);
+
+ if (character == 0) {
+ _currentCharacter->x1 += _charXPosTable[_currentCharacter->facing];
+ _currentCharacter->y1 += _charYPosTable[_currentCharacter->facing];
+ setCharacterPositionHelper(0, facingTable);
+ return 1;
+ } else {
+ _characterList[character].x1 += _charXPosTable[_characterList[character].facing];
+ _characterList[character].y1 += _charYPosTable[_characterList[character].facing];
+ if (_characterList[character].sceneId == _currentCharacter->sceneId)
+ setCharacterPositionHelper(character, 0);
+ }
+ return 0;
+}
+
+void KyraEngine_v1::setCharacterPositionHelper(int character, int *facingTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPositionHelper(%d, %p)", character, (const void *)facingTable);
+ Character *ch = &_characterList[character];
+ ++ch->currentAnimFrame;
+ int facing = ch->facing;
+ if (facingTable) {
+ if (*facingTable != *(facingTable - 1)) {
+ if (*(facingTable - 1) == *(facingTable + 1)) {
+ facing = getOppositeFacingDirection(*(facingTable - 1));
+ *facingTable = *(facingTable - 1);
+ }
+ }
+ }
+
+ static uint8 facingIsZero[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+ static uint8 facingIsFour[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ if (facing == 0) {
+ ++facingIsZero[character];
+ } else {
+ bool resetTables = false;
+ if (facing != 7) {
+ if (facing - 1 != 0) {
+ if (facing != 4) {
+ if (facing == 3 || facing == 5) {
+ if (facingIsFour[character] > 2)
+ facing = 4;
+ resetTables = true;
+ }
+ } else {
+ ++facingIsFour[character];
+ }
+ } else {
+ if (facingIsZero[character] > 2)
+ facing = 0;
+ resetTables = true;
+ }
+ } else {
+ if (facingIsZero[character] > 2)
+ facing = 0;
+ resetTables = true;
+ }
+
+ if (resetTables) {
+ facingIsZero[character] = 0;
+ facingIsFour[character] = 0;
+ }
+ }
+
+ static const uint16 maxAnimationFrame[] = {
+ 0x000F, 0x0031, 0x0055, 0x0000, 0x0000, 0x0000,
+ 0x0008, 0x002A, 0x004E, 0x0000, 0x0000, 0x0000,
+ 0x0022, 0x0046, 0x006A, 0x0000, 0x0000, 0x0000,
+ 0x001D, 0x0041, 0x0065, 0x0000, 0x0000, 0x0000,
+ 0x001F, 0x0043, 0x0067, 0x0000, 0x0000, 0x0000,
+ 0x0028, 0x004C, 0x0070, 0x0000, 0x0000, 0x0000,
+ 0x0023, 0x0047, 0x006B, 0x0000, 0x0000, 0x0000
+ };
+
+ if (facing == 0) {
+ if (maxAnimationFrame[36+character] > ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[36+character];
+ if (maxAnimationFrame[30+character] < ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[36+character];
+ } else if (facing == 4) {
+ if (maxAnimationFrame[18+character] > ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[18+character];
+ if (maxAnimationFrame[12+character] < ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[18+character];
+ } else {
+ if (maxAnimationFrame[18+character] < ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[30+character];
+ if (maxAnimationFrame[character] == ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[6+character];
+ if (maxAnimationFrame[character] < ch->currentAnimFrame)
+ ch->currentAnimFrame = maxAnimationFrame[6+character]+2;
+ }
+
+ if (character == 0 && (_brandonStatusBit & 0x10))
+ ch->currentAnimFrame = 88;
+
+ _animator->animRefreshNPC(character);
+}
+
+void KyraEngine_v1::loadSceneMsc() {
+ assert(_currentCharacter->sceneId < _roomTableSize);
+ int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
+ assert(tableId < _roomFilenameTableSize);
+ char fileNameBuffer[32];
+ strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
+ strcat(fileNameBuffer, ".MSC");
+ _screen->fillRect(0, 0, 319, 199, 0, 5);
+ _screen->loadBitmap(fileNameBuffer, 3, 5, 0);
+}
+
+void KyraEngine_v1::startSceneScript(int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::startSceneScript(%d)", brandonAlive);
+ assert(_currentCharacter->sceneId < _roomTableSize);
+ int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
+ assert(tableId < _roomFilenameTableSize);
+ char fileNameBuffer[32];
+ strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
+ strcat(fileNameBuffer, ".CPS");
+ _screen->clearPage(3);
+ // FIXME: check this hack for amiga version
+ _screen->loadBitmap(fileNameBuffer, 3, 3, (_flags.platform == Common::kPlatformAmiga ? _screen->getPalette(0) : 0));
+ _sprites->loadSceneShapes();
+ _exitListPtr = 0;
+
+ _scaleMode = 1;
+ for (int i = 0; i < 145; ++i)
+ _scaleTable[i] = 256;
+
+ clearNoDropRects();
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
+ strcat(fileNameBuffer, ".EMC");
+ _scriptInterpreter->unloadScript(_scriptClickData);
+ _scriptInterpreter->loadScript(fileNameBuffer, _scriptClickData, &_opcodes);
+ _scriptInterpreter->startScript(_scriptClick, 0);
+ _scriptClick->regs[0] = _currentCharacter->sceneId;
+ _scriptClick->regs[7] = brandonAlive;
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+}
+
+void KyraEngine_v1::initSceneData(int facing, int unk1, int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
+
+ int16 xpos2 = 0;
+ int setFacing = 1;
+
+ int16 xpos = 0, ypos = 0;
+
+ if (_brandonPosX == -1 && _brandonPosY == -1) {
+ switch (facing + 1) {
+ case 0:
+ xpos = ypos = -1;
+ break;
+
+ case 1: case 2: case 8:
+ xpos = _sceneExits.southXPos;
+ ypos = _sceneExits.southYPos;
+ break;
+
+ case 3:
+ xpos = _sceneExits.westXPos;
+ ypos = _sceneExits.westYPos;
+ break;
+
+ case 4: case 5: case 6:
+ xpos = _sceneExits.northXPos;
+ ypos = _sceneExits.northYPos;
+ break;
+
+ case 7:
+ xpos = _sceneExits.eastXPos;
+ ypos = _sceneExits.eastYPos;
+ break;
+
+ default:
+ break;
+ }
+
+ if ((uint8)(_northExitHeight & 0xFF) + 2 >= ypos)
+ ypos = (_northExitHeight & 0xFF) + 4;
+ if (xpos >= 308)
+ xpos = 304;
+ if ((uint8)(_northExitHeight >> 8) - 2 <= ypos)
+ ypos = (_northExitHeight >> 8) - 4;
+ if (xpos <= 12)
+ xpos = 16;
+ }
+
+ if (_brandonPosX > -1)
+ xpos = _brandonPosX;
+ if (_brandonPosY > -1)
+ ypos = _brandonPosY;
+
+ int16 ypos2 = 0;
+ if (_brandonPosX > -1 && _brandonPosY > -1) {
+ switch (_currentCharacter->sceneId) {
+ case 1:
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+ facing = 4;
+ xpos2 = 192;
+ ypos2 = 104;
+ setFacing = 0;
+ unk1 = 1;
+ break;
+
+ case 3:
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+ facing = 2;
+ xpos2 = 204;
+ ypos2 = 94;
+ setFacing = 0;
+ unk1 = 1;
+ break;
+
+ case 26:
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+ facing = 2;
+ xpos2 = 192;
+ ypos2 = 128;
+ setFacing = 0;
+ unk1 = 1;
+ break;
+
+ case 44:
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+ facing = 6;
+ xpos2 = 156;
+ ypos2 = 96;
+ setFacing = 0;
+ unk1 = 1;
+ break;
+
+ case 37:
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+ facing = 2;
+ xpos2 = 148;
+ ypos2 = 114;
+ setFacing = 0;
+ unk1 = 1;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ _brandonPosX = _brandonPosY = -1;
+
+ if (unk1 && setFacing) {
+ ypos2 = ypos;
+ xpos2 = xpos;
+ switch (facing) {
+ case 0:
+ ypos = 142;
+ break;
+
+ case 2:
+ xpos = -16;
+ break;
+
+ case 4:
+ ypos = (uint8)(_northExitHeight & 0xFF) - 4;
+ break;
+
+ case 6:
+ xpos = 336;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ xpos2 = (int16)(xpos2 & 0xFFFC);
+ ypos2 = (int16)(ypos2 & 0xFFFE);
+ xpos = (int16)(xpos & 0xFFFC);
+ ypos = (int16)(ypos & 0xFFFE);
+ _currentCharacter->facing = facing;
+ _currentCharacter->x1 = xpos;
+ _currentCharacter->x2 = xpos;
+ _currentCharacter->y1 = ypos;
+ _currentCharacter->y2 = ypos;
+
+ initSceneObjectList(brandonAlive);
+
+ if (unk1 && brandonAlive == 0)
+ moveCharacterToPos(0, facing, xpos2, ypos2);
+
+ _scriptClick->regs[4] = _itemInHand;
+ _scriptClick->regs[7] = brandonAlive;
+ _scriptInterpreter->startScript(_scriptClick, 3);
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+}
+
+void KyraEngine_v1::initSceneObjectList(int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initSceneObjectList(%d)", brandonAlive);
+ for (int i = 0; i < 28; ++i)
+ _animator->actors()[i].active = 0;
+
+ int startAnimFrame = 0;
+
+ AnimObject *curAnimState = _animator->actors();
+ curAnimState->active = 1;
+ curAnimState->drawY = _currentCharacter->y1;
+ curAnimState->sceneAnimPtr = _shapes[_currentCharacter->currentAnimFrame];
+ curAnimState->animFrameNumber = _currentCharacter->currentAnimFrame;
+ startAnimFrame = _currentCharacter->currentAnimFrame-7;
+ int xOffset = _defaultShapeTable[startAnimFrame].xOffset;
+ int yOffset = _defaultShapeTable[startAnimFrame].yOffset;
+
+ if (_scaleMode) {
+ curAnimState->x1 = _currentCharacter->x1;
+ curAnimState->y1 = _currentCharacter->y1;
+
+ _animator->_brandonScaleX = _scaleTable[_currentCharacter->y1];
+ _animator->_brandonScaleY = _scaleTable[_currentCharacter->y1];
+
+ curAnimState->x1 += (_animator->_brandonScaleX * xOffset) >> 8;
+ curAnimState->y1 += (_animator->_brandonScaleY * yOffset) >> 8;
+ } else {
+ curAnimState->x1 = _currentCharacter->x1 + xOffset;
+ curAnimState->y1 = _currentCharacter->y1 + yOffset;
+ }
+
+ curAnimState->x2 = curAnimState->x1;
+ curAnimState->y2 = curAnimState->y1;
+ curAnimState->refreshFlag = 1;
+ curAnimState->bkgdChangeFlag = 1;
+ _animator->clearQueue();
+ _animator->addObjectToQueue(curAnimState);
+
+ int listAdded = 0;
+ int addedObjects = 1;
+
+ for (int i = 1; i < 5; ++i) {
+ Character *ch = &_characterList[i];
+ curAnimState = &_animator->actors()[addedObjects];
+ if (ch->sceneId != _currentCharacter->sceneId) {
+ curAnimState->active = 0;
+ curAnimState->refreshFlag = 0;
+ curAnimState->bkgdChangeFlag = 0;
+ ++addedObjects;
+ continue;
+ }
+
+ curAnimState->drawY = ch->y1;
+ curAnimState->sceneAnimPtr = _shapes[ch->currentAnimFrame];
+ curAnimState->animFrameNumber = ch->currentAnimFrame;
+ startAnimFrame = ch->currentAnimFrame-7;
+ xOffset = _defaultShapeTable[startAnimFrame].xOffset;
+ yOffset = _defaultShapeTable[startAnimFrame].yOffset;
+ if (_scaleMode) {
+ curAnimState->x1 = ch->x1;
+ curAnimState->y1 = ch->y1;
+
+ _animator->_brandonScaleX = _scaleTable[ch->y1];
+ _animator->_brandonScaleY = _scaleTable[ch->y1];
+
+ curAnimState->x1 += (_animator->_brandonScaleX * xOffset) >> 8;
+ curAnimState->y1 += (_animator->_brandonScaleY * yOffset) >> 8;
+ } else {
+ curAnimState->x1 = ch->x1 + xOffset;
+ curAnimState->y1 = ch->y1 + yOffset;
+ }
+ curAnimState->x2 = curAnimState->x1;
+ curAnimState->y2 = curAnimState->y1;
+ curAnimState->active = 1;
+ curAnimState->refreshFlag = 1;
+ curAnimState->bkgdChangeFlag = 1;
+
+ if (ch->facing >= 1 && ch->facing <= 3)
+ curAnimState->flags |= 1;
+ else if (ch->facing >= 5 && ch->facing <= 7)
+ curAnimState->flags &= 0xFFFFFFFE;
+
+ _animator->addObjectToQueue(curAnimState);
+
+ ++addedObjects;
+ ++listAdded;
+ if (listAdded < 2)
+ i = 5;
+ }
+
+ for (int i = 0; i < 11; ++i) {
+ curAnimState = &_animator->sprites()[i];
+
+ if (_sprites->_anims[i].play) {
+ curAnimState->active = 1;
+ curAnimState->refreshFlag = 1;
+ curAnimState->bkgdChangeFlag = 1;
+ } else {
+ curAnimState->active = 0;
+ curAnimState->refreshFlag = 0;
+ curAnimState->bkgdChangeFlag = 0;
+ }
+ curAnimState->height = _sprites->_anims[i].height;
+ curAnimState->height2 = _sprites->_anims[i].height2;
+ curAnimState->width = _sprites->_anims[i].width + 1;
+ curAnimState->width2 = _sprites->_anims[i].width2;
+ curAnimState->drawY = _sprites->_anims[i].drawY;
+ curAnimState->x1 = curAnimState->x2 = _sprites->_anims[i].x;
+ curAnimState->y1 = curAnimState->y2 = _sprites->_anims[i].y;
+ curAnimState->background = _sprites->_anims[i].background;
+ curAnimState->sceneAnimPtr = _sprites->_sceneShapes[_sprites->_anims[i].sprite];
+
+ curAnimState->disable = _sprites->_anims[i].disable;
+
+ if (_sprites->_anims[i].unk2)
+ curAnimState->flags = 0x800;
+ else
+ curAnimState->flags = 0;
+
+ if (_sprites->_anims[i].flipX)
+ curAnimState->flags |= 0x1;
+
+ _animator->addObjectToQueue(curAnimState);
+ }
+
+ for (int i = 0; i < 12; ++i) {
+ curAnimState = &_animator->items()[i];
+ Room *curRoom = &_roomTable[_currentCharacter->sceneId];
+ byte curItem = curRoom->itemsTable[i];
+ if (curItem != 0xFF) {
+ curAnimState->drawY = curRoom->itemsYPos[i];
+ curAnimState->sceneAnimPtr = _shapes[216+curItem];
+ curAnimState->animFrameNumber = (int16)0xFFFF;
+ curAnimState->y1 = curRoom->itemsYPos[i];
+ curAnimState->x1 = curRoom->itemsXPos[i];
+
+ curAnimState->x1 -= (_animator->fetchAnimWidth(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY])) >> 1;
+ curAnimState->y1 -= _animator->fetchAnimHeight(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY]);
+
+ curAnimState->x2 = curAnimState->x1;
+ curAnimState->y2 = curAnimState->y1;
+
+ curAnimState->active = 1;
+ curAnimState->refreshFlag = 1;
+ curAnimState->bkgdChangeFlag = 1;
+
+ _animator->addObjectToQueue(curAnimState);
+ } else {
+ curAnimState->active = 0;
+ curAnimState->refreshFlag = 0;
+ curAnimState->bkgdChangeFlag = 0;
+ }
+ }
+
+ _animator->preserveAnyChangedBackgrounds();
+ curAnimState = _animator->actors();
+ curAnimState->bkgdChangeFlag = 1;
+ curAnimState->refreshFlag = 1;
+ for (int i = 1; i < 28; ++i) {
+ curAnimState = &_animator->objects()[i];
+ if (curAnimState->active) {
+ curAnimState->bkgdChangeFlag = 1;
+ curAnimState->refreshFlag = 1;
+ }
+ }
+ _animator->restoreAllObjectBackgrounds();
+ _animator->preserveAnyChangedBackgrounds();
+ _animator->prepDrawAllObjects();
+ initSceneScreen(brandonAlive);
+ _animator->copyChangedObjectsForward(0);
+}
+
+void KyraEngine_v1::initSceneScreen(int brandonAlive) {
+ if (_flags.platform == Common::kPlatformAmiga) {
+ if (_unkScreenVar1 && !queryGameFlag(0xF0)) {
+ memset(_screen->getPalette(2), 0, 32*3);
+ if (_currentCharacter->sceneId != 117 || !queryGameFlag(0xB3))
+ _screen->setScreenPalette(_screen->getPalette(2));
+ }
+
+ if (_unkScreenVar2 == 1)
+ _screen->shuffleScreen(8, 8, 304, 128, 2, 0, _unkScreenVar3, false);
+ else
+ _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
+
+ if (_unkScreenVar1 && !queryGameFlag(0xA0)) {
+ if (_currentCharacter->sceneId == 45 && _paletteChanged)
+ memcpy(_screen->getPalette(0) + 12*3, _screen->getPalette(4) + 12*3, 2);
+
+ if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245 && (_brandonStatusBit & 1))
+ memcpy(_screen->getPalette(0), _screen->getPalette(0) + 320*3, 64);
+
+ _screen->setScreenPalette(_screen->getPalette(0));
+ }
+ } else {
+ if (_unkScreenVar1 && !queryGameFlag(0xA0)) {
+ for (int i = 0; i < 60; ++i) {
+ uint16 col = _screen->getPalette(0)[684+i];
+ col += _screen->getPalette(1)[684+i] << 1;
+ col >>= 2;
+ _screen->getPalette(0)[684+i] = col;
+ }
+ _screen->setScreenPalette(_screen->getPalette(0));
+ }
+
+ if (_unkScreenVar2 == 1)
+ _screen->shuffleScreen(8, 8, 304, 128, 2, 0, _unkScreenVar3, false);
+ else
+ _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
+
+ if (_unkScreenVar1 && _paletteChanged) {
+ if (!queryGameFlag(0xA0)) {
+ memcpy(_screen->getPalette(0) + 684, _screen->getPalette(1) + 684, 60);
+ _screen->setScreenPalette(_screen->getPalette(0));
+ } else {
+ memset(_screen->getPalette(0), 0, 768);
+ }
+ }
+ }
+
+ // really call this here?
+ _screen->updateScreen();
+
+ if (!_scriptInterpreter->startScript(_scriptClick, 2))
+ error("Could not start script function 2 of scene script");
+
+ _scriptClick->regs[7] = brandonAlive;
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+
+ setTextFadeTimerCountdown(-1);
+ if (_currentCharacter->sceneId == 210) {
+ if (_itemInHand != -1)
+ magicOutMouseItem(2, -1);
+
+ _screen->hideMouse();
+ for (int i = 0; i < 10; ++i) {
+ if (_currentCharacter->inventoryItems[i] != 0xFF)
+ magicOutMouseItem(2, i);
+ }
+ _screen->showMouse();
+ }
+}
+
+int KyraEngine_v1::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
+ if (queryGameFlag(0xEF))
+ unk1 = 0;
+
+ int sceneId = _currentCharacter->sceneId;
+ _pathfinderFlag = 0;
+
+ if (xpos < 12) {
+ if (_roomTable[sceneId].westExit != 0xFFFF) {
+ xpos = 12;
+ ypos = _sceneExits.westYPos;
+ _pathfinderFlag = 7;
+ }
+ } else if (xpos >= 308) {
+ if (_roomTable[sceneId].eastExit != 0xFFFF) {
+ xpos = 307;
+ ypos = _sceneExits.eastYPos;
+ _pathfinderFlag = 13;
+ }
+ }
+
+ if (ypos <= (_northExitHeight&0xFF)+2) {
+ if (_roomTable[sceneId].northExit != 0xFFFF) {
+ xpos = _sceneExits.northXPos;
+ ypos = _northExitHeight & 0xFF;
+ _pathfinderFlag = 14;
+ }
+ } else if (ypos >= 136) {
+ if (_roomTable[sceneId].southExit != 0xFFFF) {
+ xpos = _sceneExits.southXPos;
+ ypos = 136;
+ _pathfinderFlag = 11;
+ }
+ }
+
+ int temp = xpos - _currentCharacter->x1;
+ if (ABS(temp) < 4) {
+ temp = ypos - _currentCharacter->y1;
+ if (ABS(temp) < 2)
+ return 0;
+ }
+
+ int x = (int16)(_currentCharacter->x1 & 0xFFFC);
+ int y = (int16)(_currentCharacter->y1 & 0xFFFE);
+ xpos = (int16)(xpos & 0xFFFC);
+ ypos = (int16)(ypos & 0xFFFE);
+
+ int ret = findWay(x, y, xpos, ypos, _movFacingTable, 150);
+ _pathfinderFlag = 0;
+
+ if (ret >= _lastFindWayRet)
+ _lastFindWayRet = ret;
+
+ if (ret == 0x7D00 || ret == 0)
+ return 0;
+
+ return processSceneChange(_movFacingTable, unk1, frameReset);
+}
+
+int KyraEngine_v1::processSceneChange(int *table, int unk1, int frameReset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processSceneChange(%p, %d, %d)", (const void *)table, unk1, frameReset);
+ if (queryGameFlag(0xEF))
+ unk1 = 0;
+
+ int *tableStart = table;
+ _sceneChangeState = 0;
+ _loopFlag2 = 0;
+ bool running = true;
+ int returnValue = 0;
+ uint32 nextFrame = 0;
+ _abortWalkFlag = false;
+ _mousePressFlag = false;
+
+ while (running) {
+ if (_abortWalkFlag) {
+ *table = 8;
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ processInput();
+ return 0;
+ }
+ bool forceContinue = false;
+ switch (*table) {
+ case 0: case 1: case 2:
+ case 3: case 4: case 5:
+ case 6: case 7:
+ _currentCharacter->facing = getOppositeFacingDirection(*table);
+ break;
+
+ case 8:
+ forceContinue = true;
+ running = false;
+ break;
+
+ default:
+ ++table;
+ forceContinue = true;
+ break;
+ }
+
+ returnValue = changeScene(_currentCharacter->facing);
+ if (returnValue) {
+ running = false;
+ _abortWalkFlag = false;
+ }
+
+ if (unk1) {
+ if (_mousePressFlag) {
+ running = false;
+ _sceneChangeState = 1;
+ }
+ }
+
+ if (forceContinue || !running)
+ continue;
+
+ int temp = 0;
+ if (table == tableStart || table[1] == 8)
+ temp = setCharacterPosition(0, 0);
+ else
+ temp = setCharacterPosition(0, table);
+
+ if (temp)
+ ++table;
+
+ nextFrame = _timer->getDelay(5) * _tickLength + _system->getMillis();
+ while (_system->getMillis() < nextFrame) {
+ _timer->update();
+
+ if (_currentCharacter->sceneId == 210) {
+ updateKyragemFading();
+ if (seq_playEnd() || _beadStateVar == 4 || _beadStateVar == 5) {
+ *table = 8;
+ running = false;
+ break;
+ }
+ }
+
+ if ((nextFrame - _system->getMillis()) >= 10)
+ delay(10, true);
+ }
+ }
+
+ if (frameReset && !(_brandonStatusBit & 2))
+ _currentCharacter->currentAnimFrame = 7;
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ return returnValue;
+}
+
+int KyraEngine_v1::changeScene(int facing) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::changeScene(%d)", facing);
+ if (queryGameFlag(0xEF)) {
+ if (_currentCharacter->sceneId == 5)
+ return 0;
+ }
+
+ int xpos = _charXPosTable[facing] + _currentCharacter->x1;
+ int ypos = _charYPosTable[facing] + _currentCharacter->y1;
+
+ if (xpos >= 12 && xpos <= 308) {
+ if (!lineIsPassable(xpos, ypos))
+ return false;
+ }
+
+ if (_exitListPtr) {
+ int16 *ptr = _exitListPtr;
+ // this loop should be only entered one time, seems to be some hack in the original
+ while (true) {
+ if (*ptr == -1)
+ break;
+
+ if (*ptr > _currentCharacter->x1 || _currentCharacter->y1 < ptr[1] || _currentCharacter->x1 > ptr[2] || _currentCharacter->y1 > ptr[3]) {
+ ptr += 10;
+ break;
+ }
+
+ _brandonPosX = ptr[6];
+ _brandonPosY = ptr[7];
+ uint16 sceneId = ptr[5];
+ facing = ptr[4];
+ int unk1 = ptr[8];
+ int unk2 = ptr[9];
+
+ if (sceneId == 0xFFFF) {
+ switch (facing) {
+ case 0:
+ sceneId = _roomTable[_currentCharacter->sceneId].northExit;
+ break;
+
+ case 2:
+ sceneId = _roomTable[_currentCharacter->sceneId].eastExit;
+ break;
+
+ case 4:
+ sceneId = _roomTable[_currentCharacter->sceneId].southExit;
+ break;
+
+ case 6:
+ sceneId = _roomTable[_currentCharacter->sceneId].westExit;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ _currentCharacter->facing = facing;
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ enterNewScene(sceneId, facing, unk1, unk2, 0);
+ resetGameFlag(0xEE);
+ return 1;
+ }
+ }
+
+ int returnValue = 0;
+ facing = 0;
+
+ if ((_northExitHeight & 0xFF) + 2 >= ypos || (_northExitHeight & 0xFF) + 2 >= _currentCharacter->y1) {
+ facing = 0;
+ returnValue = 1;
+ }
+
+ if (xpos >= 308 || (_currentCharacter->x1 + 4) >= 308) {
+ facing = 2;
+ returnValue = 1;
+ }
+
+ if (((_northExitHeight >> 8) & 0xFF) - 2 < ypos || ((_northExitHeight >> 8) & 0xFF) - 2 < _currentCharacter->y1) {
+ facing = 4;
+ returnValue = 1;
+ }
+
+ if (xpos <= 12 || _currentCharacter->y1 <= 12) {
+ facing = 6;
+ returnValue = 1;
+ }
+
+ if (!returnValue)
+ return 0;
+
+ uint16 sceneId = 0xFFFF;
+ switch (facing) {
+ case 0:
+ sceneId = _roomTable[_currentCharacter->sceneId].northExit;
+ break;
+
+ case 2:
+ sceneId = _roomTable[_currentCharacter->sceneId].eastExit;
+ break;
+
+ case 4:
+ sceneId = _roomTable[_currentCharacter->sceneId].southExit;
+ break;
+
+ default:
+ sceneId = _roomTable[_currentCharacter->sceneId].westExit;
+ break;
+ }
+
+ if (sceneId == 0xFFFF)
+ return 0;
+
+ enterNewScene(sceneId, facing, 1, 1, 0);
+ return returnValue;
+}
+
+void KyraEngine_v1::setCharactersInDefaultScene() {
+ static const uint32 defaultSceneTable[][4] = {
+ { 0xFFFF, 0x0004, 0x0003, 0xFFFF },
+ { 0xFFFF, 0x0022, 0xFFFF, 0x0000 },
+ { 0xFFFF, 0x001D, 0x0021, 0xFFFF },
+ { 0xFFFF, 0x0000, 0x0000, 0xFFFF }
+ };
+
+ for (int i = 1; i < 5; ++i) {
+ Character *cur = &_characterList[i];
+ //cur->field_20 = 0;
+
+ const uint32 *curTable = defaultSceneTable[i-1];
+ cur->sceneId = curTable[0];
+
+ if (cur->sceneId == _currentCharacter->sceneId)
+ //++cur->field_20;
+ cur->sceneId = curTable[1/*cur->field_20*/];
+
+ //cur->field_23 = curTable[cur->field_20+1];
+ }
+}
+
+void KyraEngine_v1::setCharactersPositions(int character) {
+ static uint16 initXPosTable[] = {
+ 0x3200, 0x0024, 0x2230, 0x2F00, 0x0020, 0x002B,
+ 0x00CA, 0x00F0, 0x0082, 0x00A2, 0x0042
+ };
+ static uint8 initYPosTable[] = {
+ 0x00, 0xA2, 0x00, 0x42, 0x00,
+ 0x67, 0x67, 0x60, 0x5A, 0x71,
+ 0x76
+ };
+
+ assert(character < ARRAYSIZE(initXPosTable));
+ Character *edit = &_characterList[character];
+ edit->x1 = edit->x2 = initXPosTable[character];
+ edit->y1 = edit->y2 = initYPosTable[character];
+}
+
+#pragma mark -
+#pragma mark - Pathfinder
+#pragma mark -
+
+int KyraEngine_v1::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
+ KyraEngine::findWay(x, y, toX, toY, moveTable, moveTableSize);
+ return getMoveTableSize(moveTable);
+}
+
+bool KyraEngine_v1::lineIsPassable(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::lineIsPassable(%d, %d)", x, y);
+ if (queryGameFlag(0xEF)) {
+ if (_currentCharacter->sceneId == 5)
+ return true;
+ }
+
+ if (_pathfinderFlag & 2) {
+ if (x >= 312)
+ return false;
+ }
+
+ if (_pathfinderFlag & 4) {
+ if (y >= 136)
+ return false;
+ }
+
+ if (_pathfinderFlag & 8) {
+ if (x < 8)
+ return false;
+ }
+
+ if (_pathfinderFlag2) {
+ if (x <= 8 || x >= 312)
+ return true;
+ if (y < (_northExitHeight & 0xFF) || y > 135)
+ return true;
+ }
+
+ if (y > 137)
+ return false;
+
+ if (y < 0)
+ y = 0;
+
+ int ypos = 8;
+ if (_scaleMode) {
+ ypos = (_scaleTable[y] >> 5) + 1;
+ if (8 < ypos)
+ ypos = 8;
+ }
+
+ x -= (ypos >> 1);
+
+ int xpos = x;
+ int xtemp = xpos + ypos - 1;
+ if (x < 0)
+ xpos = 0;
+
+ if (xtemp > 319)
+ xtemp = 319;
+
+ for (; xpos < xtemp; ++xpos) {
+ if (!_screen->getShapeFlag1(xpos, y))
+ return false;
+ }
+ return true;
+}
+
+#pragma mark -
+
+void KyraEngine_v1::setupSceneResource(int sceneId) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupSceneResource(%d)", sceneId);
+ if (!_flags.isTalkie)
+ return;
+
+ if (_currentRoom != 0xFFFF) {
+ assert(_currentRoom < _roomTableSize);
+ int tableId = _roomTable[_currentRoom].nameIndex;
+ assert(tableId < _roomFilenameTableSize);
+
+ // unload our old room
+ char file[64];
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".VRM");
+ _res->unloadPakFile(file);
+
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".PAK");
+ _res->unloadPakFile(file);
+
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".APK");
+ _res->unloadPakFile(file);
+ }
+
+ assert(sceneId < _roomTableSize);
+ int tableId = _roomTable[sceneId].nameIndex;
+ assert(tableId < _roomFilenameTableSize);
+
+ // load our new room
+ char file[64];
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".VRM");
+ if (Common::File::exists(file))
+ _res->loadPakFile(file);
+
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".PAK");
+ if (Common::File::exists(file))
+ _res->loadPakFile(file);
+
