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Diffstat (limited to 'engines/pegasus/neighborhood/caldoria/caldoria.cpp')
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoria.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.cpp b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
index 878b0c3d86..6f512fa8aa 100755
--- a/engines/pegasus/neighborhood/caldoria/caldoria.cpp
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
@@ -53,8 +53,8 @@ const TimeValue kSinclairInterruptionTime2 = 6835;
const TimeValue kSinclairInterruptionTime3 = 9835;
const TimeValue kSinclairInterruptionTime4 = 12555;
-const tInputBits kPullbackInterruptFilter = kFilterAllInput;
-const tInputBits kRecalibrationInterruptFilter = kFilterAllInput;
+const InputBits kPullbackInterruptFilter = kFilterAllInput;
+const InputBits kRecalibrationInterruptFilter = kFilterAllInput;
const TimeValue kCaldoriaReplicatorIntroIn = 4933;
const TimeValue kCaldoriaReplicatorIntroOut = 6557;
@@ -146,9 +146,9 @@ const TimeValue k5To2Time = 41240;
const TimeValue k5To3Time = 41280;
-// MMFuseFunction functions...
+// FuseFunction functions...
-const tNotificationFlags kSinclairLoopDoneFlag = kLastNeighborhoodNotificationFlag << 1;
+const NotificationFlags kSinclairLoopDoneFlag = kLastNeighborhoodNotificationFlag << 1;
void doorBombTimerExpiredFunction(FunctionPtr *, void *caldoria) {
((Caldoria *)caldoria)->doorBombTimerExpired();
@@ -341,7 +341,7 @@ uint16 Caldoria::getDateResID() const {
return kDate2318ID;
}
-TimeValue Caldoria::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+TimeValue Caldoria::getViewTime(const RoomID room, const DirectionConstant direction) {
ExtraTable::Entry extra;
uint32 extraID = 0xffffffff;
@@ -444,7 +444,7 @@ void Caldoria::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) {
}
}
-void Caldoria::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) {
+void Caldoria::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
Neighborhood::findSpotEntry(room, direction, flags, entry);
switch (room) {
@@ -506,7 +506,7 @@ void Caldoria::startDoorOpenMovie(const TimeValue startTime, const TimeValue sto
Neighborhood::startDoorOpenMovie(startTime, stopTime);
}
-void Caldoria::startTurnPush(const tTurnDirection turnDirection, const TimeValue newViewTime, const tDirectionConstant destDirection) {
+void Caldoria::startTurnPush(const TurnDirection turnDirection, const TimeValue newViewTime, const DirectionConstant destDirection) {
switch (GameState.getCurrentRoom()) {
case kCaldoria05:
case kCaldoria07:
@@ -540,7 +540,7 @@ void Caldoria::bumpIntoWall() {
Neighborhood::bumpIntoWall();
}
-void Caldoria::closeDoorOffScreen(const tRoomID room, const tDirectionConstant direction) {
+void Caldoria::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) {
switch (room) {
case kCaldoria08:
if (direction == kNorth)
@@ -570,7 +570,7 @@ void Caldoria::closeDoorOffScreen(const tRoomID room, const tDirectionConstant d
}
}
-int16 Caldoria::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+int16 Caldoria::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
int16 result = Neighborhood::getStaticCompassAngle(room, dir);
switch (room) {
@@ -668,7 +668,7 @@ void Caldoria::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec
}
void Caldoria::loadAmbientLoops() {
- tRoomID room = GameState.getCurrentRoom();
+ RoomID room = GameState.getCurrentRoom();
if (room == kCaldoria00 && GameState.getCaldoriaWokenUp())
loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4);
@@ -684,7 +684,7 @@ void Caldoria::loadAmbientLoops() {
loadLoopSound1("Sounds/Caldoria/A50NLB00.22K.AIFF", 0x100 / 4);
}
-void Caldoria::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) {
