diff options
Diffstat (limited to 'engines/prince/prince.cpp')
-rw-r--r-- | engines/prince/prince.cpp | 920 |
1 files changed, 505 insertions, 415 deletions
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index a9f243ce11..9ca7a62fad 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -1,415 +1,505 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-
-#include "common/config-manager.h"
-#include "common/debug-channels.h"
-#include "common/debug.h"
-#include "common/events.h"
-#include "common/file.h"
-#include "common/random.h"
-#include "common/fs.h"
-#include "common/keyboard.h"
-#include "common/substream.h"
-
-#include "graphics/cursorman.h"
-#include "graphics/surface.h"
-#include "graphics/palette.h"
-#include "graphics/pixelformat.h"
-
-#include "engines/util.h"
-#include "engines/advancedDetector.h"
-
-#include "audio/audiostream.h"
-
-#include "prince/prince.h"
-#include "prince/font.h"
-#include "prince/graphics.h"
-#include "prince/script.h"
-#include "prince/debugger.h"
-#include "prince/object.h"
-#include "prince/mob.h"
-#include "prince/sound.h"
-
-#include "video/flic_decoder.h"
-
-namespace Prince {
-
-Graphics::Surface *loadCursor(const char *curName)
-{
- Common::SeekableReadStream *curStream = SearchMan.createReadStreamForMember(curName);
- if (!curStream) {
- error("Can't load %s", curName);
- return NULL;
- }
-
- curStream->skip(4);
- uint16 w = curStream->readUint16LE();
- uint16 h = curStream->readUint16LE();
-
- debug("Loading cursor %s, w %d, h %d", curName, w, h);
-
- Graphics::Surface *curSurface = new Graphics::Surface();
- curSurface->create(w, h, Graphics::PixelFormat::createFormatCLUT8());
- for (int ih = 0; ih < h; ++ih) {
- curStream->read(curSurface->getBasePtr(0, ih), w);
- }
-
- delete curStream;
- return curSurface;
-}
-
-
-
-PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) :
- Engine(syst), _gameDescription(gameDesc), _graph(NULL), _script(NULL),
- _locationNr(0), _debugger(NULL), _objectList(NULL), _mobList(NULL), _midiPlayer(NULL) {
- _rnd = new Common::RandomSource("prince");
- _debugger = new Debugger(this);
- _midiPlayer = new MusicPlayer(this);
-}
-
-PrinceEngine::~PrinceEngine() {
- DebugMan.clearAllDebugChannels();
-
- delete _rnd;
- delete _debugger;
- delete _cur1;
- delete _cur2;
- delete _midiPlayer;
-}
-
-GUI::Debugger *PrinceEngine::getDebugger() {
- return _debugger;
-}
-
-Common::Error PrinceEngine::run() {
- _graph = new GraphicsMan(this);
-
- const Common::FSNode gameDataDir(ConfMan.get("path"));
-
- debug("Adding all path: %s", gameDataDir.getPath().c_str());
-
- SearchMan.addSubDirectoryMatching(gameDataDir, "all", 0, 2);
-
- Common::SeekableReadStream *font1stream = SearchMan.createReadStreamForMember("font1.raw");
- if (!font1stream)
- return Common::kPathNotFile;
-
- if (_font.load(*font1stream)) {
- _font.getCharWidth(103);
- }
- delete font1stream;
-
- Common::SeekableReadStream * walizka = SearchMan.createReadStreamForMember("walizka");
- if (!walizka)
- return Common::kPathDoesNotExist;
-
- debug("Loading walizka");
- if (!_walizkaBmp.loadStream(*walizka)) {
- return Common::kPathDoesNotExist;
- }
-
- Common::SeekableReadStream * skryptStream = SearchMan.createReadStreamForMember("skrypt.dat");
- if (!skryptStream)
- return Common::kPathNotFile;
-
- debug("Loading skrypt");
- _script = new Script(this);
- _script->loadFromStream(*skryptStream);
-
- delete skryptStream;
-
-
- _cur1 = loadCursor("mouse1.cur");