+ strcpy(file, _roomFilenameTable[tableId]);
+ strcat(file, ".APK");
+ if (Common::File::exists(file))
+ _res->loadPakFile(file);
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp
new file mode 100644
index 0000000000..7863fa6638
--- /dev/null
+++ b/engines/kyra/scene_v2.cpp
@@ -0,0 +1,867 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
+#include "kyra/wsamovie.h"
+
+#include "common/func.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::enterNewScene(uint16 newScene, int facing, int unk1, int unk2, int unk3) {
+ // XXX
+ _screen->hideMouse();
+
+ if (!unk3) {
+ //updateSpecialItems();
+ //displayInvWsaLastFrame();
+ }
+
+ if (unk1) {
+ int x = _mainCharacter.x1;
+ int y = _mainCharacter.y1;
+
+ switch (facing) {
+ case 0:
+ y -= 6;
+ break;
+
+ case 2:
+ x = 335;
+ break;
+
+ case 4:
+ y = 147;
+ break;
+
+ case 6:
+ x = -16;
+ break;
+
+ default:
+ break;
+ }
+
+ moveCharacter(facing, x, y);
+ }
+
+ //XXX sound
+
+ _unkFlag1 = false;
+
+ if (!unk3) {
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+ _scriptInterpreter->startScript(&_sceneScriptState, 5);
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+ }
+
+ Common::for_each(_wsaSlots, _wsaSlots+ARRAYSIZE(_wsaSlots), Common::mem_fun(&WSAMovieV2::close));
+ _specialExitCount = 0;
+ memset(_specialExitTable, -1, sizeof(_specialExitTable));
+
+ _mainCharacter.sceneId = newScene;
+ _sceneList[newScene].flags &= ~1;
+ loadScenePal();
+ unloadScene();
+ loadSceneMsc();
+
+ SceneDesc &scene = _sceneList[newScene];
+ _sceneExit1 = scene.exit1;
+ _sceneExit2 = scene.exit2;
+ _sceneExit3 = scene.exit3;
+ _sceneExit4 = scene.exit4;
+
+ //XXX sound
+
+ startSceneScript(unk3);
+
+ if (_overwriteSceneFacing) {
+ facing = _mainCharacter.facing;
+ _overwriteSceneFacing = false;
+ }
+
+ enterNewSceneUnk1(facing, unk2, unk3);
+
+ setTimer1DelaySecs(-1);
+ _sceneScriptState.regs[3] = 1;
+ enterNewSceneUnk2(unk3);
+ _screen->showMouse();
+ _unk5 = 0;
+ //setNextIdleAnimTimer();
+}
+
+void KyraEngine_v2::enterNewSceneUnk1(int facing, int unk1, int unk2) {
+ int x = 0, y = 0;
+ int x2 = 0, y2 = 0;
+ bool needProc = true;
+
+ if (_mainCharX == -1 && _mainCharY == -1) {
+ switch (facing+1) {
+ case 1: case 2: case 8:
+ x2 = _sceneEnterX3;
+ y2 = _sceneEnterY3;
+ break;
+
+ case 3:
+ x2 = _sceneEnterX4;
+ y2 = _sceneEnterY4;
+ break;
+
+ case 4: case 5: case 6:
+ x2 = _sceneEnterX1;
+ y2 = _sceneEnterY1;
+ break;
+
+ case 7:
+ x2 = _sceneEnterX2;
+ y2 = _sceneEnterY2;
+ break;
+
+ default:
+ x2 = y2 = -1;
+ break;
+ }
+
+ if (x2 >= 316)
+ x2 = 312;
+ if (y2 >= 141)
+ y2 = 139;
+ if (x2 <= 4)
+ x2 = 8;
+ }
+
+ if (_mainCharX >= 0) {
+ x = x2 = _mainCharX;
+ needProc = false;
+ }
+
+ if (_mainCharY >= 0) {
+ y = y2 = _mainCharY;
+ needProc = false;
+ }
+
+ _mainCharX = _mainCharY = -1;
+
+ if (unk1 && needProc) {
+ x = x2;
+ y = y2;
+
+ switch (facing) {
+ case 0:
+ y2 = 147;
+ break;
+
+ case 2:
+ x2 = -16;
+ break;
+
+ case 4:
+ y2 = y - 4;
+ break;
+
+ case 6:
+ x2 = 335;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ x2 &= ~3;
+ x &= ~3;
+ y2 &= ~1;
+ y &= ~1;
+
+ _mainCharacter.facing = facing;
+ _mainCharacter.x1 = _mainCharacter.x2 = x2;
+ _mainCharacter.y1 = _mainCharacter.y2 = y2;
+ initSceneAnims(unk2);
+
+ if (!unk2) {
+ //XXX sound
+ }
+
+ if (unk1 && !unk2 && _mainCharacter.animFrame != 32)
+ moveCharacter(facing, x, y);
+}
+
+void KyraEngine_v2::enterNewSceneUnk2(int unk1) {
+ _unk3 = -1;
+
+ if (_mainCharX == -1 && _mainCharY == -1 && _mainCharacter.sceneId != 61 &&
+ !queryGameFlag(0x1F1) && !queryGameFlag(0x192) && !queryGameFlag(0x193) &&
+ _mainCharacter.sceneId != 70 && !queryGameFlag(0x159) && _mainCharacter.sceneId != 37) {
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ refreshAnimObjectsIfNeed();
+ }
+
+ if (!unk1) {
+ runSceneScript4(0);
+ //XXX sub_27158
+ }
+
+ _unk4 = 0;
+ _unk3 = -1;
+}
+
+int KyraEngine_v2::trySceneChange(int *moveTable, int unk1, int updateChar) {
+ bool running = true;
+ bool unkFlag = false;
+ int8 updateType = -1;
+ int changedScene = 0;
+ const int *moveTableStart = moveTable;
+ _unk4 = 0;
+ while (running) {
+ if (*moveTable >= 0 && *moveTable <= 7) {
+ _mainCharacter.facing = getOppositeFacingDirection(*moveTable);
+ unkFlag = true;
+ } else {
+ if (*moveTable == 8) {
+ running = false;
+ } else {
+ ++moveTable;
+ unkFlag = false;
+ }
+ }
+
+ if (checkSceneChange()) {
+ running = false;
+ changedScene = 1;
+ }
+
+ if (unk1) {
+ //XXX
+ }
+
+ if (!unkFlag || !running)
+ continue;
+
+ int ret = 0;
+ if (moveTable == moveTableStart || moveTable[1] == 8)
+ ret = updateCharPos(0);
+ else
+ ret = updateCharPos(moveTable);
+
+ if (ret)
+ ++moveTable;
+
+ ++updateType;
+ if (!updateType) {
+ update();
+ } else if (updateType == 1) {
+ refreshAnimObjectsIfNeed();
+ updateType = -1;
+ }
+ }
+
+ if (updateChar)
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+
+ updateCharacterAnim(0);
+ refreshAnimObjectsIfNeed();
+
+ if (!changedScene && !_unk4) {
+ //XXX
+ }
+ return changedScene;
+}
+
+int KyraEngine_v2::checkSceneChange() {
+ SceneDesc &curScene = _sceneList[_mainCharacter.sceneId];
+ int charX = _mainCharacter.x1, charY = _mainCharacter.y1;
+ int facing = 0;
+ int process = 0;
+
+ if (_screen->getLayer(charX, charY) == 1 && _unk3 == -6) {
+ facing = 0;
+ process = 1;
+ } else if (charX >= 316 && _unk3 == -5) {
+ facing = 2;
+ process = 1;
+ } else if (charY >= 142 && _unk3 == -4) {
+ facing = 4;
+ process = 1;
+ } else if (charX <= 4 && _unk3 == -3) {
+ facing = 6;
+ process = 1;
+ }
+
+ if (!process)
+ return 0;
+
+ uint16 newScene = 0xFFFF;
+ switch (facing) {
+ case 0:
+ newScene = curScene.exit1;
+ break;
+
+ case 2:
+ newScene = curScene.exit2;
+ break;
+
+ case 4:
+ newScene = curScene.exit3;
+ break;
+
+ case 6:
+ newScene = curScene.exit4;
+ break;
+
+ default:
+ newScene = _mainCharacter.sceneId;
+ break;
+ }
+
+ if (newScene == 0xFFFF)
+ return 0;
+
+ enterNewScene(newScene, facing, 1, 1, 0);
+ return 1;
+}
+
+void KyraEngine_v2::unloadScene() {
+ _scriptInterpreter->unloadScript(&_sceneScriptData);
+ freeSceneShapePtrs();
+ freeSceneAnims();
+}
+
+void KyraEngine_v2::loadScenePal() {
+ uint16 sceneId = _mainCharacter.sceneId;
+ memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
+
+ char filename[14];
+ strcpy(filename, _sceneList[sceneId].filename);
+ strcat(filename, ".COL");
+ _screen->loadBitmap(filename, 3, 3, 0);
+ memcpy(_screen->getPalette(1), _screen->getCPagePtr(3), 384);
+ memset(_screen->getPalette(1), 0, 3);
+ memcpy(_scenePal, _screen->getCPagePtr(3)+336, 432);
+}
+
+void KyraEngine_v2::loadSceneMsc() {
+ uint16 sceneId = _mainCharacter.sceneId;
+ char filename[14];
+ strcpy(filename, _sceneList[sceneId].filename);
+ strcat(filename, ".MSC");
+ _screen->loadBitmap(filename, 3, 5, 0);
+}
+
+void KyraEngine_v2::startSceneScript(int unk1) {
+ uint16 sceneId = _mainCharacter.sceneId;
+ char filename[14];
+
+ strcpy(filename, _sceneList[sceneId].filename);
+ if (sceneId == 68 && (queryGameFlag(0x1BC) || queryGameFlag(0x1DC)))
+ strcpy(filename, "DOORX");
+ strcat(filename, ".CPS");
+
+ _screen->loadBitmap(filename, 3, 3, 0);
+ resetScaleTable();
+ _useCharPal = false;
+ memset(_charPalTable, 0, sizeof(_charPalTable));
+ //XXX _unkTable33
+ memset(_specialSceneScriptState, 0, sizeof(_specialSceneScriptState));
+
+ _sceneEnterX1 = 160;
+ _sceneEnterY1 = 0;
+ _sceneEnterX2 = 296;
+ _sceneEnterY2 = 72;
+ _sceneEnterX3 = 160;
+ _sceneEnterY3 = 128;
+ _sceneEnterX4 = 24;
+ _sceneEnterY4 = 72;
+
+ _sceneCommentString = "Undefined scene comment string!";
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+
+ strcpy(filename, _sceneList[sceneId].filename);
+ strcat(filename, ".");
+ strcat(filename, _scriptLangExt[_lang]);
+
+ assert(_res->getFileSize(filename));
+ _scriptInterpreter->loadScript(filename, &_sceneScriptData, &_opcodes);
+ runSceneScript7();
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 0);
+ _sceneScriptState.regs[0] = sceneId;
+ _sceneScriptState.regs[5] = unk1;
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+
+ memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
+
+ for (int i = 0; i < 10; ++i) {
+ _scriptInterpreter->initScript(&_sceneSpecialScripts[i], &_sceneScriptData);
+ _scriptInterpreter->startScript(&_sceneSpecialScripts[i], i+8);
+ _sceneSpecialScriptsTimer[i] = 0;
+ }
+
+ _sceneEnterX1 &= ~3;
+ _sceneEnterX2 &= ~3;
+ _sceneEnterX3 &= ~3;
+ _sceneEnterX4 &= ~3;
+ _sceneEnterY1 &= ~1;
+ _sceneEnterY2 &= ~1;
+ _sceneEnterY3 &= ~1;
+ _sceneEnterY4 &= ~1;
+}
+
+void KyraEngine_v2::runSceneScript2() {
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+ _sceneScriptState.regs[4] = _itemInHand;
+ _scriptInterpreter->startScript(&_sceneScriptState, 2);
+
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+}
+
+void KyraEngine_v2::runSceneScript4(int unk1) {
+ _sceneScriptState.regs[4] = _itemInHand;
+ _sceneScriptState.regs[5] = unk1;
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 4);
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+}
+
+void KyraEngine_v2::runSceneScript7() {
+ int oldPage = _screen->_curPage;
+ _screen->_curPage = 2;
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 7);
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+
+ _screen->_curPage = oldPage;
+}
+
+void KyraEngine_v2::initSceneAnims(int unk1) {
+ for (int i = 0; i < ARRAYSIZE(_animObjects); ++i)
+ _animObjects[i].enabled = 0;
+
+ bool animInit = false;
+
+ AnimObj *animState = &_animObjects[0];
+
+ if (_mainCharacter.animFrame != 32)
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+
+ animState->enabled = 1;
+ animState->xPos1 = _mainCharacter.x1;
+ animState->yPos1 = _mainCharacter.y1;
+ animState->shapePtr = _defaultShapeTable[_mainCharacter.animFrame];
+ animState->shapeIndex1 = animState->shapeIndex2 = _mainCharacter.animFrame;
+
+ int frame = _mainCharacter.animFrame - 9;
+ int shapeX = _shapeDescTable[frame].xAdd;
+ int shapeY = _shapeDescTable[frame].yAdd;
+
+ animState->xPos2 = _mainCharacter.x1;
+ animState->yPos2 = _mainCharacter.y1;
+
+ _charScaleX = _charScaleY = getScale(_mainCharacter.x1, _mainCharacter.y1);
+
+ int shapeXScaled = (shapeX * _charScaleX) >> 8;
+ int shapeYScaled = (shapeY * _charScaleY) >> 8;
+
+ animState->xPos2 += shapeXScaled;
+ animState->yPos2 += shapeYScaled;
+ animState->xPos3 = animState->xPos2;
+ animState->yPos3 = animState->yPos2;
+ animState->needRefresh = 1;
+ animState->unk8 = 1;
+
+ _animList = 0;
+
+ AnimObj *charAnimState = animState;
+
+ for (int i = 0; i < 10; ++i) {
+ animState = &_animObjects[i+1];
+ animState->enabled = 0;
+ animState->needRefresh = 0;
+ animState->unk8 = 0;
+
+ if (_sceneAnims[i].flags & 1) {
+ animState->enabled = 1;
+ animState->needRefresh = 1;
+ animState->unk8 = 1;
+ }
+
+ animState->animFlags = _sceneAnims[i].flags & 8;
+
+ if (_sceneAnims[i].flags & 2)
+ animState->flags = 0x800;
+ else
+ animState->flags = 0;
+
+ if (_sceneAnims[i].flags & 4)
+ animState->flags |= 1;
+
+ animState->xPos1 = _sceneAnims[i].x;
+ animState->yPos1 = _sceneAnims[i].y;
+
+ if (_sceneAnims[i].flags & 0x20)
+ animState->shapePtr = _sceneShapeTable[_sceneAnims[i].shapeIndex];
+ else
+ animState->shapePtr = 0;
+
+ if (_sceneAnims[i].flags & 0x40) {
+ animState->shapeIndex3 = _sceneAnims[i].shapeIndex;
+ animState->animNum = i;
+ } else {
+ animState->shapeIndex3 = 0xFFFF;
+ animState->animNum = 0xFFFF;
+ }
+
+ animState->shapeIndex2 = 0xFFFF;
+
+ animState->xPos3 = animState->xPos2 = _sceneAnims[i].x2;
+ animState->yPos3 = animState->yPos2 = _sceneAnims[i].y2;
+ animState->width = _sceneAnims[i].width;
+ animState->height = _sceneAnims[i].height;
+ animState->width2 = animState->height2 = _sceneAnims[i].specialSize;
+
+ if (_sceneAnims[i].flags & 1) {
+ if (animInit) {
+ _animList = addToAnimListSorted(_animList, animState);
+ } else {
+ _animList = initAnimList(_animList, animState);
+ animInit = true;
+ }
+ }
+ }
+
+ if (animInit) {
+ _animList = addToAnimListSorted(_animList, charAnimState);
+ } else {
+ _animList = initAnimList(_animList, charAnimState);
+ animInit = true;
+ }
+
+ for (int i = 0; i < 30; ++i) {
+ animState = &_animObjects[i+11];
+
+ uint16 shapeIndex = _itemList[i].id;
+ if (shapeIndex == 0xFFFF || _itemList[i].sceneId != _mainCharacter.sceneId) {
+ animState->enabled = 0;
+ animState->needRefresh = 0;
+ animState->unk8 = 0;
+ } else {
+ animState->xPos1 = _itemList[i].x;
+ animState->yPos1 = _itemList[i].y;
+ animState->shapePtr = _defaultShapeTable[64+shapeIndex];
+ animState->shapeIndex1 = animState->shapeIndex2 = shapeIndex+64;
+
+ animState->xPos2 = _itemList[i].x;
+ animState->yPos2 = _itemList[i].y;
+ int objectScale = getScale(animState->xPos2, animState->yPos2);
+
+ const uint8 *shape = getShapePtr(animState->shapeIndex1);
+ animState->xPos2 -= (_screen->getShapeScaledWidth(shape, objectScale) >> 1);
+ animState->yPos2 -= (_screen->getShapeScaledHeight(shape, objectScale) >> 1);
+ animState->xPos3 = animState->xPos2;
+ animState->yPos3 = animState->yPos2;
+
+ animState->enabled = 1;
+ animState->needRefresh = 1;
+ animState->unk8 = 1;
+
+ if (animInit) {
+ _animList = addToAnimListSorted(_animList, animState);
+ } else {
+ _animList = initAnimList(_animList, animState);
+ animInit = true;
+ }
+ }
+ }
+
+ _animObjects[0].unk8 = 1;
+ _animObjects[0].needRefresh = 1;
+
+ for (int i = 1; i < 41; ++i) {
+ if (_animObjects[i].enabled) {
+ _animObjects[i].needRefresh = 1;
+ _animObjects[i].unk8 = 1;
+ }
+ }
+
+ restorePage3();
+ drawAnimObjects();
+ _screen->hideMouse();
+ initSceneScreen(unk1);
+ _screen->showMouse();
+ refreshAnimObjects(0);
+}
+
+void KyraEngine_v2::initSceneScreen(int unk1) {
+ if (_unkSceneScreenFlag1) {
+ _screen->copyRegion(0, 0, 0, 0, 320, 144, 2, 0);
+ return;
+ }
+
+ if (_noScriptEnter) {
+ memset(_screen->getPalette(0), 0, 384);
+ _screen->setScreenPalette(_screen->getPalette(0));
+ }
+
+ _screen->copyRegion(0, 0, 0, 0, 320, 144, 2, 0);
+
+ if (_noScriptEnter)
+ memcpy(_screen->getPalette(0), _screen->getPalette(1), 384);
+
+ updateCharPal(0);
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 3);
+ _sceneScriptState.regs[5] = unk1;
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+}
+
+void KyraEngine_v2::updateSpecialSceneScripts() {
+ uint32 nextTime = _system->getMillis() + _tickLength;
+ const int startScript = _lastProcessedSceneScript;
+
+ while (_system->getMillis() <= nextTime) {
+ if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() &&
+ !_specialSceneScriptState[_lastProcessedSceneScript]) {
+ _specialSceneScriptRunFlag = true;
+
+ while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis())
+ _specialSceneScriptRunFlag = _scriptInterpreter->runScript(&_sceneSpecialScripts[_lastProcessedSceneScript]) != 0;
+ }
+
+ if (!_scriptInterpreter->validScript(&_sceneSpecialScripts[_lastProcessedSceneScript])) {
+ _scriptInterpreter->startScript(&_sceneSpecialScripts[_lastProcessedSceneScript], 8+_lastProcessedSceneScript);
+ _specialSceneScriptRunFlag = false;
+ }
+
+ ++_lastProcessedSceneScript;
+ if (_lastProcessedSceneScript >= 10)
+ _lastProcessedSceneScript = 0;
+
+ if (_lastProcessedSceneScript == startScript)
+ return;
+ }
+}
+
+void KyraEngine_v2::freeSceneShapePtrs() {
+ for (int i = 0; i < ARRAYSIZE(_sceneShapeTable); ++i)
+ delete [] _sceneShapeTable[i];
+ memset(_sceneShapeTable, 0, sizeof(_sceneShapeTable));
+}
+
+void KyraEngine_v2::freeSceneAnims() {
+ Common::for_each(_sceneAnimMovie, _sceneAnimMovie+ARRAYSIZE(_sceneAnimMovie), Common::mem_fun(&WSAMovieV2::close));
+}
+
+#pragma mark -
+#pragma mark - Pathfinder
+#pragma mark -
+
+int KyraEngine_v2::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
+ x &= ~3; toX &= ~3;
+ y &= ~1; toY &= ~1;
+ int size = KyraEngine::findWay(x, y, toX, toY, moveTable, moveTableSize);
+ if (size) {
+/*
+ int temp = pathfinderUnk1(moveTable);
+ temp = pathfinderUnk3(temp, x, y);
+ pathfinderUnk5(moveTable, temp, x, y, moveTableSize);
+*/
+ }
+ return getMoveTableSize(moveTable);
+}
+
+bool KyraEngine_v2::lineIsPassable(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::lineIsPassable(%d, %d)", x, y);
+ static int unkTable[] = { 1, 1, 1, 1, 1, 2, 4, 6, 8 };
+
+ if (_pathfinderFlag & 2) {
+ if (x >= 320)
+ return false;
+ }
+
+ if (_pathfinderFlag & 4) {
+ if (y >= 144)
+ return false;
+ }
+
+ if (_pathfinderFlag & 8) {
+ if (x < 0)
+ return false;
+ }
+
+ if (y > 143)
+ return false;
+
+ int unk1 = unkTable[getScale(x, y) >> 5];
+
+ if (y < 0)
+ y = 0;
+ x -= unk1 >> 1;
+ if (x < 0)
+ x = 0;
+ int x2 = x + unk1;
+ if (x2 > 320)
+ x2 = 320;
+
+ for (;x < x2; ++x)
+ if (!_screen->getShapeFlag1(x, y))
+ return false;
+
+ return true;
+}
+
+bool KyraEngine_v2::directLinePassable(int x, int y, int toX, int toY) {
+ while (x != toX && y != toY) {
+ int facing = getFacingFromPointToPoint(x, y, toX, toY);
+ x += _addXPosTable[facing];
+ y += _addYPosTable[facing];
+ if (!_screen->getShapeFlag1(x, y))
+ return false;
+ }
+ return true;
+}
+
+int KyraEngine_v2::pathfinderUnk1(int *moveTable) {
+ bool breakLoop = false;
+ int *moveTableCur = moveTable;
+ int oldEntry = *moveTableCur, curEntry = *moveTableCur;
+ int oldX = 0, newX = 0, oldY = 0, newY = 0;
+ int lastEntry = 0;
+ lastEntry = pathfinderUnk2(lastEntry, 0, 0);
+
+ while (*moveTableCur != 8) {
+ oldEntry = curEntry;
+
+ while (true) {
+ curEntry = *moveTableCur;
+ if (curEntry >= 0 && curEntry <= 7)
+ break;
+
+ if (curEntry == 8) {
+ breakLoop = true;
+ break;
+ } else {
+ ++moveTableCur;
+ }
+ }
+
+ if (breakLoop)
+ break;
+
+ oldX = newX;
+ oldY = newY;
+
+ newX += _addXPosTable[curEntry];
+ newY += _addYPosTable[curEntry];
+
+ int temp = ABS(curEntry - oldEntry);
+ if (temp > 4) {
+ temp = 8 - temp;
+ }
+
+ if (temp > 1 || oldEntry != curEntry)
+ lastEntry = pathfinderUnk2(lastEntry, oldX, oldY);
+
+ ++moveTableCur;
+ }
+
+ lastEntry = pathfinderUnk2(lastEntry, newX, newY);
+ _pathfinderUnkTable1[lastEntry*2+0] = -1;
+ _pathfinderUnkTable1[lastEntry*2+1] = -1;
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderUnk2(int index, int v1, int v2) {
+ _pathfinderUnkTable1[index<<1] = v1;
+ _pathfinderUnkTable1[(index<<1)+1] = v2;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+int KyraEngine_v2::pathfinderUnk3(int tableLen, int x, int y) {
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int lastEntry = 0;
+ int index2 = tableLen-1, index1 = 0;
+ while (index2 > index1) {
+ x1 = _pathfinderUnkTable1[index1*2+0] + x;
+ y1 = _pathfinderUnkTable1[index1*2+1] + y;
+ x2 = _pathfinderUnkTable1[index2*2+0] + x;
+ y2 = _pathfinderUnkTable1[index2*2+0] + x;
+
+ if (directLinePassable(x1, y1, x2, y2)) {
+ lastEntry = pathfinderUnk4(lastEntry, index2);
+ if (tableLen-1 == index2)
+ break;
+ index1 = index2;
+ index2 = tableLen-1;
+ } else if (index1+1 == index2) {
+ lastEntry = pathfinderUnk4(lastEntry, index2);
+ index1 = index2;
+ index2 = tableLen-1;
+ } else {
+ --index2;
+ }
+ }
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderUnk4(int index, int v) {
+ _pathfinderUnkTable2[index] = v;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+void KyraEngine_v2::pathfinderUnk5(int *moveTable, int tableLen, int x, int y, int moveTableSize) {
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int index1 = 0, index2 = 0;
+ int sizeLeft = moveTableSize;
+ for (int i = 0; i < tableLen; ++i) {
+ index2 = _pathfinderUnkTable2[i];
+ x1 = _pathfinderUnkTable1[index1*2+0] + x;
+ y1 = _pathfinderUnkTable1[index1*2+1] + y;
+ x2 = _pathfinderUnkTable1[index2*2+0] + x;
+ y2 = _pathfinderUnkTable1[index2*2+0] + x;
+
+ int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft);
+ moveTable += wayLen;
+ sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct
+ index1 = index2;
+ }
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 641a034eab..a7e9c90824 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -355,46 +355,6 @@ void Screen::fadeToBlack(int delay) {
fadePalette(blackPal, delay);
}
-void Screen::k2IntroFadeToGrey(int delay) {
- debugC(9, kDebugLevelScreen, "Screen::k2IntroFadeToGrey()");
-
- for (int i = 0; i <= 50; ++i) {
- if (i <= 8 || i >= 30) {
- _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
- _currentPalette[3 * i + 1] +
- _currentPalette[3 * i + 2]) / 3;
- _currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
- _currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
- }
- }
-
- // color 71 is the same in both the overview and closeup scenes
- // Converting it to greyscale makes the trees in the closeup look dull
- for (int i = 71; i < 200; ++i) {
- _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
- _currentPalette[3 * i + 1] +
- _currentPalette[3 * i + 2]) / 3;
- _currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
- _currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
- }
- fadePalette(_currentPalette, delay);
- // Make the font color white again
- setPaletteIndex(254, 254, 254, 254);
-}
-
-void Screen::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
- debugC(9, kDebugLevelScreen, "fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
- assert(_vm->palTable1()[palIndex]);
- assert(_currentPalette);
- uint8 tempPal[768];
- memcpy(tempPal, _currentPalette, 768);
- memcpy(&tempPal[startIndex*3], _vm->palTable1()[palIndex], size*3);
- fadePalette(tempPal, fadeTime*18);
- memcpy(&_currentPalette[startIndex*3], &tempPal[startIndex*3], size*3);
- setScreenPalette(_currentPalette);
- _system->updateScreen();
-}
-
void Screen::fadePalette(const uint8 *palData, int delay) {
debugC(9, kDebugLevelScreen, "Screen::fadePalette(%p, %d)", (const void *)palData, delay);
updateScreen();
@@ -1070,13 +1030,8 @@ void Screen::drawCharANSI(uint8 c, int x, int y) {
void Screen::setScreenDim(int dim) {
debugC(9, kDebugLevelScreen, "Screen::setScreenDim(%d)", dim);
- if (_vm->game() == GI_KYRA1) {
- assert(dim < _screenDimTableCount);
- _curDim = &_screenDimTable[dim];
- } else {
- assert(dim < _screenDimTableCountK3);
- _curDim = &_screenDimTableK3[dim];
- }
+ assert(dim < _screenDimTableCount);
+ _curDim = &_screenDimTable[dim];
// XXX
}
@@ -2693,38 +2648,6 @@ void Screen::loadPalette(const byte *data, uint8 *palData, int bytes) {
}
}
-// kyra3 specific
-
-const uint8 *Screen::getPtrToShape(const uint8 *shpFile, int shape) {
- debugC(9, kDebugLevelScreen, "KyraEngine::getPtrToShape(%p, %d)", (const void *)shpFile, shape);
- uint16 shapes = READ_LE_UINT16(shpFile);
-
- if (shapes <= shape)
- return 0;
-
- uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
-
- return shpFile + offset + 2;
-}
-
-uint8 *Screen::getPtrToShape(uint8 *shpFile, int shape) {
- debugC(9, kDebugLevelScreen, "KyraEngine::getPtrToShape(%p, %d)", (void *)shpFile, shape);
- uint16 shapes = READ_LE_UINT16(shpFile);
-
- if (shapes <= shape)
- return 0;
-
- uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
-
- return shpFile + offset + 2;
-}
-
-uint16 Screen::getShapeSize(const uint8 *shp) {
- debugC(9, kDebugLevelScreen, "KyraEngine::getShapeSize(%p)", (const void *)shp);
-
- return READ_LE_UINT16(shp+6);
-}
-
// dirty rect handling
void Screen::addDirtyRect(int x, int y, int w, int h) {
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index a60cdbd637..b1a1eb7b1a 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -33,7 +33,6 @@ class OSystem;
namespace Kyra {
class KyraEngine;
-class Debugger;
struct Rect;
struct ScreenDim {
@@ -57,7 +56,7 @@ struct Font {
};
class Screen {
- friend class Debugger;
+ friend class Debugger_v1;
public:
enum {
@@ -94,7 +93,7 @@ public:
};
Screen(KyraEngine *vm, OSystem *system);
- ~Screen();
+ virtual ~Screen();
bool init();
@@ -134,9 +133,6 @@ public:
void fadeFromBlack(int delay=0x54);
void fadeToBlack(int delay=0x54);
- void k2IntroFadeToGrey(int delay=0x54);
-
- void fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime);
void fadePalette(const uint8 *palData, int delay);
void setPaletteIndex(uint8 index, uint8 red, uint8 green, uint8 blue);
@@ -164,7 +160,7 @@ public:
void setTextColorMap(const uint8 *cmap);
void setTextColor(const uint8 *cmap, int a, int b);
- void setScreenDim(int dim);
+ virtual void setScreenDim(int dim);
// shape handling
uint8 *encodeShape(int x, int y, int w, int h, int flags);
@@ -172,7 +168,7 @@ public:
int setNewShapeHeight(uint8 *shape, int height);
int resetShapeHeight(uint8 *shape);
- void drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...);
+ virtual void drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...);
// mouse handling
void hideMouse();
@@ -180,7 +176,7 @@ public:
void setMouseCursor(int x, int y, byte *shape);
// rect handling
- int getRectSize(int w, int h);
+ virtual int getRectSize(int w, int h);
void rectClip(int &x, int &y, int w, int h);
@@ -210,6 +206,7 @@ public:
void copyBackgroundBlock(int x, int page, int flag);
void copyBackgroundBlock2(int x);
+ // kyra1 specific?
