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Diffstat (limited to 'engines/mortevielle/sound.h')
-rw-r--r-- | engines/mortevielle/sound.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/engines/mortevielle/sound.h b/engines/mortevielle/sound.h new file mode 100644 index 0000000000..a47e8db32e --- /dev/null +++ b/engines/mortevielle/sound.h @@ -0,0 +1,115 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Mortville Manor DOS source code + * Copyright (c) 1987-1989 Lankhor + */ + +#ifndef MORTEVIELLE_SOUND_H +#define MORTEVIELLE_SOUND_H + +#include "audio/audiostream.h" +#include "audio/mixer.h" +#include "common/mutex.h" +#include "common/queue.h" + +namespace Mortevielle { +class MortevielleEngine; + +typedef int tablint[256]; + +/** + * Structure used to store pending notes to play + */ +struct SpeakerNote { + int freq; + uint32 length; + + SpeakerNote(int noteFreq, uint32 noteLength) { + freq = noteFreq; + length = noteLength; + } +}; + +/** + * This is a modified PC Speaker class that allows the queueing of an entire song + * sequence one note at a time. + */ +class PCSpeaker : public Audio::AudioStream { +private: + Common::Queue<SpeakerNote> _pendingNotes; + Common::Mutex _mutex; + + int _rate; + uint32 _oscLength; + uint32 _oscSamples; + uint32 _remainingSamples; + uint32 _mixedSamples; + byte _volume; + + void dequeueNote(); +protected: + static int8 generateSquare(uint32 x, uint32 oscLength); +public: + PCSpeaker(int rate = 44100); + ~PCSpeaker(); + + /** Play a note for length microseconds. + */ + void play(int freq, uint32 length); + /** Stop the currently playing sequence */ + void stop(); + /** Adjust the volume. */ + void setVolume(byte volume); + + bool isPlaying() const; + + int readBuffer(int16 *buffer, const int numSamples); + + bool isStereo() const { return false; } + bool endOfData() const { return false; } + bool endOfStream() const { return false; } + int getRate() const { return _rate; } +}; + +class SoundManager { +private: + MortevielleEngine *_vm; + Audio::Mixer *_mixer; + PCSpeaker *_speakerStream; + Audio::SoundHandle _speakerHandle; +public: + SoundManager(Audio::Mixer *mixer); + ~SoundManager(); + + void setParent(MortevielleEngine *vm); + void playNote(int frequency, int32 length); + + void decodeMusic(const byte *PSrc, byte *PDest, int NbreSeg); + void litph(tablint &t, int typ, int tempo); + void musyc(tablint &tb, int nbseg, int att); +}; + +} // End of namespace Mortevielle + +#endif |