diff options
Diffstat (limited to 'engines/neverhood/modules')
35 files changed, 776 insertions, 776 deletions
diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index 534fb2ec2f..788e22dc1b 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -192,7 +192,7 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00342624) { sendEntityMessage(_klaymen, 0x1014, _asLever); setMessageList2(0x004B4910); @@ -214,13 +214,13 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x2002: + case NM_POSITION_CHANGE: setRectList(0x004B49F0); break; case 0x480B: sendMessage(_asWindow, 0x2001, 0); break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: sendMessage(_asHammer, 0x2000, 0); break; } @@ -317,7 +317,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) _asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klaymen, false); addCollisionSprite(_asVenusFlyTrap); - sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); + sendEntityMessage(_klaymen, NM_CAR_MOVE_TO_PREV_POINT, _asVenusFlyTrap); _asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>(); @@ -347,7 +347,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0xE6EE60E1) { if (getGlobalVar(V_FLYTRAP_RING_DOOR)) setMessageList(0x004B4428); @@ -381,7 +381,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit case 0x1024: sendMessage(_parentModule, 0x1024, param.asInteger()); break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (_isClimbingLadder) { setMessageList2(0x004B43D0); } else { @@ -395,18 +395,18 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x2002: + case NM_POSITION_CHANGE: _messageList = NULL; break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: _isClimbingLadder = true; setRectList(0x004B4418); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: _isClimbingLadder = false; setRectList(0x004B43A0); break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: if (sender == _asRing1) { setGlobalVar(V_RADIO_ENABLED, 0); playSound(0, 0x665198C0); @@ -416,8 +416,8 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit } else if (sender == _asRing3) { setGlobalVar(V_RADIO_ENABLED, 0); playSound(1); - sendMessage(_asDoor, 0x4808, 0); - sendMessage(_asOutsideDoorBackground, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); + sendMessage(_asOutsideDoorBackground, NM_KLAYMEN_OPEN_DOOR, 0); } else if (sender == _asRing4) { setGlobalVar(V_RADIO_ENABLED, 0); playSound(0, 0xE0558848); @@ -426,25 +426,25 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit playSound(0, 0x44014282); } break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: if (sender == _asRing3) { playSound(2); - sendMessage(_asDoor, 0x4809, 0); - sendMessage(_asOutsideDoorBackground, 0x4809, 0); + sendMessage(_asDoor, NM_KLAYMEN_CLOSE_DOOR, 0); + sendMessage(_asOutsideDoorBackground, NM_KLAYMEN_CLOSE_DOOR, 0); } else if (sender == _asVenusFlyTrap) { if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - sendMessage(_asRing3, 0x4807, 0); + sendMessage(_asRing3, NM_KLAYMEN_RAISE_LEVER, 0); } } break; case 0x480B: sendEntityMessage(_klaymen, 0x1014, _asDoorSpy); break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: setGlobalVar(V_RADIO_ENABLED, 0); playSound(1); - sendMessage(_asDoor, 0x4808, 0); - sendMessage(_asOutsideDoorBackground, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); + sendMessage(_asOutsideDoorBackground, NM_KLAYMEN_OPEN_DOOR, 0); break; case 0x8000: setSpriteSurfacePriority(_ssCeiling, 995); @@ -521,20 +521,20 @@ uint32 Scene1004::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x926500A1) { setMessageList(0x004B7C20); messageResult = 1; } break; - case 0x2000: + case NM_ANIMATION_UPDATE: loadDataResource(0x01900A04); break; case 0x2001: setRectList(0x004B7C70); break; - case 0x2002: - sendMessage(_asTrashCan, 0x2002, 0); + case NM_POSITION_CHANGE: + sendMessage(_asTrashCan, NM_POSITION_CHANGE, 0); break; } return messageResult; @@ -581,7 +581,7 @@ Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene1005::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp index 573474de02..a028df4b10 100644 --- a/engines/neverhood/modules/module1000_sprites.cpp +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -39,10 +39,10 @@ AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: hammerHitsDoor(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -118,13 +118,13 @@ AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00352100) sendMessage(_asDoor, 0x2000, 0); else if (param.asInteger() == 0x0A1A0109) playSound(0, 0x66410886); break; - case 0x2000: + case NM_ANIMATION_UPDATE: startAnimation(0x022C90D4, 1, -1); playSound(0, 0xE741020A); _newStickFrameIndex = STICK_LAST_FRAME; @@ -148,14 +148,14 @@ AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x0E0A1410) playSound(0, 0x60803F10); break; case 0x2001: startAnimation(0xC68C2299, 0, -1); break; - case 0x3002: + case NM_ANIMATION_STOP: SetMessageHandler(NULL); setGlobalVar(V_WINDOW_OPEN, 1); setVisible(false); @@ -180,9 +180,9 @@ AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int1 uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00C0C444) - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0); else if (param.asInteger() == 0xC41A02C0) playSound(0, 0x40581882); break; @@ -190,18 +190,18 @@ uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x04A98C36, 0, -1); _newStickFrameIndex = 0; break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: startAnimation(0x04A98C36, 0, -1); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -272,23 +272,23 @@ void AsScene1002Ring::update() { uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x4806, 0); + sendMessage(_parentScene, NM_KLAYMEN_USE_OBJECT, 0); SetMessageHandler(&AsScene1002Ring::hmRingPulled1); startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0); SetMessageHandler(&AsScene1002Ring::hmRingPulled2); startAnimation(0x861A2020, 0, -1); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -297,21 +297,21 @@ uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, En uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); + case NM_KLAYMEN_RAISE_LEVER: + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); setDoDeltaX(_vm->_rnd->getRandomNumber(1)); startAnimation(0x8258A030, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingReleased); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -320,15 +320,15 @@ uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x04103090, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -337,17 +337,17 @@ uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); + case NM_KLAYMEN_RAISE_LEVER: + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); setDoDeltaX(_vm->_rnd->getRandomNumber(1)); startAnimation(0x8258A030, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingReleased); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -356,18 +356,18 @@ uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam &par uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmRingIdle(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x05410F72) playSound(0, 0x21EE40A9); break; - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0xA85C4011, 0, -1); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -391,11 +391,11 @@ void AsScene1002Door::update() { uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: setGlobalVar(V_FLYTRAP_RING_DOOR, 1); SetSpriteUpdate(&AsScene1002Door::suOpenDoor); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: setGlobalVar(V_FLYTRAP_RING_DOOR, 0); SetSpriteUpdate(&AsScene1002Door::suCloseDoor); break; @@ -443,7 +443,7 @@ uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const Mess startAnimation(0x0422255A, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -467,7 +467,7 @@ AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Sce uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0xA61CA1C2) sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); else if (param.asInteger() == 0x14CE0620) @@ -483,7 +483,7 @@ uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam &par uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -607,7 +607,7 @@ void AsScene1002VenusFlyTrap::upIdle() { uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x000890C4) playSound(0, 0xC21190D8); else if (param.asInteger() == 0x522200A0) @@ -660,11 +660,11 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam case 0x4810: swallowKlaymen(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 995); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1015); break; } return messageResult; @@ -673,7 +673,7 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -683,7 +683,7 @@ uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageP uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x000890C4) playSound(0, 0xC21190D8); else if (param.asInteger() == 0x41881801) { @@ -698,14 +698,14 @@ uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessagePara } else if (param.asInteger() == 0x522200A0) playSound(0, 0x931080C8); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 995); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1015); break; } return messageResult; @@ -727,7 +727,7 @@ void AsScene1002VenusFlyTrap::stWalk() { } void AsScene1002VenusFlyTrap::stRelease() { - sendMessage(_parentScene, 0x4807, 0); + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); startAnimation(0x82292851, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); @@ -833,11 +833,11 @@ void AsScene1002OutsideDoorBackground::update() { uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageResult) { - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: _isDoorClosed = false; _countdown = 2; break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: _isDoorClosed = true; _countdown = 2; break; @@ -848,7 +848,7 @@ uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const Mes uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageResult) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -930,14 +930,14 @@ void AsScene1002KlaymenPeekHand::update() { uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) { - sendMessage(_parentScene, 0x1022, 1200); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1200); _isClipRectSaved = true; _savedClipRect = _surface->getClipRect(); setClipRect(0, 0, 640, 480); } else if (param.asInteger() == 0x88001184) { - sendMessage(_parentScene, 0x1022, 1000); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1000); if (_isClipRectSaved) setClipRect(_savedClipRect); } @@ -960,15 +960,15 @@ AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x225A8587) playSound(0, 0x109AFC4C); break; - case 0x2002: + case NM_POSITION_CHANGE: startAnimation(0xEB312C11, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -991,7 +991,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1001,10 +1001,10 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&KmScene1001::stPullHammerLever); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -1040,7 +1040,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { break; case 0x4836: if (param.asInteger() == 1) { - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); GotoState(&KmScene1001::stWakeUp); } break; @@ -1075,7 +1075,7 @@ void KmScene1001::stSleeping() { uint32 KmScene1001::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevel(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x03060012) { playSound(0, 0xC0238244); } @@ -1098,9 +1098,9 @@ void KmScene1001::stPullHammerLever() { uint32 KmScene1001::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) - sendMessage(_attachedSprite, 0x480F, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_LOWER_LEVER, 0); break; } return messageResult; @@ -1129,14 +1129,14 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x2001: GotoState(&Klaymen::stStandIdleSpecial); break; - case 0x2007: + case NM_CAR_MOVE_TO_PREV_POINT: _otherSprite = (Sprite*)param.asEntity(); break; case 0x4001: case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4803: @@ -1164,13 +1164,13 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { break; } break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: GotoState(&KmScene1002::stMoveVenusFlyTrap); break; case 0x480D: GotoState(&KmScene1002::stJumpToRingVenusFlyTrap); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&KmScene1002::stPressDoorButton); break; @@ -1182,21 +1182,21 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { startWalkToAttachedSpriteXDistance(param.asInteger()); break; case 0x4820: - sendMessage(_parentScene, 0x2005, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); GotoState(&Klaymen::stContinueClimbLadderUp); break; case 0x4821: - sendMessage(_parentScene, 0x2005, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); _destY = param.asInteger(); GotoState(&Klaymen::stStartClimbLadderDown); break; case 0x4822: - sendMessage(_parentScene, 0x2005, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); _destY = param.asInteger(); GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: - sendMessage(_parentScene, 0x2006, 0); + sendMessage(_parentScene, NM_KLAYMEN_STOP_CLIMBING, 0); GotoState(&Klaymen::stClimbLadderHalf); break; case 0x482E: @@ -1227,22 +1227,22 @@ void KmScene1002::setupJumpToRing() { SetMessageHandler(&KmScene1002::hmJumpToRing); SetSpriteUpdate(&Klaymen::suUpdateDestX); NextState(&KmScene1002::stHangOnRing); - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } uint32 KmScene1002::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x4806, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_USE_OBJECT, 0); _acceptInput = true; } else if (param.asInteger() == 0x320AC306) { playSound(0, 0x5860C640); } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } break; } @@ -1283,22 +1283,22 @@ void KmScene1002::stJumpToRing3() { SetSpriteUpdate(&Klaymen::suUpdateDestX); SetMessageHandler(&KmScene1002::hmJumpToRing3); NextState(&KmScene1002::stHoldRing3); - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } } uint32 KmScene1002::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x4806, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_USE_OBJECT, 0); } else if (param.asInteger() == 0x320AC306) { playSound(0, 0x5860C640); } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } break; } @@ -1339,22 +1339,22 @@ void KmScene1002::stJumpToRingVenusFlyTrap() { SetMessageHandler(&KmScene1002::hmJumpToRingVenusFlyTrap); SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); NextState(&KmScene1002::stLandOnFeet); - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } } uint32 KmScene1002::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x480F, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_LOWER_LEVER, 