int getDrawLayer(int x, int y);
int getDrawLayer2(int x, int y, int height);
@@ -234,16 +231,7 @@ public:
static void convertAmigaGfx(uint8 *data, int w, int h, bool offscreen = true);
static void convertAmigaMsc(uint8 *data);
- // maybe subclass screen for kyra3
- static const ScreenDim _screenDimTableK3[];
- static const int _screenDimTableCountK3;
-
- uint8 *getPtrToShape(uint8 *shpFile, int shape);
- const uint8 *getPtrToShape(const uint8 *shpFile, int shape);
-
- uint16 getShapeSize(const uint8 *shp);
-
-private:
+protected:
uint8 *getPagePtr(int pageNum);
void updateDirtyRects();
void updateDirtyRectsOvl();
diff --git a/engines/kyra/screen_v1.cpp b/engines/kyra/screen_v1.cpp
new file mode 100644
index 0000000000..dc0fd798fa
--- /dev/null
+++ b/engines/kyra/screen_v1.cpp
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v1.h"
+#include "kyra/screen_v1.h"
+
+namespace Kyra {
+
+Screen_v1::Screen_v1(KyraEngine_v1 *vm, OSystem *system)
+ : Screen(vm, system) {
+ _vm = vm;
+}
+
+Screen_v1::~Screen_v1() {
+}
+
+void Screen_v1::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
+ debugC(9, kDebugLevelScreen, "Screen_v1::fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
+
+ assert(_vm->palTable1()[palIndex]);
+ assert(_currentPalette);
+ uint8 tempPal[768];
+ memcpy(tempPal, _currentPalette, 768);
+ memcpy(&tempPal[startIndex*3], _vm->palTable1()[palIndex], size*3);
+ fadePalette(tempPal, fadeTime*18);
+ memcpy(&_currentPalette[startIndex*3], &tempPal[startIndex*3], size*3);
+ setScreenPalette(_currentPalette);
+ _system->updateScreen();
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen_v1.h b/engines/kyra/screen_v1.h
new file mode 100644
index 0000000000..988e28bfbf
--- /dev/null
+++ b/engines/kyra/screen_v1.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_SCREEN_V1_H
+#define KYRA_SCREEN_V1_H
+
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+class KyraEngine_v1;
+
+class Screen_v1 : public Screen {
+public:
+ Screen_v1(KyraEngine_v1 *vm, OSystem *system);
+ virtual ~Screen_v1();
+
+ void fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime);
+
+protected:
+ KyraEngine_v1 *_vm;
+};
+
+} // end of namespace Kyra
+
+#endif
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
new file mode 100644
index 0000000000..83c75585a8
--- /dev/null
+++ b/engines/kyra/screen_v2.cpp
@@ -0,0 +1,561 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/endian.h"
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
+
+namespace Kyra {
+
+Screen_v2::Screen_v2(KyraEngine_v2 *vm, OSystem *system)
+ : Screen(vm, system) {
+ _vm = vm;
+}
+
+Screen_v2::~Screen_v2() {
+}
+
+void Screen_v2::setScreenDim(int dim) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::setScreenDim(%d)", dim);
+ if (_vm->game() == GI_KYRA2) {
+ assert(dim < _screenDimTableCount);
+ _curDim = &_screenDimTable[dim];
+ } else {
+ assert(dim < _screenDimTableCountK3);
+ _curDim = &_screenDimTableK3[dim];
+ }
+}
+
+const ScreenDim *Screen_v2::getScreenDim(int dim) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getScreenDim(%d)", dim);
+ if (_vm->game() == GI_KYRA2) {
+ assert(dim < _screenDimTableCount);
+ return &_screenDimTable[dim];
+ } else {
+ assert(dim < _screenDimTableCountK3);
+ return &_screenDimTableK3[dim];
+ }
+}
+
+void Screen_v2::k2IntroFadeToGrey(int delay) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::k2IntroFadeToGrey(%d)", delay);
+
+ for (int i = 0; i <= 50; ++i) {
+ if (i <= 8 || i >= 30) {
+ _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
+ _currentPalette[3 * i + 1] +
+ _currentPalette[3 * i + 2]) / 3;
+ _currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
+ _currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
+ }
+ }
+
+ // color 71 is the same in both the overview and closeup scenes
+ // Converting it to greyscale makes the trees in the closeup look dull
+ for (int i = 71; i < 200; ++i) {
+ _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
+ _currentPalette[3 * i + 1] +
+ _currentPalette[3 * i + 2]) / 3;
+ _currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
+ _currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
+ }
+ fadePalette(_currentPalette, delay);
+ // Make the font color white again
+ setPaletteIndex(254, 254, 254, 254);
+}
+
+void Screen_v2::copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
+ int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2) {
+ uint8 *dstPtr = getPagePtr(_curPage);
+ uint8 *origDst = dstPtr;
+
+ const ScreenDim *dim = getScreenDim(dimState);
+ int dimX1 = dim->sx << 3;
+ int dimX2 = dim->w << 3;
+ dimX2 += dimX1;
+
+ int dimY1 = dim->sy;
+ int dimY2 = dim->h;
+ dimY2 += dimY1;
+
+ int temp = y - dimY1;
+ if (temp < 0) {
+ if ((temp += h) <= 0)
+ return;
+ else {
+ SWAP(temp, h);
+ y += temp - h;
+ src += (temp - h) * w;
+ }
+ }
+
+ temp = dimY2 - y;
+ if (temp <= 0)
+ return;
+
+ if (temp < h)
+ h = temp;
+
+ int srcOffset = 0;
+ temp = x - dimX1;
+ if (temp < 0) {
+ temp = -temp;
+ srcOffset = temp;
+ x += temp;
+ w -= temp;
+ }
+
+ int srcAdd = 0;
+
+ temp = dimX2 - x;
+ if (temp <= 0)
+ return;
+
+ if (temp < w) {
+ SWAP(w, temp);
+ temp -= w;
+ srcAdd = temp;
+ }
+
+ dstPtr += y * SCREEN_W + x;
+ uint8 *dst = dstPtr;
+
+ if (_curPage == 0 || _curPage == 1)
+ addDirtyRect(x, y, w, h);
+
+ clearOverlayRect(_curPage, x, y, w, h);
+
+ temp = h;
+ while (h--) {
+ src += srcOffset;
+ int cW = w;
+
+ switch (plotFunc) {
+ case 0:
+ memcpy(dst, src, cW);
+ dst += cW; src += cW;
+ break;
+
+ case 1:
+ while (cW--) {
+ uint8 d = *src++;
+ uint8 t = unkPtr1[d];
+ if (t != 0xFF)
+ d = unkPtr2[*dst + (t << 8)];
+ *dst++ = d;
+ }
+ break;
+
+ case 4:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d)
+ *dst = d;
+ ++dst;
+ }
+ break;
+
+ case 5:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d) {
+ uint8 t = unkPtr1[d];
+ if (t != 0xFF)
+ d = unkPtr2[*dst + (t << 8)];
+ *dst = d;
+ }
+ ++dst;
+ }
+ break;
+
+ case 8:
+ case 9:
+ while (cW--) {
+ uint8 d = *src++;
+ uint8 t = _shapePages[0][dst - origDst] & 7;
+ if (unk1 < t)
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ }
+ break;
+
+ case 12:
+ case 13:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d) {
+ uint8 t = _shapePages[0][dst - origDst] & 7;
+ if (unk1 < t)
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ } else {
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ dst = (dstPtr += SCREEN_W);
+ src += srcAdd;
+ }
+}
+
+const uint8 *Screen_v2::getPtrToShape(const uint8 *shpFile, int shape) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getPtrToShape(%p, %d)", (const void *)shpFile, shape);
+ uint16 shapes = READ_LE_UINT16(shpFile);
+
+ if (shapes <= shape)
+ return 0;
+
+ uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
+
+ return shpFile + offset + 2;
+}
+
+uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getPtrToShape(%p, %d)", (void *)shpFile, shape);
+ uint16 shapes = READ_LE_UINT16(shpFile);
+
+ if (shapes <= shape)
+ return 0;
+
+ uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
+
+ return shpFile + offset + 2;
+}
+
+int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) {
+ int width = READ_LE_UINT16(shpFile+3);
+ return (width * scale) >> 8;
+}
+
+int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) {
+ int height = shpFile[2];
+ return (height * scale) >> 8;
+}
+
+uint16 Screen_v2::getShapeSize(const uint8 *shp) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getShapeSize(%p)", (const void *)shp);
+
+ return READ_LE_UINT16(shp+6);
+}
+
+uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::makeShapeCopy(%p, %d)", (const void *)src, index);
+
+ const uint8 *shape = getPtrToShape(src, index);
+ int size = getShapeSize(shape);
+
+ uint8 *copy = new uint8[size];
+ assert(copy);
+ memcpy(copy, shape, size);
+
+ return copy;
+}
+
+void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd, int flags, ...) {
+ if (!shape)
+ return;
+
+ if (*shape & 1)
+ flags |= 0x400;
+
+ va_list args;
+ va_start(args, flags);
+
+ static int drawShapeVar1 = 0;
+ static int drawShapeVar2[] = {
+ 1, 3, 2, 5, 4, 3, 2, 1
+ };
+ static int drawShapeVar3 = 1;
+ static int drawShapeVar4 = 0;
+ static int drawShapeVar5 = 0;
+
+ uint8 *table = 0;
+ int tableLoopCount = 0;
+ int drawLayer = 0;
+ const uint8 *table2 = 0;
+ uint8 *table3 = 0;
+ uint8 *table4 = 0;
+
+ if (flags & 0x8000) {
+ table2 = va_arg(args, uint8*);
+ }
+ if (flags & 0x100) {
+ table = va_arg(args, uint8*);
+ tableLoopCount = va_arg(args, int);
+ if (!tableLoopCount)
+ flags &= 0xFFFFFEFF;
+ }
+ if (flags & 0x1000) {
+ table3 = va_arg(args, uint8*);
+ table4 = va_arg(args, uint8*);
+ }
+ if (flags & 0x200) {
+ drawShapeVar1 += 1;
+ drawShapeVar1 &= 7;
+ drawShapeVar3 = drawShapeVar2[drawShapeVar1];
+ drawShapeVar4 = 0;
+ drawShapeVar5 = 256;
+ }
+ if (flags & 0x4000) {
+ drawShapeVar5 = va_arg(args, int);
+ }
+ if (flags & 0x800) {
+ drawLayer = va_arg(args, int);
+ }
+ int scale_w, scale_h;
+ if (flags & 0x04) {
+ scale_w = va_arg(args, int);
+ scale_h = va_arg(args, int);
+ } else {
+ scale_w = 0x100;
+ scale_h = 0x100;
+ }
+
+ int ppc = (flags >> 8) & 0x3F;
+
+ const uint8 *src = shape;
+ uint16 shapeFlags = READ_LE_UINT16(src); src += 2;
+
+ int shapeHeight = *src++;
+ int scaledShapeHeight = (shapeHeight * scale_h) >> 8;
+ if (scaledShapeHeight == 0) {
+ va_end(args);
+ return;
+ }
+
+ int shapeWidth = READ_LE_UINT16(src); src += 2;
+ int scaledShapeWidth = (shapeWidth * scale_w) >> 8;
+ if (scaledShapeWidth == 0) {
+ va_end(args);
+ return;
+ }
+
+ if (flags & 0x20) {
+ x -= scaledShapeWidth >> 1;
+ y -= scaledShapeHeight >> 1;
+ }
+
+ src += 3;
+
+ uint16 frameSize = READ_LE_UINT16(src); src += 2;
+ int colorTableColors = 0x10;
+
+ if (shapeFlags & 4)
+ colorTableColors = *src++;
+
+ if (!(flags & 0x8000) && (shapeFlags & 1))
+ table2 = src;
+
+ if ((shapeFlags & 1) || (flags & 0x400))
+ src += colorTableColors;
+
+ if (!(shapeFlags & 2)) {
+ decodeFrame4(src, _animBlockPtr, frameSize);
+ src = _animBlockPtr;
+ }
+
+ int shapeSize = shapeWidth * shapeHeight;
+ if (_decodeShapeBufferSize < shapeSize) {
+ delete [] _decodeShapeBuffer;
+ _decodeShapeBuffer = new uint8[shapeSize];
+ _decodeShapeBufferSize = shapeSize;
+ }
+ if (!_decodeShapeBuffer) {
+ _decodeShapeBufferSize = 0;
+ va_end(args);
+ return;
+ }
+ memset(_decodeShapeBuffer, 0, _decodeShapeBufferSize);
+ uint8 *decodedShapeFrame = _decodeShapeBuffer;
+
+ for (int j = 0; j < shapeHeight; ++j) {
+ uint8 *dsbNextLine = decodedShapeFrame + shapeWidth;
+ int count = shapeWidth;
+ while (count > 0) {
+ uint8 code = *src++;
+ if (code != 0) {
+ *decodedShapeFrame++ = code;
+ --count;
+ } else {
+ code = *src++;
+ decodedShapeFrame += code;
+ count -= code;
+ }
+ }
+ decodedShapeFrame = dsbNextLine;
+ }
+
+ uint16 sx1 = getScreenDim(sd)->sx << 3;
+ uint16 sy1 = getScreenDim(sd)->sy;
+ uint16 sx2 = sx1 + (getScreenDim(sd)->w << 3);
+ uint16 sy2 = sy1 + getScreenDim(sd)->h;
+ if (flags & 0x10) {
+ x += sx1;
+ y += sy1;
+ }
+
+ int x1, x2;
+ if (x >= 0) {
+ x1 = 0;
+ if (x + scaledShapeWidth < sx2) {
+ x2 = scaledShapeWidth;
+ } else {
+ x2 = sx2 - x;
+ }
+ } else {
+ x2 = scaledShapeWidth;
+ x1 = -x;
+ x = 0;
+ if (x2 > sx2) {
+ x2 = sx2;
+ }
+ }
+
+ int y1, y2;
+ if (y >= 0) {
+ y1 = 0;
+ if (y + scaledShapeHeight < sy2) {
+ y2 = scaledShapeHeight;
+ } else {
+ y2 = sy2 - y;
+ }
+ } else {
+ y2 = scaledShapeHeight;
+ y1 = -y;
+ y = 0;
+ if (y2 > sy2) {
+ y2 = sy2;
+ }
+ }
+
+ uint8 *dst = getPagePtr(page) + y * 320 + x;
+ uint8 *dstStart = getPagePtr(page);
+
+ int scaleYTable[200];
+ for (y = y1; y < y2; ++y) {
+ scaleYTable[y] = (y << 8) / scale_h;
+ }
+ int scaleXTable[320];
+ for (x = x1; x < x2; ++x) {
+ scaleXTable[x] = (x << 8) / scale_w;
+ }
+
+ const uint8 *shapeBuffer = _decodeShapeBuffer;
+ if (flags & 0x02) {
+ shapeBuffer += shapeWidth * (shapeHeight - 1);
+ }
+ if (flags & 0x01) {
+ shapeBuffer += shapeWidth - 1;
+ }
+
+ for (y = y1; y < y2; ++y) {
+ uint8 *dstNextLine = dst + 320;
+ int j = scaleYTable[y];
+ if (flags & 0x02) {
+ j = -j;
+ }
+ for (x = x1; x < x2; ++x) {
+ int xpos = scaleXTable[x];
+ if (flags & 0x01)
+ xpos = -xpos;
+ uint8 color = shapeBuffer[j * shapeWidth + xpos];
+ if (color != 0) {
+ switch (ppc) {
+ case 0:
+ *dst = color;
+ break;
+
+ case 4:
+ *dst = table2[color];
+ break;
+
+ case 8: {
+ int layer = _shapePages[0][dst - dstStart] & 7;
+ if (drawLayer > layer)
+ color = _shapePages[1][dst - dstStart];
+ *dst = color;
+ } break;
+
+ case 12: {
+ int layer = _shapePages[0][dst - dstStart] & 7;
+ if (drawLayer < layer)
+ color = _shapePages[1][dst - dstStart];
+ else
+ color = table2[color];
+ *dst = color;
+ } break;
+
+ default:
+ warning("unhandled ppc: %d", ppc);
+ break;
+ }
+ }
+ ++dst;
+ }
+ dst = dstNextLine;
+ }
+ va_end(args);
+}
+
+int Screen_v2::getRectSize(int w, int h) {
+ if (w > 320 || h > 200)
+ return 0;
+ return w*h;
+}
+
+int Screen_v2::getLayer(int x, int y) {
+ if (x < 0)
+ x = 0;
+ else if (x >= 320)
+ x = 319;
+ if (y < 0)
+ y = 0;
+ else if (y >= 144)
+ y = 143;
+
+ uint8 pixel = *(getCPagePtr(5) + y * 320 + x);
+ pixel &= 0x7F;
+ pixel >>= 3;
+
+ if (pixel < 1)
+ pixel = 1;
+ else if (pixel > 15)
+ pixel = 15;
+ return pixel;
+}
+
+bool Screen_v2::isMouseVisible() const {
+ return _mouseLockCount == 0;
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen_v2.h b/engines/kyra/screen_v2.h
new file mode 100644
index 0000000000..7912d6b999
--- /dev/null
+++ b/engines/kyra/screen_v2.h
@@ -0,0 +1,84 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_SCREEN_V2_H
+#define KYRA_SCREEN_V2_H
+
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+class KyraEngine_v2;
+
+class Screen_v2 : public Screen {
+public:
+ Screen_v2(KyraEngine_v2 *vm, OSystem *system);
+ virtual ~Screen_v2();
+
+ virtual void setScreenDim(int dim);
+ const ScreenDim *getScreenDim(int dim);
+
+ // palette handling
+ void k2IntroFadeToGrey(int delay=0x54);
+
+ // screen page handling
+ void copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
+ int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2);
+
+ // shape handling
+ uint8 *getPtrToShape(uint8 *shpFile, int shape);
+ const uint8 *getPtrToShape(const uint8 *shpFile, int shape);
+
+ int getShapeScaledWidth(const uint8 *shpFile, int scale);
+ int getShapeScaledHeight(const uint8 *shpFile, int scale);
+
+ uint16 getShapeSize(const uint8 *shp);
+
+ uint8 *makeShapeCopy(const uint8 *src, int index);
+
+ void drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...);
+
+ // rect handling
+ virtual int getRectSize(int w, int h);
+
+ // layer handling
+ int getLayer(int x, int y);
+
+ // mouse handling
+ bool isMouseVisible() const;
+private:
+ KyraEngine_v2 *_vm;
+
+ static const ScreenDim _screenDimTable[];
+ static const int _screenDimTableCount;
+
+ // maybe subclass screen for kyra3
+ static const ScreenDim _screenDimTableK3[];
+ static const int _screenDimTableCountK3;
+};
+
+} // End of namespace Kyra
+
+#endif
diff --git a/engines/kyra/script.cpp b/engines/kyra/script.cpp
index b43cd3b471..5966fa2c25 100644
--- a/engines/kyra/script.cpp
+++ b/engines/kyra/script.cpp
@@ -40,64 +40,62 @@
namespace Kyra {
ScriptHelper::ScriptHelper(KyraEngine *vm) : _vm(vm) {
#define COMMAND(x) { &ScriptHelper::x, #x }
- // now we create a list of all Command/Opcode procs and so
static CommandEntry commandProcs[] = {
// 0x00
- COMMAND(c1_jmpTo),
- COMMAND(c1_setRetValue),
- COMMAND(c1_pushRetOrPos),
- COMMAND(c1_push),
+ COMMAND(cmd_jmpTo),
+ COMMAND(cmd_setRetValue),
+ COMMAND(cmd_pushRetOrPos),
+ COMMAND(cmd_push),
// 0x04
- COMMAND(c1_push),
- COMMAND(c1_pushReg),
- COMMAND(c1_pushBPNeg),
- COMMAND(c1_pushBPAdd),
+ COMMAND(cmd_push),
+ COMMAND(cmd_pushReg),
+ COMMAND(cmd_pushBPNeg),
+ COMMAND(cmd_pushBPAdd),
// 0x08
- COMMAND(c1_popRetOrPos),
- COMMAND(c1_popReg),
- COMMAND(c1_popBPNeg),
- COMMAND(c1_popBPAdd),
+ COMMAND(cmd_popRetOrPos),
+ COMMAND(cmd_popReg),
+ COMMAND(cmd_popBPNeg),
+ COMMAND(cmd_popBPAdd),
// 0x0C
- COMMAND(c1_addSP),
- COMMAND(c1_subSP),
- COMMAND(c1_execOpcode),
- COMMAND(c1_ifNotJmp),
+ COMMAND(cmd_addSP),
+ COMMAND(cmd_subSP),
+ COMMAND(cmd_execOpcode),
+ COMMAND(cmd_ifNotJmp),
// 0x10
- COMMAND(c1_negate),
- COMMAND(c1_eval),
- COMMAND(c1_setRetAndJmp)
+ COMMAND(cmd_negate),
+ COMMAND(cmd_eval),
+ COMMAND(cmd_setRetAndJmp)
};
_commands = commandProcs;
#undef COMMAND
}
bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, const Common::Array<const Opcode*> *opcodes) {
- uint32 size = 0;
- uint8 *data = _vm->resource()->fileData(filename, &size);
- const byte *curData = data;
+ ScriptFileParser file(filename, _vm->resource());
+ if (!file) {
+ error("Couldn't open script file '%s'", filename);
+ return false;
+ }
- uint32 formBlockSize = getFORMBlockSize(curData);
+ uint32 formBlockSize = file.getFORMBlockSize();
if (formBlockSize == (uint32)-1) {
- delete [] data;
error("No FORM chunk found in file: '%s'", filename);
return false;
}
- uint32 chunkSize = getIFFBlockSize(data, curData, size, TEXT_CHUNK);
+ uint32 chunkSize = file.getIFFBlockSize(TEXT_CHUNK);
if (chunkSize != (uint32)-1) {
scriptData->text = new byte[chunkSize];
- if (!loadIFFBlock(data, curData, size, TEXT_CHUNK, scriptData->text, chunkSize)) {
- delete [] data;
+ if (!file.loadIFFBlock(TEXT_CHUNK, scriptData->text, chunkSize)) {
unloadScript(scriptData);
error("Couldn't load TEXT chunk from file: '%s'", filename);
return false;
}
}
- chunkSize = getIFFBlockSize(data, curData, size, ORDR_CHUNK);
+ chunkSize = file.getIFFBlockSize(ORDR_CHUNK);
if (chunkSize == (uint32)-1) {
- delete [] data;
unloadScript(scriptData);
error("No ORDR chunk found in file: '%s'", filename);
return false;
@@ -106,8 +104,7 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
scriptData->ordr = new uint16[chunkSize];
- if (!loadIFFBlock(data, curData, size, ORDR_CHUNK, scriptData->ordr, chunkSize << 1)) {
- delete [] data;
+ if (!file.loadIFFBlock(ORDR_CHUNK, scriptData->ordr, chunkSize << 1)) {
unloadScript(scriptData);
error("Couldn't load ORDR chunk from file: '%s'", filename);
return false;
@@ -116,9 +113,8 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
while (chunkSize--)
scriptData->ordr[chunkSize] = READ_BE_UINT16(&scriptData->ordr[chunkSize]);
- chunkSize = getIFFBlockSize(data, curData, size, DATA_CHUNK);
+ chunkSize = file.getIFFBlockSize(DATA_CHUNK);
if (chunkSize == (uint32)-1) {
- delete [] data;
unloadScript(scriptData);
error("No DATA chunk found in file: '%s'", filename);
return false;
@@ -127,8 +123,7 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
scriptData->data = new uint16[chunkSize];
- if (!loadIFFBlock(data, curData, size, DATA_CHUNK, scriptData->data, chunkSize << 1)) {
- delete [] data;
+ if (!file.loadIFFBlock(DATA_CHUNK, scriptData->data, chunkSize << 1)) {
unloadScript(scriptData);
error("Couldn't load DATA chunk from file: '%s'", filename);
return false;
@@ -139,8 +134,7 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
scriptData->data[chunkSize] = READ_BE_UINT16(&scriptData->data[chunkSize]);
scriptData->opcodes = opcodes;
-
- delete [] data;
+
return true;
}
@@ -172,10 +166,14 @@ bool ScriptHelper::startScript(ScriptState *script, int function) {
if (functionOffset == 0xFFFF)
return false;
- if (_vm->gameFlags().platform == Common::kPlatformFMTowns)
+ if (_vm->game() == GI_KYRA1) {
+ if (_vm->gameFlags().platform == Common::kPlatformFMTowns)
+ script->ip = &script->dataPtr->data[functionOffset+1];
+ else
+ script->ip = &script->dataPtr->data[functionOffset];
+ } else {
script->ip = &script->dataPtr->data[functionOffset+1];
- else
- script->ip = &script->dataPtr->data[functionOffset];
+ }
return true;
}
@@ -217,37 +215,51 @@ bool ScriptHelper::runScript(ScriptState *script) {
return _continue;
}
-uint32 ScriptHelper::getFORMBlockSize(const byte *&data) const {
- static const uint32 chunkName = FORM_CHUNK;
+#pragma mark -
+#pragma mark - ScriptFileParser implementation
+#pragma mark -
+
+void ScriptFileParser::setFile(const char *filename, Resource *res) {
+ destroy();
+
+ if (!res->getFileHandle(filename, &_endOffset, _scriptFile))
+ return;
+ _startOffset = _scriptFile.pos();
+ _endOffset += _startOffset;
+}
+
+void ScriptFileParser::destroy() {
+ _scriptFile.close();
+ _startOffset = _endOffset = 0;
+}
+
+uint32 ScriptFileParser::getFORMBlockSize() {
+ uint32 oldOffset = _scriptFile.pos();
+
+ uint32 data = _scriptFile.readUint32LE();
- if (READ_LE_UINT32(data) != chunkName)
+ if (data != FORM_CHUNK) {
+ _scriptFile.seek(oldOffset);
return (uint32)-1;
+ }
- data += 4;
- uint32 retValue = READ_BE_UINT32(data); data += 4;
- return retValue;
+ data = _scriptFile.readUint32BE();
+ return data;
}
-uint32 ScriptHelper::getIFFBlockSize(const byte *start, const byte *&data, uint32 maxSize, const uint32 chunkName) const {
+uint32 ScriptFileParser::getIFFBlockSize(const uint32 chunkName) {
uint32 size = (uint32)-1;
- bool special = false;
- if (data == (start + maxSize))
- data = start + 0x0C;
+ _scriptFile.seek(_startOffset + 0x0C);
- while (data < (start + maxSize)) {
- uint32 chunk = READ_LE_UINT32(data); data += 4;
- uint32 size_temp = READ_BE_UINT32(data); data += 4;
+ while (_scriptFile.pos() < _endOffset) {
+ uint32 chunk = _scriptFile.readUint32LE();
+ uint32 size_temp = _scriptFile.readUint32BE();
+
if (chunk != chunkName) {
- if (special) {
- data += (size_temp + 1) & 0xFFFFFFFE;
- } else {
- data = start + 0x0C;
- special = true;
- }
+ _scriptFile.seek((size_temp + 1) & (~1), SEEK_CUR);
+ assert(_scriptFile.pos() <= _endOffset);
} else {
- // kill our data
- data = start;
size = size_temp;
break;
}
@@ -256,32 +268,21 @@ uint32 ScriptHelper::getIFFBlockSize(const byte *start, const byte *&data, uint3
return size;
}
-bool ScriptHelper::loadIFFBlock(const byte *start, const byte *&data, uint32 maxSize, const uint32 chunkName, void *loadTo, uint32 ptrSize) const {
- bool special = false;
-
- if (data == (start + maxSize))
- data = start + 0x0C;
+bool ScriptFileParser::loadIFFBlock(const uint32 chunkName, void *loadTo, uint32 ptrSize) {
+ _scriptFile.seek(_startOffset + 0x0C);
+
+ while (_scriptFile.pos() < _endOffset) {
+ uint32 chunk = _scriptFile.readUint32LE();
+ uint32 chunkSize = _scriptFile.readUint32BE();
- while (data < (start + maxSize)) {
- uint32 chunk = READ_LE_UINT32(data); data += 4;
- uint32 chunkSize = READ_BE_UINT32(data); data += 4;
if (chunk != chunkName) {
- if (special) {
- data += (chunkSize + 1) & 0xFFFFFFFE;
- } else {
- data = start + 0x0C;
- special = true;
- }
+ _scriptFile.seek((chunkSize + 1) & (~1), SEEK_CUR);
+ assert(_scriptFile.pos() <= _endOffset);
} else {
uint32 loadSize = 0;
- if (chunkSize < ptrSize)
- loadSize = chunkSize;
- else
- loadSize = ptrSize;
- memcpy(loadTo, data, loadSize);
- chunkSize = (chunkSize + 1) & 0xFFFFFFFE;
- if (chunkSize > loadSize)
- data += (chunkSize - loadSize);
+
+ loadSize = MIN(ptrSize, chunkSize);
+ _scriptFile.read(loadTo, loadSize);
return true;
}
}
@@ -293,15 +294,15 @@ bool ScriptHelper::loadIFFBlock(const byte *start, const byte *&data, uint32 max
#pragma mark - Command implementations
#pragma mark -
-void ScriptHelper::c1_jmpTo(ScriptState* script) {
+void ScriptHelper::cmd_jmpTo(ScriptState* script) {
script->ip = script->dataPtr->data + _parameter;
}
-void ScriptHelper::c1_setRetValue(ScriptState* script) {
+void ScriptHelper::cmd_setRetValue(ScriptState* script) {
script->retValue = _parameter;
}
-void ScriptHelper::c1_pushRetOrPos(ScriptState* script) {
+void ScriptHelper::cmd_pushRetOrPos(ScriptState* script) {
switch (_parameter) {
case 0:
script->stack[--script->sp] = script->retValue;
@@ -320,23 +321,23 @@ void ScriptHelper::c1_pushRetOrPos(ScriptState* script) {
}
}
-void ScriptHelper::c1_push(ScriptState* script) {
+void ScriptHelper::cmd_push(ScriptState* script) {
script->stack[--script->sp] = _parameter;
}
-void ScriptHelper::c1_pushReg(ScriptState* script) {
+void ScriptHelper::cmd_pushReg(ScriptState* script) {
script->stack[--script->sp] = script->regs[_parameter];
}
-void ScriptHelper::c1_pushBPNeg(ScriptState* script) {
+void ScriptHelper::cmd_pushBPNeg(ScriptState* script) {
script->stack[--script->sp] = script->stack[(-(int32)(_parameter + 2)) + script->bp];
}
-void ScriptHelper::c1_pushBPAdd(ScriptState* script) {
+void ScriptHelper::cmd_pushBPAdd(ScriptState* script) {
script->stack[--script->sp] = script->stack[(_parameter - 1) + script->bp];
}
-void ScriptHelper::c1_popRetOrPos(ScriptState* script) {
+void ScriptHelper::cmd_popRetOrPos(ScriptState* script) {
switch (_parameter) {
case 0:
script->retValue = script->stack[script->sp++];
@@ -359,48 +360,48 @@ void ScriptHelper::c1_popRetOrPos(ScriptState* script) {
}
}
-void ScriptHelper::c1_popReg(ScriptState* script) {
+void ScriptHelper::cmd_popReg(ScriptState* script) {
script->regs[_parameter] = script->stack[script->sp++];
}
-void ScriptHelper::c1_popBPNeg(ScriptState* script) {
+void ScriptHelper::cmd_popBPNeg(ScriptState* script) {
script->stack[(-(int32)(_parameter + 2)) + script->bp] = script->stack[script->sp++];
}
-void ScriptHelper::c1_popBPAdd(ScriptState* script) {
+void ScriptHelper::cmd_popBPAdd(ScriptState* script) {
script->stack[(_parameter - 1) + script->bp] = script->stack[script->sp++];
}
-void ScriptHelper::c1_addSP(ScriptState* script) {
+void ScriptHelper::cmd_addSP(ScriptState* script) {
script->sp += _parameter;
}
-void ScriptHelper::c1_subSP(ScriptState* script) {
+void ScriptHelper::cmd_subSP(ScriptState* script) {
script->sp -= _parameter;
}
-void ScriptHelper::c1_execOpcode(ScriptState* script) {
+void ScriptHelper::cmd_execOpcode(ScriptState* script) {
uint8 opcode = _parameter;
assert(script->dataPtr->opcodes);
assert(opcode < script->dataPtr->opcodes->size());
- if ((*script->dataPtr->opcodes)[opcode]) {
+ if ((*script->dataPtr->opcodes)[opcode] && (bool) *(*script->dataPtr->opcodes)[opcode]) {
script->retValue = (*(*script->dataPtr->opcodes)[opcode])(script);
} else {
script->retValue = 0;
- warning("calling unimplemented opcode(0x%.02X)", opcode);
+ warning("calling unimplemented opcode(0x%.02X/%d)", opcode, opcode);
}
}
-void ScriptHelper::c1_ifNotJmp(ScriptState* script) {
+void ScriptHelper::cmd_ifNotJmp(ScriptState* script) {
if (!script->stack[script->sp++]) {
_parameter &= 0x7FFF;
script->ip = script->dataPtr->data + _parameter;
}
}
-void ScriptHelper::c1_negate(ScriptState* script) {
+void ScriptHelper::cmd_negate(ScriptState* script) {
int16 value = script->stack[script->sp];
switch (_parameter) {
case 0:
@@ -424,7 +425,7 @@ void ScriptHelper::c1_negate(ScriptState* script) {
}
}
-void ScriptHelper::c1_eval(ScriptState* script) {
+void ScriptHelper::cmd_eval(ScriptState* script) {
int16 ret = 0;
bool error = false;
@@ -542,7 +543,7 @@ void ScriptHelper::c1_eval(ScriptState* script) {
}
}
-void ScriptHelper::c1_setRetAndJmp(ScriptState* script) {
+void ScriptHelper::cmd_setRetAndJmp(ScriptState* script) {
if (script->sp >= 60) {
_continue = false;
script->ip = 0;
diff --git a/engines/kyra/script.h b/engines/kyra/script.h
index 5e43039110..3396712a24 100644
--- a/engines/kyra/script.h
+++ b/engines/kyra/script.h
@@ -27,33 +27,11 @@
#define KYRA_SCRIPT_H
#include "kyra/kyra.h"
+#include "kyra/util.h"
-namespace Kyra {
-
-struct ScriptState;
-
-struct Opcode {
- virtual ~Opcode() {}
-
- virtual operator bool() const = 0;
-
- virtual int operator()(ScriptState*) const = 0;
-};
+#include "common/file.h"
-template<class T>
-struct OpcodeImpl : public Opcode {
- T *vm;
- typedef int (T::*Callback)(ScriptState*);
- Callback callback;
-
- OpcodeImpl(T *v, Callback c) : Opcode(), vm(v), callback(c) {}
-
- operator bool() const { return callback != 0; }
-
- int operator()(ScriptState *state) const {
- return (vm->*callback)(state);
- }
-};
+namespace Kyra {
struct ScriptData {
byte *text;
@@ -74,6 +52,31 @@ struct ScriptState {
int16 stack[61]; // VM stack
};
+#define stackPos(x) script->stack[script->sp+x]
+#define stackPosString(x) (const char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
+
+class ScriptFileParser {
+public:
+ ScriptFileParser() : _scriptFile(), _startOffset(0), _endOffset(0) {}
+ ScriptFileParser(const char *filename, Resource *res) : _scriptFile(), _startOffset(0), _endOffset(0) { setFile(filename, res); }
+ ~ScriptFileParser() { destroy(); }
+
+ // 'script' must be allocated with new!