- _cur2 = loadCursor("mouse2.cur");
-
- Common::SeekableReadStream *logoStream = SearchMan.createReadStreamForMember("logo.raw");
- if (logoStream)
- {
- MhwanhDecoder logo;
- logo.loadStream(*logoStream);
- _graph->setPalette(logo.getPalette());
- _graph->draw(logo.getSurface());
- _graph->update();
- _system->delayMillis(700);
- }
- delete logoStream;
-
- mainLoop();
-
- return Common::kNoError;
-}
-
-class MobList {
-public:
- bool loadFromStream(Common::SeekableReadStream &stream);
-
- Common::Array<Mob> _mobList;
-};
-
-bool MobList::loadFromStream(Common::SeekableReadStream &stream)
-{
- Mob mob;
- while (mob.loadFromStream(stream))
- _mobList.push_back(mob);
-
- return true;
-}
-
-class ObjectList {
-public:
- bool loadFromStream(Common::SeekableReadStream &stream);
-
- Common::Array<Object> _objList;
-};
-
-bool ObjectList::loadFromStream(Common::SeekableReadStream &stream)
-{
- Object obj;
- while (obj.loadFromStream(stream))
- _objList.push_back(obj);
-
- return true;
-}
-
-bool PrinceEngine::loadLocation(uint16 locationNr) {
- debug("PrinceEngine::loadLocation %d", locationNr);
- const Common::FSNode gameDataDir(ConfMan.get("path"));
- SearchMan.remove(Common::String::format("%02d", _locationNr));
- _locationNr = locationNr;
-
- const Common::String locationNrStr = Common::String::format("%02d", _locationNr);
- debug("loadLocation %s", locationNrStr.c_str());
- SearchMan.addSubDirectoryMatching(gameDataDir, locationNrStr, 0, 2);
-
- // load location background
- Common::SeekableReadStream *room = SearchMan.createReadStreamForMember("room");
-
- if (!room) {
- error("Can't load room bitmap");
- return false;
- }
-
- if(_roomBmp.loadStream(*room)) {
- debug("Room bitmap loaded");
- }
-
- delete room;
-
- delete _mobList;
- _mobList = NULL;
-
- Common::SeekableReadStream *mobListStream = SearchMan.createReadStreamForMember("mob.lst");
- if (!mobListStream) {
- error("Can't read mob.lst");
- return false;
- }
-
- _mobList = new MobList();
- _mobList->loadFromStream(*mobListStream);
-
- delete mobListStream;
-
- delete _objectList;
- _objectList = NULL;
-
- Common::SeekableReadStream *objListStream = SearchMan.createReadStreamForMember("obj.lst");
- if (!objListStream) {
- error("Can't read obj.lst");
- return false;
- }
-
- _objectList = new ObjectList();
- _objectList->loadFromStream(*objListStream);
- delete objListStream;
-
- const char *musName = MusicPlayer::_musTable[MusicPlayer::_musRoomTable[locationNr]];
- _midiPlayer->loadMidi(musName);
-
- return true;
-}
-
-void PrinceEngine::changeCursor(uint16 curId)
-{
- Graphics::Surface *curSurface = NULL;
-
- uint16 hotspotX = 0;
- uint16 hotspotY = 0;
-
- switch(curId) {
- case 0:
- CursorMan.showMouse(false);
- return;
- case 1:
- curSurface = _cur1;
- break;
- case 2:
- curSurface = _cur2;
- hotspotX = curSurface->w >> 1;
- hotspotY = curSurface->h >> 1;
- break;
- }
-
- CursorMan.replaceCursorPalette(_roomBmp.getPalette(), 0, 255);
- CursorMan.replaceCursor(
- curSurface->getBasePtr(0, 0),
- curSurface->w, curSurface->h,
- hotspotX, hotspotY,
- 255, false,
- &curSurface->format
- );
- CursorMan.showMouse(true);
-}
-
-bool PrinceEngine::playNextFrame() {
- const Graphics::Surface *s = _flicPlayer.decodeNextFrame();
- if (s) {
- _graph->drawTransparent(s);
- _graph->change();
- }
-
- return true;
-}
-
-bool PrinceEngine::loadAnim(uint16 animNr) {
- Common::String streamName = Common::String::format("AN%02d", animNr);
