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-rw-r--r--engines/kyra/sound/sound_lol.cpp307
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diff --git a/engines/kyra/sound/sound_lol.cpp b/engines/kyra/sound/sound_lol.cpp
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+++ b/engines/kyra/sound/sound_lol.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef ENABLE_LOL
+
+#include "kyra/engine/lol.h"
+#include "kyra/sound/sound.h"
+#include "kyra/resource/resource.h"
+
+#include "common/system.h"
+
+#include "audio/audiostream.h"
+
+namespace Kyra {
+
+bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
+ if (!speechEnabled())
+ return false;
+
+ if (speaker < 65) {
+ if (_characters[speaker].flags & 1)
+ speaker = (int)_characters[speaker].name[0];
+ else
+ speaker = 0;
+ }
+
+ if (_lastSpeechId == id && speaker == _lastSpeaker)
+ return true;
+
+ _lastSpeechId = id;
+ _lastSpeaker = speaker;
+ _nextSpeechId = _nextSpeaker = -1;
+
+ Common::String pattern1;
+ Common::String file1;
+ Common::String file2;
+ Common::String file3;
+
+ SpeechList newSpeechList;
+
+ Common::String pattern2 = Common::String::format("%02d", id & 0x4000 ? 0 : _curTlkFile);
+
+ if (id & 0x4000) {
+ pattern1 = Common::String::format("%03X", id & 0x3FFF);
+ } else if (id < 1000) {
+ pattern1 = Common::String::format("%03d", id);
+ } else {
+ file3 = Common::String::format("@%04d%c.%s", id - 1000, (char)speaker, pattern2.c_str());
+ if (_sound->isVoicePresent(file3.c_str()))
+ newSpeechList.push_back(_sound->getVoiceStream(file3.c_str()));
+ }
+
+ if (file3.empty()) {
+ for (char i = 0; ; i++) {
+ char symbol = '0' + i;
+ file1 = Common::String::format("%s%c%c.%s", pattern1.c_str(), (char)speaker, symbol, pattern2.c_str());
+ file2 = Common::String::format("%s%c%c.%s", pattern1.c_str(), '_', symbol, pattern2.c_str());
+ if (_sound->isVoicePresent(file1.c_str()))
+ newSpeechList.push_back(_sound->getVoiceStream(file1.c_str()));
+ else if (_sound->isVoicePresent(file2.c_str()))
+ newSpeechList.push_back(_sound->getVoiceStream(file2.c_str()));
+ else
+ break;
+ }
+ }
+
+ if (newSpeechList.empty())
+ return false;
+
+ while (_sound->voiceIsPlaying(&_speechHandle))
+ delay(_tickLength, true);
+
+ while (_sound->allVoiceChannelsPlaying())
+ delay(_tickLength);
+
+ for (SpeechList::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+ delete *i;
+ _speechList.clear();
+ _speechList = newSpeechList;
+
+ _activeVoiceFileTotalTime = 0;
+ for (SpeechList::iterator i = _speechList.begin(); i != _speechList.end();) {
+ // Just in case any file loading failed: Remove the bad streams here.
+ if (!*i)
+ i = _speechList.erase(i);
+ else
+ _activeVoiceFileTotalTime += (*i++)->getLength().msecs();
+ }
+
+ _sound->playVoiceStream(*_speechList.begin(), &_speechHandle);
+ _speechList.pop_front();
+
+ if (!_activeVoiceFileTotalTime)
+ return false;
+
+ _tim->_abortFlag = 0;
+
+ return true;
+}
+
+int LoLEngine::snd_updateCharacterSpeech() {
+ if (_sound->voiceIsPlaying(&_speechHandle))
+ return 2;
+
+ if (_speechList.begin() != _speechList.end()) {
+ _sound->playVoiceStream(*_speechList.begin(), &_speechHandle);
+ _speechList.pop_front();
+ return 2;
+
+ } else if (_nextSpeechId != -1) {
+ _lastSpeechId = _lastSpeaker = -1;
+ _activeVoiceFileTotalTime = 0;
+ if (snd_playCharacterSpeech(_nextSpeechId, _nextSpeaker, 0))
+ return 2;
+ }
+
+ _lastSpeechId = _lastSpeaker = -1;
+ _activeVoiceFileTotalTime = 0;
+
+ return 0;
+}
+
+void LoLEngine::snd_stopSpeech(bool setFlag) {
+ if (!_sound->voiceIsPlaying(&_speechHandle))
+ return;
+
+ //_dlgTimer = 0;
+ _sound->voiceStop(&_speechHandle);
+ _activeVoiceFileTotalTime = 0;
+ _nextSpeechId = _nextSpeaker = -1;
+
+ for (SpeechList::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+ delete *i;
+ _speechList.clear();
+
+ if (setFlag)
+ _tim->_abortFlag = 1;
+}
+
+void LoLEngine::snd_playSoundEffect(int track, int volume) {
+ if ((track == 1 && (_lastSfxTrack == -1 || _lastSfxTrack == 1)) || shouldQuit())
+ return;
+
+ _lastSfxTrack = track;