+ void setFile(const char *filename, Resource *res);
+
+ operator bool() const { return (_startOffset != _endOffset) && _scriptFile.isOpen(); }
+
+ uint32 getFORMBlockSize();
+ uint32 getIFFBlockSize(const uint32 chunk);
+ bool loadIFFBlock(const uint32 chunk, void *loadTo, uint32 ptrSize);
+private:
+ void destroy();
+
+ Common::File _scriptFile;
+ uint32 _startOffset;
+ uint32 _endOffset;
+};
+
class ScriptHelper {
public:
ScriptHelper(KyraEngine *vm);
@@ -88,10 +91,6 @@ public:
bool runScript(ScriptState *script);
protected:
- uint32 getFORMBlockSize(const byte *&data) const;
- uint32 getIFFBlockSize(const byte *start, const byte *&data, uint32 maxSize, const uint32 chunk) const;
- bool loadIFFBlock(const byte *start, const byte *&data, uint32 maxSize, const uint32 chunk, void *loadTo, uint32 ptrSize) const;
-
KyraEngine *_vm;
int16 _parameter;
bool _continue;
@@ -104,25 +103,24 @@ protected:
const CommandEntry *_commands;
private:
- void c1_jmpTo(ScriptState*);
- void c1_setRetValue(ScriptState*);
- void c1_pushRetOrPos(ScriptState*);
- void c1_push(ScriptState*);
- //void c1_push(); same as 03
- void c1_pushReg(ScriptState*);
- void c1_pushBPNeg(ScriptState*);
- void c1_pushBPAdd(ScriptState*);
- void c1_popRetOrPos(ScriptState*);
- void c1_popReg(ScriptState*);
- void c1_popBPNeg(ScriptState*);
- void c1_popBPAdd(ScriptState*);
- void c1_addSP(ScriptState*);
- void c1_subSP(ScriptState*);
- void c1_execOpcode(ScriptState*);
- void c1_ifNotJmp(ScriptState*);
- void c1_negate(ScriptState*);
- void c1_eval(ScriptState*);
- void c1_setRetAndJmp(ScriptState*);
+ void cmd_jmpTo(ScriptState*);
+ void cmd_setRetValue(ScriptState*);
+ void cmd_pushRetOrPos(ScriptState*);
+ void cmd_push(ScriptState*);
+ void cmd_pushReg(ScriptState*);
+ void cmd_pushBPNeg(ScriptState*);
+ void cmd_pushBPAdd(ScriptState*);
+ void cmd_popRetOrPos(ScriptState*);
+ void cmd_popReg(ScriptState*);
+ void cmd_popBPNeg(ScriptState*);
+ void cmd_popBPAdd(ScriptState*);
+ void cmd_addSP(ScriptState*);
+ void cmd_subSP(ScriptState*);
+ void cmd_execOpcode(ScriptState*);
+ void cmd_ifNotJmp(ScriptState*);
+ void cmd_negate(ScriptState*);
+ void cmd_eval(ScriptState*);
+ void cmd_setRetAndJmp(ScriptState*);
};
} // end of namespace Kyra
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index 87123222fb..bd776e2046 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -25,21 +25,20 @@
#include "common/stdafx.h"
#include "common/endian.h"
+#include "common/system.h"
+
#include "kyra/kyra_v1.h"
#include "kyra/script.h"
#include "kyra/screen.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
-#include "common/system.h"
+#include "kyra/timer.h"
namespace Kyra {
-#define stackPos(x) script->stack[script->sp+x]
-#define stackPosString(x) (const char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
-
int KyraEngine_v1::o1_magicInMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
magicInMouseItem(stackPos(0), stackPos(1), -1);
return 0;
}
@@ -47,10 +46,10 @@ int KyraEngine_v1::o1_magicInMouseItem(ScriptState *script) {
int KyraEngine_v1::o1_characterSays(ScriptState *script) {
_skipFlag = false;
if (_flags.isTalkie) {
- debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
characterSays(stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
} else {
- debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
const char *string = stackPosString(0);
if (_flags.platform == Common::kPlatformFMTowns && _flags.lang == Common::JA_JPN) {
@@ -76,7 +75,7 @@ int KyraEngine_v1::o1_characterSays(ScriptState *script) {
}
int KyraEngine_v1::o1_pauseTicks(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(1)) {
warning("STUB: special o1_pauseTicks");
// delete this after correct implementing
@@ -88,23 +87,23 @@ int KyraEngine_v1::o1_pauseTicks(ScriptState *script) {
}
int KyraEngine_v1::o1_drawSceneAnimShape(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0);
return 0;
}
int KyraEngine_v1::o1_queryGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine_v1::o1_setGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine_v1::o1_resetGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
@@ -114,7 +113,7 @@ int KyraEngine_v1::o1_runNPCScript(ScriptState *script) {
}
int KyraEngine_v1::o1_setSpecialExitList(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
for (int i = 0; i < 10; ++i)
_exitList[i] = stackPos(i);
@@ -124,33 +123,33 @@ int KyraEngine_v1::o1_setSpecialExitList(ScriptState *script) {
}
int KyraEngine_v1::o1_blockInWalkableRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine_v1::o1_blockOutWalkableRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine_v1::o1_walkPlayerToPoint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int normalTimers = stackPos(2);
if (!normalTimers) {
- disableTimer(19);
- disableTimer(14);
- disableTimer(18);
+ _timer->disable(19);
+ _timer->disable(14);
+ _timer->disable(18);
}
int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
if (!normalTimers) {
- enableTimer(19);
- enableTimer(14);
- enableTimer(18);
+ _timer->enable(19);
+ _timer->enable(14);
+ _timer->enable(18);
}
if (reinitScript)
@@ -164,7 +163,7 @@ int KyraEngine_v1::o1_walkPlayerToPoint(ScriptState *script) {
}
int KyraEngine_v1::o1_dropItemInScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -189,7 +188,7 @@ int KyraEngine_v1::o1_dropItemInScene(ScriptState *script) {
}
int KyraEngine_v1::o1_drawAnimShapeIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
int shape = stackPos(0);
@@ -207,49 +206,49 @@ int KyraEngine_v1::o1_drawAnimShapeIntoScene(ScriptState *script) {
}
int KyraEngine_v1::o1_createMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1createMouseItem(%p) (%d)", (const void *)script, stackPos(0));
createMouseItem(stackPos(0));
return 0;
}
int KyraEngine_v1::o1_savePageToDisk(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->savePageToDisk(stackPosString(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_sceneAnimOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = true;
return 0;
}
int KyraEngine_v1::o1_sceneAnimOff(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = false;
return 0;
}
int KyraEngine_v1::o1_getElapsedSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getElapsedSeconds(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getElapsedSeconds(%p) ()", (const void *)script);
return _system->getMillis() / 1000;
}
int KyraEngine_v1::o1_mouseIsPointer(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_mouseIsPointer(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1mouseIsPointer(%p) ()", (const void *)script);
if (_itemInHand == -1)
return 1;
return 0;
}
int KyraEngine_v1::o1_destroyMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_destroyMouseItem(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1destroyMouseItem(%p) ()", (const void *)script);
destroyMouseItem();
return 0;
}
int KyraEngine_v1::o1_runSceneAnimUntilDone(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_sprites->_anims[stackPos(0)].play = true;
@@ -268,59 +267,59 @@ int KyraEngine_v1::o1_runSceneAnimUntilDone(ScriptState *script) {
int KyraEngine_v1::o1_fadeSpecialPalette(ScriptState *script) {
if (_flags.platform == Common::kPlatformAmiga) {
- debugC(3, kDebugLevelScriptFuncs, "o1_fadeSpecialPalette(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fadeSpecialPalette(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
if (_currentCharacter->sceneId != 45) {
if (stackPos(0) == 13) {
memcpy(_screen->getPalette(0), _screen->getPalette(0) + 384*3, 32*3);
_screen->setScreenPalette(_screen->getPalette(0));
}
} else {
- warning("o1_fadeSpecialPalette not implemented");
+ warning("KyraEngine_v1::o1fadeSpecialPalette not implemented");
}
} else {
- debugC(3, kDebugLevelScriptFuncs, "o1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
}
return 0;
}
int KyraEngine_v1::o1_playAdlibSound(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1playAdlibSound(%p) (%d)", (const void *)script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
int KyraEngine_v1::o1_playAdlibScore(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_phaseInSameScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
transcendScenes(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_setScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setScenePhasingFlag(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 1;
return 1;
}
int KyraEngine_v1::o1_resetScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_resetScenePhasingFlag(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1resetScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 0;
return 0;
}
int KyraEngine_v1::o1_queryScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_queryScenePhasingFlag(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1queryScenePhasingFlag(%p) ()", (const void *)script);
return _scenePhasingFlag;
}
int KyraEngine_v1::o1_sceneToDirection(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
uint16 returnValue = 0xFFFF;
@@ -350,7 +349,7 @@ int KyraEngine_v1::o1_sceneToDirection(ScriptState *script) {
}
int KyraEngine_v1::o1_setBirthstoneGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int index = stackPos(0);
if (index < 4 && index >= 0) {
_birthstoneGemTable[index] = stackPos(1);
@@ -360,19 +359,19 @@ int KyraEngine_v1::o1_setBirthstoneGem(ScriptState *script) {
}
int KyraEngine_v1::o1_placeItemInGenericMapScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
placeItemInGenericMapScene(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_setBrandonStatusBit(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
_brandonStatusBit |= stackPos(0);
return 0;
}
int KyraEngine_v1::o1_pauseSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1pauseSeconds(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) > 0 && !_skipFlag)
delay(stackPos(0)*1000, true);
_skipFlag = false;
@@ -380,7 +379,7 @@ int KyraEngine_v1::o1_pauseSeconds(ScriptState *script) {
}
int KyraEngine_v1::o1_getCharactersLocation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].sceneId;
}
@@ -390,31 +389,31 @@ int KyraEngine_v1::o1_runNPCSubscript(ScriptState *script) {
}
int KyraEngine_v1::o1_magicOutMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0));
magicOutMouseItem(stackPos(0), -1);
return 0;
}
int KyraEngine_v1::o1_internalAnimOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1internalAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 1;
return 0;
}
int KyraEngine_v1::o1_forceBrandonToNormal(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_forceBrandonToNormal(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1forceBrandonToNormal(%p) ()", (const void *)script);
checkAmuletAnimFlags();
return 0;
}
int KyraEngine_v1::o1_poisonDeathNow(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_poisonDeathNow(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1poisonDeathNow(%p) ()", (const void *)script);
seq_poisonDeathNow(1);
return 0;
}
int KyraEngine_v1::o1_setScaleMode(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int len = stackPos(0);
int setValue1 = stackPos(1);
int start2 = stackPos(2);
@@ -432,7 +431,7 @@ int KyraEngine_v1::o1_setScaleMode(ScriptState *script) {
}
int KyraEngine_v1::o1_openWSAFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
const char *filename = stackPosString(0);
int wsaIndex = stackPos(1);
@@ -444,7 +443,7 @@ int KyraEngine_v1::o1_openWSAFile(ScriptState *script) {
}
int KyraEngine_v1::o1_closeWSAFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
int wsaIndex = stackPos(0);
if (_movieObjects[wsaIndex])
@@ -454,7 +453,7 @@ int KyraEngine_v1::o1_closeWSAFile(ScriptState *script) {
}
int KyraEngine_v1::o1_runWSAFromBeginningToEnd(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->hideMouse();
@@ -495,7 +494,7 @@ int KyraEngine_v1::o1_runWSAFromBeginningToEnd(ScriptState *script) {
}
int KyraEngine_v1::o1_displayWSAFrame(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -522,13 +521,13 @@ int KyraEngine_v1::o1_displayWSAFrame(ScriptState *script) {
}
int KyraEngine_v1::o1_enterNewScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
return 0;
}
int KyraEngine_v1::o1_setSpecialEnterXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_brandonPosX = stackPos(0);
_brandonPosY = stackPos(1);
if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0)
@@ -537,7 +536,7 @@ int KyraEngine_v1::o1_setSpecialEnterXAndY(ScriptState *script) {
}
int KyraEngine_v1::o1_runWSAFrames(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int delayTime = stackPos(2);
@@ -564,7 +563,7 @@ int KyraEngine_v1::o1_runWSAFrames(ScriptState *script) {
}
int KyraEngine_v1::o1_popBrandonIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int changeScaleMode = stackPos(3);
int xpos = (int16)(stackPos(0) & 0xFFFC);
int ypos = (int16)(stackPos(1) & 0xFFFE);
@@ -613,7 +612,7 @@ int KyraEngine_v1::o1_popBrandonIntoScene(ScriptState *script) {
}
int KyraEngine_v1::o1_restoreAllObjectBackgrounds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_restoreAllObjectBackgrounds(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1restoreAllObjectBackgrounds(%p) (%d)", (const void *)script, stackPos(0));
int disable = stackPos(0);
int activeBackup = 0;
if (disable) {
@@ -627,13 +626,13 @@ int KyraEngine_v1::o1_restoreAllObjectBackgrounds(ScriptState *script) {
}
int KyraEngine_v1::o1_setCustomPaletteRange(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
memcpy(_screen->getPalette(1) + stackPos(1)*3, _specialPalettes[stackPos(0)], stackPos(2)*3);
return 0;
}
int KyraEngine_v1::o1_loadPageFromDisk(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->loadPageFromDisk(stackPosString(0), stackPos(1));
_animator->_updateScreen = true;
return 0;
@@ -641,7 +640,7 @@ int KyraEngine_v1::o1_loadPageFromDisk(ScriptState *script) {
int KyraEngine_v1::o1_customPrintTalkString(ScriptState *script) {
if (_flags.isTalkie) {
- debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
if (speechEnabled()) {
snd_voiceWaitForFinish();
@@ -651,7 +650,7 @@ int KyraEngine_v1::o1_customPrintTalkString(ScriptState *script) {
if (textEnabled())
_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
} else {
- debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
_skipFlag = false;
_text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2);
}
@@ -660,7 +659,7 @@ int KyraEngine_v1::o1_customPrintTalkString(ScriptState *script) {
}
int KyraEngine_v1::o1_restoreCustomPrintBackground(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_restoreCustomPrintBackground(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1restoreCustomPrintBackground(%p) ()", (const void *)script);
snd_voiceWaitForFinish();
snd_stopVoice();
_text->restoreTalkTextMessageBkgd(2, 0);
@@ -668,29 +667,29 @@ int KyraEngine_v1::o1_restoreCustomPrintBackground(ScriptState *script) {
}
int KyraEngine_v1::o1_hideMouse(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_hideMouse(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
return 0;
}
int KyraEngine_v1::o1_showMouse(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_showMouse(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1showMouse(%p) ()", (const void *)script);
_screen->showMouse();
return 0;
}
int KyraEngine_v1::o1_getCharacterX(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getCharacterX(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].x1;
}
int KyraEngine_v1::o1_getCharacterY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getCharacterY(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].y1;
}
int KyraEngine_v1::o1_changeCharactersFacing(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int facing = stackPos(1);
int newAnimFrame = stackPos(2);
@@ -708,7 +707,7 @@ int KyraEngine_v1::o1_changeCharactersFacing(ScriptState *script) {
}
int KyraEngine_v1::o1_copyWSARegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int width = stackPos(2);
@@ -721,7 +720,7 @@ int KyraEngine_v1::o1_copyWSARegion(ScriptState *script) {
}
int KyraEngine_v1::o1_printText(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
if (_flags.lang == Common::JA_JPN && stackPos(3) == 7)
_screen->printText(stackPosString(0), stackPos(1), stackPos(2), 0, 0x80);
else
@@ -731,7 +730,7 @@ int KyraEngine_v1::o1_printText(ScriptState *script) {
}
int KyraEngine_v1::o1_random(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
@@ -742,7 +741,7 @@ int KyraEngine_v1::o1_loadSoundFile(ScriptState *script) {
}
int KyraEngine_v1::o1_displayWSAFrameOnHidPage(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -771,7 +770,7 @@ int KyraEngine_v1::o1_displayWSAFrameOnHidPage(ScriptState *script) {
}
int KyraEngine_v1::o1_displayWSASequentialFrames(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
int startFrame = stackPos(0);
int endFrame = stackPos(1);
int xpos = stackPos(2);
@@ -847,7 +846,7 @@ int KyraEngine_v1::o1_displayWSASequentialFrames(ScriptState *script) {
}
int KyraEngine_v1::o1_drawCharacterStanding(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int character = stackPos(0);
int animFrame = stackPos(1);
int newFacing = stackPos(2);
@@ -862,13 +861,13 @@ int KyraEngine_v1::o1_drawCharacterStanding(ScriptState *script) {
}
int KyraEngine_v1::o1_internalAnimOff(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1internalAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 0;
return 0;
}
int KyraEngine_v1::o1_changeCharactersXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
Character *ch = &_characterList[stackPos(0)];
int16 x = stackPos(1);
int16 y = stackPos(2);
@@ -884,25 +883,25 @@ int KyraEngine_v1::o1_changeCharactersXAndY(ScriptState *script) {
}
int KyraEngine_v1::o1_clearSceneAnimatorBeacon(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_clearSceneAnimatorBeacon(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1clearSceneAnimatorBeacon(%p) ()", (const void *)script);
_sprites->_sceneAnimatorBeaconFlag = 0;
return 0;
}
int KyraEngine_v1::o1_querySceneAnimatorBeacon(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_querySceneAnimatorBeacon(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1querySceneAnimatorBeacon(%p) ()", (const void *)script);
return _sprites->_sceneAnimatorBeaconFlag;
}
int KyraEngine_v1::o1_refreshSceneAnimator(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_refreshSceneAnimator(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1refreshSceneAnimator(%p) ()", (const void *)script);
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
return 0;
}
int KyraEngine_v1::o1_placeItemInOffScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -921,7 +920,7 @@ int KyraEngine_v1::o1_placeItemInOffScene(ScriptState *script) {
}
int KyraEngine_v1::o1_wipeDownMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_screen->hideMouse();
wipeDownMouseItem(stackPos(1), stackPos(2));
destroyMouseItem();
@@ -930,7 +929,7 @@ int KyraEngine_v1::o1_wipeDownMouseItem(ScriptState *script) {
}
int KyraEngine_v1::o1_placeCharacterInOtherScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int id = stackPos(0);
int sceneId = stackPos(1);
int xpos = (int16)(stackPos(2) & 0xFFFC);
@@ -947,7 +946,7 @@ int KyraEngine_v1::o1_placeCharacterInOtherScene(ScriptState *script) {
}
int KyraEngine_v1::o1_getKey(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getKey(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getKey(%p) ()", (const void *)script);
waitForEvent();
return 0;
}
@@ -958,7 +957,7 @@ int KyraEngine_v1::o1_specificItemInInventory(ScriptState *script) {
}
int KyraEngine_v1::o1_popMobileNPCIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
int character = stackPos(0);
int sceneId = stackPos(1);
int animFrame = stackPos(2);
@@ -994,7 +993,7 @@ int KyraEngine_v1::o1_unhideMobileCharacter(ScriptState *script) {
}
int KyraEngine_v1::o1_setCharactersLocation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
Character *ch = &_characterList[stackPos(0)];
AnimObject *animObj = &_animator->actors()[stackPos(0)];
int newScene = stackPos(1);
@@ -1011,7 +1010,7 @@ int KyraEngine_v1::o1_setCharactersLocation(ScriptState *script) {
}
int KyraEngine_v1::o1_walkCharacterToPoint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int toX = stackPos(1);
int toY = stackPos(2);
@@ -1078,11 +1077,11 @@ int KyraEngine_v1::o1_walkCharacterToPoint(ScriptState *script) {
setCharacterPosition(character, 0);
++curPos;
- nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
+ nextFrame = _timer->getDelay(5 + character) * _tickLength + _system->getMillis();
while (_system->getMillis() < nextFrame) {
_sprites->updateSceneAnims();
updateMousePointer();
- updateGameTimers();
+ _timer->update();
_animator->updateAllObjectShapes();
updateTextFade();
if ((nextFrame - _system->getMillis()) >= 10)
@@ -1093,12 +1092,12 @@ int KyraEngine_v1::o1_walkCharacterToPoint(ScriptState *script) {
}
int KyraEngine_v1::o1_specialEventDisplayBrynnsNote(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1specialEventDisplayBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->savePageToDisk("HIDPAGE.TMP", 2);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
if (_flags.isTalkie) {
- if (_flags.lang == Common::EN_ANY)
+ if (_flags.lang == Common::EN_ANY || _flags.lang == Common::IT_ITA)
_screen->loadBitmap("NOTEENG.CPS", 3, 3, 0);
else if (_flags.lang == Common::FR_FRA)
_screen->loadBitmap("NOTEFRE.CPS", 3, 3, 0);
@@ -1115,7 +1114,7 @@ int KyraEngine_v1::o1_specialEventDisplayBrynnsNote(ScriptState *script) {
}
int KyraEngine_v1::o1_specialEventRemoveBrynnsNote(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1specialEventRemoveBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->loadPageFromDisk("HIDPAGE.TMP", 2);
@@ -1126,13 +1125,13 @@ int KyraEngine_v1::o1_specialEventRemoveBrynnsNote(ScriptState *script) {
}
int KyraEngine_v1::o1_setLogicPage(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setLogicPage(%p) (%d)", (const void *)script, stackPos(0));
_screen->_curPage = stackPos(0);
return stackPos(0);
}
int KyraEngine_v1::o1_fatPrint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
// Workround for bug #1582672 ("KYRA1: Text crippled and drawn wrong")
// I'm not sure how the original handels this, since it seems to call
@@ -1145,13 +1144,13 @@ int KyraEngine_v1::o1_fatPrint(ScriptState *script) {
}
int KyraEngine_v1::o1_preserveAllObjectBackgrounds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_preserveAllObjectBackgrounds(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1preserveAllObjectBackgrounds(%p) ()", (const void *)script);
_animator->preserveAllBackgrounds();
return 0;
}
int KyraEngine_v1::o1_updateSceneAnimations(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0));
int times = stackPos(0);
while (times--) {
_sprites->updateSceneAnims();
@@ -1161,23 +1160,23 @@ int KyraEngine_v1::o1_updateSceneAnimations(ScriptState *script) {
}
int KyraEngine_v1::o1_sceneAnimationActive(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0));
return _sprites->_anims[stackPos(0)].play;
}
int KyraEngine_v1::o1_setCharactersMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- setTimerDelay(stackPos(0)+5, stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ _timer->setDelay(stackPos(0)+5, stackPos(1));
return 0;
}
int KyraEngine_v1::o1_getCharactersFacing(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].facing;
}
int KyraEngine_v1::o1_bkgdScrollSceneAndMasksRight(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0));
_screen->copyBackgroundBlock(stackPos(0), 2, 0);
_screen->copyBackgroundBlock2(stackPos(0));
// update the whole screen
@@ -1187,13 +1186,13 @@ int KyraEngine_v1::o1_bkgdScrollSceneAndMasksRight(ScriptState *script) {
}
int KyraEngine_v1::o1_dispelMagicAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_dispelMagicAnimation(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1dispelMagicAnimation(%p) ()", (const void *)script);
seq_dispelMagicAnimation();
return 0;
}
int KyraEngine_v1::o1_findBrightestFireberry(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_findBrightestFireberry(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1findBrightestFireberry(%p) ()", (const void *)script);
if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198)
return 29;
@@ -1237,7 +1236,7 @@ int KyraEngine_v1::o1_findBrightestFireberry(ScriptState *script) {
}
int KyraEngine_v1::o1_setFireberryGlowPalette(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0));
int palIndex = 0;
switch (stackPos(0)) {
case 0x1E:
@@ -1274,19 +1273,19 @@ int KyraEngine_v1::o1_setFireberryGlowPalette(ScriptState *script) {
}
int KyraEngine_v1::o1_setDeathHandlerFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
_deathHandler = stackPos(0);
return 0;
}
int KyraEngine_v1::o1_drinkPotionAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
int KyraEngine_v1::o1_makeAmuletAppear(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_makeAmuletAppear(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1makeAmuletAppear(%p) ()", (const void *)script);
WSAMovieV1 amulet(this);
amulet.open("AMULET.WSA", 1, 0);
amulet.setX(224);
@@ -1327,7 +1326,7 @@ int KyraEngine_v1::o1_makeAmuletAppear(ScriptState *script) {
}
int KyraEngine_v1::o1_drawItemShapeIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int item = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
@@ -1354,13 +1353,13 @@ int KyraEngine_v1::o1_drawItemShapeIntoScene(ScriptState *script) {
}
int KyraEngine_v1::o1_setCharactersCurrentFrame(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_characterList[stackPos(0)].currentAnimFrame = stackPos(1);
return 0;
}
int KyraEngine_v1::o1_waitForConfirmationMouseClick(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_waitForConfirmationMouseClick(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1waitForConfirmationMouseClick(%p) ()", (const void *)script);
// if (mouseEnabled) {
while (!_mousePressFlag) {
updateMousePointer();
@@ -1390,18 +1389,18 @@ int KyraEngine_v1::o1_pageFlip(ScriptState *script) {
}
int KyraEngine_v1::o1_setSceneFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setSceneFile(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_getItemInMarbleVase(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getItemInMarbleVase(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getItemInMarbleVase(%p) ()", (const void *)script);
