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-rw-r--r--engines/neverhood/modules/module1000.cpp104
-rw-r--r--engines/neverhood/modules/module1000.h2
-rw-r--r--engines/neverhood/modules/module1100.cpp34
-rw-r--r--engines/neverhood/modules/module1200.cpp62
-rw-r--r--engines/neverhood/modules/module1300.cpp86
-rw-r--r--engines/neverhood/modules/module1400.cpp54
-rw-r--r--engines/neverhood/modules/module1500.cpp6
-rw-r--r--engines/neverhood/modules/module1600.cpp48
-rw-r--r--engines/neverhood/modules/module1700.cpp12
-rw-r--r--engines/neverhood/modules/module1700.h2
-rw-r--r--engines/neverhood/modules/module1800.cpp4
-rw-r--r--engines/neverhood/modules/module1900.cpp40
-rw-r--r--engines/neverhood/modules/module2000.cpp8
-rw-r--r--engines/neverhood/modules/module2100.cpp20
-rw-r--r--engines/neverhood/modules/module2100.h2
-rw-r--r--engines/neverhood/modules/module2200.cpp114
-rw-r--r--engines/neverhood/modules/module2200.h4
-rw-r--r--engines/neverhood/modules/module2300.cpp10
-rw-r--r--engines/neverhood/modules/module2400.cpp36
-rw-r--r--engines/neverhood/modules/module2500.cpp22
-rw-r--r--engines/neverhood/modules/module2600.cpp10
-rw-r--r--engines/neverhood/modules/module2700.cpp96
-rw-r--r--engines/neverhood/modules/module2800.cpp164
-rw-r--r--engines/neverhood/modules/module2800.h6
-rw-r--r--engines/neverhood/modules/module2900.cpp20
-rw-r--r--engines/neverhood/modules/module2900.h4
-rw-r--r--engines/neverhood/modules/module3000.cpp42
-rw-r--r--engines/neverhood/modules/module3000.h2
28 files changed, 507 insertions, 507 deletions
diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp
index a28d934cf6..f65b89899d 100644
--- a/engines/neverhood/modules/module1000.cpp
+++ b/engines/neverhood/modules/module1000.cpp
@@ -26,8 +26,8 @@ namespace Neverhood {
Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
- _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
+
+ _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
_vm->_soundMan->addMusic(0x03294419, 0x061880C6);
_vm->_soundMan->addMusic(0x03294419, _musicFileHash);
@@ -118,11 +118,11 @@ void Module1000::updateScene() {
}
}
-// Scene1001
+// Scene1001
AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface(800, 137, 242);
_x = 726;
_y = 440;
@@ -151,16 +151,16 @@ void AsScene1001Door::hammerHitsDoor() {
case 1:
playSound(0, 0x65482F03);
startAnimation(0x624C0498, 1, 3);
- NextState(&AsScene1001Door::stShowIdleDoor);
+ NextState(&AsScene1001Door::stShowIdleDoor);
break;
case 2:
playSound(1);
startAnimation(0x624C0498, 6, 6);
- NextState(&AsScene1001Door::stBustedDoorMove);
+ NextState(&AsScene1001Door::stBustedDoorMove);
break;
default:
// Nothing
- break;
+ break;
}
incGlobalVar(V_DOOR_STATUS, 1);
}
@@ -196,9 +196,9 @@ void AsScene1001Door::stBustedDoorMove() {
void AsScene1001Door::stBustedDoorGone() {
playSound(0);
stopAnimation();
- setVisible(false);
+ setVisible(false);
}
-
+
AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor)
: AnimatedSprite(vm, 1100), _asDoor(asDoor) {
@@ -262,7 +262,7 @@ uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam &para
AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(1010, 71, 73);
setDoDeltaX(deltaXType);
startAnimation(0x04A98C36, 0, -1);
@@ -302,22 +302,22 @@ uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam &param
}
return messageResult;
}
-
+
SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) {
_priority = 1100;
- _soundFileHash = soundFileHash ? soundFileHash : 0x44141000;
+ _soundFileHash = soundFileHash ? soundFileHash : 0x44141000;
setVisible(false);
SetUpdateHandler(&SsCommonButtonSprite::update);
SetMessageHandler(&SsCommonButtonSprite::handleMessage);
}
-
+
void SsCommonButtonSprite::update() {
if (_countdown != 0 && (--_countdown) == 0)
setVisible(false);
}
-
+
uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -330,19 +330,19 @@ uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &p
}
return messageResult;
}
-
+
Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) {
Sprite *tempSprite;
SetMessageHandler(&Scene1001::handleMessage);
-
+
setHitRects(0x004B4860);
setBackground(0x4086520E);
setPalette(0x4086520E);
insertScreenMouse(0x6520A400);
-
+
if (which < 0) {
// Restoring game
setRectList(0x004B49F0);
@@ -373,7 +373,7 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertStaticSprite(0x2080A3A8, 1300);
_klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
-
+
if (!getGlobalVar(V_DOOR_BUSTED)) {
_asDoor = insertSprite<AsScene1001Door>();
_asDoor->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
@@ -445,7 +445,7 @@ AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool i
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) {
SetUpdateHandler(&AsScene1002Ring::update);
-
+
if (_isSpecial) {
createSurface(990, 68, 314);
if (isRingLow) {
@@ -581,7 +581,7 @@ uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam &param
AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect)
: StaticSprite(vm, 1200) {
-
+
loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239);
setClipRect(clipRect);
SetUpdateHandler(&AsScene1002Door::update);
@@ -637,7 +637,7 @@ AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine
createSurface(1025, 88, 165);
setVisible(false);
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
+ SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
}
uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -716,7 +716,7 @@ void AsScene1002DoorSpy::stDoorSpyBoxingGlove() {
NextState(&AsScene1002DoorSpy::stDoorSpyIdle);
}
-SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
+SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) {
_soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
@@ -788,7 +788,7 @@ AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *par
stRingGrabbed();
} else {
stIdle();
- }
+ }
}
_flags = 4;
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
@@ -850,12 +850,12 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam
if (_isSecond) {
if (_x >= 154 && _x <= 346)
messageResult = 1;
- else
+ else
messageResult = 0;
} else {
if (_x >= 174 && _x <= 430)
messageResult = 1;
- else
+ else
messageResult = 0;
}
break;
@@ -1023,7 +1023,7 @@ AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngi
} else
setVisible(false);
SetUpdateHandler(&AsScene1002OutsideDoorBackground::update);
- SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
+ SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
}
void AsScene1002OutsideDoorBackground::update() {
@@ -1083,7 +1083,7 @@ void AsScene1002OutsideDoorBackground::stDoorClosed() {
AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen)
: AnimatedSprite(vm, 1200), _klaymen(klaymen) {
-
+
createSurface(1200, 40, 163);
setVisible(false);
SetUpdateHandler(&AsScene1002KlaymenLadderHands::update);
@@ -1095,15 +1095,15 @@ void AsScene1002KlaymenLadderHands::update() {
startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1);
_newStickFrameIndex = _klaymen->getFrameIndex();
setVisible(true);
- _x = _klaymen->getX();
- _y = _klaymen->getY();
+ _x = _klaymen->getX();
+ _y = _klaymen->getY();
setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0);
} else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) {
startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1);
_newStickFrameIndex = _klaymen->getFrameIndex();
setVisible(true);
- _x = _klaymen->getX();
- _y = _klaymen->getY();
+ _x = _klaymen->getX();
+ _y = _klaymen->getY();
setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0);
} else
setVisible(false);
@@ -1113,7 +1113,7 @@ void AsScene1002KlaymenLadderHands::update() {
AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen)
: AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen),
_isClipRectSaved(false) {
-
+
createSurface(1000, 33, 41);
setVisible(false);
SetUpdateHandler(&AsScene1002KlaymenPeekHand::update);
@@ -1245,7 +1245,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap);
_asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>();
-
+
setRectList(0x004B43A0);
loadSound(1, 0x60755842);
@@ -1322,11 +1322,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x2002:
_messageList = NULL;
- break;
+ break;
case 0x2005:
_isClimbingLadder = true;
setRectList(0x004B4418);
- break;
+ break;
case 0x2006:
_isClimbingLadder = false;
setRectList(0x004B43A0);
@@ -1360,11 +1360,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
sendMessage(_asRing3, 0x4807, 0);
}
- }
+ }
break;
case 0x480B:
sendEntityMessage(_klaymen, 0x1014, _asDoorSpy);
- break;
+ break;
case 0x480F:
setGlobalVar(V_RADIO_ENABLED, 0);
playSound(1);
@@ -1379,7 +1379,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
setSpriteSurfacePriority(_ssCeiling, 1015);
setSpriteSurfacePriority(_ssLadderArch, 1015);
break;
- }
+ }
return messageResult;
}
@@ -1389,7 +1389,7 @@ StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backg
: Scene(vm, parentModule) {
SetMessageHandler(&StaticScene::handleMessage);
-
+
setBackground(backgroundFileHash);
setPalette(backgroundFileHash);
insertPuzzleMouse(cursorFileHash, 20, 620);
@@ -1442,7 +1442,7 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteAreaStatus(-1) {
Sprite *tempSprite;
-
+
SetUpdateHandler(&Scene1004::update);
SetMessageHandler(&Scene1004::handleMessage);
@@ -1475,16 +1475,16 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlaymen<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27);
setMessageList(0x004B7BF0);
}
-
+
updatePaletteArea();
-
+
_asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
insertStaticSprite(0x800034A0, 1100);
insertStaticSprite(0x64402020, 1100);
insertStaticSprite(0x3060222E, 1300);
tempSprite = insertStaticSprite(0x0E002004, 1300);
-
+
_klaymen->setClipRect(0, tempSprite->getDrawRect().y, 640, 480);
_asKlaymenLadderHands->setClipRect(_klaymen->getClipRect());
@@ -1518,7 +1518,7 @@ uint32 Scene1004::handleMessage(int messageNum, const MessageParam &param, Entit
break;
}
return messageResult;
-}
+}
void Scene1004::updatePaletteArea() {
if (_klaymen->getY() < 150) {
@@ -1557,7 +1557,7 @@ Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which)
}
drawTextToBackground();
-
+
}
uint32 Scene1005::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1565,7 +1565,7 @@ uint32 Scene1005::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
- leaveScene(0);
+ leaveScene(0);
break;
}
return 0;
@@ -1614,19 +1614,19 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 23;
else if (!getSubVar(VA_HAS_KEY, 0) && !getSubVar(VA_IS_KEY_INSERTED, 0))
textIndex = 24;
- else if (!getGlobalVar(V_HAS_FINAL_KEY))
+ else if (!getGlobalVar(V_HAS_FINAL_KEY))
textIndex = 26;
else if (!getSubVar(VA_HAS_KEY, 1) && !getSubVar(VA_IS_KEY_INSERTED, 1))
textIndex = 27;
- else if (!getGlobalVar(V_HAS_FINAL_KEY))
+ else if (!getGlobalVar(V_HAS_FINAL_KEY))
textIndex = 28;
- else
+ else
textIndex = 29;
} else if (!getGlobalVar(V_FELL_DOWN_HOLE))
textIndex = 20;
else if (!getGlobalVar(V_SEEN_SYMBOLS_NO_LIGHT))
textIndex = 21;
- else
+ else
textIndex = 22;
} else if (getGlobalVar(V_BOLT_DOOR_UNLOCKED)) {
if (!getGlobalVar(V_WALL_BROKEN))
@@ -1641,7 +1641,7 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 15;
else if (!getGlobalVar(V_BEEN_STATUE_ROOM))
textIndex = 16;
- else
+ else
textIndex = 17;
} else if (!getGlobalVar(V_FLYTRAP_RING_EATEN)) {
textIndex = 0;
@@ -1660,7 +1660,7 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 9;
else if (!getSubVar(VA_LOCKS_DISABLED, 0x01180951))
textIndex = 10;
- else
+ else
textIndex = 11;
} else if (!getGlobalVar(V_CREATURE_ANGRY)) {
textIndex = 1;
diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h
index 9977590a6a..8461ecfc6f 100644
--- a/engines/neverhood/modules/module1000.h
+++ b/engines/neverhood/modules/module1000.h
@@ -85,7 +85,7 @@ protected:
Scene *_parentScene;
uint32 _soundFileHash;
int16 _countdown;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp
index dbd8c60210..03810915dd 100644
--- a/engines/neverhood/modules/module1100.cpp
+++ b/engines/neverhood/modules/module1100.cpp
@@ -40,7 +40,7 @@ static const uint32 kModule1100SoundList[] = {
Module1100::Module1100(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
} else if (which == 1) {
@@ -271,7 +271,7 @@ static const uint32 kSsScene1105SymbolDieFileHashes[] = {
SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds)
: StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) {
-
+
_collisionBounds = collisionBounds;
SetMessageHandler(&SsScene1105Button::handleMessage);
SetUpdateHandler(&SsScene1105Button::update);
@@ -347,7 +347,7 @@ void SsScene1105SymbolDie::hide() {
AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(100, 556, 328);
_x = 320;
_y = 240;
@@ -396,7 +396,7 @@ void AsScene1105TeddyBear::hide() {
SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) {
-
+
loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44045140);
@@ -432,26 +432,26 @@ uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam &
Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false),
_isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) {
-
+
Sprite *ssOpenButton;
-
+
_vm->gameModule()->initMemoryPuzzle();
-
+
SetUpdateHandler(&Scene1105::update);
SetMessageHandler(&Scene1105::handleMessage);
-
+
setBackground(0x20010002);
setPalette(0x20010002);
-
+
_asTeddyBear = insertSprite<AsScene1105TeddyBear>(this);
ssOpenButton = insertSprite<SsScene1105OpenButton>(this);
addCollisionSprite(ssOpenButton);
insertPuzzleMouse(0x10006208, 20, 620);
-
+
loadSound(0, 0x48442057);
loadSound(1, 0xC025014F);
loadSound(2, 0x68E25540);
-
+
}
uint32 Scene1105::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -569,13 +569,13 @@ void Scene1105::createObjects() {
addCollisionSprite(_ssSymbol3DownButton);
_ssActionButton = insertSprite<SsScene1105Button>(this, 0x8248AD35, NRect(280, 170, 354, 245));
addCollisionSprite(_ssActionButton);
-
+
_isPanelOpen = true;
-
+
_asTeddyBear->show();
insertPuzzleMouse(0x18666208, 20, 620);
-
+
}
void Scene1105::upOpenPanel() {
@@ -639,13 +639,13 @@ void Scene1105::update() {
Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene1109::handleMessage);
-
+
setBackground(0x8449E02F);
setPalette(0x8449E02F);
insertScreenMouse(0x9E02B84C);
-
+
_sprite1 = insertStaticSprite(0x600CEF01, 1100);
if (which < 0) {
diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp
index ae84d59113..e7766419f9 100644
--- a/engines/neverhood/modules/module1200.cpp
+++ b/engines/neverhood/modules/module1200.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
SetMessageHandler(&Module1200::handleMessage);
if (which < 0)
@@ -124,7 +124,7 @@ static const uint32 kScene1201TntFileHashList2[] = {
0xB140A1E6, 0x5088A068, 0x5088A068,
0x74C4C866, 0x3192C059, 0x3192C059
};
-
+
SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
: StaticSprite(vm, 900) {
@@ -136,10 +136,10 @@ SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 poi
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
setClipRect(0, 0, 640, clipY2);
}
-
+
AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
-
+
if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
SetMessageHandler(&AsScene1201Tape::handleMessage);
} else {
@@ -253,10 +253,10 @@ void AsScene1201RightDoor::stCloseDoorDone() {
stopAnimation();
setVisible(false);
}
-
+
AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
createSurface(1200, 69, 98);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
@@ -301,7 +301,7 @@ AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sp
AsScene1201TntMan::~AsScene1201TntMan() {
_vm->_soundMan->deleteSoundGroup(0x01D00560);
-}
+}
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
@@ -396,7 +396,7 @@ void AsScene1201TntManFlame::suUpdate() {
AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
-
+
createSurface(1100, 57, 60);
SetUpdateHandler(&AsScene1201Match::update);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
@@ -518,7 +518,7 @@ AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
// NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
-
+
createSurface(1100, 203, 199);
SetUpdateHandler(&AsScene1201Creature::update);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
@@ -664,7 +664,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene1201::handleMessage);
setHitRects(0x004AEBD0);
-
+
if (!getSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52)) {
setSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52, 1);
for (uint32 index = 0; index < 18; index++)
@@ -672,25 +672,25 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
}
insertScreenMouse(0x9A2C0409);
-
+
_asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011);
addCollisionSprite(_asTape);
-
+
tempSprite = insertStaticSprite(0x03C82530, 100);
- topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x88182069, 200);
- topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x476014E0, 300);
- topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x04063110, 500);
- topY4 = tempSprite->getY() + 1;
+ topY4 = tempSprite->getY() + 1;
_asTntManRope = insertSprite<AsScene1201TntManRope>(getGlobalVar(V_TNT_DUMMY_BUILT) && which != 1);
_asTntManRope->setClipRect(0, topY4, 640, 480);
-
+
insertStaticSprite(0x400B04B0, 1200);
tempSprite = insertStaticSprite(0x40295462, 1200);
@@ -735,7 +735,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(x1, 0, x2, 480);
_klaymen->setRepl(64, 0);
-
+
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) {
setBackground(0x4019A2C4);
setPalette(0x4019A2C4);
@@ -756,8 +756,8 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertSprite<AsScene1201TntManFlame>(_asTntMan);
tempSprite->setClipRect(x1, 0, x2, 480);
}
-
- uint32 tntIndex = 1;
+
+ uint32 tntIndex = 1;
while (tntIndex < 18) {
uint32 elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex);
int16 clipY2;
@@ -783,10 +783,10 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
setRectList(0x004AEE58);
} else {
setRectList(0x004AEDC8);
- }
-
+ }
+
} else {
-
+
insertStaticSprite(0x8E8A1981, 900);
uint32 tntIndex = 0;
@@ -795,7 +795,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
int16 clipY2;
if (kScene1201PointArray[elemIndex].x < 300) {
clipY2 = 480;
- } else {
+ } else {
if (kScene1201PointArray[elemIndex].y < 175)
clipY2 = topY1;
else if (kScene1201PointArray[elemIndex].y < 230)
@@ -811,7 +811,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
setRectList(0x004AEE18);
else
setRectList(0x004AED88);
-
+
}
tempSprite = insertStaticSprite(0x63D400BC, 900);
@@ -875,7 +875,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList2(0x004AECC0);
}
break;
- case 0x2002:
+ case 0x2002:
if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
// Move the TNT dummy if the fuse is burning
sendEntityMessage(_klaymen, 0x1014, _asTntMan);
@@ -903,7 +903,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x8000:
sendMessage(_asKlaymenHead, 0x2006, 0);
- break;
+ break;
}
return messageResult;
}
@@ -956,7 +956,7 @@ uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam &param,
case 0x2001:
_newPosition = (int)param.asInteger();
stChangePositionFadeOut();
- break;
+ break;
}
return messageResult;
}
@@ -998,7 +998,7 @@ void AsScene1202TntItem::stChangePositionDone() {
}
Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule)
- : Scene(vm, parentModule), _paletteResource(vm),
+ : Scene(vm, parentModule), _paletteResource(vm),
_soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) {
SetMessageHandler(&Scene1202::handleMessage);
@@ -1093,8 +1093,8 @@ uint32 Scene1202::hmSolved(int messageNum, const MessageParam &param, Entity *se
}
bool Scene1202::isSolved() {
- return
- getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 &&
+ return
+ getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 &&
getSubVar(VA_TNT_POSITIONS, 6) == 6 && getSubVar(VA_TNT_POSITIONS, 9) == 9 &&
getSubVar(VA_TNT_POSITIONS, 12) == 12 && getSubVar(VA_TNT_POSITIONS, 15) == 15;
}
diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp
index 062434f064..c8a561af76 100644
--- a/engines/neverhood/modules/module1300.cpp
+++ b/engines/neverhood/modules/module1300.cpp
@@ -45,7 +45,7 @@ static const uint32 kModule1300SoundList[] = {
Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x61C090, 0x00203197);
_vm->_soundMan->addSoundList(0x61C090, kModule1300SoundList);
_vm->_soundMan->setSoundListParams(kModule1300SoundList, false, 50, 600, 20, 150);
@@ -56,7 +56,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17)
createScene(_vm->gameState().sceneNum, -1);
- else
+ else
createScene(11, 0);
} else {
switch (which) {
@@ -101,7 +101,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
break;
}
}
-
+
}
Module1300::~Module1300() {
@@ -218,7 +218,7 @@ void Module1300::createScene(int sceneNum, int which) {
SetUpdateHandler(&Module1300::updateScene);
_childObject->handleUpdate();
}
-
+
void Module1300::updateScene() {
if (!updateChild()) {
switch (_sceneNum) {
@@ -274,7 +274,7 @@ void Module1300::updateScene() {
createScene(11, 1);
break;
case 12:
- if (_moduleResult == 0)
+ if (_moduleResult == 0)
createScene(14, 1);
else if (_moduleResult == 1)
createScene(15, 1);
@@ -367,7 +367,7 @@ void AsScene1302Bridge::cbLowerBridgeEvent() {
SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm)
: StaticSprite(vm, 0x11122122, 200) {
-
+
_firstY = _y;
if (getGlobalVar(V_FLYTRAP_RING_FENCE))
_y += 152;
@@ -459,7 +459,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_asVenusFlyTrap);
sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap);
-
+
}
uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -513,7 +513,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entit
case 0x2000:
if (_klaymen->getY() > 360) {
sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap);
- setMessageList2(0x004B08F0);
+ setMessageList2(0x004B08F0);
} else
setMessageList2(0x004B0920);
break;
@@ -583,7 +583,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(200, 128, 315);
_x = 289;
_y = 390;
@@ -643,7 +643,7 @@ Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule)
_asBalloon = insertSprite<AsScene1303Balloon>(this);
addCollisionSprite(_asBalloon);
}
-
+
_sprite1 = insertStaticSprite(0xA014216B, 1100);
insertKlaymen<KmScene1303>(207, 332);
@@ -671,7 +671,7 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y)
: AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) {
- // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself
+ // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself
SetMessageHandler(&AsScene1304Needle::handleMessage);
}
@@ -693,14 +693,14 @@ uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam &para
Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asNeedle(NULL) {
-
+
SetMessageHandler(&Scene1304::handleMessage);
setRectList(0x004B91A8);
setBackground(0x062C0214);
setPalette(0x062C0214);
insertScreenMouse(0xC021006A);
-
+
if (getGlobalVar(V_BALLOON_POPPED)) {
_asKey = insertSprite<AsCommonKey>(this, 0, 1100, 278, 347);
addCollisionSprite(_asKey);
@@ -774,7 +774,7 @@ Scene1305::Scene1305(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlaymen<KmScene1305>(212, 441);
setMessageList(0x004B6E48);
}
-
+
}
uint32 Scene1305::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -868,10 +868,10 @@ void AsScene1306Elevator::cbGoingDownEvent() {
Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 4);
-
+
SetMessageHandler(&Scene1306::handleMessage);
setBackground(0x05303114);
@@ -949,7 +949,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which)
}
}
-
+
Scene1306::~Scene1306() {
setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0);
}
@@ -1073,7 +1073,7 @@ static const NPoint kAsScene1307KeyPoints[] = {
const uint kAsScene1307KeyFrameIndicesCount = 20;
static const int16 kAsScene1307KeyFrameIndices[] = {
- 1, 4, 8, 11, 15, 16, 17, 17, 17, 16,
+ 1, 4, 8, 11, 15, 16, 17, 17, 17, 16,
15, 14, 12, 10, 9, 7, 5, 3, 2, 1
};
@@ -1084,10 +1084,10 @@ const int16 kAsScene1307KeyYDelta = -12;
AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects),
_isClickable(true) {
-
+
NPoint pt;
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
-
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+
_dataResource.load(0x22102142);
_pointList = _dataResource.getPointArray(0xAC849240);
pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)];
@@ -1173,7 +1173,7 @@ void AsScene1307Key::suMoveKey() {
}
void AsScene1307Key::stRemoveKey() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
_pointIndex = 0;
startAnimation(fileHashes[0], 0, -1);
playSound(1);
@@ -1199,7 +1199,7 @@ void AsScene1307Key::stMoveKey() {
if (newX == _x && newY == _y) {
stInsertKey();
} else {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
_pointIndex = 0;
_frameIndex = 0;
_deltaX = newX - _x;
@@ -1210,13 +1210,13 @@ void AsScene1307Key::stMoveKey() {
}
void AsScene1307Key::stUnlock() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
startAnimation(fileHashes[1], 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
}
void AsScene1307Key::stInsert() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
startAnimation(fileHashes[2], 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
}
@@ -1226,9 +1226,9 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule)
_isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) {
Sprite *tempSprite;
-
+
_vm->gameModule()->initKeySlotsPuzzle();
-
+
_dataResource.load(0x22102142);
_keyHolePoints = _dataResource.getPointArray(0xAC849240);
@@ -1279,7 +1279,7 @@ void Scene1307::update() {
if (_doLeaveScene && !isSoundPlaying(0)) {
leaveScene(1);
setGlobalVar(V_KEYDOOR_UNLOCKED, 1);
- }
+ }
}
uint32 Scene1307::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1294,7 +1294,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam &param, Entit
int16 mouseY = param.asPoint().y;
uint clickedKeyHoleIndex;
for (clickedKeyHoleIndex = 0; clickedKeyHoleIndex < 16; clickedKeyHoleIndex++) {
- if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 &&
