diff options
Diffstat (limited to 'engines/mads/nebular/nebular_scenes1.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index f7a2a6031e..2a9b3c64ee 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -266,7 +266,7 @@ void Scene103::actions() { } else if (_action.isAction(VERB_TAKE, 371) && _game._objects.isInRoom(OBJ_TIMER_MODULE)) { switch (_vm->_game->_trigger) { case 0: - _scene->changeDepthSurface(1); + _scene->changeVariant(1); _globals._spriteIndexes[28] = _scene->_sequences.startReverseCycle( _globals._spriteIndexes[13], false, 3, 2); _scene->_sequences.setMsgLayout(_globals._spriteIndexes[28]); @@ -284,7 +284,7 @@ void Scene103::actions() { case 2: _vm->_sound->command(22); _game._objects.addToInventory(OBJ_TIMER_MODULE); - _scene->changeDepthSurface(0); + _scene->changeVariant(0); _scene->drawElements(kTransitionNone, false); _scene->_hotspots.activate(371, false); _vm->_game->_player._visible = true; @@ -298,7 +298,7 @@ void Scene103::actions() { } else if (_action.isAction(VERB_TAKE, 289, 0) && _game._objects.isInRoom(OBJ_REBREATHER)) { switch (_vm->_game->_trigger) { case 0: - _scene->changeDepthSurface(1); + _scene->changeVariant(1); _globals._spriteIndexes[27] = _scene->_sequences.startReverseCycle( _globals._spriteIndexes[12], false, 3, 2); _scene->_sequences.setMsgLayout(_globals._spriteIndexes[27]); |