return _marbleVaseItem;
}
int KyraEngine_v1::o1_setItemInMarbleVase(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0));
_marbleVaseItem = stackPos(0);
return 0;
}
@@ -1417,7 +1416,7 @@ int KyraEngine_v1::o1_intPrint(ScriptState *script) {
}
int KyraEngine_v1::o1_shakeScreen(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int waitTicks = stackPos(1);
int times = stackPos(0);
@@ -1430,57 +1429,57 @@ int KyraEngine_v1::o1_shakeScreen(ScriptState *script) {
}
int KyraEngine_v1::o1_createAmuletJewel(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0));
seq_createAmuletJewel(stackPos(0), 0, 0, 0);
return 0;
}
int KyraEngine_v1::o1_setSceneAnimCurrXY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_sprites->_anims[stackPos(0)].x = stackPos(1);
_sprites->_anims[stackPos(0)].y = stackPos(2);
return 0;
}
int KyraEngine_v1::o1_poisonBrandonAndRemaps(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_poisonBrandonAndRemaps(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1poisonBrandonAndRemaps(%p) ()", (const void *)script);
setBrandonPoisonFlags(1);
return 0;
}
int KyraEngine_v1::o1_fillFlaskWithWater(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
seq_fillFlaskWithWater(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_getCharactersMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0));
- return getTimerDelay(stackPos(0)+5);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0));
+ return _timer->getDelay(stackPos(0)+5);
}
int KyraEngine_v1::o1_getBirthstoneGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) < 4)
return _birthstoneGemTable[stackPos(0)];
return 0;
}
int KyraEngine_v1::o1_queryBrandonStatusBit(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
if (_brandonStatusBit & stackPos(0))
return 1;
return 0;
}
int KyraEngine_v1::o1_playFluteAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_playFluteAnimation(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1playFluteAnimation(%p) ()", (const void *)script);
seq_playFluteAnimation();
return 0;
}
int KyraEngine_v1::o1_playWinterScrollSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0))
seq_winterScroll2();
else
@@ -1489,40 +1488,40 @@ int KyraEngine_v1::o1_playWinterScrollSequence(ScriptState *script) {
}
int KyraEngine_v1::o1_getIdolGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getIdolGem(%p) (%d)", (const void *)script, stackPos(0));
return _idolGemsTable[stackPos(0)];
}
int KyraEngine_v1::o1_setIdolGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_idolGemsTable[stackPos(0)] = stackPos(1);
return 0;
}
int KyraEngine_v1::o1_totalItemsInScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
return countItemsInScene(stackPos(0));
}
int KyraEngine_v1::o1_restoreBrandonsMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_restoreBrandonsMovementDelay(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1restoreBrandonsMovementDelay(%p) ()", (const void *)script);
setWalkspeed(_configWalkspeed);
return 0;
}
int KyraEngine_v1::o1_setMousePos(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v1::o1_getMouseState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getMouseState(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getMouseState(%p) ()", (const void *)script);
return _mouseState;
}
int KyraEngine_v1::o1_setEntranceMouseCursorTrack(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_entranceMouseCursorTracks[0] = stackPos(0);
_entranceMouseCursorTracks[1] = stackPos(1);
_entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1;
@@ -1532,19 +1531,19 @@ int KyraEngine_v1::o1_setEntranceMouseCursorTrack(ScriptState *script) {
}
int KyraEngine_v1::o1_itemAppearsOnGround(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
return 0;
}
int KyraEngine_v1::o1_setNoDrawShapesFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0));
_animator->_noDrawShapesFlag = stackPos(0);
return 0;
}
int KyraEngine_v1::o1_fadeEntirePalette(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int cmd = stackPos(0);
uint8 *fadePal = 0;
@@ -1584,7 +1583,7 @@ int KyraEngine_v1::o1_fadeEntirePalette(ScriptState *script) {
}
int KyraEngine_v1::o1_itemOnGroundHere(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
for (int i = 0; i < 12; ++i) {
@@ -1595,18 +1594,18 @@ int KyraEngine_v1::o1_itemOnGroundHere(ScriptState *script) {
}
int KyraEngine_v1::o1_queryCauldronState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_queryCauldronState(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1queryCauldronState(%p) ()", (const void *)script);
return _cauldronState;
}
int KyraEngine_v1::o1_setCauldronState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCauldronState(%p) (%d)", (const void *)script, stackPos(0));
_cauldronState = stackPos(0);
return _cauldronState;
}
int KyraEngine_v1::o1_queryCrystalState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1queryCrystalState(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0))
return _crystalState[0];
else if (stackPos(0) == 1)
@@ -1615,7 +1614,7 @@ int KyraEngine_v1::o1_queryCrystalState(ScriptState *script) {
}
int KyraEngine_v1::o1_setCrystalState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (!stackPos(0))
_crystalState[0] = stackPos(1);
else if (stackPos(0) == 1)
@@ -1629,7 +1628,7 @@ int KyraEngine_v1::o1_setPaletteRange(ScriptState *script) {
}
int KyraEngine_v1::o1_shrinkBrandonDown(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0));
int delayTime = stackPos(0);
checkAmuletAnimFlags();
int scaleValue = _scaleTable[_currentCharacter->y1];
@@ -1655,7 +1654,7 @@ int KyraEngine_v1::o1_shrinkBrandonDown(ScriptState *script) {
}
int KyraEngine_v1::o1_growBrandonUp(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_growBrandonUp(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1growBrandonUp(%p) ()", (const void *)script);
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode)
@@ -1676,26 +1675,26 @@ int KyraEngine_v1::o1_growBrandonUp(ScriptState *script) {
}
int KyraEngine_v1::o1_setBrandonScaleXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_animator->_brandonScaleX = stackPos(0);
_animator->_brandonScaleY = stackPos(1);
return 0;
}
int KyraEngine_v1::o1_resetScaleMode(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_resetScaleMode(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1resetScaleMode(%p) ()", (const void *)script);
_scaleMode = 0;
return 0;
}
int KyraEngine_v1::o1_getScaleDepthTableValue(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
return _scaleTable[stackPos(0)];
}
int KyraEngine_v1::o1_setScaleDepthTableValue(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
_scaleTable[stackPos(0)] = stackPos(1);
return stackPos(1);
@@ -1703,10 +1702,10 @@ int KyraEngine_v1::o1_setScaleDepthTableValue(ScriptState *script) {
int KyraEngine_v1::o1_message(ScriptState *script) {
if (_flags.isTalkie) {
- debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2));
drawSentenceCommand(stackPosString(1), stackPos(2));
} else {
- debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
drawSentenceCommand(stackPosString(0), stackPos(1));
}
@@ -1714,38 +1713,38 @@ int KyraEngine_v1::o1_message(ScriptState *script) {
}
int KyraEngine_v1::o1_checkClickOnNPC(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return checkForNPCScriptRun(stackPos(0), stackPos(1));
}
int KyraEngine_v1::o1_getFoyerItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1getFoyerItem(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
return _foyerItemTable[stackPos(0)];
}
int KyraEngine_v1::o1_setFoyerItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
_foyerItemTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
int KyraEngine_v1::o1_setNoItemDropRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine_v1::o1_walkMalcolmOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_walkMalcolmOn(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1walkMalcolmOn(%p) ()", (const void *)script);
if (!_malcolmFlag)
_malcolmFlag = 1;
return 0;
}
int KyraEngine_v1::o1_passiveProtection(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_passiveProtection(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1passiveProtection(%p) ()", (const void *)script);
return 1;
}
@@ -1755,24 +1754,24 @@ int KyraEngine_v1::o1_setPlayingLoop(ScriptState *script) {
}
int KyraEngine_v1::o1_brandonToStoneSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_brandonToStoneSequence(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1brandonToStoneSequence(%p) ()", (const void *)script);
seq_brandonToStone();
return 0;
}
int KyraEngine_v1::o1_brandonHealingSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_brandonHealingSequence(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1brandonHealingSequence(%p) ()", (const void *)script);
seq_brandonHealing();
return 0;
}
int KyraEngine_v1::o1_protectCommandLine(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1protectCommandLine(%p) (%d)", (const void *)script, stackPos(0));
return stackPos(0);
}
int KyraEngine_v1::o1_pauseMusicSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_pauseMusicSeconds(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1pauseMusicSeconds(%p) ()", (const void *)script);
// if music disabled
// return
o1_pauseSeconds(script);
@@ -1785,13 +1784,13 @@ int KyraEngine_v1::o1_resetMaskRegion(ScriptState *script) {
}
int KyraEngine_v1::o1_setPaletteChangeFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0));
_paletteChanged = stackPos(0);
return _paletteChanged;
}
int KyraEngine_v1::o1_fillRect(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int videoPageBackup = _screen->_curPage;
_screen->_curPage = stackPos(0);
_screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
@@ -1800,19 +1799,19 @@ int KyraEngine_v1::o1_fillRect(ScriptState *script) {
}
int KyraEngine_v1::o1_vocUnload(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_vocUnload(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1vocUnload(%p) ()", (const void *)script);
// this should unload all voc files (not needed)
return 0;
}
int KyraEngine_v1::o1_vocLoad(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_vocLoad(%p) (%d)", (const void *)script, stackPos(0));
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1vocLoad(%p) (%d)", (const void *)script, stackPos(0));
// this should load the specified voc file (not needed)
return 0;
}
int KyraEngine_v1::o1_dummy(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "o1_dummy(%p) ()", (const void *)script);
+ debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1dummy(%p) ()", (const void *)script);
return 0;
}
diff --git a/engines/kyra/script_v2.cpp b/engines/kyra/script_v2.cpp
new file mode 100644
index 0000000000..3e1bc4ed2f
--- /dev/null
+++ b/engines/kyra/script_v2.cpp
@@ -0,0 +1,430 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/wsamovie.h"
+
+#include "common/endian.h"
+
+namespace Kyra {
+
+int KyraEngine_v2::o2_setCharacterFacingRefresh(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
+ int animFrame = stackPos(2);
+ if (animFrame >= 0)
+ _mainCharacter.animFrame = animFrame;
+ _mainCharacter.facing = stackPos(1);
+ updateCharacterAnim(0);
+ refreshAnimObjectsIfNeed();
+ return 0;
+}
+
+int KyraEngine_v2::o2_defineObject(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_defineObject(%p) (%d, '%s', %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ Object *object = &_objectList[stackPos(0)];
+ strcpy(object->filename, stackPosString(1));
+ object->scriptId = stackPos(2);
+ object->x = stackPos(3);
+ object->y = stackPos(4);
+ object->unk12 = stackPos(5);
+ return 0;
+}
+
+int KyraEngine_v2::o2_refreshCharacter(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_refreshCharacter(%p) (-, %d, %d, %d)", (const void *)script, stackPos(1), stackPos(2), stackPos(3));
+ int unk = stackPos(1);
+ int facing = stackPos(2);
+ int refresh = stackPos(3);
+ if (facing >= 0)
+ _mainCharacter.facing = facing;
+ if (unk >= 0 && unk != 32)
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ if (refresh)
+ refreshAnimObjectsIfNeed();
+ return 0;
+}
+
+int KyraEngine_v2::o2_getCharacterX(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterX(%p) ()", (const void *)script);
+ return _mainCharacter.x1;
+}
+
+int KyraEngine_v2::o2_getCharacterY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterY(%p) ()", (const void *)script);
+ return _mainCharacter.y1;
+}
+
+int KyraEngine_v2::o2_getCharacterFacing(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterFacing(%p) ()", (const void *)script);
+ return _mainCharacter.facing;
+}
+
+int KyraEngine_v2::o2_setSceneComment(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setSceneComment(%p) ('%s')", (const void *)script, stackPosString(0));
+ _sceneCommentString = stackPosString(0);
+ return 0;
+}
+
+int KyraEngine_v2::o2_showChapterMessage(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_showChapterMessage(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ showChapterMessage(stackPos(0), stackPos(1));
+ return 0;
+}
+
+int KyraEngine_v2::o2_wsaClose(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_wsaClose(%p) (%d)", (const void *)script, stackPos(0));
+ assert(stackPos(0) >= 0 && stackPos(0) < ARRAYSIZE(_wsaSlots));
+ _wsaSlots[stackPos(0)]->close();
+ return 0;
+}
+
+int KyraEngine_v2::o2_displayWsaFrame(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_displayWsaFrame(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8));
+ int frame = stackPos(0);
+ int x = stackPos(1);
+ int y = stackPos(2);
+ int waitTime = stackPos(3);
+ int slot = stackPos(4);
+ int copyParam = stackPos(5);
+ int doUpdate = stackPos(6);
+ int dstPage = stackPos(7);
+ int backUp = stackPos(8);
+
+ _screen->hideMouse();
+ uint32 endTime = _system->getMillis() + waitTime * _tickLength;
+ _wsaSlots[slot]->setX(x);
+ _wsaSlots[slot]->setY(y);
+ _wsaSlots[slot]->setDrawPage(dstPage);
+ _wsaSlots[slot]->displayFrame(frame, copyParam | 0xC000);
+ _screen->updateScreen();
+
+ if (backUp)
+ memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
+
+ while (_system->getMillis() < endTime) {
+ if (doUpdate)
+ update();
+
+ if (endTime - _system->getMillis() >= 10)
+ delay(10);
+ }
+ _screen->showMouse();
+ return 0;
+}
+
+int KyraEngine_v2::o2_displayWsaSequentialFrames(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_displayWsaSequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
+ int startFrame = stackPos(0);
+ int endFrame = stackPos(1);
+ int x = stackPos(2);
+ int y = stackPos(3);
+ int waitTime = stackPos(4);
+ int slot = stackPos(5);
+ int maxTimes = stackPos(6);
+ int copyFlags = stackPos(7);
+
+ if (maxTimes > 1)
+ maxTimes = 1;
+
+ _wsaSlots[slot]->setX(x);
+ _wsaSlots[slot]->setY(y);
+ _wsaSlots[slot]->setDrawPage(0);
+
+ _screen->hideMouse();
+ int curTime = 0;
+ while (curTime < maxTimes) {
+ if (startFrame < endFrame) {
+ for (int i = startFrame; i <= endFrame; ++i) {
+ uint32 endTime = _system->getMillis() + waitTime * _tickLength;
+ _wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
+ _screen->updateScreen();
+
+ do {
+ update();
+
+ if (endTime - _system->getMillis() >= 10)
+ delay(10);
+ } while (_system->getMillis() < endTime);
+ }
+ } else {
+ for (int i = startFrame; i >= endFrame; --i) {
+ uint32 endTime = _system->getMillis() + waitTime * _tickLength;
+ _wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
+ _screen->updateScreen();
+
+ do {
+ update();
+
+ if (endTime - _system->getMillis() >= 10)
+ delay(10);
+ } while (_system->getMillis() < endTime);
+ }
+ }
+
+ ++curTime;
+ }
+ _screen->showMouse();
+ return 0;
+}
+
+int KyraEngine_v2::o2_wsaOpen(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_wsaOpen(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+ assert(stackPos(1) >= 0 && stackPos(1) < ARRAYSIZE(_wsaSlots));
+ _wsaSlots[stackPos(1)]->open(stackPosString(0), 1, 0);
+ return 0;
+}
+
+int KyraEngine_v2::o2_defineItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ int freeItem = findFreeItem();
+
+ if (freeItem >= 0) {
+ _itemList[freeItem].id = stackPos(0);
+ _itemList[freeItem].x = stackPos(1);
+ _itemList[freeItem].y = stackPos(2);
+ _itemList[freeItem].sceneId = stackPos(3);
+ }
+
+ return freeItem;
+}
+
+int KyraEngine_v2::o2_queryGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_queryGameFlag(%p) (%d)", (const void *)script, stackPos(0));
+ return queryGameFlag(stackPos(0));
+}
+
+int KyraEngine_v2::o2_resetGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_resetGameFlag(%p) (%d)", (const void *)script, stackPos(0));
+ return resetGameFlag(stackPos(0));
+}
+
+int KyraEngine_v2::o2_setGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setGameFlag(%p) (%d)", (const void *)script, stackPos(0));
+ return setGameFlag(stackPos(0));
+}
+
+int KyraEngine_v2::o2_hideMouse(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_hideMouse(%p) ()", (const void *)script);
+ _screen->hideMouse();
+ return 0;
+}
+
+int KyraEngine_v2::o2_addSpecialExit(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ if (_specialExitCount < 5) {
+ _specialExitTable[_specialExitCount+0] = stackPos(0);
+ _specialExitTable[_specialExitCount+5] = stackPos(1);
+ _specialExitTable[_specialExitCount+10] = stackPos(2);
+ _specialExitTable[_specialExitCount+15] = stackPos(3);
+ _specialExitTable[_specialExitCount+20] = stackPos(4);
+ ++_specialExitCount;
+ }
+ return 0;
+}
+
+int KyraEngine_v2::o2_showMouse(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_showMouse(%p) ()", (const void *)script);
+ _screen->showMouse();
+ return 0;
+}
+
+int KyraEngine_v2::o2_setScaleTableItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setScaleTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ setScaleTableItem(stackPos(0), stackPos(1));
+ return 0;
+}
+
+int KyraEngine_v2::o2_setDrawLayerTableItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setDrawLayerTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ setDrawLayerTableEntry(stackPos(0), stackPos(1));
+ return 0;
+}
+
+int KyraEngine_v2::o2_drawSceneShapeOnPage(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_drawSceneShapeOnPage(%p) (%d, %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ int shape = stackPos(0);
+ int x = stackPos(1);
+ int y = stackPos(2);
+ int flag = stackPos(3);
+ int drawPage = stackPos(4);
+ _screen->drawShape(drawPage, _sceneShapeTable[shape], x, y, 2, flag ? 1 : 0);
+ return 0;
+}
+
+int KyraEngine_v2::o2_restoreBackBuffer(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_restoreBackBuffer(%p) (%d)", (const void *)script, stackPos(0));
+ int disable = stackPos(0);
+ int oldState = 0;
+ if (disable) {
+ oldState = _animObjects[0].enabled;
+ _animObjects[0].enabled = 0;
+ }
+ restorePage3();
+ if (disable)
+ _animObjects[0].enabled = oldState;
+ return 0;
+}
+
+int KyraEngine_v2::o2_getRand(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ assert(stackPos(0) < stackPos(1));
+ return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
+}
+
+int KyraEngine_v2::o2_encodeShape(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_encodeShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
+ stackPos(2), stackPos(3), stackPos(4));
+ _sceneShapeTable[stackPos(0)] = _screen->encodeShape(stackPos(1), stackPos(2), stackPos(3), stackPos(4), 2);
+ return 0;
+}
+
+int KyraEngine_v2::o2_defineRoomEntrance(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_defineRoomEntrance(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ switch (stackPos(0)) {
+ case 0:
+ _sceneEnterX1 = stackPos(1);
+ _sceneEnterY1 = stackPos(2);
+ break;
+
+ case 1:
+ _sceneEnterX2 = stackPos(1);
+ _sceneEnterY2 = stackPos(2);
+ break;
+
+ case 2:
+ _sceneEnterX3 = stackPos(1);
+ _sceneEnterY3 = stackPos(2);
+ break;
+
+ case 3:
+ _sceneEnterX4 = stackPos(1);
+ _sceneEnterY4 = stackPos(2);
+ break;
+
+ default:
+ break;
+ }
+ return 0;
+}
+
+int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ assert(stackPos(0) >= 0 && stackPos(0) < 10);
+ _sceneSpecialScriptsTimer[stackPos(0)] = _system->getMillis() + stackPos(1) * _tickLength;
+ return 0;
+}
+
+int KyraEngine_v2::o2_defineSceneAnim(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_defineSceneAnim(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8),
+ stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
+ int animId = stackPos(0);
+ SceneAnim &anim = _sceneAnims[animId];
+ anim.flags = stackPos(1);
+ anim.x = stackPos(2);
+ anim.y = stackPos(3);
+ anim.x2 = stackPos(4);
+ anim.y2 = stackPos(5);
+ anim.width = stackPos(6);
+ anim.height = stackPos(7);
+ anim.unkE = stackPos(8);
+ anim.specialSize = stackPos(9);
+ anim.unk12 = stackPos(10);
+ anim.shapeIndex = stackPos(11);
+ if (stackPosString(12) != 0)
+ strcpy(anim.filename, stackPosString(12));
+
+ if (anim.flags & 0x40) {
+ if (!_sceneAnimMovie[animId]->open(anim.filename, 1, 0))
+ error("couldn't load '%s'", anim.filename);
+
+ if (_sceneAnimMovie[animId]->xAdd() || _sceneAnimMovie[animId]->yAdd())
+ anim.wsaFlag = 1;
+ else
+ anim.wsaFlag = 0;
+ }
+
+ return 0;
+}
+
+int KyraEngine_v2::o2_updateSceneAnim(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_updateSceneAnim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ updateSceneAnim(stackPos(0), stackPos(1));
+ _specialSceneScriptRunFlag = false;
+ return 0;
+}
+
+int KyraEngine_v2::o2_defineRoom(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_defineRoom(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
+ SceneDesc *scene = &_sceneList[stackPos(0)];
+ strcpy(scene->filename, stackPosString(1));
+ scene->exit1 = stackPos(2);
+ scene->exit2 = stackPos(3);
+ scene->exit3 = stackPos(4);
+ scene->exit4 = stackPos(5);
+ scene->flags = stackPos(6);
+ scene->sound = stackPos(7);
+
+ if (_mainCharacter.sceneId == stackPos(0)) {
+ _sceneExit1 = scene->exit1;
+ _sceneExit2 = scene->exit2;
+ _sceneExit3 = scene->exit3;
+ _sceneExit4 = scene->exit4;
+ }
+
+ return 0;
+}
+
+int KyraEngine_v2::o2_setSpecialSceneScriptState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
+ _specialSceneScriptState[stackPos(0)] = 1;
+ return 1;
+}
+
+int KyraEngine_v2::o2_clearSpecialSceneScriptState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_clearSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
+ _specialSceneScriptState[stackPos(0)] = 0;
+ return 0;
+}
+
+int KyraEngine_v2::o2_querySpecialSceneScriptState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_querySpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
+ return _specialSceneScriptState[stackPos(0)];
+}
+
+int KyraEngine_v2::o2_dummy(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_dummy(%p) ()", (const void *)script);
+ return 0;
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/seqplayer.cpp b/engines/kyra/seqplayer.cpp
index ba221bf35a..20a98c66c1 100644
--- a/engines/kyra/seqplayer.cpp
+++ b/engines/kyra/seqplayer.cpp
@@ -28,7 +28,6 @@
#include "engines/engine.h"
-#include "kyra/kyra.h"
#include "kyra/resource.h"
#include "kyra/screen.h"
#include "kyra/sound.h"
@@ -41,7 +40,7 @@
namespace Kyra {
-SeqPlayer::SeqPlayer(KyraEngine* vm, OSystem* system) {
+SeqPlayer::SeqPlayer(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_system = system;
diff --git a/engines/kyra/seqplayer.h b/engines/kyra/seqplayer.h
index 0fba0403e4..4636a956e9 100644
--- a/engines/kyra/seqplayer.h
+++ b/engines/kyra/seqplayer.h
@@ -26,11 +26,13 @@
#ifndef KYRA_SEQPLAYER_H
#define KYRA_SEQPLAYER_H
+#include "kyra/kyra_v1.h"
+
namespace Kyra {
class SeqPlayer {
public:
- SeqPlayer(KyraEngine* vm, OSystem* system);
+ SeqPlayer(KyraEngine_v1 *vm, OSystem *system);
~SeqPlayer();
void setCopyViewOffs(bool offs) {
@@ -43,9 +45,8 @@ public:
bool playSequence(const uint8 *seqData, bool skipSeq);
uint8 *setPanPages(int pageNum, int shape);
-
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
OSystem *_system;
Screen *_screen;
Sound *_sound;
diff --git a/engines/kyra/sequences_v1.cpp b/engines/kyra/sequences_v1.cpp
index 1b4c0f680a..3bba3406a8 100644
--- a/engines/kyra/sequences_v1.cpp
+++ b/engines/kyra/sequences_v1.cpp
@@ -25,13 +25,14 @@
#include "kyra/kyra.h"
#include "kyra/seqplayer.h"
-#include "kyra/screen.h"
+#include "kyra/screen_v1.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
+#include "kyra/timer.h"
#include "common/events.h"
#include "common/system.h"
@@ -39,8 +40,8 @@
namespace Kyra {
-void KyraEngine::seq_demo() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_demo()");
+void KyraEngine_v1::seq_demo() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_demo()");
snd_playTheme(0, 2);
@@ -89,18 +90,18 @@ void KyraEngine::seq_demo() {
_sound->haltTrack();
}
-void KyraEngine::seq_intro() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_intro()");
+void KyraEngine_v1::seq_intro() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_intro()");
if (_flags.isTalkie)
_res->loadPakFile("INTRO.VRM");
static const IntroProc introProcTable[] = {
- &KyraEngine::seq_introLogos,
- &KyraEngine::seq_introStory,
- &KyraEngine::seq_introMalcolmTree,
- &KyraEngine::seq_introKallakWriting,
- &KyraEngine::seq_introKallakMalcolm
+ &KyraEngine_v1::seq_introLogos,
+ &KyraEngine_v1::seq_introStory,
+ &KyraEngine_v1::seq_introMalcolmTree,
+ &KyraEngine_v1::seq_introKallakWriting,
+ &KyraEngine_v1::seq_introKallakMalcolm
};
Common::InSaveFile *in;
@@ -129,8 +130,8 @@ void KyraEngine::seq_intro() {
_res->unloadPakFile("INTRO.VRM");
}
-void KyraEngine::seq_introLogos() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introLogos()");
+void KyraEngine_v1::seq_introLogos() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introLogos()");
if (_flags.platform == Common::kPlatformFMTowns) {
_screen->loadBitmap("LOGO.CPS", 3, 3, _screen->_currentPalette);
@@ -231,14 +232,19 @@ void KyraEngine::seq_introLogos() {
_seq->playSequence(_seq_Forest, true);
}
-void KyraEngine::seq_introStory() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introStory()");
+void KyraEngine_v1::seq_introStory() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introStory()");
_screen->clearPage(3);
_screen->clearPage(0);
- if (_flags.isTalkie)
- return;
- else if (_flags.lang == Common::EN_ANY && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
+ if (_flags.isTalkie) {
+ // HACK: The Italian fan translation uses an special text screen here
+ // so we show it even though it is a talkie version.
