diff options
662 files changed, 24479 insertions, 13577 deletions
@@ -168,9 +168,12 @@ ScummVM Team Johannes Schickel Miscellaneous: - David Corrales-Lopez - Filesystem access improvements + David Corrales-Lopez - Filesystem access improvements (GSoC 2007 + task) Jerome Fisher - MT-32 emulator Jochen Hoenicke - Speaker & PCjr sound support, Adlib work + Chris Page - Return to launcher, savestate improvements, + leak fixes, ... (GSoC 2008 task) Robin Watts - ARM assembly routines for nice speedups on several ports; improvements to the sound mixer @@ -2,10 +2,22 @@ For a more comprehensive changelog for the latest experimental SVN code, see: http://scummvm.sourceforge.net/daily/ChangeLog 0.13.0 (????-??-??) + General: + - Added MIDI driver for Atari ST / FreeMint. + - Added a 'Load' button to the Launcher (not supported by all engines). + - Added a new global main menu (GMM) dialog usable from all engines. + - Added the ability to return to the launcher from running games (via the GMM). + New Games: - Added support for Discworld. -0.12.0 (????-??-??) + KYRA: + - Added support for Auto-save feature. + + SCUMM: + - Fixed a long-time bug which caused talkspeed and talkdelay to be mixed up. + +0.12.0 (2008-08-31) New Games: - Added support for The Legend of Kyrandia: Book Two: Hand of Fate. - Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge. @@ -39,10 +39,12 @@ Table of Contents: * 5.1 Command Line Options * 5.2 Language Options * 5.3 Graphics Filters - * 5.4 Hotkeys + * 5.4 Global Menu + * 5.5 Hotkeys 6.0) Savegames * 6.1 Autosaves * 6.2 Converting savegames + * 6.3 Viewing/Loading savegames from the command line 7.0) Music and Sound * 7.1 Adlib emulation * 7.2 FluidSynth MIDI emulation @@ -182,17 +184,23 @@ GOB Games by Coktel Vision: Gobliiins [gob1] Gobliins 2 [gob2] Goblins 3 [gob3] + Lost in Time [lostintime] + The Bizarre Adventures of Woodruff + and the Schnibble [woodruff] Ween: The Prophecy [ween] Other Games: Beneath a Steel Sky [sky] Broken Sword 1: The Shadow of the Templars [sword1] Broken Sword 2: The Smoking Mirror [sword2] + Drascula: The Vampire Strikes Back [drascula] Flight of the Amazon Queen [queen] Future Wars [fw] Inherit the Earth: Quest for the Orb [ite] Nippon Safes Inc. [nippon] The Legend of Kyrandia [kyra1] + The Legend of Kyrandia: The Hand of Fate [kyra2] + The Legend of Kyrandia: Malcolm's Revenge [kyra3] Touche: The Adventures of the Fifth Musketeer [touche] @@ -781,6 +789,7 @@ arguments -- see the next section. -h, --help Display a brief help text and exit -z, --list-games Display list of supported games and exit -t, --list-targets Display list of configured targets and exit + --list-saves=TARGET Display a list of savegames for the game (TARGET) specified -c, --config=CONFIG Use alternate configuration file -p, --path=PATH Path to where the game is installed @@ -968,7 +977,38 @@ Likewise, games that originally were using 640x480 (such as COMI or Broken Sword will be scaled to 1280x960 and 1920x1440. -5.4) Hot Keys: +5.4) Global Menu: +---- ------------ + +The Global Menu is a general menu which is available to all of the game engines +by pressing F6. From this menu there are the following buttons: Resume, +Options, About, Return to Launcher, and Quit. Selecting 'Options' will display +a dialog where basic audio settings, such as volume levels, can be adjusted. +Selecting 'Return to Launcher' will close the current game and return the user +back to the ScummVM Launcher, where another game may be selected to play. + +Note: Returning to the Launcher is not supported by all of the engines, + and the button will be disabled in the Global Menu if it is not supported. + +Engines which currently support Returning to the Launcher are: + + AGI + AGOS + CINE + GOB + KYRA + LURE + PARALLACTION + QUEEN + SAGA + SCUMM + SKY + SWORD1 + SWORD2 + TOUCHE + + +5.5) Hot Keys: ---- --------- TODO TODO: Rework this section to clearly state which hotkeys are implemented in *all* @@ -982,6 +1022,7 @@ ScummVM supports various in-game hotkeys. They differ between SCUMM games and other games. Common: + F6 - Displays the Global Menu Cmd-q - Quit (Mac OS X) Ctrl-q - Quit (other unices including Linux) Ctrl-z OR Alt-x - Quit (other platforms) @@ -1138,45 +1179,93 @@ The platforms that currently have a different default directory are: 6.1) Autosaves: ---- ---------- -For some games (namely "Beneath a Steel Sky", "Flight of the Amazon -Queen" and all SCUMM games), ScummVM will by default automatically -save the current state every five minutes (adjustable via the -"autosave_period" config setting). For the SCUMM engine, it will save -in Slot 0. This savestate can then be loaded again via Ctrl-0, or the -F5 menu. +For some games, (namely "Beneath a Steel Sky", "Flight of the Amazon Queen", +all AGI games, and all SCUMM games), ScummVM will by default automatically +save the current state every five minutes (adjustable via the "autosave_period" +config setting). For the AGI and SCUMM engines, it will save in Slot 0. For the +SCUMM engine, this savestate can then be loaded again via Ctrl-0, or the F5 +menu. 6.2) Converting Savegames: ----- ---------- -Using savegames from original versions, isn't supported by all game engines. Only -the following games, can use savedgames from their original versions. +---- --------------------- +Using savegames from original versions, isn't supported by all game engines. +Only the following games, can use savegames from their original versions. Elvira 1 - - Add 8 bytes (savedgame name) to the start of the savegame file - - Rename the savedgame to 'elvira1.xxx' + - Add 8 bytes (savegame name) to the start of the savegame file + - Rename the savegame to 'elvira1.xxx' Elvira 2 - - Add 8 bytes (savedgame name) to the start of the savegame file - - Rename the savedgame to 'elvira2-pc.xxx' (DOS version) or + - Add 8 bytes (savegame name) to the start of the savegame file + - Rename the savegame to 'elvira2-pc.xxx' (DOS version) or 'elvira2.xxx' (Other versions) Waxworks - - Add 8 bytes (savedgame name) to the start of the savegame file - - Rename the savedgame to 'waxworks-pc.xxx' (DOS version) or + - Add 8 bytes (savegame name) to the start of the savegame file + - Rename the savegame to 'waxworks-pc.xxx' (DOS version) or 'waxworks.xxx' (Other versions) Simon the Sorcerer 1 - - Rename the savedgame to 'simon1.xxx' + - Rename the savegame to 'simon1.xxx' Simon the Sorcerer 1 - - Rename the savedgame to 'simon2.xxx' + - Rename the savegame to 'simon2.xxx' The Feeble Files - - Rename the savedgame to 'feeble.xxx' + - Rename the savegame to 'feeble.xxx' Where 'xxx' is exact the saved game slot (ie 001) under ScummVM +6.3) Viewing/Loading savegames from the command line: +---- ------------------------------------------------ + +--list-saves: + + This switch may be used to display a list of the current savegames + of the specified target game and their corresponding save slots. + + Usage: --list-saves=[TARGET], where [TARGET] is the target game. + + Engines which currently support --list-saves are: + + AGI + AGOS + CINE + KYRA + LURE + PARALLACTION + QUEEN + SAGA + SCUMM + SKY + SWORD1 + SWORD2 + TOUCHE + +--save-slot/-x: + + This switch may be used to load a savegame directly from the command line. + + Usage: --save-slot[SLOT] or -x[SLOT], where [SLOT] is the save slot number. + + Engines which currently support --save-slot/-x are: + + AGI + CINE + KYRA + LURE + PARALLACTION + QUEEN + SAGA + SCUMM + SKY + SWORD1 + SWORD2 + TOUCHE + + 7.0) Music and Sound: ---- ---------------- diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp index 0caba25792..c503e6a536 100644 --- a/backends/events/default/default-events.cpp +++ b/backends/events/default/default-events.cpp @@ -93,7 +93,8 @@ DefaultEventManager::DefaultEventManager(OSystem *boss) : _boss(boss), _buttonState(0), _modifierState(0), - _shouldQuit(false) { + _shouldQuit(false), + _shouldRTL(false) { assert(_boss); @@ -200,6 +201,9 @@ DefaultEventManager::~DefaultEventManager() { _boss->unlockMutex(_timeMutex); _boss->unlockMutex(_recorderMutex); + if (!artificialEventQueue.empty()) + artificialEventQueue.clear(); + if (_playbackFile != NULL) { delete _playbackFile; } @@ -349,7 +353,11 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { uint32 time = _boss->getMillis(); bool result; - result = _boss->pollEvent(event); + if (!artificialEventQueue.empty()) { + event = artificialEventQueue.pop(); + result = true; + } else + result = _boss->pollEvent(event); if (_recordMode != kPassthrough) { @@ -375,7 +383,6 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { switch (event.type) { case Common::EVENT_KEYDOWN: _modifierState = event.kbd.flags; - // init continuous event stream // not done on PalmOS because keyboard is emulated and keyup is not generated #if !defined(PALMOS_MODE) @@ -384,7 +391,41 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { _currentKeyDown.flags = event.kbd.flags; _keyRepeatTime = time + kKeyRepeatInitialDelay; #endif + // Global Main Menu + // FIXME: F6 is not the best trigger, it conflicts with some games!!! + if (event.kbd.keycode == Common::KEYCODE_F6) { + if (g_engine && !g_engine->isPaused()) { + Common::Event menuEvent; + menuEvent.type = Common::EVENT_MAINMENU; + + // FIXME: GSoC RTL branch passes the F6 key event to the + // engine, and also enqueues a EVENT_MAINMENU. For now, + // we just drop the key event and return an EVENT_MAINMENU + // instead. This way, we don't have to add special cases + // to engines (like it was the case for LURE in the RTL branch). + // + // However, this has other consequences, possibly negative ones. + // Like, what happens with key repeat for the trigger key? + + //pushEvent(menuEvent); + event = menuEvent; + + // FIXME: Since now we do not push another MAINMENU event onto + // our event stack, the GMM would never open, so we have to do + // that here. Of course when the engine would handle MAINMENU + // as an event now and open up the GMM itself it would open the + // menu twice. + if (g_engine && !g_engine->isPaused()) + g_engine->mainMenuDialog(); + + if (_shouldQuit) + event.type = Common::EVENT_QUIT; + else if (_shouldRTL) + event.type = Common::EVENT_RTL; + } + } break; + case Common::EVENT_KEYUP: _modifierState = event.kbd.flags; if (event.kbd.keycode == _currentKeyDown.keycode) { @@ -401,6 +442,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { _mousePos = event.mouse; _buttonState |= LBUTTON; break; + case Common::EVENT_LBUTTONUP: _mousePos = event.mouse; _buttonState &= ~LBUTTON; @@ -410,11 +452,26 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { _mousePos = event.mouse; _buttonState |= RBUTTON; break; + case Common::EVENT_RBUTTONUP: _mousePos = event.mouse; _buttonState &= ~RBUTTON; break; + case Common::EVENT_MAINMENU: + if (g_engine && !g_engine->isPaused()) + g_engine->mainMenuDialog(); + + if (_shouldQuit) + event.type = Common::EVENT_QUIT; + else if (_shouldRTL) + event.type = Common::EVENT_RTL; + break; + + case Common::EVENT_RTL: + _shouldRTL = true; + break; + case Common::EVENT_QUIT: if (ConfMan.getBool("confirm_exit")) { if (g_engine) @@ -425,6 +482,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { g_engine->pauseEngine(false); } else _shouldQuit = true; + break; default: @@ -447,4 +505,14 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { return result; } +void DefaultEventManager::pushEvent(Common::Event event) { + + // If already received an EVENT_QUIT, don't add another one + if (event.type == Common::EVENT_QUIT) { + if (!_shouldQuit) + artificialEventQueue.push(event); + } else + artificialEventQueue.push(event); +} + #endif // !defined(DISABLE_DEFAULT_EVENTMANAGER) diff --git a/backends/events/default/default-events.h b/backends/events/default/default-events.h index 98dcd4b3de..b2cd1354cc 100644 --- a/backends/events/default/default-events.h +++ b/backends/events/default/default-events.h @@ -48,6 +48,7 @@ class DefaultEventManager : public Common::EventManager { int _buttonState; int _modifierState; bool _shouldQuit; + bool _shouldRTL; class RandomSourceRecord { public: @@ -107,6 +108,7 @@ public: ~DefaultEventManager(); virtual bool pollEvent(Common::Event &event); + virtual void pushEvent(Common::Event event); virtual void registerRandomSource(Common::RandomSource &rnd, const char *name); virtual void processMillis(uint32 &millis); @@ -114,6 +116,8 @@ public: virtual int getButtonState() const { return _buttonState; } virtual int getModifierState() const { return _modifierState; } virtual int shouldQuit() const { return _shouldQuit; } + virtual int shouldRTL() const { return _shouldRTL; } + virtual void resetRTL() { _shouldRTL = false; } }; #endif diff --git a/backends/fs/abstract-fs.cpp b/backends/fs/abstract-fs.cpp new file mode 100644 index 0000000000..6daad7152a --- /dev/null +++ b/backends/fs/abstract-fs.cpp @@ -0,0 +1,40 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "backends/fs/abstract-fs.h" + +const char *AbstractFilesystemNode::lastPathComponent(const Common::String &str, const char sep) { + // TODO: Get rid of this eventually! Use Common::lastPathComponent instead + if(str.empty()) + return ""; + + const char *start = str.c_str(); + const char *cur = start + str.size() - 2; + + while (cur >= start && *cur != sep) { + --cur; + } + + return cur + 1; +} diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h index 97de40a2fc..b3a652f2ae 100644 --- a/backends/fs/abstract-fs.h +++ b/backends/fs/abstract-fs.h @@ -43,22 +43,21 @@ typedef Common::Array<AbstractFilesystemNode *> AbstractFSList; */ class AbstractFilesystemNode { protected: - friend class FilesystemNode; - typedef Common::String String; - typedef FilesystemNode::ListMode ListMode; + friend class Common::FilesystemNode; + typedef Common::FilesystemNode::ListMode ListMode; /** - * Returns the child node with the given name. If no child with this name - * exists, returns 0. When called on a non-directory node, it should - * handle this gracefully by returning 0. + * Returns the child node with the given name. When called on a non-directory + * node, it should handle this gracefully by returning 0. + * When called with a name not matching any of the files/dirs contained in this + * directory, a valid node shold be returned, which returns 'false' upon calling + * the exists() method. The idea is that this node can then still can be used to + * create a new file via the openForWriting() method. * * Example: * Calling getChild() for a node with path "/foo/bar" using name="file.txt", * would produce a new node with "/foo/bar/file.txt" as path. * - * @note This function will append a separator char (\ or /) to the end of the - * path if needed. - * * @note Handling calls on non-dir nodes gracefully makes it possible to * switch to a lazy type detection scheme in the future. * @@ -72,6 +71,19 @@ protected: */ virtual AbstractFilesystemNode *getParent() const = 0; + /** + * Returns the last component of a given path. + * + * Examples: + * /foo/bar.txt would return /bar.txt + * /foo/bar/ would return /bar/ + * + * @param str String containing the path. + * @param sep character used to separate path components + * @return Pointer to the first char of the last component inside str. + */ + static const char *lastPathComponent(const Common::String &str, const char sep); + public: /** * Destructor. @@ -149,9 +161,26 @@ public: */ virtual bool isWritable() const = 0; - /* TODO: - bool isFile(); - */ + + /** + * Creates a SeekableReadStream instance corresponding to the file + * referred by this node. This assumes that the node actually refers + * to a readable file. If this is not the case, 0 is returned. + * + * @return pointer to the stream object, 0 in case of a failure + */ + virtual Common::SeekableReadStream *openForReading() = 0; + + /** + * Creates a WriteStream instance corresponding to the file + * referred by this node. This assumes that the node actually refers + * to a readable file. If this is not the case, 0 is returned. + * + * @return pointer to the stream object, 0 in case of a failure + */ + virtual Common::WriteStream *openForWriting() = 0; }; + + #endif //BACKENDS_ABSTRACT_FS_H diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.cpp b/backends/fs/amigaos4/amigaos4-fs-factory.cpp index af843b7c78..2b0b2f1908 100644 --- a/backends/fs/amigaos4/amigaos4-fs-factory.cpp +++ b/backends/fs/amigaos4/amigaos4-fs-factory.cpp @@ -26,8 +26,6 @@ #include "backends/fs/amigaos4/amigaos4-fs-factory.h" #include "backends/fs/amigaos4/amigaos4-fs.cpp" -DECLARE_SINGLETON(AmigaOSFilesystemFactory); - AbstractFilesystemNode *AmigaOSFilesystemFactory::makeRootFileNode() const { return new AmigaOSFilesystemNode(); } @@ -36,7 +34,7 @@ AbstractFilesystemNode *AmigaOSFilesystemFactory::makeCurrentDirectoryFileNode() return new AmigaOSFilesystemNode(); } -AbstractFilesystemNode *AmigaOSFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *AmigaOSFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new AmigaOSFilesystemNode(path); } #endif diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.h b/backends/fs/amigaos4/amigaos4-fs-factory.h index 58a7dcd372..03af6e95b9 100644 --- a/backends/fs/amigaos4/amigaos4-fs-factory.h +++ b/backends/fs/amigaos4/amigaos4-fs-factory.h @@ -25,7 +25,6 @@ #ifndef AMIGAOS_FILESYSTEM_FACTORY_H #define AMIGAOS_FILESYSTEM_FACTORY_H -#include "common/singleton.h" #include "backends/fs/fs-factory.h" /** @@ -33,19 +32,11 @@ * * Parts of this class are documented in the base interface class, FilesystemFactory. */ -class AmigaOSFilesystemFactory : public FilesystemFactory, public Common::Singleton<AmigaOSFilesystemFactory> { +class AmigaOSFilesystemFactory : public FilesystemFactory { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; - -protected: - AmigaOSFilesystemFactory() {}; - -private: - friend class Common::Singleton<SingletonBaseType>; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; }; #endif /*AMIGAOS_FILESYSTEM_FACTORY_H*/ diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp index 5bf57ddf34..d517121dc0 100644 --- a/backends/fs/amigaos4/amigaos4-fs.cpp +++ b/backends/fs/amigaos4/amigaos4-fs.cpp @@ -36,8 +36,8 @@ #endif #include "common/util.h" -#include "engines/engine.h" #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #define ENTER() /* debug(6, "Enter") */ #define LEAVE() /* debug(6, "Leave") */ @@ -52,8 +52,8 @@ const uint32 kExAllBufferSize = 40960; // TODO: is this okay for sure? class AmigaOSFilesystemNode : public AbstractFilesystemNode { protected: BPTR _pFileLock; - String _sDisplayName; - String _sPath; + Common::String _sDisplayName; + Common::String _sPath; bool _bIsDirectory; bool _bIsValid; @@ -74,9 +74,9 @@ public: /** * Creates a AmigaOSFilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. */ - AmigaOSFilesystemNode(const String &p); + AmigaOSFilesystemNode(const Common::String &p); /** * FIXME: document this constructor. @@ -96,17 +96,20 @@ public: virtual ~AmigaOSFilesystemNode(); virtual bool exists() const; - virtual String getDisplayName() const { return _sDisplayName; }; - virtual String getName() const { return _sDisplayName; }; - virtual String getPath() const { return _sPath; }; + virtual Common::String getDisplayName() const { return _sDisplayName; }; + virtual Common::String getName() const { return _sDisplayName; }; + virtual Common::String getPath() const { return _sPath; }; virtual bool isDirectory() const { return _bIsDirectory; }; virtual bool isReadable() const; virtual bool isWritable() const; - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + /** * Creates a list with all the volumes present in the root node. */ @@ -116,7 +119,7 @@ public: /** * Returns the last component of a given path. * - * @param str String containing the path. + * @param str Common::String containing the path. * @return Pointer to the first char of the last component inside str. */ const char *lastPathComponent(const Common::String &str) { @@ -148,10 +151,10 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode() { LEAVE(); } -AmigaOSFilesystemNode::AmigaOSFilesystemNode(const String &p) { +AmigaOSFilesystemNode::AmigaOSFilesystemNode(const Common::String &p) { ENTER(); - int len = 0, offset = p.size(); + int offset = p.size(); //assert(offset > 0); @@ -161,7 +164,7 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(const String &p) { } _sPath = p; - _sDisplayName = lastPathComponent(_sPath); + _sDisplayName = ::lastPathComponent(_sPath); _pFileLock = 0; _bIsDirectory = false; @@ -299,14 +302,14 @@ bool AmigaOSFilesystemNode::exists() const { return nodeExists; } -AbstractFilesystemNode *AmigaOSFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *AmigaOSFilesystemNode::getChild(const Common::String &n) const { ENTER(); if (!_bIsDirectory) { debug(6, "Not a directory"); return 0; } - String newPath(_sPath); + Common::String newPath(_sPath); if (_sPath.lastChar() != '/') newPath += '/'; @@ -368,10 +371,10 @@ bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b struct ExAllData *ead = data; do { - if ((mode == FilesystemNode::kListAll) || - (EAD_IS_DRAWER(ead) && (mode == FilesystemNode::kListDirectoriesOnly)) || - (EAD_IS_FILE(ead) && (mode == FilesystemNode::kListFilesOnly))) { - String full_path = _sPath; + if ((mode == Common::FilesystemNode::kListAll) || + (EAD_IS_DRAWER(ead) && (mode == Common::FilesystemNode::kListDirectoriesOnly)) || + (EAD_IS_FILE(ead) && (mode == Common::FilesystemNode::kListFilesOnly))) { + Common::String full_path = _sPath; full_path += (char*)ead->ed_Name; BPTR lock = IDOS->Lock((STRPTR)full_path.c_str(), SHARED_LOCK); @@ -566,4 +569,12 @@ AbstractFSList AmigaOSFilesystemNode::listVolumes() const { return myList; } +Common::SeekableReadStream *AmigaOSFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *AmigaOSFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} + #endif //defined(__amigaos4__) diff --git a/backends/fs/ds/ds-fs-factory.cpp b/backends/fs/ds/ds-fs-factory.cpp index 2eae2f2403..5c8c3f45f8 100644 --- a/backends/fs/ds/ds-fs-factory.cpp +++ b/backends/fs/ds/ds-fs-factory.cpp @@ -45,7 +45,7 @@ AbstractFilesystemNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() cons } } -AbstractFilesystemNode *DSFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *DSFilesystemFactory::makeFileNodePath(const Common::String &path) const { if (DS::isGBAMPAvailable()) { return new DS::GBAMPFileSystemNode(path); } else { diff --git a/backends/fs/ds/ds-fs-factory.h b/backends/fs/ds/ds-fs-factory.h index bff21a309d..67e0076b78 100644 --- a/backends/fs/ds/ds-fs-factory.h +++ b/backends/fs/ds/ds-fs-factory.h @@ -35,11 +35,9 @@ */ class DSFilesystemFactory : public FilesystemFactory, public Common::Singleton<DSFilesystemFactory> { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; protected: DSFilesystemFactory() {}; diff --git a/backends/fs/ds/ds-fs.cpp b/backends/fs/ds/ds-fs.cpp index cffe4c118d..911702316d 100644 --- a/backends/fs/ds/ds-fs.cpp +++ b/backends/fs/ds/ds-fs.cpp @@ -24,6 +24,7 @@ #include "common/util.h" //#include <NDS/ARM9/console.h> //basic print funcionality #include "backends/fs/ds/ds-fs.h" +#include "backends/fs/stdiostream.h" #include "dsmain.h" #include "fat/gba_nds_fat.h" @@ -55,7 +56,7 @@ DSFileSystemNode::DSFileSystemNode() { } } -DSFileSystemNode::DSFileSystemNode(const String& path) { +DSFileSystemNode::DSFileSystemNode(const Common::String& path) { // consolePrintf("--%s ",path.c_str()); char disp[128]; @@ -70,7 +71,7 @@ DSFileSystemNode::DSFileSystemNode(const String& path) { strcpy(disp, pathStr + lastSlash + 1); - _displayName = String(disp); + _displayName = Common::String(disp); _path = path; // _isValid = true; // _isDirectory = false; @@ -98,7 +99,7 @@ DSFileSystemNode::DSFileSystemNode(const String& path) { // consolePrintf("%s - Found: %d, Dir: %d\n", pathStr, _isValid, _isDirectory); } -DSFileSystemNode::DSFileSystemNode(const String& path, bool isDir) { +DSFileSystemNode::DSFileSystemNode(const Common::String& path, bool isDir) { // consolePrintf("--%s ",path.c_str()); char disp[128]; @@ -112,7 +113,7 @@ DSFileSystemNode::DSFileSystemNode(const String& path, bool isDir) { strcpy(disp, pathStr + lastSlash + 1); - _displayName = String(disp); + _displayName = Common::String(disp); _path = path; _isValid = true; _isDirectory = isDir; @@ -167,10 +168,10 @@ bool DSFileSystemNode::getChildren(AbstractFSList &dirList, ListMode mode, bool _zipFile->getFileName(n); // consolePrintf("file: %s\n", n); - if ( (_zipFile->isDirectory() && ((mode == FilesystemNode::kListDirectoriesOnly) || (mode == FilesystemNode::kListAll)) ) - || (!_zipFile->isDirectory() && ((mode == FilesystemNode::kListFilesOnly) || (mode == FilesystemNode::kListAll)) ) ) + if ( (_zipFile->isDirectory() && ((mode == Common::FilesystemNode::kListDirectoriesOnly) || (mode == Common::FilesystemNode::kListAll)) ) + || (!_zipFile->isDirectory() && ((mode == Common::FilesystemNode::kListFilesOnly) || (mode == Common::FilesystemNode::kListAll)) ) ) { - DSFileSystemNode* dsfsn = new DSFileSystemNode("ds:/" + String(n), _zipFile->isDirectory()); + DSFileSystemNode* dsfsn = new DSFileSystemNode("ds:/" + Common::String(n), _zipFile->isDirectory()); dsfsn->_isDirectory = _zipFile->isDirectory(); dirList.push_back((dsfsn)); } @@ -195,7 +196,7 @@ AbstractFilesystemNode* DSFileSystemNode::getParent() const { } } - p = new DSFileSystemNode(String(path, lastSlash)); + p = new DSFileSystemNode(Common::String(path, lastSlash)); ((DSFileSystemNode *) (p))->_isDirectory = true; } else { p = new DSFileSystemNode(); @@ -204,6 +205,14 @@ AbstractFilesystemNode* DSFileSystemNode::getParent() const { return p; } +Common::SeekableReadStream *DSFileSystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *DSFileSystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} + ////////////////////////////////////////////////////////////////////////// // GBAMPFileSystemNode - File system using GBA Movie Player and CF card // ////////////////////////////////////////////////////////////////////////// @@ -216,7 +225,7 @@ GBAMPFileSystemNode::GBAMPFileSystemNode() { _path = "mp:/"; } -GBAMPFileSystemNode::GBAMPFileSystemNode(const String& path) { +GBAMPFileSystemNode::GBAMPFileSystemNode(const Common::String& path) { // consolePrintf("'%s'",path.c_str()); char disp[128]; @@ -245,13 +254,13 @@ GBAMPFileSystemNode::GBAMPFileSystemNode(const String& path) { } // consolePrintf("Path: %s (%d)\n", check, success); - _displayName = String(disp); + _displayName = Common::String(disp); _path = path; _isValid = success == FT_FILE; _isDirectory = success == FT_DIR; } -GBAMPFileSystemNode::GBAMPFileSystemNode(const String& path, bool isDirectory) { +GBAMPFileSystemNode::GBAMPFileSystemNode(const Common::String& path, bool isDirectory) { // consolePrintf("'%s'",path.c_str()); char disp[128]; @@ -265,7 +274,7 @@ GBAMPFileSystemNode::GBAMPFileSystemNode(const String& path, bool isDirectory) { strcpy(disp, pathStr + lastSlash + 1); - _displayName = String(disp); + _displayName = Common::String(disp); _path = path; _isValid = true; _isDirectory = isDirectory; @@ -313,8 +322,8 @@ bool GBAMPFileSystemNode::getChildren(AbstractFSList& dirList, ListMode mode, bo while (entryType != TYPE_NO_MORE) { - if ( ((entryType == TYPE_DIR) && ((mode == FilesystemNode::kListDirectoriesOnly) || (mode == FilesystemNode::kListAll))) - || ((entryType == TYPE_FILE) && ((mode == FilesystemNode::kListFilesOnly) || (mode == FilesystemNode::kListAll))) ) { + if ( ((entryType == TYPE_DIR) && ((mode == Common::FilesystemNode::kListDirectoriesOnly) || (mode == Common::FilesystemNode::kListAll))) + || ((entryType == TYPE_FILE) && ((mode == Common::FilesystemNode::kListFilesOnly) || (mode == Common::FilesystemNode::kListAll))) ) { GBAMPFileSystemNode* dsfsn; consolePrintf("Fname: %s\n", fname); @@ -322,9 +331,9 @@ bool GBAMPFileSystemNode::getChildren(AbstractFSList& dirList, ListMode mode, bo if (strcmp(fname, ".") && strcmp(fname, "..")) { if (!strcmp(path, "/")) { - dsfsn = new GBAMPFileSystemNode("mp:" + String(path) + String(fname), entryType == TYPE_DIR); + dsfsn = new GBAMPFileSystemNode("mp:" + Common::String(path) + Common::String(fname), entryType == TYPE_DIR); } else { - dsfsn = new GBAMPFileSystemNode("mp:" + String(path) + String("/") + String(fname), entryType == TYPE_DIR); + dsfsn = new GBAMPFileSystemNode("mp:" + Common::String(path) + Common::String("/") + Common::String(fname), entryType == TYPE_DIR); } // dsfsn->_isDirectory = entryType == DIR; @@ -358,7 +367,7 @@ AbstractFilesystemNode* GBAMPFileSystemNode::getParent() const { } } - p = new GBAMPFileSystemNode(String(path, lastSlash)); + p = new GBAMPFileSystemNode(Common::String(path, lastSlash)); p->_isDirectory = true; } else { p = new GBAMPFileSystemNode(); @@ -367,6 +376,14 @@ AbstractFilesystemNode* GBAMPFileSystemNode::getParent() const { return p; } +Common::SeekableReadStream *GBAMPFileSystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *GBAMPFileSystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} + // Stdio replacements #define MAX_FILE_HANDLES 32 @@ -399,6 +416,7 @@ FILE* std_fopen(const char* name, const char* mode) { if (DS::isGBAMPAvailable()) { FAT_chdir("/"); + // Turn all back slashes into forward slashes for gba_nds_fat char* p = realName; while (*p) { if (*p == '\\') *p = '/'; @@ -422,8 +440,12 @@ FILE* std_fopen(const char* name, const char* mode) { // Allocate a file handle int r = 0; - while (handle[r].used) r++; + while (handle[r].used) { + r++; + assert(r < MAX_FILE_HANDLES); + } +#ifdef GBA_SRAM_SAVE if (strchr(mode, 'w')) { // consolePrintf("Writing %s\n", realName); handle[r].sramFile = (DSSaveFile *) DSSaveFileManager::instance()->openSavefile(realName, true); @@ -431,6 +453,7 @@ FILE* std_fopen(const char* name, const char* mode) { // consolePrintf("Reading %s\n", realName); handle[r].sramFile = (DSSaveFile *) DSSaveFileManager::instance()->openSavefile(realName, false); } +#endif if (handle[r].sramFile) { handle[r].used = true; @@ -512,69 +535,6 @@ size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) { return bytes / size; } return numItems; - -/* int item = 0; - u8* data = (u8 *) ptr; - while ((item < numItems) && (!FAT_feof((FAT_FILE *) handle))) { - - - int bytes = 0; - while ((bytes < size) && (!FAT_feof((FAT_FILE *) handle))) { - *data++ = FAT_fgetc((FAT_FILE *) handle); - bytes++; - } - - item++; - - } - - return item; -*/ - int items = 0; - - //for (int r = 0; r < numItems; r++) { - if (!std_feof(handle)) { -/* for (int t = 0; t < size; t++) { - if (feof(handle)) eof = true; - *(((char *) (ptr)) + r * size + t) = getc(handle); - }*/ - int left = size * numItems; - int bytesRead = -1; - - while ((left > 0) && (!FAT_feof((FAT_FILE *) handle))) { - int amount = left > 8192? 8192: left; -// do { - bytesRead = FAT_fread((void *) ptr, 1, amount, (FAT_FILE *) handle); -/* if (bytesRead == 0) { - consolePrintf("Pos:%d items:%d num:%d amount:%d read:%d\n", ftell(handle), items, numItems, amount, bytesRead); - left++; - - int pos = ftell(handle); - - fseek(handle, 0, SEEK_SET); - int c = getc(handle); - fseek(handle, pos - 1024, SEEK_SET); - fread(ptr, 1024, 1, handle); - swiWaitForVBlank(); - //while (true); - } - - } while (bytesRead == 0); -*/ - left -= bytesRead; - ptr = ((char *) (ptr)) + bytesRead; - } - - items = numItems - (left / size); - -// FAT_fread((void *) ptr, size, 1, ((int) (handle)) - 1); -// ptr = ((char *) (ptr)) + size; - } -// } - -// consolePrintf("...done %d \n", items) - - return items; } if (handle->sramFile) { @@ -641,10 +601,6 @@ size_t std_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle) { } } -void std_fprintf(FILE* handle, const char* fmt, ...) { - consolePrintf(fmt); -} - bool std_feof(FILE* handle) { // consolePrintf("feof "); @@ -660,42 +616,10 @@ bool std_feof(FILE* handle) { return handle->pos >= handle->size; } -void std_fflush(FILE* handle) { +int std_fflush(FILE* handle) { //FIXME: not implemented? // consolePrintf("fflush "); -} - -char* std_fgets(char* str, int size, FILE* file) { -// consolePrintf("fgets file=%d ", file); - - if (DS::isGBAMPAvailable()) { - char* s = str; - while ((*s++ = std_getc(file)) >= 32) { -// consolePrintf("%d ", *s); - } - *s = 0; - -// consolePrintf("Read:%s\n", str); - - return str; - } - - if (file->sramFile) { - file->pos--; - int p = -1; - do { - file->pos++; - p++; - file->sramFile->read((char *) &str[p], 1); -// consolePrintf("%d,", str[p]); - } while ((str[p] >= 32) && (!std_feof(file)) && (p < size)); - str[p + 1] = 0; - file->pos++; -// consolePrintf("Read:%s\n", str); - return str; - } - - return NULL; + return 0; } long int std_ftell(FILE* handle) { @@ -731,92 +655,20 @@ int std_fseek(FILE* handle, long int offset, int whence) { return 0; } -void std_clearerr(FILE* handle) { +int std_ferror(FILE* handle) { //FIXME: not implemented? -// consolePrintf("clearerr "); -} - -int std_getc(FILE* handle) { - if (DS::isGBAMPAvailable()) { - char c; - FAT_fread(&c, 1, 1, (FAT_FILE *) handle); - - return c; - } - -// consolePrintf("fgetc "); - return 0; // Not supported yet +// consolePrintf("ferror "); + return 0; } -char* std_getcwd(char* dir, int dunno) { -// consolePrintf("getcwd "); - dir[0] = '\0'; - return dir; // Not supported yet +void std_clearerr(FILE* handle) { + //FIXME: not implemented? +// consolePrintf("clearerr "); } -void std_cwd(char* dir) { - char buffer[128]; - strcpy(buffer, dir); - char* realName = buffer; - - if (DS::isGBAMPAvailable()) { - if ((strlen(dir) >= 4) && (dir[0] == 'm') && (dir[1] == 'p') && (dir[2] == ':') && (dir[3] == '/')) { - realName += 4; - } - - // consolePrintf("Real cwd:%d\n", realName); - - char* p = realName; - while (*p) { - if (*p == '\\') *p = '/'; - p++; - } - - // consolePrintf("Real cwd:%d\n", realName); - FAT_chdir(realName); - } else { - if ((strlen(dir) >= 4) && (dir[0] == 'd') && (dir[1] == 's') && (dir[2] == ':') && (dir[3] == '/')) { - realName += 4; - } - - char* p = realName; - while (*p) { - if (*p == '\\') *p = '/'; - p++; - } - - strcpy(currentDir, realName); - if (*(currentDir + strlen(currentDir) - 1) == '/') { - *(currentDir + strlen(currentDir) - 1) = '\0'; - } -// consolePrintf("CWD: %s\n", currentDir); - } +void std_fprintf(FILE* handle, const char* fmt, ...) { + consolePrintf(fmt); } -int std_ferror(FILE* handle) { - return 0; -} } // namespace DS - -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/' && *cur != '\\') { - --cur; - } - - return cur + 1; -} - diff --git a/backends/fs/ds/ds-fs.h b/backends/fs/ds/ds-fs.h index 9ac453aca9..36e7bc9824 100644 --- a/backends/fs/ds/ds-fs.h +++ b/backends/fs/ds/ds-fs.h @@ -41,12 +41,10 @@ namespace DS { */ class DSFileSystemNode : public AbstractFilesystemNode { protected: - typedef class Common::String String; - static ZipFile* _zipFile; - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isValid; @@ -61,7 +59,7 @@ public: * * @param path String with the path the new node should point to. */ - DSFileSystemNode(const String &path); + DSFileSystemNode(const Common::String &path); /** * Creates a DSFilesystemNode for a given path. @@ -69,7 +67,7 @@ public: * @param path String with the path the new node should point to. * @param path true if path is a directory, false otherwise. */ - DSFileSystemNode(const String& path, bool isDir); + DSFileSystemNode(const Common::String& path, bool isDir); /** * Copy constructor. @@ -77,9 +75,9 @@ public: DSFileSystemNode(const DSFileSystemNode *node); virtual bool exists() const { return true; } //FIXME: this is just a stub - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isWritable() const { return true; } //FIXME: this is just a stub @@ -89,9 +87,12 @@ public: */ virtual AbstractFilesystemNode *clone() const { return new DSFileSystemNode(this); } virtual AbstractFilesystemNode *getChild(const Common::String& name) const; - virtual bool getChildren(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly, bool hidden = false) const; + virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + /** * Returns the zip file this node points to. * TODO: check this documentation. @@ -107,10 +108,8 @@ public: */ class GBAMPFileSystemNode : public AbstractFilesystemNode { protected: - typedef class Common::String String; - - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isValid; @@ -125,7 +124,7 @@ public: * * @param path String with the path the new node should point to. */ - GBAMPFileSystemNode(const String &path); + GBAMPFileSystemNode(const Common::String &path); /** * Creates a DSFilesystemNode for a given path. @@ -133,7 +132,7 @@ public: * @param path String with the path the new node should point to. * @param path true if path is a directory, false otherwise. */ - GBAMPFileSystemNode(const String &path, bool isDirectory); + GBAMPFileSystemNode(const Common::String &path, bool isDirectory); /** * Copy constructor. @@ -141,9 +140,9 @@ public: GBAMPFileSystemNode(const GBAMPFileSystemNode *node); virtual bool exists() const { return _isValid || _isDirectory; } - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isWritable() const { return true; } //FIXME: this is just a stub @@ -153,8 +152,11 @@ public: */ virtual AbstractFilesystemNode *clone() const { return new GBAMPFileSystemNode(this); } virtual AbstractFilesystemNode *getChild(const Common::String& name) const; - virtual bool getChildren(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly, bool hidden = false) const; + virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); }; struct fileHandle { @@ -179,15 +181,14 @@ struct fileHandle { // Please do not remove any of these prototypes that appear not to be required. FILE* std_fopen(const char* name, const char* mode); void std_fclose(FILE* handle); -int std_getc(FILE* handle); size_t std_fread(const void* ptr, size_t size, size_t numItems, FILE* handle); size_t std_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle); bool std_feof(FILE* handle); long int std_ftell(FILE* handle); int std_fseek(FILE* handle, long int offset, int whence); void std_clearerr(FILE* handle); -void std_cwd(char* dir); -void std_fflush(FILE* handle); +int std_fflush(FILE* handle); +int std_ferror(FILE* handle); } //namespace DS diff --git a/backends/fs/palmos/palmos-fs-factory.cpp b/backends/fs/palmos/palmos-fs-factory.cpp index 8699a9788b..bbc1639897 100644 --- a/backends/fs/palmos/palmos-fs-factory.cpp +++ b/backends/fs/palmos/palmos-fs-factory.cpp @@ -36,7 +36,7 @@ AbstractFilesystemNode *PalmOSFilesystemFactory::makeCurrentDirectoryFileNode() return new PalmOSFilesystemNode(); } -AbstractFilesystemNode *PalmOSFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *PalmOSFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new PalmOSFilesystemNode(path); } #endif diff --git a/backends/fs/palmos/palmos-fs-factory.h b/backends/fs/palmos/palmos-fs-factory.h index 3ea8b5fe47..f778aa89ef 100644 --- a/backends/fs/palmos/palmos-fs-factory.h +++ b/backends/fs/palmos/palmos-fs-factory.h @@ -35,11 +35,9 @@ */ class PalmOSFilesystemFactory : public FilesystemFactory, public Common::Singleton<PalmOSFilesystemFactory> { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; protected: PalmOSFilesystemFactory() {}; diff --git a/backends/fs/palmos/palmos-fs.cpp b/backends/fs/palmos/palmos-fs.cpp index 5edb6c2d26..7c415aa320 100644 --- a/backends/fs/palmos/palmos-fs.cpp +++ b/backends/fs/palmos/palmos-fs.cpp @@ -28,6 +28,7 @@ #include "globals.h" #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" /** * Implementation of the ScummVM file system API based on PalmOS VFS API. @@ -36,8 +37,8 @@ */ class PalmOSFilesystemNode : public AbstractFilesystemNode { protected: - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isValid; bool _isPseudoRoot; @@ -51,22 +52,25 @@ public: /** * Creates a POSIXFilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. */ - PalmOSFilesystemNode(const String &p); + PalmOSFilesystemNode(const Common::String &p); virtual bool exists() const { return _isValid; } - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isWritable() const { return true; } //FIXME: this is just a stub - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + private: /** * Adds a single WindowsFilesystemNode to a given list. @@ -74,44 +78,20 @@ private: * * @param list List to put the file entry node in. * @param mode Mode to use while adding the file entry to the list. - * @param base String with the directory being listed. + * @param base Common::String with the directory being listed. * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find. */ static void addFile(AbstractFSList &list, ListMode mode, const Char *base, FileInfoType* find_data); }; -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } - - return cur + 1; -} - void PalmOSFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, FileInfoType* find_data) { PalmOSFilesystemNode entry; bool isDir; isDir = (find_data->attributes & vfsFileAttrDirectory); - if ((!isDir && mode == FilesystemNode::kListDirectoriesOnly) || - (isDir && mode == FilesystemNode::kListFilesOnly)) + if ((!isDir && mode == Common::FilesystemNode::kListDirectoriesOnly) || + (isDir && mode == Common::FilesystemNode::kListFilesOnly)) return; entry._isDirectory = isDir; @@ -136,9 +116,9 @@ PalmOSFilesystemNode::PalmOSFilesystemNode() { _isPseudoRoot = false; } -PalmOSFilesystemNode::PalmOSFilesystemNode(const String &p) { +PalmOSFilesystemNode::PalmOSFilesystemNode(const Common::String &p) { _path = p; - _displayName = lastPathComponent(_path); + _displayName = lastPathComponent(_path, '/'); UInt32 attr; FileRef handle; @@ -159,10 +139,10 @@ PalmOSFilesystemNode::PalmOSFilesystemNode(const String &p) { _isPseudoRoot = false; } -AbstractFilesystemNode *PalmOSFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *PalmOSFilesystemNode::getChild(const Common::String &n) const { assert(_isDirectory); - String newPath(_path); + Common::String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; @@ -215,17 +195,25 @@ AbstractFilesystemNode *PalmOSFilesystemNode::getParent() const { if (!_isPseudoRoot) { const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '/'); p = new PalmOSFilesystemNode(); - p->_path = String(start, end - start); + p->_path = Common::String(start, end - start); p->_isValid = true; p->_isDirectory = true; - p->_displayName = lastPathComponent(p->_path); + p->_displayName = lastPathComponent(p->_path, '/'); p->_isPseudoRoot =(p->_path == "/"); } return p; } +Common::SeekableReadStream *PalmOSFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *PalmOSFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} + #endif // PALMOS_MODE diff --git a/backends/fs/posix/posix-fs-factory.cpp b/backends/fs/posix/posix-fs-factory.cpp index 0a1160ff8f..cbfb69b76a 100644 --- a/backends/fs/posix/posix-fs-factory.cpp +++ b/backends/fs/posix/posix-fs-factory.cpp @@ -26,19 +26,18 @@ #include "backends/fs/posix/posix-fs-factory.h" #include "backends/fs/posix/posix-fs.cpp" -DECLARE_SINGLETON(POSIXFilesystemFactory); - AbstractFilesystemNode *POSIXFilesystemFactory::makeRootFileNode() const { - return new POSIXFilesystemNode(); + return new POSIXFilesystemNode("/"); } AbstractFilesystemNode *POSIXFilesystemFactory::makeCurrentDirectoryFileNode() const { char buf[MAXPATHLEN]; getcwd(buf, MAXPATHLEN); - return new POSIXFilesystemNode(buf, true); + return new POSIXFilesystemNode(buf); } -AbstractFilesystemNode *POSIXFilesystemFactory::makeFileNodePath(const String &path) const { - return new POSIXFilesystemNode(path, true); +AbstractFilesystemNode *POSIXFilesystemFactory::makeFileNodePath(const Common::String &path) const { + assert(!path.empty()); + return new POSIXFilesystemNode(path); } #endif diff --git a/backends/fs/posix/posix-fs-factory.h b/backends/fs/posix/posix-fs-factory.h index d8eecda6ef..c697679814 100644 --- a/backends/fs/posix/posix-fs-factory.h +++ b/backends/fs/posix/posix-fs-factory.h @@ -25,7 +25,6 @@ #ifndef POSIX_FILESYSTEM_FACTORY_H #define POSIX_FILESYSTEM_FACTORY_H -#include "common/singleton.h" #include "backends/fs/fs-factory.h" /** @@ -33,19 +32,10 @@ * * Parts of this class are documented in the base interface class, FilesystemFactory. */ -class POSIXFilesystemFactory : public FilesystemFactory, public Common::Singleton<POSIXFilesystemFactory> { -public: - typedef Common::String String; - +class POSIXFilesystemFactory : public FilesystemFactory { virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; - -protected: - POSIXFilesystemFactory() {}; - -private: - friend class Common::Singleton<SingletonBaseType>; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; }; #endif /*POSIX_FILESYSTEM_FACTORY_H*/ diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp index 10782a9057..8dca78d82a 100644 --- a/backends/fs/posix/posix-fs.cpp +++ b/backends/fs/posix/posix-fs.cpp @@ -24,85 +24,20 @@ #if defined(UNIX) -#include "backends/fs/abstract-fs.h" +#include "backends/fs/posix/posix-fs.h" +#include "backends/fs/stdiostream.h" +#include "common/algorithm.h" -#ifdef MACOSX -#include <sys/types.h> -#endif #include <sys/param.h> #include <sys/stat.h> #include <dirent.h> #include <stdio.h> -#include <unistd.h> -/** - * Implementation of the ScummVM file system API based on POSIX. - * - * Parts of this class are documented in the base interface class, AbstractFilesystemNode. - */ -class POSIXFilesystemNode : public AbstractFilesystemNode { -protected: - Common::String _displayName; - Common::String _path; - bool _isDirectory; - bool _isValid; - -public: - /** - * Creates a POSIXFilesystemNode with the root node as path. - */ - POSIXFilesystemNode(); - - /** - * Creates a POSIXFilesystemNode for a given path. - * - * @param path String with the path the new node should point to. - * @param verify true if the isValid and isDirectory flags should be verified during the construction. - */ - POSIXFilesystemNode(const Common::String &path, bool verify); - - virtual bool exists() const { return access(_path.c_str(), F_OK) == 0; } - virtual Common::String getDisplayName() const { return _displayName; } - virtual Common::String getName() const { return _displayName; } - virtual Common::String getPath() const { return _path; } - virtual bool isDirectory() const { return _isDirectory; } - virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } - virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } - - virtual AbstractFilesystemNode *getChild(const Common::String &n) const; - virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; - virtual AbstractFilesystemNode *getParent() const; - -private: - /** - * Tests and sets the _isValid and _isDirectory flags, using the stat() function. - */ - virtual void setFlags(); -}; - -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } +#ifdef __OS2__ +#define INCL_DOS +#include <os2.h> +#endif - return cur + 1; -} void POSIXFilesystemNode::setFlags() { struct stat st; @@ -111,15 +46,7 @@ void POSIXFilesystemNode::setFlags() { _isDirectory = _isValid ? S_ISDIR(st.st_mode) : false; } -POSIXFilesystemNode::POSIXFilesystemNode() { - // The root dir. - _path = "/"; - _displayName = _path; - _isValid = true; - _isDirectory = true; -} - -POSIXFilesystemNode::POSIXFilesystemNode(const Common::String &p, bool verify) { +POSIXFilesystemNode::POSIXFilesystemNode(const Common::String &p) { assert(p.size() > 0); // Expand "~/" to the value of the HOME env variable @@ -134,30 +61,85 @@ POSIXFilesystemNode::POSIXFilesystemNode(const Common::String &p, bool verify) { } else { _path = p; } - - _displayName = lastPathComponent(_path); - - if (verify) { - setFlags(); + +#ifdef __OS2__ + // On OS/2, 'X:/' is a root of drive X, so we should not remove that last + // slash. + if (!(_path.size() == 3 && _path.hasSuffix(":/"))) +#endif + // Normalize the path (that is, remove unneeded slashes etc.) + _path = Common::normalizePath(_path, '/'); + _displayName = Common::lastPathComponent(_path, '/'); + + // TODO: should we turn relative paths into absolute ones? + // Pro: Ensures the "getParent" works correctly even for relative dirs. + // Contra: The user may wish to use (and keep!) relative paths in his + // config file, and converting relative to absolute paths may hurt him... + // + // An alternative approach would be to change getParent() to work correctly + // if "_path" is the empty string. +#if 0 + if (!_path.hasPrefix("/")) { + char buf[MAXPATHLEN+1]; + getcwd(buf, MAXPATHLEN); + strcat(buf, "/"); + _path = buf + _path; } +#endif + // TODO: Should we enforce that the path is absolute at this point? + //assert(_path.hasPrefix("/")); + + setFlags(); } AbstractFilesystemNode *POSIXFilesystemNode::getChild(const Common::String &n) const { - // FIXME: Pretty lame implementation! We do no error checking to speak - // of, do not check if this is a special node, etc. + assert(!_path.empty()); assert(_isDirectory); + + // Make sure the string contains no slashes + assert(!n.contains('/')); + // We assume here that _path is already normalized (hence don't bother to call + // Common::normalizePath on the final path). Common::String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; - return new POSIXFilesystemNode(newPath, true); + return makeNode(newPath); } bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const { assert(_isDirectory); +#ifdef __OS2__ + if (_path == "/") { + // Special case for the root dir: List all DOS drives + ULONG ulDrvNum; + ULONG ulDrvMap; + + DosQueryCurrentDisk(&ulDrvNum, &ulDrvMap); + + for (int i = 0; i < 26; i++) { + if (ulDrvMap & 1) { + char drive_root[] = "A:/"; + drive_root[0] += i; + + POSIXFilesystemNode *entry = new POSIXFilesystemNode(); + entry->_isDirectory = true; + entry->_isValid = true; + entry->_path = drive_root; + entry->_displayName = "[" + Common::String(drive_root, 2) + "]"; + myList.push_back(entry); + } + + ulDrvMap >>= 1; + } + + return true; + } +#endif + DIR *dirp = opendir(_path.c_str()); struct dirent *dp; @@ -175,12 +157,12 @@ bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo continue; } - Common::String newPath(_path); - if (newPath.lastChar() != '/') - newPath += '/'; - newPath += dp->d_name; - - POSIXFilesystemNode entry(newPath, false); + // Start with a clone of this node, with the correct path set + POSIXFilesystemNode entry(*this); + entry._displayName = dp->d_name; + if (_path.lastChar() != '/') + entry._path += '/'; + entry._path += entry._displayName; #if defined(SYSTEM_NOT_SUPPORTING_D_TYPE) /* TODO: d_type is not part of POSIX, so it might not be supported @@ -215,13 +197,10 @@ bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo continue; // Honor the chosen mode - if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) || - (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) + if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) || + (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) continue; - if (entry._isDirectory) - entry._path += "/"; - myList.push_back(new POSIXFilesystemNode(entry)); } closedir(dirp); @@ -231,12 +210,39 @@ bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo AbstractFilesystemNode *POSIXFilesystemNode::getParent() const { if (_path == "/") - return 0; + return 0; // The filesystem root has no parent + +#ifdef __OS2__ + if (_path.size() == 3 && _path.hasSuffix(":/")) + // This is a root directory of a drive + return makeNode("/"); // return a virtual root for a list of drives +#endif const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = start + _path.size(); + + // Strip of the last component. We make use of the fact that at this + // point, _path is guaranteed to be normalized + while (end > start && *(end-1) != '/') + end--; + + if (end == start) { + // This only happens if we were called with a relative path, for which + // there simply is no parent. + // TODO: We could also resolve this by assuming that the parent is the + // current working directory, and returning a node referring to that. + return 0; + } + + return makeNode(Common::String(start, end)); +} + +Common::SeekableReadStream *POSIXFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} - return new POSIXFilesystemNode(Common::String(start, end - start), true); +Common::WriteStream *POSIXFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); } #endif //#if defined(UNIX) diff --git a/backends/fs/posix/posix-fs.h b/backends/fs/posix/posix-fs.h new file mode 100644 index 0000000000..e09e433e05 --- /dev/null +++ b/backends/fs/posix/posix-fs.h @@ -0,0 +1,86 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef POSIX_FILESYSTEM_H +#define POSIX_FILESYSTEM_H + +#include "backends/fs/abstract-fs.h" + +#ifdef MACOSX +#include <sys/types.h> +#endif +#include <unistd.h> + +/** + * Implementation of the ScummVM file system API based on POSIX. + * + * Parts of this class are documented in the base interface class, AbstractFilesystemNode. + */ +class POSIXFilesystemNode : public AbstractFilesystemNode { +protected: + Common::String _displayName; + Common::String _path; + bool _isDirectory; + bool _isValid; + + virtual AbstractFilesystemNode *makeNode(const Common::String &path) const { + return new POSIXFilesystemNode(path); + } + + /** + * Plain constructor, for internal use only (hence protected). + */ + POSIXFilesystemNode() : _isDirectory(false), _isValid(false) {} + +public: + /** + * Creates a POSIXFilesystemNode for a given path. + * + * @param path the path the new node should point to. + */ + POSIXFilesystemNode(const Common::String &path); + + virtual bool exists() const { return access(_path.c_str(), F_OK) == 0; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } + virtual bool isDirectory() const { return _isDirectory; } + virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } + virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } + + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; + virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; + virtual AbstractFilesystemNode *getParent() const; + + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + +private: + /** + * Tests and sets the _isValid and _isDirectory flags, using the stat() function. + */ + virtual void setFlags(); +}; + +#endif /*POSIX_FILESYSTEM_H*/ diff --git a/backends/fs/ps2/ps2-fs-factory.cpp b/backends/fs/ps2/ps2-fs-factory.cpp index ce3b4a5eaf..e96671ee0a 100644 --- a/backends/fs/ps2/ps2-fs-factory.cpp +++ b/backends/fs/ps2/ps2-fs-factory.cpp @@ -36,7 +36,7 @@ AbstractFilesystemNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() con return new Ps2FilesystemNode(); } -AbstractFilesystemNode *Ps2FilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const { // return new Ps2FilesystemNode(path); Ps2FilesystemNode *nf = new Ps2FilesystemNode(path, true); diff --git a/backends/fs/ps2/ps2-fs-factory.h b/backends/fs/ps2/ps2-fs-factory.h index 416024c905..432cf467c3 100644 --- a/backends/fs/ps2/ps2-fs-factory.h +++ b/backends/fs/ps2/ps2-fs-factory.h @@ -35,11 +35,9 @@ */ class Ps2FilesystemFactory : public FilesystemFactory, public Common::Singleton<Ps2FilesystemFactory> { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; protected: Ps2FilesystemFactory() {}; diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp index 782e97b959..3d7656e9f0 100644 --- a/backends/fs/ps2/ps2-fs.cpp +++ b/backends/fs/ps2/ps2-fs.cpp @@ -23,6 +23,7 @@ */ #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #include <kernel.h> #include <stdio.h> #include <stdlib.h> @@ -47,8 +48,8 @@ class Ps2FilesystemNode : public AbstractFilesystemNode { friend class Ps2FilesystemFactory; protected: - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isRoot; @@ -65,10 +66,10 @@ public: /** * Creates a PS2FilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. */ - Ps2FilesystemNode(const String &path); - Ps2FilesystemNode(const String &path, bool verify); + Ps2FilesystemNode(const Common::String &path); + Ps2FilesystemNode(const Common::String &path, bool verify); /** * Copy constructor. @@ -77,9 +78,9 @@ public: virtual bool exists(void) const; - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; @@ -95,32 +96,13 @@ public: } virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); } - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; -}; - -/** - * Returns the last component of a given path. - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if (str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/' && *cur != ':') { - --cur; - } - - printf("romeo : lastPathComponent = %s\n", cur + 1); - return cur + 1; -} + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); +}; Ps2FilesystemNode::Ps2FilesystemNode() { _isDirectory = true; @@ -129,12 +111,12 @@ Ps2FilesystemNode::Ps2FilesystemNode() { _path = ""; } -Ps2FilesystemNode::Ps2FilesystemNode(const String &path) { +Ps2FilesystemNode::Ps2FilesystemNode(const Common::String &path) { _path = path; _isDirectory = true; if (strcmp(path.c_str(), "") == 0) { _isRoot = true; - _displayName = String("PlayStation 2"); + _displayName = Common::String("PlayStation 2"); } else { _isRoot = false; const char *dsplName = NULL, *pos = path.c_str(); @@ -142,18 +124,18 @@ Ps2FilesystemNode::Ps2FilesystemNode(const String &path) { if (*pos++ == '/') dsplName = pos; if (dsplName) - _displayName = String(dsplName); + _displayName = Common::String(dsplName); else _displayName = getDeviceDescription(path.c_str()); } } -Ps2FilesystemNode::Ps2FilesystemNode(const String &path, bool verify) { +Ps2FilesystemNode::Ps2FilesystemNode(const Common::String &path, bool verify) { _path = path; if (strcmp(path.c_str(), "") == 0) { _isRoot = true; /* root is always a dir*/ - _displayName = String("PlayStation 2"); + _displayName = Common::String("PlayStation 2"); _isDirectory = true; } else { _isRoot = false; @@ -163,7 +145,7 @@ Ps2FilesystemNode::Ps2FilesystemNode(const String &path, bool verify) { dsplName = pos; if (dsplName) { - _displayName = String(dsplName); + _displayName = Common::String(dsplName); if (verify) _isDirectory = getDirectoryFlag(path.c_str()); else @@ -228,7 +210,7 @@ bool Ps2FilesystemNode::getDirectoryFlag(const char *path) { return false; } -AbstractFilesystemNode *Ps2FilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *Ps2FilesystemNode::getChild(const Common::String &n) const { if (!_isDirectory) return NULL; @@ -306,9 +288,9 @@ bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hi while ((dreadRes = fio.dread(fd, &dirent)) > 0) { if (dirent.name[0] == '.') continue; // ignore '.' and '..' - if (((mode == FilesystemNode::kListDirectoriesOnly) && (dirent.stat.mode & FIO_S_IFDIR)) || - ((mode == FilesystemNode::kListFilesOnly) && !(dirent.stat.mode & FIO_S_IFDIR)) || - (mode == FilesystemNode::kListAll)) { + if (((mode == Common::FilesystemNode::kListDirectoriesOnly) && (dirent.stat.mode & FIO_S_IFDIR)) || + ((mode == Common::FilesystemNode::kListFilesOnly) && !(dirent.stat.mode & FIO_S_IFDIR)) || + (mode == Common::FilesystemNode::kListAll)) { dirEntry._isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR); dirEntry._isRoot = false; @@ -344,7 +326,7 @@ AbstractFilesystemNode *Ps2FilesystemNode::getParent() const { } if (slash) - return new Ps2FilesystemNode(String(_path.c_str(), slash - _path.c_str())); + return new Ps2FilesystemNode(Common::String(_path.c_str(), slash - _path.c_str())); else return new Ps2FilesystemNode(); } @@ -359,3 +341,10 @@ char *Ps2FilesystemNode::getDeviceDescription(const char *path) const { return "Harddisk"; } +Common::SeekableReadStream *Ps2FilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *Ps2FilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} diff --git a/backends/fs/psp/psp-fs-factory.cpp b/backends/fs/psp/psp-fs-factory.cpp index 87f0e0f587..a38462f02a 100644 --- a/backends/fs/psp/psp-fs-factory.cpp +++ b/backends/fs/psp/psp-fs-factory.cpp @@ -36,7 +36,7 @@ AbstractFilesystemNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() con return new PSPFilesystemNode(); } -AbstractFilesystemNode *PSPFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new PSPFilesystemNode(path, true); } #endif diff --git a/backends/fs/psp/psp-fs-factory.h b/backends/fs/psp/psp-fs-factory.h index ffa934755f..abf03d288e 100644 --- a/backends/fs/psp/psp-fs-factory.h +++ b/backends/fs/psp/psp-fs-factory.h @@ -35,11 +35,9 @@ */ class PSPFilesystemFactory : public FilesystemFactory, public Common::Singleton<PSPFilesystemFactory> { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; protected: PSPFilesystemFactory() {}; diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp index 3fe6060928..13cd63903b 100644 --- a/backends/fs/psp/psp-fs.cpp +++ b/backends/fs/psp/psp-fs.cpp @@ -26,6 +26,7 @@ #include "engines/engine.h" #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #include <sys/stat.h> #include <unistd.h> @@ -39,8 +40,8 @@ */ class PSPFilesystemNode : public AbstractFilesystemNode { protected: - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isValid; @@ -53,47 +54,26 @@ public: /** * Creates a PSPFilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. * @param verify true if the isValid and isDirectory flags should be verified during the construction. */ PSPFilesystemNode(const Common::String &p, bool verify); virtual bool exists() const { return access(_path.c_str(), F_OK) == 0; } - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; -}; - -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } - - return cur + 1; -} + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); +}; PSPFilesystemNode::PSPFilesystemNode() { _isDirectory = true; @@ -106,7 +86,7 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) { assert(p.size() > 0); _path = p; - _displayName = lastPathComponent(_path); + _displayName = lastPathComponent(_path, '/'); _isValid = true; _isDirectory = true; @@ -117,12 +97,12 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) { } } -AbstractFilesystemNode *PSPFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *PSPFilesystemNode::getChild(const Common::String &n) const { // FIXME: Pretty lame implementation! We do no error checking to speak // of, do not check if this is a special node, etc. assert(_isDirectory); - String newPath(_path); + Common::String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; @@ -157,8 +137,8 @@ bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool entry._path += "/"; // Honor the chosen mode - if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) || - (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) + if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) || + (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) continue; myList.push_back(new PSPFilesystemNode(entry)); @@ -176,9 +156,17 @@ AbstractFilesystemNode *PSPFilesystemNode::getParent() const { return 0; const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '/'); + + return new PSPFilesystemNode(Common::String(start, end - start), false); +} + +Common::SeekableReadStream *PSPFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} - return new PSPFilesystemNode(String(start, end - start), false); +Common::WriteStream *PSPFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); } #endif //#ifdef __PSP__ diff --git a/backends/fs/stdiostream.cpp b/backends/fs/stdiostream.cpp new file mode 100644 index 0000000000..3b0de253ab --- /dev/null +++ b/backends/fs/stdiostream.cpp @@ -0,0 +1,161 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/fs/stdiostream.h" + +#include <errno.h> + +#if defined(MACOSX) || defined(IPHONE) +#include "CoreFoundation/CoreFoundation.h" +#endif + + +#ifdef __PLAYSTATION2__ + // for those replaced fopen/fread/etc functions + typedef unsigned long uint64; + typedef signed long int64; + #include "backends/platform/ps2/fileio.h" + + #define fopen(a, b) ps2_fopen(a, b) + #define fclose(a) ps2_fclose(a) + #define fseek(a, b, c) ps2_fseek(a, b, c) + #define ftell(a) ps2_ftell(a) + #define feof(a) ps2_feof(a) + #define fread(a, b, c, d) ps2_fread(a, b, c, d) + #define fwrite(a, b, c, d) ps2_fwrite(a, b, c, d) + + //#define fprintf ps2_fprintf // used in common/util.cpp + //#define fflush(a) ps2_fflush(a) // used in common/util.cpp + + //#define fgetc(a) ps2_fgetc(a) // not used + //#define fgets(a, b, c) ps2_fgets(a, b, c) // not used + //#define fputc(a, b) ps2_fputc(a, b) // not used + //#define fputs(a, b) ps2_fputs(a, b) // not used + + //#define fsize(a) ps2_fsize(a) // not used -- and it is not a standard function either +#endif + +#ifdef __DS__ + + // These functions replace the standard library functions of the same name. + // As this header is included after the standard one, I have the chance to #define + // all of these to my own code. + // + // A #define is the only way, as redefinig the functions would cause linker errors. + + // These functions need to be #undef'ed, as their original definition + // in devkitarm is done with #includes (ugh!) + #undef feof + #undef clearerr + //#undef getc + //#undef ferror + + #include "backends/fs/ds/ds-fs.h" + + + // Only functions used in the ScummVM source have been defined here! + #define fopen(name, mode) DS::std_fopen(name, mode) + #define fclose(handle) DS::std_fclose(handle) + #define fread(ptr, size, items, file) DS::std_fread(ptr, size, items, file) + #define fwrite(ptr, size, items, file) DS::std_fwrite(ptr, size, items, file) + #define feof(handle) DS::std_feof(handle) + #define ftell(handle) DS::std_ftell(handle) + #define fseek(handle, offset, whence) DS::std_fseek(handle, offset, whence) + #define clearerr(handle) DS::std_clearerr(handle) + #define fflush(file) DS::std_fflush(file) + #define ferror(handle) DS::std_ferror(handle) + +#endif + +StdioStream::StdioStream(void *handle) : _handle(handle) { + assert(handle); +} + +StdioStream::~StdioStream() { + fclose((FILE *)_handle); +} + +bool StdioStream::err() const { + return ferror((FILE *)_handle) != 0; +} + +void StdioStream::clearErr() { + clearerr((FILE *)_handle); +} + +bool StdioStream::eos() const { + return feof((FILE *)_handle) != 0; +} + +int32 StdioStream::pos() const { + return ftell((FILE *)_handle); +} + +int32 StdioStream::size() const { + int32 oldPos = ftell((FILE *)_handle); + fseek((FILE *)_handle, 0, SEEK_END); + int32 length = ftell((FILE *)_handle); + fseek((FILE *)_handle, oldPos, SEEK_SET); + + return length; +} + +bool StdioStream::seek(int32 offs, int whence) { + return fseek((FILE *)_handle, offs, whence) == 0; +} + +uint32 StdioStream::read(void *ptr, uint32 len) { + return fread((byte *)ptr, 1, len, (FILE *)_handle); +} + +uint32 StdioStream::write(const void *ptr, uint32 len) { + return fwrite(ptr, 1, len, (FILE *)_handle); +} + +bool StdioStream::flush() { + return fflush((FILE *)_handle) == 0; +} + +StdioStream *StdioStream::makeFromPath(const Common::String &path, bool writeMode) { + FILE *handle = fopen(path.c_str(), writeMode ? "wb" : "rb"); + +#ifdef __amigaos4__ + // + // Work around for possibility that someone uses AmigaOS "newlib" build + // with SmartFileSystem (blocksize 512 bytes), leading to buffer size + // being only 512 bytes. "Clib2" sets the buffer size to 8KB, resulting + // smooth movie playback. This forces the buffer to be enough also when + // using "newlib" compile on SFS. + // + if (handle && !writeMode) { + setvbuf(handle, NULL, _IOFBF, 8192); + } +#endif + + + if (handle) + return new StdioStream(handle); + return 0; +} diff --git a/engines/scumm/smush/chunk.h b/backends/fs/stdiostream.h index ca4a3cdd99..3d44062d7f 100644 --- a/engines/scumm/smush/chunk.h +++ b/backends/fs/stdiostream.h @@ -23,70 +23,40 @@ * */ -#ifndef SCUMM_SMUSH_CHUNK_H -#define SCUMM_SMUSH_CHUNK_H +#ifndef BACKENDS_FS_STDIOSTREAM_H +#define BACKENDS_FS_STDIOSTREAM_H #include "common/scummsys.h" -#include "common/str.h" +#include "common/noncopyable.h" #include "common/stream.h" +#include "common/str.h" -namespace Scumm { - -class BaseScummFile; - -class Chunk : public Common::SeekableReadStream { -public: - typedef uint32 type; - - virtual type getType() const = 0; - virtual Chunk *subBlock() = 0; - virtual void reseek() = 0; -}; - -// Common functionality for concrete chunks (FileChunk, MemoryChunk) -class BaseChunk : public Chunk { +class StdioStream : public Common::SeekableReadStream, public Common::WriteStream, public Common::NonCopyable { protected: - Chunk::type _type; - uint32 _size; - uint32 _curPos; - Common::String _name; - - BaseChunk(); + /** File handle to the actual file. */ + void *_handle; public: - Chunk::type getType() const; - uint32 size() const; - bool eos() const; - uint32 pos() const; - void seek(int32 delta, int dir); -}; + /** + * Given a path, invokes fopen on that path and wrap the result in a + * StdioStream instance. + */ + static StdioStream *makeFromPath(const Common::String &path, bool writeMode); -class FileChunk : public BaseChunk { -private: - BaseScummFile *_data; - bool _deleteData; - uint32 _offset; + StdioStream(void *handle); + virtual ~StdioStream(); - FileChunk(BaseScummFile *data, int offset); -public: - FileChunk(const Common::String &name, int offset = 0); - virtual ~FileChunk(); - Chunk *subBlock(); - void reseek(); - uint32 read(void *buffer, uint32 size); -}; + bool err() const; + void clearErr(); + bool eos() const; -class MemoryChunk : public BaseChunk { -private: - byte *_data; + virtual uint32 write(const void *dataPtr, uint32 dataSize); + virtual bool flush(); -public: - MemoryChunk(byte *data); - Chunk *subBlock(); - void reseek(); - uint32 read(void *buffer, uint32 size); + virtual int32 pos() const; + virtual int32 size() const; + bool seek(int32 offs, int whence = SEEK_SET); + uint32 read(void *dataPtr, uint32 dataSize); }; -} // End of namespace Scumm - #endif diff --git a/backends/fs/symbian/symbian-fs-factory.cpp b/backends/fs/symbian/symbian-fs-factory.cpp index 0a1bd62134..c31dfb594a 100644 --- a/backends/fs/symbian/symbian-fs-factory.cpp +++ b/backends/fs/symbian/symbian-fs-factory.cpp @@ -26,8 +26,6 @@ #include "backends/fs/symbian/symbian-fs-factory.h" #include "backends/fs/symbian/symbian-fs.cpp" -DECLARE_SINGLETON(SymbianFilesystemFactory); - AbstractFilesystemNode *SymbianFilesystemFactory::makeRootFileNode() const { return new SymbianFilesystemNode(true); } @@ -38,7 +36,7 @@ AbstractFilesystemNode *SymbianFilesystemFactory::makeCurrentDirectoryFileNode() return new SymbianFilesystemNode(path); } -AbstractFilesystemNode *SymbianFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *SymbianFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new SymbianFilesystemNode(path); } #endif diff --git a/backends/fs/symbian/symbian-fs-factory.h b/backends/fs/symbian/symbian-fs-factory.h index 502fba2930..ef5a231e72 100644 --- a/backends/fs/symbian/symbian-fs-factory.h +++ b/backends/fs/symbian/symbian-fs-factory.h @@ -25,7 +25,6 @@ #ifndef SYMBIAN_FILESYSTEM_FACTORY_H #define SYMBIAN_FILESYSTEM_FACTORY_H -#include "common/singleton.h" #include "backends/fs/fs-factory.h" /** @@ -33,19 +32,11 @@ * * Parts of this class are documented in the base interface class, FilesystemFactory. */ -class SymbianFilesystemFactory : public FilesystemFactory, public Common::Singleton<SymbianFilesystemFactory> { +class SymbianFilesystemFactory : public FilesystemFactory { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; - -protected: - SymbianFilesystemFactory() {}; - -private: - friend class Common::Singleton<SingletonBaseType>; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; }; #endif /*SYMBIAN_FILESYSTEM_FACTORY_H*/ diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp index 85fc58179a..1c6d8435a9 100644 --- a/backends/fs/symbian/symbian-fs.cpp +++ b/backends/fs/symbian/symbian-fs.cpp @@ -24,12 +24,16 @@ #if defined (__SYMBIAN32__) #include "backends/fs/abstract-fs.h" +#include "backends/fs/symbian/symbianstream.h" +#include "backends/platform/symbian/src/symbianos.h" #include <dirent.h> #include <eikenv.h> #include <f32file.h> #include <bautils.h> +#define KDriveLabelSize 30 + /** * Implementation of the ScummVM file system API based on POSIX. * @@ -37,12 +41,11 @@ */ class SymbianFilesystemNode : public AbstractFilesystemNode { protected: - String _displayName; - String _path; - bool _isDirectory; - bool _isValid; - bool _isPseudoRoot; - + Common::String _displayName; + Common::String _path; + TBool _isDirectory; + TBool _isValid; + TBool _isPseudoRoot; public: /** * Creates a SymbianFilesystemNode with the root node as path. @@ -54,57 +57,36 @@ public: /** * Creates a SymbianFilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. */ - SymbianFilesystemNode(const String &path); + SymbianFilesystemNode(const Common::String &path); virtual bool exists() const { TFileName fname; - TPtrC8 ptr((const unsigned char*)_path.c_str(),_path.size()); + TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size()); fname.Copy(ptr); - TBool fileExists = BaflUtils::FileExists(CEikonEnv::Static()->FsSession(), fname); + TBool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname); return fileExists; } - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } //FIXME: this is just a stub virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } //FIXME: this is just a stub - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; -}; -/** - * Returns the last component of a given path. - * - * Examples: - * c:\foo\bar.txt would return "\bar.txt" - * c:\foo\bar\ would return "\bar\" - * - * @param str Path to obtain the last component from. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '\\') { - --cur; - } - - return cur + 1; -} + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); +}; /** * Fixes the path by changing all slashes to backslashes. * - * @param path String with the path to be fixed. + * @param path Common::String with the path to be fixed. */ static void fixFilePath(Common::String& aPath){ TInt len = aPath.size(); @@ -118,54 +100,47 @@ static void fixFilePath(Common::String& aPath){ SymbianFilesystemNode::SymbianFilesystemNode(bool aIsRoot) { _path = ""; - _isValid = true; - _isDirectory = true; + _isValid = ETrue; + _isDirectory = ETrue; _isPseudoRoot = aIsRoot; _displayName = "Root"; } -SymbianFilesystemNode::SymbianFilesystemNode(const String &path) { +SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) { if (path.size() == 0) - _isPseudoRoot = true; + _isPseudoRoot = ETrue; else - _isPseudoRoot = false; + _isPseudoRoot = EFalse; _path = path; fixFilePath(_path); - _displayName = lastPathComponent(_path); + _displayName = lastPathComponent(_path, '\\'); TEntry fileAttribs; TFileName fname; TPtrC8 ptr((const unsigned char*)_path.c_str(),_path.size()); fname.Copy(ptr); - if (CEikonEnv::Static()->FsSession().Entry(fname, fileAttribs) == KErrNone) { - _isValid = true; + if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().Entry(fname, fileAttribs) == KErrNone) { + _isValid = ETrue; _isDirectory = fileAttribs.IsDir(); } else { - _isValid = false; - _isDirectory = false; + _isValid = ETrue; + _isDirectory = EFalse; } } -AbstractFilesystemNode *SymbianFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *SymbianFilesystemNode::getChild(const Common::String &n) const { assert(_isDirectory); - String newPath(_path); + Common::String newPath(_path); if (_path.lastChar() != '\\') newPath += '\\'; - newPath += n; - TPtrC8 ptr((const unsigned char*) newPath.c_str(), newPath.size()); - TFileName fname; - fname.Copy(ptr); - TBool isFolder = EFalse; - BaflUtils::IsFolder(CEikonEnv::Static()->FsSession(), fname, isFolder); - if (!isFolder) - return 0; + newPath += n; return new SymbianFilesystemNode(newPath); } @@ -177,19 +152,19 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b if (_isPseudoRoot) { // Drives enumeration - RFs fs = CEikonEnv::Static()->FsSession(); + RFs& fs = static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(); TInt driveNumber; TChar driveLetter; TUint driveLetterValue; TVolumeInfo volumeInfo; - TBuf8<30> driveLabel8; - TBuf8<30> driveString8; + TBuf8<KDriveLabelSize> driveLabel8; + TBuf8<KDriveLabelSize> driveString8; for (driveNumber=EDriveA; driveNumber<=EDriveZ; driveNumber++) { TInt err = fs.Volume(volumeInfo, driveNumber); if (err != KErrNone) continue; - if (fs.DriveToChar(driveNumber,driveLetter) != KErrNone) + if (fs.DriveToChar(driveNumber, driveLetter) != KErrNone) continue; driveLetterValue = driveLetter; @@ -205,40 +180,46 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b sprintf(path,"%c:\\", driveNumber+'A'); SymbianFilesystemNode entry(false); - entry._displayName = (char*)driveString8.PtrZ(); // drive_name - entry._isDirectory = true; - entry._isValid = true; - entry._isPseudoRoot = false; + entry._displayName = (char*) driveString8.PtrZ(); // drive_name + entry._isDirectory = ETrue; + entry._isValid = ETrue; + entry._isPseudoRoot = EFalse; entry._path = path; myList.push_back(new SymbianFilesystemNode(entry)); } } else { - TPtrC8 ptr((const unsigned char*)_path.c_str(),_path.size()); + TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size()); TFileName fname; - fname.Copy(ptr); TBuf8<256>nameBuf; CDir* dirPtr; - if (CEikonEnv::Static()->FsSession().GetDir(fname,KEntryAttNormal|KEntryAttDir,0,dirPtr)==KErrNone) { + fname.Copy(ptr); + + if (_path.lastChar() != '\\') + fname.Append('\\'); + + if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().GetDir(fname, KEntryAttNormal|KEntryAttDir, 0, dirPtr) == KErrNone) { CleanupStack::PushL(dirPtr); TInt cnt=dirPtr->Count(); for (TInt loop=0;loop<cnt;loop++) { TEntry fileentry=(*dirPtr)[loop]; nameBuf.Copy(fileentry.iName); - SymbianFilesystemNode entry(false); - entry._isPseudoRoot = false; + SymbianFilesystemNode entry(EFalse); + entry._isPseudoRoot = EFalse; - entry._displayName =(char*)nameBuf.PtrZ(); + entry._displayName =(char*) nameBuf.PtrZ(); entry._path = _path; - entry._path +=(char*)nameBuf.PtrZ(); + + if (entry._path.lastChar() != '\\') + entry._path+= '\\'; + + entry._path +=(char*) nameBuf.PtrZ(); entry._isDirectory = fileentry.IsDir(); // Honor the chosen mode - if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) || - (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) + if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) || + (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) continue; - - if (entry._isDirectory) - entry._path += "\\"; + myList.push_back(new SymbianFilesystemNode(entry)); } CleanupStack::PopAndDestroy(dirPtr); @@ -254,21 +235,30 @@ AbstractFilesystemNode *SymbianFilesystemNode::getParent() const { // Root node is its own parent. Still we can't just return this // as the GUI code will call delete on the old node. if (!_isPseudoRoot && _path.size() > 3) { - p = new SymbianFilesystemNode(false); + p = new SymbianFilesystemNode(EFalse); const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '\\'); - p->_path = String(start, end - start); - p->_isValid = true; - p->_isDirectory = true; - p->_displayName = lastPathComponent(p->_path); + p->_path = Common::String(start, end - start); + p->_isValid = ETrue; + p->_isDirectory = ETrue; + p->_displayName = lastPathComponent(p->_path, '\\'); } else { - p = new SymbianFilesystemNode(true); + p = new SymbianFilesystemNode(ETrue); } return p; } +Common::SeekableReadStream *SymbianFilesystemNode::openForReading() { + return SymbianStdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *SymbianFilesystemNode::openForWriting() { + return SymbianStdioStream::makeFromPath(getPath().c_str(), true); +} #endif //#if defined (__SYMBIAN32__) + + diff --git a/backends/fs/symbian/symbianstream.cpp b/backends/fs/symbian/symbianstream.cpp new file mode 100644 index 0000000000..5944cab892 --- /dev/null +++ b/backends/fs/symbian/symbianstream.cpp @@ -0,0 +1,274 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" +#include "backends/fs/symbian/symbianstream.h" +#include "common/system.h" +#include "backends/platform/symbian/src/symbianos.h" + +#include <f32file.h> + +#define KInputBufferLength 128 + +// Symbian libc file functionality in order to provide shared file handles +class TSymbianFileEntry { +public: + RFile _fileHandle; + char _inputBuffer[KInputBufferLength]; + TInt _inputBufferLen; + TInt _inputPos; + TInt _lastError; + TBool _eofReached; +}; + +TSymbianFileEntry* CreateSymbianFileEntry(const char* name, const char* mode) { + TSymbianFileEntry* fileEntry = new TSymbianFileEntry; + fileEntry->_inputPos = KErrNotFound; + fileEntry->_lastError = 0; + fileEntry->_eofReached = EFalse; + + if (fileEntry != NULL) { + TInt modeLen = strlen(mode); + + TPtrC8 namePtr((unsigned char*) name, strlen(name)); + TFileName tempFileName; + tempFileName.Copy(namePtr); + + TInt fileMode = EFileRead; + + if (mode[0] == 'a') + fileMode = EFileWrite; + + if (!((modeLen > 1 && mode[1] == 'b') || (modeLen > 2 && mode[2] == 'b'))) { + fileMode |= EFileStreamText; + } + + if ((modeLen > 1 && mode[1] == '+') || (modeLen > 2 && mode[2] == '+')) { + fileMode = fileMode| EFileWrite; + } + + fileMode = fileMode| EFileShareAny; + + switch(mode[0]) { + case 'a': + if (fileEntry->_fileHandle.Open(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) { + if (fileEntry->_fileHandle.Create(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) { + delete fileEntry; + fileEntry = NULL; + } + } + break; + case 'r': + if (fileEntry->_fileHandle.Open(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) { + delete fileEntry; + fileEntry = NULL; + } + break; + + case 'w': + if (fileEntry->_fileHandle.Replace(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) { + delete fileEntry; + fileEntry = NULL; + } + break; + } + } + return fileEntry; +} + +size_t ReadData(const void* ptr, size_t size, size_t numItems, TSymbianFileEntry* handle) { + TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle)); + TUint32 totsize = size*numItems; + TPtr8 pointer ( (unsigned char*) ptr, totsize); + + // Nothing cached and we want to load at least KInputBufferLength bytes + if (totsize >= KInputBufferLength) { + TUint32 totLength = 0; + if (entry->_inputPos != KErrNotFound) { + TPtr8 cacheBuffer( (unsigned char*) entry->_inputBuffer+entry->_inputPos, entry->_inputBufferLen - entry->_inputPos, KInputBufferLength); + pointer.Append(cacheBuffer); + entry->_inputPos = KErrNotFound; + totLength+=pointer.Length(); + pointer.Set(totLength+(unsigned char*) ptr, 0, totsize-totLength); + } + + entry->_lastError = entry->_fileHandle.Read(pointer); + + totLength+=pointer.Length(); + + pointer.Set((unsigned char*) ptr, totLength, totsize); + + } else { + // Nothing in buffer + if (entry->_inputPos == KErrNotFound) { + TPtr8 cacheBuffer( (unsigned char*) entry->_inputBuffer, KInputBufferLength); + entry->_lastError = entry->_fileHandle.Read(cacheBuffer); + + if (cacheBuffer.Length() >= totsize) { + pointer.Copy(cacheBuffer.Left(totsize)); + entry->_inputPos = totsize; + entry->_inputBufferLen = cacheBuffer.Length(); + } else { + pointer.Copy(cacheBuffer); + entry->_inputPos = KErrNotFound; + } + + } else { + TPtr8 cacheBuffer( (unsigned char*) entry->_inputBuffer, entry->_inputBufferLen, KInputBufferLength); + + if (entry->_inputPos+totsize < entry->_inputBufferLen) { + pointer.Copy(cacheBuffer.Mid(entry->_inputPos, totsize)); + entry->_inputPos+=totsize; + } else { + + pointer.Copy(cacheBuffer.Mid(entry->_inputPos, entry->_inputBufferLen-entry->_inputPos)); + cacheBuffer.SetLength(0); + entry->_lastError = entry->_fileHandle.Read(cacheBuffer); + + if (cacheBuffer.Length() >= totsize-pointer.Length()) { + TUint32 restSize = totsize-pointer.Length(); + pointer.Append(cacheBuffer.Left(restSize)); + entry->_inputPos = restSize; + entry->_inputBufferLen = cacheBuffer.Length(); + } else { + pointer.Append(cacheBuffer); + entry->_inputPos = KErrNotFound; + } + } + } + } + + if((numItems * size) != pointer.Length() && entry->_lastError == KErrNone) { + entry->_eofReached = ETrue; + } + + return pointer.Length() / size; +} + +SymbianStdioStream::SymbianStdioStream(void *handle) : _handle(handle) { + assert(handle); +} + +SymbianStdioStream::~SymbianStdioStream() { + ((TSymbianFileEntry*)(_handle))->_fileHandle.Close(); + + delete (TSymbianFileEntry*)(_handle); +} + +bool SymbianStdioStream::err() const { + return ((TSymbianFileEntry*)(_handle))->_lastError != 0; +} + +void SymbianStdioStream::clearErr() { + ((TSymbianFileEntry*)(_handle))->_lastError = 0; + ((TSymbianFileEntry*)(_handle))->_eofReached = 0; +} + +bool SymbianStdioStream::eos() const { + TSymbianFileEntry* entry = ((TSymbianFileEntry*)(_handle)); + + return entry->_eofReached != 0; +} + +int32 SymbianStdioStream::pos() const { + TInt pos = 0; + TSymbianFileEntry* entry = ((TSymbianFileEntry*)(_handle)); + + entry->_lastError = entry->_fileHandle.Seek(ESeekCurrent, pos); + if (entry->_lastError == KErrNone && entry->_inputPos != KErrNotFound) { + pos += (entry->_inputPos - entry->_inputBufferLen); + } + + return pos; +} + +int32 SymbianStdioStream::size() const { + + TInt length = 0; + ((TSymbianFileEntry*)(_handle))->_fileHandle.Size(length); + + return length; +} + +bool SymbianStdioStream::seek(int32 offs, int whence) { + assert(_handle); + + TSeek seekMode = ESeekStart; + TInt pos = offs; + TSymbianFileEntry* entry = ((TSymbianFileEntry*)(_handle)); + + switch (whence) { + case SEEK_SET: + seekMode = ESeekStart; + break; + case SEEK_CUR: + seekMode = ESeekCurrent; + if (entry->_inputPos != KErrNotFound) { + pos += (entry->_inputPos - entry->_inputBufferLen); + } + break; + case SEEK_END: + seekMode = ESeekEnd; + break; + + } + + entry->_inputPos = KErrNotFound; + entry->_eofReached = EFalse; + entry->_fileHandle.Seek(seekMode, pos); + + return true; // FIXME: Probably should return a value based on what _fileHandle.Seek returns +} + +uint32 SymbianStdioStream::read(void *ptr, uint32 len) { + return (uint32)ReadData((byte *)ptr, 1, len, (TSymbianFileEntry *)_handle); +} + +uint32 SymbianStdioStream::write(const void *ptr, uint32 len) { + TPtrC8 pointer( (unsigned char*) ptr, len); + + ((TSymbianFileEntry*)(_handle))->_inputPos = KErrNotFound; + ((TSymbianFileEntry*)(_handle))->_lastError = ((TSymbianFileEntry*)(_handle))->_fileHandle.Write(pointer); + ((TSymbianFileEntry*)(_handle))->_eofReached = EFalse; + + if (((TSymbianFileEntry*)(_handle))->_lastError == KErrNone) { + return len; + } + + return 0; +} + +bool SymbianStdioStream::flush() { + ((TSymbianFileEntry*)(_handle))->_fileHandle.Flush(); + return true; +} + +SymbianStdioStream *SymbianStdioStream::makeFromPath(const Common::String &path, bool writeMode) { + void *handle = CreateSymbianFileEntry(path.c_str(), writeMode ? "wb" : "rb"); + if (handle) + return new SymbianStdioStream(handle); + return 0; +} + diff --git a/backends/fs/symbian/symbianstream.h b/backends/fs/symbian/symbianstream.h new file mode 100644 index 0000000000..d783856687 --- /dev/null +++ b/backends/fs/symbian/symbianstream.h @@ -0,0 +1,62 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: $ + * $Id: $ + * + */ + +#ifndef BACKENDS_FS_SYMBIANSTDIOSTREAM_H +#define BACKENDS_FS_SYMBIANSTDIOSTREAM_H + +#include "common/scummsys.h" +#include "common/noncopyable.h" +#include "common/stream.h" +#include "common/str.h" + +class SymbianStdioStream : public Common::SeekableReadStream, public Common::WriteStream, public Common::NonCopyable { +protected: + /** File handle to the actual file. */ + void *_handle; + +public: + /** + * Given a path, invokes fopen on that path and wrap the result in a + * StdioStream instance. + */ + static SymbianStdioStream *makeFromPath(const Common::String &path, bool writeMode); + + SymbianStdioStream(void *handle); + virtual ~SymbianStdioStream(); + + bool err() const; + void clearErr(); + bool eos() const; + + virtual uint32 write(const void *dataPtr, uint32 dataSize); + virtual bool flush(); + + virtual int32 pos() const; + virtual int32 size() const; + bool seek(int32 offs, int whence = SEEK_SET); + uint32 read(void *dataPtr, uint32 dataSize); +}; + +#endif diff --git a/backends/fs/wii/wii-fs-factory.cpp b/backends/fs/wii/wii-fs-factory.cpp index 9839858dd5..69086a95f1 100644 --- a/backends/fs/wii/wii-fs-factory.cpp +++ b/backends/fs/wii/wii-fs-factory.cpp @@ -42,7 +42,7 @@ AbstractFilesystemNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() con return new WiiFilesystemNode(); } -AbstractFilesystemNode *WiiFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new WiiFilesystemNode(path, true); } #endif diff --git a/backends/fs/wii/wii-fs-factory.h b/backends/fs/wii/wii-fs-factory.h index 24badee330..36867a392c 100644 --- a/backends/fs/wii/wii-fs-factory.h +++ b/backends/fs/wii/wii-fs-factory.h @@ -33,11 +33,9 @@ */ class WiiFilesystemFactory : public FilesystemFactory, public Common::Singleton<WiiFilesystemFactory> { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; protected: WiiFilesystemFactory() {}; diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp index e6d0cf4c7e..a620df5471 100644 --- a/backends/fs/wii/wii-fs.cpp +++ b/backends/fs/wii/wii-fs.cpp @@ -23,6 +23,7 @@ #if defined(__WII__) #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #include <sys/dir.h> @@ -37,8 +38,8 @@ */ class WiiFilesystemNode : public AbstractFilesystemNode { protected: - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory, _isReadable, _isWritable; public: @@ -50,51 +51,30 @@ public: /** * Creates a WiiFilesystemNode for a given path. * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. * @param verify true if the isValid and isDirectory flags should be verified during the construction. */ - WiiFilesystemNode(const String &path, bool verify); + WiiFilesystemNode(const Common::String &path, bool verify); virtual bool exists() const; - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return _isReadable; } virtual bool isWritable() const { return _isWritable; } - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + private: virtual void setFlags(); }; -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } - - return cur + 1; -} - void WiiFilesystemNode::setFlags() { struct stat st; @@ -118,12 +98,12 @@ WiiFilesystemNode::WiiFilesystemNode() { setFlags(); } -WiiFilesystemNode::WiiFilesystemNode(const String &p, bool verify) { +WiiFilesystemNode::WiiFilesystemNode(const Common::String &p, bool verify) { assert(p.size() > 0); _path = p; - _displayName = lastPathComponent(_path); + _displayName = lastPathComponent(_path, '/'); if (verify) setFlags(); @@ -134,10 +114,10 @@ bool WiiFilesystemNode::exists() const { return stat(_path.c_str (), &st) == 0; } -AbstractFilesystemNode *WiiFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *WiiFilesystemNode::getChild(const Common::String &n) const { assert(_isDirectory); - String newPath(_path); + Common::String newPath(_path); if (newPath.lastChar() != '/') newPath += '/'; newPath += n; @@ -160,15 +140,15 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool if (strcmp(filename, ".") == 0 || strcmp(filename, "..") == 0) continue; - String newPath(_path); + Common::String newPath(_path); if (newPath.lastChar() != '/') newPath += '/'; newPath += filename; bool isDir = S_ISDIR(st.st_mode); - if ((mode == FilesystemNode::kListFilesOnly && isDir) || - (mode == FilesystemNode::kListDirectoriesOnly && !isDir)) + if ((mode == Common::FilesystemNode::kListFilesOnly && isDir) || + (mode == Common::FilesystemNode::kListDirectoriesOnly && !isDir)) continue; if (isDir) @@ -187,9 +167,17 @@ AbstractFilesystemNode *WiiFilesystemNode::getParent() const { return 0; const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '/'); + + return new WiiFilesystemNode(Common::String(start, end - start), true); +} + +Common::SeekableReadStream *WiiFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} - return new WiiFilesystemNode(String(start, end - start), true); +Common::WriteStream *WiiFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); } #endif //#if defined(__WII__) diff --git a/backends/fs/windows/windows-fs-factory.cpp b/backends/fs/windows/windows-fs-factory.cpp index 7fbf4f7fff..ed273bb746 100644 --- a/backends/fs/windows/windows-fs-factory.cpp +++ b/backends/fs/windows/windows-fs-factory.cpp @@ -26,8 +26,6 @@ #include "backends/fs/windows/windows-fs-factory.h" #include "backends/fs/windows/windows-fs.cpp" -DECLARE_SINGLETON(WindowsFilesystemFactory); - AbstractFilesystemNode *WindowsFilesystemFactory::makeRootFileNode() const { return new WindowsFilesystemNode(); } @@ -36,7 +34,7 @@ AbstractFilesystemNode *WindowsFilesystemFactory::makeCurrentDirectoryFileNode() return new WindowsFilesystemNode("", true); } -AbstractFilesystemNode *WindowsFilesystemFactory::makeFileNodePath(const String &path) const { +AbstractFilesystemNode *WindowsFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new WindowsFilesystemNode(path, false); } #endif diff --git a/backends/fs/windows/windows-fs-factory.h b/backends/fs/windows/windows-fs-factory.h index 0745b286a8..3c7b80942d 100644 --- a/backends/fs/windows/windows-fs-factory.h +++ b/backends/fs/windows/windows-fs-factory.h @@ -25,7 +25,6 @@ #ifndef WINDOWS_FILESYSTEM_FACTORY_H #define WINDOWS_FILESYSTEM_FACTORY_H -#include "common/singleton.h" #include "backends/fs/fs-factory.h" /** @@ -33,19 +32,11 @@ * * Parts of this class are documented in the base interface class, FilesystemFactory. */ -class WindowsFilesystemFactory : public FilesystemFactory, public Common::Singleton<WindowsFilesystemFactory> { +class WindowsFilesystemFactory : public FilesystemFactory { public: - typedef Common::String String; - virtual AbstractFilesystemNode *makeRootFileNode() const; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; - virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; - -protected: - WindowsFilesystemFactory() {}; - -private: - friend class Common::Singleton<SingletonBaseType>; + virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const; }; #endif /*WINDOWS_FILESYSTEM_FACTORY_H*/ diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp index 2105317a96..c59c7dbe71 100644 --- a/backends/fs/windows/windows-fs.cpp +++ b/backends/fs/windows/windows-fs.cpp @@ -24,24 +24,17 @@ #ifdef WIN32 -#ifdef ARRAYSIZE -#undef ARRAYSIZE -#endif -#ifdef _WIN32_WCE #include <windows.h> // winnt.h defines ARRAYSIZE, but we want our own one... #undef ARRAYSIZE +#ifdef _WIN32_WCE #undef GetCurrentDirectory #endif #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #include <io.h> #include <stdio.h> #include <stdlib.h> -#ifndef _WIN32_WCE -#include <windows.h> -// winnt.h defines ARRAYSIZE, but we want our own one... -#undef ARRAYSIZE -#endif #include <tchar.h> // F_OK, R_OK and W_OK are not defined under MSVC, so we define them here @@ -66,8 +59,8 @@ */ class WindowsFilesystemNode : public AbstractFilesystemNode { protected: - String _displayName; - String _path; + Common::String _displayName; + Common::String _path; bool _isDirectory; bool _isPseudoRoot; bool _isValid; @@ -89,23 +82,26 @@ public: * path=c:\foo\bar.txt, currentDir=true -> current directory * path=NULL, currentDir=true -> current directory * - * @param path String with the path the new node should point to. + * @param path Common::String with the path the new node should point to. * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory. */ - WindowsFilesystemNode(const String &path, const bool currentDir); + WindowsFilesystemNode(const Common::String &path, const bool currentDir); virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; } - virtual String getDisplayName() const { return _displayName; } - virtual String getName() const { return _displayName; } - virtual String getPath() const { return _path; } + virtual Common::String getDisplayName() const { return _displayName; } + virtual Common::String getName() const { return _displayName; } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; } virtual bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; } - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + private: /** * Adds a single WindowsFilesystemNode to a given list. @@ -113,7 +109,7 @@ private: * * @param list List to put the file entry node in. * @param mode Mode to use while adding the file entry to the list. - * @param base String with the directory being listed. + * @param base Common::String with the directory being listed. * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find. */ static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data); @@ -121,7 +117,7 @@ private: /** * Converts a Unicode string to Ascii format. * - * @param str String to convert from Unicode to Ascii. + * @param str Common::String to convert from Unicode to Ascii. * @return str in Ascii format. */ static char *toAscii(TCHAR *str); @@ -129,36 +125,12 @@ private: /** * Converts an Ascii string to Unicode format. * - * @param str String to convert from Ascii to Unicode. + * @param str Common::String to convert from Ascii to Unicode. * @return str in Unicode format. */ static const TCHAR* toUnicode(const char *str); }; -/** - * Returns the last component of a given path. - * - * Examples: - * c:\foo\bar.txt would return "\bar.txt" - * c:\foo\bar\ would return "\bar\" - * - * @param str Path to obtain the last component from. - * @return Pointer to the first char of the last component inside str. - */ -const char *lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '\\') { - --cur; - } - - return cur + 1; -} - void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) { WindowsFilesystemNode entry; char *asciiName = toAscii(find_data->cFileName); @@ -170,8 +142,8 @@ void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const c isDirectory = (find_data->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ? true : false); - if ((!isDirectory && mode == FilesystemNode::kListDirectoriesOnly) || - (isDirectory && mode == FilesystemNode::kListFilesOnly)) + if ((!isDirectory && mode == Common::FilesystemNode::kListDirectoriesOnly) || + (isDirectory && mode == Common::FilesystemNode::kListFilesOnly)) return; entry._isDirectory = isDirectory; @@ -222,7 +194,7 @@ WindowsFilesystemNode::WindowsFilesystemNode() { #endif } -WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool currentDir) { +WindowsFilesystemNode::WindowsFilesystemNode(const Common::String &p, const bool currentDir) { if (currentDir) { char path[MAX_PATH]; GetCurrentDirectory(MAX_PATH, path); @@ -232,7 +204,7 @@ WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool current _path = p; } - _displayName = lastPathComponent(_path); + _displayName = lastPathComponent(_path, '\\'); // Check whether it is a directory, and whether the file actually exists DWORD fileAttribs = GetFileAttributes(toUnicode(_path.c_str())); @@ -251,10 +223,10 @@ WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool current _isPseudoRoot = false; } -AbstractFilesystemNode *WindowsFilesystemNode::getChild(const String &n) const { +AbstractFilesystemNode *WindowsFilesystemNode::getChild(const Common::String &n) const { assert(_isDirectory); - String newPath(_path); + Common::String newPath(_path); if (_path.lastChar() != '\\') newPath += '\\'; newPath += n; @@ -322,17 +294,25 @@ AbstractFilesystemNode *WindowsFilesystemNode::getParent() const { WindowsFilesystemNode *p = new WindowsFilesystemNode(); if (_path.size() > 3) { const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '\\'); p = new WindowsFilesystemNode(); - p->_path = String(start, end - start); + p->_path = Common::String(start, end - start); p->_isValid = true; p->_isDirectory = true; - p->_displayName = lastPathComponent(p->_path); + p->_displayName = lastPathComponent(p->_path, '\\'); p->_isPseudoRoot = false; } return p; } +Common::SeekableReadStream *WindowsFilesystemNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} + +Common::WriteStream *WindowsFilesystemNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); +} + #endif //#ifdef WIN32 diff --git a/backends/midi/seq.cpp b/backends/midi/seq.cpp index 57a5a1ea32..9e86181674 100644 --- a/backends/midi/seq.cpp +++ b/backends/midi/seq.cpp @@ -28,7 +28,7 @@ * both the QuickTime support and (vkeybd http://www.alsa-project.org/~iwai/alsa.html) */ -#if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__) +#if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__) && !defined(__MINT__) #include "common/util.h" #include "sound/musicplugin.h" diff --git a/backends/midi/stmidi.cpp b/backends/midi/stmidi.cpp new file mode 100644 index 0000000000..addb23c6bd --- /dev/null +++ b/backends/midi/stmidi.cpp @@ -0,0 +1,155 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/* + * Raw MIDI output for the Atari ST line of computers. + * Based on the ScummVM SEQ & CoreMIDI drivers. + * Atari code by Keith Scroggins + * We, unfortunately, could not use the SEQ driver because the /dev/midi under + * FreeMiNT (and hence in libc) is considered to be a serial port for machine + * access. So, we just use OS calls then to send the data to the MIDI ports + * directly. The current implementation is sending 1 byte at a time because + * in most cases we are only sending up to 3 bytes, I believe this saves a few + * cycles. I might change so sysex messages are sent the other way later. + */ + +#if defined __MINT__ + +#include <osbind.h> +#include "sound/mpu401.h" +#include "common/util.h" +#include "sound/musicplugin.h" + +class MidiDriver_STMIDI : public MidiDriver_MPU401 { +public: + MidiDriver_STMIDI() : _isOpen (false) { } + int open(); + void close(); + void send(uint32 b); + void sysEx(const byte *msg, uint16 length); + +private: + bool _isOpen; +}; + +int MidiDriver_STMIDI::open() { + if ((_isOpen) && (!Bcostat(4))) + return MERR_ALREADY_OPEN; + warning("ST Midi Port Open"); + _isOpen = true; + return 0; +} + +void MidiDriver_STMIDI::close() { + MidiDriver_MPU401::close(); + _isOpen = false; +} + +void MidiDriver_STMIDI::send(uint32 b) { + + byte status_byte = (b & 0x000000FF); + byte first_byte = (b & 0x0000FF00) >> 8; + byte second_byte = (b & 0x00FF0000) >> 16; + +// warning("ST MIDI Packet sent"); + + switch (b & 0xF0) { + case 0x80: // Note Off + case 0x90: // Note On + case 0xA0: // Polyphonic Key Pressure + case 0xB0: // Controller + case 0xE0: // Pitch Bend + Bconout(3, status_byte); + Bconout(3, first_byte); + Bconout(3, second_byte); + break; + case 0xC0: // Program Change + case 0xD0: // Aftertouch + Bconout(3, status_byte); + Bconout(3, first_byte); + break; + default: + fprintf(stderr, "Unknown : %08x\n", (int)b); + break; + } +} + +void MidiDriver_STMIDI::sysEx (const byte *msg, uint16 length) { + if (length > 254) { + warning ("Cannot send SysEx block - data too large"); + return; + } + + const byte *chr = msg; + warning("Sending SysEx Message"); + + Bconout(3, '0xF0'); + for (; length; --length, ++chr) { + Bconout(3,((unsigned char) *chr & 0x7F)); + } + Bconout(3, '0xF7'); +} + +// Plugin interface + +class StMidiMusicPlugin : public MusicPluginObject { +public: + const char *getName() const { + return "STMIDI"; + } + + const char *getId() const { + return "stmidi"; + } + + MusicDevices getDevices() const; + PluginError createInstance(Audio::Mixer *mixer, MidiDriver **mididriver) + const; +}; + +MusicDevices StMidiMusicPlugin::getDevices() const { + MusicDevices devices; + // TODO: Return a different music type depending on the configuration + // TODO: List the available devices + devices.push_back(MusicDevice(this, "", MT_GM)); + return devices; +} + +PluginError StMidiMusicPlugin::createInstance(Audio::Mixer *mixer, MidiDriver **mididriver) const { + *mididriver = new MidiDriver_STMIDI(); + + return kNoError; +} + +MidiDriver *MidiDriver_STMIDI_create(Audio::Mixer *mixer) { + MidiDriver *mididriver; + + StMidiMusicPlugin p; + p.createInstance(mixer, &mididriver); + + return mididriver; +} + +//#if PLUGIN_ENABLED_DYNAMIC(STMIDI) + //REGISTER_PLUGIN_DYNAMIC(STMIDI, PLUGIN_TYPE_MUSIC, StMidiMusicPlugin); +//#else + REGISTER_PLUGIN_STATIC(STMIDI, PLUGIN_TYPE_MUSIC, StMidiMusicPlugin); +//#endif + +#endif diff --git a/backends/module.mk b/backends/module.mk index 6642a3a281..8944e9a3db 100644 --- a/backends/module.mk +++ b/backends/module.mk @@ -1,6 +1,8 @@ MODULE := backends MODULE_OBJS := \ + fs/abstract-fs.o \ + fs/stdiostream.o \ fs/amigaos4/amigaos4-fs-factory.o \ fs/ds/ds-fs-factory.o \ fs/palmos/palmos-fs-factory.o \ @@ -17,6 +19,7 @@ MODULE_OBJS := \ midi/coremidi.o \ midi/quicktime.o \ midi/seq.o \ + midi/stmidi.o \ midi/timidity.o \ midi/dmedia.o \ midi/windows.o \ diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp index f4dc4037df..c4f1d76f10 100644 --- a/backends/platform/dc/dc-fs.cpp +++ b/backends/platform/dc/dc-fs.cpp @@ -24,6 +24,7 @@ #include "dc.h" #include "backends/fs/abstract-fs.h" +#include "backends/fs/stdiostream.h" #include <ronin/cdfs.h> #include <stdio.h> @@ -34,75 +35,50 @@ * * Parts of this class are documented in the base interface class, AbstractFilesystemNode. */ - -/* A file */ class RoninCDFileNode : public AbstractFilesystemNode { protected: - String _path; - static const char *lastPathComponent(const Common::String &str); + Common::String _path; public: - RoninCDFileNode(const String &path) : _path(path) {}; + RoninCDFileNode(const Common::String &path) : _path(path) {}; virtual bool exists() const { return true; } - virtual String getName() const { return lastPathComponent(_path); } - virtual String getPath() const { return _path; } + virtual Common::String getName() const { return lastPathComponent(_path, '/'); } + virtual Common::String getPath() const { return _path; } virtual bool isDirectory() const { return false; } virtual bool isReadable() const { return true; } virtual bool isWritable() const { return false; } - virtual AbstractFilesystemNode *getChild(const String &n) const { return NULL; } + virtual AbstractFilesystemNode *getChild(const Common::String &n) const { return NULL; } virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const { return false; } virtual AbstractFilesystemNode *getParent() const; + virtual Common::SeekableReadStream *openForReading(); + virtual Common::WriteStream *openForWriting(); + static AbstractFilesystemNode *makeFileNodePath(const Common::String &path); }; /* A directory */ class RoninCDDirectoryNode : public RoninCDFileNode { public: - RoninCDDirectoryNode(const String &path) : RoninCDFileNode(path) {}; + RoninCDDirectoryNode(const Common::String &path) : RoninCDFileNode(path) {}; virtual bool isDirectory() const { return true; } - virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; }; /* A file/directory which does not exist */ class RoninCDNonexistingNode : public RoninCDFileNode { public: - RoninCDNonexistingNode(const String &path) : RoninCDFileNode(path) {}; + RoninCDNonexistingNode(const Common::String &path) : RoninCDFileNode(path) {}; virtual bool exists() const { return false; } virtual bool isReadable() const { return false; } }; -/** - * Returns the last component of a given path. - * - * Examples: - * /foo/bar.txt would return /bar.txt - * /foo/bar/ would return /bar/ - * - * @param str String containing the path. - * @return Pointer to the first char of the last component inside str. - */ -const char *RoninCDFileNode::lastPathComponent(const Common::String &str) { - if(str.empty()) - return ""; - - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } - - return cur + 1; -} - -AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) -{ +AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) { assert(path.size() > 0); int fd; @@ -110,18 +86,16 @@ AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String & if ((fd = open(path.c_str(), O_RDONLY)) >= 0) { close(fd); return new RoninCDFileNode(path); - } - else if ((fd = open(path.c_str(), O_DIR|O_RDONLY)) >= 0) { + } else if ((fd = open(path.c_str(), O_DIR|O_RDONLY)) >= 0) { close(fd); return new RoninCDDirectoryNode(path); - } - else { + } else { return NULL; } } -AbstractFilesystemNode *RoninCDDirectoryNode::getChild(const String &n) const { - String newPath(_path); +AbstractFilesystemNode *RoninCDDirectoryNode::getChild(const Common::String &n) const { + Common::String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; @@ -139,20 +113,20 @@ bool RoninCDDirectoryNode::getChildren(AbstractFSList &myList, ListMode mode, bo // ... loop over dir entries using readdir while ((dp = readdir(dirp)) != NULL) { - String newPath(_path); + Common::String newPath(_path); if (newPath.lastChar() != '/') newPath += '/'; newPath += dp->d_name; if (dp->d_size < 0) { // Honor the chosen mode - if (mode == FilesystemNode::kListFilesOnly) + if (mode == Common::FilesystemNode::kListFilesOnly) continue; myList.push_back(new RoninCDDirectoryNode(newPath+"/")); } else { // Honor the chosen mode - if (mode == FilesystemNode::kListDirectoriesOnly) + if (mode == Common::FilesystemNode::kListDirectoriesOnly) continue; myList.push_back(new RoninCDFileNode(newPath)); @@ -168,9 +142,18 @@ AbstractFilesystemNode *RoninCDFileNode::getParent() const { return 0; const char *start = _path.c_str(); - const char *end = lastPathComponent(_path); + const char *end = lastPathComponent(_path, '/'); + + return new RoninCDDirectoryNode(Common::String(start, end - start)); +} + + +Common::SeekableReadStream *RoninCDFileNode::openForReading() { + return StdioStream::makeFromPath(getPath().c_str(), false); +} - return new RoninCDDirectoryNode(String(start, end - start)); +Common::WriteStream *RoninCDFileNode::openForWriting() { + return StdioStream::makeFromPath(getPath().c_str(), true); } AbstractFilesystemNode *OSystem_Dreamcast::makeRootFileNode() const { diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 91c851506f..a4a53e0f65 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -146,12 +146,12 @@ struct Dir { char name[252]; char deficon[256]; - FilesystemNode node; + Common::FilesystemNode node; }; static Game the_game; -static bool isIcon(const FilesystemNode &entry) +static bool isIcon(const Common::FilesystemNode &entry) { int l = entry.getDisplayName().size(); if (l>4 && !strcasecmp(entry.getDisplayName().c_str()+l-4, ".ICO")) @@ -198,14 +198,14 @@ static int findGames(Game *games, int max) { Dir *dirs = new Dir[MAX_DIR]; int curr_game = 0, curr_dir = 0, num_dirs = 1; - dirs[0].node = FilesystemNode(""); + dirs[0].node = Common::FilesystemNode(""); while (curr_game < max && curr_dir < num_dirs) { strncpy(dirs[curr_dir].name, dirs[curr_dir].node.getPath().c_str(), 252); dirs[curr_dir].name[251] = '\0'; dirs[curr_dir].deficon[0] = '\0'; - FSList files, fslist; - dirs[curr_dir++].node.getChildren(fslist, FilesystemNode::kListAll); - for (FSList::const_iterator entry = fslist.begin(); entry != fslist.end(); + Common::FSList files, fslist; + dirs[curr_dir++].node.getChildren(fslist, Common::FilesystemNode::kListAll); + for (Common::FSList::const_iterator entry = fslist.begin(); entry != fslist.end(); ++entry) { if (entry->isDirectory()) { if (num_dirs < MAX_DIR && strcasecmp(entry->getDisplayName().c_str(), diff --git a/backends/platform/dc/vmsave.cpp b/backends/platform/dc/vmsave.cpp index 6ab8fc4558..d17e1f6213 100644 --- a/backends/platform/dc/vmsave.cpp +++ b/backends/platform/dc/vmsave.cpp @@ -269,14 +269,15 @@ class InVMSave : public Common::InSaveFile { private: char *buffer; int _pos, _size; + bool _eos; uint32 read(void *buf, uint32 cnt); - void skip(uint32 offset); - void seek(int32 offs, int whence); + bool skip(uint32 offset); + bool seek(int32 offs, int whence); public: InVMSave() - : _pos(0), buffer(NULL) + : _pos(0), buffer(NULL), _eos(false) { } ~InVMSave() @@ -285,9 +286,10 @@ public: delete[] buffer; } - bool eos() const { return _pos >= _size; } - uint32 pos() const { return _pos; } - uint32 size() const { return _size; } + bool eos() const { return _eos; } + void clearErr() { _eos = false; } + int32 pos() const { return _pos; } + int32 size() const { return _size; } bool readSaveGame(const char *filename) { return ::readSaveGame(buffer, _size, filename); } @@ -312,8 +314,8 @@ public: ~OutVMSave(); - bool ioFailed() const { return iofailed; } - void clearIOFailed() { iofailed = false; } + bool err() const { return iofailed; } + void clearErr() { iofailed = false; } void finalize(); }; @@ -370,6 +372,7 @@ uint32 InVMSave::read(void *buf, uint32 cnt) int nbyt = cnt; if (_pos + nbyt > _size) { cnt = (_size - _pos); + _eos = true; nbyt = cnt; } if (nbyt) @@ -378,15 +381,16 @@ uint32 InVMSave::read(void *buf, uint32 cnt) return cnt; } -void InVMSave::skip(uint32 offset) +bool InVMSave::skip(uint32 offset) { int nbyt = offset; if (_pos + nbyt > _size) nbyt = (_size - _pos); _pos += nbyt; + return true; } -void InVMSave::seek(int32 offs, int whence) +bool InVMSave::seek(int32 offs, int whence) { switch(whence) { case SEEK_SET: @@ -403,6 +407,8 @@ void InVMSave::seek(int32 offs, int whence) _pos = 0; else if (_pos > _size) _pos = _size; + _eos = false; + return true; } uint32 OutVMSave::write(const void *buf, uint32 cnt) diff --git a/backends/platform/ds/arm7/Makefile b/backends/platform/ds/arm7/Makefile index 55db7f8cad..82637845db 100644 --- a/backends/platform/ds/arm7/Makefile +++ b/backends/platform/ds/arm7/Makefile @@ -107,7 +107,7 @@ MAPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.map))) export OFILES := $(MAPFILES:.map=.o) $(RAWFILES:.raw=.o) $(PALFILES:.pal=.o) $(BINFILES:.bin=.o) $(PCXFILES:.pcx=.o)\ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) -export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) -I- -I$(CURDIR)/../commoninclude\ +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) -Iquote -I$(CURDIR)/../commoninclude\ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include/nds)\ -I$(CURDIR)/$(BUILD) -I$(CURDIR)/source/libcartreset diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp index bee39f1efe..d252ed44de 100644 --- a/backends/platform/ds/arm7/source/main.cpp +++ b/backends/platform/ds/arm7/source/main.cpp @@ -233,7 +233,7 @@ void DummyHandler() { REG_IF = REG_IF; } -uint16 powerManagerWrite(uint32 command, u32 data, bool enable) { +void powerManagerWrite(uint32 command, u32 data, bool enable) { uint16 result; SerialWaitBusy(); @@ -261,9 +261,6 @@ uint16 powerManagerWrite(uint32 command, u32 data, bool enable) { REG_SPICNT = SPI_ENABLE | SPI_BAUD_1MHz; REG_SPIDATA = enable? (result | data): (result & ~data); SerialWaitBusy(); - - // FIXME: This function should either return something, or have a comment - // explaining why it is valid for it to not return something. :-) } /* diff --git a/backends/platform/ds/arm9/dist/readme_ds.txt b/backends/platform/ds/arm9/dist/readme_ds.txt new file mode 100644 index 0000000000..f77da418c9 --- /dev/null +++ b/backends/platform/ds/arm9/dist/readme_ds.txt @@ -0,0 +1,840 @@ + + + + The official port of ScummVM + to the Nintendo DS handheld console + by Neil Millstone (agentq) + http://scummvm.drunkencoders.com +------------------------------------------------------------------------ +Visit the main ScummVM website <http://www.scummvm.org> + + + + + Contents + ------------------------------------------------------------------------ + + + + * What's New? + * What is ScummVM DS? + * Features + * Screenshots + * How to Get ScummVM DS Onto Your DS - Simple Explanation + o Using a CF/SD/Mini SD/Micro SD card reader and a DLDI driver + o Instructions for specific card readers + * What to do if saving doesn't work or your card gets corruped - + force SRAM saves + * How to use ScummVM DS + * Game Specific Controls + * DS Options Screen + * Which games are compatible with ScummVM DS + * Predictive dictionary for Sierra AGI games + * Converting your CD audio + * Converting speech to MP3 format + * Frequently Asked Questions + * Downloads + * Contributors + * Donations and Getting Help + * Building from Sources + + + + What's New? + ------------------------------------------------------------------------ + +ScummVM DS 0.12.0 + + * New games supported: Lure of the Temptress, Nippon Safes, Lost in Time. + * New laptop-style trackpad input method. Uses relative movement when you + drag on the touch screen. + * New option which allows you to drag to hover, tap the touch screen to + click, and double tap the screen to right click. + * Reorganised DS Options screen into three tabs for clearer navigation + * New top screen scaling options let you choose the scaling factor used + on startup. + * The usual round of bug fixes. + + +ScummVM DS 0.11.1 + + * Bugfix release - No new DS port features + + +ScummVM DS 0.11.0 + + * New games supported: Elvira 1 and 2, Waxworks (Amiga version) + * Software scaler for improved image quality. Turn it on using the DS options + screen (press select during the game). Thanks to Tramboi and Robin Watts for + this feature! + * Function keys added to virtual keyboard (used in AGI games) + * Plenty of bug fixes + + What is ScummVM DS? + ------------------------------------------------------------------------ + +ScummVM DS is a part of the ScummVM project. The ScummVM project is an +attempt to re-engineer many classic point and click adventure games of the +80s and 90s to run on modern computer hardware. Technology has changed a +lot since these games were written, and so ScummVM attempts to replicate the +gameplay of the original games in exacting details, without any of the original +code that the game ran on. ScummVM needs a copy of the original game, in order +to take the graphics, sound, and scripts that made the game work. + +ScummVM is written in such a way that it can be 'ported' from one type of +machine to another, and ScummVM DS is a port of ScummVM to the Nintendo DS +handheld games console. + + + Features + ------------------------------------------------------------------------ + + * Runs nearly all of Lucasarts' SCUMM games up to and including Sam + & Max Hit the Road + * Runs many non-Lucasarts point-and-click adventures too + * Supports sound + * Provides a GUI to change settings and choose games + * Supports using the DS touch screen for controls + * Suports saving games to compatible flash cards + * All games run at pretty much full speed + + + + + + How to Get ScummVM DS Onto Your DS - Simple Explanation + ------------------------------------------------------------------------ + +Nintendo don't want you to run ScummVM on your DS. They control +which companies can make games on the DS, and there is an expensive +process to go through in order to be licenced. Having to pay for +this would prevent me from giving away ScummVM for free. + +So, the result is that to run ScummVM on your DS you'll need an +unofficial card reader. There are many of these, and all are different. +Popular models at the time of writing are the R4DS and the M3DS Real, +but many different models work. You need to buy one of these, and at +MicroSD card to go with it. + +There are also slot-2 card readers which fit into the bottom slot on +your DS, usually used for Game Boy Advance games. These are less common +these days, and although they have certain advantages, the details of +these are beyond the scope of this website. Information on these is +quite easy to find by searching. + +Once you have your card reader and a MicroSD card, you will also need +a copy of the game you want to run. ScummVM can run a large variety +of games, but you must own a real boxed copy of the game. These games +are still under copyright, and it is illegal to copy them from a friend +or download them from the Internet without paying. The exception to +this are the three Revolution Software games. These are 'Beneath a +Steel Sky', 'Lure of the Temptress' and 'Flight of the Amazon Queen'. +Revolution have kindly allowed us to give these games away for free. +You can download them from the main ScummVM site at +<http://www.scummvm.org/downloads.php> + +NOTE: Previous version of ScummVM DS supported a method which used a +zip file to run games on unsupported flash card readers. This method +is no longer supported. + + + How to Get ScummVM DS Onto Your DS - Using a CF/SD/Mini SD/Micro + SD card reader and a DLDI driver + ------------------------------------------------------------------------ + +ScummVM DS needs something called a DLDI driver to run on each make +and model of card reader. Many modern card readers (R4DS, M3 DS Real) +handle this autmatically and for those, you don't have to do anything. +Just running ScummVM on the card will handle this step for you. +For others, you will need to follow the steps in this section before +ScummVM DS will work. + +All DS card readers are different in the way that they work. In order to +support many different card readers, ScummVM DS uses a DLDI driver installed +into the ScummVM DS code. This is done using a program called DLDITool +which you can download and run on your computer. Each DLDI driver is +designed to tell ScummVM DS how to use a specific type of card reader. +These drivers can be used with any homebrew program which supports the +DLDI interface. + +While each card reader should work with these instructions, there are +some exceptions. Please read the card reader notes +section to see if there is any specific information about your card reader. + +Here is what you need to do: + + * Visit the DLDI page <http://dldi.drunkencoders.com/> and + download the executable for DLDITool for your operating system + (versions are available for Windows, Linux, and MacOS) + * Download the DLDI for your card reader. This is the big table at + the top of the page. The first column marked DLDI is the one you + want. You should get a single file with a .dldi extension. + * Extract DLDITool into a folder, and put the DLDI of your choice in + the same folder. + * If you're using the command line version of DLDITool enter the + following at a command prompt: + + dlditool <dldiname> <scummvm nds name> + + + If you're using the Windows GUI version, double click on + dlditool32.exe, select your card reader from the box, drag your + ScummVM binaries (either the .nds, or the .ds.gba version + depending on your card reader. I think only Supercards use the + .ds.gba files) into the lower box, then click patch. + + Either way, you should see 'Patched Successfully'. If you don't, + you're doing something wrong. + + You need to patch one of the builds labeled A - F depending on + which game you want to run. See the table on the ScummVM DS + website to see which games are supported by which build. + + * Put the patched .nds or .ds.gba files on your flash card. If + you're using the Supercard, you will need to use the .ds.gba + files, but rename them to .nds. + * Put your game data in any folder on the card. Do NOT use a zip file. + * Boot up your DS and run ScummVM. + * Click 'Add Game', browse to the folder with your game data, click + 'Choose', then 'OK'. Click 'Start' to run the game. + +If your copy of ScummVM DS has been successfully patched, you will get a +message on the top screen that looks like this: + + DLDI Device: + GBA Movie Player (Compact Flash) + +The message should show the name of your card reader. If it is wrong, +you have used the wrong DLDI file. + +If you haven't patched your .nds file, you will get the following message + + DLDI Driver not patched! + DLDI Initialise failed. + +In this case, you've made a mistake following the above instructions, or +have patched the wrong file. + +You may also see the following message: + + DLDI Device: + GBA Movie Player (Compact Flash) + DLDI Initialise failed. + +In this case, the driver did not start up correctly. The driver is +probably broken, or you've used the wrong one for your card reader. + +In the case of the Supercard, M3 Lite and DS Link, there are several +drivers available. You might want to try one of the others. + +This version of ScummVM DS will run on any card reader that has a DLDI +driver available. If yours doesn't, you need to pressure your card +reader manufacturer to release one. + +DO NOT EMAIL ME TO ASK ME TO CREATE A DRIVER FOR YOUR CARD READER, I +CANNOT DO THIS. + + + How to Get ScummVM DS Onto Your DS - Instructions for specific + card readers + ------------------------------------------------------------------------ + + * *GBAMP CF:* You need to upload replacement firmware to your card + reader before it will work. You can download the firmware program + here <http://chishm.drunkencoders.com/NDSMP/index.html>. Name your + .nds file _BOOT_MP.nds. + * *M3 CF/SD:* Copy the .nds file to your card with the M3 Game + Manager in order to avoid an annoying message when you boot your + M3. Use the default options to copy the file. Be sure to press 'A' + in the M3 browser to start the .nds file, and not 'Start', or it + won't work. + * *M3 CF/SD:* Copy the .nds file to your card with the M3 Game + Manager in order to avoid an annoying message when you boot your + M3. Use the default options to copy the file. Be sure to press 'A' + in the M3 browser to start the .nds file, and not 'Start', or it + won't work. + * *Supercard CF/SD (slot-2):* Use the .ds.gba files to run ScummVM + on the Supercard. Other than that, just follow the instructions as + normal. + * *Supercard Lite (slot-2):* It has been reported that only the + standard Supercard driver and the Moonshell version work with + ScummVM DS. + * *Datel Max Media Dock: * If you haven't already, upgrade your + firmware to the latest version. The firmware that came with my Max + Media Dock was unable to run ScummVM DS at all. Click here to + visit Datel's support page and download the latest firmware + <http://us.codejunkies.com/mpds/support.htm> + * *NinjaDS*: There are firmware upgrades for this device, but for + me, ScummVM DS ran straight out of the box. Visit this page + <http://www.ninjads.com/news.html> to download the latest firmware + if you want. If you have installed FlashMe on your DS, it will + make your DS crash on boot when the NinjaDS is inserted. You can + hold the 'select' button during boot to disable FlashMe, which + will allow the NinjaDS to work. Due to this, it is not recommended + to install FlashMe if you use a NinjaDS. + * *EZ-Flash*: This card reader uses .ds.gba files from the ScummVM + archive. Rename them to .nds before patching them with the DLDI + patcher. + * *R4DS*: If you upgrade the firmware for your R4DS to version 1.10 + or later, the card will autmatically DLDI patch the game, meaning + you don't have to use dlditool to patch the .NDS file. This makes + things a lot easier! + * *M3DS Real*: This card autmatically DLDI patches the game, meaning + that you do not need to do this yourself. + + + + Which games are compatible with ScummVM DS? + ------------------------------------------------------------------------ + +I'm glad you asked. Here is a list of the compatible games in version +0.12.0. Demo versions of the games listed should work too. + +Flight of the Amazon Queen, Beneath a Steel Sky, and Lure of the +Temptress have generously been released as freeware by the original +authors, Revolution Software <http://www.revolution.co.uk/>. This is a +great thing and we should support Revolution for being so kind to us. +You can download the game data from the official ScummVM download page +<http://www.scummvm.org/downloads.php>. + +The other games on this list are commercial, and still under copyright, +which means downloading them without paying for it is illegal. You can +probably find a second-hand copy on eBay. Please don't email me to ask +for a copy, as I am unable to send it to you. + +Game Build Notes + +Manic Mansion A + +Zak McKracken and the Alien Mindbenders A + +Indiana Jones and the Last Crusade A + +Loom A + +Passport to Adventure A + +The Secret of Monkey Island A + +Monkey Island 2: LeChuck's Revenge A + +Indiana Jones and the Fate of Atlantis A + +Day of the Tentacle A + +Sam & Max Hit the Road A Some slowdown in a few scenes + when MP3 audio is enabled + +Bear Stormin' (DOS) A + +Fatty Bear's Birthday Surprise (DOS) A + +Fatty Bear's Fun Pack (DOS) A + +Putt-Putt's Fun Pack (DOS) A + +Putt-Putt Goes to the Moon (DOS) A + +Putt-Putt Joins the Parade (DOS) A Can sometimes crash due to low memory + +Beneath a Steel Sky B + +Flight of the Amazon Queen B + +Simon the Sorcerer 1 C Zoomed view does not follow the + speaking character +Simon the Sorcerer 2 C Zoomed view does not follow the + speaking character +Elvira 1 C + +Elvira 2 C + +Waxworks (Amiga version) C + +Gobliiins D + +Gobliins 2 D + +Goblins 3 D + +Ween: The Prophecy D + +Bargon Attack D + +Lost in Time D + +Future Wars D + +All Sierra AGI games. +For a complete list, see this page +<http://wiki.scummvm.org/index.php/AGI> D + +Inherit the Earth E + +The Legend of Kyrandia F Zoomed view does not follow the + speaking character + +Lure of the Temptress G + +Nippon Safes G + +There is no support for Full Throttle, The Dig, or The Curse of Monkey +Island because of memory issues. There simply is not enough RAM on the +DS to run these games. Sorry. Also there is no support for Windows Humongous +Entertainment games. The extra code required to make this work uses up +too much RAM. + + + What to do when saving doesn't work or your card gets corrupted - + forcing SRAM Saves + ------------------------------------------------------------------------ + +This method only works for cards which use the Game Boy Advance slot on the +bottom of your DS. + +If ScummVM DS cannot save games to your SD card, or it causes corruption +when it does, you can force it to use GBA SRAM to save the game. This +uses your flash cart reader's GBA features to save the game to a .sav or +.dat file (depending on the reader). Only slot-2 devices can use SRAM saves, +and only ones with support for GBA games. + +If you want to use SRAM save, just create a text file called scummvm.ini +(or scummvmb.ini, scummvmc.ini for builds B or C) in the root of your +card which contains the following: + +[ds] +forcesramsave=true + +When you boot your game, ScummVM DS will not save games to your SD card +directly, instead it will save to GBA SRAM. On most cards, you need to +transfer the data to your SD card by rebooting and using your card +reader's boot-up menu. Using this method, around four saves can me made. + +One disadvantage of forcing SRAM saves is that your settings won't be +saved. You can add games manually to the ini file so that you don't have +to select them on each boot. Just add a section like the following on +for each game on your card. + +[monkey2] +description=Monkey Island 2: LeChuck's Revenge (English/DOS) +path=mp:/MONKEY2 + + + How to Use ScummVM + ------------------------------------------------------------------------ + +Once you've booted up ScummVM, you'll see the start up screen. + + 1. Tap the 'Add' button with the pen, then browse to the folder + containing your game data. Once you have clicked on your folder, you will + not see any files inside. This is normal, as the folder selector only shows + folders! + + 2. Click the 'Choose' button. + + 3. You will get some options for the game. You can usually just click 'Ok' to + this. + + 4. Now click on the name of the game you want to play from the list and + click 'Start'. Your game will start! + +You can use the B button to skip cutscenes, and the select button to +show an options menu which will let you tweak the DS contols, including +switch between scaled and unscaled video modes. The text is clearer in +the unscaled mode, but the whole game doesn't fit on the screen. To +scroll around, hold either shoulder button and use the D-pad or drag the +screen around with the stylus. Even in scaled mode, a small amount is +missing from the top and bottom of the screen. You can scroll around to +see those areas. The top screen shows a zoomed-in view. This scrolls +around to focus on the character who's speaking, and also follows where +the pen touches the screen. You can change the zoom level by holding one +of the shoulder buttons and pressing B to zoom in and A to zoom out. + +Press the start button for the in-game menu where you can load or save +your game (this works in Lucasarts games, other games vary). Saves will +write directly to your flash card. You can choose the folder where they +are stored using the GUI that appears when you boot up. If you're using +a GBA Flash Cartridge, or an unsupported flash card adaptor, you will be +using GBA SRAM to save your game. Four or five save game will fit in +save RAM. If you save more games than will fit, a warning will appear on +the top screen. When you turn your DS off, the new save will be lost, +and only the first ones you saved will be present. + +Many of the games use both mouse buttons. Usually the right button often +performs the default action on any object you click on. To simulate this +with the DS pen, you can switch the input into one of three modes. Press +left on the D-pad to enable the left mouse button. Press right on the +D-pad to enable the right mouse button. Press up on the D-pad to enable +hover mode. In this mode, you won't click on anything, just hover the +mouse cursor over it. This lets you pick out active objects in the scene. + +An icon on the top screen will show you which mode you're in. + +In hover mode, there are some additional controls. While holding the pen +on the screen, tapping D-pad left or D-pad right (or A/Y in left handed +mode) will click the left or right mouse button. + +There is an alternative method of control which doesn't require you to +change modes with the D-pad. Press 'Select' to bring up the DS options, +and choose 'Tap for left click, double tap for right click'. In this +mode, you can quickly tap the screen to left click the mouse, and tap twice +to right click the mouse. + + +Here is a complete list of controls in right-handed mode (the default +setting): +Key Usage +Pad Left Left mouse button +Pad Right Right mouse button +Pad Up Hover mouse (no mouse button) +Pad Down Skip dialogue line (for some Lucasarts games), Show inventory + (for Beneath a Steel Sky), Show active objects (for Simon the Sorceror) +Start Pause/game menu (works in some games) +Select DS Options +B Skip cutscenes +A Swap main screen and zoomed screen +Y Show/Hide debug console +X Show/Hide on-screen keyboard +L + D-pad or L + Pen Scroll touch screen view +L + B Zoom in +L + A Zoom out + + + +And here's left-handed mode: +Key Usage +Y Left mouse button +A Right mouse button +X Hover mouse (no mouse button) +B Skip dialogue line (for some Lucasarts games), Show inventory (for + Beneath a Steel Sky), Show active objects (for Simon the Sorceror) +Start Pause/game menu (works in some games) +Select DS Options +D-pad down Skip cutscenes +D-pad up Swap main screen and zoomed screen +D-pad left Show/Hide debug console +D-pad right Show/Hide on-screen keyboard +R + D-pad or R + Pen Scroll touch screen view +R + D-pad down Zoom in +R + d-pad right Zoom out + + + + Game-specific controls + ------------------------------------------------------------------------ + + * Sam and Max Hit the Road: The current cursor mode is displayed on + the top screen. Use d-pad right to switch mode. + * Indiana Jones games: If you get into a fight, press Select, and + check the box marked 'Use Indy Fighting Controls'. + Return to the game, then use the following controls to fight: + + D-pad left: move left + D-pad right: move right + D-pad up: guard up + D-pad down: guard down + Y: guard middle + X: Punch high + A: Punch middle + B: Punch low + Left shoulder: Fight towards the left + Right shoulder: Fight towards the right + + The icon on the top screen shows which way you're currently + facing. Remember to turn the option off when the fight ends, or + the normal controls won't work! + * Beneath a Steel Sky: Press D-pad down to show your inventory. + * Simon the Sorcerer 1/2: Press D-pad down to show active objects. + * AGI games: Press Start to show the menu bar. + * Bargon Attack: Press Start to hit F1 when you need to start the + game. Use the on-screen keyboard (hit X) to press other function keys. + + + DS Options Screen + ------------------------------------------------------------------------ + +Pressing the 'select' button during any game to show the DS options +screen. This screen shows options specific to the Nintendo DS version +of ScummVM. + +Controls tab + +Indy Fight Controls - Enable fighting controls for the Indiana Jones +games. See 'Game Specific Controls' for more information. + +Left handed Mode - Switch the controls on the D-pad with the controls +on the A/B/X/Y buttons. + +Show mouse cursor - Shows the game's mouse cursor on the bottom screen. + +Snap to edges - makes it easier for the mouse controls to reach the edges +of the screen. Useful for Beneath a Steel Sky and Goblins 3. + +Touch X offset - if your screen doesn't perform properly, this setting +allows you to adjust when the cursor appears left or right relative to +the screen's measured touch position. + +Touch Y offset - if your screen doesn't perform properly, this setting +allows you to adjust when the cursor appears higher or lower relative to +the screen's measured touch position. + +Use Laptop Trackpad-style cursor control - In this mode, use the lower +screen to drag the cursor around, a bit like using a trackpad on a laptop. +When this option is enabled, the following option is also enabled. + +Tap for left click, double tap for right click - In this mode, you can +quickly tap on the screen to left click the mouse, or quickly +double tap on the screen to right click the mouse. If you find clicking +or double-clicking difficult, try and make a firmer touch on the screen, +and keep the pen down for longer. + +Sensitivity - this bar adjusts the speed of cursor movement when laptop +trackpad-style cursor control is enabled (see above). + +Graphics Tab + +Scaling options: + +Three scaling options are available for the main screen. + +Harware Scale - Scales using the DS hardware scaler using a flicker method. +Produces lower quality graphics but doesn't slow the game down. + +Software Scale - Scales using the CPU. A much higher quality image is +produced, but at the expense of speed in some games. + +Unscaled - Allows you to see the graphics as originaly displayed. This +doesn't fit on the DS screen, but you can scroll the screen around by holding +the left shoulder button and using the D-pad or touch screen. + +Top screen zoom - These three options control the zoom level of the top +screen when ScummVM is started up. Changing this option will set the zoom +to the specified level immediately. + +Initial top screen scale: + +This option controls the scaling level of the zoomed screen. In ScummVM +DS, one screen shows a zoomed-in view of the action, and this option controls +how zoomed in it is. You can also adjust this in the game by holding L and +pressing A/B. + +General Tab + +High Quality Audio - Enhance the sound quality, at the expense of some +slowdown during some games. + +Disable power off - ScummVM DS turns the power off when the game quits. +This option disables that feature. + + + + + + + Auto completion dictionary for Sierra AGI games + ------------------------------------------------------------------------ + +If you are playing a Sierra AGI game, you will be using the on-screen +keyboard quite a lot (press X to show it). To reduce the amount you have +to type, the game can automatically complete long words for you. To use +this feature, simply copy the PRED.DIC file from the ScummVM DS archive +into your game folder on your card. Now, when you use the keyboard, +possible words will be shown underneith it. To type one of those words, +simply double click on it with your stylus. + + + Converting your CD audio + ------------------------------------------------------------------------ + +ScummVM supports playing CD audio for specific games which came with +music stored as standard music CD tracks. To use this music in ScummVM +DS, they need to be ripped from the CD and stored in a specific format. +This can only be done for the CD versions of certain games, such as +Monkey Island 1, Loom, and Gobliiins. All the floppy games and CD games +that didn't have CD audio tracks for music don't require any conversion, +and will work unmodified on ScummVM DS. MP3 audio files for CD music are +not supported. + +Cdex can do the conversion very well and I recommend using it to convert +your audio files, although any CD ripping software can be used, so feel +free to use your favourite program. The format you need to use is +IMA-ADPCM 4-bit Mono. You may use any sample rate. All other formats +will be rejected, including uncompressed WAV files. + +Now I will to describe how to rip your CD tracks with Cdex, which can be +found here: Cdex Homepage <http://sourceforge.net/projects/cdexos/>. +Other software can be used to create IMA ADPCM files under Linux or +MacOS. + +To set this up in Cdex, select Settings from the Options menu. On the +Encoder tab, select 'WAV Output Encoder'. Under 'Encoder Options', +choose the following: + + Format: WAV + Compression: IMA ADPCM + Samplerate: 22050 Hz + Channels: Mono + On the fly encoding: On + +Next, go to the 'Filenames' tab and select the folder you want to save +your Wav files to. Under 'Filename format', enter 'track%3'. This should +name your WAV files in the correct way. Click OK. + +Now select all the tracks on your CD, and click 'Extract CD tracks to a +compressed audio file'. Cdex should rip all the audio off your CD. + +Now all you have to do is copy the newly created WAV files into the same +directory that your other game data is stored on your CompactFlash card. +Next time your run ScummVM DS, it should play with music! + +*Important Note:* Do not select 'Extract CD tracks to a WAV file'. This +creates uncompressed WAVs only. You want 'Extract CD tracks to a +compressed audio file'. + + + Converting Speech files to MP3 format + ------------------------------------------------------------------------ + +ScummVM supports playing back speech for talkie games in MP3 format. +Unfortunately, the DS CPU is not quite up to the task, and MP3 audio +will sometimes cause slowdown in your game. However, if your flash card +isn't big enough to fit the audio files on, you will have no choice! + +To convert your audio you will need a copy of the ScummVM Tools package +<http://sourceforge.net/project/showfiles.php?group_id=37116&package_id=67433>. +You will also need a copy of the LAME MP3 encoder +<http://www.free-codecs.com/Lame_Encoder_download.htm>. + +Once this is all installed and set up, the process to encode your audio +varies from game to game, but the Lucasarts games can all be compressed +using the following command line: + +compress_scumm_sou --mp3 monster.sou + +This produces a monster.so3 file which you can copy to your flash card +and replaces the original monster.sou. Ogg format (monster.sog) and flac +format files are not currently supported by ScummVM DS, and it is +unlikely they will ever be supported. There is no way to convert .sog or +.so3 files back to .sou files. Just dig out your original CD and copy +the file from that. + + + Frequently Asked Questions + ------------------------------------------------------------------------ + +I get a lot of email about ScummVM DS. Nearly all of them are exactly +the same. Here I'm going to try and answer the questions that everybody +asks me in the hope that I will spend less time answering questions that +are clearly in the documentation and more time helping people who have a +real problem or have discovered a real bug. + +*Q:* I can't see the bottom line of inventory items in Day of the +Tentacle, Monkey Island 2, or a few other games! What do I do? +*A:* Hold down the left shoulder button and use D-pad (or the touch +screen) to scroll the screen around. + +*Q:* I dont see a menu when I press Start in Flight of the Amazon Queen +or Simon the Sorcerer. Is ScummVM broken? +*A:* No. To save in Simon the Sorcerer, click 'use', then click on the +postcard in your inventory. In Flight of the Amazon Queen, click 'use', +then click on the journal in your inventory. + +*Q:* Why does ScummVM crash when I play Monkey Island 1? +*A:* This happens when MP3 audio tracks are present from the PC version +of ScummVM. Delete the MP3 tracks and reencode them to ADPCM WAV files +as described in the CD audio section. + +*Q:* When will you support my Mini/Micro SD card reader? I want it! +Pretty please? +*A:* ScummVM uses DLDI drivers. If your card reader manufacturer doesn't +provide a driver, there is nothing I can do about it. The people to ask +are the card reader manufacturers themselves. + +*Q:* Can't you use the extra RAM in the M3/Supercard or the official +Opera Expansion Pack to support more games like The Dig and Full +Throttle? DS Linux has done it, so why can't you? +*A:* Not at the moment. The extra RAM has certain differences to the +build in RAM which makes it difficult to use for general programs. As +ScummVM DS is an official port, the changes to the ScummVM code base +must be minimal to avoid making the code difficult to read for other +users. I do have plans to work on this some time in the future, but +don't nag me about when it'll be done. If and when there's progress with +this, I will post on the ScummVM forums about it. + + +*Q:* ScummVM DS turns off my DS when I hit 'Quit' in the game or quit +from the frontend. Why doesn't it return to the menu? +*A:* Due to bugs in the ScummVM codebase, many of the ScummVM games +cannot quit cleanly leaving the machine in the same state as when it +started. You will notice that no other versions of ScummVM can quit back +to the menu either. This will be fixed at some time in the future. + + + + + Contributors + ------------------------------------------------------------------------ + +ScummVM DS uses chishm's GBA Movie Player FAT driver. +The CPU scaler is by Tramboi and Robin Watts +The ARM code was optimised by Robin Watts +Thanks to highpass for the ScummVM DS icons. +Thanks to zhevon for the Sam & Max cursor code. +Thanks to theNinjaBunny for the M3 Adaptor guide on this site. +Thanks also to everyone on the GBADev Forums. + +This program was brought to you by caffiene, sugar, and late nights. + + + Donations and Getting Help + ------------------------------------------------------------------------ + +If you have problems getting ScummVM to work on your hardware, please +read the FAQ first. /Please/ don't ask me questions which are +answered in the FAQ, I get many emails about this program each day, and +I can't help the people who really need help if I'm answering the same +question all the time which is already answered on this page. Other than +that, feel free to post on the ScummVM DS forum <http://forums.scummvm.org> +for help. Please do your research first though. There is no way of +running this on an out-of-the box DS without extra hardware. Most of +these things are fairly inexpensive though. + +If you want to contact me, please email me on scummvm at millstone dot +demon dot co dot uk. + +If you want to help with the development of ScummVM DS, great! Download +the source code and get building. There are plenty of things left to do. + +You can also help by making a donation if you've particularly enjoyed +ScummVM DS. This uses Paypal, and is completely secure. There's no +pressure though, ScummVM DS is completely free. This is just for those +who would like to make a contribution to further development. + + + + Building from Sources + ------------------------------------------------------------------------ + +ScummVM is an open source project. This means that anyone is free to +take the source code to the project and make their own additions and fixes, +contributing them back to the authors for consideration for the next version. + +To build ScummVM DS from source, it's probably better to checkout the +latest version of the code from the ScummVM SVN repository. The ScummVM +Sourceforge.net homepage <http://sourceforge.net/projects/scummvm> has +all the information about how to do this. + +By default, ScummVM DS expects to find libmad, an MP3 compressor library +targeted for the ARM platform. If you don't have this, you must disable +libmad support by opening 'backends/platform/ds/arm9/makefile' and +commenting out the line which says USE_MAD = 1. + +Then, enter the 'backends/platform/ds' folder and type: +make SCUMM_BUILD=a + +The executable nds file will build inside 'backends/platform/ds/arm9/SCUMMVM-A'. + +For other builds, substitute the letters b - g in the above line. + + + diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile index 7472a32218..e74bcf28da 100644 --- a/backends/platform/ds/arm9/makefile +++ b/backends/platform/ds/arm9/makefile @@ -8,25 +8,29 @@ libndsdir = $(DEVKITPRO)/libnds # Select the build by setting SCUMM_BUILD to a,b,c,d,e,f or g. # Anything else gets build a. -ifeq ($(SCUMM_BUILD),g) +ifeq ($(SCUMM_BUILD),h) + DS_BUILD_H = 1 + else + ifeq ($(SCUMM_BUILD),g) DS_BUILD_G = 1 -else - ifeq ($(SCUMM_BUILD),f) + else + ifeq ($(SCUMM_BUILD),f) DS_BUILD_F = 1 - else - ifeq ($(SCUMM_BUILD),e) - DS_BUILD_E = 1 else - ifeq ($(SCUMM_BUILD),d) - DS_BUILD_D = 1 + ifeq ($(SCUMM_BUILD),e) + DS_BUILD_E = 1 else - ifeq ($(SCUMM_BUILD),c) - DS_BUILD_C = 1 + ifeq ($(SCUMM_BUILD),d) + DS_BUILD_D = 1 else - ifeq ($(SCUMM_BUILD),b) - DS_BUILD_B = 1 + ifeq ($(SCUMM_BUILD),c) + DS_BUILD_C = 1 else + ifeq ($(SCUMM_BUILD),b) + DS_BUILD_B = 1 + else DS_BUILD_A = 1 + endif endif endif endif @@ -67,7 +71,12 @@ endif # NOTE: The header and libs for the debugger is assumed to be in the libnds # folder. -VPATH = $(srcdir) +vpath %.h $(srcdir) +vpath %.cpp $(srcdir) +vpath %.c $(srcdir) +vpath %.m $(srcdir) +vpath %.asm $(srcdir) +vpath %.s $(srcdir) # Command to build libmad is: # ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' @@ -75,8 +84,8 @@ VPATH = $(srcdir) # I actually had to use # ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' LDFLAGS='C:/Progra~1/devkitpro/libnds/lib/libnds9.a' --disable-shared --disable-debugging -USE_ARM_SOUND_ASM = 1 ARM = 1 +USE_ARM_SOUND_ASM = 1 USE_ARM_COSTUME_ASM = 1 ifdef DS_BUILD_A @@ -135,6 +144,13 @@ ifdef DS_BUILD_G BUILD=scummvm-G endif +ifdef DS_BUILD_H + DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_H + LOGO = logog.bmp + ENABLE_PARALLACTION = STATIC_PLUGIN + BUILD=scummvm-H +endif + ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;" @@ -147,6 +163,7 @@ CFLAGS = -Wno-multichar -Wall\ -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\ -mthumb-interwork -DUSE_ARM_COSTUME_ASM=1 + # -ffast-math ifdef USE_DEBUGGER @@ -160,7 +177,7 @@ ifdef USE_PROFILER endif CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-unknown-pragmas -Wno-reorder \ - -fno-exceptions -fno-rtti -mthumb-interwork + -fno-exceptions -fno-rtti -mthumb-interwork -ffunction-sections -fdata-sections # -mthumb @@ -180,12 +197,12 @@ ifdef USE_MAD endif -LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -Wl,--wrap,time -mno-fpu -Wl,-Map,map.txt +LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -Wl,--wrap,time -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections -INCLUDES= -I./ -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/common -I$(portdir)/source \ - -I$(portdir)/data -I$(libndsdir)/include -I$(portdir)/../commoninclude\ - -I$(libndsdir)/include -I$(libndsdir)/include/nds -I$(srcdir)/engines -I$(portdir)/source/mad\ - -I$(portdir)/source/libcartreset -include $(srcdir)/common/scummsys.h +INCLUDES= -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/engines \ + -I$(portdir)/data -I$(portdir)/../commoninclude \ + -I$(portdir)/source -I$(portdir)/source/mad -I$(portdir)/source/libcartreset \ + -I$(libndsdir)/include -include $(srcdir)/common/scummsys.h LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9 @@ -232,7 +249,8 @@ endif DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o $(portdir)/data/8x8font_tga.o -COMPRESSOR_OBJS := $(portdir)/source/compressor/lz.o +COMPRESSOR_OBJS := +#$(portdir)/source/compressor/lz.o FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o\ $(portdir)/source/fat/io_fcsr.o $(portdir)/source/fat/io_m3cf.o\ @@ -252,14 +270,15 @@ FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o # $(portdir)/source/fat/io_sd_common.o $(portdir)/source/fat/io_scsd_s.o \ # $(portdir)/source/fat/io_sc_common.o $(portdir)/source/fat/io_sd_common.o -LIBCARTRESET_OBJS := $(portdir)/source/libcartreset/cartreset.o +LIBCARTRESET_OBJS := +#$(portdir)/source/libcartreset/cartreset.o # Files in this list will be optimisied for speed, otherwise they will be optimised for space OPTLIST := actor.cpp ds_main.cpp osystem_ds.cpp blitters.cpp fmopl.cpp rate.cpp mixer.cpp isomap.cpp image.cpp gfx.cpp sprite.cpp actor_path.cpp actor_walk.cpp #OPTLIST := # Compiler options for files which should be optimised for speed -OPT_SPEED := -O2 +OPT_SPEED := -O3 # Compiler options for files which should be optimised for space OPT_SIZE := -Os @@ -281,7 +300,7 @@ ndsall: include $(srcdir)/Makefile.common semiclean: - $(RM) $(portdir)/source/dsoptions.o $(portdir)/source/dsmain.o $(FAT_OBJS) $(DATA_OBJS) $(portdir)/source/wordcompletion.o + $(RM) $(portdir)/source/dsoptions.o $(portdir)/source/dsmain.o $(FAT_OBJS) $(DATA_OBJS) $(portdir)/source/wordcompletion.o $(portdir)/source/dsoptions.o clean: $(RM) $(OBJS) $(EXECUTABLE) @@ -333,36 +352,17 @@ endef ############## # Replacement rule for the one in makefile.common ############## -ifndef HAVE_GCC3 -# If you use GCC, disable the above and enable this for intelligent -# dependency tracking. -#.cpp.o: -%.o:%.cpp - $(MKDIR) $(*D)/$(DEPDIR) - $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o -# $(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d - $(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d" - $(RM) "$(*D)/$(DEPDIR)/$(*F).d2" -else -# If you even have GCC 3.x, you can use this build rule, which is safer; the above -# rule can get you into a bad state if you Ctrl-C at the wrong moment. -# Also, with this GCC inserts additional dummy rules for the involved headers, -# which ensures a smooth compilation even if said headers become obsolete. -#.cpp.o: -%.o:%.cpp +%.o: %.cpp # echo !!!!!!!!!!!! $(notdir $<) # ifeq ( $(notdir $<), $(findstring $(notdir $<), $(OPTLIST)) ) # OPTFLAG=-O3 # else # OPTFLAG=-Os # endif - # export OPTFLAG = ; # echo !!!!!!!! $(OPTFLAG) - $(MKDIR) $(*D)/$(DEPDIR) $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(if $(findstring $(notdir $<), $(OPTLIST)), $(OPT_SPEED), $(OPT_SIZE)) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o -endif #--------------------------------------------------------------------------------- @@ -412,6 +412,7 @@ endif padbin 16 $(basename $@).ds.gba #--------------------------------------------------------------------------------- +# FIXME: The following rule hardcodes the input & output filename -- shouldn't it use $< and $@ instead? %.bin: %.elf $(OBJCOPY) -S scummvm.elf scummvm-stripped.elf $(OBJCOPY) -O binary scummvm-stripped.elf scummvm.bin @@ -419,4 +420,3 @@ endif #%.o: %.s # $(MKDIR) $(*D)/$(DEPDIR) # $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o - diff --git a/backends/platform/ds/arm9/source/blitters_arm.s b/backends/platform/ds/arm9/source/blitters_arm.s index 5f7df298b4..48ec316675 100644 --- a/backends/platform/ds/arm9/source/blitters_arm.s +++ b/backends/platform/ds/arm9/source/blitters_arm.s @@ -20,149 +20,12 @@ @ @ @author Robin Watts (robin@wss.co.uk) - .global asmDrawStripToScreen - .global asmCopy8Col .global Rescale_320x256xPAL8_To_256x256x1555 .global Rescale_320x256x1555_To_256x256x1555 .section .itcm,"ax", %progbits .align 2 .code 32 - @ ARM implementation of asmDrawStripToScreen. - @ - @ C prototype would be: - @ - @ extern "C" void asmDrawStripToScreen(int height, - @ int width, - @ byte const *text, - @ byte const *src, - @ byte *dst, - @ int vsPitch, - @ int vsScreenWidth, - @ int textSurfacePitch); - @ - @ In addition, we assume that text, src and dst are all word (4 byte) - @ aligned. This is the same assumption that the old 'inline' version - @ made. -asmDrawStripToScreen: - @ r0 = height - @ r1 = width - @ r2 = text - @ r3 = src - MOV r12,r13 - STMFD r13!,{r4-r7,r9-r11,R14} - LDMIA r12,{r4,r5,r6,r7} - @ r4 = dst - @ r5 = vsPitch - @ r6 = vmScreenWidth - @ r7 = textSurfacePitch - - CMP r0,#0 @ If height<=0 - MOVLE r0,#1 @ height=1 - CMP r1,#4 @ If width<4 - BLT end @ return - - @ Width &= ~4 ? What's that about then? Width &= ~3 I could have - @ understood... - BIC r1,r1,#4 - - SUB r5,r5,r1 @ vsPitch -= width - SUB r6,r6,r1 @ vmScreenWidth -= width - SUB r7,r7,r1 @ textSurfacePitch -= width - MOV r10,#253 - ORR r10,r10,r10,LSL #8 - ORR r10,r10,r10,LSL #16 @ r10 = mask -yLoop: - MOV r14,r1 @ r14 = width -xLoop: - LDR r12,[r2],#4 @ r12 = [text] - LDR r11,[r3],#4 @ r11 = [src] - CMP r12,r10 - BNE singleByteCompare - SUBS r14,r14,#4 - STR r11,[r4], #4 @ r4 = [dst] - BGT xLoop - - ADD r2,r2,r7 @ text += textSurfacePitch - ADD r3,r3,r5 @ src += vsPitch - ADD r4,r4,r6 @ dst += vmScreenWidth - SUBS r0,r0,#1 - BGT yLoop - LDMFD r13!,{r4-r7,r9-r11,PC} - -singleByteCompare: - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - STR r12,[r4],#4 - SUBS r14,r14,#4 - BGT xLoop - - ADD r2,r2,r7 @ text += textSurfacePitch - ADD r3,r3,r5 @ src += vsPitch - ADD r4,r4,r6 @ dst += vmScreenWidth - SUBS r0,r0,#1 - BGT yLoop -end: - LDMFD r13!,{r4-r7,r9-r11,PC} - - - @ ARM implementation of asmCopy8Col - @ - @ C prototype would be: - @ - @ extern "C" void asmCopy8Col(byte *dst, - @ int dstPitch, - @ const byte *src, - @ int height); - @ - @ In addition, we assume that src and dst are both word (4 byte) - @ aligned. This is the same assumption that the old 'inline' version - @ made. -asmCopy8Col: - @ r0 = dst - @ r1 = dstPitch - @ r2 = src - @ r3 = height - STMFD r13!,{r14} - SUB r1,r1,#4 - - TST r3,#1 - ADDNE r3,r3,#1 - BNE roll2 -yLoop2: - LDR r12,[r2],#4 - LDR r14,[r2],r1 - STR r12,[r0],#4 - STR r14,[r0],r1 -roll2: - LDR r12,[r2],#4 - LDR r14,[r2],r1 - SUBS r3,r3,#2 - STR r12,[r0],#4 - STR r14,[r0],r1 - BNE yLoop2 - - LDMFD r13!,{PC} - - @ ARM implementation of Rescale_320x256x1555_To_256x256x1555 @ @ C prototype would be: diff --git a/backends/platform/ds/arm9/source/cdaudio.h b/backends/platform/ds/arm9/source/cdaudio.h index d237569bb7..d1897d3e5d 100644 --- a/backends/platform/ds/arm9/source/cdaudio.h +++ b/backends/platform/ds/arm9/source/cdaudio.h @@ -20,7 +20,7 @@ * */ - #ifndef _CDAUDIO_H_ +#ifndef _CDAUDIO_H_ #define _CDAUDIO_H_ namespace DS { diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index f4706807f7..872a196e9b 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -65,6 +65,8 @@ //#define USE_LIBCARTRESET #include <nds.h> +#include <nds/registers_alt.h> +#include <nds/arm9/exceptions.h> //#include <ARM9/console.h> //basic print funcionality @@ -75,13 +77,10 @@ #include "icons_raw.h" #include "fat/gba_nds_fat.h" #include "fat/disc_io.h" -#include "common/config-manager.h" -#include "engines/scumm/scumm.h" #include "keyboard_raw.h" #include "keyboard_pal_raw.h" #define V16(a, b) ((a << 12) | b) #include "touchkeyboard.h" -#include "registers_alt.h" //#include "compact_flash.h" #include "dsoptions.h" #ifdef USE_DEBUGGER @@ -96,6 +95,26 @@ #endif #include "backends/fs/ds/ds-fs.h" +extern "C" u32 getExceptionAddress( u32 opcodeAddress, u32 thumbState); +extern const char __itcm_start[]; +static const char *registerNames[] = + { "r0","r1","r2","r3","r4","r5","r6","r7", + "r8 ","r9 ","r10","r11","r12","sp ","lr ","pc " }; + +/* +extern "C" void* __real_malloc(size_t size); + +extern "C" void* __wrap_malloc(size_t size) { + void* res = __real_malloc(size); + if (res) { + return res; + } else { + consolePrintf("Failed alloc %d\n", size); + return NULL; + } +} +*/ + namespace DS { // From console.c in NDSLib @@ -168,7 +187,7 @@ bool displayModeIs8Bit = false; u8 gameID; bool snapToBorder = false; -bool consoleEnable = true; +bool consoleEnable = false; bool gameScreenSwap = false; bool isCpuScalerEnabled(); //#define HEAVY_LOGGING @@ -197,6 +216,13 @@ int mouseHotspotX, mouseHotspotY; bool cursorEnable = false; bool mouseCursorVisible = true; bool rightButtonDown = false; +bool touchPadStyle = false; +int touchPadSensitivity = 8; +bool tapScreenClicks = true; + +int tapCount = 0; +int tapTimeout = 0; +int tapComplete = 0; // Dragging int dragStartX, dragStartY; @@ -213,7 +239,14 @@ int gameHeight = 200; // Scale bool twoHundredPercentFixedScale = false; bool cpuScalerEnable = false; -#define NUM_SUPPORTED_GAMES 20 + + // 100 256 + // 150 192 + // 200 128 + + // (256 << 8) / scale + + #ifdef USE_PROFILER int hBlankCount = 0; @@ -221,6 +254,7 @@ int hBlankCount = 0; u8* scalerBackBuffer = NULL; +#define NUM_SUPPORTED_GAMES 21 gameListType gameList[NUM_SUPPORTED_GAMES] = { // Unknown game - use normal SCUMM controls @@ -248,6 +282,7 @@ gameListType gameList[NUM_SUPPORTED_GAMES] = { {"elvira2", CONT_SIMON}, {"elvira1", CONT_SIMON}, {"waxworks", CONT_SIMON}, + {"parallaction", CONT_NIPPON}, }; gameListType* currentGame = NULL; @@ -260,6 +295,7 @@ bool penHeld; bool penReleased; bool penDownLastFrame; s32 penX, penY; +s32 penDownX, penDownY; int keysDownSaved; int keysReleasedSaved; int keysChangedSaved; @@ -299,9 +335,41 @@ void setCpuScalerEnable(bool enable) { cpuScalerEnable = enable; } +void setTrackPadStyleEnable(bool enable) { + touchPadStyle = enable; +} + +void setTapScreenClicksEnable(bool enable) { + tapScreenClicks = enable; +} + +void setGameScreenSwap(bool enable) { + gameScreenSwap = enable; +} + +void setSensitivity(int sensitivity) { + touchPadSensitivity = sensitivity; +} + +void setTopScreenZoom(int percentage) { + // 100 256 + // 150 192 + // 200 128 + + // (256 << 8) / scale + + s32 scale = (percentage << 8) / 100; + subScreenScale = (256 * 256) / scale; + +// consolePrintf("Scale is %d %%\n", percentage); +} // return (ConfMan.hasKey("cpu_scaler", "ds") && ConfMan.getBool("cpu_scaler", "ds")); +controlType getControlType() { + return currentGame->control; +} + //plays an 8 bit mono sample at 11025Hz void playSound(const void* data, u32 length, bool loop, bool adpcm, int rate) @@ -429,14 +497,14 @@ void initGame() { consolePrintf("initing game..."); #endif - static bool firstTime = true; +// static bool firstTime = true; setOptions(); //strcpy(gameName, ConfMan.getActiveDomain().c_str()); strcpy(gameName, ConfMan.get("gameid").c_str()); - consolePrintf("\n\n\n\nCurrent game: '%s' %d\n", gameName, gameName[0]); +// consolePrintf("\n\n\n\nCurrent game: '%s' %d\n", gameName, gameName[0]); currentGame = &gameList[0]; // Default game @@ -447,16 +515,12 @@ void initGame() { } } - if (firstTime) { +/* if (firstTime) { firstTime = false; - if (ConfMan.hasKey("22khzaudio", "ds") && ConfMan.getBool("22khzaudio", "ds")) { - startSound(22050, 8192); - } else { - startSound(11025, 4096); - } } +*/ #ifdef HEAVY_LOGGING consolePrintf("done\n"); #endif @@ -631,7 +695,7 @@ void checkSleepMode() { void setShowCursor(bool enable) { - if (currentGame->control == CONT_SCUMM_SAMNMAX) + if ((currentGame) && (currentGame->control == CONT_SCUMM_SAMNMAX)) { if (cursorEnable) { sprites[1].attribute[0] = ATTR0_BMP | 150; @@ -654,23 +718,28 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX, mouseHotspotX = hotspotX; mouseHotspotY = hotspotY; + //consolePrintf("Set cursor icon %d, %d\n", w, h); + { int off = 128*64; memset(SPRITE_GFX + off, 0, 32 * 32 * 2); memset(SPRITE_GFX_SUB + off, 0, 32 * 32 * 2); + for (uint y=0; y<h; y++) { for (uint x=0; x<w; x++) { int color = icon[y*w+x]; + + //consolePrintf("%d:%d ", color, OSystem_DS::instance()->getDSPaletteEntry(color)); if (color == keycolor) { SPRITE_GFX[off+(y)*32+x] = 0x0000; // black background SPRITE_GFX_SUB[off+(y)*32+x] = 0x0000; // black background } else { - SPRITE_GFX[off+(y)*32+x] = BG_PALETTE[color] | 0x8000; - SPRITE_GFX_SUB[off+(y)*32+x] = BG_PALETTE[color] | 0x8000; + SPRITE_GFX[off+(y)*32+x] = OSystem_DS::instance()->getDSCursorPaletteEntry(color) | 0x8000; + SPRITE_GFX_SUB[off+(y)*32+x] = OSystem_DS::instance()->getDSCursorPaletteEntry(color) | 0x8000; } } } @@ -733,6 +802,7 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX, sprites[1].attribute[1] = ATTR1_SIZE_64 | pos; sprites[1].attribute[2] = ATTR2_ALPHA(1) | 176; } + } @@ -745,6 +815,7 @@ void displayMode16Bit() { u16 buffer[32 * 32 * 2]; + releaseAllKeys(); if (displayModeIs8Bit) { // static int test = 0; @@ -1109,7 +1180,7 @@ void setKeyboardEnable(bool en) { } else { - + DS::releaseAllKeys(); // Restore the palette that the keyboard has used for (int r = 0; r < 256; r++) { BG_PALETTE_SUB[r] = BG_PALETTE[r]; @@ -1157,6 +1228,194 @@ bool getIsDisplayMode8Bit() { return displayModeIs8Bit; } +void doScreenTapMode(OSystem_DS* system) +{ + Common::Event event; + static bool left = false, right = false; + + if (left) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + left = false; + } + + if (right) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + right = false; + } + + + if (tapComplete == 1) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + tapComplete = 0; + left = true; + } else if (tapComplete == 2) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + tapComplete = 0; + right = true; + } + + + if (getKeysDown() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + if (getKeysReleased() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if (getKeysDown() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + if (getKeysReleased() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + event.type = Common::EVENT_MOUSEMOVE; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); +} + +void doButtonSelectMode(OSystem_DS* system) +{ + Common::Event event; + + + if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { + event.type = Common::EVENT_MOUSEMOVE; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + //consolePrintf("x=%d y=%d \n", getPenX(), getPenY()); + } + + static bool leftButtonDown = false; + static bool rightButtonDown = false; + + if (getPenReleased() && (leftButtonDown || rightButtonDown)) { + if (leftButtonDown) { + event.type = Common::EVENT_LBUTTONUP; + } else { + event.type = Common::EVENT_RBUTTONUP; + } + + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if ((mouseMode != MOUSE_HOVER) || (!displayModeIs8Bit)) { + if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { + if ((mouseMode == MOUSE_LEFT) || (!displayModeIs8Bit)) { + event.type = Common::EVENT_LBUTTONDOWN; + leftButtonDown = true; + } else { + event.type = Common::EVENT_RBUTTONDOWN; + rightButtonDown = true; + } + + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + } else { + // In hover mode, D-pad left and right click the mouse when the pen is on the screen + + if (getPenHeld()) { + if (getKeysDown() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + if (getKeysReleased() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if (getKeysDown() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + if (getKeysReleased() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + } + } + + if (!((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) && (!getIndyFightState()) && (!getKeyboardEnable())) { + + if (!getPenHeld() || (mouseMode != MOUSE_HOVER)) { + if (getKeysDown() & KEY_LEFT) { + mouseMode = MOUSE_LEFT; + } + + if (rightButtonDown) + { + Common::Event event; + event.mouse = Common::Point(getPenX(), getPenY()); + event.type = Common::EVENT_RBUTTONUP; + system->addEvent(event); + rightButtonDown = false; + } + + + if (getKeysDown() & KEY_RIGHT) { + if ((currentGame->control != CONT_SCUMM_SAMNMAX) && (currentGame->control != CONT_FUTURE_WARS) && (currentGame->control != CONT_GOBLINS)) { + mouseMode = MOUSE_RIGHT; + } else { + // If we're playing sam and max, click and release the right mouse + // button to change verb + Common::Event event; + + if (currentGame->control == CONT_FUTURE_WARS) { + event.mouse = Common::Point(320 - 128, 200 - 128); + event.type = Common::EVENT_MOUSEMOVE; + system->addEvent(event); + } else { + event.mouse = Common::Point(getPenX(), getPenY()); + } + + rightButtonDown = true; + + + event.type = Common::EVENT_RBUTTONDOWN; + system->addEvent(event); + + //event.type = Common::EVENT_RBUTTONUP; + //system->addEvent(event); + } + } + + + + if (getKeysDown() & KEY_UP) { + mouseMode = MOUSE_HOVER; + } + } + } +} + void addEventsToQueue() { #ifdef HEAVY_LOGGING consolePrintf("addEventsToQueue\n"); @@ -1286,54 +1545,6 @@ void addEventsToQueue() { } - if (!getPenHeld() || (mouseMode != MOUSE_HOVER)) { - if (getKeysDown() & KEY_LEFT) { - mouseMode = MOUSE_LEFT; - } - - if (rightButtonDown) - { - Common::Event event; - event.mouse = Common::Point(getPenX(), getPenY()); - event.type = Common::EVENT_RBUTTONUP; - system->addEvent(event); - rightButtonDown = false; - } - - - if (getKeysDown() & KEY_RIGHT) { - if ((currentGame->control != CONT_SCUMM_SAMNMAX) && (currentGame->control != CONT_FUTURE_WARS) && (currentGame->control != CONT_GOBLINS)) { - mouseMode = MOUSE_RIGHT; - } else { - // If we're playing sam and max, click and release the right mouse - // button to change verb - Common::Event event; - - if (currentGame->control == CONT_FUTURE_WARS) { - event.mouse = Common::Point(320 - 128, 200 - 128); - event.type = Common::EVENT_MOUSEMOVE; - system->addEvent(event); - } else { - event.mouse = Common::Point(getPenX(), getPenY()); - } - - rightButtonDown = true; - - - event.type = Common::EVENT_RBUTTONDOWN; - system->addEvent(event); - - //event.type = Common::EVENT_RBUTTONUP; - //system->addEvent(event); - } - } - - - - if (getKeysDown() & KEY_UP) { - mouseMode = MOUSE_HOVER; - } - } @@ -1359,52 +1570,13 @@ void addEventsToQueue() { if (!keyboardEnable) { - if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { - event.type = Common::EVENT_MOUSEMOVE; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - //consolePrintf("x=%d y=%d \n", getPenX(), getPenY()); + if ((tapScreenClicks) && (getIsDisplayMode8Bit())) + { + doScreenTapMode(system); } - - if ((mouseMode != MOUSE_HOVER) || (!displayModeIs8Bit)) { - if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { - event.type = ((mouseMode == MOUSE_LEFT) || (!displayModeIs8Bit))? Common::EVENT_LBUTTONDOWN: Common::EVENT_RBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - - if (getPenReleased()) { - event.type = mouseMode == MOUSE_LEFT? Common::EVENT_LBUTTONUP: Common::EVENT_RBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - } else { - // In hover mode, D-pad left and right click the mouse when the pen is on the screen - - if (getPenHeld()) { - if (getKeysDown() & KEY_LEFT) { - event.type = Common::EVENT_LBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - if (getKeysReleased() & KEY_LEFT) { - event.type = Common::EVENT_LBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - - - if (getKeysDown() & KEY_RIGHT) { - event.type = Common::EVENT_RBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - if (getKeysReleased() & KEY_RIGHT) { - event.type = Common::EVENT_RBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - } + else + { + doButtonSelectMode(system); } if (((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) || (indyFightState)) && (displayModeIs8Bit)) { @@ -1537,8 +1709,8 @@ void triggerIcon(int imageNum) { void setIcon(int num, int x, int y, int imageNum, int flags, bool enable) { - sprites[num].attribute[0] = ATTR0_BMP | (enable? y: 192) | (!enable? ATTR0_DISABLED: 0); - sprites[num].attribute[1] = ATTR1_SIZE_32 | x | flags; + sprites[num].attribute[0] = ATTR0_BMP | (enable? (y & 0xFF): 192) | (!enable? ATTR0_DISABLED: 0); + sprites[num].attribute[1] = ATTR1_SIZE_32 | (x & 0x1FF) | flags; sprites[num].attribute[2] = ATTR2_ALPHA(1)| (imageNum * 16); } @@ -1552,28 +1724,30 @@ void updateStatus() { int offs; if (displayModeIs8Bit) { - switch (mouseMode) { - case MOUSE_LEFT: { - offs = 1; - break; - } - case MOUSE_RIGHT: { - offs = 2; - break; - } - case MOUSE_HOVER: { - offs = 0; - break; - } - default: { - // Nothing! - offs = 0; - break; + if (!tapScreenClicks) { + switch (mouseMode) { + case MOUSE_LEFT: { + offs = 1; + break; + } + case MOUSE_RIGHT: { + offs = 2; + break; + } + case MOUSE_HOVER: { + offs = 0; + break; + } + default: { + // Nothing! + offs = 0; + break; + } } + + setIcon(0, 208, 150, offs, 0, true); } - setIcon(0, 208, 150, offs, 0, true); - if (indyFightState) { setIcon(1, (190 - 32), 150, 3, (indyFightRight? 0: ATTR1_FLIP_X), true); // consolePrintf("%d\n", indyFightRight); @@ -1631,7 +1805,7 @@ void setMainScreenScroll(int x, int y) { BG3_CX = x + (((frameCount & 1) == 0)? 64: 0); BG3_CY = y; - if (!gameScreenSwap) { + if ((!gameScreenSwap) || (touchPadStyle)) { touchX = x >> 8; touchY = y >> 8; } @@ -1660,7 +1834,7 @@ void setMainScreenScale(int x, int y) { BG3_YDY = y; } - if (!gameScreenSwap) { + if ((!gameScreenSwap) || (touchPadStyle)) { touchScX = x; touchScY = y; } @@ -1676,7 +1850,7 @@ void setZoomedScreenScroll(int x, int y, bool shake) { touchY = y >> 8; } else */{ - if (gameScreenSwap) { + if ((gameScreenSwap) && (!touchPadStyle)) { touchX = x >> 8; touchY = y >> 8; } @@ -1696,7 +1870,7 @@ void setZoomedScreenScale(int x, int y) { } else */{ - if (gameScreenSwap) { + if ((gameScreenSwap) && (!touchPadStyle)) { touchScX = x; touchScY = y; } @@ -1757,18 +1931,22 @@ void VBlankHandler(void) { frameCount++; - if ((cursorEnable) && (mouseCursorVisible)) - { + if ((cursorEnable) && (mouseCursorVisible)) { if (!keyboardEnable) { storedMouseX = penX; storedMouseY = penY; } - setIconMain(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); - } - else - { + if (gameScreenSwap) { + setIcon(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); + setIconMain(3, 0, 0, 0, 0, false); + } else { + setIconMain(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); + setIcon(3, 0, 0, 0, 0, false); + } + } else { setIconMain(3, 0, 0, 0, 0, false); + setIcon(3, 0, 0, 0, 0, false); } @@ -1826,7 +2004,7 @@ void VBlankHandler(void) { SUB_BG3_YDX = 0; SUB_BG3_YDY = (int) (subScreenHeight / 192.0f * 256);*/ - static int ratio = ( 320 << 8) / SCUMM_GAME_WIDTH; + static int ratio = (320 << 8) / SCUMM_GAME_WIDTH; bool zooming = false; @@ -1851,8 +2029,12 @@ void VBlankHandler(void) { subScreenWidth = 256 >> 1; subScreenHeight = 192 >> 1; } else { - subScreenWidth = (((SCUMM_GAME_HEIGHT * 256) / 192) * subScreenScale) >> 8; - subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8; +// subScreenWidth = (((SCUMM_GAME_HEIGHT * 256) / 192) * subScreenScale) >> 8; +// subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8; + + + subScreenWidth = (256 * subScreenScale) >> 8; + subScreenHeight = (192 * subScreenScale) >> 8; if ( ((subScreenWidth) > 256 - 8) && ((subScreenWidth) < 256 + 8) ) { subScreenWidth = 256; @@ -2215,43 +2397,141 @@ void penUpdate() { // if (getKeysHeld() & KEY_L) consolePrintf("%d, %d penX=%d, penY=%d tz=%d\n", IPC->touchXpx, IPC->touchYpx, penX, penY, IPC->touchZ1); - if ((penDownFrames > 1)) { // Is this right? Dunno, but it works for me. + bool penDownThisFrame = (IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0); + bool firstFrame = penDownFrames == 2; + static bool moved = false; - if ((penHeld)) { - penHeld = true; - penDown = false; + if ((tapScreenClicks) && (!getKeyboardEnable()) && (getIsDisplayMode8Bit())) { - if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { - penX = IPC->touchXpx + touchXOffset; - penY = IPC->touchYpx + touchYOffset; + if ((tapTimeout >= 0)) { + tapTimeout++; + + if (((tapTimeout > 15) || (tapCount == 2)) && (tapCount > 0)) { + tapComplete = tapCount; + tapCount = 0; +// consolePrintf("Taps: %d\n", tapComplete); } + } - } else { - penDown = true; - penHeld = true; - penDownSaved = true; + - //if ( (ABS(penX - IPC->touchXpx) < 10) && (ABS(penY - IPC->touchYpx) < 10) ) { - if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { - penX = IPC->touchXpx; - penY = IPC->touchYpx; + if ((penHeld) && (!penDownThisFrame)) { + if ((touchPadStyle) || (moved) || (tapCount == 1)) { + if ((penDownFrames > 0) && (penDownFrames < 6) && ((tapTimeout == -1) || (tapTimeout > 2))) { + tapCount++; + tapTimeout = 0; +// consolePrintf("Tap! %d\n", penDownFrames); + moved = false; + } } - //} } + } - } else { - if (penHeld) { - penReleased = true; - penReleasedSaved = true; + + + if ((touchPadStyle) && (getIsDisplayMode8Bit())) { + + if ((penDownFrames > 0)) { + + + if ((penHeld)) { + + if (penDownThisFrame) + { + if (penDownFrames >= 2) { + int diffX = IPC->touchXpx - penDownX; + int diffY = IPC->touchYpx - penDownY; + + int speed = ABS(diffX) + ABS(diffY); + + if ((ABS(diffX) < 35) && (ABS(diffY) < 35)) + { + + if (speed >= 8) + { + diffX *= ((speed >> 3) * touchPadSensitivity) >> 3; + diffY *= ((speed >> 3) * touchPadSensitivity) >> 3; + } + + penX += diffX; + penY += diffY; + if (penX > 255) penX = 255; + if (penX < 0) penX = 0; + if (penY > 191) penY = 191; + if (penY < 0) penY = 0; + } + +// consolePrintf("x: %d y: %d\n", IPC->touchYpx - penDownY, IPC->touchYpx - penDownY); + penDownX = IPC->touchXpx; + penDownY = IPC->touchYpx; + + } + } + else + { + } + + + } else { + penDown = true; + penHeld = true; + penDownSaved = true; + + // First frame, so save pen positions + if (penDownThisFrame) { + penDownX = IPC->touchXpx; + penDownY = IPC->touchYpx; + } + } + } else { - penReleased = false; + if (penHeld) { + penReleased = true; + penReleasedSaved = true; + } else { + penReleased = false; + } + + penDown = false; + penHeld = false; } + } else { + if ((penDownFrames > 1)) { // Is this right? Dunno, but it works for me. + + if ((penHeld)) { + penHeld = true; + penDown = false; + } else { + penDown = true; + penHeld = true; + penDownSaved = true; + } + + if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { + penX = IPC->touchXpx + touchXOffset; + penY = IPC->touchYpx + touchYOffset; + moved = true; + } + - penDown = false; - penHeld = false; + + } else { + if (penHeld) { + penReleased = true; + penReleasedSaved = true; + } else { + penReleased = false; + } + + penDown = false; + penHeld = false; + } + + } + if ((IPC->touchZ1 > 0) || ((penDownFrames == 2)) ) { penDownLastFrame = true; penDownFrames++; @@ -2259,7 +2539,6 @@ void penUpdate() { penDownLastFrame = false; penDownFrames = 0; } - } int leftHandedSwap(int keys) { @@ -2346,8 +2625,7 @@ int getPenX() { int x = ((penX * touchScX) >> 8) + touchX; x = x < 0? 0: (x > gameWidth - 1? gameWidth - 1: x); - if (snapToBorder) - { + if (snapToBorder) { if (x < 8) x = 0; if (x > gameWidth - 8) x = gameWidth - 1; } @@ -2359,8 +2637,7 @@ int getPenY() { int y = ((penY * touchScY) >> 8) + touchY; y = y < 0? 0: (y > gameHeight - 1? gameHeight - 1: y); - if (snapToBorder) - { + if (snapToBorder) { if (y < 8) y = 0; if (y > gameHeight - 8) y = gameHeight - 1; } @@ -2377,6 +2654,8 @@ GLvector getPenPos() { return v; } +#ifdef GBA_SRAM_SAVE + void formatSramOption() { consolePrintf("The following files are present in save RAM:\n"); DSSaveFileManager::instance()->listFiles(); @@ -2398,7 +2677,7 @@ void formatSramOption() { } } } - +#endif void setIndyFightState(bool st) { indyFightState = st; @@ -2496,8 +2775,6 @@ struct cardTranslate { char dldiId[5]; }; -#define NUM_CARD_READERS 7 - cardTranslate cardReaderTable[] = { {DEVICE_TYPE_M3SD, DEVICE_M3SD, "M3SD"}, {DEVICE_TYPE_M3CF, DEVICE_M3CF, "M3CF"}, @@ -2519,13 +2796,13 @@ void reboot() { consolePrintf("DLDI Device ID: %s\n", id); - for (int r = 0; r < NUM_CARD_READERS; r++) { + for (int r = 0; r < ARRAYSIZE(cardReaderTable); r++) { if (!stricmp(id, cardReaderTable[r].dldiId)) { deviceType = cardReaderTable[r].cartResetId; } } } else { - for (int r = 0; r < NUM_CARD_READERS; r++) { + for (int r = 0; r < ARRAYSIZE(cardReaderTable); r++) { if (disc_getDeviceId() == cardReaderTable[r].svmId) { deviceType = cardReaderTable[r].cartResetId; } @@ -2573,13 +2850,66 @@ void powerOff() { ///////////////// -int main(void) -{ + +void dsExceptionHandler() { + consolePrintf("Blue screen of death"); + setExceptionHandler(NULL); + + + u32 currentMode = getCPSR() & 0x1f; + u32 thumbState = ((*(u32*)0x027FFD90) & 0x20); + + u32 codeAddress, exceptionAddress = 0; + + int offset = 8; + + if ( currentMode == 0x17 ) { + consolePrintf("\x1b[10Cdata abort!\n\n"); + codeAddress = exceptionRegisters[15] - offset; + if ( (codeAddress > 0x02000000 && codeAddress < 0x02400000) || + (codeAddress > (u32)__itcm_start && codeAddress < (u32)(__itcm_start + 32768)) ) + exceptionAddress = getExceptionAddress( codeAddress, thumbState); + else + exceptionAddress = codeAddress; + + } else { + if (thumbState) + offset = 2; + else + offset = 4; + consolePrintf("\x1b[5Cundefined instruction!\n\n"); + codeAddress = exceptionRegisters[15] - offset; + exceptionAddress = codeAddress; + } + + consolePrintf(" pc: %08X addr: %08X\n\n",codeAddress,exceptionAddress); + + int i; + for ( i=0; i < 8; i++ ) { + consolePrintf( " %s: %08X %s: %08X\n", + registerNames[i], exceptionRegisters[i], + registerNames[i+8],exceptionRegisters[i+8]); + } +// u32 *stack = (u32 *)exceptionRegisters[13]; +// for ( i=0; i<10; i++ ) { +// consolePrintf( "\x1b[%d;2H%08X: %08X %08X", i + 14, (u32)&stack[i*2],stack[i*2], stack[(i*2)+1] ); +// } + + memoryReport(); + + while(1); +} + + + + +int main(void) { soundCallback = NULL; initHardware(); + setExceptionHandler(dsExceptionHandler); #ifdef USE_DEBUGGER for (int r = 0; r < 150; r++) { @@ -2663,36 +2993,33 @@ int main(void) consolePrintf("-------------------------------\n"); consolePrintf("ScummVM DS\n"); consolePrintf("Ported by Neil Millstone\n"); - consolePrintf("Version 0.11.1 beta2"); + consolePrintf("Version 0.13.0 SVN "); #if defined(DS_BUILD_A) consolePrintf("build A\n"); consolePrintf("Lucasarts SCUMM games (SCUMM)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_B) consolePrintf("build B\n"); consolePrintf("BASS, QUEEN\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_C) consolePrintf("build C\n"); consolePrintf("Simon/Elvira/Waxworks (AGOS)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_D) consolePrintf("build D\n"); consolePrintf("AGI, CINE, GOB\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_E) consolePrintf("build E\n"); consolePrintf("Inherit the Earth (SAGA)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_F) consolePrintf("build F\n"); consolePrintf("The Legend of Kyrandia (KYRA)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_G) - consolePrintf("build F\n"); - consolePrintf("Lure of the Temptress (LURE)\n"); - consolePrintf("-------------------------------\n"); + consolePrintf("build G\n"); + consolePrintf("Lure of the Tempress (LURE)\n"); +#elif defined(DS_BUILD_H) + consolePrintf("build H\n"); + consolePrintf("Nippon Safes (PARALLATION)\n"); #endif + consolePrintf("-------------------------------\n"); consolePrintf("L/R + D-pad/pen: Scroll view\n"); consolePrintf("D-pad left: Left mouse button\n"); consolePrintf("D-pad right: Right mouse button\n"); @@ -2808,9 +3135,11 @@ int main(void) g_system = new OSystem_DS(); assert(g_system); +#ifdef GBA_SRAM_SAVE if ((keysHeld() & KEY_L) && (keysHeld() & KEY_R)) { formatSramOption(); } +#endif IPC->adpcm.semaphore = false; @@ -2831,6 +3160,8 @@ int main(void) const char *argv[] = {"/scummvmds", "--config=scummvmf.ini"}; #elif defined(DS_BUILD_G) const char *argv[] = {"/scummvmds", "--config=scummvmg.ini"}; +#elif defined(DS_BUILD_H) + const char *argv[] = {"/scummvmds", "--config=scummvmh.ini"}; #endif while (1) { diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h index 43258b5c5d..ab74554917 100644 --- a/backends/platform/ds/arm9/source/dsmain.h +++ b/backends/platform/ds/arm9/source/dsmain.h @@ -38,7 +38,8 @@ enum controlType { CONT_SIMON, CONT_FUTURE_WARS, CONT_AGI, - CONT_GOBLINS + CONT_GOBLINS, + CONT_NIPPON, }; struct gameListType { @@ -56,6 +57,7 @@ int getPenX(); int getPenY(); GLvector getPenPos(); void consumePenEvents(); +controlType getControlType(); // Pad reading int getKeysHeld(); @@ -64,6 +66,8 @@ int getKeysDown(); int getKeysReleased(); void consumeKeys(); int leftHandedSwap(int keys); +void setGameScreenSwap(bool enable); +void setSensitivity(int sensitivity); // Video void displayMode8Bit(); // Switch to 8-bit mode5 @@ -81,6 +85,7 @@ u16* getScalerBuffer(); void setTalkPos(int x, int y); void setTopScreenTarget(int x, int y); void set200PercentFixedScale(bool on); +void setTopScreenZoom(int percentage); // Timers void setTimerCallback(OSystem_DS::TimerProc proc, int interval); // Setup a callback function at a regular interval @@ -88,7 +93,9 @@ int getMillis(); // Return the current runtime in milliseconds void doTimerCallback(); // Call callback function if required // Sound -void doSoundCallback(); // Call function if sound buffers need more data +void doSoundCallback(); +void startSound(int freq, int buffer); // Start sound hardware +// Call function if sound buffers need more data void playSound(const void* data, u32 length, bool loop, bool adpcm = false, int rate = 22050); // Start a sound void stopSound(int channel); int getSoundFrequency(); @@ -131,6 +138,8 @@ void setIndyFightState(bool st); bool getIndyFightState(); bool isCpuScalerEnabled(); void setCpuScalerEnable(bool enable); +void setTrackPadStyleEnable(bool enable); +void setTapScreenClicksEnable(bool enable); // Display bool getIsDisplayMode8Bit(); diff --git a/backends/platform/ds/arm9/source/dsoptions.cpp b/backends/platform/ds/arm9/source/dsoptions.cpp index edb9c70580..2dbc4b842b 100644 --- a/backends/platform/ds/arm9/source/dsoptions.cpp +++ b/backends/platform/ds/arm9/source/dsoptions.cpp @@ -25,6 +25,7 @@ #include "gui/dialog.h" #include "gui/newgui.h" #include "gui/ListWidget.h" +#include "gui/TabWidget.h" #include "osystem_ds.h" #include "engines/scumm/scumm.h" #include "touchkeyboard.h" @@ -41,8 +42,67 @@ namespace Scumm { namespace DS { -DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { - addButton(this, 10, 175, "Close", GUI::kCloseCmd, 'C'); +DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) { + + addButton(this, 10, 170, "Close", GUI::kCloseCmd, 'C'); + _tab = new GUI::TabWidget(this, 5, 5, 300, 230 - 20 - 40 - 10); + + _tab->addTab("Controls"); + + _leftHandedCheckbox = new GUI::CheckboxWidget(_tab, 5, 5, 130, 20, "Left handed mode", 0, 'L'); + _indyFightCheckbox = new GUI::CheckboxWidget(_tab, 5, 20, 140, 20, "Indy fight controls", 0, 'I'); + _showCursorCheckbox = new GUI::CheckboxWidget(_tab, 150, 5, 130, 20, "Show mouse cursor", 0, 'T'); + _snapToBorderCheckbox = new GUI::CheckboxWidget(_tab, 150, 20, 130, 20, "Snap to edges", 0, 'T'); + + new GUI::StaticTextWidget(_tab, 20, 35, 100, 15, "Touch X Offset", GUI::kTextAlignLeft); + _touchX = new GUI::SliderWidget(_tab, 130, 35, 130, 12, 1); + _touchX->setMinValue(-8); + _touchX->setMaxValue(+8); + _touchX->setValue(0); + _touchX->setFlags(GUI::WIDGET_CLEARBG); + + new GUI::StaticTextWidget(_tab, 20, 50, 100, 15, "Touch Y Offset", GUI::kTextAlignLeft); + _touchY = new GUI::SliderWidget(_tab, 130, 50, 130, 12, 2); + _touchY->setMinValue(-8); + _touchY->setMaxValue(+8); + _touchY->setValue(0); + _touchY->setFlags(GUI::WIDGET_CLEARBG); + + new GUI::StaticTextWidget(_tab, 130 + 65 - 10, 65, 20, 15, "0", GUI::kTextAlignCenter); + new GUI::StaticTextWidget(_tab, 130 + 130 - 10, 65, 20, 15, "8", GUI::kTextAlignCenter); + new GUI::StaticTextWidget(_tab, 130 - 20, 65, 20, 15, "-8", GUI::kTextAlignCenter); + + + _touchPadStyle = new GUI::CheckboxWidget(_tab, 5, 80, 270, 20, "Use laptop trackpad-style cursor control", 0x20000001, 'T'); + _screenTaps = new GUI::CheckboxWidget(_tab, 5, 95, 285, 20, "Tap for left click, double tap right click", 0x20000002, 'T'); + + _sensitivityLabel = new GUI::StaticTextWidget(_tab, 20, 110, 110, 15, "Sensitivity", GUI::kTextAlignLeft); + _sensitivity = new GUI::SliderWidget(_tab, 130, 110, 130, 12, 1); + _sensitivity->setMinValue(4); + _sensitivity->setMaxValue(16); + _sensitivity->setValue(8); + _sensitivity->setFlags(GUI::WIDGET_CLEARBG); + + _tab->addTab("Graphics"); + + new GUI::StaticTextWidget(_tab, 5, 70, 180, 15, "Initial top screen scale:", GUI::kTextAlignLeft); + + _100PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 85, 230, 20, "100%", 0x30000001, 'T'); + _150PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 100, 230, 20, "150%", 0x30000002, 'T'); + _200PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 115, 230, 20, "200%", 0x30000003, 'T'); + + new GUI::StaticTextWidget(_tab, 5, 5, 180, 15, "Main screen scaling:", GUI::kTextAlignLeft); + + _hardScaler = new GUI::CheckboxWidget(_tab, 5, 20, 270, 20, "Hardware scale (fast, but low quality)", 0x10000001, 'T'); + _cpuScaler = new GUI::CheckboxWidget(_tab, 5, 35, 270, 20, "Software scale (good quality, but slower)", 0x10000002, 'S'); + _unscaledCheckbox = new GUI::CheckboxWidget(_tab, 5, 50, 270, 20, "Unscaled (you must scroll left and right)", 0x10000003, 'S'); + + _tab->addTab("General"); + + _highQualityAudioCheckbox = new GUI::CheckboxWidget(_tab, 5, 5, 250, 20, "High quality audio (slower) (reboot)", 0, 'T'); + _disablePowerOff = new GUI::CheckboxWidget(_tab, 5, 20, 200, 20, "Disable power off", 0, 'T'); + + _tab->setActiveTab(0); _radioButtonMode = false; @@ -52,46 +112,17 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { } #endif - new GUI::StaticTextWidget(this, 90, 10, 130, 15, "ScummVM DS Options", GUI::kTextAlignCenter); +// new GUI::StaticTextWidget(this, 90, 10, 130, 15, "ScummVM DS Options", GUI::kTextAlignCenter); - _leftHandedCheckbox = new GUI::CheckboxWidget(this, 5, 70, 130, 20, "Left handed mode", 0, 'L'); - _indyFightCheckbox = new GUI::CheckboxWidget(this, 5, 40, 200, 20, "Indy fighting controls", 0, 'I'); - _twoHundredPercentCheckbox = new GUI::CheckboxWidget(this, 5, 55, 230, 20, "Zoomed screen at fixed 200% zoom", 0, 'T'); - _highQualityAudioCheckbox = new GUI::CheckboxWidget(this, 5, 25, 250, 20, "High quality audio (slower) (reboot)", 0, 'T'); - _disablePowerOff = new GUI::CheckboxWidget(this, 5, 85, 130, 20, "Disable power off", 0, 'T'); - _showCursorCheckbox = new GUI::CheckboxWidget(this, 5, 100, 130, 20, "Show mouse cursor", 0, 'T'); //#ifdef ALLOW_CPU_SCALER // _cpuScaler = new GUI::CheckboxWidget(this, 160, 115, 90, 20, "CPU scaler", 0, 'T'); //#endif - new GUI::StaticTextWidget(this, 180, 70, 130, 15, "Main screen:", GUI::kTextAlignLeft); - - _hardScaler = new GUI::CheckboxWidget(this, 140, 85, 170, 20, "Hardware scale (fast)", 0x10000001, 'T'); - _cpuScaler = new GUI::CheckboxWidget(this, 140, 100, 170, 20, "Software scale (quality)", 0x10000002, 'S'); - _unscaledCheckbox = new GUI::CheckboxWidget(this, 140, 115, 170, 20, "Unscaled", 0x10000003, 'S'); - _snapToBorderCheckbox = new GUI::CheckboxWidget(this, 5, 115, 120, 20, "Snap to border", 0, 'T'); - new GUI::StaticTextWidget(this, 20, 145, 110, 15, "Touch X Offset", GUI::kTextAlignLeft); - _touchX = new GUI::SliderWidget(this, 130, 145, 130, 12, 1); - _touchX->setMinValue(-8); - _touchX->setMaxValue(+8); - _touchX->setValue(0); - _touchX->setFlags(GUI::WIDGET_CLEARBG); - - new GUI::StaticTextWidget(this, 20, 160, 110, 15, "Touch Y Offset", GUI::kTextAlignLeft); - _touchY = new GUI::SliderWidget(this, 130, 160, 130, 12, 2); - _touchY->setMinValue(-8); - _touchY->setMaxValue(+8); - _touchY->setValue(0); - _touchY->setFlags(GUI::WIDGET_CLEARBG); - - new GUI::StaticTextWidget(this, 130 + 65 - 10, 175, 20, 15, "0", GUI::kTextAlignCenter); - new GUI::StaticTextWidget(this, 130 + 130 - 10, 175, 20, 15, "8", GUI::kTextAlignCenter); - new GUI::StaticTextWidget(this, 130 - 10, 175, 20, 15, "-8", GUI::kTextAlignCenter); #ifdef DS_SCUMM_BUILD _delDialog = new Scumm::SaveLoadChooser("Delete game:", "Delete", false, Scumm::g_scumm); @@ -125,10 +156,36 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { _unscaledCheckbox->setState(false); } - if (ConfMan.hasKey("twohundredpercent", "ds")) { - _twoHundredPercentCheckbox->setState(ConfMan.getBool("twohundredpercent", "ds")); + + if (ConfMan.hasKey("topscreenzoom", "ds")) { + + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(false); + + switch (ConfMan.getInt("topscreenzoom", "ds")) + { + case 100: { + _100PercentCheckbox->setState(true); + break; + } + + case 150: { + _150PercentCheckbox->setState(true); + break; + } + + case 200: { + _200PercentCheckbox->setState(true); + break; + } + } + + } else if (ConfMan.hasKey("twohundredpercent", "ds")) { + _200PercentCheckbox->setState(ConfMan.getBool("twohundredpercent", "ds")); } else { - _twoHundredPercentCheckbox->setState(false); + // No setting + _150PercentCheckbox->setState(true); } if (ConfMan.hasKey("22khzaudio", "ds")) { @@ -165,6 +222,29 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { _touchY->setValue(0); } + if (ConfMan.hasKey("sensitivity", "ds")) { + _sensitivity->setValue(ConfMan.getInt("sensitivity", "ds")); + } else { + _sensitivity->setValue(8); + } + + if (ConfMan.hasKey("touchpad", "ds")) { + _touchPadStyle->setState(ConfMan.getBool("touchpad", "ds")); + } else { + _touchPadStyle->setState(0); + } + + if (ConfMan.hasKey("screentaps", "ds")) { + _screenTaps->setState(ConfMan.getBool("screentaps", "ds")); + } else { + _screenTaps->setState(0); + } + + _screenTaps->setEnabled(!_touchPadStyle->getState()); + _sensitivity->setEnabled(_touchPadStyle->getState()); + _sensitivityLabel->setEnabled(_touchPadStyle->getState()); + _sensitivityLabel->draw(); + if (!_cpuScaler->getState() && !_unscaledCheckbox->getState()) { _hardScaler->setState(true); } @@ -180,7 +260,7 @@ DSOptionsDialog::~DSOptionsDialog() { void DSOptionsDialog::updateConfigManager() { ConfMan.setBool("lefthanded", _leftHandedCheckbox->getState(), "ds"); ConfMan.setBool("unscaled", _unscaledCheckbox->getState(), "ds"); - ConfMan.setBool("twohundredpercent", _twoHundredPercentCheckbox->getState(), "ds"); +// ConfMan.setBool("twohundredpercent", _twoHundredPercentCheckbox->getState(), "ds"); ConfMan.setBool("22khzaudio", _highQualityAudioCheckbox->getState(), "ds"); ConfMan.setBool("disablepoweroff", _disablePowerOff->getState(), "ds"); #ifdef ALLOW_CPU_SCALER @@ -190,6 +270,24 @@ void DSOptionsDialog::updateConfigManager() { ConfMan.setInt("yoffset", _touchY->getValue(), "ds"); ConfMan.setBool("showcursor", _showCursorCheckbox->getState(), "ds"); ConfMan.setBool("snaptoborder", _snapToBorderCheckbox->getState(), "ds"); + ConfMan.setBool("touchpad", _touchPadStyle->getState(), "ds"); + ConfMan.setBool("screentaps", _screenTaps->getState(), "ds"); + ConfMan.setInt("sensitivity", _sensitivity->getValue(), "ds"); + + u32 zoomLevel = 150; + + if (_100PercentCheckbox->getState()) { + zoomLevel = 100; + } else if (_150PercentCheckbox->getState()) { + zoomLevel = 150; + } else if (_200PercentCheckbox->getState()) { + zoomLevel = 200; + } + + consolePrintf("Saved zoom: %d\n", zoomLevel); + + ConfMan.setInt("topscreenzoom", zoomLevel, "ds"); + DS::setOptions(); } @@ -227,6 +325,70 @@ void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint } + if ((!guard) && (_radioButtonMode)) + { + guard = true; + + if ((sender == _touchPadStyle) && (cmd == 0x20000001)) { + + if (_touchPadStyle->getState()) { + // Swap screens when turning on trackpad style, it feels + // much more natural! + DS::setGameScreenSwap(true); + + _screenTaps->setState(true); + _screenTaps->setEnabled(false); + _screenTaps->draw(); + _sensitivity->setEnabled(true); + _sensitivityLabel->setEnabled(true); + _sensitivityLabel->draw(); + _sensitivity->draw(); + } else { + DS::setGameScreenSwap(false); + + _screenTaps->setEnabled(true); + _screenTaps->setState(false); + _screenTaps->draw(); + _sensitivity->setEnabled(false); + _sensitivityLabel->setEnabled(false); + _sensitivityLabel->draw(); + _sensitivity->draw(); + } + } + + guard = false; + } + + if ((!guard) && (_radioButtonMode)) { + + guard = true; + + if (cmd == 0x30000001) { + _100PercentCheckbox->setState(true); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(false); + DS::setTopScreenZoom(100); + } + + if (cmd == 0x30000002) { + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(true); + _200PercentCheckbox->setState(false); + DS::setTopScreenZoom(150); + } + + if (cmd == 0x30000003) { + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(true); + DS::setTopScreenZoom(200); + } + + guard = false; + + } + + if (cmd == GUI::kCloseCmd) { updateConfigManager(); close(); @@ -297,6 +459,8 @@ void showOptionsDialog() { } void setOptions() { + static bool firstLoad = true; + ConfMan.addGameDomain("ds"); if (ConfMan.hasKey("lefthanded", "ds")) { @@ -327,10 +491,16 @@ void setOptions() { DS::setUnscaledMode(false); } - if (ConfMan.hasKey("twohundredpercent", "ds")) { - DS::set200PercentFixedScale(ConfMan.getBool("twohundredpercent", "ds")); - } else { - DS::set200PercentFixedScale(false); + if (firstLoad) { + if (ConfMan.hasKey("topscreenzoom", "ds")) { + DS::setTopScreenZoom(ConfMan.getInt("topscreenzoom", "ds")); + } else { + if (ConfMan.hasKey("twohundredpercent", "ds")) { + DS::setTopScreenZoom(200); + } else { + DS::setTopScreenZoom(150); + } + } } if (ConfMan.hasKey("xoffset", "ds")) { @@ -345,6 +515,12 @@ void setOptions() { DS::setTouchXOffset(0); } + if (ConfMan.hasKey("sensitivity", "ds")) { + DS::setSensitivity(ConfMan.getInt("sensitivity", "ds")); + } else { + DS::setSensitivity(8); + } + #ifdef ALLOW_CPU_SCALER if (ConfMan.hasKey("cpu_scaler", "ds")) { DS::setCpuScalerEnable(ConfMan.getBool("cpu_scaler", "ds")); @@ -353,6 +529,33 @@ void setOptions() { } #endif + if (ConfMan.hasKey("screentaps", "ds")) { + DS::setTapScreenClicksEnable(ConfMan.getBool("screentaps", "ds")); + } else { + DS::setTapScreenClicksEnable(false); + } + + if (ConfMan.hasKey("touchpad", "ds")) { + bool enable = ConfMan.getBool("touchpad", "ds"); + + DS::setTrackPadStyleEnable(enable); + + if ((enable) and (firstLoad)) { + // If we've just booted up, want to swap screens when trackpad mode is in use + // but not every time we enter the options dialog. + DS::setGameScreenSwap(true); + } + + if (enable) { + DS::setTapScreenClicksEnable(true); + } + + } else { + DS::setTrackPadStyleEnable(false); + } + + + firstLoad = false; } } diff --git a/backends/platform/ds/arm9/source/dsoptions.h b/backends/platform/ds/arm9/source/dsoptions.h index 9cfa785ca8..e3ab2f55e0 100644 --- a/backends/platform/ds/arm9/source/dsoptions.h +++ b/backends/platform/ds/arm9/source/dsoptions.h @@ -30,6 +30,7 @@ #include "gui/object.h" #include "gui/widget.h" #include "gui/dialog.h" +#include "gui/TabWidget.h" #include "scumm/dialogs.h" namespace DS { @@ -45,11 +46,18 @@ protected: void togglePause(); void updateConfigManager(); + GUI::TabWidget* _tab; + + GUI::StaticTextWidget* _sensitivityLabel; + GUI::SliderWidget* _touchX; GUI::SliderWidget* _touchY; + GUI::SliderWidget* _sensitivity; GUI::CheckboxWidget* _leftHandedCheckbox; GUI::CheckboxWidget* _unscaledCheckbox; - GUI::CheckboxWidget* _twoHundredPercentCheckbox; + GUI::CheckboxWidget* _100PercentCheckbox; + GUI::CheckboxWidget* _150PercentCheckbox; + GUI::CheckboxWidget* _200PercentCheckbox; GUI::CheckboxWidget* _indyFightCheckbox; GUI::CheckboxWidget* _highQualityAudioCheckbox; GUI::CheckboxWidget* _disablePowerOff; @@ -59,6 +67,9 @@ protected: GUI::CheckboxWidget* _hardScaler; GUI::CheckboxWidget* _cpuScaler; + GUI::CheckboxWidget* _touchPadStyle; + GUI::CheckboxWidget* _screenTaps; + #ifdef DS_SCUMM_BUILD Scumm::SaveLoadChooser* _delDialog; #endif diff --git a/backends/platform/ds/arm9/source/gbampsave.cpp b/backends/platform/ds/arm9/source/gbampsave.cpp index 9c8af81a6e..a53ab9739d 100644 --- a/backends/platform/ds/arm9/source/gbampsave.cpp +++ b/backends/platform/ds/arm9/source/gbampsave.cpp @@ -54,8 +54,8 @@ bool GBAMPSaveFile::eos() const { return DS::std_feof(handle); } -void GBAMPSaveFile::skip(uint32 bytes) { - DS::std_fseek(handle, bytes, SEEK_CUR); +bool GBAMPSaveFile::skip(uint32 bytes) { + return DS::std_fseek(handle, bytes, SEEK_CUR) == 0; } void GBAMPSaveFile::flushSaveBuffer() { @@ -67,11 +67,11 @@ void GBAMPSaveFile::flushSaveBuffer() { } } -uint32 GBAMPSaveFile::pos() const { +int32 GBAMPSaveFile::pos() const { return DS::std_ftell(handle); } -uint32 GBAMPSaveFile::size() const { +int32 GBAMPSaveFile::size() const { int position = pos(); DS::std_fseek(handle, 0, SEEK_END); int size = DS::std_ftell(handle); @@ -79,8 +79,8 @@ uint32 GBAMPSaveFile::size() const { return size; } -void GBAMPSaveFile::seek(int32 pos, int whence) { - DS::std_fseek(handle, pos, whence); +bool GBAMPSaveFile::seek(int32 pos, int whence) { + return DS::std_fseek(handle, pos, whence) == 0; } @@ -155,11 +155,13 @@ GBAMPSaveFile* GBAMPSaveFileManager::openSavefile(char const* name, bool saveOrL sprintf(fileSpec, "%s/%s", getSavePath(), name); } -// consolePrintf(fileSpec); +// consolePrintf("Opening the file: %s\n", fileSpec); GBAMPSaveFile* sf = new GBAMPSaveFile(fileSpec, saveOrLoad); if (sf->isOpen()) { +// consolePrintf("Ok"); return sf; } else { +// consolePrintf("Fail"); delete sf; return NULL; } @@ -192,8 +194,29 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) { enum { TYPE_NO_MORE = 0, TYPE_FILE = 1, TYPE_DIR = 2 }; char name[256]; - DS::std_cwd((char*)getSavePath()); //TODO : Check this suspicious const-cast -// consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(),pattern); + { + char dir[128]; + strcpy(dir, getSavePath()); + char *realName = dir; + + if ((strlen(dir) >= 4) && (dir[0] == 'm') && (dir[1] == 'p') && (dir[2] == ':') && (dir[3] == '/')) { + realName += 4; + } + + // consolePrintf("Real cwd:%d\n", realName); + + char* p = realName; + while (*p) { + if (*p == '\\') *p = '/'; + p++; + } + + // consolePrintf("Real cwd:%d\n", realName); + FAT_chdir(realName); + + } + +// consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(), pattern); int fileType = FAT_FindFirstFileLFN(name); @@ -206,7 +229,7 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) { FAT_GetLongFilename(name); - for (int r = 0; r < strlen(name); r++) { + for (int r = 0; name[r] != 0; r++) { name[r] = tolower(name[r]); } diff --git a/backends/platform/ds/arm9/source/gbampsave.h b/backends/platform/ds/arm9/source/gbampsave.h index d0cbc68bfd..6ddc4fd964 100644 --- a/backends/platform/ds/arm9/source/gbampsave.h +++ b/backends/platform/ds/arm9/source/gbampsave.h @@ -43,11 +43,11 @@ public: virtual uint32 write(const void *buf, uint32 size); virtual bool eos() const; - virtual void skip(uint32 bytes); + virtual bool skip(uint32 bytes); - virtual uint32 pos() const; - virtual uint32 size() const; - virtual void seek(int32 pos, int whence); + virtual int32 pos() const; + virtual int32 size() const; + virtual bool seek(int32 pos, int whence); void flushSaveBuffer(); diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 79b0c5390b..5ddcb50b15 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -41,7 +41,8 @@ OSystem_DS* OSystem_DS::_instance = NULL; OSystem_DS::OSystem_DS() - : eventNum(0), lastPenFrame(0), queuePos(0), _mixer(NULL), _timer(NULL), _frameBufferExists(false) + : eventNum(0), lastPenFrame(0), queuePos(0), _mixer(NULL), _timer(NULL), _frameBufferExists(false), + _disableCursorPalette(true), _graphicsEnable(true) { // eventNum = 0; // lastPenFrame = 0; @@ -71,7 +72,13 @@ void OSystem_DS::initBackend() { _timer = new DSTimerManager(); DS::setTimerCallback(&OSystem_DS::timerHandler, 10); - _mixer->setOutputRate(11025 /*DS::getSoundFrequency()*/); + if (ConfMan.hasKey("22khzaudio", "ds") && ConfMan.getBool("22khzaudio", "ds")) { + DS::startSound(22050, 8192); + } else { + DS::startSound(11025, 4096); + } + + _mixer->setOutputRate(DS::getSoundFrequency()); _mixer->setReady(true); OSystem::initBackend(); @@ -79,7 +86,7 @@ void OSystem_DS::initBackend() { bool OSystem_DS::hasFeature(Feature f) { // consolePrintf("hasfeature\n"); - return (f == kFeatureVirtualKeyboard); + return (f == kFeatureVirtualKeyboard) || (f == kFeatureCursorHasPalette); } void OSystem_DS::setFeatureState(Feature f, bool enable) { @@ -107,7 +114,7 @@ bool OSystem_DS::setGraphicsMode(int mode) { } bool OSystem_DS::setGraphicsMode(const char *name) { -// consolePrintf("Set gfx mode %s\n", name); + consolePrintf("Set gfx mode %s\n", name); return true; } @@ -116,8 +123,15 @@ int OSystem_DS::getGraphicsMode() const { } void OSystem_DS::initSize(uint width, uint height) { -// consolePrintf("Set gfx mode %d x %d\n", width, height); - DS::setGameSize(width, height); + // For Lost in Time, the title screen is displayed in 640x400. + // In order to support this game, the screen mode is set, but + // all draw calls are ignored until the game switches to 320x200. + if ((width == 640) && (height == 400)) { + _graphicsEnable = false; + } else { + _graphicsEnable = true; + DS::setGameSize(width, height); + } } int16 OSystem_DS::getHeight() { @@ -129,9 +143,8 @@ int16 OSystem_DS::getWidth() { } void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { -// consolePrintf("Set palette %d, %d colours\n", start, num); -//return; - if (!DS::getIsDisplayMode8Bit()) return; +// consolePrintf("Setpal %d, %d\n", start, num); + for (unsigned int r = start; r < start + num; r++) { int red = *colors; int green = *(colors + 1); @@ -141,17 +154,44 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { green >>= 3; blue >>= 3; - if (r != 255) +// if (r != 255) { - BG_PALETTE[r] = red | (green << 5) | (blue << 10); - if (!DS::getKeyboardEnable()) { - BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10); + u16 paletteValue = red | (green << 5) | (blue << 10); + + if (DS::getIsDisplayMode8Bit()) { + BG_PALETTE[r] = paletteValue; + if (!DS::getKeyboardEnable()) { + BG_PALETTE_SUB[r] = paletteValue; + } } + + _palette[r] = paletteValue; } -// if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue); + // if (num == 255) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue); + + colors += 4; + } +} + +void OSystem_DS::setCursorPalette(const byte *colors, uint start, uint num) { + +// consolePrintf("Cursor palette set: start: %d, cols: %d\n", start, num); + for (unsigned int r = start; r < start + num; r++) { + int red = *colors; + int green = *(colors + 1); + int blue = *(colors + 2); + + red >>= 3; + green >>= 3; + blue >>= 3; + u16 paletteValue = red | (green << 5) | (blue << 10); + _cursorPalette[r] = paletteValue; + colors += 4; } + + _disableCursorPalette = false; } bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) { @@ -184,9 +224,11 @@ void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) { } +#define MISALIGNED16(ptr) (((u32) (ptr) & 1) != 0) + void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { -// consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h); - + //consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h); + if (!_graphicsEnable) return; if (w <= 1) return; if (h < 0) return; if (!DS::getIsDisplayMode8Bit()) return; @@ -195,6 +237,9 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int s32 stride; u16* bgSub = (u16 *) BG_GFX_SUB; + // The DS video RAM doesn't support 8-bit writes because Nintendo wanted + // to save a few pennies/euro cents on the hardware. + if (_frameBufferExists) { bg = (u16 *) _framebuffer.pixels; stride = _framebuffer.pitch; @@ -203,46 +248,117 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int stride = DS::get8BitBackBufferStride(); } - u16* src = (u16 *) buf; - - if (DS::getKeyboardEnable()) { - + if (((pitch & 1) != 0) || ((w & 1) != 0) || (((int) (buf) & 1) != 0)) { + + // Something is misaligned, so we have to use the slow but sure method + + int by = 0; + for (int dy = y; dy < y + h; dy++) { - u16* dest = bg + (dy * (stride >> 1)) + (x >> 1); - - DC_FlushRange(src, w << 1); - DC_FlushRange(dest, w << 1); - dmaCopyHalfWords(3, src, dest, w); - - src += pitch >> 1; + u8* dest = ((u8 *) (bg)) + (dy * stride) + x; + u8* destSub = ((u8 *) (bgSub)) + (dy * 512) + x; + u8* src = (u8 *) buf + (pitch * by); + + u32 dx; + + u32 pixelsLeft = w; + + if (MISALIGNED16(dest)) { + // Read modify write + + dest--; + u16 mix = *((u16 *) dest); + + mix = (mix & 0x00FF) | (*src++ << 8); + + *dest = mix; + *destSub = mix; + + dest += 2; + destSub += 2; + pixelsLeft--; + } + + // We can now assume dest is aligned + u16* dest16 = (u16 *) dest; + u16* destSub16 = (u16 *) destSub; + + for (dx = 0; dx < pixelsLeft; dx+=2) { + u16 mix; + + mix = *src + (*(src + 1) << 8); + *dest16++ = mix; + *destSub16++ = mix; + src += 2; + } + + pixelsLeft -= dx; + + // At the end we may have one pixel left over + + if (pixelsLeft != 0) { + u16 mix = *dest16; + + mix = (mix & 0x00FF) | ((*src++) << 8); + + *dest16 = mix; + *destSub16 = mix; + } + + by++; + } - + +// consolePrintf("Slow method used!\n"); + + } else { - for (int dy = y; dy < y + h; dy++) { - u16* dest1 = bg + (dy * (stride >> 1)) + (x >> 1); - u16* dest2 = bgSub + (dy << 8) + (x >> 1); + + // Stuff is aligned to 16-bit boundaries, so it's safe to do DMA. + + u16* src = (u16 *) buf; + + if (DS::getKeyboardEnable()) { + + for (int dy = y; dy < y + h; dy++) { + u16* dest = bg + (dy * (stride >> 1)) + (x >> 1); - DC_FlushRange(src, w << 1); - DC_FlushRange(dest1, w << 1); - DC_FlushRange(dest2, w << 1); - - dmaCopyHalfWords(3, src, dest1, w); - dmaCopyHalfWords(3, src, dest2, w); - - src += pitch >> 1; - } - } + DC_FlushRange(src, w << 1); + DC_FlushRange(dest, w << 1); + dmaCopyHalfWords(3, src, dest, w); -// consolePrintf("Done\n"); + while (dmaBusy(3)); + + src += pitch >> 1; + } + + } else { + for (int dy = y; dy < y + h; dy++) { + u16* dest1 = bg + (dy * (stride >> 1)) + (x >> 1); + u16* dest2 = bgSub + (dy << 8) + (x >> 1); + + DC_FlushRange(src, w << 1); + DC_FlushRange(dest1, w << 1); + DC_FlushRange(dest2, w << 1); + + dmaCopyHalfWords(3, src, dest1, w); - + if ((!_frameBufferExists) || (buf == _framebuffer.pixels)) { + dmaCopyHalfWords(2, src, dest2, w); + } + while (dmaBusy(2) || dmaBusy(3)); + + src += pitch >> 1; + } + } + } +// consolePrintf("Done\n"); } void OSystem_DS::updateScreen() { - if ((_frameBufferExists) && (DS::getIsDisplayMode8Bit())) - { + if ((_frameBufferExists) && (DS::getIsDisplayMode8Bit())) { _frameBufferExists = false; // Copy temp framebuffer back to screen @@ -253,6 +369,12 @@ void OSystem_DS::updateScreen() { DS::doSoundCallback(); // DS::doTimerCallback(); DS::addEventsToQueue(); + + // Force back buffer usage for Nippon Safes, as it doesn't double buffer it's output + if (DS::getControlType() == DS::CONT_NIPPON) { + OSystem_DS::instance()->lockScreen(); + OSystem_DS::instance()->unlockScreen(); + } } void OSystem_DS::setShakePos(int shakeOffset) { @@ -334,7 +456,21 @@ void OSystem_DS::warpMouse(int x, int y) { } void OSystem_DS::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetCursorScale) { - DS::setCursorIcon(buf, w, h, keycolor, hotspotX, hotspotY); + if ((w > 0) && (w < 64) && (h > 0) && (h < 64)) + { + memcpy(_cursorImage, buf, w * h); + _cursorW = w; + _cursorH = h; + _cursorHotX = hotspotX; + _cursorHotY = hotspotY; + _cursorKey = keycolor; + _cursorScale = targetCursorScale; + refreshCursor(); + } +} + +void OSystem_DS::refreshCursor() { + DS::setCursorIcon(_cursorImage, _cursorW, _cursorH, _cursorKey, _cursorHotX, _cursorHotY); } void OSystem_DS::addEvent(Common::Event& e) { @@ -489,7 +625,11 @@ Common::SaveFileManager* OSystem_DS::getSavefileManager() { if (DS::isGBAMPAvailable() && (!forceSram)) { return &mpSaveManager; } else { +#ifdef GBA_SRAM_SAVE return &saveManager; +#else + return NULL; +#endif } } diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h index 8c8d661ad8..16c8f41491 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.h +++ b/backends/platform/ds/arm9/source/osystem_ds.h @@ -52,17 +52,32 @@ protected: Common::Event eventQueue[96]; int queuePos; +#ifdef GBA_SRAM_SAVE DSSaveFileManager saveManager; +#endif GBAMPSaveFileManager mpSaveManager; DSAudioMixer* _mixer; DSTimerManager* _timer; Graphics::Surface _framebuffer; bool _frameBufferExists; - + bool _graphicsEnable; static OSystem_DS* _instance; + + u16 _palette[256]; + u16 _cursorPalette[256]; + + u8 _cursorImage[64 * 64]; + uint _cursorW; + uint _cursorH; + int _cursorHotX; + int _cursorHotY; + byte _cursorKey; + int _cursorScale; + Graphics::Surface* createTempFrameBuffer(); + bool _disableCursorPalette; public: typedef void (*SoundProc)(byte *buf, int len); @@ -159,7 +174,16 @@ public: virtual void clearAutoComplete(); virtual void setCharactersEntered(int count); + u16 getDSPaletteEntry(u32 entry) { return _palette[entry]; } + u16 getDSCursorPaletteEntry(u32 entry) { return !_disableCursorPalette? _cursorPalette[entry]: _palette[entry]; } + + virtual void setCursorPalette(const byte *colors, uint start, uint num); + + virtual void disableCursorPalette(bool dis) { _disableCursorPalette = dis; refreshCursor(); } + FilesystemFactory *getFilesystemFactory(); + + void refreshCursor(); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { diff --git a/backends/platform/ds/arm9/source/portdefs.h b/backends/platform/ds/arm9/source/portdefs.h index de7a5795f5..16f3d8cc9b 100644 --- a/backends/platform/ds/arm9/source/portdefs.h +++ b/backends/platform/ds/arm9/source/portdefs.h @@ -81,7 +81,10 @@ void consolePrintf(const char* s, ...); #define ITCM_DATA __attribute__((section(".itcm"))) - +// Since I can't change the engine at the moment (post lockdown) this define can go here. +// This define changes the mouse-relative motion which doesn't make sense on a touch screen to +// a more conventional form of input where the menus can be clicked on. +#define LURE_CLICKABLE_MENUS //#include "common/array.h" //#include "common/str.h" diff --git a/backends/platform/ds/arm9/source/ramsave.cpp b/backends/platform/ds/arm9/source/ramsave.cpp index be355ce76f..a9f4e3d2fc 100644 --- a/backends/platform/ds/arm9/source/ramsave.cpp +++ b/backends/platform/ds/arm9/source/ramsave.cpp @@ -19,7 +19,9 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ - // Save in order 1,2,3,4,larger 2,5 +#ifdef GBA_SRAM_SAVE + + #include "ramsave.h" #include "nds.h" #include "compressor/lz.h" @@ -64,6 +66,7 @@ DSSaveFile::DSSaveFile(SCUMMSave* s, bool compressed, u8* data) { } isTempFile = false; + eosReached = false; } DSSaveFile::~DSSaveFile() { @@ -167,11 +170,13 @@ int DSSaveFile::saveToSaveRAM(vu8* address) { void DSSaveFile::reset() { ptr = 0; + eosReached = false; } uint32 DSSaveFile::read(void *buf, uint32 size) { if (ptr + size > save.size) { size = save.size - ptr; + eosReached = true; if (size < 0) size = 0; } memcpy(buf, saveData + ptr, size); @@ -181,15 +186,15 @@ uint32 DSSaveFile::read(void *buf, uint32 size) { return size; } -uint32 DSSaveFile::pos() const { +int32 DSSaveFile::pos() const { return ptr; } -uint32 DSSaveFile::size() const { +int32 DSSaveFile::size() const { return save.size; } -void DSSaveFile::seek(int32 pos, int whence) { +bool DSSaveFile::seek(int32 pos, int whence) { switch (whence) { case SEEK_SET: { ptr = pos; @@ -204,15 +209,22 @@ void DSSaveFile::seek(int32 pos, int whence) { break; } } + eosReached = false; + return true; } bool DSSaveFile::eos() const { - return ptr >= (int) save.size; + return eosReached; } -void DSSaveFile::skip(uint32 bytes) { +void DSSaveFile::clearErr() { + eosReached = false; +} + +bool DSSaveFile::skip(uint32 bytes) { ptr = ptr + bytes; if (ptr > (int) save.size) ptr = save.size; + return true; } uint32 DSSaveFile::write(const void *buf, uint32 size) { @@ -227,7 +239,7 @@ uint32 DSSaveFile::write(const void *buf, uint32 size) { return size; } -bool DSSaveFile::matches(char* prefix, int num) { +bool DSSaveFile::matches(const char *prefix, int num) { char str[16]; if (isValid()) { sprintf(str, "%s%02d", prefix, num); @@ -241,7 +253,7 @@ bool DSSaveFile::matches(char* prefix, int num) { } } -bool DSSaveFile::matches(char* filename) { +bool DSSaveFile::matches(const char *filename) { if (isValid()) { return !strcmp(save.name, filename); } else { @@ -522,3 +534,5 @@ int DSSaveFileManager::getExtraData() { return 0; } } + +#endif diff --git a/backends/platform/ds/arm9/source/ramsave.h b/backends/platform/ds/arm9/source/ramsave.h index f919da18db..034e957b7f 100644 --- a/backends/platform/ds/arm9/source/ramsave.h +++ b/backends/platform/ds/arm9/source/ramsave.h @@ -52,6 +52,7 @@ class DSSaveFile : public Common::InSaveFile, public Common::OutSaveFile { SCUMMSave* origHeader; bool isOpenFlag; bool isTempFile; + bool eosReached; public: DSSaveFile(); @@ -62,11 +63,12 @@ public: bool isOpen() const { return isOpenFlag; } virtual bool eos() const; - virtual void skip(uint32 size); + virtual void clearErr(); + virtual bool skip(uint32 size); - virtual uint32 pos() const; - virtual uint32 size() const; - virtual void seek(int32 pos, int whence); + virtual int32 pos() const; + virtual int32 size() const; + virtual bool seek(int32 pos, int whence); uint32 read(void *buf, uint32 size); uint32 write(const void *buf, uint32 size); @@ -76,8 +78,8 @@ public: bool isValid() { return save.isValid; } bool isTemp() { return isTempFile; } - bool matches(char* prefix, int num); - bool matches(char* filename); + bool matches(const char *prefix, int num); + bool matches(const char *filename); void clearData(); void compress(); diff --git a/backends/platform/ds/arm9/source/touchkeyboard.cpp b/backends/platform/ds/arm9/source/touchkeyboard.cpp index 11832f4e3a..85f80fac92 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.cpp +++ b/backends/platform/ds/arm9/source/touchkeyboard.cpp @@ -402,6 +402,23 @@ void createKeyEvent(int keyNum, Common::Event& event) } } +void releaseAllKeys() { + for (int r = 0; r < DS_NUM_KEYS; r++) { + if (keys[r].pressed) { + DS::setKeyHighlight(r, false); + + OSystem_DS* system = OSystem_DS::instance(); + + Common::Event event; + createKeyEvent(r, event); + event.type = Common::EVENT_KEYUP; + system->addEvent(event); + + keys[r].pressed = false; + } + } +} + void addKeyboardEvents() { bool resetShift = false; @@ -446,7 +463,7 @@ void addKeyboardEvents() { // consolePrintf("Key: %d\n", r); if ((keys[r].character == Common::KEYCODE_INVALID)) { // Close button - DS::closed = true; + //DS::closed = true; } else { createKeyEvent(r, event); } @@ -492,9 +509,14 @@ void addKeyboardEvents() { OSystem_DS* system = OSystem_DS::instance(); Common::Event event; - createKeyEvent(r, event); - event.type = Common::EVENT_KEYUP; - system->addEvent(event); + if ((keys[r].character == Common::KEYCODE_INVALID)) { + // Close button + DS::closed = true; + } else { + createKeyEvent(r, event); + event.type = Common::EVENT_KEYUP; + system->addEvent(event); + } keys[r].pressed = false; diff --git a/backends/platform/ds/arm9/source/touchkeyboard.h b/backends/platform/ds/arm9/source/touchkeyboard.h index 8a5fc728ce..91efbc1e9a 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.h +++ b/backends/platform/ds/arm9/source/touchkeyboard.h @@ -40,6 +40,7 @@ bool getKeyboardClosed(); void addAutoComplete(char* word); void clearAutoComplete(); void setCharactersEntered(int count); +void releaseAllKeys(); } diff --git a/backends/platform/ds/logog.bmp b/backends/platform/ds/logog.bmp Binary files differnew file mode 100644 index 0000000000..9c194d3f82 --- /dev/null +++ b/backends/platform/ds/logog.bmp diff --git a/backends/platform/ds/makefile b/backends/platform/ds/makefile index 3fb19e939c..a9fbb13637 100644 --- a/backends/platform/ds/makefile +++ b/backends/platform/ds/makefile @@ -36,3 +36,23 @@ allbuilds: make all SCUMM_BUILD=f make semiclean make all SCUMM_BUILD=g + make semiclean + make all SCUMM_BUILD=h + +allbuildssafe: + make clean SCUMM_BUILD=a + make all SCUMM_BUILD=a + make clean SCUMM_BUILD=b + make all SCUMM_BUILD=b + make clean SCUMM_BUILD=c + make all SCUMM_BUILD=c + make clean SCUMM_BUILD=d + make all SCUMM_BUILD=d + make clean SCUMM_BUILD=e + make all SCUMM_BUILD=e + make clean SCUMM_BUILD=f + make all SCUMM_BUILD=f + make clean SCUMM_BUILD=g + make all SCUMM_BUILD=g + make clean SCUMM_BUILD=h + make all SCUMM_BUILD=h diff --git a/backends/platform/iphone/iphone_keyboard.m b/backends/platform/iphone/iphone_keyboard.m index bd4948e30a..fda481933d 100644 --- a/backends/platform/iphone/iphone_keyboard.m +++ b/backends/platform/iphone/iphone_keyboard.m @@ -54,8 +54,7 @@ @implementation SoftKeyboard - (id)initWithFrame:(CGRect)frame { - //self = [super initWithFrame:frame]; - self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; + self = [super initWithFrame:frame]; inputDelegate = nil; inputView = [[TextInputHandler alloc] initWithKeyboard:self]; return self; diff --git a/backends/platform/iphone/iphone_main.m b/backends/platform/iphone/iphone_main.m index b01e9f3f34..6b709b0803 100644 --- a/backends/platform/iphone/iphone_main.m +++ b/backends/platform/iphone/iphone_main.m @@ -79,10 +79,7 @@ int main(int argc, char** argv) { - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { // hide the status bar [UIHardware _setStatusBarHeight:0.0f]; - //[self setStatusBarMode:2 orientation:0 duration:0.0f fenceID:0]; - - //[self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO]; - [self setStatusBarHidden:YES animated:YES]; + [self setStatusBarHidden:YES animated:NO]; _window = [[UIWindow alloc] initWithContentRect: [UIHardware fullScreenApplicationContentRect]]; [_window retain]; @@ -103,9 +100,13 @@ int main(int argc, char** argv) { - (void)applicationResume:(GSEventRef)event { [self removeApplicationBadge]; - [UIHardware _setStatusBarHeight:0.0f]; - [self setStatusBarHidden:YES animated:YES]; [_view applicationResume]; + + // Workaround, need to "hide" and unhide the statusbar to properly remove it, + // since the Springboard has put it back without apparently flagging our application. + [self setStatusBarHidden:NO animated:NO]; // hide status bar + [UIHardware _setStatusBarHeight:0.0f]; + [self setStatusBarHidden:YES animated:NO]; // hide status bar } - (void)deviceOrientationChanged:(GSEvent *)event { diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m index 89f159c1d9..910f14ab58 100644 --- a/backends/platform/iphone/iphone_video.m +++ b/backends/platform/iphone/iphone_video.m @@ -169,10 +169,6 @@ bool getLocalMouseCoords(CGPoint *point) { nil ]; - if (_screenSurface != nil) { - //[[sharedInstance _layer] removeSublayer: screenLayer]; - } - //("Allocating surface: %d\n", allocSize); _screenSurface = CoreSurfaceBufferCreate((CFDictionaryRef)dict); //printf("Surface created.\n"); @@ -205,10 +201,13 @@ bool getLocalMouseCoords(CGPoint *point) { [screenLayer setFrame: _screenRect]; } else { float ratio = (float)_height / (float)_width; - _screenRect = CGRectMake(0, 0, _fullWidth, _fullWidth * ratio); + int height = _fullWidth * ratio; + //printf("Making rect (%u, %u)\n", _fullWidth, height); + _screenRect = CGRectMake(0, 0, _fullWidth - 1, height - 1); [screenLayer setFrame: _screenRect]; - CGRect keyFrame = CGRectMake(0.0f, _screenRect.size.height, _fullWidth, _fullHeight - _screenRect.size.height); + //CGRect keyFrame = CGRectMake(0.0f, _screenRect.size.height, _fullWidth, _fullHeight - _screenRect.size.height); + CGRect keyFrame = CGRectMake(0.0f, 0.0f, 0.0f, 0.0f); if (_keyboardView == nil) { _keyboardView = [[SoftKeyboard alloc] initWithFrame:keyFrame]; [_keyboardView setInputDelegate:self]; @@ -250,9 +249,6 @@ bool getLocalMouseCoords(CGPoint *point) { [self lock]; id event = [_events objectAtIndex: 0]; - if (event == nil) { - return nil; - } [_events removeObjectAtIndex: 0]; [self unlock]; diff --git a/backends/platform/iphone/osys_iphone.cpp b/backends/platform/iphone/osys_iphone.cpp index 3d5571cf3a..521e91a87e 100644 --- a/backends/platform/iphone/osys_iphone.cpp +++ b/backends/platform/iphone/osys_iphone.cpp @@ -56,24 +56,27 @@ const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = { AQCallbackStruct OSystem_IPHONE::s_AudioQueue; SoundProc OSystem_IPHONE::s_soundCallback = NULL; void *OSystem_IPHONE::s_soundParam = NULL; -bool OSystem_IPHONE::s_is113OrHigher = false; OSystem_IPHONE::OSystem_IPHONE() : _savefile(NULL), _mixer(NULL), _timer(NULL), _offscreen(NULL), _overlayVisible(false), _overlayBuffer(NULL), _fullscreen(NULL), _mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0), _secondaryTapped(false), _lastSecondaryTap(0), _screenOrientation(kScreenOrientationFlippedLandscape), - _needEventRestPeriod(false), _mouseClickAndDragEnabled(false), + _needEventRestPeriod(false), _mouseClickAndDragEnabled(false), _touchpadModeEnabled(false), _gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), - _mouseDirty(false), _timeSuspended(0) + _mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1) + { _queuedInputEvent.type = (Common::EventType)0; _lastDrawnMouseRect = Common::Rect(0, 0, 0, 0); + + _fsFactory = new POSIXFilesystemFactory(); } OSystem_IPHONE::~OSystem_IPHONE() { AudioQueueDispose(s_AudioQueue.queue, true); + delete _fsFactory; delete _savefile; delete _mixer; delete _timer; @@ -665,8 +668,8 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) { float xUnit, yUnit; if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) { - int x; - int y; + int x = 0; + int y = 0; switch (_screenOrientation) { case kScreenOrientationPortrait: x = (int)(xUnit * _screenWidth); @@ -684,334 +687,436 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) { switch ((InputEvent)eventType) { case kInputMouseDown: - //printf("Mouse down at (%u, %u)\n", x, y); - - // Workaround: kInputMouseSecondToggled isn't always sent when the - // secondary finger is lifted. Need to make sure we get out of that mode. - _secondaryTapped = false; - - warpMouse(x, y); - // event.type = Common::EVENT_MOUSEMOVE; - // event.mouse.x = _mouseX; - // event.mouse.y = _mouseY; - - if (_mouseClickAndDragEnabled) { - event.type = Common::EVENT_LBUTTONDOWN; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - return true; - } else { - _lastMouseDown = curTime; - } - return false; + if (!handleEvent_mouseDown(event, x, y)) + return false; break; - case kInputMouseUp: - //printf("Mouse up at (%u, %u)\n", x, y); - if (_mouseClickAndDragEnabled) { - event.type = Common::EVENT_LBUTTONUP; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - } else { - if (curTime - _lastMouseDown < 250) { - event.type = Common::EVENT_LBUTTONDOWN; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - - _queuedInputEvent.type = Common::EVENT_LBUTTONUP; - _queuedInputEvent.mouse.x = _mouseX; - _queuedInputEvent.mouse.y = _mouseY; - _lastMouseTap = curTime; - _needEventRestPeriod = true; - } else - return false; - } + case kInputMouseUp: + if (!handleEvent_mouseUp(event, x, y)) + return false; break; + case kInputMouseDragged: - //printf("Mouse dragged at (%u, %u)\n", x, y); - if (_secondaryTapped) { - if (_gestureStartX == -1 || _gestureStartY == -1) { - return false; - } - - int vecX = (x - _gestureStartX); - int vecY = (y - _gestureStartY); - int lengthSq = vecX * vecX + vecY * vecY; - //printf("Lengthsq: %u\n", lengthSq); - - if (lengthSq > 15000) { // Long enough gesture to react upon. - _gestureStartX = -1; - _gestureStartY = -1; - - float vecLength = sqrt(lengthSq); - float vecXNorm = vecX / vecLength; - float vecYNorm = vecY / vecLength; - - //printf("Swipe vector: (%.2f, %.2f)\n", vecXNorm, vecYNorm); - - if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm > 0.75) { - // Swipe down - event.type = Common::EVENT_KEYDOWN; - _queuedInputEvent.type = Common::EVENT_KEYUP; - - event.kbd.flags = _queuedInputEvent.kbd.flags = 0; - event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5; - event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5; - _needEventRestPeriod = true; - } else if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm < -0.75) { - // Swipe up - _mouseClickAndDragEnabled = !_mouseClickAndDragEnabled; - const char *dialogMsg; - if (_mouseClickAndDragEnabled) - dialogMsg = "Mouse-click-and-drag mode enabled."; - else - dialogMsg = "Mouse-click-and-drag mode disabled."; - GUI::TimedMessageDialog dialog(dialogMsg, 1500); - dialog.runModal(); - return false; - } else if (vecXNorm > 0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { - // Swipe right - // _secondaryTapped = !_secondaryTapped; - // _gestureStartX = x; - // _gestureStartY = y; - // - // GUI::TimedMessageDialog dialog("Forcing toggle of pressed state.", 1500); - // dialog.runModal(); - return false; - } else if (vecXNorm < -0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { - // Swipe left - return false; - } else - return false; - } else - return false; - } else { - event.type = Common::EVENT_MOUSEMOVE; - event.mouse.x = x; - event.mouse.y = y; - warpMouse(x, y); - } + if (!handleEvent_mouseDragged(event, x, y)) + return false; break; + case kInputMouseSecondToggled: _secondaryTapped = !_secondaryTapped; //printf("Mouse second at (%u, %u). State now %s.\n", x, y, _secondaryTapped ? "on" : "off"); if (_secondaryTapped) { - _lastSecondaryDown = curTime; - _gestureStartX = x; - _gestureStartY = y; - if (_mouseClickAndDragEnabled) { - event.type = Common::EVENT_LBUTTONUP; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - - _queuedInputEvent.type = Common::EVENT_RBUTTONDOWN; - _queuedInputEvent.mouse.x = _mouseX; - _queuedInputEvent.mouse.y = _mouseY; - } - else + if (!handleEvent_secondMouseDown(event, x, y)) return false; } else { - if (curTime - _lastSecondaryDown < 250 ) { - if (curTime - _lastSecondaryTap < 250 && !_overlayVisible) { - event.type = Common::EVENT_KEYDOWN; - _queuedInputEvent.type = Common::EVENT_KEYUP; - - event.kbd.flags = _queuedInputEvent.kbd.flags = 0; - event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_ESCAPE; - event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_ESCAPE; - _needEventRestPeriod = true; - _lastSecondaryTap = 0; - } else if (!_mouseClickAndDragEnabled) { - event.type = Common::EVENT_RBUTTONDOWN; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - _queuedInputEvent.type = Common::EVENT_RBUTTONUP; - _queuedInputEvent.mouse.x = _mouseX; - _queuedInputEvent.mouse.y = _mouseY; - _lastSecondaryTap = curTime; - _needEventRestPeriod = true; - } - } - if (_mouseClickAndDragEnabled) { - event.type = Common::EVENT_RBUTTONUP; - event.mouse.x = _mouseX; - event.mouse.y = _mouseY; - } - } - break; - case kInputOrientationChanged: - //printf("Orientation: %i", (int)xUnit); - - ScreenOrientation newOrientation; - switch ((int)xUnit) { - case 1: - newOrientation = kScreenOrientationPortrait; - break; - case 3: - newOrientation = kScreenOrientationLandscape; - break; - case 4: - newOrientation = kScreenOrientationFlippedLandscape; - break; - default: + if (!handleEvent_secondMouseUp(event, x, y)) return false; } + break; - - if (_screenOrientation != newOrientation) { - _screenOrientation = newOrientation; - if (_screenOrientation != kScreenOrientationPortrait) - iPhone_initSurface(_screenHeight, _screenWidth, true); - else - iPhone_initSurface(_screenWidth, _screenHeight, false); - - dirtyFullScreen(); - updateScreen(); - } + case kInputOrientationChanged: + handleEvent_orientationChanged((int)xUnit); + return false; break; case kInputApplicationSuspended: suspendLoop(); + return false; break; - case kInputKeyPressed: { - int keyPressed = (int)xUnit; - int ascii = keyPressed; - //printf("key: %i\n", keyPressed); - - // We remap some of the iPhone keyboard keys. - // The first ten here are the row of symbols below the numeric keys. - switch (keyPressed) { - case 45: - keyPressed = Common::KEYCODE_F1; - ascii = Common::ASCII_F1; - break; - case 47: - keyPressed = Common::KEYCODE_F2; - ascii = Common::ASCII_F2; - break; - case 58: - keyPressed = Common::KEYCODE_F3; - ascii = Common::ASCII_F3; - break; - case 59: - keyPressed = Common::KEYCODE_F4; - ascii = Common::ASCII_F4; - break; - case 40: - keyPressed = Common::KEYCODE_F5; - ascii = Common::ASCII_F5; - break; - case 41: - keyPressed = Common::KEYCODE_F6; - ascii = Common::ASCII_F6; - break; - case 36: - keyPressed = Common::KEYCODE_F7; - ascii = Common::ASCII_F7; - break; - case 38: - keyPressed = Common::KEYCODE_F8; - ascii = Common::ASCII_F8; - break; - case 64: - keyPressed = Common::KEYCODE_F9; - ascii = Common::ASCII_F9; - break; - case 34: - keyPressed = Common::KEYCODE_F10; - ascii = Common::ASCII_F10; - break; - case 10: - keyPressed = Common::KEYCODE_RETURN; - ascii = Common::ASCII_RETURN; - break; - } - event.type = Common::EVENT_KEYDOWN; - _queuedInputEvent.type = Common::EVENT_KEYUP; + case kInputKeyPressed: + handleEvent_keyPressed(event, (int)xUnit); + break; - event.kbd.flags = _queuedInputEvent.kbd.flags = 0; - event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed; - event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii; - _needEventRestPeriod = true; + case kInputSwipe: + if (!handleEvent_swipe(event, (int)xUnit)) + return false; break; - } - case kInputSwipe: { - Common::KeyCode keycode = Common::KEYCODE_INVALID; - switch (_screenOrientation) { - case kScreenOrientationPortrait: - switch ((UIViewSwipeDirection)xUnit) { - case kUIViewSwipeUp: - keycode = Common::KEYCODE_UP; - break; - case kUIViewSwipeDown: - keycode = Common::KEYCODE_DOWN; - break; - case kUIViewSwipeLeft: - keycode = Common::KEYCODE_LEFT; - break; - case kUIViewSwipeRight: - keycode = Common::KEYCODE_RIGHT; - break; - default: - return false; - } - break; - case kScreenOrientationLandscape: - switch ((UIViewSwipeDirection)xUnit) { - case kUIViewSwipeUp: - keycode = Common::KEYCODE_LEFT; - break; - case kUIViewSwipeDown: - keycode = Common::KEYCODE_RIGHT; - break; - case kUIViewSwipeLeft: - keycode = Common::KEYCODE_DOWN; - break; - case kUIViewSwipeRight: - keycode = Common::KEYCODE_UP; - break; - default: - return false; - } - break; - case kScreenOrientationFlippedLandscape: - switch ((UIViewSwipeDirection)xUnit) { - case kUIViewSwipeUp: - keycode = Common::KEYCODE_RIGHT; - break; - case kUIViewSwipeDown: - keycode = Common::KEYCODE_LEFT; - break; - case kUIViewSwipeLeft: - keycode = Common::KEYCODE_UP; - break; - case kUIViewSwipeRight: - keycode = Common::KEYCODE_DOWN; - break; - default: - return false; - } - break; - } + default: + break; + } + + return true; + } + return false; +} + +bool OSystem_IPHONE::handleEvent_mouseDown(Common::Event &event, int x, int y) { + printf("Mouse down at (%u, %u)\n", x, y); + + // Workaround: kInputMouseSecondToggled isn't always sent when the + // secondary finger is lifted. Need to make sure we get out of that mode. + _secondaryTapped = false; + + if (_touchpadModeEnabled) { + _lastPadX = x; + _lastPadY = y; + } else + warpMouse(x, y); + + if (_mouseClickAndDragEnabled) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + return true; + } else { + _lastMouseDown = getMillis(); + } + return false; +} + +bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) { + //printf("Mouse up at (%u, %u)\n", x, y); + + if (_secondaryTapped) { + _secondaryTapped = false; + if (!handleEvent_secondMouseUp(event, x, y)) + return false; + } + else if (_mouseClickAndDragEnabled) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + } else { + if (getMillis() - _lastMouseDown < 250) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + + _queuedInputEvent.type = Common::EVENT_LBUTTONUP; + _queuedInputEvent.mouse.x = _mouseX; + _queuedInputEvent.mouse.y = _mouseY; + _lastMouseTap = getMillis(); + _needEventRestPeriod = true; + } else + return false; + } + + return true; +} + +bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, int y) { + _lastSecondaryDown = getMillis(); + _gestureStartX = x; + _gestureStartY = y; + + if (_mouseClickAndDragEnabled) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + + _queuedInputEvent.type = Common::EVENT_RBUTTONDOWN; + _queuedInputEvent.mouse.x = _mouseX; + _queuedInputEvent.mouse.y = _mouseY; + } + else + return false; + + return true; +} + +bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int y) { + int curTime = getMillis(); + + if (curTime - _lastSecondaryDown < 400 ) { + //printf("Right tap!\n"); + if (curTime - _lastSecondaryTap < 400 && !_overlayVisible) { + //printf("Right escape!\n"); + event.type = Common::EVENT_KEYDOWN; + _queuedInputEvent.type = Common::EVENT_KEYUP; + + event.kbd.flags = _queuedInputEvent.kbd.flags = 0; + event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_ESCAPE; + _needEventRestPeriod = true; + _lastSecondaryTap = 0; + } else if (!_mouseClickAndDragEnabled) { + //printf("Rightclick!\n"); + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + _queuedInputEvent.type = Common::EVENT_RBUTTONUP; + _queuedInputEvent.mouse.x = _mouseX; + _queuedInputEvent.mouse.y = _mouseY; + _lastSecondaryTap = curTime; + _needEventRestPeriod = true; + } else { + //printf("Right nothing!\n"); + return false; + } + } + if (_mouseClickAndDragEnabled) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + } + + return true; +} + +bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y) { + if (_lastDragPosX == x && _lastDragPosY == y) + return false; + + _lastDragPosX = x; + _lastDragPosY = y; + + //printf("Mouse dragged at (%u, %u)\n", x, y); + if (_secondaryTapped) { + if (_gestureStartX == -1 || _gestureStartY == -1) { + return false; + } + + int vecX = (x - _gestureStartX); + int vecY = (y - _gestureStartY); + int lengthSq = vecX * vecX + vecY * vecY; + //printf("Lengthsq: %u\n", lengthSq); + + if (lengthSq > 15000) { // Long enough gesture to react upon. + _gestureStartX = -1; + _gestureStartY = -1; + + float vecLength = sqrt(lengthSq); + float vecXNorm = vecX / vecLength; + float vecYNorm = vecY / vecLength; + + //printf("Swipe vector: (%.2f, %.2f)\n", vecXNorm, vecYNorm); - event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode; - event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0; + if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm > 0.75) { + // Swipe down event.type = Common::EVENT_KEYDOWN; _queuedInputEvent.type = Common::EVENT_KEYUP; + event.kbd.flags = _queuedInputEvent.kbd.flags = 0; + event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5; _needEventRestPeriod = true; - break; - } + } else if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm < -0.75) { + // Swipe up + _mouseClickAndDragEnabled = !_mouseClickAndDragEnabled; + const char *dialogMsg; + if (_mouseClickAndDragEnabled) + dialogMsg = "Mouse-click-and-drag mode enabled."; + else + dialogMsg = "Mouse-click-and-drag mode disabled."; + GUI::TimedMessageDialog dialog(dialogMsg, 1500); + dialog.runModal(); + return false; - default: - break; + } else if (vecXNorm > 0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { + // Swipe right + _touchpadModeEnabled = !_touchpadModeEnabled; + const char *dialogMsg; + if (_touchpadModeEnabled) + dialogMsg = "Touchpad mode enabled."; + else + dialogMsg = "Touchpad mode disabled."; + GUI::TimedMessageDialog dialog(dialogMsg, 1500); + dialog.runModal(); + return false; + + } else if (vecXNorm < -0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { + // Swipe left + return false; + } else + return false; + } else + return false; + } else { + int mouseNewPosX; + int mouseNewPosY; + if (_touchpadModeEnabled ) { + int deltaX = _lastPadX - x; + int deltaY = _lastPadY - y; + _lastPadX = x; + _lastPadY = y; + + mouseNewPosX = (int)(_mouseX - deltaX / 0.5f); + mouseNewPosY = (int)(_mouseY - deltaY / 0.5f); + + if (mouseNewPosX < 0) + mouseNewPosX = 0; + else if (mouseNewPosX > _screenWidth) + mouseNewPosX = _screenWidth; + + if (mouseNewPosY < 0) + mouseNewPosY = 0; + else if (mouseNewPosY > _screenHeight) + mouseNewPosY = _screenHeight; + + } else { + mouseNewPosX = x; + mouseNewPosY = y; } + + event.type = Common::EVENT_MOUSEMOVE; + event.mouse.x = mouseNewPosX; + event.mouse.y = mouseNewPosY; + warpMouse(mouseNewPosX, mouseNewPosY); + } + + return true; +} - return true; +void OSystem_IPHONE::handleEvent_orientationChanged(int orientation) { + //printf("Orientation: %i\n", orientation); + + ScreenOrientation newOrientation; + switch (orientation) { + case 1: + newOrientation = kScreenOrientationPortrait; + break; + case 3: + newOrientation = kScreenOrientationLandscape; + break; + case 4: + newOrientation = kScreenOrientationFlippedLandscape; + break; + default: + return; } - return false; + + + if (_screenOrientation != newOrientation) { + _screenOrientation = newOrientation; + if (_screenOrientation != kScreenOrientationPortrait) + iPhone_initSurface(_screenHeight, _screenWidth, true); + else + iPhone_initSurface(_screenWidth, _screenHeight, false); + + dirtyFullScreen(); + updateScreen(); + } +} + +void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPressed) { + int ascii = keyPressed; + //printf("key: %i\n", keyPressed); + + // We remap some of the iPhone keyboard keys. + // The first ten here are the row of symbols below the numeric keys. + switch (keyPressed) { + case 45: + keyPressed = Common::KEYCODE_F1; + ascii = Common::ASCII_F1; + break; + case 47: + keyPressed = Common::KEYCODE_F2; + ascii = Common::ASCII_F2; + break; + case 58: + keyPressed = Common::KEYCODE_F3; + ascii = Common::ASCII_F3; + break; + case 59: + keyPressed = Common::KEYCODE_F4; + ascii = Common::ASCII_F4; + break; + case 40: + keyPressed = Common::KEYCODE_F5; + ascii = Common::ASCII_F5; + break; + case 41: + keyPressed = Common::KEYCODE_F6; + ascii = Common::ASCII_F6; + break; + case 36: + keyPressed = Common::KEYCODE_F7; + ascii = Common::ASCII_F7; + break; + case 38: + keyPressed = Common::KEYCODE_F8; + ascii = Common::ASCII_F8; + break; + case 64: + keyPressed = Common::KEYCODE_F9; + ascii = Common::ASCII_F9; + break; + case 34: + keyPressed = Common::KEYCODE_F10; + ascii = Common::ASCII_F10; + break; + case 10: + keyPressed = Common::KEYCODE_RETURN; + ascii = Common::ASCII_RETURN; + break; + } + event.type = Common::EVENT_KEYDOWN; + _queuedInputEvent.type = Common::EVENT_KEYUP; + + event.kbd.flags = _queuedInputEvent.kbd.flags = 0; + event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed; + event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii; + _needEventRestPeriod = true; +} + +bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) { + Common::KeyCode keycode = Common::KEYCODE_INVALID; + switch (_screenOrientation) { + case kScreenOrientationPortrait: + switch ((UIViewSwipeDirection)direction) { + case kUIViewSwipeUp: + keycode = Common::KEYCODE_UP; + break; + case kUIViewSwipeDown: + keycode = Common::KEYCODE_DOWN; + break; + case kUIViewSwipeLeft: + keycode = Common::KEYCODE_LEFT; + break; + case kUIViewSwipeRight: + keycode = Common::KEYCODE_RIGHT; + break; + default: + return false; + } + break; + case kScreenOrientationLandscape: + switch ((UIViewSwipeDirection)direction) { + case kUIViewSwipeUp: + keycode = Common::KEYCODE_LEFT; + break; + case kUIViewSwipeDown: + keycode = Common::KEYCODE_RIGHT; + break; + case kUIViewSwipeLeft: + keycode = Common::KEYCODE_DOWN; + break; + case kUIViewSwipeRight: + keycode = Common::KEYCODE_UP; + break; + default: + return false; + } + break; + case kScreenOrientationFlippedLandscape: + switch ((UIViewSwipeDirection)direction) { + case kUIViewSwipeUp: + keycode = Common::KEYCODE_RIGHT; + break; + case kUIViewSwipeDown: + keycode = Common::KEYCODE_LEFT; + break; + case kUIViewSwipeLeft: + keycode = Common::KEYCODE_UP; + break; + case kUIViewSwipeRight: + keycode = Common::KEYCODE_DOWN; + break; + default: + return false; + } + break; + } + + event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode; + event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0; + event.type = Common::EVENT_KEYDOWN; + _queuedInputEvent.type = Common::EVENT_KEYUP; + event.kbd.flags = _queuedInputEvent.kbd.flags = 0; + _needEventRestPeriod = true; + + return true; } void OSystem_IPHONE::suspendLoop() { @@ -1020,16 +1125,17 @@ void OSystem_IPHONE::suspendLoop() { float xUnit, yUnit; uint32 startTime = getMillis(); - AudioQueueStop(s_AudioQueue.queue, true); - + stopSoundsystem(); + while (!done) { if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) if ((InputEvent)eventType == kInputApplicationResumed) done = true; usleep(100000); } + + startSoundsystem(); - AudioQueueStart(s_AudioQueue.queue, NULL); _timeSuspended += getMillis() - startTime; } @@ -1107,7 +1213,10 @@ void OSystem_IPHONE::setupMixer() { s_soundCallback = mixCallback; s_soundParam = this; + startSoundsystem(); +} +void OSystem_IPHONE::startSoundsystem() { s_AudioQueue.dataFormat.mSampleRate = AUDIO_SAMPLE_RATE; s_AudioQueue.dataFormat.mFormatID = kAudioFormatLinearPCM; s_AudioQueue.dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked; @@ -1147,6 +1256,17 @@ void OSystem_IPHONE::setupMixer() { _mixer->setReady(true); } +void OSystem_IPHONE::stopSoundsystem() { + AudioQueueStop(s_AudioQueue.queue, true); + + for (int i = 0; i < AUDIO_BUFFERS; i++) { + AudioQueueFreeBuffer(s_AudioQueue.queue, s_AudioQueue.buffers[i]); + } + + AudioQueueDispose(s_AudioQueue.queue, true); + _mixer->setReady(false); +} + int OSystem_IPHONE::getOutputSampleRate() const { return AUDIO_SAMPLE_RATE; } @@ -1196,29 +1316,6 @@ const char* OSystem_IPHONE::getConfigPath() { return SCUMMVM_PREFS_PATH; } -void OSystem_IPHONE::migrateApp() { - // Migrate to the new 1.1.3 directory structure, if needed. - - FilesystemNode file("/var/mobile"); - if (file.exists() && file.isDirectory()) { - // We have 1.1.3 or above. - s_is113OrHigher = true; - file = FilesystemNode(SCUMMVM_ROOT_PATH); - if (!file.exists()) { - system("mkdir " SCUMMVM_ROOT_PATH); - system("mkdir " SCUMMVM_SAVE_PATH); - - // Copy over the prefs file - system("cp " SCUMMVM_OLD_PREFS_PATH " " SCUMMVM_PREFS_PATH); - - file = FilesystemNode(SCUMMVM_OLD_SAVE_PATH); - // Copy over old savegames to the new directory. - if (file.exists() && file.isDirectory()) - system("cp " SCUMMVM_OLD_SAVE_PATH "/* " SCUMMVM_SAVE_PATH "/"); - } - } -} - void iphone_main(int argc, char *argv[]) { //OSystem_IPHONE::migrateApp(); @@ -1239,6 +1336,8 @@ void iphone_main(int argc, char *argv[]) { system("mkdir " SCUMMVM_ROOT_PATH); system("mkdir " SCUMMVM_SAVE_PATH); + chdir("/var/mobile/"); + g_system = OSystem_IPHONE_create(); assert(g_system); diff --git a/backends/platform/iphone/osys_iphone.h b/backends/platform/iphone/osys_iphone.h index c058686c8c..a9a3ddad65 100644 --- a/backends/platform/iphone/osys_iphone.h +++ b/backends/platform/iphone/osys_iphone.h @@ -35,14 +35,12 @@ #include <AudioToolbox/AudioQueue.h> #define AUDIO_BUFFERS 3 -#define WAVE_BUFFER_SIZE 8192 +#define WAVE_BUFFER_SIZE 2048 #define AUDIO_SAMPLE_RATE 44100 #define SCUMMVM_ROOT_PATH "/var/mobile/Library/ScummVM" #define SCUMMVM_SAVE_PATH SCUMMVM_ROOT_PATH "/Savegames" -#define SCUMMVM_OLD_SAVE_PATH "/var/root/.scummvm" #define SCUMMVM_PREFS_PATH SCUMMVM_ROOT_PATH "/Preferences" -#define SCUMMVM_OLD_PREFS_PATH "/var/root/.scummvmrc" typedef void (*SoundProc)(void *param, byte *buf, int len); typedef int (*TimerProc)(int interval); @@ -61,7 +59,6 @@ protected: static AQCallbackStruct s_AudioQueue; static SoundProc s_soundCallback; static void *s_soundParam; - static bool s_is113OrHigher; Common::SaveFileManager *_savefile; Audio::MixerImpl *_mixer; @@ -97,6 +94,11 @@ protected: long _lastSecondaryTap; int _gestureStartX, _gestureStartY; bool _mouseClickAndDragEnabled; + bool _touchpadModeEnabled; + int _lastPadX; + int _lastPadY; + int _lastDragPosX; + int _lastDragPosY; int _timerCallbackNext; int _timerCallbackTimer; @@ -106,6 +108,8 @@ protected: ScreenOrientation _screenOrientation; bool _fullScreenIsDirty; + FilesystemFactory *_fsFactory; + public: OSystem_IPHONE(); @@ -161,7 +165,7 @@ public: virtual void quit(); - FilesystemFactory *getFilesystemFactory() { return &POSIXFilesystemFactory::instance(); } + FilesystemFactory *getFilesystemFactory() { return _fsFactory; } virtual void getTimeAndDate(struct tm &t) const; virtual void setWindowCaption(const char *caption); @@ -170,7 +174,9 @@ public: virtual Audio::Mixer *getMixer(); virtual Common::TimerManager *getTimerManager(); - static void migrateApp(); + void startSoundsystem(); + void stopSoundsystem(); + static const char* getConfigPath(); protected: @@ -182,6 +188,18 @@ protected: void suspendLoop(); static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB); static int timerHandler(int t); + + bool handleEvent_swipe(Common::Event &event, int direction); + void handleEvent_keyPressed(Common::Event &event, int keyPressed); + void handleEvent_orientationChanged(int orientation); + + bool handleEvent_mouseDown(Common::Event &event, int x, int y); + bool handleEvent_mouseUp(Common::Event &event, int x, int y); + + bool handleEvent_secondMouseDown(Common::Event &event, int x, int y); + bool handleEvent_secondMouseUp(Common::Event &event, int x, int y); + + bool handleEvent_mouseDragged(Common::Event &event, int x, int y); }; #endif diff --git a/backends/platform/null/null.cpp b/backends/platform/null/null.cpp index 463e9d7b2d..610f1d3a42 100644 --- a/backends/platform/null/null.cpp +++ b/backends/platform/null/null.cpp @@ -50,13 +50,12 @@ #include "backends/fs/windows/windows-fs-factory.h" #endif - - class OSystem_NULL : public OSystem { protected: Common::SaveFileManager *_savefile; Audio::MixerImpl *_mixer; Common::TimerManager *_timer; + FilesystemFactory *_fsFactory; timeval _startTime; public: @@ -133,12 +132,23 @@ OSystem_NULL::OSystem_NULL() { _savefile = 0; _mixer = 0; _timer = 0; + + #if defined(__amigaos4__) + _fsFactory = new AmigaOSFilesystemFactory(); + #elif defined(UNIX) + _fsFactory = new POSIXFilesystemFactory(); + #elif defined(WIN32) + _fsFactory = new WindowsFilesystemFactory(); + #else + #error Unknown and unsupported FS backend + #endif } OSystem_NULL::~OSystem_NULL() { delete _savefile; delete _mixer; delete _timer; + delete _fsFactory; } void OSystem_NULL::initBackend() { @@ -194,11 +204,11 @@ void OSystem_NULL::initSize(uint width, uint height) { } int16 OSystem_NULL::getHeight() { - return 320; + return 200; } int16 OSystem_NULL::getWidth() { - return 200; + return 320; } void OSystem_NULL::setPalette(const byte *colors, uint start, uint num) { @@ -327,18 +337,9 @@ void OSystem_NULL::getTimeAndDate(struct tm &t) const { } FilesystemFactory *OSystem_NULL::getFilesystemFactory() { - #if defined(__amigaos4__) - return &AmigaOSFilesystemFactory::instance(); - #elif defined(UNIX) - return &POSIXFilesystemFactory::instance(); - #elif defined(WIN32) - return &WindowsFilesystemFactory::instance(); - #else - #error Unknown and unsupported backend in OSystem_NULL::getFilesystemFactory - #endif + return _fsFactory; } - OSystem *OSystem_NULL_create() { return new OSystem_NULL(); } diff --git a/backends/platform/ps2/rawsavefile.cpp b/backends/platform/ps2/rawsavefile.cpp index 03270ea9ce..aa3cc57fe7 100644 --- a/backends/platform/ps2/rawsavefile.cpp +++ b/backends/platform/ps2/rawsavefile.cpp @@ -31,6 +31,7 @@ RawReadFile::RawReadFile(McAccess *mcAccess) { _size = -1; _pos = 0; _buf = NULL; + _eof = false; } RawReadFile::~RawReadFile(void) { @@ -79,12 +80,16 @@ int RawReadFile::bufSeek(int ofs, int whence) { _pos = 0; else if (_pos > _size) _pos = _size; + + _eof = false; return _pos; } int RawReadFile::bufRead(void *dest, int size) { - if (_pos + size > _size) + if (_pos + size > _size) { size = _size - _pos; + _eof = true; + } memcpy(dest, _buf + _pos, size); _pos += size; return size; @@ -94,7 +99,13 @@ int RawReadFile::bufSize(void) const { return _size; } +bool RawReadFile::bufEof(void) const { + return _eof; +} +void RawReadFile::bufClearErr(void) const { + _eof = false; +} RawWriteFile::RawWriteFile(McAccess *mcAccess) { _mcAccess = mcAccess; diff --git a/backends/platform/ps2/rawsavefile.h b/backends/platform/ps2/rawsavefile.h index b638d106ab..8e0dba4ab9 100644 --- a/backends/platform/ps2/rawsavefile.h +++ b/backends/platform/ps2/rawsavefile.h @@ -40,11 +40,14 @@ public: int bufTell(void) const; int bufSeek(int ofs, int whence); int bufSize(void) const; + bool bufEof(void) const; + void bufClearErr(void); protected: McAccess *_mcAccess; int _size; uint8 *_buf; int _pos; + bool _eof; }; class RawWriteFile { diff --git a/backends/platform/ps2/savefile.cpp b/backends/platform/ps2/savefile.cpp index 5ee724cd3f..bfcaf0f57f 100644 --- a/backends/platform/ps2/savefile.cpp +++ b/backends/platform/ps2/savefile.cpp @@ -71,7 +71,7 @@ uint32 AutoSaveFile::write(const void *ptr, uint32 size) { UclInSaveFile::UclInSaveFile(const char *filename, Gs2dScreen *screen, McAccess *mcAccess) : RawReadFile(mcAccess) { _screen = screen; - _ioFailed = true; + _err = true; if (bufOpen(filename)) { if ((_size > 8) && (*(uint32 *)_buf == UCL_MAGIC)) { @@ -82,13 +82,13 @@ UclInSaveFile::UclInSaveFile(const char *filename, Gs2dScreen *screen, McAccess free(_buf); _buf = decBuf; _size = resSize; - _ioFailed = false; + _err = false; _pos = 0; } else free(decBuf); } } - if (_ioFailed) { + if (_err) { if (_buf) free(_buf); _buf = NULL; @@ -100,36 +100,39 @@ UclInSaveFile::~UclInSaveFile(void) { _screen->wantAnim(false); } -bool UclInSaveFile::ioFailed(void) const { - return _ioFailed; +bool UclInSaveFile::err(void) const { + return _err; } -void UclInSaveFile::clearIOFailed(void) { - _ioFailed = false; +void UclInSaveFile::clearErr(void) { + _err = false; + bufClearErr(); } bool UclInSaveFile::eos(void) const { - return bufTell() == bufSize(); + return bufEof(); } -uint32 UclInSaveFile::pos(void) const { +int32 UclInSaveFile::pos(void) const { return bufTell(); } -uint32 UclInSaveFile::size(void) const { +int32 UclInSaveFile::size(void) const { return bufSize(); } -void UclInSaveFile::seek(int pos, int whence) { +bool UclInSaveFile::seek(int pos, int whence) { bufSeek(pos, whence); + return true; } uint32 UclInSaveFile::read(void *ptr, uint32 size) { return (uint32)bufRead(ptr, (int)size); } -void UclInSaveFile::skip(uint32 offset) { +bool UclInSaveFile::skip(uint32 offset) { bufSeek(offset, SEEK_CUR); + return true; } UclOutSaveFile::UclOutSaveFile(const char *filename, OSystem_PS2 *system, Gs2dScreen *screen, McAccess *mc) : RawWriteFile(mc) { @@ -137,7 +140,7 @@ UclOutSaveFile::UclOutSaveFile(const char *filename, OSystem_PS2 *system, Gs2dSc _system = system; strcpy(_fileName, filename); - _ioFailed = !bufOpen(filename); + _err = !bufOpen(filename); _wasFlushed = false; } @@ -146,7 +149,7 @@ UclOutSaveFile::~UclOutSaveFile(void) { if (_pos != 0) { printf("Engine didn't call SaveFile::flush()\n"); flush(); - if (ioFailed()) { + if (err()) { // unable to save to memory card and it's too late to return an error code to the engine _system->msgPrintf(5000, "!WARNING!\nCan't write to memory card.\nGame was NOT saved."); printf("~UclOutSaveFile: Flush failed!\n"); @@ -160,20 +163,20 @@ uint32 UclOutSaveFile::write(const void *ptr, uint32 size) { return size; } -bool UclOutSaveFile::ioFailed(void) const { - return _ioFailed; +bool UclOutSaveFile::err(void) const { + return _err; } -void UclOutSaveFile::clearIOFailed(void) { - _ioFailed = false; +void UclOutSaveFile::clearErr(void) { + _err = false; } -void UclOutSaveFile::flush(void) { +bool UclOutSaveFile::flush(void) { if (_pos != 0) { if (_wasFlushed) { printf("Multiple calls to UclOutSaveFile::flush!\n"); - _ioFailed = true; - return; + _err = true; + return false; } uint32 compSize = _pos * 2; uint8 *compBuf = (uint8*)memalign(64, compSize + 8); @@ -188,11 +191,12 @@ void UclOutSaveFile::flush(void) { _pos = compSize + 8; if (!bufFlush()) { printf("UclOutSaveFile::flush failed!\n"); - _ioFailed = true; + _err = true; removeFile(); } _wasFlushed = true; } + return true; } /* ----------------------------------------- Glue Classes for POSIX Memory Card Access ----------------------------------------- */ @@ -216,11 +220,11 @@ uint32 Ps2McReadFile::write(const void *src, uint32 len) { return 0; } -uint32 Ps2McReadFile::tell(void) { +int32 Ps2McReadFile::tell(void) { return bufTell(); } -uint32 Ps2McReadFile::size(void) { +int32 Ps2McReadFile::size(void) { return bufSize(); } @@ -253,11 +257,11 @@ uint32 Ps2McWriteFile::write(const void *src, uint32 len) { return len; } -uint32 Ps2McWriteFile::tell(void) { +int32 Ps2McWriteFile::tell(void) { return bufTell(); } -uint32 Ps2McWriteFile::size(void) { +int32 Ps2McWriteFile::size(void) { return bufTell(); } @@ -267,6 +271,3 @@ int Ps2McWriteFile::seek(int32 offset, int origin) { return 0; } -bool Ps2McWriteFile::eof(void) { - return true; -} diff --git a/backends/platform/ps2/savefile.h b/backends/platform/ps2/savefile.h index 4832b8c3fe..0c0cf922f4 100644 --- a/backends/platform/ps2/savefile.h +++ b/backends/platform/ps2/savefile.h @@ -41,14 +41,14 @@ public: UclOutSaveFile(const char *filename, OSystem_PS2 *system, Gs2dScreen *screen, McAccess *mc); virtual ~UclOutSaveFile(void); virtual uint32 write(const void *ptr, uint32 size); - virtual void flush(void); - virtual bool ioFailed(void) const; - virtual void clearIOFailed(void); + virtual bool flush(void); + virtual bool err(void) const; + virtual void clearErr(void); private: OSystem_PS2 *_system; Gs2dScreen *_screen; - bool _ioFailed, _wasFlushed; + bool _err, _wasFlushed; char _fileName[128]; }; @@ -58,16 +58,16 @@ public: virtual ~UclInSaveFile(void); virtual bool eos(void) const; virtual uint32 read(void *ptr, uint32 size); - virtual bool ioFailed(void) const; - virtual void clearIOFailed(void); - virtual void skip(uint32 offset); + virtual bool err(void) const; + virtual void clearErr(void); + virtual bool skip(uint32 offset); - virtual uint32 pos(void) const; - virtual uint32 size(void) const; - virtual void seek(int pos, int whence = SEEK_SET); + virtual int32 pos(void) const; + virtual int32 size(void) const; + virtual bool seek(int pos, int whence = SEEK_SET); private: Gs2dScreen *_screen; - bool _ioFailed; + bool _err; }; class AutoSaveFile : public Common::OutSaveFile { @@ -75,9 +75,9 @@ public: AutoSaveFile(Ps2SaveFileManager *saveMan, const char *filename); ~AutoSaveFile(void); virtual uint32 write(const void *ptr, uint32 size); - virtual void flush(void) {} - virtual bool ioFailed(void) { return false; }; - virtual void clearIOFailed(void) {} + virtual bool flush(void) {} + virtual bool err(void) const { return false; } + virtual void clearErr(void) {} private: Ps2SaveFileManager *_saveMan; char _fileName[256]; @@ -95,8 +95,8 @@ public: virtual bool open(const char *name); virtual uint32 read(void *dest, uint32 len); virtual uint32 write(const void *src, uint32 len); - virtual uint32 tell(void); - virtual uint32 size(void); + virtual int32 tell(void); + virtual int32 size(void); virtual int seek(int32 offset, int origin); virtual bool eof(void); }; @@ -108,10 +108,9 @@ public: virtual bool open(const char *name); virtual uint32 read(void *dest, uint32 len); virtual uint32 write(const void *src, uint32 len); - virtual uint32 tell(void); - virtual uint32 size(void); + virtual int32 tell(void); + virtual int32 size(void); virtual int seek(int32 offset, int origin); - virtual bool eof(void); }; #endif // __PS2_SAVEFILE__ diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index 6e9b5980d4..69be0abcb2 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -98,7 +98,20 @@ OSystem_PSP::~OSystem_PSP() { void OSystem_PSP::initBackend() { - _savefile = new DefaultSaveFileManager(); + _savefile = new DefaultSaveFileManager("ms0:/scummvm_savegames"); + + const char *savePath = _savefile->getSavePath().c_str(); + + //check if the save directory exists + SceUID fd = sceIoDopen(savePath); + if (fd < 0) { + //No? then let's create it. + sceIoMkdir(savePath, 0777); + } else { + //it exists, so close it again. + sceIoDclose(fd); + } + _timer = new DefaultTimerManager(); setTimerCallback(&timer_handler, 10); diff --git a/backends/platform/psp/osys_psp_gu.cpp b/backends/platform/psp/osys_psp_gu.cpp index 7e36fe6db0..1aa3bcd438 100644 --- a/backends/platform/psp/osys_psp_gu.cpp +++ b/backends/platform/psp/osys_psp_gu.cpp @@ -94,19 +94,23 @@ OSystem_PSP_GU::OSystem_PSP_GU() { //decompress keyboard data uLongf kbdSize = KBD_DATA_SIZE; keyboard_letters = (unsigned char *)memalign(16, KBD_DATA_SIZE); - assert(Z_OK == uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed)); - + if (!uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed)) + error("OSystem_PSP_GU: uncompressing keyboard_letters failed"); + kbdSize = KBD_DATA_SIZE; keyboard_letters_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); - assert(Z_OK == uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed)); + if (!uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed)) + error("OSystem_PSP_GU: uncompressing keyboard_letters_shift failed"); kbdSize = KBD_DATA_SIZE; keyboard_symbols = (unsigned char *)memalign(16, KBD_DATA_SIZE); - assert(Z_OK == uncompress((Bytef *)keyboard_symbols, &kbdSize, (const Bytef *)keyboard_symbols_compressed, size_keyboard_symbols_compressed)); + if (!uncompress((Bytef *)keyboard_symbols, &kbdSize, (const Bytef *)keyboard_symbols_compressed, size_keyboard_symbols_compressed)) + error("OSystem_PSP_GU: uncompressing keyboard_symbols failed"); kbdSize = KBD_DATA_SIZE; keyboard_symbols_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); - assert(Z_OK == uncompress((Bytef *)keyboard_symbols_shift, &kbdSize, (const Bytef *)keyboard_symbols_shift_compressed, size_keyboard_symbols_shift_compressed)); + if (!uncompress((Bytef *)keyboard_symbols_shift, &kbdSize, (const Bytef *)keyboard_symbols_shift_compressed, size_keyboard_symbols_shift_compressed)) + error("OSystem_PSP_GU: uncompressing keyboard_symbols_shift failed"); _keyboardVisible = false; _clut = (unsigned short*)(((unsigned int)clut256)|0x40000000); diff --git a/backends/platform/psp/portdefs.h b/backends/platform/psp/portdefs.h index af772230d7..1708a70c74 100644 --- a/backends/platform/psp/portdefs.h +++ b/backends/platform/psp/portdefs.h @@ -43,7 +43,6 @@ #include "trace.h" -#define SCUMMVM_SAVEPATH "ms0:/scummvm_savegames" #define BREAKPOINT asm("break\n") diff --git a/backends/platform/psp/psp_main.cpp b/backends/platform/psp/psp_main.cpp index d2ed59efbe..94ef63488d 100644 --- a/backends/platform/psp/psp_main.cpp +++ b/backends/platform/psp/psp_main.cpp @@ -122,16 +122,6 @@ int main(void) { SetupCallbacks(); - //check if the save directory exists - SceUID fd = sceIoDopen(SCUMMVM_SAVEPATH); - if (fd < 0) { - //No? then let's create it. - sceIoMkdir(SCUMMVM_SAVEPATH, 0777); - } else { - //it exists, so close it again. - sceIoDclose(fd); - } - static char *argv[] = { "scummvm", NULL }; static int argc = sizeof(argv)/sizeof(char *)-1; diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 5c3b87309d..9a6f294a55 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -32,9 +32,9 @@ #endif #include "backends/platform/sdl/sdl.h" +#include "common/archive.h" #include "common/config-manager.h" #include "common/events.h" -#include "common/file.h" #include "common/util.h" #include "backends/saves/default/default-saves.h" @@ -72,6 +72,9 @@ #define DEFAULT_CONFIG_FILE "scummvm.ini" #endif +#if defined(MACOSX) || defined(IPHONE) +#include "CoreFoundation/CoreFoundation.h" +#endif static Uint32 timer_handler(Uint32 interval, void *param) { @@ -196,6 +199,7 @@ OSystem_SDL::OSystem_SDL() _soundMutex(0), _soundCond(0), _soundThread(0), _soundThreadIsRunning(false), _soundThreadShouldQuit(false), #endif + _fsFactory(0), _savefile(0), _mixer(0), _timer(0), @@ -213,6 +217,19 @@ OSystem_SDL::OSystem_SDL() memset(&_mouseCurState, 0, sizeof(_mouseCurState)); _inited = false; + + + #if defined(__amigaos4__) + _fsFactory = new AmigaOSFilesystemFactory(); + #elif defined(UNIX) + _fsFactory = new POSIXFilesystemFactory(); + #elif defined(WIN32) + _fsFactory = new WindowsFilesystemFactory(); + #elif defined(__SYMBIAN32__) + // Do nothing since its handled by the Symbian SDL inheritance + #else + #error Unknown and unsupported FS backend + #endif } OSystem_SDL::~OSystem_SDL() { @@ -254,19 +271,42 @@ Common::SaveFileManager *OSystem_SDL::getSavefileManager() { } FilesystemFactory *OSystem_SDL::getFilesystemFactory() { - #if defined(__amigaos4__) - return &AmigaOSFilesystemFactory::instance(); - #elif defined(UNIX) - return &POSIXFilesystemFactory::instance(); - #elif defined(WIN32) - return &WindowsFilesystemFactory::instance(); - #elif defined(__SYMBIAN32__) - // Do nothing since its handled by the Symbian SDL inheritance - #else - #error Unknown and unsupported backend in OSystem_SDL::getFilesystemFactory - #endif + assert(_fsFactory); + return _fsFactory; +} + +void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, uint priority) { + +#ifdef DATA_PATH + // Add the global DATA_PATH to the directory search list + // FIXME: We use depth = 4 for now, to match the old code. May want to change that + Common::FilesystemNode dataNode(DATA_PATH); + if (dataNode.exists() && dataNode.isDirectory()) { + Common::ArchivePtr dataArchive(new Common::FSDirectory(dataNode, 4)); + s.add(DATA_PATH, dataArchive, priority); + } +#endif + +#if defined(MACOSX) || defined(IPHONE) + // Get URL of the Resource directory of the .app bundle + CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle()); + if (fileUrl) { + // Try to convert the URL to an absolute path + UInt8 buf[MAXPATHLEN]; + if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) { + // Success: Add it to the search path + Common::String bundlePath((const char *)buf); + Common::ArchivePtr bundleArchive(new Common::FSDirectory(bundlePath)); + s.add("__OSX_BUNDLE__", bundleArchive, priority); + } + CFRelease(fileUrl); + } + +#endif + } + static Common::String getDefaultConfigFileName() { char configFile[MAXPATHLEN]; #if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) @@ -292,20 +332,19 @@ static Common::String getDefaultConfigFileName() { CreateDirectory(configFile, NULL); strcat(configFile, "\\" DEFAULT_CONFIG_FILE); - if (fopen(configFile, "r") == NULL) { + FILE *tmp = NULL; + if ((tmp = fopen(configFile, "r")) == NULL) { // Check windows directory char oldConfigFile[MAXPATHLEN]; GetWindowsDirectory(oldConfigFile, MAXPATHLEN); strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE); - if (fopen(oldConfigFile, "r")) { - printf("The default location of the config file (scummvm.ini) in ScummVM has changed,\n"); - printf("under Windows NT4/2000/XP/Vista. You may want to consider moving your config\n"); - printf("file from the old default location:\n"); - printf("%s\n", oldConfigFile); - printf("to the new default location:\n"); - printf("%s\n\n", configFile); + if ((tmp = fopen(oldConfigFile, "r"))) { strcpy(configFile, oldConfigFile); + + fclose(tmp); } + } else { + fclose(tmp); } } else { // Check windows directory @@ -334,23 +373,13 @@ static Common::String getDefaultConfigFileName() { } Common::SeekableReadStream *OSystem_SDL::openConfigFileForReading() { - Common::File *confFile = new Common::File(); - assert(confFile); - if (!confFile->open(getDefaultConfigFileName())) { - delete confFile; - confFile = 0; - } - return confFile; + Common::FilesystemNode file(getDefaultConfigFileName()); + return file.openForReading(); } Common::WriteStream *OSystem_SDL::openConfigFileForWriting() { - Common::DumpFile *confFile = new Common::DumpFile(); - assert(confFile); - if (!confFile->open(getDefaultConfigFileName())) { - delete confFile; - confFile = 0; - } - return confFile; + Common::FilesystemNode file(getDefaultConfigFileName()); + return file.openForWriting(); } void OSystem_SDL::setWindowCaption(const char *caption) { @@ -435,15 +464,21 @@ void OSystem_SDL::quit() { } void OSystem_SDL::setupIcon() { - int w, h, ncols, nbytes, i; - unsigned int rgba[256], icon[32 * 32]; - unsigned char mask[32][4]; + int x, y, w, h, ncols, nbytes, i; + unsigned int rgba[256]; + unsigned int *icon; sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes); - if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) { - warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes); + if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) { + warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes); + return; + } + icon = (unsigned int*)malloc(w*h*sizeof(unsigned int)); + if (!icon) { + warning("Could not allocate temp storage for the built-in icon"); return; } + for (i = 0; i < ncols; i++) { unsigned char code; char color[32]; @@ -457,26 +492,27 @@ void OSystem_SDL::setupIcon() { sscanf(color + 1, "%06x", &col); col |= 0xFF000000; } else { - warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]); + warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]); + free(icon); return; } rgba[code] = col; } - memset(mask, 0, sizeof(mask)); - for (h = 0; h < 32; h++) { - const char *line = scummvm_icon[1 + ncols + h]; - for (w = 0; w < 32; w++) { - icon[w + 32 * h] = rgba[(int)line[w]]; - if (rgba[(int)line[w]] & 0xFF000000) { - mask[h][w >> 3] |= 1 << (7 - (w & 0x07)); - } + for (y = 0; y < h; y++) { + const char *line = scummvm_icon[1 + ncols + y]; + for (x = 0; x < w; x++) { + icon[x + w * y] = rgba[(int)line[x]]; } } - SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000); - SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask); + SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000); + if (!sdl_surf) { + warning("SDL_CreateRGBSurfaceFrom(icon) failed"); + } + SDL_WM_SetIcon(sdl_surf, NULL); SDL_FreeSurface(sdl_surf); + free(icon); } OSystem::MutexRef OSystem_SDL::createMutex(void) { @@ -515,7 +551,7 @@ void OSystem_SDL::mixerProducerThread() { // Generate samples and put them into the next buffer nextSoundBuffer = _activeSoundBuf ^ 1; _mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize); - + // Swap buffers _activeSoundBuf = nextSoundBuffer; } @@ -559,7 +595,7 @@ void OSystem_SDL::deinitThreadedMixer() { SDL_CondBroadcast(_soundCond); SDL_WaitThread(_soundThread, NULL); - // Kill the mutex & cond variables. + // Kill the mutex & cond variables. // Attention: AT this point, the mixer callback must not be running // anymore, else we will crash! SDL_DestroyMutex(_soundMutex); @@ -582,10 +618,10 @@ void OSystem_SDL::mixCallback(void *arg, byte *samples, int len) { // Lock mutex, to ensure our data is not overwritten by the producer thread SDL_LockMutex(this_->_soundMutex); - + // Copy data from the current sound buffer memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len); - + // Unlock mutex and wake up the produced thread SDL_UnlockMutex(this_->_soundMutex); SDL_CondSignal(this_->_soundCond); @@ -645,7 +681,7 @@ void OSystem_SDL::setupMixer() { // even if it didn't. Probably only happens for "weird" rates, though. _samplesPerSec = obtained.freq; debug(1, "Output sample rate: %d Hz", _samplesPerSec); - + // Tell the mixer that we are ready and start the sound processing _mixer->setOutputRate(_samplesPerSec); _mixer->setReady(true); diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index 1c1381ec5c..1cc0acbc29 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -209,6 +209,7 @@ public: virtual Common::SaveFileManager *getSavefileManager(); virtual FilesystemFactory *getFilesystemFactory(); + virtual void addSysArchivesToSearchSet(Common::SearchSet &s, uint priority = 0); virtual Common::SeekableReadStream *openConfigFileForReading(); virtual Common::WriteStream *openConfigFileForWriting(); @@ -400,14 +401,13 @@ protected: void deinitThreadedMixer(); #endif - + FilesystemFactory *_fsFactory; Common::SaveFileManager *_savefile; Audio::MixerImpl *_mixer; SDL_TimerID _timerID; Common::TimerManager *_timer; - protected: void addDirtyRgnAuto(const byte *buf); void makeChecksums(const byte *buf); diff --git a/backends/platform/symbian/AdaptAllMMPs.pl b/backends/platform/symbian/AdaptAllMMPs.pl index b576bb3993..d7b5642f1c 100644 --- a/backends/platform/symbian/AdaptAllMMPs.pl +++ b/backends/platform/symbian/AdaptAllMMPs.pl @@ -27,7 +27,7 @@ chdir("../../../"); "mmp/scummvm_sword1.mmp", "mmp/scummvm_sword2.mmp", "mmp/scummvm_touche.mmp", - + "mmp/scummvm_tinsel.mmp", # Target Platform Project Files "S60/ScummVM_S60.mmp", @@ -83,6 +83,9 @@ my @excludes_graphics = ( "iff.cpp" ); +my @excludes_gui = ( +); + # the USE_ARM_* defines not parsed correctly, exclude manually: my @excludes_scumm = ( ".*ARM.*", # the *ARM.s files are added in .mpp files based on WINS/ARM build! @@ -95,7 +98,7 @@ my @excludes_scumm = ( #arseModule(mmpStr, dirStr, ifdefArray, [exclusionsArray]) ParseModule("_base", "base", \@section_empty); # now in ./TRG/ScummVM_TRG.mmp, these never change anyways... ParseModule("_base", "common", \@section_empty); -ParseModule("_base", "gui", \@section_empty); +ParseModule("_base", "gui", \@section_empty, \@excludes_gui); ParseModule("_base", "graphics", \@section_empty, \@excludes_graphics); ParseModule("_base", "sound", \@section_empty, \@excludes_snd); @@ -103,22 +106,23 @@ chdir("engines/"); ParseModule("_scumm", "scumm", \@sections_scumm, \@excludes_scumm ); ParseModule("_queen", "queen", \@section_empty); ParseModule("_agos", "agos", \@section_empty); -ParseModule("_sky", "sky", \@section_empty); -ParseModule("_gob", "gob", \@section_empty); +ParseModule("_sky", "sky", \@section_empty); +ParseModule("_gob", "gob", \@section_empty); ParseModule("_saga", "saga", \@section_empty); ParseModule("_kyra", "kyra", \@section_empty); ParseModule("_sword1", "sword1", \@section_empty); ParseModule("_sword2", "sword2", \@section_empty); ParseModule("_lure", "lure", \@section_empty); ParseModule("_cine", "cine", \@section_empty); -ParseModule("_agi", "agi", \@section_empty); +ParseModule("_agi", "agi", \@section_empty); ParseModule("_touche", "touche", \@section_empty); ParseModule("_parallaction","parallaction",\@section_empty); ParseModule("_cruise", "cruise", \@section_empty); ParseModule("_drascula","drascula", \@section_empty); ParseModule("_igor", "igor", \@section_empty); ParseModule("_made", "made", \@section_empty); -ParseModule("_m4", "m4", \@section_empty); +ParseModule("_m4", "m4", \@section_empty); +ParseModule("_tinsel", "tinsel", \@section_empty); print " ======================================================================================= Done. Enjoy :P diff --git a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl index 94edbf4fcf..ba8afe5084 100644 --- a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl +++ b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl @@ -443,6 +443,10 @@ my $header = " PrintMessage("Cleaning for $Target") if (!$ReallyQuiet); system("bldmake bldfiles > NUL 2> NUL"); PrintErrorMessage("'bldmake bldfiles' exited with value " . ($? >> 8)) if ($? >> 8); + + system("abld MAKEFILE $TargetName > NUL 2> NUL"); + PrintErrorMessage("'abld MAKEFILE $TargetName' exited with value " . ($? >> 8)) if ($? >> 8); + system("abld CLEAN $TargetName UREL > NUL 2> NUL"); PrintErrorMessage("'abld CLEAN $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); # remove file so we are sure that after .lib generation we have a fresh copy! @@ -455,10 +459,10 @@ my $header = " my $OldSize = (-s $build_log_err); $Redirection = ($RedirectSTDERR ? "2>> $build_log_err" : ""); - system("abld BUILD $TargetName UREL $Redirection >> $build_log_out"); + system("abld TARGET $TargetName UREL $Redirection >> $build_log_out"); $OK = 0 if ($? >> 8); # print " STDERR: ".((-s $build_log_err)-$OldSize)." bytes output written to $build_log_err\n+--------------------------------------------------------------------------------------\n" if ($OldSize != (-s $build_log_err)); - PrintErrorMessage("'abld BUILD $TargetName UREL' exited with value " . ($? >> 8)) if ($? >> 8); + PrintErrorMessage("'abld TARGET $TargetName UREL' exited with value " . ($? >> 8)) if ($? >> 8); return 0 if (!$OK); # ABLD always returns ok :( grr PrintMessage("Done.") if (!$ReallyQuiet); @@ -475,7 +479,7 @@ my $header = " } else { - PrintErrorMessage("'abld BUILD $TargetName UREL' apparently failed."); + PrintErrorMessage("'abld TARGET $TargetName UREL' apparently failed."); if ($HaltOnError) { PrintErrorMessage("Halting on error as requested!"); diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index 12e5f8f0c4..8ba743674d 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -3,14 +3,15 @@ @WorkingEngines = qw( scumm agos sky queen gob saga drascula - kyra lure agi touche parallaction + kyra lure agi touche parallaction cine + cruise igor made m4 tinsel sword1 sword2 ); + @TestingEngines = qw( - cruise igor made m4 cine + ); - @BrokenEngines = qw( - sword1 - sword2 + + @BrokenEngines = qw( ); @EnablableEngines = (@WorkingEngines, @TestingEngines); @@ -29,20 +30,7 @@ # these are normally enabled for each variation #$DefaultFeatures = qw(zlib,mad); - $DefaultFeatures = qw(zlib,mad,tremor); - - - # you can use these below for speed & clarity or override with custom settings - $DefaultTopMacros = " - MACRO USE_ZLIB // LIB:zlib.lib - MACRO USE_MAD // LIB:libmad.lib - MACRO USE_TREMOR // LIB:libtremor.lib - "; - - $DefaultBottomMacros = " - MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib - MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib - "; + $DefaultFeatures = qw(zlib,mad,tremor); ################################################################################################################## ## @@ -186,6 +174,44 @@ # now you can add $VariationSets only built on this PC below this line :) } + elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV-LAPE") ################################################################# + { + $Producer = "AnotherGuest"; + $RedirectSTDERR = 1; + $HaltOnError = 0; + $SkipExistingPackages = 1; + $ReallyQuiet = 1; + + #$FTP_Host = "host.com"; + #$FTP_User = "ag@host.com"; + #$FTP_Pass = "password"; + #$FTP_Dir = "cvsbuilds"; + + #$SDK_RootDirs{'UIQ2'}= "D:\\UIQ2"; + $SDK_RootDirs{'UIQ3'}= "G:\\UIQ3"; + #$SDK_RootDirs{'S60v1'}= "D:\\S60v1"; + #$SDK_RootDirs{'S60v2'}= "D:\\S60v2"; + $SDK_RootDirs{'S60v3'}= "G:\\S60_3rd_FP1"; + #$SDK_RootDirs{'S80'}= "D:\\S80"; + #$SDK_RootDirs{'S90'}= "D:\\S90"; + $ECompXL_BinDir= "D:\\ECompXL\\"; + if (0) # so we can turn them on/off easily + { +# $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; +# $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group"; +# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "C:\\tremor\\epoc"; + $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ"; + $SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60"; + $SDK_LibraryDirs{'S80'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S80"; + $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S90"; + $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60\\S60V3"; + $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ\\UIQ3"; + #$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "C:\\S\\mpeg2dec-0.4.0\\epoc"; + } + + # now you can add $VariationSets only built on this PC below this line :) + + } else ######################################################################################################### { print "ERROR: Computer name ".$ENV{'COMPUTERNAME'}." not recognized! Plz edit _LocalSettings.pl!"; @@ -245,15 +271,11 @@ } # below here you could specify weird & experimental combinations, non-ready engines - # a small version of the saga engine, because it is so big (no tremor,mad,zlib) - #$VariationSets{'ALL'}{'saga_mini'} = "saga"; + # Separate version for the broken sword engines (1&2) + $VariationSets{'ALL'}{'brokensword'} = "$DefaultFeatures sword1 sword2"; - # a smaller version of scumm without support for v7, v8 and HE games - #$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm"; - - # maybe you feel lucky and want to test the sword engines? :P - #$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; - #$VariationSets{'UIQ2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; + # Separate version for Scumm games (COMI) since memory usage might be high + $VariationSets{'ALL'}{'scumm'} = "$DefaultFeatures scumm scumm_7_8 he"; # for mega-fast-testing only plz! Warning: contains to engines! #$VariationSets{'ALL'}{'fast_empty'} = ""; diff --git a/backends/platform/symbian/README b/backends/platform/symbian/README index db46dae8de..1e011ec4a1 100644 --- a/backends/platform/symbian/README +++ b/backends/platform/symbian/README @@ -8,6 +8,18 @@ Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson $Id$ +Using parts of snprintf.c by +Mark Martinec <mark.martinec@ijs.si>, April 1999, June 2000 +Copyright © 1999,2000,2001,2002 Mark Martinec. All rights reserved. +under these conditions: +"Terms and conditions ... + +This program is free software; it is dual licensed, the terms of the "Frontier Artistic License" or +the "GNU General Public License" can be chosen at your discretion. +The chosen license then applies solely and in its entirety. +Both licenses come with this Kit." + + About ScummVM -------------- diff --git a/backends/platform/symbian/S60/ScummVM_S60.mmp.in b/backends/platform/symbian/S60/ScummVM_S60.mmp.in index 099b33ed95..35632d9c95 100644 --- a/backends/platform/symbian/S60/ScummVM_S60.mmp.in +++ b/backends/platform/symbian/S60/ScummVM_S60.mmp.in @@ -93,6 +93,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg index bf3c69ae08..91649727df 100644 --- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg +++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg @@ -16,7 +16,7 @@ ; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ; ; $URL:$ -; $Id:$ +; $Id$ ; ; @@ -28,7 +28,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM S60v1"},(0x101f9b57),0,120,0 +#{"ScummVM S60v1"},(0x101f9b57),0,130,0 ; Platform type (0x101F6F88), 0, 0, 0, {"Series60ProductID"} diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg index 3f88ec918c..4547af0597 100644 --- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg +++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v2.pkg @@ -27,7 +27,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM S60v2"},(0x101f9b57),0,120,0 +#{"ScummVM S60v2"},(0x101f9b57),0,130,0 ; Platform type (0x101F6F88), 0, 0, 0, {"Series60ProductID"} diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in index 8daf76138c..fae74a425a 100644 --- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in +++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in @@ -116,6 +116,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg index 6bd1fbd047..1898ac1b58 100644 --- a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg +++ b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg @@ -34,7 +34,7 @@ :"ScummVM" ; UID is the app's UID -#{"ScummVM S60v3"},(0xA0000657),0,120,0 +#{"ScummVM S60v3"},(0xA0000657),0,13,0 ;Supports Series 60 v 3.0 [0x101F7961], 0, 0, 0, {"Series60ProductID"} @@ -63,7 +63,7 @@ "..\..\..\..\dists\engine-data\sky.cpt"-"c:\data\scummvm\sky.cpt" "..\..\..\..\dists\engine-data\igor.tbl"-"c:\data\scummvm\igor.tbl" "..\..\..\..\dists\engine-data\lure.dat"-"c:\data\scummvm\lure.dat" -"..\..\..\..\dists\engine-data\drascula.dat"-"c:\data\drascula.dat" +"..\..\..\..\dists\engine-data\drascula.dat"-"c:\data\scummvm\drascula.dat" ; Config/log files: 'empty' will automagically be removed on uninstall ""-"c:\data\scummvm\scummvm.ini",FILENULL diff --git a/backends/platform/symbian/S80/ScummVM_S80.mmp.in b/backends/platform/symbian/S80/ScummVM_S80.mmp.in index 95879dd2af..1c8076fdc3 100644 --- a/backends/platform/symbian/S80/ScummVM_S80.mmp.in +++ b/backends/platform/symbian/S80/ScummVM_S80.mmp.in @@ -91,6 +91,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg b/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg index 29e318a479..c6b3e6f82f 100644 --- a/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg +++ b/backends/platform/symbian/S80/scummvm-CVS-SymbianS80.pkg @@ -28,7 +28,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM S80"},(0x101f9b57),0,120,0 +#{"ScummVM S80"},(0x101f9b57),0,130,0 ; Platform type -- disabled: seems to be causing trouble ;(0x101F8ED2), 0, 0, 0, {"Series80ProductID"} diff --git a/backends/platform/symbian/S90/Scummvm_S90.mmp.in b/backends/platform/symbian/S90/Scummvm_S90.mmp.in index 47a3d9a1d4..8ace71b190 100644 --- a/backends/platform/symbian/S90/Scummvm_S90.mmp.in +++ b/backends/platform/symbian/S90/Scummvm_S90.mmp.in @@ -91,6 +91,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg b/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg index 0173da7699..b578019979 100644 --- a/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg +++ b/backends/platform/symbian/S90/scummvm-CVS-SymbianS90.pkg @@ -28,7 +28,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM S90"},(0x101f9b57),0,120,0 +#{"ScummVM S90"},(0x101f9b57),0,130,0 ; Platform type -- disabled: seems to be causing trouble ;(0x101FBE04), 0, 0, 0, {"Series90ProductID"} diff --git a/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in b/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in index e9dff7b94f..9fab248799 100644 --- a/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in +++ b/backends/platform/symbian/UIQ2/ScummVM_UIQ2.mmp.in @@ -89,6 +89,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg index aca927eadd..a8b02d4099 100644 --- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg +++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg @@ -16,7 +16,7 @@ ; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ; ; $URL:$ -; $Id:$ +; $Id$ ; ; @@ -28,7 +28,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM UIQ2"},(0x101f9b57),0,100,0 +#{"ScummVM UIQ2"},(0x101f9b57),0,130,0 ; Platform type (0x101F617B), 2, 0, 0, {"UIQ20ProductID"} diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg index ecca51bd26..2d08bd01b2 100644 --- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg +++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2_SE.pkg @@ -6,7 +6,7 @@ ;&EN ; UID is the app's UID -#{"ScummVM SE"},(0x101f9b57),0,110,0 +#{"ScummVM SE"},(0x101f9b57),0,130,0 ; Platform type (0x101F617B), 2, 0, 0, {"UIQ20ProductID"} diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in index cf3d0c1d7b..6053a72182 100644 --- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in +++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in @@ -117,6 +117,7 @@ SOURCE backends\platform\symbian\src\ScummApp.cpp SOURCE gui\Key.cpp SOURCE gui\KeysDialog.cpp SOURCE gui\Actions.cpp +SOURCE gui\Dialog.cpp // Special for graphics source graphics\iff.cpp diff --git a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg index 0883c88a21..cdeb83f192 100644 --- a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg +++ b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg @@ -32,7 +32,7 @@ :"ScummVM" ; UID is the app's UID -#{"ScummVM UIQ3"},(0xA0000657),0,120,0 +#{"ScummVM UIQ3"},(0xA0000657),0,13,0 ; ProductID for UIQ 3.0 ; Product/platform version UID, Major, Minor, Build, Product ID diff --git a/backends/platform/symbian/mmp/scummvm_base.mmp.in b/backends/platform/symbian/mmp/scummvm_base.mmp.in index d1c8878d4b..3277e34ba3 100644 --- a/backends/platform/symbian/mmp/scummvm_base.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_base.mmp.in @@ -85,7 +85,6 @@ SOURCEPATH ..\..\..\..\gui //SOURCE KeysDialog.cpp //SOURCE Actions.cpp - SOURCEPATH ..\..\..\..\sound //START_AUTO_OBJECTS_SOUND_// @@ -108,7 +107,8 @@ SOURCE backends\saves\savefile.cpp SOURCE backends\saves\default\default-saves.cpp SOURCE backends\saves\compressed\compressed-saves.cpp SOURCE engines\engine.cpp - - -// backend specific includes +SOURCE engines\dialogs.cpp +SOURCE backends\fs\abstract-fs.cpp +SOURCE backends\fs\symbian\symbianstream.cpp // backend specific includes + diff --git a/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in b/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in new file mode 100644 index 0000000000..3f68ec086e --- /dev/null +++ b/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in @@ -0,0 +1,56 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL + * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System + * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer + * Copyright (C) 2005-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// +// EPOC MMP makefile project for ScummVM +// + +// *** Definitions + +TARGET scummvm_tinsel.lib +TARGETTYPE lib +OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp +OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +ALWAYS_BUILD_AS_ARM + +//START_AUTO_MACROS_SLAVE// + +// empty base file, will be updated by Perl build scripts + +//STOP_AUTO_MACROS_SLAVE// + +// *** SOURCE files + +SOURCEPATH ..\..\..\..\engines\tinsel + +//START_AUTO_OBJECTS_TINSEL_// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_OBJECTS_TINSEL_// + +// *** Include paths + +USERINCLUDE ..\..\..\..\engines +USERINCLUDE ..\..\..\.. ..\..\..\..\common ..\..\..\..\gui ..\..\..\..\sound ..\src +SYSTEMINCLUDE \epoc32\include \epoc32\include\libc ..\src diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp index 60e402632f..e71b242329 100644 --- a/backends/platform/symbian/src/SymbianActions.cpp +++ b/backends/platform/symbian/src/SymbianActions.cpp @@ -153,7 +153,7 @@ void SymbianActions::initInstanceGame() { // Save - if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble) + if (is_simon || is_sword2 || is_gob || is_kyra || is_feeble) _action_enabled[ACTION_SAVE] = false; else { _action_enabled[ACTION_SAVE] = true; diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp index 0ce44d1704..23876c5ec1 100644 --- a/backends/platform/symbian/src/SymbianOS.cpp +++ b/backends/platform/symbian/src/SymbianOS.cpp @@ -24,10 +24,12 @@ #include <eikenv.h> // for CEikonEnv::Static() @ Symbian::FatalError() #include <sdlapp.h> // for CSDLApp::GetExecutablePathCStr() @ Symbian::GetExecutablePath() +#include <bautils.h> #include "backends/fs/symbian/symbian-fs-factory.h" #include "backends/platform/symbian/src/SymbianOS.h" #include "backends/platform/symbian/src/SymbianActions.h" +#include "backends/saves/default/default-saves.h" #include "common/config-manager.h" #include "common/events.h" #include "common/file.h" @@ -45,16 +47,7 @@ #define DEFAULT_CONFIG_FILE "scummvm.ini" - - -#define KInputBufferLength 128 -// Symbian libc file functionality in order to provide shared file handles -struct TSymbianFileEntry { - RFile iFileHandle; - char iInputBuffer[KInputBufferLength]; - TInt iInputBufferLen; - TInt iInputPos; -}; +#define DEFAULT_SAVE_PATH "Savegames" #define FILE void @@ -123,10 +116,6 @@ void OSystem_SDL_Symbian::setFeatureState(Feature f, bool enable) { } } -FilesystemFactory *OSystem_SDL_Symbian::getFilesystemFactory() { - return &SymbianFilesystemFactory::instance(); -} - static Common::String getDefaultConfigFileName() { char configFile[MAXPATHLEN]; strcpy(configFile, Symbian::GetExecutablePath()); @@ -135,36 +124,48 @@ static Common::String getDefaultConfigFileName() { } Common::SeekableReadStream *OSystem_SDL_Symbian::openConfigFileForReading() { - Common::File *confFile = new Common::File(); - assert(confFile); - if (!confFile->open(getDefaultConfigFileName())) { - delete confFile; - confFile = 0; - } - return confFile; + Common::FilesystemNode file(getDefaultConfigFileName()); + return file.openForReading(); } Common::WriteStream *OSystem_SDL_Symbian::openConfigFileForWriting() { - Common::DumpFile *confFile = new Common::DumpFile(); - assert(confFile); - if (!confFile->open(getDefaultConfigFileName())) { - delete confFile; - confFile = 0; - } - return confFile; + Common::FilesystemNode file(getDefaultConfigFileName()); + return file.openForWriting(); } - OSystem_SDL_Symbian::zoneDesc OSystem_SDL_Symbian::_zones[TOTAL_ZONES] = { { 0, 0, 320, 145 }, { 0, 145, 150, 55 }, { 150, 145, 170, 55 } }; OSystem_SDL_Symbian::OSystem_SDL_Symbian() :_channels(0),_stereo_mix_buffer(0) { + _RFs = &CEikonEnv::Static()->FsSession(); + _fsFactory = new SymbianFilesystemFactory(); } void OSystem_SDL_Symbian::initBackend() { + // First set the extrapath (for installed dat files etc) ConfMan.set("extrapath", Symbian::GetExecutablePath()); + + // Calculate the default savepath + Common::String savePath; + savePath = Symbian::GetExecutablePath(); + savePath += DEFAULT_SAVE_PATH "\\"; + _savefile = new DefaultSaveFileManager(savePath); + + // If savepath has not already been set then set it + if (!ConfMan.hasKey("savepath")) { + ConfMan.set("savepath", savePath); + + } + + // Ensure that the current set path (might have been altered by the user) exists + Common::String currentPath = ConfMan.get("savepath"); + TFileName fname; + TPtrC8 ptr((const unsigned char*)currentPath.c_str(),currentPath.size()); + fname.Copy(ptr); + BaflUtils::EnsurePathExistsL(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), fname); + ConfMan.setBool("FM_high_quality", false); #if !defined(S60) || defined(S60V3) // S60 has low quality as default ConfMan.setBool("FM_medium_quality", true); @@ -488,223 +489,60 @@ void OSystem_SDL_Symbian::initZones() { } } -FILE* symbian_fopen(const char* name, const char* mode) { - TSymbianFileEntry* fileEntry = new TSymbianFileEntry; - fileEntry->iInputPos = KErrNotFound; - - if (fileEntry != NULL) { - TInt modeLen = strlen(mode); - - TPtrC8 namePtr((unsigned char*) name, strlen(name)); - TFileName tempFileName; - tempFileName.Copy(namePtr); - - TInt fileMode = EFileRead; - - if (mode[0] == 'a') - fileMode = EFileWrite; - - if (!((modeLen > 1 && mode[1] == 'b') || (modeLen > 2 && mode[2] == 'b'))) { - fileMode |= EFileStreamText; - } - - if ((modeLen > 1 && mode[1] == '+') || (modeLen > 2 && mode[2] == '+')) { - fileMode = fileMode| EFileWrite; - } - - fileMode = fileMode| EFileShareAny; - - switch(mode[0]) { - case 'a': - if (fileEntry->iFileHandle.Open(CEikonEnv::Static()->FsSession(), tempFileName, fileMode) != KErrNone) { - if (fileEntry->iFileHandle.Create(CEikonEnv::Static()->FsSession(), tempFileName, fileMode) != KErrNone) { - delete fileEntry; - fileEntry = NULL; - } - } - break; - case 'r': - if (fileEntry->iFileHandle.Open(CEikonEnv::Static()->FsSession(), tempFileName, fileMode) != KErrNone) { - delete fileEntry; - fileEntry = NULL; - } - break; - - case 'w': - if (fileEntry->iFileHandle.Replace(CEikonEnv::Static()->FsSession(), tempFileName, fileMode) != KErrNone) { - delete fileEntry; - fileEntry = NULL; - } - break; - } +RFs& OSystem_SDL_Symbian::FsSession() { + return *_RFs; +} + +// Symbian bsearch implementation is flawed +void* scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)) { + // Perform binary search + size_t lo = 0; + size_t hi = nmemb; + while (lo < hi) { + size_t mid = (lo + hi) / 2; + const void *p = ((const char *)base) + mid * size; + int tmp = (*compar)(key, p); + if (tmp < 0) + hi = mid; + else if (tmp > 0) + lo = mid + 1; + else + return (void *)p; } - return (FILE*) fileEntry; -} - -void symbian_fclose(FILE* handle) { - ((TSymbianFileEntry*)(handle))->iFileHandle.Close(); - delete (TSymbianFileEntry*)(handle); + return NULL; } -size_t symbian_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) { - TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle)); - TUint32 totsize = size*numItems; - TPtr8 pointer ( (unsigned char*) ptr, totsize); - - // Nothing cached and we want to load at least KInputBufferLength bytes - if(totsize >= KInputBufferLength) { - TUint32 totLength = 0; - if(entry->iInputPos != KErrNotFound) - { - TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer+entry->iInputPos, entry->iInputBufferLen - entry->iInputPos, KInputBufferLength); - pointer.Append(cacheBuffer); - entry->iInputPos = KErrNotFound; - totLength+=pointer.Length(); - pointer.Set(totLength+(unsigned char*) ptr, 0, totsize-totLength); - } - - entry->iFileHandle.Read(pointer); - totLength+=pointer.Length(); - - pointer.Set((unsigned char*) ptr, totLength, totsize); - - } - else { - // Nothing in buffer - if(entry->iInputPos == KErrNotFound) { - TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer, KInputBufferLength); - entry->iFileHandle.Read(cacheBuffer); - - if(cacheBuffer.Length() >= totsize) { - pointer.Copy(cacheBuffer.Left(totsize)); - entry->iInputPos = totsize; - entry->iInputBufferLen = cacheBuffer.Length(); - } - else { - pointer.Copy(cacheBuffer); - entry->iInputPos = KErrNotFound; - } - - } - else { - TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer, entry->iInputBufferLen, KInputBufferLength); - - if(entry->iInputPos+totsize < entry->iInputBufferLen) { - pointer.Copy(cacheBuffer.Mid(entry->iInputPos, totsize)); - entry->iInputPos+=totsize; - } - else { - - pointer.Copy(cacheBuffer.Mid(entry->iInputPos, entry->iInputBufferLen-entry->iInputPos)); - cacheBuffer.SetLength(0); - entry->iFileHandle.Read(cacheBuffer); - - if(cacheBuffer.Length() >= totsize-pointer.Length()) { - TUint32 restSize = totsize-pointer.Length(); - pointer.Append(cacheBuffer.Left(restSize)); - entry->iInputPos = restSize; - entry->iInputBufferLen = cacheBuffer.Length(); - } - else { - pointer.Append(cacheBuffer); - entry->iInputPos = KErrNotFound; - } - } - } - } - - return pointer.Length()/size; -} - -size_t symbian_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle) { - TPtrC8 pointer( (unsigned char*) ptr, size*numItems); - - ((TSymbianFileEntry*)(handle))->iInputPos = KErrNotFound; - if (((TSymbianFileEntry*)(handle))->iFileHandle.Write(pointer) == KErrNone) { - return numItems; - } - - return 0; -} - -bool symbian_feof(FILE* handle) { - TInt pos = 0; - TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle)); - - if (entry->iFileHandle.Seek(ESeekCurrent, pos) == KErrNone) { - - TInt size = 0; - if (entry->iFileHandle.Size(size) == KErrNone) { - if(entry->iInputPos == KErrNotFound && pos == size) - return true; - - if(entry->iInputPos != KErrNotFound && pos == size && entry->iInputPos == entry->iInputBufferLen) - return true; - - return false; - } - } - return true; -} - -long int symbian_ftell(FILE* handle) { - TInt pos = 0; - TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle)); - - entry->iFileHandle.Seek(ESeekCurrent, pos); - if(entry->iInputPos != KErrNotFound) - { - pos+=(entry->iInputPos - entry->iInputBufferLen); - } - return pos; -} - -int symbian_fseek(FILE* handle, long int offset, int whence) { - - TSeek seekMode = ESeekStart; - TInt pos = offset; - TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle)); - - switch(whence) { - case SEEK_SET: - seekMode = ESeekStart; - break; - case SEEK_CUR: - seekMode = ESeekCurrent; - if(entry->iInputPos != KErrNotFound) { - pos+=(entry->iInputPos - entry->iInputBufferLen); - } - break; - case SEEK_END: - seekMode = ESeekEnd; - break; - - } - - entry->iInputPos = KErrNotFound; - - return entry->iFileHandle.Seek(seekMode, pos); -} - -void symbian_clearerr(FILE* /*handle*/) { +extern "C" +{ +// Include the snprintf and vsnprintf implementations as 'C' code +#include "vsnprintf.h" } /** Vibration support */ #ifdef USE_VIBRA_SE_PXXX void OSystem_SDL_Symbian::initializeVibration() { - _vibrationApi = SonyEricsson::CVibration::NewL(); +#ifdef UIQ3 +#else +#endif } void OSystem_SDL_Symbian::vibrationOn(int vibraLength) { - // initialize? +#ifdef UIQ3 + // initialize? if (!_vibrationApi) _vibrationApi = SonyEricsson::CVibration::NewL(); // do it! _vibrationApi->VibrationOn(1, 1, vibraLength); +#else + +#endif } void OSystem_SDL_Symbian::vibrationOff() { +#ifdef UIQ3 +#else _vibrationApi->VibrationOff(); +#endif } #endif // USE_SE_PXX_VIBRA diff --git a/backends/platform/symbian/src/SymbianOS.h b/backends/platform/symbian/src/SymbianOS.h index 68a6fb492f..03d7fb972c 100644 --- a/backends/platform/symbian/src/SymbianOS.h +++ b/backends/platform/symbian/src/SymbianOS.h @@ -27,12 +27,8 @@ #include "backends/platform/sdl/sdl.h" -/** Vibration support */ -#ifdef USE_VIBRA_SE_PXXX -#include <vibration.h> -#endif - #define TOTAL_ZONES 3 +class RFs; class OSystem_SDL_Symbian : public OSystem_SDL { public: @@ -62,6 +58,9 @@ public: // Overloaded from SDL_Commmon void quit(); + + // Returns reference to File session + RFs& FsSession(); protected: // // The mixer callback function, passed on to OSystem::setSoundCallback(). @@ -70,7 +69,6 @@ protected: // static void symbianMixCallback(void *s, byte *samples, int len); - virtual FilesystemFactory *getFilesystemFactory(); virtual Common::SeekableReadStream *openConfigFileForReading(); virtual Common::WriteStream *openConfigFileForWriting(); @@ -134,6 +132,7 @@ protected: } zoneDesc; static zoneDesc _zones[TOTAL_ZONES]; + RFs* _RFs; }; #endif diff --git a/backends/platform/symbian/src/main_features.inl b/backends/platform/symbian/src/main_features.inl deleted file mode 100644 index 30bbbea52c..0000000000 --- a/backends/platform/symbian/src/main_features.inl +++ /dev/null @@ -1,92 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL - * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System - * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer - * Copyright (C) 2005-2006 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifdef USE_VIBRA_SE_PXXX - "Vibra " -#endif - "\n" - -// we want a list of supported engines visible in the program, -// because we also release special builds with only one engine -#ifdef ENABLE_SCUMM - "SCUMM " -#endif -#ifdef ENABLE_AGOS - "AGOS " -#endif -#ifdef ENABLE_SKY - "Sky " -#endif -#ifdef ENABLE_QUEEN - "Queen " -#endif -#ifdef ENABLE_GOB - "Gob " -#endif -#ifdef ENABLE_SAGA - "Saga " -#endif -#ifdef ENABLE_KYRA - "Kyra " -#endif -#ifdef ENABLE_SWORD1 - "Sword1 " -#endif -#ifdef ENABLE_SWORD2 - "Sword2 " -#endif -#ifdef ENABLE_CINE - "Cine " -#endif -#ifdef ENABLE_LURE - "Lure " -#endif -#ifdef ENABLE_AGI - "AGI " -#endif -#ifdef ENABLE_TOUCHE - "Touche " -#endif -#ifdef ENABLE_DRASCULA - "Drascula " -#endif -#ifdef ENABLE_IGOR - "Igor " -#endif -#ifdef ENABLE_PARALLACTION - "Parallaction " -#endif -#ifdef ENABLE_CRUISE - "Cruise " -#endif -#ifdef ENABLE_MADE - "MADE " -#endif -#ifdef ENABLE_M4 - "M4 " -#endif - - - - - - diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h index 4577824b33..ab8333c986 100644 --- a/backends/platform/symbian/src/portdefs.h +++ b/backends/platform/symbian/src/portdefs.h @@ -35,9 +35,6 @@ #include <e32std.h> #include <math.h> -//#define DISABLE_SCALERS // we only need 1x -//#define DISABLE_HQ_SCALERS - #if defined(USE_TREMOR) && !defined(USE_VORBIS) #define USE_VORBIS // make sure this one is defined together with USE_TREMOR! #endif @@ -107,56 +104,35 @@ */ #elif defined (__WINS__) // WINS + extern "C" int symbian_snprintf(char *text, size_t maxlen, const char *fmt, ...); + extern "C" int symbian_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); + #define snprintf(buf,len,args...) symbian_snprintf(buf,len,args) + #define vsnprintf(buf,len,format,valist) symbian_vsnprintf(buf,len,format,valist) - // let's just blatantly ignore this for now and just get it to work :P but does n't work from the debug function - int inline scumm_snprintf (char *str, unsigned long /*n*/, char const *fmt, ...) { - va_list args; - va_start(args, fmt); - vsprintf(str, fmt, args); - va_end(args); - return strlen(str); - } - - int inline scumm_vsnprintf (char *str, unsigned long /*n*/, char const *fmt, va_list valist) { - vsprintf(str, fmt, valist); - return strlen(str); - } - - #define snprintf scumm_snprintf - #define vsnprintf scumm_vsnprintf void* symbian_malloc (size_t _size); #define malloc symbian_malloc #else // GCCE and the rest - #define snprintf(buf,len,args...) sprintf(buf,args) - #define vsnprintf(buf,len,format,valist) vsprintf(buf,format,valist) + extern "C" int symbian_snprintf(char *text, size_t maxlen, const char *fmt, ...); + extern "C" int symbian_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); + #define snprintf(buf,len,args...) symbian_snprintf(buf,len,args) + #define vsnprintf(buf,len,format,valist) symbian_vsnprintf(buf,len,format,valist) #endif #ifndef __WINS__ #define USE_ARM_GFX_ASM -#define ARM_USE_GFX_ASM #define USE_ARM_SMUSH_ASM #define USE_ARM_COSTUME_ASM #define USE_ARM_SOUND_ASM #endif -// somehow nobody has this function... -#define hypot(a, b) sqrt((a)*(a) + (b)*(b)) // Symbian bsearch implementation is flawed -void inline *scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)) { - size_t i; - - for (i=0; i < nmemb; i++) - if (compar(key, (void *)((size_t)base + size * i)) == 0) - return (void *)((size_t)base + size * i); - return NULL; -} -#define bsearch scumm_bsearch +void *scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)); +#define bsearch scumm_bsearch // we cannot include SymbianOS.h everywhere, but this works too (functions code is in SymbianOS.cpp) namespace Symbian { extern void FatalError(const char *msg); extern char* GetExecutablePath(); -#define DYNAMIC_MODULES 1 } #endif diff --git a/backends/platform/symbian/src/vsnprintf.h b/backends/platform/symbian/src/vsnprintf.h new file mode 100644 index 0000000000..5ed04b1980 --- /dev/null +++ b/backends/platform/symbian/src/vsnprintf.h @@ -0,0 +1,668 @@ +/* + * This is the vsnprintf for scummvm/symbian implementation from the original snprintf.c, + * all support functions has been removed and vsnprintf renamed to symbian_vsnprintf + * snprintf.c - a portable implementation of snprintf + * According to the homepage this function could be licensed as either Frontier Aritistic or GPL. + * + * AUTHOR + * Mark Martinec <mark.martinec@ijs.si>, April 1999. + * + * Copyright 1999, Mark Martinec. All rights reserved. + * + * TERMS AND CONDITIONS + * This program is free software; you can redistribute it and/or modify + * it under the terms of the "Frontier Artistic License" which comes + * with this Kit. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the Frontier Artistic License for more details. + * + * You should have received a copy of the Frontier Artistic License + * with this Kit in the file named LICENSE.txt . + * If not, I'll be glad to provide one. + * + * FEATURES + * - careful adherence to specs regarding flags, field width and precision; + * - good performance for large string handling (large format, large + * argument or large paddings). Performance is similar to system's sprintf + * and in several cases significantly better (make sure you compile with + * optimizations turned on, tell the compiler the code is strict ANSI + * if necessary to give it more freedom for optimizations); + * - return value semantics per ISO/IEC 9899:1999 ("ISO C99"); + * - written in standard ISO/ANSI C - requires an ANSI C compiler. + * + * SUPPORTED CONVERSION SPECIFIERS AND DATA TYPES + * + * This snprintf only supports the following conversion specifiers: + * s, c, d, u, o, x, X, p (and synonyms: i, D, U, O - see below) + * with flags: '-', '+', ' ', '0' and '#'. + * An asterisk is supported for field width as well as precision. + * + * Length modifiers 'h' (short int), 'l' (long int), + * and 'll' (long long int) are supported. + * NOTE: + * If macro SNPRINTF_LONGLONG_SUPPORT is not defined (default) the + * length modifier 'll' is recognized but treated the same as 'l', + * which may cause argument value truncation! Defining + * SNPRINTF_LONGLONG_SUPPORT requires that your system's sprintf also + * handles length modifier 'll'. long long int is a language extension + * which may not be portable. + * + * Conversion of numeric data (conversion specifiers d, u, o, x, X, p) + * with length modifiers (none or h, l, ll) is left to the system routine + * sprintf, but all handling of flags, field width and precision as well as + * c and s conversions is done very carefully by this portable routine. + * If a string precision (truncation) is specified (e.g. %.8s) it is + * guaranteed the string beyond the specified precision will not be referenced. + * + * Length modifiers h, l and ll are ignored for c and s conversions (data + * types wint_t and wchar_t are not supported). + * + * The following common synonyms for conversion characters are supported: + * - i is a synonym for d + * - D is a synonym for ld, explicit length modifiers are ignored + * - U is a synonym for lu, explicit length modifiers are ignored + * - O is a synonym for lo, explicit length modifiers are ignored + * The D, O and U conversion characters are nonstandard, they are supported + * for backward compatibility only, and should not be used for new code. + * + * The following is specifically NOT supported: + * - flag ' (thousands' grouping character) is recognized but ignored + * - numeric conversion specifiers: f, e, E, g, G and synonym F, + * as well as the new a and A conversion specifiers + * - length modifier 'L' (long double) and 'q' (quad - use 'll' instead) + * - wide character/string conversions: lc, ls, and nonstandard + * synonyms C and S + * - writeback of converted string length: conversion character n + * - the n$ specification for direct reference to n-th argument + * - locales + * + * It is permitted for str_m to be zero, and it is permitted to specify NULL + * pointer for resulting string argument if str_m is zero (as per ISO C99). + * + * The return value is the number of characters which would be generated + * for the given input, excluding the trailing null. If this value + * is greater or equal to str_m, not all characters from the result + * have been stored in str, output bytes beyond the (str_m-1) -th character + * are discarded. If str_m is greater than zero it is guaranteed + * the resulting string will be null-terminated. + * + * NOTE that this matches the ISO C99, OpenBSD, and GNU C library 2.1, + * but is different from some older and vendor implementations, + * and is also different from XPG, XSH5, SUSv2 specifications. + * For historical discussion on changes in the semantics and standards + * of snprintf see printf(3) man page in the Linux programmers manual. + * + * Routines asprintf and vasprintf return a pointer (in the ptr argument) + * to a buffer sufficiently large to hold the resulting string. This pointer + * should be passed to free(3) to release the allocated storage when it is + * no longer needed. If sufficient space cannot be allocated, these functions + * will return -1 and set ptr to be a NULL pointer. These two routines are a + * GNU C library extensions (glibc). + * + * Routines asnprintf and vasnprintf are similar to asprintf and vasprintf, + * yet, like snprintf and vsnprintf counterparts, will write at most str_m-1 + * characters into the allocated output string, the last character in the + * allocated buffer then gets the terminating null. If the formatted string + * length (the return value) is greater than or equal to the str_m argument, + * the resulting string was truncated and some of the formatted characters + * were discarded. These routines present a handy way to limit the amount + * of allocated memory to some sane value. + * + * AVAILABILITY + * http://www.ijs.si/software/snprintf/ + * + * REVISION HISTORY + * 1999-04 V0.9 Mark Martinec + * - initial version, some modifications after comparing printf + * man pages for Digital Unix 4.0, Solaris 2.6 and HPUX 10, + * and checking how Perl handles sprintf (differently!); + * 1999-04-09 V1.0 Mark Martinec <mark.martinec@ijs.si> + * - added main test program, fixed remaining inconsistencies, + * added optional (long long int) support; + * 1999-04-12 V1.1 Mark Martinec <mark.martinec@ijs.si> + * - support the 'p' conversion (pointer to void); + * - if a string precision is specified + * make sure the string beyond the specified precision + * will not be referenced (e.g. by strlen); + * 1999-04-13 V1.2 Mark Martinec <mark.martinec@ijs.si> + * - support synonyms %D=%ld, %U=%lu, %O=%lo; + * - speed up the case of long format string with few conversions; + * 1999-06-30 V1.3 Mark Martinec <mark.martinec@ijs.si> + * - fixed runaway loop (eventually crashing when str_l wraps + * beyond 2^31) while copying format string without + * conversion specifiers to a buffer that is too short + * (thanks to Edwin Young <edwiny@autonomy.com> for + * spotting the problem); + * - added macros PORTABLE_SNPRINTF_VERSION_(MAJOR|MINOR) + * to snprintf.h + * 2000-02-14 V2.0 (never released) Mark Martinec <mark.martinec@ijs.si> + * - relaxed license terms: The Artistic License now applies. + * You may still apply the GNU GENERAL PUBLIC LICENSE + * as was distributed with previous versions, if you prefer; + * - changed REVISION HISTORY dates to use ISO 8601 date format; + * - added vsnprintf (patch also independently proposed by + * Caolan McNamara 2000-05-04, and Keith M Willenson 2000-06-01) + * 2000-06-27 V2.1 Mark Martinec <mark.martinec@ijs.si> + * - removed POSIX check for str_m<1; value 0 for str_m is + * allowed by ISO C99 (and GNU C library 2.1) - (pointed out + * on 2000-05-04 by Caolan McNamara, caolan@ csn dot ul dot ie). + * Besides relaxed license this change in standards adherence + * is the main reason to bump up the major version number; + * - added nonstandard routines asnprintf, vasnprintf, asprintf, + * vasprintf that dynamically allocate storage for the + * resulting string; these routines are not compiled by default, + * see comments where NEED_V?ASN?PRINTF macros are defined; + * - autoconf contributed by Caolan McNamara + * 2000-10-06 V2.2 Mark Martinec <mark.martinec@ijs.si> + * - BUG FIX: the %c conversion used a temporary variable + * that was no longer in scope when referenced, + * possibly causing incorrect resulting character; + * - BUG FIX: make precision and minimal field width unsigned + * to handle huge values (2^31 <= n < 2^32) correctly; + * also be more careful in the use of signed/unsigned/size_t + * internal variables - probably more careful than many + * vendor implementations, but there may still be a case + * where huge values of str_m, precision or minimal field + * could cause incorrect behaviour; + * - use separate variables for signed/unsigned arguments, + * and for short/int, long, and long long argument lengths + * to avoid possible incompatibilities on certain + * computer architectures. Also use separate variable + * arg_sign to hold sign of a numeric argument, + * to make code more transparent; + * - some fiddling with zero padding and "0x" to make it + * Linux compatible; + * - systematically use macros fast_memcpy and fast_memset + * instead of case-by-case hand optimization; determine some + * breakeven string lengths for different architectures; + * - terminology change: 'format' -> 'conversion specifier', + * 'C9x' -> 'ISO/IEC 9899:1999 ("ISO C99")', + * 'alternative form' -> 'alternate form', + * 'data type modifier' -> 'length modifier'; + * - several comments rephrased and new ones added; + * - make compiler not complain about 'credits' defined but + * not used; + */ +/* ============================================= */ +/* NO USER SERVICABLE PARTS FOLLOWING THIS POINT */ +/* ============================================= */ + +#define PORTABLE_SNPRINTF_VERSION_MAJOR 2 +#define PORTABLE_SNPRINTF_VERSION_MINOR 2 +#include <sys/types.h> +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include <stdarg.h> +#include <assert.h> +#include <errno.h> +#ifdef isdigit +#undef isdigit +#endif +#define isdigit(c) ((c) >= '0' && (c) <= '9') + +#ifndef breakeven_point +# define breakeven_point 6 /* some reasonable one-size-fits-all value */ +#endif + +#define fast_memcpy(d,s,n) \ +{ register size_t nn = (size_t)(n); \ + if (nn >= breakeven_point) memcpy((d), (s), nn); \ + else if (nn > 0) { /* proc call overhead is worth only for large strings*/\ + register char *dd; register const char *ss; \ +for (ss=(s), dd=(d); nn>0; nn--) *dd++ = *ss++; } } + +#define fast_memset(d,c,n) \ +{ register size_t nn = (size_t)(n); \ + if (nn >= breakeven_point) memset((d), (int)(c), nn); \ + else if (nn > 0) { /* proc call overhead is worth only for large strings*/\ + register char *dd; register const int cc=(int)(c); \ +for (dd=(d); nn>0; nn--) *dd++ = cc; } } + + +/* declarations */ + +static char credits[] = "\n\ +@(#)snprintf.c, v2.2: Mark Martinec, <mark.martinec@ijs.si>\n\ +@(#)snprintf.c, v2.2: Copyright 1999, Mark Martinec. Frontier Artistic License applies.\n\ +@(#)snprintf.c, v2.2: http://www.ijs.si/software/snprintf/\n"; +int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) { + + size_t str_l = 0; + const char *p = fmt; + + /* In contrast with POSIX, the ISO C99 now says + * that str can be NULL and str_m can be 0. + * This is more useful than the old: if (str_m < 1) return -1; */ + + if (!p) p = ""; + while (*p) { + if (*p != '%') { + /* if (str_l < str_m) str[str_l++] = *p++; -- this would be sufficient */ + /* but the following code achieves better performance for cases + * where format string is long and contains few conversions */ + const char *q = strchr(p+1,'%'); + size_t n = !q ? strlen(p) : (q-p); + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memcpy(str+str_l, p, (n>avail?avail:n)); + } + p += n; str_l += n; + } else { + const char *starting_p; + size_t min_field_width = 0, precision = 0; + int zero_padding = 0, precision_specified = 0, justify_left = 0; + int alternate_form = 0, force_sign = 0; + int space_for_positive = 1; /* If both the ' ' and '+' flags appear, + the ' ' flag should be ignored. */ + char length_modifier = '\0'; /* allowed values: \0, h, l, L */ + char tmp[32];/* temporary buffer for simple numeric->string conversion */ + + const char *str_arg; /* string address in case of string argument */ + size_t str_arg_l; /* natural field width of arg without padding + and sign */ + unsigned char uchar_arg; + /* unsigned char argument value - only defined for c conversion. + N.B. standard explicitly states the char argument for + the c conversion is unsigned */ + + size_t number_of_zeros_to_pad = 0; + /* number of zeros to be inserted for numeric conversions + as required by the precision or minimal field width */ + + size_t zero_padding_insertion_ind = 0; + /* index into tmp where zero padding is to be inserted */ + + char fmt_spec = '\0'; + /* current conversion specifier character */ + + str_arg = credits;/* just to make compiler happy (defined but not used)*/ + str_arg = NULL; + starting_p = p; p++; /* skip '%' */ + /* parse flags */ + while (*p == '0' || *p == '-' || *p == '+' || + *p == ' ' || *p == '#' || *p == '\'') { + switch (*p) { + case '0': zero_padding = 1; break; + case '-': justify_left = 1; break; + case '+': force_sign = 1; space_for_positive = 0; break; + case ' ': force_sign = 1; + /* If both the ' ' and '+' flags appear, the ' ' flag should be ignored */ + break; + case '#': alternate_form = 1; break; + case '\'': break; + } + p++; + } + /* If the '0' and '-' flags both appear, the '0' flag should be ignored. */ + + /* parse field width */ + if (*p == '*') { + int j; + p++; j = va_arg(ap, int); + if (j >= 0) min_field_width = j; + else { min_field_width = -j; justify_left = 1; } + } else if (isdigit((int)(*p))) { + /* size_t could be wider than unsigned int; + make sure we treat argument like common implementations do */ + unsigned int uj = *p++ - '0'; + while (isdigit((int)(*p))) uj = 10*uj + (unsigned int)(*p++ - '0'); + min_field_width = uj; + } + /* parse precision */ + if (*p == '.') { + p++; precision_specified = 1; + if (*p == '*') { + int j = va_arg(ap, int); + p++; + if (j >= 0) precision = j; + else { + precision_specified = 0; precision = 0; + /* NOTE: + * Solaris 2.6 man page claims that in this case the precision + * should be set to 0. Digital Unix 4.0, HPUX 10 and BSD man page + * claim that this case should be treated as unspecified precision, + * which is what we do here. + */ + } + } else if (isdigit((int)(*p))) { + /* size_t could be wider than unsigned int; + make sure we treat argument like common implementations do */ + unsigned int uj = *p++ - '0'; + while (isdigit((int)(*p))) uj = 10*uj + (unsigned int)(*p++ - '0'); + precision = uj; + } + } + /* parse 'h', 'l' and 'll' length modifiers */ + if (*p == 'h' || *p == 'l') { + length_modifier = *p; p++; + if (length_modifier == 'l' && *p == 'l') { /* double l = long long */ +#ifdef SNPRINTF_LONGLONG_SUPPORT + length_modifier = '2'; /* double l encoded as '2' */ +#else + length_modifier = 'l'; /* treat it as a single 'l' */ +#endif + p++; + } + } + fmt_spec = *p; + /* common synonyms: */ + switch (fmt_spec) { + case 'i': fmt_spec = 'd'; break; + case 'D': fmt_spec = 'd'; length_modifier = 'l'; break; + case 'U': fmt_spec = 'u'; length_modifier = 'l'; break; + case 'O': fmt_spec = 'o'; length_modifier = 'l'; break; + default: break; + } + /* get parameter value, do initial processing */ + switch (fmt_spec) { + case '%': /* % behaves similar to 's' regarding flags and field widths */ + case 'c': /* c behaves similar to 's' regarding flags and field widths */ + case 's': + length_modifier = '\0'; /* wint_t and wchar_t not supported */ + /* the result of zero padding flag with non-numeric conversion specifier*/ + /* is undefined. Solaris and HPUX 10 does zero padding in this case, */ + /* Digital Unix and Linux does not. */ + zero_padding = 0; /* turn zero padding off for string conversions */ + str_arg_l = 1; + switch (fmt_spec) { + case '%': + str_arg = p; break; + case 'c': { + int j = va_arg(ap, int); + uchar_arg = (unsigned char) j; /* standard demands unsigned char */ + str_arg = (const char *) &uchar_arg; + break; + } + case 's': + str_arg = va_arg(ap, const char *); + if (!str_arg) str_arg_l = 0; + /* make sure not to address string beyond the specified precision !!! */ + else if (!precision_specified) str_arg_l = strlen(str_arg); + /* truncate string if necessary as requested by precision */ + else if (precision == 0) str_arg_l = 0; + else { + /* memchr on HP does not like n > 2^31 !!! */ + const char *q = (const char*) memchr(str_arg, '\0', + precision <= 0x7fffffff ? precision : 0x7fffffff); + str_arg_l = !q ? precision : (q-str_arg); + } + break; + default: break; + } + break; + case 'd': case 'u': case 'o': case 'x': case 'X': case 'p': { + /* NOTE: the u, o, x, X and p conversion specifiers imply + the value is unsigned; d implies a signed value */ + + int arg_sign = 0; + /* 0 if numeric argument is zero (or if pointer is NULL for 'p'), + +1 if greater than zero (or nonzero for unsigned arguments), + -1 if negative (unsigned argument is never negative) */ + + int int_arg = 0; unsigned int uint_arg = 0; + /* only defined for length modifier h, or for no length modifiers */ + + long int long_arg = 0; unsigned long int ulong_arg = 0; + /* only defined for length modifier l */ + + void *ptr_arg = NULL; + /* pointer argument value -only defined for p conversion */ + +#ifdef SNPRINTF_LONGLONG_SUPPORT + long long int long_long_arg = 0; + unsigned long long int ulong_long_arg = 0; + /* only defined for length modifier ll */ +#endif + if (fmt_spec == 'p') { + /* HPUX 10: An l, h, ll or L before any other conversion character + * (other than d, i, u, o, x, or X) is ignored. + * Digital Unix: + * not specified, but seems to behave as HPUX does. + * Solaris: If an h, l, or L appears before any other conversion + * specifier (other than d, i, u, o, x, or X), the behavior + * is undefined. (Actually %hp converts only 16-bits of address + * and %llp treats address as 64-bit data which is incompatible + * with (void *) argument on a 32-bit system). + */ + length_modifier = '\0'; + ptr_arg = va_arg(ap, void *); + if (ptr_arg != NULL) arg_sign = 1; + } else if (fmt_spec == 'd') { /* signed */ + switch (length_modifier) { + case '\0': + case 'h': + /* It is non-portable to specify a second argument of char or short + * to va_arg, because arguments seen by the called function + * are not char or short. C converts char and short arguments + * to int before passing them to a function. + */ + int_arg = va_arg(ap, int); + if (int_arg > 0) arg_sign = 1; + else if (int_arg < 0) arg_sign = -1; + break; + case 'l': + long_arg = va_arg(ap, long int); + if (long_arg > 0) arg_sign = 1; + else if (long_arg < 0) arg_sign = -1; + break; +#ifdef SNPRINTF_LONGLONG_SUPPORT + case '2': + long_long_arg = va_arg(ap, long long int); + if (long_long_arg > 0) arg_sign = 1; + else if (long_long_arg < 0) arg_sign = -1; + break; +#endif + } + } else { /* unsigned */ + switch (length_modifier) { + case '\0': + case 'h': + uint_arg = va_arg(ap, unsigned int); + if (uint_arg) arg_sign = 1; + break; + case 'l': + ulong_arg = va_arg(ap, unsigned long int); + if (ulong_arg) arg_sign = 1; + break; +#ifdef SNPRINTF_LONGLONG_SUPPORT + case '2': + ulong_long_arg = va_arg(ap, unsigned long long int); + if (ulong_long_arg) arg_sign = 1; + break; +#endif + } + } + str_arg = tmp; str_arg_l = 0; + /* NOTE: + * For d, i, u, o, x, and X conversions, if precision is specified, + * the '0' flag should be ignored. This is so with Solaris 2.6, + * Digital UNIX 4.0, HPUX 10, Linux, FreeBSD, NetBSD; but not with Perl. + */ + if (precision_specified) zero_padding = 0; + if (fmt_spec == 'd') { + if (force_sign && arg_sign >= 0) + tmp[str_arg_l++] = space_for_positive ? ' ' : '+'; + /* leave negative numbers for sprintf to handle, + to avoid handling tricky cases like (short int)(-32768) */ + } else if (alternate_form) { + if (arg_sign != 0 && (fmt_spec == 'x' || fmt_spec == 'X') ) + { tmp[str_arg_l++] = '0'; tmp[str_arg_l++] = fmt_spec; } + /* alternate form should have no effect for p conversion, but ... */ + } + zero_padding_insertion_ind = str_arg_l; + if (!precision_specified) precision = 1; /* default precision is 1 */ + if (precision == 0 && arg_sign == 0 + ) { + /* converted to null string */ + /* When zero value is formatted with an explicit precision 0, + the resulting formatted string is empty (d, i, u, o, x, X, p). */ + } else { + char f[5]; int f_l = 0; + f[f_l++] = '%'; /* construct a simple format string for sprintf */ + if (!length_modifier) { } + else if (length_modifier=='2') { f[f_l++] = 'l'; f[f_l++] = 'l'; } + else f[f_l++] = length_modifier; + f[f_l++] = fmt_spec; f[f_l++] = '\0'; + if (fmt_spec == 'p') str_arg_l += sprintf(tmp+str_arg_l, f, ptr_arg); + else if (fmt_spec == 'd') { /* signed */ + switch (length_modifier) { + case '\0': + case 'h': str_arg_l+=sprintf(tmp+str_arg_l, f, int_arg); break; + case 'l': str_arg_l+=sprintf(tmp+str_arg_l, f, long_arg); break; +#ifdef SNPRINTF_LONGLONG_SUPPORT + case '2': str_arg_l+=sprintf(tmp+str_arg_l,f,long_long_arg); break; +#endif + } + } else { /* unsigned */ + switch (length_modifier) { + case '\0': + case 'h': str_arg_l+=sprintf(tmp+str_arg_l, f, uint_arg); break; + case 'l': str_arg_l+=sprintf(tmp+str_arg_l, f, ulong_arg); break; +#ifdef SNPRINTF_LONGLONG_SUPPORT + case '2': str_arg_l+=sprintf(tmp+str_arg_l,f,ulong_long_arg);break; +#endif + } + } + /* include the optional minus sign and possible "0x" + in the region before the zero padding insertion point */ + if (zero_padding_insertion_ind < str_arg_l && + tmp[zero_padding_insertion_ind] == '-') { + zero_padding_insertion_ind++; + } + if (zero_padding_insertion_ind+1 < str_arg_l && + tmp[zero_padding_insertion_ind] == '0' && + (tmp[zero_padding_insertion_ind+1] == 'x' || + tmp[zero_padding_insertion_ind+1] == 'X') ) { + zero_padding_insertion_ind += 2; + } + } + { size_t num_of_digits = str_arg_l - zero_padding_insertion_ind; + if (alternate_form && fmt_spec == 'o' + /* unless zero is already the first character */ + && !(zero_padding_insertion_ind < str_arg_l + && tmp[zero_padding_insertion_ind] == '0') + ) { /* assure leading zero for alternate-form octal numbers */ + if (!precision_specified || precision < num_of_digits+1) { + /* precision is increased to force the first character to be zero, + except if a zero value is formatted with an explicit precision + of zero */ + precision = num_of_digits+1; precision_specified = 1; + } + } + /* zero padding to specified precision? */ + if (num_of_digits < precision) + number_of_zeros_to_pad = precision - num_of_digits; + } + /* zero padding to specified minimal field width? */ + if (!justify_left && zero_padding) { + int n = min_field_width - (str_arg_l+number_of_zeros_to_pad); + if (n > 0) number_of_zeros_to_pad += n; + } + break; + } + default: /* unrecognized conversion specifier, keep format string as-is*/ + zero_padding = 0; /* turn zero padding off for non-numeric convers. */ + justify_left = 1; min_field_width = 0; /* reset flags */ + /* discard the unrecognized conversion, just keep * + * the unrecognized conversion character */ + str_arg = p; str_arg_l = 0; + if (*p) str_arg_l++; /* include invalid conversion specifier unchanged + if not at end-of-string */ + break; + } + if (*p) p++; /* step over the just processed conversion specifier */ + /* insert padding to the left as requested by min_field_width; + this does not include the zero padding in case of numerical conversions*/ + if (!justify_left) { /* left padding with blank or zero */ + int n = min_field_width - (str_arg_l+number_of_zeros_to_pad); + if (n > 0) { + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memset(str+str_l, (zero_padding?'0':' '), (n>avail?avail:n)); + } + str_l += n; + } + } + /* zero padding as requested by the precision or by the minimal field width + * for numeric conversions required? */ + if (number_of_zeros_to_pad <= 0) { + /* will not copy first part of numeric right now, * + * force it to be copied later in its entirety */ + zero_padding_insertion_ind = 0; + } else { + /* insert first part of numerics (sign or '0x') before zero padding */ + int n = zero_padding_insertion_ind; + if (n > 0) { + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memcpy(str+str_l, str_arg, (n>avail?avail:n)); + } + str_l += n; + } + /* insert zero padding as requested by the precision or min field width */ + n = number_of_zeros_to_pad; + if (n > 0) { + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memset(str+str_l, '0', (n>avail?avail:n)); + } + str_l += n; + } + } + /* insert formatted string + * (or as-is conversion specifier for unknown conversions) */ + { int n = str_arg_l - zero_padding_insertion_ind; + if (n > 0) { + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memcpy(str+str_l, str_arg+zero_padding_insertion_ind, + (n>avail?avail:n)); + } + str_l += n; + } + } + /* insert right padding */ + if (justify_left) { /* right blank padding to the field width */ + int n = min_field_width - (str_arg_l+number_of_zeros_to_pad); + if (n > 0) { + if (str_l < str_m) { + size_t avail = str_m-str_l; + fast_memset(str+str_l, ' ', (n>avail?avail:n)); + } + str_l += n; + } + } + } + } + if (str_m > 0) { /* make sure the string is null-terminated + even at the expense of overwriting the last character + (shouldn't happen, but just in case) */ + str[str_l <= str_m-1 ? str_l : str_m-1] = '\0'; + } + /* Return the number of characters formatted (excluding trailing null + * character), that is, the number of characters that would have been + * written to the buffer if it were large enough. + * + * The value of str_l should be returned, but str_l is of unsigned type + * size_t, and snprintf is int, possibly leading to an undetected + * integer overflow, resulting in a negative return value, which is illegal. + * Both XSH5 and ISO C99 (at least the draft) are silent on this issue. + * Should errno be set to EOVERFLOW and EOF returned in this case??? + */ + return (int) str_l; +} + +int symbian_snprintf(char *text, size_t maxlen, const char *fmt, ...) { + va_list ap; + int retval; + + va_start(ap, fmt); + retval = symbian_vsnprintf(text, maxlen, fmt, ap); + va_end(ap); + + return retval; +} diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp index 3626c4c10b..7f78517762 100644 --- a/backends/platform/wince/CEActionsPocket.cpp +++ b/backends/platform/wince/CEActionsPocket.cpp @@ -147,7 +147,7 @@ void CEActionsPocket::initInstanceGame() { _key_action[POCKET_ACTION_PAUSE].setKey(VK_SPACE); _action_enabled[POCKET_ACTION_PAUSE] = true; // Save - if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble) + if (is_simon || is_sword2 || is_gob || is_kyra || is_feeble) _action_enabled[POCKET_ACTION_SAVE] = false; else if (is_queen) { _action_enabled[POCKET_ACTION_SAVE] = true; diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 87f73f5a66..0c4113cc0c 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -130,7 +130,7 @@ void CEActionsSmartphone::initInstanceGame() { // Initialize keys for different actions // Save - if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble) + if (is_simon || is_sword2 || is_gob || is_kyra || is_feeble) _action_enabled[SMARTPHONE_ACTION_SAVE] = false; else if (is_queen) { _action_enabled[SMARTPHONE_ACTION_SAVE] = true; diff --git a/backends/platform/wince/CELauncherDialog.cpp b/backends/platform/wince/CELauncherDialog.cpp index edfdad84b3..7e306be114 100644 --- a/backends/platform/wince/CELauncherDialog.cpp +++ b/backends/platform/wince/CELauncherDialog.cpp @@ -72,10 +72,10 @@ void CELauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 d } } -void CELauncherDialog::automaticScanDirectory(const FilesystemNode &node) { +void CELauncherDialog::automaticScanDirectory(const Common::FilesystemNode &node) { // First check if we have a recognized game in the current directory - FSList files; - node.getChildren(files, FilesystemNode::kListFilesOnly); + Common::FSList files; + node.getChildren(files, Common::FilesystemNode::kListFilesOnly); // detect GameList candidates(EngineMan.detectGames(files)); // insert @@ -85,9 +85,9 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode &node) { addGameToConf(result); } // Then recurse on the subdirectories - FSList dirs; - node.getChildren(dirs, FilesystemNode::kListDirectoriesOnly); - for (FSList::const_iterator currentDir = dirs.begin(); currentDir != dirs.end(); ++currentDir) + Common::FSList dirs; + node.getChildren(dirs, Common::FilesystemNode::kListDirectoriesOnly); + for (Common::FSList::const_iterator currentDir = dirs.begin(); currentDir != dirs.end(); ++currentDir) automaticScanDirectory(*currentDir); } diff --git a/backends/platform/wince/CELauncherDialog.h b/backends/platform/wince/CELauncherDialog.h index 55d177bcb8..a5f3fd0d43 100644 --- a/backends/platform/wince/CELauncherDialog.h +++ b/backends/platform/wince/CELauncherDialog.h @@ -36,7 +36,7 @@ public: virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); protected: void addGame(); - void automaticScanDirectory(const FilesystemNode &node); + void automaticScanDirectory(const Common::FilesystemNode &node); }; typedef GUI::LauncherDialog GUILauncherDialog; diff --git a/backends/platform/wince/Makefile b/backends/platform/wince/Makefile index 4400d50e3a..9f040bbed1 100644 --- a/backends/platform/wince/Makefile +++ b/backends/platform/wince/Makefile @@ -45,8 +45,8 @@ ENABLE_DRASCULA = STATIC_PLUGIN USE_MAD = 1 USE_MPEG2 = 1 -USE_TREMOR = 1 -#USE_TREMOLO = 1 +#USE_TREMOR = 1 +USE_TREMOLO = 1 USE_FLAC = 1 USE_ZLIB = 1 @@ -139,7 +139,7 @@ LIBS += -ltremorce endif ifdef USE_TREMOLO -DEFINES += -DUSE_TREMOR -DUSE_VORBIS +DEFINES += -DUSE_TREMOR -DUSE_VORBIS -DUSE_TREMOLO INCLUDES += -Ilibs/include/tremolo LIBS += -llibTremolo endif diff --git a/backends/platform/wince/README-WinCE.txt b/backends/platform/wince/README-WinCE.txt index f4cb00dcfa..86c627d764 100644 --- a/backends/platform/wince/README-WinCE.txt +++ b/backends/platform/wince/README-WinCE.txt @@ -1,29 +1,28 @@ ScummVM Windows CE FAQ Last updated: $Date$ -Release version: 0.11.0 +Release version: 0.12.0 ------------------------------------------------------------------------ New in this version ------------------- -0.11.0 -- Redesigned 'Free Look' action (Pocket PCs) -In order to accommodate for the requirements of the lure engine, the -usage characteristics of the 'Free Look' action have been improved. The -new behavior is available for use in all engines, but is is *strongly* -recommended for at least when playing 'Lure of the Temptress'. By using -the new scheme, when in 'Free Look' mode, it is now possible to enter -left clicks by clicking a second time near the current location of the -mouse pointer. Left and Right clicks at the current point location -are also available by using the respective actions' bound key. +0.12.0: +- Improved SMUSH support (deprecated 'Smush_force_redraw' option) +No skipped frames in Full Throttle action sequences. The 'Smush_force_redraw' +option is not needed/honored anymore. -- Reduced optimization build -The ScummVM executable has grown quite large, prohibiting some devices -from running memory demanding games (or any games at all). Code -optimization level has been reduced to offset the growth of the executable. -Games run slightly slower. This will be addressed before next release. +- Fixed MultiFuntion key in Full Throttle -- Several bugfixes +- Improved sound output +Fixed a long standing bug which led to distorted sound output in all games. + +- Switched to faster ogg vorbis library +Robin Watts' libTremolo is used for ogg vorbis (tremor) replay. Info patch +by Lostech. + +- New right click through double tap inhibiting option +Check out the 'no_doubletap_rightclick' option if double-tapping as a right +click input method annoys you. Patch by spookypeanut. ------------------------------------------------------------------------ @@ -109,10 +108,10 @@ and report your success ... How do I install ScummVM for Windows CE ? ----------------------------------------- -Simple! Unpack the release package on your desktop pc, then copy all its contents -to a folder on your device. Typically, you should at least have scummvm.exe, -modern.ini and modern.zip in the same directory. Finally, upload your beloved games -and fire it up :-) +Simple! Unpack the release package on your desktop pc, then copy all its +contents to a folder on your device. Typically, you should at least have +scummvm.exe, modern.ini and modern.zip in the same directory. Finally, upload +your beloved games and fire it up :-) Some devices (like Pocket PC 2000) require GAPI to be present. @@ -184,18 +183,19 @@ The following actions are available : * Right click : acts as a right mouse button click * Cursor : hide or display the mouse cursor * Free look : go in or out of free-look mode. In this mode, you can tap - the screen to look for interesting locations without walking. - Cling a second time near the pointer's location equals to left click. + the screen to look for interesting locations without + walking. Click a second time near the pointer's location + equals to a left click. * Zoom up : magnify the upper part of the screen for 640x480 games rendered on a QVGA device. * Zoom down : magnify the lower part of the screen for 640x480 games rendered on a QVGA device. - * Multi Function : this key performs a different function depending on the game - : Full Throttle -> win an action sequence (cheat) - : Fate of Atlantis -> sucker punch (cheat) - : Bargon -> F1 (start the game) - : All AGI games -> bring up the predictive input dialog - * Bind keys : map a key action to a device button + * Multi Function : performs a different function depending on the game : + Full Throttle -> win an action sequence (cheat) + Fate of Atlantis -> sucker punch (cheat) + Bargon -> F1 (start the game) + All AGI games -> bring up the predictive input dialog + * Bind keys map a key action to a device button * Up,Down,Left : Right, : emulate mouse/stylus behavior Left Click : @@ -245,11 +245,11 @@ the list of available actions for Smartphones: * Skip : skip a non interactive sequence, the current dialog or behaves like the ESC key on a regular keyboard * Zone : switch between the 3 different mouse zones - * Multi Function : this key performs a different function depending on the game - : Full Throttle -> win an action sequence (cheat) - : Fate of Atlantis -> sucker punch (cheat) - : Bargon -> F1 (start the game) - : All AGI games -> bring up the predictive input dialog + * Multi Function : performs a different function depending on the game + Full Throttle -> win an action sequence (cheat) + Fate of Atlantis -> sucker punch (cheat) + Bargon -> F1 (start the game) + All AGI games -> bring up the predictive input dialog * Bind keys : map a key action to a device button * Keyboard : hide or display the virtual keyboard * Rotate : rotate the screen (also rotates dpad keys) @@ -287,32 +287,34 @@ Some parameters are specific to this port : Game specific sections (f.e. [monkey2]) - performance options - * high_sample_rate bool Desktop quality (22 kHz) sound output if set. - 11 kHz otherwise. The default is 11 kHz. - If you have a fast device, you can set this to - true to enjoy better sound effects and music. + * high_sample_rate bool Desktop quality (22 kHz) sound output if + set. The default is 11 kHz. + If you have a fast device, you can set this + to true to enjoy better sound effects and + music. * FM_high_quality bool Desktop quality FM synthesis if set. Lower - quality otherwise. The default is low quality. - You can change this if you have a fast device. - * sound_thread_priority int Set the priority of the sound thread (0, 1, 2). - Depending on the release, this is set to 1 - internally (above normal). If you get sound - stuttering try setting this to a higher value. + quality otherwise. The default is low + quality. You can change this if you have a + fast device. + * sound_thread_priority int Set the priority of the sound thread (0, 1, + 2). Depending on the release, this is set + to 1 internally (above normal). + If you get sound stuttering try setting + this to a higher value. Set to 0 if your device is fast enough or if - you prefer better audio/video synchronization. - * Smush_force_redraw int Force a Smush frame redraw every X missed - frames. Mainly used for Full Throttle action - sequences. Setting it lower gives more - priority to screen redraws. Setting it higher - gives more priority to stylus/keyboard input. - The default is 30. + you prefer better audio/video sync. Game specific sections (f.e. [monkey2]) - game options - * landscape int 0: Portrait, 1: Landscape, 2: Inverse Landscape - You can also use this in the [scummvm] section - in QVGA Pocket PCs to display the launcher in - landscape, for example, at startup. + * landscape int 0: Portrait, 1: Landscape, + 2: Inverse Landscape. + You can also use this in the [scummvm] + section to display the launcher in landscape + for example, at startup. + * no_doubletap_rightclick int 1: Turn off the default behavior of + simulating a right-click when the screen is + double-tapped. + [scummvm] section - keys definition @@ -335,18 +337,18 @@ You can tweak these parameters to customize how the cursor is handled. consider being repeated. * repeatX int Number of key repeat events before changing horizontal cursor behaviour. - * stepX1 int Horizontal cursor offset value when the key is - not repeated. - * stepX2 int Horizontal cursor offset value when the key is - repeated less than repeatX. - * stepX3 int Horizontal cursor offset value when the key is - repeated more than repeatX. + * stepX1 int Horizontal cursor offset value when the key + is not repeated. + * stepX2 int Horizontal cursor offset value when the key + is repeated less than repeatX. + * stepX3 int Horizontal cursor offset value when the key + is repeated more than repeatX. * repeatY int Number of key repeat events before changing - vertical cursor behaviour. + vertical cursor behavior. * stepY1 int Vertical cursor offset value when the key is not repeated. - * stepY2 int Horizontal cursor offset value when the key is - repeated less than repeatY. + * stepY2 int Horizontal cursor offset value when the key + is repeated less than repeatY. * stepY3 int Vertical cursor offset value when the key is repeated more than repeatY. @@ -361,8 +363,8 @@ Game specific questions I need to press a special key ----------------------------- -Bring up the virtual keyboard. On Smartphones take a look at the Keyboard action above. -On Pocket PCs it's easier to double-tap at the top of the screen. +Bring up the virtual keyboard. On Smartphones take a look at the Keyboard +action above. On Pocket PCs it's easier to double-tap at the top of the screen. The panel is obscuring the playfield area ----------------------------------------- @@ -383,17 +385,18 @@ Bind and use the quit action to quit. I cannot rotate the screen to landscape/inverse landscape --------------------------------------------------------- -Depending on the video driver, ScummVM may opt to not provide such functionality. -In general, when ScummVM starts in normal "portrait" orientation, the device driver -reports better display characteristics and you should consider launching from portrait. +Depending on the video driver, ScummVM may opt to not provide such +functionality. In general, when ScummVM starts in normal "portrait" +orientation, the device driver reports better display characteristics and you +should consider launching from portrait. I'm having problems. Is there diagnostic output available ? ----------------------------------------------------------- Insert a line in the [scummvm] section of scummvm.ini with the following: debuglevel=1 -Run ScummVM. When it closes scummvm_stdout.txt and scummvm_stderr.txt files will be -available at the program directory (see section above). +Run ScummVM. When it closes scummvm_stdout.txt and scummvm_stderr.txt files +will be available at the program directory (see section above). ScummVM crashes and returns to desktop -------------------------------------- @@ -548,18 +551,19 @@ Use the Multi Function action. -- AGI engine games -- ---------------------- -Do you expect me to play these games on keyboard less devices ? +Do you expect me to play these games on keyboard-less devices ? --------------------------------------------------------------- Sure we do :-) -If you want to get some mileage on your stylus you can use the virtual keyboard. -There is a very useful alternative though, the AGI engine's predictive input dialog. -It requires a dictionary to be present. Just tap on the command line or use the -Multi Function action to bring it up. On Smartphones, when the dialog is shown -all key mapping is disabled temporarily (including mouse emulation). Input is -performed either by pressing the phone's numeric keypad keys and dpad enter to -close the dialog, or by navigating the buttons using the dpad arrows and pressing -with dpad enter. Check the main Readme file for more information on this. +If you want to get some mileage on your stylus you can use the virtual +keyboard. There is a very useful alternative though, the AGI engine's +predictive input dialog. It requires a dictionary to be present. Just tap on +the command line or use the Multi Function action to bring it up. On +Smartphones, when the dialog is shown all key mapping is disabled temporarily +(including mouse emulation). Input is performed either by pressing the phone's +numeric keypad keys and dpad enter to close the dialog, or by navigating the +buttons using the dpad arrows and pressing with dpad enter. Check the main +Readme file for more information on this. --------------------------- -- Lure of the Temptress -- @@ -595,8 +599,9 @@ I think I found a bug, ScummVM crashes in ... See the "Reporting Bugs" section in ScummVM readme. -If you have a Pocket PC or Handheld PC, be sure to include its resolution (obtained -on the second dialog displayed on the "About" menu) in your bug report. +If you have a Pocket PC or Handheld PC, be sure to include its resolution +(obtained on the second dialog displayed on the "About" menu) in your bug +report. If you cannot reproduce this bug on another ScummVM version, you can cross post your bug report on ScummVM forums. @@ -619,6 +624,26 @@ http://www.scummvm.org/ Old news follow ... ------------------------------------------------------------------------ +0.11.0: +- Redesigned 'Free Look' action (Pocket PCs) +In order to accommodate for the requirements of the lure engine, the +usage characteristics of the 'Free Look' action have been improved. The +new behavior is available for use in all engines, but is is *strongly* +recommended for at least when playing 'Lure of the Temptress'. By using +the new scheme, when in 'Free Look' mode, it is now possible to enter +left clicks by clicking a second time near the current location of the +mouse pointer. Left and Right clicks at the current point location +are also available by using the respective actions' bound key. + +- Reduced optimization build +The ScummVM executable has grown quite large, prohibiting some devices +from running memory demanding games (or any games at all). Code +optimization level has been reduced to offset the growth of the executable. +Games run slightly slower. This will be addressed before next release. + +- Several bugfixes + + 0.10.0: Major improvements have taken place in this version, mostly for behind- the-scenes stuff. First, we have migrated to GCC for building the Windows diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 48f157f6ff..f09a483086 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -461,7 +461,7 @@ OSystem_WINCE3::OSystem_WINCE3() : OSystem_SDL(), _orientationLandscape(0), _newOrientation(0), _panelInitialized(false), _panelVisible(true), _panelStateForced(false), _forceHideMouse(false), _unfilteredkeys(false), _freeLook(false), _forcePanelInvisible(false), _toolbarHighDrawn(false), _zoomUp(false), _zoomDown(false), - _scalersChanged(false), _lastKeyPressed(0), _tapTime(0), _closeClick(false), + _scalersChanged(false), _lastKeyPressed(0), _tapTime(0), _closeClick(false), _noDoubleTapRMB(false), _saveToolbarState(false), _saveActiveToolbar(NAME_MAIN_PANEL), _rbutton(false), _hasfocus(true), _usesEmulatedMouse(false), _mouseBackupOld(NULL), _mouseBackupToolbar(NULL), _mouseBackupDim(0) { @@ -1059,14 +1059,11 @@ void OSystem_WINCE3::update_game_settings() { panel->setVisible(false); _saveToolbarState = true; - - // Set Smush Force Redraw rate for Full Throttle - if (!ConfMan.hasKey("Smush_force_redraw")) { - ConfMan.setInt("Smush_force_redraw", 30); - ConfMan.flushToDisk(); - } } + if (ConfMan.hasKey("no_doubletap_rightclick")) + _noDoubleTapRMB = ConfMan.getBool("no_doubletap_rightclick"); + compute_sample_rate(); } @@ -2340,7 +2337,7 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) { if (_closeClick && (GetTickCount() - _tapTime < 1000)) { if (event.mouse.y <= 20 && _panelInitialized) { // top of screen (show panel) swap_panel_visibility(); - } else { // right click + } else if (!_noDoubleTapRMB) { // right click event.type = Common::EVENT_RBUTTONDOWN; _rbutton = true; } diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h index 8853c156d8..ece8c9b7b1 100644 --- a/backends/platform/wince/wince-sdl.h +++ b/backends/platform/wince/wince-sdl.h @@ -200,6 +200,7 @@ private: bool _zoomUp; // zooming up mode bool _zoomDown; // zooming down mode + bool _noDoubleTapRMB; // disable double tap -> rmb click bool _rbutton; // double tap -> right button simulation bool _closeClick; // flag when taps are spatially close together diff --git a/backends/saves/compressed/compressed-saves.cpp b/backends/saves/compressed/compressed-saves.cpp index 150cf5c47d..11cb1689cd 100644 --- a/backends/saves/compressed/compressed-saves.cpp +++ b/backends/saves/compressed/compressed-saves.cpp @@ -23,278 +23,14 @@ * */ -#include "common/savefile.h" -#include "common/util.h" +#include "common/zlib.h" #include "backends/saves/compressed/compressed-saves.h" -#if defined(USE_ZLIB) -#include <zlib.h> - -#if ZLIB_VERNUM < 0x1204 -#error Version 1.2.0.4 or newer of zlib is required for this code -#endif - -/** - * A simple wrapper class which can be used to wrap around an arbitrary - * other InSaveFile and will then provide on-the-fly decompression support. - * Assumes the compressed data to be in gzip format. - */ -class CompressedInSaveFile : public Common::InSaveFile { -protected: - enum { - BUFSIZE = 16384 // 1 << MAX_WBITS - }; - - byte _buf[BUFSIZE]; - - Common::InSaveFile *_wrapped; - z_stream _stream; - int _zlibErr; - uint32 _pos; - uint32 _origSize; - -public: - - CompressedInSaveFile(Common::InSaveFile *w) : _wrapped(w) { - assert(w != 0); - - _stream.zalloc = Z_NULL; - _stream.zfree = Z_NULL; - _stream.opaque = Z_NULL; - - // Verify file header is correct once more - w->seek(0, SEEK_SET); - uint16 header = w->readUint16BE(); - assert(header == 0x1F8B || - ((header & 0x0F00) == 0x0800 && header % 31 == 0)); - - if (header == 0x1F8B) { - // Retrieve the original file size - w->seek(-4, SEEK_END); - _origSize = w->readUint32LE(); - } else { - // Original size not available in zlib format - _origSize = 0; - } - _pos = 0; - w->seek(0, SEEK_SET); - - // Adding 32 to windowBits indicates to zlib that it is supposed to - // automatically detect whether gzip or zlib headers are used for - // the compressed file. This feature was added in zlib 1.2.0.4, - // released 10 August 2003. - // Note: This is *crucial* for savegame compatibility, do *not* remove! - _zlibErr = inflateInit2(&_stream, MAX_WBITS + 32); - if (_zlibErr != Z_OK) - return; - - // Setup input buffer - _stream.next_in = _buf; - _stream.avail_in = 0; - } - - ~CompressedInSaveFile() { - inflateEnd(&_stream); - delete _wrapped; - } - - bool ioFailed() const { return (_zlibErr != Z_OK) && (_zlibErr != Z_STREAM_END); } - void clearIOFailed() { /* errors here are not recoverable! */ } - - uint32 read(void *dataPtr, uint32 dataSize) { - _stream.next_out = (byte *)dataPtr; - _stream.avail_out = dataSize; - - // Keep going while we get no error - while (_zlibErr == Z_OK && _stream.avail_out) { - if (_stream.avail_in == 0 && !_wrapped->eos()) { - // If we are out of input data: Read more data, if available. - _stream.next_in = _buf; - _stream.avail_in = _wrapped->read(_buf, BUFSIZE); - } - _zlibErr = inflate(&_stream, Z_NO_FLUSH); - } - - // Update the position counter - _pos += dataSize - _stream.avail_out; - - return dataSize - _stream.avail_out; - } - - bool eos() const { - return (_zlibErr == Z_STREAM_END); - //return _pos == _origSize; - } - uint32 pos() const { - return _pos; - } - uint32 size() const { - return _origSize; - } - void seek(int32 offset, int whence = SEEK_SET) { - int32 newPos = 0; - switch(whence) { - case SEEK_END: - newPos = size() - offset; - break; - case SEEK_SET: - newPos = offset; - break; - case SEEK_CUR: - newPos = _pos + offset; - } - offset = newPos - _pos; - - if (offset < 0) - error("Backward seeking not supported in compressed savefiles"); - - // We could implement backward seeking, but it is tricky to do efficiently. - // A simple solution would be to restart the whole decompression from the - // start of the file. Or we could decompress the whole file in one go - // in the constructor, and wrap it into a MemoryReadStream -- but that - // would be rather wasteful. As long as we don't need it, I'd rather not - // implement this at all. -- Fingolfin - - // Skip the given amount of data (very inefficient if one tries to skip - // huge amounts of data, but usually client code will only skip a few - // bytes, so this should be fine. - byte tmpBuf[1024]; - while (!ioFailed() && offset > 0) { - offset -= read(tmpBuf, MIN((int32)sizeof(tmpBuf), offset)); - } - } -}; - -/** - * A simple wrapper class which can be used to wrap around an arbitrary - * other OutSaveFile and will then provide on-the-fly compression support. - * The compressed data is written in the gzip format. - */ -class CompressedOutSaveFile : public Common::OutSaveFile { -protected: - enum { - BUFSIZE = 16384 // 1 << MAX_WBITS - }; - - byte _buf[BUFSIZE]; - Common::OutSaveFile *_wrapped; - z_stream _stream; - int _zlibErr; - - void processData(int flushType) { - // This function is called by both write() and finalize(). - while (_zlibErr == Z_OK && (_stream.avail_in || flushType == Z_FINISH)) { - if (_stream.avail_out == 0) { - if (_wrapped->write(_buf, BUFSIZE) != BUFSIZE) { - _zlibErr = Z_ERRNO; - break; - } - _stream.next_out = _buf; - _stream.avail_out = BUFSIZE; - } - _zlibErr = deflate(&_stream, flushType); - } - } - -public: - CompressedOutSaveFile(Common::OutSaveFile *w) : _wrapped(w) { - assert(w != 0); - _stream.zalloc = Z_NULL; - _stream.zfree = Z_NULL; - _stream.opaque = Z_NULL; - - // Adding 16 to windowBits indicates to zlib that it is supposed to - // write gzip headers. This feature was added in zlib 1.2.0.4, - // released 10 August 2003. - // Note: This is *crucial* for savegame compatibility, do *not* remove! - _zlibErr = deflateInit2(&_stream, - Z_DEFAULT_COMPRESSION, - Z_DEFLATED, - MAX_WBITS + 16, - 8, - Z_DEFAULT_STRATEGY); - assert(_zlibErr == Z_OK); - - _stream.next_out = _buf; - _stream.avail_out = BUFSIZE; - _stream.avail_in = 0; - _stream.next_in = 0; - } - - ~CompressedOutSaveFile() { - finalize(); - deflateEnd(&_stream); - delete _wrapped; - } - - bool ioFailed() const { - return (_zlibErr != Z_OK && _zlibErr != Z_STREAM_END) || _wrapped->ioFailed(); - } - - void clearIOFailed() { - // Note: we don't reset the _zlibErr here, as it is not - // clear in general ho - _wrapped->clearIOFailed(); - } - - void finalize() { - if (_zlibErr != Z_OK) - return; - - // Process whatever remaining data there is. - processData(Z_FINISH); - - // Since processData only writes out blocks of size BUFSIZE, - // we may have to flush some stragglers. - uint remainder = BUFSIZE - _stream.avail_out; - if (remainder > 0) { - if (_wrapped->write(_buf, remainder) != remainder) { - _zlibErr = Z_ERRNO; - } - } - - // Finalize the wrapped savefile, too - _wrapped->finalize(); - } - - uint32 write(const void *dataPtr, uint32 dataSize) { - if (ioFailed()) - return 0; - - // Hook in the new data ... - // Note: We need to make a const_cast here, as zlib is not aware - // of the const keyword. - _stream.next_in = const_cast<byte *>((const byte *)dataPtr); - _stream.avail_in = dataSize; - - // ... and flush it to disk - processData(Z_NO_FLUSH); - - return dataSize - _stream.avail_in; - } -}; - -#endif // USE_ZLIB Common::InSaveFile *wrapInSaveFile(Common::InSaveFile *toBeWrapped) { -#if defined(USE_ZLIB) - if (toBeWrapped) { - uint16 header = toBeWrapped->readUint16BE(); - bool isCompressed = (header == 0x1F8B || - ((header & 0x0F00) == 0x0800 && - header % 31 == 0)); - toBeWrapped->seek(-2, SEEK_CUR); - if (isCompressed) - return new CompressedInSaveFile(toBeWrapped); - } -#endif - return toBeWrapped; + return Common::wrapCompressedReadStream(toBeWrapped); } Common::OutSaveFile *wrapOutSaveFile(Common::OutSaveFile *toBeWrapped) { -#if defined(USE_ZLIB) - if (toBeWrapped) - return new CompressedOutSaveFile(toBeWrapped); -#endif - return toBeWrapped; + return Common::wrapCompressedWriteStream(toBeWrapped); } diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp index dc5e8adca7..0cfd265890 100644 --- a/backends/saves/default/default-saves.cpp +++ b/backends/saves/default/default-saves.cpp @@ -28,7 +28,6 @@ #include "common/savefile.h" #include "common/util.h" #include "common/fs.h" -#include "common/file.h" #include "common/config-manager.h" #include "backends/saves/default/default-saves.h" #include "backends/saves/compressed/compressed-saves.h" @@ -37,7 +36,7 @@ #include <string.h> #include <errno.h> -#if defined(UNIX) || defined(__SYMBIAN32__) +#if defined(UNIX) #include <sys/stat.h> #endif @@ -47,8 +46,6 @@ #else #define DEFAULT_SAVE_PATH ".scummvm" #endif -#elif defined(__SYMBIAN32__) -#define DEFAULT_SAVE_PATH "Savegames" #endif DefaultSaveFileManager::DefaultSaveFileManager() { @@ -64,10 +61,6 @@ DefaultSaveFileManager::DefaultSaveFileManager() { savePath += "/" DEFAULT_SAVE_PATH; ConfMan.registerDefault("savepath", savePath); } -#elif defined(__SYMBIAN32__) - savePath = Symbian::GetExecutablePath(); - savePath += DEFAULT_SAVE_PATH "\\"; - ConfMan.registerDefault("savepath", savePath); #endif #endif // #ifdef DEFAULT_SAVE_PATH } @@ -78,13 +71,13 @@ DefaultSaveFileManager::DefaultSaveFileManager(const Common::String &defaultSave Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) { - FilesystemNode savePath(getSavePath()); - FSList savefiles; + Common::FilesystemNode savePath(getSavePath()); + Common::FSList savefiles; Common::StringList results; Common::String search(pattern); if (savePath.lookupFile(savefiles, search, false, true, 0)) { - for (FSList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) { + for (Common::FSList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) { results.push_back(file->getName()); } } @@ -92,11 +85,11 @@ Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) { return results; } -void DefaultSaveFileManager::checkPath(const FilesystemNode &dir) { +void DefaultSaveFileManager::checkPath(const Common::FilesystemNode &dir) { const Common::String path = dir.getPath(); clearError(); -#if defined(UNIX) || defined(__SYMBIAN32__) +#if defined(UNIX) struct stat sb; // Check whether the dir exists @@ -108,11 +101,9 @@ void DefaultSaveFileManager::checkPath(const FilesystemNode &dir) { case EACCES: setError(SFM_DIR_ACCESS, "Search or write permission denied: "+path); break; -#if !defined(__SYMBIAN32__) case ELOOP: setError(SFM_DIR_LOOP, "Too many symbolic links encountered while traversing the path: "+path); break; -#endif case ENAMETOOLONG: setError(SFM_DIR_NAMETOOLONG, "The path name is too long: "+path); break; @@ -130,11 +121,9 @@ void DefaultSaveFileManager::checkPath(const FilesystemNode &dir) { case EMLINK: setError(SFM_DIR_LINKMAX, "The link count of the parent directory would exceed {LINK_MAX}: "+path); break; -#if !defined(__SYMBIAN32__) case ELOOP: setError(SFM_DIR_LOOP, "Too many symbolic links encountered while traversing the path: "+path); break; -#endif case ENAMETOOLONG: setError(SFM_DIR_NAMETOOLONG, "The path name is too long: "+path); break; @@ -173,11 +162,11 @@ void DefaultSaveFileManager::checkPath(const FilesystemNode &dir) { Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) { // Ensure that the savepath is valid. If not, generate an appropriate error. - FilesystemNode savePath(getSavePath()); + Common::FilesystemNode savePath(getSavePath()); checkPath(savePath); if (getError() == SFM_NO_ERROR) { - FilesystemNode file = savePath.getChild(filename); + Common::FilesystemNode file = savePath.getChild(filename); // Open the file for reading Common::SeekableReadStream *sf = file.openForReading(); @@ -190,11 +179,11 @@ Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) { // Ensure that the savepath is valid. If not, generate an appropriate error. - FilesystemNode savePath(getSavePath()); + Common::FilesystemNode savePath(getSavePath()); checkPath(savePath); if (getError() == SFM_NO_ERROR) { - FilesystemNode file = savePath.getChild(filename); + Common::FilesystemNode file = savePath.getChild(filename); // Open the file for saving Common::WriteStream *sf = file.openForWriting(); @@ -208,8 +197,8 @@ Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) bool DefaultSaveFileManager::removeSavefile(const char *filename) { clearError(); - FilesystemNode savePath(getSavePath()); - FilesystemNode file = savePath.getChild(filename); + Common::FilesystemNode savePath(getSavePath()); + Common::FilesystemNode file = savePath.getChild(filename); // TODO: Add new method FilesystemNode::remove() if (remove(file.getPath().c_str()) != 0) { diff --git a/backends/saves/default/default-saves.h b/backends/saves/default/default-saves.h index 97845c4623..c02ce588c2 100644 --- a/backends/saves/default/default-saves.h +++ b/backends/saves/default/default-saves.h @@ -28,6 +28,7 @@ #include "common/savefile.h" #include "common/str.h" +#include "common/fs.h" /** * Provides a default savefile manager implementation for common platforms. @@ -54,7 +55,7 @@ protected: * Checks the given path for read access, existence, etc. * Sets the internal error and error message accordingly. */ - void checkPath(const FilesystemNode &dir); + void checkPath(const Common::FilesystemNode &dir); }; #endif diff --git a/base/commandLine.cpp b/base/commandLine.cpp index f8ca8a90cd..410777209f 100644 --- a/base/commandLine.cpp +++ b/base/commandLine.cpp @@ -56,6 +56,7 @@ static const char HELP_STRING[] = " -h, --help Display a brief help text and exit\n" " -z, --list-games Display list of supported games and exit\n" " -t, --list-targets Display list of configured targets and exit\n" + " --list-saves=TARGET Display a list of savegames for the game (TARGET) specified\n" "\n" " -c, --config=CONFIG Use alternate configuration file\n" " -p, --path=PATH Path to where the game is installed\n" @@ -364,7 +365,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_OPTION('p', "path") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent game path '%s'", option); } else if (!path.isReadable()) { @@ -407,7 +408,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("soundfont") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent soundfont path '%s'", option); } else if (!path.isReadable()) { @@ -437,7 +438,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("savepath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent savegames path '%s'", option); } else if (!path.isWritable()) { @@ -446,7 +447,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("extrapath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent extra path '%s'", option); } else if (!path.isReadable()) { @@ -464,7 +465,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("themepath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent theme path '%s'", option); } else if (!path.isReadable()) { @@ -622,9 +623,9 @@ static void runDetectorTest() { gameid = name; } - FilesystemNode dir(path); - FSList files; - if (!dir.getChildren(files, FilesystemNode::kListAll)) { + Common::FilesystemNode dir(path); + Common::FSList files; + if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) { printf(" ... invalid path, skipping\n"); continue; } @@ -735,7 +736,7 @@ bool processSettings(Common::String &command, Common::StringMap &settings) { if (!settings.contains("savepath")) { const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir && *dir && strlen(dir) < MAXPATHLEN) { - FilesystemNode saveDir(dir); + Common::FilesystemNode saveDir(dir); if (!saveDir.exists()) { warning("Non-existent SCUMMVM_SAVEPATH save path. It will be ignored."); } else if (!saveDir.isWritable()) { diff --git a/base/main.cpp b/base/main.cpp index 031e8fd522..e1b65aebbd 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -38,6 +38,7 @@ #include "base/version.h" #include "common/config-manager.h" +#include "common/events.h" #include "common/file.h" #include "common/fs.h" #include "common/system.h" @@ -62,6 +63,11 @@ static bool launcherDialog(OSystem &system) { system.setGraphicsMode(ConfMan.get("gfx_mode").c_str()); system.initSize(320, 200); + + if (ConfMan.hasKey("aspect_ratio")) + system.setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio")); + if (ConfMan.hasKey("fullscreen")) + system.setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen")); system.endGFXTransaction(); // Set initial window caption @@ -156,8 +162,16 @@ static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::St system.setWindowCaption(caption.c_str()); } + // FIXME: at this moment, game path handling is being discussed in the mailing list, + // while Common::File is being reworked under the hood. After commit 34444, which + // changed the implementation of Common::File (specifically removing usage of fopen + // and fOpenNoCase, which implicitly supported backslashes in file names), some games + // stopped working. Example of this are the HE games which use subdirectories: Kirben + // found this issue on lost-win-demo at first. Thus, in commit 34450, searching the + // game path was made recursive as a temporary fix/workaround. + // Add the game path to the directory search list - Common::File::addDefaultDirectory(path); + Common::File::addDefaultDirectoryRecursive(path); // Add extrapath (if any) to the directory search list if (ConfMan.hasKey("extrapath")) @@ -202,7 +216,8 @@ static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::St // Reset the file/directory mappings Common::File::resetDefaultDirectories(); - return 0; + // Return result (== 0 means no error) + return result; } @@ -263,13 +278,13 @@ extern "C" int scummvm_main(int argc, char *argv[]) { // Unless a game was specified, show the launcher dialog if (0 == ConfMan.getActiveDomain()) { - launcherDialog(system); - // Discard any command line options. Those that affect the graphics // mode etc. already have should have been handled by the backend at // this point. And the others (like bootparam etc.) should not // blindly be passed to the first game launched from the launcher. ConfMan.getDomain(Common::ConfigManager::kTransientDomain)->clear(); + + launcherDialog(system); } // FIXME: We're now looping the launcher. This, of course, doesn't @@ -285,12 +300,19 @@ extern "C" int scummvm_main(int argc, char *argv[]) { // Try to run the game int result = runGame(plugin, system, specialDebug); - // TODO: We should keep running if starting the selected game failed - // (so instead of just quitting, show a nice error dialog to the - // user and let him pick another game). - if (result == 0) + + // Did an error occur ? + if (result != 0) { + // TODO: Show an informative error dialog if starting the selected game failed. + } + + // Quit unless an error occurred, or Return to launcher was requested + if (result == 0 && !g_system->getEventManager()->shouldRTL()) break; + // Reset RTL flag in case we want to load another engine + g_system->getEventManager()->resetRTL(); + // Discard any command line options. It's unlikely that the user // wanted to apply them to *all* games ever launched. ConfMan.getDomain(Common::ConfigManager::kTransientDomain)->clear(); diff --git a/base/module.mk b/base/module.mk index dd89c5fb2d..f12a710920 100644 --- a/base/module.mk +++ b/base/module.mk @@ -3,7 +3,6 @@ MODULE := base MODULE_OBJS := \ main.o \ commandLine.o \ - game.o \ plugins.o \ version.o diff --git a/base/plugins.cpp b/base/plugins.cpp index 216c6ef1af..7b372587a1 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -29,6 +29,7 @@ #ifdef DYNAMIC_MODULES #include "common/config-manager.h" +#include "common/fs.h" #endif // Plugin versioning @@ -157,9 +158,12 @@ public: #if defined(UNIX) && defined(USE_ALSA) LINK_PLUGIN(ALSA) #endif - #if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__) + #if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__) && !defined(__MINT__) LINK_PLUGIN(SEQ) #endif + #if defined(__MINT__) + LINK_PLUGIN(STMIDI) + #endif #if defined(IRIX) LINK_PLUGIN(DMEDIA) #endif @@ -200,11 +204,11 @@ PluginList FilePluginProvider::getPlugins() { PluginList pl; // Prepare the list of directories to search - FSList pluginDirs; + Common::FSList pluginDirs; // Add the default directories - pluginDirs.push_back(FilesystemNode(".")); - pluginDirs.push_back(FilesystemNode("plugins")); + pluginDirs.push_back(Common::FilesystemNode(".")); + pluginDirs.push_back(Common::FilesystemNode("plugins")); // Add the provider's custom directories addCustomDirectories(pluginDirs); @@ -212,21 +216,21 @@ PluginList FilePluginProvider::getPlugins() { // Add the user specified directory Common::String pluginsPath(ConfMan.get("pluginspath")); if (!pluginsPath.empty()) - pluginDirs.push_back(FilesystemNode(pluginsPath)); + pluginDirs.push_back(Common::FilesystemNode(pluginsPath)); - FSList::const_iterator dir; + Common::FSList::const_iterator dir; for (dir = pluginDirs.begin(); dir != pluginDirs.end(); dir++) { // Load all plugins. // Scan for all plugins in this directory - FSList files; - if (!dir->getChildren(files, FilesystemNode::kListFilesOnly)) { + Common::FSList files; + if (!dir->getChildren(files, Common::FilesystemNode::kListFilesOnly)) { debug(1, "Couldn't open plugin directory '%s'", dir->getPath().c_str()); continue; } else { debug(1, "Reading plugins from plugin directory '%s'", dir->getPath().c_str()); } - for (FSList::const_iterator i = files.begin(); i != files.end(); ++i) { + for (Common::FSList::const_iterator i = files.begin(); i != files.end(); ++i) { if (isPluginFilename(i->getName())) { pl.push_back(createPlugin(i->getPath())); } @@ -252,9 +256,9 @@ bool FilePluginProvider::isPluginFilename(const Common::String &filename) const return true; } -void FilePluginProvider::addCustomDirectories(FSList &dirs) const { +void FilePluginProvider::addCustomDirectories(Common::FSList &dirs) const { #ifdef PLUGIN_DIRECTORY - dirs.push_back(FilesystemNode(PLUGIN_DIRECTORY)); + dirs.push_back(Common::FilesystemNode(PLUGIN_DIRECTORY)); #endif } @@ -376,7 +380,7 @@ GameDescriptor EngineManager::findGame(const Common::String &gameName, const Eng return result; } -GameList EngineManager::detectGames(const FSList &fslist) const { +GameList EngineManager::detectGames(const Common::FSList &fslist) const { GameList candidates; const EnginePlugin::List &plugins = getPlugins(); diff --git a/base/plugins.h b/base/plugins.h index 02116f6433..90c4469e4d 100644 --- a/base/plugins.h +++ b/base/plugins.h @@ -30,9 +30,10 @@ #include "common/singleton.h" #include "common/util.h" -#ifdef DYNAMIC_MODULES -#include "common/fs.h" -#endif +namespace Common { + class FSList; +} + /** * @page pagePlugins An overview of the ScummVM plugin system @@ -258,7 +259,7 @@ protected: * @param dirs the reference to the list of directories to be used when * searching for plugins. */ - virtual void addCustomDirectories(FSList &dirs) const; + virtual void addCustomDirectories(Common::FSList &dirs) const; }; #endif // DYNAMIC_MODULES diff --git a/base/version.cpp b/base/version.cpp index 8de96d0b78..eabafecc30 100644 --- a/base/version.cpp +++ b/base/version.cpp @@ -62,7 +62,12 @@ const char *gScummVMVersionDate = SCUMMVM_VERSION " (" __DATE__ " " __TIME__ ")" const char *gScummVMFullVersion = "ScummVM " SCUMMVM_VERSION " (" __DATE__ " " __TIME__ ")"; const char *gScummVMFeatures = "" #ifdef USE_TREMOR +#ifdef USE_TREMOLO + // libTremolo is used on WinCE for better ogg performance + "Tremolo " +#else "Tremor " +#endif #else #ifdef USE_VORBIS "Vorbis " @@ -92,11 +97,5 @@ const char *gScummVMFeatures = "" #ifdef USE_FLUIDSYNTH "FluidSynth " #endif - -#ifdef __SYMBIAN32__ -// we want a list of compiled in engines visible in the program, -// because we also release special builds with only one engine -#include "backends/platform/symbian/src/main_features.inl" -#endif ; diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index 522b24163e..1b0db4755a 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -82,12 +82,12 @@ static void upgradeTargetIfNecessary(const Common::ADParams ¶ms) { if (params.obsoleteList == 0) return; - const char *gameid = ConfMan.get("gameid").c_str(); + String gameid = ConfMan.get("gameid"); for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) { - if (!scumm_stricmp(gameid, o->from)) { + if (gameid.equalsIgnoreCase(o->from)) { gameid = o->to; - ConfMan.set("gameid", o->to); + ConfMan.set("gameid", gameid); if (o->platform != Common::kPlatformUnknown) ConfMan.set("platform", Common::getPlatformCode(o->platform)); diff --git a/common/advancedDetector.h b/common/advancedDetector.h index 40f5823d1b..b72b9fbfc4 100644 --- a/common/advancedDetector.h +++ b/common/advancedDetector.h @@ -28,8 +28,6 @@ #include "common/fs.h" #include "common/error.h" -#include "base/game.h" // For PlainGameDescriptor and GameList - #include "engines/metaengine.h" namespace Common { diff --git a/common/archive.cpp b/common/archive.cpp new file mode 100644 index 0000000000..7e17fdca32 --- /dev/null +++ b/common/archive.cpp @@ -0,0 +1,344 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/archive.h" +#include "common/fs.h" +#include "common/util.h" + +namespace Common { + + +int Archive::matchPattern(StringList &list, const String &pattern) { + // Get all "names" (TODO: "files" ?) + StringList allNames; + getAllNames(allNames); + + int matches = 0; + + // need to match lowercase key + String lowercasePattern = pattern; + lowercasePattern.toLowercase(); + + StringList::iterator it = allNames.begin(); + for ( ; it != allNames.end(); it++) { + if (it->matchString(lowercasePattern)) { + list.push_back(*it); + matches++; + } + } + + return matches; +} + + +FSDirectory::FSDirectory(const FilesystemNode &node, int depth) + : _node(node), _cached(false), _depth(depth) { +} + +FSDirectory::FSDirectory(const String &name, int depth) + : _node(name), _cached(false), _depth(depth) { +} + +FSDirectory::~FSDirectory() { +} + +FilesystemNode FSDirectory::getFSNode() const { + return _node; +} + +FilesystemNode FSDirectory::lookupCache(NodeCache &cache, const String &name) { + // make caching as lazy as possible + if (!name.empty()) { + if (!_cached) { + cacheDirectoryRecursive(_node, _depth, ""); + _cached = true; + } + + if (cache.contains(name)) + return cache[name]; + } + + return FilesystemNode(); +} + +bool FSDirectory::hasFile(const String &name) { + if (name.empty() || !_node.isDirectory()) { + return false; + } + + FilesystemNode node = lookupCache(_fileCache, name); + return node.exists(); +} + +SeekableReadStream *FSDirectory::openFile(const String &name) { + if (name.empty() || !_node.isDirectory()) { + return 0; + } + + FilesystemNode node = lookupCache(_fileCache, name); + + if (!node.exists()) { + warning("FSDirectory::openFile: FilesystemNode does not exist"); + return 0; + } else if (node.isDirectory()) { + warning("FSDirectory::openFile: FilesystemNode is a directory"); + return 0; + } + + SeekableReadStream *stream = node.openForReading(); + if (!stream) { + warning("FSDirectory::openFile: Can't create stream for file '%s'", name.c_str()); + } + + return stream; +} + +FSDirectory *FSDirectory::getSubDirectory(const String &name) { + if (name.empty() || !_node.isDirectory()) { + return 0; + } + + FilesystemNode node = lookupCache(_subDirCache, name); + return new FSDirectory(node); +} + +void FSDirectory::cacheDirectoryRecursive(FilesystemNode node, int depth, const String& prefix) { + if (depth <= 0) { + return; + } + + FSList list; + node.getChildren(list, FilesystemNode::kListAll, false); + + FSList::iterator it = list.begin(); + for ( ; it != list.end(); it++) { + String name = prefix + (*it).getName(); + + // don't touch name as it might be used for warning messages + String lowercaseName = name; + lowercaseName.toLowercase(); + + // since the hashmap is case insensitive, we need to check for clashes when caching + if ((*it).isDirectory()) { + if (_subDirCache.contains(lowercaseName)) { + warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring sub-directory '%s'", name.c_str()); + } else { + cacheDirectoryRecursive(*it, depth - 1, lowercaseName + "/"); + _subDirCache[lowercaseName] = *it; + } + } else { + if (_fileCache.contains(lowercaseName)) { + warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring file '%s'", name.c_str()); + } else { + _fileCache[lowercaseName] = *it; + } + } + } + +} + +int FSDirectory::matchPattern(StringList &list, const String &pattern) { + if (!_node.isDirectory()) + return 0; + + // Cache dir data + if (!_cached) { + cacheDirectoryRecursive(_node, _depth, ""); + _cached = true; + } + + // Small optimization: Ensure the StringList has to grow at most once + list.reserve(list.size() + _fileCache.size()); + + // Add all filenames from our cache + NodeCache::iterator it = _fileCache.begin(); + for ( ; it != _fileCache.end(); it++) { + if (it->_key.matchString(pattern)) + list.push_back(it->_key); + } + + return _fileCache.size(); +} + +int FSDirectory::getAllNames(StringList &list) { + if (!_node.isDirectory()) + return 0; + + // Cache dir data + if (!_cached) { + cacheDirectoryRecursive(_node, _depth, ""); + _cached = true; + } + + // Small optimization: Ensure the StringList has to grow at most once + list.reserve(list.size() + _fileCache.size()); + + // Add all filenames from our cache + NodeCache::iterator it = _fileCache.begin(); + for ( ; it != _fileCache.end(); it++) { + list.push_back((*it)._key); + } + + return _fileCache.size(); +} + + + +SearchSet::ArchiveList::iterator SearchSet::find(const String &name) const { + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + if ((*it)._name == name) { + break; + } + } + return it; +} + +/* + Keep the nodes sorted according to descending priorities. + In case two or node nodes have the same priority, insertion + order prevails. +*/ +void SearchSet::insert(const Node &node) { + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + if ((*it)._priority < node._priority) { + break; + } + } + _list.insert(it, node); +} + +void SearchSet::add(const String& name, ArchivePtr archive, uint priority) { + if (find(name) == _list.end()) { + Node node = { priority, name, archive }; + insert(node); + } else { + warning("SearchSet::add: archive '%s' already present", name.c_str()); + } + +} + +void SearchSet::remove(const String& name) { + ArchiveList::iterator it = find(name); + if (it != _list.end()) { + _list.erase(it); + } +} + +bool SearchSet::hasArchive(const String &name) const { + return (find(name) != _list.end()); +} + +void SearchSet::clear() { + _list.clear(); +} + +void SearchSet::setPriority(const String& name, uint priority) { + ArchiveList::iterator it = find(name); + if (it == _list.end()) { + warning("SearchSet::setPriority: archive '%s' is not present", name.c_str()); + return; + } + + if (priority == (*it)._priority) { + return; + } + + Node node(*it); + _list.erase(it); + node._priority = priority; + insert(node); +} + +bool SearchSet::hasFile(const String &name) { + if (name.empty()) { + return false; + } + + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + if ((*it)._arc->hasFile(name)) { + return true; + } + } + + return false; +} + +int SearchSet::matchPattern(StringList &list, const String &pattern) { + int matches = 0; + + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + matches += (*it)._arc->matchPattern(list, pattern); + } + + return matches; +} + +int SearchSet::getAllNames(StringList &list) { + int matches = 0; + + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + matches += (*it)._arc->getAllNames(list); + } + + return matches; +} + +SeekableReadStream *SearchSet::openFile(const String &name) { + if (name.empty()) { + return 0; + } + + ArchiveList::iterator it = _list.begin(); + for ( ; it != _list.end(); it++) { + if ((*it)._arc->hasFile(name)) { + return (*it)._arc->openFile(name); + } + } + + return 0; +} + + +DECLARE_SINGLETON(SearchManager); + +void SearchManager::addArchive(const String &name, ArchivePtr archive) { + add(name, archive); +} + +void SearchManager::addDirectory(const String &name, const String &directory) { + addDirectoryRecursive(name, 1); +} + +void SearchManager::addDirectoryRecursive(const String &name, const String &directory, int depth) { + add(name, SharedPtr<FSDirectory>(new FSDirectory(directory, depth))); +} + + +} // namespace Common diff --git a/common/archive.h b/common/archive.h new file mode 100644 index 0000000000..89ea6a5ce2 --- /dev/null +++ b/common/archive.h @@ -0,0 +1,231 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef COMMON_ARCHIVES_H +#define COMMON_ARCHIVES_H + +#include "common/fs.h" +#include "common/str.h" +#include "common/hash-str.h" +#include "common/list.h" +#include "common/ptr.h" +#include "common/singleton.h" +#include "common/stream.h" + +namespace Common { + +/** + * FilePtr is a convenient way to keep track of a SeekableReadStream without + * having to worry about releasing its memory. + */ +typedef SharedPtr<SeekableReadStream> FilePtr; + +/** + * Archive allows searches of (file)names into an arbitrary container. + * It also supports opening a file and returning an usable input stream. + */ +class Archive { +public: + virtual ~Archive() { } + + /** + * Check if a name is present in the Archive. Patterns are not allowed, + * as this is meant to be a quick File::exists() replacement. + */ + virtual bool hasFile(const String &name) = 0; + + /** + * Add all the names present in the Archive which match pattern to + * list. Returned names can be used as parameters to openFile. + * Must not remove elements from the list. + * + * @return the number of names added to list + */ + virtual int matchPattern(StringList &list, const String &pattern); + + /** + * Add all the names present in the Archive to list. Returned + * names can be used as parameters to openFile. + * Must not remove elements from the list. + * + * @return the number of names added to list + */ + virtual int getAllNames(StringList &list) = 0; + + /** + * Create a stream bound to a file in the archive. + * @return the newly created input stream + */ + virtual SeekableReadStream *openFile(const String &name) = 0; +}; + + +typedef SharedPtr<Archive> ArchivePtr; + + +/** + * FSDirectory models a directory tree from the filesystem and allows users + * to access it through the Archive interface. FSDirectory can represent a + * single directory, or a tree with specified depth, rooted in a 'base' + * directory. + * Searching is case-insensitive, as the main intended goal is supporting + * retrieval of game data. First case-insensitive match is returned when + * searching, thus making FSDirectory heavily dependant on the underlying + * FilesystemNode implementation. + */ +class FSDirectory : public Archive { + FilesystemNode _node; + + // Caches are case insensitive, clashes are dealt with when creating + // Key is stored in lowercase. + typedef HashMap<String, FilesystemNode, IgnoreCase_Hash, IgnoreCase_EqualTo> NodeCache; + NodeCache _fileCache, _subDirCache; + + // look for a match + FilesystemNode lookupCache(NodeCache &cache, const String &name); + + // cache management + void cacheDirectoryRecursive(FilesystemNode node, int depth, const String& prefix); + bool _cached; + int _depth; + +public: + /** + * Create a FSDirectory representing a tree with the specified depth. Will result in an + * unbound FSDirectory if name is not found on the filesystem or is not a directory. + */ + FSDirectory(const String &name, int depth = 1); + + /** + * Create a FSDirectory representing a tree with the specified depth. Will result in an + * unbound FSDirectory if node does not exist or is not a directory. + */ + FSDirectory(const FilesystemNode &node, int depth = 1); + + virtual ~FSDirectory(); + + /** + * This return the underlying FSNode of the FSDirectory. + */ + FilesystemNode getFSNode() const; + + /** + * Create a new FSDirectory pointing to a sub directory of the instance. + * @return a new FSDirectory instance + */ + FSDirectory *getSubDirectory(const String &name); + + virtual bool hasFile(const String &name); + virtual int matchPattern(StringList &list, const String &pattern); + virtual int getAllNames(StringList &list); + virtual SeekableReadStream *openFile(const String &name); +}; + + +/** + * SearchSet enables access to a group of Archives through the Archive interface. + * Its intended usage is a situation in which there are no name clashes among names in the + * contained Archives, hence the simplistic policy of always looking for the first + * match. SearchSet *DOES* guarantee that searches are performed in *DESCENDING* + * priority order. In case of conflicting priorities, insertion order prevails. + */ +class SearchSet : public Archive { + struct Node { + uint _priority; + String _name; + ArchivePtr _arc; + }; + typedef List<Node> ArchiveList; + ArchiveList _list; + + ArchiveList::iterator find(const String &name) const; + + // Add an archive keeping the list sorted by ascending priorities. + void insert(const Node& node); + +public: + /** + * Add a new archive to the searchable set. + */ + void add(const String& name, ArchivePtr archive, uint priority = 0); + + /** + * Remove an archive from the searchable set. + */ + void remove(const String& name); + + /** + * Check if a given archive name is already present. + */ + bool hasArchive(const String &name) const; + + /** + * Empties the searchable set. + */ + void clear(); + + /** + * Change the order of searches. + */ + void setPriority(const String& name, uint priority); + + virtual bool hasFile(const String &name); + virtual int matchPattern(StringList &list, const String &pattern); + virtual int getAllNames(StringList &list); + + /** + * Implements openFile from Archive base class. The current policy is + * opening the first file encountered that matches the name. + */ + virtual SeekableReadStream *openFile(const String &name); +}; + + +class SearchManager : public Singleton<SearchManager>, public SearchSet { +public: + /** + * Add an existing Archive. This is meant to support searching in system-specific + * archives, namely the MACOSX/IPHONE bundles. + */ + void addArchive(const String &name, ArchivePtr archive); + + /** + * Create and add a FSDirectory by name + */ + void addDirectory(const String &name, const String &directory); + + /** + * Create and add a FSDirectory and its subdirectories by name + */ + void addDirectoryRecursive(const String &name, const String &directory, int depth = 4); + +}; + +/** Shortcut for accessing the search manager. */ +#define SearchMan Common::SearchManager::instance() + +} // namespace Common + +#endif diff --git a/common/array.h b/common/array.h index 854ce5b91d..693c024d11 100644 --- a/common/array.h +++ b/common/array.h @@ -35,7 +35,7 @@ class Array { protected: uint _capacity; uint _size; - T *_data; + T *_storage; public: typedef T *iterator; @@ -44,41 +44,41 @@ public: typedef T value_type; public: - Array() : _capacity(0), _size(0), _data(0) {} - Array(const Array<T> &array) : _capacity(0), _size(0), _data(0) { + Array() : _capacity(0), _size(0), _storage(0) {} + Array(const Array<T> &array) : _capacity(0), _size(0), _storage(0) { _size = array._size; _capacity = _size + 32; - _data = new T[_capacity]; - copy(array._data, array._data + _size, _data); + _storage = new T[_capacity]; + copy(array._storage, array._storage + _size, _storage); } ~Array() { - delete[] _data; + delete[] _storage; } void push_back(const T &element) { ensureCapacity(_size + 1); - _data[_size++] = element; + _storage[_size++] = element; } void push_back(const Array<T> &array) { ensureCapacity(_size + array._size); - copy(array._data, array._data + array._size, _data + _size); + copy(array._storage, array._storage + array._size, _storage + _size); _size += array._size; } void insert_at(int idx, const T &element) { assert(idx >= 0 && (uint)idx <= _size); ensureCapacity(_size + 1); - copy_backward(_data + idx, _data + _size, _data + _size + 1); - _data[idx] = element; + copy_backward(_storage + idx, _storage + _size, _storage + _size + 1); + _storage[idx] = element; _size++; } T remove_at(int idx) { assert(idx >= 0 && (uint)idx < _size); - T tmp = _data[idx]; - copy(_data + idx + 1, _data + _size, _data + idx); + T tmp = _storage[idx]; + copy(_storage + idx + 1, _storage + _size, _storage + idx); _size--; return tmp; } @@ -87,23 +87,23 @@ public: T& operator[](int idx) { assert(idx >= 0 && (uint)idx < _size); - return _data[idx]; + return _storage[idx]; } const T& operator[](int idx) const { assert(idx >= 0 && (uint)idx < _size); - return _data[idx]; + return _storage[idx]; } Array<T>& operator=(const Array<T> &array) { if (this == &array) return *this; - delete[] _data; + delete[] _storage; _size = array._size; _capacity = _size + 32; - _data = new T[_capacity]; - copy(array._data, array._data + _size, _data); + _storage = new T[_capacity]; + copy(array._storage, array._storage + _size, _storage); return *this; } @@ -113,8 +113,8 @@ public: } void clear() { - delete[] _data; - _data = 0; + delete[] _storage; + _storage = 0; _size = 0; _capacity = 0; } @@ -125,33 +125,33 @@ public: iterator begin() { - return _data; + return _storage; } iterator end() { - return _data + _size; + return _storage + _size; } const_iterator begin() const { - return _data; + return _storage; } const_iterator end() const { - return _data + _size; + return _storage + _size; } void reserve(uint newCapacity) { if (newCapacity <= _capacity) return; - T *old_data = _data; + T *old_storage = _storage; _capacity = newCapacity; - _data = new T[newCapacity]; + _storage = new T[newCapacity]; - if (old_data) { + if (old_storage) { // Copy old data - copy(old_data, old_data + _size, _data); - delete[] old_data; + copy(old_storage, old_storage + _size, _storage); + delete[] old_storage; } } @@ -159,14 +159,14 @@ public: if (newSize == _size) return; - T *old_data = _data; + T *old_storage = _storage; _capacity = newSize; - _data = new T[newSize]; - if (old_data) { + _storage = new T[newSize]; + if (old_storage) { // Copy old data int cnt = (_size < newSize ? _size : newSize); - copy(old_data, old_data + cnt, _data); - delete[] old_data; + copy(old_storage, old_storage + cnt, _storage); + delete[] old_storage; } _size = newSize; } diff --git a/common/config-file.cpp b/common/config-file.cpp index 9f54c9ddde..c3764a02da 100644 --- a/common/config-file.cpp +++ b/common/config-file.cpp @@ -77,7 +77,6 @@ bool ConfigFile::loadFromSaveFile(const char *filename) { } bool ConfigFile::loadFromStream(SeekableReadStream &stream) { - char buf[MAXLINELEN]; Section section; KeyValue kv; String comment; @@ -86,18 +85,21 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) { // TODO: Detect if a section occurs multiple times (or likewise, if // a key occurs multiple times inside one section). - while (!stream.eos()) { + while (!stream.eos() && !stream.ioFailed()) { lineno++; - if (!stream.readLine(buf, MAXLINELEN)) - break; - if (buf[0] == '#') { + // Read a line + String line = stream.readLine(); + + if (line.size() == 0) { + // Do nothing + } else if (line[0] == '#') { // Accumulate comments here. Once we encounter either the start // of a new section, or a key-value-pair, we associate the value // of the 'comment' variable with that entity. - comment += buf; + comment += line; comment += "\n"; - } else if (buf[0] == '(') { + } else if (line[0] == '(') { // HACK: The following is a hack added by Kirben to support the // "map.ini" used in the HE SCUMM game "SPY Fox in Hold the Mustard". // @@ -105,11 +107,11 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) { // but the current design of this class doesn't allow to do that // in a nice fashion (a "isMustard" parameter is *not* a nice // solution). - comment += buf; + comment += line; comment += "\n"; - } else if (buf[0] == '[') { + } else if (line[0] == '[') { // It's a new section which begins here. - char *p = buf + 1; + const char *p = line.c_str() + 1; // Get the section name, and check whether it's valid (that // is, verify that it only consists of alphanumerics, // dashes and underscores). @@ -121,23 +123,25 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) { else if (*p != ']') error("ConfigFile::loadFromStream: Invalid character '%c' occured in section name in line %d", *p, lineno); - *p = 0; - // Previous section is finished now, store it. if (!section.name.empty()) _sections.push_back(section); - section.name = buf + 1; + section.name = String(line.c_str() + 1, p); section.keys.clear(); section.comment = comment; comment.clear(); assert(isValidName(section.name)); } else { - // Skip leading & trailing whitespaces - char *t = rtrim(ltrim(buf)); - - // Skip empty lines + // This line should be a line with a 'key=value' pair, or an empty one. + + // Skip leading whitespaces + const char *t = line.c_str(); + while (isspace(*t)) + t++; + + // Skip empty lines / lines with only whitespace if (*t == 0) continue; @@ -146,14 +150,20 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) { error("ConfigFile::loadFromStream: Key/value pair found outside a section in line %d", lineno); } - // Split string at '=' into 'key' and 'value'. - char *p = strchr(t, '='); + // Split string at '=' into 'key' and 'value'. First, find the "=" delimeter. + const char *p = strchr(t, '='); if (!p) - error("ConfigFile::loadFromStream: Junk found in line line %d: '%s'", lineno, t); - *p = 0; + error("Config file buggy: Junk found in line line %d: '%s'", lineno, t); + + // Extract the key/value pair + kv.key = String(t, p); + kv.value = String(p + 1); + + // Trim of spaces + kv.key.trim(); + kv.value.trim(); - kv.key = rtrim(t); - kv.value = ltrim(p + 1); + // Store comment kv.comment = comment; comment.clear(); @@ -225,7 +235,7 @@ bool ConfigFile::saveToStream(WriteStream &stream) { void ConfigFile::removeSection(const String §ion) { assert(isValidName(section)); for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) { - if (!scumm_stricmp(section.c_str(), i->name.c_str())) { + if (section.equalsIgnoreCase(i->name)) { _sections.erase(i); return; } @@ -318,7 +328,7 @@ const ConfigFile::SectionKeyList ConfigFile::getKeys(const String §ion) cons ConfigFile::Section *ConfigFile::getSection(const String §ion) { for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) { - if (!scumm_stricmp(section.c_str(), i->name.c_str())) { + if (section.equalsIgnoreCase(i->name)) { return &(*i); } } @@ -327,7 +337,7 @@ ConfigFile::Section *ConfigFile::getSection(const String §ion) { const ConfigFile::Section *ConfigFile::getSection(const String §ion) const { for (List<Section>::const_iterator i = _sections.begin(); i != _sections.end(); ++i) { - if (!scumm_stricmp(section.c_str(), i->name.c_str())) { + if (section.equalsIgnoreCase(i->name)) { return &(*i); } } @@ -340,7 +350,7 @@ bool ConfigFile::Section::hasKey(const String &key) const { const ConfigFile::KeyValue* ConfigFile::Section::getKey(const String &key) const { for (List<KeyValue>::const_iterator i = keys.begin(); i != keys.end(); ++i) { - if (!scumm_stricmp(key.c_str(), i->key.c_str())) { + if (key.equalsIgnoreCase(i->key)) { return &(*i); } } @@ -349,7 +359,7 @@ const ConfigFile::KeyValue* ConfigFile::Section::getKey(const String &key) const void ConfigFile::Section::setKey(const String &key, const String &value) { for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) { - if (!scumm_stricmp(key.c_str(), i->key.c_str())) { + if (key.equalsIgnoreCase(i->key)) { i->value = value; return; } @@ -363,7 +373,7 @@ void ConfigFile::Section::setKey(const String &key, const String &value) { void ConfigFile::Section::removeKey(const String &key) { for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) { - if (!scumm_stricmp(key.c_str(), i->key.c_str())) { + if (key.equalsIgnoreCase(i->key)) { keys.erase(i); return; } diff --git a/common/config-manager.cpp b/common/config-manager.cpp index 138fcc201f..b741757cc5 100644 --- a/common/config-manager.cpp +++ b/common/config-manager.cpp @@ -103,13 +103,7 @@ void ConfigManager::loadFromStream(SeekableReadStream &stream) { lineno++; // Read a line - String line; - while (line.lastChar() != '\n') { - char buf[256]; - if (!stream.readLine_NEW(buf, 256)) - break; - line += buf; - } + String line = stream.readLine(); if (line.size() == 0) { // Do nothing @@ -118,6 +112,7 @@ void ConfigManager::loadFromStream(SeekableReadStream &stream) { // of a new domain, or a key-value-pair, we associate the value // of the 'comment' variable with that entity. comment += line; + comment += "\n"; } else if (line[0] == '[') { // It's a new domain which begins here. const char *p = line.c_str() + 1; diff --git a/common/events.h b/common/events.h index d0cb740692..f01282765a 100644 --- a/common/events.h +++ b/common/events.h @@ -27,6 +27,7 @@ #define COMMON_EVENTS_H #include "common/keyboard.h" +#include "common/queue.h" #include "common/rect.h" #include "common/system.h" #include "common/noncopyable.h" @@ -58,6 +59,9 @@ enum EventType { EVENT_MBUTTONDOWN = 13, EVENT_MBUTTONUP = 14, + EVENT_MAINMENU = 15, + EVENT_RTL = 16, + EVENT_QUIT = 10, EVENT_SCREEN_CHANGED = 11, /** @@ -142,6 +146,11 @@ public: */ virtual bool pollEvent(Common::Event &event) = 0; + /** + * Pushes a "fake" event of the specified type into the event queue + */ + virtual void pushEvent(Common::Event event) = 0; + /** Register random source so it can be serialized in game test purposes **/ virtual void registerRandomSource(Common::RandomSource &rnd, const char *name) = 0; @@ -166,6 +175,17 @@ public: */ virtual int shouldQuit() const = 0; + /** + * Should we return to the launcher? + */ + virtual int shouldRTL() const = 0; + + /** + * Reset the "return to launcher" flag (as returned shouldRTL()) to false. + * Used when we have returned to the launcher. + */ + virtual void resetRTL() = 0; + // Optional: check whether a given key is currently pressed ???? //virtual bool isKeyPressed(int keycode) = 0; @@ -173,6 +193,9 @@ public: // TODO: Consider removing OSystem::getScreenChangeID and // replacing it by a generic getScreenChangeID method here +protected: + + Common::Queue<Common::Event> artificialEventQueue; }; } // End of namespace Common diff --git a/common/file.cpp b/common/file.cpp index fb837b9499..cf396a32cd 100644 --- a/common/file.cpp +++ b/common/file.cpp @@ -23,254 +23,51 @@ * */ +#include "common/archive.h" #include "common/file.h" #include "common/fs.h" -#include "common/hashmap.h" #include "common/util.h" -#include "common/hash-str.h" -#include <errno.h> - -#if defined(MACOSX) || defined(IPHONE) -#include "CoreFoundation/CoreFoundation.h" -#endif - -#ifdef __PLAYSTATION2__ - // for those replaced fopen/fread/etc functions - typedef unsigned long uint64; - typedef signed long int64; - #include "backends/platform/ps2/fileio.h" - - #define fopen(a, b) ps2_fopen(a, b) - #define fclose(a) ps2_fclose(a) - #define fseek(a, b, c) ps2_fseek(a, b, c) - #define ftell(a) ps2_ftell(a) - #define feof(a) ps2_feof(a) - #define fread(a, b, c, d) ps2_fread(a, b, c, d) - #define fwrite(a, b, c, d) ps2_fwrite(a, b, c, d) - - //#define fprintf ps2_fprintf // used in common/util.cpp - //#define fflush(a) ps2_fflush(a) // used in common/util.cpp - - //#define fgetc(a) ps2_fgetc(a) // not used - //#define fgets(a, b, c) ps2_fgets(a, b, c) // not used - //#define fputc(a, b) ps2_fputc(a, b) // not used - //#define fputs(a, b) ps2_fputs(a, b) // not used - - //#define fsize(a) ps2_fsize(a) // not used -- and it is not a standard function either -#endif - -#ifdef __DS__ - - // These functions replease the standard library functions of the same name. - // As this header is included after the standard one, I have the chance to #define - // all of these to my own code. - // - // A #define is the only way, as redefinig the functions would cause linker errors. - - // These functions need to be #undef'ed, as their original definition - // in devkitarm is done with #includes (ugh!) - #undef feof - #undef clearerr - //#undef getc - //#undef ferror - - #include "backends/fs/ds/ds-fs.h" - - - //void std_fprintf(FILE* handle, const char* fmt, ...); // used in common/util.cpp - //void std_fflush(FILE* handle); // used in common/util.cpp - - //char* std_fgets(char* str, int size, FILE* file); // not used - //int std_getc(FILE* handle); // not used - //char* std_getcwd(char* dir, int dunno); // not used - //void std_cwd(char* dir); // not used - //int std_ferror(FILE* handle); // not used - - // Only functions used in the ScummVM source have been defined here! - #define fopen(name, mode) DS::std_fopen(name, mode) - #define fclose(handle) DS::std_fclose(handle) - #define fread(ptr, size, items, file) DS::std_fread(ptr, size, items, file) - #define fwrite(ptr, size, items, file) DS::std_fwrite(ptr, size, items, file) - #define feof(handle) DS::std_feof(handle) - #define ftell(handle) DS::std_ftell(handle) - #define fseek(handle, offset, whence) DS::std_fseek(handle, offset, whence) - #define clearerr(handle) DS::std_clearerr(handle) - - //#define printf(fmt, ...) consolePrintf(fmt, ##__VA_ARGS__) - - //#define fprintf(file, fmt, ...) { char str[128]; sprintf(str, fmt, ##__VA_ARGS__); DS::std_fwrite(str, strlen(str), 1, file); } - //#define fflush(file) DS::std_fflush(file) // used in common/util.cpp - - //#define fgets(str, size, file) DS::std_fgets(str, size, file) // not used - //#define getc(handle) DS::std_getc(handle) // not used - //#define getcwd(dir, dunno) DS::std_getcwd(dir, dunno) // not used - #define ferror(handle) DS::std_ferror(handle) - -#endif - -#ifdef __SYMBIAN32__ - #undef feof - #undef clearerr - - #define FILE void - - FILE* symbian_fopen(const char* name, const char* mode); - void symbian_fclose(FILE* handle); - size_t symbian_fread(const void* ptr, size_t size, size_t numItems, FILE* handle); - size_t symbian_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle); - bool symbian_feof(FILE* handle); - long int symbian_ftell(FILE* handle); - int symbian_fseek(FILE* handle, long int offset, int whence); - void symbian_clearerr(FILE* handle); - - // Only functions used in the ScummVM source have been defined here! - #define fopen(name, mode) symbian_fopen(name, mode) - #define fclose(handle) symbian_fclose(handle) - #define fread(ptr, size, items, file) symbian_fread(ptr, size, items, file) - #define fwrite(ptr, size, items, file) symbian_fwrite(ptr, size, items, file) - #define feof(handle) symbian_feof(handle) - #define ftell(handle) symbian_ftell(handle) - #define fseek(handle, offset, whence) symbian_fseek(handle, offset, whence) - #define clearerr(handle) symbian_clearerr(handle) -#endif +#include "common/system.h" namespace Common { -typedef HashMap<String, int> StringIntMap; - -// The following two objects could be turned into static members of class -// File. However, then we would be forced to #include hashmap in file.h -// which seems to be a high price just for a simple beautification... -static StringIntMap *_defaultDirectories; -static StringMap *_filesMap; - -static FILE *fopenNoCase(const String &filename, const String &directory, const char *mode) { - FILE *file; - String dirBuf(directory); - String fileBuf(filename); - -#if !defined(__GP32__) && !defined(PALMOS_MODE) - // Add a trailing slash, if necessary. - if (!dirBuf.empty()) { - const char c = dirBuf.lastChar(); - if (c != ':' && c != '/' && c != '\\') - dirBuf += '/'; - } -#endif - - // Append the filename to the path string - String pathBuf(dirBuf); - pathBuf += fileBuf; - - // - // Try to open the file normally - // - file = fopen(pathBuf.c_str(), mode); - - // - // Try again, with file name converted to upper case - // - if (!file) { - fileBuf.toUppercase(); - pathBuf = dirBuf + fileBuf; - file = fopen(pathBuf.c_str(), mode); - } - - // - // Try again, with file name converted to lower case - // - if (!file) { - fileBuf.toLowercase(); - pathBuf = dirBuf + fileBuf; - file = fopen(pathBuf.c_str(), mode); - } - - // - // Try again, with file name capitalized - // - if (!file) { - fileBuf.toLowercase(); - fileBuf.setChar(toupper(fileBuf[0]),0); - pathBuf = dirBuf + fileBuf; - file = fopen(pathBuf.c_str(), mode); - } - -#ifdef __amigaos4__ - // - // Work around for possibility that someone uses AmigaOS "newlib" build with SmartFileSystem (blocksize 512 bytes), leading - // to buffer size being only 512 bytes. "Clib2" sets the buffer size to 8KB, resulting smooth movie playback. This forces the buffer - // to be enough also when using "newlib" compile on SFS. - // - if (file) { - setvbuf(file, NULL, _IOFBF, 8192); - } -#endif +static Common::SearchSet *s_searchSet = 0; - return file; -} void File::addDefaultDirectory(const String &directory) { FilesystemNode dir(directory); addDefaultDirectoryRecursive(dir, 1); } -void File::addDefaultDirectoryRecursive(const String &directory, int level, const String &prefix) { +void File::addDefaultDirectoryRecursive(const String &directory, int level) { FilesystemNode dir(directory); - addDefaultDirectoryRecursive(dir, level, prefix); + addDefaultDirectoryRecursive(dir, level); } void File::addDefaultDirectory(const FilesystemNode &directory) { addDefaultDirectoryRecursive(directory, 1); } -void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level, const String &prefix) { - if (level <= 0) +void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level) { + if (level <= 0 || !dir.exists() || !dir.isDirectory()) return; - FSList fslist; - if (!dir.getChildren(fslist, FilesystemNode::kListAll)) { - // Failed listing the contents of this node, so it is either not a - // directory, or just doesn't exist at all. - return; + if (!s_searchSet) { + s_searchSet = new Common::SearchSet(); + g_system->addSysArchivesToSearchSet(*s_searchSet); } - if (!_defaultDirectories) - _defaultDirectories = new StringIntMap; - - // Do not add directories multiple times, unless this time they are added - // with a bigger depth. - const String &directory(dir.getPath()); - if (_defaultDirectories->contains(directory) && (*_defaultDirectories)[directory] >= level) - return; - (*_defaultDirectories)[directory] = level; - - if (!_filesMap) - _filesMap = new StringMap; - - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { - if (file->isDirectory()) { - addDefaultDirectoryRecursive(file->getPath(), level - 1, prefix + file->getName() + "/"); - } else { - String lfn(prefix); - lfn += file->getName(); - lfn.toLowercase(); - if (!_filesMap->contains(lfn)) { - (*_filesMap)[lfn] = file->getPath(); - } - } - } + Common::ArchivePtr dataArchive(new Common::FSDirectory(dir, level)); + s_searchSet->add(dir.getPath(), dataArchive, 1); } void File::resetDefaultDirectories() { - delete _defaultDirectories; - delete _filesMap; - - _defaultDirectories = 0; - _filesMap = 0; + delete s_searchSet; + s_searchSet = 0; } File::File() - : _handle(0), _ioFailed(false) { + : _handle(0) { } File::~File() { @@ -285,51 +82,21 @@ bool File::open(const String &filename) { _name.clear(); clearIOFailed(); - String fname(filename); - fname.toLowercase(); - - if (_filesMap && _filesMap->contains(fname)) { - fname = (*_filesMap)[fname]; - debug(3, "Opening hashed: %s", fname.c_str()); - _handle = fopen(fname.c_str(), "rb"); - } else if (_filesMap && _filesMap->contains(fname + ".")) { + if (s_searchSet && s_searchSet->hasFile(filename)) { + debug(3, "Opening hashed: %s", filename.c_str()); + _handle = s_searchSet->openFile(filename); + } else if (s_searchSet && s_searchSet->hasFile(filename + ".")) { // WORKAROUND: Bug #1458388: "SIMON1: Game Detection fails" // sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) - fname = (*_filesMap)[fname + "."]; - debug(3, "Opening hashed: %s", fname.c_str()); - _handle = fopen(fname.c_str(), "rb"); + debug(3, "Opening hashed: %s.", filename.c_str()); + _handle = s_searchSet->openFile(filename); } else { - - if (_defaultDirectories) { - // Try all default directories - StringIntMap::const_iterator x(_defaultDirectories->begin()); - for (; _handle == NULL && x != _defaultDirectories->end(); ++x) { - _handle = fopenNoCase(filename, x->_key, "rb"); - } - } - // Last resort: try the current directory - if (_handle == NULL) - _handle = fopenNoCase(filename, "", "rb"); - - // Last last (really) resort: try looking inside the application bundle on Mac OS X for the lowercase file. -#if defined(MACOSX) || defined(IPHONE) - if (!_handle) { - CFStringRef cfFileName = CFStringCreateWithBytes(NULL, (const UInt8 *)filename.c_str(), filename.size(), kCFStringEncodingASCII, false); - CFURLRef fileUrl = CFBundleCopyResourceURL(CFBundleGetMainBundle(), cfFileName, NULL, NULL); - if (fileUrl) { - UInt8 buf[256]; - if (CFURLGetFileSystemRepresentation(fileUrl, false, (UInt8 *)buf, 256)) { - _handle = fopen((char *)buf, "rb"); - } - CFRelease(fileUrl); - } - CFRelease(cfFileName); - } -#endif - + FilesystemNode file(filename); + if (file.exists() && !file.isDirectory()) + _handle = file.openForReading(); } - + if (_handle == NULL) debug(2, "File %s not opened", filename.c_str()); else @@ -341,18 +108,12 @@ bool File::open(const String &filename) { bool File::open(const FilesystemNode &node) { if (!node.exists()) { - warning("File::open: Trying to open a FilesystemNode which does not exist"); + warning("File::open: FilesystemNode does not exist"); return false; } else if (node.isDirectory()) { - warning("File::open: Trying to open a FilesystemNode which is a directory"); + warning("File::open: FilesystemNode is a directory"); return false; - } /*else if (!node.isReadable() && mode == kFileReadMode) { - warning("File::open: Trying to open an unreadable FilesystemNode object for reading"); - return false; - } else if (!node.isWritable() && mode == kFileWriteMode) { - warning("File::open: Trying to open an unwritable FilesystemNode object for writing"); - return false; - }*/ + } String filename(node.getName()); @@ -363,7 +124,7 @@ bool File::open(const FilesystemNode &node) { clearIOFailed(); _name.clear(); - _handle = fopen(node.getPath().c_str(), "rb"); + _handle = node.openForReading(); if (_handle == NULL) debug(2, "File %s not found", filename.c_str()); @@ -374,39 +135,24 @@ bool File::open(const FilesystemNode &node) { } bool File::exists(const String &filename) { - // First try to find the file via a FilesystemNode (in case an absolute - // path was passed). This is only used to filter out directories. - FilesystemNode file(filename); - if (file.exists()) - return !file.isDirectory(); - - // See if the file is already mapped - if (_filesMap && _filesMap->contains(filename)) { - FilesystemNode file2((*_filesMap)[filename]); - - if (file2.exists()) - return !file2.isDirectory(); - } - - // Try all default directories - if (_defaultDirectories) { - StringIntMap::const_iterator i(_defaultDirectories->begin()); - for (; i != _defaultDirectories->end(); ++i) { - FilesystemNode file2(i->_key + filename); - - if(file2.exists()) - return !file2.isDirectory(); - } + if (s_searchSet && s_searchSet->hasFile(filename)) { + return true; + } else if (s_searchSet && s_searchSet->hasFile(filename + ".")) { + // WORKAROUND: Bug #1458388: "SIMON1: Game Detection fails" + // sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) + return true; + } else { + // Last resort: try the current directory + FilesystemNode file(filename); + if (file.exists() && !file.isDirectory()) + return true; } - - //Try opening the file inside the local directory as a last resort - File tmp; - return tmp.open(filename); + + return false; } void File::close() { - if (_handle) - fclose((FILE *)_handle); + delete _handle; _handle = NULL; } @@ -416,59 +162,47 @@ bool File::isOpen() const { bool File::ioFailed() const { // TODO/FIXME: Just use ferror() here? - return _ioFailed != 0; + return !_handle || _handle->ioFailed(); } void File::clearIOFailed() { - // TODO/FIXME: Just use clearerr() here? - _ioFailed = false; + if (_handle) + _handle->clearIOFailed(); } -bool File::eof() const { +bool File::err() const { assert(_handle); - - return feof((FILE *)_handle) != 0; + return _handle->err(); } -uint32 File::pos() const { +void File::clearErr() { assert(_handle); - - return ftell((FILE *)_handle); + _handle->clearErr(); } -uint32 File::size() const { +bool File::eos() const { assert(_handle); + return _handle->eos(); +} - uint32 oldPos = ftell((FILE *)_handle); - fseek((FILE *)_handle, 0, SEEK_END); - uint32 length = ftell((FILE *)_handle); - fseek((FILE *)_handle, oldPos, SEEK_SET); - - return length; +int32 File::pos() const { + assert(_handle); + return _handle->pos(); } -void File::seek(int32 offs, int whence) { +int32 File::size() const { assert(_handle); + return _handle->size(); +} - if (fseek((FILE *)_handle, offs, whence) != 0) - clearerr((FILE *)_handle); +bool File::seek(int32 offs, int whence) { + assert(_handle); + return _handle->seek(offs, whence); } uint32 File::read(void *ptr, uint32 len) { - byte *ptr2 = (byte *)ptr; - uint32 real_len; - assert(_handle); - - if (len == 0) - return 0; - - real_len = fread(ptr2, 1, len, (FILE *)_handle); - if (real_len < len) { - _ioFailed = true; - } - - return real_len; + return _handle->read(ptr, len); } @@ -483,32 +217,19 @@ bool DumpFile::open(const String &filename) { assert(!filename.empty()); assert(!_handle); - String fname(filename); - fname.toLowercase(); - - _handle = fopenNoCase(filename, "", "wb"); - - if (_handle == NULL) - debug(2, "Failed to open '%s' for writing", filename.c_str()); - - return _handle != NULL; + FilesystemNode node(filename); + return open(node); } bool DumpFile::open(const FilesystemNode &node) { assert(!_handle); if (node.isDirectory()) { - warning("File::open: Trying to open a FilesystemNode which is a directory"); - return false; - } /*else if (!node.isReadable() && mode == kFileReadMode) { - warning("File::open: Trying to open an unreadable FilesystemNode object for reading"); + warning("DumpFile::open: FilesystemNode is a directory"); return false; - } else if (!node.isWritable() && mode == kFileWriteMode) { - warning("File::open: Trying to open an unwritable FilesystemNode object for writing"); - return false; - }*/ + } - _handle = fopen(node.getPath().c_str(), "wb"); + _handle = node.openForWriting(); if (_handle == NULL) debug(2, "File %s not found", node.getName().c_str()); @@ -517,8 +238,7 @@ bool DumpFile::open(const FilesystemNode &node) { } void DumpFile::close() { - if (_handle) - fclose((FILE *)_handle); + delete _handle; _handle = NULL; } @@ -526,36 +246,24 @@ bool DumpFile::isOpen() const { return _handle != NULL; } -bool DumpFile::ioFailed() const { - assert(_handle); - return ferror((FILE *)_handle) != 0; -} - -void DumpFile::clearIOFailed() { +bool DumpFile::err() const { assert(_handle); - clearerr((FILE *)_handle); + return _handle->ioFailed(); } -bool DumpFile::eof() const { +void DumpFile::clearErr() { assert(_handle); - return feof((FILE *)_handle) != 0; + _handle->clearIOFailed(); } uint32 DumpFile::write(const void *ptr, uint32 len) { assert(_handle); - - if (len == 0) - return 0; - - return (uint32)fwrite(ptr, 1, len, (FILE *)_handle); + return _handle->write(ptr, len); } -void DumpFile::flush() { +bool DumpFile::flush() { assert(_handle); - // TODO: Should check the return value of fflush, and if it is non-zero, - // check errno and set an error flag. - fflush((FILE *)_handle); + return _handle->flush(); } - } // End of namespace Common diff --git a/common/file.h b/common/file.h index 3adeb6ff36..a2739f795f 100644 --- a/common/file.h +++ b/common/file.h @@ -31,20 +31,17 @@ #include "common/str.h" #include "common/stream.h" -class FilesystemNode; - namespace Common { +class FilesystemNode; + /** * TODO: vital to document this core class properly!!! For both users and implementors */ class File : public SeekableReadStream, public NonCopyable { protected: /** File handle to the actual file; 0 if no file is open. */ - void *_handle; - - /** Status flag which tells about recent I/O failures. */ - bool _ioFailed; + SeekableReadStream *_handle; /** The name of this file, for debugging. */ String _name; @@ -52,10 +49,10 @@ protected: public: static void addDefaultDirectory(const String &directory); - static void addDefaultDirectoryRecursive(const String &directory, int level = 4, const String &prefix = ""); + static void addDefaultDirectoryRecursive(const String &directory, int level = 4); static void addDefaultDirectory(const FilesystemNode &directory); - static void addDefaultDirectoryRecursive(const FilesystemNode &directory, int level = 4, const String &prefix = ""); + static void addDefaultDirectoryRecursive(const FilesystemNode &directory, int level = 4); static void resetDefaultDirectories(); @@ -93,18 +90,13 @@ public: bool ioFailed() const; void clearIOFailed(); - bool eos() const { return eof(); } - - /** - * Checks for end of file. - * - * @return: true if the end of file is reached, false otherwise. - */ - virtual bool eof() const; + bool err() const; + void clearErr(); + bool eos() const; - virtual uint32 pos() const; - virtual uint32 size() const; - void seek(int32 offs, int whence = SEEK_SET); + virtual int32 pos() const; + virtual int32 size() const; + bool seek(int32 offs, int whence = SEEK_SET); uint32 read(void *dataPtr, uint32 dataSize); }; @@ -118,7 +110,7 @@ public: class DumpFile : public WriteStream, public NonCopyable { protected: /** File handle to the actual file; 0 if no file is open. */ - void *_handle; + WriteStream *_handle; public: DumpFile(); @@ -136,24 +128,14 @@ public: */ bool isOpen() const; - - bool ioFailed() const; - void clearIOFailed(); - bool eos() const { return eof(); } - - /** - * Checks for end of file. - * - * @return: true if the end of file is reached, false otherwise. - */ - virtual bool eof() const; + bool err() const; + void clearErr(); virtual uint32 write(const void *dataPtr, uint32 dataSize); - virtual void flush(); + virtual bool flush(); }; - } // End of namespace Common #endif diff --git a/common/fs.cpp b/common/fs.cpp index 3f585c6038..4d31ac09fa 100644 --- a/common/fs.cpp +++ b/common/fs.cpp @@ -23,12 +23,11 @@ */ #include "common/util.h" -#include "common/file.h" #include "common/system.h" #include "backends/fs/abstract-fs.h" #include "backends/fs/fs-factory.h" -//namespace Common { +namespace Common { FilesystemNode::FilesystemNode() { } @@ -52,7 +51,7 @@ bool FilesystemNode::operator<(const FilesystemNode& node) const { if (isDirectory() != node.isDirectory()) return isDirectory(); - return scumm_stricmp(getDisplayName().c_str(), node.getDisplayName().c_str()) < 0; + return getDisplayName().compareToIgnoreCase(node.getDisplayName()) < 0; } bool FilesystemNode::exists() const { @@ -63,10 +62,10 @@ bool FilesystemNode::exists() const { } FilesystemNode FilesystemNode::getChild(const Common::String &n) const { - if (_realNode == 0) - return *this; + // If this node is invalid or not a directory, return an invalid node + if (_realNode == 0 || !_realNode->isDirectory()) + return FilesystemNode(); - assert(_realNode->isDirectory()); AbstractFilesystemNode *node = _realNode->getChild(n); return FilesystemNode(node); } @@ -155,7 +154,7 @@ bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool h } else { Common::String filename = entry->getName(); filename.toUppercase(); - if (Common::matchString(filename.c_str(), pattern.c_str())) { + if (filename.matchString(pattern)) { results.push_back(*entry); if (!exhaustive) @@ -174,40 +173,31 @@ bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool h return !results.empty(); } -Common::SeekableReadStream *FilesystemNode::openForReading() { +Common::SeekableReadStream *FilesystemNode::openForReading() const { if (_realNode == 0) return 0; -#if 0 - return _realNode->openForReading(); -#else - // FIXME: Until we support openForReading in AbstractFilesystemNode, - // we just use Common::File. - Common::File *confFile = new Common::File(); - assert(confFile); - if (!confFile->open(*this)) { - delete confFile; - confFile = 0; + + if (!_realNode->exists()) { + warning("FilesystemNode::openForReading: FilesystemNode does not exist"); + return false; + } else if (_realNode->isDirectory()) { + warning("FilesystemNode::openForReading: FilesystemNode is a directory"); + return false; } - return confFile; -#endif + + return _realNode->openForReading(); } -Common::WriteStream *FilesystemNode::openForWriting() { +Common::WriteStream *FilesystemNode::openForWriting() const { if (_realNode == 0) return 0; -#if 0 - return _realNode->openForWriting(); -#else - // FIXME: Until we support openForWriting in AbstractFilesystemNode, - // we just use Common::DumpFile. - Common::DumpFile *confFile = new Common::DumpFile(); - assert(confFile); - if (!confFile->open(*this)) { - delete confFile; - confFile = 0; + + if (_realNode->isDirectory()) { + warning("FilesystemNode::openForWriting: FilesystemNode is a directory"); + return 0; } - return confFile; -#endif + + return _realNode->openForWriting(); } -//} // End of namespace Common +} // End of namespace Common diff --git a/common/fs.h b/common/fs.h index 972e0d86af..c5f7ca6b4c 100644 --- a/common/fs.h +++ b/common/fs.h @@ -32,15 +32,10 @@ class AbstractFilesystemNode; namespace Common { - class SeekableReadStream; - class WriteStream; -} - -//namespace Common { class FilesystemNode; -//class SeekableReadStream; -//class WriteStream; +class SeekableReadStream; +class WriteStream; /** * List of multiple file system nodes. E.g. the contents of a given directory. @@ -107,17 +102,29 @@ public: virtual bool exists() const; /** - * Fetch a child node of this node, with the given name. Only valid for - * directory nodes (an assertion is triggered otherwise). - * If no child node with the given name exists, an invalid node is returned. + * Create a new node referring to a child node of the current node, which + * must be a directory node (otherwise an invalid node is returned). + * If a child matching the name exists, a normal node for it is returned. + * If no child with the name exists, a node for it is still returned, + * but exists() will return 'false' for it. This node can however be used + * to create a new file using the openForWriting() method. + * + * @todo If openForWriting() (or a hypothetical future mkdir() method) is used, + * this should affect what exists/isDirectory/isReadable/isWritable return + * for existing nodes. However, this is not the case for many existing + * FSNode implementations. Either fix those, or document that FSNodes + * can become 'stale'... + * + * @param name the name of a child of this directory + * @return the node referring to the child with the given name */ FilesystemNode getChild(const Common::String &name) const; /** - * Return a list of child nodes of this directory node. If called on a node + * Return a list of all child nodes of this directory node. If called on a node * that does not represent a directory, false is returned. * - * @return true if succesful, false otherwise (e.g. when the directory does not exist). + * @return true if successful, false otherwise (e.g. when the directory does not exist). */ virtual bool getChildren(FSList &fslist, ListMode mode = kListDirectoriesOnly, bool hidden = false) const; @@ -141,10 +148,11 @@ public: virtual Common::String getName() const; /** - * Return a string representation of the file which can be passed to fopen(), - * and is suitable for archiving (i.e. writing to the config file). - * This will usually be a 'path' (hence the name of the method), but can - * be anything that fulfills the above criterions. + * Return a string representation of the file which is suitable for + * archiving (i.e. writing to the config file). This will usually be a + * 'path' (hence the name of the method), but can be anything that meets + * the above criterions. What a 'path' is differs greatly from system to + * system anyway. * * @note Do not assume that this string contains (back)slashes or any * other kind of 'path separators'. @@ -222,7 +230,7 @@ public: * * @return pointer to the stream object, 0 in case of a failure */ - virtual Common::SeekableReadStream *openForReading(); + virtual Common::SeekableReadStream *openForReading() const; /** * Creates a WriteStream instance corresponding to the file @@ -231,9 +239,9 @@ public: * * @return pointer to the stream object, 0 in case of a failure */ - virtual Common::WriteStream *openForWriting(); + virtual Common::WriteStream *openForWriting() const; }; -//} // End of namespace Common +} // End of namespace Common #endif //COMMON_FS_H diff --git a/common/hash-str.h b/common/hash-str.h index f64b62daed..40557037e7 100644 --- a/common/hash-str.h +++ b/common/hash-str.h @@ -39,7 +39,7 @@ inline uint hashit_lower(const String &str) { return hashit_lower(str.c_str()); // FIXME: The following functors obviously are not consistently named struct CaseSensitiveString_EqualTo { - bool operator()(const String& x, const String& y) const { return strcmp(x.c_str(), y.c_str()) == 0; } + bool operator()(const String& x, const String& y) const { return x.equals(y); } }; struct CaseSensitiveString_Hash { @@ -48,7 +48,7 @@ struct CaseSensitiveString_Hash { struct IgnoreCase_EqualTo { - bool operator()(const String& x, const String& y) const { return scumm_stricmp(x.c_str(), y.c_str()) == 0; } + bool operator()(const String& x, const String& y) const { return x.equalsIgnoreCase(y); } }; struct IgnoreCase_Hash { diff --git a/common/hashmap.cpp b/common/hashmap.cpp index 4749234740..b8f2608901 100644 --- a/common/hashmap.cpp +++ b/common/hashmap.cpp @@ -24,70 +24,86 @@ */ // The hash map (associative array) implementation in this file is -// based on code by Andrew Y. Ng, 1996: - -/* - * Copyright (c) 1998-2003 Massachusetts Institute of Technology. - * This code was developed as part of the Haystack research project - * (http://haystack.lcs.mit.edu/). Permission is hereby granted, - * free of charge, to any person obtaining a copy of this software - * and associated documentation files (the "Software"), to deal in - * the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, - * sublicense, and/or sell copies of the Software, and to permit - * persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT - * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ +// based on the PyDict implementation of CPython. The erase() method +// is based on example code in the Wikipedia article on Hash tables. #include "common/hashmap.h" namespace Common { -// const char *: +// Hash function for strings, taken from CPython. uint hashit(const char *p) { - uint hash = 0; + uint hash = *p << 7; byte c; - while ((c = *p++)) - hash = (hash * 31 + c); - return hash; + int size = 0; + while ((c = *p++)) { + hash = (1000003 * hash) ^ c; + size++; + } + return hash ^ size; } +// Like hashit, but converts every char to lowercase before hashing. uint hashit_lower(const char *p) { - uint hash = 0; + uint hash = tolower(*p) << 7; byte c; - while ((c = *p++)) - hash = (hash * 31 + tolower(c)); - return hash; + int size = 0; + while ((c = *p++)) { + hash = (1000003 * hash) ^ tolower(c); + size++; + } + return hash ^ size; } -// The following table is taken from the GNU ISO C++ Library's hashtable.h file. -static const uint primes[] = { - 53ul, 97ul, 193ul, 389ul, 769ul, - 1543ul, 3079ul, 6151ul, 12289ul, 24593ul, - 49157ul, 98317ul, 196613ul, 393241ul, 786433ul, - 1572869ul, 3145739ul, 6291469ul, 12582917ul, 25165843ul, - 50331653ul, 100663319ul, 201326611ul, 402653189ul, 805306457ul, - 1610612741ul, 3221225473ul, 4294967291ul -}; +#ifdef DEBUG_HASH_COLLISIONS +static double + g_collisions = 0, + g_lookups = 0, + g_collPerLook = 0, + g_capacity = 0, + g_size = 0; +static int g_max_capacity = 0, g_max_size = 0; +static int g_totalHashmaps = 0; +static int g_stats[4] = {0,0,0,0}; -uint nextTableSize(uint x) { - int i = 0; - while (x >= primes[i]) - i++; - return primes[i]; -} +void updateHashCollisionStats(int collisions, int lookups, int arrsize, int nele) { + g_collisions += collisions; + g_lookups += lookups; + if (lookups) + g_collPerLook += (double)collisions / (double)lookups; + g_capacity += arrsize; + g_size += nele; + g_totalHashmaps++; + + if (3*nele <= 2*8) + g_stats[0]++; + if (3*nele <= 2*16) + g_stats[1]++; + if (3*nele <= 2*32) + g_stats[2]++; + if (3*nele <= 2*64) + g_stats[3]++; + + g_max_capacity = MAX(g_max_capacity, arrsize); + g_max_size = MAX(g_max_size, nele); + fprintf(stdout, "%d hashmaps: colls %.1f; lookups %.1f; ratio %.3f%%; size %f (max: %d); capacity %f (max: %d)\n", + g_totalHashmaps, + g_collisions / g_totalHashmaps, + g_lookups / g_totalHashmaps, + 100 * g_collPerLook / g_totalHashmaps, + g_size / g_totalHashmaps, g_max_size, + g_capacity / g_totalHashmaps, g_max_capacity); + fprintf(stdout, " %d less than %d; %d less than %d; %d less than %d; %d less than %d\n", + g_stats[0], 2*8/3, + g_stats[1],2*16/3, + g_stats[2],2*32/3, + g_stats[3],2*64/3); + + // TODO: + // * Should record the maximal size of the map during its lifetime, not that at its death + // * Should do some statistics: how many maps are less than 2/3*8, 2/3*16, 2/3*32, ... +} +#endif } // End of namespace Common diff --git a/common/hashmap.h b/common/hashmap.h index 69f367de97..81f5ee84b4 100644 --- a/common/hashmap.h +++ b/common/hashmap.h @@ -24,32 +24,8 @@ */ // The hash map (associative array) implementation in this file is -// based on code by Andrew Y. Ng, 1996: - -/* - * Copyright (c) 1998-2003 Massachusetts Institute of Technology. - * This code was developed as part of the Haystack research project - * (http://haystack.lcs.mit.edu/). Permission is hereby granted, - * free of charge, to any person obtaining a copy of this software - * and associated documentation files (the "Software"), to deal in - * the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, - * sublicense, and/or sell copies of the Software, and to permit - * persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT - * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ +// based on the PyDict implementation of CPython. The erase() method +// is based on example code in the Wikipedia article on Hash tables. #ifndef COMMON_HASHMAP_H #define COMMON_HASHMAP_H @@ -74,11 +50,6 @@ namespace Common { -// The table sizes ideally are primes. We use a helper function to find -// suitable table sizes. -uint nextTableSize(uint x); - - // Enable the following #define if you want to check how many collisions the // code produces (many collisions indicate either a bad hash function, or a // hash table that is too small). @@ -113,9 +84,24 @@ public: Node(const Key &key) : _key(key), _value() {} }; + enum { + HASHMAP_PERTURB_SHIFT = 5, + HASHMAP_MIN_CAPACITY = 16, + + // The quotient of the next two constants controls how much the + // internal storage of the hashmap may fill up before being + // increased automatically. + // Note: the quotient of these two must be between and different + // from 0 and 1. + HASHMAP_LOADFACTOR_NUMERATOR = 2, + HASHMAP_LOADFACTOR_DENOMINATOR = 3, + + HASHMAP_MEMORYPOOL_SIZE = HASHMAP_MIN_CAPACITY * HASHMAP_LOADFACTOR_NUMERATOR / HASHMAP_LOADFACTOR_DENOMINATOR + }; + #ifdef USE_HASHMAP_MEMORY_POOL - MemoryPool _nodePool; + FixedSizeMemoryPool<sizeof(Node), HASHMAP_MEMORYPOOL_SIZE> _nodePool; Node *allocNode(const Key &key) { void* mem = _nodePool.malloc(); @@ -136,8 +122,9 @@ public: } #endif - Node **_arr; // hashtable of size arrsize. - uint _arrsize, _nele; + Node **_storage; // hashtable of size arrsize. + uint _mask; /**< Capacity of the HashMap minus one; must be a power of two of minus one */ + uint _size; HashFunc _hash; EqualFunc _equal; @@ -152,7 +139,7 @@ public: void assign(const HM_t &map); int lookup(const Key &key) const; int lookupAndCreateIfMissing(const Key &key); - void expand_array(uint newsize); + void expandStorage(uint newCapacity); template<class T> friend class IteratorImpl; @@ -174,8 +161,8 @@ public: NodeType *deref() const { assert(_hashmap != 0); - assert(_idx < _hashmap->_arrsize); - Node *node = _hashmap->_arr[_idx]; + assert(_idx <= _hashmap->_mask); + Node *node = _hashmap->_storage[_idx]; assert(node != 0); return node; } @@ -195,8 +182,8 @@ public: assert(_hashmap); do { _idx++; - } while (_idx < _hashmap->_arrsize && _hashmap->_arr[_idx] == 0); - if (_idx >= _hashmap->_arrsize) + } while (_idx <= _hashmap->_mask && _hashmap->_storage[_idx] == 0); + if (_idx > _hashmap->_mask) _idx = (uint)-1; return *this; @@ -223,7 +210,7 @@ public: // Remove the previous content and ... clear(); - delete[] _arr; + delete[] _storage; // ... copy the new stuff. assign(map); return *this; @@ -242,12 +229,12 @@ public: void erase(const Key &key); - uint size() const { return _nele; } + uint size() const { return _size; } iterator begin() { // Find and return the _key non-empty entry - for (uint ctr = 0; ctr < _arrsize; ++ctr) { - if (_arr[ctr]) + for (uint ctr = 0; ctr <= _mask; ++ctr) { + if (_storage[ctr]) return iterator(ctr, this); } return end(); @@ -258,8 +245,8 @@ public: const_iterator begin() const { // Find and return the first non-empty entry - for (uint ctr = 0; ctr < _arrsize; ++ctr) { - if (_arr[ctr]) + for (uint ctr = 0; ctr <= _mask; ++ctr) { + if (_storage[ctr]) return const_iterator(ctr, this); } return end(); @@ -270,14 +257,14 @@ public: iterator find(const Key &key) { uint ctr = lookup(key); - if (_arr[ctr]) + if (_storage[ctr]) return iterator(ctr, this); return end(); } const_iterator find(const Key &key) const { uint ctr = lookup(key); - if (_arr[ctr]) + if (_storage[ctr]) return const_iterator(ctr, this); return end(); } @@ -285,7 +272,7 @@ public: // TODO: insert() method? bool empty() const { - return (_nele == 0); + return (_size == 0); } }; @@ -297,16 +284,13 @@ public: */ template<class Key, class Val, class HashFunc, class EqualFunc> HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() : -#ifdef USE_HASHMAP_MEMORY_POOL - _nodePool(sizeof(Node)), -#endif _defaultVal() { - _arrsize = nextTableSize(0); - _arr = new Node *[_arrsize]; - assert(_arr != NULL); - memset(_arr, 0, _arrsize * sizeof(Node *)); + _mask = HASHMAP_MIN_CAPACITY - 1; + _storage = new Node *[HASHMAP_MIN_CAPACITY]; + assert(_storage != NULL); + memset(_storage, 0, HASHMAP_MIN_CAPACITY * sizeof(Node *)); - _nele = 0; + _size = 0; #ifdef DEBUG_HASH_COLLISIONS _collisions = 0; @@ -321,9 +305,6 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() : */ template<class Key, class Val, class HashFunc, class EqualFunc> HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t &map) : -#ifdef USE_HASHMAP_MEMORY_POOL - _nodePool(sizeof(Node)), -#endif _defaultVal() { assign(map); } @@ -333,11 +314,15 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t &map) : */ template<class Key, class Val, class HashFunc, class EqualFunc> HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() { - for (uint ctr = 0; ctr < _arrsize; ++ctr) - if (_arr[ctr] != NULL) - freeNode(_arr[ctr]); + for (uint ctr = 0; ctr <= _mask; ++ctr) + if (_storage[ctr] != NULL) + freeNode(_storage[ctr]); - delete[] _arr; + delete[] _storage; +#ifdef DEBUG_HASH_COLLISIONS + extern void updateHashCollisionStats(int, int, int, int); + updateHashCollisionStats(_collisions, _lookups, _mask+1, _size); +#endif } /** @@ -349,95 +334,102 @@ HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() { */ template<class Key, class Val, class HashFunc, class EqualFunc> void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t &map) { - _arrsize = map._arrsize; - _arr = new Node *[_arrsize]; - assert(_arr != NULL); - memset(_arr, 0, _arrsize * sizeof(Node *)); + _mask = map._mask; + _storage = new Node *[_mask+1]; + assert(_storage != NULL); + memset(_storage, 0, (_mask+1) * sizeof(Node *)); // Simply clone the map given to us, one by one. - _nele = 0; - for (uint ctr = 0; ctr < _arrsize; ++ctr) { - if (map._arr[ctr] != NULL) { - _arr[ctr] = allocNode(map._arr[ctr]->_key); - _arr[ctr]->_value = map._arr[ctr]->_value; - _nele++; + _size = 0; + for (uint ctr = 0; ctr <= _mask; ++ctr) { + if (map._storage[ctr] != NULL) { + _storage[ctr] = allocNode(map._storage[ctr]->_key); + _storage[ctr]->_value = map._storage[ctr]->_value; + _size++; } } // Perform a sanity check (to help track down hashmap corruption) - assert(_nele == map._nele); + assert(_size == map._size); } template<class Key, class Val, class HashFunc, class EqualFunc> void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) { - for (uint ctr = 0; ctr < _arrsize; ++ctr) { - if (_arr[ctr] != NULL) { - freeNode(_arr[ctr]); - _arr[ctr] = NULL; + for (uint ctr = 0; ctr <= _mask; ++ctr) { + if (_storage[ctr] != NULL) { + freeNode(_storage[ctr]); + _storage[ctr] = NULL; } } - if (shrinkArray && _arrsize > nextTableSize(0)) { - delete[] _arr; +#ifdef USE_HASHMAP_MEMORY_POOL + _nodePool.freeUnusedPages(); +#endif + + if (shrinkArray && _mask >= HASHMAP_MIN_CAPACITY) { + delete[] _storage; - _arrsize = nextTableSize(0); - _arr = new Node *[_arrsize]; - assert(_arr != NULL); - memset(_arr, 0, _arrsize * sizeof(Node *)); + _mask = HASHMAP_MIN_CAPACITY; + _storage = new Node *[HASHMAP_MIN_CAPACITY]; + assert(_storage != NULL); + memset(_storage, 0, HASHMAP_MIN_CAPACITY * sizeof(Node *)); } - _nele = 0; + _size = 0; } template<class Key, class Val, class HashFunc, class EqualFunc> -void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) { - assert(newsize > _arrsize); - uint ctr, dex; +void HashMap<Key, Val, HashFunc, EqualFunc>::expandStorage(uint newCapacity) { + assert(newCapacity > _mask+1); - const uint old_nele = _nele; - const uint old_arrsize = _arrsize; - Node **old_arr = _arr; + const uint old_size = _size; + const uint old_mask = _mask; + Node **old_storage = _storage; // allocate a new array - _nele = 0; - _arrsize = newsize; - _arr = new Node *[_arrsize]; - assert(_arr != NULL); - memset(_arr, 0, _arrsize * sizeof(Node *)); + _size = 0; + _mask = newCapacity - 1; + _storage = new Node *[newCapacity]; + assert(_storage != NULL); + memset(_storage, 0, newCapacity * sizeof(Node *)); // rehash all the old elements - for (ctr = 0; ctr < old_arrsize; ++ctr) { - if (old_arr[ctr] == NULL) + for (uint ctr = 0; ctr <= old_mask; ++ctr) { + if (old_storage[ctr] == NULL) continue; // Insert the element from the old table into the new table. // Since we know that no key exists twice in the old table, we // can do this slightly better than by calling lookup, since we // don't have to call _equal(). - dex = _hash(old_arr[ctr]->_key) % _arrsize; - while (_arr[dex] != NULL) { - dex = (dex + 1) % _arrsize; + const uint hash = _hash(old_storage[ctr]->_key); + uint idx = hash & _mask; + for (uint perturb = hash; _storage[idx] != NULL; perturb >>= HASHMAP_PERTURB_SHIFT) { + idx = (5 * idx + perturb + 1) & _mask; } - _arr[dex] = old_arr[ctr]; - _nele++; + _storage[idx] = old_storage[ctr]; + _size++; } // Perform a sanity check: Old number of elements should match the new one! // This check will fail if some previous operation corrupted this hashmap. - assert(_nele == old_nele); + assert(_size == old_size); - delete[] old_arr; + delete[] old_storage; return; } template<class Key, class Val, class HashFunc, class EqualFunc> int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const { - uint ctr = _hash(key) % _arrsize; + const uint hash = _hash(key); + uint ctr = hash & _mask; + for (uint perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) { + if (_storage[ctr] == NULL || _equal(_storage[ctr]->_key, key)) + break; - while (_arr[ctr] != NULL && !_equal(_arr[ctr]->_key, key)) { - ctr = (ctr + 1) % _arrsize; + ctr = (5 * ctr + perturb + 1) & _mask; #ifdef DEBUG_HASH_COLLISIONS _collisions++; @@ -448,7 +440,7 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const { _lookups++; fprintf(stderr, "collisions %d, lookups %d, ratio %f in HashMap %p; size %d num elements %d\n", _collisions, _lookups, ((double) _collisions / (double)_lookups), - (const void *)this, _arrsize, _nele); + (const void *)this, _mask+1, _size); #endif return ctr; @@ -458,13 +450,15 @@ template<class Key, class Val, class HashFunc, class EqualFunc> int HashMap<Key, Val, HashFunc, EqualFunc>::lookupAndCreateIfMissing(const Key &key) { uint ctr = lookup(key); - if (_arr[ctr] == NULL) { - _arr[ctr] = allocNode(key); - _nele++; + if (_storage[ctr] == NULL) { + _storage[ctr] = allocNode(key); + _size++; - // Keep the load factor below 75%. - if (_nele > _arrsize * 75 / 100) { - expand_array(nextTableSize(_arrsize)); + // Keep the load factor below a certain threshold. + uint capacity = _mask + 1; + if (_size * HASHMAP_LOADFACTOR_DENOMINATOR > capacity * HASHMAP_LOADFACTOR_NUMERATOR) { + capacity = capacity < 500 ? (capacity * 4) : (capacity * 2); + expandStorage(capacity); ctr = lookup(key); } } @@ -476,7 +470,7 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookupAndCreateIfMissing(const Key & template<class Key, class Val, class HashFunc, class EqualFunc> bool HashMap<Key, Val, HashFunc, EqualFunc>::contains(const Key &key) const { uint ctr = lookup(key); - return (_arr[ctr] != NULL); + return (_storage[ctr] != NULL); } template<class Key, class Val, class HashFunc, class EqualFunc> @@ -492,15 +486,15 @@ const Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator[](const Key &key) co template<class Key, class Val, class HashFunc, class EqualFunc> Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) { uint ctr = lookupAndCreateIfMissing(key); - assert(_arr[ctr] != NULL); - return _arr[ctr]->_value; + assert(_storage[ctr] != NULL); + return _storage[ctr]->_value; } template<class Key, class Val, class HashFunc, class EqualFunc> const Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) const { uint ctr = lookup(key); - if (_arr[ctr] != NULL) - return _arr[ctr]->_value; + if (_storage[ctr] != NULL) + return _storage[ctr]->_value; else return _defaultVal; } @@ -508,38 +502,50 @@ const Val &HashMap<Key, Val, HashFunc, EqualFunc>::getVal(const Key &key) const template<class Key, class Val, class HashFunc, class EqualFunc> void HashMap<Key, Val, HashFunc, EqualFunc>::setVal(const Key &key, const Val &val) { uint ctr = lookupAndCreateIfMissing(key); - assert(_arr[ctr] != NULL); - _arr[ctr]->_value = val; + assert(_storage[ctr] != NULL); + _storage[ctr]->_value = val; } template<class Key, class Val, class HashFunc, class EqualFunc> void HashMap<Key, Val, HashFunc, EqualFunc>::erase(const Key &key) { // This is based on code in the Wikipedia article on Hash tables. - uint i = lookup(key); - if (_arr[i] == NULL) + + const uint hash = _hash(key); + uint i = hash & _mask; + uint perturb; + + for (perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) { + if (_storage[i] == NULL || _equal(_storage[i]->_key, key)) + break; + + i = (5 * i + perturb + 1) & _mask; + } + + if (_storage[i] == NULL) return; // key wasn't present, so no work has to be done + // If we remove a key, we must check all subsequent keys and possibly // reinsert them. uint j = i; - freeNode(_arr[i]); - _arr[i] = NULL; - while (true) { + freeNode(_storage[i]); + _storage[i] = NULL; + for (perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) { // Look at the next table slot - j = (j + 1) % _arrsize; + j = (5 * j + perturb + 1) & _mask; // If the next slot is empty, we are done - if (_arr[j] == NULL) + if (_storage[j] == NULL) break; // Compute the slot where the content of the next slot should normally be, // assuming an empty table, and check whether we have to move it. - uint k = _hash(_arr[j]->_key) % _arrsize; + uint k = _hash(_storage[j]->_key) & _mask; if ((j > i && (k <= i || k > j)) || (j < i && (k <= i && k > j)) ) { - _arr[i] = _arr[j]; + _storage[i] = _storage[j]; i = j; } } - _arr[i] = NULL; - _nele--; + _storage[i] = NULL; + _size--; return; } diff --git a/common/iff_container.h b/common/iff_container.h index 9d477276fc..a70548abd4 100644 --- a/common/iff_container.h +++ b/common/iff_container.h @@ -162,7 +162,7 @@ public: void incBytesRead(uint32 inc) { bytesRead += inc; if (bytesRead > size) { - error("Chunk overead"); + error("Chunk overread"); } } @@ -172,19 +172,23 @@ public: bytesRead = 0; } + bool hasReadAll() const { + return (size - bytesRead) == 0; + } + void feed() { if (size % 2) { size++; } - while (!_input->eos() && !eos()) { + while (!hasReadAll()) { readByte(); } } // Common::ReadStream implementation - bool eos() const { - return (size - bytesRead) == 0; - } + bool eos() const { return _input->eos(); } + bool err() const { return _input->err(); } + void clearErr() { _input->clearErr(); } uint32 read(void *dataPtr, uint32 dataSize) { incBytesRead(dataSize); @@ -209,7 +213,7 @@ public: _chunk.feed(); _formChunk.incBytesRead(_chunk.size); - if (_formChunk.eos()) + if (_formChunk.hasReadAll()) return 0; _formChunk.incBytesRead(8); diff --git a/common/keyboard.h b/common/keyboard.h index 93579cbed6..9b6558dbff 100644 --- a/common/keyboard.h +++ b/common/keyboard.h @@ -182,7 +182,7 @@ enum KeyCode { }; /** - * List of certan special and some fake 'ascii' values used in keyboard events. + * List of certain special and some fake 'ascii' values used in keyboard events. * The values for the function keys listed here are based on what certain SCUMM * games expect in their scripts. * @todo Get rid of the function key values, and instead enforce that engines use diff --git a/common/list.h b/common/list.h index c4e7b47644..0372d217b7 100644 --- a/common/list.h +++ b/common/list.h @@ -209,6 +209,11 @@ public: ++i; } + void pop_front() { + iterator i = begin(); + i = erase(i); + } + List<t_T> &operator=(const List<t_T> &list) { if (this != &list) { diff --git a/common/md5.cpp b/common/md5.cpp index edce9d8e4e..4eeb3d9a39 100644 --- a/common/md5.cpp +++ b/common/md5.cpp @@ -29,6 +29,7 @@ */ #include "common/file.h" +#include "common/fs.h" #include "common/md5.h" #include "common/util.h" #include "common/endian.h" @@ -256,8 +257,16 @@ bool md5_file(const FilesystemNode &file, uint8 digest[16], uint32 length) { warning("md5_file: using a directory FilesystemNode"); return false; } + + ReadStream *stream = file.openForReading(); + if (!stream) { + warning("md5_file: failed to open '%s'", file.getPath().c_str()); + return false; + } - return md5_file(file.getPath().c_str(), digest, length); + bool result = md5_file(*stream, digest, length); + delete stream; + return result; } bool md5_file(const char *name, uint8 digest[16], uint32 length) { diff --git a/common/md5.h b/common/md5.h index e7879dc6df..a8642b1322 100644 --- a/common/md5.h +++ b/common/md5.h @@ -26,11 +26,12 @@ #define COMMON_MD5_H #include "common/scummsys.h" -#include "common/fs.h" -#include "common/stream.h" namespace Common { +class FilesystemNode; +class ReadStream; + bool md5_file(const char *name, uint8 digest[16], uint32 length = 0); bool md5_file(const FilesystemNode &file, uint8 digest[16], uint32 length = 0); bool md5_file(ReadStream &stream, uint8 digest[16], uint32 length = 0); diff --git a/common/memorypool.cpp b/common/memorypool.cpp index f3dfb7975f..12307ba5d6 100644 --- a/common/memorypool.cpp +++ b/common/memorypool.cpp @@ -28,22 +28,6 @@ namespace Common { -static const size_t CHUNK_PAGE_SIZE = 32; - -void* MemoryPool::allocPage() { - void* result = ::malloc(CHUNK_PAGE_SIZE * _chunkSize); - _pages.push_back(result); - void* current = result; - for (size_t i = 1; i < CHUNK_PAGE_SIZE; ++i) { - void* next = ((char*)current + _chunkSize); - *(void**)current = next; - - current = next; - } - *(void**)current = NULL; - return result; -} - MemoryPool::MemoryPool(size_t chunkSize) { // You must at least fit the pointer in the node (technically unneeded considering the next rounding statement) _chunkSize = MAX(chunkSize, sizeof(void*)); @@ -52,38 +36,68 @@ MemoryPool::MemoryPool(size_t chunkSize) { _chunkSize = (_chunkSize + sizeof(void*) - 1) & (~(sizeof(void*) - 1)); _next = NULL; + + _chunksPerPage = 8; } MemoryPool::~MemoryPool() { - for (size_t i = 0; i<_pages.size(); ++i) - ::free(_pages[i]); + for (size_t i = 0; i < _pages.size(); ++i) + ::free(_pages[i].start); +} + +void MemoryPool::allocPage() { + Page page; + + // Allocate a new page + page.numChunks = _chunksPerPage; + page.start = ::malloc(page.numChunks * _chunkSize); + assert(page.start); + _pages.push_back(page); + + // Next time, we'll alocate a page twice as big as this one. + _chunksPerPage *= 2; + + // Add the page to the pool of free chunk + addPageToPool(page); +} + +void MemoryPool::addPageToPool(const Page &page) { + + // Add all chunks of the new page to the linked list (pool) of free chunks + void *current = page.start; + for (size_t i = 1; i < page.numChunks; ++i) { + void *next = ((char*)current + _chunkSize); + *(void **)current = next; + + current = next; + } + + // Last chunk points to the old _next + *(void**)current = _next; + + // From now on, the first free chunk is the first chunk of the new page + _next = page.start; } -void* MemoryPool::malloc() { -#if 1 - if (!_next) - _next = allocPage(); +void *MemoryPool::malloc() { + if (!_next) // No free chunks left? Allocate a new page + allocPage(); - void* result = _next; + assert(_next); + void *result = _next; _next = *(void**)result; return result; -#else - return ::malloc(_chunkSize); -#endif } void MemoryPool::free(void* ptr) { -#if 1 + // Add the chunk back to (the start of) the list of free chunks *(void**)ptr = _next; _next = ptr; -#else - ::free(ptr); -#endif } // Technically not compliant C++ to compare unrelated pointers. In practice... -bool MemoryPool::isPointerInPage(void* ptr, void* page) { - return (ptr >= page) && (ptr < (char*)page + CHUNK_PAGE_SIZE * _chunkSize); +bool MemoryPool::isPointerInPage(void *ptr, const Page &page) { + return (ptr >= page.start) && (ptr < (char*)page.start + page.numChunks * _chunkSize); } void MemoryPool::freeUnusedPages() { @@ -94,9 +108,10 @@ void MemoryPool::freeUnusedPages() { numberOfFreeChunksPerPage[i] = 0; } - void* iterator = _next; + // Compute for each page how many chunks in it are still in use. + void *iterator = _next; while (iterator) { - // This should be a binary search + // TODO: This should be a binary search (requiring us to keep _pages sorted) for (size_t i = 0; i < _pages.size(); ++i) { if (isPointerInPage(iterator, _pages[i])) { ++numberOfFreeChunksPerPage[i]; @@ -106,12 +121,32 @@ void MemoryPool::freeUnusedPages() { iterator = *(void**)iterator; } + // Free all pages which are not in use. + // TODO: Might want to reset _chunksPerPage here (e.g. to the largest + // _pages[i].numChunks value still in use). size_t freedPagesCount = 0; - for (size_t i = 0; i < _pages.size(); ++i) { - if (numberOfFreeChunksPerPage[i] == CHUNK_PAGE_SIZE) { - ::free(_pages[i]); - _pages[i] = NULL; // TODO : Remove NULL values + for (size_t i = 0; i < _pages.size(); ++i) { + if (numberOfFreeChunksPerPage[i] == _pages[i].numChunks) { + // Remove all chunks of this page from the list of free chunks + void **iter2 = &_next; + while (*iter2) { + if (isPointerInPage(*iter2, _pages[i])) + *iter2 = **(void***)iter2; + else + iter2 = *(void***)iter2; + } + ::free(_pages[i].start); ++freedPagesCount; + _pages[i].start = NULL; + } + } + + for (size_t i = 0; i < _pages.size(); ) { + if (_pages[i].start == NULL) { + _pages.remove_at(i); + // We just removed an entry, so we do not advance "i" + } else { + ++i; } } diff --git a/common/memorypool.h b/common/memorypool.h index fcbacabc5c..dd2e8f13a4 100644 --- a/common/memorypool.h +++ b/common/memorypool.h @@ -32,26 +32,57 @@ namespace Common { class MemoryPool { -private: +protected: MemoryPool(const MemoryPool&); MemoryPool& operator=(const MemoryPool&); + + struct Page { + void *start; + size_t numChunks; + }; size_t _chunkSize; - Array<void*> _pages; - void* _next; + Array<Page> _pages; + void *_next; + size_t _chunksPerPage; + + void allocPage(); + void addPageToPool(const Page &page); + bool isPointerInPage(void *ptr, const Page &page); - void* allocPage(); - bool isPointerInPage(void* ptr, void* page); public: MemoryPool(size_t chunkSize); ~MemoryPool(); - void* malloc(); - void free(void* ptr); + void *malloc(); + void free(void *ptr); void freeUnusedPages(); }; +template<size_t CHUNK_SIZE, size_t NUM_INTERNAL_CHUNKS = 32> +class FixedSizeMemoryPool : public MemoryPool { +private: + enum { + REAL_CHUNK_SIZE = (CHUNK_SIZE + sizeof(void*) - 1) & (~(sizeof(void*) - 1)) + }; + + byte _storage[NUM_INTERNAL_CHUNKS * REAL_CHUNK_SIZE]; +public: + FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) { + assert(REAL_CHUNK_SIZE == _chunkSize); + // Insert some static storage + Page internalPage = { _storage, NUM_INTERNAL_CHUNKS }; + addPageToPool(internalPage); + } +}; + +template<size_t CHUNK_SIZE> +class FixedSizeMemoryPool<CHUNK_SIZE,0> : public MemoryPool { +public: + FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) {} +}; + } // End of namespace Common #endif diff --git a/common/module.mk b/common/module.mk index ed15bf75ea..e04af5270b 100644 --- a/common/module.mk +++ b/common/module.mk @@ -2,6 +2,7 @@ MODULE := common MODULE_OBJS := \ advancedDetector.o \ + archive.o \ config-file.o \ config-manager.o \ file.o \ diff --git a/common/ptr.h b/common/ptr.h index c6fcaa4f75..99bc82a2d3 100644 --- a/common/ptr.h +++ b/common/ptr.h @@ -218,8 +218,4 @@ bool operator!=(const Common::SharedPtr<T1> &l, const Common::SharedPtr<T2> &r) return l.get() != r.get(); } - #endif - - - diff --git a/common/queue.h b/common/queue.h new file mode 100644 index 0000000000..f1881345e8 --- /dev/null +++ b/common/queue.h @@ -0,0 +1,94 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2008-rtl/common/stack.h $ + * $Id$ + */ + +#ifndef COMMON_QUEUE_H +#define COMMON_QUEUE_H + +#include "common/scummsys.h" +#include "common/list.h" + +namespace Common { + +/** + * Variable size Queue class, implemented using our List class. + */ +template<class T> +class Queue { +public: + typedef T value_type; + +public: + Queue<T>() : _impl() {} + Queue<T>(const Queue<T> &queue) : _impl(queue._impl) {} + + Queue<T> &operator=(const Queue<T> &queue) { + _impl = queue._impl; + return *this; + } + + bool empty() const { + return _impl.empty(); + } + + void clear() { + _impl.clear(); + } + + void push(const T &x) { + _impl.push_back(x); + } + + T &front() { + return *_impl.begin(); + } + + const T &front() const { + return *_impl.begin(); + } + + T &back() { + return *_impl.reverse_begin(); + } + + const T &back() const { + return *_impl.reverse_begin(); + } + + T pop() { + T tmp = front(); + _impl.pop_front(); + return tmp; + } + + int size() const { + return _impl.size(); + } + +private: + List<T> _impl; +}; + +} // End of namespace Common + +#endif diff --git a/common/str.cpp b/common/str.cpp index 5f8d4ffb7e..a415e376c9 100644 --- a/common/str.cpp +++ b/common/str.cpp @@ -34,28 +34,24 @@ const String String::emptyString; const char *String::emptyString = ""; #endif -static int computeCapacity(int len) { - // By default, for the capacity we use the nearest multiple of 32 - // that leaves at least 16 chars of extra space (in case the string - // grows a bit). - // Finally, we subtract 1 to compensate for the trailing zero byte. - len += 16; - return ((len + 32 - 1) & ~0x1F) - 1; +static uint32 computeCapacity(uint32 len) { + // By default, for the capacity we use the next multiple of 32 + return ((len + 32 - 1) & ~0x1F); } -String::String(const char *str) : _len(0), _str(_storage) { +String::String(const char *str) : _size(0), _str(_storage) { if (str == 0) { _storage[0] = 0; - _len = 0; + _size = 0; } else initWithCStr(str, strlen(str)); } -String::String(const char *str, uint32 len) : _len(0), _str(_storage) { +String::String(const char *str, uint32 len) : _size(0), _str(_storage) { initWithCStr(str, len); } -String::String(const char *beginP, const char *endP) : _len(0), _str(_storage) { +String::String(const char *beginP, const char *endP) : _size(0), _str(_storage) { assert(endP >= beginP); initWithCStr(beginP, endP - beginP); } @@ -67,13 +63,13 @@ void String::initWithCStr(const char *str, uint32 len) { // for GCC 2.95.x compatibility (see also tracker item #1602879). _storage[0] = 0; - _len = len; + _size = len; if (len >= _builtinCapacity) { // Not enough internal storage, so allocate more - _extern._capacity = computeCapacity(len); + _extern._capacity = computeCapacity(len+1); _extern._refCount = 0; - _str = (char *)malloc(_extern._capacity+1); + _str = (char *)malloc(_extern._capacity); assert(_str != 0); } @@ -83,10 +79,10 @@ void String::initWithCStr(const char *str, uint32 len) { } String::String(const String &str) - : _len(str._len), _str(str.isStorageIntern() ? _storage : str._str) { + : _size(str._size), _str(str.isStorageIntern() ? _storage : str._str) { if (str.isStorageIntern()) { // String in internal storage: just copy it - memcpy(_storage, str._storage, _builtinCapacity); + memcpy(_storage, str._storage, sizeof(_storage)); } else { // String in external storage: use refcount mechanism str.incRefCount(); @@ -97,14 +93,14 @@ String::String(const String &str) } String::String(char c) -: _len(0), _str(_storage) { +: _size(0), _str(_storage) { _storage[0] = c; _storage[1] = 0; // TODO/FIXME: There is no reason for the following check -- we *do* // allow strings to contain 0 bytes! - _len = (c == 0) ? 0 : 1; + _size = (c == 0) ? 0 : 1; } String::~String() { @@ -112,16 +108,16 @@ String::~String() { } void String::makeUnique() { - ensureCapacity(_len, true); + ensureCapacity(_size, true); } /** - * Ensure that enough storage is available to store at least new_len + * Ensure that enough storage is available to store at least new_size * characters plus a null byte. In addition, if we currently share * the storage with another string, unshare it, so that we can safely * write to the storage. */ -void String::ensureCapacity(uint32 new_len, bool keep_old) { +void String::ensureCapacity(uint32 new_size, bool keep_old) { bool isShared; uint32 curCapacity, newCapacity; char *newStorage; @@ -129,7 +125,7 @@ void String::ensureCapacity(uint32 new_len, bool keep_old) { if (isStorageIntern()) { isShared = false; - curCapacity = _builtinCapacity - 1; + curCapacity = _builtinCapacity; } else { isShared = (oldRefCount && *oldRefCount > 1); curCapacity = _extern._capacity; @@ -137,30 +133,30 @@ void String::ensureCapacity(uint32 new_len, bool keep_old) { // Special case: If there is enough space, and we do not share // the storage, then there is nothing to do. - if (!isShared && new_len <= curCapacity) + if (!isShared && new_size < curCapacity) return; - if (isShared && new_len <= _builtinCapacity - 1) { + if (isShared && new_size < _builtinCapacity) { // We share the storage, but there is enough internal storage: Use that. newStorage = _storage; - newCapacity = _builtinCapacity - 1; + newCapacity = _builtinCapacity; } else { // We need to allocate storage on the heap! // Compute a suitable new capacity limit - newCapacity = computeCapacity(new_len); + newCapacity = MAX(curCapacity * 2, computeCapacity(new_size+1)); // Allocate new storage - newStorage = (char *)malloc(newCapacity+1); + newStorage = (char *)malloc(newCapacity); assert(newStorage); } // Copy old data if needed, elsewise reset the new storage. if (keep_old) { - assert(_len <= newCapacity); - memcpy(newStorage, _str, _len + 1); + assert(_size < newCapacity); + memcpy(newStorage, _str, _size + 1); } else { - _len = 0; + _size = 0; newStorage[0] = 0; } @@ -210,7 +206,7 @@ void String::decRefCount(int *oldRefCount) { String& String::operator =(const char *str) { uint32 len = strlen(str); ensureCapacity(len, false); - _len = len; + _size = len; memmove(_str, str, len + 1); return *this; } @@ -221,16 +217,16 @@ String &String::operator =(const String &str) { if (str.isStorageIntern()) { decRefCount(_extern._refCount); - _len = str._len; + _size = str._size; _str = _storage; - memcpy(_str, str._str, _len + 1); + memcpy(_str, str._str, _size + 1); } else { str.incRefCount(); decRefCount(_extern._refCount); _extern._refCount = str._extern._refCount; _extern._capacity = str._extern._capacity; - _len = str._len; + _size = str._size; _str = str._str; } @@ -240,7 +236,7 @@ String &String::operator =(const String &str) { String& String::operator =(char c) { decRefCount(_extern._refCount); _str = _storage; - _len = 1; + _size = 1; _str[0] = c; _str[1] = 0; return *this; @@ -249,30 +245,30 @@ String& String::operator =(char c) { String &String::operator +=(const char *str) { int len = strlen(str); if (len > 0) { - ensureCapacity(_len + len, true); + ensureCapacity(_size + len, true); - memcpy(_str + _len, str, len + 1); - _len += len; + memcpy(_str + _size, str, len + 1); + _size += len; } return *this; } String &String::operator +=(const String &str) { - int len = str._len; + int len = str._size; if (len > 0) { - ensureCapacity(_len + len, true); + ensureCapacity(_size + len, true); - memcpy(_str + _len, str._str, len + 1); - _len += len; + memcpy(_str + _size, str._str, len + 1); + _size += len; } return *this; } String &String::operator +=(char c) { - ensureCapacity(_len + 1, true); + ensureCapacity(_size + 1, true); - _str[_len++] = c; - _str[_len] = 0; + _str[_size++] = c; + _str[_size] = 0; return *this; } @@ -293,10 +289,10 @@ bool String::hasPrefix(const char *x) const { bool String::hasSuffix(const char *x) const { assert(x != 0); // Compare x with the end of _str. - const uint32 x_len = strlen(x); - if (x_len > _len) + const uint32 x_size = strlen(x); + if (x_size > _size) return false; - const char *y = c_str() + _len - x_len; + const char *y = c_str() + _size - x_size; while (*x && *x == *y) { ++x; ++y; @@ -315,66 +311,74 @@ bool String::contains(char x) const { return strchr(c_str(), x) != NULL; } +bool String::matchString(const char *pat) const { + return Common::matchString(c_str(), pat); +} + +bool String::matchString(const String &pat) const { + return Common::matchString(c_str(), pat.c_str()); +} + void String::deleteLastChar() { - deleteChar(_len - 1); + deleteChar(_size - 1); } void String::deleteChar(uint32 p) { - assert(p < _len); + assert(p < _size); makeUnique(); - while (p++ < _len) + while (p++ < _size) _str[p-1] = _str[p]; - _len--; + _size--; } void String::clear() { decRefCount(_extern._refCount); - _len = 0; + _size = 0; _str = _storage; _storage[0] = 0; } void String::setChar(char c, uint32 p) { - assert(p <= _len); + assert(p <= _size); makeUnique(); _str[p] = c; } void String::insertChar(char c, uint32 p) { - assert(p <= _len); + assert(p <= _size); - ensureCapacity(_len + 1, true); - _len++; - for (uint32 i = _len; i > p; --i) + ensureCapacity(_size + 1, true); + _size++; + for (uint32 i = _size; i > p; --i) _str[i] = _str[i-1]; _str[p] = c; } void String::toLowercase() { makeUnique(); - for (uint32 i = 0; i < _len; ++i) + for (uint32 i = 0; i < _size; ++i) _str[i] = tolower(_str[i]); } void String::toUppercase() { makeUnique(); - for (uint32 i = 0; i < _len; ++i) + for (uint32 i = 0; i < _size; ++i) _str[i] = toupper(_str[i]); } void String::trim() { - if (_len == 0) + if (_size == 0) return; makeUnique(); // Trim trailing whitespace - while (_len >= 1 && isspace(_str[_len-1])) - _len--; - _str[_len] = 0; + while (_size >= 1 && isspace(_str[_size-1])) + _size--; + _str[_size] = 0; // Trim leading whitespace char *t = _str; @@ -382,8 +386,8 @@ void String::trim() { t++; if (t != _str) { - _len -= t - _str; - memmove(_str, t, _len + 1); + _size -= t - _str; + memmove(_str, t, _size + 1); } } @@ -524,4 +528,112 @@ char *trim(char *t) { return rtrim(ltrim(t)); } +Common::String lastPathComponent(const Common::String &path, const char sep) { + const char *str = path.c_str(); + const char *last = str + path.size(); + + // Skip over trailing slashes + while (last > str && *(last-1) == sep) + --last; + + // Path consisted of only slashes -> return empty string + if (last == str) + return Common::String(); + + // Now scan the whole component + const char *first = last - 1; + while (first >= str && *first != sep) + --first; + + if (*first == sep) + first++; + + return Common::String(first, last); +} + +Common::String normalizePath(const Common::String &path, const char sep) { + if (path.empty()) + return path; + + const char *cur = path.c_str(); + Common::String result; + + // If there is a leading slash, preserve that: + if (*cur == sep) { + result += sep; + while (*cur == sep) + ++cur; + } + + // Scan till the end of the String + while (*cur != 0) { + const char *start = cur; + + // Scan till the next path separator resp. the end of the string + while (*cur != sep && *cur != 0) + cur++; + + const Common::String component(start, cur); + + // Skip empty components and dot components, add all others + if (!component.empty() && component != ".") { + // Add a separator before the component, unless the result + // string already ends with one (which happens only if the + // path *starts* with a separator). + if (!result.empty() && result.lastChar() != sep) + result += sep; + + // Add the component + result += component; + } + + // Skip over separator chars + while (*cur == sep) + cur++; + } + + return result; +} + +bool matchString(const char *str, const char *pat) { + assert(str); + assert(pat); + + const char *p = 0; + const char *q = 0; + + for (;;) { + switch (*pat) { + case '*': + // Record pattern / string possition for backtracking + p = ++pat; + q = str; + // If pattern ended with * -> match + if (!*pat) + return true; + break; + + default: + if (*pat != *str) { + if (p) { + // No match, oops -> try to backtrack + pat = p; + str = ++q; + if (!*str) + return !*pat; + break; + } + else + return false; + } + // fallthrough + case '?': + if (!*str) + return !*pat; + pat++; + str++; + } + } +} + } // End of namespace Common diff --git a/common/str.h b/common/str.h index 3479fee8e4..20914c1f1f 100644 --- a/common/str.h +++ b/common/str.h @@ -61,7 +61,7 @@ protected: * a lot. Yes, we limit ourselves to strings shorter than 4GB -- * on purpose :-). */ - uint32 _len; + uint32 _size; /** * Pointer to the actual string storage. Either points to _storage, @@ -97,7 +97,7 @@ public: #endif /** Construct a new empty string. */ - String() : _len(0), _str(_storage) { _storage[0] = 0; } + String() : _size(0), _str(_storage) { _storage[0] = 0; } /** Construct a new string from the given NULL-terminated C string. */ String(const char *str); @@ -149,14 +149,38 @@ public: bool contains(const char *x) const; bool contains(char x) const; + /** + * Simple DOS-style pattern matching function (understands * and ? like used in DOS). + * Taken from exult/files/listfiles.cc + * + * Token meaning: + * "*": any character, any amount of times. + * "?": any character, only once. + * + * Example strings/patterns: + * String: monkey.s01 Pattern: monkey.s?? => true + * String: monkey.s101 Pattern: monkey.s?? => false + * String: monkey.s99 Pattern: monkey.s?1 => false + * String: monkey.s101 Pattern: monkey.s* => true + * String: monkey.s99 Pattern: monkey.s*1 => false + * + * @param str Text to be matched against the given pattern. + * @param pat Glob pattern. + * + * @return true if str matches the pattern, false otherwise. + */ + bool matchString(const char *pat) const; + bool matchString(const String &pat) const; + + inline const char *c_str() const { return _str; } - inline uint size() const { return _len; } + inline uint size() const { return _size; } - inline bool empty() const { return (_len == 0); } - char lastChar() const { return (_len > 0) ? _str[_len-1] : 0; } + inline bool empty() const { return (_size == 0); } + char lastChar() const { return (_size > 0) ? _str[_size-1] : 0; } char operator [](int idx) const { - assert(_str && idx >= 0 && idx < (int)_len); + assert(_str && idx >= 0 && idx < (int)_size); return _str[idx]; } @@ -172,11 +196,19 @@ public: /** Set character c at position p. */ void insertChar(char c, uint32 p); + /** Clears the string, making it empty. */ void clear(); + /** Convert all characters in the string to lowercase. */ void toLowercase(); + + /** Convert all characters in the string to uppercase. */ void toUppercase(); + /** + * Removes trailing and leading whitespaces. Uses isspace() to decide + * what is whitespace and what not. + */ void trim(); uint hash() const; @@ -203,7 +235,7 @@ public: protected: void makeUnique(); - void ensureCapacity(uint32 new_len, bool keep_old); + void ensureCapacity(uint32 new_size, bool keep_old); void incRefCount() const; void decRefCount(int *oldRefCount); void initWithCStr(const char *str, uint32 len); @@ -218,7 +250,7 @@ String operator +(const String &x, const char *y); String operator +(const String &x, char y); String operator +(char x, const String &y); -// Some useful additional comparision operators for Strings +// Some useful additional comparison operators for Strings bool operator == (const char *x, const String &y); bool operator != (const char *x, const String &y); @@ -227,16 +259,67 @@ extern char *ltrim(char *t); extern char *rtrim(char *t); extern char *trim(char *t); + +/** + * Returns the last component of a given path. + * + * Examples: + * /foo/bar.txt would return 'bar.txt' + * /foo/bar/ would return 'bar' + * /foo/./bar// would return 'bar' + * + * @param path the path of which we want to know the last component + * @param sep character used to separate path components + * @return The last component of the path. + */ +Common::String lastPathComponent(const Common::String &path, const char sep); + +/** + * Normalize a gien path to a canonical form. In particular: + * - trailing separators are removed: /foo/bar/ -> /foo/bar + * - double separators (= empty components) are removed: /foo//bar -> /foo/bar + * - dot components are removed: /foo/./bar -> /foo/bar + * + * @todo remove double dot components: /foo/baz/../bar -> /foo/bar + * + * @param path the path to normalize + * @param sep the separator token (usually '/' on Unix-style systems, or '\\' on Windows based stuff) + * @return the normalized path + */ +Common::String normalizePath(const Common::String &path, const char sep); + + +/** + * Simple DOS-style pattern matching function (understands * and ? like used in DOS). + * Taken from exult/files/listfiles.cc + * + * Token meaning: + * "*": any character, any amount of times. + * "?": any character, only once. + * + * Example strings/patterns: + * String: monkey.s01 Pattern: monkey.s?? => true + * String: monkey.s101 Pattern: monkey.s?? => false + * String: monkey.s99 Pattern: monkey.s?1 => false + * String: monkey.s101 Pattern: monkey.s* => true + * String: monkey.s99 Pattern: monkey.s*1 => false + * + * @param str Text to be matched against the given pattern. + * @param pat Glob pattern. + * + * @return true if str matches the pattern, false otherwise. + */ +bool matchString(const char *str, const char *pat); + + class StringList : public Array<String> { public: void push_back(const char *str) { - ensureCapacity(_size + 1); - _data[_size++] = str; + Array<String>::push_back(str); } void push_back(const String &str) { - ensureCapacity(_size + 1); - _data[_size++] = str; + Array<String>::push_back(str); } }; diff --git a/common/stream.cpp b/common/stream.cpp index e06cc28415..9bcc29550f 100644 --- a/common/stream.cpp +++ b/common/stream.cpp @@ -43,8 +43,10 @@ MemoryReadStream *ReadStream::readStream(uint32 dataSize) { uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) { // Read at most as many bytes as are still available... - if (dataSize > _size - _pos) + if (dataSize > _size - _pos) { dataSize = _size - _pos; + _eos = true; + } memcpy(dataPtr, _ptr, dataSize); if (_encbyte) { @@ -60,7 +62,7 @@ uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) { return dataSize; } -void MemoryReadStream::seek(int32 offs, int whence) { +bool MemoryReadStream::seek(int32 offs, int whence) { // Pre-Condition assert(_pos <= _size); switch (whence) { @@ -81,12 +83,16 @@ void MemoryReadStream::seek(int32 offs, int whence) { } // Post-Condition assert(_pos <= _size); + + // Reset end-of-stream flag on a successful seek + _eos = false; + return true; // FIXME: STREAM REWRITE } #define LF 0x0A #define CR 0x0D -char *SeekableReadStream::readLine(char *buf, size_t bufSize) { +char *SeekableReadStream::readLine_OLD(char *buf, size_t bufSize) { assert(buf && bufSize > 0); char *p = buf; size_t len = 0; @@ -156,19 +162,27 @@ char *SeekableReadStream::readLine_NEW(char *buf, size_t bufSize) { // If end-of-file occurs before any characters are read, return NULL // and the buffer contents remain unchanged. - if (eos() || ioFailed()) { + if (eos() || err()) { return 0; } - // Loop as long as the stream has not ended, there is still free - // space in the buffer, and the line has not ended - while (!eos() && len + 1 < bufSize && c != LF) { + // Loop as long as there is still free space in the buffer, + // and the line has not ended + while (len + 1 < bufSize && c != LF) { c = readByte(); - - // If end-of-file occurs before any characters are read, return - // NULL and the buffer contents remain unchanged. If an error - /// occurs, return NULL and the buffer contents are indeterminate. - if (ioFailed() || (len == 0 && eos())) + + if (eos()) { + // If end-of-file occurs before any characters are read, return + // NULL and the buffer contents remain unchanged. + if (len == 0) + return 0; + + break; + } + + // If an error occurs, return NULL and the buffer contents + // are indeterminate. + if (err()) return 0; // Check for CR or CR/LF @@ -178,8 +192,18 @@ char *SeekableReadStream::readLine_NEW(char *buf, size_t bufSize) { if (c == CR) { // Look at the next char -- is it LF? If not, seek back c = readByte(); - if (c != LF && !eos()) + + if (err()) { + return 0; // error: the buffer contents are indeterminate + } + if (eos()) { + // The CR was the last character in the file. + // Reset the eos() flag since we successfully finished a line + clearErr(); + } else if (c != LF) { seek(-1, SEEK_CUR); + } + // Treat CR & CR/LF as plain LF c = LF; } @@ -188,25 +212,37 @@ char *SeekableReadStream::readLine_NEW(char *buf, size_t bufSize) { len++; } - // FIXME: - // This should fix a bug while using readLine with Common::File - // it seems that it sets the eos flag after an invalid read - // and at the same time the ioFailed flag - // the config file parser fails out of that reason for the new themes - if (eos()) { - clearIOFailed(); - } - // We always terminate the buffer if no error occured *p = 0; return buf; } +String SeekableReadStream::readLine() { + // Read a line + String line; + while (line.lastChar() != '\n') { + char buf[256]; + if (!readLine_NEW(buf, 256)) + break; + line += buf; + } + + if (line.lastChar() == '\n') + line.deleteLastChar(); + + return line; +} + + uint32 SubReadStream::read(void *dataPtr, uint32 dataSize) { - dataSize = MIN(dataSize, _end - _pos); + if (dataSize > _end - _pos) { + dataSize = _end - _pos; + _eos = true; + } dataSize = _parentStream->read(dataPtr, dataSize); + _eos |= _parentStream->eos(); _pos += dataSize; return dataSize; @@ -219,9 +255,10 @@ SeekableSubReadStream::SeekableSubReadStream(SeekableReadStream *parentStream, u assert(_begin <= _end); _pos = _begin; _parentStream->seek(_pos); + _eos = false; } -void SeekableSubReadStream::seek(int32 offset, int whence) { +bool SeekableSubReadStream::seek(int32 offset, int whence) { assert(_pos >= _begin); assert(_pos <= _end); @@ -239,7 +276,10 @@ void SeekableSubReadStream::seek(int32 offset, int whence) { assert(_pos >= _begin); assert(_pos <= _end); - _parentStream->seek(_pos); + bool ret = _parentStream->seek(_pos); + if (ret) _eos = false; // reset eos on successful seek + + return ret; } BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, bool disposeParentStream) @@ -304,7 +344,7 @@ BufferedSeekableReadStream::BufferedSeekableReadStream(SeekableReadStream *paren _parentStream(parentStream) { } -void BufferedSeekableReadStream::seek(int32 offset, int whence) { +bool BufferedSeekableReadStream::seek(int32 offset, int whence) { // If it is a "local" seek, we may get away with "seeking" around // in the buffer only. // Note: We could try to handle SEEK_END and SEEK_SET, too, but @@ -319,6 +359,8 @@ void BufferedSeekableReadStream::seek(int32 offset, int whence) { _pos = _bufSize; _parentStream->seek(offset, whence); } + + return true; // FIXME: STREAM REWRITE } } // End of namespace Common diff --git a/common/stream.h b/common/stream.h index 01a946e685..02677e0dbb 100644 --- a/common/stream.h +++ b/common/stream.h @@ -41,19 +41,30 @@ public: virtual ~Stream() {} /** - * Returns true if any I/O failure occurred. - * This flag is never cleared automatically. In order to clear it, - * client code has to call clearIOFailed() explicitly. - * - * @todo Instead of returning a plain bool, maybe we should define - * a list of error codes which can be returned here. + * DEPRECATED: Use err() or eos() instead. + * Returns true if any I/O failure occurred or the end of the + * stream was reached while reading. */ - virtual bool ioFailed() const { return false; } + virtual bool ioFailed() const { return err(); } /** + * DEPRECATED: Don't use this unless you are still using ioFailed(). * Reset the I/O error status. */ - virtual void clearIOFailed() {} + virtual void clearIOFailed() { clearErr(); } + + /** + * Returns true if an I/O failure occurred. + * This flag is never cleared automatically. In order to clear it, + * client code has to call clearErr() explicitly. + */ + virtual bool err() const { return false; } + + /** + * Reset the I/O error status as returned by err(). + * For a ReadStream, also reset the end-of-stream status returned by eos(). + */ + virtual void clearErr() {} }; /** @@ -75,8 +86,10 @@ public: * Commit any buffered data to the underlying channel or * storage medium; unbuffered streams can use the default * implementation. + * + * @return true on success, false in case of a failure */ - virtual void flush() {} + virtual bool flush() { return true; } /** * Finalize and close this stream. To be called right before this @@ -85,7 +98,7 @@ public: * closing (and this flushing, if buffered) the stream. * * After this method has been called, no further writes may be - * peformed on the stream. Calling ioFailed() is allowed. + * performed on the stream. Calling err() is allowed. * * By default, this just flushes the stream. */ @@ -151,7 +164,9 @@ public: class ReadStream : virtual public Stream { public: /** - * Returns true if the end of the stream has been reached. + * Returns true if a read failed because the stream has been reached. + * This flag is cleared by clearErr(). + * For a SeekableReadStream, it is also cleared by a successful seek. */ virtual bool eos() const = 0; @@ -167,13 +182,19 @@ public: // The remaining methods all have default implementations; subclasses - // need not (and should not) overload them. + // in general should not overload them. /** - * Read am unsigned byte from the stream and return it. + * DEPRECATED + * Default implementation for backward compatibility + */ + virtual bool ioFailed() { return (eos() || err()); } + + /** + * Read an unsigned byte from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ byte readByte() { byte b = 0; @@ -185,7 +206,7 @@ public: * Read a signed byte from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ int8 readSByte() { int8 b = 0; @@ -198,7 +219,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ uint16 readUint16LE() { uint16 a = readByte(); @@ -211,7 +232,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ uint32 readUint32LE() { uint32 a = readUint16LE(); @@ -224,7 +245,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ uint16 readUint16BE() { uint16 b = readByte(); @@ -237,7 +258,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ uint32 readUint32BE() { uint32 b = readUint16BE(); @@ -250,7 +271,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ int16 readSint16LE() { return (int16)readUint16LE(); @@ -261,7 +282,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ int32 readSint32LE() { return (int32)readUint32LE(); @@ -272,7 +293,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ int16 readSint16BE() { return (int16)readUint16BE(); @@ -283,7 +304,7 @@ public: * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by - * calling ioFailed()). + * calling err() and eos() ). */ int32 readSint32BE() { return (int32)readUint32BE(); @@ -293,7 +314,9 @@ public: * Read the specified amount of data into a malloc'ed buffer * which then is wrapped into a MemoryReadStream. * The returned stream might contain less data than requested, - * if reading more failed. + * if reading more failed, because of an I/O error or because + * the end of the stream was reached. Which can be determined by + * calling err() and eos(). */ MemoryReadStream *readStream(uint32 dataSize); @@ -303,57 +326,89 @@ public: /** * Interface for a seekable & readable data stream. * - * @todo We really need better error handling here! - * Like seek should somehow indicate whether it failed. + * @todo Get rid of SEEK_SET, SEEK_CUR, or SEEK_END, use our own constants */ class SeekableReadStream : virtual public ReadStream { public: - virtual uint32 pos() const = 0; - virtual uint32 size() const = 0; - - virtual void seek(int32 offset, int whence = SEEK_SET) = 0; - - void skip(uint32 offset) { seek(offset, SEEK_CUR); } - /** - * Read one line of text from a CR or CR/LF terminated plain text file. - * This method is a rough analog of the (f)gets function. + * Obtains the current value of the stream position indicator of the + * stream. * - * @bug A main difference (and flaw) in this function is that there is no - * way to detect that a line exceeeds the length of the buffer. - * Code which needs this should use the new readLine_NEW() method instead. + * @return the current position indicator, or -1 if an error occurred. + */ + virtual int32 pos() const = 0; + + /** + * Obtains the total size of the stream, measured in bytes. + * If this value is unknown or can not be computed, -1 is returned. * - * @param buf the buffer to store into - * @param bufSize the size of the buffer - * @return a pointer to the read string, or NULL if an error occurred + * @return the size of the stream, or -1 if an error occurred + */ + virtual int32 size() const = 0; + + /** + * Sets the stream position indicator for the stream. The new position, + * measured in bytes, is obtained by adding offset bytes to the position + * specified by whence. If whence is set to SEEK_SET, SEEK_CUR, or + * SEEK_END, the offset is relative to the start of the file, the current + * position indicator, or end-of-file, respectively. A successful call + * to the seek() method clears the end-of-file indicator for the stream. * - * @note The line terminator (CR or CR/LF) is stripped and not inserted - * into the buffer. + * @param offset the relative offset in bytes + * @param whence the seek reference: SEEK_SET, SEEK_CUR, or SEEK_END + * @return true on success, false in case of a failure + */ + virtual bool seek(int32 offset, int whence = SEEK_SET) = 0; + + /** + * TODO: Get rid of this??? Or keep it and document it + * @return true on success, false in case of a failure + */ + virtual bool skip(uint32 offset) { return seek(offset, SEEK_CUR); } + + /** + * DEPRECATED: Do not use this method! Instead use readLine_NEW() or readline(). */ - virtual char *readLine(char *buf, size_t bufSize); + virtual char *readLine_OLD(char *buf, size_t bufSize); /** * Reads at most one less than the number of characters specified * by bufSize from the and stores them in the string buf. Reading - * stops when the end of a line is reached (CR, CR/LF or LF), at - * end-of-file or error. The newline, if any, is retained (CR and - * CR/LF are translated to LF = 0xA = '\n'). If any characters are - * read and there is no error, a `\0' character is appended to end - * the string. + * stops when the end of a line is reached (CR, CR/LF or LF), and + * at end-of-file or error. The newline, if any, is retained (CR + * and CR/LF are translated to LF = 0xA = '\n'). If any characters + * are read and there is no error, a `\0' character is appended + * to end the string. * * Upon successful completion, return a pointer to the string. If * end-of-file occurs before any characters are read, returns NULL * and the buffer contents remain unchanged. If an error occurs, * returns NULL and the buffer contents are indeterminate. * This method does not distinguish between end-of-file and error; - * callers muse use ioFailed() or eos() to determine which occurred. + * callers must use err() or eos() to determine which occurred. + * + * @note This methods is closely modeled after the standard fgets() + * function from stdio.h. * * @param buf the buffer to store into * @param bufSize the size of the buffer * @return a pointer to the read string, or NULL if an error occurred */ virtual char *readLine_NEW(char *s, size_t bufSize); + + + /** + * Reads a full line and returns it as a Common::String. Reading + * stops when the end of a line is reached (CR, CR/LF or LF), and + * at end-of-file or error. + * + * Upon successful completion, return a string with the content + * of the line, *without* the end of a line marker. This method + * does not indicate whether an error occured. Callers muse use + * ioFailed() or eos() to determine whether an exception occurred. + */ + virtual String readLine(); }; /** @@ -369,19 +424,23 @@ protected: bool _disposeParentStream; uint32 _pos; uint32 _end; + bool _eos; public: SubReadStream(ReadStream *parentStream, uint32 end, bool disposeParentStream = false) : _parentStream(parentStream), _disposeParentStream(disposeParentStream), _pos(0), - _end(end) { + _end(end), + _eos(false) { assert(parentStream); } ~SubReadStream() { if (_disposeParentStream) delete _parentStream; } - virtual bool eos() const { return _pos == _end; } + virtual bool eos() const { return _eos; } + virtual bool err() const { return _parentStream->err(); } + virtual void clearErr() { _eos = false; _parentStream->clearErr(); } virtual uint32 read(void *dataPtr, uint32 dataSize); }; @@ -397,10 +456,10 @@ protected: public: SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool disposeParentStream = false); - virtual uint32 pos() const { return _pos - _begin; } - virtual uint32 size() const { return _end - _begin; } + virtual int32 pos() const { return _pos - _begin; } + virtual int32 size() const { return _end - _begin; } - virtual void seek(int32 offset, int whence = SEEK_SET); + virtual bool seek(int32 offset, int whence = SEEK_SET); }; /** @@ -453,6 +512,8 @@ public: virtual bool eos() const { return (_pos == _bufSize) && _parentStream->eos(); } virtual bool ioFailed() const { return _parentStream->ioFailed(); } virtual void clearIOFailed() { _parentStream->clearIOFailed(); } + virtual bool err() const { return _parentStream->err(); } + virtual void clearErr() { _parentStream->clearErr(); } virtual uint32 read(void *dataPtr, uint32 dataSize); }; @@ -467,10 +528,10 @@ protected: public: BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, bool disposeParentStream = false); - virtual uint32 pos() const { return _parentStream->pos() - (_bufSize - _pos); } - virtual uint32 size() const { return _parentStream->size(); } + virtual int32 pos() const { return _parentStream->pos() - (_bufSize - _pos); } + virtual int32 size() const { return _parentStream->size(); } - virtual void seek(int32 offset, int whence = SEEK_SET); + virtual bool seek(int32 offset, int whence = SEEK_SET); }; @@ -487,6 +548,7 @@ private: uint32 _pos; byte _encbyte; bool _disposeMemory; + bool _eos; public: @@ -501,7 +563,8 @@ public: _size(dataSize), _pos(0), _encbyte(0), - _disposeMemory(disposeMemory) {} + _disposeMemory(disposeMemory), + _eos(false) {} ~MemoryReadStream() { if (_disposeMemory) @@ -512,11 +575,13 @@ public: uint32 read(void *dataPtr, uint32 dataSize); - bool eos() const { return _pos == _size; } - uint32 pos() const { return _pos; } - uint32 size() const { return _size; } + bool eos() const { return _eos; } + void clearErr() { _eos = false; } + + int32 pos() const { return _pos; } + int32 size() const { return _size; } - void seek(int32 offs, int whence = SEEK_SET); + bool seek(int32 offs, int whence = SEEK_SET); }; @@ -569,7 +634,6 @@ public: return dataSize; } - bool eos() const { return _pos == _bufSize; } uint32 pos() const { return _pos; } uint32 size() const { return _bufSize; } }; @@ -623,7 +687,6 @@ public: return dataSize; } - bool eos() const { return false; } uint32 pos() const { return _pos; } uint32 size() const { return _size; } diff --git a/common/system.cpp b/common/system.cpp index d0548cdd2d..d9bc027e91 100644 --- a/common/system.cpp +++ b/common/system.cpp @@ -115,7 +115,8 @@ Common::EventManager *OSystem::getEventManager() { void OSystem::clearScreen() { Graphics::Surface *screen = lockScreen(); - memset(screen->pixels, 0, screen->h * screen->pitch); + if (screen && screen->pixels) + memset(screen->pixels, 0, screen->h * screen->pitch); unlockScreen(); } @@ -125,10 +126,9 @@ FIXME: The config file loading code below needs to be cleaned up. Port specific variants should be pushed into the respective ports. Ideally, the default OSystem::openConfigFileForReading/Writing methods - should be removed completely. + should be removed completely. */ -#include "common/file.h" #ifdef __PLAYSTATION2__ #include "backends/platform/ps2/systemps2.h" @@ -163,7 +163,7 @@ static Common::String getDefaultConfigFileName() { } Common::SeekableReadStream *OSystem::openConfigFileForReading() { - FilesystemNode file(getDefaultConfigFileName()); + Common::FilesystemNode file(getDefaultConfigFileName()); return file.openForReading(); } @@ -171,7 +171,7 @@ Common::WriteStream *OSystem::openConfigFileForWriting() { #ifdef __DC__ return 0; #else - FilesystemNode file(getDefaultConfigFileName()); + Common::FilesystemNode file(getDefaultConfigFileName()); return file.openForWriting(); #endif } diff --git a/common/system.h b/common/system.h index 501d0802fd..cb9dbedad7 100644 --- a/common/system.h +++ b/common/system.h @@ -43,6 +43,7 @@ namespace Common { struct Event; class EventManager; class SaveFileManager; + class SearchSet; class TimerManager; class SeekableReadStream; class WriteStream; @@ -907,6 +908,18 @@ public: virtual FilesystemFactory *getFilesystemFactory() = 0; /** + * Add system specific Common::Archive objects to the given SearchSet. + * E.g. on Unix the dir corresponding to DATA_PATH (if set), or on + * Mac OS X the 'Resource' dir in the app bundle. + * + * @todo Come up with a better name. This one sucks. + * + * @param s the SearchSet to which the system specific dirs, if any, are added + * @param priority the priority with which those dirs are added + */ + virtual void addSysArchivesToSearchSet(Common::SearchSet &s, uint priority = 0) {} + + /** * Open the default config file for reading, by returning a suitable * ReadStream instance. It is the callers responsiblity to delete * the stream after use. diff --git a/common/unarj.cpp b/common/unarj.cpp index 9a7766a41f..244a296efb 100644 --- a/common/unarj.cpp +++ b/common/unarj.cpp @@ -23,28 +23,9 @@ * */ -// Heavily based on Unarj 2.65 - -/* UNARJ.C, UNARJ, R JUNG, 06/05/02 - * Main Extractor routine - * Copyright (c) 1991-2002 by ARJ Software, Inc. All rights reserved. - * - * This code may be freely used in programs that are NOT ARJ archivers - * (both compress and extract ARJ archives). - * - * If you wish to distribute a modified version of this program, you - * MUST indicate that it is a modified version both in the program and - * source code. - * - * We are holding the copyright on the source code, so please do not - * delete our name from the program files or from the documentation. - * - * We wish to give credit to Haruhiko Okumura for providing the - * basic ideas for ARJ and UNARJ in his program AR. Please note - * that UNARJ is significantly different from AR from an archive - * structural point of view. - * - */ +// +// This file is heavily based on the arj code available under the GPL +// from http://arj.sourceforge.net/ , version 3.10.22 . #include "common/scummsys.h" #include "common/util.h" @@ -52,18 +33,38 @@ namespace Common { +#define HEADER_ID 0xEA60 +#define HEADER_ID_HI 0xEA +#define HEADER_ID_LO 0x60 + +#define FIRST_HDR_SIZE 30 +#define HEADERSIZE_MAX (FIRST_HDR_SIZE + 10 + ARJ_FILENAME_MAX + ARJ_COMMENT_MAX) +#define CRC_MASK 0xFFFFFFFFL +#define HSLIMIT_ARJ 524288L + +#define CBIT 9 +#define PBIT 5 +#define TBIT 5 + +// +// Source for InitCRC, GetCRC: crc32.c +// + static uint32 CRCtable[256]; static void InitCRC(void) { const uint32 poly = 0xEDB88320; int i, j; - uint32 n; + uint32 r; for (i = 0; i < 256; i++) { - n = i; + r = i; for (j = 0; j < 8; j++) - n = (n & 1) ? ((n >> 1) ^ poly) : (n >> 1); - CRCtable[i] = n; + if (r & 1) + r = (r >> 1) ^ poly; + else + r >>= 1; + CRCtable[i] = r; } } @@ -124,41 +125,47 @@ void ArjFile::registerArchive(const String &filename) { debug(0, "ArjFile::registerArchive(%s): Located %d files", filename.c_str(), _headers.size()); } +// +// Source for findHeader and readHeader: arj_arcv.c +// + int32 ArjFile::findHeader(void) { - long arcpos, lastpos; - int c; + long end_pos, tmp_pos; + int id; byte header[HEADERSIZE_MAX]; uint32 crc; - uint16 headersize; + uint16 basic_hdr_size; - arcpos = _currArchive.pos(); + tmp_pos = _currArchive.pos(); _currArchive.seek(0L, SEEK_END); - lastpos = _currArchive.pos() - 2; - if (lastpos > MAXSFX) - lastpos = MAXSFX; - - for ( ; arcpos < lastpos; arcpos++) { - _currArchive.seek(arcpos, SEEK_SET); - c = _currArchive.readByte(); - while (arcpos < lastpos) { - if (c != HEADER_ID_LO) // low order first - c = _currArchive.readByte(); - else if ((c = _currArchive.readByte()) == HEADER_ID_HI) - break; - arcpos++; + end_pos = _currArchive.pos() - 2; + if (end_pos >= tmp_pos + HSLIMIT_ARJ) + end_pos = tmp_pos + HSLIMIT_ARJ; + + while (tmp_pos < end_pos) { + _currArchive.seek(tmp_pos, SEEK_SET); + id = _currArchive.readByte(); + while (tmp_pos < end_pos) { + if (id == HEADER_ID_LO) + if ((id = _currArchive.readByte()) == HEADER_ID_HI) + break; + else + id = _currArchive.readByte(); + tmp_pos++; } - if (arcpos >= lastpos) - break; - if ((headersize = _currArchive.readUint16LE()) <= HEADERSIZE_MAX) { - _currArchive.read(header, headersize); - crc = GetCRC(header, headersize); + if (tmp_pos >= end_pos) + return -1; + if ((basic_hdr_size = _currArchive.readUint16LE()) <= HEADERSIZE_MAX) { + _currArchive.read(header, basic_hdr_size); + crc = GetCRC(header, basic_hdr_size); if (crc == _currArchive.readUint32LE()) { - _currArchive.seek(arcpos, SEEK_SET); - return arcpos; + _currArchive.seek(tmp_pos, SEEK_SET); + return tmp_pos; } } + tmp_pos++; } - return -1; // could not find a valid header + return -1; } ArjHeader *ArjFile::readHeader() { @@ -166,6 +173,7 @@ ArjHeader *ArjFile::readHeader() { ArjHeader *head; byte headData[HEADERSIZE_MAX]; + // Strictly check the header ID header.id = _currArchive.readUint16LE(); if (header.id != HEADER_ID) { warning("ArjFile::readHeader(): Bad header ID (%x)", header.id); @@ -199,7 +207,7 @@ ArjHeader *ArjFile::readHeader() { header.flags = readS.readByte(); header.method = readS.readByte(); header.fileType = readS.readByte(); - (void)readS.readByte(); + (void)readS.readByte(); // password_modifier header.timeStamp = readS.readUint32LE(); header.compSize = readS.readSint32LE(); header.origSize = readS.readSint32LE(); @@ -208,20 +216,20 @@ ArjHeader *ArjFile::readHeader() { header.fileMode = readS.readUint16LE(); header.hostData = readS.readUint16LE(); + // static int check_file_size() if (header.origSize < 0 || header.compSize < 0) { warning("ArjFile::readHeader(): Wrong file size"); return NULL; } - strncpy(header.filename, (const char *)&headData[header.firstHdrSize], FNAME_MAX); + strncpy(header.filename, (const char *)&headData[header.firstHdrSize], ARJ_FILENAME_MAX); - strncpy(header.comment, (const char *)&headData[header.firstHdrSize + strlen(header.filename) + 1], COMMENT_MAX); + strncpy(header.comment, (const char *)&headData[header.firstHdrSize + strlen(header.filename) + 1], ARJ_COMMENT_MAX); - /* if extheadersize == 0 then no CRC */ - /* otherwise read extheader data and read 4 bytes for CRC */ - - while ((header.extHeaderSize = _currArchive.readUint16LE()) != 0) - _currArchive.seek((long)(header.extHeaderSize + 4), SEEK_CUR); + // Process extended headers, if any + uint16 extHeaderSize; + while ((extHeaderSize = _currArchive.readUint16LE()) != 0) + _currArchive.seek((long)(extHeaderSize + 4), SEEK_CUR); header.pos = _currArchive.pos(); @@ -320,53 +328,70 @@ bool ArjFile::eos() { return _uncompressed->eos(); } -uint32 ArjFile::pos() { +int32 ArjFile::pos() { return _uncompressed->pos(); } -uint32 ArjFile::size() { +int32 ArjFile::size() { return _uncompressed->size(); } -void ArjFile::seek(int32 offset, int whence) { - _uncompressed->seek(offset, whence); +bool ArjFile::seek(int32 offset, int whence) { + return _uncompressed->seek(offset, whence); } +// +// Source for init_getbits: arj_file.c (decode_start_stub) +// + void ArjFile::init_getbits() { _bitbuf = 0; - _subbitbuf = 0; + _bytebuf = 0; _bitcount = 0; - fillbuf(2 * CHAR_BIT); + fillbuf(ARJ_CHAR_BIT * 2); } -void ArjFile::fillbuf(int n) { // Shift bitbuf n bits left, read n bits - _bitbuf = (_bitbuf << n) & 0xFFFF; /* lose the first n bits */ - while (n > _bitcount) { - _bitbuf |= _subbitbuf << (n -= _bitcount); - if (_compsize != 0) { +// +// Source for fillbuf, getbits: decode.c +// + +void ArjFile::fillbuf(int n) { + while (_bitcount < n) { + _bitbuf = (_bitbuf << _bitcount) | (_bytebuf >> (8 - _bitcount)); + n -= _bitcount; + if (_compsize > 0) { _compsize--; - _subbitbuf = _compressed->readByte(); - } else - _subbitbuf = 0; - _bitcount = CHAR_BIT; + _bytebuf = _compressed->readByte(); + } else { + _bytebuf = 0; + } + _bitcount = 8; } - _bitbuf |= _subbitbuf >> (_bitcount -= n); + _bitcount -= n; + _bitbuf = ( _bitbuf << n) | (_bytebuf >> (8-n)); + _bytebuf <<= n; } +// Reads a series of bits into the input buffer */ uint16 ArjFile::getbits(int n) { - uint16 x; + uint16 rc; - x = _bitbuf >> (2 * CHAR_BIT - n); + rc = _bitbuf >> (ARJ_CODE_BIT - n); fillbuf(n); - return x; + return rc; } -/* Huffman decode routines */ +// +// Huffman decode routines +// Source: decode.c +// +// Creates a table for decoding void ArjFile::make_table(int nchar, byte *bitlen, int tablebits, uint16 *table, int tablesize) { - uint16 count[17], weight[17], start[18], *p; + uint16 count[17], weight[17], start[18]; + uint16 *p; uint i, k, len, ch, jutbits, avail, nextcode, mask; for (i = 1; i <= 16; i++) @@ -415,7 +440,8 @@ void ArjFile::make_table(int nchar, byte *bitlen, int tablebits, uint16 *table, while (i != 0) { if (*p == 0) { _right[avail] = _left[avail] = 0; - *p = avail++; + *p = avail; + avail++; } if (k & mask) p = &_right[*p]; @@ -430,6 +456,7 @@ void ArjFile::make_table(int nchar, byte *bitlen, int tablebits, uint16 *table, } } +// Reads length of data pending void ArjFile::read_pt_len(int nn, int nbit, int i_special) { int i, n; int16 c; @@ -445,9 +472,9 @@ void ArjFile::read_pt_len(int nn, int nbit, int i_special) { } else { i = 0; while (i < n) { - c = _bitbuf >> (13); + c = _bitbuf >> 13; if (c == 7) { - mask = 1 << (12); + mask = 1 << 12; while (mask & _bitbuf) { mask >>= 1; c++; @@ -463,10 +490,11 @@ void ArjFile::read_pt_len(int nn, int nbit, int i_special) { } while (i < nn) _pt_len[i++] = 0; - make_table(nn, _pt_len, 8, _pt_table, PTABLESIZE); // replaced sizeof + make_table(nn, _pt_len, 8, _pt_table, ARJ_PTABLESIZE); } } +// Reads a character table void ArjFile::read_c_len() { int16 i, c, n; uint16 mask; @@ -474,82 +502,87 @@ void ArjFile::read_c_len() { n = getbits(CBIT); if (n == 0) { c = getbits(CBIT); - for (i = 0; i < NC; i++) + for (i = 0; i < ARJ_NC; i++) _c_len[i] = 0; - for (i = 0; i < CTABLESIZE; i++) + for (i = 0; i < ARJ_CTABLESIZE; i++) _c_table[i] = c; } else { i = 0; while (i < n) { c = _pt_table[_bitbuf >> (8)]; - if (c >= NT) { - mask = 1 << (7); + if (c >= ARJ_NT) { + mask = 1 << 7; do { if (_bitbuf & mask) c = _right[c]; else c = _left[c]; mask >>= 1; - } while (c >= NT); + } while (c >= ARJ_NT); } fillbuf((int)(_pt_len[c])); if (c <= 2) { if (c == 0) c = 1; - else if (c == 1) - c = getbits(4) + 3; - else - c = getbits(CBIT) + 20; + else if (c == 1) { + c = getbits(4); + c += 3; + } else { + c = getbits(CBIT); + c += 20; + } while (--c >= 0) _c_len[i++] = 0; } else _c_len[i++] = (byte)(c - 2); } - while (i < NC) + while (i < ARJ_NC) _c_len[i++] = 0; - make_table(NC, _c_len, 12, _c_table, CTABLESIZE); // replaced sizeof + make_table(ARJ_NC, _c_len, 12, _c_table, ARJ_CTABLESIZE); } } +// Decodes a single character uint16 ArjFile::decode_c() { uint16 j, mask; if (_blocksize == 0) { - _blocksize = getbits(16); - read_pt_len(NT, TBIT, 3); + _blocksize = getbits(ARJ_CODE_BIT); + read_pt_len(ARJ_NT, TBIT, 3); read_c_len(); - read_pt_len(NP, PBIT, -1); + read_pt_len(ARJ_NP, PBIT, -1); } _blocksize--; j = _c_table[_bitbuf >> 4]; - if (j >= NC) { - mask = 1 << (3); + if (j >= ARJ_NC) { + mask = 1 << 3; do { if (_bitbuf & mask) j = _right[j]; else j = _left[j]; mask >>= 1; - } while (j >= NC); + } while (j >= ARJ_NC); } fillbuf((int)(_c_len[j])); return j; } +// Decodes a control character uint16 ArjFile::decode_p() { uint16 j, mask; - j = _pt_table[_bitbuf >> (8)]; - if (j >= NP) { - mask = 1 << (7); + j = _pt_table[_bitbuf >> 8]; + if (j >= ARJ_NP) { + mask = 1 << 7; do { if (_bitbuf & mask) j = _right[j]; else j = _left[j]; mask >>= 1; - } while (j >= NP); + } while (j >= ARJ_NP); } fillbuf((int)(_pt_len[j])); if (j != 0) { @@ -559,63 +592,59 @@ uint16 ArjFile::decode_p() { return j; } +// Initializes memory for decoding void ArjFile::decode_start() { _blocksize = 0; init_getbits(); } +// Decodes the entire file void ArjFile::decode() { int16 i; - int16 j; - int16 c; int16 r; + int16 c; + int16 j; int32 count; decode_start(); - count = 0; + count = _origsize; r = 0; - while (count < _origsize) { + while (count > 0) { if ((c = decode_c()) <= ARJ_UCHAR_MAX) { - _text[r] = (byte) c; - count++; - if (++r >= DDICSIZ) { + _ntext[r] = (byte) c; + count--; + if (++r >= ARJ_DICSIZ) { r = 0; - _outstream->write(_text, DDICSIZ); + _outstream->write(_ntext, ARJ_DICSIZ); } } else { - j = c - (ARJ_UCHAR_MAX + 1 - THRESHOLD); - count += j; - i = decode_p(); - if ((i = r - i - 1) < 0) - i += DDICSIZ; - if (r > i && r < DDICSIZ - MAXMATCH - 1) { + j = c - (ARJ_UCHAR_MAX + 1 - ARJ_THRESHOLD); + count -= j; + i = r - decode_p() - 1; + if (i < 0) + i += ARJ_DICSIZ; + if (r > i && r < ARJ_DICSIZ - ARJ_MAXMATCH - 1) { while (--j >= 0) - _text[r++] = _text[i++]; + _ntext[r++] = _ntext[i++]; } else { while (--j >= 0) { - _text[r] = _text[i]; - if (++r >= DDICSIZ) { + _ntext[r] = _ntext[i]; + if (++r >= ARJ_DICSIZ) { r = 0; - _outstream->write(_text, DDICSIZ); + _outstream->write(_ntext, ARJ_DICSIZ); } - if (++i >= DDICSIZ) + if (++i >= ARJ_DICSIZ) i = 0; } } } } - if (r != 0) - _outstream->write(_text, r); + if (r > 0) + _outstream->write(_ntext, r); } -/* Macros */ - -#define BFIL {_getbuf|=_bitbuf>>_getlen;fillbuf(CODE_BIT-_getlen);_getlen=CODE_BIT;} -#define GETBIT(c) {if(_getlen<=0)BFIL c=(_getbuf&0x8000)!=0;_getbuf<<=1;_getlen--;} -#define BPUL(l) {_getbuf<<=l;_getlen-=l;} -#define GETBITS(c,l) {if(_getlen<l)BFIL c=(uint16)_getbuf>>(CODE_BIT-l);BPUL(l)} - +// Backward pointer decoding int16 ArjFile::decode_ptr() { int16 c = 0; int16 width; @@ -623,20 +652,21 @@ int16 ArjFile::decode_ptr() { int16 pwr; plus = 0; - pwr = 1 << (STRTP); - for (width = (STRTP); width < (STOPP); width++) { - GETBIT(c); + pwr = 1 << 9; + for (width = 9; width < 13; width++) { + c = getbits(1); if (c == 0) break; plus += pwr; pwr <<= 1; } if (width != 0) - GETBITS(c, width); + c = getbits(width); c += plus; return c; } +// Reference length decoding int16 ArjFile::decode_len() { int16 c = 0; int16 width; @@ -644,62 +674,60 @@ int16 ArjFile::decode_len() { int16 pwr; plus = 0; - pwr = 1 << (STRTL); - for (width = (STRTL); width < (STOPL); width++) { - GETBIT(c); + pwr = 1; + for (width = 0; width < 7; width++) { + c = getbits(1); if (c == 0) break; plus += pwr; pwr <<= 1; } if (width != 0) - GETBITS(c, width); + c = getbits(width); c += plus; return c; } +// Decodes the entire file, using method 4 void ArjFile::decode_f() { int16 i; int16 j; int16 c; int16 r; - int16 pos1; - int32 count; + uint32 ncount; init_getbits(); + ncount = 0; _getlen = _getbuf = 0; - count = 0; r = 0; - while (count < _origsize) { + while (ncount < (uint32)_origsize) { c = decode_len(); if (c == 0) { - GETBITS(c, CHAR_BIT); - _text[r] = (byte)c; - count++; - if (++r >= DDICSIZ) { + ncount++; + _ntext[r] = (byte)getbits(8); + if (++r >= ARJ_FDICSIZ) { r = 0; - _outstream->write(_text, DDICSIZ); + _outstream->write(_ntext, ARJ_FDICSIZ); } } else { - j = c - 1 + THRESHOLD; - count += j; - pos1 = decode_ptr(); - if ((i = r - pos1 - 1) < 0) - i += DDICSIZ; + j = c - 1 + ARJ_THRESHOLD; + ncount += j; + if ((i = r - decode_ptr() - 1) < 0) + i += ARJ_FDICSIZ; while (j-- > 0) { - _text[r] = _text[i]; - if (++r >= DDICSIZ) { + _ntext[r] = _ntext[i]; + if (++r >= ARJ_FDICSIZ) { r = 0; - _outstream->write(_text, DDICSIZ); + _outstream->write(_ntext, ARJ_FDICSIZ); } - if (++i >= DDICSIZ) + if (++i >= ARJ_FDICSIZ) i = 0; } } } if (r != 0) - _outstream->write(_text, r); + _outstream->write(_ntext, r); } diff --git a/common/unarj.h b/common/unarj.h index c8965968f6..52e0d13948 100644 --- a/common/unarj.h +++ b/common/unarj.h @@ -31,46 +31,31 @@ namespace Common { -#define HEADER_ID 0xEA60 -#define HEADER_ID_HI 0xEA -#define HEADER_ID_LO 0x60 -#define FIRST_HDR_SIZE 30 -#define FIRST_HDR_SIZE_V 34 -#define COMMENT_MAX 2048 -#define FNAME_MAX 512 -#define HEADERSIZE_MAX (FIRST_HDR_SIZE + 10 + FNAME_MAX + COMMENT_MAX) -#define CRC_MASK 0xFFFFFFFFL -#define MAXSFX 25000L - -#define CODE_BIT 16 -#define CHAR_BIT 8 -#define ARJ_UCHAR_MAX 255 // UCHAR_MAX is defined in limits.h in MSVC -#define THRESHOLD 3 -#define DDICSIZ 26624 -#define MAXDICBIT 16 -#define MATCHBIT 8 -#define MAXMATCH 256 -#define NC (ARJ_UCHAR_MAX + MAXMATCH + 2 - THRESHOLD) -#define NP (MAXDICBIT + 1) -#define CBIT 9 -#define NT (CODE_BIT + 3) -#define PBIT 5 -#define TBIT 5 - -#if NT > NP -#define NPT NT +#define ARJ_UCHAR_MAX 255 +#define ARJ_CHAR_BIT 8 + +#define ARJ_COMMENT_MAX 2048 +#define ARJ_FILENAME_MAX 512 + +#define ARJ_CODE_BIT 16 +#define ARJ_THRESHOLD 3 +#define ARJ_DICSIZ 26624 +#define ARJ_FDICSIZ ARJ_DICSIZ +#define ARJ_MAXDICBIT 16 +#define ARJ_MAXMATCH 256 +#define ARJ_NC (ARJ_UCHAR_MAX + ARJ_MAXMATCH + 2 - ARJ_THRESHOLD) +#define ARJ_NP (ARJ_MAXDICBIT + 1) +#define ARJ_NT (ARJ_CODE_BIT + 3) + +#if ARJ_NT > ARJ_NP +#define ARJ_NPT ARJ_NT #else -#define NPT NP +#define ARJ_NPT ARJ_NP #endif -#define CTABLESIZE 4096 -#define PTABLESIZE 256 +#define ARJ_CTABLESIZE 4096 +#define ARJ_PTABLESIZE 256 -#define STRTP 9 -#define STOPP 13 - -#define STRTL 0 -#define STOPL 7 struct ArjHeader { int32 pos; @@ -92,9 +77,8 @@ struct ArjHeader { uint16 entryPos; uint16 fileMode; uint16 hostData; - char filename[FNAME_MAX]; - char comment[COMMENT_MAX]; - uint16 extHeaderSize; + char filename[ARJ_FILENAME_MAX]; + char comment[ARJ_COMMENT_MAX]; uint32 headerCrc; }; @@ -115,9 +99,9 @@ public: uint32 read(void *dataPtr, uint32 dataSize); bool eos(); - uint32 pos(); - uint32 size(); - void seek(int32 offset, int whence = SEEK_SET); + int32 pos(); + int32 size(); + bool seek(int32 offset, int whence = SEEK_SET); bool isOpen() { return _isOpen; } private: @@ -143,6 +127,7 @@ private: void decode_f(); uint16 _bitbuf; + uint16 _bytebuf; int32 _compsize; int32 _origsize; byte _subbitbuf; @@ -163,18 +148,18 @@ private: int16 decode_len(void); private: - byte _text[DDICSIZ]; + byte _ntext[ARJ_FDICSIZ]; int16 _getlen; int16 _getbuf; - uint16 _left[2 * NC - 1]; - uint16 _right[2 * NC - 1]; - byte _c_len[NC]; - byte _pt_len[NPT]; + uint16 _left[2 * ARJ_NC - 1]; + uint16 _right[2 * ARJ_NC - 1]; + byte _c_len[ARJ_NC]; + byte _pt_len[ARJ_NPT]; - uint16 _c_table[CTABLESIZE]; - uint16 _pt_table[PTABLESIZE]; + uint16 _c_table[ARJ_CTABLESIZE]; + uint16 _pt_table[ARJ_PTABLESIZE]; uint16 _blocksize; diff --git a/common/unzip.h b/common/unzip.h index 2d888fe5b1..43faaf4a74 100644 --- a/common/unzip.h +++ b/common/unzip.h @@ -65,9 +65,12 @@ #ifndef _unz_H #define _unz_H +#ifdef USE_ZLIB + #include "common/scummsys.h" +#include "common/archive.h" +#include "common/stream.h" -#ifdef USE_ZLIB #ifdef __cplusplus extern "C" { @@ -302,6 +305,49 @@ extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, } #endif -#endif + +class ZipArchive : Common::Archive { + unzFile _zipFile; + +public: + ZipArchive(const Common::String &name) { + _zipFile = unzOpen(name.c_str()); + } + ~ZipArchive() { + unzClose(_zipFile); + } + + virtual bool hasFile(const Common::String &name) { + return (_zipFile && unzLocateFile(_zipFile, name.c_str(), 2) == UNZ_OK); + } + + virtual int getAllNames(Common::StringList &list) { + // TODO + return 0; + } + + virtual Common::SeekableReadStream *openFile(const Common::String &name) { + if (!_zipFile) + return 0; + + unzLocateFile(_zipFile, name.c_str(), 2); + + unz_file_info fileInfo; + unzOpenCurrentFile(_zipFile); + unzGetCurrentFileInfo(_zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0); + byte *buffer = (byte *)calloc(fileInfo.uncompressed_size+1, 1); + assert(buffer); + unzReadCurrentFile(_zipFile, buffer, fileInfo.uncompressed_size); + unzCloseCurrentFile(_zipFile); + return new Common::MemoryReadStream(buffer, fileInfo.uncompressed_size+1, true); + + // FIXME: instead of reading all into a memory stream, we could + // instead create a new ZipStream class. But then we have to be + // careful to handle the case where the client code opens multiple + // files in the archive and tries to use them indepenendtly. + } +}; + +#endif // USE_ZLIB #endif /* _unz_H */ diff --git a/common/util.cpp b/common/util.cpp index 6f0fdcb233..f68d253ec3 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -63,39 +63,6 @@ extern bool isSmartphone(void); namespace Common { -bool matchString(const char *str, const char *pat) { - const char *p = 0; - const char *q = 0; - - for (;;) { - switch (*pat) { - case '*': - p = ++pat; - q = str; - break; - - default: - if (*pat != *str) { - if (p) { - pat = p; - str = ++q; - if (!*str) - return !*pat; - break; - } - else - return false; - } - // fallthrough - case '?': - if (!*str) - return !*pat; - pat++; - str++; - } - } -} - StringTokenizer::StringTokenizer(const String &str, const String &delimiters) : _str(str), _delimiters(delimiters) { reset(); } @@ -237,10 +204,9 @@ Language parseLanguage(const String &str) { if (str.empty()) return UNK_LANG; - const char *s = str.c_str(); const LanguageDescription *l = g_languages; for (; l->code; ++l) { - if (!scumm_stricmp(l->code, s)) + if (str.equalsIgnoreCase(l->code)) return l->id; } @@ -278,6 +244,7 @@ const PlatformDescription g_platforms[] = { {"c64", "c64", "c64", "Commodore 64", kPlatformC64}, {"pc", "dos", "ibm", "DOS", kPlatformPC}, {"pc98", "pc98", "pc98", "PC-98", kPlatformPC98}, + {"wii", "wii", "wii", "Nintendo Wii", kPlatformWii}, // The 'official' spelling seems to be "FM-TOWNS" (e.g. in the Indy4 demo). // However, on the net many variations can be seen, like "FMTOWNS", @@ -299,20 +266,18 @@ Platform parsePlatform(const String &str) { if (str.empty()) return kPlatformUnknown; - const char *s = str.c_str(); - // Handle some special case separately, for compatibility with old config // files. - if (!strcmp(s, "1")) + if (str == "1") return kPlatformAmiga; - else if (!strcmp(s, "2")) + else if (str == "2") return kPlatformAtariST; - else if (!strcmp(s, "3")) + else if (str == "3") return kPlatformMacintosh; const PlatformDescription *l = g_platforms; for (; l->code; ++l) { - if (!scumm_stricmp(l->code, s) || !scumm_stricmp(l->code2, s) || !scumm_stricmp(l->abbrev, s)) + if (str.equalsIgnoreCase(l->code) || str.equalsIgnoreCase(l->code2) || str.equalsIgnoreCase(l->abbrev)) return l->id; } @@ -364,10 +329,9 @@ RenderMode parseRenderMode(const String &str) { if (str.empty()) return kRenderDefault; - const char *s = str.c_str(); const RenderModeDescription *l = g_renderModes; for (; l->code; ++l) { - if (!scumm_stricmp(l->code, s)) + if (str.equalsIgnoreCase(l->code)) return l->id; } diff --git a/common/util.h b/common/util.h index c23513596c..32f07181c4 100644 --- a/common/util.h +++ b/common/util.h @@ -53,28 +53,6 @@ template<typename T> inline void SWAP(T &a, T &b) { T tmp = a; a = b; b = tmp; } namespace Common { /** - * Simple DOS-style pattern matching function (understands * and ? like used in DOS). - * Taken from exult/files/listfiles.cc - * - * Token meaning: - * "*": any character, any amount of times. - * "?": any character, only once. - * - * Example strings/patterns: - * String: monkey.s?? Pattern: monkey.s01 => true - * String: monkey.s?? Pattern: monkey.s101 => false - * String: monkey.s?1 Pattern: monkey.s99 => false - * String: monkey.s* Pattern: monkey.s101 => true - * String: monkey.s*1 Pattern: monkey.s99 => false - * - * @param str Text to be matched against the given pattern. - * @param pat Glob pattern. - * - * @return true if str matches the pattern, false otherwise. - */ -bool matchString(const char *str, const char *pat); - -/** * A simple non-optimized string tokenizer. * * Example of use: @@ -210,6 +188,7 @@ enum Platform { kPlatformApple2GS, kPlatformPC98, + kPlatformWii, kPlatformUnknown = -1 }; diff --git a/common/xmlparser.cpp b/common/xmlparser.cpp index 44bf03336e..b93a5205be 100644 --- a/common/xmlparser.cpp +++ b/common/xmlparser.cpp @@ -61,7 +61,7 @@ bool XMLParser::parserError(const char *errorString, ...) { char lineStr[70]; _stream->seek(original_pos - 35, SEEK_SET); - _stream->readLine(lineStr, 70); + _stream->readLine_NEW(lineStr, 70); for (int i = 0; i < 70; ++i) if (lineStr[i] == '\n') @@ -106,15 +106,16 @@ bool XMLParser::parseActiveKey(bool closed) { key->layout = layout->children[key->name]; Common::StringMap localMap = key->values; + int keyCount = localMap.size(); for (Common::List<XMLKeyLayout::XMLKeyProperty>::const_iterator i = key->layout->properties.begin(); i != key->layout->properties.end(); ++i) { - if (localMap.contains(i->name)) - localMap.erase(i->name); - else if (i->required) + if (i->required && !localMap.contains(i->name)) return parserError("Missing required property '%s' inside key '%s'", i->name.c_str(), key->name.c_str()); + else if (localMap.contains(i->name)) + keyCount--; } - if (localMap.empty() == false) + if (keyCount > 0) return parserError("Unhandled property inside key '%s': '%s'", key->name.c_str(), localMap.begin()->_key.c_str()); } else { diff --git a/common/zlib.cpp b/common/zlib.cpp index 7e14a9e3ab..4ed233b4b0 100644 --- a/common/zlib.cpp +++ b/common/zlib.cpp @@ -8,37 +8,327 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - * + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ + * */ #include "common/zlib.h" +#include "common/util.h" #if defined(USE_ZLIB) + #ifdef __SYMBIAN32__ + #include <zlib\zlib.h> + #else + #include <zlib.h> + #endif -#ifdef __SYMBIAN32__ -#include <zlib\zlib.h> -#else -#include <zlib.h> + #if ZLIB_VERNUM < 0x1204 + #error Version 1.2.0.4 or newer of zlib is required for this code + #endif #endif + namespace Common { -int uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen) { - return ::uncompress(dst, dstLen, src, srcLen); +#if defined(USE_ZLIB) + +bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen) { + return Z_OK == ::uncompress(dst, dstLen, src, srcLen); } -} // end of namespace Common +/** + * A simple wrapper class which can be used to wrap around an arbitrary + * other SeekableReadStream and will then provide on-the-fly decompression support. + * Assumes the compressed data to be in gzip format. + */ +class GZipReadStream : public Common::SeekableReadStream { +protected: + enum { + BUFSIZE = 16384 // 1 << MAX_WBITS + }; + + byte _buf[BUFSIZE]; + + Common::SeekableReadStream *_wrapped; + z_stream _stream; + int _zlibErr; + uint32 _pos; + uint32 _origSize; + bool _eos; + +public: + + GZipReadStream(Common::SeekableReadStream *w) : _wrapped(w) { + assert(w != 0); + + _stream.zalloc = Z_NULL; + _stream.zfree = Z_NULL; + _stream.opaque = Z_NULL; + + // Verify file header is correct + w->seek(0, SEEK_SET); + uint16 header = w->readUint16BE(); + assert(header == 0x1F8B || + ((header & 0x0F00) == 0x0800 && header % 31 == 0)); + + if (header == 0x1F8B) { + // Retrieve the original file size + w->seek(-4, SEEK_END); + _origSize = w->readUint32LE(); + } else { + // Original size not available in zlib format + _origSize = 0; + } + _pos = 0; + w->seek(0, SEEK_SET); + _eos = false; + + // Adding 32 to windowBits indicates to zlib that it is supposed to + // automatically detect whether gzip or zlib headers are used for + // the compressed file. This feature was added in zlib 1.2.0.4, + // released 10 August 2003. + // Note: This is *crucial* for savegame compatibility, do *not* remove! + _zlibErr = inflateInit2(&_stream, MAX_WBITS + 32); + if (_zlibErr != Z_OK) + return; + + // Setup input buffer + _stream.next_in = _buf; + _stream.avail_in = 0; + } + + ~GZipReadStream() { + inflateEnd(&_stream); + delete _wrapped; + } + + bool err() const { return (_zlibErr != Z_OK) && (_zlibErr != Z_STREAM_END); } + void clearErr() { + // only reset _eos; I/O errors are not recoverable + _eos = false; + } + + uint32 read(void *dataPtr, uint32 dataSize) { + _stream.next_out = (byte *)dataPtr; + _stream.avail_out = dataSize; + + // Keep going while we get no error + while (_zlibErr == Z_OK && _stream.avail_out) { + if (_stream.avail_in == 0 && !_wrapped->eos()) { + // If we are out of input data: Read more data, if available. + _stream.next_in = _buf; + _stream.avail_in = _wrapped->read(_buf, BUFSIZE); + } + _zlibErr = inflate(&_stream, Z_NO_FLUSH); + } + + // Update the position counter + _pos += dataSize - _stream.avail_out; + + if (_zlibErr == Z_STREAM_END && _stream.avail_out > 0) + _eos = true; + + return dataSize - _stream.avail_out; + } + + bool eos() const { + return _eos; + } + int32 pos() const { + return _pos; + } + int32 size() const { + return _origSize; + } + bool seek(int32 offset, int whence = SEEK_SET) { + int32 newPos = 0; + assert(whence != SEEK_END); // SEEK_END not supported + switch(whence) { + case SEEK_SET: + newPos = offset; + break; + case SEEK_CUR: + newPos = _pos + offset; + } + + assert(newPos >= 0); + + if ((uint32)newPos < _pos) { + // To search backward, we have to restart the whole decompression + // from the start of the file. A rather wasteful operation, best + // to avoid it. :/ +#if DEBUG + warning("Backward seeking in GZipReadStream detected"); +#endif + _pos = 0; + _wrapped->seek(0, SEEK_SET); + _zlibErr = inflateReset(&_stream); + if (_zlibErr != Z_OK) + return false; // FIXME: STREAM REWRITE + _stream.next_in = _buf; + _stream.avail_in = 0; + } + + offset = newPos - _pos; + + // Skip the given amount of data (very inefficient if one tries to skip + // huge amounts of data, but usually client code will only skip a few + // bytes, so this should be fine. + byte tmpBuf[1024]; + while (!err() && offset > 0) { + offset -= read(tmpBuf, MIN((int32)sizeof(tmpBuf), offset)); + } + + _eos = false; + return true; // FIXME: STREAM REWRITE + } +}; + +/** + * A simple wrapper class which can be used to wrap around an arbitrary + * other WriteStream and will then provide on-the-fly compression support. + * The compressed data is written in the gzip format. + */ +class GZipWriteStream : public Common::WriteStream { +protected: + enum { + BUFSIZE = 16384 // 1 << MAX_WBITS + }; + + byte _buf[BUFSIZE]; + Common::WriteStream *_wrapped; + z_stream _stream; + int _zlibErr; + + void processData(int flushType) { + // This function is called by both write() and finalize(). + while (_zlibErr == Z_OK && (_stream.avail_in || flushType == Z_FINISH)) { + if (_stream.avail_out == 0) { + if (_wrapped->write(_buf, BUFSIZE) != BUFSIZE) { + _zlibErr = Z_ERRNO; + break; + } + _stream.next_out = _buf; + _stream.avail_out = BUFSIZE; + } + _zlibErr = deflate(&_stream, flushType); + } + } + +public: + GZipWriteStream(Common::WriteStream *w) : _wrapped(w) { + assert(w != 0); + _stream.zalloc = Z_NULL; + _stream.zfree = Z_NULL; + _stream.opaque = Z_NULL; + + // Adding 16 to windowBits indicates to zlib that it is supposed to + // write gzip headers. This feature was added in zlib 1.2.0.4, + // released 10 August 2003. + // Note: This is *crucial* for savegame compatibility, do *not* remove! + _zlibErr = deflateInit2(&_stream, + Z_DEFAULT_COMPRESSION, + Z_DEFLATED, + MAX_WBITS + 16, + 8, + Z_DEFAULT_STRATEGY); + assert(_zlibErr == Z_OK); + + _stream.next_out = _buf; + _stream.avail_out = BUFSIZE; + _stream.avail_in = 0; + _stream.next_in = 0; + } + + ~GZipWriteStream() { + finalize(); + deflateEnd(&_stream); + delete _wrapped; + } + + bool err() const { + // CHECKME: does Z_STREAM_END make sense here? + return (_zlibErr != Z_OK && _zlibErr != Z_STREAM_END) || _wrapped->err(); + } + + void clearErr() { + // Note: we don't reset the _zlibErr here, as it is not + // clear in general how + _wrapped->clearErr(); + } + + void finalize() { + if (_zlibErr != Z_OK) + return; + + // Process whatever remaining data there is. + processData(Z_FINISH); + // Since processData only writes out blocks of size BUFSIZE, + // we may have to flush some stragglers. + uint remainder = BUFSIZE - _stream.avail_out; + if (remainder > 0) { + if (_wrapped->write(_buf, remainder) != remainder) { + _zlibErr = Z_ERRNO; + } + } + + // Finalize the wrapped savefile, too + _wrapped->finalize(); + } + + uint32 write(const void *dataPtr, uint32 dataSize) { + if (err()) + return 0; + + // Hook in the new data ... + // Note: We need to make a const_cast here, as zlib is not aware + // of the const keyword. + _stream.next_in = const_cast<byte *>((const byte *)dataPtr); + _stream.avail_in = dataSize; + + // ... and flush it to disk + processData(Z_NO_FLUSH); + + return dataSize - _stream.avail_in; + } +}; + +#endif // USE_ZLIB + +Common::SeekableReadStream *wrapCompressedReadStream(Common::SeekableReadStream *toBeWrapped) { +#if defined(USE_ZLIB) + if (toBeWrapped) { + uint16 header = toBeWrapped->readUint16BE(); + bool isCompressed = (header == 0x1F8B || + ((header & 0x0F00) == 0x0800 && + header % 31 == 0)); + toBeWrapped->seek(-2, SEEK_CUR); + if (isCompressed) + return new GZipReadStream(toBeWrapped); + } #endif + return toBeWrapped; +} + +Common::WriteStream *wrapCompressedWriteStream(Common::WriteStream *toBeWrapped) { +#if defined(USE_ZLIB) + if (toBeWrapped) + return new GZipWriteStream(toBeWrapped); +#endif + return toBeWrapped; +} + +} // End of namespace Common diff --git a/common/zlib.h b/common/zlib.h index 62e9f98c01..5fd13e842d 100644 --- a/common/zlib.h +++ b/common/zlib.h @@ -8,44 +8,65 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - * + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ + * */ -#include "common/scummsys.h" - -#if defined(USE_ZLIB) - #ifndef COMMON_ZLIB_H #define COMMON_ZLIB_H -#ifdef __SYMBIAN32__ -#include <zlib\zlib.h> -#else -#include <zlib.h> -#endif +#include "common/scummsys.h" +#include "common/stream.h" namespace Common { -enum { - ZLIB_OK = Z_OK -}; - -int uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen); +#if defined(USE_ZLIB) -} // end of namespace Common +/** + * Thin wrapper around zlib's uncompress() function. This wrapper makes + * it possible to uncompress data in engines without being forced to link + * them against zlib, thus simplifying the build system. + * + * @return true on success (i.e. Z_OK), false otherwise + */ +bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen); #endif -#endif +/** + * Take an arbitrary SeekableReadStream and wrap it in a custom stream which + * provides transparent on-the-fly decompression. Assumes the data it + * retrieves from the wrapped stream to be either uncompressed or in gzip + * format. In the former case, the original stream is returned unmodified + * (and in particular, not wrapped). + * + * It is safe to call this with a NULL parameter (in this case, NULL is + * returned). + */ +Common::SeekableReadStream *wrapCompressedReadStream(Common::SeekableReadStream *toBeWrapped); +/** + * Take an arbitrary WriteStream and wrap it in a custom stream which provides + * transparent on-the-fly compression. The compressed data is written in the + * gzip format, unless ZLIB support has been disabled, in which case the given + * stream is returned unmodified (and in particular, not wrapped). + * + * It is safe to call this with a NULL parameter (in this case, NULL is + * returned). + */ +Common::WriteStream *wrapCompressedWriteStream(Common::WriteStream *toBeWrapped); + +} // End of namespace Common + +#endif @@ -904,7 +904,7 @@ if test "$?" -gt 0; then fi case $cxx_version in - 2.95.[2-9]|2.95.[2-9][-.]*|3.[0-9]|3.[0-9].[0-9]|3.[0-9].[0-9][-.]*|4.[0-9].[0-9]|4.[0-9].[0-9][-.]*) + 2.95.[2-9]|2.95.[2-9][-.]*|3.[0-9]|3.[0-9].[0-9]|3.[0-9].[0-9][-.]*|4.[0-9]|4.[0-9].[0-9]|4.[0-9].[0-9][-.]*) _cxx_major=`echo $cxx_version | cut -d '.' -f 1` _cxx_minor=`echo $cxx_version | cut -d '.' -f 2` cxx_version="$cxx_version, ok" @@ -1030,7 +1030,6 @@ echo "$_have_x86" # # Determine build settings # -# TODO - also add an command line option to override this?!? echo_n "Checking hosttype... " echo $_host_os case $_host_os in @@ -1046,7 +1045,7 @@ case $_host_os in type_4_byte='long' ;; solaris*) - DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE" + DEFINES="$DEFINES -DUNIX -DSOLARIS -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver LIBS="$LIBS -lnsl -lsocket" ;; @@ -1060,12 +1059,12 @@ case $_host_os in LIBS="$LIBS -framework QuickTime -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI" ;; mingw*) - DEFINES="$DEFINES -DWIN32" + DEFINES="$DEFINES -DWIN32 -D__USE_MINGW_ANSI_STDIO=0" LIBS="$LIBS -lmingw32 -lwinmm" OBJS="$OBJS scummvmico.o" ;; cygwin*) - DEFINES="$DEFINES -mno-cygwin -DWIN32" + DEFINES="$DEFINES -mno-cygwin -DWIN32 -D__USE_MINGW_ANSI_STDIO=0" LIBS="$LIBS -mno-cygwin -lmingw32 -lwinmm" OBJS="$OBJS scummvmico.o" ;; @@ -1074,7 +1073,6 @@ case $_host_os in ;; mint*) DEFINES="$DEFINES -DUNIX -DSYSTEM_NOT_SUPPORTING_D_TYPE" - LIBS="$LIBS -lsocket" ;; amigaos*) # TODO: anything to be added here? diff --git a/dists/engine-data/drascula.dat b/dists/engine-data/drascula.dat Binary files differindex 321e63c277..1602a42490 100644 --- a/dists/engine-data/drascula.dat +++ b/dists/engine-data/drascula.dat diff --git a/dists/engine-data/kyra.dat b/dists/engine-data/kyra.dat Binary files differindex 5cb5373f45..572106f4a4 100644 --- a/dists/engine-data/kyra.dat +++ b/dists/engine-data/kyra.dat diff --git a/dists/macosx/Info.plist.in b/dists/macosx/Info.plist.in index 9074acc876..b87e9501e5 100644 --- a/dists/macosx/Info.plist.in +++ b/dists/macosx/Info.plist.in @@ -9,7 +9,7 @@ <key>CFBundleExecutable</key> <string>scummvm</string> <key>CFBundleGetInfoString</key> - <string>@VERSION@, Copyright 2001-2007 The ScummVM team</string> + <string>@VERSION@, Copyright 2001-2008 The ScummVM team</string> <key>CFBundleIconFile</key> <string>scummvm.icns</string> <key>CFBundleIdentifier</key> @@ -27,6 +27,6 @@ <key>NSPrincipalClass</key> <string>NSApplication</string> <key>NSHumanReadableCopyright</key> - <string>Copyright 2001-2007 The ScummVM team</string> + <string>Copyright 2001-2008 The ScummVM team</string> </dict> </plist> diff --git a/dists/msvc7/agi.vcproj b/dists/msvc7/agi.vcproj index d8154d907a..7da2e9397d 100644 --- a/dists/msvc7/agi.vcproj +++ b/dists/msvc7/agi.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="agi_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/agos.vcproj b/dists/msvc7/agos.vcproj index 4a64e17d34..5aad20fa99 100644 --- a/dists/msvc7/agos.vcproj +++ b/dists/msvc7/agos.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="agos_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/cine.vcproj b/dists/msvc7/cine.vcproj index fe0abd0f27..16d0e6161f 100644 --- a/dists/msvc7/cine.vcproj +++ b/dists/msvc7/cine.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="cine_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/cruise.vcproj b/dists/msvc7/cruise.vcproj index bac134e02c..24a423e737 100644 --- a/dists/msvc7/cruise.vcproj +++ b/dists/msvc7/cruise.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="cruise_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -145,9 +152,6 @@ RelativePath="..\..\engines\cruise\dataLoader.h"> </File> <File - RelativePath="..\..\engines\cruise\decompiler.cpp"> - </File> - <File RelativePath="..\..\engines\cruise\delphine-unpack.cpp"> </File> <File diff --git a/dists/msvc7/drascula.vcproj b/dists/msvc7/drascula.vcproj index 2d23296dbc..7d4d55b00c 100644 --- a/dists/msvc7/drascula.vcproj +++ b/dists/msvc7/drascula.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="drascula_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/gob.vcproj b/dists/msvc7/gob.vcproj index bb7eac35e0..99edd6deb2 100644 --- a/dists/msvc7/gob.vcproj +++ b/dists/msvc7/gob.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="gob_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -268,6 +275,12 @@ RelativePath="..\..\engines\gob\inter_v4.cpp"> </File> <File + RelativePath="..\..\engines\gob\inter_v5.cpp"> + </File> + <File + RelativePath="..\..\engines\gob\inter_v6.cpp"> + </File> + <File RelativePath="..\..\engines\gob\map.cpp"> </File> <File @@ -364,6 +377,9 @@ RelativePath="..\..\engines\gob\video_v2.cpp"> </File> <File + RelativePath="..\..\engines\gob\video_v6.cpp"> + </File> + <File RelativePath="..\..\engines\gob\videoplayer.cpp"> </File> <File diff --git a/dists/msvc7/igor.vcproj b/dists/msvc7/igor.vcproj index cbc5c9b7ec..46af401294 100644 --- a/dists/msvc7/igor.vcproj +++ b/dists/msvc7/igor.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="igor_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/kyra.vcproj b/dists/msvc7/kyra.vcproj index 2e0e8669e9..18b42878bf 100644 --- a/dists/msvc7/kyra.vcproj +++ b/dists/msvc7/kyra.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="kyra_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -205,6 +212,12 @@ RelativePath="..\..\engines\kyra\resource.h"> </File> <File + RelativePath="..\..\engines\kyra\resource_intern.cpp"> + </File> + <File + RelativePath="..\..\engines\kyra\resource_intern.h"> + </File> + <File RelativePath="..\..\engines\kyra\saveload.cpp"> </File> <File diff --git a/dists/msvc7/lure.vcproj b/dists/msvc7/lure.vcproj index 7a1696f509..3e772218bc 100644 --- a/dists/msvc7/lure.vcproj +++ b/dists/msvc7/lure.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="lure_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/m4.vcproj b/dists/msvc7/m4.vcproj index 11b2169ccb..43a563abae 100644 --- a/dists/msvc7/m4.vcproj +++ b/dists/msvc7/m4.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="m4_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/made.vcproj b/dists/msvc7/made.vcproj index 757d46aa23..f0bec886ca 100644 --- a/dists/msvc7/made.vcproj +++ b/dists/msvc7/made.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="made_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/parallaction.vcproj b/dists/msvc7/parallaction.vcproj index 2dac8737c2..6547c6ccf6 100644 --- a/dists/msvc7/parallaction.vcproj +++ b/dists/msvc7/parallaction.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="parallaction_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -205,6 +212,9 @@ RelativePath="..\..\engines\parallaction\saveload.cpp"> </File> <File + RelativePath="..\..\engines\parallaction\saveload.h"> + </File> + <File RelativePath="..\..\engines\parallaction\sound.cpp"> </File> <File diff --git a/dists/msvc7/queen.vcproj b/dists/msvc7/queen.vcproj index 499a048660..bc8987ec9d 100644 --- a/dists/msvc7/queen.vcproj +++ b/dists/msvc7/queen.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="queen_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/saga.vcproj b/dists/msvc7/saga.vcproj index 1a1cb29555..6b19ea2503 100644 --- a/dists/msvc7/saga.vcproj +++ b/dists/msvc7/saga.vcproj @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="Windows-1252"?> +<?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.00" @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="saga_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/scumm.vcproj b/dists/msvc7/scumm.vcproj index 56f78692cc..397d6ef68b 100644 --- a/dists/msvc7/scumm.vcproj +++ b/dists/msvc7/scumm.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="scumm_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -105,12 +112,6 @@ RelativePath="..\..\engines\scumm\smush\channel.h"> </File> <File - RelativePath="..\..\engines\scumm\smush\chunk.cpp"> - </File> - <File - RelativePath="..\..\engines\scumm\smush\chunk.h"> - </File> - <File RelativePath="..\..\engines\scumm\smush\chunk_type.h"> </File> <File @@ -553,9 +554,6 @@ RelativePath="..\..\engines\scumm\string.cpp"> </File> <File - RelativePath="..\..\engines\scumm\thumbnail.cpp"> - </File> - <File RelativePath="..\..\engines\scumm\usage_bits.cpp"> </File> <File diff --git a/dists/msvc7/scummvm.vcproj b/dists/msvc7/scummvm.vcproj index 884cd58a5a..dd982dea23 100644 --- a/dists/msvc7/scummvm.vcproj +++ b/dists/msvc7/scummvm.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,11 +29,14 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -68,14 +72,16 @@ IntermediateDirectory="scummvm_Release" ConfigurationType="1" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" StringPooling="TRUE" MinimalRebuild="FALSE" @@ -88,12 +94,13 @@ RuntimeTypeInfo="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib" + AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib tinsel_release/tinsel.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" @@ -130,12 +137,6 @@ RelativePath="..\..\base\commandLine.h"> </File> <File - RelativePath="..\..\base\game.cpp"> - </File> - <File - RelativePath="..\..\base\game.h"> - </File> - <File RelativePath="..\..\base\internal_version.h"> </File> <File @@ -169,6 +170,12 @@ RelativePath="..\..\common\algorithm.h"> </File> <File + RelativePath="..\..\common\archive.cpp"> + </File> + <File + RelativePath="..\..\common\archive.h"> + </File> + <File RelativePath="..\..\common\array.h"> </File> <File @@ -259,6 +266,9 @@ RelativePath="..\..\common\ptr.h"> </File> <File + RelativePath="..\..\common\queue.h"> + </File> + <File RelativePath="..\..\common\rect.h"> </File> <File @@ -642,9 +652,6 @@ </Filter> <Filter Name="backends"> - <File - RelativePath="..\..\backends\intern.h"> - </File> <Filter Name="sdl"> <File @@ -680,11 +687,20 @@ <Filter Name="fs"> <File + RelativePath="..\..\backends\fs\abstract-fs.cpp"> + </File> + <File RelativePath="..\..\backends\fs\abstract-fs.h"> </File> <File RelativePath="..\..\backends\fs\fs-factory.h"> </File> + <File + RelativePath="..\..\backends\fs\stdiostream.cpp"> + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.h"> + </File> <Filter Name="windows"> <File @@ -965,6 +981,12 @@ <File RelativePath="..\..\graphics\surface.h"> </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp"> + </File> + <File + RelativePath="..\..\graphics\thumbnail.h"> + </File> <Filter Name="scaler"> <File @@ -1041,7 +1063,7 @@ RelativePath="..\..\graphics\scaler\scalebit.h"> </File> <File - RelativePath="..\..\graphics\scaler\thumbnail.cpp"> + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp"> </File> </Filter> <Filter @@ -1063,12 +1085,24 @@ <Filter Name="engines"> <File + RelativePath="..\..\engines\dialogs.cpp"> + </File> + <File + RelativePath="..\..\engines\dialogs.h"> + </File> + <File RelativePath="..\..\engines\engine.cpp"> </File> <File RelativePath="..\..\engines\engine.h"> </File> <File + RelativePath="..\..\engines\game.cpp"> + </File> + <File + RelativePath="..\..\engines\game.h"> + </File> + <File RelativePath="..\..\engines\metaengine.h"> </File> </Filter> diff --git a/dists/msvc7/sky.vcproj b/dists/msvc7/sky.vcproj index 188cdb0505..16a8d000d9 100644 --- a/dists/msvc7/sky.vcproj +++ b/dists/msvc7/sky.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="sky_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/sword1.vcproj b/dists/msvc7/sword1.vcproj index 3dd3388328..f312bfd8c0 100644 --- a/dists/msvc7/sword1.vcproj +++ b/dists/msvc7/sword1.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="sword1_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/sword2.vcproj b/dists/msvc7/sword2.vcproj index 07382a5c0a..c852510087 100644 --- a/dists/msvc7/sword2.vcproj +++ b/dists/msvc7/sword2.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,14 +61,16 @@ IntermediateDirectory="sword2_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc7/tinsel.vcproj b/dists/msvc7/tinsel.vcproj new file mode 100644 index 0000000000..c1709e2b61 --- /dev/null +++ b/dists/msvc7/tinsel.vcproj @@ -0,0 +1,349 @@ +<?xml version="1.0" encoding="windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="tinsel" + ProjectGUID="{22AA7760-2C91-11DD-BD0B-0800200C9A66}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="tinsel_Debug" + IntermediateDirectory="tinsel_Debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="0" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + MinimalRebuild="TRUE" + ExceptionHandling="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/tinsel.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="tinsel_Release" + IntermediateDirectory="tinsel_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="TRUE"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + StringPooling="TRUE" + ExceptionHandling="TRUE" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + DebugInformationFormat="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/tinsel.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <File + RelativePath="..\..\engines\tinsel\actors.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\actors.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\anim.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\anim.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\background.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\background.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\bg.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cliprect.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cliprect.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\config.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\config.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\coroutine.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\cursor.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cursor.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\debugger.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\debugger.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\detection.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\dw.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\effect.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\events.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\events.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\faders.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\faders.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\film.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\font.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\font.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\graphics.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\graphics.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\handle.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\handle.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\heapmem.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\heapmem.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\inventory.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\inventory.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\mareels.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\move.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\move.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\multiobj.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\multiobj.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\music.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\music.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\object.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\object.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\palette.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\palette.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\pcode.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\pcode.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\pdisplay.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\pid.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\play.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\polygons.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\polygons.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\rince.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\rince.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\saveload.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\savescn.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\savescn.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scene.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scene.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\sched.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\sched.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scn.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scn.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scroll.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scroll.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\serializer.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\sound.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\sound.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\strres.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\strres.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\text.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\text.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\timers.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\timers.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinlib.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinlib.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinsel.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinsel.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\token.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\token.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/dists/msvc7/touche.vcproj b/dists/msvc7/touche.vcproj index 7b81ab2052..983e848226 100644 --- a/dists/msvc7/touche.vcproj +++ b/dists/msvc7/touche.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -57,12 +61,14 @@ IntermediateDirectory="touche_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -75,6 +81,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/agi.vcproj b/dists/msvc71/agi.vcproj index dc4697a4fd..de73c01ff4 100644 --- a/dists/msvc71/agi.vcproj +++ b/dists/msvc71/agi.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="agi_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/agos.vcproj b/dists/msvc71/agos.vcproj index 7f01df5f68..3bdde3b847 100644 --- a/dists/msvc71/agos.vcproj +++ b/dists/msvc71/agos.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="agos_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/cine.vcproj b/dists/msvc71/cine.vcproj index cdea3e9fb8..8fd43a55a8 100644 --- a/dists/msvc71/cine.vcproj +++ b/dists/msvc71/cine.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="cine_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/cruise.vcproj b/dists/msvc71/cruise.vcproj index 53ed72f60e..a03a63ae4d 100644 --- a/dists/msvc71/cruise.vcproj +++ b/dists/msvc71/cruise.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="cruise_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -159,9 +166,6 @@ RelativePath="..\..\engines\cruise\dataLoader.h"> </File> <File - RelativePath="..\..\engines\cruise\decompiler.cpp"> - </File> - <File RelativePath="..\..\engines\cruise\delphine-unpack.cpp"> </File> <File diff --git a/dists/msvc71/drascula.vcproj b/dists/msvc71/drascula.vcproj index 9160a02bbf..72eecd1a3f 100644 --- a/dists/msvc71/drascula.vcproj +++ b/dists/msvc71/drascula.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="drascula_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/gob.vcproj b/dists/msvc71/gob.vcproj index 3d6408cdf5..972e8ab12e 100644 --- a/dists/msvc71/gob.vcproj +++ b/dists/msvc71/gob.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="gob_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -282,6 +289,12 @@ RelativePath="..\..\engines\gob\inter_v4.cpp"> </File> <File + RelativePath="..\..\engines\gob\inter_v5.cpp"> + </File> + <File + RelativePath="..\..\engines\gob\inter_v6.cpp"> + </File> + <File RelativePath="..\..\engines\gob\map.cpp"> </File> <File @@ -378,6 +391,9 @@ RelativePath="..\..\engines\gob\video_v2.cpp"> </File> <File + RelativePath="..\..\engines\gob\video_v6.cpp"> + </File> + <File RelativePath="..\..\engines\gob\videoplayer.cpp"> </File> <File diff --git a/dists/msvc71/igor.vcproj b/dists/msvc71/igor.vcproj index 20324afba4..887cfe0c17 100644 --- a/dists/msvc71/igor.vcproj +++ b/dists/msvc71/igor.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="igor_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/kyra.vcproj b/dists/msvc71/kyra.vcproj index efc37c251e..b70f187ae9 100644 --- a/dists/msvc71/kyra.vcproj +++ b/dists/msvc71/kyra.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="kyra_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -219,6 +226,12 @@ RelativePath="..\..\engines\kyra\resource.h"> </File> <File + RelativePath="..\..\engines\kyra\resource_intern.cpp"> + </File> + <File + RelativePath="..\..\engines\kyra\resource_intern.h"> + </File> + <File RelativePath="..\..\engines\kyra\saveload.cpp"> </File> <File diff --git a/dists/msvc71/lure.vcproj b/dists/msvc71/lure.vcproj index 3ca3116962..4bda34c098 100644 --- a/dists/msvc71/lure.vcproj +++ b/dists/msvc71/lure.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="lure_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/m4.vcproj b/dists/msvc71/m4.vcproj index d7aefaa439..26d18c62a1 100644 --- a/dists/msvc71/m4.vcproj +++ b/dists/msvc71/m4.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="m4_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/made.vcproj b/dists/msvc71/made.vcproj index 5d0dd621e8..a21ab9cf62 100644 --- a/dists/msvc71/made.vcproj +++ b/dists/msvc71/made.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="made_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/parallaction.vcproj b/dists/msvc71/parallaction.vcproj index c72fb68234..22a564be40 100644 --- a/dists/msvc71/parallaction.vcproj +++ b/dists/msvc71/parallaction.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="parallaction_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -219,6 +226,9 @@ RelativePath="..\..\engines\parallaction\saveload.cpp"> </File> <File + RelativePath="..\..\engines\parallaction\saveload.h"> + </File> + <File RelativePath="..\..\engines\parallaction\sound.cpp"> </File> <File diff --git a/dists/msvc71/queen.vcproj b/dists/msvc71/queen.vcproj index eefa686767..063425c52a 100644 --- a/dists/msvc71/queen.vcproj +++ b/dists/msvc71/queen.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="queen_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/saga.vcproj b/dists/msvc71/saga.vcproj index 388dd64ff2..588ad2873c 100644 --- a/dists/msvc71/saga.vcproj +++ b/dists/msvc71/saga.vcproj @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="Windows-1252"?> +<?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="saga_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/scumm.vcproj b/dists/msvc71/scumm.vcproj index 661cc1fa19..b70e50bb05 100644 --- a/dists/msvc71/scumm.vcproj +++ b/dists/msvc71/scumm.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="scumm_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> @@ -119,12 +126,6 @@ RelativePath="..\..\engines\scumm\smush\channel.h"> </File> <File - RelativePath="..\..\engines\scumm\smush\chunk.cpp"> - </File> - <File - RelativePath="..\..\engines\scumm\smush\chunk.h"> - </File> - <File RelativePath="..\..\engines\scumm\smush\chunk_type.h"> </File> <File @@ -567,9 +568,6 @@ RelativePath="..\..\engines\scumm\string.cpp"> </File> <File - RelativePath="..\..\engines\scumm\thumbnail.cpp"> - </File> - <File RelativePath="..\..\engines\scumm\usage_bits.cpp"> </File> <File diff --git a/dists/msvc71/scummvm.vcproj b/dists/msvc71/scummvm.vcproj index 6234c89dd5..0648d5a43f 100644 --- a/dists/msvc71/scummvm.vcproj +++ b/dists/msvc71/scummvm.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,11 +29,14 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -74,14 +78,16 @@ IntermediateDirectory="scummvm_Release" ConfigurationType="1" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" StringPooling="TRUE" MinimalRebuild="FALSE" @@ -94,12 +100,13 @@ RuntimeTypeInfo="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib" + AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib tinsel_release/tinsel.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" @@ -144,12 +151,6 @@ RelativePath="..\..\base\commandLine.h"> </File> <File - RelativePath="..\..\base\game.cpp"> - </File> - <File - RelativePath="..\..\base\game.h"> - </File> - <File RelativePath="..\..\base\internal_version.h"> </File> <File @@ -183,6 +184,12 @@ RelativePath="..\..\common\algorithm.h"> </File> <File + RelativePath="..\..\common\archive.cpp"> + </File> + <File + RelativePath="..\..\common\archive.h"> + </File> + <File RelativePath="..\..\common\array.h"> </File> <File @@ -273,6 +280,9 @@ RelativePath="..\..\common\ptr.h"> </File> <File + RelativePath="..\..\common\queue.h"> + </File> + <File RelativePath="..\..\common\rect.h"> </File> <File @@ -656,9 +666,6 @@ </Filter> <Filter Name="backends"> - <File - RelativePath="..\..\backends\intern.h"> - </File> <Filter Name="sdl"> <File @@ -694,11 +701,20 @@ <Filter Name="fs"> <File + RelativePath="..\..\backends\fs\abstract-fs.cpp"> + </File> + <File RelativePath="..\..\backends\fs\abstract-fs.h"> </File> <File RelativePath="..\..\backends\fs\fs-factory.h"> </File> + <File + RelativePath="..\..\backends\fs\stdiostream.cpp"> + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.h"> + </File> <Filter Name="windows"> <File @@ -979,6 +995,12 @@ <File RelativePath="..\..\graphics\surface.h"> </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp"> + </File> + <File + RelativePath="..\..\graphics\thumbnail.h"> + </File> <Filter Name="scaler"> <File @@ -1055,7 +1077,7 @@ RelativePath="..\..\graphics\scaler\scalebit.h"> </File> <File - RelativePath="..\..\graphics\scaler\thumbnail.cpp"> + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp"> </File> </Filter> <Filter @@ -1077,12 +1099,24 @@ <Filter Name="engines"> <File + RelativePath="..\..\engines\dialogs.cpp"> + </File> + <File + RelativePath="..\..\engines\dialogs.h"> + </File> + <File RelativePath="..\..\engines\engine.cpp"> </File> <File RelativePath="..\..\engines\engine.h"> </File> <File + RelativePath="..\..\engines\game.cpp"> + </File> + <File + RelativePath="..\..\engines\game.h"> + </File> + <File RelativePath="..\..\engines\metaengine.h"> </File> </Filter> diff --git a/dists/msvc71/sky.vcproj b/dists/msvc71/sky.vcproj index cb8303a6b2..b49534babb 100644 --- a/dists/msvc71/sky.vcproj +++ b/dists/msvc71/sky.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="sky_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/sword1.vcproj b/dists/msvc71/sword1.vcproj index 602a5a9529..953d6ca88f 100644 --- a/dists/msvc71/sword1.vcproj +++ b/dists/msvc71/sword1.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="sword1_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/sword2.vcproj b/dists/msvc71/sword2.vcproj index f97da0ea91..d758641d5b 100644 --- a/dists/msvc71/sword2.vcproj +++ b/dists/msvc71/sword2.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,14 +67,16 @@ IntermediateDirectory="sword2_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="TRUE" ExceptionHandling="TRUE" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc71/tinsel.vcproj b/dists/msvc71/tinsel.vcproj new file mode 100644 index 0000000000..b8475b5866 --- /dev/null +++ b/dists/msvc71/tinsel.vcproj @@ -0,0 +1,363 @@ +<?xml version="1.0" encoding="windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="tinsel" + ProjectGUID="{22AA7760-2C91-11DD-BD0B-0800200C9A66}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="tinsel_Debug" + IntermediateDirectory="tinsel_Debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="0" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + MinimalRebuild="TRUE" + ExceptionHandling="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/tinsel.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="tinsel_Release" + IntermediateDirectory="tinsel_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="TRUE"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + StringPooling="TRUE" + ExceptionHandling="TRUE" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + DebugInformationFormat="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/tinsel.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\engines\tinsel\actors.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\actors.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\anim.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\anim.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\background.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\background.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\bg.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cliprect.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cliprect.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\config.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\config.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\coroutine.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\cursor.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\cursor.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\debugger.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\debugger.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\detection.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\dw.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\effect.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\events.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\events.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\faders.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\faders.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\film.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\font.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\font.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\graphics.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\graphics.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\handle.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\handle.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\heapmem.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\heapmem.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\inventory.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\inventory.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\mareels.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\move.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\move.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\multiobj.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\multiobj.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\music.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\music.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\object.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\object.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\palette.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\palette.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\pcode.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\pcode.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\pdisplay.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\pid.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\play.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\polygons.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\polygons.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\rince.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\rince.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\saveload.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\savescn.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\savescn.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scene.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scene.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\sched.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\sched.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scn.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scn.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\scroll.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\scroll.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\serializer.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\sound.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\sound.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\strres.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\strres.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\text.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\text.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\timers.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\timers.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinlib.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinlib.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinsel.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\tinsel.h"> + </File> + <File + RelativePath="..\..\engines\tinsel\token.cpp"> + </File> + <File + RelativePath="..\..\engines\tinsel\token.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/dists/msvc71/touche.vcproj b/dists/msvc71/touche.vcproj index e40e861542..bd309c5ce3 100644 --- a/dists/msvc71/touche.vcproj +++ b/dists/msvc71/touche.vcproj @@ -20,7 +20,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="TRUE" ExceptionHandling="TRUE" @@ -28,10 +29,13 @@ RuntimeLibrary="1" BufferSecurityCheck="TRUE" EnableFunctionLevelLinking="TRUE" + DisableLanguageExtensions="FALSE" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" SuppressStartupBanner="FALSE" + Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> @@ -63,12 +67,14 @@ IntermediateDirectory="touche_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="FALSE"> + WholeProgramOptimization="TRUE"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="2" OmitFramePointers="TRUE" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -81,6 +87,7 @@ ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="4" + WarnAsError="TRUE" DebugInformationFormat="0"/> <Tool Name="VCCustomBuildTool"/> diff --git a/dists/msvc8/agi.vcproj b/dists/msvc8/agi.vcproj index 990cf155e0..08d734221b 100644 --- a/dists/msvc8/agi.vcproj +++ b/dists/msvc8/agi.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/agos.vcproj b/dists/msvc8/agos.vcproj index 6a7f937676..3fd581a45b 100644 --- a/dists/msvc8/agos.vcproj +++ b/dists/msvc8/agos.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/cine.vcproj b/dists/msvc8/cine.vcproj index cd8a6673db..22061d57c0 100644 --- a/dists/msvc8/cine.vcproj +++ b/dists/msvc8/cine.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/cruise.vcproj b/dists/msvc8/cruise.vcproj index f183d07ee3..d8c81b2a01 100644 --- a/dists/msvc8/cruise.vcproj +++ b/dists/msvc8/cruise.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -225,10 +231,6 @@ > </File> <File - RelativePath="..\..\engines\cruise\decompiler.cpp" - > - </File> - <File RelativePath="..\..\engines\cruise\delphine-unpack.cpp" > </File> diff --git a/dists/msvc8/drascula.vcproj b/dists/msvc8/drascula.vcproj index 0867377f31..e096b33239 100644 --- a/dists/msvc8/drascula.vcproj +++ b/dists/msvc8/drascula.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/gob.vcproj b/dists/msvc8/gob.vcproj index c178caf8be..982f7e3f0c 100644 --- a/dists/msvc8/gob.vcproj +++ b/dists/msvc8/gob.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,20 +114,23 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" DebugInformationFormat="0" /> <Tool @@ -389,6 +395,14 @@ > </File> <File + RelativePath="..\..\engines\gob\inter_v5.cpp" + > + </File> + <File + RelativePath="..\..\engines\gob\inter_v6.cpp" + > + </File> + <File RelativePath="..\..\engines\gob\map.cpp" > </File> @@ -517,6 +531,10 @@ > </File> <File + RelativePath="..\..\engines\gob\video_v6.cpp" + > + </File> + <File RelativePath="..\..\engines\gob\videoplayer.cpp" > </File> diff --git a/dists/msvc8/igor.vcproj b/dists/msvc8/igor.vcproj index f2470ee633..dbfc5cc6bc 100644 --- a/dists/msvc8/igor.vcproj +++ b/dists/msvc8/igor.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/kyra.vcproj b/dists/msvc8/kyra.vcproj index 00f7749f4d..8798677947 100644 --- a/dists/msvc8/kyra.vcproj +++ b/dists/msvc8/kyra.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -305,6 +311,14 @@ > </File> <File + RelativePath="..\..\engines\kyra\resource_intern.cpp" + > + </File> + <File + RelativePath="..\..\engines\kyra\resource_intern.h" + > + </File> + <File RelativePath="..\..\engines\kyra\saveload.cpp" > </File> diff --git a/dists/msvc8/lure.vcproj b/dists/msvc8/lure.vcproj index 887a8d4fb0..5102e74117 100644 --- a/dists/msvc8/lure.vcproj +++ b/dists/msvc8/lure.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/m4.vcproj b/dists/msvc8/m4.vcproj index a3f286bff3..9d27e60132 100644 --- a/dists/msvc8/m4.vcproj +++ b/dists/msvc8/m4.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/made.vcproj b/dists/msvc8/made.vcproj index b3c309b334..13b32b61d5 100644 --- a/dists/msvc8/made.vcproj +++ b/dists/msvc8/made.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/parallaction.vcproj b/dists/msvc8/parallaction.vcproj index e268fe1e6b..ddb0a13b46 100644 --- a/dists/msvc8/parallaction.vcproj +++ b/dists/msvc8/parallaction.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -305,6 +311,10 @@ > </File> <File + RelativePath="..\..\engines\parallaction\saveload.h" + > + </File> + <File RelativePath="..\..\engines\parallaction\sound.cpp" > </File> diff --git a/dists/msvc8/queen.vcproj b/dists/msvc8/queen.vcproj index 6be3251d8c..eec37976bf 100644 --- a/dists/msvc8/queen.vcproj +++ b/dists/msvc8/queen.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/saga.vcproj b/dists/msvc8/saga.vcproj index 79f7d35fb5..bd38dbbfca 100644 --- a/dists/msvc8/saga.vcproj +++ b/dists/msvc8/saga.vcproj @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="Windows-1252"?> +<?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8,00" @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/scumm.vcproj b/dists/msvc8/scumm.vcproj index 42a4ff6993..021df227e8 100644 --- a/dists/msvc8/scumm.vcproj +++ b/dists/msvc8/scumm.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,10 +114,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" @@ -173,14 +178,6 @@ > </File> <File - RelativePath="..\..\engines\scumm\smush\chunk.cpp" - > - </File> - <File - RelativePath="..\..\engines\scumm\smush\chunk.h" - > - </File> - <File RelativePath="..\..\engines\scumm\smush\chunk_type.h" > </File> @@ -770,10 +767,6 @@ > </File> <File - RelativePath="..\..\engines\scumm\thumbnail.cpp" - > - </File> - <File RelativePath="..\..\engines\scumm\usage_bits.cpp" > </File> diff --git a/dists/msvc8/scummvm.vcproj b/dists/msvc8/scummvm.vcproj index 8b10a22eb6..5247336dc0 100644 --- a/dists/msvc8/scummvm.vcproj +++ b/dists/msvc8/scummvm.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" MinimalRebuild="true" ExceptionHandling="1" @@ -49,12 +50,14 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" RuntimeTypeInfo="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -129,10 +132,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" StringPooling="true" MinimalRebuild="false" @@ -140,6 +145,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" RuntimeTypeInfo="true" UsePrecompiledHeader="0" @@ -158,7 +164,7 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib" + AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib tinsel_release/tinsel.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="true" @@ -211,14 +217,6 @@ > </File> <File - RelativePath="..\..\base\game.cpp" - > - </File> - <File - RelativePath="..\..\base\game.h" - > - </File> - <File RelativePath="..\..\base\internal_version.h" > </File> @@ -263,6 +261,14 @@ > </File> <File + RelativePath="..\..\common\archive.cpp" + > + </File> + <File + RelativePath="..\..\common\archive.h" + > + </File> + <File RelativePath="..\..\common\array.h" > </File> @@ -383,6 +389,10 @@ > </File> <File + RelativePath="..\..\common\queue.h" + > + </File> + <File RelativePath="..\..\common\rect.h" > </File> @@ -891,10 +901,6 @@ <Filter Name="backends" > - <File - RelativePath="..\..\backends\intern.h" - > - </File> <Filter Name="sdl" > @@ -941,6 +947,10 @@ Name="fs" > <File + RelativePath="..\..\backends\fs\abstract-fs.cpp" + > + </File> + <File RelativePath="..\..\backends\fs\abstract-fs.h" > </File> @@ -948,6 +958,14 @@ RelativePath="..\..\backends\fs\fs-factory.h" > </File> + <File + RelativePath="..\..\backends\fs\stdiostream.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.h" + > + </File> <Filter Name="windows" > @@ -1321,6 +1339,14 @@ RelativePath="..\..\graphics\surface.h" > </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.h" + > + </File> <Filter Name="scaler" > @@ -1421,7 +1447,7 @@ > </File> <File - RelativePath="..\..\graphics\scaler\thumbnail.cpp" + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp" > </File> </Filter> @@ -1450,6 +1476,14 @@ Name="engines" > <File + RelativePath="..\..\engines\dialogs.cpp" + > + </File> + <File + RelativePath="..\..\engines\dialogs.h" + > + </File> + <File RelativePath="..\..\engines\engine.cpp" > </File> @@ -1458,6 +1492,14 @@ > </File> <File + RelativePath="..\..\engines\game.cpp" + > + </File> + <File + RelativePath="..\..\engines\game.h" + > + </File> + <File RelativePath="..\..\engines\metaengine.h" > </File> diff --git a/dists/msvc8/sky.vcproj b/dists/msvc8/sky.vcproj index b2e77699e0..ffed869c8b 100644 --- a/dists/msvc8/sky.vcproj +++ b/dists/msvc8/sky.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,10 +114,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" diff --git a/dists/msvc8/sword1.vcproj b/dists/msvc8/sword1.vcproj index 689f6dc1c4..c242a42e70 100644 --- a/dists/msvc8/sword1.vcproj +++ b/dists/msvc8/sword1.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/sword2.vcproj b/dists/msvc8/sword2.vcproj index e68a32631e..b90f38be9f 100644 --- a/dists/msvc8/sword2.vcproj +++ b/dists/msvc8/sword2.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -111,16 +114,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/tinsel.vcproj b/dists/msvc8/tinsel.vcproj index cb6ba0c2e8..b5397681bb 100644 --- a/dists/msvc8/tinsel.vcproj +++ b/dists/msvc8/tinsel.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="8.00" + Version="8,00" Name="tinsel" ProjectGUID="{22AA7760-2C91-11DD-BD0B-0800200C9A66}" RootNamespace="tinsel" @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="3" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8/touche.vcproj b/dists/msvc8/touche.vcproj index 0a517bb40c..d314a910da 100644 --- a/dists/msvc8/touche.vcproj +++ b/dists/msvc8/touche.vcproj @@ -41,7 +41,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -49,11 +50,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -113,6 +116,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -121,6 +126,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc8_to_msvc7_71.bat b/dists/msvc8_to_msvc7_71.bat index 71d04f68a3..020a26172a 100644 --- a/dists/msvc8_to_msvc7_71.bat +++ b/dists/msvc8_to_msvc7_71.bat @@ -19,20 +19,14 @@ rpl -e -q "\t\tKeyword=" "\tKeyword=" msvc71\*.vcproj rpl -e -q "\t<ToolFiles>\n\t</ToolFiles>\n" "" msvc71\*.vcproj rpl -e -q " /wd4996" "" msvc71\*.vcproj rpl -e -q "ExceptionHandling=\"1\"" "ExceptionHandling=\"true\"" msvc71\*.vcproj -rpl -e -q "\t\t\t\tWarnAsError=\"false\"\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCManagedResourceCompilerTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCPreLinkEventTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCALinkTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCXDCMakeTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCBscMakeTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj rpl -e -q "\t\t\t<Tool\n\t\t\t\tName=\"VCFxCopTool\"\n\t\t\t/>\n" "" msvc71\*.vcproj -rpl -e -q "WholeProgramOptimization=\"1\"" "WholeProgramOptimization=\"false\"" msvc71\*.vcproj -rpl -e -q "Optimization=\"3\"" "Optimization=\"2\"" msvc71\*.vcproj -rpl -e -q "InlineFunctionExpansion=\"2\"" "InlineFunctionExpansion=\"1\"" msvc71\*.vcproj +rpl -e -q "WholeProgramOptimization=\"1\"" "WholeProgramOptimization=\"true\"" msvc71\*.vcproj rpl -e -q "ExceptionHandling=\"1\"" "ExceptionHandling=\"true\"" msvc71\*.vcproj -rpl -e -q "\t\t\t\tWarnAsError=\"true\"\n" "" msvc71\*.vcproj -rpl -e -q "\t\t\t\tDisableLanguageExtensions=\"false\"\n" "" msvc71\*.vcproj -rpl -e -q "\t\t\t\tEnableFunctionLevelLinking=\"false\"\n" "\t\t\t\tEnableFunctionLevelLinking=\"false\"\n\t\t\t\tDisableLanguageExtensions=\"false\"\n" msvc71\*.vcproj rem Change multi-line XML closing tags to single line rpl -e -q "\"\n\t\0x3e\n" "\"\0x3e\n" msvc71\*.vcproj rpl -e -q "\"\n\t/\0x3e\n" "\"/\0x3e\n" msvc71\*.vcproj diff --git a/dists/msvc9/agi.vcproj b/dists/msvc9/agi.vcproj index d0d93bb743..de79be933d 100644 --- a/dists/msvc9/agi.vcproj +++ b/dists/msvc9/agi.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/agos.vcproj b/dists/msvc9/agos.vcproj index 6cc268c2f8..a584d8719a 100644 --- a/dists/msvc9/agos.vcproj +++ b/dists/msvc9/agos.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/cine.vcproj b/dists/msvc9/cine.vcproj index c01508ff9a..194e792dfa 100644 --- a/dists/msvc9/cine.vcproj +++ b/dists/msvc9/cine.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/cruise.vcproj b/dists/msvc9/cruise.vcproj index 19a96eb7be..c4cd6195eb 100644 --- a/dists/msvc9/cruise.vcproj +++ b/dists/msvc9/cruise.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -226,10 +232,6 @@ > </File> <File - RelativePath="..\..\engines\cruise\decompiler.cpp" - > - </File> - <File RelativePath="..\..\engines\cruise\delphine-unpack.cpp" > </File> diff --git a/dists/msvc9/drascula.vcproj b/dists/msvc9/drascula.vcproj index 45a75cb7a2..a0ed0eaa09 100644 --- a/dists/msvc9/drascula.vcproj +++ b/dists/msvc9/drascula.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/gob.vcproj b/dists/msvc9/gob.vcproj index e6c55519b0..0ebeb75f20 100644 --- a/dists/msvc9/gob.vcproj +++ b/dists/msvc9/gob.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,20 +115,23 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" DebugInformationFormat="0" /> <Tool @@ -390,6 +396,14 @@ > </File> <File + RelativePath="..\..\engines\gob\inter_v5.cpp" + > + </File> + <File + RelativePath="..\..\engines\gob\inter_v6.cpp" + > + </File> + <File RelativePath="..\..\engines\gob\map.cpp" > </File> @@ -518,6 +532,10 @@ > </File> <File + RelativePath="..\..\engines\gob\video_v6.cpp" + > + </File> + <File RelativePath="..\..\engines\gob\videoplayer.cpp" > </File> diff --git a/dists/msvc9/igor.vcproj b/dists/msvc9/igor.vcproj index ff2579a97d..b812db787c 100644 --- a/dists/msvc9/igor.vcproj +++ b/dists/msvc9/igor.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/kyra.vcproj b/dists/msvc9/kyra.vcproj index ba1b9eb949..e65d02f5cd 100644 --- a/dists/msvc9/kyra.vcproj +++ b/dists/msvc9/kyra.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -306,6 +312,14 @@ > </File> <File + RelativePath="..\..\engines\kyra\resource_intern.cpp" + > + </File> + <File + RelativePath="..\..\engines\kyra\resource_intern.h" + > + </File> + <File RelativePath="..