+ if (track == -1 || track >= _ingameSoundIndexSize / 2)
+ return;
+
+ volume &= 0xFF;
+ int16 prIndex = _ingameSoundIndex[track * 2 + 1];
+ uint16 priority = (prIndex > 0) ? (prIndex * volume) >> 8 : -prIndex;
+
+ static const uint8 volTable1[] = { 223, 159, 95, 47, 15, 0 };
+ static const uint8 volTable2[] = { 255, 191, 127, 63, 30, 0 };
+
+ for (int i = 0; i < 6; i++) {
+ if (volTable1[i] < volume) {
+ volume = volTable2[i];
+ break;
+ }
+ }
+
+ int16 vocIndex = _ingameSoundIndex[track * 2];
+
+ bool hasVocFile = false;
+ if (vocIndex != -1) {
+ if (scumm_stricmp(_ingameSoundList[vocIndex], "EMPTY"))
+ hasVocFile = true;
+ }
+
+ if (hasVocFile) {
+ if (_sound->isVoicePresent(_ingameSoundList[vocIndex]))
+ _sound->voicePlay(_ingameSoundList[vocIndex], 0, volume, priority, true);
+ } else if (_flags.platform == Common::kPlatformDOS) {
+ if (_sound->getSfxType() == Sound::kMidiMT32)
+ track = (track < _ingameMT32SoundIndexSize) ? (_ingameMT32SoundIndex[track] - 1) : -1;
+ else if (_sound->getSfxType() == Sound::kMidiGM)
+ track = (track < _ingameGMSoundIndexSize) ? (_ingameGMSoundIndex[track] - 1) : -1;
+ else if (_sound->getSfxType() == Sound::kPCSpkr)
+ track = (track < _ingamePCSpeakerSoundIndexSize) ? (_ingamePCSpeakerSoundIndex[track] - 1) : -1;
+
+ if (track == 168)
+ track = 167;
+
+ if (track != -1)
+ KyraEngine_v1::snd_playSoundEffect(track, volume);
+ }
+}
+
+bool LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
+ if (!KyraRpgEngine::snd_processEnvironmentalSoundEffect(soundId, block))
+ return false;
+
+ if (block != _currentBlock) {
+ static const int8 blockShiftTable[] = { -32, -31, 1, 33, 32, 31, -1, -33 };
+ uint16 cbl = _currentBlock;
+
+ for (int i = 3; i > 0; i--) {
+ int dir = calcMonsterDirection(cbl & 0x1F, cbl >> 5, block & 0x1F, block >> 5);
+ cbl = (cbl + blockShiftTable[dir]) & 0x3FF;
+ if (cbl == block)
+ break;
+ if (testWallFlag(cbl, 0, 1))
+ _environmentSfxVol >>= 1;
+ }
+ }
+
+ if (!soundId || _sceneUpdateRequired)
+ return false;
+
+ return snd_processEnvironmentalSoundEffect(0, 0);
+}
+
+void LoLEngine::snd_queueEnvironmentalSoundEffect(int soundId, int block) {
+ if (_envSfxUseQueue && _envSfxNumTracksInQueue < 10) {
+ _envSfxQueuedTracks[_envSfxNumTracksInQueue] = soundId;
+ _envSfxQueuedBlocks[_envSfxNumTracksInQueue] = block;
+ _envSfxNumTracksInQueue++;
+ } else {
+ snd_processEnvironmentalSoundEffect(soundId, block);
+ }
+}
+
+void LoLEngine::snd_playQueuedEffects() {
+ for (int i = 0; i < _envSfxNumTracksInQueue; i++)
+ snd_processEnvironmentalSoundEffect(_envSfxQueuedTracks[i], _envSfxQueuedBlocks[i]);
+ _envSfxNumTracksInQueue = 0;
+}
+
+void LoLEngine::snd_loadSoundFile(int track) {
+ if (_sound->musicEnabled()) {
+ if (_flags.platform == Common::kPlatformDOS) {
+ int t = (track - 250) * 3;
+ if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) {
+ snd_stopMusic();
+ _sound->loadSoundFile(Common::String::format("LORE%02d%c", _musicTrackMap[t], (char)_musicTrackMap[t + 1]));
+ _curMusicFileIndex = _musicTrackMap[t];
+ _curMusicFileExt = (char)_musicTrackMap[t + 1];
+ } else {
+ snd_stopMusic();
+ }
+ }
+ }
+}
+
+int LoLEngine::snd_playTrack(int track) {
+ if (track == -1)
+ return _lastMusicTrack;
+
+ int res = _lastMusicTrack;
+ _lastMusicTrack = track;
+
+ if (_sound->musicEnabled()) {
+ if (_flags.platform == Common::kPlatformDOS) {
+ snd_loadSoundFile(track);
+ int t = (track - 250) * 3;
+ _sound->playTrack(_musicTrackMap[t + 2]);
+ } else {
+ _sound->playTrack(track - 249);
+ }
+ }
+
+ return res;
+}
+
+int LoLEngine::snd_stopMusic() {
+ if (_sound->musicEnabled()) {
+ if (_sound->isPlaying()) {
+ _sound->beginFadeOut();
+ _system->delayMillis(3 * _tickLength);
+ }
+
+ _sound->haltTrack();
+ }
+ return snd_playTrack(-1);
+}
+
+int LoLEngine::convertVolumeToMixer(int value) {
+ value -= 2;
+ return (value * Audio::Mixer::kMaxMixerVolume) / 100;
+}
+
+int LoLEngine::convertVolumeFromMixer(int value) {
+ return (value * 100) / Audio::Mixer::kMaxMixerVolume + 2;
+}
+
+} // End of namespace Kyra
+
+#endif // ENABLE_LOL