+ if (_flags.lang == Common::IT_ITA)
+ _screen->loadBitmap("TEXT_ENG.CPS", 3, 3, 0);
+ else
+ return;
+ } else if (_flags.lang == Common::EN_ANY && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
_screen->loadBitmap("TEXT.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN)
_screen->loadBitmap("TEXT_ENG.CPS", 3, 3, _screen->_currentPalette);
@@ -273,15 +279,15 @@ void KyraEngine::seq_introStory() {
delay(360 * _tickLength);
}
-void KyraEngine::seq_introMalcolmTree() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introMalcolmTree()");
+void KyraEngine_v1::seq_introMalcolmTree() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introMalcolmTree()");
_screen->_curPage = 0;
_screen->clearPage(3);
_seq->playSequence(_seq_MalcolmTree, true);
}
-void KyraEngine::seq_introKallakWriting() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introKallakWriting()");
+void KyraEngine_v1::seq_introKallakWriting() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introKallakWriting()");
_seq->makeHandShapes();
_screen->setAnimBlockPtr(5060);
_screen->_charWidth = -2;
@@ -289,13 +295,13 @@ void KyraEngine::seq_introKallakWriting() {
_seq->playSequence(_seq_KallakWriting, true);
}
-void KyraEngine::seq_introKallakMalcolm() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introKallakMalcolm()");
+void KyraEngine_v1::seq_introKallakMalcolm() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introKallakMalcolm()");
_screen->clearPage(3);
_seq->playSequence(_seq_KallakMalcolm, true);
}
-void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
+void KyraEngine_v1::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
debugC(9, kDebugLevelMain, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
static const uint16 specialJewelTable[] = {
0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
@@ -355,7 +361,7 @@ void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int dra
setGameFlag(0x55+jewel);
}
-void KyraEngine::seq_brandonHealing() {
+void KyraEngine_v1::seq_brandonHealing() {
debugC(9, kDebugLevelMain, "seq_brandonHealing()");
if (!(_deathHandler & 8))
return;
@@ -386,7 +392,7 @@ void KyraEngine::seq_brandonHealing() {
_screen->showMouse();
}
-void KyraEngine::seq_brandonHealing2() {
+void KyraEngine_v1::seq_brandonHealing2() {
debugC(9, kDebugLevelMain, "seq_brandonHealing2()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -410,7 +416,7 @@ void KyraEngine::seq_brandonHealing2() {
characterSays(2011, _poisonGone[1], 0, -2);
}
-void KyraEngine::seq_poisonDeathNow(int now) {
+void KyraEngine_v1::seq_poisonDeathNow(int now) {
debugC(9, kDebugLevelMain, "seq_poisonDeathNow(%d)", now);
if (!(_brandonStatusBit & 1))
return;
@@ -431,7 +437,7 @@ void KyraEngine::seq_poisonDeathNow(int now) {
}
}
-void KyraEngine::seq_poisonDeathNowAnim() {
+void KyraEngine_v1::seq_poisonDeathNowAnim() {
debugC(9, kDebugLevelMain, "seq_poisonDeathNowAnim()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -472,7 +478,7 @@ void KyraEngine::seq_poisonDeathNowAnim() {
_screen->showMouse();
}
-void KyraEngine::seq_playFluteAnimation() {
+void KyraEngine_v1::seq_playFluteAnimation() {
debugC(9, kDebugLevelMain, "seq_playFluteAnimation()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -526,7 +532,7 @@ void KyraEngine::seq_playFluteAnimation() {
}
}
-void KyraEngine::seq_winterScroll1() {
+void KyraEngine_v1::seq_winterScroll1() {
debugC(9, kDebugLevelMain, "seq_winterScroll1()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -607,7 +613,7 @@ void KyraEngine::seq_winterScroll1() {
_screen->showMouse();
}
-void KyraEngine::seq_winterScroll2() {
+void KyraEngine_v1::seq_winterScroll2() {
debugC(9, kDebugLevelMain, "seq_winterScroll2()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -636,7 +642,7 @@ void KyraEngine::seq_winterScroll2() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonInv() {
+void KyraEngine_v1::seq_makeBrandonInv() {
debugC(9, kDebugLevelMain, "seq_makeBrandonInv()");
if (_deathHandler == 8)
return;
@@ -649,7 +655,7 @@ void KyraEngine::seq_makeBrandonInv() {
_screen->hideMouse();
checkAmuletAnimFlags();
_brandonStatusBit |= 0x20;
- setTimerCountdown(18, 2700);
+ _timer->setCountdown(18, 2700);
_brandonStatusBit |= 0x40;
snd_playSoundEffect(0x77);
_brandonInvFlag = 0;
@@ -662,7 +668,7 @@ void KyraEngine::seq_makeBrandonInv() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonNormal() {
+void KyraEngine_v1::seq_makeBrandonNormal() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal()");
_screen->hideMouse();
_brandonStatusBit |= 0x40;
@@ -678,7 +684,7 @@ void KyraEngine::seq_makeBrandonNormal() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonNormal2() {
+void KyraEngine_v1::seq_makeBrandonNormal2() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal2()");
_screen->hideMouse();
assert(_brandonToWispTable);
@@ -704,7 +710,7 @@ void KyraEngine::seq_makeBrandonNormal2() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonWisp() {
+void KyraEngine_v1::seq_makeBrandonWisp() {
debugC(9, kDebugLevelMain, "seq_makeBrandonWisp()");
if (_deathHandler == 8)
return;
@@ -727,9 +733,9 @@ void KyraEngine::seq_makeBrandonWisp() {
_brandonStatusBit |= 2;
if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198)
- setTimerCountdown(14, 18000);
+ _timer->setCountdown(14, 18000);
else
- setTimerCountdown(14, 7200);
+ _timer->setCountdown(14, 7200);
_animator->_brandonDrawFrame = 113;
_brandonStatusBit0x02Flag = 1;
@@ -746,7 +752,7 @@ void KyraEngine::seq_makeBrandonWisp() {
_screen->showMouse();
}
-void KyraEngine::seq_dispelMagicAnimation() {
+void KyraEngine_v1::seq_dispelMagicAnimation() {
debugC(9, kDebugLevelMain, "seq_dispelMagicAnimation()");
if (_deathHandler == 8)
return;
@@ -788,7 +794,7 @@ void KyraEngine::seq_dispelMagicAnimation() {
_screen->showMouse();
}
-void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
+void KyraEngine_v1::seq_fillFlaskWithWater(int item, int type) {
debugC(9, kDebugLevelMain, "seq_fillFlaskWithWater(%d, %d)", item, type);
int newItem = -1;
static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
@@ -821,8 +827,8 @@ void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
characterSays(voiceEntries[type], _fullFlask[type], 0, -2);
}
-void KyraEngine::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playDrinkPotionAnim(%d, %d, %d)", item, unk2, flags);
+void KyraEngine_v1::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playDrinkPotionAnim(%d, %d, %d)", item, unk2, flags);
uint8 red, green, blue;
switch (item) {
@@ -913,8 +919,8 @@ void KyraEngine::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
_screen->showMouse();
}
-int KyraEngine::seq_playEnd() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playEnd()");
+int KyraEngine_v1::seq_playEnd() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playEnd()");
if (_endSequenceSkipFlag)
return 0;
@@ -1006,8 +1012,8 @@ int KyraEngine::seq_playEnd() {
return 0;
}
-void KyraEngine::seq_brandonToStone() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_brandonToStone()");
+void KyraEngine_v1::seq_brandonToStone() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_brandonToStone()");
_screen->hideMouse();
assert(_brandonStoneTable);
setupShapes123(_brandonStoneTable, 14, 0);
@@ -1022,8 +1028,8 @@ void KyraEngine::seq_brandonToStone() {
_screen->showMouse();
}
-void KyraEngine::seq_playEnding() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playEnding()");
+void KyraEngine_v1::seq_playEnding() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playEnding()");
if (_quitFlag)
return;
_screen->hideMouse();
@@ -1046,8 +1052,8 @@ void KyraEngine::seq_playEnding() {
seq_playCredits();
}
-void KyraEngine::seq_playCredits() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playCredits()");
+void KyraEngine_v1::seq_playCredits() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playCredits()");
static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static const char stringTerms[] = { 0x5, 0xd, 0x0};
static const int numStrings = 250;
@@ -1203,13 +1209,13 @@ void KyraEngine::seq_playCredits() {
_screen->showMouse();
}
-bool KyraEngine::seq_skipSequence() const {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_skipSequence()");
+bool KyraEngine_v1::seq_skipSequence() const {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_skipSequence()");
return _quitFlag || _abortIntroFlag;
}
-int KyraEngine::handleMalcolmFlag() {
- debugC(9, kDebugLevelMain, "KyraEngine::handleMalcolmFlag()");
+int KyraEngine_v1::handleMalcolmFlag() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleMalcolmFlag()");
static uint16 frame = 0;
static uint32 timer1 = 0;
static uint32 timer2 = 0;
@@ -1377,8 +1383,8 @@ int KyraEngine::handleMalcolmFlag() {
return 0;
}
-int KyraEngine::handleBeadState() {
- debugC(9, kDebugLevelMain, "KyraEngine::handleBeadState()");
+int KyraEngine_v1::handleBeadState() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleBeadState()");
static uint32 timer1 = 0;
static uint32 timer2 = 0;
static BeadState beadState1 = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
@@ -1597,8 +1603,8 @@ int KyraEngine::handleBeadState() {
return 0;
}
-void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
- debugC(9, kDebugLevelMain, "KyraEngine::initBeadState(%d, %d, %d, %d, %d, %p)", x, y, x2, y2, unk, (const void *)ptr);
+void KyraEngine_v1::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initBeadState(%d, %d, %d, %d, %d, %p)", x, y, x2, y2, unk, (const void *)ptr);
ptr->unk9 = unk;
int xDiff = x2 - x;
int yDiff = y2 - y;
@@ -1631,8 +1637,8 @@ void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState
ptr->unk8 = unk2;
}
-int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
- debugC(9, kDebugLevelMain, "KyraEngine::processBead(%d, %d, %p, %p, %p)", x, y, (const void *)&x2, (const void *)&y2, (const void *)ptr);
+int KyraEngine_v1::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processBead(%d, %d, %p, %p, %p)", x, y, (const void *)&x2, (const void *)&y2, (const void *)ptr);
if (x == ptr->dstX && y == ptr->dstY)
return 1;
@@ -1668,8 +1674,8 @@ int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
return 0;
}
-void KyraEngine::setupPanPages() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupPanPages()");
+void KyraEngine_v1::setupPanPages() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupPanPages()");
_screen->loadBitmap("BEAD.CPS", 3, 3, 0);
if (_flags.platform == Common::kPlatformMacintosh || _flags.platform == Common::kPlatformAmiga) {
int pageBackUp = _screen->_curPage;
@@ -1697,8 +1703,8 @@ void KyraEngine::setupPanPages() {
}
}
-void KyraEngine::freePanPages() {
- debugC(9, kDebugLevelMain, "KyraEngine::freePanPages()");
+void KyraEngine_v1::freePanPages() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::freePanPages()");
delete _endSequenceBackUpRect;
_endSequenceBackUpRect = 0;
for (int i = 0; i <= 19; ++i) {
@@ -1707,8 +1713,8 @@ void KyraEngine::freePanPages() {
}
}
-void KyraEngine::closeFinalWsa() {
- debugC(9, kDebugLevelMain, "KyraEngine::closeFinalWsa()");
+void KyraEngine_v1::closeFinalWsa() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::closeFinalWsa()");
delete _finalA;
_finalA = 0;
delete _finalB;
@@ -1719,7 +1725,7 @@ void KyraEngine::closeFinalWsa() {
_endSequenceNeedLoading = 1;
}
-void KyraEngine::updateKyragemFading() {
+void KyraEngine_v1::updateKyragemFading() {
static const uint8 kyraGemPalette[0x28] = {
0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22,
0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03,
@@ -1789,8 +1795,8 @@ void KyraEngine::updateKyragemFading() {
_kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength;
}
-void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelPress(%d, %d)", jewel, drawSpecial);
+void KyraEngine_v1::drawJewelPress(int jewel, int drawSpecial) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelPress(%d, %d)", jewel, drawSpecial);
_screen->hideMouse();
int shape = 0;
@@ -1814,8 +1820,8 @@ void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
_screen->showMouse();
}
-void KyraEngine::drawJewelsFadeOutStart() {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutStart()");
+void KyraEngine_v1::drawJewelsFadeOutStart() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelsFadeOutStart()");
static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
@@ -1834,8 +1840,8 @@ void KyraEngine::drawJewelsFadeOutStart() {
}
}
-void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutEnd(%d)", jewel);
+void KyraEngine_v1::drawJewelsFadeOutEnd(int jewel) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelsFadeOutEnd(%d)", jewel);
static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
int newDelay = 0;
@@ -1853,7 +1859,7 @@ void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
}
setGameFlag(0xF1);
- setTimerCountdown(19, newDelay);
+ _timer->setCountdown(19, newDelay);
_screen->hideMouse();
for (int i = 0; jewelTable[i] != 0xFFFF; ++i) {
uint16 shape = jewelTable[i];
diff --git a/engines/kyra/sequences_v2.cpp b/engines/kyra/sequences_v2.cpp
index afda1091e6..1c098bf887 100644
--- a/engines/kyra/sequences_v2.cpp
+++ b/engines/kyra/sequences_v2.cpp
@@ -569,6 +569,7 @@ void KyraEngine_v2::seq_loadWSA(int wsaNum, const char *filename, int frameDelay
_activeWSA[wsaNum].movie = new WSAMovieV2(this);
assert(_activeWSA[wsaNum].movie);
_activeWSA[wsaNum].endFrame = _activeWSA[wsaNum].movie->open(filename, 0, _screen->_currentPalette);
+ _activeWSA[wsaNum].movie->flagOldOff(true);
assert(_activeWSA[wsaNum].movie->opened());
_activeWSA[wsaNum].currentFrame = 0;
_activeWSA[wsaNum].frameDelay = frameDelay;
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 8deed22091..562754b9c5 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -61,7 +61,9 @@ void Sound::voicePlay(const char *file) {
if (!_compressHandle.isOpen())
continue;
- _currentVocFile = _supportedCodes[i].streamFunc(&_compressHandle, fileSize);
+ Common::MemoryReadStream *tmp = _compressHandle.readStream(fileSize);
+ assert(tmp);
+ _currentVocFile = _supportedCodes[i].streamFunc(tmp, true, 0, 0, 1);
found = true;
break;
}
@@ -432,117 +434,6 @@ void SoundMidiPC::beginFadeOut() {
_fadeStartTime = _vm->_system->getMillis();
}
-#pragma mark -
-
-bool KyraEngine::speechEnabled() {
- return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
-}
-
-bool KyraEngine::textEnabled() {
- return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
-}
-
-void KyraEngine::snd_playTheme(int file, int track) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playTheme(%d)", file);
- _curSfxFile = _curMusicTheme = file;
- _sound->loadSoundFile(_curMusicTheme);
- _sound->playTrack(track);
-}
-
-void KyraEngine::snd_playSoundEffect(int track) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playSoundEffect(%d)", track);
- if (_flags.platform == Common::kPlatformFMTowns && track == 49) {
- snd_playWanderScoreViaMap(56, 1);
- return;
- }
- _sound->playSoundEffect(track);
-}
-
-void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
- if (restart)
- _lastMusicCommand = -1;
-
- if (_flags.platform == Common::kPlatformFMTowns) {
- if (command == 1) {
- _sound->beginFadeOut();
- } else if (command >= 35 && command <= 38) {
- snd_playSoundEffect(command-20);
- } else if (command >= 2) {
- if (_lastMusicCommand != command) {
- // the original does -2 here we handle this inside _sound->playTrack()
- _sound->playTrack(command);
- }
- } else {
- _sound->haltTrack();
- }
- } else {
- static const int8 soundTable[] = {
- -1, 0, -1, 1, 0, 3, 0, 2,
- 0, 4, 1, 2, 1, 3, 1, 4,
- 1, 92, 1, 6, 1, 7, 2, 2,
- 2, 3, 2, 4, 2, 5, 2, 6,
- 2, 7, 3, 3, 3, 4, 1, 8,
- 1, 9, 4, 2, 4, 3, 4, 4,
- 4, 5, 4, 6, 4, 7, 4, 8,
- 1, 11, 1, 12, 1, 14, 1, 13,
- 4, 9, 5, 12, 6, 2, 6, 6,
- 6, 7, 6, 8, 6, 9, 6, 3,
- 6, 4, 6, 5, 7, 2, 7, 3,
- 7, 4, 7, 5, 7, 6, 7, 7,
- 7, 8, 7, 9, 8, 2, 8, 3,
- 8, 4, 8, 5, 6, 11, 5, 11
- };
- //if (!_disableSound) {
- // XXX
- //}
- assert(command*2+1 < ARRAYSIZE(soundTable));
- if (_curMusicTheme != soundTable[command*2]+1) {
- if (soundTable[command*2] != -1)
- snd_playTheme(soundTable[command*2]+1);
- }
-
- if (command != 1) {
- if (_lastMusicCommand != command) {
- _sound->haltTrack();
- _sound->playTrack(soundTable[command*2+1]);
- }
- } else {
- _sound->beginFadeOut();
- }
- }
-
- _lastMusicCommand = command;
-}
-
-void KyraEngine::snd_playVoiceFile(int id) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playVoiceFile(%d)", id);
- char vocFile[9];
- assert(id >= 0 && id < 9999);
- sprintf(vocFile, "%03d", id);
- _sound->voicePlay(vocFile);
-}
-
-void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
- while (_sound->voiceIsPlaying() && !_skipFlag) {
- if (ingame)
- delay(10, true);
- else
- _system->delayMillis(10);
- }
-}
-
-void KyraEngine::snd_stopVoice() {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_stopVoice()");
- _sound->voiceStop();
-}
-
-bool KyraEngine::snd_voiceIsPlaying() {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceIsPlaying()");
- return _sound->voiceIsPlaying();
-}
-
// static res
const Sound::SpeechCodecs Sound::_supportedCodes[] = {
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index 28a9521112..b6c06b493b 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -109,7 +109,12 @@ private:
struct SpeechCodecs {
const char *fileext;
- Audio::AudioStream *(*streamFunc)(Common::File*, uint32);
+ Audio::AudioStream *(*streamFunc)(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse,
+ uint32 startTime,
+ uint32 duration,
+ uint numLoops);
};
static const SpeechCodecs _supportedCodes[];
diff --git a/engines/kyra/sound_v1.cpp b/engines/kyra/sound_v1.cpp
new file mode 100644
index 0000000000..3ea86189b2
--- /dev/null
+++ b/engines/kyra/sound_v1.cpp
@@ -0,0 +1,140 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/sound.h"
+#include "kyra/kyra_v1.h"
+
+namespace Kyra {
+
+bool KyraEngine_v1::speechEnabled() {
+ return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
+}
+
+bool KyraEngine_v1::textEnabled() {
+ return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
+}
+
+void KyraEngine_v1::snd_playTheme(int file, int track) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playTheme(%d)", file);
+ _curSfxFile = _curMusicTheme = file;
+ _sound->loadSoundFile(_curMusicTheme);
+ _sound->playTrack(track);
+}
+
+void KyraEngine_v1::snd_playSoundEffect(int track) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playSoundEffect(%d)", track);
+ if (_flags.platform == Common::kPlatformFMTowns && track == 49) {
+ snd_playWanderScoreViaMap(56, 1);
+ return;
+ }
+ _sound->playSoundEffect(track);
+}
+
+void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playWanderScoreViaMap(%d, %d)", command, restart);
+ if (restart)
+ _lastMusicCommand = -1;
+
+ if (_flags.platform == Common::kPlatformFMTowns) {
+ if (command == 1) {
+ _sound->beginFadeOut();
+ } else if (command >= 35 && command <= 38) {
+ snd_playSoundEffect(command-20);
+ } else if (command >= 2) {
+ if (_lastMusicCommand != command) {
+ // the original does -2 here we handle this inside _sound->playTrack()
+ _sound->playTrack(command);
+ }
+ } else {
+ _sound->haltTrack();
+ }
+ } else {
+ static const int8 soundTable[] = {
+ -1, 0, -1, 1, 0, 3, 0, 2,
+ 0, 4, 1, 2, 1, 3, 1, 4,
+ 1, 92, 1, 6, 1, 7, 2, 2,
+ 2, 3, 2, 4, 2, 5, 2, 6,
+ 2, 7, 3, 3, 3, 4, 1, 8,
+ 1, 9, 4, 2, 4, 3, 4, 4,
+ 4, 5, 4, 6, 4, 7, 4, 8,
+ 1, 11, 1, 12, 1, 14, 1, 13,
+ 4, 9, 5, 12, 6, 2, 6, 6,
+ 6, 7, 6, 8, 6, 9, 6, 3,
+ 6, 4, 6, 5, 7, 2, 7, 3,
+ 7, 4, 7, 5, 7, 6, 7, 7,
+ 7, 8, 7, 9, 8, 2, 8, 3,
+ 8, 4, 8, 5, 6, 11, 5, 11
+ };
+ //if (!_disableSound) {
+ // XXX
+ //}
+ assert(command*2+1 < ARRAYSIZE(soundTable));
+ if (_curMusicTheme != soundTable[command*2]+1) {
+ if (soundTable[command*2] != -1)
+ snd_playTheme(soundTable[command*2]+1);
+ }
+
+ if (command != 1) {
+ if (_lastMusicCommand != command) {
+ _sound->haltTrack();
+ _sound->playTrack(soundTable[command*2+1]);
+ }
+ } else {
+ _sound->beginFadeOut();
+ }
+ }
+
+ _lastMusicCommand = command;
+}
+
+void KyraEngine_v1::snd_playVoiceFile(int id) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playVoiceFile(%d)", id);
+ char vocFile[9];
+ assert(id >= 0 && id < 9999);
+ sprintf(vocFile, "%03d", id);
+ _sound->voicePlay(vocFile);
+}
+
+void KyraEngine_v1::snd_voiceWaitForFinish(bool ingame) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceWaitForFinish(%d)", ingame);
+ while (_sound->voiceIsPlaying() && !_skipFlag) {
+ if (ingame)
+ delay(10, true);
+ else
+ _system->delayMillis(10);
+ }
+}
+
+void KyraEngine_v1::snd_stopVoice() {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_stopVoice()");
+ _sound->voiceStop();
+}
+
+bool KyraEngine_v1::snd_voiceIsPlaying() {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceIsPlaying()");
+ return _sound->voiceIsPlaying();
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/sprites.cpp b/engines/kyra/sprites.cpp
index 0a3f243df2..1a2c7f6146 100644
--- a/engines/kyra/sprites.cpp
+++ b/engines/kyra/sprites.cpp
@@ -29,14 +29,14 @@
#include "common/util.h"
#include "common/system.h"
#include "kyra/screen.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/sprites.h"
#include "kyra/resource.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
namespace Kyra {
-Sprites::Sprites(KyraEngine *vm, OSystem *system) {
+Sprites::Sprites(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_res = vm->resource();
_screen = vm->screen();
diff --git a/engines/kyra/sprites.h b/engines/kyra/sprites.h
index 179942d519..255d878635 100644
--- a/engines/kyra/sprites.h
+++ b/engines/kyra/sprites.h
@@ -26,6 +26,8 @@
#ifndef KYRA_SPRITES_H
#define KYRA_SPRITES_H
+#include "kyra/kyra_v1.h"
+
namespace Kyra {
#define MAX_NUM_ANIMS 11
@@ -61,10 +63,11 @@ struct Anim {
bool disable;
};
+class KyraEngine_v1;
+
class Sprites {
public:
-
- Sprites(KyraEngine *vm, OSystem *system);
+ Sprites(KyraEngine_v1 *vm, OSystem *system);
~Sprites();
void updateSceneAnims();
@@ -83,7 +86,7 @@ public:
protected:
void freeSceneShapes();
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
Resource *_res;
OSystem *_system;
Screen *_screen;
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 16e3f98791..3cf8648aa8 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -27,6 +27,7 @@
#include "common/endian.h"
#include "common/md5.h"
#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/kyra_v2.h"
#include "kyra/kyra_v3.h"
#include "kyra/screen.h"
@@ -617,7 +618,7 @@ uint8 *StaticResource::getFile(const char *name, int &size) {
#pragma mark -
-void KyraEngine::initStaticResource() {
+void KyraEngine_v1::initStaticResource() {
int temp = 0;
_seq_Forest = _staticres->loadRawData(kForestSeq, temp);
_seq_KallakWriting = _staticres->loadRawData(kKallakWritingSeq, temp);
@@ -708,7 +709,7 @@ void KyraEngine::initStaticResource() {
}
}
-void KyraEngine::loadMouseShapes() {
+void KyraEngine_v1::loadMouseShapes() {
_screen->loadBitmap("MOUSE.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[0] = _screen->encodeShape(0, 0, 8, 10, 0);
@@ -724,7 +725,7 @@ void KyraEngine::loadMouseShapes() {
_screen->setShapePages(5, 3);
}
-void KyraEngine::loadCharacterShapes() {
+void KyraEngine_v1::loadCharacterShapes() {
int curImage = 0xFF;
int videoPage = _screen->_curPage;
_screen->_curPage = 2;
@@ -745,7 +746,7 @@ void KyraEngine::loadCharacterShapes() {
_screen->_curPage = videoPage;
}
-void KyraEngine::loadSpecialEffectShapes() {
+void KyraEngine_v1::loadSpecialEffectShapes() {
_screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
_screen->_curPage = 2;
@@ -763,7 +764,7 @@ void KyraEngine::loadSpecialEffectShapes() {
_shapes[currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
}
-void KyraEngine::loadItems() {
+void KyraEngine_v1::loadItems() {
int shape;
_screen->loadBitmap("JEWELS3.CPS", 3, 3, 0);
@@ -817,7 +818,7 @@ void KyraEngine::loadItems() {
delete[] fileData;
}
-void KyraEngine::loadButtonShapes() {
+void KyraEngine_v1::loadButtonShapes() {
_screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0);
_screen->_curPage = 2;
_scrollUpButton.process0PtrShape = _screen->encodeShape(0, 0, 24, 14, 1);
@@ -829,12 +830,12 @@ void KyraEngine::loadButtonShapes() {
_screen->_curPage = 0;
}
-void KyraEngine::loadMainScreen(int page) {
+void KyraEngine_v1::loadMainScreen(int page) {
_screen->clearPage(page);
if (_flags.lang == Common::EN_ANY && !_flags.isTalkie && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
_screen->loadBitmap("MAIN15.CPS", page, page, _screen->getPalette(0));
- else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN)
+ else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN || (_flags.isTalkie && _flags.lang == Common::IT_ITA))
_screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
else if (_flags.lang == Common::FR_FRA)
_screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
@@ -867,18 +868,43 @@ const ScreenDim Screen::_screenDimTable[] = {
{ 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 }
};
-const int Screen::_screenDimTableCount = ARRAYSIZE(_screenDimTable);
+const int Screen::_screenDimTableCount = ARRAYSIZE(Screen::_screenDimTable);
+
+const ScreenDim Screen_v2::_screenDimTable[] = {
+ { 0x00, 0x00, 0x28, 0xC8, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x08, 0x48, 0x18, 0x38, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x00, 0x00, 0x28, 0x90, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x00, 0xC2, 0x28, 0x06, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x00, 0x90, 0x28, 0x38, 0x96, 0xCF, 0x00, 0x00 },
+ { 0x01, 0x94, 0x26, 0x30, 0x96, 0x1B, 0x00, 0x00 },
+ { 0x00, 0x90, 0x28, 0x38, 0xC7, 0xCC, 0x00, 0x00 },
+ { 0x01, 0x96, 0x26, 0x32, 0xC7, 0xCC, 0x00, 0x00 },
+ { 0x00, 0x00, 0x28, 0x88, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x00, 0x08, 0x28, 0xB8, 0xC7, 0xCF, 0x00, 0x00 },
+ { 0x01, 0x28, 0x26, 0x46, 0xC7, 0xCC, 0x00, 0x00 },
+ { 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 } // menu, just present for current menu code
+};
+
+const int Screen_v2::_screenDimTableCount = ARRAYSIZE(Screen_v2::_screenDimTable);
-const ScreenDim Screen::_screenDimTableK3[] = {
+const ScreenDim Screen_v2::_screenDimTableK3[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x00, 0x00, 0x28, 0xBC, 0xFF, 0xF0, 0x00, 0x00 },
{ 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 }
};
-const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3);
+const int Screen_v2::_screenDimTableCountK3 = ARRAYSIZE(Screen_v2::_screenDimTableK3);
+
+const int8 KyraEngine::_addXPosTable[] = {
+ 4, 4, 0, -4, -4, -4, 0, 4
+};
+
+const int8 KyraEngine::_addYPosTable[] = {
+ 0, -2, -2, -2, 0, 2, 2, 2
+};
-const char *KyraEngine::_soundFiles[] = {
+const char *KyraEngine_v1::_soundFiles[] = {
"INTRO",
"KYRA1A",
"KYRA1B",
@@ -891,9 +917,9 @@ const char *KyraEngine::_soundFiles[] = {
"KYRAMISC"
};
-const int KyraEngine::_soundFilesCount = ARRAYSIZE(KyraEngine::_soundFiles);
+const int KyraEngine_v1::_soundFilesCount = ARRAYSIZE(KyraEngine_v1::_soundFiles);
-const char *KyraEngine::_soundFilesTowns[] = {
+const char *KyraEngine_v1::_soundFilesTowns[] = {
"TW_INTRO.SFX",
"TW_SCEN1.SFX",
"TW_SCEN2.SFX",
@@ -902,49 +928,41 @@ const char *KyraEngine::_soundFilesTowns[] = {
"TW_SCEN5.SFX",
};
-const int KyraEngine::_soundFilesTownsCount = ARRAYSIZE(KyraEngine::_soundFilesTowns);
+const int KyraEngine_v1::_soundFilesTownsCount = ARRAYSIZE(KyraEngine_v1::_soundFilesTowns);
-const int8 KyraEngine::_charXPosTable[] = {
+const int8 KyraEngine_v1::_charXPosTable[] = {
0, 4, 4, 4, 0, -4, -4, -4
};
-const int8 KyraEngine::_addXPosTable[] = {
- 4, 4, 0, -4, -4, -4, 0, 4
-};
-
-const int8 KyraEngine::_charYPosTable[] = {
+const int8 KyraEngine_v1::_charYPosTable[] = {
-2, -2, 0, 2, 2, 2, 0, -2
};
-const int8 KyraEngine::_addYPosTable[] = {
- 0, -2, -2, -2, 0, 2, 2, 2
-};
-
-const uint16 KyraEngine::_itemPosX[] = {
+const uint16 KyraEngine_v1::_itemPosX[] = {
95, 115, 135, 155, 175, 95, 115, 135, 155, 175
};
-const uint8 KyraEngine::_itemPosY[] = {
+const uint8 KyraEngine_v1::_itemPosY[] = {
160, 160, 160, 160, 160, 181, 181, 181, 181, 181
};
-void KyraEngine::setupButtonData() {
+void KyraEngine_v1::setupButtonData() {
static Button buttonData[] = {
- { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ },
- { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }
+ { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine_v1::buttonMenuCallback/*, XXX*/ },
+ { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ }
};
static Button *buttonDataListPtr[] = {
@@ -969,10 +987,10 @@ void KyraEngine::setupButtonData() {
_buttonDataListPtr = buttonDataListPtr;
}
-Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
-Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
+Button KyraEngine_v1::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
+Button KyraEngine_v1::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
-Button KyraEngine::_menuButtonData[] = {
+Button KyraEngine_v1::_menuButtonData[] = {
{ 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
@@ -981,33 +999,33 @@ Button KyraEngine::_menuButtonData[] = {
{ 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }
};
-void KyraEngine::setupMenu() {
+void KyraEngine_v1::setupMenu() {
static Menu menu[] = {
{ -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 64, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 81, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 86, 0, 110, 92, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_resumeGame, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 30, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 30, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124,
@@ -1028,46 +1046,46 @@ void KyraEngine::setupMenu() {
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 184, 0, 134, 88, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
}
},
{ -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 3, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 44, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 44, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1,
{
{1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
{1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0},
{1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0},
{1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 34, 83, 0, 0 },
{1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 },
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 },
{1, 0, 0, 0, 64, 0, 127, 92, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_controlsApply, -1, -0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_controlsApply, -1, -0, 0, 0, 0, 0}
}
}
};
@@ -1075,31 +1093,31 @@ void KyraEngine::setupMenu() {
_menu = menu;
}
-const uint8 KyraEngine::_magicMouseItemStartFrame[] = {
+const uint8 KyraEngine_v1::_magicMouseItemStartFrame[] = {
0xAD, 0xB7, 0xBE, 0x00
};
-const uint8 KyraEngine::_magicMouseItemEndFrame[] = {
+const uint8 KyraEngine_v1::_magicMouseItemEndFrame[] = {
0xB1, 0xB9, 0xC2, 0x00
};
-const uint8 KyraEngine::_magicMouseItemStartFrame2[] = {
+const uint8 KyraEngine_v1::_magicMouseItemStartFrame2[] = {
0xB2, 0xBA, 0xC3, 0x00
};
-const uint8 KyraEngine::_magicMouseItemEndFrame2[] = {
+const uint8 KyraEngine_v1::_magicMouseItemEndFrame2[] = {
0xB6, 0xBD, 0xC8, 0x00
};
-const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 };
-const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 };
+const uint16 KyraEngine_v1::_amuletX[] = { 231, 275, 253, 253 };
+const uint16 KyraEngine_v1::_amuletY[] = { 170, 170, 159, 181 };
-const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
-const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
+const uint16 KyraEngine_v1::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
+const uint16 KyraEngine_v1::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
// Kyra 2 and 3 main menu
-const char *KyraEngine::_mainMenuStrings[] = {
+const char *KyraEngine_v2::_mainMenuStrings[] = {
"Start a new game",
"Introduction",
"Load a game",
@@ -1195,6 +1213,34 @@ const char *KyraEngine_v2::_introSoundList[] = {
const int KyraEngine_v2::_introSoundListSize = ARRAYSIZE(KyraEngine_v2::_introSoundList);
+const char *KyraEngine_v2::_languageExtension[] = {
+ "ENG",
+ "FRE",
+ "GER"/*,
+ "ITA", Italian and Spanish was never included
+ "SPA"*/
+};
+
+const char *KyraEngine_v2::_scriptLangExt[] = {
+ "EMC",
+ "FMC",
+ "GMC"/*,
+ "IMC", Italian and Spanish was never included
+ "SMC"*/
+};
+
+int KyraEngine_v2::_characterFrameTable[] = {
+ 0x19, 0x09, 0x09, 0x12, 0x12, 0x12, 0x09, 0x09
+};
+
+int KyraEngine_v2::_inventoryX[] = {
+ 0x4F, 0x63, 0x77, 0x8B, 0x9F, 0x4F, 0x63, 0x77, 0x8B, 0x9F
+};
+
+int KyraEngine_v2::_inventoryY[] = {
+ 0x95, 0x95, 0x95, 0x95, 0x95, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA
+};
+
// kyra 3 static res
const char *KyraEngine_v3::_soundList[] = {
diff --git a/engines/kyra/text.cpp b/engines/kyra/text.cpp
index 58ce3c9d1e..e62410ca19 100644
--- a/engines/kyra/text.cpp
+++ b/engines/kyra/text.cpp
@@ -28,8 +28,6 @@
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/text.h"
-#include "kyra/animator.h"
-#include "kyra/sprites.h"
#include "common/events.h"
#include "common/system.h"
@@ -37,369 +35,6 @@
namespace Kyra {
-void KyraEngine::waitForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum);
- bool hasUpdatedNPCs = false;
- bool runLoop = true;
- bool drawText = textEnabled();
- uint8 currPage;
- Common::Event event;
-
- //while (towns_isEscKeyPressed() )
- //towns_getKey();
-
- uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
-
- if (_configVoice == 0 && chatDuration != -1) {
- switch (_configTextspeed) {
- case 0:
- chatDuration *= 2;
- break;
- case 2:
- chatDuration /= 4;
- break;
- case 3:
- chatDuration = -1;
- break;
- }
- }
-
- if (chatDuration != -1)
- chatDuration *= _tickLength;
-
- if (vocFile != -1) {
- snd_voiceWaitForFinish();
- snd_playVoiceFile(vocFile);
- }
-
- disableTimer(14);
- disableTimer(18);
- disableTimer(19);
-
- uint32 timeAtStart = _system->getMillis();
- uint32 loopStart;
- while (runLoop) {
- loopStart = _system->getMillis();
- if (_currentCharacter->sceneId == 210)
- if (seq_playEnd())
- break;
-
- if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) {
- hasUpdatedNPCs = true;
- disableTimer(15);
- _currHeadShape = 4;
- _animator->animRefreshNPC(0);
- _animator->animRefreshNPC(_talkingCharNum);
-
- if (_charSayUnk2 != -1) {
- _animator->sprites()[_charSayUnk2].active = 0;
- _sprites->_anims[_charSayUnk2].play = false;
- _charSayUnk2 = -1;
- }
- }
-
- updateGameTimers();
- _sprites->updateSceneAnims();
- _animator->restoreAllObjectBackgrounds();
- _animator->preserveAnyChangedBackgrounds();
- _animator->prepDrawAllObjects();
-
- if (drawText) {
- currPage = _screen->_curPage;
- _screen->_curPage = 2;
- _text->printCharacterText(chatStr, charNum, _characterList[charNum].x1);
- _animator->_updateScreen = true;
- _screen->_curPage = currPage;
- }
-
- _animator->copyChangedObjectsForward(0);
- updateTextFade();
-
- if ((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1 && (!drawText || !snd_voiceIsPlaying()))
- break;
-
- uint32 nextTime = loopStart + _tickLength;
-
- while (_system->getMillis() < nextTime) {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode == '.')