\..\engines\kyra\saveload.cpp" > </File> diff --git a/dists/msvc9/lure.vcproj b/dists/msvc9/lure.vcproj index 2745b0a2bc..2915a69dbc 100644 --- a/dists/msvc9/lure.vcproj +++ b/dists/msvc9/lure.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/m4.vcproj b/dists/msvc9/m4.vcproj index 786b014e90..89cf4cef78 100644 --- a/dists/msvc9/m4.vcproj +++ b/dists/msvc9/m4.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/made.vcproj b/dists/msvc9/made.vcproj index a96ae262cb..880b484be3 100644 --- a/dists/msvc9/made.vcproj +++ b/dists/msvc9/made.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/parallaction.vcproj b/dists/msvc9/parallaction.vcproj index f901976c37..5c91264919 100644 --- a/dists/msvc9/parallaction.vcproj +++ b/dists/msvc9/parallaction.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -306,6 +312,10 @@ > </File> <File + RelativePath="..\..\engines\parallaction\saveload.h" + > + </File> + <File RelativePath="..\..\engines\parallaction\sound.cpp" > </File> diff --git a/dists/msvc9/queen.vcproj b/dists/msvc9/queen.vcproj index d8fb96ac0b..384cede45c 100644 --- a/dists/msvc9/queen.vcproj +++ b/dists/msvc9/queen.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/saga.vcproj b/dists/msvc9/saga.vcproj index 9675dda2e9..241bd5b498 100644 --- a/dists/msvc9/saga.vcproj +++ b/dists/msvc9/saga.vcproj @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="Windows-1252"?> +<?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9,00" @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/scumm.vcproj b/dists/msvc9/scumm.vcproj index 230102db35..afb79cc3b6 100644 --- a/dists/msvc9/scumm.vcproj +++ b/dists/msvc9/scumm.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,10 +115,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_SCUMM_7_8;ENABLE_HE;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" @@ -174,14 +179,6 @@ > </File> <File - RelativePath="..\..\engines\scumm\smush\chunk.cpp" - > - </File> - <File - RelativePath="..\..\engines\scumm\smush\chunk.h" - > - </File> - <File RelativePath="..\..\engines\scumm\smush\chunk_type.h" > </File> @@ -771,10 +768,6 @@ > </File> <File - RelativePath="..\..\engines\scumm\thumbnail.cpp" - > - </File> - <File RelativePath="..\..\engines\scumm\usage_bits.cpp" > </File> diff --git a/dists/msvc9/scummvm.vcproj b/dists/msvc9/scummvm.vcproj index fc6713c49f..09b496b087 100644 --- a/dists/msvc9/scummvm.vcproj +++ b/dists/msvc9/scummvm.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" MinimalRebuild="true" ExceptionHandling="1" @@ -50,12 +51,14 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" RuntimeTypeInfo="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -129,10 +132,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU;ENABLE_AGI;ENABLE_AGOS;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_IGOR;ENABLE_KYRA;ENABLE_LURE;ENABLE_M4;ENABLE_MADE;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_SCUMM;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TOUCHE;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_TINSEL" StringPooling="true" MinimalRebuild="false" @@ -140,6 +145,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" RuntimeTypeInfo="true" UsePrecompiledHeader="0" @@ -158,7 +164,7 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib" + AdditionalDependencies="winmm.lib sdl.lib zlib.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib agi_release/agi.lib sword1_release/sword1.lib sword2_release/sword2.lib lure_release/lure.lib cine_release/cine.lib cruise_release/cruise.lib igor_release/igor.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib agos_release/agos.lib sky_release/sky.lib drascula_release/drascula.lib parallaction_release/parallaction.lib m4_release/m4.lib made_release/made.lib tinsel_release/tinsel.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="true" @@ -210,14 +216,6 @@ > </File> <File - RelativePath="..\..\base\game.cpp" - > - </File> - <File - RelativePath="..\..\base\game.h" - > - </File> - <File RelativePath="..\..\base\internal_version.h" > </File> @@ -262,6 +260,14 @@ > </File> <File + RelativePath="..\..\common\archive.cpp" + > + </File> + <File + RelativePath="..\..\common\archive.h" + > + </File> + <File RelativePath="..\..\common\array.h" > </File> @@ -382,6 +388,10 @@ > </File> <File + RelativePath="..\..\common\queue.h" + > + </File> + <File RelativePath="..\..\common\rect.h" > </File> @@ -898,10 +908,6 @@ <Filter Name="backends" > - <File - RelativePath="..\..\backends\intern.h" - > - </File> <Filter Name="sdl" > @@ -948,6 +954,10 @@ Name="fs" > <File + RelativePath="..\..\backends\fs\abstract-fs.cpp" + > + </File> + <File RelativePath="..\..\backends\fs\abstract-fs.h" > </File> @@ -955,6 +965,14 @@ RelativePath="..\..\backends\fs\fs-factory.h" > </File> + <File + RelativePath="..\..\backends\fs\stdiostream.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.h" + > + </File> <Filter Name="windows" > @@ -1350,13 +1368,6 @@ <File RelativePath="..\..\graphics\VectorRenderer.h" > - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> </File> <File RelativePath="..\..\graphics\VectorRendererSpec.cpp" @@ -1366,6 +1377,14 @@ RelativePath="..\..\graphics\VectorRendererSpec.h" > </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.h" + > + </File> <Filter Name="scaler" > @@ -1466,7 +1485,7 @@ > </File> <File - RelativePath="..\..\graphics\scaler\thumbnail.cpp" + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp" > </File> </Filter> @@ -1495,6 +1514,14 @@ Name="engines" > <File + RelativePath="..\..\engines\dialogs.cpp" + > + </File> + <File + RelativePath="..\..\engines\dialogs.h" + > + </File> + <File RelativePath="..\..\engines\engine.cpp" > </File> @@ -1503,6 +1530,14 @@ > </File> <File + RelativePath="..\..\engines\game.cpp" + > + </File> + <File + RelativePath="..\..\engines\game.h" + > + </File> + <File RelativePath="..\..\engines\metaengine.h" > </File> diff --git a/dists/msvc9/sky.vcproj b/dists/msvc9/sky.vcproj index d908ceb0f5..df74f239c2 100644 --- a/dists/msvc9/sky.vcproj +++ b/dists/msvc9/sky.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,10 +115,12 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" StringPooling="true" ExceptionHandling="1" diff --git a/dists/msvc9/sword1.vcproj b/dists/msvc9/sword1.vcproj index dc501c3be1..d636e044e4 100644 --- a/dists/msvc9/sword1.vcproj +++ b/dists/msvc9/sword1.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/sword2.vcproj b/dists/msvc9/sword2.vcproj index 5f092967d7..fb8c4d8db1 100644 --- a/dists/msvc9/sword2.vcproj +++ b/dists/msvc9/sword2.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -112,16 +115,19 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="2" - InlineFunctionExpansion="1" + Optimization="3" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" - AdditionalIncludeDirectories="../..;../../engines" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/tinsel.vcproj b/dists/msvc9/tinsel.vcproj index 7623290e80..cef9683e8b 100644 --- a/dists/msvc9/tinsel.vcproj +++ b/dists/msvc9/tinsel.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="9.00" + Version="9,00" Name="tinsel" ProjectGUID="{22AA7760-2C91-11DD-BD0B-0800200C9A66}" RootNamespace="tinsel" @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="3" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/msvc9/touche.vcproj b/dists/msvc9/touche.vcproj index 72b61bc00e..0ff5673c56 100644 --- a/dists/msvc9/touche.vcproj +++ b/dists/msvc9/touche.vcproj @@ -42,7 +42,8 @@ Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" - AdditionalIncludeDirectories="../..;../../engines" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" MinimalRebuild="true" ExceptionHandling="1" @@ -50,11 +51,13 @@ RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" - WarnAsError="false" + WarnAsError="true" SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool @@ -114,6 +117,8 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="3" InlineFunctionExpansion="2" + EnableIntrinsicFunctions="true" + FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../engines" PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" @@ -122,6 +127,7 @@ RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" WarningLevel="4" diff --git a/dists/redhat/scummvm-tools.spec b/dists/redhat/scummvm-tools.spec index 5ca5fe9cf8..564fc17274 100644 --- a/dists/redhat/scummvm-tools.spec +++ b/dists/redhat/scummvm-tools.spec @@ -19,6 +19,7 @@ Source : %{name}-%{version}.tar.bz2 BuildRoot : %{_tmppath}/%{name}-%{version}-root BuildRequires : zlib-devel +BuildRequires : wxGTK-devel #------------------------------------------------------------------------------ # Description #------------------------------------------------------------------------------ @@ -36,10 +37,12 @@ make echo -e "\t\tThis script is installed as\n\t\t"%{_datadir}/scummvm-tools/convert_dxa.sh.sample >> README %install -install -m755 -D encode_dxa %{buildroot}%{_bindir}/encode_dxa +install -m755 -d %{buildroot}%{_bindir} install -m755 -D compress_{agos,kyra,queen,saga,scumm_bun,scumm_san,scumm_sou,sword1,sword2,touche} %{buildroot}%{_bindir} -install -m755 -D de{kyra,scumm,sword2} %{buildroot}%{_bindir} -install -m755 -D extract_{agos,kyra,loom_tg16,mm_apple,mm_c64,mm_nes,scumm_mac,parallaction,zak_c64} %{buildroot}%{_bindir} +install -m755 -D de{kyra,scumm,sword2,gob} %{buildroot}%{_bindir} +install -m755 -D encode_dxa %{buildroot}%{_bindir}/encode_dxa +install -m755 -D extract_{agos,kyra,loom_tg16,mm_apple,mm_c64,mm_nes,scumm_mac,parallaction,zak_c64,gob_stk} %{buildroot}%{_bindir} +install -m755 -D tools_gui %{buildroot}%{_bindir}/scummvm_tools_gui install -m644 -D convert_dxa.sh %{buildroot}%{_datadir}/scummvm-tools/convert_dxa.sh.sample %clean @@ -54,6 +57,7 @@ rm -Rf ${RPM_BUILD_ROOT} %attr(0755,root,root)%{_bindir}/de* %attr(0755,root,root)%{_bindir}/extract_* %attr(0755,root,root)%{_bindir}/encode_dxa +%attr(0755,root,root)%{_bindir}/scummvm_tools_gui %attr(0644,root,root)%{_datadir}/scummvm-tools/convert_dxa.sh.sample #------------------------------------------------------------------------------ diff --git a/dists/scummvm.6 b/dists/scummvm.6 index 1859dc119a..007e124212 100644 --- a/dists/scummvm.6 +++ b/dists/scummvm.6 @@ -12,7 +12,7 @@ .Sh DESCRIPTION .Nm is an interpreter that will play graphic adventure games -based an a variety of game engines. +based on a variety of game engines. .Bl -tag -width Ds .It Fl F Force windowed mode. @@ -172,21 +172,32 @@ Enable copy protection in SCUMM games, when ScummVM disables it by default. .It Fl -demo-mode Start demo mode of Maniac Mansion. +.It Fl -enable-gs +Enable Roland GS mode for MIDI playback. +.It Fl -extrapath= Ns Ar path +Look for additional game data in +.Ar path . .It Fl -joystick= Ns Ar num Enable input with joystick (default: 0 = first joystick). .It Fl -multi-midi Enable combination Adlib and native MIDI. .It Fl -native-mt32 True Roland MT-32 MIDI (disable GM emulation). +.It Fl --render-mode= Ns Ar mode +Enable additional render +.Ar mode +(cga, ega, hercGreen, hercAmber, amiga). +.It Fl -platform= Ns Ar plat +Specify original platform of game. .It Fl -output-rate= Ns Ar rate Set output sample rate in Hz to .Ar rate (e.g. 22050). -.It Fl -platform= Ns Ar plat -Specify original platform of game. .It Fl -savepath= Ns Ar path Look for savegames in .Ar path . +.It Fl -soundfont= Ns Ar fILE +Select the SoundFont for MIDI playback (only supported by some MIDI drivers). .It Fl -talkspeed= Ns Ar speed Set talk speed to .Ar speed @@ -261,6 +272,4 @@ More information can be found in the README and on the website .Sh AUTHORS This manual page written by Jonathan Gray <khalek at scummvm.org>. ScummVM was written by the ScummVM team. -See -.Pa http://www.scummvm.org -for more information. +See AUTHORS file for more information. diff --git a/dists/scummvm.rc b/dists/scummvm.rc index 0fb2b87071..75accce341 100644 --- a/dists/scummvm.rc +++ b/dists/scummvm.rc @@ -27,7 +27,7 @@ BEGIN VALUE "FileDescription", "http://www.scummvm.org/\0" VALUE "FileVersion", "0.13.0svn\0" VALUE "InternalName", "scummvm\0" - VALUE "LegalCopyright", "Copyright © 2001-2007 The ScummVM Team\0" + VALUE "LegalCopyright", "Copyright © 2001-2008 The ScummVM Team\0" VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky and Broken Sword are a TM of Revolution. Flight of the Amazon Queen is a TM of John Passfield and Steve Stamatiadis. \0" VALUE "OriginalFilename", "scummvm.exe\0" VALUE "ProductName", "ScummVM\0" diff --git a/dists/scummvm.rc.in b/dists/scummvm.rc.in index 7ef88b0471..80672d54e7 100644 --- a/dists/scummvm.rc.in +++ b/dists/scummvm.rc.in @@ -27,7 +27,7 @@ BEGIN VALUE "FileDescription", "http://www.scummvm.org/\0" VALUE "FileVersion", "@VERSION@\0" VALUE "InternalName", "scummvm\0" - VALUE "LegalCopyright", "Copyright © 2001-2007 The ScummVM Team\0" + VALUE "LegalCopyright", "Copyright © 2001-2008 The ScummVM Team\0" VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky and Broken Sword are a TM of Revolution. Flight of the Amazon Queen is a TM of John Passfield and Steve Stamatiadis. \0" VALUE "OriginalFilename", "scummvm.exe\0" VALUE "ProductName", "ScummVM\0" diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 9d88dd73ef..a17bdc50cf 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -25,7 +25,6 @@ #include "common/md5.h" -#include "common/events.h" #include "common/file.h" #include "common/savefile.h" #include "common/config-manager.h" @@ -61,9 +60,6 @@ void AgiEngine::processEvents() { while (_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _game.quitProgNow = true; - break; case Common::EVENT_PREDICTIVE_DIALOG: if (_predictiveDialogRunning) break; @@ -738,6 +734,8 @@ void AgiEngine::initialize() { _gfx->initVideo(); _sound->initSound(); + _lastSaveTime = 0; + _timer->installTimerProc(agiTimerFunctionLow, 10 * 1000, NULL); _game.ver = -1; /* Don't display the conf file warning */ @@ -812,4 +810,14 @@ int AgiEngine::go() { return 0; } +void AgiEngine::syncSoundSettings() { + int soundVolumeMusic = ConfMan.getInt("music_volume"); + int soundVolumeSFX = ConfMan.getInt("music_volume"); + int soundVolumeSpeech = ConfMan.getInt("music_volume"); + + _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic); + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech); +} + } // End of namespace Agi diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 9240d562af..ff2b05ace1 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -530,7 +530,6 @@ struct AgiGame { /* internal flags */ int playerControl; /**< player is in control */ - int quitProgNow; /**< quit now */ int statusLine; /**< status line on/off */ int clockEnabled; /**< clock is on/off */ int exitAllLogics; /**< break cycle after new.room */ @@ -747,6 +746,8 @@ protected: int go(); void initialize(); + uint32 _lastSaveTime; + public: AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc); virtual ~AgiEngine(); @@ -754,6 +755,8 @@ public: return _gameId; } + virtual void syncSoundSettings(); + private: int _keyQueue[KEY_QUEUE_SIZE]; diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index e0babdf926..3d29f45ea5 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -24,7 +24,6 @@ */ - #include "agi/agi.h" #include "agi/sprite.h" #include "agi/graphics.h" @@ -116,7 +115,7 @@ void AgiEngine::interpretCycle() { oldSound = getflag(fSoundOn); _game.exitAllLogics = false; - while (runLogic(0) == 0 && !_game.quitProgNow) { + while (runLogic(0) == 0 && !quit()) { _game.vars[vWordNotFound] = 0; _game.vars[vBorderTouchObj] = 0; _game.vars[vBorderCode] = 0; @@ -314,7 +313,6 @@ int AgiEngine::playGame() { setvar(vTimeDelay, 2); /* "normal" speed */ _game.gfxMode = true; - _game.quitProgNow = false; _game.clockEnabled = true; _game.lineUserInput = 22; @@ -354,10 +352,16 @@ int AgiEngine::playGame() { _game.vars[vKey] = 0; } - if (_game.quitProgNow == 0xff) - ec = errRestartGame; + // FIXME: This has been broken with the merge of the RTL GSoC project. quit() returns a boolean, and we're trying to + // check it against 0xff, which is never going to be true + //if (quit() == 0xff) + // ec = errRestartGame; + + if (shouldPerformAutoSave(_lastSaveTime)) { + saveGame(getSavegameFilename(0), "Autosave"); + } - } while (_game.quitProgNow == 0); + } while (quit() == 0); _sound->stopSound(); diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index cd6942f9c0..2b2d7e080b 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -2122,11 +2122,23 @@ public: return "Sierra AGI Engine (C) Sierra On-Line Software"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; - - const Common::ADGameDescription *fallbackDetect(const FSList *fslist) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; + + const Common::ADGameDescription *fallbackDetect(const Common::FSList *fslist) const; }; +bool AgiMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + + bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Agi::AGIGameDescription *gd = (const Agi::AGIGameDescription *)desc; bool res = true; @@ -2147,7 +2159,48 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common: return res; } -const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fslist) const { +SaveStateList AgiMetaEngine::listSaves(const char *target) const { + const uint32 AGIflag = MKID_BE('AGI:'); + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[31]; + Common::String pattern = target; + pattern += ".???"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + uint32 type = in->readUint32BE(); + if (type == AGIflag) + in->read(saveDesc, 31); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + return saveList; +} + +void AgiMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".%03d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + +const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSList *fslist) const { typedef Common::HashMap<Common::String, int32> IntMap; IntMap allFiles; bool matchedUsingFilenames = false; @@ -2156,7 +2209,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fsl WagFileParser wagFileParser; Common::String wagFilePath; Common::String description; - FSList fslistCurrentDir; // Only used if fslist == NULL + Common::FSList fslistCurrentDir; // Only used if fslist == NULL // // Set the defaults for gameid and extra _gameid = "agi-fanmade"; @@ -2169,8 +2222,8 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fsl if (path.empty()) path = "."; - FilesystemNode fsCurrentDir(path); - fsCurrentDir.getChildren(fslistCurrentDir, FilesystemNode::kListFilesOnly); + Common::FilesystemNode fsCurrentDir(path); + fsCurrentDir.getChildren(fslistCurrentDir, Common::FilesystemNode::kListFilesOnly); fslist = &fslistCurrentDir; } @@ -2185,7 +2238,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fsl g_fallbackDesc.version = 0x2917; // First grab all filenames and at the same time count the number of *.wag files - for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { + for (Common::FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { if (file->isDirectory()) continue; Common::String filename = file->getName(); filename.toLowercase(); diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp index dcf7d83809..656ae232ec 100644 --- a/engines/agi/loader_v3.cpp +++ b/engines/agi/loader_v3.cpp @@ -47,15 +47,15 @@ int AgiLoader_v3::detectGame() { int ec = errUnk; bool found = false; - FSList fslist; - FilesystemNode dir(ConfMan.get("path")); + Common::FSList fslist; + Common::FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, FilesystemNode::kListFilesOnly)) { + if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) { warning("AgiEngine: invalid game path '%s'", dir.getPath().c_str()); return errInvalidAGIFile; } - for (FSList::const_iterator file = fslist.begin(); + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end() && !found; ++file) { Common::String f = file->getName(); f.toLowercase(); @@ -230,8 +230,8 @@ uint8 *AgiLoader_v3::loadVolRes(AgiDir *agid) { debugC(3, kDebugLevelResources, "offset = %d", agid->offset); debugC(3, kDebugLevelResources, "x = %x %x", x[0], x[1]); error("ACK! BAD RESOURCE"); - - g_system->quit(); + + _vm->quitGame(); } agid->len = READ_LE_UINT16((uint8 *) x + 3); /* uncompressed size */ diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index 7ecedfbc8c..758bff0cb6 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -1213,11 +1213,11 @@ cmd(quit) { g_sound->stopSound(); if (p0) { - game.quitProgNow = true; + g_agi->quitGame(); } else { if (g_agi->selectionBox (" Quit the game, or continue? \n\n\n", buttons) == 0) { - game.quitProgNow = true; + g_agi->quitGame(); } } } @@ -1231,7 +1231,7 @@ cmd(restart_game) { g_agi->selectionBox(" Restart game, or continue? \n\n\n", buttons); if (sel == 0) { - game.quitProgNow = 0xff; + g_agi->quitGame(); g_agi->setflag(fRestartGame, true); g_agi->_menu->enableAll(); } @@ -1739,7 +1739,7 @@ int AgiEngine::runLogic(int n) { curLogic->cIP = curLogic->sIP; timerHack = 0; - while (ip < _game.logics[n].size && !_game.quitProgNow) { + while (ip < _game.logics[n].size && !quit()) { if (_debug.enabled) { if (_debug.steps > 0) { if (_debug.logic0 || n) { diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index 7ba3e625bf..393057ed9c 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -24,7 +24,6 @@ */ - #include "agi/agi.h" #include "agi/keyboard.h" #include "agi/opcodes.h" @@ -232,7 +231,7 @@ int AgiEngine::testIfCode(int lognum) { uint8 p[16] = { 0 }; bool end_test = false; - while (retval && !game.quitProgNow && !end_test) { + while (retval && !quit() && !end_test) { if (_debug.enabled && (_debug.logic0 || lognum)) debugConsole(lognum, lTEST_MODE, NULL); diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp index f2301e012a..666d1b1b11 100644 --- a/engines/agi/preagi.cpp +++ b/engines/agi/preagi.cpp @@ -23,7 +23,6 @@ * */ -#include "common/events.h" #include "common/file.h" #include "common/savefile.h" #include "common/config-manager.h" diff --git a/engines/agi/preagi.h b/engines/agi/preagi.h index 500f98546b..d95035a073 100644 --- a/engines/agi/preagi.h +++ b/engines/agi/preagi.h @@ -73,7 +73,7 @@ public: // Keyboard int getSelection(SelectionTypes type); - int rnd(int hi) { return (_rnd->getRandomNumber(hi) + 1); } + int rnd(int hi) { return (_rnd->getRandomNumber(hi - 1) + 1); } // Text void drawStr(int row, int col, int attr, const char *buffer); diff --git a/engines/agi/preagi_common.cpp b/engines/agi/preagi_common.cpp index 5d99dfa7f9..3cd04351f7 100644 --- a/engines/agi/preagi_common.cpp +++ b/engines/agi/preagi_common.cpp @@ -23,8 +23,6 @@ * */ -#include "common/events.h" - #include "agi/preagi.h" #include "agi/font.h" #include "agi/graphics.h" @@ -122,11 +120,12 @@ void PreAgiEngine::printStrXOR(char *szMsg) { int PreAgiEngine::getSelection(SelectionTypes type) { Common::Event event; - for (;;) { + while (!quit()) { while (_eventMan->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _system->quit(); + return 0; case Common::EVENT_RBUTTONUP: return 0; case Common::EVENT_LBUTTONUP: diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index 08f8969ca3..f643ab9cfc 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -23,7 +23,6 @@ * */ -#include "common/events.h" #include "common/savefile.h" #include "common/stream.h" @@ -343,11 +342,12 @@ bool Mickey::getMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow) { drawMenu(menu, *sel0, *sel1); - for (;;) { + for(;;) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - exit(0); + return 0; case Common::EVENT_MOUSEMOVE: if (iRow < 2) { x = event.mouse.x / 8; @@ -640,8 +640,8 @@ void Mickey::playSound(ENUM_MSA_SOUND iSound) { if (iSound == IDI_MSA_SND_THEME) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->_system->quit(); case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONUP: case Common::EVENT_KEYDOWN: @@ -932,10 +932,17 @@ bool Mickey::loadGame() { if (_vm->getSelection(kSelAnyKey) == 0) return false; } else { - if (infile->readUint32BE() != MKID_BE('MICK')) - error("Mickey::loadGame wrong save game format"); + if (infile->readUint32BE() != MKID_BE('MICK')) { + warning("Mickey::loadGame wrong save game format"); + return false; + } saveVersion = infile->readByte(); + if (saveVersion < 2) { + warning("The planet data in this save game is corrupted. Load aborted"); + return false; + } + if (saveVersion != MSA_SAVEGAME_VERSION) warning("Old save game version (%d, current version is %d). Will try and read anyway, but don't be surprised if bad things happen", saveVersion, MSA_SAVEGAME_VERSION); @@ -953,7 +960,7 @@ bool Mickey::loadGame() { _game.iPlanetXtal[i] = infile->readByte(); for(i = 0; i < IDI_MSA_MAX_PLANET; i++) - _game.iClue[i] = infile->readByte(); + _game.iClue[i] = infile->readUint16LE(); infile->read(_game.szAddr, IDI_MSA_MAX_BUTTON + 1); @@ -1058,7 +1065,7 @@ void Mickey::saveGame() { outfile->writeByte(_game.iPlanetXtal[i]); for(i = 0; i < IDI_MSA_MAX_PLANET; i++) - outfile->writeByte(_game.iClue[i]); + outfile->writeUint16LE(_game.iClue[i]); outfile->write(_game.szAddr, IDI_MSA_MAX_BUTTON + 1); @@ -1214,7 +1221,7 @@ void Mickey::gameOver() { } waitAnyKey(); - exit(0); + _vm->quitGame(); } void Mickey::flipSwitch() { @@ -2053,8 +2060,8 @@ void Mickey::waitAnyKey(bool anim) { for (;;) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->_system->quit(); case Common::EVENT_KEYDOWN: case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONUP: @@ -2153,7 +2160,7 @@ void Mickey::run() { intro(); // Game loop - for (;;) { + while (!_vm->quit()) { drawRoom(); if (_game.fIntro) { diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h index 8d982dc401..f29d2fbccd 100644 --- a/engines/agi/preagi_mickey.h +++ b/engines/agi/preagi_mickey.h @@ -30,7 +30,7 @@ namespace Agi { -#define MSA_SAVEGAME_VERSION 1 +#define MSA_SAVEGAME_VERSION 2 // strings #define IDS_MSA_PATH_DAT "dat/%s" @@ -637,7 +637,7 @@ const int IDO_MSA_NEXT_PIECE[IDI_MSA_MAX_PLANET][5] = { {0x5B78, 0x5BB6, 0x5C29, 0x5C76, 0x5CE1}, // pluto {0x526B, 0x52DA, 0x5340, 0x53A1, 0x540C}, // jupiter {0x50F6, 0x512C, 0x5170, 0x51D5, 0x5228}, // mars - {0x56AA, 0x571C, 0x579E, 0x5807, 0x5875} // uranus + {0x56AA, 0x571C, 0x579E, 0x5807, 0x5875} // uranus }; // message offsets @@ -697,7 +697,7 @@ struct MSA_GAME { uint8 nXtals; uint8 iPlanetXtal[IDI_MSA_MAX_DAT]; - uint8 iClue[IDI_MSA_MAX_PLANET]; + uint16 iClue[IDI_MSA_MAX_PLANET]; char szAddr[IDI_MSA_MAX_BUTTON + 1]; // Flags diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp index 7502c63c6c..beff721fda 100644 --- a/engines/agi/preagi_troll.cpp +++ b/engines/agi/preagi_troll.cpp @@ -30,8 +30,6 @@ #include "graphics/cursorman.h" -#include "common/events.h" - namespace Agi { Troll::Troll(PreAgiEngine* vm) : _vm(vm) { @@ -58,11 +56,12 @@ bool Troll::getMenuSel(const char *szMenu, int *iSel, int nSel) { drawMenu(szMenu, *iSel); - for (;;) { + while (!_vm->quit()) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->_system->quit(); + return 0; case Common::EVENT_MOUSEMOVE: y = event.mouse.y / 8; @@ -205,8 +204,8 @@ void Troll::waitAnyKeyIntro() { for (;;) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->_system->quit(); case Common::EVENT_LBUTTONUP: case Common::EVENT_KEYDOWN: return; @@ -269,7 +268,7 @@ void Troll::tutorial() { int iSel = 0; //char szTreasure[16] = {0}; - for (;;) { + while (!_vm->quit()) { _vm->clearScreen(0xFF); _vm->printStr(IDS_TRO_TUTORIAL_0); diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp index 87d13bff3d..de8839b7bc 100644 --- a/engines/agi/preagi_winnie.cpp +++ b/engines/agi/preagi_winnie.cpp @@ -29,7 +29,6 @@ #include "graphics/cursorman.h" -#include "common/events.h" #include "common/savefile.h" #include "common/stream.h" @@ -797,12 +796,12 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) { // Show the mouse cursor for the menu CursorMan.showMouse(true); - for (;;) { + while (!_vm->quit()) { while (_vm->_system->getEventManager()->pollEvent(event)) { switch(event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->_system->quit(); - break; + return; case Common::EVENT_MOUSEMOVE: x = event.mouse.x / 8; y = event.mouse.y / 8; @@ -1014,7 +1013,7 @@ phase2: if (parser(hdr.ofsDesc[iBlock] - _roomOffset, iBlock, roomdata) == IDI_WTP_PAR_BACK) goto phase1; } - for (;;) { + while (!_vm->quit()) { for (iBlock = 0; iBlock < IDI_WTP_MAX_BLOCK; iBlock++) { switch(parser(hdr.ofsBlock[iBlock] - _roomOffset, iBlock, roomdata)) { case IDI_WTP_PAR_GOTO: diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index db7bba13e4..0b308bb37b 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -91,7 +91,7 @@ int AgiEngine::saveGame(const char *fileName, const char *description) { out->writeSint16BE((int16)_game.lognum); out->writeSint16BE((int16)_game.playerControl); - out->writeSint16BE((int16)_game.quitProgNow); + out->writeSint16BE((int16)quit()); out->writeSint16BE((int16)_game.statusLine); out->writeSint16BE((int16)_game.clockEnabled); out->writeSint16BE((int16)_game.exitAllLogics); @@ -214,6 +214,9 @@ int AgiEngine::saveGame(const char *fileName, const char *description) { delete out; debugC(3, kDebugLevelMain | kDebugLevelSavegame, "Closed %s", fileName); + + _lastSaveTime = _system->getMillis(); + return result; } @@ -281,7 +284,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) { _game.lognum = in->readSint16BE(); _game.playerControl = in->readSint16BE(); - _game.quitProgNow = in->readSint16BE(); + if (in->readSint16BE()) + quitGame(); _game.statusLine = in->readSint16BE(); _game.clockEnabled = in->readSint16BE(); _game.exitAllLogics = in->readSint16BE(); @@ -698,13 +702,18 @@ int AgiEngine::saveGameDialog() { sprintf(fileName, "%s", getSavegameFilename(slot)); - drawWindow(hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp); - printText("Select a slot in which you wish to\nsave the game:", - 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); - slot = selectSlot(); - if (slot < 0) - return errOK; + do { + drawWindow(hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp); + printText("Select a slot in which you wish to\nsave the game:", + 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); + slot = selectSlot(); + if (slot == 0) + messageBox("That slot is for Autosave only."); + else if (slot < 0) + return errOK; + } + while (slot == 0); drawWindow(hp, vp + 5 * CHAR_LINES, GFX_WIDTH - hp, GFX_HEIGHT - vp - 9 * CHAR_LINES); diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp index 9fe8fbf41a..3b28e75c56 100644 --- a/engines/agi/sound.cpp +++ b/engines/agi/sound.cpp @@ -1013,7 +1013,7 @@ bool IIgsSoundMgr::loadInstrumentHeaders(const Common::String &exePath, const II // Open the executable file and check that it has correct size file.open(exePath); - if (file.size() != exeInfo.exeSize) { + if (file.size() != (int32)exeInfo.exeSize) { debugC(3, kDebugLevelSound, "Apple IIGS executable (%s) has wrong size (Is %d, should be %d)", exePath.c_str(), file.size(), exeInfo.exeSize); } @@ -1023,7 +1023,7 @@ bool IIgsSoundMgr::loadInstrumentHeaders(const Common::String &exePath, const II file.close(); // Check that we got enough data to be able to parse the instruments - if (data && data->size() >= (exeInfo.instSetStart + exeInfo.instSet.byteCount)) { + if (data && data->size() >= (int32)(exeInfo.instSetStart + exeInfo.instSet.byteCount)) { // Check instrument set's length (The info's saved in the executable) data->seek(exeInfo.instSetStart - 4); uint16 instSetByteCount = data->readUint16LE(); @@ -1107,14 +1107,14 @@ bool IIgsSoundMgr::loadWaveFile(const Common::String &wavePath, const IIgsExeInf } /** - * A function object (i.e. a functor) for testing if a FilesystemNode + * A function object (i.e. a functor) for testing if a Common::FilesystemNode * object's name is equal (Ignoring case) to a string or to at least * one of the strings in a list of strings. Can be used e.g. with find_if(). */ -struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const FilesystemNode&, bool> { +struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const Common::FilesystemNode&, bool> { fsnodeNameEqualsIgnoreCase(const Common::StringList &str) : _str(str) {} fsnodeNameEqualsIgnoreCase(const Common::String str) { _str.push_back(str); } - bool operator()(const FilesystemNode ¶m) const { + bool operator()(const Common::FilesystemNode ¶m) const { for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); iter++) if (param.getName().equalsIgnoreCase(*iter)) return true; @@ -1139,9 +1139,9 @@ bool SoundMgr::loadInstruments() { } // List files in the game path - FSList fslist; - FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, FilesystemNode::kListFilesOnly)) { + Common::FSList fslist; + Common::FilesystemNode dir(ConfMan.get("path")); + if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) { warning("Invalid game path (\"%s\"), not loading Apple IIGS instruments", dir.getPath().c_str()); return false; } @@ -1157,7 +1157,7 @@ bool SoundMgr::loadInstruments() { waveNames.push_back("SIERRAST"); // Search for the executable file and the wave file (i.e. check if any of the filenames match) - FSList::const_iterator exeFsnode, waveFsnode; + Common::FSList::const_iterator exeFsnode, waveFsnode; exeFsnode = Common::find_if(fslist.begin(), fslist.end(), fsnodeNameEqualsIgnoreCase(exeNames)); waveFsnode = Common::find_if(fslist.begin(), fslist.end(), fsnodeNameEqualsIgnoreCase(waveNames)); diff --git a/engines/agi/wagparser.h b/engines/agi/wagparser.h index 2f4003315f..827720ac85 100644 --- a/engines/agi/wagparser.h +++ b/engines/agi/wagparser.h @@ -201,7 +201,9 @@ protected: class WagFileParser { // Constants, type definitions, enumerations etc. public: - static const uint WINAGI_VERSION_LENGTH = 16; ///< WinAGI's version string's length (Always 16) + enum { + WINAGI_VERSION_LENGTH = 16 ///< WinAGI's version string's length (Always 16) + }; typedef Common::Array<WagProperty> PropertyList; ///< A type definition for an array of *.wag file properties public: diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index a9fd204d73..97d84e036c 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -97,8 +97,6 @@ AGOSEngine::AGOSEngine(OSystem *syst) _vc_get_out_of_code = 0; _gameOffsetsPtr = 0; - _quit = false; - _debugger = 0; _gameFile = 0; @@ -508,24 +506,24 @@ AGOSEngine::AGOSEngine(OSystem *syst) // Add default file directories for Acorn version of // Simon the Sorcerer 1 - File::addDefaultDirectory(_gameDataPath + "execute"); - File::addDefaultDirectory(_gameDataPath + "EXECUTE"); + File::addDefaultDirectory(_gameDataDir.getChild("execute")); + File::addDefaultDirectory(_gameDataDir.getChild("EXECUTE")); // Add default file directories for Amiga/Macintosh // verisons of Simon the Sorcerer 2 - File::addDefaultDirectory(_gameDataPath + "voices"); - File::addDefaultDirectory(_gameDataPath + "VOICES"); + File::addDefaultDirectory(_gameDataDir.getChild("voices")); + File::addDefaultDirectory(_gameDataDir.getChild("VOICES")); // Add default file directories for Amiga & Macintosh // versions of The Feeble Files - File::addDefaultDirectory(_gameDataPath + "gfx"); - File::addDefaultDirectory(_gameDataPath + "GFX"); - File::addDefaultDirectory(_gameDataPath + "movies"); - File::addDefaultDirectory(_gameDataPath + "MOVIES"); - File::addDefaultDirectory(_gameDataPath + "sfx"); - File::addDefaultDirectory(_gameDataPath + "SFX"); - File::addDefaultDirectory(_gameDataPath + "speech"); - File::addDefaultDirectory(_gameDataPath + "SPEECH"); + File::addDefaultDirectory(_gameDataDir.getChild("gfx")); + File::addDefaultDirectory(_gameDataDir.getChild("GFX")); + File::addDefaultDirectory(_gameDataDir.getChild("movies")); + File::addDefaultDirectory(_gameDataDir.getChild("MOVIES")); + File::addDefaultDirectory(_gameDataDir.getChild("sfx")); + File::addDefaultDirectory(_gameDataDir.getChild("SFX")); + File::addDefaultDirectory(_gameDataDir.getChild("speech")); + File::addDefaultDirectory(_gameDataDir.getChild("SPEECH")); syst->getEventManager()->registerRandomSource(_rnd, "agos"); } @@ -550,6 +548,7 @@ int AGOSEngine::init() { // Setup mixer _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) || (getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) || @@ -574,7 +573,7 @@ int AGOSEngine::init() { if (ret) warning("MIDI Player init failed: \"%s\"", _midi.getErrorName (ret)); - _midi.setVolume(ConfMan.getInt("music_volume")); + _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume")); _midiEnabled = true; @@ -952,7 +951,7 @@ void AGOSEngine::pauseEngineIntern(bool pauseIt) { void AGOSEngine::pause() { pauseEngine(true); - while (_pause && !_quit) { + while (_pause && !quit()) { delay(1); if (_keyPressed.keycode == Common::KEYCODE_p) pauseEngine(false); @@ -989,7 +988,7 @@ int AGOSEngine::go() { (getFeatures() & GF_DEMO)) { int i; - while (!_quit) { + while (!quit()) { for (i = 0; i < 4; i++) { setWindowImage(3, 9902 + i); debug(0, "Displaying image %d", 9902 + i); @@ -1018,7 +1017,7 @@ int AGOSEngine::go() { runSubroutine101(); permitInput(); - while (!_quit) { + while (!quit()) { waitForInput(); handleVerbClicked(_verbHitArea); delay(100); @@ -1084,4 +1083,12 @@ uint32 AGOSEngine::getTime() const { return (uint32)time(NULL); } + +void AGOSEngine::syncSoundSettings() { + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); + _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume")); +} + } // End of namespace AGOS diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 8ad5487b35..49b4478ec7 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -269,7 +269,6 @@ protected: uint16 _marks; - bool _quit; bool _scriptVar2; bool _runScriptReturn1; bool _runScriptCondition[40]; @@ -589,6 +588,8 @@ protected: void loadSoundFile(const char *filename); + virtual void syncSoundSettings(); + int getUserFlag(Item *item, int a); int getUserFlag1(Item *item, int a); int getUserItem(Item *item, int n); diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp index 3e1b9b0611..f4abf19645 100644 --- a/engines/agos/animation.cpp +++ b/engines/agos/animation.cpp @@ -26,7 +26,6 @@ #include "common/endian.h" -#include "common/events.h" #include "common/system.h" #include "graphics/cursorman.h" @@ -151,7 +150,7 @@ void MoviePlayer::play() { startSound(); - while (_frameNum < _framesCount && !_vm->_quit) + while (_frameNum < _framesCount && !_vm->quit()) handleNextFrame(); closeFile(); @@ -279,9 +278,6 @@ void MoviePlayer::handleNextFrame() { case Common::EVENT_RBUTTONUP: _rightButtonDown = false; break; - case Common::EVENT_QUIT: - _vm->_quit = true; - break; default: break; } diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp index 26d8916ab7..12f281d0dc 100644 --- a/engines/agos/detection.cpp +++ b/engines/agos/detection.cpp @@ -27,6 +27,7 @@ #include "common/advancedDetector.h" #include "common/config-manager.h" +#include "common/savefile.h" #include "agos/agos.h" @@ -100,7 +101,7 @@ static const Common::ADParams detectionParams = { class AgosMetaEngine : public Common::AdvancedMetaEngine { public: AgosMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {} - + virtual const char *getName() const { return "AGOS"; } @@ -108,10 +109,18 @@ public: virtual const char *getCopyright() const { return "AGOS (C) Adventure Soft"; } - + + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; }; +bool AgosMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves); +} + bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const AGOS::AGOSGameDescription *gd = (const AGOS::AGOSGameDescription *)desc; bool res = true; @@ -149,6 +158,34 @@ bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common return res; } +SaveStateList AgosMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + Common::String saveDesc; + Common::String pattern = target; + pattern += ".???"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + saveDesc = file->c_str(); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + delete in; + } + } + } + + return saveList; +} + #if PLUGIN_ENABLED_DYNAMIC(AGOS) REGISTER_PLUGIN_DYNAMIC(AGOS, PLUGIN_TYPE_ENGINE, AgosMetaEngine); #else diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 010b331cf8..4db3545594 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -142,7 +142,7 @@ bool AGOSEngine::kickoffTimeEvents() { cur_time = getTime() - _gameStoppedClock; - while ((te = _firstTimeStruct) != NULL && te->time <= cur_time && !_quit) { + while ((te = _firstTimeStruct) != NULL && te->time <= cur_time && !quit()) { result = true; _pendingDeleteTimeEvent = te; invokeTimeEvent(te); @@ -520,8 +520,8 @@ void AGOSEngine::delay(uint amount) { setBitFlag(92, false); _rightButtonDown++; break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _quit = true; return; default: break; @@ -544,7 +544,7 @@ void AGOSEngine::delay(uint amount) { _system->delayMillis(this_delay); cur = _system->getMillis(); - } while (cur < start + amount && !_quit); + } while (cur < start + amount && !quit()); } void AGOSEngine::timer_callback() { diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp index 9a3962ea21..25a4b919f4 100644 --- a/engines/agos/gfx.cpp +++ b/engines/agos/gfx.cpp @@ -1286,7 +1286,7 @@ void AGOSEngine::setWindowImageEx(uint16 mode, uint16 vga_res) { if (getGameType() == GType_WW && (mode == 6 || mode == 8 || mode == 9)) { setWindowImage(mode, vga_res); } else { - while (_copyScnFlag && !_quit) + while (_copyScnFlag && !quit()) delay(1); setWindowImage(mode, vga_res); diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp index 6f4cd09947..4327c2878d 100644 --- a/engines/agos/input.cpp +++ b/engines/agos/input.cpp @@ -123,7 +123,7 @@ void AGOSEngine::setup_cond_c_helper() { clearName(); _lastNameOn = last; - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = 0; _leftButtonDown = 0; @@ -145,7 +145,7 @@ void AGOSEngine::setup_cond_c_helper() { } delay(100); - } while ((_lastHitArea3 == (HitArea *) -1 || _lastHitArea3 == 0) && !_quit); + } while ((_lastHitArea3 == (HitArea *) -1 || _lastHitArea3 == 0) && !quit()); if (_lastHitArea == NULL) { } else if (_lastHitArea->id == 0x7FFB) { @@ -189,12 +189,12 @@ void AGOSEngine::waitForInput() { resetVerbs(); } - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; _dragAccept = 1; - while (!_quit) { + while (!quit()) { if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && _keyPressed.keycode == Common::KEYCODE_F10) displayBoxStars(); @@ -563,16 +563,18 @@ bool AGOSEngine::processSpecialKeys() { case Common::KEYCODE_PLUS: case Common::KEYCODE_KP_PLUS: if (_midiEnabled) { - _midi.setVolume(_midi.getVolume() + 16); + _midi.setVolume(_midi.getMusicVolume() + 16, _midi.getSFXVolume() + 16); } - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16); + ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16); + syncSoundSettings(); break; case Common::KEYCODE_MINUS: case Common::KEYCODE_KP_MINUS: if (_midiEnabled) { - _midi.setVolume(_midi.getVolume() - 16); + _midi.setVolume(_midi.getMusicVolume() - 16, _midi.getSFXVolume() - 16); } - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16); + ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16); + syncSoundSettings(); break; case Common::KEYCODE_m: _musicPaused ^= 1; diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp index 891e9bde95..fd0e4eaa9d 100644 --- a/engines/agos/midi.cpp +++ b/engines/agos/midi.cpp @@ -49,7 +49,9 @@ MidiPlayer::MidiPlayer() { _enable_sfx = true; _current = 0; - _masterVolume = 255; + _musicVolume = 255; + _sfxVolume = 255; + resetVolumeTable(); _paused = false; @@ -104,10 +106,13 @@ void MidiPlayer::send(uint32 b) { byte channel = (byte)(b & 0x0F); if ((b & 0xFFF0) == 0x07B0) { - // Adjust volume changes by master volume. + // Adjust volume changes by master music and master sfx volume. byte volume = (byte)((b >> 16) & 0x7F); _current->volume[channel] = volume; - volume = volume * _masterVolume / 255; + if (_current == &_sfx) + volume = volume * _sfxVolume / 255; + else if (_current == &_music) + volume = volume * _musicVolume / 255; b = (b & 0xFF00FFFF) | (volume << 16); } else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) { b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8); @@ -133,8 +138,12 @@ void MidiPlayer::send(uint32 b) { if (!_current->channel[channel]) _current->channel[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); if (_current->channel[channel]) { - if (channel == 9) - _current->channel[9]->volume(_current->volume[9] * _masterVolume / 255); + if (channel == 9) { + if (_current == &_sfx) + _current->channel[9]->volume(_current->volume[9] * _sfxVolume / 255); + else if (_current == &_music) + _current->channel[9]->volume(_current->volume[9] * _musicVolume / 255); + } _current->channel[channel]->send(b); if ((b & 0xFFF0) == 0x79B0) { // We have received a "Reset All Controllers" message @@ -143,7 +152,10 @@ void MidiPlayer::send(uint32 b) { // consistent behaviour, explicitly set the volume to // what we think it should be. - _current->channel[channel]->volume(_current->volume[channel] * _masterVolume / 255); + if (_current == &_sfx) + _current->channel[channel]->volume(_current->volume[channel] * _sfxVolume / 255); + else if (_current == &_music) + _current->channel[channel]->volume(_current->volume[channel] * _musicVolume / 255); } } } @@ -255,30 +267,36 @@ void MidiPlayer::pause(bool b) { Common::StackLock lock(_mutex); for (int i = 0; i < 16; ++i) { if (_music.channel[i]) - _music.channel[i]->volume(_paused ? 0 : (_music.volume[i] * _masterVolume / 255)); + _music.channel[i]->volume(_paused ? 0 : (_music.volume[i] * _musicVolume / 255)); if (_sfx.channel[i]) - _sfx.channel[i]->volume(_paused ? 0 : (_sfx.volume[i] * _masterVolume / 255)); + _sfx.channel[i]->volume(_paused ? 0 : (_sfx.volume[i] * _sfxVolume / 255)); } } -void MidiPlayer::setVolume(int volume) { - if (volume < 0) - volume = 0; - else if (volume > 255) - volume = 255; - - if (_masterVolume == volume) +void MidiPlayer::setVolume(int musicVol, int sfxVol) { + if (musicVol < 0) + musicVol = 0; + else if (musicVol > 255) + musicVol = 255; + if (sfxVol < 0) + sfxVol = 0; + else if (sfxVol > 255) + sfxVol = 255; + + if (_musicVolume == musicVol && _sfxVolume == sfxVol) return; - _masterVolume = volume; + + _musicVolume = musicVol; + _sfxVolume = sfxVol; // Now tell all the channels this. Common::StackLock lock(_mutex); if (_driver && !_paused) { for (int i = 0; i < 16; ++i) { if (_music.channel[i]) - _music.channel[i]->volume(_music.volume[i] * _masterVolume / 255); + _music.channel[i]->volume(_music.volume[i] * _musicVolume / 255); if (_sfx.channel[i]) - _sfx.channel[i]->volume(_sfx.volume[i] * _masterVolume / 255); + _sfx.channel[i]->volume(_sfx.volume[i] * _sfxVolume / 255); } } } @@ -354,7 +372,7 @@ void MidiPlayer::resetVolumeTable() { for (i = 0; i < 16; ++i) { _music.volume[i] = _sfx.volume[i] = 127; if (_driver) - _driver->send(((_masterVolume >> 1) << 16) | 0x7B0 | i); + _driver->send(((_musicVolume >> 1) << 16) | 0x7B0 | i); } } diff --git a/engines/agos/midi.h b/engines/agos/midi.h index 2994c49bb6..c004230e5b 100644 --- a/engines/agos/midi.h +++ b/engines/agos/midi.h @@ -68,6 +68,8 @@ protected: // These are maintained for both music and SFX byte _masterVolume; // 0-255 + byte _musicVolume; + byte _sfxVolume; bool _paused; // These are only used for music. @@ -103,8 +105,9 @@ public: void stop(); void pause(bool b); - int getVolume() { return _masterVolume; } - void setVolume(int volume); + int getMusicVolume() { return _musicVolume; } + int getSFXVolume() { return _sfxVolume; } + void setVolume(int musicVol, int sfxVol); void setDriver(MidiDriver *md); public: diff --git a/engines/agos/oracle.cpp b/engines/agos/oracle.cpp index 2d2feb7b9e..c174362e7c 100644 --- a/engines/agos/oracle.cpp +++ b/engines/agos/oracle.cpp @@ -459,7 +459,7 @@ void AGOSEngine_Feeble::saveUserGame(int slot) { } windowPutChar(window, 0x7f); - while (!_quit) { + while (!quit()) { _keyPressed.reset(); delay(1); diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index 4aca390f3b..cd0d8e7ef6 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -74,8 +74,7 @@ void AGOSEngine::decompressData(const char *srcName, byte *dst, uint32 offset, u error("decompressData: Read failed"); unsigned long decompressedSize = dstSize; - int result = Common::uncompress(dst, &decompressedSize, srcBuffer, srcSize); - if (result != Common::ZLIB_OK) + if (!Common::uncompress(dst, &decompressedSize, srcBuffer, srcSize)) error("decompressData: Zlib uncompress error"); free(srcBuffer); } else { diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 9779630d47..c1a4e91c95 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -244,7 +244,7 @@ int16 AGOSEngine::matchSaveGame(const char *name, uint16 max) { void AGOSEngine::userGame(bool load) { WindowBlock *window = _windowArray[4]; const char *message1; - int i, numSaveGames; + int i = 0, numSaveGames; char *name; char buf[8]; @@ -279,11 +279,11 @@ restart: name = buf; _saveGameNameLen = 0; - while (!_quit) { + while (!quit()) { windowPutChar(window, 128); _keyPressed.reset(); - while (!_quit) { + while (!quit()) { delay(10); if (_keyPressed.ascii && _keyPressed.ascii < 128) { i = _keyPressed.ascii; @@ -443,7 +443,7 @@ void AGOSEngine_Elvira2::userGame(bool load) { name = buf + 192; - while (!_quit) { + while (!quit()) { windowPutChar(window, 128); _saveLoadEdit = true; @@ -516,7 +516,7 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { _keyPressed.reset(); - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; @@ -526,7 +526,7 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { return _keyPressed.ascii; } delay(10); - } while (_lastHitArea3 == 0 && !_quit); + } while (_lastHitArea3 == 0 && !quit()); ha = _lastHitArea; if (ha == NULL || ha->id < 200) { @@ -708,7 +708,7 @@ restart:; _saveGameNameLen++; } - while (!_quit) { + while (!quit()) { windowPutChar(window, 127); _saveLoadEdit = true; @@ -787,7 +787,7 @@ int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { _keyPressed.reset(); - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; @@ -797,7 +797,7 @@ int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { return _keyPressed.ascii; } delay(10); - } while (_lastHitArea3 == 0 && !_quit); + } while (_lastHitArea3 == 0 && !quit()); ha = _lastHitArea; if (ha == NULL || ha->id < 205) { @@ -1056,7 +1056,7 @@ bool AGOSEngine::loadGame(const char *filename, bool restartMode) { writeVariable(i, f->readUint16BE()); } - if (f->ioFailed()) { + if (f->err()) { error("load failed"); } @@ -1140,7 +1140,7 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) { } f->finalize(); - bool result = !f->ioFailed(); + bool result = !f->err(); delete f; _lockWord &= ~0x100; @@ -1331,7 +1331,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) { _superRoomNumber = f->readUint16BE(); } - if (f->ioFailed()) { + if (f->err()) { error("load failed"); } @@ -1503,7 +1503,7 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) { } f->finalize(); - bool result = !f->ioFailed(); + bool result = !f->err(); delete f; _lockWord &= ~0x100; diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp index fa132ec26f..39c172be62 100644 --- a/engines/agos/script.cpp +++ b/engines/agos/script.cpp @@ -410,7 +410,7 @@ void AGOSEngine::o_msg() { void AGOSEngine::o_end() { // 68: exit interpreter - _quit = true; + quitGame(); } void AGOSEngine::o_done() { @@ -965,7 +965,7 @@ void AGOSEngine::writeVariable(uint16 variable, uint16 contents) { int AGOSEngine::runScript() { bool flag; - if (_quit) + if (quit()) return 1; do { @@ -1010,9 +1010,9 @@ int AGOSEngine::runScript() { error("Invalid opcode '%d' encountered", _opcode); executeOpcode(_opcode); - } while (getScriptCondition() != flag && !getScriptReturn() && !_quit); + } while (getScriptCondition() != flag && !getScriptReturn() && !quit()); - return (_quit) ? 1 : getScriptReturn(); + return (quit()) ? 1 : getScriptReturn(); } Child *nextSub(Child *sub, int16 key) { @@ -1066,7 +1066,7 @@ void AGOSEngine::waitForSync(uint a) { _exitCutscene = false; _rightButtonDown = false; - while (_vgaWaitFor != 0 && !_quit) { + while (_vgaWaitFor != 0 && !quit()) { if (_rightButtonDown) { if (_vgaWaitFor == 200 && (getGameType() == GType_FF || !getBitFlag(14))) { skipSpeech(); diff --git a/engines/agos/script_e1.cpp b/engines/agos/script_e1.cpp index 9b572e347b..8705755df6 100644 --- a/engines/agos/script_e1.cpp +++ b/engines/agos/script_e1.cpp @@ -24,7 +24,6 @@ */ - #include "agos/agos.h" #include "agos/vga.h" @@ -565,7 +564,7 @@ void AGOSEngine_Elvira1::oe1_look() { lobjFunc(l, "You can see "); /* Show objects */ } if (r && (r->flags & 4) && levelOf(i) < 10000) { - _quit = true; + quitGame(); } } @@ -944,7 +943,7 @@ restart: windowPutChar(window, *message2); if (confirmYesOrNo(120, 62) == 0x7FFF) { - _quit = true; + quitGame(); } else { goto restart; } @@ -1053,11 +1052,11 @@ uint AGOSEngine::confirmYesOrNo(uint16 x, uint16 y) { ha->priority = 999; ha->window = 0; - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; - while (!_quit) { + while (!quit()) { if (_lastHitArea3 != 0) break; delay(1); @@ -1102,11 +1101,11 @@ uint AGOSEngine::continueOrQuit() { ha->priority = 999; ha->window = 0; - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; - while (!_quit) { + while (!quit()) { if (_lastHitArea3 != 0) break; delay(1); diff --git a/engines/agos/script_e2.cpp b/engines/agos/script_e2.cpp index 6f6db8efb4..05e457579d 100644 --- a/engines/agos/script_e2.cpp +++ b/engines/agos/script_e2.cpp @@ -370,11 +370,11 @@ void AGOSEngine_Elvira2::oe2_pauseGame() { uint32 pauseTime = getTime(); haltAnimation(); - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; - while (!_quit) { + while (!quit()) { if (processSpecialKeys() != 0 || _lastHitArea3 != 0) break; delay(1); diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp index 6183a3fb20..d07f682937 100644 --- a/engines/agos/script_s1.cpp +++ b/engines/agos/script_s1.cpp @@ -24,7 +24,6 @@ */ - #include "common/system.h" #include "agos/agos.h" @@ -339,10 +338,10 @@ void AGOSEngine_Simon1::os1_pauseGame() { break; } - while (!_quit) { + while (!quit()) { delay(1); if (_keyPressed.keycode == keyYes) - _quit = true; + quitGame(); else if (_keyPressed.keycode == keyNo) break; } diff --git a/engines/agos/script_ww.cpp b/engines/agos/script_ww.cpp index 8dc915f6e8..f0da324fbd 100644 --- a/engines/agos/script_ww.cpp +++ b/engines/agos/script_ww.cpp @@ -368,11 +368,11 @@ void AGOSEngine_Waxworks::oww_pauseGame() { uint32 pauseTime = getTime(); haltAnimation(); - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; - while (!_quit) { + while (!quit()) { if (_lastHitArea3 != 0) break; delay(1); diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index c456c92e60..4d60bbdbed 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -56,10 +56,12 @@ protected: public: BaseSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false); BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigEndian = false); + virtual ~BaseSound(); + void close(); + void playSound(uint sound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0) { playSound(sound, sound, type, handle, flags, vol); } - virtual ~BaseSound(); virtual void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0) = 0; virtual Audio::AudioStream *makeAudioStream(uint sound) { return NULL; } }; @@ -184,6 +186,12 @@ BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigE _freeOffsets = false; } +void BaseSound::close() { + if (_freeOffsets) { + free(_offsets); + } +} + BaseSound::~BaseSound() { if (_freeOffsets) free(_offsets); @@ -555,6 +563,9 @@ void Sound::readSfxFile(const char *filename) { void Sound::loadSfxTable(File *gameFile, uint32 base) { stopAll(); + + if (_effects) + _effects->close(); if (_vm->getPlatform() == Common::kPlatformWindows) _effects = new WavSound(_mixer, gameFile, base); diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp index cb71ed7efa..488ebf4edf 100644 --- a/engines/agos/subroutine.cpp +++ b/engines/agos/subroutine.cpp @@ -555,7 +555,7 @@ int AGOSEngine::startSubroutine(Subroutine *sub) { _currentTable = sub; restart: - if (_quit) + if (quit()) return result; while ((byte *)sl != (byte *)sub) { diff --git a/engines/agos/verb.cpp b/engines/agos/verb.cpp index c8f6d40f1f..9fd128d764 100644 --- a/engines/agos/verb.cpp +++ b/engines/agos/verb.cpp @@ -343,7 +343,7 @@ void AGOSEngine::handleVerbClicked(uint verb) { Subroutine *sub; int result; - if (_quit) + if (quit()) return; _objectItem = _hitAreaObjectItem; diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp index e1f986b92e..87db49e46b 100644 --- a/engines/agos/window.cpp +++ b/engines/agos/window.cpp @@ -298,11 +298,11 @@ void AGOSEngine::waitWindow(WindowBlock *window) { ha->id = 0x7FFF; ha->priority = 999; - while (!_quit) { + while (!quit()) { _lastHitArea = NULL; _lastHitArea3 = NULL; - for (;;) { + while (!quit()) { if (_lastHitArea3 != 0) break; delay(1); diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp index a670328c12..f5cde579e6 100644 --- a/engines/cine/anim.cpp +++ b/engines/cine/anim.cpp @@ -53,7 +53,6 @@ Common::Array<AnimData> animDataTable; static const AnimDataEntry transparencyData[] = { {"ALPHA", 0xF}, - {"TITRE", 0xF}, {"TITRE2", 0xF}, {"ET", 0xC}, {"L311", 0x3}, @@ -586,6 +585,14 @@ int loadAni(const char *resourceName, int16 idx) { transparentColor = getAnimTransparentColor(resourceName); + // TODO: Merge this special case hack into getAnimTransparentColor somehow. + // HACK: Versions of TITRE.ANI with height 37 use color 0xF for transparency. + // Versions of TITRE.ANI with height 57 use color 0x0 for transparency. + // Fixes bug #2057619: FW: Glitches in title display of demo (regression). + if (scumm_stricmp(resourceName, "TITRE.ANI") == 0 && animHeader.frameHeight == 37) { + transparentColor = 0xF; + } + entry = idx < 0 ? emptyAnimSpace() : idx; assert(entry >= 0); @@ -761,7 +768,7 @@ int loadResource(const char *resourceName, int16 idx) { } else if (strstr(resourceName, ".AMI")) { warning("loadResource: Ignoring file '%s' (Load at %d)", resourceName, idx); } else if (strstr(resourceName, "ECHEC")) { // Echec (French) means failure - exitEngine = 1; + g_cine->quitGame(); } else { error("loadResource: Cannot determine type for '%s'", resourceName); } diff --git a/engines/cine/bg.cpp b/engines/cine/bg.cpp index 45bfae7925..cc7e843c2b 100644 --- a/engines/cine/bg.cpp +++ b/engines/cine/bg.cpp @@ -41,10 +41,18 @@ byte loadCtFW(const char *ctName) { uint16 header[32]; byte *ptr, *dataPtr; + int16 foundFileIdx = findFileInBundle(ctName); + if (foundFileIdx == -1) { + warning("loadCtFW: Unable to find collision data file '%s'", ctName); + // FIXME: Rework this function's return value policy and return an appropriate value here. + // The return value isn't yet used for anything so currently it doesn't really matter. + return 0; + } + if (currentCtName != ctName) strcpy(currentCtName, ctName); - ptr = dataPtr = readBundleFile(findFileInBundle(ctName)); + ptr = dataPtr = readBundleFile(foundFileIdx); loadRelatedPalette(ctName); diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index 9eb751835e..2c0fdc7d88 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -23,7 +23,6 @@ * */ -#include "common/events.h" #include "common/file.h" #include "common/savefile.h" #include "common/config-manager.h" @@ -101,6 +100,7 @@ int CineEngine::go() { delete renderer; delete[] collisionPage; delete g_sound; + return 0; } diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index b15f30c35c..91ef964a0b 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -533,8 +533,17 @@ public: } virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; + virtual SaveStateList listSaves(const char *target) const; }; +bool CineMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad); +} + bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)desc; if (gd) { @@ -543,6 +552,50 @@ bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common return gd != 0; } +SaveStateList CineMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + SaveStateList saveList; + + Common::String pattern = target; + pattern += ".?"; + Common::StringList filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); + Common::StringList::const_iterator file = filenames.begin(); + + Common::String filename = target; + filename += ".dir"; + Common::InSaveFile *in = saveFileMan->openForLoading(filename.c_str()); + if (in) { + int8 ch; + char saveDesc[20]; + do { + // Obtain the last digit of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 1); + + uint pos = 0; + do { + ch = in->readByte(); + if (pos < (sizeof(saveDesc) - 1)) { + if (ch < 32 || in->eos()) { + saveDesc[pos++] = '\0'; + } + else if (ch >= 32) { + saveDesc[pos++] = ch; + } + } + } while (ch >= 32 && !in->eos()); + if (saveDesc[0] != 0) { + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + file++; + } + } while (!in->eos()); + } + + delete in; + + return saveList; +} + #if PLUGIN_ENABLED_DYNAMIC(CINE) REGISTER_PLUGIN_DYNAMIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine); #else diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index cb900e8850..e24b23f7f0 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -200,9 +200,15 @@ void FWRenderer::incrustSprite(const objectStruct &obj) { width = animDataTable[obj.frame]._realWidth; height = animDataTable[obj.frame]._height; - assert(mask); - - drawSpriteRaw(data, mask, width, height, _background, x, y); + // There was an assert(mask) here before but it made savegame loading + // in Future Wars sometimes fail the assertion (e.g. see bug #2055912). + // Not drawing sprites that have no mask seems to work, but not sure + // if this is really a correct way to fix this. + if (mask) { + drawSpriteRaw(data, mask, width, height, _background, x, y); + } else { // mask == NULL + warning("FWRenderer::incrustSprite: Skipping maskless sprite (frame=%d)", obj.frame); + } } /*! \brief Draw command box on screen @@ -368,7 +374,7 @@ int FWRenderer::drawChar(char character, int x, int y) { x += 5; } else if ((width = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterWidth)) { idx = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterIdx; - drawSpriteRaw(g_cine->_textHandler.textTable[idx][0], g_cine->_textHandler.textTable[idx][1], 16, 8, _backBuffer, x, y); + drawSpriteRaw(g_cine->_textHandler.textTable[idx][FONT_DATA], g_cine->_textHandler.textTable[idx][FONT_MASK], FONT_WIDTH, FONT_HEIGHT, _backBuffer, x, y); x += width + 1; } @@ -436,6 +442,9 @@ void FWRenderer::renderOverlay(const Common::List<overlay>::iterator &it) { switch (it->type) { // color sprite case 0: + if (objectTable[it->objIdx].frame < 0) { + return; + } sprite = &animDataTable[objectTable[it->objIdx].frame]; len = sprite->_realWidth * sprite->_height; mask = new byte[len]; @@ -1037,7 +1046,7 @@ int OSRenderer::drawChar(char character, int x, int y) { x += 5; } else if ((width = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterWidth)) { idx = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterIdx; - drawSpriteRaw2(g_cine->_textHandler.textTable[idx][0], 0, 16, 8, _backBuffer, x, y); + drawSpriteRaw2(g_cine->_textHandler.textTable[idx][FONT_DATA], 0, FONT_WIDTH, FONT_HEIGHT, _backBuffer, x, y); x += width + 1; } @@ -1664,6 +1673,16 @@ void gfxResetRawPage(byte *pageRaw) { } void gfxConvertSpriteToRaw(byte *dst, const byte *src, uint16 w, uint16 h) { + // Output is 4 bits per pixel. + // Pixels are in 16 pixel chunks (8 bytes of source per 16 pixels of output). + // The source data is interleaved so that + // 1st big-endian 16-bit value contains all bit position 0 values for 16 pixels, + // 2nd big-endian 16-bit value contains all bit position 1 values for 16 pixels, + // 3rd big-endian 16-bit value contains all bit position 2 values for 16 pixels, + // 4th big-endian 16-bit value contains all bit position 3 values for 16 pixels. + // 1st pixel's bits are in the 16th bits, + // 2nd pixel's bits are in the 15th bits, + // 3rd pixel's bits are in the 14th bits etc. for (int y = 0; y < h; ++y) { for (int x = 0; x < w / 8; ++x) { for (int bit = 0; bit < 16; ++bit) { diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp index e2402a4c8d..04c6f5c769 100644 --- a/engines/cine/main_loop.cpp +++ b/engines/cine/main_loop.cpp @@ -25,7 +25,6 @@ #include "common/scummsys.h" -#include "common/events.h" #include "common/system.h" #include "cine/main_loop.h" @@ -61,9 +60,6 @@ static void processEvent(Common::Event &event) { break; case Common::EVENT_MOUSEMOVE: break; - case Common::EVENT_QUIT: - exitEngine = 1; - break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_RETURN: @@ -258,13 +254,9 @@ void purgeSeqList() { void CineEngine::mainLoop(int bootScriptIdx) { bool playerAction; - uint16 quitFlag; byte di; uint16 mouseButton; - quitFlag = 0; - exitEngine = 0; - if (_preLoad == false) { resetBgIncrustList(); @@ -418,7 +410,7 @@ void CineEngine::mainLoop(int bootScriptIdx) { if ("quit"[menuCommandLen] == (char)di) { ++menuCommandLen; if (menuCommandLen == 4) { - quitFlag = 1; + quitGame(); } } else { menuCommandLen = 0; @@ -427,7 +419,7 @@ void CineEngine::mainLoop(int bootScriptIdx) { manageEvents(); - } while (!exitEngine && !quitFlag && _danKeysPressed != 7); + } while (!quit() && _danKeysPressed != 7); hideMouse(); g_sound->stopMusic(); diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp index 657471be4e..7679d9d380 100644 --- a/engines/cine/part.cpp +++ b/engines/cine/part.cpp @@ -123,13 +123,13 @@ void CineEngine::readVolCnf() { unpackedSize = packedSize = f.size(); } uint8 *buf = new uint8[unpackedSize]; - f.read(buf, packedSize); - if (packedSize != unpackedSize) { - CineUnpacker cineUnpacker; - if (!cineUnpacker.unpack(buf, packedSize, buf, unpackedSize)) { - error("Error while unpacking 'vol.cnf' data"); - } + uint8 *packedBuf = new uint8[packedSize]; + f.read(packedBuf, packedSize); + CineUnpacker cineUnpacker; + if (!cineUnpacker.unpack(packedBuf, packedSize, buf, unpackedSize)) { + error("Error while unpacking 'vol.cnf' data"); } + delete[] packedBuf; uint8 *p = buf; int resourceFilesCount = READ_BE_UINT16(p); p += 2; int entrySize = READ_BE_UINT16(p); p += 2; @@ -211,26 +211,23 @@ int16 findFileInBundle(const char *fileName) { } void readFromPart(int16 idx, byte *dataPtr, uint32 maxSize) { + assert(maxSize >= partBuffer[idx].packedSize); setMouseCursor(MOUSE_CURSOR_DISK); g_cine->_partFileHandle.seek(partBuffer[idx].offset, SEEK_SET); - g_cine->_partFileHandle.read(dataPtr, MIN(partBuffer[idx].packedSize, maxSize)); + g_cine->_partFileHandle.read(dataPtr, partBuffer[idx].packedSize); } byte *readBundleFile(int16 foundFileIdx, uint32 *size) { assert(foundFileIdx >= 0 && foundFileIdx < (int32)partBuffer.size()); bool error = false; byte *dataPtr = (byte *)calloc(partBuffer[foundFileIdx].unpackedSize, 1); - readFromPart(foundFileIdx, dataPtr, partBuffer[foundFileIdx].unpackedSize); - if (partBuffer[foundFileIdx].unpackedSize > partBuffer[foundFileIdx].packedSize) { - CineUnpacker cineUnpacker; - error = !cineUnpacker.unpack(dataPtr, partBuffer[foundFileIdx].packedSize, dataPtr, partBuffer[foundFileIdx].unpackedSize); - } else if (partBuffer[foundFileIdx].unpackedSize < partBuffer[foundFileIdx].packedSize) { - // Unpacked size of a file should never be less than its packed size - error = true; - } else { // partBuffer[foundFileIdx].unpackedSize == partBuffer[foundFileIdx].packedSize - debugC(5, kCineDebugPart, "Loaded non-compressed file '%s' from bundle file '%s'", partBuffer[foundFileIdx].partName, currentPartName); - } + byte *packedData = (byte *)calloc(partBuffer[foundFileIdx].packedSize, 1); + assert(dataPtr && packedData); + readFromPart(foundFileIdx, packedData, partBuffer[foundFileIdx].packedSize); + CineUnpacker cineUnpacker; + error = !cineUnpacker.unpack(packedData, partBuffer[foundFileIdx].packedSize, dataPtr, partBuffer[foundFileIdx].unpackedSize); + free(packedData); if (error) { warning("Error unpacking '%s' from bundle file '%s'", partBuffer[foundFileIdx].partName, currentPartName); diff --git a/engines/cine/prc.cpp b/engines/cine/prc.cpp index 5d789f9b3b..797a354c4f 100644 --- a/engines/cine/prc.cpp +++ b/engines/cine/prc.cpp @@ -25,6 +25,7 @@ #include "common/endian.h" +#include "common/events.h" #include "cine/cine.h" #include "cine/various.h" @@ -54,7 +55,9 @@ bool loadPrc(const char *pPrcName) { // This is copy protection. Used to hang the machine if (!scumm_stricmp(pPrcName, COPY_PROT_FAIL_PRC_NAME)) { - exitEngine = 1; + Common::Event event; + event.type = Common::EVENT_RTL; + g_system->getEventManager()->pushEvent(event); return false; } diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp index 97f45488f2..6c13647ff3 100644 --- a/engines/cine/script_fw.cpp +++ b/engines/cine/script_fw.cpp @@ -1501,7 +1501,18 @@ int FWScript::o1_compareGlobalVar() { debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and %d", _line, varIdx, value); - _compare = compareVars(_globalVars[varIdx], value); + // WORKAROUND for bug #2054882. Without this, the monks will always + // kill you as an impostor, even if you enter the monastery in disguise. + // + // TODO: Check whether this might be worked around in some other way + // like setting global variable 255 to 143 in Future Wars (This is + // supposedly what Future Wars checks for from time to time during + // gameplay to verify that copy protection was successfully passed). + if (varIdx == 255 && (g_cine->getGameType() == Cine::GType_FW)) { + _compare = kCmpEQ; + } else { + _compare = compareVars(_globalVars[varIdx], value); + } } return 0; diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp index 3618350476..164c5a9ca5 100644 --- a/engines/cine/sound.cpp +++ b/engines/cine/sound.cpp @@ -79,13 +79,13 @@ const int PCSoundDriver::_noteTable[] = { const int PCSoundDriver::_noteTableCount = ARRAYSIZE(_noteTable); struct AdlibRegisterSoundInstrument { - uint16 vibrato; - uint16 attackDecay; - uint16 sustainRelease; - uint16 feedbackStrength; - uint16 keyScaling; - uint16 outputLevel; - uint16 freqMod; + uint8 vibrato; + uint8 attackDecay; + uint8 sustainRelease; + uint8 feedbackStrength; + uint8 keyScaling; + uint8 outputLevel; + uint8 freqMod; }; struct AdlibSoundInstrument { diff --git a/engines/cine/texte.cpp b/engines/cine/texte.cpp index 33c16159ec..ffc36b4b1a 100644 --- a/engines/cine/texte.cpp +++ b/engines/cine/texte.cpp @@ -39,6 +39,13 @@ const char **commandPrepositionTable; void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency); +/*! \brief Loads font data from the given file. + * The number of characters used in the font varies between game versions: + * 78 (Most PC, Amiga and Atari ST versions of Future Wars, but also Operation Stealth's Amiga demo), + * 85 (All observed versions of German Future Wars (Amiga and PC), possibly Spanish Future Wars too), + * 90 (Most PC, Amiga and Atari ST versions of Operation Stealth), + * 93 (All observed versions of German Operation Stealth (Amiga and PC)). + */ void loadTextData(const char *filename) { Common::File fileHandle; assert(filename); @@ -46,30 +53,29 @@ void loadTextData(const char *filename) { if (!fileHandle.open(filename)) error("loadTextData(): Cannot open file %s", filename); - uint entrySize = fileHandle.readUint16BE(); - uint numEntry = fileHandle.readUint16BE(); + static const uint headerSize = 2 + 2; // The entry size (16-bit) and entry count (16-bit). + const uint entrySize = fileHandle.readUint16BE(); // Observed values: 8. + const uint entryCount = fileHandle.readUint16BE(); // Observed values: 624, 680, 720, 744. + const uint fontDataSize = entryCount * entrySize; // Observed values: 4992, 5440, 5760, 5952. + const uint numChars = entryCount / entrySize; // Observed values: 78, 85, 90, 93. + const uint bytesPerChar = fontDataSize / numChars; // Observed values: 64. + static const uint bytesPerRow = FONT_WIDTH / 2; // The input font data is 4-bit so it takes only half the space + + if (headerSize + fontDataSize != (uint)fileHandle.size()) { + warning("loadTextData: file '%s' (entrySize = %d, entryCount = %d) is of incorrect size %d", filename, entrySize, entryCount, fileHandle.size()); + } - uint sourceSize = numEntry * entrySize; Common::Array<byte> source; - source.resize(sourceSize); - fileHandle.read(source.begin(), sourceSize); + source.resize(fontDataSize); + fileHandle.read(source.begin(), fontDataSize); - const int fontHeight = 8; - const int fontWidth = (g_cine->getGameType() == Cine::GType_FW) ? 16 : 8; - uint numCharacters; - uint bytesPerCharacter; if (g_cine->getGameType() == Cine::GType_FW) { - numCharacters = (g_cine->getFeatures() & GF_ALT_FONT) ? 85 : 78; - bytesPerCharacter = sourceSize / numCharacters; // TODO: Check if this could be replaced with fontWidth * fontHeight loadRelatedPalette(filename); - } else { - numCharacters = 90; - bytesPerCharacter = fontWidth * fontHeight; } - for (uint i = 0; i < numCharacters; i++) { - gfxConvertSpriteToRaw(g_cine->_textHandler.textTable[i][0], &source[i * bytesPerCharacter], fontWidth, fontHeight); - generateMask(g_cine->_textHandler.textTable[i][0], g_cine->_textHandler.textTable[i][1], fontWidth * fontHeight, 0); + for (uint i = 0; i < numChars; i++) { + gfxConvertSpriteToRaw(g_cine->_textHandler.textTable[i][FONT_DATA], &source[i * bytesPerChar], bytesPerRow, FONT_HEIGHT); + generateMask(g_cine->_textHandler.textTable[i][FONT_DATA], g_cine->_textHandler.textTable[i][FONT_MASK], FONT_WIDTH * FONT_HEIGHT, 0); } fileHandle.close(); diff --git a/engines/cine/texte.h b/engines/cine/texte.h index bc4beac492..0b1fc88e86 100644 --- a/engines/cine/texte.h +++ b/engines/cine/texte.h @@ -36,13 +36,20 @@ typedef char CommandeType[20]; // Number of characters in a font #define NUM_FONT_CHARS 256 +#define FONT_WIDTH 16 +#define FONT_HEIGHT 8 + +// Used for choosing between font's data and font's mask +#define FONT_DATA 0 +#define FONT_MASK 1 + struct CharacterEntry { byte characterIdx; byte characterWidth; }; struct TextHandler { - byte textTable[NUM_FONT_CHARS][2][16 * 8]; + byte textTable[NUM_FONT_CHARS][2][FONT_WIDTH * FONT_HEIGHT]; CharacterEntry fontParamTable[NUM_FONT_CHARS]; }; diff --git a/engines/cine/unpack.cpp b/engines/cine/unpack.cpp index 5d85ff6cab..7915fd1cf8 100644 --- a/engines/cine/unpack.cpp +++ b/engines/cine/unpack.cpp @@ -100,6 +100,14 @@ bool CineUnpacker::unpack(const byte *src, uint srcLen, byte *dst, uint dstLen) _dstBegin = dst; _dstEnd = dst + dstLen; + // Handle already unpacked data here + if (srcLen == dstLen) { + // Source length is same as destination length so the source + // data is already unpacked. Let's just copy it then. + memcpy(dst, src, srcLen); + return true; + } + // Initialize other variables _src = _srcBegin + srcLen - 4; uint32 unpackedLength = readSource(); // Unpacked length in bytes diff --git a/engines/cine/unpack.h b/engines/cine/unpack.h index e16cb594a9..2355df5ee1 100644 --- a/engines/cine/unpack.h +++ b/engines/cine/unpack.h @@ -35,14 +35,14 @@ namespace Cine { * A LZ77 style decompressor for Delphine's data files * used in at least Future Wars and Operation Stealth. * @note Works backwards in the source and destination buffers. - * @note Can work with source and destination in the same buffer if there's space. + * @warning Having the source and destination in the same buffer when unpacking can cause errors! */ class CineUnpacker { public: /** * Unpacks packed data from the source buffer to the destination buffer. - * @warning Do NOT call this on data that is not packed. - * @note Source and destination buffer pointers can be the same as long as there's space for the unpacked data. + * @note You may call this on already unpacked data but then source length must be equal to destination length. + * @warning The source and destination should not point to the same buffer. If they do, errors may occur! * @param src Pointer to the source buffer. * @param srcLen Length of the source buffer. * @param dst Pointer to the destination buffer. diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index e96e03b03c..92fd35d865 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -25,7 +25,6 @@ #include "common/endian.h" -#include "common/events.h" #include "common/savefile.h" #include "cine/cine.h" @@ -125,7 +124,6 @@ static const int16 canUseOnItemTable[] = { 1, 0, 0, 1, 1, 0, 0 }; CommandeType objectListCommand[20]; int16 objListTab[20]; -uint16 exitEngine; Common::Array<uint16> zoneData; Common::Array<uint16> zoneQuery; //!< Only exists in Operation Stealth @@ -499,7 +497,7 @@ enum CineSaveGameFormat detectSaveGameFormat(Common::SeekableReadStream &fHandle uint animEntrySize = animEntrySizeChoices[i]; // Jump over the animDataTable entries and the screen parameters - uint32 newPos = animDataTableStart + animEntrySize * animEntriesCount + sizeofScreenParams; + int32 newPos = animDataTableStart + animEntrySize * animEntriesCount + sizeofScreenParams; // Check that there's data left after the point we're going to jump to if (newPos >= fHandle.size()) { continue; @@ -1094,7 +1092,7 @@ bool CineEngine::makeLoad(char *saveName) { // that's not implemented here because it was never used in a stable // release of ScummVM but only during development (From revision 31453, // which introduced the problem, until revision 32073, which fixed it). - // Therefore be bail out if we detect this particular savegame format. + // Therefore we bail out if we detect this particular savegame format. warning("Detected a known broken savegame format, not loading savegame"); load = false; // Don't load the savegame } else if (saveGameFormat == ANIMSIZE_UNKNOWN) { @@ -1223,7 +1221,7 @@ void CineEngine::makeSystemMenu(void) { { getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY); if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) { - exitEngine = 1; + quitGame(); } break; } diff --git a/engines/cine/various.h b/engines/cine/various.h index 0ee77c1b47..b841908c65 100644 --- a/engines/cine/various.h +++ b/engines/cine/various.h @@ -120,8 +120,6 @@ void mainLoopSub6(void); void checkForPendingDataLoad(void); -extern uint16 exitEngine; - void hideMouse(void); void removeExtention(char *dest, const char *source); diff --git a/engines/cruise/object.cpp b/engines/cruise/object.cpp index 66a3a53018..bb8d85acd0 100644 --- a/engines/cruise/object.cpp +++ b/engines/cruise/object.cpp @@ -58,7 +58,7 @@ objDataStruct *getObjectDataFromOverlay(int ovlIdx, int objIdx) { } int16 getMultipleObjectParam(int16 overlayIdx, int16 objectIdx, objectParamsQuery *returnParam) { - objectParams *ptr2; + objectParams *ptr2 = 0; objDataStruct *ptr; ovlDataStruct *ovlData; // int16 type; @@ -246,7 +246,7 @@ int16 getSingleObjectParam(int16 overlayIdx, int16 param2, int16 param3, int16 * //char* ptr3 = NULL; objDataStruct *ptr; ovlDataStruct *ovlData; - objectParams *ptr2; + objectParams *ptr2 = 0; ptr = getObjectDataFromOverlay(overlayIdx, param2); diff --git a/engines/cruise/vars.h b/engines/cruise/vars.h index a325de3f36..5f65446cc5 100644 --- a/engines/cruise/vars.h +++ b/engines/cruise/vars.h @@ -86,7 +86,7 @@ struct filesData2Struct { int16 field_2; }; -struct fileName { +struct dataFileName { char name[13]; }; @@ -103,7 +103,7 @@ struct setHeaderEntry { struct volumeDataStruct { char ident[10]; - fileName *ptr; + dataFileName *ptr; int16 diskNumber; int32 size; }; diff --git a/engines/cruise/volume.cpp b/engines/cruise/volume.cpp index b2ff2631c0..47e2f02184 100644 --- a/engines/cruise/volume.cpp +++ b/engines/cruise/volume.cpp @@ -395,12 +395,12 @@ int16 readVolCnf(void) { } for (i = 0; i < numOfDisks; i++) { - fileName *ptr; + dataFileName *ptr; fileHandle.read(&volumeData[i].size, 4); flipLong(&volumeData[i].size); - ptr = (fileName *) mallocAndZero(volumeData[i].size); + ptr = (dataFileName *) mallocAndZero(volumeData[i].size); volumeData[i].ptr = ptr; diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp new file mode 100644 index 0000000000..8d8888246b --- /dev/null +++ b/engines/dialogs.cpp @@ -0,0 +1,264 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "base/version.h" + +#include "common/config-manager.h" +#include "common/savefile.h" +#include "common/system.h" +#include "common/events.h" + +#include "graphics/scaler.h" + +#include "gui/about.h" +#include "gui/newgui.h" +#include "gui/ListWidget.h" +#include "gui/theme.h" + +#include "engines/dialogs.h" +#include "engines/engine.h" +#include "engines/metaengine.h" + +#ifdef SMALL_SCREEN_DEVICE +#include "gui/KeysDialog.h" +#endif + +using GUI::CommandSender; +using GUI::StaticTextWidget; +using GUI::kButtonWidth; +using GUI::kButtonHeight; +using GUI::kBigButtonWidth; +using GUI::kBigButtonHeight; +using GUI::kCloseCmd; +using GUI::kTextAlignCenter; +using GUI::kTextAlignLeft; +using GUI::WIDGET_ENABLED; + +typedef GUI::OptionsDialog GUI_OptionsDialog; +typedef GUI::Dialog GUI_Dialog; + +GlobalDialog::GlobalDialog(String name) : GUI::Dialog(name) {} + +enum { + kSaveCmd = 'SAVE', + kLoadCmd = 'LOAD', + kPlayCmd = 'PLAY', + kOptionsCmd = 'OPTN', + kHelpCmd = 'HELP', + kAboutCmd = 'ABOU', + kQuitCmd = 'QUIT', + kRTLCmd = 'RTL ', + kChooseCmd = 'CHOS' +}; + +MainMenuDialog::MainMenuDialog(Engine *engine) + : GlobalDialog("globalmain"), _engine(engine) { + +#ifndef DISABLE_FANCY_THEMES + _logo = 0; + if (g_gui.xmlEval()->getVar("global_logo.visible") == 1 && g_gui.theme()->supportsImages()) { + _logo = new GUI::GraphicsWidget(this, "global_logo"); + _logo->useThemeTransparency(true); + _logo->setGfx(g_gui.theme()->getImageSurface(GUI::Theme::kImageLogoSmall)); + } else { + new StaticTextWidget(this, "global_title", "ScummVM"); + } +#else + new StaticTextWidget(this, "global_title", "ScummVM"); +#endif + + new StaticTextWidget(this, "global_version", gScummVMVersionDate); + + new GUI::ButtonWidget(this, "globalmain_resume", "Resume", kPlayCmd, 'P'); + +// new GUI::ButtonWidget(this, "globalmain_load", "Load", kLoadCmd, 'L'); +// new GUI::ButtonWidget(this, "globalmain_save", "Save", kSaveCmd, 'S'); + + new GUI::ButtonWidget(this, "globalmain_options", "Options", kOptionsCmd, 'O'); + + new GUI::ButtonWidget(this, "globalmain_about", "About", kAboutCmd, 'A'); + + _rtlButton = new GUI::ButtonWidget(this, "globalmain_rtl", "Return to Launcher", kRTLCmd, 'R'); + // '0' corresponds to the kSupportsRTL MetaEngineFeature + _rtlButton->setEnabled(_engine->hasFeature(0)); + + + new GUI::ButtonWidget(this, "globalmain_quit", "Quit", kQuitCmd, 'Q'); + + _aboutDialog = new GUI::AboutDialog(); + _optionsDialog = new ConfigDialog(); +} + +MainMenuDialog::~MainMenuDialog() { + delete _aboutDialog; + delete _optionsDialog; +} + +void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + switch (cmd) { + case kPlayCmd: + close(); + break; + case kOptionsCmd: + _optionsDialog->runModal(); + break; + case kAboutCmd: + _aboutDialog->runModal(); + break; + case kRTLCmd: { + Common::Event eventRTL; + eventRTL.type = Common::EVENT_RTL; + g_system->getEventManager()->pushEvent(eventRTL); + close(); + } + break; + case kQuitCmd: { + Common::Event eventQ; + eventQ.type = Common::EVENT_QUIT; + g_system->getEventManager()->pushEvent(eventQ); + close(); + } + break; + default: + GlobalDialog::handleCommand(sender, cmd, data); + } +} + +void MainMenuDialog::reflowLayout() { +#ifndef DISABLE_FANCY_THEMES + if (g_gui.xmlEval()->getVar("global_logo.visible") == 1 && g_gui.theme()->supportsImages()) { + if (!_logo) + _logo = new GUI::GraphicsWidget(this, "global_logo"); + _logo->useThemeTransparency(true); + _logo->setGfx(g_gui.theme()->getImageSurface(GUI::Theme::kImageLogoSmall)); + + GUI::StaticTextWidget *title = (StaticTextWidget *)findWidget("global_title"); + if (title) { + removeWidget(title); + title->setNext(0); + delete title; + } + } else { + GUI::StaticTextWidget *title = (StaticTextWidget *)findWidget("global_title"); + if (!title) + new StaticTextWidget(this, "global_title", "ScummVM"); + + if (_logo) { + removeWidget(_logo); + _logo->setNext(0); + delete _logo; + _logo = 0; + } + } +#endif + + Dialog::reflowLayout(); +} + +enum { + kOKCmd = 'ok ' +}; + +enum { + kKeysCmd = 'KEYS' +}; + +// FIXME: We use the empty string as domain name here. This tells the +// ConfigManager to use the 'default' domain for all its actions. We do that +// to get as close as possible to editing the 'active' settings. +// +// However, that requires bad & evil hacks in the ConfigManager code, +// and even then still doesn't work quite correctly. +// For example, if the transient domain contains 'false' for the 'fullscreen' +// flag, but the user used a hotkey to switch to windowed mode, then the dialog +// will display the wrong value anyway. +// +// Proposed solution consisting of multiple steps: +// 1) Add special code to the open() code that reads out everything stored +// in the transient domain that is controlled by this dialog, and updates +// the dialog accordingly. +// 2) Even more code is added to query the backend for current settings, like +// the fullscreen mode flag etc., and also updates the dialog accordingly. +// 3) The domain being edited is set to the active game domain. +// 4) If the dialog is closed with the "OK" button, then we remove everything +// stored in the transient domain (or at least everything corresponding to +// switches in this dialog. +// If OTOH the dialog is closed with "Cancel" we do no such thing. +// +// These changes will achieve two things at once: Allow us to get rid of using +// "" as value for the domain, and in fact provide a somewhat better user +// experience at the same time. +ConfigDialog::ConfigDialog() + : GUI::OptionsDialog("", "scummconfig") { + + // + // Sound controllers + // + + addVolumeControls(this, "scummconfig_"); + + // + // Some misc options + // + + // SCUMM has a talkspeed range of 0-9 + addSubtitleControls(this, "scummconfig_", 9); + + // + // Add the buttons + // + + new GUI::ButtonWidget(this, "scummconfig_ok", "OK", GUI::OptionsDialog::kOKCmd, 'O'); + new GUI::ButtonWidget(this, "scummconfig_cancel", "Cancel", kCloseCmd, 'C'); + +#ifdef SMALL_SCREEN_DEVICE + new GUI::ButtonWidget(this, "scummconfig_keys", "Keys", kKeysCmd, 'K'); + + // + // Create the sub dialog(s) + // + + _keysDialog = new GUI::KeysDialog(); +#endif +} + +ConfigDialog::~ConfigDialog() { +#ifdef SMALL_SCREEN_DEVICE + delete _keysDialog; +#endif +} + +void ConfigDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + switch (cmd) { + case kKeysCmd: + +#ifdef SMALL_SCREEN_DEVICE + _keysDialog->runModal(); +#endif + break; + default: + GUI_OptionsDialog::handleCommand (sender, cmd, data); + } +} + diff --git a/engines/dialogs.h b/engines/dialogs.h new file mode 100644 index 0000000000..66ea13b8f1 --- /dev/null +++ b/engines/dialogs.h @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef GLOBAL_DIALOGS_H +#define GLOBAL_DIALOGS_H + +#include "common/str.h" +#include "gui/dialog.h" +#include "gui/options.h" +#include "gui/widget.h" + +#include "engines/engine.h" + + +class GlobalDialog : public GUI::Dialog { +public: + GlobalDialog(Common::String name); + +protected: + typedef Common::String String; +}; + + +class MainMenuDialog : public GlobalDialog { +public: + MainMenuDialog(Engine *engine); + ~MainMenuDialog(); + + virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); + + virtual void reflowLayout(); + +protected: + Engine *_engine; + + GUI::GraphicsWidget *_logo; + GUI::ButtonWidget *_rtlButton; + GUI::Dialog *_aboutDialog; + GUI::Dialog *_optionsDialog; + +}; + +class ConfigDialog : public GUI::OptionsDialog { +protected: +#ifdef SMALL_SCREEN_DEVICE + GUI::Dialog *_keysDialog; +#endif + +public: + ConfigDialog(); + ~ConfigDialog(); + + virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); +}; + +#endif diff --git a/engines/drascula/actors.cpp b/engines/drascula/actors.cpp index 10ce415c2c..ff46d8201a 100644 --- a/engines/drascula/actors.cpp +++ b/engines/drascula/actors.cpp @@ -28,45 +28,45 @@ namespace Drascula { void DrasculaEngine::placeIgor() { - int pos_igor[6] = { 1, 0, igorX, igorY, 54, 61 }; + int igY = 0; if (currentChapter == 4) { - pos_igor[1] = 138; + igY = 138; } else { if (trackIgor == 3) - pos_igor[1] = 138; + igY = 138; else if (trackIgor == 1) - pos_igor[1] = 76; + igY = 76; } - copyRectClip(pos_igor, frontSurface, screenSurface); + copyRect(1, igY, igorX, igorY, 54, 61, frontSurface, screenSurface); } void DrasculaEngine::placeDrascula() { - int pos_dr[6] = { 0, 122, drasculaX, drasculaY, 45, 77 }; + int drX = 0; if (trackDrascula == 1) - pos_dr[0] = 47; + drX = 47; else if (trackDrascula == 0) - pos_dr[0] = 1; + drX = 1; else if (trackDrascula == 3 && currentChapter == 1) - pos_dr[0] = 93; + drX = 93; if (currentChapter == 6) - copyRectClip(pos_dr, drawSurface2, screenSurface); + copyRect(drX, 122, drasculaX, drasculaY, 45, 77, drawSurface2, screenSurface); else - copyRectClip(pos_dr, backSurface, screenSurface); + copyRect(drX, 122, drasculaX, drasculaY, 45, 77, backSurface, screenSurface); } void DrasculaEngine::placeBJ() { - int pos_bj[6] = { 0, 99, bjX, bjY, 26, 76 }; + int bX = 0; if (trackBJ == 3) - pos_bj[0] = 10; + bX = 10; else if (trackBJ == 0) - pos_bj[0] = 37; + bX = 37; - copyRectClip(pos_bj, drawSurface3, screenSurface); + copyRect(bX, 99, bjX, bjY, 26, 76, drawSurface3, screenSurface); } void DrasculaEngine::hiccup(int counter) { @@ -189,7 +189,7 @@ void DrasculaEngine::moveCharacters() { } } - if (currentChapter == 1 || currentChapter == 4 || currentChapter == 5 || currentChapter == 6) { + if (currentChapter != 2 && currentChapter != 3) { if (hare_se_ve == 0) { increaseFrameNum(); return; @@ -212,25 +212,29 @@ void DrasculaEngine::moveCharacters() { if (trackProtagonist == 0) { curPos[1] = 0; if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRectClip(curPos, backSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + backSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], backSurface, screenSurface); } else { if (currentChapter == 2) - copyRectClip(curPos, frontSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + frontSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], frontSurface, screenSurface); @@ -250,25 +254,29 @@ void DrasculaEngine::moveCharacters() { if (trackProtagonist == 0) { curPos[1] = 0; if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRectClip(curPos, backSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + backSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], backSurface, screenSurface); } else { if (currentChapter == 2) - copyRectClip(curPos, frontSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + frontSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], frontSurface, screenSurface); @@ -288,11 +296,11 @@ void DrasculaEngine::quadrant_1() { distanceY = (curY + curHeight) - roomY; if (distanceX < distanceY) { - curDirection = 0; + curDirection = kDirectionUp; trackProtagonist = 2; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 7; + curDirection = kDirectionUp; trackProtagonist = 0; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -309,11 +317,11 @@ void DrasculaEngine::quadrant_2() { distanceY = (curY + curHeight) - roomY; if (distanceX < distanceY) { - curDirection = 1; + curDirection = kDirectionRight; trackProtagonist = 2; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 2; + curDirection = kDirectionRight; trackProtagonist = 1; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -330,11 +338,11 @@ void DrasculaEngine::quadrant_3() { distanceY = roomY - (curY + curHeight); if (distanceX < distanceY) { - curDirection = 5; + curDirection = kDirectionLeft; trackProtagonist = 3; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 6; + curDirection = kDirectionLeft; trackProtagonist = 0; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -351,11 +359,11 @@ void DrasculaEngine::quadrant_4() { distanceY = roomY - (curY + curHeight); if (distanceX < distanceY) { - curDirection = 4; + curDirection = kDirectionDown; trackProtagonist = 3; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 3; + curDirection = kDirectionDown; trackProtagonist = 1; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -370,16 +378,16 @@ void DrasculaEngine::increaseFrameNum() { if (num_frame == 6) num_frame = 0; - if (curDirection == 0 || curDirection == 7) { + if (curDirection == kDirectionUp) { curX -= stepX; curY -= stepY; - } else if (curDirection == 1 || curDirection == 2) { + } else if (curDirection == kDirectionRight) { curX += stepX; curY -= stepY; - } else if (curDirection == 3 || curDirection == 4) { + } else if (curDirection == kDirectionDown) { curX += stepX; curY += stepY; - } else if (curDirection == 5 || curDirection == 6) { + } else if (curDirection == kDirectionLeft) { curX -= stepX; curY += stepY; } @@ -394,13 +402,13 @@ void DrasculaEngine::increaseFrameNum() { } void DrasculaEngine::walkDown() { - curDirection = 4; + curDirection = kDirectionDown; trackProtagonist = 3; stepX = 0; } void DrasculaEngine::walkUp() { - curDirection = 0; + curDirection = kDirectionUp; trackProtagonist = 2; stepX = 0; } @@ -432,7 +440,8 @@ void DrasculaEngine::moveVonBraun() { actorFrames[kFrameVonBraun] = 1; } - copyRectClip(pos_vb, frontSurface, screenSurface); + copyRect(pos_vb[0], pos_vb[1], pos_vb[2], pos_vb[3], pos_vb[4], pos_vb[5], + frontSurface, screenSurface); } void DrasculaEngine::placeVonBraun(int pointX) { diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 06868494b5..ad7fe64d0e 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -55,7 +55,7 @@ void DrasculaEngine::updateAnim2(int y, int px, int py, int width, int height, i // This is the game's introduction sequence void DrasculaEngine::animation_1_1() { int l, l2, p; - int pixelPos[6]; + //int pixelPos[6]; while (term_int == 0) { playMusic(29); @@ -87,7 +87,7 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_abc(kColorRed); - centerText(_textmisc[_lang][1], 160, 100); + centerText(_textmisc[1], 160, 100); updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -134,7 +134,7 @@ void DrasculaEngine::animation_1_1() { for (l2 = 0; l2 < 3; l2++) for (l = 0; l < 7; l++) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(interf_x[l], interf_y[l], 156, 45, 63, 31, drawSurface2, screenSurface); updateScreen(); if (getScan() == Common::KEYCODE_ESCAPE) { @@ -147,19 +147,13 @@ void DrasculaEngine::animation_1_1() { break; l2 = 0; p = 0; - pixelPos[3] = 45; - pixelPos[4] = 63; - pixelPos[5] = 31; for (l = 0; l < 180; l++) { copyBackground(0, 0, 320 - l, 0, l, 200, drawSurface3, screenSurface); copyBackground(l, 0, 0, 0, 320 - l, 200, bgSurface, screenSurface); - pixelPos[0] = interf_x[l2]; - pixelPos[1] = interf_y[l2]; - pixelPos[2] = 156 - l; - - copyRectClip(pixelPos, drawSurface2, screenSurface); + copyRect(interf_x[l2], interf_y[l2], 156 - l, 45, 63, 31, + drawSurface2, screenSurface); updateScreen(); p++; if (p == 6) { @@ -177,7 +171,7 @@ void DrasculaEngine::animation_1_1() { break; copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface); - talk_dr_grande(1); + talk_drascula_big(1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -193,14 +187,14 @@ void DrasculaEngine::animation_1_1() { igorX = 66; igorY = 97; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); talk_igor(8, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -219,12 +213,12 @@ void DrasculaEngine::animation_1_1() { loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); pause(10); - talk_solo(_textd[_lang][4],"d4.als"); + talk_solo(_textd[4],"d4.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); - talk_solo(_textd[_lang][5], "d5.als"); + talk_solo(_textd[5], "d5.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) @@ -233,7 +227,7 @@ void DrasculaEngine::animation_1_1() { loadPic("plan2.alg", screenSurface, HALF_PAL); updateScreen(); pause(20); - talk_solo(_textd[_lang][6], "d6.als"); + talk_solo(_textd[6], "d6.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) @@ -244,12 +238,12 @@ void DrasculaEngine::animation_1_1() { pause(20); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_textd[_lang][7], "d7.als"); + talk_solo(_textd[7], "d7.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan3.alg", screenSurface, HALF_PAL); updateScreen(); - talk_solo(_textd[_lang][8], "d8.als"); + talk_solo(_textd[8], "d8.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -297,13 +291,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -311,13 +305,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 1; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -329,13 +323,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -402,9 +396,6 @@ void DrasculaEngine::animation_2_1() { if (animate("ag.bin", 14)) break; - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -413,9 +404,6 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - if (_lang == kSpanish) - textSurface = extraSurface; - loadPic(97, extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -436,7 +424,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_textbj[_lang][1], "BJ1.als"); + talk_solo(_textbj[1], "BJ1.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -449,7 +437,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorYellow; - talk_solo(_text[_lang][214], "214.als"); + talk_solo(_text[214], "214.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -491,23 +479,8 @@ void DrasculaEngine::animation_2_1() { curX = 100; curY = 95; - talk_bj(2); - talk(215); - talk_bj(3); - talk(216); - talk_bj(4); - talk_bj(5); - talk_bj(6); - talk(217); - talk_bj(7); - talk(218); - talk_bj(8); - talk(219); - talk_bj(9); - talk(220); - talk(221); - talk_bj(10); - talk(222); + playTalkSequence(2); // sequence 2, chapter 1 + if (animate("gaf.bin", 15)) break; if (animate("bjb.bin", 14)) @@ -523,7 +496,7 @@ void DrasculaEngine::animation_2_1() { pause(120); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_text[_lang][223], "223.als"); + talk_solo(_text[223], "223.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorWhite; @@ -532,7 +505,7 @@ void DrasculaEngine::animation_2_1() { break; updateScreen(); pause(110); - talk_solo(_textbj[_lang][11], "BJ11.als"); + talk_solo(_textbj[11], "BJ11.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateRoom(); @@ -596,45 +569,17 @@ void DrasculaEngine::animation_2_1() { } } +// John Hacker talks with the bartender to book a room void DrasculaEngine::animation_3_1() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); - talk(192); - talk_bartender(1); - talk(193); - talk_bartender(2); - talk(194); - talk_bartender(3); - talk(195); - talk_bartender(4); - talk(196); - talk_bartender(5); - talk_bartender(6); - talk(197); - talk_bartender(7); - talk(198); - talk_bartender(8); - talk(199); - talk_bartender(9); - talk(200); - talk(201); - talk(202); - - flags[0] = 1; - - if (_lang == kSpanish) - textSurface = extraSurface; + playTalkSequence(3); // sequence 3, chapter 1 loadPic(97, extraSurface); } +// John Hacker talks with the pianist void DrasculaEngine::animation_4_1() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(205); @@ -666,28 +611,20 @@ void DrasculaEngine::animation_4_1() { talk_pianist(4); talk(209); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; loadPic(97, extraSurface); } -void DrasculaEngine::animation_1_2() { - gotoObject(178, 121); - gotoObject(169, 135); -} - void DrasculaEngine::animation_2_2() { trackProtagonist = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); moveCharacters(); updateRefresh(); updateScreen(); loadPic("an2_1.alg", frontSurface); loadPic("an2_2.alg", extraSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(1, 1, 201, 87, 50, 52, frontSurface, screenSurface); updateScreen(); @@ -701,7 +638,7 @@ void DrasculaEngine::animation_2_2() { updateAnim(55, 201, 87, 50, 52, 6, extraSurface); updateAnim(109, 201, 87, 50, 52, 2, extraSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); finishSound(); @@ -713,18 +650,12 @@ void DrasculaEngine::animation_2_2() { finishSound(); } -void DrasculaEngine::animation_3_2() { - gotoObject(163, 106); - gotoObject(287, 101); - trackProtagonist = 0; -} - void DrasculaEngine::animation_4_2() { stopMusic(); flags[9] = 1; pause(12); - talk(56); + talk(60); pause(8); clearRoom(); @@ -734,10 +665,7 @@ void DrasculaEngine::animation_4_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - if (_lang == kSpanish) - textSurface = frontSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -761,13 +689,13 @@ void DrasculaEngine::animation_4_2() { talk_blind(7); talk_hacker(63); talk_blind(8); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); _system->delayMillis(1000); talk_hacker(64); talk_blind(9); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(14); @@ -780,54 +708,25 @@ void DrasculaEngine::animation_4_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[9] = 0; flags[4] = 1; } -void DrasculaEngine::animation_8_2() { - talk_pianist(6); - talk(358); - talk_pianist(7); - talk_pianist(8); -} - -void DrasculaEngine::animation_9_2() { - talk_pianist(9); - talk_pianist(10); - talk_pianist(11); -} - -void DrasculaEngine::animation_10_2() { - talk_pianist(12); - talk(361); - pause(40); - talk_pianist(13); - talk(362); - talk_pianist(14); - talk(363); - talk_pianist(15); - talk(364); - talk_pianist(16); -} - void DrasculaEngine::animation_14_2() { - int cabinPos[6] = { 150, 6, 69, -160, 158, 161 }; + int cY = -160; int l = 0; loadPic("an14_2.alg", backSurface); for (int n = -160; n <= 0; n = n + 5 + l) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); moveVonBraun(); - cabinPos[3] = n; - copyRectClip(cabinPos, backSurface, screenSurface); + cY = n; + copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface); updateRefresh(); updateScreen(); l++; @@ -845,143 +744,64 @@ void DrasculaEngine::animation_14_2() { loadPic(99, backSurface); } -void DrasculaEngine::animation_15_2() { - talk_drunk(8); - pause(7); - talk_drunk(9); - talk_drunk(10); - talk_drunk(11); -} - +// The drunk tells us about Von Braun void DrasculaEngine::animation_16_2() { + char curPic[20]; talk_drunk(12); talk(371); clearRoom(); + // FIXME: Track 31 is missing from the soundtrack available + // from ScummVM's downloads page, so for now we're using the + // Spanish track 29 +#if 1 + playMusic(30); +#else if (_lang == kSpanish) playMusic(30); else playMusic(32); +#endif - int key = getScan(); - if (key != 0) - goto asco; - - if (_lang != kSpanish) - color_abc(kColorDarkGreen); - - loadPic("his1.alg", bgSurface, HALF_PAL); - - if (_lang == kSpanish) - black(); - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][1], 180, 180); - - updateScreen(); - - if (_lang == kSpanish) - fadeFromBlack(1); - - key = getScan(); - if (key != 0) + if (getScan() != 0) goto asco; - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - - fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + color_abc(kColorDarkGreen); - clearRoom(); - loadPic("his2.alg", bgSurface, HALF_PAL); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][2], 180, 180); - - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; - - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - - fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + for (int i = 1; i <= 4; i++) { + if (i < 4) + sprintf(curPic, "his%i.alg", i); + else + strcpy(curPic, "his4_2.alg"); - clearRoom(); - loadPic("his3.alg", bgSurface, HALF_PAL); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + loadPic(curPic, screenSurface, HALF_PAL); + centerText(_texthis[i], 180, 180); + updateScreen(); - if (_lang != kSpanish) - centerText(_texthis[_lang][3], 180, 180); + if (getScan() != 0) + goto asco; - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; + delay(3000); - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); + if (i < 4) { + fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + if (getScan() != 0) + goto asco; - fadeToBlack(1); + clearRoom(); + } + } - clearRoom(); loadPic("his4_1.alg", bgSurface, HALF_PAL); loadPic("his4_2.alg", drawSurface3); - copyBackground(0, 0, 0, 0, 320, 200, drawSurface3, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][1], 180, 180); - - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; - - if (_lang == kSpanish) - _system->delayMillis(2000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - for (int l = 1; l < 200; l++) { copyBackground(0, 0, 0, l, 320, 200 - l, drawSurface3, screenSurface); copyBackground(0, 200 - l, 0, 0, 320, l, bgSurface, screenSurface); updateScreen(); - key = getScan(); - if (key != 0) + if (getScan() != 0) goto asco; } @@ -1002,34 +822,24 @@ asco: stopMusic(); } -void DrasculaEngine::animation_17_2() { - talk_drunk(13); - talk_drunk(14); - flags[40] = 1; -} - -void DrasculaEngine::animation_19_2() { - talk_vonBraunpuerta(5); -} - void DrasculaEngine::animation_20_2() { - talk_vonBraunpuerta(7); - talk_vonBraunpuerta(8); + talk_vonBraun(7, kVonBraunDoor); + talk_vonBraun(8, kVonBraunDoor); talk(383); - talk_vonBraunpuerta(9); + talk_vonBraun(9, kVonBraunDoor); talk(384); - talk_vonBraunpuerta(10); + talk_vonBraun(10, kVonBraunDoor); talk(385); - talk_vonBraunpuerta(11); + talk_vonBraun(11, kVonBraunDoor); if (flags[23] == 0) { talk(350); - talk_vonBraunpuerta(57); + talk_vonBraun(57, kVonBraunDoor); } else { talk(386); - talk_vonBraunpuerta(12); + talk_vonBraun(12, kVonBraunDoor); flags[18] = 0; flags[14] = 1; - openDoor(15, 1); + toggleDoor(15, 1, kOpenDoor); exitRoom(1); animation_23_2(); exitRoom(0); @@ -1042,36 +852,32 @@ void DrasculaEngine::animation_20_2() { } } -void DrasculaEngine::animation_21_2() { - talk_vonBraunpuerta(6); -} - void DrasculaEngine::animation_23_2() { loadPic("an24.alg", frontSurface); flags[21] = 1; if (flags[25] == 0) { - talk_vonBraun(13); - talk_vonBraun(14); + talk_vonBraun(13, kVonBraunDoor); + talk_vonBraun(14, kVonBraunDoor); pause(10); talk(387); } - talk_vonBraun(15); + talk_vonBraun(15, kVonBraunNormal); placeVonBraun(42); trackVonBraun = 1; - talk_vonBraun(16); + talk_vonBraun(16, kVonBraunNormal); trackVonBraun = 2; gotoObject(157, 147); gotoObject(131, 149); trackProtagonist = 0; animation_14_2(); if (flags[25] == 0) - talk_vonBraun(17); + talk_vonBraun(17, kVonBraunNormal); pause(8); trackVonBraun = 1; - talk_vonBraun(18); + talk_vonBraun(18, kVonBraunNormal); if (flags[29] == 0) animation_23_joined(); @@ -1083,9 +889,9 @@ void DrasculaEngine::animation_23_2() { placeVonBraun(99); if (flags[29] == 0) { - talk_vonBraun(19); + talk_vonBraun(19, kVonBraunNormal); if (flags[25] == 0) { - talk_vonBraun(20); + talk_vonBraun(20, kVonBraunNormal); if (removeObject(kItemMoney) == 0) flags[30] = 1; if (removeObject(kItemTwoCoins) == 0) @@ -1093,7 +899,7 @@ void DrasculaEngine::animation_23_2() { if (removeObject(kItemOneCoin) == 0) flags[32] = 1; } - talk_vonBraun(21); + talk_vonBraun(21, kVonBraunNormal); } else animation_27_2(); @@ -1142,7 +948,7 @@ void DrasculaEngine::animation_23_joined2() { } void DrasculaEngine::animation_25_2() { - int cabinPos[6] = { 150, 6, 69, 0, 158, 161 }; + int cY = 0; loadPic("an14_2.alg", backSurface); loadPic(18, bgSurface); @@ -1152,15 +958,15 @@ void DrasculaEngine::animation_25_2() { playSound(6); for (int n = 0; n >= -160; n = n - 8) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); moveVonBraun(); - cabinPos[3] = n; + cY = n; - copyRectClip(cabinPos, backSurface, screenSurface); + copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface); updateRefresh(); updateScreen(); @@ -1174,50 +980,30 @@ void DrasculaEngine::animation_25_2() { void DrasculaEngine::animation_27_2() { flags[22] = 1; - withoutVerb(); + selectVerb(0); removeObject(kItemEarWithEarPlug); addObject(kItemEarplugs); - talk_vonBraun(23); - talk_vonBraun(24); + talk_vonBraun(23, kVonBraunNormal); + talk_vonBraun(24, kVonBraunNormal); if (flags[30] == 1) addObject(kItemMoney); if (flags[31] == 1) addObject(kItemTwoCoins); if (flags[32] == 1) addObject(kItemOneCoin); - talk_vonBraun(25); - talk_vonBraun(26); -} - -void DrasculaEngine::animation_28_2() { - for(int i = 27; i <= 30; i++) - talk_vonBraun(i); + talk_vonBraun(25, kVonBraunNormal); + talk_vonBraun(26, kVonBraunNormal); } void DrasculaEngine::animation_29_2() { if (flags[33] == 0) { - talk_vonBraun(32); - talk(398); - talk_vonBraun(33); - talk(399); - talk_vonBraun(34); - talk_vonBraun(35); - talk(400); - talk_vonBraun(36); - talk_vonBraun(37); - talk(386); - talk_vonBraun(38); - talk_vonBraun(39); - talk(401); - talk_vonBraun(40); - talk_vonBraun(41); - flags[33] = 1; + playTalkSequence(29); // sequence 29, chapter 2 } else - talk_vonBraun(43); + talk_vonBraun(43, kVonBraunNormal); talk(402); - talk_vonBraun(42); + talk_vonBraun(42, kVonBraunNormal); if (flags[38] == 0) { talk(403); @@ -1226,50 +1012,16 @@ void DrasculaEngine::animation_29_2() { talk(386); } -void DrasculaEngine::animation_30_2() { - talk_vonBraun(31); - talk(396); -} - void DrasculaEngine::animation_31_2() { - talk_vonBraun(44); + talk_vonBraun(44, kVonBraunNormal); placeVonBraun(-50); pause(15); gotoObject(159, 140); loadPic(99, backSurface); - trackProtagonist = 2; - updateRoom(); - updateScreen(); - pause(78); - trackProtagonist = 0; - updateRoom(); - updateScreen(); - pause(22); - talk(406); - placeVonBraun(98); - talk_vonBraun(45); - talk_vonBraun(46); - talk_vonBraun(47); - talk(407); - talk_vonBraun(48); - talk_vonBraun(49); - talk(408); - talk_vonBraun(50); - talk_vonBraun(51); - talk(409); - talk_vonBraun(52); - talk_vonBraun(53); - pause(12); - talk_vonBraun(54); - talk_vonBraun(55); - talk(410); - talk_vonBraun(56); - breakOut = 1; + playTalkSequence(31); // sequence 31, chapter 2 - flags[38] = 0; - flags[36] = 1; - withoutVerb(); + selectVerb(0); removeObject(kItemLeaves); removeObject(kItemBubbleGum); removeObject(kItemTissues); @@ -1293,7 +1045,7 @@ void DrasculaEngine::animation_35_2() { updateAnim(1, 70, 90, 46, 80, 6, frontSurface); updateAnim(82, 70, 90, 46, 80, 2, frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); @@ -1308,13 +1060,6 @@ void DrasculaEngine::animation_35_2() { fadeToBlack(2); } -void DrasculaEngine::animation_1_3() { - talk(413); - grr(); - pause(50); - talk(414); -} - void DrasculaEngine::animation_2_3() { flags[0] = 1; playMusic(13); @@ -1396,7 +1141,7 @@ void DrasculaEngine::animation_6_3() { for (frame = 0; frame < 6; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(yoda_x[frame], yoda_y[frame], px, py, 78, 90, frontSurface, screenSurface); updateScreen(px, py, px, py, 78, 90, screenSurface); } @@ -1436,29 +1181,6 @@ void DrasculaEngine::animation_ray() { finishSound(); } -void DrasculaEngine::animation_2_4() { - talk_igor(16, kIgorSeated); - talk(278); - talk_igor(17, kIgorSeated); - talk(279); - talk_igor(18, kIgorSeated); -} - -void DrasculaEngine::animation_3_4() { - talk_igor(19, kIgorSeated); - talk_igor(20, kIgorSeated); - talk(281); -} - -void DrasculaEngine::animation_4_4() { - talk(287); - talk_igor(21, kIgorSeated); - talk(284); - talk_igor(22, kIgorSeated); - talk(285); - talk_igor(23, kIgorSeated); -} - void DrasculaEngine::animation_7_4() { black(); talk(427); @@ -1512,37 +1234,6 @@ void DrasculaEngine::animation_1_5() { converse(8); } -void DrasculaEngine::animation_2_5() { - talk_bj(22); -} - -void DrasculaEngine::animation_3_5() { - talk_bj(23); - pickObject(10); - breakOut = 1; -} - -void DrasculaEngine::animation_4_5() { - flags[7] = 1; - updateRoom(); - updateScreen(); - talk(228); - talk_werewolf(1); - talk_werewolf(2); - pause(23); - talk(229); - talk_werewolf(3); - talk_werewolf(4); - talk(230); - talk_werewolf(5); - talk(231); - talk_werewolf(6); - talk_werewolf(7); - pause(33); - talk(232); - talk_werewolf(8); -} - void DrasculaEngine::animation_5_5(){ int h; int frame = 0; @@ -1551,7 +1242,7 @@ void DrasculaEngine::animation_5_5(){ int flyX[] = {1, 63, 125, 187, 249}; int pixelX = curX - 53, pixelY = curY - 9; - withoutVerb(); + selectVerb(0); removeObject(8); gotoObject(curX - 19, curY + curHeight); @@ -1564,7 +1255,7 @@ void DrasculaEngine::animation_5_5(){ for (frame = 0; frame < 9; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, backSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97,64, screenSurface); } @@ -1574,7 +1265,7 @@ void DrasculaEngine::animation_5_5(){ for (frame = 0; frame < 9; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, frontSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97, 64, screenSurface); } @@ -1618,41 +1309,6 @@ void DrasculaEngine::animation_5_5(){ loadPic(49, bgSurface, HALF_PAL); } -void DrasculaEngine::animation_6_5() { - talk_werewolf(9); - talk(234); -} - -void DrasculaEngine::animation_7_5() { - talk_werewolf(10); - talk(236); - talk_werewolf(11); - talk_werewolf(12); - talk_werewolf(13); - pause(34); - talk_werewolf(14); -} - -void DrasculaEngine::animation_8_5() { - talk_werewolf(15); - talk(238); - talk_werewolf(16); -} - -void DrasculaEngine::animation_9_5() { - flags[4] = 1; - talk(401); - withoutVerb(); - removeObject(15); -} - -void DrasculaEngine::animation_10_5() { - flags[3] = 1; - talk(401); - withoutVerb(); - removeObject(12); -} - void DrasculaEngine::animation_11_5() { flags[9] = 1; if (flags[2] == 1 && flags[3] == 1 && flags[4] == 1) @@ -1686,7 +1342,7 @@ void DrasculaEngine::animation_12_5() { updateRoom(); updateScreen(); - setDarkPalette(); + setDefaultPalette(darkPalette); for (color = 0; color < 255; color++) for (component = 0; component < 3; component++) { @@ -1742,7 +1398,7 @@ void DrasculaEngine::animation_12_5() { animate("frel.bin", 16); clearRoom(); - setBrightPalette(); + setDefaultPalette(brightPalette); setPalette((byte *)&gamePalette); flags[1] = 1; @@ -1765,7 +1421,7 @@ void DrasculaEngine::animation_12_5() { characterMoved = 0; curX = -1; objExit = 104; - withoutVerb(); + selectVerb(0); enterRoom(57); } @@ -1774,12 +1430,11 @@ void DrasculaEngine::animation_13_5() { int frame = 0; int frus_x[] = {1, 46, 91, 136, 181, 226, 271}; int frus_y[] = {1, 1, 1, 1, 1, 1, 1, 89}; - int pos_frusky[6] = { 1, 1, frank_x, 81, 44, 87 }; loadPic("auxfr.alg", backSurface); updateRoom(); - copyRectClip(pos_frusky, backSurface, screenSurface); + copyRect(1, 1, frank_x, 81, 44, 87, backSurface, screenSurface); updateScreen(); pause(15); @@ -1787,10 +1442,7 @@ void DrasculaEngine::animation_13_5() { for (;;) { updateRoom(); - pos_frusky[0] = frus_x[frame]; - pos_frusky[1] = frus_y[frame]; - pos_frusky[2] = frank_x; - copyRectClip( pos_frusky, backSurface, screenSurface); + copyRect(frus_x[frame], frus_y[frame], frank_x, 81, 44, 87, backSurface, screenSurface); updateScreen(); frank_x -= 5; frame++; @@ -1823,26 +1475,10 @@ void DrasculaEngine::animation_14_5() { trackProtagonist = 3; updateRoom(); updateScreen(); - talk_solo(_textd[_lang][18], "d18.als"); + talk_solo(_textd[18], "d18.als"); fadeToBlack(1); } -void DrasculaEngine::animation_15_5() { - talk_mus(4); - talk_mus(5); - talk_mus(6); - talk(291); - talk_mus(7); -} - -void DrasculaEngine::animation_16_5() { - talk_mus(8); -} - -void DrasculaEngine::animation_17_5() { - talk_mus(9); -} - void DrasculaEngine::animation_1_6() { trackProtagonist = 0; curX = 103; @@ -1909,36 +1545,21 @@ void DrasculaEngine::animation_1_6() { trackDrascula = 0; talk_drascula(35); - if (_lang == kSpanish) - textSurface = extraSurface; - clearRoom(); enterRoom(102); activatePendulum(); } -void DrasculaEngine::animation_2_6() { - talk_drascula(24, 1); -} - -void DrasculaEngine::animation_3_6() { - talk_drascula(24, 1); -} - -void DrasculaEngine::animation_4_6() { - talk_drascula(25, 1); -} - void DrasculaEngine::animation_5_6() { - int pos_pen[6] = { 1, 29, 204, -125, 18, 125 }; + int pY = -125; animate("man.bin", 14); for (int n = -125; n <= 0; n = n + 2) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); - pos_pen[3] = n; - copyRectClip(pos_pen, drawSurface3, screenSurface); + pY = n; + copyRect(1, 29, 204, pY, 18, 125, drawSurface3, screenSurface); updateRefresh(); @@ -1952,7 +1573,7 @@ void DrasculaEngine::animation_5_6() { void DrasculaEngine::animation_6_6() { animate("rct.bin", 11); clearRoom(); - withoutVerb(); + selectVerb(0); removeObject(20); loadPic(96, frontSurface); loadPic(97, frontSurface); @@ -1961,7 +1582,7 @@ void DrasculaEngine::animation_6_6() { doBreak = 1; objExit = 104; curX = -1; - withoutVerb(); + selectVerb(0); enterRoom(58); hare_se_ve = 1; trackProtagonist = 1; @@ -1973,11 +1594,6 @@ void DrasculaEngine::animation_6_6() { flags[2] = 1; } -void DrasculaEngine::animation_7_6() { - flags[8] = 1; - updateVisible(); -} - void DrasculaEngine::animation_9_6() { int v_cd; @@ -2014,11 +1630,11 @@ void DrasculaEngine::animation_9_6() { clearRoom(); loadPic("nota.alg", bgSurface, COMPLETE_PAL); color_abc(kColorWhite); - talk_solo(_textbj[_lang][24], "bj24.als"); - talk_solo(_textbj[_lang][25], "bj25.als"); - talk_solo(_textbj[_lang][26], "bj26.als"); - talk_solo(_textbj[_lang][27], "bj27.als"); - talk_solo(_textbj[_lang][28], "bj28.als"); + talk_solo(_textbj[24], "bj24.als"); + talk_solo(_textbj[25], "bj25.als"); + talk_solo(_textbj[26], "bj26.als"); + talk_solo(_textbj[27], "bj27.als"); + talk_solo(_textbj[28], "bj28.als"); trackProtagonist = 3; clearRoom(); loadPic(96, frontSurface, COMPLETE_PAL); @@ -2033,7 +1649,7 @@ void DrasculaEngine::animation_9_6() { copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface); updateScreen(); color_abc(kColorLightGreen); - talk_solo(_textmisc[_lang][2], "s15.als"); + talk_solo(_textmisc[2], "s15.als"); loadPic("nota2.alg", bgSurface); trackProtagonist = 0; updateRoom(); @@ -2054,54 +1670,8 @@ void DrasculaEngine::animation_9_6() { stopMusic(); } -void DrasculaEngine::animation_10_6() { - playSound(14); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - updateRefresh_pre(); - copyBackground(164, 85, 155, 48, 113, 114, drawSurface3, screenSurface); - updateScreen(); - finishSound(); - talk_bartender(23, 1); - flags[7] = 1; -} - -void DrasculaEngine::animation_11_6() { - talk_bartender(10, 1); - talk(268); - talk_bartender(11, 1); -} - -void DrasculaEngine::animation_12_6() { - talk_bartender(12, 1); - talk(270); - talk_bartender(13, 1); - talk_bartender(14, 1); -} - -void DrasculaEngine::animation_13_6() { - talk_bartender(15, 1); -} - -void DrasculaEngine::animation_14_6() { - talk_bartender(24, 1); - addObject(21); - flags[10] = 1; - breakOut = 1; -} - -void DrasculaEngine::animation_15_6() { - talk_bartender(16, 1); -} - -void DrasculaEngine::animation_18_6() { - flags[6] = 1; - withoutVerb(); - removeObject(21); - animate("beb.bin", 10); -} - void DrasculaEngine::animation_19_6() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(140, 23, 161, 69, 35, 80, drawSurface3, screenSurface); updateRefresh_pre(); @@ -2116,9 +1686,6 @@ void DrasculaEngine::animation_19_6() { } void DrasculaEngine::animation_12_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(356); @@ -2144,17 +1711,11 @@ void DrasculaEngine::animation_12_2() { talk_pianist(5); converse(1); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; loadPic(974, extraSurface); } void DrasculaEngine::animation_26_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(392); @@ -2205,9 +1766,6 @@ void DrasculaEngine::animation_26_2() { pickObject(11); removeObject(kItemBook); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; flags[39] = 1; loadPic(974, extraSurface); @@ -2215,23 +1773,9 @@ void DrasculaEngine::animation_26_2() { } void DrasculaEngine::animation_11_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); - talk(352); - talk_bartender(1); - talk(353); - talk_bartender(17); - talk(354); - talk_bartender(18); - talk(355); - pause(40); - talk_bartender(82); - - if (_lang == kSpanish) - textSurface = extraSurface; + playTalkSequence(11); // sequence 11, chapter 2 loadPic(974, extraSurface); } @@ -2240,47 +1784,12 @@ void DrasculaEngine::animation_13_2() { loadPic("an11y13.alg", frontSurface); if (flags[41] == 0) { - talk(103); - talk_drunk(4); - flags[12] = 1; - talk(367); - talk_drunk(5); - flags[12] = 1; - talk(368); - talk_drunk(6); - talk_drunk(7); - flags[41] = 1; + playTalkSequence(13); // sequence 13, chapter 2 } - converse(2); loadPic(964, frontSurface); } -void DrasculaEngine::animation_18_2() { - talk(378); - talk_vonBraunpuerta(4); - converse(3); -} - -void DrasculaEngine::animation_22_2() { - talk(374); - - trackProtagonist=2; - updateRoom(); - updateScreen(); - playSound(13); - finishSound(); - trackProtagonist = 1; - - talk_vonBraunpuerta(1); - talk(375); - talk_vonBraunpuerta(2); - talk(376); - talk_vonBraunpuerta(3); - - flags[18] = 1; -} - void DrasculaEngine::animation_24_2() { if (curX < 178) gotoObject(208, 136); @@ -2297,7 +1806,7 @@ void DrasculaEngine::animation_24_2() { flags[21] = 1; - talk_vonBraun(22); + talk_vonBraun(22, kVonBraunNormal); if (flags[22] == 0) converse(4); @@ -2360,9 +1869,6 @@ void DrasculaEngine::animation_34_2() { } void DrasculaEngine::animation_36_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); talk(404); @@ -2373,9 +1879,6 @@ void DrasculaEngine::animation_36_2() { pause(40); talk_bartender(82); - if (_lang == kSpanish) - textSurface = extraSurface; - loadPic(974, extraSurface); } @@ -2387,7 +1890,7 @@ void DrasculaEngine::animation_7_2() { if (flags[3] == 1) copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, bgSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); @@ -2467,17 +1970,14 @@ void DrasculaEngine::animation_5_2() { loadPic("aux5.alg", drawSurface3); flags[8] = 1; curX = curX - 4; - talk_sync(_text[_lang][46], "46.als", "4442444244244"); - withoutVerb(); + talk_sync(_text[46], "46.als", "4442444244244"); + selectVerb(0); } void DrasculaEngine::animation_6_2() { stopMusic(); flags[9] = 1; - if (_lang == kSpanish) - textSurface = frontSurface; - clearRoom(); loadPic("ciego1.alg", bgSurface, HALF_PAL); // ciego = blind loadPic("ciego2.alg", drawSurface3); @@ -2485,7 +1985,7 @@ void DrasculaEngine::animation_6_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(1); @@ -2497,7 +1997,7 @@ void DrasculaEngine::animation_6_2() { pause(4); talk_hacker(67); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -2510,10 +2010,7 @@ void DrasculaEngine::animation_6_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[9] = 0; } @@ -2523,7 +2020,7 @@ void DrasculaEngine::animation_33_2() { flags[9] = 1; pause(12); - talk(56); + talk(60); pause(8); clearRoom(); @@ -2533,10 +2030,7 @@ void DrasculaEngine::animation_33_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - if (_lang == kSpanish) - textSurface = frontSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -2549,7 +2043,7 @@ void DrasculaEngine::animation_33_2() { talk_blind(10); talk_hacker(65); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(14); @@ -2562,10 +2056,7 @@ void DrasculaEngine::animation_33_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[33] = 1; flags[9] = 0; @@ -2642,7 +2133,7 @@ void DrasculaEngine::animation_5_4(){ curY = 82; updateRoom(); updateScreen(); - openDoor(2, 0); + toggleDoor(2, 0, kOpenDoor); loadPic("auxigor.alg", frontSurface); igorX = 100; igorY = 65; @@ -2663,7 +2154,7 @@ void DrasculaEngine::animation_6_4() { loadPic(26, bgSurface, HALF_PAL); loadPic("aux26.alg", drawSurface3); loadPic("auxigor.alg", frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); update_26_pre(); igorX = 104; igorY = 71; @@ -2676,7 +2167,7 @@ void DrasculaEngine::animation_6_4() { loadPic(96, frontSurface); loadPic(roomDisk, drawSurface3); loadPic(roomNumber, bgSurface, HALF_PAL); - withoutVerb(); + selectVerb(0); updateRoom(); } @@ -2693,12 +2184,7 @@ void DrasculaEngine::animation_8_4() { } loadPic(96, frontSurface); - openDoor(7, 2); -} - -void DrasculaEngine::animation_9_4() { - animate("st.bin", 14); - fadeToBlack(1); + toggleDoor(7, 2, kOpenDoor); } void DrasculaEngine::activatePendulum() { diff --git a/engines/drascula/converse.cpp b/engines/drascula/converse.cpp index 1c3831e4ca..cef1a17486 100644 --- a/engines/drascula/converse.cpp +++ b/engines/drascula/converse.cpp @@ -27,38 +27,128 @@ namespace Drascula { +void DrasculaEngine::playTalkSequence(int sequence) { + bool seen = false; + + for (int i = 0; i < _talkSequencesSize; i++) { + if (_talkSequences[i].chapter == currentChapter && + _talkSequences[i].sequence == sequence) { + seen = true; + + doTalkSequenceCommand(_talkSequences[i]); + } else if (seen) // Stop searching down the list + break; + } +} + +void DrasculaEngine::doTalkSequenceCommand(TalkSequenceCommand cmd) { + switch (cmd.commandType) { + case kPause: + pause(cmd.action); + break; + case kSetFlag: + flags[cmd.action] = 1; + break; + case kClearFlag: + flags[cmd.action] = 0; + break; + case kPickObject: + pickObject(cmd.action); + break; + case kAddObject: + addObject(cmd.action); + break; + case kBreakOut: + breakOut = 1; + break; + case kConverse: + converse(cmd.action); + break; + case kPlaceVB: + placeVonBraun(cmd.action); + break; + case kUpdateRoom: + updateRoom(); + break; + case kUpdateScreen: + updateScreen(); + break; + case kTrackProtagonist: + trackProtagonist = cmd.action; + break; + case kPlaySound: + playSound(cmd.action); + break; + case kFinishSound: + finishSound(); + break; + case kTalkerGeneral: + talk(cmd.action); + break; + case kTalkerDrunk: + talk_drunk(cmd.action); + break; + case kTalkerPianist: + talk_pianist(cmd.action); + break; + case kTalkerBJ: + talk_bj(cmd.action); + break; + case kTalkerVBNormal: + talk_vonBraun(cmd.action, kVonBraunNormal); + break; + case kTalkerVBDoor: + talk_vonBraun(cmd.action, kVonBraunDoor); + break; + case kTalkerIgorSeated: + talk_igor(cmd.action, kIgorSeated); + break; + case kTalkerWerewolf: + talk_werewolf(cmd.action); + break; + case kTalkerMus: + talk_mus(cmd.action); + break; + case kTalkerDrascula: + talk_drascula(cmd.action, 1); + break; + case kTalkerBartender0: + talk_bartender(cmd.action, 0); + break; + case kTalkerBartender1: + talk_bartender(cmd.action, 1); + break; + default: + error("doTalkSequenceCommand: Unknown command: %d", cmd.commandType); + } +} + +void DrasculaEngine::cleanupString(char *string) { + uint len = strlen(string); + for (uint h = 0; h < len; h++) + if (string[h] == (char)0xa7) + string[h] = ' '; +} + void DrasculaEngine::converse(int index) { char fileName[20]; sprintf(fileName, "op_%d.cal", index); - uint h; - int game1 = 1, game2 = 1, game3 = 1, game4 = 1; - char phrase1[78]; - char phrase2[78]; - char phrase3[87]; - char phrase4[78]; - char sound1[13]; - char sound2[13]; - char sound3[13]; - char sound4[13]; - int answer1; - int answer2; - int answer3; - int used1 = 0; - int used2 = 0; - int used3 = 0; + _arj.open(fileName); + if (!