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Diffstat (limited to 'engines/lab/tilepuzzle.cpp')
-rw-r--r--engines/lab/tilepuzzle.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/engines/lab/tilepuzzle.cpp b/engines/lab/tilepuzzle.cpp
index 4d95d4c4b5..c6997c5ed2 100644
--- a/engines/lab/tilepuzzle.cpp
+++ b/engines/lab/tilepuzzle.cpp
@@ -62,9 +62,9 @@ void LabEngine::initTilePuzzle() {
_combination[i] = 0;
}
-/*****************************************************************************/
-/* Processes mouse clicks and changes the combination. */
-/*****************************************************************************/
+/**
+ * Processes mouse clicks and changes the combination.
+ */
void LabEngine::mouseTile(Common::Point pos) {
Common::Point realPos = _utils->vgaUnscale(pos);
@@ -78,9 +78,9 @@ void LabEngine::mouseTile(Common::Point pos) {
changeTile(tileX, tileY);
}
-/*****************************************************************************/
-/* Changes the combination number of one of the slots */
-/*****************************************************************************/
+/**
+ * Changes the combination number of one of the slots
+ */
void LabEngine::changeTile(uint16 col, uint16 row) {
int16 scrolltype = -1;
@@ -147,9 +147,9 @@ void LabEngine::changeTile(uint16 col, uint16 row) {
}
}
-/*****************************************************************************/
-/* Processes mouse clicks and changes the combination. */
-/*****************************************************************************/
+/**
+ * Processes mouse clicks and changes the combination.
+ */
void LabEngine::mouseCombination(Common::Point pos) {
Common::Point realPos = _utils->vgaUnscale(pos);
@@ -173,9 +173,9 @@ void LabEngine::mouseCombination(Common::Point pos) {
changeCombination(number);
}
-/*****************************************************************************/
-/* Draws the images of the combination lock to the display bitmap. */
-/*****************************************************************************/
+/**
+ * Draws the images of the combination lock to the display bitmap.
+ */
void LabEngine::doTile(bool showsolution) {
uint16 row = 0, col = 0, rowm, colm, num;
int16 rows, cols;
@@ -215,9 +215,9 @@ void LabEngine::doTile(bool showsolution) {
}
}
-/*****************************************************************************/
-/* Reads in a backdrop picture. */
-/*****************************************************************************/
+/**
+ * Reads in a backdrop picture.
+ */
void LabEngine::showTile(const char *filename, bool showsolution) {
uint16 start = showsolution ? 0 : 1;
@@ -238,9 +238,9 @@ void LabEngine::showTile(const char *filename, bool showsolution) {
_graphics->setPalette(_anim->_diffPalette, 256);
}
-/*****************************************************************************/
-/* Does the scrolling for the tiles on the tile puzzle. */
-/*****************************************************************************/
+/**
+ * Does the scrolling for the tiles on the tile puzzle.
+ */
void LabEngine::doTileScroll(uint16 col, uint16 row, uint16 scrolltype) {
int16 dX = 0, dY = 0, dx = 0, dy = 0, sx = 0, sy = 0;
uint16 last = 0;
@@ -278,9 +278,9 @@ void LabEngine::doTileScroll(uint16 col, uint16 row, uint16 scrolltype) {
}
}
-/*****************************************************************************/
-/* Changes the combination number of one of the slots */
-/*****************************************************************************/
+/**
+ * Changes the combination number of one of the slots
+ */
void LabEngine::changeCombination(uint16 number) {
static const int solution[6] = { 0, 4, 0, 8, 7, 2 };
@@ -328,17 +328,17 @@ void LabEngine::scrollRaster(int16 dx, int16 dy, uint16 x1, uint16 y1, uint16 x2
_graphics->scrollDisplayY(dy, x1, y1, x2, y2);
}
-/*****************************************************************************/
-/* Draws the images of the combination lock to the display bitmap. */
-/*****************************************************************************/
+/**
+ * Draws the images of the combination lock to the display bitmap.
+ */
void LabEngine::doCombination() {
for (uint16 i = 0; i <= 5; i++)
_numberImages[_combination[i]]->drawImage(_utils->vgaScaleX(COMBINATION_X[i]), _utils->vgaScaleY(65));
}
-/*****************************************************************************/
-/* Reads in a backdrop picture. */
-/*****************************************************************************/
+/**
+ * Reads in a backdrop picture.
+ */
void LabEngine::showCombination(const char *filename) {
_anim->_doBlack = true;
_anim->_noPalChange = true;