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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef M4_MADS_ANIM_H
+#define M4_MADS_ANIM_H
+
+#include "m4/viewmgr.h"
+
+namespace M4 {
+
+enum SceneTransition {
+ kTransitionNone = 0,
+ kTransitionFadeIn = 1,
+ kTransitionFadeIn2 = 2,
+ kTransitionBoxInBottomLeft = 3,
+ kTransitionBoxInBottomRight = 4,
+ kTransitionBoxInTopLeft = 5,
+ kTransitionBoxInTopRight = 6,
+ kTransitionPanLeftToRight = 7,
+ kTransitionPanRightToLeft = 8,
+ kTransitionCircleIn = 9
+};
+
+typedef void (*TextviewCallback)(M4Engine *vm);
+
+class TextviewView: public View {
+private:
+ bool _animating;
+
+ char _resourceName[80];
+ Common::SeekableReadStream *_script;
+ uint16 _spareScreens[10];
+ M4Surface *_spareScreen;
+ RGBList *_bgCurrent, *_bgSpare;
+ int _translationX;
+ int _panX, _panY, _panSpeed;
+ int _panCountdown;
+ char _currentLine[80];
+ uint32 _scrollTimeout;
+ int _scrollCount;
+ int _lineY;
+ M4Surface _bgSurface;
+ M4Surface _textSurface;
+ TextviewCallback _callback;
+ bool _soundDriverLoaded;
+ bool _processEvents;
+
+ void reset();
+ void processLines();
+ void processCommand();
+ void processText();
+ int getParameter(char **paramP);
+public:
+ TextviewView(M4Engine *vm);
+ ~TextviewView();
+
+ void setScript(const char *resourceName, TextviewCallback callback);
+ bool isAnimating() { return _animating; }
+ void scriptDone();
+
+ bool onEvent(M4EventType eventType, int param1, int x, int y, bool &captureEvents);
+ void updateState();
+};
+
+typedef void (*AnimviewCallback)(M4Engine *vm);
+
+class AnimviewView: public View {
+private:
+ char _resourceName[80];
+ Common::SeekableReadStream *_script;
+ uint32 _previousUpdate;
+ char _currentLine[80];
+ char _currentFile[10];
+ M4Surface _bgSurface;
+ AnimviewCallback _callback;
+ bool _soundDriverLoaded;
+ RGBList *_palData;
+ int _transition;
+
+ void reset();
+ void processLines();
+ void processCommand();
+public:
+ AnimviewView(M4Engine *vm);
+ ~AnimviewView();
+
+ void setScript(const char *resourceName, AnimviewCallback callback);
+ void scriptDone();
+
+ bool onEvent(M4EventType eventType, int param1, int x, int y, bool &captureEvents);
+ void updateState();
+};
+
+}
+
+#endif