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Diffstat (limited to 'engines/mutationofjb/hardcodedstrings.h')
-rw-r--r-- | engines/mutationofjb/hardcodedstrings.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/engines/mutationofjb/hardcodedstrings.h b/engines/mutationofjb/hardcodedstrings.h new file mode 100644 index 0000000000..3ee0103838 --- /dev/null +++ b/engines/mutationofjb/hardcodedstrings.h @@ -0,0 +1,107 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOFJB_HARDCODEDSTRINGS_H +#define MUTATIONOFJB_HARDCODEDSTRINGS_H + +#include "common/language.h" +#include "common/hashmap.h" + +namespace MutationOfJB { + +class Game; + +/** + * Provides access to hardcoded strings. + * + * Currently, we do not have any agreement with the original author of the game, + * so the strings are loaded from the gmae executable file. + */ +class HardcodedStrings { +public: + enum StringType { + WALK, + TALK, + LOOK, + USE, + PICKUP, + + JOHNNY_CANNOT_USE_1, + SKEPTO_CANNOT_USE_1, + JOHNNY_CANNOT_USE_2, + SKEPTO_CANNOT_USE_2, + JOHNNY_CANNOT_USE_3, + SKEPTO_CANNOT_USE_3, + JOHNNY_CANNOT_USE_4, + SKEPTO_CANNOT_USE_4, + + JOHNNY_CANNOT_TALK_1, + SKEPTO_CANNOT_TALK_1, + JOHNNY_CANNOT_TALK_2, + SKEPTO_CANNOT_TALK_2, + JOHNNY_CANNOT_TALK_3, + SKEPTO_CANNOT_TALK_3, + JOHNNY_CANNOT_TALK_4, + SKEPTO_CANNOT_TALK_4, + + JOHNNY_CANNOT_LOOK_1, + SKEPTO_CANNOT_LOOK_1, + JOHNNY_CANNOT_LOOK_2, + SKEPTO_CANNOT_LOOK_2, + JOHNNY_CANNOT_LOOK_3, + SKEPTO_CANNOT_LOOK_3, + JOHNNY_CANNOT_LOOK_4, + SKEPTO_CANNOT_LOOK_4, + + JOHNNY_CANNOT_PICKUP_1, + SKEPTO_CANNOT_PICKUP_1, + JOHNNY_CANNOT_PICKUP_2, + SKEPTO_CANNOT_PICKUP_2, + JOHNNY_CANNOT_PICKUP_3, + SKEPTO_CANNOT_PICKUP_3, + JOHNNY_CANNOT_PICKUP_4, + SKEPTO_CANNOT_PICKUP_4, + + STRING_TYPES_TOTAL + }; + + HardcodedStrings(Game &game); + + /** + * Get hardcoded string. + * + * @param strType String type. + * @return Hardcoded string. + */ + const Common::String &getString(StringType strType) const; + +private: + typedef Common::Array<Common::String> StringArray; + + void loadStrings(Common::Language lang); + + StringArray _strings; +}; + +} + +#endif |