0); } else if (param.asInteger() == 0x586B0300) { sendMessage(_otherSprite, 0x480E, 1); } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } break; } @@ -1377,7 +1377,7 @@ void KmScene1002::stJumpAndFall() { void KmScene1002::stDropFromRing() { if (_attachedSprite) { _x = _attachedSprite->getX(); - sendMessage(_attachedSprite, 0x4807, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_RAISE_LEVER, 0); _attachedSprite = NULL; } _busyStatus = 2; @@ -1392,7 +1392,7 @@ void KmScene1002::stDropFromRing() { uint32 KmScene1002::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevel(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x1307050A) { playSound(0, 0x40428A09); } @@ -1426,12 +1426,12 @@ void KmScene1002::stContinueMovingVenusFlyTrap() { } void KmScene1002::evMoveVenusFlyTrapDone() { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x01084280) { sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); } else if (param.asInteger() == 0x02421405) { @@ -1442,16 +1442,16 @@ uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m SetMessageHandler(&KmScene1002::hmFirstMoveVenusFlyTrap); } } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } else if (param.asInteger() == 0x32180101) { playSound(0, 0x405002D8); } else if (param.asInteger() == 0x0A2A9098) { playSound(0, 0x0460E2FA); } break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: _isMoveObjectRequested = true; return 0; } @@ -1461,11 +1461,11 @@ uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m uint32 KmScene1002::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0); } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); + sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0); } else if (param.asInteger() == 0x32180101) { playSound(0, 0x405002D8); } else if (param.asInteger() == 0x0A2A9098) { @@ -1503,7 +1503,7 @@ void KmScene1002::evHitByBoxingGloveDone() { uint32 KmScene1002::hmPressDoorButton(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x942D2081) { _acceptInput = false; sendMessage(_attachedSprite, 0x2003, 0); @@ -1530,7 +1530,7 @@ uint32 KmScene1002::hmHitByBoxingGlove(int messageNum, const MessageParam ¶m } messageResult = 0; break; - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x1A1A0785) { playSound(0, 0x40F0A342); } else if (param.asInteger() == 0x60428026) { @@ -1553,7 +1553,7 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4817: @@ -1563,7 +1563,7 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&KmScene1004::stReadNote); break; case 0x4820: @@ -1610,10 +1610,10 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 KmScene1004::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x04684052) { _acceptInput = true; - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } break; } diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp index af2df2e742..e7dd6e4210 100644 --- a/engines/neverhood/modules/module1100.cpp +++ b/engines/neverhood/modules/module1100.cpp @@ -286,7 +286,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { if (!_isActionButtonClicked && _backgroundIndex == 0) { if (_isPanelOpen) { @@ -309,7 +309,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam ¶m, Entit _leaveResult = 1; SetUpdateHandler(&Scene1105::upClosePanel); break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: if (sender == _ssActionButton) { if (getSubVar(VA_GOOD_DICE_NUMBERS, 0) == getSubVar(VA_CURR_DICE_NUMBERS, 0) && getSubVar(VA_GOOD_DICE_NUMBERS, 1) == getSubVar(VA_CURR_DICE_NUMBERS, 1) && @@ -318,7 +318,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam ¶m, Entit playSound(2); _doMoveTeddy = true; } else { - sendMessage(_asTeddyBear, 0x2002, 0); + sendMessage(_asTeddyBear, NM_POSITION_CHANGE, 0); } showMouse(false); _isActionButtonClicked = true; @@ -460,7 +460,7 @@ void Scene1105::update() { if (_isClosePanelDone && !isSoundPlaying(1)) leaveScene(_leaveResult); if (_doMoveTeddy && !isSoundPlaying(2)) { - sendMessage(_asTeddyBear, 0x2002, 0); + sendMessage(_asTeddyBear, NM_POSITION_CHANGE, 0); _doMoveTeddy = false; } } @@ -513,7 +513,7 @@ Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene1109::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger()) { setRectList(0x004B63A8); _klaymen->setKlaymenIdleTable3(); diff --git a/engines/neverhood/modules/module1100_sprites.cpp b/engines/neverhood/modules/module1100_sprites.cpp index 51e0bb3f49..49a388ffca 100644 --- a/engines/neverhood/modules/module1100_sprites.cpp +++ b/engines/neverhood/modules/module1100_sprites.cpp @@ -48,7 +48,7 @@ SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, ui void SsScene1105Button::update() { if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x4807, 0); + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); setVisible(false); } } @@ -96,7 +96,7 @@ SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, i uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: loadSymbolSprite(); break; } @@ -133,7 +133,7 @@ AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentSce uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: if (getGlobalVar(V_ROBOT_TARGET)) { startAnimation(0x6B0C0432, 0, -1); playSound(0); @@ -142,7 +142,7 @@ uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam &p playSound(1); } break; - case 0x3002: + case NM_ANIMATION_STOP: sendMessage(_parentScene, 0x2003, 0); stopAnimation(); break; @@ -206,7 +206,7 @@ KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -214,7 +214,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -231,11 +231,11 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp index 975545091d..8bf42b3b96 100644 --- a/engines/neverhood/modules/module1200.cpp +++ b/engines/neverhood/modules/module1200.cpp @@ -296,15 +296,15 @@ void Scene1201::update() { uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x07053000) { _creatureExploded = true; sendMessage(_asCreature, 0x2004, 0); } else if (param.asInteger() == 0x140E5744) - sendMessage(_asCreature, 0x2005, 0); + sendMessage(_asCreature, NM_KLAYMEN_CLIMB_LADDER, 0); else if (param.asInteger() == 0x40253C40) { _canAcceptInput = false; - sendMessage(_asCreature, 0x2006, 0); + sendMessage(_asCreature, NM_KLAYMEN_STOP_CLIMBING, 0); } else if (param.asInteger() == 0x090EB048) { if (_klaymen->getX() < 572) setMessageList2(0x004AEC90); @@ -320,7 +320,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList2(0x004AECC0); } break; - case 0x2002: + case NM_POSITION_CHANGE: if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { // Move the TNT dummy if the fuse is burning sendEntityMessage(_klaymen, 0x1014, _asTntMan); @@ -347,7 +347,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit sendMessage(_asRightDoor, 0x4829, 0); break; case 0x8000: - sendMessage(_asKlaymenHead, 0x2006, 0); + sendMessage(_asKlaymenHead, NM_KLAYMEN_STOP_CLIMBING, 0); break; } return messageResult; @@ -427,14 +427,14 @@ uint32 Scene1202::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_isPuzzleSolved) leaveScene(0); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _clickedIndex = (int)param.asInteger(); break; - case 0x2002: + case NM_POSITION_CHANGE: _counter--; break; } @@ -444,7 +444,7 @@ uint32 Scene1202::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 Scene1202::hmSolved(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; diff --git a/engines/neverhood/modules/module1200_sprites.cpp b/engines/neverhood/modules/module1200_sprites.cpp index da38924d9a..5848e16092 100644 --- a/engines/neverhood/modules/module1200_sprites.cpp +++ b/engines/neverhood/modules/module1200_sprites.cpp @@ -72,7 +72,7 @@ uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setSubVar(VA_HAS_TAPE, _nameHash, 1); setVisible(false); SetMessageHandler(NULL); @@ -101,11 +101,11 @@ AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHa uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x02060018) playSound(0, 0x47900E06); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: startAnimation(0x928F0C10, 1, -1); _newStickFrameIndex = STICK_LAST_FRAME; break; @@ -141,7 +141,7 @@ void AsScene1201RightDoor::update() { uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; case 0x4829: @@ -184,13 +184,13 @@ AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: _x = 436; _y = 339; startAnimation(0xA060C599, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); gotoNextState(); @@ -223,14 +223,14 @@ AsScene1201TntMan::~AsScene1201TntMan() { uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x092870C0) - sendMessage(_asTntManRope, 0x2006, 0); + sendMessage(_asTntManRope, NM_KLAYMEN_STOP_CLIMBING, 0); else if (param.asInteger() == 0x11CA0144) playSound(0, 0x51800A04); break; case 0x1011: - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); messageResult = 1; break; case 0x480B: @@ -247,7 +247,7 @@ uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶ uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -353,7 +353,7 @@ void AsScene1201Match::update() { uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x86668011) playSound(0); break; @@ -364,7 +364,7 @@ uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageP uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -378,7 +378,7 @@ uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entit sendMessage(_parentScene, 0x2001, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setVisible(false); setGlobalVar(V_MATCH_STATUS, 3); break; @@ -459,14 +459,14 @@ void AsScene1201Creature::update() { uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x02060018) playSound(0, 0xCD298116); break; case 0x2004: GotoState(&AsScene1201Creature::stStartReachForTntDummy); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: GotoState(&AsScene1201Creature::stPincerSnapKlaymen); break; } @@ -476,7 +476,7 @@ uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmWaiting(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -486,14 +486,14 @@ uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam &par uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x02060018) { playSound(0, 0xCD298116); sendMessage(_parentScene, 0x4814, 0); sendMessage(_klaymen, 0x4814, 0); } break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -556,7 +556,7 @@ AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen) uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: stCloseDoor(); break; } @@ -619,7 +619,7 @@ uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -648,7 +648,7 @@ void AsScene1202TntItem::stChangePositionFadeIn() { } void AsScene1202TntItem::stChangePositionDone() { - sendMessage(_parentScene, 0x2002, _itemIndex); + sendMessage(_parentScene, NM_POSITION_CHANGE, _itemIndex); stShowIdle(); } @@ -671,13 +671,13 @@ uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: GotoState(&Klaymen::stMoveObject); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; case 0x4813: @@ -689,7 +689,7 @@ uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4815: GotoState(&KmScene1201::stCloseEyes); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&Klaymen::stPressButtonSide); break; @@ -703,10 +703,10 @@ uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x481F: @@ -755,7 +755,7 @@ void KmScene1201::stCloseEyes() { uint32 KmScene1201::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x51281850) { setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1); } else if (param.asInteger() == 0x43000538) { @@ -798,7 +798,7 @@ void KmScene1201::stLightMatch() { uint32 KmScene1201::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x000F0082) { playSound(0, 0x74E2810F); } diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index 312fb85ae7..fe119c1732 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -350,7 +350,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which) _asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klaymen, true); addCollisionSprite(_asVenusFlyTrap); - sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); + sendEntityMessage(_klaymen, NM_CAR_MOVE_TO_PREV_POINT, _asVenusFlyTrap); } @@ -358,10 +358,10 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4A845A00) + case NM_ANIMATION_START: + if (param.asInteger() == 0x4A845A00) { sendEntityMessage(_klaymen, 0x1014, _asRing1); - else if (param.asInteger() == 0x43807801) { + } else if (param.asInteger() == 0x43807801) { if (!getGlobalVar(V_FLYTRAP_RING_BRIDGE)) { sendEntityMessage(_klaymen, 0x1014, _asRing2); if (_asVenusFlyTrap->getX() - 10 < 218 + 32 && _asVenusFlyTrap->getX() + 10 > 218 + 32) @@ -371,9 +371,9 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit } else setMessageList(0x004B0950); messageResult = 1; - } else if (param.asInteger() == 0x46C26A01) + } else if (param.asInteger() == 0x46C26A01) { sendEntityMessage(_klaymen, 0x1014, _asRing3); - else if (param.asInteger() == 0x468C7B11) { + } else if (param.asInteger() == 0x468C7B11) { if (!getGlobalVar(V_FLYTRAP_RING_FENCE)) { sendEntityMessage(_klaymen, 0x1014, _asRing4); if (_asVenusFlyTrap->getX() - 10 < 218 + 32 + 32 + 32 && _asVenusFlyTrap->getX() + 10 > 218 + 32 + 32 + 32) @@ -383,9 +383,9 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit } else setMessageList(0x004B0950); messageResult = 1; - } else if (param.asInteger() == 0x42845B19) + } else if (param.asInteger() == 0x42845B19) { sendEntityMessage(_klaymen, 0x1014, _asRing5); - else if (param.asInteger() == 0x430A6060) { + } else if (param.asInteger() == 0x430A6060) { if (getGlobalVar(V_FLYTRAP_RING_BRIDGE)) setMessageList2(0x004B0910); else @@ -402,66 +402,66 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B0978); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (_klaymen->getY() > 360) { sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap); setMessageList2(0x004B08F0); } else setMessageList2(0x004B0920); break; - case 0x2002: + case NM_POSITION_CHANGE: if (_klaymen->getX() > 545) leaveScene(1); break; case 0x2032: _sprite2->setVisible(true); break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: sendMessage(_parentModule, 0x1024, 2); if (sender == _asRing1) playSound(0, 0x665198C0); else if (sender == _asRing2) { - sendMessage(_asBridge, 0x4808, 0); + sendMessage(_asBridge, NM_KLAYMEN_OPEN_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_BRIDGE, 1); - } else if (sender == _asRing3) + } else if (sender == _asRing3) { playSound(0, 0xE2D389C0); - else if (sender == _asRing4) { - sendMessage(_ssFence, 0x4808, 0); + } else if (sender == _asRing4) { + sendMessage(_ssFence, NM_KLAYMEN_OPEN_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_FENCE, 1); } else if (sender == _asRing5) playSound(0, 0x40428A09); break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: if (sender == _asRing2) { - sendMessage(_asBridge, 