+ if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 &&
mouseY >= _keyHoleRects[clickedKeyHoleIndex].y1 && mouseY <= _keyHoleRects[clickedKeyHoleIndex].y2)
break;
}
@@ -1362,7 +1362,7 @@ static const uint32 kScene1308NumberFileHashes[] = {
AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) {
-
+
setVisible(false);
stopAnimation();
SetMessageHandler(&AsScene1308JaggyDoor::handleMessage);
@@ -1412,12 +1412,12 @@ void AsScene1308JaggyDoor::stCloseDoorDone() {
AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) {
-
+
playSound(0, 0x51456049);
SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage);
NextState(&AsScene1308KeyboardDoor::stFallingKeys);
}
-
+
uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -1443,7 +1443,7 @@ void AsScene1308KeyboardDoor::stFallingKeysDone() {
AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) {
-
+
setVisible(false);
stopAnimation();
Entity::_priority = 1200;
@@ -1486,7 +1486,7 @@ void AsScene1308LightWallSymbols::stFadeOutDone() {
SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index)
: StaticSprite(vm, fileHash, 100) {
-
+
setVisible(false);
_x = _spriteResource.getPosition().x + index * 20;
updatePosition();
@@ -1520,11 +1520,11 @@ uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam &param
Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) {
-
+
_vm->gameModule()->initKeySlotsPuzzle();
SetMessageHandler(&Scene1308::handleMessage);
-
+
setBackground(0x41024202);
setPalette(0x41024202);
insertScreenMouse(0x24206418);
@@ -1536,7 +1536,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
insertSprite<AsScene1308Mouse>();
insertSprite<AnimatedSprite>(0x461A1490, 200, 235, 429);
}
-
+
_sprite1 = insertStaticSprite(0x0A042060, 1100);
_asJaggyDoor = insertSprite<AsScene1308JaggyDoor>(this);
_asLightWallSymbols = insertSprite<AsScene1308LightWallSymbols>(this);
@@ -1546,7 +1546,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite2 = insertStaticSprite(0x40043120, 995);
_sprite3 = insertStaticSprite(0x43003100, 995);
_sprite4 = NULL;
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene1308>(380, 440);
@@ -1698,7 +1698,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1317::Scene1317(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene1317::handleMessage);
_smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x08982841, true, false));
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
@@ -1720,7 +1720,7 @@ void Scene1317::update() {
void Scene1317::upChooseKing() {
if (!_klaymenBlinks && _klaymenBlinkCountdown != 0 && (--_klaymenBlinkCountdown == 0))
_klaymenBlinks = true;
-
+
if (!_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 2) {
_smackerPlayer->rewind();
} else if (_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 6) {
@@ -1731,7 +1731,7 @@ void Scene1317::upChooseKing() {
if (!_klaymenBlinks && _decisionCountdown != 0 && (--_decisionCountdown == 0))
stNoDecisionYet();
-
+
if (_smackerFileHash) {
_smackerPlayer->open(_smackerFileHash, _keepLastSmackerFrame);
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
@@ -1739,7 +1739,7 @@ void Scene1317::upChooseKing() {
}
Scene::update();
-
+
}
uint32 Scene1317::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1751,7 +1751,7 @@ uint32 Scene1317::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp
index 56c6ca5f13..0a029632b6 100644
--- a/engines/neverhood/modules/module1400.cpp
+++ b/engines/neverhood/modules/module1400.cpp
@@ -31,7 +31,7 @@ namespace Neverhood {
Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x00AD0012, 0x06333232);
_vm->_soundMan->addMusic(0x00AD0012, 0x624A220E);
@@ -139,7 +139,7 @@ void Module1400::updateScene() {
AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) {
-
+
createSurface(900, 152, 147);
_x = 454;
_y = 217;
@@ -179,10 +179,10 @@ uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam &param,
_countdown1 = 70;
_countdown2 = 8;
stStartSucking();
- break;
+ break;
case 0x483A:
stSuckInProjector();
- break;
+ break;
}
return messageResult;
}
@@ -221,7 +221,7 @@ void AsScene1401Pipe::stSuckInProjector() {
AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface(100, 71, 41);
_x = 478;
_y = 433;
@@ -243,7 +243,7 @@ uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam &param
break;
case 0x4839:
stSuckedIn();
- break;
+ break;
}
return messageResult;
}
@@ -280,7 +280,7 @@ uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam &para
switch (messageNum) {
case 0x4839:
stSuckedIn();
- break;
+ break;
}
return messageResult;
}
@@ -332,7 +332,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa
case 0x2001:
if (_isOpen)
_countdown = 168;
- messageResult = _isOpen ? 1 : 0;
+ messageResult = _isOpen ? 1 : 0;
break;
case 0x3002:
gotoNextState();
@@ -341,7 +341,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa
_countdown = 168;
if (!_isOpen)
stOpenDoor();
- break;
+ break;
}
return messageResult;
}
@@ -540,7 +540,7 @@ void AsCommonProjector::moveProjector() {
playSound(1, 0x5440E474);
_lockedInSlot = true;
}
-
+
}
void AsCommonProjector::stSuckedIn() {
@@ -627,8 +627,8 @@ void AsCommonProjector::stStartSuckedIn() {
}
Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
- _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
+ : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
+ _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
_sprite1(NULL), _sprite2(NULL), _sprite3(NULL), _ssButton(NULL) {
SetMessageHandler(&Scene1401::handleMessage);
@@ -638,7 +638,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
setBackground(0x08221FA5);
setPalette(0x08221FA5);
insertScreenMouse(0x21FA108A);
-
+
_ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x980F3124, 0x12192892, 100, 0);
_asPipe = insertSprite<AsScene1401Pipe>();
@@ -692,7 +692,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
}
_asProjector->setClipRect(_sprite3->getDrawRect().x, _sprite2->getDrawRect().y, 640, 480);
}
-
+
_klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, 480);
if (which == 0 && _asProjector)
@@ -752,7 +752,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList2(0x004B6658);
} else
setMessageList2(0x004B65F0);
- }
+ }
break;
case 0x482A:
_sprite1->setVisible(true);
@@ -772,7 +772,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority)
: StaticSprite(vm, fileHash, surfacePriority) {
-
+
SetFilterY(&Sprite::defFilterY);
SetUpdateHandler(&StaticSprite::updatePosition);
}
@@ -892,7 +892,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
startShaking();
}
}
-
+
if (_asPuzzleBox)
_asPuzzleBox->setClipRect(0, 0, 640, _ssBridgePart3->getDrawRect().y2());
@@ -914,7 +914,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
}
_klaymen->setClipRect(_ssBridgePart1->getDrawRect().x, 0, _ssBridgePart2->getDrawRect().x2(), _ssBridgePart3->getDrawRect().y2());
-
+
}
void Scene1402::upShaking() {
@@ -1082,7 +1082,7 @@ static const struct {
AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) {
-
+
createSurface(100, 117, 45);
_x = 108;
_y = 106;
@@ -1096,7 +1096,7 @@ void AsScene1407Mouse::suWalkTo() {
xdelta = _deltaX;
else if (xdelta < -_deltaX)
xdelta = -_deltaX;
- _deltaX = 0;
+ _deltaX = 0;
if (_walkDestX == _x)
sendMessage(this, 0x1019, 0);
else {
@@ -1231,7 +1231,7 @@ Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule)
_asMouse = insertSprite<AsScene1407Mouse>(this);
_ssResetButton = insertStaticSprite(0x12006600, 100);
- _ssResetButton->setVisible(false);
+ _ssResetButton->setVisible(false);
}
@@ -1279,9 +1279,9 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) {
-
+
SetMessageHandler(&Scene1403::handleMessage);
-
+
setRectList(0x004B1FF8);
setBackground(0x2110A234);
setPalette(0x2110A234);
@@ -1383,10 +1383,10 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 5);
-
+
SetMessageHandler(&Scene1404::handleMessage);
setRectList(0x004B8D80);
@@ -1555,14 +1555,14 @@ Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) {
_vm->gameModule()->initMemoryPuzzle();
-
+
SetUpdateHandler(&Scene1405::update);
SetMessageHandler(&Scene1405::handleMessage);
setBackground(0x0C0C007D);
setPalette(0x0C0C007D);
insertPuzzleMouse(0xC00790C8, 20, 620);
-
+
for (uint32 tileIndex = 0; tileIndex < 48; tileIndex++) {
_tiles[tileIndex] = insertSprite<AsScene1405Tile>(this, tileIndex);
addCollisionSprite(_tiles[tileIndex]);
diff --git a/engines/neverhood/modules/module1500.cpp b/engines/neverhood/modules/module1500.cpp
index 00d64a8c2d..3ce9783b69 100644
--- a/engines/neverhood/modules/module1500.cpp
+++ b/engines/neverhood/modules/module1500.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
Module1500::Module1500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else
@@ -86,7 +86,7 @@ Scene1501::Scene1501(NeverhoodEngine *vm, Module *parentModule, uint32 backgroun
SetUpdateHandler(&Scene1501::update);
SetMessageHandler(&Scene1501::handleMessage);
-
+
setBackground(backgroundFileHash);
setPalette();
addEntity(_palette);
@@ -118,7 +118,7 @@ void Scene1501::update() {
_countdown1 = 12;
_palette->startFadeToBlack(11);
}
-
+
}
uint32 Scene1501::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp
index 40faa1e82d..a5a785e130 100644
--- a/engines/neverhood/modules/module1600.cpp
+++ b/engines/neverhood/modules/module1600.cpp
@@ -34,7 +34,7 @@ static const uint32 kModule1600SoundList[] = {
Module1600::Module1600(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -109,7 +109,7 @@ void Module1600::createScene(int sceneNum, int which) {
if (getGlobalVar(V_TALK_COUNTING_INDEX) >= 2)
setGlobalVar(V_TALK_COUNTING_INDEX, 0);
else
- incGlobalVar(V_TALK_COUNTING_INDEX, +1);
+ incGlobalVar(V_TALK_COUNTING_INDEX, +1);
break;
}
SetUpdateHandler(&Module1600::updateScene);
@@ -185,11 +185,11 @@ void Module1600::updateScene() {
AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: AnimatedSprite(vm, 1000), _parentScene(parentScene) {
-
+
createSurface(200, 556, 328);
_x = x;
_y = y;
-
+
_inMainArea = false;
_exitDirection = 0;
_currPointIndex = 0;
@@ -207,7 +207,7 @@ AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
_soundCounter = 0;
_pathPoints = NULL;
_currMoveDirection = 0;
-
+
startAnimation(0xD4220027, 0, -1);
setDoDeltaX(getGlobalVar(V_CAR_DELTA_X));
@@ -517,7 +517,7 @@ void AsCommonCar::moveToNextPoint() {
if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) &&
((_currMoveDirection == 2 && nextPt.x < currPt.x) ||
(_currMoveDirection == 4 && nextPt.x >= currPt.x))) {
- if (_currMoveDirection == 2)
+ if (_currMoveDirection == 2)
_currMoveDirection = 4;
else if (_currMoveDirection == 4)
_currMoveDirection = 2;
@@ -605,7 +605,7 @@ void AsCommonCar::moveToPrevPoint() {
if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) &&
((_currMoveDirection == 2 && prevPt.x < currPt.x) ||
(_currMoveDirection == 4 && prevPt.x >= currPt.x))) {
- if (_currMoveDirection == 2)
+ if (_currMoveDirection == 2)
_currMoveDirection = 4;
else if (_currMoveDirection == 4)
_currMoveDirection = 2;
@@ -668,7 +668,7 @@ void AsCommonCar::suMoveToNextPoint() {
bool firstTime = true;
_ySteps = _steps;
int stepsCtr = _steps;
-
+
while (stepsCtr > 0) {
NPoint pt1;
NPoint pt2 = pathPoint(_currPointIndex);
@@ -739,7 +739,7 @@ void AsCommonCar::suMoveToNextPoint() {
stepsCtr = 0;
}
}
- firstTime = false;
+ firstTime = false;
}
if (_yMoveTotalSteps != 0) {
@@ -811,7 +811,7 @@ void AsCommonCar::suMoveToPrevPoint() {
bool firstTime = true;
_ySteps = _steps;
int stepsCtr = _steps;
-
+
while (stepsCtr > 0) {
if (_stepError == 0)
_currPointIndex--;
@@ -884,7 +884,7 @@ void AsCommonCar::suMoveToPrevPoint() {
stepsCtr = 0;
}
}
- firstTime = false;
+ firstTime = false;
}
if (_yMoveTotalSteps != 0) {
@@ -971,7 +971,7 @@ AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y)
AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar)
: AnimatedSprite(vm, 1100), _asCar(asCar) {
-
+
createSurface1(0x60281C10, 150);
startAnimation(0x60281C10, -1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
@@ -1006,9 +1006,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asCar(NULL), _countdown1(0) {
setGlobalVar(V_CAR_DELTA_X, 1);
-
+
SetMessageHandler(&Scene1608::hmLowerFloor);
-
+
_asKey = insertSprite<AsCommonKey>(this, 1, 1100, 198, 220);
addCollisionSprite(_asKey);
@@ -1092,9 +1092,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
_carClipFlag = false;
_carStatus = 0;
setRectList(0x004B4810);
- }
+ }
- // NOTE: Not in the else because 'which' is set to 1 in the true branch
+ // NOTE: Not in the else because 'which' is set to 1 in the true branch
if (which == 1) {
// Klaymen riding the car
_vm->gameState().which = 1;
@@ -1134,9 +1134,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
_carClipFlag = true;
_carStatus = 0;
}
-
+
_palette->addPalette("paKlayRed", 0, 64, 0);
-
+
}
Scene1608::~Scene1608() {
@@ -1308,7 +1308,7 @@ uint32 Scene1608::hmCarAtHome(int messageNum, const MessageParam &param, Entity
}
return 0;
}
-
+
void Scene1608::updateKlaymenCliprect() {