- Common::SeekableReadStream * flicStream = SearchMan.createReadStreamForMember(streamName);
-
- if (!flicStream) {
- error("Can't open %s", streamName.c_str());
- return false;
- }
-
- if (!_flicPlayer.loadStream(flicStream)) {
- error("Can't load flic stream %s", streamName.c_str());
- }
-
- debug("%s loaded", streamName.c_str());
- _flicPlayer.start();
- return true;
-}
-
-void PrinceEngine::keyHandler(Common::Event event) {
- uint16 nChar = event.kbd.keycode;
- if (event.kbd.hasFlags(Common::KBD_CTRL)) {
- switch (nChar) {
- case Common::KEYCODE_d:
- getDebugger()->attach();
- getDebugger()->onFrame();
- break;
- }
- }
-}
-
-void PrinceEngine::hotspot() {
- Common::Point mousepos = _system->getEventManager()->getMousePos();
-
- Common::Array<Mob>::iterator it = _mobList->_mobList.begin();
- for (; it != _mobList->_mobList.end(); ++it) {
- if (it->_visible)
- continue;
- if (it->_rect.contains(mousepos)) {
- uint16 textW = 0;
- for (int i = 0; i < it->_name.size(); ++i)
- textW += _font.getCharWidth(it->_name[i]);
-
- uint16 x = mousepos.x - textW/2;
- if (x > _graph->_frontScreen->w)
- x = 0;
-
- if (x + textW > _graph->_frontScreen->w)
- x = _graph->_frontScreen->w - textW;
-
- _font.drawString(
- _graph->_frontScreen,
- it->_name,
- x,
- mousepos.y - _font.getFontHeight(),
- _graph->_frontScreen->w,
- 216
- );
- break;
- }
- }
-}
-
-void PrinceEngine::mainLoop() {
-
- loadLocation(1);
- changeCursor(1);
- CursorMan.showMouse(true);
-
- while (!shouldQuit()) {
- _debugger->onFrame();
- Common::Event event;
- Common::EventManager *eventMan = _system->getEventManager();
- while (eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- keyHandler(event);
- break;
- case Common::EVENT_KEYUP:
- break;
- case Common::EVENT_MOUSEMOVE:
- break;
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_RBUTTONDOWN:
- break;
- case Common::EVENT_LBUTTONUP:
- case Common::EVENT_RBUTTONUP:
- break;
- case Common::EVENT_QUIT:
- break;
- default:
- break;
- }
- }
-
- if (shouldQuit())
- return;
-
- //_script->step();
-
- if (_roomBmp.getSurface()) {
- _graph->setPalette(_roomBmp.getPalette());
- _graph->draw(_roomBmp.getSurface());
- }
-
- playNextFrame();
-
- //debug("Cursor visible %d", CursorMan.isVisible());
-
- //if (_objectList)
- // _graph->drawTransparent(_objectList->getSurface());
-
- hotspot();
-
- _graph->update();
-
- _system->delayMillis(40);
-
- }
-}
-
-} // End of namespace Prince
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "common/config-manager.h" +#include "common/debug-channels.h" +#include "common/debug.h" +#include "common/events.h" +#include "common/file.h" +#include "common/random.h" +#include "common/fs.h" +#include "common/keyboard.h" +#include "common/substream.h" + +#include "graphics/cursorman.h" +#include "graphics/surface.h" +#include "graphics/palette.h" +#include "graphics/pixelformat.h" + +#include "engines/util.h" +#include "engines/advancedDetector.h" + +#include "audio/audiostream.h" + +#include "prince/prince.h" +#include "prince/font.h" +#include "prince/graphics.h" +#include "prince/script.h" +#include "prince/debugger.h" +#include "prince/object.h" +#include "prince/mob.h" +#include "prince/sound.h" +#include "prince/variatxt.h" + +#include "video/flic_decoder.h" + +namespace Prince { + +Graphics::Surface *loadCursor(const char *curName) +{ + Common::SeekableReadStream *curStream = SearchMan.createReadStreamForMember(curName); + if (!curStream) { + error("Can't load %s", curName); + return NULL; + } + + curStream->skip(4); + uint16 w = curStream->readUint16LE(); + uint16 h = curStream->readUint16LE(); + + debug("Loading cursor %s, w %d, h %d", curName, w, h); + + Graphics::Surface *curSurface = new Graphics::Surface(); + curSurface->create(w, h, Graphics::PixelFormat::createFormatCLUT8()); + for (int ih = 0; ih < h; ++ih) { + curStream->read(curSurface->getBasePtr(0, ih), w); + } + + delete curStream; + return curSurface; +} + + + +PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) : + Engine(syst), _gameDescription(gameDesc), _graph(NULL), _script(NULL), + _locationNr(0), _debugger(NULL), _objectList(NULL), _mobList(NULL), _midiPlayer(NULL), + _cameraX(0), _newCameraX(0) { + _rnd = new Common::RandomSource("prince"); + _debugger = new Debugger(this); + _midiPlayer = new MusicPlayer(this); + _textSlots[0] = ""; +} + +PrinceEngine::~PrinceEngine() { + DebugMan.clearAllDebugChannels(); + + delete _rnd; + delete _debugger; + delete _cur1; + delete _cur2; + delete _midiPlayer; +} + +GUI::Debugger *PrinceEngine::getDebugger() { + return _debugger; +} + +Common::Error PrinceEngine::run() { + _graph = new GraphicsMan(this); + + const Common::FSNode gameDataDir(ConfMan.get("path")); + + debug("Adding all path: %s", gameDataDir.getPath().c_str()); + + SearchMan.addSubDirectoryMatching(gameDataDir, "all", 0, 2); + + Common::SeekableReadStream *font1stream = SearchMan.createReadStreamForMember("font1.raw"); + if (!font1stream) + return Common::kPathNotFile; + + if (_font.load(*font1stream)) { + _font.getCharWidth(103); + } + delete font1stream; + + Common::SeekableReadStream * walizka = SearchMan.createReadStreamForMember("walizka"); + if (!walizka) + return Common::kPathDoesNotExist; + + debug("Loading walizka"); + if (!_walizkaBmp.loadStream(*walizka)) { + return Common::kPathDoesNotExist; + } + + Common::SeekableReadStream * skryptStream = SearchMan.createReadStreamForMember("skrypt.dat"); + if (!skryptStream) + return Common::kPathNotFile; + + debug("Loading skrypt"); + _script = new Script(this); + _script->loadFromStream(*skryptStream); + + delete skryptStream; + + Common::SeekableReadStream *variaTxtStream = SearchMan.createReadStreamForMember("variatxt.dat"); + + if (!variaTxtStream) { + error("Can't load variatxt.dat"); + return Common::kPathNotFile; + } + + _variaTxt = new VariaTxt(); + _variaTxt->loadFromStream(*variaTxtStream); + delete variaTxtStream; + + Common::SeekableReadStream *talkTxtStream = SearchMan.createReadStreamForMember("talktxt.dat"); + if (!talkTxtStream) { + error("Can't load talkTxtStream"); + return Common::kPathDoesNotExist; + } + + _talkTxtSize = talkTxtStream->size(); + _talkTxt = new byte[_talkTxtSize]; + talkTxtStream->read(_talkTxt, _talkTxtSize); + + delete talkTxtStream; + + + _cur1 = loadCursor("mouse1.cur"); + _cur2 = loadCursor("mouse2.cur"); +#if 0 + Common::SeekableReadStream *logoStream = SearchMan.createReadStreamForMember("logo.raw"); + if (logoStream) + { + MhwanhDecoder logo; + logo.loadStream(*logoStream); + _graph->setPalette(logo.getPalette()); + _graph->draw(0, 0, logo.getSurface()); + _graph->update(); + _system->delayMillis(700); + } + delete logoStream; +#endif + mainLoop(); + + return Common::kNoError; +} + +class MobList { +public: + bool loadFromStream(Common::SeekableReadStream &stream); + + Common::Array<Mob> _mobList; +}; + +bool MobList::loadFromStream(Common::SeekableReadStream &stream) +{ + Mob mob; + while (mob.loadFromStream(stream)) + _mobList.push_back(mob); + + return true; +} + +class ObjectList { +public: + bool loadFromStream(Common::SeekableReadStream &stream); + + Common::Array<Object> _objList; +}; + +bool ObjectList::loadFromStream(Common::SeekableReadStream &stream) +{ + Object obj; + while (obj.loadFromStream(stream)) + _objList.push_back(obj); + + return true; +} + +bool PrinceEngine::loadLocation(uint16 locationNr) { + debug("PrinceEngine::loadLocation %d", locationNr); + const Common::FSNode gameDataDir(ConfMan.get("path")); + SearchMan.remove(Common::String::format("%02d", _locationNr)); + _locationNr = locationNr; + + const Common::String locationNrStr = Common::String::format("%02d", _locationNr); + debug("loadLocation %s", locationNrStr.c_str()); + SearchMan.addSubDirectoryMatching(gameDataDir, locationNrStr, 0, 2); + + // load location background + Common::SeekableReadStream *room = SearchMan.createReadStreamForMember("room"); + + if (!room) { + error("Can't load room bitmap"); + return false; + } + + if(_roomBmp.loadStream(*room)) { + debug("Room bitmap loaded"); + _sceneWidth = _roomBmp.getSurface()->w; + } + + delete room; + + delete _mobList; + _mobList = NULL; + + Common::SeekableReadStream *mobListStream = SearchMan.createReadStreamForMember("mob.lst"); + if (!mobListStream) { + error("Can't read mob.lst"); + return false; + } + + _mobList = new MobList(); + _mobList->loadFromStream(*mobListStream); + + delete mobListStream; + + delete _objectList; + _objectList = NULL; + + Common::SeekableReadStream *objListStream = SearchMan.createReadStreamForMember("obj.lst"); + if (!objListStream) { + error("Can't read obj.lst"); + return false; + } + + _objectList = new ObjectList(); + _objectList->loadFromStream(*objListStream); + delete objListStream; + + const char *musName = MusicPlayer::_musTable[MusicPlayer::_musRoomTable[locationNr]]; + _midiPlayer->loadMidi(musName); + + return true; +} + +void PrinceEngine::changeCursor(uint16 curId) +{ + Graphics::Surface *curSurface = NULL; + + uint16 hotspotX = 0; + uint16 hotspotY = 0; + + switch(curId) { + case 0: + CursorMan.showMouse(false); + return; + case 1: + curSurface = _cur1; + break; + case 2: + curSurface = _cur2; + hotspotX = curSurface->w >> 1; + hotspotY = curSurface->h >> 1; + break; + } + + CursorMan.replaceCursorPalette(_roomBmp.getPalette(), 0, 255); + CursorMan.replaceCursor( + curSurface->getBasePtr(0, 0), + curSurface->w, curSurface->h, + hotspotX, hotspotY, + 255, false, + &curSurface->format + ); + CursorMan.showMouse(true); +} + +bool PrinceEngine::playNextFrame() { + if (!_flicPlayer.isVideoLoaded()) + return false; + + const Graphics::Surface *s = _flicPlayer.decodeNextFrame(); + if (s) { + _graph->drawTransparent(s); + _graph->change(); + } else if (_flicLooped) { + _flicPlayer.rewind(); + playNextFrame(); + } + + return true; +} + +bool PrinceEngine::loadAnim(uint16 animNr, bool loop) { + Common::String streamName = Common::String::format("AN%02d", animNr); + Common::SeekableReadStream * flicStream = SearchMan.createReadStreamForMember(streamName); + + if (!flicStream) { + error("Can't open %s", streamName.c_str()); + return false; + } + + if (!