0x4809, 0); + sendMessage(_asBridge, NM_KLAYMEN_CLOSE_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_BRIDGE, 0); _sprite2->setVisible(false); } else if (sender == _asRing4) { - sendMessage(_ssFence, 0x4809, 0); + sendMessage(_ssFence, NM_KLAYMEN_CLOSE_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_FENCE, 0); } else if (sender == _asVenusFlyTrap) { if (getGlobalVar(V_FLYTRAP_RING_BRIDGE)) - sendMessage(_asRing2, 0x4807, 0); + sendMessage(_asRing2, NM_KLAYMEN_RAISE_LEVER, 0); else - sendMessage(_asRing4, 0x4807, 0); + sendMessage(_asRing4, NM_KLAYMEN_RAISE_LEVER, 0); } break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: if (sender == _asRing2) { playSound(0, 0x60755842); - sendMessage(_asBridge, 0x4808, 0); + sendMessage(_asBridge, NM_KLAYMEN_OPEN_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_BRIDGE, 1); } else if (sender == _asRing4) { playSound(0, 0x60755842); - sendMessage(_ssFence, 0x4808, 0); + sendMessage(_ssFence, NM_KLAYMEN_OPEN_DOOR, 0); setGlobalVar(V_FLYTRAP_RING_FENCE, 1); } break; - case 0x482A: - sendMessage(_asVenusFlyTrap, 0x482B, 0); + case NM_MOVE_TO_BACK: + sendMessage(_asVenusFlyTrap, NM_MOVE_TO_FRONT, 0); break; - case 0x482B: - sendMessage(_asVenusFlyTrap, 0x482A, 0); + case NM_MOVE_TO_FRONT: + sendMessage(_asVenusFlyTrap, NM_MOVE_TO_BACK, 0); break; case 0x8000: setSpriteSurfacePriority(_class595, 995); @@ -500,7 +500,7 @@ Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule) uint32 Scene1303::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: setGlobalVar(V_BALLOON_POPPED, 1); sendMessage(_asBalloon, 0x2000, 0); break; @@ -555,7 +555,7 @@ Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene1304::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x415634A4) { if (getGlobalVar(V_BALLOON_POPPED)) cancelMessageList(); @@ -629,7 +629,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) insertStaticSprite(0x00042313, 1100); if (which < 0) { - // Resoring game + // Restoring game insertKlaymen<KmScene1306>(380, 440); setMessageList(0x004AFAD0); sendMessage(this, 0x2000, 0); @@ -681,7 +681,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) sendMessage(this, 0x2000, 0); SetMessageHandler(&Scene1306::handleMessage416EB0); clearRectList(); - sendMessage(_asElevator, 0x4808, 0); + sendMessage(_asElevator, NM_KLAYMEN_OPEN_DOOR, 0); } } @@ -693,7 +693,7 @@ Scene1306::~Scene1306() { uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x402064D8) sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x01C66840) { @@ -707,7 +707,7 @@ uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entit SetMessageHandler(&Scene1306::handleMessage416EB0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger() != 0) { setRectList(0x004AFD28); _klaymen->setKlaymenIdleTable3(); @@ -718,7 +718,7 @@ uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x480B: if (sender == _ssButton) - sendMessage(_asElevator, 0x4808, 0); + sendMessage(_asElevator, NM_KLAYMEN_OPEN_DOOR, 0); break; case 0x4826: if (sender == _asKey) { @@ -733,12 +733,12 @@ uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x482A: + case NM_MOVE_TO_BACK: setSurfacePriority(_asElevator->getSurface(), 1100); setSurfacePriority(_asElevatorDoor->getSurface(), 1090); setSurfacePriority(_sprite1->getSurface(), 1080); break; - case 0x482B: + case NM_MOVE_TO_FRONT: setSurfacePriority(_asElevator->getSurface(), 100); setSurfacePriority(_asElevatorDoor->getSurface(), 90); setSurfacePriority(_sprite1->getSurface(), 80); @@ -752,19 +752,19 @@ uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 Scene1306::handleMessage416EB0(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: setMessageList(0x004AFBD0); SetMessageHandler(&Scene1306::handleMessage); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: leaveScene(1); break; - case 0x482A: + case NM_MOVE_TO_BACK: setSurfacePriority(_asElevator->getSurface(), 1100); setSurfacePriority(_asElevatorDoor->getSurface(), 1090); setSurfacePriority(_sprite1->getSurface(), 1080); break; - case 0x482B: + case NM_MOVE_TO_FRONT: setSurfacePriority(_asElevator->getSurface(), 100); setSurfacePriority(_asElevatorDoor->getSurface(), 90); setSurfacePriority(_sprite1->getSurface(), 80); @@ -840,7 +840,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 messageResult = 0; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (!_isPuzzleSolved) { if (param.asPoint().x > 20 && param.asPoint().x < 620) { if (_asCurrKey && !_isInsertingKey) { @@ -873,7 +873,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entit leaveScene(0); } break; - case 0x2002: + case NM_POSITION_CHANGE: // Check if all keys are in the correct keyholes if (getSubVar(VA_IS_KEY_INSERTED, 0) && getSubVar(VA_CURR_KEY_SLOT_NUMBERS, 0) == getSubVar(VA_GOOD_KEY_SLOT_NUMBERS, 0) && getSubVar(VA_IS_KEY_INSERTED, 1) && getSubVar(VA_CURR_KEY_SLOT_NUMBERS, 1) == getSubVar(VA_GOOD_KEY_SLOT_NUMBERS, 1) && @@ -981,7 +981,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) // Klaymen entering from the left insertKlaymen<KmScene1308>(41, 440); setMessageList(0x004B57D0); - sendMessage(_asJaggyDoor, 0x4808, 0); + sendMessage(_asJaggyDoor, NM_KLAYMEN_OPEN_DOOR, 0); _sprite1->setVisible(false); if (getGlobalVar(V_KEYDOOR_UNLOCKED)) { _sprite4 = insertStaticSprite(0x0101A624, 1100); @@ -1009,7 +1009,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x88C11390) { setRectList(0x004B59A0); _isProjecting = true; @@ -1022,12 +1022,12 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entit _isProjecting = false; } else if (param.asInteger() == 0x4AC68808) { clearRectList(); - sendMessage(_asJaggyDoor, 0x4809, 0); + sendMessage(_asJaggyDoor, NM_KLAYMEN_CLOSE_DOOR, 0); _sprite1->setVisible(false); _klaymen->setVisible(false); } break; - case 0x1022: + case NM_PRIORITY_CHANGE: if (sender == _asProjector) { if (param.asInteger() >= 1000) setSurfacePriority(_sprite3->getSurface(), 1100); @@ -1035,7 +1035,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entit setSurfacePriority(_sprite3->getSurface(), 995); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (getGlobalVar(V_KEYDOOR_UNLOCKED)) setRectList(0x004B5990); else @@ -1056,11 +1056,11 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entit _sprite4->setVisible(true); setRectList(0x004B5990); break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: sendMessage(_asLightWallSymbols, 0x2003, 0); break; - case 0x480F: - sendMessage(_asLightWallSymbols, 0x2002, 0); + case NM_KLAYMEN_LOWER_LEVER: + sendMessage(_asLightWallSymbols, NM_POSITION_CHANGE, 0); _ssNumber1->setVisible(true); _ssNumber2->setVisible(true); _ssNumber3->setVisible(true); @@ -1141,7 +1141,7 @@ void Scene1317::upChooseKing() { uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: stChooseKing(); break; } @@ -1151,7 +1151,7 @@ uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x >= 21 && param.asPoint().y >= 24 && param.asPoint().x <= 261 && param.asPoint().y <= 280) { stHoborgAsKing(); @@ -1170,7 +1170,7 @@ uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam ¶m, Entity uint32 Scene1317::hmHoborgAsKing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: stEndMovie(); break; } @@ -1180,7 +1180,7 @@ uint32 Scene1317::hmHoborgAsKing(int messageNum, const MessageParam ¶m, Enti uint32 Scene1317::hmEndMovie(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: leaveScene(0); break; } diff --git a/engines/neverhood/modules/module1300_sprites.cpp b/engines/neverhood/modules/module1300_sprites.cpp index a65f2363a3..0c1632501e 100644 --- a/engines/neverhood/modules/module1300_sprites.cpp +++ b/engines/neverhood/modules/module1300_sprites.cpp @@ -46,13 +46,13 @@ AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: stLowerBridge(); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: stRaiseBridge(); break; } @@ -99,12 +99,12 @@ void SsScene1302Fence::update() { uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: playSound(0); SetMessageHandler(NULL); SetSpriteUpdate(&SsScene1302Fence::suMoveDown); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: playSound(1); SetMessageHandler(NULL); SetSpriteUpdate(&SsScene1302Fence::suMoveUp); @@ -150,7 +150,7 @@ uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam &par sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x2000: + case NM_ANIMATION_UPDATE: stPopBalloon(); break; } @@ -160,11 +160,11 @@ uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam &par uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x020B0003) playSound(0, 0x742B0055); break; - case 0x3002: + case NM_ANIMATION_STOP: playSound(0, 0x470007EE); stopAnimation(); setVisible(false); @@ -193,7 +193,7 @@ uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶ sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setGlobalVar(V_HAS_NEEDLE, 1); setVisible(false); SetMessageHandler(NULL); @@ -241,10 +241,10 @@ uint32 AsScene1306Elevator::handleMessage(int messageNum, const MessageParam &pa _countdown = 144; messageResult = _isUp ? 1 : 0; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: if (_isDown) stGoingUp(); break; @@ -262,7 +262,7 @@ void AsScene1306Elevator::stGoingUp() { } void AsScene1306Elevator::cbGoingUpEvent() { - sendMessage(_parentScene, 0x4808, 0); + sendMessage(_parentScene, NM_KLAYMEN_OPEN_DOOR, 0); _isUp = true; _countdown = 144; stopAnimation(); @@ -282,7 +282,7 @@ void AsScene1306Elevator::stGoingDown() { void AsScene1306Elevator::cbGoingDownEvent() { _isDown = true; - sendMessage(_parentScene, 0x4809, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLOSE_DOOR, 0); stopAnimation(); SetUpdateHandler(&AsScene1306Elevator::update); } @@ -361,7 +361,7 @@ uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, messageResult = 1; } break; - case 0x2000: + case NM_ANIMATION_UPDATE: _isClickable = param.asInteger() != 0; break; case 0x2001: @@ -401,7 +401,7 @@ void AsScene1307Key::suInsertKey() { playSound(0); } else { SetSpriteUpdate(NULL); - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } } @@ -430,7 +430,7 @@ void AsScene1307Key::stRemoveKey() { void AsScene1307Key::stInsertKey() { _pointIndex = 0; - sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); _newStickFrameIndex = STICK_LAST_FRAME; SetSpriteUpdate(&AsScene1307Key::suInsertKey); @@ -440,7 +440,7 @@ void AsScene1307Key::stMoveKey() { NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; int16 newX = pt.x + kAsScene1307KeyXDelta; int16 newY = pt.y + kAsScene1307KeyYDelta; - sendMessage(_parentScene, 0x1022, 1000); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1000); setClipRect(0, 0, 640, 480); _prevX = _x; _prevY = _y; @@ -480,13 +480,13 @@ AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentSce uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: stOpenDoor(); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: stCloseDoor(); break; } @@ -530,7 +530,7 @@ AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *par uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -562,13 +562,13 @@ AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Sc uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: stFadeIn(); break; case 0x2003: stFadeOut(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -615,7 +615,7 @@ AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm) uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x66382026) playSound(0, 0x0CD84468); else if (param.asInteger() == 0x6E28061C) @@ -660,10 +660,10 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -711,7 +711,7 @@ uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -750,7 +750,7 @@ KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -758,13 +758,13 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -772,7 +772,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -784,7 +784,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: GotoState(&Klaymen::stInsertDisk); break; case 0x481B: @@ -793,13 +793,13 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); else GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); else @@ -874,10 +874,10 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else @@ -886,7 +886,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&Klaymen::stUseLever); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -898,7 +898,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: if (param.asInteger() == 1) GotoState(&Klaymen::stInsertKey); else @@ -910,13 +910,13 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; - case 0x4827: + case NM_KLAYMEN_RELEASE_LEVER: GotoState(&Klaymen::stReleaseLever); break; case 0x4834: diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 2fc1052ab1..018f27e2b7 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -207,7 +207,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) _klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, 480); if (which == 0 && _asProjector) - sendMessage(_asProjector, 0x482B, 0); + sendMessage(_asProjector, NM_MOVE_TO_FRONT, 0); _asBackDoor = insertSprite<AsScene1401BackDoor>(_klaymen, which == 0); @@ -225,7 +225,7 @@ void Scene1401::update() { uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x02144CB1) sendEntityMessage(_klaymen, 0x1014, _ssFloorButton); else if (param.asInteger() == 0x402064D8) @@ -237,7 +237,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B66B0); } break; - case 0x1019: + case NM_SCENE_LEAVE: if (param.asInteger() != 0) leaveScene(2); else @@ -254,7 +254,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit if (_asProjector && _asProjector->getX() > 404 && _asProjector->getX() < 504) sendMessage(_asProjector , 0x4839, 0); } else if (sender == _ssButton) - sendMessage(_asBackDoor, 0x4808, 0); + sendMessage(_asBackDoor, NM_KLAYMEN_OPEN_DOOR, 0); break; case 0x4826: if (sender == _asProjector) { @@ -265,15 +265,15 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList2(0x004B65F0); } break; - case 0x482A: + case NM_MOVE_TO_BACK: _sprite1->setVisible(true); if (_asProjector) - sendMessage(_asProjector, 0x482B, 0); + sendMessage(_asProjector, NM_MOVE_TO_FRONT, 0); break; - case 0x482B: + case NM_MOVE_TO_FRONT: _sprite1->setVisible(false); if (_asProjector) - sendMessage(_asProjector, 0x482A, 0); + sendMessage(_asProjector, NM_MOVE_TO_BACK, 0); break; } return 0; @@ -375,7 +375,7 @@ void Scene1402::upShaking() { uint32 Scene1402::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00F43389) { if (getGlobalVar(V_MOUSE_PUZZLE_SOLVED)) leaveScene(0); @@ -383,18 +383,18 @@ uint32 Scene1402::handleMessage(int messageNum, const MessageParam ¶m, Entit clearRectList(); _klaymen->setVisible(false); showMouse(false); - sendMessage(_asPuzzleBox, 0x2002, 0); + sendMessage(_asPuzzleBox, NM_POSITION_CHANGE, 