if (_kmScene1608->getX() <= 375)
_kmScene1608->setClipRect(_clipRect1);
@@ -1321,17 +1321,17 @@ Scene1609::Scene1609(NeverhoodEngine *vm, Module *parentModule)
_vm->gameModule()->initCodeSymbolsPuzzle();
_noisySymbolIndex = getGlobalVar(V_NOISY_SYMBOL_INDEX);
-
+
SetMessageHandler(&Scene1609::handleMessage);
SetUpdateHandler(&Scene1609::update);
-
+
setBackground(0x92124A14);
setPalette(0x92124A14);
insertPuzzleMouse(0x24A10929, 20, 620);
-
+
for (int symbolPosition = 0; symbolPosition < 12; symbolPosition++)
_asSymbols[symbolPosition] = insertSprite<AsScene3011Symbol>(symbolPosition, false);
-
+
_ssButton = insertSprite<SsScene3011Button>(this, true);
addCollisionSprite(_ssButton);
loadSound(0, 0x68E25540);
@@ -1408,5 +1408,5 @@ bool Scene1609::testVars() {
return true;
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp
index 38ed561d51..2aeae466ff 100644
--- a/engines/neverhood/modules/module1700.cpp
+++ b/engines/neverhood/modules/module1700.cpp
@@ -36,7 +36,7 @@ static const uint32 kModule1700SoundList[] = {
Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x04212331, 0x31114225);
_vm->_soundMan->addSoundList(0x04212331, kModule1700SoundList);
_vm->_soundMan->setSoundListParams(kModule1700SoundList, true, 50, 600, 5, 150);
@@ -125,7 +125,7 @@ void Module1700::updateScene() {
}
}
}
-
+
// Scene1705
static const uint32 kScene1705FileHashes[] = {
@@ -137,7 +137,7 @@ static const uint32 kScene1705FileHashes[] = {
SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex)
: StaticSprite(vm, fileHash, 100) {
-
+
_x = _spriteResource.getPosition().x + symbolIndex * 30;
_y = _spriteResource.getPosition().y + 160;
updatePosition();
@@ -171,7 +171,7 @@ uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam &param,
setSubVar(VA_HAS_TAPE, _tapeIndex, 1);
setVisible(false);
SetMessageHandler(NULL);
- break;
+ break;
}
return messageResult;
}
@@ -180,7 +180,7 @@ Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(1) {
Sprite *tempSprite;
-
+
setGlobalVar(V_FELL_DOWN_HOLE, 1);
_vm->gameModule()->initCannonSymbolsPuzzle();
@@ -271,7 +271,7 @@ uint32 Scene1705::handleMessage(int messageNum, const MessageParam &param, Entit
sendEntityMessage(_klaymen, 0x1014, sender);
setMessageList(0x004B6AC0);
}
- break;
+ break;
}
return 0;
}
diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h
index f57c411a18..deb5573f2b 100644
--- a/engines/neverhood/modules/module1700.h
+++ b/engines/neverhood/modules/module1700.h
@@ -50,7 +50,7 @@ public:
class SsScene1705Tape : public StaticSprite {
public:
SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash);
-protected:
+protected:
Scene *_parentScene;
uint32 _tapeIndex;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/modules/module1800.cpp b/engines/neverhood/modules/module1800.cpp
index b7371c9a4a..b312678467 100644
--- a/engines/neverhood/modules/module1800.cpp
+++ b/engines/neverhood/modules/module1800.cpp
@@ -38,7 +38,7 @@ static const uint32 kModule1800SoundList[] = {
Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addSoundList(0x04A14718, kModule1800SoundList);
_vm->_soundMan->setSoundListParams(kModule1800SoundList, true, 50, 600, 10, 150);
_vm->_soundMan->playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0);
@@ -177,5 +177,5 @@ void Module1800::updateScene() {
}
}
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp
index 7f08b01d3f..29c20083f9 100644
--- a/engines/neverhood/modules/module1900.cpp
+++ b/engines/neverhood/modules/module1900.cpp
@@ -35,8 +35,8 @@ static const uint32 kModule1900SoundList[] = {
Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // NOTE: The original has a Scene1908 here as well but it's not used here but in another module...
-
+ // NOTE: The original has a Scene1908 here as well but it's not used here but in another module...
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else
@@ -88,7 +88,7 @@ void Module1900::updateScene() {
Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
setRectList(0x004B34C8);
@@ -98,7 +98,7 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
insertScreenMouse(0x0322301B);
insertStaticSprite(0x42213133, 1100);
-
+
if (!getGlobalVar(V_STAIRS_PUZZLE_SOLVED))
insertStaticSprite(0x40A40168, 100);
else if (getGlobalVar(V_STAIRS_DOWN)) {
@@ -132,16 +132,16 @@ static const NPoint kAsScene1907SymbolGroundPositions[] = {
{400, 375}, {370, 435}, {475, 415}
};
-static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
+static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
{275, 125}, {244, 125}, {238, 131},
{221, 135}, {199, 136}, {168, 149},
{145, 152}, {123, 154}, {103, 157}
};
static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
- {275, 299}, {244, 299}, {238, 305},
- {221, 309}, {199, 310}, {168, 323},
- {145, 326}, {123, 328}, {103, 331}
+ {275, 299}, {244, 299}, {238, 305},
+ {221, 309}, {199, 310}, {168, 323},
+ {145, 326}, {123, 328}, {103, 331}
};
static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
@@ -164,7 +164,7 @@ AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene
_plugInFailed = false;
_plugInTryCount = 0;
-
+
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
_isPluggedIn = true;
_currPositionIndex = elementIndex;
@@ -289,7 +289,7 @@ void AsScene1907Symbol::suMoveDown() {
_y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
_isMoving = false;
SetSpriteUpdate(NULL);
- }
+ }
}
void AsScene1907Symbol::suMoveUp() {
@@ -423,7 +423,7 @@ void AsScene1907Symbol::moveDown() {
SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
: StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
_countdown1(0) {
-
+
loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
setVisible(false);
loadSound(0, 0x44061000);
@@ -474,7 +474,7 @@ void SsScene1907UpDownButton::setToDownPosition() {
AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
-
+
createSurface1(0x110A1061, 1500);
_x = 320;
_y = 240;
@@ -515,10 +515,10 @@ void AsScene1907WaterHint::hide() {
SetMessageHandler(&Sprite::handleMessage);
}
-Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
- : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0),
+Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
+ : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0),
_moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) {
-
+
setBackground(0x20628E05);
setPalette(0x20628E05);
@@ -529,12 +529,12 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
_asSymbols[i] = insertSprite<AsScene1907Symbol>(this, i, getRandomPositionIndex());
addCollisionSprite(_asSymbols[i]);
}
-
+
_ssUpDownButton = insertSprite<SsScene1907UpDownButton>(this, _asSymbols[8]);
addCollisionSprite(_ssUpDownButton);
_asWaterHint = insertSprite<AsScene1907WaterHint>();
-
+
insertPuzzleMouse(0x28E0120E, 20, 620);
SetMessageHandler(&Scene1907::handleMessage);
@@ -542,7 +542,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED))
_pluggedInCount = 9;
-
+
loadSound(0, 0x72004A10);
loadSound(1, 0x22082A12);
loadSound(2, 0x21100A10);
@@ -552,7 +552,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
void Scene1907::update() {
Scene::update();
-
+
if (_hasPlugInFailed) {
int fallOffDelay = 0;
_hasPlugInFailed = false;
@@ -619,7 +619,7 @@ uint32 Scene1907::handleMessage(int messageNum, const MessageParam &param, Entit
playSound(3);
setGlobalVar(V_STAIRS_PUZZLE_SOLVED, 1);
break;
- }
+ }
return 0;
}
diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp
index 644b7c479a..fcccdefbdd 100644
--- a/engines/neverhood/modules/module2000.cpp
+++ b/engines/neverhood/modules/module2000.cpp
@@ -28,7 +28,7 @@ namespace Neverhood {
Module2000::Module2000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 0)
@@ -137,9 +137,9 @@ Scene2001::Scene2001(NeverhoodEngine *vm, Module *parentModule, int which)
sendMessage(this, 0x2000, 0);
_klaymen->setDoDeltaX(1);
}
-
+
_klaymen->setClipRect(tempSprite->getDrawRect().x, 0, 640, 480);
-
+
}
uint32 Scene2001::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -153,7 +153,7 @@ uint32 Scene2001::handleMessage(int messageNum, const MessageParam &param, Entit
setRectList(0x004B3670);
_klaymen->setKlaymenIdleTable1();
}
- }
+ }
return 0;
}
diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp
index 7f9ca94430..bcff9d9d1b 100644
--- a/engines/neverhood/modules/module2100.cpp
+++ b/engines/neverhood/modules/module2100.cpp
@@ -30,7 +30,7 @@ Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
_vm->_soundMan->addMusic(0x10A10C14, 0x11482B95);
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -129,7 +129,7 @@ void AsScene2101Door::stCloseDoorDone() {
AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen)
: AnimatedSprite(vm, 1400), _klaymen(klaymen) {
-
+
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage);
createSurface(1200, 88, 165);
@@ -176,8 +176,8 @@ void SsCommonFloorButton::update() {
else
setVisible(false);
}
-}
-
+}
+
uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -195,12 +195,12 @@ uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &pa
Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
-
+
SetMessageHandler(&Scene2101::handleMessage);
SetUpdateHandler(&Scene2101::update);
-
+
setBackground(0x44242305);
setPalette(0x44242305);
insertScreenMouse(0x4230144A);
@@ -212,7 +212,7 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_asTape1);
_asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9048A093);
addCollisionSprite(_asTape2);
-
+
if (which < 0) {
insertKlaymen<KmScene2101>(380, 438);
setMessageList(0x004B8E48);
@@ -256,10 +256,10 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
_doorStatus = 1;
_countdown1 = 0;
}
-
+
_asHitByDoorEffect = insertSprite<AsScene2101HitByDoorEffect>(_klaymen);
_klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
-
+
}
void Scene2101::update() {
diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h
index 369f5ac0cc..d76bed0780 100644
--- a/engines/neverhood/modules/module2100.h
+++ b/engines/neverhood/modules/module2100.h
@@ -68,7 +68,7 @@ protected:
uint32 _soundFileHash;
uint32 _fileHash1, _fileHash2;
int16 _countdown;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp
index 04e3f0bfee..99f21cad74 100644
--- a/engines/neverhood/modules/module2200.cpp
+++ b/engines/neverhood/modules/module2200.cpp
@@ -30,8 +30,8 @@ namespace Neverhood {
Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
- _vm->_soundMan->addMusic(0x11391412, 0x601C908C);
+
+ _vm->_soundMan->addMusic(0x11391412, 0x601C908C);
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
@@ -440,7 +440,7 @@ void Module2200::updateScene() {
}
#undef HallOfRecordsSceneLink
-
+
void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) {
_childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId);
}
@@ -461,7 +461,7 @@ AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *
: AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) {
_x = 408;
- _y = 290;
+ _y = 290;
createSurface(900, 63, 266);
SetUpdateHandler(&AsScene2201Door::update);
SetMessageHandler(&AsScene2201Door::handleMessage);
@@ -528,7 +528,7 @@ void AsScene2201Door::stCloseDoor() {
SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex)
: StaticSprite(vm, 900) {
-
+
createSurface(100, 16, 16);
loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0,
kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y);
@@ -543,7 +543,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2201::handleMessage);
SetUpdateHandler(&Scene2201::update);
-
+
loadDataResource(0x04104242);
loadHitRectList();
setBackground(0x40008208);
@@ -551,9 +551,9 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
insertScreenMouse(0x0820C408);
_asTape = insertSprite<AsScene1201Tape>(this, 7, 1100, 459, 432, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
_ssDoorButton = insertSprite<SsCommonPressButton>(this, 0xE4A43E29, 0xE4A43E29, 100, 0);
-
+
for (uint32 cubeIndex = 0; cubeIndex < 9; cubeIndex++)
if ((int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex) >= 0)
insertSprite<SsScene2201PuzzleCube>(cubeIndex, (int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex));
@@ -562,10 +562,10 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRects[0].x2 = 640;
_clipRects[1].x2 = 640;
_clipRects[1].y2 = 480;
-
+
if (!getGlobalVar(V_TILE_PUZZLE_SOLVED))
insertStaticSprite(0x00026027, 900);
-
+
tempSprite = insertStaticSprite(0x030326A0, 1100);
_clipRects[0].x1 = tempSprite->getDrawRect().x;
insertStaticSprite(0x811DA061, 1100);
@@ -602,7 +602,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
setMessageList(0x004B8120);
_asDoor = insertSprite<AsScene2201Door>(_klaymen, _ssDoorLight, true);
}
-
+
insertSprite<AsScene2201CeilingFan>();
_vm->_soundMan->addSound(0x04106220, 0x81212040);
@@ -719,7 +719,7 @@ uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam &
}
return messageResult;
}
-
+
void SsScene2202PuzzleCube::suMoveCubeX() {
bool done = false;
@@ -746,9 +746,9 @@ void SsScene2202PuzzleCube::suMoveCubeX() {
if (_x == _xFlagPos)