- _skipFlag = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- runLoop = false;
- break;
- case Common::EVENT_LBUTTONDOWN:
- runLoop = false;
- break;
- default:
- break;
- }
- }
-
- if (nextTime - _system->getMillis() >= 10) {
- _system->delayMillis(10);
- _system->updateScreen();
- }
- }
-
- if (_skipFlag)
- runLoop = false;
- }
-
- snd_voiceWaitForFinish();
- snd_stopVoice();
-
- enableTimer(14);
- enableTimer(15);
- enableTimer(18);
- enableTimer(19);
- //clearKyrandiaButtonIO();
-}
-
-void KyraEngine::endCharacterChat(int8 charNum, int16 convoInitialized) {
- _charSayUnk3 = -1;
-
- if (charNum > 4 && charNum < 11) {
- //TODO: weird _game_inventory stuff here
- warning("STUB: endCharacterChat() for high charnums");
- }
-
- if (convoInitialized != 0) {
- _talkingCharNum = -1;
- if (_currentCharacter->currentAnimFrame != 88)
- _currentCharacter->currentAnimFrame = 7;
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- }
-}
-
-void KyraEngine::restoreChatPartnerAnimFrame(int8 charNum) {
- _talkingCharNum = -1;
-
- if (charNum > 0 && charNum < 5) {
- _characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame;
- _animator->animRefreshNPC(charNum);
- }
-
- if (_currentCharacter->currentAnimFrame != 88)
- _currentCharacter->currentAnimFrame = 7;
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
-}
-
-void KyraEngine::backupChatPartnerAnimFrame(int8 charNum) {
- _talkingCharNum = 0;
-
- if (charNum < 5 && charNum > 0)
- _currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame;
-
- if (_currentCharacter->currentAnimFrame != 88) {
- _currentCharacter->currentAnimFrame = 16;
- if (_scaleMode != 0)
- _currentCharacter->currentAnimFrame = 7;
- }
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
-}
-
-int8 KyraEngine::getChatPartnerNum() {
- uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A};
- int pos = 0;
- int partner = -1;
-
- for (int i = 1; i < 6; i++) {
- if (_currentCharacter->sceneId == sceneTable[pos]) {
- partner = sceneTable[pos+1];
- break;
- }
- pos += 2;
- }
-
- for (int i = 1; i < 5; i++) {
- if (_characterList[i].sceneId == _currentCharacter->sceneId) {
- partner = i;
- break;
- }
- }
- return partner;
-}
-
-int KyraEngine::initCharacterChat(int8 charNum) {
- int returnValue = 0;
-
- if (_talkingCharNum == -1) {
- returnValue = 1;
- _talkingCharNum = 0;
-
- if (_currentCharacter->currentAnimFrame != 88) {
- _currentCharacter->currentAnimFrame = 16;
- if (_scaleMode != 0)
- _currentCharacter->currentAnimFrame = 7;
- }
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- }
-
- _charSayUnk2 = -1;
- _animator->flagAllObjectsForBkgdChange();
- _animator->restoreAllObjectBackgrounds();
-
- if (charNum > 4 && charNum < 11) {
- // TODO: Fill in weird _game_inventory stuff here
- warning("STUB: initCharacterChat() for high charnums");
- }
-
- _animator->flagAllObjectsForRefresh();
- _animator->flagAllObjectsForBkgdChange();
- _animator->preserveAnyChangedBackgrounds();
- _charSayUnk3 = charNum;
-
- return returnValue;
-}
-
-void KyraEngine::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration) {
- debugC(9, kDebugLevelMain, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
- uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
-
- uint16 chatTicks;
- int16 convoInitialized;
- int8 chatPartnerNum;
-
- if (_currentCharacter->sceneId == 210)
- return;
-
- convoInitialized = initCharacterChat(charNum);
- chatPartnerNum = getChatPartnerNum();
-
- if (chatPartnerNum >= 0 && chatPartnerNum < 5)
- backupChatPartnerAnimFrame(chatPartnerNum);
-
- if (charNum < 5) {
- _characterList[charNum].currentAnimFrame = startAnimFrames[charNum];
- _charSayUnk3 = charNum;
- _talkingCharNum = charNum;
- _animator->animRefreshNPC(charNum);
- }
-
- char *processedString = _text->preprocessString(chatStr);
- int lineNum = _text->buildMessageSubstrings(processedString);
-
- int16 yPos = _characterList[charNum].y1;
- yPos -= ((_scaleTable[yPos] * _characterList[charNum].height) >> 8);
- yPos -= 8;
- yPos -= lineNum * 10;
-
- if (yPos < 11)
- yPos = 11;
-
- if (yPos > 100)
- yPos = 100;
-
- _text->_talkMessageY = yPos;
- _text->_talkMessageH = lineNum * 10;
-
- if (textEnabled()) {
- _animator->restoreAllObjectBackgrounds();
-
- _screen->copyRegion(12, _text->_talkMessageY, 12, 136, 308, _text->_talkMessageH, 2, 2);
- _screen->hideMouse();
-
- _text->printCharacterText(processedString, charNum, _characterList[charNum].x1);
- _screen->showMouse();
- }
-
- if (chatDuration == -2)
- chatTicks = strlen(processedString) * 9;
- else
- chatTicks = chatDuration;
-
- if (!speechEnabled())
- vocFile = -1;
- waitForChatToFinish(vocFile, chatTicks, chatStr, charNum);
-
- if (textEnabled()) {
- _animator->restoreAllObjectBackgrounds();
-
- _screen->copyRegion(12, 136, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 2);
- _animator->preserveAllBackgrounds();
- _animator->prepDrawAllObjects();
- _screen->hideMouse();
-
- _screen->copyRegion(12, _text->_talkMessageY, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 0);
- _screen->showMouse();
- _animator->flagAllObjectsForRefresh();
- _animator->copyChangedObjectsForward(0);
- }
-
- if (chatPartnerNum != -1 && chatPartnerNum < 5)
- restoreChatPartnerAnimFrame(chatPartnerNum);
-
- endCharacterChat(charNum, convoInitialized);
-}
-
-void KyraEngine::drawSentenceCommand(const char *sentence, int color) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawSentenceCommand('%s', %i)", sentence, color);
- _screen->hideMouse();
- _screen->fillRect(8, 143, 311, 152, 12);
-
- if (_startSentencePalIndex != color || _fadeText != false) {
- _currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3];
- _currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1];
- _currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2];
-
- _screen->setScreenPalette(_screen->_currentPalette);
- _startSentencePalIndex = 0;
- }
-
- _text->printText(sentence, 8, 143, 0xFF, 12, 0);
- _screen->showMouse();
- setTextFadeTimerCountdown(15);
- _fadeText = false;
-}
-
-void KyraEngine::updateSentenceCommand(const char *str1, const char *str2, int color) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
- char sentenceCommand[500];
- strncpy(sentenceCommand, str1, 500);
- if (str2)
- strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand));
-
- drawSentenceCommand(sentenceCommand, color);
- _screen->updateScreen();
-}
-
-void KyraEngine::updateTextFade() {
- debugC(9, kDebugLevelMain, "KyraEngine::updateTextFade()");
- if (!_fadeText)
- return;
-
- bool finished = false;
- for (int i = 0; i < 3; i++)
- if (_currSentenceColor[i] > 4)
- _currSentenceColor[i] -= 4;
- else
- if (_currSentenceColor[i]) {
- _currSentenceColor[i] = 0;
- finished = true;
- }
-
- _screen->_currentPalette[765] = _currSentenceColor[0];
- _screen->_currentPalette[766] = _currSentenceColor[1];
- _screen->_currentPalette[767] = _currSentenceColor[2];
- _screen->setScreenPalette(_screen->_currentPalette);
-
- if (finished) {
- _fadeText = false;
- _startSentencePalIndex = -1;
- }
-}
-
TextDisplayer::TextDisplayer(KyraEngine *vm, Screen *screen) {
_screen = screen;
_vm = vm;
diff --git a/engines/kyra/text_v1.cpp b/engines/kyra/text_v1.cpp
new file mode 100644
index 0000000000..c04aa2105f
--- /dev/null
+++ b/engines/kyra/text_v1.cpp
@@ -0,0 +1,399 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v1.h"
+#include "kyra/screen_v1.h"
+#include "kyra/text.h"
+#include "kyra/animator_v1.h"
+#include "kyra/sprites.h"
+#include "kyra/timer.h"
+
+namespace Kyra {
+
+void KyraEngine_v1::waitForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum);
+ bool hasUpdatedNPCs = false;
+ bool runLoop = true;
+ bool drawText = textEnabled();
+ uint8 currPage;
+ Common::Event event;
+
+ //while (towns_isEscKeyPressed() )
+ //towns_getKey();
+
+ uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
+
+ if (_configVoice == 0 && chatDuration != -1) {
+ switch (_configTextspeed) {
+ case 0:
+ chatDuration *= 2;
+ break;
+ case 2:
+ chatDuration /= 4;
+ break;
+ case 3:
+ chatDuration = -1;
+ break;
+ }
+ }
+
+ if (chatDuration != -1)
+ chatDuration *= _tickLength;
+
+ if (vocFile != -1) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(vocFile);
+ }
+
+ _timer->disable(14);
+ _timer->disable(18);
+ _timer->disable(19);
+
+ uint32 timeAtStart = _system->getMillis();
+ uint32 loopStart;
+ while (runLoop) {
+ loopStart = _system->getMillis();
+ if (_currentCharacter->sceneId == 210)
+ if (seq_playEnd())
+ break;
+
+ if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) {
+ hasUpdatedNPCs = true;
+ _timer->disable(15);
+ _currHeadShape = 4;
+ _animator->animRefreshNPC(0);
+ _animator->animRefreshNPC(_talkingCharNum);
+
+ if (_charSayUnk2 != -1) {
+ _animator->sprites()[_charSayUnk2].active = 0;
+ _sprites->_anims[_charSayUnk2].play = false;
+ _charSayUnk2 = -1;
+ }
+ }
+
+ _timer->update();
+ _sprites->updateSceneAnims();
+ _animator->restoreAllObjectBackgrounds();
+ _animator->preserveAnyChangedBackgrounds();
+ _animator->prepDrawAllObjects();
+
+ if (drawText) {
+ currPage = _screen->_curPage;
+ _screen->_curPage = 2;
+ _text->printCharacterText(chatStr, charNum, _characterList[charNum].x1);
+ _animator->_updateScreen = true;
+ _screen->_curPage = currPage;
+ }
+
+ _animator->copyChangedObjectsForward(0);
+ updateTextFade();
+
+ if ((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1 && (!drawText || !snd_voiceIsPlaying()))
+ break;
+
+ uint32 nextTime = loopStart + _tickLength;
+
+ while (_system->getMillis() < nextTime) {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == '.')
+ _skipFlag = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ runLoop = false;
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ runLoop = false;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (nextTime - _system->getMillis() >= 10) {
+ _system->delayMillis(10);
+ _system->updateScreen();
+ }
+ }
+
+ if (_skipFlag)
+ runLoop = false;
+ }
+
+ snd_voiceWaitForFinish();
+ snd_stopVoice();
+
+ _timer->enable(14);
+ _timer->enable(15);
+ _timer->enable(18);
+ _timer->enable(19);
+ //clearKyrandiaButtonIO();
+}
+
+void KyraEngine_v1::endCharacterChat(int8 charNum, int16 convoInitialized) {
+ _charSayUnk3 = -1;
+
+ if (charNum > 4 && charNum < 11) {
+ //TODO: weird _game_inventory stuff here
+ warning("STUB: endCharacterChat() for high charnums");
+ }
+
+ if (convoInitialized != 0) {
+ _talkingCharNum = -1;
+ if (_currentCharacter->currentAnimFrame != 88)
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ }
+}
+
+void KyraEngine_v1::restoreChatPartnerAnimFrame(int8 charNum) {
+ _talkingCharNum = -1;
+
+ if (charNum > 0 && charNum < 5) {
+ _characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame;
+ _animator->animRefreshNPC(charNum);
+ }
+
+ if (_currentCharacter->currentAnimFrame != 88)
+ _currentCharacter->currentAnimFrame = 7;
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+}
+
+void KyraEngine_v1::backupChatPartnerAnimFrame(int8 charNum) {
+ _talkingCharNum = 0;
+
+ if (charNum < 5 && charNum > 0)
+ _currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame;
+
+ if (_currentCharacter->currentAnimFrame != 88) {
+ _currentCharacter->currentAnimFrame = 16;
+ if (_scaleMode != 0)
+ _currentCharacter->currentAnimFrame = 7;
+ }
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+}
+
+int8 KyraEngine_v1::getChatPartnerNum() {
+ uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A};
+ int pos = 0;
+ int partner = -1;
+
+ for (int i = 1; i < 6; i++) {
+ if (_currentCharacter->sceneId == sceneTable[pos]) {
+ partner = sceneTable[pos+1];
+ break;
+ }
+ pos += 2;
+ }
+
+ for (int i = 1; i < 5; i++) {
+ if (_characterList[i].sceneId == _currentCharacter->sceneId) {
+ partner = i;
+ break;
+ }
+ }
+ return partner;
+}
+
+int KyraEngine_v1::initCharacterChat(int8 charNum) {
+ int returnValue = 0;
+
+ if (_talkingCharNum == -1) {
+ returnValue = 1;
+ _talkingCharNum = 0;
+
+ if (_currentCharacter->currentAnimFrame != 88) {
+ _currentCharacter->currentAnimFrame = 16;
+ if (_scaleMode != 0)
+ _currentCharacter->currentAnimFrame = 7;
+ }
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ }
+
+ _charSayUnk2 = -1;
+ _animator->flagAllObjectsForBkgdChange();
+ _animator->restoreAllObjectBackgrounds();
+
+ if (charNum > 4 && charNum < 11) {
+ // TODO: Fill in weird _game_inventory stuff here
+ warning("STUB: initCharacterChat() for high charnums");
+ }
+
+ _animator->flagAllObjectsForRefresh();
+ _animator->flagAllObjectsForBkgdChange();
+ _animator->preserveAnyChangedBackgrounds();
+ _charSayUnk3 = charNum;
+
+ return returnValue;
+}
+
+void KyraEngine_v1::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
+ uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
+
+ uint16 chatTicks;
+ int16 convoInitialized;
+ int8 chatPartnerNum;
+
+ if (_currentCharacter->sceneId == 210)
+ return;
+
+ convoInitialized = initCharacterChat(charNum);
+ chatPartnerNum = getChatPartnerNum();
+
+ if (chatPartnerNum >= 0 && chatPartnerNum < 5)
+ backupChatPartnerAnimFrame(chatPartnerNum);
+
+ if (charNum < 5) {
+ _characterList[charNum].currentAnimFrame = startAnimFrames[charNum];
+ _charSayUnk3 = charNum;
+ _talkingCharNum = charNum;
+ _animator->animRefreshNPC(charNum);
+ }
+
+ char *processedString = _text->preprocessString(chatStr);
+ int lineNum = _text->buildMessageSubstrings(processedString);
+
+ int16 yPos = _characterList[charNum].y1;
+ yPos -= ((_scaleTable[yPos] * _characterList[charNum].height) >> 8);
+ yPos -= 8;
+ yPos -= lineNum * 10;
+
+ if (yPos < 11)
+ yPos = 11;
+
+ if (yPos > 100)
+ yPos = 100;
+
+ _text->_talkMessageY = yPos;
+ _text->_talkMessageH = lineNum * 10;
+
+ if (textEnabled()) {
+ _animator->restoreAllObjectBackgrounds();
+
+ _screen->copyRegion(12, _text->_talkMessageY, 12, 136, 308, _text->_talkMessageH, 2, 2);
+ _screen->hideMouse();
+
+ _text->printCharacterText(processedString, charNum, _characterList[charNum].x1);
+ _screen->showMouse();
+ }
+
+ if (chatDuration == -2)
+ chatTicks = strlen(processedString) * 9;
+ else
+ chatTicks = chatDuration;
+
+ if (!speechEnabled())
+ vocFile = -1;
+ waitForChatToFinish(vocFile, chatTicks, chatStr, charNum);
+
+ if (textEnabled()) {
+ _animator->restoreAllObjectBackgrounds();
+
+ _screen->copyRegion(12, 136, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 2);
+ _animator->preserveAllBackgrounds();
+ _animator->prepDrawAllObjects();
+ _screen->hideMouse();
+
+ _screen->copyRegion(12, _text->_talkMessageY, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 0);
+ _screen->showMouse();
+ _animator->flagAllObjectsForRefresh();
+ _animator->copyChangedObjectsForward(0);
+ }
+
+ if (chatPartnerNum != -1 && chatPartnerNum < 5)
+ restoreChatPartnerAnimFrame(chatPartnerNum);
+
+ endCharacterChat(charNum, convoInitialized);
+}
+
+void KyraEngine_v1::drawSentenceCommand(const char *sentence, int color) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawSentenceCommand('%s', %i)", sentence, color);
+ _screen->hideMouse();
+ _screen->fillRect(8, 143, 311, 152, 12);
+
+ if (_startSentencePalIndex != color || _fadeText != false) {
+ _currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3];
+ _currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1];
+ _currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2];
+
+ _screen->setScreenPalette(_screen->_currentPalette);
+ _startSentencePalIndex = 0;
+ }
+
+ _text->printText(sentence, 8, 143, 0xFF, 12, 0);
+ _screen->showMouse();
+ setTextFadeTimerCountdown(15);
+ _fadeText = false;
+}
+
+void KyraEngine_v1::updateSentenceCommand(const char *str1, const char *str2, int color) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
+ char sentenceCommand[500];
+ strncpy(sentenceCommand, str1, 500);
+ if (str2)
+ strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand));
+
+ drawSentenceCommand(sentenceCommand, color);
+ _screen->updateScreen();
+}
+
+void KyraEngine_v1::updateTextFade() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateTextFade()");
+ if (!_fadeText)
+ return;
+
+ bool finished = false;
+ for (int i = 0; i < 3; i++) {
+ if (_currSentenceColor[i] > 4)
+ _currSentenceColor[i] -= 4;
+ else
+ if (_currSentenceColor[i]) {
+ _currSentenceColor[i] = 0;
+ finished = true;
+ }
+ }
+
+ _screen->_currentPalette[765] = _currSentenceColor[0];
+ _screen->_currentPalette[766] = _currSentenceColor[1];
+ _screen->_currentPalette[767] = _currSentenceColor[2];
+ _screen->setScreenPalette(_screen->_currentPalette);
+
+ if (finished) {
+ _fadeText = false;
+ _startSentencePalIndex = -1;
+ }
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/timer.cpp b/engines/kyra/timer.cpp
index a35b701697..dff191cbe0 100644
--- a/engines/kyra/timer.cpp
+++ b/engines/kyra/timer.cpp
@@ -11,7 +11,7 @@
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
@@ -24,269 +24,228 @@
*/
#include "kyra/kyra.h"
-#include "kyra/screen.h"
-#include "kyra/animator.h"
+#include "kyra/timer.h"
-#include "common/system.h"
+#include "common/func.h"
+#include "common/savefile.h"
namespace Kyra {
-void KyraEngine::setupTimers() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupTimers()");
- memset(_timers, 0, sizeof(_timers));
-
- for (int i = 0; i < 34; i++)
- _timers[i].active = 1;
-
- _timers[0].func = _timers[1].func = _timers[2].func = _timers[3].func = _timers[4].func = 0; //Unused.