0); startShaking(); } } break; - case 0x1019: + case NM_SCENE_LEAVE: if (param.asInteger()) leaveScene(0); else leaveScene(1); break; - case 0x2000: + case NM_ANIMATION_UPDATE: stopShaking(); showMouse(true); setRectList(0x004B0C48); @@ -455,7 +455,7 @@ void Scene1407::update() { uint32 Scene1407::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (_puzzleSolvedCountdown == 0) { if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { // Exit scene @@ -473,7 +473,7 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x2000: + case NM_ANIMATION_UPDATE: // The mouse got the cheese (nomnom) setGlobalVar(V_MOUSE_PUZZLE_SOLVED, 1); playSound(0, 0x68E25540); @@ -534,7 +534,7 @@ Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x88C11390) { setRectList(0x004B2008); _isProjecting = true; @@ -544,10 +544,10 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entit _isProjecting = false; } break; - case 0x1019: + case NM_SCENE_LEAVE: leaveScene(0); break; - case 0x1022: + case NM_PRIORITY_CHANGE: if (sender == _asProjector) { if (param.asInteger() >= 1000) setSurfacePriority(_sprite3->getSurface(), 1100); @@ -555,10 +555,10 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entit setSurfacePriority(_sprite3->getSurface(), 995); } break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: _sprite1->setVisible(false); break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: _sprite1->setVisible(true); break; case 0x4826: @@ -655,7 +655,7 @@ Scene1404::~Scene1404() { uint32 Scene1404::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x410650C2) { if (_asProjector && _asProjector->getX() == 220) setMessageList(0x004B8C40); @@ -663,7 +663,7 @@ uint32 Scene1404::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B8CE8); } break; - case 0x1019: + case NM_SCENE_LEAVE: leaveScene(0); break; case 0x4826: @@ -725,11 +725,11 @@ void Scene1405::update() { uint32 Scene1405::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (_selectFirstTile) { _firstTileIndex = param.asInteger(); _selectFirstTile = false; diff --git a/engines/neverhood/modules/module1400_sprites.cpp b/engines/neverhood/modules/module1400_sprites.cpp index c0ab73c93d..478b328034 100644 --- a/engines/neverhood/modules/module1400_sprites.cpp +++ b/engines/neverhood/modules/module1400_sprites.cpp @@ -59,11 +59,11 @@ void AsScene1401Pipe::upSuckInProjector() { uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x0A8A1490) playSound(1, 0x6AB6666F); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _countdown1 = 70; _countdown2 = 8; stStartSucking(); @@ -78,7 +78,7 @@ uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: if (_countdown1 != 0) stStartSucking(); else @@ -121,7 +121,7 @@ AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x66382026) playSound(0, 0x0CD84468); else if (param.asInteger() == 0x6E28061C) @@ -222,10 +222,10 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa _countdown = 168; messageResult = _isOpen ? 1 : 0; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: _countdown = 168; if (!_isOpen) stOpenDoor(); @@ -292,7 +292,7 @@ uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶ sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108); if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) stStartLockedInSlot(); @@ -314,11 +314,11 @@ uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶ else messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; case 0x4839: stStartSuckedIn(); @@ -338,8 +338,8 @@ uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam &par sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); + case NM_KLAYMEN_RAISE_LEVER: + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); stStopProjecting(); break; case 0x480B: @@ -357,14 +357,14 @@ uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam &par else messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: stStartProjecting(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -373,7 +373,7 @@ uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam &par uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -388,11 +388,11 @@ void AsCommonProjector::suMoving() { moveProjector(); if (_beforeMoveX == _x) { if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 0); + sendMessage(_parentScene, NM_SCENE_LEAVE, 0); incGlobalVar(V_PROJECTOR_LOCATION, -1); setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount); } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 1); + sendMessage(_parentScene, NM_SCENE_LEAVE, 1); incGlobalVar(V_PROJECTOR_LOCATION, +1); setGlobalVar(V_PROJECTOR_SLOT, 0); } @@ -481,7 +481,7 @@ void AsCommonProjector::stStartProjecting() { } void AsCommonProjector::stLockedInSlot() { - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0); startAnimation(0xD833207F, 0, -1); SetMessageHandler(&AsCommonProjector::hmLockedInSlot); SetSpriteUpdate(NULL); @@ -553,13 +553,13 @@ AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentSce uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: playSound(1); startAnimation(0x20060259, -1, -1); _playBackwards = true; NextState(&AsScene1402PuzzleBox::stMoveDownDone); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -691,7 +691,7 @@ void AsScene1407Mouse::suWalkTo() { xdelta = -_deltaX; _deltaX = 0; if (_walkDestX == _x) - sendMessage(this, 0x1019, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); else { _x += xdelta; updateBounds(); @@ -709,7 +709,7 @@ void AsScene1407Mouse::upGoThroughHole() { uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: { int16 mouseX = param.asPoint().x; int16 mouseY = param.asPoint().y; @@ -735,7 +735,7 @@ uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m } } break; - case 0x1019: + case NM_SCENE_LEAVE: gotoNextState(); break; case 0x2001: @@ -893,16 +893,16 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -960,10 +960,10 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else @@ -979,10 +979,10 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; } @@ -1007,10 +1007,10 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else @@ -1019,7 +1019,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&Klaymen::stUseLever); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -1037,7 +1037,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x4827: + case NM_KLAYMEN_RELEASE_LEVER: GotoState(&Klaymen::stReleaseLever); break; case 0x483F: @@ -1064,16 +1064,16 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x480A: + case NM_KLAYMEN_MOVE_OBJECT: if (param.asInteger() == 1) GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); else GotoState(&Klaymen::stMoveObjectFaceObject); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -1085,7 +1085,7 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: GotoState(&Klaymen::stInsertDisk); break; case 0x481B: @@ -1094,10 +1094,10 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x481F: diff --git a/engines/neverhood/modules/module1500.cpp b/engines/neverhood/modules/module1500.cpp index 3ce9783b69..eaa23e586b 100644 --- a/engines/neverhood/modules/module1500.cpp +++ b/engines/neverhood/modules/module1500.cpp @@ -102,11 +102,11 @@ void Scene1501::update() { Scene::update(); if (_countdown1 != 0) { _countdown1--; - if (_countdown1 == 0) { + if (_countdown1 == 0 || _skip) { _vm->_screen->clear(); leaveScene(0); } - } else if ((_countdown2 != 0 && (--_countdown2 == 0)) || (_countdown2 == 0 && !isSoundPlaying(0))) { + } else if ((_countdown2 != 0 && (--_countdown2 == 0)) || (_countdown2 == 0 && !isSoundPlaying(0)) || _skip) { _countdown1 = 12; _palette->startFadeToBlack(11); } @@ -124,7 +124,7 @@ void Scene1501::update() { uint32 Scene1501::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0009: + case NM_KEYPRESS_SPACE: _skip = true; break; } diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index 0df7dd8925..d66d5c1b8e 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -258,7 +258,7 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene1608::hmUpperFloor); SetUpdateHandler(&Scene1608::upUpperFloor); _asCar->setPathPoints(_roomPathPoints); - sendMessage(_asCar, 0x2002, _roomPathPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _roomPathPoints->size() - 1); _sprite3 = insertStaticSprite(0xB47026B0, 1100); _clipRect1.set(_sprite3->getDrawRect().x, _sprite3->getDrawRect().y, 640, _sprite2->getDrawRect().y2()); _clipRect3.set(_sprite2->getDrawRect().x, _sprite3->getDrawRect().y, 640, _sprite2->getDrawRect().y2()); @@ -299,8 +299,8 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) _asIdleCarLower->setVisible(false); _asIdleCarFull->setVisible(false); _asCar->setPathPoints(_roomPathPoints); - sendMessage(_asCar, 0x2002, 0); - sendMessage(_asCar, 0x2008, 90); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 90); _sprite3 = insertStaticSprite(0xB47026B0, 1100); _clipRect1.set(_sprite3->getDrawRect().x, _sprite3->getDrawRect().y, 640, _sprite2->getDrawRect().y2()); _clipRect3.set(_sprite2->getDrawRect().x, _sprite3->getDrawRect().y, 640, _sprite2->getDrawRect().y2()); @@ -349,7 +349,7 @@ void Scene1608::upUpperFloor() { _asIdleCarLower->setVisible(false); _asIdleCarFull->setVisible(false); _asCar->setVisible(true); - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); _asCar->handleUpdate(); _klaymen = NULL; _carStatus = 0; @@ -361,7 +361,7 @@ void Scene1608::upCarAtHome() { Scene::update(); if (_mouseClicked) { if (_mouseClickPos.x <= 329 && _asCar->getX() == 375 && _asCar->getY() == 227) { - sendMessage(_asCar, 0x200A, 0); + sendMessage(_asCar, NM_CAR_LEAVE, 0); SetUpdateHandler(&Scene1608::upGettingOutOfCar); } else { sendPointMessage(_asCar, 0x2004, _mouseClickPos); @@ -406,7 +406,7 @@ void Scene1608::upRidingCar() { _carClipFlag = false; _asCar->setClipRect(_clipRect1); if (!_asCar->isDoDeltaX()) - sendMessage(_asCar, 0x200E, 0); + sendMessage(_asCar, NM_CAR_TURN, 0); } } else if (!_carClipFlag) { _carClipFlag = true; @@ -417,13 +417,13 @@ void Scene1608::upRidingCar() { uint32 Scene1608::hmLowerFloor(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x20250B1A) { clearRectList(); _klaymen->setVisible(false); showMouse(false); _sprite1->setVisible(false); - //sendMessage(_asDoor, 0x4809, 0); // Play sound? + //sendMessage(_asDoor, NM_KLAYMEN_CLOSE_DOOR, 0); // Play sound? _countdown1 = 28; } break; @@ -444,7 +444,7 @@ uint32 Scene1608::hmLowerFloor(int messageNum, const MessageParam ¶m, Entity uint32 Scene1608::hmUpperFloor(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x60842040) _carStatus = 1; break; @@ -464,13 +464,13 @@ uint32 Scene1608::hmUpperFloor(int messageNum, const MessageParam ¶m, Entity uint32 Scene1608::hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: leaveScene(1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: SetMessageHandler(&Scene1608::hmCarAtHome); SetUpdateHandler(&Scene1608::upCarAtHome); - sendMessage(_asCar, 0x200F, 1); + sendMessage(_asCar, NM_CAR_AT_HOME, 1); break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); @@ -482,7 +482,7 @@ uint32 Scene1608::hmRidingCar(int messageNum, const MessageParam ¶m, Entity uint32 Scene1608::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x200A: + case NM_CAR_LEAVE: _carStatus = 2; break; case 0x200D: @@ -544,11 +544,11 @@ void Scene1609::update() { uint32 Scene1609::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (!_isSolved) { if (_changeCurrentSymbol) _asSymbols[_symbolPosition]->change(_currentSymbolIndex + 12, false); diff --git a/engines/neverhood/modules/module1600_sprites.cpp b/engines/neverhood/modules/module1600_sprites.cpp index 06a00c82c0..b7b3658c5e 100644 --- a/engines/neverhood/modules/module1600_sprites.cpp +++ b/engines/neverhood/modules/module1600_sprites.cpp @@ -94,10 +94,10 @@ void AsCommonCar::upIdle() { uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x1019: + case NM_SCENE_LEAVE: SetSpriteUpdate(NULL); break; - case 0x2002: + case NM_POSITION_CHANGE: // Set the current position without moving _currPointIndex = param.asInteger(); _stepError = 0; @@ -116,10 +116,10 @@ uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Ent } else if (_currPointIndex == newPointIndex && _stepError == 0) { if (_currPointIndex == 0) { _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2005, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); } else if (_currPointIndex == (int)_pathPoints->size()) { _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2006, 0); + sendMessage(_parentScene, NM_KLAYMEN_STOP_CLIMBING, 0); } } else { moveToPrevPoint(); @@ -177,30 +177,30 @@ uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Ent } } break; - case 0x2007: + case NM_CAR_MOVE_TO_PREV_POINT: _yMoveTotalSteps = param.asInteger(); _steps = 0; _isBraking = false; _lastDistance = 640; SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); break; - case 0x2008: + case NM_CAR_MOVE_TO_NEXT_POINT: _yMoveTotalSteps = param.asInteger(); _steps = 0; _isBraking = false; _lastDistance = 640; SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); break; - case 0x2009: + case NM_CAR_ENTER: stEnterCar(); break; - case 0x200A: + case NM_CAR_LEAVE: stLeaveCar(); break; - case 0x200E: + case NM_CAR_TURN: stTurnCar(); break; - case 0x200F: + case NM_CAR_AT_HOME: stCarAtHome(); _newDeltaXType = param.asInteger(); break; @@ -211,11 +211,11 @@ uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Ent uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = AsCommonCar::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (_isBusy && param.asInteger() == 0x025424A2) gotoNextState(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -224,11 +224,11 @@ uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entit uint32 AsCommonCar::hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender) { switch (messageNum) { - case 0x2009: + case NM_CAR_ENTER: stEnterCar(); break; - case 0x3002: - sendMessage(_parentScene, 0x200A, 0); + case NM_ANIMATION_STOP: + sendMessage(_parentScene, NM_CAR_LEAVE, 0); SetMessageHandler(&AsCommonCar::handleMessage); break; } @@ -350,8 +350,8 @@ void AsCommonCar::stUpdateMoveDirection() { void AsCommonCar::moveToNextPoint() { if (_currPointIndex >= (int)_pathPoints->size() - 1) { _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_STOP_CLIMBING, 0); } else { NPoint nextPt = pathPoint(_currPointIndex + 1); NPoint currPt = pathPoint(_currPointIndex); @@ -431,8 +431,8 @@ void AsCommonCar::stTurnCarMoveToPrevPoint() { void AsCommonCar::moveToPrevPoint() { if (_currPointIndex == 0 && _stepError == 0) { _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); } else { NPoint prevPt; NPoint currPt; @@ -492,14 +492,14 @@ void AsCommonCar::suMoveToNextPoint() { if (_currPointIndex >= (int)_pathPoints->size()) { _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_STOP_CLIMBING, 0); return; } if (_isBraking) { if (_steps <= 0) { - sendMessage(this, 0x1019, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); return; } else _steps--; @@ -623,8 +623,8 @@ void AsCommonCar::suMoveToNextPoint() { if (_currPointIndex == (int)_pathPoints->size() - 1) { _isBraking = true; _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_STOP_CLIMBING, 0); } } @@ -635,14 +635,14 @@ void AsCommonCar::suMoveToPrevPoint() { if (_currPointIndex == 0 && _stepError == 0) { _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); return; } if (_isBraking) { if (_steps <= 0) { - sendMessage(this, 0x1019, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); return; } else _steps--; @@ -768,8 +768,8 @@ void AsCommonCar::suMoveToPrevPoint() { if (_currPointIndex == 0 && _stepError == 0) { _isBraking = true; _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); + sendMessage(_parentScene, NM_KLAYMEN_CLIMB_LADDER, 0); } } @@ -860,13 +860,13 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -884,11 +884,11 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp index e3a5fc3663..1062691cd2 100644 --- a/engines/neverhood/modules/module1700.cpp +++ b/engines/neverhood/modules/module1700.cpp @@ -215,7 +215,7 @@ void Scene1705::update() { uint32 Scene1705::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger()) { setRectList(0x004B6B40); _klaymen->setKlaymenIdleTable3(); diff --git a/engines/neverhood/modules/module1700_sprites.cpp b/engines/neverhood/modules/module1700_sprites.cpp index 6274e5a8cc..d6e00c95f3 100644 --- a/engines/neverhood/modules/module1700_sprites.cpp +++ b/engines/neverhood/modules/module1700_sprites.cpp @@ -56,7 +56,7 @@ uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setSubVar(VA_HAS_TAPE, _tapeIndex, 1); setVisible(false); SetMessageHandler(NULL); @@ -74,7 +74,7 @@ KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -82,7 +82,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -91,7 +91,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4803: GotoState(&Klaymen::stFallSkipJump); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -109,12 +109,12 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) { GotoState(&Klaymen::stTurnToUseInTeleporter); } break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp index a920893755..5fdc6091dc 100644 --- a/engines/neverhood/modules/module1900.cpp +++ b/engines/neverhood/modules/module1900.cpp @@ -198,13 +198,13 @@ void Scene1907::update() { uint32 Scene1907::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_hasPlugInFailed && _moveDownCountdown == 0 && _moveUpCountdown == 0 && _countdown3 == 0) { leaveScene(0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (getGlobalVar(V_STAIRS_DOWN)) { playSound(0); for (int i = 0; i < 9; i++) diff --git a/engines/neverhood/modules/module1900_sprites.cpp b/engines/neverhood/modules/module1900_sprites.cpp index 09c0b132d5..9e43203def 100644 --- a/engines/neverhood/modules/module1900_sprites.cpp +++ b/engines/neverhood/modules/module1900_sprites.cpp @@ -122,7 +122,7 @@ uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶ uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -216,7 +216,7 @@ void AsScene1907Symbol::tryToPlugIn() { _plugInTryCount++; _newPositionIndex = _parentScene->getNextPosition(); _parentScene->setPositionFree(_currPositionIndex, true); - sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1100 + _newPositionIndex); startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); SetUpdateHandler(&AsScene1907Symbol::update); SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); @@ -255,7 +255,7 @@ void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { void AsScene1907Symbol::stFallOffHitGround() { playSound(1); - sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1000 + _newPositionIndex); Entity::_priority = 1000 - _newPositionIndex; _parentScene->removeCollisionSprite(this); _parentScene->addCollisionSprite(this); @@ -394,7 +394,7 @@ void AsScene1907WaterHint::update() { uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -426,17 +426,17 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4817: setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x482D: diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp index 3364f60f8b..ad18e65cdd 100644 --- a/engines/neverhood/modules/module2000.cpp +++ b/engines/neverhood/modules/module2000.cpp @@ -144,7 +144,7 @@ Scene2001::Scene2001(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2001::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger()) { setRectList(0x004B3680); _klaymen->setKlaymenIdleTable3(); diff --git a/engines/neverhood/modules/module2000_sprites.cpp b/engines/neverhood/modules/module2000_sprites.cpp index c9c1481aa7..35edd8e73f 100644 --- a/engines/neverhood/modules/module2000_sprites.cpp +++ b/engines/neverhood/modules/module2000_sprites.cpp @@ -33,7 +33,7 @@ KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -41,7 +41,7 @@ uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -58,11 +58,11 @@ uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index db7258b066..e95eb58420 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -147,7 +147,7 @@ void Scene2101::update() { if (_countdown1 != 0) { if (_doorStatus == 2) { if (--_countdown1 == 0) { - sendMessage(_asDoor, 0x4809, 0); + sendMessage(_asDoor, NM_KLAYMEN_CLOSE_DOOR, 0); _doorStatus = 1; } } else { @@ -155,12 +155,12 @@ void Scene2101::update() { _canAcceptInput = false; if (--_countdown1 == 0) { if (_klaymen->getX() < 480) { - sendMessage(_asDoor, 0x4809, 0); + sendMessage(_asDoor, NM_KLAYMEN_CLOSE_DOOR, 0); _doorStatus = 1; } else if (_klaymen->getX() >= 480 && _klaymen->getX() <= 575) { _klaymen->setDoDeltaX(0); setMessageList2(0x004B8F48); - sendMessage(_asDoor, 0x4809, 0); + sendMessage(_asDoor, NM_KLAYMEN_CLOSE_DOOR, 0); sendMessage(_asHitByDoorEffect, 0x2001, 0); _doorStatus = 1; } @@ -174,7 +174,7 @@ void Scene2101::update() { uint32 Scene2101::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x02144CB1) sendEntityMessage(_klaymen, 0x1014, _ssFloorButton); else if (param.asInteger() == 0x21E64A00) { @@ -185,7 +185,7 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam ¶m, Entit } else if (param.asInteger() == 0x41442820) cancelMessageList(); break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger() != 0) { setRectList(0x004B9008); _klaymen->setKlaymenIdleTable3(); @@ -196,7 +196,7 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x480B: if (sender == _ssFloorButton && _doorStatus == 1) { - sendMessage(_asDoor, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); _doorStatus = 0; _countdown1 = 90; } diff --git a/engines/neverhood/modules/module2100_sprites.cpp b/engines/neverhood/modules/module2100_sprites.cpp index 707ebe342f..f43c0afed5 100644 --- a/engines/neverhood/modules/module2100_sprites.cpp +++ b/engines/neverhood/modules/module2100_sprites.cpp @@ -42,13 +42,13 @@ AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: stOpenDoor(); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: stCloseDoor(); break; } @@ -93,7 +93,7 @@ uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessagePa startAnimation(0x0422255A, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -118,7 +118,7 @@ SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene void SsCommonFloorButton::update() { if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x1022, 1010); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); if (_fileHash1) loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); else @@ -132,7 +132,7 @@ uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &pa case 0x480B: sendMessage(_parentScene, 0x480B, 0); setVisible(true); - sendMessage(_parentScene, 0x1022, 990); + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); _countdown = 16; playSound(0, _soundFileHash); @@ -150,7 +150,7 @@ KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -158,7 +158,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -167,7 +167,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4811: GotoState(&KmScene2101::stHitByDoor); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -175,7 +175,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -193,11 +193,11 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; @@ -236,7 +236,7 @@ uint32 KmScene2101::hmHitByDoor(int messageNum, const MessageParam ¶m, Entit } messageResult = 0; break; - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x1A1A0785) { playSound(0, 0x40F0A342); } else if (param.asInteger() == 0x60428026) { diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index eecddf904c..f1d5d2854d 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -551,7 +551,7 @@ void Scene2201::update() { uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x402064D8) sendEntityMessage(_klaymen, 0x1014, _ssDoorButton); else if (param.asInteger() == 0x35803198) { @@ -575,7 +575,7 @@ uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x480B: if (sender == _ssDoorButton) - sendMessage(_asDoor, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); break; case 0x4826: if (sender == _asTape) { @@ -662,15 +662,15 @@ void Scene2202::update() { uint32 Scene2202::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _movingCubePosition = (int16)param.asInteger(); _ssMovingCube = (Sprite*)sender; break; - case 0x2002: + case NM_POSITION_CHANGE: _isCubeMoving = false; _ssDoneMovingCube = (Sprite*)sender; if (param.asInteger() <= 2) @@ -786,7 +786,7 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entit else setMessageList2(0x004B83C8); break; - case 0x2002: + case NM_POSITION_CHANGE: if (sender == _asLeftDoor) setMessageList2(0x004B8370); else @@ -798,7 +798,7 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entit else _ssSmallRightDoor->setVisible(false); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: if (sender == _asLeftDoor) { _ssSmallLeftDoor->setVisible(true); _klaymen->setClipRect(_leftDoorClipRect); @@ -911,7 +911,7 @@ void Scene2205::update() { uint32 Scene2205::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x6449569A) setMessageList(0x004B0690); else if (param.asInteger() == 0x2841369C) @@ -1012,7 +1012,7 @@ Scene2206::~Scene2206() { uint32 Scene2206::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x800C6694) readClickedColumn(); else if (param.asInteger() == 0x402064D8) @@ -1031,19 +1031,19 @@ uint32 Scene2206::handleMessage(int messageNum, const MessageParam ¶m, Entit if (sender == _ssButton) { setGlobalVar(V_SPIKES_RETRACTED, getGlobalVar(V_SPIKES_RETRACTED) ? 0 : 1); if (getGlobalVar(V_SPIKES_RETRACTED)) - sendMessage(_asDoorSpikes, 0x4808, 0); + sendMessage(_asDoorSpikes, NM_KLAYMEN_OPEN_DOOR, 0); else - sendMessage(_asDoorSpikes, 0x4809, 0); + sendMessage(_asDoorSpikes, NM_KLAYMEN_CLOSE_DOOR, 0); } break; case 0x4826: sendEntityMessage(_klaymen, 0x1014, _ssTestTube); setMessageList(0x004B8988); break; - case 0x482A: + case NM_MOVE_TO_BACK: klaymenBehindSpikes(); break; - case 0x482B: + case NM_MOVE_TO_FRONT: klaymenInFrontSpikes(); break; } @@ -1179,7 +1179,7 @@ void Scene2207::update() { uint32 Scene2207::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x0014F275) { if (_klaymenAtElevator) { sendMessage(_asElevator, 0x2000, _mouseClickPos.y); @@ -1215,15 +1215,15 @@ uint32 Scene2207::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B37D8); } break; - case 0x2002: + case NM_POSITION_CHANGE: _elevatorSurfacePriority = param.asInteger(); break; case 0x2003: _isKlaymenBusy = false; break; - case 0x4807: - sendMessage(_asWallRobotAnimation, 0x2007, 0); - sendMessage(_asWallCannonAnimation, 0x2007, 0); + case NM_KLAYMEN_RAISE_LEVER: + sendMessage(_asWallRobotAnimation, NM_CAR_MOVE_TO_PREV_POINT, 0); + sendMessage(_asWallCannonAnimation, NM_CAR_MOVE_TO_PREV_POINT, 0); break; case 0x480B: if (sender == _ssButton) { @@ -1236,9 +1236,9 @@ uint32 Scene2207::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x480F: - sendMessage(_asWallRobotAnimation, 0x2006, 0); - sendMessage(_asWallCannonAnimation, 0x2006, 0); + case NM_KLAYMEN_LOWER_LEVER: + sendMessage(_asWallRobotAnimation, NM_KLAYMEN_STOP_CLIMBING, 0); + sendMessage(_asWallCannonAnimation, NM_KLAYMEN_STOP_CLIMBING, 0); _asWallRobotAnimation->setVisible(true); _asWallCannonAnimation->setVisible(true); break; @@ -1262,12 +1262,12 @@ uint32 Scene2207::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 Scene2207::handleMessage2(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: _elevatorSurfacePriority = param.asInteger(); break; case 0x2004: SetMessageHandler(&Scene2207::handleMessage); - sendMessage(_klaymen, 0x2005, 0); + sendMessage(_klaymen, NM_KLAYMEN_CLIMB_LADDER, 0); sendEntityMessage(_klaymen, 0x1014, _asLever); setMessageList(0x004B3920); setRectList(0x004B3948); @@ -1400,7 +1400,7 @@ void Scene2208::update() { uint32 Scene2208::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 40 || param.asPoint().x >= 600) leaveScene(0); break; @@ -1519,7 +1519,7 @@ void Scene2242::update() { uint32 Scene2242::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x800C6694) readClickedColumn(); break; @@ -1620,7 +1620,7 @@ HallOfRecordsScene::~HallOfRecordsScene() { uint32 HallOfRecordsScene::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x800C6694) readClickedColumn(); break; @@ -1708,7 +1708,7 @@ Scene2247::~Scene2247() { uint32 Scene2247::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x800C6694) readClickedColumn(); break; diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp index 30f0404cf1..ddf31f7920 100644 --- a/engines/neverhood/modules/module2200_sprites.cpp +++ b/engines/neverhood/modules/module2200_sprites.cpp @@ -62,7 +62,7 @@ void AsScene2201Door::update() { uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x11001090) { if (_isOpen) _ssDoorLight->setVisible(true); @@ -71,15 +71,15 @@ uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, _ssDoorLight->setVisible(false); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (_isOpen) _countdown = 144; messageResult = _isOpen ? 1 : 0; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: _countdown = 144; if (!