diff options
Diffstat (limited to 'engines/parallaction')
-rw-r--r-- | engines/parallaction/dialogue.cpp | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index 7f735bcd80..1fe9aeaa79 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -377,13 +377,7 @@ void runDialogue(SpeakData *data) { enterDialogue(); debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok"); -/* - // the only character which can have a dialogue inside the museum location is Dino - if (!scumm_stricmp(_name, "museum")) { - _vm->_gfx->freeCnv( &_normalFrames ); - debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location"); - } -*/ + _vm->_gfx->setFont("comic"); Cnv v6E; @@ -451,19 +445,7 @@ void runDialogue(SpeakData *data) { exitDialogue(); debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok"); -/* - // as mentioned in the comment at the beginning of this routine, the only - // character which can have a dialogue inside the museum location is Dino, - // that's why this hack (with hardcoded Dino) works - if (!scumm_stricmp(_name, "museum")) { - _vm->_disk->selectArchive("disk1"); - _vm->_disk->loadFrames(_dinoName, &_normalFrames); - memcpy(&_vm->_char._ani._cnv, &_normalFrames, sizeof(Cnv)); - - debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok"); - } -*/ debugC(1, kDebugDialogue, "runDialogue: running zone commands"); runCommands(v34); |