- _timers[5].func = _timers[6].func = _timers[7].func = _timers[8].func = _timers[9].func = 0; //_nullsub51;
- _timers[10].func = _timers[11].func = _timers[12].func = _timers[13].func = 0; //_nullsub50;
- _timers[14].func = &KyraEngine::timerCheckAnimFlag2; //_nullsub52;
- _timers[15].func = &KyraEngine::timerUpdateHeadAnims; //_nullsub48;
- _timers[16].func = &KyraEngine::timerSetFlags1; //_nullsub47;
- _timers[17].func = 0; //sub_15120;
- _timers[18].func = &KyraEngine::timerCheckAnimFlag1; //_nullsub53;
- _timers[19].func = &KyraEngine::timerRedrawAmulet; //_nullsub54;
- _timers[20].func = 0; //offset _timerDummy1
- _timers[21].func = 0; //sub_1517C;
- _timers[22].func = 0; //offset _timerDummy2
- _timers[23].func = 0; //offset _timerDummy3,
- _timers[24].func = 0; //_nullsub45;
- _timers[25].func = 0; //offset _timerDummy4
- _timers[26].func = 0; //_nullsub46;
- _timers[27].func = 0; //offset _timerDummy5,
- _timers[28].func = 0; //offset _timerDummy6
- _timers[29].func = 0; //offset _timerDummy7,
- _timers[30].func = 0; //offset _timerDummy8,
- _timers[31].func = &KyraEngine::timerFadeText; //sub_151F8;
- _timers[32].func = &KyraEngine::updateAnimFlag1; //_nullsub61;
- _timers[33].func = &KyraEngine::updateAnimFlag2; //_nullsub62;
-
- _timers[0].countdown = _timers[1].countdown = _timers[2].countdown = _timers[3].countdown = _timers[4].countdown = -1;
- _timers[5].countdown = 5;
- _timers[6].countdown = 7;
- _timers[7].countdown = 8;
- _timers[8].countdown = 9;
- _timers[9].countdown = 7;
- _timers[10].countdown = _timers[11].countdown = _timers[12].countdown = _timers[13].countdown = 420;
- _timers[14].countdown = 600;
- _timers[15].countdown = 11;
- _timers[16].countdown = _timers[17].countdown = 7200;
- _timers[18].countdown = _timers[19].countdown = 600;
- _timers[20].countdown = 7200;
- _timers[21].countdown = 18000;
- _timers[22].countdown = 7200;
- _timers[23].countdown = _timers[24].countdown = _timers[25].countdown = _timers[26].countdown = _timers[27].countdown = 10800;
- _timers[28].countdown = 21600;
- _timers[29].countdown = 7200;
- _timers[30].countdown = 10800;
- _timers[31].countdown = -1;
- _timers[32].countdown = 9;
- _timers[33].countdown = 3;
-}
-
-void KyraEngine::updateGameTimers() {
- debugC(9, kDebugLevelMain, "KyraEngine::updateGameTimers()");
-
- if (_system->getMillis() < _timerNextRun)
- return;
- _timerNextRun += 99999;
-
- for (int i = 0; i < 34; i++) {
- if (_timers[i].active && _timers[i].countdown > -1) {
- if (_timers[i].nextRun <=_system->getMillis()) {
- if (i > 4 && _timers[i].func)
- (*this.*_timers[i].func)(i);
-
- _timers[i].nextRun = _system->getMillis() + _timers[i].countdown * _tickLength;
- }
+namespace {
+struct TimerResync : public Common::UnaryFunction<TimerEntry&, void> {
+ uint32 _tickLength, _curTime;
+ TimerResync(KyraEngine *vm, uint32 curTime) : _tickLength(vm->tickLength()), _curTime(curTime) {}
+
+ void operator()(TimerEntry &entry) const {
+ if (entry.lastUpdate < 0) {
+ if ((entry.lastUpdate + _curTime) <= 0)
+ entry.nextRun = 0;
+ else
+ entry.nextRun = _curTime + entry.lastUpdate + entry.countdown * _tickLength;
+ } else {
+ uint32 nextRun = entry.lastUpdate + entry.countdown * _tickLength;
+ if (_curTime < nextRun)
+ nextRun = 0;
+ entry.nextRun = nextRun;
}
- if (_timers[i].nextRun < _timerNextRun)
- _timerNextRun = _timers[i].nextRun;
}
-}
-
-void KyraEngine::clearNextEventTickCount() {
- debugC(9, kDebugLevelMain, "KyraEngine::clearNextEventTickCount()");
- _timerNextRun = 0;
-}
+};
-void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTimerDelay(%i, %d)", timer, countdown);
- _timers[timer].countdown = countdown;
-}
+struct TimerEqual : public Common::UnaryFunction<const TimerEntry&, bool> {
+ uint8 _id;
+
+ TimerEqual(uint8 id) : _id(id) {}
-int16 KyraEngine::getTimerDelay(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::getTimerDelay(%i)", timer);
- return _timers[timer].countdown;
-}
+ bool operator()(const TimerEntry &entry) const {
+ return entry.id == _id;
+ }
+};
+} // end of anonymous namespace
-void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTimerCountdown(%i, %i)", timer, countdown);
- _timers[timer].countdown = countdown;
- _timers[timer].nextRun = _system->getMillis() + countdown * _tickLength;
+void TimerManager::reset() {
+ for (Iterator pos = _timers.begin(); pos != _timers.end(); ++pos) {
+ delete pos->func;
+ }
- uint32 nextRun = _system->getMillis() + countdown * _tickLength;
- if (nextRun < _timerNextRun)
- _timerNextRun = nextRun;
+ _timers.clear();
}
-void KyraEngine::enableTimer(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::enableTimer(%i)", timer);
- _timers[timer].active = 1;
-}
+void TimerManager::addTimer(uint8 id, TimerFunc *func, int countdown, bool enabled) {
+ debugC(9, kDebugLevelTimer, "TimerManager::addTimer(%d, %p, %d, %d)", id, (const void*)func, countdown, enabled);
-void KyraEngine::disableTimer(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::disableTimer(%i)", timer);
- _timers[timer].active = 0;
+ TimerEntry newTimer;
+
+ newTimer.id = id;
+ newTimer.countdown = countdown;
+ newTimer.enabled = enabled ? 1 : 0;
+ newTimer.lastUpdate = newTimer.nextRun = 0;
+ newTimer.func = func;
+
+ _timers.push_back(newTimer);
}
-void KyraEngine::timerUpdateHeadAnims(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerUpdateHeadAnims(%i)", timerNum);
- static int8 currentFrame = 0;
- static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5,
- 4, 4, 6, 4, 8, 1, 9, 4, -1};
+void TimerManager::update() {
+ debugC(9, kDebugLevelTimer, "TimerManager::update()");
- if (_talkingCharNum < 0)
+ if (_system->getMillis() < _nextRun)
return;
+
+ _nextRun += 99999;
+
+ for (Iterator pos = _timers.begin(); pos != _timers.end(); ++pos) {
+ if (pos->enabled && pos->countdown >= 0 && pos->nextRun <= _system->getMillis()) {
+ if (pos->func && *pos->func)
+ (*pos->func)(pos->id);
+
+ uint32 curTime = _system->getMillis();
+ pos->lastUpdate = curTime;
+ pos->nextRun = curTime + pos->countdown * _vm->tickLength();
+
+ _nextRun = MIN(_nextRun, pos->nextRun);
+ }
+ }
+}
- _currHeadShape = frameTable[currentFrame];
- currentFrame++;
+void TimerManager::resync() {
+ debugC(9, kDebugLevelTimer, "TimerManager::resync()");
- if (frameTable[currentFrame] == -1)
- currentFrame = 0;
+ _nextRun = 0; // force rerun
+ Common::for_each(_timers.begin(), _timers.end(), TimerResync(_vm, _system->getMillis()));
+}
- _animator->animRefreshNPC(0);
- _animator->animRefreshNPC(_talkingCharNum);
+void TimerManager::resetNextRun() {
+ debugC(9, kDebugLevelTimer, "TimerManager::resetNextRun()");
+ _nextRun = 0;
}
-void KyraEngine::timerSetFlags1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerSetFlags(%i)", timerNum);
- if (_currentCharacter->sceneId == 0x1C)
- return;
+void TimerManager::setCountdown(uint8 id, int32 countdown) {
+ debugC(9, kDebugLevelTimer, "TimerManager::setCountdown(%d, %d)", id, countdown);
- int rndNr = _rnd.getRandomNumberRng(0, 3);
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end()) {
+ timer->countdown = countdown;
- for (int i = 0; i < 4; i++) {
- if (!queryGameFlag(rndNr + 17)) {
- setGameFlag(rndNr + 17);
- break;
- } else {
- rndNr++;
- if (rndNr > 3)
- rndNr = 0;
+ if (countdown >= 0) {
+ uint32 curTime = _system->getMillis();
+ timer->lastUpdate = curTime;
+ timer->nextRun = curTime + countdown * _vm->tickLength();
+
+ _nextRun = MIN(_nextRun, timer->nextRun);
}
+ } else {
+ warning("TimerManager::setCountdown: No timer %d", id);
}
}
-void KyraEngine::timerFadeText(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerFadeText(%i)", timerNum);
- _fadeText = true;
-}
+void TimerManager::setDelay(uint8 id, int32 countdown) {
+ debugC(9, kDebugLevelTimer, "TimerManager::setDelay(%d, %d)", id, countdown);
-void KyraEngine::updateAnimFlag1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateAnimFlag1(%d)", timerNum);
- if (_brandonStatusBit & 2) {
- _brandonStatusBit0x02Flag = 1;
- }
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end())
+ timer->countdown = countdown;
+ else
+ warning("TimerManager::setDelay: No timer %d", id);
}
-void KyraEngine::updateAnimFlag2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateAnimFlag2(%d)", timerNum);
- if (_brandonStatusBit & 0x20) {
- _brandonStatusBit0x20Flag = 1;
- }
-}
+int32 TimerManager::getDelay(uint8 id) const {
+ debugC(9, kDebugLevelTimer, "TimerManager::getDelay(%d)", id);
-void KyraEngine::setTextFadeTimerCountdown(int16 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTextFadeTimerCountdown(%i)", countdown);
- //if (countdown == -1)
- //countdown = 32000;
+ CIterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end())
+ return timer->countdown;
- setTimerCountdown(31, countdown*60);
+ warning("TimerManager::getDelay: No timer %d", id);
+ return -1;
}
-void KyraEngine::timerSetFlags2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerSetFlags2(%i)", timerNum);
- if (!((uint32*)(_flagsTable+0x2D))[timerNum])
- ((uint32*)(_flagsTable+0x2D))[timerNum] = 1;
-}
+bool TimerManager::isEnabled(uint8 id) const {
+ debugC(9, kDebugLevelTimer, "TimerManager::isEnabled(%d)", id);
-void KyraEngine::timerCheckAnimFlag1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
- if (_brandonStatusBit & 0x20) {
- checkAmuletAnimFlags();
- setTimerCountdown(18, -1);
- }
-}
+ CIterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end())
+ return (timer->enabled == 1);
-void KyraEngine::timerCheckAnimFlag2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
- if (_brandonStatusBit & 0x2) {
- checkAmuletAnimFlags();
- setTimerCountdown(14, -1);
- }
+ warning("TimerManager::isEnabled: No timer %d", id);
+ return false;
}
-void KyraEngine::checkAmuletAnimFlags() {
- debugC(9, kDebugLevelMain, "KyraEngine::checkSpecialAnimFlags()");
- if (_brandonStatusBit & 2) {
- seq_makeBrandonNormal2();
- setTimerCountdown(19, 300);
- }
-
- if (_brandonStatusBit & 0x20) {
- seq_makeBrandonNormal();
- setTimerCountdown(19, 300);
- }
-}
+void TimerManager::enable(uint8 id) {
+ debugC(9, kDebugLevelTimer, "TimerManager::enable(%d)", id);
-void KyraEngine::timerRedrawAmulet(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerRedrawAmulet(%i)", timerNum);
- if (queryGameFlag(0xF1)) {
- drawAmulet();
- setTimerCountdown(19, -1);
- }
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end())
+ timer->enabled = 1;
+ else
+ warning("TimerManager::enable: No timer %d", id);
}
-void KyraEngine::drawAmulet() {
- debugC(9, kDebugLevelMain, "KyraEngine::drawAmulet()");
- static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1};
- static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1};
- static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};
- static const int16 amuletTable4[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x151, 0x156, 0x15B, 0x160, 0x165, 0x146, -1};
+void TimerManager::disable(uint8 id) {
+ debugC(9, kDebugLevelTimer, "TimerManager::disable(%d)", id);
- resetGameFlag(0xF1);
- _screen->hideMouse();
-
- int i = 0;
- while (amuletTable1[i] != -1) {
- if (queryGameFlag(87))
- _screen->drawShape(0, _shapes[amuletTable1[i]], _amuletX[0], _amuletY[0], 0, 0);
-
- if (queryGameFlag(89))
- _screen->drawShape(0, _shapes[amuletTable2[i]], _amuletX[1], _amuletY[1], 0, 0);
-
- if (queryGameFlag(86))
- _screen->drawShape(0, _shapes[amuletTable3[i]], _amuletX[2], _amuletY[2], 0, 0);
-
- if (queryGameFlag(88))
- _screen->drawShape(0, _shapes[amuletTable4[i]], _amuletX[3], _amuletY[3], 0, 0);
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end())
+ timer->enabled = 0;
+ else
+ warning("TimerManager::disable: No timer %d", id);
+}
- _screen->updateScreen();
- delayWithTicks(3);
- i++;
+void TimerManager::loadDataFromFile(Common::InSaveFile *file, int version) {
+ debugC(9, kDebugLevelTimer, "TimerManager::loadDataFromFile(%p, %d)", (const void*)file, version);
+
+ if (version <= 7) {
+ _nextRun = 0;
+ for (int i = 0; i < 32; ++i) {
+ uint8 enabled = file->readByte();
+ int32 countdown = file->readSint32BE();
+ uint32 nextRun = file->readUint32BE();
+
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(i));
+ if (timer != _timers.end()) {
+ timer->enabled = enabled;
+ timer->countdown = countdown;
+
+ if (nextRun) {
+ timer->nextRun = nextRun + _system->getMillis();
+ timer->lastUpdate = timer->nextRun - countdown * _vm->tickLength();
+ } else {
+ uint32 curTime = _system->getMillis();
+ timer->nextRun = curTime;
+ timer->lastUpdate = curTime - countdown * _vm->tickLength();
+ }
+ } else {
+ warning("Loading timer data for non existing timer %d", i);
+ }
+ }
+ } else {
+ int entries = file->readByte();
+ for (int i = 0; i < entries; ++i) {
+ uint8 id = file->readByte();
+
+ Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
+ if (timer != _timers.end()) {
+ timer->enabled = file->readByte();
+ timer->countdown = file->readSint32BE();
+ timer->lastUpdate = file->readSint32BE();
+ } else {
+ warning("Loading timer data for non existing timer %d", id);
+ file->seek(7, SEEK_CUR);
+ }
+ }
+
+ resync();
}
- _screen->showMouse();
}
-void KyraEngine::setWalkspeed(uint8 newSpeed) {
- debugC(9, kDebugLevelMain, "KyraEngine::setWalkspeed(%i)", newSpeed);
- static const uint8 speeds[] = {11, 9, 6, 5, 3};
-
- assert(newSpeed < ARRAYSIZE(speeds));
- setTimerDelay(5, speeds[newSpeed]);
+void TimerManager::saveDataToFile(Common::OutSaveFile *file) const {
+ debugC(9, kDebugLevelTimer, "TimerManager::saveDataToFile(%p)", (const void*)file);
+
+ file->writeByte(count());
+ for (CIterator pos = _timers.begin(); pos != _timers.end(); ++pos) {
+ file->writeByte(pos->id);
+ file->writeByte(pos->enabled);
+ file->writeSint32BE(pos->countdown);
+ file->writeSint32BE(pos->lastUpdate - _system->getMillis());
+ }
}
} // end of namespace Kyra
-
diff --git a/engines/kyra/timer.h b/engines/kyra/timer.h
new file mode 100644
index 0000000000..1edeb92a42
--- /dev/null
+++ b/engines/kyra/timer.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_TIMER_H
+#define KYRA_TIMER_H
+
+#include "kyra/kyra.h"
+#include "kyra/util.h"
+
+#include "common/list.h"
+
+namespace Common {
+class InSaveFile;
+class OutSaveFile;
+} // end of namespace Common
+
+namespace Kyra {
+
+typedef Functor1<int, void> TimerFunc;
+
+struct TimerEntry {
+ uint8 id;
+ int32 countdown;
+ int8 enabled;
+
+ int32 lastUpdate;
+ uint32 nextRun;
+
+ TimerFunc *func;
+};
+
+class TimerManager {
+public:
+ TimerManager(KyraEngine *vm, OSystem *sys) : _vm(vm), _system(sys), _timers(), _nextRun(0) {}
+ ~TimerManager() { reset(); }
+
+ void reset();
+
+ void addTimer(uint8 id, TimerFunc *func, int countdown, bool enabled);
+
+ int count() const { return _timers.size(); }
+
+ void update();
+
+ void resetNextRun();
+
+ void setCountdown(uint8 id, int32 countdown);
+ void setDelay(uint8 id, int32 countdown);
+ int32 getDelay(uint8 id) const;
+
+ bool isEnabled(uint8 id) const;
+ void enable(uint8 id);
+ void disable(uint8 id);
+
+ void resync();
+
+ void loadDataFromFile(Common::InSaveFile *file, int version);
+ void saveDataToFile(Common::OutSaveFile *file) const;
+private:
+ KyraEngine *_vm;
+ OSystem *_system;
+ Common::List<TimerEntry> _timers;
+ uint32 _nextRun;
+
+ typedef Common::List<TimerEntry>::iterator Iterator;
+ typedef Common::List<TimerEntry>::const_iterator CIterator;
+};
+
+} // end of namespace Kyra
+
+#endif
diff --git a/engines/kyra/timer_v1.cpp b/engines/kyra/timer_v1.cpp
new file mode 100644
index 0000000000..55dab4413f
--- /dev/null
+++ b/engines/kyra/timer_v1.cpp
@@ -0,0 +1,180 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
+#include "kyra/screen.h"
+#include "kyra/animator_v1.h"
+#include "kyra/timer.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+
+#define TimerV1(x) new Functor1Mem<int, void, KyraEngine_v1>(this, &KyraEngine_v1::x)
+
+void KyraEngine_v1::setupTimers() {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::setupTimers()");
+
+ for (int i = 0; i <= 4; ++i)
+ _timer->addTimer(i, 0, -1, 1);
+
+ _timer->addTimer(5, 0, 5, 1);
+ _timer->addTimer(6, 0, 7, 1);
+ _timer->addTimer(7, 0, 8, 1);
+ _timer->addTimer(8, 0, 9, 1);
+ _timer->addTimer(9, 0, 7, 1);
+
+ for (int i = 10; i <= 13; ++i)
+ _timer->addTimer(i, 0, 420, 1);
+
+ _timer->addTimer(14, TimerV1(timerCheckAnimFlag2), 600, 1);
+ _timer->addTimer(15, TimerV1(timerUpdateHeadAnims), 11, 1);
+ _timer->addTimer(16, TimerV1(timerSetFlags1), 7200, 1);
+ _timer->addTimer(17, 0 /*sub_15120*/, 7200, 1);
+ _timer->addTimer(18, TimerV1(timerCheckAnimFlag1), 600, 1);
+ _timer->addTimer(19, TimerV1(timerRedrawAmulet), 600, 1);
+
+ _timer->addTimer(20, 0, 7200, 1);
+ _timer->addTimer(21, 0/*sub_1517C*/, 18000, 1);
+ _timer->addTimer(22, 0, 7200, 1);
+
+ for (int i = 23; i <= 27; ++i)
+ _timer->addTimer(i, 0, 10800, 1);
+
+ _timer->addTimer(28, 0, 21600, 1);
+ _timer->addTimer(29, 0, 7200, 1);
+ _timer->addTimer(30, 0, 10800, 1);
+
+ _timer->addTimer(31, TimerV1(timerFadeText), -1, 1);
+ _timer->addTimer(32, TimerV1(updateAnimFlag1), 9, 1);
+ _timer->addTimer(33, TimerV1(updateAnimFlag2), 3, 1);
+}
+
+void KyraEngine_v1::timerUpdateHeadAnims(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerUpdateHeadAnims(%i)", timerNum);
+ static int8 currentFrame = 0;
+ static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5,
+ 4, 4, 6, 4, 8, 1, 9, 4, -1};
+
+ if (_talkingCharNum < 0)
+ return;
+
+ _currHeadShape = frameTable[currentFrame];
+ currentFrame++;
+
+ if (frameTable[currentFrame] == -1)
+ currentFrame = 0;
+
+ _animator->animRefreshNPC(0);
+ _animator->animRefreshNPC(_talkingCharNum);
+}
+
+void KyraEngine_v1::timerSetFlags1(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerSetFlags(%i)", timerNum);
+ if (_currentCharacter->sceneId == 0x1C)
+ return;
+
+ int rndNr = _rnd.getRandomNumberRng(0, 3);
+
+ for (int i = 0; i < 4; i++) {
+ if (!queryGameFlag(rndNr + 17)) {
+ setGameFlag(rndNr + 17);
+ break;
+ } else {
+ rndNr++;
+ if (rndNr > 3)
+ rndNr = 0;
+ }
+ }
+}
+
+void KyraEngine_v1::timerFadeText(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerFadeText(%i)", timerNum);
+ _fadeText = true;
+}
+
+void KyraEngine_v1::updateAnimFlag1(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::updateAnimFlag1(%d)", timerNum);
+ if (_brandonStatusBit & 2) {
+ _brandonStatusBit0x02Flag = 1;
+ }
+}
+
+void KyraEngine_v1::updateAnimFlag2(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::updateAnimFlag2(%d)", timerNum);
+ if (_brandonStatusBit & 0x20) {
+ _brandonStatusBit0x20Flag = 1;
+ }
+}
+
+void KyraEngine_v1::setTextFadeTimerCountdown(int16 countdown) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::setTextFadeTimerCountdown(%i)", countdown);
+ if (countdown == -1)
+ countdown = 32000;
+
+ _timer->setCountdown(31, countdown*60);
+}
+
+void KyraEngine_v1::timerSetFlags2(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerSetFlags2(%i)", timerNum);
+ if (!((uint32*)(_flagsTable+0x2D))[timerNum])
+ ((uint32*)(_flagsTable+0x2D))[timerNum] = 1;
+}
+
+void KyraEngine_v1::timerCheckAnimFlag1(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerCheckAnimFlag1(%i)", timerNum);
+ if (_brandonStatusBit & 0x20) {
+ checkAmuletAnimFlags();
+ _timer->setCountdown(18, -1);
+ }
+}
+
+void KyraEngine_v1::timerCheckAnimFlag2(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerCheckAnimFlag2(%i)", timerNum);
+ if (_brandonStatusBit & 0x2) {
+ checkAmuletAnimFlags();
+ _timer->setCountdown(14, -1);
+ }
+}
+
+void KyraEngine_v1::timerRedrawAmulet(int timerNum) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::timerRedrawAmulet(%i)", timerNum);
+ if (queryGameFlag(0xF1)) {
+ drawAmulet();
+ _timer->setCountdown(19, -1);
+ }
+}
+
+void KyraEngine_v1::setWalkspeed(uint8 newSpeed) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v1::setWalkspeed(%i)", newSpeed);
+ static const uint8 speeds[] = {11, 9, 6, 5, 3};
+
+ assert(newSpeed < ARRAYSIZE(speeds));
+ _timer->setDelay(5, speeds[newSpeed]);
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/timer_v2.cpp b/engines/kyra/timer_v2.cpp
new file mode 100644
index 0000000000..2db90f6ecc
--- /dev/null
+++ b/engines/kyra/timer_v2.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/timer.h"
+
+namespace Kyra {
+
+#define TimerV2(x) new Functor1Mem<int, void, KyraEngine_v2>(this, &KyraEngine_v2::x)
+
+void KyraEngine_v2::setupTimers() {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::setupTimers()");
+
+ _timer->addTimer(0, 0, 5, 1);
+ _timer->addTimer(1, TimerV2(timerFunc2), -1, 1);
+ _timer->addTimer(2, TimerV2(timerFunc3), 1, 1);
+ _timer->addTimer(3, TimerV2(timerFunc4), 1, 0);
+ _timer->addTimer(4, TimerV2(timerFunc5), 1, 0);
+ _timer->addTimer(5, TimerV2(timerFunc6), 1, 0);
+}
+
+void KyraEngine_v2::timerFunc2(int arg) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc2(%d)", arg);
+ if (_shownMessage)
+ _msgUnk1 = 1;
+}
+
+void KyraEngine_v2::timerFunc3(int arg) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc3(%d)", arg);
+ // XXX
+}
+
+void KyraEngine_v2::timerFunc4(int arg) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc4(%d)", arg);
+ _timer->disable(3);
+ setGameFlag(0xD8);
+}
+
+void KyraEngine_v2::timerFunc5(int arg) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc5(%d)", arg);
+ // XXX
+}
+
+void KyraEngine_v2::timerFunc6(int arg) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc6(%d)", arg);
+ // XXX
+}
+
+void KyraEngine_v2::setTimer1DelaySecs(int secs) {
+ debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::setTimer1DelaySecs(%d)", secs);
+
+ if (secs == -1)
+ secs = 32000;
+
+ _timer->setCountdown(1, secs * 60);
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/util.h b/engines/kyra/util.h
new file mode 100644
index 0000000000..98692df015
--- /dev/null
+++ b/engines/kyra/util.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_UTIL_H
+#define KYRA_UTIL_H
+
+#include "common/func.h"
+
+namespace Kyra {
+
+template<class Arg, class Res>
+struct Functor1 : public Common::UnaryFunction<Arg, Res> {
+ virtual ~Functor1() {}
+
+ virtual operator bool() const = 0;
+ virtual Res operator()(Arg) const = 0;
+};
+
+template<class Arg, class Res, class T>
+class Functor1Mem : public Functor1<Arg, Res> {
+public:
+ typedef Res (T::*FuncType)(Arg);
+
+ Functor1Mem(T *t, const FuncType &func) : _t(t), _func(func) {}
+
+ operator bool() const { return _func != 0; }
+ Res operator()(Arg v1) const {
+ return (_t->*_func)(v1);
+ }
+private:
+ mutable T *_t;
+ Res (T::*_func)(Arg);
+};
+
+struct ScriptState;
+
+typedef Functor1<ScriptState*, int> Opcode;
+
+} // end of namespace Kyra
+
+#endif
diff --git a/engines/kyra/wsamovie.cpp b/engines/kyra/wsamovie.cpp
index f0119101fd..7e9ec9b78b 100644
--- a/engines/kyra/wsamovie.cpp
+++ b/engines/kyra/wsamovie.cpp
@@ -28,10 +28,11 @@
#include "common/system.h"
#include "kyra/kyra.h"
+#include "kyra/kyra_v2.h"
#include "kyra/screen.h"
+#include "kyra/screen_v2.h"
#include "kyra/wsamovie.h"
-
namespace Kyra {
WSAMovieV1::WSAMovieV1(KyraEngine *vm) : Movie(vm) {}
WSAMovieV1::~WSAMovieV1() { close(); }
@@ -132,8 +133,8 @@ void WSAMovieV1::close() {
}
}
-void WSAMovieV1::displayFrame(int frameNum) {
- debugC(9, kDebugLevelMovie, "WSAMovieV1::displayFrame(%d)", frameNum);
+void WSAMovieV1::displayFrame(int frameNum, ...) {
+ debugC(9, kDebugLevelMovie, "WSAMovieV1::displayFrame(%d, ...)", frameNum);
if (frameNum >= _numFrames || !_opened)
return;
@@ -234,7 +235,7 @@ void WSAMovieAmiga::close() {
WSAMovieV1::close();
}
-void WSAMovieAmiga::displayFrame(int frameNum) {
+void WSAMovieAmiga::displayFrame(int frameNum, ...) {
debugC(9, kDebugLevelMovie, "WSAMovieAmiga::displayFrame(%d)", frameNum);
if (frameNum >= _numFrames || !_opened)
return;
@@ -340,7 +341,7 @@ void WSAMovieAmiga::processFrame(int frameNum, uint8 *dst) {
#pragma mark -
-WSAMovieV2::WSAMovieV2(KyraEngine *vm) : WSAMovieV1(vm), _xAdd(0), _yAdd(0) {}
+WSAMovieV2::WSAMovieV2(KyraEngine_v2 *vm) : WSAMovieV1(vm), _vm(vm), _xAdd(0), _yAdd(0), _oldOff(false) {}
int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
debugC(9, kDebugLevelMovie, "WSAMovieV2::open('%s', %d, %p)", filename, unk1, (const void *)palBuf);
@@ -419,5 +420,95 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
return _numFrames;
}
+void WSAMovieV2::displayFrame(int frameNum, ...) {
+ debugC(9, kDebugLevelMovie, "WSAMovieV2::displayFrame(%d, ...)", frameNum);
+ if (frameNum >= _numFrames || !_opened)
+ return;
+
+ uint8 *dst = 0;
+ if (_flags & WF_OFFSCREEN_DECODE)
+ dst = _offscreenBuffer;
+ else
+ dst = _vm->screen()->getPageRect(_drawPage, _x, _y, _width, _height);
+
+ if (_currentFrame == _numFrames) {
+ if (!(_flags & WF_NO_FIRST_FRAME)) {
+ if (_flags & WF_OFFSCREEN_DECODE)
+ Screen::decodeFrameDelta(dst, _deltaBuffer);
+ else
+ Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, (_flags & WF_XOR) == 0);
+ }
+ _currentFrame = 0;
+ }
+
+ // try to reduce the number of needed frame operations
+ int diffCount = ABS(_currentFrame - frameNum);
+ int frameStep = 1;
+ int frameCount;
+ if (_currentFrame < frameNum) {
+ frameCount = _numFrames - frameNum + _currentFrame;
+ if (diffCount > frameCount)
+ frameStep = -1;
+ else
+ frameCount = diffCount;
+ } else {
+ frameCount = _numFrames - _currentFrame + frameNum;
+ if (frameCount >= diffCount) {
+ frameStep = -1;
+ frameCount = diffCount;
+ }
+ }
+
+ // process
+ if (frameStep > 0) {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ cf += frameStep;
+ processFrame(cf, dst);
+ if (cf == _numFrames)
+ cf = 0;
+ }
+ } else {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ if (cf == 0)
+ cf = _numFrames;
+ processFrame(cf, dst);
+ cf += frameStep;
+ }
+ }
+
+ // display
+ _currentFrame = frameNum;
+ if (_flags & WF_OFFSCREEN_DECODE) {
+ if (_oldOff) {
+ // Kyrandia 1 offscreen buffer -> screen copy method of Kyrandia 1, needs to be present
+ // for our intro code that doesn't supply all the needed parameters for the Kyrandia 2 method
+ _vm->screen()->copyBlockToPage(_drawPage, _x, _y, _width, _height, _offscreenBuffer);
+ } else {
+ // This is the offscreen buffer -> screen copy method of Kyrandia 2 as it's implemented
+ // in the original, we use this in game
+ Screen_v2 *screen = _vm->screen_v2();
+ int pageBackUp = screen->_curPage;
+ screen->_curPage = _drawPage;
+
+ va_list args;
+ va_start(args, frameNum);
+
+ int copyParam = va_arg(args, int);
+ int plotFunc = (copyParam & 0xFF00) >> 12;
+ int unk1 = copyParam & 0xFF;
+
+ const uint8 *unkPtr1 = va_arg(args, const uint8*);
+ const uint8 *unkPtr2 = va_arg(args, const uint8*);
+ va_end(args);
+
+ screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, unkPtr1, unkPtr2);
+
+ screen->_curPage = pageBackUp;
+ }
+ }
+}
+
} // end of namespace Kyra
diff --git a/engines/kyra/wsamovie.h b/engines/kyra/wsamovie.h
index a3af9f16b7..0e93bd2a93 100644
--- a/engines/kyra/wsamovie.h
+++ b/engines/kyra/wsamovie.h
@@ -35,6 +35,7 @@ class SoundHandle;
namespace Kyra {
class KyraEngine;
+class KyraEngine_v2;
class Movie {
public:
@@ -48,7 +49,7 @@ public:
virtual int frames() = 0;
- virtual void displayFrame(int frameNum) = 0;
+ virtual void displayFrame(int frameNum, ...) = 0;
virtual void setX(int x) { _x = x; }
virtual void setY(int y) { _y = y; }
@@ -71,7 +72,7 @@ public:
virtual int frames() { return _opened ? _numFrames : -1; }
- virtual void displayFrame(int frameNum);
+ virtual void displayFrame(int frameNum, ...);
enum WSAFlags {
WF_OFFSCREEN_DECODE = 0x10,
@@ -101,7 +102,7 @@ public:
int open(const char *filename, int offscreen, uint8 *palette);
void close();
- void displayFrame(int frameNum);
+ void displayFrame(int frameNum, ...);
private:
void processFrame(int frameNum, uint8 *dst);
@@ -110,9 +111,11 @@ private:
class WSAMovieV2 : public WSAMovieV1 {
public:
- WSAMovieV2(KyraEngine *vm);
+ WSAMovieV2(KyraEngine_v2 *vm);
int open(const char *filename, int unk1, uint8 *palette);
+
+ virtual void displayFrame(int frameNum, ...);
void setX(int x) { _x = x + _xAdd; }
void setY(int y) { _y = y + _yAdd; }
@@ -122,10 +125,15 @@ public:
int width() const { return _width; }
int height() const { return _height; }
-protected:
+ // HACK for our intro code
+ void flagOldOff(bool enabled) { _oldOff = enabled; }
+protected:
+ KyraEngine_v2 *_vm;
+
int16 _xAdd;
int16 _yAdd;
+ bool _oldOff; // old offscreen copy, HACK for our intro code
};
} // end of namespace Kyra