diff options
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/modules/module3000.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp index 373bfb57f6..bc6b7790b4 100644 --- a/engines/neverhood/modules/module3000.cpp +++ b/engines/neverhood/modules/module3000.cpp @@ -49,7 +49,7 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which) _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0; - if (_isWallBroken) { + if (!_isWallBroken) { _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); _vm->_soundMan->playSoundLooping(0x90F0D1C3); } @@ -77,11 +77,12 @@ void Module3000::createScene(int sceneNum, int which) { static const byte kNavigationTypes06[] = {5}; debug(1, "Module3000::createScene(%d, %d)", sceneNum, which); _vm->gameState().sceneNum = sceneNum; + _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0; switch (_vm->gameState().sceneNum) { case 1: if (!getGlobalVar(V_BOLT_DOOR_OPEN)) { createNavigationScene(0x004B7C80, which); - } else if (getGlobalVar(V_WALL_BROKEN)) { + } else if (_isWallBroken) { createNavigationScene(0x004B7CE0, which); } else { createNavigationScene(0x004B7CB0, which); @@ -89,11 +90,11 @@ void Module3000::createScene(int sceneNum, int which) { break; case 2: _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); - if (_isWallBroken) { + if (!_isWallBroken) { _soundVolume = 90; _vm->_soundMan->setSoundVolume(0x90F0D1C3, 90); } - if (getGlobalVar(V_WALL_BROKEN)) { + if (_isWallBroken) { createNavigationScene(0x004B7D58, which); } else { createNavigationScene(0x004B7D10, which); @@ -102,7 +103,7 @@ void Module3000::createScene(int sceneNum, int which) { case 3: if (getGlobalVar(V_STAIRS_DOWN)) createNavigationScene(0x004B7E60, which); - else if (getGlobalVar(V_WALL_BROKEN)) + else if (_isWallBroken) createNavigationScene(0x004B7DA0, which); else createNavigationScene(0x004B7E00, which); @@ -150,12 +151,12 @@ void Module3000::createScene(int sceneNum, int which) { // NOTE: Newly introduced sceneNums case 1001: if (!getGlobalVar(V_BOLT_DOOR_OPEN)) - if (getGlobalVar(V_WALL_BROKEN)) + if (_isWallBroken) createSmackerScene(0x00940021, true, true, false); else createSmackerScene(0x01140021, true, true, false); else - if (getGlobalVar(V_WALL_BROKEN)) + if (_isWallBroken) createSmackerScene(0x001011B1, true, true, false); else createSmackerScene(0x001021B1, true, true, false); @@ -299,7 +300,7 @@ void Module3000::updateScene() { } else if (frameNumber == 10) { _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } - if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else @@ -313,7 +314,7 @@ void Module3000::updateScene() { if (navigationScene()->isWalkingForward()) { uint32 frameNumber = navigationScene()->getFrameNumber(); int navigationIndex = navigationScene()->getNavigationIndex(); - if (_isWallBroken && _soundVolume > 1 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume > 1 && frameNumber % 2) { _soundVolume--; _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } @@ -338,7 +339,7 @@ void Module3000::updateScene() { if (frameNumber == 40) { _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } - if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) { + if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else |