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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef LASTEXPRESS_GENDARMES_H
+#define LASTEXPRESS_GENDARMES_H
+
+#include "lastexpress/entities/entity.h"
+#include "lastexpress/entities/entity_intern.h"
+
+#include "lastexpress/game/sound.h"
+
+namespace LastExpress {
+
+class LastExpressEngine;
+
+class Gendarmes : public Entity {
+public:
+ Gendarmes(LastExpressEngine *engine);
+ ~Gendarmes() {};
+
+ /**
+ * Resets the entity
+ */
+ DECLARE_FUNCTION(reset)
+
+ /**
+ * Setup Chapter 1
+ */
+ DECLARE_FUNCTION(chapter1)
+
+ DECLARE_FUNCTION_1(arrestDraw, const char *sequence)
+ DECLARE_FUNCTION_1(arrestPlaysound, const char *soundName)
+ DECLARE_FUNCTION_1(arrestPlaysound16, const char *soundName)
+ DECLARE_FUNCTION_1(arrestCallback, TimeValue timeValue)
+
+ /**
+ * Saves the game
+ *
+ * @param savegameType The type of the savegame
+ * @param param The param for the savegame (EventIndex or TimeValue)
+ */
+ DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param)
+
+ DECLARE_FUNCTION_2(arrestUpdateEntity, CarIndex car, EntityPosition entityPosition)
+ DECLARE_FUNCTION_4(function9, CarIndex car, EntityPosition entityPosition, const char *sequence1, const char *sequence2)
+ DECLARE_FUNCTION_3(function10, CarIndex car, EntityPosition entityPosition, ObjectIndex object)
+ DECLARE_FUNCTION(chapter1Handler)
+ DECLARE_FUNCTION(function12)
+ DECLARE_FUNCTION(function13)
+
+ /**
+ * Setup Chapter 2
+ */
+ DECLARE_FUNCTION(chapter2)
+
+ /**
+ * Setup Chapter 3
+ */
+ DECLARE_FUNCTION(chapter3)
+
+ /**
+ * Setup Chapter 4
+ */
+ DECLARE_FUNCTION(chapter4)
+
+ /**
+ * Setup Chapter 5
+ */
+ DECLARE_FUNCTION(chapter5)
+
+private:
+ void arrest(const SavePoint &savepoint, bool playSound = false, SoundManager::FlagType flag = SoundManager::kFlagInvalid, bool checkCallback = false, bool shouldUpdateEntity = false);
+};
+
+} // End of namespace LastExpress
+
+#endif // LASTEXPRESS_GENDARMES_H