_counterDirection = true;
}
-
+
if (done)
- stopMoving();
+ stopMoving();
updateBounds();
@@ -780,9 +780,9 @@ void SsScene2202PuzzleCube::suMoveCubeY() {
if (_x == _xFlagPos)
_counterDirection = true;
}
-
+
if (done)
- stopMoving();
+ stopMoving();
updateBounds();
@@ -794,7 +794,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1);
setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol);
-
+
_cubePosition = newCubePosition;
_errValue = 0;
_counterDirection = false;
@@ -837,7 +837,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
if (_newX - _x >= 180)
_xFlagPos = _newX - 90;
else
- _xFlagPos = _x + _newX / 2;
+ _xFlagPos = _x + _newX / 2;
} else {
if (_x - _newX >= 180)
_xFlagPos = _x + 90;
@@ -851,7 +851,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
if (_newY - _y >= 180)
_xFlagPos = _newY - 90;
else
- _xFlagPos = _y + _newY / 2;
+ _xFlagPos = _y + _newY / 2;
} else {
if (_y - _newY >= 180)
_xFlagPos = _y + 90;
@@ -860,7 +860,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
}
playSound(1);
}
-
+
}
void SsScene2202PuzzleCube::stopMoving() {
@@ -939,7 +939,7 @@ void Scene2202::update() {
_isSolved = true;
}
}
-
+
}
uint32 Scene2202::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -981,7 +981,7 @@ int16 Scene2202::getFreeCubePosition(int16 cubePosition) {
}
bool Scene2202::testIsSolved() {
- return
+ return
getSubVar(VA_CUBE_POSITIONS, 0) == 0 &&
getSubVar(VA_CUBE_POSITIONS, 2) == 2 &&
getSubVar(VA_CUBE_POSITIONS, 3) == 3 &&
@@ -1146,7 +1146,7 @@ Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which)
_ssSmallRightDoor->setVisible(false);
_klaymen->setClipRect(_leftDoorClipRect);
}
-
+
}
Scene2203::~Scene2203() {
@@ -1220,7 +1220,7 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2205::handleMessage);
SetUpdateHandler(&Scene2205::update);
-
+
setHitRects(0x004B0620);
if (getGlobalVar(V_LIGHTS_ON)) {
_isLightOn = true;
@@ -1263,11 +1263,11 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 640, 480);
_klaymen->setSoundFlag(true);
-
+
loadDataResource(0x00144822);
-
+
}
-
+
void Scene2205::update() {
Scene::update();
if (!_isLightOn && getGlobalVar(V_LIGHTS_ON)) {
@@ -1343,7 +1343,7 @@ static const int16 kAsScene2206DoorSpikesXDeltasClose[] = {
AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash)
: StaticSprite(vm, fileHash, 200) {
-
+
if (getGlobalVar(V_SPIKES_RETRACTED))
_x -= 63;
SetUpdateHandler(&AsScene2206DoorSpikes::update);
@@ -1457,10 +1457,10 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
uint32 fileHash;
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene2206::handleMessage);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
fileHash = 0x41983216;
_sprite1 = insertStaticSprite(0x2201266A, 100);
@@ -1495,7 +1495,7 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which)
if (!getGlobalVar(V_LIGHTS_ON))
_palette->addPalette(0x0263D144, 0, 65, 0);
addCollisionSprite(_ssTestTube);
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene2206>(200, 430);
@@ -1644,7 +1644,7 @@ void AsScene2207Elevator::update() {
if (_destPointIndex + _destPointIndexDelta > _pointIndex) {
_pointIndex++;
startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
+ _newStickFrameIndex = _pointIndex;
if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
if (_destPointIndexDelta != 0)
_destPointIndexDelta = 0;
@@ -1660,7 +1660,7 @@ void AsScene2207Elevator::update() {
if (_pointIndex == 0)
sendMessage(_parentScene, 0x2003, 0);
startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
+ _newStickFrameIndex = _pointIndex;
if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
if (_destPointIndexDelta != 0)
_destPointIndexDelta = 0;
@@ -1675,14 +1675,14 @@ void AsScene2207Elevator::update() {
sendMessage(_parentScene, 0x2002, 900);
else if (_pointIndex < 20 && _surface->getPriority() != 1100)
sendMessage(_parentScene, 0x2002, 1100);
-
+
AnimatedSprite::update();
-
+
if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) {
sendMessage(_parentScene, 0x2004, 0);
_isMoving = false;
}
-
+
}
void AsScene2207Elevator::suSetPosition() {
@@ -1706,14 +1706,14 @@ void AsScene2207Elevator::moveToY(int16 y) {
if (!_pointArray || _pointArray->size() == 0)
return;
-
+
for (uint i = 0; i < _pointArray->size(); i++) {
int16 distance = ABS(y - (*_pointArray)[i].y);
if (distance < minDistance) {
minDistance = distance;
_destPointIndex = i;
}
- }
+ }
if (_destPointIndex != _pointIndex) {
if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1)
@@ -1732,7 +1732,7 @@ void AsScene2207Elevator::moveToY(int16 y) {
AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
_x = x;
_y = y;
createSurface(1010, 71, 73);
@@ -1793,7 +1793,7 @@ void AsScene2207Lever::stLeverUpEvent() {
AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1200), _idle(true) {
-
+
_x = 309;
_y = 320;
createSurface1(0xCCFD6090, 100);
@@ -1874,7 +1874,7 @@ void AsScene2207WallRobotAnimation::cbStopAnimation() {
AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _idle(true) {
-
+
_x = 309;
_y = 320;
createSurface1(0x8CAA0099, 100);
@@ -1925,7 +1925,7 @@ SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int i
_x = 330;
_y = 246 + index * 50;
- updatePosition();
+ updatePosition();
}
Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
@@ -1943,7 +1943,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
_klaymen->setRepl(64, 0);
setMessageList(0x004B38E8);
_asElevator = insertSprite<AsScene2207Elevator>(this);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
setBackground(0x88C00241);
setPalette(0x88C00241);
@@ -1952,7 +1952,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
_ssMaskPart2 = insertStaticSprite(0x688F62A5, 1100);
_ssMaskPart3 = insertStaticSprite(0x0043B038, 1100);
_asTape = insertSprite<AsScene1201Tape>(this, 4, 1100, 277, 428, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
_asLever = insertSprite<AsScene2207Lever>(this, 527, 333, 0);
addCollisionSprite(_asLever);
_asWallRobotAnimation = insertSprite<AsScene2207WallRobotAnimation>(this);
@@ -2106,7 +2106,7 @@ static const uint32 kScene2208FileHashes1[] = {
0x041023CB, 0x041020CB, 0x041026CB, 0x04102ACB,
0x041032CB, 0x041002CB
};
-
+
static const uint32 kScene2208FileHashes2[] = {
0x091206C9, 0x091406C9, 0x091806C9, 0x090006C9,
0x093006C9, 0x095006C9
@@ -2122,13 +2122,13 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_COLUMN_TEXT_NAME, calcHash("stLineagex"));
_textResource.load(getGlobalVar(V_COLUMN_TEXT_NAME));
-
+
textStart = _textResource.getString(getGlobalVar(V_CLICKED_COLUMN_INDEX), textEnd);
while (textStart < textEnd) {
_strings.push_back(textStart);
textStart += strlen(textStart) + 1;
}
-
+
_maxRowIndex = 8 + 10 * (3 - (getGlobalVar(V_COLUMN_TEXT_NAME) == calcHash("stLineagex") ? 1 : 0));
_background = new Background(_vm, 0);
@@ -2154,7 +2154,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
_bottomBackgroundSurface = new BaseSurface(_vm, 0, 640, 192, "bottom background");
spriteResource.load(kScene2208FileHashes2[getGlobalVar(V_CLICKED_COLUMN_INDEX) % 6], true);
_bottomBackgroundSurface->drawSpriteResourceEx(spriteResource, false, false, 0, 0);
-
+
SetUpdateHandler(&Scene2208::update);
SetMessageHandler(&Scene2208::handleMessage);
@@ -2165,7 +2165,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
if (_newRowIndex < 6)
_newRowIndex = 0;
_rowScrollY = 0;
- _backgroundScrollY = 48 * _newRowIndex;
+ _backgroundScrollY = 48 * _newRowIndex;
_currRowIndex = _newRowIndex;
for (int16 rowIndex = 0; rowIndex < _visibleRowsCount; rowIndex++)
@@ -2185,7 +2185,7 @@ Scene2208::~Scene2208() {
void Scene2208::update() {
int16 mouseY = _vm->getMouseY();
-
+
if (mouseY < 48) {
if (_currRowIndex > 0)
_newRowIndex = _currRowIndex - 1;
@@ -2235,7 +2235,7 @@ uint32 Scene2208::handleMessage(int messageNum, const MessageParam &param, Entit
}
void Scene2208::drawRow(int16 rowIndex) {
- NDrawRect sourceRect;
+ NDrawRect sourceRect;
int16 y = (rowIndex * 48) % 528;
if (rowIndex < 4) {
sourceRect.x = 0;
@@ -2280,7 +2280,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2242::handleMessage);
SetUpdateHandler(&Scene2242::update);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
setBackground(0x11840E24);
setPalette(0x11840E24);
@@ -2297,7 +2297,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which)
}
_asTape = insertSprite<AsScene1201Tape>(this, 10, 1100, 464, 435, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
if (which < 0) {
// Restoring game
@@ -2380,7 +2380,7 @@ void Scene2242::readClickedColumn() {
}
static const int16 kHallOfRecordsKlaymenXPos[] = {
- 68, 157, 246, 335,
+ 68, 157, 246, 335,
424, 513, 602
};
@@ -2396,7 +2396,7 @@ static const uint32 kHallOfRecordsSceneMessageListIds1[] = {
HallOfRecordsScene::HallOfRecordsScene(NeverhoodEngine *vm, Module *parentModule, int which, uint32 hallOfRecordsInfoId)
: Scene(vm, parentModule) {
-
+
_hallOfRecordsInfo = _vm->_staticData->getHallOfRecordsInfoItem(hallOfRecordsInfoId);
SetMessageHandler(&HallOfRecordsScene::handleMessage);
@@ -2487,7 +2487,7 @@ static const uint32 kScene2247MessageListIds1[] = {
Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2247::handleMessage);
SetUpdateHandler(&Scene::update);
@@ -2524,7 +2524,7 @@ Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which)
}
_klaymen->setSoundFlag(true);
-
+
}
Scene2247::~Scene2247() {
diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h
index af7171dd53..5c19f2a818 100644
--- a/engines/neverhood/modules/module2200.h
+++ b/engines/neverhood/modules/module2200.h
@@ -100,7 +100,7 @@ class SsScene2202PuzzleCube : public StaticSprite {
public:
SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
protected:
- Scene *_parentScene;
+ Scene *_parentScene;
int16 _cubeSymbol;
int16 _cubePosition;
int16 _newX, _newY;
@@ -135,7 +135,7 @@ protected:
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
int16 getFreeCubePosition(int16 index);
- bool testIsSolved();
+ bool testIsSolved();
};
class AsCommonKey : public AnimatedSprite {
diff --git a/engines/neverhood/modules/module2300.cpp b/engines/neverhood/modules/module2300.cpp
index b434fb98c0..2a46df1ee2 100644
--- a/engines/neverhood/modules/module2300.cpp
+++ b/engines/neverhood/modules/module2300.cpp
@@ -32,12 +32,12 @@ static const uint32 kModule2300SoundList[] = {
Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundVolume(0) {
-
+
_vm->_soundMan->addSoundList(0x1A214010, kModule2300SoundList);
_vm->_soundMan->setSoundListParams(kModule2300SoundList, true, 50, 600, 10, 150);
_isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
-
+
if (_isWallBroken) {
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 0);
_vm->_soundMan->playSoundLooping(0x90F0D1C3);
@@ -161,12 +161,12 @@ void Module2300::updateScene() {
} else {
switch (_sceneNum) {
case 1:
- if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 &&
+ if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 &&
navigationScene()->getFrameNumber() % 2) {
_soundVolume++;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume);
}
- if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 &&
+ if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 &&
navigationScene()->getFrameNumber() == 50) {
_vm->_soundMan->playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0);
_vm->_soundMan->setSoundVolume(0x48498E46, 70);
@@ -182,5 +182,5 @@ void Module2300::updateScene() {
}
}
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp
index 8d3b763f72..3a152543cf 100644
--- a/engines/neverhood/modules/module2400.cpp
+++ b/engines/neverhood/modules/module2400.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x202D1010, 0xB110382D);
if (which < 0)
@@ -187,7 +187,7 @@ static const uint32 kAsScene2401WaterSpitFileHashes1[] = {
AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
_x = 240;
_y = 447;
createSurface(100, 146, 74);
@@ -222,7 +222,7 @@ uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &p
AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _isWaterFlowing(false) {
-
+
_x = 88;
_y = 421;
createSurface1(0x10203116, 100);
@@ -262,10 +262,10 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam
}
return messageResult;
}
-
+
AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y)
: AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) {
-
+
_x = x;
_y = y;
createSurface1(0xB8596884, 100);
@@ -308,7 +308,7 @@ uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessagePara
AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen)
: AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) {
-
+
_x = 320;
_y = 240;
createSurface1(0x44687810, 100);
@@ -398,7 +398,7 @@ Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which)
_ssWaterPipes[i] = insertStaticSprite(kScene2401FileHashes1[i], 300);
_ssWaterPipes[i]->setVisible(false);
}
-
+
_asWaterSpit[0] = insertSprite<AsScene2401WaterSpit>();
_asWaterSpit[1] = insertSprite<AsScene2401WaterSpit>();
@@ -461,7 +461,7 @@ void Scene2401::update() {
if (_countdown2 != 0 && (--_countdown2) == 0)
