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path: root/engines/mads/nebular/nebular_scenes1.cpp
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Diffstat (limited to 'engines/mads/nebular/nebular_scenes1.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index 554c73ddc6..e5c0abd4bd 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -215,7 +215,7 @@ void Scene103::step() {
Common::Point pt;
int dist;
- switch (_vm->_game->_abortTimers) {
+ switch (_vm->_game->_trigger) {
case 70:
_vm->_game->_player._stepEnabled = true;
break;
@@ -260,7 +260,7 @@ void Scene103::actions() {
if (_action._savedFields._lookFlag) {
_vm->_dialogs->show(10322);
} else if (_action.isAction(395, 110, 0)) {
- switch (_vm->_game->_abortTimers) {
+ switch (_vm->_game->_trigger) {
case 0:
_globals._spriteIndexes[21] = _scene->_sequences.addSpriteCycle(
_globals._spriteIndexes[6], false, 6, 1);
@@ -280,7 +280,7 @@ void Scene103::actions() {
}
}
else if (_action.isAction(VERB_TAKE, 371, 0) && _game._objects.isInRoom(OBJ_TIMER_MODULE)) {
- switch (_vm->_game->_abortTimers) {
+ switch (_vm->_game->_trigger) {
case 0:
_scene->changeDepthSurface(1);
_globals._spriteIndexes[28] = _scene->_sequences.startReverseCycle(
@@ -312,7 +312,7 @@ void Scene103::actions() {
break;
}
} else if (_action.isAction(VERB_TAKE, 289, 0) && _game._objects.isInRoom(OBJ_REBREATHER)) {
- switch (_vm->_game->_abortTimers) {
+ switch (_vm->_game->_trigger) {
case 0:
_scene->changeDepthSurface(1);
_globals._spriteIndexes[27] = _scene->_sequences.startReverseCycle(
@@ -344,26 +344,26 @@ void Scene103::actions() {
} else if (_action.isAction(VERB_LOOK, 362, 0)) {
_vm->_dialogs->show(10301);
} else if (_action.isAction(VERB_TAKE, 362, 0)) {
- if (!_vm->_game->_abortTimers)
+ if (!_vm->_game->_trigger)
_vm->_sound->command(31);
- if (_vm->_game->_abortTimers2 < 2) {
+ if (_vm->_game->_fx < 2) {
_globals._spriteIndexes[24] = _scene->_sequences.addSpriteCycle(
_globals._spriteIndexes[9], false, 6,
- _vm->_game->_abortTimers < 1 ? 1 : 0);
- if (_vm->_game->_abortTimers) {
+ _vm->_game->_trigger < 1 ? 1 : 0);
+ if (_vm->_game->_trigger) {
_scene->_sequences.setAnimRange(_globals._spriteIndexes[24], -1, 0);
Common::String msg = _game.getQuote(51);
_scene->_kernelMessages.add(Common::Point(0, 0), 0x1110, 18, 0, 60, msg);
- _scene->_sequences.addTimer(120, _vm->_game->_abortTimers);
+ _scene->_sequences.addTimer(120, _vm->_game->_trigger);
} else {
_scene->_sequences.addSubEntry(_globals._spriteIndexes[24],
SM_0, 0, 1);
}
- _game._player._stepEnabled = _game._abortTimers == 2;
+ _game._player._stepEnabled = _game._trigger == 2;
_globals[kTurkeyExploded] = -1;
- if (_game._abortTimers == 2) {
+ if (_game._trigger == 2) {
_vm->_dialogs->show(1030);
_scene->_hotspots.activate(362, false);
}
@@ -372,7 +372,7 @@ void Scene103::actions() {
_vm->_dialogs->show(!_globals[kTurkeyExploded] ? 10323 : 10303);
}
else if (_action.isAction(VERB_TALKTO, 27, 0)) {
- switch (_vm->_game->_abortTimers) {
+ switch (_vm->_game->_trigger) {
case 0: {
_game._player._stepEnabled = false;
Common::String msg = _game.getQuote(71);