+void Caldoria::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
switch (MakeRoomView(room, direction)) {
case MakeRoomView(kCaldoria06, kSouth):
case MakeRoomView(kCaldoria13, kNorth):
@@ -706,7 +706,7 @@ void Caldoria::spotCompleted() {
startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput);
}
-void Caldoria::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+void Caldoria::arriveAt(const RoomID room, const DirectionConstant direction) {
switch (room) {
case kCaldoria56:
if (!GameState.getCaldoriaGunAimed())
@@ -981,7 +981,7 @@ void Caldoria::downButton(const Input &input) {
}
}
-void Caldoria::turnTo(const tDirectionConstant direction) {
+void Caldoria::turnTo(const DirectionConstant direction) {
Neighborhood::turnTo(direction);
switch (GameState.getCurrentRoom()) {
@@ -1106,7 +1106,7 @@ void Caldoria::zoomToSinclair() {
startExtraSequence(kCa53EastZoomToSinclair, kExtraCompletedFlag, kFilterAllInput);
}
-void Caldoria::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+void Caldoria::receiveNotification(Notification *notification, const NotificationFlags flags) {
Neighborhood::receiveNotification(notification, flags);
if ((flags & kExtraCompletedFlag) != 0) {
@@ -1255,8 +1255,8 @@ void Caldoria::receiveNotification(Notification *notification, const tNotificati
g_AIArea->checkMiddleArea();
}
-tInputBits Caldoria::getInputFilter() {
- tInputBits result = Neighborhood::getInputFilter();
+InputBits Caldoria::getInputFilter() {
+ InputBits result = Neighborhood::getInputFilter();
switch (GameState.getCurrentRoom()) {
case kCaldoria00:
@@ -1471,7 +1471,7 @@ void Caldoria::clickInHotspot(const Input &input, const Hotspot *spot) {
}
}
-void Caldoria::clickOnDoorbell(const tHotSpotID doorBellSpotID) {
+void Caldoria::clickOnDoorbell(const HotSpotID doorBellSpotID) {
uint32 extra;
ExtraTable::Entry entry;
@@ -1501,7 +1501,7 @@ void Caldoria::clickOnDoorbell(const tHotSpotID doorBellSpotID) {
requestSpotSound(kCaldoriaNobodyHomeIn, kCaldoriaNobodyHomeOut, kFilterNoInput, kSpotSoundCompletedFlag);
}
-tCanOpenDoorReason Caldoria::canOpenDoor(DoorTable::Entry &entry) {
+CanOpenDoorReason Caldoria::canOpenDoor(DoorTable::Entry &entry) {
switch (GameState.getCurrentRoom()) {
case kCaldoria16:
case kCaldoria38:
@@ -1519,7 +1519,7 @@ void Caldoria::doorOpened() {
_privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, false);
}
-GameInteraction *Caldoria::makeInteraction(const tInteractionID interactionID) {
+GameInteraction *Caldoria::makeInteraction(const InteractionID interactionID) {
switch (interactionID) {
case kCaldoria4DInteractionID:
return new Caldoria4DSystem(this);
@@ -1534,7 +1534,7 @@ GameInteraction *Caldoria::makeInteraction(const tInteractionID interactionID) {
return 0;
}
-void Caldoria::newInteraction(const tInteractionID interactionID) {
+void Caldoria::newInteraction(const InteractionID interactionID) {
Neighborhood::newInteraction(interactionID);
if (!_currentInteraction) {
@@ -1552,7 +1552,7 @@ void Caldoria::newInteraction(const tInteractionID interactionID) {
// the inventory is too full or because the player lets go of the item before
// dropping it into the inventory).
Hotspot *Caldoria::getItemScreenSpot(Item *item, DisplayElement *element) {
- tHotSpotID destSpotID = kNoHotSpotID;
+ HotSpotID destSpotID = kNoHotSpotID;
switch (item->getObjectID()) {
case kKeyCard:
@@ -1853,7 +1853,7 @@ Common::String Caldoria::getEnvScanMovie() {
Common::String movieName = Neighborhood::getEnvScanMovie();
if (movieName.empty()) {
- tRoomID room = GameState.getCurrentRoom();
+ RoomID room = GameState.getCurrentRoom();
if (room >= kCaldoria00 && room <= kCaldoria14) {
// Inside apartment.