sendMessage(_asFlowingWater, 0x2003, 0);
-
+
Scene::update();
}
@@ -559,7 +559,7 @@ AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool i
} else {
stopAnimation();
setVisible(false);
- }
+ }
SetUpdateHandler(&AsScene2402Door::update);
SetMessageHandler(&AsScene2402Door::handleMessage);
}
@@ -654,7 +654,7 @@ void AsScene2402TV::upFocusKlaymen() {
_newStickFrameIndex = _currFrameIndex;
if (_countdown2 == 0) {
_vm->_soundMan->addSound(0x01520123, 0xC42D4528);
- _vm->_soundMan->playSoundLooping(0xC42D4528);
+ _vm->_soundMan->playSoundLooping(0xC42D4528);
}
_countdown2 = 5;
} else if (_countdown2 != 0 && (--_countdown2 == 0))
@@ -698,7 +698,7 @@ Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which)
_asTape = insertSprite<AsScene1201Tape>(this, 9, 1100, 286, 409, 0x9148A011);
addCollisionSprite(_asTape);
_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x15288120, 100, 0);
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene2402>(198, 404);
@@ -779,7 +779,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
void Scene2402::playPipeSound(uint32 fileHash) {
playSound(_soundToggle ? 0 : 1, fileHash);
_soundToggle = !_soundToggle;
@@ -787,7 +787,7 @@ void Scene2402::playPipeSound(uint32 fileHash) {
Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite1, *tempSprite2, *tempSprite3;
SetMessageHandler(&Scene2403::handleMessage);
@@ -799,7 +799,7 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_asTape);
_asLightCord = insertSprite<AsScene2803LightCord>(this, 0xA1095A10, 0x836D3813, 368, 200);
_asLightCord->setClipRect(0, 25, 640, 480);
-
+
if (which < 0) {
// Restoring game
_isClimbingLadder = false;
@@ -828,11 +828,11 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
}
_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x3130B0EB, 100, 0);
- tempSprite1 = insertStaticSprite(0x20C24220, 1100);
+ tempSprite1 = insertStaticSprite(0x20C24220, 1100);
tempSprite2 = insertStaticSprite(0x03080900, 1300);
tempSprite3 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
tempSprite3->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
- _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
+ _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
loadSound(1, calcHash("fxFogHornSoft"));
}
@@ -887,7 +887,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_KEY3_LOCATION, 2);
SetMessageHandler(&Scene2406::handleMessage);
-
+
setRectList(0x004B78C8);
insertScreenMouse(0xB03001A8);
@@ -913,7 +913,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
setPalette(0x0A038595);
tempSprite1 = insertStaticSprite(0x1712112A, 1100);
}
-
+
tempSprite2 = insertStaticSprite(0x22300924, 1300);
_clipRects[1].x1 = tempSprite1->getDrawRect().x;
_clipRects[1].y1 = tempSprite2->getDrawRect().y;
diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp
index e3a3b74280..1b525f12af 100644
--- a/engines/neverhood/modules/module2500.cpp
+++ b/engines/neverhood/modules/module2500.cpp
@@ -51,7 +51,7 @@ static const NRect kScene2508ClipRect2 = NRect(0, 0, 594, 448);
Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundIndex(0) {
-
+
_vm->_soundMan->addMusic(0x29220120, 0x05343184);
_vm->_soundMan->startMusic(0x05343184, 0, 0);
SetMessageHandler(&Module2500::handleMessage);
@@ -212,14 +212,14 @@ uint32 Module2500::handleMessage(int messageNum, const MessageParam &param, Enti
}
return messageResult;
}
-
+
void Module2500::createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) {
_childObject = new Scene2704(_vm, this, which, sceneInfoId, value, staticSprites, clipRect);
}
Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2628));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B264C));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2670));
@@ -282,7 +282,7 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
insertSprite<AsCommonCarConnector>(_asCar);
-
+
_newTrackIndex = -1;
_dataResource.load(calcHash("Ashooded"));
@@ -300,9 +300,9 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
sendMessage(_asCar, 0x2008, 150);
}
-
+
_carStatus = 0;
-
+
}
Scene2501::~Scene2501() {
@@ -391,7 +391,7 @@ uint32 Scene2501::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
uint32 Scene2501::hmRidingCar(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -434,7 +434,7 @@ uint32 Scene2501::hmCarAtHome(int messageNum, const MessageParam &param, Entity
}
return messageResult;
}
-
+
void Scene2501::moveCarToPoint(NPoint &pt) {
int minMatchTrackIndex, minMatchDistance;
_tracks.findTrackPoint(pt, minMatchTrackIndex, minMatchDistance, _dataResource);
@@ -472,7 +472,7 @@ void Scene2501::updateKlaymenClipRect() {
SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm)
: StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) {
-
+
loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x4600204C);
@@ -520,9 +520,9 @@ uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam &para
Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *ssButton;
-
+
setBackground(0x90791B80);
setPalette(0x90791B80);
ssButton = insertSprite<SsScene2504Button>();
diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp
index 56b4c65f8d..2fce82b777 100644
--- a/engines/neverhood/modules/module2600.cpp
+++ b/engines/neverhood/modules/module2600.cpp
@@ -35,7 +35,7 @@ static const uint32 kModule2600SoundList[] = {
Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -218,10 +218,10 @@ void Module2600::updateScene() {
}
}
}
-
+
SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
-
+
SetUpdateHandler(&SsScene2609Button::update);
SetMessageHandler(&SsScene2609Button::handleMessage);
@@ -273,7 +273,7 @@ uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam &para
AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1000) {
-
+
_x = 240;
_y = 420;
setDoDeltaX(1);
@@ -309,7 +309,7 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam &param
Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isBusy(false) {
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene2609::handleMessage);
diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp
index e9ea10bd16..f8f3c71042 100644
--- a/engines/neverhood/modules/module2700.cpp
+++ b/engines/neverhood/modules/module2700.cpp
@@ -84,7 +84,7 @@ static const uint32 kScene2725StaticSprites[] = {
Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundIndex(0), _radioMusicInitialized(false) {
-
+
_vm->_soundMan->addMusic(0x42212411, 0x04020210);
_vm->_soundMan->startMusic(0x04020210, 24, 2);
SetMessageHandler(&Module2700::handleMessage);
@@ -527,7 +527,7 @@ uint32 Module2700::handleMessage(int messageNum, const MessageParam &param, Enti
}
return messageResult;
}
-
+
void Module2700::createScene2703(int which, uint32 trackInfoId) {
_childObject = new Scene2703(_vm, this, which, trackInfoId);
}
@@ -545,7 +545,7 @@ static const NPoint kCarShadowOffsets[] = {
SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash)
: StaticSprite(vm, 0) {
-
+
loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0);
}
@@ -555,7 +555,7 @@ AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar,
SetUpdateHandler(&AsCommonCarShadow::update);
createShadowSurface(shadowSurface, 211, 147, 100);
updateShadow();
-}
+}
void AsCommonCarShadow::update() {
updateShadow();
@@ -589,8 +589,8 @@ AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Spri
SetUpdateHandler(&AsCommonCarConnectorShadow::update);
createShadowSurface1(shadowSurface, 0x60281C10, 150);
startAnimation(0x60281C10, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
-}
+ _newStickFrameIndex = STICK_LAST_FRAME;
+}
void AsCommonCarConnectorShadow::update() {
_x = _asCar->getX() + kCarShadowOffsets[_index].x;
@@ -605,7 +605,7 @@ AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCa
createShadowSurface1(shadowSurface, 0x0759129C, 100);
startAnimation(0x0759129C, frameIndex, -1);
_newStickFrameIndex = frameIndex;
-}
+}
void AsCommonCarTrackShadow::update() {
_x = _asCar->getX();
@@ -615,19 +615,19 @@ void AsCommonCarTrackShadow::update() {
Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
-
+
NRect clipRect;
TrackInfo *tracks = _vm->_staticData->getTrackInfo(0x004B2240);
setGlobalVar(V_CAR_DELTA_X, 1);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
_palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0);
insertScreenMouse(0x08B08180);
-
+
tempSprite = insertStaticSprite(0x1E086325, 1200);
clipRect.set(0, 0, 640, tempSprite->getDrawRect().y2());
@@ -661,7 +661,7 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which)
if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
sendMessage(_asCar, 0x2008, 150);
}
-
+
_asCar->setClipRect(clipRect);
_asCarConnector->setClipRect(clipRect);
@@ -715,10 +715,10 @@ uint32 Scene2701::hmCarAtHome(int messageNum, const MessageParam &param, Entity
Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isInLight(true), _newTrackIndex(-1) {
-
+
SetMessageHandler(&Scene2702::handleMessage);
SetUpdateHandler(&Scene2702::update);
-
+
setBackground(0x18808B00);
setPalette(0x18808B00);
_palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
@@ -734,7 +734,7 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_dataResource.load(0x04310014);
-
+
if (which == 1) {
_isUpperTrack = false;
_currTrackIndex = 1;
@@ -765,11 +765,11 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
}
if (_isUpperTrack) {
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F8C));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FB0));
} else {
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FFC));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B6020));
}
@@ -873,19 +873,19 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
: Scene(vm, parentModule) {
TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
-
+
SetMessageHandler(&Scene2703::handleMessage);
SetUpdateHandler(&Scene2703::update);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
addEntity(_palette);
insertScreenMouse(tracks->mouseCursorFilename);
-
+
_palStatus = 2;
-
+
if (tracks->bgShadowFilename) {
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
addEntity(_ssTrackShadowBackground);
@@ -905,7 +905,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_dataResource.load(tracks->dataResourceFilename);
_trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
_asCar->setPathPoints(_trackPoints);
-
+
if (which == _which2) {
NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
@@ -921,7 +921,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
else
sendMessage(_asCar, 0x2008, 150);
}
-
+
if (which == 0) {
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
@@ -931,9 +931,9 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_palette->addPalette(calcHash("paKlayBlack"), 0, 65, 0);
_palStatus = 0;
}
-
+
_palette->copyBasePalette(0, 256, 0);
-
+
}
void Scene2703::update() {
@@ -981,16 +981,16 @@ uint32 Scene2703::handleMessage(int messageNum, const MessageParam &param, Entit
}
return 0;
}
-
+
Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value,
const uint32 *staticSprites, const NRect *clipRect)
: Scene(vm, parentModule) {
TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
-
+
SetMessageHandler(&Scene2704::handleMessage);
SetUpdateHandler(&Scene2704::update);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
@@ -999,12 +999,12 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
if (tracks->exPaletteFilename2)
_palette->addPalette(tracks->exPaletteFilename2, 65, 31, 65);
-
+
while (staticSprites && *staticSprites)
insertStaticSprite(*staticSprites++, 1100);
insertScreenMouse(tracks->mouseCursorFilename);
-
+
if (tracks->bgShadowFilename) {
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
addEntity(_ssTrackShadowBackground);
@@ -1024,7 +1024,7 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_dataResource.load(tracks->dataResourceFilename);
_trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
_asCar->setPathPoints(_trackPoints);
-
+
if (which == _which2) {
NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
@@ -1040,21 +1040,21 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
else
sendMessage(_asCar, 0x2008, 0);
}
-
+
if (clipRect) {
_asCar->getClipRect() = *clipRect;
if (_asCarShadow)
- _asCarShadow->getClipRect() = *clipRect;
+ _asCarShadow->getClipRect() = *clipRect;
if (_asCarTrackShadow)
- _asCarTrackShadow->getClipRect() = *clipRect;
+ _asCarTrackShadow->getClipRect() = *clipRect;
if (_asCarConnectorShadow)
- _asCarConnectorShadow->getClipRect() = *clipRect;
+ _asCarConnectorShadow->getClipRect() = *clipRect;
if (_asCarConnector)
_asCarConnector->getClipRect() = *clipRect;
}
}
-
+
void Scene2704::update() {
Scene::update();
if (_mouseClicked) {
@@ -1083,24 +1083,24 @@ uint32 Scene2704::handleMessage(int messageNum, const MessageParam &param, Entit
Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _newTrackIndex(-1) {
-
+
SetMessageHandler(&Scene2706::handleMessage);
