diff options
Diffstat (limited to 'engines/mutationofjb/commands')
-rw-r--r-- | engines/mutationofjb/commands/setobjectframecommand.cpp | 63 | ||||
-rw-r--r-- | engines/mutationofjb/commands/setobjectframecommand.h | 51 |
2 files changed, 114 insertions, 0 deletions
diff --git a/engines/mutationofjb/commands/setobjectframecommand.cpp b/engines/mutationofjb/commands/setobjectframecommand.cpp new file mode 100644 index 0000000000..54d9059af7 --- /dev/null +++ b/engines/mutationofjb/commands/setobjectframecommand.cpp @@ -0,0 +1,63 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/commands/setobjectframecommand.h" +#include "mutationofjb/game.h" +#include "mutationofjb/gamedata.h" +#include "mutationofjb/room.h" +#include "mutationofjb/script.h" + +/** @file + * "SETANIM " <objectId> " " <frame> + * + * Sets the frame for the specified object and redraws it. + * If the object is active, it is deactivated. + */ + +namespace MutationOfJB { + +bool SetObjectFrameCommandParser::parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) { + if (line.size() < 13 || !line.hasPrefix("SETANIM ")) + return false; + + const uint8 objectId = (uint8) atoi(line.c_str() + 8); + const uint8 frame = (uint8) atoi(line.c_str() + 11); + + command = new SetObjectFrameCommand(objectId, frame); + return true; +} + + +Command::ExecuteResult SetObjectFrameCommand::execute(ScriptExecutionContext &scriptExecCtx) { + Object *const object = scriptExecCtx.getGameData().getCurrentScene()->getObject(_objectId); + + object->_active = 0; + scriptExecCtx.getGame().getRoom().drawObject(_objectId); + + return Finished; +} + +Common::String SetObjectFrameCommand::debugString() const { + return Common::String::format("SETOBJECTFRAME %u %u", (unsigned int) _objectId, (unsigned int) _frame); +} + +} diff --git a/engines/mutationofjb/commands/setobjectframecommand.h b/engines/mutationofjb/commands/setobjectframecommand.h new file mode 100644 index 0000000000..b8c091b847 --- /dev/null +++ b/engines/mutationofjb/commands/setobjectframecommand.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOFJB_SETOBJECTFRAMECOMMAND_H +#define MUTATIONOFJB_SETOBJECTFRAMECOMMAND_H + +#include "mutationofjb/commands/seqcommand.h" +#include "common/str.h" + +namespace MutationOfJB { + +class SetObjectFrameCommandParser : public SeqCommandParser { +public: + SetObjectFrameCommandParser() {} + + virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command); +}; + +class SetObjectFrameCommand : public SeqCommand { +public: + SetObjectFrameCommand(uint8 objectId, uint8 frame) : _objectId(objectId), _frame(frame) {} + + virtual ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override; + virtual Common::String debugString() const override; +private: + uint8 _objectId; + uint8 _frame; +}; + +} + +#endif |