_isOpen) stOpenDoor(); @@ -317,7 +317,7 @@ void SsScene2202PuzzleCube::stopMoving() { loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); SetSpriteUpdate(NULL); _isMoving = false; - sendMessage(_parentScene, 0x2002, _cubePosition); + sendMessage(_parentScene, NM_POSITION_CHANGE, _cubePosition); } static const uint32 kAsCommonKeyFileHashes[] = { @@ -343,7 +343,7 @@ uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Ent sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setSubVar(VA_HAS_KEY, _keyIndex, 1); setVisible(false); SetMessageHandler(NULL); @@ -377,25 +377,25 @@ uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, switch (messageNum) { case 0x1011: if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); else sendMessage(_parentScene, 0x2001, 0); messageResult = 1; break; - case 0x2000: + case NM_ANIMATION_UPDATE: _otherDoor = (Sprite*)param.asEntity(); break; - case 0x3002: + case NM_ANIMATION_STOP: if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x4808, 0); + sendMessage(_parentScene, NM_KLAYMEN_OPEN_DOOR, 0); stopAnimation(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); - sendMessage(_otherDoor, 0x4809, 0); + sendMessage(_otherDoor, NM_KLAYMEN_CLOSE_DOOR, 0); openDoor(); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: closeDoor(); sendMessage(_parentScene, 0x2003, 0); break; @@ -425,7 +425,7 @@ SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); break; } @@ -458,13 +458,13 @@ void AsScene2206DoorSpikes::update() { uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: _deltaIndex = 0; playSound(0, 0x032746E0); SetMessageHandler(NULL); SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); break; - case 0x4809: + case NM_KLAYMEN_CLOSE_DOOR: _deltaIndex = 0; playSound(0, 0x002642C0); SetMessageHandler(NULL); @@ -543,7 +543,7 @@ uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam &pa sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setGlobalVar(V_HAS_TEST_TUBE, 1); setVisible(false); SetMessageHandler(NULL); @@ -607,9 +607,9 @@ void AsScene2207Elevator::update() { } if (_pointIndex > 20 && _surface->getPriority() != 900) - sendMessage(_parentScene, 0x2002, 900); + sendMessage(_parentScene, NM_POSITION_CHANGE, 900); else if (_pointIndex < 20 && _surface->getPriority() != 1100) - sendMessage(_parentScene, 0x2002, 1100); + sendMessage(_parentScene, NM_POSITION_CHANGE, 1100); AnimatedSprite::update(); @@ -629,7 +629,7 @@ void AsScene2207Elevator::suSetPosition() { uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: moveToY(param.asInteger()); break; } @@ -685,21 +685,21 @@ uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); stopAnimation(); break; - case 0x4807: + case NM_KLAYMEN_RAISE_LEVER: stLeverUp(); break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: stLeverDown(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -712,7 +712,7 @@ void AsScene2207Lever::stLeverDown() { } void AsScene2207Lever::stLeverDownEvent() { - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0); } void AsScene2207Lever::stLeverUp() { @@ -723,7 +723,7 @@ void AsScene2207Lever::stLeverUp() { } void AsScene2207Lever::stLeverUpEvent() { - sendMessage(_parentScene, 0x4807, 0); + sendMessage(_parentScene, NM_KLAYMEN_RAISE_LEVER, 0); } AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) @@ -748,7 +748,7 @@ AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (!_idle) { if (param.asInteger() == 0x3423093) { _vm->_soundMan->addSound(0x80D00820, 0x12121943); @@ -769,13 +769,13 @@ uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const Messag playSound(0, 0xE0702146); } break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: stStartAnimation(); break; - case 0x2007: + case NM_CAR_MOVE_TO_PREV_POINT: stStopAnimation(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -822,13 +822,13 @@ AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine * uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: stStartAnimation(); break; - case 0x2007: + case NM_CAR_MOVE_TO_PREV_POINT: stStopAnimation(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -876,13 +876,13 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&Klaymen::stPressButtonSide); break; @@ -899,10 +899,10 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x482D: @@ -943,10 +943,10 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -954,7 +954,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { else GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -972,7 +972,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4819: GotoState(&KmScene2203::stClayDoorOpen); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: GotoState(&Klaymen::stInsertDisk); break; case 0x481B: @@ -981,10 +981,10 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x482D: @@ -1015,9 +1015,9 @@ void KmScene2203::stClayDoorOpen() { uint32 KmScene2203::hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x040D4186) { - sendMessage(_attachedSprite, 0x4808, 0); + sendMessage(_attachedSprite, NM_KLAYMEN_OPEN_DOOR, 0); } break; } @@ -1040,7 +1040,7 @@ uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1050,7 +1050,7 @@ uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { } else GotoState(&Klaymen::stPeekWall); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&Klaymen::stPressButtonSide); break; @@ -1092,7 +1092,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4803: @@ -1105,13 +1105,13 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { } else GotoState(&Klaymen::stPeekWall); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 1) GotoState(&Klaymen::stPickUpTube); else GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -1174,7 +1174,7 @@ void KmScene2206::suRidePlatformDown() { _platformDeltaY++; _y += _platformDeltaY; if (_y > 600) - sendMessage(this, 0x1019, 0); + sendMessage(this, NM_SCENE_LEAVE, 0); } void KmScene2206::stRidePlatformDown() { @@ -1202,7 +1202,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x2001: GotoState(&Klaymen::stRidePlatform); break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: suRidePlatform(); GotoState(&Klaymen::stTryStandIdle); break; @@ -1210,16 +1210,16 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x480D: GotoState(&Klaymen::stInteractLever); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -1237,7 +1237,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x4827: + case NM_KLAYMEN_RELEASE_LEVER: GotoState(&Klaymen::stReleaseLever); break; case 0x482D: @@ -1270,7 +1270,7 @@ uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1280,7 +1280,7 @@ uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { } else GotoState(&Klaymen::stPeekWall); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -1336,7 +1336,7 @@ uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam ¶m case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1389,7 +1389,7 @@ uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index dab39b24f6..867fb692f2 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -253,11 +253,11 @@ void Scene2401::update() { if (puzzleSolved) { setGlobalVar(V_NOTES_DOOR_UNLOCKED, 1); setGlobalVar(V_NOTES_PUZZLE_SOLVED, 1); - sendMessage(_asDoor, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); } else if (waterInside) { playPipeSound(0xD0431020); for (uint i = 0; i < 5; i++) { - sendMessage(_asWaterFlushing[i], 0x2002, getSubVar(VA_CURR_WATER_PIPES_LEVEL, i)); + sendMessage(_asWaterFlushing[i], NM_POSITION_CHANGE, getSubVar(VA_CURR_WATER_PIPES_LEVEL, i)); setSubVar(VA_CURR_WATER_PIPES_LEVEL, i, 0); } } @@ -283,7 +283,7 @@ void Scene2401::update() { uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x402064D8) sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x02144CB1) @@ -313,7 +313,7 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entit } else if (param.asInteger() == 0x09C4B40A && _countdown2 > 12) _countdown2 = 12; break; - case 0x2000: + case NM_ANIMATION_UPDATE: messageResult = 0; for (uint32 i = 0; i < 5; i++) if (kScene2401Rects[i].contains(_mouseClickPos.x, _mouseClickPos.y)) { @@ -334,15 +334,15 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entit _countdown1 = 8; } else if (sender == _ssFloorButton && getGlobalVar(V_WATER_RUNNING)) { _countdown2 = 144; - sendMessage(_asFlowingWater, 0x2002, 0); + sendMessage(_asFlowingWater, NM_POSITION_CHANGE, 0); playSound(0, 0xE1130324); } break; - case 0x482A: + case NM_MOVE_TO_BACK: _palette->addBasePalette(0xB103B604, 0, 65, 0); _palette->startFadeToPalette(12); break; - case 0x482B: + case NM_MOVE_TO_FRONT: _palette->addBasePalette(0x91D3A391, 0, 65, 0); _palette->startFadeToPalette(12); break; @@ -411,7 +411,7 @@ Scene2402::~Scene2402() { void Scene2402::update() { if (_countdown != 0 && (--_countdown) == 0) { if (_pipeStatus >= 10) { - sendMessage(_asDoor, 0x4808, 0); + sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0); _ssDoorFrame->loadSprite(0x00B415E0, kSLFDefDrawOffset | kSLFDefPosition); } else if (_pipeStatus >= 5) { _countdown = 8; @@ -428,7 +428,7 @@ void Scene2402::update() { uint32 Scene2402::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x402064D8) sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x01C66840) { @@ -516,13 +516,13 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2403::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x040424D0) sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x180CE614) sendEntityMessage(_klaymen, 0x1014, _asLightCord); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _isClimbingLadder = true; setRectList(0x004B5E28); break; @@ -541,7 +541,7 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: if (sender == _asLightCord) leaveScene(2); break; @@ -637,7 +637,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2406::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x41062804) { if (getGlobalVar(V_SPIKES_RETRACTED)) setMessageList(0x004B7758); @@ -645,7 +645,7 @@ uint32 Scene2406::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B7738); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: _isClimbingLadder = true; setRectList(0x004B78D8); break; diff --git a/engines/neverhood/modules/module2400_sprites.cpp b/engines/neverhood/modules/module2400_sprites.cpp index bf85b0dc37..32c00cde27 100644 --- a/engines/neverhood/modules/module2400_sprites.cpp +++ b/engines/neverhood/modules/module2400_sprites.cpp @@ -49,11 +49,11 @@ AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x120A0013) playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _x = 240; _y = 447; _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger()); @@ -61,7 +61,7 @@ uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &p setVisible(true); playSound(0, 0x48640244); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -87,11 +87,11 @@ AsScene2401FlowingWater::~AsScene2401FlowingWater() { uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (_isWaterFlowing && param.asInteger() == 0x02421405) startAnimationByHash(0x10203116, 0x01084280, 0); break; - case 0x2002: + case NM_POSITION_CHANGE: if (!_isWaterFlowing) { _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); _vm->_soundMan->playSoundLooping(0x980C1420); @@ -104,7 +104,7 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam _vm->_soundMan->deleteSound(0x980C1420); _isWaterFlowing = false; break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -135,19 +135,19 @@ void AsScene2401WaterFlushing::update() { uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) { startAnimationByHash(0xB8596884, 0x01084280, 0); _flushLoopCount--; } break; - case 0x2002: + case NM_POSITION_CHANGE: if (param.asInteger() > 0) { _flushLoopCount = param.asInteger() - 1; _countdown = _vm->_rnd->getRandomNumber(3) + 1; } break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -194,10 +194,10 @@ uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, _countdown = 168; messageResult = _isOpen ? 1 : 0; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: if (!_isOpen) { _countdown = 168; _isOpen = true; @@ -249,15 +249,15 @@ void AsScene2402Door::update() { uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (_isOpen) _countdown = 144; messageResult = _isOpen ? 1 : 0; break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x4808: + case NM_KLAYMEN_OPEN_DOOR: _countdown = 144; _isOpen = true; setVisible(true); @@ -342,11 +342,11 @@ void AsScene2402TV::stJokeFinished() { uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x431EA0B0) playSound(0); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -368,10 +368,10 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -437,7 +437,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 KmScene2401::hmSpit(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x16401CA6) { _canSpitPipe = true; if (_contSpitPipe) @@ -508,7 +508,7 @@ uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (!getGlobalVar(V_TV_JOKE_TOLD)) GotoState(&Klaymen::stStandWonderAbout); else @@ -521,10 +521,10 @@ uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam ¶m) { } else GotoState(&Klaymen::stPeekWall); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -577,16 +577,16 @@ uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x480D: GotoState(&Klaymen::stPullCord); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -661,7 +661,7 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -671,7 +671,7 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { } else GotoState(&Klaymen::stPeekWall); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -683,7 +683,7 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: GotoState(&Klaymen::stInsertDisk); break; case 0x481B: @@ -692,10 +692,10 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x481F: diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index d0e60adf65..eb1b65cd83 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -252,7 +252,7 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) setRectList(0x004B2608); SetMessageHandler(&Scene2501::handleMessage); SetUpdateHandler(&Scene2501::update); - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); _asCar->setVisible(false); _currTrackIndex = 0; } else if (which == 1 || which == 2) { @@ -277,7 +277,7 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) setRectList(0x004B2608); SetMessageHandler(&Scene2501::handleMessage); SetUpdateHandler(&Scene2501::update); - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); _asCar->setVisible(false); _currTrackIndex = 0; } @@ -295,14 +295,14 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which) if (which >= 0 && _tracks[_currTrackIndex]->which2 == which) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) - sendMessage(_asCar, 0x2007, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { NPoint testPoint = (*_trackPoints)[0]; - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) - sendMessage(_asCar, 0x2008, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } _carStatus = 0; @@ -329,7 +329,7 @@ void Scene2501::update() { _asIdleCarLower->setVisible(false); _asIdleCarFull->setVisible(false); _asCar->setVisible(true); - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); _asCar->handleUpdate(); _klaymen = NULL; _carStatus = 0; @@ -341,7 +341,7 @@ void Scene2501::upCarAtHome() { Scene::update(); if (_mouseClicked) { if (_mouseClickPos.x <= 210 && _asCar->getX() == 211 && _asCar->getY() == 400) { - sendMessage(_asCar, 0x200A, 0); + sendMessage(_asCar, NM_CAR_LEAVE, 0); SetUpdateHandler(&Scene2501::upGettingOutOfCar); } else { moveCarToPoint(_mouseClickPos); @@ -385,7 +385,7 @@ void Scene2501::upRidingCar() { uint32 Scene2501::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x60842040) _carStatus = 1; break; @@ -399,23 +399,23 @@ uint32 Scene2501::handleMessage(int messageNum, const MessageParam ¶m, Entit uint32 Scene2501::hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_tracks[_currTrackIndex]->which1 < 0 && _newTrackIndex >= 0) changeTrack(); else if (_tracks[_currTrackIndex]->which1 == 0) { SetMessageHandler(&Scene2501::hmCarAtHome); SetUpdateHandler(&Scene2501::upCarAtHome); - sendMessage(_asCar, 0x200F, 1); + sendMessage(_asCar, NM_CAR_AT_HOME, 1); } else if (_tracks[_currTrackIndex]->which1 > 0) leaveScene(_tracks[_currTrackIndex]->which1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_tracks[_currTrackIndex]->which2 < 0 && _newTrackIndex >= 0) changeTrack(); else if (_tracks[_currTrackIndex]->which2 == 0) { SetMessageHandler(&Scene2501::hmCarAtHome); SetUpdateHandler(&Scene2501::upCarAtHome); - sendMessage(_asCar, 0x200F, 1); + sendMessage(_asCar, NM_CAR_AT_HOME, 1); } else if (_tracks[_currTrackIndex]->which2 > 0) leaveScene(_tracks[_currTrackIndex]->which2); break; @@ -429,7 +429,7 @@ uint32 Scene2501::hmRidingCar(int messageNum, const MessageParam ¶m, Entity uint32 Scene2501::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x200A: + case NM_CAR_LEAVE: _carStatus = 2; break; case 0x200D: @@ -460,9 +460,9 @@ void Scene2501::changeTrack() { _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName); _asCar->setPathPoints(_trackPoints); if (_currTrackIndex == 0) - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); else - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); sendPointMessage(_asCar, 0x2004, _clickPoint); _newTrackIndex = -1; } @@ -491,7 +491,7 @@ Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2504::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene(0); break; diff --git a/engines/neverhood/modules/module2500_sprites.cpp b/engines/neverhood/modules/module2500_sprites.cpp index ab6b3dcfbe..1394a87db6 100644 --- a/engines/neverhood/modules/module2500_sprites.cpp +++ b/engines/neverhood/modules/module2500_sprites.cpp @@ -81,7 +81,7 @@ KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -89,7 +89,7 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -99,11 +99,11 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp index a6484a4926..3c3e733b3f 100644 --- a/engines/neverhood/modules/module2600.cpp +++ b/engines/neverhood/modules/module2600.cpp @@ -239,20 +239,20 @@ Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2609::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_isBusy) leaveScene(0); break; - case 0x2000: + case NM_ANIMATION_UPDATE: _isBusy = true; break; case 0x2001: _isBusy = false; sendMessage(_asWater, 0x2001, 0); break; - case 0x2002: + case NM_POSITION_CHANGE: _isBusy = false; - sendMessage(_asWater, 0x2002, 0); + sendMessage(_asWater, NM_POSITION_CHANGE, 0); break; } return 0; diff --git a/engines/neverhood/modules/module2600_sprites.cpp b/engines/neverhood/modules/module2600_sprites.cpp index 2c24b533f3..2506a6eb48 100644 --- a/engines/neverhood/modules/module2600_sprites.cpp +++ b/engines/neverhood/modules/module2600_sprites.cpp @@ -47,7 +47,7 @@ void SsScene2609Button::update() { sendMessage(_parentScene, 0x2001, 0); } else { setGlobalVar(V_WATER_RUNNING, 1); - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } } } @@ -88,7 +88,7 @@ AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2609Water::handleMessage); if (getGlobalVar(V_WATER_RUNNING)) - sendMessage(this, 0x2002, 0); + sendMessage(this, NM_POSITION_CHANGE, 0); } AsScene2609Water::~AsScene2609Water() { @@ -103,7 +103,7 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m setVisible(false); _vm->_soundMan->stopSound(0xDC2769B0); break; - case 0x2002: + case NM_POSITION_CHANGE: startAnimation(0x9C210C90, 0, -1); setVisible(true); _vm->_soundMan->playSoundLooping(0xDC2769B0); diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index 1b78615fdb..13c30048a4 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -576,14 +576,14 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) - sendMessage(_asCar, 0x2007, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { NPoint testPoint = (*_trackPoints)[0]; - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) - sendMessage(_asCar, 0x2008, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } _asCar->setClipRect(clipRect); @@ -592,7 +592,7 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) if (which == 1) { SetMessageHandler(&Scene2701::hmRidingCar); } else { - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); SetMessageHandler(&Scene2701::hmCarAtHome); } @@ -601,14 +601,14 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2701::hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: sendPointMessage(_asCar, 0x2004, param.asPoint()); break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_which1 >= 0) SetMessageHandler(&Scene2701::hmCarAtHome); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_which2 >= 0) leaveScene(_which2); break; @@ -622,7 +622,7 @@ uint32 Scene2701::hmRidingCar(int messageNum, const MessageParam ¶m, Entity uint32 Scene2701::hmCarAtHome(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x >= 385) leaveScene(0); else { @@ -702,11 +702,11 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) _asCar->setPathPoints(_trackPoints); if (which == _tracks[_currTrackIndex]->which2) { - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); - sendMessage(_asCar, 0x2007, 150); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { - sendMessage(_asCar, 0x2002, 0); - sendMessage(_asCar, 0x2008, 150); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } _palette->copyBasePalette(0, 256, 0); @@ -731,17 +731,17 @@ void Scene2702::update() { uint32 Scene2702::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: moveCarToPoint(param.asPoint()); break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_newTrackIndex >= 0) { if (_tracks[_currTrackIndex]->which1 < 0) changeTrack(); } else if (_tracks[_currTrackIndex]->which1 >= 0) leaveScene(_tracks[_currTrackIndex]->which1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_newTrackIndex >= 0) { if (_tracks[_currTrackIndex]->which2 < 0) changeTrack(); @@ -782,13 +782,13 @@ void Scene2702::changeTrack() { _asCar->setPathPoints(_trackPoints); if (_isUpperTrack) { if (_currTrackIndex == 0) - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); else - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); } else if (_currTrackIndex == 2) - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); else - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); sendMessage(_asCar, 0x2004, _newTrackDestX); _newTrackIndex = -1; } @@ -832,18 +832,18 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); else - sendMessage(_asCar, 0x2007, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { NPoint testPoint = (*_trackPoints)[0]; - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); else - sendMessage(_asCar, 0x2008, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } if (which == 0) { @@ -891,11 +891,11 @@ void Scene2703::update() { uint32 Scene2703::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_which1 >= 0) leaveScene(_which1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_which2 >= 0) leaveScene(_which2); break; @@ -951,18 +951,18 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3 if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); else - sendMessage(_asCar, 0x2007, 0); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { NPoint testPoint = (*_trackPoints)[0]; - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) - sendMessage(_asCar, 0x2009, 0); + sendMessage(_asCar, NM_CAR_ENTER, 0); else - sendMessage(_asCar, 0x2008, 0); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } if (clipRect) { @@ -990,11 +990,11 @@ void Scene2704::update() { uint32 Scene2704::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_which1 >= 0) leaveScene(_which1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_which2 >= 0) leaveScene(_which2); break; @@ -1044,17 +1044,17 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) _asCar->setPathPoints(_trackPoints); if (which == _tracks[_currTrackIndex]->which2) { - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); if (which == 5) - sendMessage(_asCar, 0x2007, 50); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 50); else - sendMessage(_asCar, 0x2007, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_PREV_POINT, 150); } else { - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); if (which == 5) - sendMessage(_asCar, 0x2008, 50); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 50); else - sendMessage(_asCar, 0x2008, 150); + sendMessage(_asCar, NM_CAR_MOVE_TO_NEXT_POINT, 150); } } @@ -1062,17 +1062,17 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2706::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: moveCarToPoint(param.asPoint()); break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (_newTrackIndex >= 0) { if (_tracks[_currTrackIndex]->which1 < 0) changeTrack(); } else if (_tracks[_currTrackIndex]->which1 >= 0) leaveScene(_tracks[_currTrackIndex]->which1); break; - case 0x2006: + case NM_KLAYMEN_STOP_CLIMBING: if (_newTrackIndex >= 0) { if (_tracks[_currTrackIndex]->which2 < 0) changeTrack(); @@ -1107,9 +1107,9 @@ void Scene2706::changeTrack() { _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName); _asCar->setPathPoints(_trackPoints); if (_currTrackIndex == 0) - sendMessage(_asCar, 0x2002, _trackPoints->size() - 1); + sendMessage(_asCar, NM_POSITION_CHANGE, _trackPoints->size() - 1); else - sendMessage(_asCar, 0x2002, 0); + sendMessage(_asCar, NM_POSITION_CHANGE, 0); sendMessage(_asCar, 0x2004, _newTrackDestX); _newTrackIndex = -1; } diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index d51515ce81..8f23de33db 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -478,11 +478,11 @@ uint32 Scene2801::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B6C40); } break; - case 0x482A: + case NM_MOVE_TO_BACK: _palette->addBasePalette(0xB103B604, 0, 65, 0); _palette->startFadeToPalette(12); break; - case 0x482B: + case NM_MOVE_TO_FRONT: _palette->addBasePalette(_paletteHash, 0, 65, 0); _palette->startFadeToPalette(12); break; @@ -586,7 +586,7 @@ uint32 Scene2802::handleMessage(int messageNum, const MessageParam ¶m, Entit int prevTuneStatus = _currTuneStatus; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } else if (_currTuneStatus == 0) { @@ -779,10 +779,10 @@ void Scene2803::upKlaymenStairs() { uint32 Scene2803::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: toggleBackground(); // NOTE Intentional fall-through - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x84251F82) setMessageList(0x004B7A50); else if (param.asInteger() == 0x4254A2D2) @@ -797,11 +797,11 @@ uint32 Scene2803::handleMessage(int messageNum, const MessageParam ¶m, Entit } else if (param.asInteger() == 0x9626F390) setMessageList(0x004B7A88); break; - case 0x482A: + case NM_MOVE_TO_BACK: klaymenStairs(); setPaletteArea1(); break; - case 0x482B: + case NM_MOVE_TO_FRONT: klaymenFloor(); setPaletteArea0(); break; @@ -1015,7 +1015,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh uint32 Scene2803Small::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0xB4E4884C) { setMessageList(0x004B6180); } else if (param.asInteger() == 0xB1FDAB2E) { @@ -1043,7 +1043,7 @@ uint32 Scene2803Small::handleMessage(int messageNum, const MessageParam ¶m, setMessageList(0x004B61A8); } break; - case 0x482A: + case NM_MOVE_TO_BACK: if (_klaymen->getX() < 200) { setPaletteArea3(); } else if (_klaymen->getX() < 500) { @@ -1055,7 +1055,7 @@ uint32 Scene2803Small::handleMessage(int messageNum, const MessageParam ¶m, setPaletteArea2(); } break; - case 0x482B: + case NM_MOVE_TO_FRONT: _sprite6->setVisible(false); _sprite7->setVisible(false); _klaymen->setClipRect(0, 0, 640, 480); @@ -1206,14 +1206,14 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2804::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: _isWorking = true; - sendMessage(_asCoil, 0x2002, 0); + sendMessage(_asCoil, NM_POSITION_CHANGE, 0); if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { sendMessage(_asTarget, 0x2004, 0); _countdown2 = 48; @@ -1243,7 +1243,7 @@ void Scene2804::update() { if (_countdown2 != 0 && (--_countdown2) == 0) { _isWorking = false; sendMessage(_asCoil, 0x2003, 0); - sendMessage(_asTarget, 0x2005, 0); + sendMessage(_asTarget, NM_KLAYMEN_CLIMB_LADDER, 0); for (uint index = 0; index < 5; index++) _asCrystals[index]->hide(); } @@ -1317,7 +1317,7 @@ Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2805::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger()) { setRectList(0x004AE318); _klaymen->setKlaymenIdleTable3(); @@ -1407,12 +1407,12 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2806::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x44262B12) { setMessageList(0x004AF0E0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: sendMessage(_asSpew, 0x2000, 0); break; } @@ -1487,7 +1487,7 @@ Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2807::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } @@ -1557,19 +1557,19 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) uint32 Scene2808::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !isAnyTestTubeFilled()) { leaveScene(1); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (!_isFlowing) _asTestTubes[param.asInteger()]->fill(); break; case 0x2001: _isFlowing = true; break; - case 0x2002: + case NM_POSITION_CHANGE: if (isAnyTestTubeFilled()) { _leaveResult = 3; if (!isMixtureGood()) @@ -1697,12 +1697,12 @@ void Scene2809::update() { uint32 Scene2809::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x160DA937) { setMessageList(0x004B5B98); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: sendMessage(_asSpew, 0x2000, 0); break; } @@ -1904,7 +1904,7 @@ void Scene2810::insertKlaymenLadder() { uint32 Scene2810::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0xE574F14C) setMessageList(0x004AE458); else if (param.asInteger() == 0x7214A05C || param.asInteger() == 0x2905E574) @@ -1934,7 +1934,7 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam ¶m, Entit else if (param.asInteger() == 0x2064294C || param.asInteger() == 0x2194E053) setMessageList(0x004AE688); break; - case 0x2000: + case NM_ANIMATION_UPDATE: setRectList(0x004AE800); _isRopingDown = true; break; @@ -2037,7 +2037,7 @@ void Scene2812::update() { uint32 Scene2812::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x0004269B) sendEntityMessage(_klaymen, 0x1014, _asRope); break; @@ -2046,12 +2046,12 @@ uint32 Scene2812::handleMessage(int messageNum, const MessageParam ¶m, Entit setRectList(0x004AF710); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite4->getDrawRect().y2()); break; - case 0x2002: + case NM_POSITION_CHANGE: _isRopingDown = false; setRectList(0x004AF700); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); break; - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: sendMessage(_asWinch, 0x2000, 0); sendMessage(_asTrapDoor, 0x2000, 0); break; @@ -2064,12 +2064,12 @@ uint32 Scene2812::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004AF668); } break; - case 0x482A: + case NM_MOVE_TO_BACK: setPaletteArea1(false); _sprite1->setVisible(true); _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite1->getDrawRect().x2(), _sprite3->getDrawRect().y2()); break; - case 0x482B: + case NM_MOVE_TO_FRONT: setPaletteArea0(false); _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); @@ -2160,7 +2160,7 @@ void Scene2822::update() { uint32 Scene2822::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } else if (param.asPoint().x >= 257 && param.asPoint().y >= 235 && diff --git a/engines/neverhood/modules/module2800_sprites.cpp b/engines/neverhood/modules/module2800_sprites.cpp index a600c55dd3..35596da6b5 100644 --- a/engines/neverhood/modules/module2800_sprites.cpp +++ b/engines/neverhood/modules/module2800_sprites.cpp @@ -40,20 +40,20 @@ AsScene2803LightCord::AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentSce uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (!_isBusy && param.asInteger() == calcHash("ClickSwitch")) { - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0); playSound(0, 0x4E1CA4A0); } break; - case 0x480F: + case NM_KLAYMEN_LOWER_LEVER: stPulled(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -62,7 +62,7 @@ uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam &p uint32 AsScene2803LightCord::hmPulled(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -107,7 +107,7 @@ AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileH uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: if (param.asInteger()) startAnimation(_fileHash2, 0, -1); else @@ -133,15 +133,15 @@ AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x9D098C23, 50, -1); SetMessageHandler(&AsScene2803Rope::hmReleased); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -150,14 +150,14 @@ uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam ¶m, uint32 AsScene2803Rope::hmReleased(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -217,7 +217,7 @@ SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm) uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: setVisible(true); updatePosition(); messageResult = 1; @@ -247,7 +247,7 @@ uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam updatePosition(); messageResult = 1; break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: setVisible(false); updatePosition(); messageResult = 1; @@ -470,7 +470,7 @@ void AsScene2804BeamCoil::update() { uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2002: + case NM_POSITION_CHANGE: show(); _countdown = 92; messageResult = 1; @@ -509,7 +509,7 @@ void AsScene2804BeamCoil::stBeaming() { uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -537,7 +537,7 @@ uint32 AsScene2804BeamTarget::handleMessage(int messageNum, const MessageParam & startAnimation(0x03842000, 0, -1); messageResult = 1; break; - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: setVisible(false); stopAnimation(); messageResult = 1; @@ -561,12 +561,12 @@ AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm) uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: playSound(0, 0x48640244); startAnimation(0x04211490, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -774,7 +774,7 @@ uint32 AsScene2808Handle::handleMessage(int messageNum, const MessageParam ¶ uint32 AsScene2808Handle::hmActivating(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -791,7 +791,7 @@ void AsScene2808Handle::activate() { void AsScene2808Handle::stActivated() { stopAnimation(); - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) @@ -817,7 +817,7 @@ AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int te uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -875,12 +875,12 @@ AsScene2809Spew::AsScene2809Spew(NeverhoodEngine *vm) uint32 AsScene2809Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: playSound(0, 0x48640244); startAnimation(0x04211490, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -903,14 +903,14 @@ AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x9D098C23, 35, 53); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -934,13 +934,13 @@ AsScene2812Winch::~AsScene2812Winch() { uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: startAnimation(0x20DA08A0, 0, -1); setVisible(true); _vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C); _vm->_soundMan->playSoundLooping(0xC874EE6C); break; - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x20DA08A0, 7, -1); break; } @@ -962,15 +962,15 @@ AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene) uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4806: + case NM_KLAYMEN_USE_OBJECT: setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); stRopingDown(); break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); + case NM_MOVE_TO_BACK: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990); break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); + case NM_MOVE_TO_FRONT: + sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010); break; } return messageResult; @@ -979,7 +979,7 @@ uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam ¶m, uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -987,7 +987,7 @@ uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam ¶m, } void AsScene2812Rope::stRopingDown() { - sendMessage(_parentScene, 0x4806, 0); + sendMessage(_parentScene, NM_KLAYMEN_USE_OBJECT, 0); startAnimation(0x9D098C23, 0, -1); SetMessageHandler(&AsScene2812Rope::hmRopingDown); } @@ -1002,7 +1002,7 @@ AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm) uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: startAnimation(0x805D0029, 0, -1); playSound(0, 0xEA005F40); _newStickFrameIndex = STICK_LAST_FRAME; @@ -1023,10 +1023,10 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; case 0x4817: @@ -1039,10 +1039,10 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x481F: @@ -1093,7 +1093,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4803: @@ -1114,10 +1114,10 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4818: startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x481F: @@ -1154,7 +1154,7 @@ uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam ¶ case 0x4800: startWalkToXSmall(param.asPoint().x); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stStandIdleSmall); break; case 0x4817: @@ -1198,9 +1198,9 @@ uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam ¶ uint32 KmScene2803Small::hmShrink(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x80C110B5) - sendMessage(_parentScene, 0x482A, 0); + sendMessage(_parentScene, NM_MOVE_TO_BACK, 0); else if (param.asInteger() == 0x33288344) playSound(2, 0x10688664); break; @@ -1227,7 +1227,7 @@ KmScene2805::KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 messageResult = 0; switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: _isSittingInTeleporter = param.asInteger() != 0; messageResult = 1; break; @@ -1235,7 +1235,7 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: if (_isSittingInTeleporter) GotoState(&Klaymen::stSitIdleTeleporter); else @@ -1245,11 +1245,11 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stTurnToUseInTeleporter); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: if (_isSittingInTeleporter) GotoState(&Klaymen::stReturnFromUseInTeleporter); break; @@ -1301,7 +1301,7 @@ uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1310,7 +1310,7 @@ uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&Klaymen::stPullCord); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&Klaymen::stPressButtonSide); break; @@ -1359,7 +1359,7 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4804: @@ -1368,7 +1368,7 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&Klaymen::stPullCord); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&Klaymen::stPressButtonSide); break; @@ -1404,7 +1404,7 @@ uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶ case 0x4800: startWalkToXSmall(param.asPoint().x); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stStandIdleSmall); break; case 0x4817: @@ -1453,7 +1453,7 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4803: @@ -1464,7 +1464,7 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { if (param.asInteger() == 3) GotoState(&Klaymen::stFinishGrow); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; case 0x4817: @@ -1545,14 +1545,14 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x4800: startWalkToX(param.asPoint().x, false); break; - case 0x4004: + case NM_KLAYMEN_STAND_IDLE: GotoState(&Klaymen::stTryStandIdle); break; case 0x4805: _destY = param.asInteger(); GotoState(&Klaymen::stJumpToGrabFall); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: if (param.asInteger() == 2) GotoState(&Klaymen::stPickUpNeedle); else if (param.asInteger() == 1) @@ -1564,7 +1564,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { setDoDeltaX(param.asInteger()); gotoNextStateExt(); break; - case 0x481A: + case NM_KLAYMEN_INSERT_DISK: GotoState(&Klaymen::stInsertDisk); break; case 0x481B: @@ -1573,10 +1573,10 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { else startWalkToAttachedSpriteXDistance(param.asPoint().x); break; - case 0x481D: + case NM_KLAYMEN_TURN_TO_USE: GotoState(&Klaymen::stTurnToUse); break; - case 0x481E: + case NM_KLAYMEN_RETURN_FROM_USE: GotoState(&Klaymen::stReturnFromUse); break; case 0x4820: @@ -1594,7 +1594,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { GotoState(&Klaymen::stStartClimbLadderUp); break; case 0x4823: - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); GotoState(&Klaymen::stClimbLadderHalf); break; case 0x482D: diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp index bb0b69f35d..ca734972ca 100644 --- a/engines/neverhood/modules/module2900.cpp +++ b/engines/neverhood/modules/module2900.cpp @@ -211,11 +211,11 @@ void Scene2901::update() { uint32 Scene2901::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) leaveScene((uint32)-1); break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (_currLocationButtonNum != _selectedButtonNum) leaveScene(_selectedButtonNum); break; diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp index a12776611e..dc6fb984ef 100644 --- a/engines/neverhood/modules/module3000.cpp +++ b/engines/neverhood/modules/module3000.cpp @@ -552,13 +552,13 @@ void Scene3009::update() { uint32 Scene3009::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !getGlobalVar(V_CANNON_RAISED)) { setGlobalVar(V_CANNON_TARGET_STATUS, 0); leaveScene(0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (!getGlobalVar(V_CANNON_RAISED)) { if (!getGlobalVar(V_WALL_BROKEN)) { _cannonTargetStatus = kCTSBreakWall; @@ -581,7 +581,7 @@ uint32 Scene3009::handleMessage(int messageNum, const MessageParam ¶m, Entit case 0x2001: _lockSymbolsPart1Countdown = 24; break; - case 0x2002: + case NM_POSITION_CHANGE: // Raise/lower the cannon if (!getGlobalVar(V_CANNON_TURNED) && !_isTurning) { if (getGlobalVar(V_CANNON_RAISED)) { @@ -731,7 +731,7 @@ void Scene3010::update() { uint32 Scene3010::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && _countdown == 0 && !_checkUnlocked) { if (!_boltUnlocking[0] && !_boltUnlocking[1] && !_boltUnlocking[2]) { showMouse(false); @@ -749,7 +749,7 @@ uint32 Scene3010::handleMessage(int messageNum, const MessageParam ¶m, Entit } } break; - case 0x2000: + case NM_ANIMATION_UPDATE: if (!_boltUnlocked[param.asInteger()] && !_checkUnlocked && _countdown == 0) { _asDeadBolts[param.asInteger()]->unlock(false); _boltUnlocking[param.asInteger()] = true; @@ -769,7 +769,7 @@ uint32 Scene3010::handleMessage(int messageNum, const MessageParam ¶m, Entit _doorUnlocked = true; } break; - case 0x2002: + case NM_POSITION_CHANGE: if (!_checkUnlocked && _countdown == 0) { _asDeadBolts[param.asInteger()]->lock(); } @@ -853,12 +853,12 @@ void Scene3011::update() { uint32 Scene3011::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x0001: + case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } break; - case 0x2000: + case NM_ANIMATION_UPDATE: _buttonClicked = true; if (_countdown == 0) _countdown = 1; diff --git a/engines/neverhood/modules/module3000_sprites.cpp b/engines/neverhood/modules/module3000_sprites.cpp index 7d0162d7d0..3c0c5fe209 100644 --- a/engines/neverhood/modules/module3000_sprites.cpp +++ b/engines/neverhood/modules/module3000_sprites.cpp @@ -261,7 +261,7 @@ uint32 SsScene3009SymbolArrow::handleMessage(int messageNum, const MessageParam _countdown = 2; loadSprite(kSsScene3009SymbolArrowFileHashes1[_index], kSLFDefDrawOffset); playSound(0); - sendMessage(_asSymbol, 0x2005, _incrDecr); + sendMessage(_asSymbol, NM_KLAYMEN_CLIMB_LADDER, _incrDecr); } messageResult = 1; break; @@ -294,7 +294,7 @@ uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const Message switch (messageNum) { case 0x1011: if (_enabled) { - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } messageResult = 1; break; @@ -388,7 +388,7 @@ AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene uint32 AsScene3009Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2005: + case NM_KLAYMEN_CLIMB_LADDER: if (param.asInteger()) { if (_symbolIndex == 11) _symbolIndex = 0; @@ -501,7 +501,7 @@ uint32 SsScene3010DeadBoltButton::handleMessage(int messageNum, const MessagePar _buttonLocked = true; sendMessage(_parentScene, 0x2000, _buttonIndex); } else { - sendMessage(_parentScene, 0x2002, _buttonIndex); + sendMessage(_parentScene, NM_POSITION_CHANGE, _buttonIndex); } _needRefresh = true; updatePosition(); @@ -565,7 +565,7 @@ void AsScene3010DeadBolt::update() { uint32 AsScene3010DeadBolt::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } |
