diff options
Diffstat (limited to 'engines/queen/queen.cpp')
-rw-r--r-- | engines/queen/queen.cpp | 69 |
1 files changed, 60 insertions, 9 deletions
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index c95e44b477..6cdd020b8f 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -60,9 +60,12 @@ public: virtual const char *getName() const; virtual const char *getCopyright() const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; }; @@ -75,6 +78,14 @@ const char *QueenMetaEngine::getCopyright() const { return "Flight of the Amazon Queen (C) John Passfield and Steve Stamatiadis"; } +bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + GameList QueenMetaEngine::getSupportedGames() const { GameList games; games.push_back(queenGameDescriptor); @@ -88,11 +99,11 @@ GameDescriptor QueenMetaEngine::findGame(const char *gameid) const { return GameDescriptor(); } -GameList QueenMetaEngine::detectGames(const FSList &fslist) const { +GameList QueenMetaEngine::detectGames(const Common::FSList &fslist) const { GameList detectedGames; // Iterate over all files in the given directory - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) { continue; } @@ -121,6 +132,46 @@ GameList QueenMetaEngine::detectGames(const FSList &fslist) const { return detectedGames; } +SaveStateList QueenMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[32]; + Common::String pattern = target; + pattern += ".s??"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + for (int i = 0; i < 4; i++) + in->readUint32BE(); + in->read(saveDesc, 32); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + return saveList; +} + +void QueenMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".s%02d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + PluginError QueenMetaEngine::createInstance(OSystem *syst, Engine **engine) const { assert(engine); *engine = new Queen::QueenEngine(syst); @@ -180,6 +231,10 @@ void QueenEngine::checkOptionSettings() { } } +void QueenEngine::syncSoundSettings() { + readOptionSettings(); +} + void QueenEngine::readOptionSettings() { _sound->setVolume(ConfMan.getInt("music_volume")); _sound->musicToggle(!ConfMan.getBool("music_mute")); @@ -381,8 +436,8 @@ int QueenEngine::go() { loadGameState(ConfMan.getInt("save_slot")); } _lastSaveTime = _lastUpdateTime = _system->getMillis(); - _quit = false; - while (!_quit) { + + while (!quit()) { if (_logic->newRoom() > 0) { _logic->update(); _logic->oldRoom(_logic->currentRoom()); @@ -428,10 +483,6 @@ int QueenEngine::init() { _logic = new LogicGame(this); } - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); - // Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); - _sound = Sound::makeSoundInstance(_mixer, this, _resource->getCompression()); _walk = new Walk(this); //_talkspeedScale = (MAX_TEXT_SPEED - MIN_TEXT_SPEED) / 255.0; |