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-rw-r--r--engines/neverhood/module1300.cpp2
-rw-r--r--engines/neverhood/scene.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp
index a0a1167748..690ca7cea3 100644
--- a/engines/neverhood/module1300.cpp
+++ b/engines/neverhood/module1300.cpp
@@ -111,7 +111,7 @@ Module1300::~Module1300() {
void Module1300::createScene(int sceneNum, int which) {
debug("Module1300::createScene(%d, %d)", sceneNum, which);
_sceneNum = sceneNum;
- switch (_vm->gameState().sceneNum) {
+ switch (_sceneNum) {
case 1:
_vm->gameState().sceneNum = 1;
_vm->_soundMan->setSoundListParams(kModule1300SoundList, false, 0, 0, 0, 0);
diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp
index 866b75d399..63242a41c7 100644
--- a/engines/neverhood/scene.cpp
+++ b/engines/neverhood/scene.cpp
@@ -258,15 +258,15 @@ void Scene::leaveScene(uint32 result) {
uint32 Scene::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
switch (messageNum) {
- case 0: // mouse moved
+ case 0x0000: // mouse moved
if (_mouseCursor && _mouseCursor->hasMessageHandler())
sendMessage(_mouseCursor, 0x4002, param);
break;
- case 1: // mouse clicked
+ case 0x0001: // mouse clicked
_mouseClicked = true;
_mouseClickPos = param.asPoint();
break;
- case 6:
+ case 0x0006:
sendMessage(_parentModule, 0x1009, param);
break;
case 0x1006: