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-rw-r--r--engines/prince/detection.cpp120
1 files changed, 60 insertions, 60 deletions
diff --git a/engines/prince/detection.cpp b/engines/prince/detection.cpp
index e7f1ac01dd..c5f6039ca1 100644
--- a/engines/prince/detection.cpp
+++ b/engines/prince/detection.cpp
@@ -28,32 +28,32 @@
namespace Prince {
struct PrinceGameDescription {
- ADGameDescription desc;
+ ADGameDescription desc;
- int gameType;
+ int gameType;
};
int PrinceEngine::getGameType() const {
- return _gameDescription->gameType;
+ return _gameDescription->gameType;
}
const char *PrinceEngine::getGameId() const {
- return _gameDescription->desc.gameid;
+ return _gameDescription->desc.gameid;
}
uint32 PrinceEngine::getFeatures() const {
- return _gameDescription->desc.flags;
+ return _gameDescription->desc.flags;
}
Common::Language PrinceEngine::getLanguage() const {
- return _gameDescription->desc.language;
+ return _gameDescription->desc.language;
}
}
static const PlainGameDescriptor princeGames[] = {
- {"prince", "Prince Game"},
- {0, 0}
+ {"prince", "Prince Game"},
+ {0, 0}
};
namespace Prince {
@@ -61,34 +61,34 @@ namespace Prince {
static const PrinceGameDescription gameDescriptions[] = {
// German
- {
- {
- "prince",
- "Galador",
- AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031),
- Common::DE_DEU,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
- },
- 0
- },
+ {
+ {
+ "prince",
+ "Galador",
+ AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031),
+ Common::DE_DEU,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NONE)
+ },
+ 0
+ },
// Polish
- {
- {
- "prince",
- "Ksiaze i Tchorz",
- AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298),
- Common::PL_POL,
- Common::kPlatformWindows,
- ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
- },
- 1
- },
-
-
- { AD_TABLE_END_MARKER, 0 }
+ {
+ {
+ "prince",
+ "Ksiaze i Tchorz",
+ AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298),
+ Common::PL_POL,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NONE)
+ },
+ 1
+ },
+
+
+ { AD_TABLE_END_MARKER, 0 }
};
} // End of namespace Prince
@@ -97,45 +97,45 @@ using namespace Prince;
// we match from data too, to stop detection from a non-top-level directory
const static char *directoryGlobs[] = {
- "all",
- 0
+ "all",
+ 0
};
class PrinceMetaEngine : public AdvancedMetaEngine {
public:
- PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) {
- _singleid = "prince";
- _maxScanDepth = 2;
- _directoryGlobs = directoryGlobs;
- }
-
- virtual const char *getName() const {
- return "Prince Engine";
- }
-
- virtual const char *getOriginalCopyright() const {
- return "Copyright (C)";
- }
-
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
- virtual bool hasFeature(MetaEngineFeature f) const;
+ PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) {
+ _singleid = "prince";
+ _maxScanDepth = 2;
+ _directoryGlobs = directoryGlobs;
+ }
+
+ virtual const char *getName() const {
+ return "Prince Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Copyright (C)";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual bool hasFeature(MetaEngineFeature f) const;
};
bool PrinceMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
using namespace Prince;
- const PrinceGameDescription *gd = (const PrinceGameDescription *)desc;
- if (gd) {
- *engine = new PrinceEngine(syst, gd);
- }
- return gd != 0;
+ const PrinceGameDescription *gd = (const PrinceGameDescription *)desc;
+ if (gd) {
+ *engine = new PrinceEngine(syst, gd);
+ }
+ return gd != 0;
}
bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const {
- return false;
+ return false;
}
bool Prince::PrinceEngine::hasFeature(EngineFeature f) const {
- return false;//(f == kSupportsRTL);
+ return false;//(f == kSupportsRTL);
}
#if PLUGIN_ENABLED_DYNAMIC(PRINCE)