_flicPlayer.loadStream(flicStream)) { + error("Can't load flic stream %s", streamName.c_str()); + } + + debug("%s loaded", streamName.c_str()); + _flicLooped = loop; + _flicPlayer.start(); + playNextFrame(); + return true; +} + +void PrinceEngine::scrollCameraLeft(int16 delta) { + if (_newCameraX > 0) { + if (_newCameraX < delta) + _newCameraX = 0; + else + _newCameraX -= delta; + } +} + +void PrinceEngine::scrollCameraRight(int16 delta) { + if (_newCameraX != _sceneWidth - 640) { + if (_sceneWidth - 640 < delta + _newCameraX) + delta += (_sceneWidth - 640) - (delta + _newCameraX); + _newCameraX += delta; + debug(0, "PrinceEngine::scrollCameraRight() _newCameraX = %d; delta = %d", _newCameraX, delta); + } +} + +void PrinceEngine::keyHandler(Common::Event event) { + uint16 nChar = event.kbd.keycode; + if (event.kbd.hasFlags(Common::KBD_CTRL)) { + switch (nChar) { + case Common::KEYCODE_d: + getDebugger()->attach(); + break; + case Common::KEYCODE_LEFT: + scrollCameraLeft(32); + break; + case Common::KEYCODE_RIGHT: + scrollCameraRight(32); + break; + } + } +} + +void PrinceEngine::hotspot() { + if (!_mobList) + return; + Common::Point mousepos = _system->getEventManager()->getMousePos(); + Common::Point mousePosCamera(mousepos.x + _cameraX, mousepos.y); + + for (Common::Array<Mob>::const_iterator it = _mobList->_mobList.begin() + ; it != _mobList->_mobList.end() ; ++it) { + if (it->_visible) + continue; + if (it->_rect.contains(mousePosCamera)) { + uint16 textW = 0; + for (int i = 0; i < it->_name.size(); ++i) + textW += _font.getCharWidth(it->_name[i]); + + uint16 x = mousepos.x - textW/2; + if (x > _graph->_frontScreen->w) + x = 0; + + if (x + textW > _graph->_frontScreen->w) + x = _graph->_frontScreen->w - textW; + + _font.drawString( + _graph->_frontScreen, + it->_name, + x, + mousepos.y - _font.getFontHeight(), + _graph->_frontScreen->w, + 216 + ); + break; + } + } +} + +void PrinceEngine::printAt(const char *s, uint16 x, uint16 y) { + _textSlots[0] = s; +} + +uint32 PrinceEngine::getTextWidth(const char *s) { + uint16 textW = 0; + while (*s) { + textW += *s; + ++s; + } + return textW; +} + + +void PrinceEngine::drawScreen() { + const Graphics::Surface *roomSurface = _roomBmp.getSurface(); + if (roomSurface) { + _graph->setPalette(_roomBmp.getPalette()); + const Graphics::Surface visiblePart = roomSurface->getSubArea(Common::Rect(_cameraX, 0, roomSurface->w, roomSurface->h)); + _graph->draw(0, 0, &visiblePart); + } + + playNextFrame(); + + //if (_objectList) + // _graph->drawTransparent(_objectList->getSurface()); + hotspot(); + + _font.drawString( + _graph->_frontScreen, + _textSlots[0], + 320 - getTextWidth(_textSlots[0])/2, + 470 - _font.getFontHeight(), + _graph->_frontScreen->w, + 216 + ); + + + getDebugger()->onFrame(); + + _graph->update(); +} + +void PrinceEngine::mainLoop() { + + //loadLocation(1); + //changeCursor(1); + //CursorMan.showMouse(true); + + while (!shouldQuit()) { + Common::Event event; + Common::EventManager *eventMan = _system->getEventManager(); + while (eventMan->pollEvent(event)) { + switch (event.type) { + case Common::EVENT_KEYDOWN: + keyHandler(event); + break; + case Common::EVENT_KEYUP: + break; + case Common::EVENT_MOUSEMOVE: + break; + case Common::EVENT_LBUTTONDOWN: + case Common::EVENT_RBUTTONDOWN: + break; + case Common::EVENT_LBUTTONUP: + case Common::EVENT_RBUTTONUP: + break; + case Common::EVENT_QUIT: + break; + default: + break; + } + } + + if (shouldQuit()) + return; + + _script->step(); + drawScreen(); + + _system->delayMillis(10); + + _cameraX = _newCameraX; + } +} + +} // End of namespace Prince +/* vim: set tabstop=4 expandtab!: */ |