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-rw-r--r--engines/lab/graphics.cpp6
-rw-r--r--engines/lab/image.cpp45
-rw-r--r--engines/lab/image.h1
-rw-r--r--engines/lab/lab.h1
-rw-r--r--engines/lab/special.cpp8
-rw-r--r--engines/lab/vga.cpp45
6 files changed, 53 insertions, 53 deletions
diff --git a/engines/lab/graphics.cpp b/engines/lab/graphics.cpp
index ce0b49740b..2f2109af7b 100644
--- a/engines/lab/graphics.cpp
+++ b/engines/lab/graphics.cpp
@@ -642,7 +642,7 @@ void LabEngine::doTransWipe(CloseDataPtr *cPtr, char *filename) {
imDest._imageData = getCurrentDrawingBuffer();
- bltBitMap(&imSource, 0, curY, &imDest, 0, curY, _screenWidth, 2);
+ imSource.bltBitMap(0, curY, &imDest, 0, curY, _screenWidth, 2);
ghoastRect(0, 0, curY, _screenWidth - 1, curY + 1);
curY += 4;
linesdone++;
@@ -662,9 +662,9 @@ void LabEngine::doTransWipe(CloseDataPtr *cPtr, char *filename) {
imDest._imageData = getCurrentDrawingBuffer();
if (curY == lastY)
- bltBitMap(&imSource, 0, curY, &imDest, 0, curY, _screenWidth, 1);
+ imSource.bltBitMap(0, curY, &imDest, 0, curY, _screenWidth, 1);
else
- bltBitMap(&imSource, 0, curY, &imDest, 0, curY, _screenWidth, 2);
+ imSource.bltBitMap(0, curY, &imDest, 0, curY, _screenWidth, 2);
curY += 4;
linesdone++;
diff --git a/engines/lab/image.cpp b/engines/lab/image.cpp
index 2107f7af35..0fd7425dc4 100644
--- a/engines/lab/image.cpp
+++ b/engines/lab/image.cpp
@@ -180,4 +180,49 @@ void Image::readScreenImage(uint16 x, uint16 y) {
}
}
+/*****************************************************************************/
+/* Blits a piece of one image to another. */
+/* NOTE: for our purposes, assumes that ImDest is to be in VGA memory. */
+/*****************************************************************************/
+void Image::bltBitMap(uint16 xs, uint16 ys, Image *imDest,
+ uint16 xd, uint16 yd, uint16 width, uint16 height) {
+ // I think the old code assumed that the source image data was valid for the given box.
+ // I will proceed on that assumption.
+ int sx = xs;
+ int sy = ys;
+ int dx = xd;
+ int dy = yd;
+ int w = width;
+ int h = height;
+
+ if (dx < 0) {
+ sx -= dx;
+ w += dx;
+ dx = 0;
+ }
+
+ if (dy < 0) {
+ sy -= dy;
+ w += dy;
+ dy = 0;
+ }
+
+ if (dx + w > imDest->_width)
+ w = imDest->_width - dx;
+
+ if (dy + h > imDest->_height)
+ h = imDest->_height - dy;
+
+ if (w > 0 && h > 0) {
+ byte *s = _imageData + sy * _width + sx;
+ byte *d = imDest->_imageData + dy * imDest->_width + dx;
+
+ while (h-- > 0) {
+ memcpy(d, s, w);
+ s += _width;
+ d += imDest->_width;
+ }
+ }
+}
+
} // End of namespace Lab
diff --git a/engines/lab/image.h b/engines/lab/image.h
index 2befa93f00..450c177373 100644
--- a/engines/lab/image.h
+++ b/engines/lab/image.h
@@ -46,6 +46,7 @@ public:
void drawImage(uint16 x, uint16 y);
void drawMaskImage(uint16 x, uint16 y);
void readScreenImage(uint16 x, uint16 y);
+ void bltBitMap(uint16 xs, uint16 ys, Image *ImDest, uint16 xd, uint16 yd, uint16 width, uint16 height);
};
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index a439a3a7eb..f4b223a025 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -145,7 +145,6 @@ public:
void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void ghoastRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
- void bltBitMap(Image *ImSource, uint16 xs, uint16 ys, Image *ImDest, uint16 xd, uint16 yd, uint16 width, uint16 height);
void setPalette(void *cmap, uint16 numcolors);
void drawHLine(uint16 x, uint16 y1, uint16 y2);
void drawVLine(uint16 x1, uint16 y, uint16 x2);
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index 4d71b443e1..419e0d3a05 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -194,7 +194,7 @@ static void changeCombination(uint16 number) {
g_lab->scrollDisplayY(2, VGAScaleX(combx[number]), VGAScaleY(65), VGAScaleX(combx[number]) + (Images[combnum])->_width - 1, VGAScaleY(65) + (Images[combnum])->_height);
- g_lab->bltBitMap(Images[combnum], 0, (Images[combnum])->_height - (2 * i), &(display), VGAScaleX(combx[number]), VGAScaleY(65), (Images[combnum])->_width, 2);
+ Images[combnum]->bltBitMap(0, (Images[combnum])->_height - (2 * i), &(display), VGAScaleX(combx[number]), VGAScaleY(65), (Images[combnum])->_width, 2);
}
for (uint16 i = 0; i < 6; i++)
@@ -626,14 +626,14 @@ static void turnPage(bool FromLeft) {
g_lab->_music->updateMusic();
g_lab->waitTOF();
ScreenImage._imageData = g_lab->getCurrentDrawingBuffer();
- g_lab->bltBitMap(&JBackImage, i, 0, &ScreenImage, i, 0, 8, g_lab->_screenHeight);
+ JBackImage.bltBitMap(i, 0, &ScreenImage, i, 0, 8, g_lab->_screenHeight);
}
} else {
for (int i = (g_lab->_screenWidth - 8); i > 0; i -= 8) {
g_lab->_music->updateMusic();
g_lab->waitTOF();
ScreenImage._imageData = g_lab->getCurrentDrawingBuffer();
- g_lab->bltBitMap(&JBackImage, i, 0, &ScreenImage, i, 0, 8, g_lab->_screenHeight);
+ JBackImage.bltBitMap(i, 0, &ScreenImage, i, 0, 8, g_lab->_screenHeight);
}
}
}
@@ -655,7 +655,7 @@ void LabEngine::drawJournal(uint16 wipenum, bool needFade) {
ScreenImage._imageData = getCurrentDrawingBuffer();
if (wipenum == 0)
- bltBitMap(&JBackImage, 0, 0, &ScreenImage, 0, 0, _screenWidth, _screenHeight);
+ JBackImage.bltBitMap(0, 0, &ScreenImage, 0, 0, _screenWidth, _screenHeight);
else
turnPage((bool)(wipenum == 1));
diff --git a/engines/lab/vga.cpp b/engines/lab/vga.cpp
index 9ccb5f5c54..959218e98c 100644
--- a/engines/lab/vga.cpp
+++ b/engines/lab/vga.cpp
@@ -143,51 +143,6 @@ byte *LabEngine::getCurrentDrawingBuffer() {
}
/*****************************************************************************/
-/* Blits a piece of one image to another. */
-/* NOTE: for our purposes, assumes that ImDest is to be in VGA memory. */
-/*****************************************************************************/
-void LabEngine::bltBitMap(Image *imSource, uint16 xs, uint16 ys, Image *imDest,
- uint16 xd, uint16 yd, uint16 width, uint16 height) {
- // I think the old code assumed that the source image data was valid for the given box.
- // I will proceed on that assumption.
- int sx = xs;
- int sy = ys;
- int dx = xd;
- int dy = yd;
- int w = width;
- int h = height;
-
- if (dx < 0) {
- sx -= dx;
- w += dx;
- dx = 0;
- }
-
- if (dy < 0) {
- sy -= dy;
- w += dy;
- dy = 0;
- }
-
- if (dx + w > imDest->_width)
- w = imDest->_width - dx;
-
- if (dy + h > imDest->_height)
- h = imDest->_height - dy;
-
- if (w > 0 && h > 0) {
- byte *s = imSource->_imageData + sy * imSource->_width + sx;
- byte *d = imDest->_imageData + dy * imDest->_width + dx;
-
- while (h-- > 0) {
- memcpy(d, s, w);
- s += imSource->_width;
- d += imDest->_width;
- }
- }
-}
-
-/*****************************************************************************/
/* Scrolls the display in the x direction by blitting. */
/* The _tempScrollData variable must be initialized to some memory, or this */
/* function will fail. */