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22C4));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22E8));
-
+
setBackground(0x18808B88);
setPalette(0x18808B88);
-
+
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
-
+
insertScreenMouse(0x08B8C180);
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(0x18808B88);
addEntity(_ssTrackShadowBackground);
-
+
_asCar = insertSprite<AsCommonCar>(this, 320, 240);
_asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
@@ -1108,10 +1108,10 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_dataResource.load(0x06000162);
-
+
if (which == 5)
_currTrackIndex = 2;
- else if (which == 6)
+ else if (which == 6)
_currTrackIndex = 1;
else
_currTrackIndex = 0;
@@ -1123,16 +1123,16 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
if (which == 5)
sendMessage(_asCar, 0x2007, 50);
- else
+ else
sendMessage(_asCar, 0x2007, 150);
} else {
sendMessage(_asCar, 0x2002, 0);
if (which == 5)
sendMessage(_asCar, 0x2008, 50);
- else
+ else
sendMessage(_asCar, 0x2008, 150);
}
-
+
}
uint32 Scene2706::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1192,7 +1192,7 @@ void Scene2706::changeTrack() {
Scene2732::Scene2732(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
setBackground(0x0220C041);
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index a64bdc8b32..1c0f9fc9fb 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -36,7 +36,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
_currentMusicFileHash = 0;
_vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14);
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 1);
-
+
if (which < 0) {
createScene(_vm->gameState().sceneNum, which);
} else if (which == 2) {
@@ -224,7 +224,7 @@ void Module2800::updateScene() {
_musicResource = NULL;
}
_currentMusicFileHash = 0;
- }
+ }
if (_moduleResult == 1) {
createScene(2, 0);
} else if (_moduleResult == 2) {
@@ -251,7 +251,7 @@ void Module2800::updateScene() {
createScene(9, 0);
else if (_moduleResult == 5)
createScene(25, 0);
- else
+ else
createScene(0, 1);
break;
case 3:
@@ -318,7 +318,7 @@ void Module2800::updateScene() {
createScene(22, 0);
else if (_moduleResult == 22)
createScene(23, 0);
- else
+ else
createScene(2, 4);
break;
case 10:
@@ -331,7 +331,7 @@ void Module2800::updateScene() {
createScene(26, 0);
else if (_moduleResult == 3)
createScene(9, 5);
- else
+ else
createScene(9, 1);
break;
case 12:
@@ -401,7 +401,7 @@ void Module2800::updateMusic(bool halfVolume) {
if (!_musicResource)
_musicResource = new MusicResource(_vm);
-
+
if (newMusicFileHash != _currentMusicFileHash) {
_currentMusicFileHash = newMusicFileHash;
if (_currentMusicFileHash != 0) {
@@ -469,7 +469,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x0066201C);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
} else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) {
setRectList(0x004B6CD0);
setBackground(0x11E00684);
@@ -480,7 +480,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x00680116);
_asTape = insertSprite<SsScene1705Tape>(this, 8, 1100, 302, 437, 0x01142428);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
} else {
setRectList(0x004B6CF0);
setBackground(0x030006E6);
@@ -491,9 +491,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x006E2038);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
}
-
+
addEntity(_palette);
if (which == 1) {
@@ -503,7 +503,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_palette->addPalette(_paletteHash, 0, 65, 0);
_palette->addBasePalette(_paletteHash, 0, 65, 0);
}
-
+
}
Scene2801::~Scene2801() {
@@ -565,7 +565,7 @@ Scene2802::~Scene2802() {
}
setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex);
}
-
+
void Scene2802::update() {
int prevTuneStatus = _currTuneStatus;
uint prevRadioMusicIndex = _currRadioMusicIndex;
@@ -577,7 +577,7 @@ void Scene2802::update() {
_currTuneStatus = 3;
else if (_currTuneStatus == 4)
_currTuneStatus = 6;
-
+
switch (_currTuneStatus) {
case 2:
if (_currRadioMusicIndex < 90)
@@ -607,20 +607,20 @@ void Scene2802::update() {
} else
_currTuneStatus = 0;
break;
-
+
}
if (prevRadioMusicIndex != _currRadioMusicIndex)
_smackerPlayer->gotoFrame(_currRadioMusicIndex);
-
+
if (prevTuneStatus != _currTuneStatus)
changeTuneStatus(prevTuneStatus, _currTuneStatus);
-
+
if (getGlobalVar(V_RADIO_MOVE_DISH_VIDEO) && prevTuneStatus != _currTuneStatus && _currRadioMusicIndex != 0) {
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 0);
leaveScene(1);
}
-
+
}
uint32 Scene2802::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -758,7 +758,7 @@ void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) {
AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2)
: AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) {
-
+
createSurface1(fileHash1, 100);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2803TestTubeOne::handleMessage);
@@ -781,7 +781,7 @@ uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam
AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
@@ -837,7 +837,7 @@ void AsScene2803Rope::stHide() {
Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(0) {
-
+
static const uint32 kScene2803FileHashes1[] = {
0,
0x081000F1,
@@ -854,20 +854,20 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_BEEN_SHRINKING_ROOM, 1);
_vm->gameModule()->initTestTubes1Puzzle();
-
+
SetMessageHandler(&Scene2803::handleMessage);
-
+
loadDataResource(0x00900849);
-
+
_background = new Background(_vm, 0);
_background->createSurface(0, 640, 480);
addBackground(_background);
-
+
setPalette(0x412A423E);
addEntity(_palette);
-
+
insertScreenMouse(0xA423A41A);
-
+
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) {
_asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100);
} else {
@@ -875,13 +875,13 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
kScene2803FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)],
kScene2803FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)]);
}
-
+
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3)
_asTestTubeTwo = (StaticSprite*)insertStaticSprite(0x64330236, 100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
_asTestTubeThree = (StaticSprite*)insertStaticSprite(0x2E4A22A2, 100);
-
+
_asLightCord = insertSprite<AsScene2803LightCord>(this, 0x8FAD5932, 0x276E1A3D, 578, 200);
_sprite3 = (StaticSprite*)insertStaticSprite(0xA40EF2FB, 1100);
_sprite4 = (StaticSprite*)insertStaticSprite(0x0C03AA23, 1100);
@@ -896,7 +896,7 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRectsFloor[0].y1 = 0;
_clipRectsFloor[0].x2 = 640;
_clipRectsFloor[0].y2 = _sprite8->getDrawRect().y2();
-
+
_clipRectsFloor[1].x1 = _sprite8->getDrawRect().x2();
_clipRectsFloor[1].y1 = _sprite8->getDrawRect().y2();
_clipRectsFloor[1].x2 = 640;
@@ -906,12 +906,12 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRectsStairs[0].y1 = 0;
_clipRectsStairs[0].x2 = _sprite5->getDrawRect().x2();
_clipRectsStairs[0].y2 = _sprite5->getDrawRect().y2();
-
+
_clipRectsStairs[1].x1 = _sprite6->getDrawRect().x;
_clipRectsStairs[1].y1 = 0;
_clipRectsStairs[1].x2 = _sprite3->getDrawRect().x;
_clipRectsStairs[1].y2 = _sprite6->getDrawRect().y2();
-
+
_clipRectsStairs[2].x1 = _sprite3->getDrawRect().x;
_clipRectsStairs[2].y1 = 0;
_clipRectsStairs[2].x2 = _sprite4->getDrawRect().x2();
@@ -1112,7 +1112,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh
static const uint32 kScene2803SmallFileHashes2[] = {
0, 0x286800D4, 0x286806D4, 0x28680AD4
};
-
+
SetMessageHandler(&Scene2803Small::handleMessage);
loadDataResource(0x81120132);
@@ -1160,7 +1160,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
insertStaticSprite(0x30022689, 100);
}
-
+
_sprite6->setVisible(false);
_sprite7->setVisible(false);
@@ -1352,7 +1352,7 @@ void Scene2803Small::updatePaletteArea(bool instantly) {
SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) {
-
+
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene2804RedButton::update);
@@ -1385,7 +1385,7 @@ uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &p
SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightCoil::handleMessage);
@@ -1410,7 +1410,7 @@ uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &p
SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightTarget::handleMessage);
@@ -1435,7 +1435,7 @@ uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam
SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
loadSound(0, 0xCB36BA54);
@@ -1449,7 +1449,7 @@ void SsScene2804Flash::show() {
SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
}
@@ -1585,7 +1585,7 @@ SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene280
0xA8042525,
0x5008292B
};
-
+
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex],
kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
@@ -1619,7 +1619,7 @@ uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessagePara
AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody)
: AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) {
-
+
createSurface1(0x00494891, 1000);
_x = 125;
_y = 184;
@@ -1659,7 +1659,7 @@ uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam &pa
}
return messageResult;
}
-
+
void AsScene2804BeamCoil::show() {
_ssBeamCoilBody->setVisible(true);
setVisible(true);
@@ -1695,7 +1695,7 @@ uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam &param,
AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
-
+
createSurface1(0x03842000, 1000);
_x = 475;
_y = 278;
@@ -1750,7 +1750,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which)
_asTarget = insertSprite<AsScene2804BeamTarget>();
_ssFlash = insertSprite<SsScene2804Flash>();
}
-
+
_ssRedButton = insertSprite<SsScene2804RedButton>(this);
addCollisionSprite(_ssRedButton);
@@ -1797,7 +1797,7 @@ uint32 Scene2804::handleMessage(int messageNum, const MessageParam &param, Entit
void Scene2804::update() {
Scene::update();
-
+
if (_countdown1 != 0 && (--_countdown1) == 0) {
leaveScene(0);
}
@@ -1836,7 +1836,7 @@ void Scene2804::update() {
Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2805::handleMessage);
setBackground(0x08021E04);
@@ -1894,7 +1894,7 @@ uint32 Scene2805::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
createSurface1(0x04211490, 1200);
_x = 378;
_y = 423;
@@ -1919,7 +1919,7 @@ uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam &param,
}
return messageResult;
}
-
+
Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -1927,16 +1927,16 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2806::handleMessage);
SetUpdateHandler(&Scene2806::update);
-
+
loadDataResource(0x98182003);
loadHitRectList();
-
+
_pointList = _dataResource.getPointArray(0x3606A422);
- insertScreenMouse(0x22114C13);
+ insertScreenMouse(0x22114C13);
setBackground(0xC1B22110);
setPalette(0xC1B22110);
-
+
_sprite1 = insertStaticSprite(0xA21F82CB, 1100);
_clipRects[0].x1 = _sprite1->getDrawRect().x;
_clipRects[0].y1 = _sprite1->getDrawRect().y;
@@ -1951,7 +1951,7 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite4 = insertStaticSprite(0x72090342, 1100);
_clipRects[1].x1 = _sprite4->getDrawRect().x;
_clipRects[1].y1 = _sprite4->getDrawRect().y;
-
+
tempSprite = insertStaticSprite(0xD2012C02, 1100);
_clipRects[2].x1 = tempSprite->getDrawRect().x;
_clipRects[2].y2 = tempSprite->getDrawRect().y2();
@@ -2027,7 +2027,7 @@ void Scene2806::findClosestPoint() {
int16 x = MIN<int16>(_klaymen->getX(), 639);
int index = 1;
-
+
while (index < (int)_pointList->size() && (*_pointList)[index].x < x)
++index;
--index;
@@ -2036,12 +2036,12 @@ void Scene2806::findClosestPoint() {
_pointIndex = index;
_palette->addPalette(kScene2806PaletteFileHashes[index], 0, 64, 0);
}
-
+
}
Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2807::handleMessage);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 1) {
@@ -2136,7 +2136,7 @@ static const int16 kClass490FrameIndices2[] = {
SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum),
_testTubeIndex(testTubeIndex) {
-
+
loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500);
setVisible(false);
SetUpdateHandler(&SsScene2808Dispenser::update);
@@ -2149,7 +2149,7 @@ void SsScene2808Dispenser::update() {
setVisible(false);
}
}
-
+
uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -2197,16 +2197,16 @@ AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum
loadSound(7, 0x70A43D2D);
loadSound(8, 0xF0601E2D);
}
-
+
startAnimation(kClass490FileHashes[testTubeIndex], 0, -1);
_newStickFrameIndex = 0;
-
+
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808TestTube::handleMessage);
-
+
if (_fillLevel == 0)
setVisible(false);
-
+
}
uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -2253,7 +2253,7 @@ void AsScene2808TestTube::flush() {
AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) {
-
+
loadSound(0, 0xE18D1F30);
_x = 320;
_y = 240;
@@ -2325,7 +2325,7 @@ AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int te
SetUpdateHandler(&AnimatedSprite::update);
AnimatedSprite::updatePosition();
}
-
+
uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -2351,7 +2351,7 @@ void AsScene2808Flow::stKeepFlowing() {
AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum)
: AnimatedSprite(vm, 800), _countdown(1) {
-
+
_x = 320;
_y = 240;
if (testTubeSetNum == 1)
@@ -2381,7 +2381,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which)
_vm->gameModule()->initTestTubes1Puzzle();
else
_vm->gameModule()->initTestTubes2Puzzle();
-
+
SetMessageHandler(&Scene2808::handleMessage);
SetUpdateHandler(&Scene2808::update);
@@ -2400,7 +2400,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which)
_asTestTubes[testTubeIndex] = insertSprite<AsScene2808TestTube>(which, testTubeIndex, ssDispenser);
addCollisionSprite(_asTestTubes[testTubeIndex]);
}
-
+
insertScreenMouse(kScene2808FileHashes2[which]);
}
@@ -2498,13 +2498,13 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
Sprite *tempSprite;
-
+
SetMessageHandler(&Scene2809::handleMessage);
SetUpdateHandler(&Scene2809::update);
-
+
loadDataResource(0x1830009A);
loadHitRectList();
-
+
_pointList = _dataResource.getPointArray(0x064A310E);
setBackground(0xB22116C5);
@@ -2535,7 +2535,7 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertStaticSprite(0x877F6252, 1100);
_clipRects[3].x2 = tempSprite->getDrawRect().x2();
-
+
insertStaticSprite(0x01612A22, 1100);
insertStaticSprite(0x877F6252, 1100);
@@ -2610,7 +2610,7 @@ void Scene2809::findClosestPoint() {
_pointIndex = index;
_palette->addPalette(kScene2809PaletteFileHashes[index], 0, 64, 0);
}
-
+
}
AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
@@ -2647,7 +2647,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
Sprite *tempSprite;
SetMessageHandler(&Scene2810::handleMessage);
-
+
setBackground(0x26508804);
setPalette(0x26508804);
insertScreenMouse(0x0880026D);
@@ -2683,7 +2683,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
}
_sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
}
-
+
if (which < 0) {
if (getGlobalVar(V_KLAYMEN_SMALL)) {
insertKlaymen<KmScene2810Small>(240, 448);
@@ -2864,7 +2864,7 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface1(0x20DA08A0, 1200);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Winch::handleMessage);
@@ -2895,7 +2895,7 @@ uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param
AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Rope::handleMessage);
@@ -2940,7 +2940,7 @@ void AsScene2812Rope::stRopingDown() {
AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm)
: AnimatedSprite(vm, 0x805D0029, 100, 320, 240) {
-
+
SetMessageHandler(&AsScene2812TrapDoor::handleMessage);
_newStickFrameIndex = 0;
}
@@ -2959,15 +2959,15 @@ uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &pa
Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(0) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 3);
SetMessageHandler(&Scene2812::handleMessage);
SetUpdateHandler(&Scene2812::update);
-
+
setRectList(0x004AF700);
-
+
setBackground(0x03600606);
setPalette(0x03600606);
addEntity(_palette);
@@ -2983,7 +2983,7 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
_ssTape = insertSprite<SsScene1705Tape>(this, 6, 1100, 513, 437, 0xA1361863);
addCollisionSprite(_ssTape);
-
+
_asWinch = insertSprite<AsScene2812Winch>();
_asTrapDoor = insertSprite<AsScene2812TrapDoor>();
_asRope = insertSprite<AsScene2812Rope>(this);
@@ -3023,9 +3023,9 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite1->setVisible(false);
_klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
}
-
+
_asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
-
+
}
void Scene2812::update() {
diff --git a/engines/neverhood/modules/module2800.h b/engines/neverhood/modules/module2800.h
index fe62f11307..54a9daeb16 100644
--- a/engines/neverhood/modules/module2800.h
+++ b/engines/neverhood/modules/module2800.h
@@ -79,7 +79,7 @@ public:
protected:
Scene *_parentScene;
uint32 _fileHash1, _fileHash2;
- bool _isPulled, _isBusy;
+ bool _isPulled, _isBusy;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPulled(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -323,7 +323,7 @@ protected:
Scene *_parentScene;
int _countdown;
int _testTubeSetNum, _testTubeIndex;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -408,7 +408,7 @@ protected:
Sprite *_sprite3;
Sprite *_sprite4;
Sprite *_asSpew;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void findClosestPoint();
};
diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp
index 248fb81bdc..9e51001a2e 100644
--- a/engines/neverhood/modules/module2900.cpp
+++ b/engines/neverhood/modules/module2900.cpp
@@ -36,7 +36,7 @@ Module2900::Module2900(NeverhoodEngine *vm, Module *parentModule, int which)
if (which >= 0)
setGlobalVar(V_TELEPORTER_WHICH, which);
-
+
createScene(0, 0);
}
@@ -255,7 +255,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene
: StaticSprite(vm, 900), _parentScene(parentScene), _index(index), _countdown1(0) {
const NPoint &pt = kSsScene2901LocationButtonPoints[_index];
-
+
loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 800);
_collisionBounds.set(pt.x - 25, pt.y - 25, pt.x + 25, pt.y + 25);
setVisible(false);
@@ -263,7 +263,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene
SetUpdateHandler(&SsScene2901LocationButton::update);
SetMessageHandler(&SsScene2901LocationButton::handleMessage);
}
-
+
void SsScene2901LocationButton::update() {
updatePosition();
if (_countdown1 != 0 && (--_countdown1) == 0) {
@@ -289,7 +289,7 @@ uint32 SsScene2901LocationButton::handleMessage(int messageNum, const MessagePar
SsScene2901LocationButtonLight::SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index)
: StaticSprite(vm, 900), _index(index) {
-
+
loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 900);
setVisible(false);
loadSound(0, kSsScene2901LocationButtonLightFileHashes2[_index]);
@@ -315,7 +315,7 @@ SsScene2901BrokenButton::SsScene2901BrokenButton(NeverhoodEngine *vm, int which)
SsScene2901BigButton::SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which)
: StaticSprite(vm, 900), _parentScene(parentScene), _which(which), _countdown1(0) {
- loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400);
+ loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400);
_collisionBounds.set(62, 94, 322, 350);
setVisible(false);
loadSound(0, 0xF3D420C8);
@@ -330,7 +330,7 @@ void SsScene2901BigButton::update() {
sendMessage(_parentScene, 0x2000, 0);
}
}
-
+
uint32 SsScene2901BigButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -361,7 +361,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
setBackground(kScene2901FileHashes1[_currLocationButtonNum]);
setPalette(kScene2901FileHashes1[_currLocationButtonNum]);
-
+
for (uint i = 0; i < 6; ++i) {
if (i != 2 || !_isButton2Broken) {
_ssLocationButtons[i] = insertSprite<SsScene2901LocationButton>(this, _currLocationButtonNum, i);
@@ -369,7 +369,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
_ssLocationButtonLights[i] = insertSprite<SsScene2901LocationButtonLight>(_currLocationButtonNum, i);
}
}
-
+
if (_isButton2Broken)
insertSprite<SsScene2901BrokenButton>(_currLocationButtonNum);
@@ -377,10 +377,10 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_ssBigButton);
insertPuzzleMouse(kScene2901FileHashes2[_currLocationButtonNum], 20, 620);
-
+
SetUpdateHandler(&Scene2901::update);
SetMessageHandler(&Scene2901::handleMessage);
-
+
}
void Scene2901::update() {
diff --git a/engines/neverhood/modules/module2900.h b/engines/neverhood/modules/module2900.h
index 75b29567f6..142f39a35c 100644
--- a/engines/neverhood/modules/module2900.h
+++ b/engines/neverhood/modules/module2900.h
@@ -49,7 +49,7 @@ protected:
Scene *_parentScene;
uint _index;
int _countdown1;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -74,7 +74,7 @@ protected:
Scene *_parentScene;
int _which;
int _countdown1;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp
index f483e0c95f..ab3c18d1f4 100644
--- a/engines/neverhood/modules/module3000.cpp
+++ b/engines/neverhood/modules/module3000.cpp
@@ -39,7 +39,7 @@ static const uint32 kModule3000SoundList[] = {
Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundVolume(0) {
-
+
_vm->_soundMan->addSoundList(0x81293110, kModule3000SoundList);
_vm->_soundMan->setSoundListParams(kModule3000SoundList, true, 50, 600, 5, 150);
_vm->_soundMan->setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000);
@@ -440,7 +440,7 @@ static const uint32 kAsScene3009SymbolFileHashes[] = {
};
static const uint32 kSsScene3009SymbolArrowFileHashes1[] = {
- 0x24016060,
+ 0x24016060,
0x21216221,
0x486160A0,
0x42216422,
@@ -455,7 +455,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes1[] = {
};
static const uint32 kSsScene3009SymbolArrowFileHashes2[] = {
- 0x40092024,
+ 0x40092024,
0x01636002,
0x8071E028,
0x02A56064,
@@ -471,7 +471,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes2[] = {
SsScene3009FireCannonButton::SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene)
: StaticSprite(vm, 1400), _parentScene(parentScene), _isClicked(false) {
-
+
loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene3009FireCannonButton::update);
@@ -637,7 +637,7 @@ uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const Message
AsScene3009HorizontalIndicator::AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus)
: AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) {
-
+
_x = getGlobalVar(V_CANNON_TURNED) ? 533 : 92;
_y = 150;
createSurface1(0xC0C12954, 1200);
@@ -702,7 +702,7 @@ AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _symbolPosition(symbolPosition) {
_symbolIndex = getSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition);
-
+
_x = kAsScene3009SymbolPoints[_symbolPosition].x;
_y = kAsScene3009SymbolPoints[_symbolPosition].y;
createSurface1(kAsScene3009SymbolFileHashes[_symbolPosition / 3], 1200);
@@ -753,17 +753,17 @@ void AsScene3009Symbol::hide() {
}
Scene3009::Scene3009(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false),
+ : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false),
_isTurning(false), _lockSymbolsPart1Countdown(1), _lockSymbolsPart2Countdown(1) {
_cannonTargetStatus = getGlobalVar(V_CANNON_TARGET_STATUS);
-
+
_vm->gameModule()->initCannonSymbolsPuzzle();
-
+
setGlobalVar(V_CANNON_SMACKER_NAME, 0);
-
+
_vm->_screen->clear();
-
+
setBackground(0xD000420C);
setPalette(0xD000420C);
insertPuzzleMouse(0x04208D08, 20, 620);
@@ -821,7 +821,7 @@ void Scene3009::openSmacker(uint32 fileHash, bool keepLastFrame) {
void Scene3009::update() {
Scene::update();
-
+
if (!_keepVideo && _cannonSmackerPlayer->isDone() && _cannonTargetStatus <= kCTSCount) {
switch (_cannonTargetStatus) {
case kCTSNull:
@@ -850,9 +850,9 @@ void Scene3009::update() {
if (_moveCannonLeftFirst) {
if (_cannonTargetStatus == kCTSLeftRobotNoTarget)
openSmacker(0x110A000F, false);
- else if (_cannonTargetStatus == kCTSLeftRobotIsTarget)
+ else if (_cannonTargetStatus == kCTSLeftRobotIsTarget)
openSmacker(0x500B004F, false);
- else if (_cannonTargetStatus == kCTSLeftNoRobot)
+ else if (_cannonTargetStatus == kCTSLeftNoRobot)
openSmacker(0x100B010E, false);
_moveCannonLeftFirst = false;
_asHorizontalIndicator->stMoveLeft();
@@ -1119,7 +1119,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene
loadSound(0, 0x420073DC);
loadSound(1, 0x420073DC);
}
-
+
setVisible(false);
stIdle();
if (initUnlocked)
@@ -1127,7 +1127,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene
_needRefresh = true;
AnimatedSprite::updatePosition();
-
+
}
void AsScene3010DeadBolt::update() {
@@ -1217,7 +1217,7 @@ void AsScene3010DeadBolt::stDisabledMessage() {
Scene3010::Scene3010(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _countdown(0), _doorUnlocked(false), _checkUnlocked(false) {
-
+
int initCountdown = 0;
setBackground(0x80802626);
@@ -1348,7 +1348,7 @@ static const uint32 kAsScene3011SymbolFileHashes[] = {
SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag)
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
-
+
loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44061000);
@@ -1446,7 +1446,7 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene3011::handleMessage);
SetUpdateHandler(&Scene3011::update);
-
+
setBackground(0x92124A04);
setPalette(0xA4070114);
addEntity(_palette);
@@ -1458,12 +1458,12 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which)
_ssButton = insertSprite<SsScene3011Button>(this, true);
addCollisionSprite(_ssButton);
-
+
}
void Scene3011::update() {
Scene::update();
-
+
if (_countdown != 0 && (--_countdown == 0)) {
switch (_updateStatus) {
case 0:
diff --git a/engines/neverhood/modules/module3000.h b/engines/neverhood/modules/module3000.h
index 797be1885f..a6cecb227e 100644
--- a/engines/neverhood/modules/module3000.h
+++ b/engines/neverhood/modules/module3000.h
@@ -244,7 +244,7 @@ protected:
bool _buttonClicked;
int _countdown;
int _noisySymbolIndex;
- int _currentSymbolIndex;
+ int _currentSymbolIndex;
int _noisyRandomSymbolIndex;
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);