_arj.isOpen()) + error("missing data file %s", fileName); + + int size = _arj.size(); + int game1 = kDialogOptionUnselected, + game2 = kDialogOptionUnselected, + game3 = kDialogOptionUnselected; + char phrase1[78], phrase2[78], phrase3[78], phrase4[78]; + char sound1[13], sound2[13], sound3[13], sound4[13]; + int answer1, answer2, answer3; char buffer[256]; - uint len; breakOut = 0; - if (currentChapter == 5) - withoutVerb(); - - _arj.open(fileName); - if (!_arj.isOpen()) { - error("missing data file %s", fileName); - } - int size = _arj.size(); + selectVerb(0); getStringFromLine(buffer, size, phrase1); getStringFromLine(buffer, size, phrase2); @@ -75,222 +165,131 @@ void DrasculaEngine::converse(int index) { _arj.close(); if (currentChapter == 2 && !strcmp(fileName, "op_5.cal") && flags[38] == 1 && flags[33] == 1) { - strcpy(phrase3, _text[_lang][405]); + strcpy(phrase3, _text[405]); strcpy(sound3, "405.als"); answer3 = 31; } if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[7] == 1) { - strcpy(phrase3, _text[_lang][273]); + strcpy(phrase3, _text[273]); strcpy(sound3, "273.als"); answer3 = 14; } if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[10] == 1) { - strcpy(phrase3, _text[_lang][274]); + strcpy(phrase3, _text[274]); strcpy(sound3, "274.als"); answer3 = 15; } - len = strlen(phrase1); - for (h = 0; h < len; h++) - if (phrase1[h] == (char)0xa7) - phrase1[h] = ' '; - - len = strlen(phrase2); - for (h = 0; h < len; h++) - if (phrase2[h] == (char)0xa7) - phrase2[h] = ' '; - - len = strlen(phrase3); - for (h = 0; h < len; h++) - if (phrase3[h] == (char)0xa7) - phrase3[h] = ' '; - - len = strlen(phrase4); - for (h = 0; h < len; h++) - if (phrase4[h] == (char)0xa7) - phrase4[h] = ' '; + cleanupString(phrase1); + cleanupString(phrase2); + cleanupString(phrase3); + cleanupString(phrase4); loadPic("car.alg", backSurface); // TODO code here should limit y position for mouse in dialog menu, - // but we can't implement this due lack backend functionality + // but we can't implement this as there is lack in backend functionality // from 1(top) to 31 color_abc(kColorLightGreen); while (breakOut == 0) { updateRoom(); - if (currentChapter == 1 || currentChapter == 4 || currentChapter == 6) { - if (musicStatus() == 0 && flags[11] == 0) - playMusic(roomMusic); - } else if (currentChapter == 2) { - if (musicStatus() == 0 && flags[11] == 0 && roomMusic != 0) - playMusic(roomMusic); - } else if (currentChapter == 3 || currentChapter == 5) { - if (musicStatus() == 0) + if (musicStatus() == 0 && roomMusic != 0) { + if (currentChapter == 3 || currentChapter == 5) { playMusic(roomMusic); + } else { // chapters 1, 2, 4, 6 + if (flags[11] == 0) + playMusic(roomMusic); + } } updateEvents(); + print_abc_opc(phrase1, 2, game1); + print_abc_opc(phrase2, 10, game2); + print_abc_opc(phrase3, 18, game3); + print_abc_opc(phrase4, 26, kDialogOptionUnselected); + if (mouseY > 0 && mouseY < 9) { - if (used1 == 1 && _color != kColorWhite) + if (game1 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used1 == 0 && _color != kColorLightGreen) + else if (game1 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); + + print_abc_opc(phrase1, 2, kDialogOptionSelected); + + if (leftMouseButton == 1) { + delay(100); + game1 = kDialogOptionClicked; + talk(phrase1, sound1); + response(answer1); + } } else if (mouseY > 8 && mouseY < 17) { - if (used2 == 1 && _color != kColorWhite) + if (game2 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used2 == 0 && _color != kColorLightGreen) + else if (game2 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); + + print_abc_opc(phrase2, 10, kDialogOptionSelected); + + if (leftMouseButton == 1) { + delay(100); + game2 = kDialogOptionClicked; + talk(phrase2, sound2); + response(answer2); + } } else if (mouseY > 16 && mouseY < 25) { - if (used3 == 1 && _color != kColorWhite) + if (game3 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used3 == 0 && _color != kColorLightGreen) + else if (game3 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); - } else if (_color != kColorLightGreen) - color_abc(kColorLightGreen); - if (mouseY > 0 && mouseY < 9) - game1 = 2; - else if (mouseY > 8 && mouseY < 17) - game2 = 2; - else if (mouseY > 16 && mouseY < 25) - game3 = 2; - else if (mouseY > 24 && mouseY < 33) - game4 = 2; + print_abc_opc(phrase3, 18, kDialogOptionSelected); - print_abc_opc(phrase1, 1, 2, game1); - print_abc_opc(phrase2, 1, 10, game2); - print_abc_opc(phrase3, 1, 18, game3); - print_abc_opc(phrase4, 1, 26, game4); - - updateScreen(); - - if ((leftMouseButton == 1) && (game1 == 2)) { - delay(100); - used1 = 1; - talk(phrase1, sound1); - if (currentChapter == 3) - grr(); - else - response(answer1); - } else if ((leftMouseButton == 1) && (game2 == 2)) { - delay(100); - used2 = 1; - talk(phrase2, sound2); - if (currentChapter == 3) - grr(); - else - response(answer2); - } else if ((leftMouseButton == 1) && (game3 == 2)) { - delay(100); - used3 = 1; - talk(phrase3, sound3); - if (currentChapter == 3) - grr(); - else + if (leftMouseButton == 1) { + delay(100); + game3 = kDialogOptionClicked; + talk(phrase3, sound3); response(answer3); - } else if ((leftMouseButton == 1) && (game4 == 2)) { - delay(100); - talk(phrase4, sound4); - breakOut = 1; - } + } + } else if (mouseY > 24 && mouseY < 33) { + print_abc_opc(phrase4, 26, kDialogOptionSelected); - if (leftMouseButton == 1) { - delay(100); + if (leftMouseButton == 1) { + delay(100); + talk(phrase4, sound4); + breakOut = 1; + } + } else if (_color != kColorLightGreen) color_abc(kColorLightGreen); - } - game1 = (used1 == 0) ? 1 : 3; - game2 = (used2 == 0) ? 1 : 3; - game3 = (used3 == 0) ? 1 : 3; - game4 = 1; + updateScreen(); } // while (breakOut == 0) if (currentChapter == 2) loadPic(menuBackground, backSurface); else loadPic(99, backSurface); - if (currentChapter != 5) - withoutVerb(); } void DrasculaEngine::response(int function) { - if (currentChapter == 1) { - if (function >= 10 && function <= 12) - talk_drunk(function - 9); - } else if (currentChapter == 2) { - if (function == 8) - animation_8_2(); - else if (function == 9) - animation_9_2(); - else if (function == 10) - animation_10_2(); - else if (function == 15) - animation_15_2(); - else if (function == 16) + playTalkSequence(function); + + if (currentChapter == 2) { + if (function == 16) animation_16_2(); - else if (function == 17) - animation_17_2(); - else if (function == 19) - animation_19_2(); else if (function == 20) animation_20_2(); - else if (function == 21) - animation_21_2(); else if (function == 23) animation_23_2(); - else if (function == 28) - animation_28_2(); else if (function == 29) animation_29_2(); - else if (function == 30) - animation_30_2(); else if (function == 31) animation_31_2(); - } else if (currentChapter == 4) { - if (function == 2) - animation_2_4(); - else if (function == 3) - animation_3_4(); - else if (function == 4) - animation_4_4(); - } else if (currentChapter == 5) { - if (function == 2) - animation_2_5(); - else if (function == 3) - animation_3_5(); - else if (function == 6) - animation_6_5(); - else if (function == 7) - animation_7_5(); - else if (function == 8) - animation_8_5(); - else if (function == 15) - animation_15_5(); - else if (function == 16) - animation_16_5(); - else if (function == 17) - animation_17_5(); - } else if (currentChapter == 6) { - if (function == 2) - animation_2_6(); - else if (function == 3) - animation_3_6(); - else if (function == 4) - animation_4_6(); - else if (function == 11) - animation_11_6(); - else if (function == 12) - animation_12_6(); - else if (function == 13) - animation_13_6(); - else if (function == 14) - animation_14_6(); - else if (function == 15) - animation_15_6(); + } else if (currentChapter == 3) { + grr(); } } diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp index 9832d58294..81c8d9a62a 100644 --- a/engines/drascula/detection.cpp +++ b/engines/drascula/detection.cpp @@ -218,7 +218,7 @@ static const DrasculaGameDescription gameDescriptions[] = { 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, - {"packet.005", 0, "f80e10e37000a2201eabf8dad82c7f64", 16184223}, + {"packet.005", 0, "58caac54b891f5d7f335e710e45e5d29", 16209623}, {NULL, 0, NULL, 0} }, Common::IT_ITA, diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 2d24978f21..c1449ea2c9 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -65,7 +65,7 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam if (cd_num >= 0) _system->openCD(cd_num); - _lang = 0; + _lang = kEnglish; } DrasculaEngine::~DrasculaEngine() { @@ -86,6 +86,7 @@ DrasculaEngine::~DrasculaEngine() { free(_roomPreUpdates); free(_roomUpdates); free(_roomActions); + free(_talkSequences); freeTexts(_text); freeTexts(_textd); freeTexts(_textb); @@ -112,23 +113,23 @@ int DrasculaEngine::init() { switch (getLanguage()) { case Common::EN_ANY: - _lang = 0; + _lang = kEnglish; break; case Common::ES_ESP: - _lang = 1; + _lang = kSpanish; break; case Common::DE_DEU: - _lang = 2; + _lang = kGerman; break; case Common::FR_FRA: - _lang = 3; + _lang = kFrench; break; case Common::IT_ITA: - _lang = 4; + _lang = kItalian; break; default: warning("Unknown game language. Falling back to English"); - _lang = 0; + _lang = kEnglish; } _charMap = 0; @@ -179,7 +180,9 @@ int DrasculaEngine::init() { int DrasculaEngine::go() { currentChapter = 1; // values from 1 to 6 will start each part of game - hay_que_load = 0; + loadedDifferentChapter = 0; + + checkCD(); for (;;) { int i; @@ -199,7 +202,6 @@ int DrasculaEngine::go() { talkHeight = TALK_HEIGHT; talkWidth = TALK_WIDTH; hasAnswer = 0; savedTime = 0; - changeColor = 0; breakOut = 0; vonBraunX = 120; trackVonBraun = 1; vonBraunHasMoved = 0; framesWithoutAction = 0; @@ -221,50 +223,46 @@ int DrasculaEngine::go() { withVoices = 0; selectionMade = 0; - if (currentChapter != 6) - loadPic(95, tableSurface); + if (currentChapter != 3) + loadPic(96, frontSurface, COMPLETE_PAL); if (currentChapter == 1) { - loadPic(96, frontSurface, COMPLETE_PAL); - loadPic(99, backSurface); - loadPic(97, extraSurface); } else if (currentChapter == 2) { - loadPic(96, frontSurface, COMPLETE_PAL); loadPic("pts.alg", drawSurface2); } else if (currentChapter == 3) { loadPic("aux13.alg", bgSurface, COMPLETE_PAL); loadPic(96, frontSurface); - loadPic(97, extraSurface); - loadPic(99, backSurface); } else if (currentChapter == 4) { - loadPic(96, frontSurface, COMPLETE_PAL); - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) animation_ray(); loadPic(96, frontSurface); clearRoom(); - loadPic(99, backSurface); - loadPic(97, extraSurface); } else if (currentChapter == 5) { - loadPic(96, frontSurface, COMPLETE_PAL); - loadPic(97, extraSurface); - loadPic(99, backSurface); } else if (currentChapter == 6) { igorX = 105, igorY = 85, trackIgor = 1; drasculaX = 62, drasculaY = 99, trackDrascula = 1; actorFrames[kFramePendulum] = 0; flag_tv = 0; + } - loadPic(96, frontSurface, COMPLETE_PAL); + loadPic(95, tableSurface); + for (i = 0; i < 25; i++) + memcpy(crosshairCursor + i * 40, tableSurface + 225 + (56 + i) * 320, 40); + + if (_lang == kSpanish) + loadPic(974, tableSurface); + + if (currentChapter != 2) { loadPic(99, backSurface); loadPic(97, extraSurface); - loadPic(95, tableSurface); } + memset(iconName, 0, sizeof(iconName)); for (i = 0; i < 6; i++) - strcpy(iconName[i + 1], _textverbs[_lang][i]); + strcpy(iconName[i + 1], _textverbs[i]); - assignDefaultPalette(); + assignPalette(defaultPalette); if (!runCurrentChapter()) { endChapter(); break; @@ -294,11 +292,6 @@ bool DrasculaEngine::runCurrentChapter() { rightMouseButton = 0; - if (_lang == kSpanish) - textSurface = extraSurface; - else - textSurface = tableSurface; - previousMusic = -1; if (currentChapter != 2) { @@ -327,14 +320,14 @@ bool DrasculaEngine::runCurrentChapter() { if (currentChapter == 1) { pickObject(28); - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) animation_1_1(); - withoutVerb(); + selectVerb(0); loadPic("2aux62.alg", drawSurface2); trackProtagonist = 1; objExit = 104; - if (hay_que_load != 0) { + if (loadedDifferentChapter != 0) { if (!loadGame(saveName)) { return true; } @@ -348,7 +341,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemPhone); trackProtagonist = 3; objExit = 162; - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) enterRoom(14); else { if (!loadGame(saveName)) { @@ -366,7 +359,7 @@ bool DrasculaEngine::runCurrentChapter() { flags[1] = 1; trackProtagonist = 1; objExit = 99; - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) enterRoom(20); else { if (!loadGame(saveName)) { @@ -380,7 +373,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemReefer2); addObject(kItemOneCoin2); objExit = 100; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(21); trackProtagonist = 0; curX = 235; @@ -402,7 +395,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(20); trackProtagonist = 1; objExit = 100; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(45); } else { if (!loadGame(saveName)) { @@ -415,7 +408,7 @@ bool DrasculaEngine::runCurrentChapter() { trackProtagonist = 1; objExit = 104; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(58); animation_1_6(); } else { @@ -426,6 +419,8 @@ bool DrasculaEngine::runCurrentChapter() { } } + showCursor(); + while (1) { if (characterMoved == 0) { stepX = STEP_X; @@ -444,7 +439,8 @@ bool DrasculaEngine::runCurrentChapter() { // made the character start walking off screen, as his actual position was // different than the displayed one if (roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) { - animation_1_2(); + gotoObject(178, 121); + gotoObject(169, 135); } else if (roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) { walkToObject = 1; gotoObject(190, 130); @@ -485,6 +481,7 @@ bool DrasculaEngine::runCurrentChapter() { #else if (rightMouseButton == 1 && menuScreen == 1) { #endif + delay(100); if (currentChapter == 2) loadPic(menuBackground, backSurface); else @@ -502,8 +499,14 @@ bool DrasculaEngine::runCurrentChapter() { } else { #else } - if (rightMouseButton == 1 && menuScreen == 0) { + + // Do not show the inventory screen in chapter 5, if the right mouse button is clicked + // while the plug (object 16) is held + // Fixes bug #2059621 - "DRASCULA: Plug bug" + if (rightMouseButton == 1 && menuScreen == 0 && + !(currentChapter == 5 && pickedObject == 16)) { #endif + delay(100); characterMoved = 0; if (trackProtagonist == 2) trackProtagonist = 1; @@ -519,12 +522,14 @@ bool DrasculaEngine::runCurrentChapter() { #ifndef _WIN32_WCE updateEvents(); #endif - withoutVerb(); + selectVerb(0); } if (leftMouseButton == 1 && menuBar == 1) { + delay(100); selectVerbFromBar(); } else if (leftMouseButton == 1 && takeObject == 0) { + delay(100); if (verify1()) return true; } else if (leftMouseButton == 1 && takeObject == 1) { @@ -553,15 +558,15 @@ bool DrasculaEngine::runCurrentChapter() { if (!saveLoadScreen()) return true; } else if (key == Common::KEYCODE_F8) { - withoutVerb(); + selectVerb(0); } else if (key == Common::KEYCODE_v) { withVoices = 1; - print_abc(_textsys[_lang][2], 96, 86); + print_abc(_textsys[2], 96, 86); updateScreen(); delay(1410); } else if (key == Common::KEYCODE_t) { withVoices = 0; - print_abc(_textsys[_lang][3], 94, 86); + print_abc(_textsys[3], 94, 86); updateScreen(); delay(1460); } else if (key == Common::KEYCODE_ESCAPE) { @@ -593,8 +598,10 @@ char *DrasculaEngine::getLine(char *buf, int len) { for (;;) { b = buf; - while (!_arj.eos()) { + while (true) { c = ~_arj.readByte(); + if (_arj.eos()) break; + if (c == '\r') continue; if (c == '\n' || b - buf >= (len - 1)) @@ -702,14 +709,14 @@ void DrasculaEngine::updateEvents() { Common::Event event; Common::EventManager *eventMan = _system->getEventManager(); - AudioCD.updateCD(); + updateMusic(); #ifdef _WIN32_WCE if (eventMan->pollEvent(event)) { #else while (eventMan->pollEvent(event)) { #endif - switch (event.type) { + switch (event.type) { case Common::EVENT_KEYDOWN: _keyPressed = event.kbd; break; @@ -759,7 +766,6 @@ void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int w float totalX, totalY; int n, m; float pixelX, pixelY; - int pixelPos[6]; newWidth = (width * factor) / 100; newHeight = (height * factor) / 100; @@ -772,14 +778,8 @@ void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int w for (n = 0; n < newHeight; n++) { for (m = 0; m < newWidth; m++) { - pixelPos[0] = (int)pixelX; - pixelPos[1] = (int)pixelY; - pixelPos[2] = xx2 + m; - pixelPos[3] = yy2 + n; - pixelPos[4] = 1; - pixelPos[5] = 1; - - copyRectClip(pixelPos, dir_inicio, dir_fin); + copyRect((int)pixelX, (int)pixelY, xx2 + m, yy2 + n, + 1, 1, dir_inicio, dir_fin); pixelX += totalX; } @@ -796,7 +796,7 @@ void DrasculaEngine::hipo_sin_nadie(int counter){ do { counter--; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); if (currentChapter == 3) updateScreen(0, 0, 0, y, 320, 200, screenSurface); else @@ -820,7 +820,7 @@ void DrasculaEngine::hipo_sin_nadie(int counter){ } } while (counter > 0); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } @@ -965,6 +965,15 @@ bool DrasculaEngine::loadDrasculaDat() { _roomActions[i].speechID = in.readSint16BE(); } + _talkSequencesSize = in.readUint16BE(); + _talkSequences = (TalkSequenceCommand *)malloc(sizeof(TalkSequenceCommand) * _talkSequencesSize); + for (i = 0; i < _talkSequencesSize; i++) { + _talkSequences[i].chapter = in.readSint16BE(); + _talkSequences[i].sequence = in.readSint16BE(); + _talkSequences[i].commandType = in.readSint16BE(); + _talkSequences[i].action = in.readSint16BE(); + } + _numLangs = in.readUint16BE(); _text = loadTexts(in); @@ -986,24 +995,22 @@ bool DrasculaEngine::loadDrasculaDat() { return true; } -char ***DrasculaEngine::loadTexts(Common::File &in) { +char **DrasculaEngine::loadTexts(Common::File &in) { int numTexts = in.readUint16BE(); - char ***res; + char **res = (char **)malloc(sizeof(char *) * numTexts); int entryLen; - char *pos; + char *pos = 0; int len; - res = (char ***)malloc(sizeof(char *) * _numLangs); - for (int lang = 0; lang < _numLangs; lang++) { entryLen = in.readUint16BE(); - - res[lang] = (char **)malloc(sizeof(char *) * numTexts); - pos = (char *)malloc(entryLen); - res[lang][0] = pos; - - in.read(res[lang][0], entryLen); + if (lang == _lang) { + res[0] = pos; + in.read(res[0], entryLen); + } else { + in.read(pos, entryLen); + } pos += DATAALIGNMENT; @@ -1013,23 +1020,19 @@ char ***DrasculaEngine::loadTexts(Common::File &in) { len = READ_BE_UINT16(pos); pos += 2 + len; - res[lang][i] = pos; + if (lang == _lang) + res[i] = pos; } } return res; } -void DrasculaEngine::freeTexts(char ***ptr) { +void DrasculaEngine::freeTexts(char **ptr) { if (!ptr) return; - for (int lang = 0; lang < _numLangs; lang++) { - if (ptr[lang]) { - free(ptr[lang][0]); - free(ptr[lang]); - } - } + free(ptr[0]); free(ptr); } diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index 8bb73d8dd1..3b499f27a0 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -37,16 +37,13 @@ #include "common/keyboard.h" #include "common/unarj.h" -#include "sound/audiostream.h" #include "sound/mixer.h" -#include "sound/voc.h" -#include "sound/audiocd.h" #include "engines/engine.h" namespace Drascula { -#define DRASCULA_DAT_VER 2 +#define DRASCULA_DAT_VER 4 #define DATAALIGNMENT 4 enum DrasculaGameFeatures { @@ -135,6 +132,11 @@ enum IgorTalkerTypes { kIgorWig = 4 }; +enum VonBraunTalkerTypes { + kVonBraunNormal = 0, + kVonBraunDoor = 1 +}; + enum AnimFrameTypes { kFrameBlind = 0, kFrameSnore = 1, @@ -146,6 +148,64 @@ enum AnimFrameTypes { kFramePendulum = 7 }; +enum DialogOptionStatus { + kDialogOptionUnselected = 1, + kDialogOptionSelected = 2, + kDialogOptionClicked = 3 +}; + +enum TalkSequenceCommands { + kPause = 0, + kSetFlag = 1, + kClearFlag = 2, + kPickObject = 3, + kAddObject = 4, + kBreakOut = 5, + kConverse = 6, + kPlaceVB = 7, + kUpdateRoom = 8, + kUpdateScreen = 9, + kTrackProtagonist = 10, + kPlaySound = 11, + kFinishSound = 12, + kTalkerGeneral = 13, + kTalkerDrunk = 14, + kTalkerPianist = 15, + kTalkerBJ = 16, + kTalkerVBNormal = 17, + kTalkerVBDoor = 18, + kTalkerIgorSeated = 19, + kTalkerWerewolf = 20, + kTalkerMus = 21, + kTalkerDrascula = 22, + kTalkerBartender0 = 23, + kTalkerBartender1 = 24 +}; + +enum CharacterDirections { + kDirectionUp = 0, + kDirectionDown = 1, + kDirectionLeft = 2, + kDirectionRight = 3 +}; + +enum MouseCursors { + kCursorCrosshair = 0, + kCursorCurrentItem = 1 +}; + +enum DoorActions { + kCloseDoor = 0, + kOpenDoor = 1 +}; + +struct TalkSequenceCommand { + int chapter; + int sequence; + int commandType; + int action; +}; + #define TEXTD_START 68 struct DrasculaGameDescription; @@ -248,13 +308,18 @@ public: typedef signed char DacPalette256[256][3]; void setRGB(byte *pal, int plt); - void assignDefaultPalette(); + void assignPalette(DacPalette256 pal); + void setDefaultPalette(DacPalette256 pal); void setPalette(byte *PalBuf); void copyBackground(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest); + + void copyBackground() { + copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + } + void copyRect(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest); - void copyRectClip(int *Array, byte *src, byte *dest); void updateScreen() { updateScreen(0, 0, 0, 0, 320, 200, screenSurface); } @@ -275,6 +340,9 @@ public: DacPalette256 brightPalette; DacPalette256 darkPalette; + byte *crosshairCursor; + byte *mouseCursor; + // Graphics buffers/pointers byte *VGA; byte *bgSurface; @@ -309,7 +377,7 @@ public: int roomObjX[40], roomObjY[40], trackObj[40]; int inventoryObjects[43]; char _targetSurface[40][20]; - int _destX[40], _destY[40], trackCharacter_alkeva[40], alapuertakeva[40]; + int _destX[40], _destY[40], trackCharacter_alkeva[40], roomExits[40]; int x1[40], y1[40], x2[40], y2[40]; int takeObject, pickedObject; int withVoices; @@ -321,7 +389,8 @@ public: int flags[NUM_FLAGS]; int frame_y; - int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame, hare_se_ve; + int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame; + int hare_se_ve; // TODO: what is this for? int roomX, roomY, checkFlags; int doBreak; int stepX, stepY; @@ -334,7 +403,6 @@ public: int timeDiff, startTime; int hasAnswer; int savedTime; - int changeColor; int breakOut; int vonBraunX, trackVonBraun, vonBraunHasMoved; float newHeight, newWidth; @@ -347,7 +415,7 @@ public: int framesWithoutAction; int term_int; int currentChapter; - int hay_que_load; + int loadedDifferentChapter; char saveName[13]; int _color; int musicStopped; @@ -368,12 +436,9 @@ public: void moveVonBraun(); void placeVonBraun(int pointX); void hipo_sin_nadie(int counter); - void openDoor(int nflag, int doorNum); + void toggleDoor(int nflag, int doorNum, int action); void showMap(); - void setDarkPalette(); - - void withoutVerb(); void enterRoom(int); void clearRoom(); void gotoObject(int, int); @@ -399,6 +464,7 @@ public: void fadeToBlack(int fadeSpeed); signed char adjustToVGA(signed char value); void color_abc(int cl); + bool textFitsCentered(char *text, int x); void centerText(const char *,int,int); void playSound(int soundNum); bool animate(const char *animation, int FPS); @@ -408,7 +474,7 @@ public: void placeDrascula(); void talkInit(const char *filename); - bool isTalkFinished(int* length); + bool isTalkFinished(); void talk_igor(int, int); void talk_drascula(int index, int talkerType = 0); void talk_solo(const char *, const char *); @@ -417,7 +483,7 @@ public: void talk_bj_bed(int); void talk_htel(int); void talk_bj(int); - void talk_baul(int); + void talk_trunk(int); void talk(int); void talk(const char *, const char *); void talk_sync(const char *, const char *, const char *); @@ -425,9 +491,8 @@ public: void talk_pianist(int); void talk_werewolf(int); void talk_mus(int); - void talk_dr_grande(int); - void talk_vonBraun(int); - void talk_vonBraunpuerta(int); + void talk_drascula_big(int); + void talk_vonBraun(int, int); void talk_blind(int); void talk_hacker(int); void talk_generic(const char* said, const char* filename, int* faces, int faceCount, int* coords, byte* surface); @@ -435,18 +500,14 @@ public: void hiccup(int); void finishSound(); void stopSound(); - void closeDoor(int nflag, int doorNum); void playMusic(int p); void stopMusic(); + void updateMusic(); int musicStatus(); void updateRoom(); bool loadGame(const char *); void updateDoor(int); - void setDefaultPalette(); void setPaletteBase(int darkness); - void assignBrightPalette(); - void assignDarkPalette(); - void setBrightPalette(); void updateVisible(); void startWalking(); void updateRefresh(); @@ -458,7 +519,10 @@ public: bool exitRoom(int); bool pickupObject(); bool checkAction(int); - void setCursorTable(); + void setCursor(int cursor); + void showCursor(); + void hideCursor(); + bool isCursorVisible(); void enterName(); bool soundIsActive(); void waitFrameSSN(); @@ -490,8 +554,11 @@ public: bool checkMenuFlags(); void setupRoomsTable(); bool roomParse(int, int); + void cleanupString(char *string); + void playTalkSequence(int sequence); + void doTalkSequenceCommand(TalkSequenceCommand cmd); void converse(int); - void print_abc_opc(const char *, int, int, int); + void print_abc_opc(const char *, int, int); void response(int); void activatePendulum(); @@ -551,28 +618,17 @@ public: void animation_3_1(); void animation_4_1(); // - void animation_1_2(); void animation_2_2(); - void animation_3_2(); void animation_4_2(); void animation_5_2(); void animation_6_2(); void animation_7_2(); - void animation_8_2(); - void animation_9_2(); - void animation_10_2(); void animation_11_2(); void animation_12_2(); void animation_13_2(); void animation_14_2(); - void animation_15_2(); void animation_16_2(); - void animation_17_2(); - void animation_18_2(); - void animation_19_2(); void animation_20_2(); - void animation_21_2(); - void animation_22_2(); void animation_23_2(); void animation_23_joined(); void animation_23_joined2(); @@ -580,9 +636,7 @@ public: void animation_25_2(); void animation_26_2(); void animation_27_2(); - void animation_28_2(); void animation_29_2(); - void animation_30_2(); void animation_31_2(); void animation_32_2(); void animation_33_2(); @@ -590,7 +644,6 @@ public: void animation_35_2(); void animation_36_2(); // - void animation_1_3(); void animation_2_3(); void animation_3_3(); void animation_4_3(); @@ -599,48 +652,22 @@ public: void animation_ray(); // void animation_1_4(); - void animation_2_4(); - void animation_3_4(); - void animation_4_4(); void animation_5_4(); void animation_6_4(); void animation_7_4(); void animation_8_4(); - void animation_9_4(); // void animation_1_5(); - void animation_2_5(); - void animation_3_5(); - void animation_4_5(); void animation_5_5(); - void animation_6_5(); - void animation_7_5(); - void animation_8_5(); - void animation_9_5(); - void animation_10_5(); void animation_11_5(); void animation_12_5(); void animation_13_5(); void animation_14_5(); - void animation_15_5(); - void animation_16_5(); - void animation_17_5(); // void animation_1_6(); - void animation_2_6(); - void animation_3_6(); - void animation_4_6(); void animation_5_6(); void animation_6_6(); - void animation_7_6(); void animation_9_6(); - void animation_10_6(); - void animation_11_6(); - void animation_12_6(); - void animation_13_6(); - void animation_14_6(); - void animation_15_6(); - void animation_18_6(); void animation_19_6(); void update_1_pre(); @@ -683,23 +710,24 @@ private: int _roomPreUpdatesSize; int _roomUpdatesSize; int _roomActionsSize; + int _talkSequencesSize; int _numLangs; - char ***_text; - char ***_textd; - char ***_textb; - char ***_textbj; - char ***_texte; - char ***_texti; - char ***_textl; - char ***_textp; - char ***_textt; - char ***_textvb; - char ***_textsys; - char ***_texthis; - char ***_textverbs; - char ***_textmisc; - char ***_textd1; + char **_text; + char **_textd; + char **_textb; + char **_textbj; + char **_texte; + char **_texti; + char **_textl; + char **_textp; + char **_textt; + char **_textvb; + char **_textsys; + char **_texthis; + char **_textverbs; + char **_textmisc; + char **_textd1; ItemLocation *_itemLocations; int *_polX, *_polY; int *_verbBarX; @@ -709,9 +737,10 @@ private: int *_pianistX, *_drunkX; RoomUpdate *_roomPreUpdates, *_roomUpdates; RoomTalkAction *_roomActions; + TalkSequenceCommand *_talkSequences; - char ***loadTexts(Common::File &in); - void freeTexts(char ***ptr); + char **loadTexts(Common::File &in); + void freeTexts(char **ptr); }; } // End of namespace Drascula diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index 67993bfb6c..de35de5ab2 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -47,6 +47,10 @@ void DrasculaEngine::allocMemory() { assert(tableSurface); extraSurface = (byte *)malloc(64000); assert(extraSurface); + crosshairCursor = (byte *)malloc(40 * 25); + assert(crosshairCursor); + mouseCursor = (byte *)malloc(OBJWIDTH * OBJHEIGHT); + assert(mouseCursor); } void DrasculaEngine::freeMemory() { @@ -58,10 +62,12 @@ void DrasculaEngine::freeMemory() { free(drawSurface3); free(extraSurface); free(frontSurface); + free(crosshairCursor); + free(mouseCursor); } void DrasculaEngine::moveCursor() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); @@ -78,14 +84,6 @@ void DrasculaEngine::moveCursor() { showMenu(); else if (menuBar == 1) clearMenu(); - - int cursorPos[6] = { 0, 0, mouseX - 20, mouseY - 17, OBJWIDTH, OBJHEIGHT }; - copyRectClip(cursorPos, drawSurface3, screenSurface); -} - -void DrasculaEngine::setCursorTable() { - int cursorPos[6] = { 225, 56, mouseX - 20, mouseY - 12, 40, 25 }; - copyRectClip(cursorPos, tableSurface, screenSurface); } void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int colorCount) { @@ -148,7 +146,15 @@ void DrasculaEngine::copyBackground(int xorg, int yorg, int xdes, int ydes, int int height, byte *src, byte *dest) { dest += xdes + ydes * 320; src += xorg + yorg * 320; + /* Unoptimized code for (int x = 0; x < height; x++) { + memcpy(dest + 320 * x, src + 320 * x, width); + } */ + + // A bit more optimized code, thanks to Fingolfin + // Uses 2 less registers and performs 2 less multiplications + int x = height; + while (x--) { memcpy(dest, src, width); dest += 320; src += 320; @@ -159,24 +165,7 @@ void DrasculaEngine::copyRect(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) { int y, x; - dest += xdes + ydes * 320; - src += xorg + yorg * 320; - - for (y = 0; y < height; y++) - for (x = 0; x < width; x++) - if (src[x + y * 320] != 255) - dest[x + y * 320] = src[x + y * 320]; -} - -void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { - int y, x; - int xorg = Array[0]; - int yorg = Array[1]; - int xdes = Array[2]; - int ydes = Array[3]; - int width = Array[4]; - int height = Array[5]; - + // if (ydes < 0) { yorg += -ydes; height += ydes; @@ -191,6 +180,7 @@ void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { width -= (xdes + width) - 320; if ((ydes + height) > 199) height -= (ydes + height) - 200; + // dest += xdes + ydes * 320; src += xorg + yorg * 320; @@ -202,16 +192,7 @@ void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { } void DrasculaEngine::updateScreen(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) { - byte *ptr = VGA; - - ptr += xdes + ydes * 320; - buffer += xorg + yorg * 320; - for (int x = 0; x < height; x++) { - memcpy(ptr, buffer, width); - ptr += 320; - buffer += 320; - } - + copyBackground(xorg, yorg, xdes, ydes, width, height, buffer, VGA); _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200); _system->updateScreen(); } @@ -229,22 +210,22 @@ void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) { letterX = _charMap[i].mappedChar; switch (_charMap[i].charType) { - case 0: // letters - letterY = (_lang == kSpanish) ? 149 : 158; - break; - case 1: // signs - letterY = (_lang == kSpanish) ? 160 : 169; - break; - case 2: // accented - letterY = 180; - break; + case 0: // letters + letterY = (_lang == kSpanish) ? 149 : 158; + break; + case 1: // signs + letterY = (_lang == kSpanish) ? 160 : 169; + break; + case 2: // accented + letterY = 180; + break; } // switch break; } // if } // for - int textPos[6] = { letterX, letterY, screenX, screenY, CHAR_WIDTH, CHAR_HEIGHT }; - copyRectClip(textPos, textSurface, screenSurface); + copyRect(letterX, letterY, screenX, screenY, + CHAR_WIDTH, CHAR_HEIGHT, tableSurface, screenSurface); screenX = screenX + CHAR_WIDTH; if (screenX > 317) { @@ -254,10 +235,12 @@ void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) { } // for } -void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, int game) { +void DrasculaEngine::print_abc_opc(const char *said, int screenY, int game) { int signY, letterY, letterX = 0; uint len = strlen(said); + int screenX = 1; + for (uint h = 0; h < len; h++) { if (game == 1) { letterY = 6; @@ -293,76 +276,70 @@ void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, i } // if } // for - int textPos[6] = { letterX, letterY, screenX, screenY, CHAR_WIDTH_OPC, CHAR_HEIGHT_OPC }; - copyRectClip(textPos, backSurface, screenSurface); + copyRect(letterX, letterY, screenX, screenY, + CHAR_WIDTH_OPC, CHAR_HEIGHT_OPC, backSurface, screenSurface); screenX = screenX + CHAR_WIDTH_OPC; } } -void DrasculaEngine::centerText(const char *message, int textX, int textY) { - char bb[200], m2[200], m1[200], mb[10][50]; - char m3[200]; - int h, fil, textX3, textX2, textX1, conta_f = 0, ya = 0; - - strcpy(m1, " "); - strcpy(m2, " "); - strcpy(m3, " "); - strcpy(bb, " "); - - for (h = 0; h < 10; h++) - strcpy(mb[h], " "); - - if (textX > 160) - ya = 1; - - strcpy(m1, message); - textX = CLIP<int>(textX, 60, 255); - - textX1 = textX; - - if (ya == 1) - textX1 = 315 - textX; - - textX2 = (strlen(m1) / 2) * CHAR_WIDTH; - - while (true) { - strcpy(bb, m1); - scumm_strrev(bb); - - if (textX1 < textX2) { - strcpy(m3, strrchr(m1, ' ')); - strcpy(m1, strstr(bb, " ")); - scumm_strrev(m1); - m1[strlen(m1) - 1] = '\0'; - strcat(m3, m2); - strcpy(m2, m3); - }; - - textX2 = (strlen(m1) / 2) * CHAR_WIDTH; - - if (textX1 < textX2) - continue; +bool DrasculaEngine::textFitsCentered(char *text, int x) { + int len = strlen(text); + int tmp = CLIP<int>(x - len * CHAR_WIDTH / 2, 60, 255); + return (tmp + len * CHAR_WIDTH) <= 320; +} - strcpy(mb[conta_f], m1); +void DrasculaEngine::centerText(const char *message, int textX, int textY) { + char msg[200]; + char messageLine[200]; + char tmpMessageLine[200]; + *messageLine = 0; + *tmpMessageLine = 0; + char *curWord; + int curLine = 0; + int x = 0; + // original starts printing 4 lines above textY + int y = CLIP<int>(textY - (4 * CHAR_HEIGHT), 0, 320); - if (!strcmp(m2, "")) - break; + strcpy(msg, message); - scumm_strrev(m2); - m2[strlen(m2) - 1] = '\0'; - scumm_strrev(m2); - strcpy(m1, m2); - strcpy(m2, ""); - conta_f++; + // If the message fits on screen as-is, just print it here + if (textFitsCentered(msg, textX)) { + x = CLIP<int>(textX - strlen(msg) * CHAR_WIDTH / 2, 60, 255); + print_abc(msg, x, y); + return; } - fil = textY - (((conta_f + 3) * CHAR_HEIGHT)); + // Message doesn't fit on screen, split it + + // Get a word from the message + curWord = strtok(msg, " "); + while (curWord != NULL) { + // Check if the word and the current line fit on screen + if (strlen(tmpMessageLine) > 0) + strcat(tmpMessageLine, " "); + strcat(tmpMessageLine, curWord); + if (textFitsCentered(tmpMessageLine, textX)) { + // Line fits, so add the word to the current message line + strcpy(messageLine, tmpMessageLine); + } else { + // Line doesn't fit, so show the current line on screen and + // create a new one + // If it goes off screen, print_abc will adjust it + x = CLIP<int>(textX - strlen(messageLine) * CHAR_WIDTH / 2, 60, 255); + print_abc(messageLine, x, y + curLine * CHAR_HEIGHT); + strcpy(messageLine, curWord); + strcpy(tmpMessageLine, curWord); + curLine++; + } + + // Get next word + curWord = strtok(NULL, " "); - for (h = 0; h < conta_f + 1; h++) { - textX3 = strlen(mb[h]) / 2; - print_abc(mb[h], ((textX) - textX3 * CHAR_WIDTH) - 1, fil); - fil = fil + CHAR_HEIGHT + 2; + if (curWord == NULL) { + x = CLIP<int>(textX - strlen(messageLine) * CHAR_WIDTH / 2, 60, 255); + print_abc(messageLine, x, y + curLine * CHAR_HEIGHT); + } } } @@ -375,6 +352,8 @@ void DrasculaEngine::screenSaver() { int tempLine[320]; int tempRow[200]; + hideCursor(); + clearRoom(); loadPic("sv.alg", bgSurface, HALF_PAL); @@ -463,6 +442,7 @@ void DrasculaEngine::screenSaver() { free(ghost); loadPic(roomNumber, bgSurface, HALF_PAL); + showCursor(); } void DrasculaEngine::playFLI(const char *filefli, int vel) { @@ -621,12 +601,11 @@ void DrasculaEngine::decodeRLE(byte* srcPtr, byte* dstPtr) { pixel = *srcPtr++; } for (uint j = 0; j < repeat; j++) { - curByte++; - if (curByte > 64000) { + *dstPtr++ = pixel; + if (++curByte >= 64000) { stopProcessing = true; break; } - *dstPtr++ = pixel; } } } diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp index ef1d1cc7a3..32f07fce73 100644 --- a/engines/drascula/interface.cpp +++ b/engines/drascula/interface.cpp @@ -24,9 +24,34 @@ */ #include "drascula/drascula.h" +#include "graphics/cursorman.h" namespace Drascula { +void DrasculaEngine::setCursor(int cursor) { + switch (cursor) { + case kCursorCrosshair: + CursorMan.replaceCursor((const byte *)crosshairCursor, 40, 25, 20, 17); + break; + case kCursorCurrentItem: + CursorMan.replaceCursor((const byte *)mouseCursor, OBJWIDTH, OBJHEIGHT, 20, 17); + default: + break; + } +} + +void DrasculaEngine::showCursor() { + CursorMan.showMouse(true); +} + +void DrasculaEngine::hideCursor() { + CursorMan.showMouse(false); +} + +bool DrasculaEngine::isCursorVisible() { + return CursorMan.isVisible(); +} + void DrasculaEngine::selectVerbFromBar() { for (int n = 0; n < 7; n++) { if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) { @@ -36,7 +61,7 @@ void DrasculaEngine::selectVerbFromBar() { } // no verb selected - withoutVerb(); + selectVerb(0); } void DrasculaEngine::selectVerb(int verb) { @@ -50,10 +75,17 @@ void DrasculaEngine::selectVerb(int verb) { addObject(pickedObject); } - copyBackground(OBJWIDTH * verb, c, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3); + for (int i = 0; i < OBJHEIGHT; i++) + memcpy(mouseCursor + i * OBJWIDTH, backSurface + OBJWIDTH * verb + (c + i) * 320, OBJWIDTH); + setCursor(kCursorCurrentItem); - takeObject = 1; - pickedObject = verb; + if (verb > 0) { + takeObject = 1; + pickedObject = verb; + } else { + takeObject = 0; + hasName = 0; + } } bool DrasculaEngine::confirmExit() { @@ -61,7 +93,7 @@ bool DrasculaEngine::confirmExit() { color_abc(kColorRed); updateRoom(); - centerText(_textsys[_lang][1], 160, 87); + centerText(_textsys[1], 160, 87); updateScreen(); delay(100); @@ -194,25 +226,4 @@ void DrasculaEngine::showMap() { } } -void DrasculaEngine::grr() { - int length = 30; - - color_abc(kColorDarkGreen); - - playFile("s10.als"); - - updateRoom(); - copyBackground(253, 110, 150, 65, 20, 30, drawSurface3, screenSurface); - - if (withVoices == 0) - centerText("groaaarrrrgghhhh!", 153, 65); - - updateScreen(); - - while (!isTalkFinished(&length)); - - updateRoom(); - updateScreen(); -} - } // End of namespace Drascula diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp index 01967d975d..c9c99aafa8 100644 --- a/engines/drascula/objects.cpp +++ b/engines/drascula/objects.cpp @@ -51,7 +51,9 @@ void DrasculaEngine::chooseObject(int object) { if (takeObject == 1 && menuScreen == 0) addObject(pickedObject); } - copyBackground(_x1d_menu[object], _y1d_menu[object], 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3); + for (int i = 0; i < OBJHEIGHT; i++) + memcpy(mouseCursor + i * OBJWIDTH, backSurface + _x1d_menu[object] + (_y1d_menu[object] + i) * 320, OBJWIDTH); + setCursor(kCursorCurrentItem); takeObject = 1; pickedObject = object; } @@ -70,23 +72,10 @@ int DrasculaEngine::removeObject(int obj) { return result; } -void DrasculaEngine::withoutVerb() { - int c = (menuScreen == 1) ? 0 : 171; - - if (currentChapter == 5) { - if (takeObject == 1 && pickedObject != 16) - addObject(pickedObject); - } else { - if (takeObject == 1) - addObject(pickedObject); - } - copyBackground(0, c, 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3); - - takeObject = 0; - hasName = 0; -} - void DrasculaEngine::gotoObject(int pointX, int pointY) { + bool cursorVisible = isCursorVisible(); + hideCursor(); + if (currentChapter == 5 || currentChapter == 6) { if (hare_se_ve == 0) { curX = roomX; @@ -113,6 +102,9 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) { } updateRoom(); updateScreen(); + + if (cursorVisible) + showCursor(); } void DrasculaEngine::checkObjects() { @@ -186,7 +178,7 @@ bool DrasculaEngine::pickupObject() { } updateEvents(); if (takeObject == 0) - withoutVerb(); + selectVerb(0); return false; } @@ -256,7 +248,7 @@ void DrasculaEngine::updateVisible() { if (roomNumber == 22 && flags[27] == 1) visible[3] = 0; if (roomNumber == 26 && flags[21] == 0) - strcpy(objName[2], _textmisc[_lang][0]); + strcpy(objName[2], _textmisc[0]); if (roomNumber == 26 && flags[18] == 1) visible[2] = 0; if (roomNumber == 26 && flags[12] == 1) diff --git a/engines/drascula/palette.cpp b/engines/drascula/palette.cpp index 6a93f21e55..ba174c9237 100644 --- a/engines/drascula/palette.cpp +++ b/engines/drascula/palette.cpp @@ -27,6 +27,17 @@ namespace Drascula { +const char colorTable[][3] = { + { 0, 0, 0 }, { 0x10, 0x3E, 0x28 }, + { 0, 0, 0 }, // unused + { 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 }, + { 0x3F, 0x3F, 0x15 }, + { 0, 0, 0 }, // unused + { 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B }, + { 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 }, + { 98, 91, 100 } +}; + void DrasculaEngine::setRGB(byte *pal, int colorCount) { int x, cnt = 0; @@ -70,17 +81,6 @@ void DrasculaEngine::setPalette(byte *PalBuf) { void DrasculaEngine::color_abc(int cl) { _color = cl; - char colorTable[][3] = { - { 0, 0, 0 }, { 0x10, 0x3E, 0x28 }, - { 0, 0, 0 }, // unused - { 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 }, - { 0x3F, 0x3F, 0x15 }, - { 0, 0, 0 }, // unused - { 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B }, - { 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 }, - { 98, 91, 100 } - }; - for (int i = 0; i <= 2; i++) gamePalette[254][i] = colorTable[cl][i]; @@ -127,64 +127,25 @@ void DrasculaEngine::fadeFromBlack(int fadeSpeed) { } } -void DrasculaEngine::assignDefaultPalette() { +void DrasculaEngine::assignPalette(DacPalette256 pal) { int color, component; for (color = 235; color < 253; color++) for (component = 0; component < 3; component++) - defaultPalette[color][component] = gamePalette[color][component]; -} - -void DrasculaEngine::assignBrightPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - brightPalette[color][component] = gamePalette[color][component]; - } -} - -void DrasculaEngine::assignDarkPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - darkPalette[color][component] = gamePalette[color][component]; - } + pal[color][component] = gamePalette[color][component]; } -void DrasculaEngine::setDefaultPalette() { +void DrasculaEngine::setDefaultPalette(DacPalette256 pal) { int color, component; for (color = 235; color < 253; color++) { for (component = 0; component < 3; component++) { - gamePalette[color][component] = defaultPalette[color][component]; + gamePalette[color][component] = pal[color][component]; } } setPalette((byte *)&gamePalette); } -void DrasculaEngine::setBrightPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - gamePalette[color][component] = brightPalette[color][component]; - } - - setPalette((byte *)&gamePalette); -} - -void DrasculaEngine::setDarkPalette() { - int color, component; - - for (color = 235; color < 253; color++ ) - for (component = 0; component < 3; component++) - gamePalette[color][component] = darkPalette[color][component]; - - setPalette((byte *)&gamePalette); -} - void DrasculaEngine::setPaletteBase(int darkness) { signed char fade; unsigned int color, component; diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp index 37dddf4b7e..027685f56a 100644 --- a/engines/drascula/rooms.cpp +++ b/engines/drascula/rooms.cpp @@ -29,6 +29,24 @@ namespace Drascula { +struct doorInfo { + int chapter; + int doorNum; + int flag; +}; + +doorInfo doors[] = { + { 2, 138, 0 }, { 2, 136, 8 }, + { 2, 156, 16 }, { 2, 163, 17 }, + { 2, 177, 15 }, { 2, 175, 40 }, + { 2, 173, 36 }, { 4, 103, 0 }, + { 4, 104, 1 }, { 4, 105, 1 }, + { 4, 106, 2 }, { 4, 107, 2 }, + { 4, 110, 6 }, { 4, 114, 4 }, + { 4, 115, 4 }, { 4, 117, 5 }, + { 4, 120, 8 }, { 4, 122, 7 } +}; + typedef bool (DrasculaEngine::*RoomParser)(int args); struct DrasculaRoomParser { @@ -184,9 +202,9 @@ bool DrasculaEngine::room_3(int fl) { if (pickedObject == kVerbTalk && fl == 129) { talk(23); pause(6); - talk_sync(_text[_lang][50], "50.als", "11111111111144432554433"); + talk_sync(_text[50], "50.als", "11111111111144432554433"); } else if (pickedObject == kVerbTalk && fl == 133) { - talk_sync(_text[_lang][322], "322.als", "13333334125433333333"); + talk_sync(_text[322], "322.als", "13333334125433333333"); updateRoom(); updateScreen(); pause(25); @@ -248,11 +266,11 @@ bool DrasculaEngine::room_6(int fl) { talk(41); talk(42); } else if (pickedObject == kVerbOpen && fl == 138) - openDoor(0, 1); + toggleDoor(0, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 138) - closeDoor(0, 1); + toggleDoor(0, 1, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 143 && flags[2] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(228, 102, curX + 5, curY - 1, 47, 73, drawSurface3, screenSurface); updateScreen(); @@ -263,7 +281,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbClose && fl == 143 && flags[2] == 1) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); flags[2] = 0; updateRefresh_pre(); copyRect(228, 102, curX + 5, curY - 1, 47, 73, drawSurface3, screenSurface); @@ -274,7 +292,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbOpen && fl == 139 && flags[1] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(267, 1, curX - 14, curY - 2, 52, 73, drawSurface3, screenSurface); updateScreen(); @@ -287,7 +305,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbPick && fl == 140) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(267, 1, curX - 14, curY - 2, 52, 73, drawSurface3, screenSurface); updateScreen(); @@ -350,9 +368,9 @@ bool DrasculaEngine::room_9(int fl) { bool DrasculaEngine::room_12(int fl) { if (pickedObject == kVerbOpen && fl == 156) - openDoor(16, 4); + toggleDoor(16, 4, kOpenDoor); else if (pickedObject == kVerbClose && fl == 156) - closeDoor(16, 4); + toggleDoor(16, 4, kCloseDoor); else hasAnswer = 0; @@ -365,11 +383,14 @@ bool DrasculaEngine::room_13(int fl) { trackProtagonist = 3; talk(412); strcpy(objName[1], "yoda"); - } else if (pickedObject == kVerbTalk && fl == 51) + } else if (pickedObject == kVerbTalk && fl == 51) { converse(7); - else if (pickedObject == 19 && fl == 51) - animation_1_3(); - else if (pickedObject == 9 && fl == 51) { + } else if (pickedObject == 19 && fl == 51) { + talk(413); + grr(); + pause(50); + talk(414); + } else if (pickedObject == 9 && fl == 51) { animation_2_3(); return true; } else @@ -404,10 +425,10 @@ bool DrasculaEngine::room_15(int fl) { talk(336); trackProtagonist = 3; talk(337); - talk_sync(_text[_lang][46], "46.als", "4442444244244"); + talk_sync(_text[46], "46.als", "4442444244244"); trackProtagonist = 1; } else if (pickedObject == 18 && fl == 188 && flags[26] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(133, 135, curX + 6, curY, 39, 63, drawSurface3, screenSurface); updateScreen(); playSound(8); @@ -432,17 +453,17 @@ bool DrasculaEngine::room_15(int fl) { bool DrasculaEngine::room_16(int fl) { if (pickedObject == kVerbOpen && fl == 163) - openDoor(17, 0); + toggleDoor(17, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 163) - closeDoor(17, 0); + toggleDoor(17, 0, kCloseDoor); else if (pickedObject == kVerbTalk && fl == 183) { talk(341); pause(10); - talk_sync(_text[_lang][50], "50.als", "11111111111144432554433"); + talk_sync(_text[50], "50.als", "11111111111144432554433"); pause(3); - talk_baul(83); + talk_trunk(83); } else if (pickedObject == kVerbOpen && fl == 183) { - openDoor(19, NO_DOOR); + toggleDoor(19, NO_DOOR, kOpenDoor); if (flags[20] == 0) { flags[20] = 1; trackProtagonist = 3; @@ -452,7 +473,7 @@ bool DrasculaEngine::room_16(int fl) { pickObject(22); } } else if (pickedObject == kVerbClose && fl == 183) - closeDoor(19, NO_DOOR); + toggleDoor(19, NO_DOOR, kCloseDoor); else if (pickedObject == kVerbLook && fl == 187) { talk(343); trackProtagonist = 3; @@ -470,16 +491,18 @@ bool DrasculaEngine::room_17(int fl) { talk(35); else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 0) talk(6); - else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 1) - animation_18_2(); - else if (pickedObject == kVerbOpen && fl == 177 && flags[18] == 1) + else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 1) { + talk(378); + talk_vonBraun(4, kVonBraunDoor); + converse(3); + } else if (pickedObject == kVerbOpen && fl == 177 && flags[18] == 1) talk(346); else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 0 && flags[18] == 0) - animation_22_2(); + playTalkSequence(22); // sequence 22, chapter 2 else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 1) - openDoor(15, 1); + toggleDoor(15, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 177 && flags[14] == 1) - closeDoor(15, 1); + toggleDoor(15, 1, kCloseDoor); else if (pickedObject == 11 && fl == 50 && flags[22] == 0) { talk(347); flags[29] = 1; @@ -497,7 +520,7 @@ bool DrasculaEngine::room_18(int fl) { else if (pickedObject == kVerbTalk && fl == 55 && flags[36] == 1) talk(109); else if (pickedObject == kVerbPick && fl == 182) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(44, 1, curX, curY, 41, 70, drawSurface2, screenSurface); updateRefresh(); @@ -519,7 +542,7 @@ bool DrasculaEngine::room_18(int fl) { trackProtagonist = 3; updateRoom(); updateScreen(); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(1, 1, curX - 1, curY + 3, 42, 67, drawSurface2, screenSurface); updateRefresh(); @@ -539,19 +562,20 @@ bool DrasculaEngine::room_21(int fl) { if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 0) talk(419); else if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 1) - openDoor(0, 1); + toggleDoor(0, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 101) - closeDoor(0, 1); + toggleDoor(0, 1, kCloseDoor); else if(pickedObject == kVerbPick && fl == 141) { pickObject(19); visible[2] = 0; flags[10] = 1; } else if(pickedObject == 7 && fl == 101) { flags[28] = 1; - openDoor(0, 1); - withoutVerb(); + toggleDoor(0, 1, kOpenDoor); + selectVerb(0); } else if (pickedObject == 21 && fl == 179) { - animation_9_4(); + animate("st.bin", 14); + fadeToBlack(1); return true; } else hasAnswer = 0; @@ -570,7 +594,7 @@ bool DrasculaEngine::room_22(int fl) { playSound(1); hiccup(14); finishSound(); - withoutVerb(); + selectVerb(0); removeObject(22); updateVisible(); trackProtagonist = 3; @@ -590,15 +614,15 @@ bool DrasculaEngine::room_22(int fl) { bool DrasculaEngine::room_23(int fl) { if (pickedObject == kVerbOpen && fl == 103) { - openDoor(0, 0); + toggleDoor(0, 0, kOpenDoor); updateVisible(); } else if(pickedObject == kVerbClose && fl == 103) { - closeDoor(0, 0); + toggleDoor(0, 0, kCloseDoor); updateVisible(); } else if(pickedObject == kVerbOpen && fl == 104) - openDoor(1, 1); + toggleDoor(1, 1, kOpenDoor); else if(pickedObject == kVerbClose && fl == 104) - closeDoor(1, 1); + toggleDoor(1, 1, kCloseDoor); else if(pickedObject == kVerbPick && fl == 142) { pickObject(8); visible[2] = 0; @@ -615,13 +639,13 @@ bool DrasculaEngine::room_23(int fl) { bool DrasculaEngine::room_24(int fl) { if (pickedObject == kVerbOpen && fl == 105) - openDoor(1, 0); + toggleDoor(1, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 105) - closeDoor(1, 0); + toggleDoor(1, 0, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 106) - openDoor(2, 1); + toggleDoor(2, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 106) - closeDoor(2, 1); + toggleDoor(2, 1, kCloseDoor); else hasAnswer = 0; @@ -630,11 +654,11 @@ bool DrasculaEngine::room_24(int fl) { bool DrasculaEngine::room_26(int fl) { if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 0) - openDoor(2, 0); + toggleDoor(2, 0, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 1) talk(421); else if (pickedObject == kVerbClose && fl == 107) - closeDoor(2, 0); + toggleDoor(2, 0, kCloseDoor); else if (pickedObject == 10 && fl == 50 && flags[18] == 1 && flags[12] == 1) animation_5_4(); else if (pickedObject == 8 && fl == 50 && flags[18] == 1 && flags[12] == 1) @@ -648,7 +672,7 @@ bool DrasculaEngine::room_26(int fl) { pickObject(10); visible[1] = 0; flags[12] = 1; - closeDoor(2, 0); + toggleDoor(2, 0, kCloseDoor); trackProtagonist = 2; talk_igor(27, kIgorDoor); flags[30] = 1; @@ -671,17 +695,17 @@ bool DrasculaEngine::room_26(int fl) { bool DrasculaEngine::room_27(int fl) { if (pickedObject == kVerbOpen && fl == 110) - openDoor(6, 1); + toggleDoor(6, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 110) - closeDoor(6, 1); + toggleDoor(6, 1, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 0) talk(419); else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 1) - openDoor(5, 3); + toggleDoor(5, 3, kOpenDoor); else if (pickedObject == 17 && fl == 116) { flags[23] = 1; - openDoor(5,3); - withoutVerb(); + toggleDoor(5, 3, kOpenDoor); + selectVerb(0); } else if (fl == 150) talk(460); else @@ -692,9 +716,9 @@ bool DrasculaEngine::room_27(int fl) { bool DrasculaEngine::room_29(int fl) { if (pickedObject == kVerbOpen && fl == 114) - openDoor(4, 1); + toggleDoor(4, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 114) - closeDoor(4, 1); + toggleDoor(4, 1, kCloseDoor); else hasAnswer = 0; @@ -703,15 +727,15 @@ bool DrasculaEngine::room_29(int fl) { bool DrasculaEngine::room_30(int fl) { if (pickedObject == kVerbOpen && fl == 115) - openDoor(4, 0); + toggleDoor(4, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 115) - closeDoor(4, 0); + toggleDoor(4, 0, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 0) talk(422); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 1) - openDoor(16, 1); + toggleDoor(16, 1, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 0) { - openDoor(16, 1); + toggleDoor(16, 1, kOpenDoor); talk(423); flags[22] = 1; pickObject(12); @@ -720,7 +744,7 @@ bool DrasculaEngine::room_30(int fl) { if (flags[18] == 1) animation_6_4(); } else if (pickedObject == kVerbClose && fl == 144) - closeDoor(16, 1); + toggleDoor(16, 1, kCloseDoor); else if (pickedObject == 13 && fl == 144) { talk(424); flags[19] = 1; @@ -736,9 +760,9 @@ bool DrasculaEngine::room_31(int fl) { visible[1] = 0; flags[13] = 1; } else if (pickedObject == kVerbOpen && fl == 117) - openDoor(5, 0); + toggleDoor(5, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 117) - closeDoor(5, 0); + toggleDoor(5, 0, kCloseDoor); else hasAnswer = 0; @@ -749,15 +773,15 @@ bool DrasculaEngine::room_34(int fl) { if (pickedObject == kVerbMove && fl == 146) animation_8_4(); else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 1) - openDoor(8, 2); + toggleDoor(8, 2, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 0) { - openDoor(8, 2); + toggleDoor(8, 2, kOpenDoor); trackProtagonist = 3; talk(425); pickObject(14); flags[25] = 1; } else if (pickedObject == kVerbClose && fl == 120) - closeDoor(8, 2); + toggleDoor(8, 2, kCloseDoor); else hasAnswer=0; @@ -805,20 +829,27 @@ bool DrasculaEngine::room_53(int fl) { if (pickedObject == kVerbPick && fl == 120) { pickObject(16); visible[3] = 0; - } else if (pickedObject == kVerbMove && fl == 123) + } else if (pickedObject == kVerbMove && fl == 123) { animation_11_5(); - else if (pickedObject == 12 && fl == 52) - animation_10_5(); - else if (pickedObject == 15 && fl == 52) - animation_9_5(); - else if (pickedObject == 16 && fl == 121) { + } else if (pickedObject == 12 && fl == 52) { + flags[3] = 1; + talk(401); + selectVerb(0); + removeObject(12); + } else if (pickedObject == 15 && fl == 52) { + flags[4] = 1; + talk(401); + selectVerb(0); + removeObject(15); + } else if (pickedObject == 16 && fl == 121) { flags[2] = 1; - withoutVerb(); + selectVerb(0); updateVisible(); + pickedObject = kVerbMove; } else if (pickedObject == 16) { - talk(439); - withoutVerb(); + // Wall plug in chapter 5 visible[3] = 1; + hasAnswer = 0; } else hasAnswer = 0; @@ -851,7 +882,7 @@ bool DrasculaEngine::room_54(int fl) { } else if (pickedObject == 10 && fl == 119) { pause(4); talk(436); - withoutVerb(); + selectVerb(0); removeObject(10); } else hasAnswer = 0; @@ -886,10 +917,12 @@ bool DrasculaEngine::room_56(int fl) { } bool DrasculaEngine::room_58(int fl) { - if (pickedObject == kVerbMove && fl == 103) - animation_7_6(); - else + if (pickedObject == kVerbMove && fl == 103) { + flags[8] = 1; + updateVisible(); + } else { hasAnswer = 0; + } return true; } @@ -933,19 +966,19 @@ bool DrasculaEngine::room_59(int fl) { talk_htel(240); color_abc(kColorBrown); - talk_solo(_textvb[_lang][58], "VB58.als"); + talk_solo(_textvb[58], "VB58.als"); talk_htel(241); color_abc(kColorBrown); - talk_solo(_textvb[_lang][59], "VB59.als"); + talk_solo(_textvb[59], "VB59.als"); talk_htel(242); color_abc(kColorBrown); - talk_solo(_textvb[_lang][60], "VB60.als"); + talk_solo(_textvb[60], "VB60.als"); talk_htel(196); color_abc(kColorBrown); - talk_solo(_textvb[_lang][61],"VB61.als"); + talk_solo(_textvb[61],"VB61.als"); talk_htel(244); color_abc(kColorBrown); - talk_solo(_textvb[_lang][62], "VB62.als"); + talk_solo(_textvb[62], "VB62.als"); clearRoom(); loadPic("aux59.alg", drawSurface3); loadPic(96, frontSurface, COMPLETE_PAL); @@ -953,7 +986,7 @@ bool DrasculaEngine::room_59(int fl) { loadPic(59, bgSurface, HALF_PAL); trackProtagonist = 3; talk(245); - withoutVerb(); + selectVerb(0); flags[11] = 1; } } else @@ -963,17 +996,27 @@ bool DrasculaEngine::room_59(int fl) { } bool DrasculaEngine::room_60(int fl) { - if (pickedObject == kVerbMove && fl == 112) - animation_10_6(); - else if (pickedObject == kVerbTalk && fl == 52) { + if (pickedObject == kVerbMove && fl == 112) { + playSound(14); + copyBackground(); + updateRefresh_pre(); + copyBackground(164, 85, 155, 48, 113, 114, drawSurface3, screenSurface); + updateScreen(); + finishSound(); + talk_bartender(23, 1); + flags[7] = 1; + } else if (pickedObject == kVerbTalk && fl == 52) { talk(266); talk_bartender(1, 1); converse(12); - withoutVerb(); + selectVerb(0); pickedObject = 0; - } else if (pickedObject == 21 && fl == 56) - animation_18_6(); - else if (pickedObject == 9 && fl == 56 && flags[6] == 1) { + } else if (pickedObject == 21 && fl == 56) { + flags[6] = 1; + selectVerb(0); + removeObject(21); + animate("beb.bin", 10); + } else if (pickedObject == 9 && fl == 56 && flags[6] == 1) { animation_9_6(); return true; } else if (pickedObject == 9 && fl == 56 && flags[6] == 0) { @@ -1089,11 +1132,9 @@ void DrasculaEngine::updateRefresh_pre() { void DrasculaEngine::update_1_pre() { if (curX > 98 && curX < 153) { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } else { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } if (flags[8] == 0) @@ -1101,8 +1142,8 @@ void DrasculaEngine::update_1_pre() { } void DrasculaEngine::update_2() { - int batPos[6]; int difference; + int w, h; int batX[] = {0, 38, 76, 114, 152, 190, 228, 266, 0, 38, 76, 114, 152, 190, 228, 266, 0, 38, 76, 114, 152, 190, @@ -1122,24 +1163,19 @@ void DrasculaEngine::update_2() { if (actorFrames[kFrameBat] == 41) actorFrames[kFrameBat] = 0; - batPos[0] = batX[actorFrames[kFrameBat]]; - batPos[1] = batY[actorFrames[kFrameBat]]; - if (actorFrames[kFrameBat] < 22) { - batPos[4] = 37; - batPos[5] = 21; + w = 37; + h = 21; } else if (actorFrames[kFrameBat] > 27) { - batPos[4] = 57; - batPos[5] = 36; + w = 57; + h = 36; } else { - batPos[4] = 47; - batPos[5] = 22; + w = 47; + h = 22; } - batPos[2] = 239; - batPos[3] = 19; - - copyRectClip(batPos, drawSurface3, screenSurface); + copyRect(batX[actorFrames[kFrameBat]], batY[actorFrames[kFrameBat]], + 239, 19, w, h, drawSurface3, screenSurface); difference = getTime() - savedTime; if (difference >= 6) { actorFrames[kFrameBat]++; @@ -1158,22 +1194,18 @@ void DrasculaEngine::update_3() { void DrasculaEngine::update_4() { if (curX > 190) { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } else { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } } void DrasculaEngine::update_6_pre() { if ((curX > 149 && curY + curHeight > 160 && curX < 220 && curY + curHeight < 188) || (curX > 75 && curY + curHeight > 183 && curX < 145)) { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } else { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } } @@ -1463,6 +1495,7 @@ void DrasculaEngine::update_102() { } bool DrasculaEngine::checkAction(int fl) { + hideCursor(); characterMoved = 0; updateRoom(); updateScreen(); @@ -1481,7 +1514,7 @@ bool DrasculaEngine::checkAction(int fl) { || (pickedObject == kVerbOpen && fl == 22 && flags[23] == 0)) { talk(164); flags[23] = 1; - withoutVerb(); + selectVerb(0); addObject(kItemMoney); addObject(kItemTwoCoins); } else if (pickedObject == kVerbLook && fl == 22 && flags[23] == 1) @@ -1492,7 +1525,7 @@ bool DrasculaEngine::checkAction(int fl) { hasAnswer = 0; } else if (currentChapter == 4) { if ((pickedObject == 18 && fl == 19) || (pickedObject == 19 && fl == 18)) { - withoutVerb(); + selectVerb(0); chooseObject(21); removeObject(18); removeObject(19); @@ -1504,13 +1537,7 @@ bool DrasculaEngine::checkAction(int fl) { talk(495); } else hasAnswer = 0; - } else if (currentChapter == 5) { - if (pickedObject == kVerbLook && fl == 9) { - talk(482); - talk(483); - } else - hasAnswer = 0; - } else if (currentChapter == 6) { + } else if (currentChapter == 5 || currentChapter == 6) { if (pickedObject == kVerbLook && fl == 9) { talk(482); talk(483); @@ -1528,8 +1555,10 @@ bool DrasculaEngine::checkAction(int fl) { hasAnswer = 0; } else if (currentChapter == 3) { if (roomNumber == 13) { - if (room(13, fl)) + if (room(13, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 4) { @@ -1540,14 +1569,18 @@ bool DrasculaEngine::checkAction(int fl) { else if (pickedObject == 12 && fl == 50 && flags[18] == 0) talk(487); else if (roomNumber == 21) { - if (room(21, fl)) + if (room(21, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 5) { if (roomNumber == 56) { - if (room(56, fl)) + if (room(56, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 6) { @@ -1558,8 +1591,10 @@ bool DrasculaEngine::checkAction(int fl) { else if (roomNumber == 102) room(102, fl); else if (roomNumber == 60) { - if (room(60, fl)) + if (room(60, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; @@ -1575,6 +1610,7 @@ bool DrasculaEngine::checkAction(int fl) { if (hasAnswer == 0 && (hasName == 1 || menuScreen == 1)) room(0, -1); + showCursor(); return false; } @@ -1600,6 +1636,7 @@ bool DrasculaEngine::room(int rN, int fl) { void DrasculaEngine::enterRoom(int roomIndex) { debug(2, "Entering room %d", roomIndex); + showCursor(); char fileName[20]; sprintf(fileName, "%d.ald", roomIndex); @@ -1661,7 +1698,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { getIntFromLine(buffer, size, &_destX[l]); getIntFromLine(buffer, size, &_destY[l]); getIntFromLine(buffer, size, &trackCharacter_alkeva[l]); - getIntFromLine(buffer, size, &alapuertakeva[l]); + getIntFromLine(buffer, size, &roomExits[l]); updateDoor(l); } } @@ -1716,16 +1753,15 @@ void DrasculaEngine::enterRoom(int roomIndex) { copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3); - setDefaultPalette(); + setDefaultPalette(defaultPalette); if (palLevel != 0) setPaletteBase(palLevel); - assignBrightPalette(); - setDefaultPalette(); + assignPalette(brightPalette); + setDefaultPalette(defaultPalette); setPaletteBase(palLevel + 2); - assignDarkPalette(); + assignPalette(darkPalette); - setBrightPalette(); - changeColor = -1; + setDefaultPalette(brightPalette); if (currentChapter == 2) color_abc(kColorLightGreen); @@ -1821,8 +1857,9 @@ void DrasculaEngine::enterRoom(int roomIndex) { if (currentChapter == 5) { if (roomNumber == 45) hare_se_ve = 0; - if (roomNumber == 49 && flags[7] == 0) - animation_4_5(); + if (roomNumber == 49 && flags[7] == 0) { + playTalkSequence(4); // sequence 4, chapter 5 + } } updateRoom(); @@ -1830,7 +1867,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { void DrasculaEngine::clearRoom() { memset(VGA, 0, 64000); - _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200); + _system->clearScreen(); _system->updateScreen(); } @@ -1839,49 +1876,50 @@ bool DrasculaEngine::exitRoom(int l) { int roomNum = 0; - if (currentChapter == 1) { - if (objectNum[l] == 105 && flags[0] == 0) - talk(442); - else { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - - if (objectNum[l] == 105) { - animation_2_1(); - return true; - } - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - } + // Player can't exit the inn in chapter 1 + if (currentChapter == 1 && objectNum[l] == 104) { + return false; + } + + if (currentChapter == 1 && objectNum[l] == 105 && flags[0] == 0) { + talk(442); + return false; + } + + updateDoor(l); + if (isDoor[l] != 0 && + ((currentChapter != 3 && currentChapter != 5) || visible[l] == 1)) { + + hideCursor(); + gotoObject(roomObjX[l], roomObjY[l]); + if (currentChapter != 2) { + trackProtagonist = trackObj[l]; + updateRoom(); + updateScreen(); } - } else if (currentChapter == 2) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; + characterMoved = 0; + trackProtagonist = trackCharacter_alkeva[l]; + objExit = roomExits[l]; + doBreak = 1; + previousMusic = roomMusic; + + // Object specific actions + if (currentChapter == 1 && objectNum[l] == 105) { + animation_2_1(); + return true; + } else if (currentChapter == 2) { if (objectNum[l] == 136) animation_2_2(); - if (objectNum[l] == 124) - animation_3_2(); + if (objectNum[l] == 124) { + gotoObject(163, 106); + gotoObject(287, 101); + trackProtagonist = 0; + } if (objectNum[l] == 173) { animation_35_2(); return true; - } if (objectNum[l] == 146 && flags[39] == 1) { + } + if (objectNum[l] == 146 && flags[39] == 1) { flags[5] = 1; flags[11] = 1; } @@ -1890,93 +1928,27 @@ bool DrasculaEngine::exitRoom(int l) { removeObject(kItemEarWithEarPlug); addObject(kItemEarplugs); } - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX =- 1; - enterRoom(roomNum); - } - } else if (currentChapter == 3) { - updateDoor(l); - if (isDoor[l] != 0 && visible[l] == 1) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX =- 1; - enterRoom(roomNum); - } - } else if (currentChapter == 4) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - - if (objectNum[l] == 108) - gotoObject(171, 78); - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); + } else if (currentChapter == 4 && objectNum[l] == 108) { + gotoObject(171, 78); } - } else if (currentChapter == 5) { - updateDoor(l); - if (isDoor[l] != 0 && visible[l] == 1) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; + + if (currentChapter == 5) hare_se_ve = 1; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - } - } else if (currentChapter == 6) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - if (objExit == 105) - animation_19_6(); - } + clearRoom(); + sscanf(_targetSurface[l], "%d", &roomNum); + curX = -1; + enterRoom(roomNum); + + if (currentChapter == 6 && objExit == 105) + animation_19_6(); } return false; } void DrasculaEngine::updateRoom() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 3) { if (flags[0] == 0) @@ -1990,67 +1962,41 @@ void DrasculaEngine::updateRoom() { } void DrasculaEngine::updateDoor(int doorNum) { - if (currentChapter == 1 || currentChapter == 3 || currentChapter == 5 || currentChapter == 6) + if (currentChapter != 2 && currentChapter != 4) return; - else if (currentChapter == 2) { - if (objectNum[doorNum] == 138) - isDoor[doorNum] = flags[0]; - else if (objectNum[doorNum] == 136) - isDoor[doorNum] = flags[8]; - else if (objectNum[doorNum] == 156) - isDoor[doorNum] = flags[16]; - else if (objectNum[doorNum] == 163) - isDoor[doorNum] = flags[17]; - else if (objectNum[doorNum] == 177) - isDoor[doorNum] = flags[15]; - else if (objectNum[doorNum] == 175) - isDoor[doorNum] = flags[40]; - else if (objectNum[doorNum] == 173) - isDoor[doorNum] = flags[36]; - } else if (currentChapter == 4) { + + for (int i = 0; i < ARRAYSIZE(doors); i++) { + if (doors[i].chapter == currentChapter && + objectNum[doorNum] == doors[i].doorNum) { + isDoor[doorNum] = flags[doors[i].flag]; + return; + } + } + + if (currentChapter == 4) { if (objectNum[doorNum] == 101 && flags[0] == 0) isDoor[doorNum] = 0; else if (objectNum[doorNum] == 101 && flags[0] == 1 && flags[28] == 1) isDoor[doorNum] = 1; - else if (objectNum[doorNum] == 103) - isDoor[doorNum] = flags[0]; - else if (objectNum[doorNum] == 104) - isDoor[doorNum] = flags[1]; - else if (objectNum[doorNum] == 105) - isDoor[doorNum] = flags[1]; - else if (objectNum[doorNum] == 106) - isDoor[doorNum] = flags[2]; - else if (objectNum[doorNum] == 107) - isDoor[doorNum] = flags[2]; - else if (objectNum[doorNum] == 110) - isDoor[doorNum] = flags[6]; - else if (objectNum[doorNum] == 114) - isDoor[doorNum] = flags[4]; - else if (objectNum[doorNum] == 115) - isDoor[doorNum] = flags[4]; else if (objectNum[doorNum] == 116 && flags[5] == 0) isDoor[doorNum] = 0; else if (objectNum[doorNum] == 116 && flags[5] == 1 && flags[23] == 1) isDoor[doorNum] = 1; - else if (objectNum[doorNum] == 117) - isDoor[doorNum] = flags[5]; - else if (objectNum[doorNum] == 120) - isDoor[doorNum] = flags[8]; - else if (objectNum[doorNum] == 122) - isDoor[doorNum] = flags[7]; } } -void DrasculaEngine::openDoor(int nflag, int doorNum) { - if (flags[nflag] == 0) { - if (currentChapter == 1 /*|| currentChapter == 4*/) { - if (nflag != 7) { - playSound(3); - flags[nflag] = 1; - } - } else { +void DrasculaEngine::toggleDoor(int nflag, int doorNum, int action) { + if ((flags[nflag] == 0 && action == kOpenDoor) || + (flags[nflag] == 1 && action == kCloseDoor)) { + if (currentChapter == 1 && nflag == 7 && action == kOpenDoor) + return; + + if (action == kOpenDoor) { playSound(3); flags[nflag] = 1; + } else { + playSound(4); + flags[nflag] = 0; } if (doorNum != NO_DOOR) @@ -2058,20 +2004,7 @@ void DrasculaEngine::openDoor(int nflag, int doorNum) { updateRoom(); updateScreen(); finishSound(); - withoutVerb(); - } -} - -void DrasculaEngine::closeDoor(int nflag, int doorNum) { - if (flags[nflag] == 1) { - playSound(4); - flags[nflag] = 0; - if (doorNum != NO_DOOR) - updateDoor(doorNum); - updateRoom(); - updateScreen(); - finishSound(); - withoutVerb(); + selectVerb(0); } } diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp index 6f88a58fbb..503d2ab639 100644 --- a/engines/drascula/saveload.cpp +++ b/engines/drascula/saveload.cpp @@ -50,7 +50,7 @@ bool DrasculaEngine::saveLoadScreen() { } } for (n = 0; n < NUM_SAVES; n++) - sav->readLine(names[n], 23); + sav->readLine_OLD(names[n], 23); delete sav; loadPic("savescr.alg", bgSurface, HALF_PAL); @@ -60,16 +60,16 @@ bool DrasculaEngine::saveLoadScreen() { select[0] = 0; _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); + setCursor(kCursorCrosshair); for (;;) { y = 27; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); for (n = 0; n < NUM_SAVES; n++) { print_abc(names[n], 116, y); y = y + 9; } print_abc(select, 117, 15); - setCursorTable(); updateScreen(); y = 27; @@ -172,6 +172,8 @@ bool DrasculaEngine::saveLoadScreen() { delay(5); } + selectVerb(0); + clearRoom(); loadPic(roomNumber, bgSurface, HALF_PAL); selectionMade = 0; @@ -198,7 +200,7 @@ bool DrasculaEngine::loadGame(const char *gameName) { if (savedChapter != currentChapter) { strcpy(saveName, gameName); currentChapter = savedChapter - 1; - hay_que_load = 1; + loadedDifferentChapter = 1; return false; } sav->read(currentData, 20); @@ -216,10 +218,10 @@ bool DrasculaEngine::loadGame(const char *gameName) { takeObject = sav->readSint32LE(); pickedObject = sav->readSint32LE(); - hay_que_load = 0; + loadedDifferentChapter = 0; sscanf(currentData, "%d.ald", &roomNum); enterRoom(roomNum); - withoutVerb(); + selectVerb(0); return true; } @@ -253,9 +255,6 @@ void DrasculaEngine::saveGame(char gameName[]) { warning("Can't write file '%s'. (Disk full?)", gameName); delete out; - - playSound(99); - finishSound(); } } // End of namespace Drascula diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp index 2eb40e2e30..6a3d83cae6 100644 --- a/engines/drascula/sound.cpp +++ b/engines/drascula/sound.cpp @@ -23,6 +23,10 @@ * */ +#include "sound/mixer.h" +#include "sound/voc.h" +#include "sound/audiocd.h" + #include "drascula/drascula.h" namespace Drascula { @@ -37,9 +41,15 @@ void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVol } void DrasculaEngine::volumeControls() { + if (_lang == kSpanish) + loadPic(95, tableSurface); + copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface); updateScreen(73, 63, 73, 63, 177, 97, screenSurface); + setCursor(kCursorCrosshair); + showCursor(); + for (;;) { int masterVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16), 0, 15); int voiceVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16), 0, 15); @@ -57,8 +67,6 @@ void DrasculaEngine::volumeControls() { copyBackground(183, 56, 138, voiceVolumeY, 39, 2 + voiceVolume * 4, tableSurface, screenSurface); copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface); - setCursorTable(); - updateScreen(); updateEvents(); @@ -84,6 +92,11 @@ void DrasculaEngine::volumeControls() { } + if (_lang == kSpanish) + loadPic(974, tableSurface); + + selectVerb(0); + updateEvents(); } @@ -110,6 +123,10 @@ void DrasculaEngine::stopMusic() { AudioCD.stop(); } +void DrasculaEngine::updateMusic() { + AudioCD.updateCD(); +} + int DrasculaEngine::musicStatus() { return AudioCD.isPlaying(); } @@ -141,7 +158,18 @@ void DrasculaEngine::playFile(const char *fname) { if (_arj.open(fname)) { int soundSize = _arj.size(); byte *soundData = (byte *)malloc(soundSize); - _arj.seek(32); + + if (!(!strcmp(fname, "3.als") && soundSize == 145166 && _lang != kSpanish)) { + _arj.seek(32); + } else { + // WORKAROUND: File 3.als with English speech files has a big silence at + // its beginning and end. We seek past the silence at the beginning, + // and ignore the silence at the end + // Fixes bug #2111815 - "DRASCULA: Voice delayed" + _arj.seek(73959, SEEK_SET); + soundSize = 117158 - 73959; + } + _arj.read(soundData, soundSize); _arj.close(); diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp index a89c5ff734..7bf55b7c40 100644 --- a/engines/drascula/talk.cpp +++ b/engines/drascula/talk.cpp @@ -36,9 +36,8 @@ void DrasculaEngine::talkInit(const char *filename) { playFile(filename); } -bool DrasculaEngine::isTalkFinished(int* length) { - byte key = getScan(); - if (key != 0) +bool DrasculaEngine::isTalkFinished() { + if (getScan() != 0) stopSound(); if (soundIsActive()) return false; @@ -55,13 +54,12 @@ bool DrasculaEngine::isTalkFinished(int* length) { void DrasculaEngine::talk_igor(int index, int talkerType) { char filename[20]; sprintf(filename, "I%i.als", index); - const char *said = _texti[_lang][index]; + const char *said = _texti[index]; int x_talk0[8] = { 56, 82, 108, 134, 160, 186, 212, 238 }; int x_talk1[8] = { 56, 86, 116, 146, 176, 206, 236, 266 }; int x_talk3[4] = { 80, 102, 124, 146 }; int x_talk4[4] = { 119, 158, 197, 236 }; int face = 0; - int length = strlen(said); color_abc(kColorWhite); @@ -70,11 +68,11 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { do { if (talkerType == kIgorDch || talkerType == kIgorFront) { face = _rnd->getRandomNumber(7); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); } else if (talkerType == kIgorSeated || talkerType == kIgorWig) { face = _rnd->getRandomNumber(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); } @@ -119,7 +117,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { updateScreen(); pause(3); } - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if ((talkerType == kIgorFront && currentChapter == 6) || talkerType == kIgorDoor || talkerType == kIgorSeated || talkerType == kIgorWig) { @@ -127,7 +125,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { } if (talkerType == kIgorDch || (talkerType == kIgorFront && currentChapter == 1)) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); } @@ -136,12 +134,11 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { // Talker type 0: talk_dr_izq, 1: talk_dr_dch void DrasculaEngine::talk_drascula(int index, int talkerType) { - const char *said = _textd[_lang][index]; + const char *said = _textd[index]; char filename[20]; sprintf(filename, "d%i.als", index); int x_talk[8] = { 1, 40, 79, 118, 157, 196, 235, 274 }; int face; - int length = strlen(said); int offset = (talkerType == 0) ? 0 : 7; int offset2 = (talkerType == 0) ? 90 : 58; @@ -152,7 +149,7 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { do { face = _rnd->getRandomNumber(7); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -176,10 +173,10 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (talkerType == 0) - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); if (talkerType == 1 && currentChapter == 6) updateRoom(); @@ -193,8 +190,41 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { updateScreen(); } +void DrasculaEngine::talk_drascula_big(int index) { + char filename[20]; + sprintf(filename, "d%i.als", index); + const char *said = _textd[index]; + int x_talk[4] = {47, 93, 139, 185}; + int face; + int l = 0; + + color_abc(kColorRed); + + talkInit(filename); + + do { + face = _rnd->getRandomNumber(3); + copyBackground(); + copyBackground(interf_x[l] + 24, interf_y[l], 0, 45, 39, 31, drawSurface2, screenSurface); + copyBackground(x_talk[face], 1, 171, 68, 45, 48, drawSurface2, screenSurface); + l++; + if (l == 7) + l = 0; + + if (withVoices == 0) + centerText(said, 191, 69); + + updateScreen(); + + pause(3); + + byte key = getScan(); + if (key == Common::KEYCODE_ESCAPE) + term_int = 1; + } while (!isTalkFinished()); +} + void DrasculaEngine::talk_solo(const char *said, const char *filename) { - int length = strlen(said); if (currentChapter == 1) color_abc(color_solo); @@ -204,7 +234,7 @@ void DrasculaEngine::talk_solo(const char *said, const char *filename) { talkInit(filename); if (currentChapter == 6) - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); do { if (withVoices == 0) { @@ -216,10 +246,10 @@ void DrasculaEngine::talk_solo(const char *said, const char *filename) { centerText(said, 173, 92); } updateScreen(); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (currentChapter == 6) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } } @@ -231,15 +261,14 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { // Line 82 is a special case if (index != 82) - said = _textt[_lang][index]; + said = _textt[index]; else { sprintf(filename, "d%i.als", index); - said = _textd[_lang][index]; + said = _textd[index]; } int x_talk[9] = { 1, 23, 45, 67, 89, 111, 133, 155, 177 }; int face; - int length = strlen(said); color_abc(kColorMaroon); @@ -260,7 +289,7 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { face = _rnd->getRandomNumber(5); } - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -277,7 +306,7 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -286,10 +315,9 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { void DrasculaEngine::talk_bj(int index) { char filename[20]; sprintf(filename, "BJ%i.als", index); - const char *said = _textbj[_lang][index]; + const char *said = _textbj[index]; int x_talk[5] = { 64, 92, 120, 148, 176 }; int face; - int length = strlen(said); color_abc(kColorWhite); @@ -299,7 +327,7 @@ void DrasculaEngine::talk_bj(int index) { if (currentChapter != 5) { face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -325,7 +353,7 @@ void DrasculaEngine::talk_bj(int index) { updateScreen(); } - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -334,7 +362,7 @@ void DrasculaEngine::talk_bj(int index) { void DrasculaEngine::talk(int index) { char name[20]; sprintf(name, "%i.als", index); - talk(_text[_lang][index], name); + talk(_text[index], name); } void DrasculaEngine::talk(const char *said, const char *filename) { @@ -344,7 +372,6 @@ void DrasculaEngine::talk(const char *said, const char *filename) { int y_mask_talk = 170; int face; - int length = strlen(said); if (currentChapter == 6) { if (flags[0] == 0 && roomNumber == 102) { @@ -375,7 +402,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { do { face = _rnd->getRandomNumber(5); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 2) @@ -442,7 +469,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -456,7 +483,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { void DrasculaEngine::talk_pianist(int index) { char filename[20]; sprintf(filename, "P%i.als", index); - const char* said = _textp[_lang][index]; + const char* said = _textp[index]; int x_talk[4] = { 97, 145, 193, 241 }; int coords[7] = { 139, 228, 112, 47, 60, 221, 128 }; @@ -467,7 +494,7 @@ void DrasculaEngine::talk_pianist(int index) { void DrasculaEngine::talk_drunk(int index) { char filename[20]; sprintf(filename, "B%i.als", index); - const char *said = _textb[_lang][index]; + const char *said = _textb[index]; int x_talk[8] = { 1, 21, 41, 61, 81, 101, 121, 141 }; int coords[7] = { 29, 177, 50, 19, 19, 181, 54 }; @@ -498,13 +525,15 @@ void DrasculaEngine::talk_drunk(int index) { } } -void DrasculaEngine::talk_vonBraun(int index) { +// talker types: +// 0: kVonBraunNormal +// 1: KVonBraunDoor +void DrasculaEngine::talk_vonBraun(int index, int talkerType) { char filename[20]; sprintf(filename, "VB%i.als", index); - const char *said = _textvb[_lang][index]; + const char *said = _textvb[index]; int x_talk[6] = {1, 27, 53, 79, 105, 131}; int face; - int length = strlen(said); color_abc(kColorBrown); @@ -513,50 +542,33 @@ void DrasculaEngine::talk_vonBraun(int index) { copyBackground(vonBraunX + 5, 64, OBJWIDTH + 1, 0, 25, 27, bgSurface, drawSurface3); do { - if (trackVonBraun == 1) { - face = _rnd->getRandomNumber(5); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - moveCharacters(); - moveVonBraun(); + if (talkerType == kVonBraunNormal) { + if (trackVonBraun == 1) { + face = _rnd->getRandomNumber(5); + copyBackground(); - copyBackground(OBJWIDTH + 1, 0, vonBraunX + 5, 64, 25, 27, drawSurface3, screenSurface); - copyRect(x_talk[face], 34, vonBraunX + 5, 64, 25, 27, frontSurface, screenSurface); - updateRefresh(); - } + moveCharacters(); + moveVonBraun(); - if (withVoices == 0) - centerText(said, vonBraunX, 66); - - updateScreen(); - - pause(3); - } while (!isTalkFinished(&length)); - - updateRoom(); - updateScreen(); - if (musicStatus() == 0 && flags[11] == 0 && roomMusic != 0) - playMusic(roomMusic); -} - -void DrasculaEngine::talk_vonBraunpuerta(int index) { - char filename[20]; - sprintf(filename, "VB%i.als", index); - const char *said = _textvb[_lang][index]; - int length = strlen(said); - - color_abc(kColorBrown); + copyBackground(OBJWIDTH + 1, 0, vonBraunX + 5, 64, 25, 27, drawSurface3, screenSurface); + copyRect(x_talk[face], 34, vonBraunX + 5, 64, 25, 27, frontSurface, screenSurface); + updateRefresh(); + } - talkInit(filename); + if (withVoices == 0) + centerText(said, vonBraunX, 66); - do { - updateRoom(); + updateScreen(); + pause(3); + } else { + updateRoom(); - if (withVoices == 0) - centerText(said, 150, 80); + if (withVoices == 0) + centerText(said, 150, 80); - updateScreen(); - } while (!isTalkFinished(&length)); + updateScreen(); + } + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -570,60 +582,56 @@ void DrasculaEngine::talk_blind(int index) { // voice files start from 58, not 1 char filename[20]; sprintf(filename, "d%i.als", index + TEXTD_START - 1); - const char *said = _textd[_lang][index + TEXTD_START - 1]; - const char *syncChar = _textd1[_lang][index - 1]; + const char *said = _textd[index + TEXTD_START - 1]; + const char *syncChar = _textd1[index - 1]; - byte *faceBuffer; int p = 0; - int pos_blind[6] = { 0, 2, 73, 1, 126, 149 }; - int length = strlen(said); + int bX = 0; + int h = 149; color_abc(kColorBrown); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); talkInit(filename); do { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - pos_blind[5] = 149; + copyBackground(); + h = 149; char c = toupper(syncChar[p]); if (c == '0' || c == '2' || c == '4' || c == '6') - pos_blind[0] = 1; + bX = 1; else - pos_blind[0] = 132; + bX = 132; if (c == '0' || c == '1') - faceBuffer = drawSurface3; + copyRect(bX, 2, 73, 1, 126, h, drawSurface3, screenSurface); else if (c == '2' || c == '3') - faceBuffer = extraSurface; + copyRect(bX, 2, 73, 1, 126, h, extraSurface, screenSurface); else if (c == '4' || c == '5') - faceBuffer = backSurface; + copyRect(bX, 2, 73, 1, 126, h, backSurface, screenSurface); else { - faceBuffer = frontSurface; - pos_blind[5] = 146; + h = 146; + copyRect(bX, 2, 73, 1, 126, h, frontSurface, screenSurface); } - copyRectClip( pos_blind, faceBuffer, screenSurface); - if (withVoices == 0) - centerText(said, 310, 71); + centerText(said, 260, 71); updateScreen(); pause(2); p++; - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); } void DrasculaEngine::talk_hacker(int index) { char filename[20]; sprintf(filename, "d%i.als", index); - const char *said = _textd[_lang][index]; - int length = strlen(said); + const char *said = _textd[index]; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); color_abc(kColorYellow); @@ -634,13 +642,13 @@ void DrasculaEngine::talk_hacker(int index) { if (withVoices == 0) centerText(said, 156, 170); updateScreen(); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); } void DrasculaEngine::talk_werewolf(int index) { char filename[20]; sprintf(filename, "L%i.als", index); - const char *said = _textl[_lang][index]; + const char *said = _textl[index]; int x_talk[9] = {52, 79, 106, 133, 160, 187, 214, 241, 268}; int coords[7] = { 136, 198, 81, 26, 24, 203, 78 }; @@ -651,7 +659,7 @@ void DrasculaEngine::talk_werewolf(int index) { void DrasculaEngine::talk_mus(int index) { char filename[20]; sprintf(filename, "E%i.als", index); - const char *said = _texte[_lang][index]; + const char *said = _texte[index]; int x_talk[8] = { 16, 35, 54, 73, 92, 111, 130, 149}; int coords[7] = { 156, 190, 64, 18, 24, 197, 64 }; @@ -663,7 +671,6 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker int x_talk[8] = {112, 138, 164, 190, 216, 242, 268, 294}; int x_talk2[5] = {122, 148, 174, 200, 226}; int face; - int length = strlen(said); flags[1] = 1; @@ -683,7 +690,7 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker else face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (talkerType == 0) @@ -703,10 +710,10 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); flags[1] = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); updateScreen(); } @@ -714,10 +721,9 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker void DrasculaEngine::talk_bj_bed(int index) { char filename[20]; sprintf(filename, "BJ%i.als", index); - const char *said = _textbj[_lang][index]; + const char *said = _textbj[index]; int x_talk[5] = {51, 101, 151, 201, 251}; int face; - int length = strlen(said); color_abc(kColorWhite); @@ -726,7 +732,7 @@ void DrasculaEngine::talk_bj_bed(int index) { do { face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -741,7 +747,7 @@ void DrasculaEngine::talk_bj_bed(int index) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -750,11 +756,9 @@ void DrasculaEngine::talk_bj_bed(int index) { void DrasculaEngine::talk_htel(int index) { char filename[20]; sprintf(filename, "%i.als", index); - const char *said = _text[_lang][index]; - char *faceBuffer; + const char *said = _text[index]; int x_talk[3] = {1, 94, 187}; int face, curScreen; - int length = strlen(said); color_abc(kColorYellow); @@ -764,25 +768,23 @@ void DrasculaEngine::talk_htel(int index) { face = _rnd->getRandomNumber(2); curScreen = _rnd->getRandomNumber(2); + copyBackground(); + if (face == 0 && curScreen == 0) - faceBuffer = (char *)drawSurface3; + copyBackground(x_talk[face], 1, 45, 24, 92, 108, drawSurface3, screenSurface); else if (curScreen == 1) - faceBuffer = (char *)frontSurface; + copyBackground(x_talk[face], 1, 45, 24, 92, 108, frontSurface, screenSurface); else - faceBuffer = (char *)backSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - copyBackground(x_talk[face], 1, 45, 24, 92, 108, (byte *)faceBuffer, screenSurface); - + copyBackground(x_talk[face], 1, 45, 24, 92, 108, backSurface, screenSurface); + if (withVoices == 0) centerText(said, 90, 50); updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } @@ -790,7 +792,6 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha int talkOffset = 1; int y_mask_talk = 170; int p, face = 0; - int length = strlen(said); char buf[2]; color_abc(kColorYellow); @@ -808,7 +809,7 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha strncpy(buf, &syncChar[p], 1); face = atoi(buf); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 2) @@ -863,7 +864,7 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha p++; pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (currentChapter == 1 && musicStatus() == 0 && flags[11] == 0) playMusic(roomMusic); @@ -871,12 +872,11 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha playMusic(roomMusic); } -void DrasculaEngine::talk_baul(int index) { +void DrasculaEngine::talk_trunk(int index) { char filename[20]; sprintf(filename, "d%i.als", index); - const char *said = _text[_lang][index]; + const char *said = _text[index]; int face = 0, cara_antes; - int length = strlen(said); cara_antes = flags[19]; @@ -896,57 +896,21 @@ void DrasculaEngine::talk_baul(int index) { updateScreen(); pause(4); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); flags[19] = cara_antes; updateRoom(); updateScreen(); } -void DrasculaEngine::talk_dr_grande(int index) { - char filename[20]; - sprintf(filename, "D%i.als", index); - const char *said = _textd[_lang][index]; - int x_talk[4] = {47, 93, 139, 185}; - int face; - int l = 0; - int length = strlen(said); - - color_abc(kColorRed); - - talkInit(filename); - - do { - face = _rnd->getRandomNumber(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - copyBackground(interf_x[l] + 24, interf_y[l], 0, 45, 39, 31, drawSurface2, screenSurface); - copyBackground(x_talk[face], 1, 171, 68, 45, 48, drawSurface2, screenSurface); - l++; - if (l == 7) - l = 0; - - if (withVoices == 0) - centerText(said, 191, 69); - - updateScreen(); - - pause(3); - - byte key = getScan(); - if (key == Common::KEYCODE_ESCAPE) - term_int = 1; - } while (!isTalkFinished(&length)); -} - void DrasculaEngine::talk_generic(const char* said, const char* filename, int* faces, int faceCount, int* coords, byte* surface) { int face; - int length = strlen(said); talkInit(filename); do { face = _rnd->getRandomNumber(faceCount - 1); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyBackground(faces[face], coords[0], coords[1], coords[2], coords[3], coords[4], surface, screenSurface); @@ -959,7 +923,27 @@ void DrasculaEngine::talk_generic(const char* said, const char* filename, int* f updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); + + updateRoom(); + updateScreen(); +} + + +void DrasculaEngine::grr() { + color_abc(kColorDarkGreen); + + playFile("s10.als"); + + updateRoom(); + copyBackground(253, 110, 150, 65, 20, 30, drawSurface3, screenSurface); + + if (withVoices == 0) + centerText("groaaarrrrgghhhh!", 153, 65); + + updateScreen(); + + while (!isTalkFinished()); updateRoom(); updateScreen(); diff --git a/engines/engine.cpp b/engines/engine.cpp index 757a77f82b..1d3368b10d 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -36,7 +36,10 @@ #include "common/savefile.h" #include "common/system.h" #include "gui/message.h" +#include "gui/newgui.h" #include "sound/mixer.h" +#include "engines/dialogs.h" +#include "engines/metaengine.h" #ifdef _WIN32_WCE extern bool isSmartphone(void); @@ -53,8 +56,9 @@ Engine::Engine(OSystem *syst) _eventMan(_system->getEventManager()), _saveFileMan(_system->getSavefileManager()), _targetName(ConfMan.getActiveDomainName()), - _gameDataPath(ConfMan.get("path")), - _pauseLevel(0) { + _gameDataDir(ConfMan.get("path")), + _pauseLevel(0), + _mainMenuDialog(NULL) { g_engine = this; _autosavePeriod = ConfMan.getInt("autosave_period"); @@ -72,7 +76,8 @@ Engine::Engine(OSystem *syst) Engine::~Engine() { _mixer->stopAll(); - + + delete _mainMenuDialog; g_engine = NULL; } @@ -145,12 +150,12 @@ void Engine::checkCD() { char buffer[MAXPATHLEN]; int i; - if (strlen(_gameDataPath.c_str()) == 0) { + if (_gameDataDir.getPath().empty()) { // That's it! I give up! if (getcwd(buffer, MAXPATHLEN) == NULL) return; } else - strncpy(buffer, _gameDataPath.c_str(), MAXPATHLEN); + strncpy(buffer, _gameDataDir.getPath().c_str(), MAXPATHLEN); for (i = 0; i < MAXPATHLEN - 1; i++) { if (buffer[i] == '\\') @@ -210,3 +215,50 @@ void Engine::pauseEngineIntern(bool pause) { // By default, just (un)pause all digital sounds _mixer->pauseAll(pause); } + +void Engine::mainMenuDialog() { + if (!_mainMenuDialog) + _mainMenuDialog = new MainMenuDialog(this); + runDialog(*_mainMenuDialog); + syncSoundSettings(); +} + +int Engine::runDialog(Dialog &dialog) { + + pauseEngine(true); + + int result = dialog.runModal(); + + pauseEngine(false); + + return result; +} + +void Engine::syncSoundSettings() { + + // Sync the engine with the config manager + int soundVolumeMusic = ConfMan.getInt("music_volume"); + int soundVolumeSFX = ConfMan.getInt("sfx_volume"); + int soundVolumeSpeech = ConfMan.getInt("speech_volume"); + + _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic); + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech); +} + +void Engine::quitGame() { + Common::Event event; + + event.type = Common::EVENT_QUIT; + _eventMan->pushEvent(event); +} + +bool Engine::hasFeature(int f) { + const EnginePlugin *plugin = 0; + Common::String gameid = ConfMan.get("gameid"); + gameid.toLowercase(); + EngineMan.findGame(gameid, &plugin); + + return ( (*plugin)->hasFeature((MetaEngine::MetaEngineFeature)f) ); +} + diff --git a/engines/engine.h b/engines/engine.h index 73d529cc62..81e4e6187c 100644 --- a/engines/engine.h +++ b/engines/engine.h @@ -25,10 +25,13 @@ #ifndef ENGINES_ENGINE_H #define ENGINES_ENGINE_H +#include "common/events.h" +#include "common/fs.h" #include "common/scummsys.h" #include "common/str.h" class OSystem; + namespace Audio { class Mixer; } @@ -39,8 +42,11 @@ namespace Common { } namespace GUI { class Debugger; + class Dialog; } +using GUI::Dialog; + class Engine { public: OSystem *_system; @@ -50,9 +56,13 @@ public: protected: Common::EventManager *_eventMan; Common::SaveFileManager *_saveFileMan; + + Dialog *_mainMenuDialog; + virtual int runDialog(Dialog &dialog); const Common::String _targetName; // target name for saves - const Common::String _gameDataPath; + + const Common::FilesystemNode _gameDataDir; private: /** @@ -82,7 +92,7 @@ public: * Start the main engine loop. * The return value is not yet used, but could indicate whether the user * wants to return to the launch or to fully quit ScummVM. - * @return a result code + * @return 0 for success, else an error code. */ virtual int go() = 0; @@ -109,10 +119,32 @@ public: void pauseEngine(bool pause); /** + * Quit the engine, sends a Quit event to the Event Manager + */ + void quitGame(); + + /** * Return whether the engine is currently paused or not. */ bool isPaused() const { return _pauseLevel != 0; } + /** + * Return whether or not the ENGINE should quit + */ + bool quit() const { return (_eventMan->shouldQuit() || _eventMan->shouldRTL()); } + + /** Run the Global Main Menu Dialog + */ + virtual void mainMenuDialog(); + + /** Sync the engine's sound settings with the config manager + */ + virtual void syncSoundSettings(); + + /** Determine whether the engine supports the specified MetaEngine feature + */ + virtual bool hasFeature(int f); + public: /** Setup the backend's graphics mode. */ diff --git a/base/game.cpp b/engines/game.cpp index e65c891dc7..b3cb140e0a 100644 --- a/base/game.cpp +++ b/engines/game.cpp @@ -23,7 +23,7 @@ * */ -#include "base/game.h" +#include "engines/game.h" #include "base/plugins.h" #include "graphics/surface.h" @@ -69,9 +69,48 @@ void GameDescriptor::updateDesc(const char *extra) { } void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) { - if (_thumbnail && _thumbnail != t) { - _thumbnail->free(); - delete _thumbnail; + if (_thumbnail.get() == t) + return; + + _thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter()); +} + +bool SaveStateDescriptor::getBool(const Common::String &key) const { + if (contains(key)) { + Common::String value = getVal(key); + if (value.equalsIgnoreCase("true") || + value.equalsIgnoreCase("yes") || + value.equals("1")) + return true; + if (value.equalsIgnoreCase("false") || + value.equalsIgnoreCase("no") || + value.equals("0")) + return false; + error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'", + save_slot().c_str(), description().c_str(), value.c_str(), key.c_str()); } - _thumbnail = t; + return false; +} + +void SaveStateDescriptor::setDeletableFlag(bool state) { + setVal("is_deletable", state ? "true" : "false"); +} + +void SaveStateDescriptor::setSaveDate(int year, int month, int day) { + char buffer[32]; + snprintf(buffer, 32, "%.2d.%.2d.%.4d", day, month, year); + setVal("save_date", buffer); +} + +void SaveStateDescriptor::setSaveTime(int hour, int min) { + char buffer[32]; + snprintf(buffer, 32, "%.2d:%.2d", hour, min); + setVal("save_time", buffer); } + +void SaveStateDescriptor::setPlayTime(int hours, int minutes) { + char buffer[32]; + snprintf(buffer, 32, "%.2d:%.2d", hours, minutes); + setVal("play_time", buffer); +} + diff --git a/base/game.h b/engines/game.h index d81f2afb8a..a1eed7acd9 100644 --- a/base/game.h +++ b/engines/game.h @@ -23,12 +23,13 @@ * */ -#ifndef BASE_GAME_H -#define BASE_GAME_H +#ifndef ENGINES_GAME_H +#define ENGINES_GAME_H #include "common/str.h" #include "common/array.h" #include "common/hash-str.h" +#include "common/ptr.h" namespace Graphics { struct Surface; @@ -119,15 +120,16 @@ public: */ class SaveStateDescriptor : public Common::StringMap { protected: - Graphics::Surface *_thumbnail; // can be NULL + Common::SharedPtr<Graphics::Surface> _thumbnail; // can be 0 + public: - SaveStateDescriptor() : _thumbnail(0) { + SaveStateDescriptor() : _thumbnail() { setVal("save_slot", "-1"); // FIXME: default to 0 (first slot) or to -1 (invalid slot) ? setVal("description", ""); setVal("filename", ""); } - SaveStateDescriptor(int s, const Common::String &d, const Common::String &f) : _thumbnail(0) { + SaveStateDescriptor(int s, const Common::String &d, const Common::String &f) : _thumbnail() { char buf[16]; sprintf(buf, "%d", s); setVal("save_slot", buf); @@ -135,16 +137,12 @@ public: setVal("filename", f); } - SaveStateDescriptor(const Common::String &s, const Common::String &d, const Common::String &f) : _thumbnail(0) { + SaveStateDescriptor(const Common::String &s, const Common::String &d, const Common::String &f) : _thumbnail() { setVal("save_slot", s); setVal("description", d); setVal("filename", f); } - ~SaveStateDescriptor() { - setThumbnail(0); - } - /** The saveslot id, as it would be passed to the "-x" command line switch. */ Common::String &save_slot() { return getVal("save_slot"); } @@ -163,21 +161,47 @@ public: /** The filename of the savestate, for use with the SaveFileManager API (read-only variant). */ const Common::String &filename() const { return getVal("filename"); } + /** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */ + + /** + * Returns the value of a given key as boolean. + * It accepts 'true', 'yes' and '1' for true and + * 'false', 'no' and '0' for false. + * (FIXME:) On unknown value it errors out ScummVM. + * On unknown key it returns false as default. + */ + bool getBool(const Common::String &key) const; + + /** + * Sets the 'is_deletable' key, which indicates, if the + * given savestate is safe for deletion. + */ + void setDeletableFlag(bool state); + /** * Return a thumbnail graphics surface representing the savestate visually * This is usually a scaled down version of the game graphics. The size * should be either 160x100 or 160x120 pixels, depending on the aspect * ratio of the game. If another ratio is required, contact the core team. - * - * TODO: it is probably a bad idea to read this for *all* games at once, - * at least on low-end devices. So this info should probably normally only - * be included optionally. I.e. only upon a query for a specific savegame... - * To this end, add a getFullSaveStateInfo(target, slot) to the plugin API. */ - const Graphics::Surface *getThumbnail() const { return _thumbnail; } - + const Graphics::Surface *getThumbnail() const { return _thumbnail.get(); } void setThumbnail(Graphics::Surface *t); + + /** + * Sets the 'save_date' key properly, based on the given values + */ + void setSaveDate(int year, int month, int day); + + /** + * Sets the 'save_time' key properly, based on the given values + */ + void setSaveTime(int hour, int min); + + /** + * Sets the 'play_time' key properly, based on the given values + */ + void setPlayTime(int hours, int minutes); }; /** List of savestates. */ diff --git a/engines/gob/dataio.cpp b/engines/gob/dataio.cpp index bcf566d134..d154a01de9 100644 --- a/engines/gob/dataio.cpp +++ b/engines/gob/dataio.cpp @@ -62,38 +62,40 @@ DataStream::~DataStream() { } } -uint32 DataStream::pos() const { +int32 DataStream::pos() const { if (_stream) return _stream->pos(); - uint32 resPos = _io->getChunkPos(_handle); - if (resPos != 0xFFFFFFFF) + int32 resPos = _io->getChunkPos(_handle); + if (resPos != -1) return resPos; return _io->file_getHandle(_handle)->pos(); } -uint32 DataStream::size() const { +int32 DataStream::size() const { if (_stream) return _stream->size(); return _size; } -void DataStream::seek(int32 offset, int whence) { +bool DataStream::seek(int32 offset, int whence) { if (_stream) - _stream->seek(offset, whence); + return _stream->seek(offset, whence); else if ((_handle < 50) || (_handle >= 128)) - _io->file_getHandle(_handle)->seek(offset, whence); - else - _io->seekChunk(_handle, offset, whence); + return _io->file_getHandle(_handle)->seek(offset, whence); + else { + _io->seekChunk(_handle, offset, whence); + return true; + } } bool DataStream::eos() const { if (_stream) return _stream->eos(); - return pos() >= size(); + return pos() >= size(); // FIXME (eos definition change) } uint32 DataStream::read(void *dataPtr, uint32 dataSize) { diff --git a/engines/gob/dataio.h b/engines/gob/dataio.h index 4b4c79d1eb..c67dc89df8 100644 --- a/engines/gob/dataio.h +++ b/engines/gob/dataio.h @@ -45,10 +45,10 @@ public: DataStream(byte *buf, uint32 dSize, bool dispose = true); virtual ~DataStream(); - virtual uint32 pos() const; - virtual uint32 size() const; + virtual int32 pos() const; + virtual int32 size() const; - virtual void seek(int32 offset, int whence = SEEK_SET); + virtual bool seek(int32 offset, int whence = SEEK_SET); virtual bool eos() const; diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp index 63a0f8f45b..2b0c015677 100644 --- a/engines/gob/detection.cpp +++ b/engines/gob/detection.cpp @@ -57,6 +57,7 @@ static const PlainGameDescriptor gobGames[] = { {"inca2", "Inca II: Wiracocha"}, {"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"}, {"dynasty", "The Last Dynasty"}, + {"urban", "Urban Runner"}, {0, 0} }; @@ -277,6 +278,19 @@ static const GOBGameDescription gameDescriptions[] = { kFeaturesNone, "intro" }, + { + { + "gob1", + "Interactive Demo", + AD_ENTRY1s("intro.stk", "a796096280d5efd48cf8e7dfbe426eb5", 193595), + UNK_LANG, + kPlatformPC, + Common::ADGF_DEMO + }, + kGameTypeGob1, + kFeaturesNone, + "intro" + }, { // Supplied by raina in the forums { "gob1", @@ -900,6 +914,19 @@ static const GOBGameDescription gameDescriptions[] = { kFeaturesNone, "intro" }, + { // Supplied by kizkoool in bugreport #2089734 + { + "bargon", + "", + AD_ENTRY1s("intro.stk", "00f6b4e2ee26e5c40b488e2df5adcf03", 3975580), + FR_FRA, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeBargon, + kFeaturesNone, + "intro" + }, { // Supplied by glorfindel in bugreport #1722142 { "bargon", @@ -1043,6 +1070,84 @@ static const GOBGameDescription gameDescriptions[] = { kFeaturesCD, "intro" }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + EN_USA, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + FR_FRA, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + IT_ITA, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + DE_DEU, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + ES_ESP, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, + { // Supplied by SiRoCs in bug report #2093672 + { + "lostintime", + "", + AD_ENTRY1s("intro.stk", "795be7011ec31bf5bb8ce4efdb9ee5d3", 4838904), + EN_GRB, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeLostInTime, + kFeaturesCD, + "intro" + }, { { "lostintime", @@ -1190,6 +1295,19 @@ static const GOBGameDescription gameDescriptions[] = { kFeaturesAdlib, "intro" }, + { // Supplied by SiRoCs in bug report #2098621 + { + "gob3", + "", + AD_ENTRY1s("intro.stk", "d3b72938fbbc8159198088811f9e6d19", 160382), + ES_ESP, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeGob3, + kFeaturesAdlib, + "intro" + }, { { "gob3", @@ -1762,6 +1880,19 @@ static const GOBGameDescription gameDescriptions[] = { kFeatures640, "intro" }, + { // Supplied by goodoldgeorg in bug report #2098838 + { + "woodruff", + "", + AD_ENTRY1s("intro.stk", "08a96bf061af1fa4f75c6a7cc56b60a4", 20734979), + PL_POL, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeWoodruff, + kFeatures640, + "intro" + }, { { "dynasty", @@ -1771,7 +1902,7 @@ static const GOBGameDescription gameDescriptions[] = { kPlatformPC, Common::ADGF_NO_FLAGS }, - kGameTypeWoodruff, + kGameTypeDynasty, kFeatures640, "intro" }, @@ -1784,7 +1915,20 @@ static const GOBGameDescription gameDescriptions[] = { kPlatformPC, Common::ADGF_NO_FLAGS }, - kGameTypeWoodruff, + kGameTypeDynasty, + kFeatures640, + "intro" + }, + { + { + "urban", + "", + AD_ENTRY1s("intro.stk", "3ab2c542bd9216ae5d02cc6f45701ae1", 1252436), + EN_USA, + kPlatformPC, + Common::ADGF_NO_FLAGS + }, + kGameTypeUrban, kFeatures640, "intro" }, @@ -1972,9 +2116,15 @@ public: return "Goblins Games (C) Coktel Vision"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; }; +bool GobMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL); +} + bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Gob::GOBGameDescription *gd = (const Gob::GOBGameDescription *)desc; if (gd) { diff --git a/engines/gob/draw.cpp b/engines/gob/draw.cpp index 8a7de9bdaa..7136646018 100644 --- a/engines/gob/draw.cpp +++ b/engines/gob/draw.cpp @@ -323,7 +323,38 @@ void Draw::adjustCoords(char adjust, int16 *coord1, int16 *coord2) { } } -void Draw::drawString(char *str, int16 x, int16 y, int16 color1, int16 color2, +int Draw::stringLength(const char *str, int16 fontIndex) { + static const int8 dword_8F74C[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + + if ((fontIndex < 0) || (fontIndex > 7) || !_fonts[fontIndex]) + return 0; + + int len = 0; + + if (_vm->_global->_language == 10) { + + for (int i = 0; str[i] != 0; i++) { + if (((unsigned char) str[i+1]) < 128) { + len += dword_8F74C[4]; + i++; + } else + len += _fonts[fontIndex]->itemWidth; + } + + } else { + + if (_fonts[fontIndex]->extraData) + while (*str != 0) + len += *(_fonts[fontIndex]->extraData + (*str++ - _fonts[fontIndex]->startItem)); + else + len = (strlen(str) * _fonts[fontIndex]->itemWidth); + + } + + return len; +} + +void Draw::drawString(const char *str, int16 x, int16 y, int16 color1, int16 color2, int16 transp, SurfaceDesc *dest, Video::FontDesc *font) { while (*str != '\0') { @@ -337,7 +368,7 @@ void Draw::drawString(char *str, int16 x, int16 y, int16 color1, int16 color2, } void Draw::printTextCentered(int16 id, int16 left, int16 top, int16 right, - int16 bottom, char *str, int16 fontIndex, int16 color) { + int16 bottom, const char *str, int16 fontIndex, int16 color) { adjustCoords(1, &left, &top); adjustCoords(1, &right, &bottom); diff --git a/engines/gob/draw.h b/engines/gob/draw.h index 9ba589aa53..897208a42d 100644 --- a/engines/gob/draw.h +++ b/engines/gob/draw.h @@ -69,7 +69,7 @@ public: int16 _destSurface; char _letterToPrint; - char *_textToPrint; + const char *_textToPrint; int16 _backDeltaX; int16 _backDeltaY; @@ -146,10 +146,11 @@ public: void adjustCoords(char adjust, uint16 *coord1, uint16 *coord2) { adjustCoords(adjust, (int16 *) coord1, (int16 *) coord2); } - void drawString(char *str, int16 x, int16 y, int16 color1, int16 color2, + int stringLength(const char *str, int16 fontIndex); + void drawString(const char *str, int16 x, int16 y, int16 color1, int16 color2, int16 transp, SurfaceDesc *dest, Video::FontDesc *font); void printTextCentered(int16 id, int16 left, int16 top, int16 right, - int16 bottom, char *str, int16 fontIndex, int16 color); + int16 bottom, const char *str, int16 fontIndex, int16 color); int32 getSpriteRectSize(int16 index); void forceBlit(bool backwards = false); diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp index 66deea8ec4..0ecbc81358 100644 --- a/engines/gob/game_v1.cpp +++ b/engines/gob/game_v1.cpp @@ -63,7 +63,7 @@ void Game_v1::playTot(int16 skipPlay) { strcpy(savedTotName, _curTotFile); if (skipPlay <= 0) { - while (!_vm->_quitRequested) { + while (!_vm->quit()) { for (int i = 0; i < 4; i++) { _vm->_draw->_fontToSprite[i].sprite = -1; _vm->_draw->_fontToSprite[i].base = -1; @@ -997,7 +997,7 @@ void Game_v1::collisionsBlock(void) { WRITE_VAR(16, 0); _activeCollResId = 0; } - while ((_activeCollResId == 0) && !_vm->_inter->_terminate && !_vm->_quitRequested); + while ((_activeCollResId == 0) && !_vm->_inter->_terminate && !_vm->quit()); if (((uint16) _activeCollResId & ~0x8000) == collResId) { collStackPos = 0; diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index adf75176ab..7d9419b592 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -70,7 +70,7 @@ void Game_v2::playTot(int16 skipPlay) { strcpy(savedTotName, _curTotFile); if (skipPlay <= 0) { - while (!_vm->_quitRequested) { + while (!_vm->quit()) { if (_vm->_inter->_variables) _vm->_draw->animateCursor(4); @@ -438,7 +438,7 @@ int16 Game_v2::checkCollisions(byte handleMouse, int16 deltaTime, int16 *pResId, timeKey = _vm->_util->getTimeKey(); while (1) { - if (_vm->_inter->_terminate || _vm->_quitRequested) { + if (_vm->_inter->_terminate || _vm->quit()) { if (handleMouse) _vm->_draw->blitCursor(); return 0; @@ -1043,7 +1043,7 @@ void Game_v2::collisionsBlock(void) { WRITE_VAR(16, 0); _activeCollResId = 0; } - while ((_activeCollResId == 0) && !_vm->_inter->_terminate && !_vm->_quitRequested); + while ((_activeCollResId == 0) && !_vm->_inter->_terminate && !_vm->quit()); if ((_activeCollResId & 0xFFF) == collResId) { collStackPos = 0; @@ -1465,7 +1465,7 @@ int16 Game_v2::inputArea(int16 xPos, int16 yPos, int16 width, int16 height, key = checkCollisions(handleMouse, -300, collResId, collIndex); if ((key != 0) || (*collResId != 0) || - _vm->_inter->_terminate || _vm->_quitRequested) + _vm->_inter->_terminate || _vm->quit()) break; if (*pTotTime > 0) { @@ -1479,7 +1479,7 @@ int16 Game_v2::inputArea(int16 xPos, int16 yPos, int16 width, int16 height, } if ((key == 0) || (*collResId != 0) || - _vm->_inter->_terminate || _vm->_quitRequested) + _vm->_inter->_terminate || _vm->quit()) return 0; switch (key) { diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 34443251d8..7e364e891d 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -24,7 +24,6 @@ */ #include "common/endian.h" -#include "common/events.h" #include "base/plugins.h" #include "common/config-manager.h" @@ -62,7 +61,9 @@ const Common::Language GobEngine::_gobToScummVMLang[] = { Common::EN_USA, Common::NL_NLD, Common::KO_KOR, - Common::HB_ISR + Common::HB_ISR, + Common::PT_BRA, + Common::JA_JPN }; GobEngine::GobEngine(OSystem *syst) : Engine(syst) { @@ -82,7 +83,6 @@ GobEngine::GobEngine(OSystem *syst) : Engine(syst) { _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); _copyProtection = ConfMan.getBool("copy_protection"); - _quitRequested = false; Common::addSpecialDebugLevel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level"); Common::addSpecialDebugLevel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level"); @@ -115,12 +115,8 @@ int GobEngine::go() { return 0; } -void GobEngine::shutdown() { - _quitRequested = true; -} - const char *GobEngine::getLangDesc(int16 language) const { - if ((language < 0) || (language > 8)) + if ((language < 0) || (language > 10)) language = 2; return Common::getLanguageDescription(_gobToScummVMLang[language]); } @@ -244,6 +240,12 @@ int GobEngine::init() { case Common::HB_ISR: _global->_language = 8; break; + case Common::PT_BRA: + _global->_language = 9; + break; + case Common::JA_JPN: + _global->_language = 10; + break; default: // Default to English _global->_language = 2; @@ -387,6 +389,34 @@ bool GobEngine::initGameParts() { _saveLoad = new SaveLoad_v4(this, _targetName.c_str()); break; + case kGameTypeDynasty: + _init = new Init_v3(this); + _video = new Video_v2(this); + _inter = new Inter_v5(this); + _parse = new Parse_v2(this); + _mult = new Mult_v2(this); + _draw = new Draw_v2(this); + _game = new Game_v2(this); + _map = new Map_v4(this); + _goblin = new Goblin_v4(this); + _scenery = new Scenery_v2(this); + _saveLoad = new SaveLoad_v4(this, _targetName.c_str()); + break; + + case kGameTypeUrban: + _init = new Init_v3(this); + _video = new Video_v6(this); + _inter = new Inter_v6(this); + _parse = new Parse_v2(this); + _mult = new Mult_v2(this); + _draw = new Draw_v2(this); + _game = new Game_v2(this); + _map = new Map_v4(this); + _goblin = new Goblin_v4(this); + _scenery = new Scenery_v2(this); + _saveLoad = new SaveLoad_v4(this, _targetName.c_str()); + break; + default: deinitGameParts(); return false; diff --git a/engines/gob/gob.h b/engines/gob/gob.h index 041658baea..39950e3261 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -93,7 +93,9 @@ enum GameType { kGameTypeBargon, kGameTypeWeen, kGameTypeLostInTime, - kGameTypeInca2 + kGameTypeInca2, + kGameTypeDynasty, + kGameTypeUrban }; enum Features { @@ -209,7 +211,6 @@ public: char *_startTot0; bool _copyProtection; bool _noMusic; - bool _quitRequested; Global *_global; Util *_util; @@ -229,8 +230,6 @@ public: SaveLoad *_saveLoad; VideoPlayer *_vidPlayer; - void shutdown(); - const char *getLangDesc(int16 language) const; void validateLanguage(); void validateVideoMode(int16 videoMode); diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp index 5add0b9cea..55758cdfdc 100644 --- a/engines/gob/goblin.cpp +++ b/engines/gob/goblin.cpp @@ -652,7 +652,7 @@ void Goblin::adjustDest(int16 posX, int16 posY) { if ((_vm->_map->getPass(_pressedMapX, _pressedMapY) == 0) && ((_gobAction == 0) || - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] == 0))) { + (_vm->_map->getItem(_pressedMapX, _pressedMapY) == 0))) { resDelta = -1; resDeltaDir = 0; @@ -727,17 +727,17 @@ void Goblin::adjustDest(int16 posX, int16 posY) { void Goblin::adjustTarget(void) { if ((_gobAction == 4) && - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] == 0)) { + (_vm->_map->getItem(_pressedMapX, _pressedMapY) == 0)) { if ((_pressedMapY > 0) && - (_vm->_map->_itemsMap[_pressedMapY - 1][_pressedMapX] != 0)) { + (_vm->_map->getItem(_pressedMapX, _pressedMapY - 1) != 0)) { _pressedMapY--; } else if ((_pressedMapX < (_vm->_map->_mapWidth - 1)) && - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX + 1] != 0)) { + (_vm->_map->getItem(_pressedMapX + 1, _pressedMapY) != 0)) { _pressedMapX++; } else if ((_pressedMapX < (_vm->_map->_mapWidth - 1)) && (_pressedMapY > 0) && - (_vm->_map->_itemsMap[_pressedMapY - 1][_pressedMapX + 1] != 0)) { + (_vm->_map->getItem(_pressedMapX + 1, _pressedMapY - 1) != 0)) { _pressedMapY--; _pressedMapX++; } @@ -747,7 +747,7 @@ void Goblin::adjustTarget(void) { } void Goblin::targetDummyItem(Gob_Object *gobDesc) { - if (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] == 0 && + if (_vm->_map->getItem(_pressedMapX, _pressedMapY) == 0 && _vm->_map->getPass(_pressedMapX, _pressedMapY) == 1) { if (gobDesc->curLookDir == 0) { _vm->_map->_itemPoses[0].x = _pressedMapX; @@ -771,7 +771,7 @@ void Goblin::targetItem(void) { Gob_Object *itemDesc; if ((_gobAction == 3) || (_gobAction == 4)) { - items = _vm->_map->_itemsMap[_pressedMapY][_pressedMapX]; + items = _vm->_map->getItem(_pressedMapX, _pressedMapY); if ((_gobAction == 4) && ((items & 0xFF00) != 0) && (_objects[_itemToObject[(items & 0xFF00) >> 8]]->pickable == 1)) { _destItemId = (items & 0xFF00) >> 8; @@ -802,40 +802,40 @@ void Goblin::targetItem(void) { _gobDestX = _vm->_map->_itemPoses[_destItemId].x; } else if ((items & 0xFF00) != 0) { if (_vm->_map->_itemPoses[_destItemId].orient == 4) { - if ((_vm->_map->_itemsMap[_pressedMapY][_pressedMapX - 1] & 0xFF00) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] & 0xFF00)) { + if ((_vm->_map->getItem(_pressedMapX - 1, _pressedMapY) & 0xFF00) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY) & 0xFF00)) { _pressedMapX--; _vm->_map->_destX = _pressedMapX; _gobDestX = _pressedMapX; } } else if (_vm->_map->_itemPoses[_destItemId].orient == 0) { - if ((_vm->_map->_itemsMap[_pressedMapY][_pressedMapX + 1] & 0xFF00) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] & 0xFF00)) { + if ((_vm->_map->getItem(_pressedMapX + 1, _pressedMapY) & 0xFF00) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY) & 0xFF00)) { _pressedMapX++; _vm->_map->_destX = _pressedMapX; _gobDestX = _pressedMapX; } } - if ((_vm->_map->_itemsMap[_pressedMapY + 1][_pressedMapX] & 0xFF00) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] & 0xFF00)) { + if ((_vm->_map->getItem(_pressedMapX, _pressedMapY + 1) & 0xFF00) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY) & 0xFF00)) { _pressedMapY++; _vm->_map->_destY = _pressedMapY; _gobDestY = _pressedMapY; } } else { if (_vm->_map->_itemPoses[_destItemId].orient == 4) { - if ((_vm->_map->_itemsMap[_pressedMapY][_pressedMapX - 1]) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX])) { + if ((_vm->_map->getItem(_pressedMapX - 1, _pressedMapY)) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY))) { _pressedMapX--; _vm->_map->_destX = _pressedMapX; _gobDestX = _pressedMapX; } } else if (_vm->_map->_itemPoses[_destItemId].orient == 0) { - if ((_vm->_map->_itemsMap[_pressedMapY][_pressedMapX + 1]) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX])) { + if ((_vm->_map->getItem(_pressedMapX + 1, _pressedMapY)) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY))) { _pressedMapX++; _vm->_map->_destX = _pressedMapX; _gobDestX = _pressedMapX; @@ -843,8 +843,8 @@ void Goblin::targetItem(void) { } if (_pressedMapY < (_vm->_map->_mapHeight-1)) { - if ((_vm->_map->_itemsMap[_pressedMapY + 1][_pressedMapX]) == - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX])) { + if ((_vm->_map->getItem(_pressedMapX, _pressedMapY + 1)) == + (_vm->_map->getItem(_pressedMapX, _pressedMapY))) { _pressedMapY++; _vm->_map->_destY = _pressedMapY; _gobDestY = _pressedMapY; @@ -931,37 +931,37 @@ void Goblin::moveFindItem(int16 posX, int16 posY) { _pressedMapX = CLIP(posX / 12, 0, _vm->_map->_mapWidth - 1); _pressedMapY = CLIP(posY / 6, 0, _vm->_map->_mapHeight - 1); - if ((_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] == 0) && (i < 20)) { + if ((_vm->_map->getItem(_pressedMapX, _pressedMapY) == 0) && (i < 20)) { if ((_pressedMapY < (_vm->_map->_mapHeight - 1)) && - (_vm->_map->_itemsMap[_pressedMapY + 1][_pressedMapX] != 0)) { + (_vm->_map->getItem(_pressedMapX, _pressedMapY + 1) != 0)) { _pressedMapY++; } else if ((_pressedMapX < (_vm->_map->_mapWidth - 1)) && (_pressedMapY < (_vm->_map->_mapHeight - 1)) && - (_vm->_map->_itemsMap[_pressedMapY + 1][_pressedMapX + 1] != 0)) { + (_vm->_map->getItem(_pressedMapX + 1, _pressedMapY + 1) != 0)) { _pressedMapX++; _pressedMapY++; } else if ((_pressedMapX < (_vm->_map->_mapWidth - 1)) && - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX + 1] != 0)) { + (_vm->_map->getItem(_pressedMapX + 1, _pressedMapY) != 0)) { _pressedMapX++; } else if ((_pressedMapX < (_vm->_map->_mapWidth - 1)) && (_pressedMapY > 0) && - (_vm->_map->_itemsMap[_pressedMapY - 1][_pressedMapX + 1] != 0)) { + (_vm->_map->getItem(_pressedMapX + 1, _pressedMapY - 1) != 0)) { _pressedMapX++; _pressedMapY--; } else if ((_pressedMapY > 0) && - (_vm->_map->_itemsMap[_pressedMapY - 1][_pressedMapX] != 0)) { + (_vm->_map->getItem(_pressedMapX, _pressedMapY - 1) != 0)) { _pressedMapY--; } else if ((_pressedMapY > 0) && (_pressedMapX > 0) && - (_vm->_map->_itemsMap[_pressedMapY - 1][_pressedMapX - 1] != 0)) { + (_vm->_map->getItem(_pressedMapX - 1, _pressedMapY - 1) != 0)) { _pressedMapY--; _pressedMapX--; } else if ((_pressedMapX > 0) && - (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX - 1] != 0)) { + (_vm->_map->getItem(_pressedMapX - 1, _pressedMapY) != 0)) { _pressedMapX--; } else if ((_pressedMapX > 0) && (_pressedMapY < (_vm->_map->_mapHeight - 1)) && - (_vm->_map->_itemsMap[_pressedMapY + 1][_pressedMapX - 1] != 0)) { + (_vm->_map->getItem(_pressedMapX - 1, _pressedMapY + 1) != 0)) { _pressedMapX--; _pressedMapY++; } @@ -1384,11 +1384,11 @@ void Goblin::pickItem(int16 indexToPocket, int16 idToPocket) { for (int y = 0; y < _vm->_map->_mapHeight; y++) { for (int x = 0; x < _vm->_map->_mapWidth; x++) { if (_itemByteFlag == 1) { - if (((_vm->_map->_itemsMap[y][x] & 0xFF00) >> 8) == idToPocket) - _vm->_map->_itemsMap[y][x] &= 0xFF; + if (((_vm->_map->getItem(x, y) & 0xFF00) >> 8) == idToPocket) + _vm->_map->setItem(x, y, _vm->_map->getItem(x, y) & 0xFF); } else { - if ((_vm->_map->_itemsMap[y][x] & 0xFF) == idToPocket) - _vm->_map->_itemsMap[y][x] &= 0xFF00; + if ((_vm->_map->getItem(x, y) & 0xFF) == idToPocket) + _vm->_map->setItem(x, y, _vm->_map->getItem(x, y) & 0xFF00); } } } @@ -1494,18 +1494,16 @@ void Goblin::swapItems(int16 indexToPick, int16 idToPick) { if (_itemByteFlag == 0) { for (y = 0; y < _vm->_map->_mapHeight; y++) { for (x = 0; x < _vm->_map->_mapWidth; x++) { - if ((_vm->_map->_itemsMap[y][x] & 0xFF) == idToPick) - _vm->_map->_itemsMap[y][x] = - (_vm->_map->_itemsMap[y][x] & 0xFF00) + idToPlace; + if ((_vm->_map->getItem(x, y) & 0xFF) == idToPick) + _vm->_map->setItem(x, y, (_vm->_map->getItem(x, y) & 0xFF00) + idToPlace); } } } else { for (y = 0; y < _vm->_map->_mapHeight; y++) { for (x = 0; x < _vm->_map->_mapWidth; x++) { - if (((_vm->_map->_itemsMap[y][x] & 0xFF00) >> 8) == idToPick) - _vm->_map->_itemsMap[y][x] = - (_vm->_map->_itemsMap[y][x] & 0xFF) + (idToPlace << 8); + if (((_vm->_map->getItem(x, y) & 0xFF00) >> 8) == idToPick) + _vm->_map->setItem(x, y, (_vm->_map->getItem(x, y) & 0xFF) + (idToPlace << 8)); } } } diff --git a/engines/gob/inter.cpp b/engines/gob/inter.cpp index 02e7f99cbd..4973bd756d 100644 --- a/engines/gob/inter.cpp +++ b/engines/gob/inter.cpp @@ -259,7 +259,7 @@ void Inter::funcBlock(int16 retFlag) { if (executeFuncOpcode(cmd2, cmd, params)) return; - if (_vm->_quitRequested) + if (_vm->quit()) break; if (_break) { @@ -279,7 +279,7 @@ void Inter::funcBlock(int16 retFlag) { void Inter::callSub(int16 retFlag) { byte block; - while (!_vm->_quitRequested && _vm->_global->_inter_execPtr && + while (!_vm->quit() && _vm->_global->_inter_execPtr && (_vm->_global->_inter_execPtr != _vm->_game->_totFileData)) { block = *_vm->_global->_inter_execPtr; diff --git a/engines/gob/inter.h b/engines/gob/inter.h index b684be6c07..fe31722c6c 100644 --- a/engines/gob/inter.h +++ b/engines/gob/inter.h @@ -529,6 +529,102 @@ protected: void o4_playVmdOrMusic(); }; +class Inter_v5 : public Inter_v4 { +public: + Inter_v5(GobEngine *vm); + virtual ~Inter_v5() {} + +protected: + typedef void (Inter_v5::*OpcodeDrawProcV5)(); + typedef bool (Inter_v5::*OpcodeFuncProcV5)(OpFuncParams &); + typedef void (Inter_v5::*OpcodeGoblinProcV5)(OpGobParams &); + struct OpcodeDrawEntryV5 { + OpcodeDrawProcV5 proc; + const char *desc; + }; + struct OpcodeFuncEntryV5 { + OpcodeFuncProcV5 proc; + const char *desc; + }; + struct OpcodeGoblinEntryV5 { + OpcodeGoblinProcV5 proc; + const char *desc; + }; + const OpcodeDrawEntryV5 *_opcodesDrawV5; + const OpcodeFuncEntryV5 *_opcodesFuncV5; + const OpcodeGoblinEntryV5 *_opcodesGoblinV5; + static const int _goblinFuncLookUp[][2]; + + virtual void setupOpcodes(); + virtual void executeDrawOpcode(byte i); + virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms); + virtual void executeGoblinOpcode(int i, OpGobParams ¶ms); + virtual const char *getOpcodeDrawDesc(byte i); + virtual const char *getOpcodeFuncDesc(byte i, byte j); + virtual const char *getOpcodeGoblinDesc(int i); + + byte _byte_8AA14; + + void o5_deleteFile(); + + bool o5_istrlen(OpFuncParams ¶ms); + + void o5_spaceShooter(OpGobParams ¶ms); + void o5_getSystemCDSpeed(OpGobParams ¶ms); + void o5_getSystemRAM(OpGobParams ¶ms); + void o5_getSystemCPUSpeed(OpGobParams ¶ms); + void o5_getSystemDrawSpeed(OpGobParams ¶ms); + void o5_totalSystemSpecs(OpGobParams ¶ms); + void o5_saveSystemSpecs(OpGobParams ¶ms); + void o5_loadSystemSpecs(OpGobParams ¶ms); + + void o5_gob92(OpGobParams ¶ms); + void o5_gob95(OpGobParams ¶ms); + void o5_gob96(OpGobParams ¶ms); + void o5_gob97(OpGobParams ¶ms); + void o5_gob98(OpGobParams ¶ms); + void o5_gob100(OpGobParams ¶ms); + void o5_gob200(OpGobParams ¶ms); +}; + +class Inter_v6 : public Inter_v5 { +public: + Inter_v6(GobEngine *vm); + virtual ~Inter_v6() {} + +protected: + typedef void (Inter_v6::*OpcodeDrawProcV6)(); + typedef bool (Inter_v6::*OpcodeFuncProcV6)(OpFuncParams &); + typedef void (Inter_v6::*OpcodeGoblinProcV6)(OpGobParams &); + struct OpcodeDrawEntryV6 { + OpcodeDrawProcV6 proc; + const char *desc; + }; + struct OpcodeFuncEntryV6 { + OpcodeFuncProcV6 proc; + const char *desc; + }; + struct OpcodeGoblinEntryV6 { + OpcodeGoblinProcV6 proc; + const char *desc; + }; + const OpcodeDrawEntryV6 *_opcodesDrawV6; + const OpcodeFuncEntryV6 *_opcodesFuncV6; + const OpcodeGoblinEntryV6 *_opcodesGoblinV6; + static const int _goblinFuncLookUp[][2]; + + virtual void setupOpcodes(); + virtual void executeDrawOpcode(byte i); + virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms); + virtual void executeGoblinOpcode(int i, OpGobParams ¶ms); + virtual const char *getOpcodeDrawDesc(byte i); + virtual const char *getOpcodeFuncDesc(byte i, byte j); + virtual const char *getOpcodeGoblinDesc(int i); + + bool o6_loadCursor(OpFuncParams ¶ms); + bool o6_evaluateStore(OpFuncParams ¶ms); +}; + } // End of namespace Gob #endif // GOB_INTER_H diff --git a/engines/gob/inter_bargon.cpp b/engines/gob/inter_bargon.cpp index d493fb00d3..d23841efd6 100644 --- a/engines/gob/inter_bargon.cpp +++ b/engines/gob/inter_bargon.cpp @@ -750,7 +750,7 @@ void Inter_Bargon::oBargon_intro2(OpGobParams ¶ms) { for (i = 320; i >= 0; i--) { _vm->_util->setScrollOffset(i, 0); if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) || - _vm->_quitRequested) { + _vm->quit()) { _vm->_palAnim->fade(0, -2, 0); _vm->_video->clearSurf(_vm->_draw->_frontSurface); memset((char *) _vm->_draw->_vgaPalette, 0, 768); @@ -760,7 +760,7 @@ void Inter_Bargon::oBargon_intro2(OpGobParams ¶ms) { break; } } - if (!_vm->_quitRequested) + if (!_vm->quit()) _vm->_util->setScrollOffset(0, 0); surface = 0; if (VAR(57) == ((uint32) -1)) @@ -799,7 +799,7 @@ void Inter_Bargon::oBargon_intro3(OpGobParams ¶ms) { _vm->_util->longDelay(_vm->_util->getRandom(200)); } if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) || - _vm->_quitRequested) { + _vm->quit()) { _vm->_sound->blasterStop(10); _vm->_palAnim->fade(0, -2, 0); _vm->_video->clearSurf(_vm->_draw->_frontSurface); diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index 865d188a2e..1e01cd9048 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -1234,7 +1234,7 @@ bool Inter_v1::o1_repeatUntil(OpFuncParams ¶ms) { funcBlock(1); _vm->_global->_inter_execPtr = blockPtr + size + 1; flag = evalBoolResult(); - } while (!flag && !_break && !_terminate && !_vm->_quitRequested); + } while (!flag && !_break && !_terminate && !_vm->quit()); _nestLevel[0]--; @@ -1269,7 +1269,7 @@ bool Inter_v1::o1_whileDo(OpFuncParams ¶ms) { } else _vm->_global->_inter_execPtr += size; - if (_break || _terminate || _vm->_quitRequested) { + if (_break || _terminate || _vm->quit()) { _vm->_global->_inter_execPtr = blockPtr; _vm->_global->_inter_execPtr += size; break; @@ -2443,10 +2443,10 @@ void Inter_v1::o1_getItem(OpGobParams ¶ms) { int16 xPos = load16(); int16 yPos = load16(); - if ((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) - params.retVarPtr = (uint32) ((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) >> 8); + if ((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) + params.retVarPtr = (uint32) ((_vm->_map->getItem(xPos, yPos) & 0xFF00) >> 8); else - params.retVarPtr = (uint32) _vm->_map->_itemsMap[yPos][xPos]; + params.retVarPtr = (uint32) _vm->_map->getItem(xPos, yPos); } void Inter_v1::o1_manipulateMapIndirect(OpGobParams ¶ms) { @@ -2468,10 +2468,10 @@ void Inter_v1::o1_getItemIndirect(OpGobParams ¶ms) { xPos = VAR(xPos); yPos = VAR(yPos); - if ((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) - params.retVarPtr = (uint32) ((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) >> 8); + if ((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) + params.retVarPtr = (uint32) ((_vm->_map->getItem(xPos, yPos) & 0xFF00) >> 8); else - params.retVarPtr = (uint32) _vm->_map->_itemsMap[yPos][xPos]; + params.retVarPtr = (uint32) _vm->_map->getItem(xPos, yPos); } void Inter_v1::o1_setPassMap(OpGobParams ¶ms) { @@ -3025,88 +3025,88 @@ void Inter_v1::animPalette() { void Inter_v1::manipulateMap(int16 xPos, int16 yPos, int16 item) { for (int y = 0; y < _vm->_map->_mapHeight; y++) { for (int x = 0; x < _vm->_map->_mapWidth; x++) { - if ((_vm->_map->_itemsMap[y][x] & 0xFF) == item) - _vm->_map->_itemsMap[y][x] &= 0xFF00; - else if (((_vm->_map->_itemsMap[y][x] & 0xFF00) >> 8) == item) - _vm->_map->_itemsMap[y][x] &= 0xFF; + if ((_vm->_map->getItem(x, y) & 0xFF) == item) + _vm->_map->setItem(x, y, _vm->_map->getItem(x, y) & 0xFF00); + else if (((_vm->_map->getItem(x, y) & 0xFF00) >> 8) == item) + _vm->_map->setItem(x, y, _vm->_map->getItem(x, y) & 0xFF); } } if (xPos < _vm->_map->_mapWidth - 1) { if (yPos > 0) { - if (((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) || - ((_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF00) != 0) || - ((_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF00) != 0) || - ((_vm->_map->_itemsMap[yPos - 1][xPos + 1] & 0xFF00) != 0)) { + if (((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) || + ((_vm->_map->getItem(xPos, yPos - 1) & 0xFF00) != 0) || + ((_vm->_map->getItem(xPos + 1, yPos) & 0xFF00) != 0) || + ((_vm->_map->getItem(xPos + 1, yPos - 1) & 0xFF00) != 0)) { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) + item; + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF00) + item); - _vm->_map->_itemsMap[yPos - 1][xPos] = - (_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF00) + item; + _vm->_map->setItem(xPos, yPos - 1, + (_vm->_map->getItem(xPos, yPos - 1) & 0xFF00) + item); - _vm->_map->_itemsMap[yPos][xPos + 1] = - (_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF00) + item; + _vm->_map->setItem(xPos + 1, yPos, + (_vm->_map->getItem(xPos + 1, yPos) & 0xFF00) + item); - _vm->_map->_itemsMap[yPos - 1][xPos + 1] = - (_vm->_map->_itemsMap[yPos - 1][xPos + 1] & 0xFF00) + item; + _vm->_map->setItem(xPos + 1, yPos - 1, + (_vm->_map->getItem(xPos + 1, yPos - 1) & 0xFF00) + item); } else { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF) + (item << 8)); - _vm->_map->_itemsMap[yPos - 1][xPos] = - (_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos - 1, + (_vm->_map->getItem(xPos, yPos - 1) & 0xFF) + (item << 8)); - _vm->_map->_itemsMap[yPos][xPos + 1] = - (_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos + 1, yPos, + (_vm->_map->getItem(xPos + 1, yPos) & 0xFF) + (item << 8)); - _vm->_map->_itemsMap[yPos - 1][xPos + 1] = - (_vm->_map->_itemsMap[yPos - 1][xPos + 1] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos + 1, yPos - 1, + (_vm->_map->getItem(xPos + 1, yPos - 1) & 0xFF) + (item << 8)); } } else { - if (((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) || - ((_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF00) != 0)) { + if (((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) || + ((_vm->_map->getItem(xPos + 1, yPos) & 0xFF00) != 0)) { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) + item; + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF00) + item); - _vm->_map->_itemsMap[yPos][xPos + 1] = - (_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF00) + item; + _vm->_map->setItem(xPos + 1, yPos, + (_vm->_map->getItem(xPos + 1, yPos) & 0xFF00) + item); } else { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF) + (item << 8)); - _vm->_map->_itemsMap[yPos][xPos + 1] = - (_vm->_map->_itemsMap[yPos][xPos + 1] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos + 1, yPos, + (_vm->_map->getItem(xPos + 1, yPos) & 0xFF) + (item << 8)); } } } else { if (yPos > 0) { - if (((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) || - ((_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF00) != 0)) { + if (((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) || + ((_vm->_map->getItem(xPos, yPos - 1) & 0xFF00) != 0)) { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) + item; + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF00) + item); - _vm->_map->_itemsMap[yPos - 1][xPos] = - (_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF00) + item; + _vm->_map->setItem(xPos, yPos - 1, + (_vm->_map->getItem(xPos, yPos - 1) & 0xFF00) + item); } else { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF) + (item << 8)); - _vm->_map->_itemsMap[yPos - 1][xPos] = - (_vm->_map->_itemsMap[yPos - 1][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos - 1, + (_vm->_map->getItem(xPos, yPos - 1) & 0xFF) + (item << 8)); } } else { - if ((_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) != 0) { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF00) + item; + if ((_vm->_map->getItem(xPos, yPos) & 0xFF00) != 0) { + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF00) + item); } else { - _vm->_map->_itemsMap[yPos][xPos] = - (_vm->_map->_itemsMap[yPos][xPos] & 0xFF) + (item << 8); + _vm->_map->setItem(xPos, yPos, + (_vm->_map->getItem(xPos, yPos) & 0xFF) + (item << 8)); } } } diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index 2f1d2ec0be..b245001653 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -24,6 +24,7 @@ */ #include "common/endian.h" + #include "sound/mixer.h" #include "sound/mods/infogrames.h" @@ -1489,7 +1490,7 @@ void Inter_v2::o2_scroll() { curX = startX; curY = startY; - while (!_vm->_quitRequested && ((curX != endX) || (curY != endY))) { + while (!_vm->quit() && ((curX != endX) || (curY != endY))) { curX = stepX > 0 ? MIN(curX + stepX, (int) endX) : MAX(curX + stepX, (int) endX); curY = stepY > 0 ? MIN(curY + stepY, (int) endY) : diff --git a/engines/gob/inter_v5.cpp b/engines/gob/inter_v5.cpp new file mode 100644 index 0000000000..6df76bda4a --- /dev/null +++ b/engines/gob/inter_v5.cpp @@ -0,0 +1,1040 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" +#include "common/file.h" + +#include "gob/gob.h" +#include "gob/inter.h" +#include "gob/global.h" +#include "gob/game.h" +#include "gob/parse.h" +#include "gob/draw.h" + +namespace Gob { + +#define OPCODE(x) _OPCODE(Inter_v5, x) + +const int Inter_v5::_goblinFuncLookUp[][2] = { + {0, 0}, + {1, 0}, + {80, 1}, + {81, 2}, + {82, 3}, + {83, 4}, + {84, 5}, + {85, 6}, + {86, 7}, + {87, 0}, + {88, 0}, + {89, 0}, + {90, 0}, + {91, 0}, + {92, 8}, + {93, 0}, + {94, 0}, + {95, 9}, + {96, 10}, + {97, 11}, + {98, 12}, + {99, 0}, + {100, 13}, + {200, 14}, + {30, 24}, + {32, 25}, + {33, 26}, + {34, 27}, + {35, 28}, + {36, 29}, + {37, 30}, + {40, 31}, + {41, 32}, + {42, 33}, + {43, 34}, + {44, 35}, + {50, 36}, + {52, 37}, + {53, 38}, + {100, 39}, + {152, 40}, + {200, 41}, + {201, 42}, + {202, 43}, + {203, 44}, + {204, 45}, + {250, 46}, + {251, 47}, + {252, 48}, + {500, 49}, + {502, 50}, + {503, 51}, + {600, 52}, + {601, 53}, + {602, 54}, + {603, 55}, + {604, 56}, + {605, 57}, + {1000, 58}, + {1001, 59}, + {1002, 60}, + {1003, 61}, + {1004, 62}, + {1005, 63}, + {1006, 64}, + {1008, 65}, + {1009, 66}, + {1010, 67}, + {1011, 68}, + {1015, 69}, + {2005, 70} +}; + +Inter_v5::Inter_v5(GobEngine *vm) : Inter_v4(vm) { + setupOpcodes(); +} + +void Inter_v5::setupOpcodes() { + static const OpcodeDrawEntryV5 opcodesDraw[256] = { + /* 00 */ + OPCODE(o1_loadMult), + OPCODE(o2_playMult), + OPCODE(o2_freeMultKeys), + {NULL, ""}, + /* 04 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_initCursor), + /* 08 */ + OPCODE(o1_initCursorAnim), + OPCODE(o1_clearCursorAnim), + OPCODE(o2_setRenderFlags), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + OPCODE(o1_loadAnim), + OPCODE(o1_freeAnim), + OPCODE(o1_updateAnim), + OPCODE(o2_multSub), + /* 14 */ + OPCODE(o2_initMult), + OPCODE(o1_freeMult), + OPCODE(o1_animate), + OPCODE(o2_loadMultObject), + /* 18 */ + OPCODE(o1_getAnimLayerInfo), + OPCODE(o1_getObjAnimSize), + OPCODE(o1_loadStatic), + OPCODE(o1_freeStatic), + /* 1C */ + OPCODE(o2_renderStatic), + OPCODE(o2_loadCurLayer), + {NULL, ""}, + {NULL, ""}, + /* 20 */ + OPCODE(o2_playCDTrack), + OPCODE(o2_waitCDTrackEnd), + OPCODE(o2_stopCD), + OPCODE(o2_readLIC), + /* 24 */ + OPCODE(o2_freeLIC), + OPCODE(o2_getCDTrackPos), + {NULL, ""}, + {NULL, ""}, + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o2_loadFontToSprite), + OPCODE(o1_freeFontToSprite), + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + OPCODE(o2_totSub), + OPCODE(o2_switchTotSub), + OPCODE(o2_copyVars), + OPCODE(o2_pasteVars), + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 48 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 4C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 50 */ + OPCODE(o2_loadMapObjects), + OPCODE(o2_freeGoblins), + OPCODE(o2_moveGoblin), + OPCODE(o2_writeGoblinPos), + /* 54 */ + OPCODE(o2_stopGoblin), + OPCODE(o2_setGoblinState), + OPCODE(o2_placeGoblin), + {NULL, ""}, + /* 58 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 5C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 60 */ + {NULL, ""}, + OPCODE(o5_deleteFile), + {NULL, ""}, + {NULL, ""}, + /* 64 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 68 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 6C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 70 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 74 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 78 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 7C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 80 */ + OPCODE(o4_initScreen), + OPCODE(o2_scroll), + OPCODE(o2_setScrollOffset), + OPCODE(o4_playVmdOrMusic), + /* 84 */ + OPCODE(o2_getImdInfo), + OPCODE(o2_openItk), + OPCODE(o2_closeItk), + OPCODE(o2_setImdFrontSurf), + /* 88 */ + OPCODE(o2_resetImdFrontSurf), + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 8C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 90 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 94 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 98 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 9C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* AC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* BC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* CC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* DC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* EC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* FC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""} + }; + + static const OpcodeFuncEntryV5 opcodesFunc[80] = { + /* 00 */ + OPCODE(o1_callSub), + OPCODE(o1_callSub), + OPCODE(o1_printTotText), + OPCODE(o1_loadCursor), + /* 04 */ + {NULL, ""}, + OPCODE(o1_switch), + OPCODE(o1_repeatUntil), + OPCODE(o1_whileDo), + /* 08 */ + OPCODE(o1_if), + OPCODE(o2_evaluateStore), + OPCODE(o1_loadSpriteToPos), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + {NULL, ""}, + OPCODE(o2_printText), + OPCODE(o1_loadTot), + OPCODE(o1_palLoad), + /* 14 */ + OPCODE(o1_keyFunc), + OPCODE(o1_capturePush), + OPCODE(o1_capturePop), + OPCODE(o2_animPalInit), + /* 18 */ + OPCODE(o2_addCollision), + OPCODE(o2_freeCollision), + OPCODE(o3_getTotTextItemPart), + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_drawOperations), + OPCODE(o1_setcmdCount), + /* 20 */ + OPCODE(o1_return), + OPCODE(o1_renewTimeInVars), + OPCODE(o1_speakerOn), + OPCODE(o1_speakerOff), + /* 24 */ + OPCODE(o1_putPixel), + OPCODE(o2_goblinFunc), + OPCODE(o2_createSprite), + OPCODE(o1_freeSprite), + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o1_returnTo), + OPCODE(o1_loadSpriteContent), + OPCODE(o1_copySprite), + OPCODE(o1_fillRect), + /* 34 */ + OPCODE(o1_drawLine), + OPCODE(o1_strToLong), + OPCODE(o1_invalidate), + OPCODE(o1_setBackDelta), + /* 38 */ + OPCODE(o1_playSound), + OPCODE(o2_stopSound), + OPCODE(o2_loadSound), + OPCODE(o1_freeSoundSlot), + /* 3C */ + OPCODE(o1_waitEndPlay), + OPCODE(o1_playComposition), + OPCODE(o2_getFreeMem), + OPCODE(o2_checkData), + /* 40 */ + {NULL, ""}, + OPCODE(o1_prepareStr), + OPCODE(o1_insertStr), + OPCODE(o1_cutStr), + /* 44 */ + OPCODE(o1_strstr), + OPCODE(o5_istrlen), + OPCODE(o1_setMousePos), + OPCODE(o1_setFrameRate), + /* 48 */ + OPCODE(o1_animatePalette), + OPCODE(o1_animateCursor), + OPCODE(o1_blitCursor), + OPCODE(o1_loadFont), + /* 4C */ + OPCODE(o1_freeFont), + OPCODE(o2_readData), + OPCODE(o2_writeData), + OPCODE(o1_manageDataFile), + }; + + static const OpcodeGoblinEntryV5 opcodesGoblin[71] = { + /* 00 */ + OPCODE(o5_spaceShooter), + OPCODE(o5_getSystemCDSpeed), + OPCODE(o5_getSystemRAM), + OPCODE(o5_getSystemCPUSpeed), + /* 04 */ + OPCODE(o5_getSystemDrawSpeed), + OPCODE(o5_totalSystemSpecs), + OPCODE(o5_saveSystemSpecs), + OPCODE(o5_loadSystemSpecs), + /* 08 */ + OPCODE(o5_gob92), + OPCODE(o5_gob95), + OPCODE(o5_gob96), + OPCODE(o5_gob97), + /* 0C */ + OPCODE(o5_gob98), + OPCODE(o5_gob100), + OPCODE(o5_gob200), + {NULL, ""}, + /* 10 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 14 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 18 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 20 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 24 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + }; + + _opcodesDrawV5 = opcodesDraw; + _opcodesFuncV5 = opcodesFunc; + _opcodesGoblinV5 = opcodesGoblin; +} + +void Inter_v5::executeDrawOpcode(byte i) { + debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", + i, i, getOpcodeDrawDesc(i)); + + OpcodeDrawProcV5 op = _opcodesDrawV5[i].proc; + + if (op == NULL) + warning("unimplemented opcodeDraw: %d", i); + else + (this->*op) (); +} + +bool Inter_v5::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { + debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d", + i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile, + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData), + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4)); + + if ((i > 4) || (j > 15)) { + warning("unimplemented opcodeFunc: %d.%d", i, j); + return false; + } + + OpcodeFuncProcV5 op = _opcodesFuncV5[i*16 + j].proc; + + if (op == NULL) + warning("unimplemented opcodeFunc: %d.%d", i, j); + else + return (this->*op) (params); + + return false; +} + +void Inter_v5::executeGoblinOpcode(int i, OpGobParams ¶ms) { + debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)", + i, i, getOpcodeGoblinDesc(i)); + + OpcodeGoblinProcV5 op = NULL; + + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) { + op = _opcodesGoblinV5[_goblinFuncLookUp[j][1]].proc; + break; + } + + _vm->_global->_inter_execPtr -= 2; + + if (op == NULL) { + warning("unimplemented opcodeGoblin: %d", i); + + int16 paramCount = load16(); + _vm->_global->_inter_execPtr += paramCount * 2; + } else { + params.extraData = i; + + (this->*op) (params); + } +} + +const char *Inter_v5::getOpcodeDrawDesc(byte i) { + return _opcodesDrawV5[i].desc; +} + +const char *Inter_v5::getOpcodeFuncDesc(byte i, byte j) { + if ((i > 4) || (j > 15)) + return ""; + + return _opcodesFuncV5[i*16 + j].desc; +} + +const char *Inter_v5::getOpcodeGoblinDesc(int i) { + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) + return _opcodesGoblinV5[_goblinFuncLookUp[j][1]].desc; + return ""; +} + +void Inter_v5::o5_deleteFile() { + evalExpr(0); + + warning("Dynasty Stub: deleteFile \"%s\"", _vm->_global->_inter_resStr); +} + +bool Inter_v5::o5_istrlen(OpFuncParams ¶ms) { + int16 strVar1, strVar2; + int16 len; + + if (*_vm->_global->_inter_execPtr == 0x80) { + _vm->_global->_inter_execPtr++; + + strVar1 = _vm->_parse->parseVarIndex(); + strVar2 = _vm->_parse->parseVarIndex(); + + len = _vm->_draw->stringLength(GET_VARO_STR(strVar1), READ_VARO_UINT16(strVar2)); + + } else { + + strVar1 = _vm->_parse->parseVarIndex(); + strVar2 = _vm->_parse->parseVarIndex(); + + if (_vm->_global->_language == 10) { + // Extra handling for Japanese strings + + for (len = 0; READ_VARO_UINT8(strVar1) != 0; strVar1++, len++) + if (READ_VARO_UINT8(strVar1) >= 128) + strVar1++; + + } else + len = strlen(GET_VARO_STR(strVar1)); + } + + WRITE_VAR_OFFSET(strVar2, len); + return false; +} + +void Inter_v5::o5_spaceShooter(OpGobParams ¶ms) { + int16 paramCount = load16(); + + warning("Dynasty Stub: Space shooter: %d, %d, %s", + params.extraData, paramCount, _vm->_game->_curTotFile); + + if (paramCount < 4) { + warning("Space shooter variable counter < 4"); + _vm->_global->_inter_execPtr += paramCount * 2; + return; + } + + uint32 var1 = load16() * 4; + uint32 var2 = load16() * 4; +#if 1 + load16(); + load16(); +#else + uint32 var3 = load16() * 4; + uint16 var4 = load16(); +#endif + + if (params.extraData != 0) { + WRITE_VARO_UINT32(var1, 0); + WRITE_VARO_UINT32(var2, 0); + } else { + if (paramCount < 5) { + warning("Space shooter variable counter < 5"); + return; + } + + _vm->_global->_inter_execPtr += (paramCount - 4) * 2; + } +} + +void Inter_v5::o5_getSystemCDSpeed(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 100); // Fudging 100% + + Video::FontDesc *font; + if ((font = _vm->_util->loadFont("SPEED.LET"))) { + _vm->_draw->drawString("100 %", 402, 89, 112, 144, 0, _vm->_draw->_backSurface, font); + _vm->_draw->forceBlit(); + + _vm->_util->freeFont(font); + } +} + +void Inter_v5::o5_getSystemRAM(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 100); // Fudging 100% + + Video::FontDesc *font; + if ((font = _vm->_util->loadFont("SPEED.LET"))) { + _vm->_draw->drawString("100 %", 402, 168, 112, 144, 0, _vm->_draw->_backSurface, font); + _vm->_draw->forceBlit(); + + _vm->_util->freeFont(font); + } +} + +void Inter_v5::o5_getSystemCPUSpeed(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 100); // Fudging 100% + + Video::FontDesc *font; + if ((font = _vm->_util->loadFont("SPEED.LET"))) { + _vm->_draw->drawString("100 %", 402, 248, 112, 144, 0, _vm->_draw->_backSurface, font); + _vm->_draw->forceBlit(); + + _vm->_util->freeFont(font); + } +} + +void Inter_v5::o5_getSystemDrawSpeed(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 100); // Fudging 100% + + Video::FontDesc *font; + if ((font = _vm->_util->loadFont("SPEED.LET"))) { + _vm->_draw->drawString("100 %", 402, 326, 112, 144, 0, _vm->_draw->_backSurface, font); + _vm->_draw->forceBlit(); + + _vm->_util->freeFont(font); + } +} + +void Inter_v5::o5_totalSystemSpecs(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 100); // Fudging 100% + + Video::FontDesc *font; + if ((font = _vm->_util->loadFont("SPEED.LET"))) { + _vm->_draw->drawString("100 %", 402, 405, 112, 144, 0, _vm->_draw->_backSurface, font); + _vm->_draw->forceBlit(); + + _vm->_util->freeFont(font); + } +} + +void Inter_v5::o5_saveSystemSpecs(OpGobParams ¶ms) { + warning("Dynasty Stub: Saving system specifications"); + + _vm->_global->_inter_execPtr += 2; + +/* + FILE *f = fopen("SAVE\\SPEED.INF", w); + fwrite(&_cdSpeed, sizeof(_cdSpeed), 1, f); + fwrite(&_ram, sizeof(_ram), 1, f); + fwrite(&_cpuSpeed, sizeof(_cpuSpeed), 1, f); + fwrite(&_drawSpeed, sizeof(_drawSpeed), 1, f); + fwrite(&_total, sizeof(_total), 1, f); + fclose(f); +*/ +} + +void Inter_v5::o5_loadSystemSpecs(OpGobParams ¶ms) { + warning("Dynasty Stub: Loading system specifications"); + + _vm->_global->_inter_execPtr += 2; + +/* + FILE *f = fopen("SAVE\\SPEED.INF", r); + fread(&_cdSpeed, sizeof(_cdSpeed), 1, f); + fread(&_ram, sizeof(_ram), 1, f); + fread(&_cpuSpeed, sizeof(_cpuSpeed), 1, f); + fread(&_drawSpeed, sizeof(_drawSpeed), 1, f); + fread(&_total, sizeof(_total), 1, f); + fclose(f); +*/ + +/* + // Calculating whether speed throttling is necessary? + + var_E = MAX(_cdSpeed, 150); + var_E += (_ram << 3); + var_E += (_cpuSpeed << 3); + var_E /= 17; + + byte_8A61E = (var_E > 81) ? 1 : 0; + byte_8A5E0 = (_total >= 95) ? 1 : 0; + + if (byte_8A5E0 == 1) { + word_8AEE2 = 100; + byte_8AEE4 = 1; + byte_8AEE5 = 1; + word_8AEE6 = 0; + } else { + word_8AEE2 = 0; + byte_8AEE4 = 0; + byte_8AEE5 = 0; + word_8AEE6 = 40; + } +*/ +} + +void Inter_v5::o5_gob92(OpGobParams ¶ms) { + warning("Dynasty Stub: GobFunc 92"); + + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_86B9E)) */); +} + +void Inter_v5::o5_gob95(OpGobParams ¶ms) { + warning("Dynasty Stub: GobFunc 95"); + + _vm->_global->_inter_execPtr += 2; + + WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) word_8AEE6)) */); + WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_8AEE5)) */); + WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) byte_8AEE4)) */); + WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) word_8AEE2)) */); +} + +void Inter_v5::o5_gob96(OpGobParams ¶ms) { + int16 word_8AEE6, word_85B50, word_8AEE2; + byte byte_8AEE5, byte_8AEE4; + + _vm->_global->_inter_execPtr += 2; + + word_8AEE6 = word_85B50 = READ_VAR_UINT16(load16()); + byte_8AEE5 = READ_VAR_UINT8(load16()); + byte_8AEE4 = READ_VAR_UINT8(load16()); + word_8AEE2 = READ_VAR_UINT16(load16()); + + warning("Dynasty Stub: GobFunc 96: %d, %d, %d, %d", + word_8AEE6, byte_8AEE5, byte_8AEE4, word_8AEE2); + + // .--- sub_194B0 --- + + int16 word_8A8F0, word_8A8F2, word_8A8F4, word_8A8F6, word_8A8F8, word_8A8FA; + + int16 word_8A62C = 1; + int16 word_8A63C, word_8A640, word_8B464, word_8B466; + + byte byte_8A62E; + + int16 var_2, var_4; + + var_2 = word_85B50 + 31; + word_8A8F0 = word_8A8F2 = var_2; + word_8A8F4 = word_85B50; + + var_4 = 315 - word_85B50; + word_8A8F6 = word_8A8F8 = var_4; + + word_8A8FA = 479 - word_85B50; + + if (word_8A62C == 0) { + word_8A63C = word_8A8F0; + word_8A640 = word_8A8F6; + word_8B464 = word_8A8F0; + word_8B466 = word_8A8F6; + } else if (word_8A62C == 1) { + word_8A63C = word_85B50; + word_8A640 = word_8A8FA; + word_8B464 = word_85B50; + word_8B466 = word_8A8FA; + } else if (word_8A62C == 2) { + word_8A63C = word_8A8F4; + word_8A640 = word_8A8FA; + word_8B464 = word_8A8F4; + word_8B466 = word_8A8FA; + } else if (word_8A62C == 3) { + word_8A63C = word_8A8F4; + word_8A640 = word_8A8FA; + word_8B464 = word_8A8F4; + word_8B466 = word_8A8FA; + } else if (word_8A62C == 4) { + word_8A63C = word_8A8F4; + word_8A640 = word_8A8FA; + word_8B464 = word_8A8F4; + word_8B466 = word_8A8FA; + } + + byte_8A62E = 1; + +// '--- --- + +} + +void Inter_v5::o5_gob97(OpGobParams ¶ms) { + _byte_8AA14 = 1; + + _vm->_global->_inter_execPtr += 2; +} + +void Inter_v5::o5_gob98(OpGobParams ¶ms) { + _byte_8AA14 = 0; + + _vm->_global->_inter_execPtr += 2; +} + +void Inter_v5::o5_gob100(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + uint16 var1 = READ_VAR_UINT16(load16()); + uint16 var2 = READ_VAR_UINT16(load16()); + uint16 var3 = READ_VAR_UINT16(load16()); + uint16 var4 = READ_VAR_UINT16(load16()); + + warning("Dynasty Stub: GobFunc 100: %d, %d, %d, %d", var1, var2, var3, var4); + + var3 = (var3 + var1) - 1; + var4 = (var4 + var2) - 1; +} + +void Inter_v5::o5_gob200(OpGobParams ¶ms) { + _vm->_global->_inter_execPtr += 2; + + uint16 var1 = load16(); // index into the spritesArray + uint16 var2 = load16(); + uint16 var3 = load16(); + + warning("Dynasty Stub: GobFunc 200: %d, %d, %d", var1, var2, var3); +} + +} // End of namespace Gob diff --git a/engines/gob/inter_v6.cpp b/engines/gob/inter_v6.cpp new file mode 100644 index 0000000000..d27bcc64b5 --- /dev/null +++ b/engines/gob/inter_v6.cpp @@ -0,0 +1,866 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" +#include "common/file.h" + +#include "gob/gob.h" +#include "gob/inter.h" +#include "gob/global.h" +#include "gob/game.h" +#include "gob/parse.h" +#include "gob/draw.h" + +namespace Gob { + +#define OPCODE(x) _OPCODE(Inter_v6, x) + +const int Inter_v6::_goblinFuncLookUp[][2] = { + {0, 0}, + {1, 0}, + {80, 1}, + {81, 2}, + {82, 3}, + {83, 4}, + {84, 5}, + {85, 6}, + {86, 7}, + {87, 0}, + {88, 0}, + {89, 0}, + {90, 0}, + {91, 0}, + {92, 8}, + {93, 0}, + {94, 0}, + {95, 9}, + {96, 10}, + {97, 11}, + {98, 12}, + {99, 0}, + {100, 13}, + {200, 14}, + {30, 24}, + {32, 25}, + {33, 26}, + {34, 27}, + {35, 28}, + {36, 29}, + {37, 30}, + {40, 31}, + {41, 32}, + {42, 33}, + {43, 34}, + {44, 35}, + {50, 36}, + {52, 37}, + {53, 38}, + {100, 39}, + {152, 40}, + {200, 41}, + {201, 42}, + {202, 43}, + {203, 44}, + {204, 45}, + {250, 46}, + {251, 47}, + {252, 48}, + {500, 49}, + {502, 50}, + {503, 51}, + {600, 52}, + {601, 53}, + {602, 54}, + {603, 55}, + {604, 56}, + {605, 57}, + {1000, 58}, + {1001, 59}, + {1002, 60}, + {1003, 61}, + {1004, 62}, + {1005, 63}, + {1006, 64}, + {1008, 65}, + {1009, 66}, + {1010, 67}, + {1011, 68}, + {1015, 69}, + {2005, 70} +}; + +Inter_v6::Inter_v6(GobEngine *vm) : Inter_v5(vm) { + setupOpcodes(); +} + +void Inter_v6::setupOpcodes() { + static const OpcodeDrawEntryV6 opcodesDraw[256] = { + /* 00 */ + OPCODE(o1_loadMult), + OPCODE(o2_playMult), + OPCODE(o2_freeMultKeys), + {NULL, ""}, + /* 04 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_initCursor), + /* 08 */ + OPCODE(o1_initCursorAnim), + OPCODE(o1_clearCursorAnim), + OPCODE(o2_setRenderFlags), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + OPCODE(o1_loadAnim), + OPCODE(o1_freeAnim), + OPCODE(o1_updateAnim), + OPCODE(o2_multSub), + /* 14 */ + OPCODE(o2_initMult), + OPCODE(o1_freeMult), + OPCODE(o1_animate), + OPCODE(o2_loadMultObject), + /* 18 */ + OPCODE(o1_getAnimLayerInfo), + OPCODE(o1_getObjAnimSize), + OPCODE(o1_loadStatic), + OPCODE(o1_freeStatic), + /* 1C */ + OPCODE(o2_renderStatic), + OPCODE(o2_loadCurLayer), + {NULL, ""}, + {NULL, ""}, + /* 20 */ + OPCODE(o2_playCDTrack), + OPCODE(o2_waitCDTrackEnd), + OPCODE(o2_stopCD), + OPCODE(o2_readLIC), + /* 24 */ + OPCODE(o2_freeLIC), + OPCODE(o2_getCDTrackPos), + {NULL, ""}, + {NULL, ""}, + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o2_loadFontToSprite), + OPCODE(o1_freeFontToSprite), + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + OPCODE(o2_totSub), + OPCODE(o2_switchTotSub), + OPCODE(o2_copyVars), + OPCODE(o2_pasteVars), + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 48 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 4C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 50 */ + OPCODE(o2_loadMapObjects), + OPCODE(o2_freeGoblins), + OPCODE(o2_moveGoblin), + OPCODE(o2_writeGoblinPos), + /* 54 */ + OPCODE(o2_stopGoblin), + OPCODE(o2_setGoblinState), + OPCODE(o2_placeGoblin), + {NULL, ""}, + /* 58 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 5C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 60 */ + {NULL, ""}, + OPCODE(o5_deleteFile), + {NULL, ""}, + {NULL, ""}, + /* 64 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 68 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 6C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 70 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 74 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 78 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 7C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 80 */ + OPCODE(o4_initScreen), + OPCODE(o2_scroll), + OPCODE(o2_setScrollOffset), + OPCODE(o4_playVmdOrMusic), + /* 84 */ + OPCODE(o2_getImdInfo), + OPCODE(o2_openItk), + OPCODE(o2_closeItk), + OPCODE(o2_setImdFrontSurf), + /* 88 */ + OPCODE(o2_resetImdFrontSurf), + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 8C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 90 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 94 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 98 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 9C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* A8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* AC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* B8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* BC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* C8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* CC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* D8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* DC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* E8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* EC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F0 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F4 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* F8 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* FC */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""} + }; + + static const OpcodeFuncEntryV6 opcodesFunc[80] = { + /* 00 */ + OPCODE(o1_callSub), + OPCODE(o1_callSub), + OPCODE(o1_printTotText), + OPCODE(o6_loadCursor), + /* 04 */ + {NULL, ""}, + OPCODE(o1_switch), + OPCODE(o1_repeatUntil), + OPCODE(o1_whileDo), + /* 08 */ + OPCODE(o1_if), + OPCODE(o6_evaluateStore), + OPCODE(o1_loadSpriteToPos), + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + {NULL, ""}, + OPCODE(o2_printText), + OPCODE(o1_loadTot), + OPCODE(o1_palLoad), + /* 14 */ + OPCODE(o1_keyFunc), + OPCODE(o1_capturePush), + OPCODE(o1_capturePop), + OPCODE(o2_animPalInit), + /* 18 */ + OPCODE(o2_addCollision), + OPCODE(o2_freeCollision), + OPCODE(o3_getTotTextItemPart), + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + OPCODE(o1_drawOperations), + OPCODE(o1_setcmdCount), + /* 20 */ + OPCODE(o1_return), + OPCODE(o1_renewTimeInVars), + OPCODE(o1_speakerOn), + OPCODE(o1_speakerOff), + /* 24 */ + OPCODE(o1_putPixel), + OPCODE(o2_goblinFunc), + OPCODE(o2_createSprite), + OPCODE(o1_freeSprite), + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + OPCODE(o1_returnTo), + OPCODE(o1_loadSpriteContent), + OPCODE(o1_copySprite), + OPCODE(o1_fillRect), + /* 34 */ + OPCODE(o1_drawLine), + OPCODE(o1_strToLong), + OPCODE(o1_invalidate), + OPCODE(o1_setBackDelta), + /* 38 */ + OPCODE(o1_playSound), + OPCODE(o2_stopSound), + OPCODE(o2_loadSound), + OPCODE(o1_freeSoundSlot), + /* 3C */ + OPCODE(o1_waitEndPlay), + OPCODE(o1_playComposition), + OPCODE(o2_getFreeMem), + OPCODE(o2_checkData), + /* 40 */ + {NULL, ""}, + OPCODE(o1_prepareStr), + OPCODE(o1_insertStr), + OPCODE(o1_cutStr), + /* 44 */ + OPCODE(o1_strstr), + OPCODE(o5_istrlen), + OPCODE(o1_setMousePos), + OPCODE(o1_setFrameRate), + /* 48 */ + OPCODE(o1_animatePalette), + OPCODE(o1_animateCursor), + OPCODE(o1_blitCursor), + OPCODE(o1_loadFont), + /* 4C */ + OPCODE(o1_freeFont), + OPCODE(o2_readData), + OPCODE(o2_writeData), + OPCODE(o1_manageDataFile), + }; + + static const OpcodeGoblinEntryV6 opcodesGoblin[71] = { + /* 00 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 04 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 08 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 0C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 10 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 14 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 18 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 1C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 20 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 24 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 28 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 2C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 30 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 34 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 38 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 3C */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 40 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + /* 44 */ + {NULL, ""}, + {NULL, ""}, + {NULL, ""}, + }; + + _opcodesDrawV6 = opcodesDraw; + _opcodesFuncV6 = opcodesFunc; + _opcodesGoblinV6 = opcodesGoblin; +} + +void Inter_v6::executeDrawOpcode(byte i) { + debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", + i, i, getOpcodeDrawDesc(i)); + + OpcodeDrawProcV6 op = _opcodesDrawV6[i].proc; + + if (op == NULL) + warning("unimplemented opcodeDraw: %d", i); + else + (this->*op) (); +} + +bool Inter_v6::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { + debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d", + i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile, + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData), + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4)); + + if ((i > 4) || (j > 15)) { + warning("unimplemented opcodeFunc: %d.%d", i, j); + return false; + } + + OpcodeFuncProcV6 op = _opcodesFuncV6[i*16 + j].proc; + + if (op == NULL) + warning("unimplemented opcodeFunc: %d.%d", i, j); + else + return (this->*op) (params); + + return false; +} + +void Inter_v6::executeGoblinOpcode(int i, OpGobParams ¶ms) { + debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)", + i, i, getOpcodeGoblinDesc(i)); + + OpcodeGoblinProcV6 op = NULL; + + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) { + op = _opcodesGoblinV6[_goblinFuncLookUp[j][1]].proc; + break; + } + + _vm->_global->_inter_execPtr -= 2; + + if (op == NULL) { + warning("unimplemented opcodeGoblin: %d", i); + + int16 paramCount = load16(); + _vm->_global->_inter_execPtr += paramCount * 2; + } else { + params.extraData = i; + + (this->*op) (params); + } +} + +const char *Inter_v6::getOpcodeDrawDesc(byte i) { + return _opcodesDrawV6[i].desc; +} + +const char *Inter_v6::getOpcodeFuncDesc(byte i, byte j) { + if ((i > 4) || (j > 15)) + return ""; + + return _opcodesFuncV6[i*16 + j].desc; +} + +const char *Inter_v6::getOpcodeGoblinDesc(int i) { + for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++) + if (_goblinFuncLookUp[j][0] == i) + return _opcodesGoblinV6[_goblinFuncLookUp[j][1]].desc; + return ""; +} + +bool Inter_v6::o6_loadCursor(OpFuncParams ¶ms) { + Game::TotResItem *itemPtr; + int16 width, height; + byte *dataBuf; + int32 offset; + int16 id; + int8 index; + + id = load16(); + + if (id == -1) { + byte str[10]; + + for (int i = 0; i < 9; i++) + str[i] = *_vm->_global->_inter_execPtr++; + + str[9] = '\0'; + + uint16 var1 = load16(); + int8 var2 = *_vm->_global->_inter_execPtr++; + + warning("Urban Stub: loadCursor %d: \"%s\", %d, %d", id, str, var1, var2); + + } else if (id == -2) { + + uint16 var1 = load16(); + uint16 var2 = load16(); + int8 var3 = *_vm->_global->_inter_execPtr++; + + warning("Urban Stub: loadCursor %d: %d, %d, %d", id, var1, var2, var3); + + } else { + index = (int8) *_vm->_global->_inter_execPtr++; + + if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth()) + return false; + + itemPtr = &_vm->_game->_totResourceTable->items[id]; + offset = itemPtr->offset; + + if (offset < 0) { + offset = (-offset - 1) * 4; + dataBuf = _vm->_game->_imFileData + + (int32) READ_LE_UINT32(_vm->_game->_imFileData + offset); + } else + dataBuf = _vm->_game->_totResourceTable->dataPtr + szGame_TotResTable + + szGame_TotResItem * _vm->_game->_totResourceTable->itemsCount + + offset; + + width = itemPtr->width; + height = itemPtr->height; + + _vm->_video->fillRect(_vm->_draw->_cursorSprites, + index * _vm->_draw->_cursorWidth, 0, + index * _vm->_draw->_cursorWidth + _vm->_draw->_cursorWidth - 1, + _vm->_draw->_cursorHeight - 1, 0); + + _vm->_video->drawPackedSprite(dataBuf, width, height, + index * _vm->_draw->_cursorWidth, 0, 0, _vm->_draw->_cursorSprites); + _vm->_draw->_cursorAnimLow[index] = 0; + } + + return false; +} + +bool Inter_v6::o6_evaluateStore(OpFuncParams ¶ms) { + byte *savedPos; + int16 varOff; + int16 token; + int16 result; + byte loopCount; + uint16 var_6, var_A; + + varOff = _vm->_parse->parseVarIndex(&var_6, &var_A); + + if (var_6 != 0) { + int16 var_4; + + savedPos = _vm->_global->_inter_execPtr; + + var_4 = _vm->_parse->parseVarIndex(&var_6, 0); + + memcpy(_vm->_inter->_variables->getAddressOff8(varOff), + _vm->_inter->_variables->getAddressOff8(var_4), var_6 * 4); + + _vm->_global->_inter_execPtr = savedPos; + evalExpr(&var_4); + + return false; + } + + if (*_vm->_global->_inter_execPtr == 98) { + _vm->_global->_inter_execPtr++; + loopCount = *_vm->_global->_inter_execPtr++; + + for (int i = 0; i < loopCount; i++) { + uint8 c = *_vm->_global->_inter_execPtr++; + uint16 n = load16(); + + memset(_vm->_inter->_variables->getAddressOff8(varOff), c, n); + + varOff += n; + } + + return false; + + } else if (*_vm->_global->_inter_execPtr == 99) { + _vm->_global->_inter_execPtr++; + loopCount = *_vm->_global->_inter_execPtr++; + } else + loopCount = 1; + + for (int i = 0; i < loopCount; i++) { + token = evalExpr(&result); + switch (var_A) { + case 16: + case 18: + WRITE_VARO_UINT8(varOff + i, _vm->_global->_inter_resVal); + break; + + case 17: + case 27: + WRITE_VARO_UINT16(varOff + i * 2, _vm->_global->_inter_resVal); + break; + + case 23: + case 26: + WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal); + break; + + case 24: + WRITE_VARO_UINT16(varOff + i * 4, _vm->_global->_inter_resVal); + break; + + case 25: + case 28: + if (token == 20) + WRITE_VARO_UINT8(varOff, result); + else + WRITE_VARO_STR(varOff, _vm->_global->_inter_resStr); + break; + } + } + + return false; +} + +} // End of namespace Gob diff --git a/engines/gob/map.cpp b/engines/gob/map.cpp index 75867aaa6c..bb259800c0 100644 --- a/engines/gob/map.cpp +++ b/engines/gob/map.cpp @@ -77,10 +77,10 @@ Map::~Map() { } void Map::placeItem(int16 x, int16 y, int16 id) { - if ((_itemsMap[y][x] & 0xFF00) != 0) - _itemsMap[y][x] = (_itemsMap[y][x] & 0xFF00) | id; + if ((getItem(x, y) & 0xFF00) != 0) + setItem(x, y, (getItem(x, y) & 0xFF00) | id); else - _itemsMap[y][x] = (_itemsMap[y][x] & 0x00FF) | (id << 8); + setItem(x, y, (getItem(x, y) & 0x00FF) | (id << 8)); } enum { diff --git a/engines/gob/map.h b/engines/gob/map.h index 8a94de8da9..4a211f205d 100644 --- a/engines/gob/map.h +++ b/engines/gob/map.h @@ -101,6 +101,9 @@ public: void loadMapsInitGobs(void); + virtual int16 getItem(int x, int y) = 0; + virtual void setItem(int x, int y, int16 item) = 0; + virtual int8 getPass(int x, int y, int heightOff = -1) = 0; virtual void setPass(int x, int y, int8 pass, int heightOff = -1) = 0; @@ -127,6 +130,23 @@ public: virtual void findNearestToDest(Mult::Mult_Object *obj); virtual void optimizePoints(Mult::Mult_Object *obj, int16 x, int16 y); + virtual int16 getItem(int x, int y) { + assert(_itemsMap); + + x = CLIP<int>(x, 0, _mapWidth - 1); + y = CLIP<int>(y, 0, _mapHeight - 1); + + return _itemsMap[y][x]; + } + virtual void setItem(int x, int y, int16 item) { + assert(_itemsMap); + + x = CLIP<int>(x, 0, _mapWidth - 1); + y = CLIP<int>(y, 0, _mapHeight - 1); + + _itemsMap[y][x] = item; + } + virtual int8 getPass(int x, int y, int heightOff = -1) { if (!_passMap) return 0; diff --git a/engines/gob/module.mk b/engines/gob/module.mk index 45048a0899..3ec542934f 100644 --- a/engines/gob/module.mk +++ b/engines/gob/module.mk @@ -30,6 +30,8 @@ MODULE_OBJS := \ inter_bargon.o \ inter_v3.o \ inter_v4.o \ + inter_v5.o \ + inter_v6.o \ map.o \ map_v1.o \ map_v2.o \ @@ -53,6 +55,7 @@ MODULE_OBJS := \ video.o \ video_v1.o \ video_v2.o \ + video_v6.o \ sound/sound.o \ sound/sounddesc.o \ sound/pcspeaker.o \ diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp index b9373d48b3..a502e92188 100644 --- a/engines/gob/mult.cpp +++ b/engines/gob/mult.cpp @@ -209,7 +209,7 @@ void Mult::playMult(int16 startFrame, int16 endFrame, char checkEscape, _frame++; _vm->_util->waitEndFrame(); - } while (!stop && !stopNoClear && !_vm->_quitRequested); + } while (!stop && !stopNoClear && !_vm->quit()); if (!stopNoClear) { if (_animDataAllocated) { diff --git a/engines/gob/palanim.cpp b/engines/gob/palanim.cpp index 71e73adf53..4f2e921dcb 100644 --- a/engines/gob/palanim.cpp +++ b/engines/gob/palanim.cpp @@ -23,6 +23,7 @@ * */ + #include "gob/gob.h" #include "gob/palanim.h" #include "gob/global.h" @@ -131,7 +132,7 @@ void PalAnim::fade(Video::PalDesc *palDesc, int16 fadeV, int16 allColors) { bool stop; int16 i; - if (_vm->_quitRequested) + if (_vm->quit()) return; _fadeValue = (fadeV < 0) ? -fadeV : 2; diff --git a/engines/gob/parse.h b/engines/gob/parse.h index 7d451b5f79..15ec78b57f 100644 --- a/engines/gob/parse.h +++ b/engines/gob/parse.h @@ -33,7 +33,7 @@ public: void skipExpr(char stopToken); void printExpr(char stopToken); void printVarIndex(void); - virtual int16 parseVarIndex(void) = 0; + virtual int16 parseVarIndex(uint16 *arg_0 = 0, uint16 *arg_4 = 0) = 0; virtual int16 parseValExpr(byte stopToken = 99) = 0; virtual int16 parseExpr(byte stopToken, byte *resultPtr) = 0; @@ -60,7 +60,7 @@ public: Parse_v1(GobEngine *vm); virtual ~Parse_v1() {} - virtual int16 parseVarIndex(void); + virtual int16 parseVarIndex(uint16 *arg_0 = 0, uint16 *arg_4 = 0); virtual int16 parseValExpr(byte stopToken = 99); virtual int16 parseExpr(byte stopToken, byte *resultPtr); }; @@ -70,7 +70,7 @@ public: Parse_v2(GobEngine *vm); virtual ~Parse_v2() {} - virtual int16 parseVarIndex(void); + virtual int16 parseVarIndex(uint16 *arg_0 = 0, uint16 *arg_4 = 0); virtual int16 parseValExpr(byte stopToken = 99); virtual int16 parseExpr(byte stopToken, byte *resultPtr); }; diff --git a/engines/gob/parse_v1.cpp b/engines/gob/parse_v1.cpp index 3c5f90c068..ed8868397a 100644 --- a/engines/gob/parse_v1.cpp +++ b/engines/gob/parse_v1.cpp @@ -35,7 +35,7 @@ namespace Gob { Parse_v1::Parse_v1(GobEngine *vm) : Parse(vm) { } -int16 Parse_v1::parseVarIndex() { +int16 Parse_v1::parseVarIndex(uint16 *arg_0, uint16 *arg_4) { int16 temp2; byte *arrDesc; int16 dim; diff --git a/engines/gob/parse_v2.cpp b/engines/gob/parse_v2.cpp index a2e6b8fb37..347a253204 100644 --- a/engines/gob/parse_v2.cpp +++ b/engines/gob/parse_v2.cpp @@ -35,7 +35,7 @@ namespace Gob { Parse_v2::Parse_v2(GobEngine *vm) : Parse_v1(vm) { } -int16 Parse_v2::parseVarIndex() { +int16 Parse_v2::parseVarIndex(uint16 *arg_0, uint16 *arg_4) { int16 temp2; byte *arrDesc; int16 dim; @@ -44,8 +44,74 @@ int16 Parse_v2::parseVarIndex() { int16 temp; int16 offset; int16 val; + uint32 varPos = 0; operation = *_vm->_global->_inter_execPtr++; + + while ((operation == 14) || (operation == 15)) { + if (operation == 14) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + if (arg_0) + *arg_0 = READ_LE_UINT16(_vm->_global->_inter_execPtr); + if (arg_4) + *arg_4 = 14; + + _vm->_global->_inter_execPtr += 2; + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } else if (operation == 15) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + uint16 var_0C = _vm->_inter->load16(); + if (arg_0) + *arg_0 = var_0C; + if (arg_4) + *arg_4 = 15; + + uint8 var_A = *_vm->_global->_inter_execPtr++; + + byte *var_12 = _vm->_global->_inter_execPtr; + _vm->_global->_inter_execPtr += var_A; + + uint16 var_6 = 0; + + for (int i = 0; i < var_A; i++) { + temp2 = parseValExpr(12); + + //uint16 ax = sub_12063(temp2, var_12[i], varPos, 0); + + uint16 ax; + + if (temp2 < 0) { + ax = 0; + } else if (var_12[i] > temp2) { + ax = temp2; + } else { + ax = var_12[i] - 1; + } + + var_6 = var_6 * var_12[i] + ax; + } + + varPos += var_6 * var_0C * 4; + + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } + + warning("v5+ Stub: parseVarIndex operation %d, offset %d", operation, varPos); + + operation = *_vm->_global->_inter_execPtr++; + } + + if (arg_0) + *arg_0 = 0; + if (arg_4) + *arg_4 = operation; + debugC(5, kDebugParser, "var parse = %d", operation); switch (operation) { case 16: @@ -62,24 +128,24 @@ int16 Parse_v2::parseVarIndex() { offset = arrDesc[dim] * offset + temp2; } if (operation == 16) - return temp + offset; + return varPos + temp + offset; if (operation == 26) - return (temp + offset) * 4; + return varPos + (temp + offset) * 4; if (operation == 27) - return (temp + offset) * 2; + return varPos + (temp + offset) * 2; temp *= 4; offset *= 4; if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; temp += parseValExpr(12); } - return offset * _vm->_global->_inter_animDataSize + temp; + return varPos + offset * _vm->_global->_inter_animDataSize + temp; case 17: - return _vm->_inter->load16() * 2; + return varPos + _vm->_inter->load16() * 2; case 18: - return _vm->_inter->load16(); + return varPos + _vm->_inter->load16(); case 23: case 24: @@ -93,7 +159,7 @@ int16 Parse_v2::parseVarIndex() { temp += val; debugC(5, kDebugParser, "parse subscript = %d", val); } - return temp; + return varPos + temp; default: return 0; @@ -116,6 +182,7 @@ int16 Parse_v2::parseValExpr(byte stopToken) { int16 brackPos; static int16 flag = 0; int16 oldflag; + uint32 varPos = 0; memset(values, 0, 20 * sizeof(int16)); @@ -130,11 +197,61 @@ int16 Parse_v2::parseValExpr(byte stopToken) { valPtr = values - 1; while (1) { + operation = *_vm->_global->_inter_execPtr++; + + while ((operation == 14) || (operation == 15)) { + if (operation == 14) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + _vm->_global->_inter_execPtr += 2; + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } else if (operation == 15) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + uint16 var_0C = _vm->_inter->load16(); + uint8 var_A = *_vm->_global->_inter_execPtr++; + + byte *var_12 = _vm->_global->_inter_execPtr; + _vm->_global->_inter_execPtr += var_A; + + uint16 var_6 = 0; + + for (int i = 0; i < var_A; i++) { + temp2 = parseValExpr(12); + + //uint16 ax = sub_12063(temp2, var_12[i], varPos, 0); + + uint16 ax; + + if (temp2 < 0) { + ax = 0; + } else if (var_12[i] > temp2) { + ax = temp2; + } else { + ax = var_12[i] - 1; + } + + var_6 = var_6 * var_12[i] + ax; + } + + varPos += var_6 * var_0C * 4; + + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } + + warning("v5+ Stub: parseValExpr operation %d, offset %d", operation, varPos); + + operation = *_vm->_global->_inter_execPtr++; + } + stkPos++; operPtr++; valPtr++; - operation = *_vm->_global->_inter_execPtr++; if ((operation >= 16) && (operation <= 29)) { *operPtr = 20; switch (operation) { @@ -152,29 +269,29 @@ int16 Parse_v2::parseValExpr(byte stopToken) { offset = arrDesc[dim] * offset + temp2; } if (operation == 16) - *valPtr = (int8) READ_VARO_UINT8(temp + offset); + *valPtr = (int8) READ_VARO_UINT8(varPos + temp + offset); else if (operation == 26) - *valPtr = (uint16) READ_VARO_UINT32(temp * 4 + offset * 4); + *valPtr = (uint16) READ_VARO_UINT32(varPos + temp * 4 + offset * 4); else if (operation == 27) - *valPtr = READ_VARO_UINT16(temp * 2 + offset * 2); + *valPtr = READ_VARO_UINT16(varPos + temp * 2 + offset * 2); else if (operation == 28) { _vm->_global->_inter_execPtr++; temp2 = parseValExpr(12); - *valPtr = READ_VARO_UINT8(temp * 4 + + *valPtr = READ_VARO_UINT8(varPos + temp * 4 + offset * 4 * _vm->_global->_inter_animDataSize + temp2); } break; case 17: - *valPtr = READ_VARO_UINT16(_vm->_inter->load16() * 2); + *valPtr = READ_VARO_UINT16(varPos + _vm->_inter->load16() * 2); break; case 18: - *valPtr = (int8) READ_VARO_UINT8(_vm->_inter->load16()); + *valPtr = (int8) READ_VARO_UINT8(varPos + _vm->_inter->load16()); break; case 19: - *valPtr = (uint16) READ_LE_UINT32(_vm->_global->_inter_execPtr); + *valPtr = (uint16) READ_LE_UINT32(varPos + _vm->_global->_inter_execPtr); _vm->_global->_inter_execPtr += 4; break; @@ -191,14 +308,14 @@ int16 Parse_v2::parseValExpr(byte stopToken) { break; case 24: - *valPtr = READ_VARO_UINT16(_vm->_inter->load16() * 4); + *valPtr = READ_VARO_UINT16(varPos + _vm->_inter->load16() * 4); break; case 25: temp = _vm->_inter->load16() * 4; _vm->_global->_inter_execPtr++; temp += parseValExpr(12); - *valPtr = READ_VARO_UINT8(temp); + *valPtr = READ_VARO_UINT8(varPos + temp); break; case 29: @@ -373,6 +490,7 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { bool var_1A; int16 stkPos; int16 brackStart; + uint32 varPos = 0; memset(operStack, 0, 20); @@ -381,10 +499,61 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { valPtr = values - 1; while (1) { + operation = *_vm->_global->_inter_execPtr++; + + while ((operation == 14) || (operation == 15)) { + if (operation == 14) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + _vm->_global->_inter_execPtr += 2; + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } else if (operation == 15) { + uint16 n = _vm->_inter->load16(); + varPos += n * 4; + + uint16 var_0C = _vm->_inter->load16(); + uint8 var_A = *_vm->_global->_inter_execPtr++; + + byte *var_12 = _vm->_global->_inter_execPtr; + _vm->_global->_inter_execPtr += var_A; + + uint16 var_6 = 0; + + for (int i = 0; i < var_A; i++) { + temp2 = parseValExpr(12); + + //uint16 ax = sub_12063(temp2, var_12[i], varPos, 0); + + uint16 ax; + + if (temp2 < 0) { + ax = 0; + } else if (var_12[i] > temp2) { + ax = temp2; + } else { + ax = var_12[i] - 1; + } + + var_6 = var_6 * var_12[i] + ax; + } + + varPos += var_6 * var_0C * 4; + + if (*_vm->_global->_inter_execPtr == 97) + _vm->_global->_inter_execPtr++; + } + + warning("v5+ Stub: parseExpr operation %d, offset %d", operation, varPos); + + operation = *_vm->_global->_inter_execPtr++; + } + stkPos++; operPtr++; valPtr++; - operation = *_vm->_global->_inter_execPtr++; + if ((operation >= 16) && (operation <= 29)) { switch (operation) { case 16: @@ -402,20 +571,20 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { offset = offset * arrDescPtr[dim] + temp2; } if (operation == 16) - *valPtr = (int8) READ_VARO_UINT8(temp + offset); + *valPtr = (int8) READ_VARO_UINT8(varPos + temp + offset); else if (operation == 26) - *valPtr = READ_VARO_UINT32(temp * 4 + offset * 4); + *valPtr = READ_VARO_UINT32(varPos + temp * 4 + offset * 4); else if (operation == 27) - *valPtr = (int16) READ_VARO_UINT16(temp * 2 + offset * 2); + *valPtr = (int16) READ_VARO_UINT16(varPos + temp * 2 + offset * 2); else if (operation == 28) { *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8( - temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, 0), + varPos + temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; temp2 = parseValExpr(12); *operPtr = 20; - *valPtr = READ_VARO_UINT8(temp * 4 + + *valPtr = READ_VARO_UINT8(varPos + temp * 4 + offset * 4 * _vm->_global->_inter_animDataSize + temp2); } } @@ -423,17 +592,17 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { case 17: *operPtr = 20; - *valPtr = (int16) READ_VARO_UINT16(_vm->_inter->load16() * 2); + *valPtr = (int16) READ_VARO_UINT16(varPos + _vm->_inter->load16() * 2); break; case 18: *operPtr = 20; - *valPtr = (int8) READ_VARO_UINT8(_vm->_inter->load16()); + *valPtr = (int8) READ_VARO_UINT8(varPos + _vm->_inter->load16()); break; case 19: *operPtr = 20; - *valPtr = READ_LE_UINT32(_vm->_global->_inter_execPtr); + *valPtr = READ_LE_UINT32(varPos + _vm->_global->_inter_execPtr); _vm->_global->_inter_execPtr += 4; break; @@ -461,18 +630,18 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { case 24: *operPtr = 20; - *valPtr = (int16) READ_VARO_UINT16(_vm->_inter->load16() * 4); + *valPtr = (int16) READ_VARO_UINT16(varPos + _vm->_inter->load16() * 4); break; case 25: *operPtr = 22; temp = _vm->_inter->load16() * 4; - *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8(temp, 0), kInterVar); + *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8(varPos + temp, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; temp += parseValExpr(12); *operPtr = 20; - *valPtr = READ_VARO_UINT8(temp); + *valPtr = READ_VARO_UINT8(varPos + temp); } break; diff --git a/engines/gob/saveload.cpp b/engines/gob/saveload.cpp index fa9f8ea7a9..e3212ac8ff 100644 --- a/engines/gob/saveload.cpp +++ b/engines/gob/saveload.cpp @@ -513,7 +513,7 @@ bool StagedSave::read() { return false; } - uint32 saveSize = getSize(); + int32 saveSize = getSize(); if (in->size() != saveSize) { warning("Wrong size (%d != %d)", in->size(), saveSize); return false; diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp index 2d2bf8e043..7b93003791 100644 --- a/engines/gob/sound/sound.cpp +++ b/engines/gob/sound/sound.cpp @@ -369,7 +369,7 @@ void Sound::blasterWaitEndPlay(bool interruptible, bool stopComp) { if (stopComp) _blaster->endComposition(); - while (_blaster->isPlaying() && !_vm->_quitRequested) { + while (_blaster->isPlaying() && !_vm->quit()) { if (interruptible && (_vm->_util->checkKey() == 0x11B)) { WRITE_VAR(57, (uint32) -1); return; diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp index 4987426fe0..fcf19f03dd 100644 --- a/engines/gob/util.cpp +++ b/engines/gob/util.cpp @@ -23,7 +23,6 @@ * */ -#include "common/events.h" #include "gob/gob.h" #include "gob/util.h" @@ -72,7 +71,7 @@ void Util::longDelay(uint16 msecs) { _vm->_video->waitRetrace(); processInput(); delay(15); - } while (!_vm->_quitRequested && + } while (!_vm->quit() && ((g_system->getMillis() * _vm->_global->_speedFactor) < time)); } @@ -118,9 +117,6 @@ void Util::processInput(bool scroll) { break; case Common::EVENT_KEYUP: break; - case Common::EVENT_QUIT: - _vm->_quitRequested = true; - break; default: break; } @@ -238,7 +234,9 @@ void Util::getMouseState(int16 *pX, int16 *pY, int16 *pButtons) { } void Util::setMousePos(int16 x, int16 y) { - g_system->warpMouse(x + _vm->_video->_screenDeltaX, y + _vm->_video->_screenDeltaY); + x = CLIP<int>(x + _vm->_video->_screenDeltaX, 0, _vm->_width - 1); + y = CLIP<int>(y + _vm->_video->_screenDeltaY, 0, _vm->_height - 1); + g_system->warpMouse(x, y); } void Util::waitMouseUp(void) { diff --git a/engines/gob/video.h b/engines/gob/video.h index 1338885588..e6baf9a67d 100644 --- a/engines/gob/video.h +++ b/engines/gob/video.h @@ -194,6 +194,15 @@ public: virtual ~Video_v2() {} }; +class Video_v6 : public Video_v2 { +public: + virtual char spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, + int16 x, int16 y, int16 transp, SurfaceDesc *destDesc); + + Video_v6(GobEngine *vm); + virtual ~Video_v6() {} +}; + class VideoDriver { public: VideoDriver() {} diff --git a/engines/gob/video_v6.cpp b/engines/gob/video_v6.cpp new file mode 100644 index 0000000000..434406265e --- /dev/null +++ b/engines/gob/video_v6.cpp @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" + +#include "gob/gob.h" +#include "gob/video.h" + +namespace Gob { + +Video_v6::Video_v6(GobEngine *vm) : Video_v2(vm) { +} + +char Video_v6::spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, + int16 x, int16 y, int16 transp, SurfaceDesc *destDesc) { + if (!destDesc) + return 1; + + _vm->validateVideoMode(destDesc->_vidMode); + + if (sprBuf[0] != 1) + return 0; + + if (sprBuf[1] != 3) + return 0; + + sprBuf += 2; + + srcWidth = READ_LE_UINT16(sprBuf); + sprBuf += 2; + srcHeight = READ_LE_UINT16(sprBuf); + sprBuf += 2; + + if (sprBuf[0] == 0) { + SurfaceDesc sourceDesc(0x13, srcWidth, srcHeight, sprBuf + 3); + Video::drawSprite(&sourceDesc, destDesc, 0, 0, srcWidth - 1, + srcHeight - 1, x, y, transp); + return 1; + } else { + warning("Urban Stub: spriteUncompressor()"); + return 0; + } + + return 1; +} + +} // End of namespace Gob diff --git a/engines/gob/videoplayer.cpp b/engines/gob/videoplayer.cpp index aa47e6cf84..daf7bdd801 100644 --- a/engines/gob/videoplayer.cpp +++ b/engines/gob/videoplayer.cpp @@ -23,6 +23,7 @@ * */ + #include "gob/videoplayer.h" #include "gob/global.h" #include "gob/util.h" @@ -568,7 +569,7 @@ bool VideoPlayer::doPlay(int16 frame, int16 breakKey, _vm->_util->processInput(); - if (_vm->_quitRequested) { + if (_vm->quit()) { _primaryVideo->getVideo()->disableSound(); return true; } diff --git a/engines/igor/parts/part_22.cpp b/engines/igor/parts/part_22.cpp index 9727ae3e1a..7a7c26d477 100644 --- a/engines/igor/parts/part_22.cpp +++ b/engines/igor/parts/part_22.cpp @@ -74,7 +74,9 @@ void IgorEngine::PART_22_ACTION_101() { void IgorEngine::PART_22_ACTION_102() { _walkDataCurrentIndex = 0; _walkCurrentFrame = 1; - for (int i = 9; i >= 0; --i) { + int i = 0; + + for (i = 9; i >= 0; --i) { WalkData *wd = &_walkData[0]; wd->setPos(138, 123, 1, _walkCurrentFrame); WalkData::setNextFrame(1, _walkCurrentFrame); @@ -89,7 +91,7 @@ void IgorEngine::PART_22_ACTION_102() { moveIgor(wd->posNum, wd->frameNum); waitForTimer(15); } - int i = 16; + i = 16; do { if (compareGameTick(1, 16)) { memcpy(_screenTextLayer + (i * 8 + 16) * 320, _screenLayer1 + (128 - i * 8) * 320, (i * 8 + 16) * 320); diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp index 0c6eb29665..7a377471c1 100644 --- a/engines/kyra/detection.cpp +++ b/engines/kyra/detection.cpp @@ -397,6 +397,18 @@ const KYRAGameDescription adGameDescs[] = { KYRA2_FLOPPY_FLAGS }, + { // Floppy version extracted + { + "kyra2", + "Extracted", + AD_ENTRY1("FATE.PAK", "e0a70c31b022cb4bb3061890020fc27c"), + Common::IT_ITA, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + KYRA2_FLOPPY_FLAGS + }, + { // CD version { "kyra2", @@ -1052,11 +1064,23 @@ public: return "The Legend of Kyrandia (C) Westwood Studios"; } + bool hasFeature(MetaEngineFeature f) const; bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; - SaveStateList listSaves(const char *target) const; + void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; +bool KyraMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave) || + (f == kSupportsMetaInfos) || + (f == kSupportsThumbnails); +} + bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const KYRAGameDescription *gd = (const KYRAGameDescription *)desc; bool res = true; @@ -1107,7 +1131,7 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const { Common::StringList filenames; filenames = saveFileMan->listSavefiles(pattern.c_str()); - sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++) { @@ -1117,8 +1141,13 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const { if (slotNum >= 0 && slotNum <= 999) { Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); if (in) { - if (Kyra::KyraEngine_v1::readSaveHeader(in, header) == Kyra::KyraEngine_v1::kRSHENoError) + if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError) { + // Workaround for old savegames using 'German' as description for kyra3 start savegame (slot 0) + if (slotNum == 0 && header.gameID == Kyra::GI_KYRA3) + header.description = "New Game"; + saveList.push_back(SaveStateDescriptor(slotNum, header.description, *file)); + } delete in; } } @@ -1127,8 +1156,69 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const { return saveList; } +void KyraMetaEngine::removeSaveState(const char *target, int slot) const { + // Slot 0 can't be deleted, it's for restarting the game(s) + if (slot == 0) + return; + + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::String filename = Kyra::KyraEngine_v1::getSavegameFilename(target, slot); + + saveFileMan->removeSavefile(filename.c_str()); + + Common::StringList filenames; + Common::String pattern = target; + pattern += ".???"; + filenames = saveFileMan->listSavefiles(pattern.c_str()); + Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + // Rename every slot greater than the deleted slot, + // Also do not rename quicksaves. + if (slotNum > slot && slotNum < 990) { + // FIXME: Our savefile renaming done here is inconsitent with what we do in + // GUI_v2::deleteMenu. While here we rename every slot with a greater equal + // number of the deleted slot to deleted slot, deleted slot + 1 etc., + // we only rename the following slots in GUI_v2::deleteMenu until a slot + // is missing. + saveFileMan->renameSavefile(file->c_str(), filename.c_str()); + + filename = Kyra::KyraEngine_v1::getSavegameFilename(target, ++slot); + } + } + +} + +SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Kyra::KyraEngine_v1::getSavegameFilename(target, slot); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); + + if (in) { + Kyra::KyraEngine_v1::SaveHeader header; + Kyra::KyraEngine_v1::kReadSaveHeaderError error; + + error = Kyra::KyraEngine_v1::readSaveHeader(in, true, header); + delete in; + + if (error == Kyra::KyraEngine_v1::kRSHENoError) { + SaveStateDescriptor desc(slot, header.description, filename); + + desc.setDeletableFlag(slot != 0); + desc.setThumbnail(header.thumbnail); + + return desc; + } + } + + return SaveStateDescriptor(); +} + #if PLUGIN_ENABLED_DYNAMIC(KYRA) REGISTER_PLUGIN_DYNAMIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine); #else REGISTER_PLUGIN_STATIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine); #endif + diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index 96ea233025..6864bd9c4d 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -311,8 +311,6 @@ void GUI::updateSaveList() { s1 -= '0'; s2 -= '0'; s3 -= '0'; - if (s1 == 9 && s2 == 9 && s3 == 9) - continue; _saveSlots.push_back(s1*100+s2*10+s3); } @@ -378,9 +376,6 @@ bool MainMenu::getInput() { while (_system->getEventManager()->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _vm->quitGame(); - break; case Common::EVENT_LBUTTONUP: return true; default: diff --git a/engines/kyra/gui.h b/engines/kyra/gui.h index 1361bdb399..7db8f52f16 100644 --- a/engines/kyra/gui.h +++ b/engines/kyra/gui.h @@ -32,6 +32,8 @@ #include "common/array.h" #include "common/func.h" +#include "graphics/surface.h" + namespace Kyra { #define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button*, int, type>(x, y)) @@ -153,6 +155,8 @@ public: void processHighlights(Menu &menu, int mouseX, int mouseY); + // utilities for thumbnail creation + virtual void createScreenThumbnail(Graphics::Surface &dst) = 0; protected: KyraEngine_v1 *_vm; Screen *_screen; diff --git a/engines/kyra/gui_hof.cpp b/engines/kyra/gui_hof.cpp index 7d56743af5..a1391320f4 100644 --- a/engines/kyra/gui_hof.cpp +++ b/engines/kyra/gui_hof.cpp @@ -33,6 +33,8 @@ #include "common/savefile.h" +#include "graphics/scaler.h" + namespace Kyra { void KyraEngine_HoF::loadButtonShapes() { @@ -512,7 +514,7 @@ void KyraEngine_HoF::bookLoop() { showBookPage(); _bookShown = true; - while (_bookShown && !_quitFlag) { + while (_bookShown && !quit()) { checkInput(buttonList); removeInputTop(); @@ -793,6 +795,12 @@ int GUI_HoF::optionsButton(Button *button) { #pragma mark - +void GUI_HoF::createScreenThumbnail(Graphics::Surface &dst) { + uint8 screenPal[768]; + _screen->getRealPalette(1, screenPal); + ::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, screenPal); +} + void GUI_HoF::setupPalette() { memcpy(_screen->getPalette(1), _screen->getPalette(0), 768); @@ -996,7 +1004,7 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) { if (_vm->_lang != lang) { _reloadTemporarySave = true; - _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame"); + _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame", 0); _vm->loadCCodeBuffer("C_CODE.XXX"); if (_vm->_flags.isTalkie) _vm->loadOptionsBuffer("OPTIONS.XXX"); diff --git a/engines/kyra/gui_hof.h b/engines/kyra/gui_hof.h index f64336a8f6..a9c0426a2b 100644 --- a/engines/kyra/gui_hof.h +++ b/engines/kyra/gui_hof.h @@ -41,6 +41,8 @@ public: void initStaticData(); int optionsButton(Button *button); + + void createScreenThumbnail(Graphics::Surface &dst); private: const char *getMenuTitle(const Menu &menu); const char *getMenuItemTitle(const MenuItem &menuItem); diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp index 47ce698e50..4efffb0eda 100644 --- a/engines/kyra/gui_lok.cpp +++ b/engines/kyra/gui_lok.cpp @@ -34,9 +34,10 @@ #include "common/config-manager.h" #include "common/savefile.h" -#include "common/events.h" #include "common/system.h" +#include "graphics/scaler.h" + namespace Kyra { void KyraEngine_LoK::initMainButtonList() { @@ -199,6 +200,18 @@ GUI_LoK::~GUI_LoK() { delete[] _menu; } +void GUI_LoK::createScreenThumbnail(Graphics::Surface &dst) { + uint8 *screen = new uint8[Screen::SCREEN_W*Screen::SCREEN_H]; + if (screen) { + _screen->queryPageFromDisk("SEENPAGE.TMP", 0, screen); + + uint8 screenPal[768]; + _screen->getRealPalette(2, screenPal); + ::createThumbnail(&dst, screen, Screen::SCREEN_W, Screen::SCREEN_H, screenPal); + } + delete[] screen; +} + int GUI_LoK::processButtonList(Button *list, uint16 inputFlag, int8 mouseWheel) { while (list) { if (list->flags & 8) { @@ -460,7 +473,7 @@ int GUI_LoK::buttonMenuCallback(Button *caller) { updateAllMenuButtons(); } - while (_displayMenu && !_vm->_quitFlag) { + while (_displayMenu && !_vm->quit()) { Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[_toplevelMenu], mouse.x, mouse.y); processButtonList(_menuButtonList, 0, 0); @@ -485,9 +498,6 @@ void GUI_LoK::getInput() { _mouseWheel = 0; while (_vm->_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _vm->quitGame(); - break; case Common::EVENT_LBUTTONDOWN: _vm->_mousePressFlag = true; break; @@ -583,7 +593,7 @@ int GUI_LoK::saveGameMenu(Button *button) { _displaySubMenu = true; _cancelSubMenu = false; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[2], mouse.x, mouse.y); @@ -632,7 +642,7 @@ int GUI_LoK::loadGameMenu(Button *button) { _vm->_gameToLoad = -1; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[2], mouse.x, mouse.y); @@ -720,7 +730,7 @@ int GUI_LoK::saveGame(Button *button) { } redrawTextfield(); - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); updateSavegameString(); Common::Point mouse = _vm->getMousePos(); @@ -736,8 +746,12 @@ int GUI_LoK::saveGame(Button *button) { } else { if (_savegameOffset == 0 && _vm->_gameToLoad == 0) _vm->_gameToLoad = getNextSavegameSlot(); - if (_vm->_gameToLoad > 0) - _vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName); + if (_vm->_gameToLoad > 0) { + Graphics::Surface thumb; + createScreenThumbnail(thumb); + _vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName, &thumb); + thumb.free(); + } } return 0; @@ -796,7 +810,7 @@ bool GUI_LoK::quitConfirm(const char *str) { _displaySubMenu = true; _cancelSubMenu = true; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[1], mouse.x, mouse.y); @@ -862,7 +876,7 @@ int GUI_LoK::gameControlsMenu(Button *button) { _displaySubMenu = true; _cancelSubMenu = false; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[5], mouse.x, mouse.y); diff --git a/engines/kyra/gui_lok.h b/engines/kyra/gui_lok.h index 16b7ef9183..0ce718d7a7 100644 --- a/engines/kyra/gui_lok.h +++ b/engines/kyra/gui_lok.h @@ -103,6 +103,8 @@ public: int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel); int buttonMenuCallback(Button *caller); + + void createScreenThumbnail(Graphics::Surface &dst); private: void initStaticResource(); diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp index 6822b303c3..72f214f001 100644 --- a/engines/kyra/gui_mr.cpp +++ b/engines/kyra/gui_mr.cpp @@ -33,6 +33,8 @@ #include "common/savefile.h" +#include "graphics/scaler.h" + namespace Kyra { void KyraEngine_MR::loadButtonShapes() { @@ -868,7 +870,7 @@ void KyraEngine_MR::processAlbum() { albumNewPage(); _album.running = true; - while (_album.running && !_quitFlag) { + while (_album.running && !quit()) { updateInput(); checkInput(buttonList); removeInputTop(); @@ -1138,6 +1140,12 @@ int KyraEngine_MR::albumClose(Button *caller) { GUI_MR::GUI_MR(KyraEngine_MR *vm) : GUI_v2(vm), _vm(vm), _screen(vm->_screen) { } +void GUI_MR::createScreenThumbnail(Graphics::Surface &dst) { + uint8 screenPal[768]; + _screen->getRealPalette(0, screenPal); + ::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, screenPal); +} + void GUI_MR::flagButtonEnable(Button *button) { if (!button) return; @@ -1450,7 +1458,7 @@ int GUI_MR::gameOptions(Button *caller) { if (_vm->_lang != lang) { _reloadTemporarySave = true; - _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame"); + _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame", 0); if (!_vm->loadLanguageFile("ITEMS.", _vm->_itemFile)) error("Couldn't load ITEMS"); if (!_vm->loadLanguageFile("SCORE.", _vm->_scoreFile)) diff --git a/engines/kyra/gui_mr.h b/engines/kyra/gui_mr.h index 5bd3569031..a78d0559a6 100644 --- a/engines/kyra/gui_mr.h +++ b/engines/kyra/gui_mr.h @@ -47,6 +47,8 @@ public: int redrawButtonCallback(Button *button); int optionsButton(Button *button); + + void createScreenThumbnail(Graphics::Surface &dst); private: void getInput(); diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp index e4cec760fa..077e49ebcf 100644 --- a/engines/kyra/gui_v2.cpp +++ b/engines/kyra/gui_v2.cpp @@ -35,6 +35,7 @@ namespace Kyra { GUI_v2::GUI_v2(KyraEngine_v2 *vm) : GUI(vm), _vm(vm), _screen(vm->screen_v2()) { _backUpButtonList = _unknownButtonList = 0; _buttonListChanged = false; + _lastScreenUpdate = 0; _currentMenu = 0; _isDeathMenu = false; @@ -618,7 +619,12 @@ int GUI_v2::saveMenu(Button *caller) { restorePage1(_vm->_screenBuffer); restorePalette(); - _vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription); + + Graphics::Surface thumb; + createScreenThumbnail(thumb); + _vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription, &thumb); + thumb.free(); + _displayMenu = false; _madeSave = true; @@ -762,6 +768,7 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 x2 -= getCharWidth(buffer[curPos]); drawTextfieldBlock(x2, y2, c3); _screen->updateScreen(); + _lastScreenUpdate = _vm->_system->getMillis(); } else if (_keyPressed.ascii > 31 && _keyPressed.ascii < 127 && curPos < bufferSize) { if (x2 + getCharWidth(_keyPressed.ascii) + 7 < 0x11F) { buffer[curPos] = _keyPressed.ascii; @@ -771,6 +778,7 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 drawTextfieldBlock(x2, y2, c3); ++curPos; _screen->updateScreen(); + _lastScreenUpdate = _vm->_system->getMillis(); } } @@ -818,17 +826,15 @@ int GUI_v2::getCharWidth(uint8 c) { void GUI_v2::checkTextfieldInput() { Common::Event event; + uint32 now = _vm->_system->getMillis(); + bool running = true; int keys = 0; while (_vm->_eventMan->pollEvent(event) && running) { switch (event.type) { - case Common::EVENT_QUIT: - _vm->_quitFlag = true; - break; - case Common::EVENT_KEYDOWN: if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL) - _vm->_quitFlag = true; + _vm->quitGame(); else _keyPressed = event.kbd; running = false; @@ -848,6 +854,7 @@ void GUI_v2::checkTextfieldInput() { _vm->_mouseX = pos.x; _vm->_mouseY = pos.y; _screen->updateScreen(); + _lastScreenUpdate = now; } break; default: @@ -855,7 +862,13 @@ void GUI_v2::checkTextfieldInput() { } } + if (now - _lastScreenUpdate > 50) { + _vm->_system->updateScreen(); + _lastScreenUpdate = now; + } + processButtonList(_menuButtonList, keys | 0x8000, 0); + _vm->_system->delayMillis(3); } void GUI_v2::drawTextfieldBlock(int x, int y, uint8 c) { diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h index 60b7f0ab86..88861ff905 100644 --- a/engines/kyra/gui_v2.h +++ b/engines/kyra/gui_v2.h @@ -213,6 +213,7 @@ protected: // savename menu bool _finishNameInput, _cancelNameInput; Common::KeyState _keyPressed; + uint32 _lastScreenUpdate; const char *nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 c2, uint8 c3, int bufferSize); int finishSavename(Button *caller); diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp index 33a8af91f1..76d6f6ea05 100644 --- a/engines/kyra/kyra_hof.cpp +++ b/engines/kyra/kyra_hof.cpp @@ -306,8 +306,10 @@ int KyraEngine_HoF::go() { _res->loadFileList(_ingamePakList, _ingamePakListSize); } - if (_flags.platform == Common::kPlatformPC98) + if (_flags.platform == Common::kPlatformPC98) { _res->loadPakFile("AUDIO.PAK"); + _sound->loadSoundFile("sound.dat"); + } } _menuDirectlyToLoad = (_menuChoice == 3) ? true : false; @@ -434,7 +436,7 @@ void KyraEngine_HoF::startup() { if (_gameToLoad == -1) { snd_playWanderScoreViaMap(52, 1); enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1); - saveGame(getSavegameFilename(0), "New Game"); + saveGame(getSavegameFilename(0), "New Game", 0); } else { loadGame(getSavegameFilename(_gameToLoad)); } @@ -452,17 +454,21 @@ void KyraEngine_HoF::startup() { void KyraEngine_HoF::runLoop() { _screen->updateScreen(); - _quitFlag = false; _runFlag = true; - while (!_quitFlag && _runFlag) { + while (!quit() && _runFlag) { if (_deathHandler >= 0) { removeHandItem(); delay(5); _drawNoShapeFlag = 0; _gui->optionsButton(0); _deathHandler = -1; + + if (!_runFlag || !quit()) + break; } + checkAutosave(); + if (_system->getMillis() > _nextIdleAnim) showIdleAnim(); @@ -1578,10 +1584,14 @@ void KyraEngine_HoF::snd_playSoundEffect(int track, int volume) { int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]); if (vocIndex != -1) _sound->voicePlay(_ingameSoundList[vocIndex], true); - else if (_flags.platform != Common::kPlatformFMTowns) + else if (_flags.platform == Common::kPlatformPC) + KyraEngine_v1::snd_playSoundEffect(track); + // TODO ?? Maybe there is a way to let users select whether they want // voc, midi or adl sfx (even though it makes no sense to choose anything but voc). - KyraEngine_v1::snd_playSoundEffect(track); + // The PC-98 version has support for non-pcm sound effects, but only for tracks + // which also have voc files. The syntax would be: + // KyraEngine_v1::snd_playSoundEffect(vocIndex); } #pragma mark - @@ -1620,7 +1630,7 @@ void KyraEngine_HoF::loadInvWsa(const char *filename, int run, int delayTime, in _invWsa.timer = _system->getMillis(); if (run) { - while (_invWsa.running && !skipFlag() && !_quitFlag) { + while (_invWsa.running && !skipFlag() && !quit()) { update(); _system->delayMillis(10); } @@ -1994,7 +2004,7 @@ void KyraEngine_HoF::playTim(const char *filename) { return; _tim->resetFinishedFlag(); - while (!_quitFlag && !_tim->finished()) { + while (!quit() && !_tim->finished()) { _tim->exec(tim, 0); if (_chatText) updateWithText(); diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h index f6e887c648..dc4161f0c1 100644 --- a/engines/kyra/kyra_hof.h +++ b/engines/kyra/kyra_hof.h @@ -907,7 +907,7 @@ protected: int _dbgPass; // save/load specific - void saveGame(const char *fileName, const char *saveName); + void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail); void loadGame(const char *fileName); }; diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp index c852f6e3ee..f71cc8f409 100644 --- a/engines/kyra/kyra_lok.cpp +++ b/engines/kyra/kyra_lok.cpp @@ -26,7 +26,6 @@ #include "kyra/kyra_lok.h" #include "common/file.h" -#include "common/events.h" #include "common/system.h" #include "common/savefile.h" @@ -119,8 +118,12 @@ KyraEngine_LoK::~KyraEngine_LoK() { delete[] _characterList; + delete[] _roomTable; + delete[] _movFacingTable; + delete[] _defaultShapeTable; + delete[] _gui->_scrollUpButton.data0ShapePtr; delete[] _gui->_scrollUpButton.data1ShapePtr; delete[] _gui->_scrollUpButton.data2ShapePtr; @@ -300,7 +303,7 @@ int KyraEngine_LoK::go() { if (_gameToLoad == -1) { setGameFlag(0xEF); seq_intro(); - if (_quitFlag) + if (quit()) return 0; if (_skipIntroFlag && _abortIntroFlag) resetGameFlag(0xEF); @@ -388,7 +391,7 @@ void KyraEngine_LoK::startup() { _gui->buttonMenuCallback(0); _menuDirectlyToLoad = false; } else - saveGame(getSavegameFilename(0), "New game"); + saveGame(getSavegameFilename(0), "New game", 0); } else { _screen->setFont(Screen::FID_8_FNT); loadGame(getSavegameFilename(_gameToLoad)); @@ -399,10 +402,12 @@ void KyraEngine_LoK::startup() { void KyraEngine_LoK::mainLoop() { debugC(9, kDebugLevelMain, "KyraEngine_LoK::mainLoop()"); - while (!_quitFlag) { + while (!quit()) { int32 frameTime = (int32)_system->getMillis(); _skipFlag = false; + checkAutosave(); + if (_currentCharacter->sceneId == 210) { updateKyragemFading(); if (seq_playEnd() && _deathHandler != 8) @@ -444,7 +449,7 @@ void KyraEngine_LoK::mainLoop() { } void KyraEngine_LoK::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) { - while (_system->getMillis() < timestamp && !_quitFlag) { + while (_system->getMillis() < timestamp && !quit()) { if (updateTimers) _timer->update(); @@ -470,13 +475,13 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) { else { char savegameName[14]; sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0'); - saveGame(saveLoadSlot, savegameName); + saveGame(saveLoadSlot, savegameName, 0); } } else if (event.kbd.flags == Common::KBD_CTRL) { if (event.kbd.keycode == 'd') _debugger->attach(); else if (event.kbd.keycode == 'q') - _quitFlag = true; + quitGame(); } else if (event.kbd.keycode == '.') { _skipFlag = true; } else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) { @@ -488,9 +493,6 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) { case Common::EVENT_MOUSEMOVE: _animator->_updateScreen = true; break; - case Common::EVENT_QUIT: - quitGame(); - break; case Common::EVENT_LBUTTONDOWN: _mousePressFlag = true; break; @@ -529,27 +531,24 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) { if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE)) _skipFlag = false; - if (amount > 0 && !_skipFlag && !_quitFlag) + if (amount > 0 && !_skipFlag && !quit()) _system->delayMillis(10); if (_skipFlag) _sound->voiceStop(); - } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag); + } while (!_skipFlag && _system->getMillis() < start + amount && !quit()); } void KyraEngine_LoK::waitForEvent() { bool finished = false; Common::Event event; - while (!finished && !_quitFlag) { + while (!finished && !quit()) { while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_KEYDOWN: finished = true; break; - case Common::EVENT_QUIT: - quitGame(); - break; case Common::EVENT_LBUTTONDOWN: finished = true; _skipFlag = true; diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h index 1def95ddbf..e6fc0dc774 100644 --- a/engines/kyra/kyra_lok.h +++ b/engines/kyra/kyra_lok.h @@ -214,7 +214,7 @@ public: protected: int32 _speechPlayTime; - void saveGame(const char *fileName, const char *saveName); + void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail); void loadGame(const char *fileName); protected: diff --git a/engines/kyra/kyra_mr.cpp b/engines/kyra/kyra_mr.cpp index a61253199b..9d3171e723 100644 --- a/engines/kyra/kyra_mr.cpp +++ b/engines/kyra/kyra_mr.cpp @@ -263,7 +263,7 @@ int KyraEngine_MR::go() { running = false; } - while (running && !_quitFlag) { + while (running && !quit()) { _screen->_curPage = 0; _screen->clearPage(0); @@ -272,14 +272,14 @@ int KyraEngine_MR::go() { // XXX playMenuAudioFile(); - for (int i = 0; i < 64 && !_quitFlag; ++i) { + for (int i = 0; i < 64 && !quit(); ++i) { uint32 nextRun = _system->getMillis() + 3 * _tickLength; _menuAnim->displayFrame(i, 0); _screen->updateScreen(); delayUntil(nextRun); } - for (int i = 64; i > 29 && !_quitFlag; --i) { + for (int i = 64; i > 29 && !quit(); --i) { uint32 nextRun = _system->getMillis() + 3 * _tickLength; _menuAnim->displayFrame(i, 0); _screen->updateScreen(); @@ -684,7 +684,7 @@ void KyraEngine_MR::startup() { assert(_invWsa); _invWsa->open("MOODOMTR.WSA", 1, 0); _invWsaFrame = 6; - saveGame(getSavegameFilename(0), (const char*)getTableEntry(_optionsFile, 33)); + saveGame(getSavegameFilename(0), "New Game", 0); _soundDigital->beginFadeOut(_musicSoundChannel, 60); delayWithTicks(60); if (_gameToLoad == -1) @@ -1001,14 +1001,19 @@ void KyraEngine_MR::runLoop() { _eventList.clear(); _runFlag = true; - while (_runFlag && !_quitFlag) { + while (_runFlag && !quit()) { if (_deathHandler >= 0) { removeHandItem(); delay(5); _drawNoShapeFlag = 0; _gui->optionsButton(0); _deathHandler = -1; + + if (quit()) + break; } + + checkAutosave(); if (_system->getMillis() >= _nextIdleAnim) showIdleAnim(); diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h index 5f9f6f91a3..a6fb9af20c 100644 --- a/engines/kyra/kyra_mr.h +++ b/engines/kyra/kyra_mr.h @@ -583,7 +583,7 @@ private: int albumClose(Button *caller); // save/load - void saveGame(const char *fileName, const char *saveName); + void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail); void loadGame(const char *fileName); // opcodes diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp index bc46d8e1f5..8162232935 100644 --- a/engines/kyra/kyra_v1.cpp +++ b/engines/kyra/kyra_v1.cpp @@ -52,8 +52,6 @@ KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags) _gameSpeed = 60; _tickLength = (uint8)(1000.0 / _gameSpeed); - _quitFlag = false; - _speechFile = ""; _trackMap = 0; _trackMapSize = 0; @@ -183,6 +181,9 @@ int KyraEngine_v1::init() { _gameToLoad = -1; } + // Prevent autosave on game startup + _lastAutosave = _system->getMillis(); + return 0; } @@ -200,12 +201,6 @@ KyraEngine_v1::~KyraEngine_v1() { delete _debugger; } -void KyraEngine_v1::quitGame() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::quitGame()"); - _quitFlag = true; - // Nothing to do here -} - Common::Point KyraEngine_v1::getMousePos() const { Common::Point mouse = _eventMan->getMousePos(); @@ -240,7 +235,7 @@ int KyraEngine_v1::resetGameFlag(int flag) { } void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) { - while (_system->getMillis() < timestamp && !_quitFlag) { + while (_system->getMillis() < timestamp && !quit()) { if (timestamp - _system->getMillis() >= 10) delay(10, update, isMainLoop); } @@ -255,8 +250,8 @@ void KyraEngine_v1::delayWithTicks(int ticks) { } void KyraEngine_v1::registerDefaultSettings() { - if (_flags.gameID != GI_KYRA3) - ConfMan.registerDefault("cdaudio", (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)); + if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) + ConfMan.registerDefault("cdaudio", true); if (_flags.fanLang != Common::UNK_LANG) { // HACK/WORKAROUND: Since we can't use registerDefault here to overwrite // the global subtitles settings, we're using this hack to enable subtitles @@ -272,9 +267,10 @@ void KyraEngine_v1::readSettings() { _configMusic = 0; if (!ConfMan.getBool("music_mute")) { - _configMusic = 1; - if (_flags.gameID != GI_KYRA3 && ConfMan.getBool("cdaudio") && (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) - _configMusic = 2; + if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) + _configMusic = ConfMan.getBool("cdaudio") ? 2 : 1; + else + _configMusic = 1; } _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1; diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h index 738a3fc8ec..f4c2442c0e 100644 --- a/engines/kyra/kyra_v1.h +++ b/engines/kyra/kyra_v1.h @@ -118,8 +118,6 @@ public: virtual void pauseEngineIntern(bool pause); - bool quit() const { return _quitFlag; } - uint8 game() const { return _flags.gameID; } const GameFlags &gameFlags() const { return _flags; } @@ -153,9 +151,6 @@ public: void setVolume(kVolumeEntry vol, uint8 value); uint8 getVolume(kVolumeEntry vol); - // quit handling - virtual void quitGame(); - // game flag handling int setGameFlag(int flag); int queryGameFlag(int flag) const; @@ -178,9 +173,6 @@ protected: virtual int go() = 0; virtual int init(); - // quit Handling - bool _quitFlag; - // intern Resource *_res; Sound *_sound; @@ -279,7 +271,11 @@ protected: // save/load int _gameToLoad; + uint32 _lastAutosave; + void checkAutosave(); + const char *getSavegameFilename(int num); + static Common::String getSavegameFilename(const Common::String &target, int num); bool saveFileLoadable(int slot); struct SaveHeader { @@ -290,6 +286,8 @@ protected: bool originalSave; // savegame from original interpreter bool oldHeader; // old scummvm save header + + Graphics::Surface *thumbnail; }; enum kReadSaveHeaderError { @@ -299,10 +297,12 @@ protected: kRSHEIoError = 3 }; - static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, SaveHeader &header); + static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, bool loadThumbnail, SaveHeader &header); + + virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0; Common::SeekableReadStream *openSaveForReading(const char *filename, SaveHeader &header); - Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName) const; + Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const; }; } // End of namespace Kyra diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp index 2e704f2aa2..e9ed91b539 100644 --- a/engines/kyra/kyra_v2.cpp +++ b/engines/kyra/kyra_v2.cpp @@ -159,7 +159,7 @@ void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) { if (amount > 0) _system->delayMillis(amount > 10 ? 10 : amount); - } while (!skipFlag() && _system->getMillis() < start + amount && !_quitFlag); + } while (!skipFlag() && _system->getMillis() < start + amount && !quit()); } int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) { @@ -186,7 +186,7 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) { } else { char savegameName[14]; sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0'); - saveGame(saveLoadSlot, savegameName); + saveGame(saveLoadSlot, savegameName, 0); } } else if (event.kbd.flags == Common::KBD_CTRL) { if (event.kbd.keycode == 'd') @@ -238,15 +238,11 @@ void KyraEngine_v2::updateInput() { while (_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _quitFlag = true; - break; - case Common::EVENT_KEYDOWN: if (event.kbd.keycode == '.' || event.kbd.keycode == Common::KEYCODE_ESCAPE) _eventList.push_back(Event(event, true)); else if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL) - _quitFlag = true; + quitGame(); else _eventList.push_back(event); break; diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h index 6fdf30fff8..e7f9634fc6 100644 --- a/engines/kyra/kyra_v2.h +++ b/engines/kyra/kyra_v2.h @@ -419,7 +419,7 @@ protected: int o2_getVocHigh(EMCState *script); // save/load specific - virtual void saveGame(const char *fileName, const char *saveName) = 0; + virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0; virtual void loadGame(const char *fileName) = 0; }; diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp index 6624dd91ea..053d8a4de9 100644 --- a/engines/kyra/lol.cpp +++ b/engines/kyra/lol.cpp @@ -183,15 +183,11 @@ void LoLEngine::updateInput() { while (_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _quitFlag = true; - break; - case Common::EVENT_KEYDOWN: if (event.kbd.keycode == '.' || event.kbd.keycode == Common::KEYCODE_ESCAPE) _eventList.push_back(Event(event, true)); else if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL) - _quitFlag = true; + quitGame(); else _eventList.push_back(event); break; @@ -245,27 +241,21 @@ void LoLEngine::resetSkipFlag(bool removeEvent) { void LoLEngine::setupPrologueData(bool load) { static const char * const fileList[] = { - "xxx/general.pak", - "xxx/introvoc.pak", - "xxx/startup.pak", - "xxx/intro1.pak", - "xxx/intro2.pak", - "xxx/intro3.pak", - "xxx/intro4.pak", - "xxx/intro5.pak", - "xxx/intro6.pak", - "xxx/intro7.pak", - "xxx/intro8.pak", - "xxx/intro9.pak" + "GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "INTRO1.PAK", + "INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "INTRO5.PAK", + "INTRO6.PAK", "INTRO7.PAK", "INTRO8.PAK", "INTRO9.PAK" }; - char filepath[32]; - char *filename = filepath; + char filename[32]; for (uint i = 0; i < ARRAYSIZE(fileList); ++i) { - strcpy(filename, fileList[i]); - memcpy(filename, _languageExt[_lang], 3); - if (!_flags.isTalkie) - filename += 4; + filename[0] = '\0'; + + if (_flags.isTalkie) { + strcpy(filename, _languageExt[_lang]); + strcat(filename, "/"); + } + + strcat(filename, fileList[i]); if (load) { if (!_res->loadPakFile(filename)) @@ -307,7 +297,7 @@ void LoLEngine::showIntro() { _screen->hideMouse(); uint32 palNextFadeStep = 0; - while (!_tim->finished() && !_quitFlag && !skipFlag()) { + while (!_tim->finished() && !quit() && !skipFlag()) { updateInput(); _tim->exec(intro, false); _screen->checkedPageUpdate(8, 4); @@ -385,14 +375,14 @@ int LoLEngine::chooseCharacter() { _screen->fadePalette(_screen->getPalette(0), 30, 0); bool kingIntro = true; - while (!_quitFlag) { + while (!quit()) { if (kingIntro) kingSelectionIntro(); if (_charSelection < 0) processCharacterSelection(); - if (_quitFlag) + if (quit()) break; if (_charSelection == 100) { @@ -413,11 +403,11 @@ int LoLEngine::chooseCharacter() { } } - if (_quitFlag) + if (quit()) return -1; uint32 waitTime = _system->getMillis() + 420 * _tickLength; - while (waitTime > _system->getMillis() && !skipFlag() && !_quitFlag) { + while (waitTime > _system->getMillis() && !skipFlag() && !quit()) { updateInput(); _system->delayMillis(10); } @@ -449,7 +439,7 @@ void LoLEngine::kingSelectionIntro() { _chargenWSA->setDrawPage(0); int index = 4; - while (_sound->voiceIsPlaying("KING01") && _charSelection == -1 && !_quitFlag && !skipFlag()) { + while (_sound->voiceIsPlaying("KING01") && _charSelection == -1 && !quit() && !skipFlag()) { index = MAX(index, 4); _chargenWSA->displayFrame(_chargenFrameTable[index], 0, 0, 0); @@ -460,7 +450,7 @@ void LoLEngine::kingSelectionIntro() { _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 7 * _tickLength; - while (waitEnd > _system->getMillis() && _charSelection == -1 && !_quitFlag && !skipFlag()) { + while (waitEnd > _system->getMillis() && _charSelection == -1 && !quit() && !skipFlag()) { _charSelection = getCharSelection(); _system->delayMillis(10); } @@ -491,7 +481,7 @@ void LoLEngine::kingSelectionReminder() { _chargenWSA->setDrawPage(0); int index = 0; - while (_sound->voiceIsPlaying("KING02") && _charSelection == -1 && !_quitFlag && index < 15) { + while (_sound->voiceIsPlaying("KING02") && _charSelection == -1 && !quit() && index < 15) { _chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 0, 0); _screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index]*2+0], _selectionPosTable[_reminderChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index]*2+0], _selectionPosTable[_reminderChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0); @@ -500,7 +490,7 @@ void LoLEngine::kingSelectionReminder() { _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 8 * _tickLength; - while (waitEnd > _system->getMillis() && !_quitFlag) { + while (waitEnd > _system->getMillis() && !quit()) { _charSelection = getCharSelection(); _system->delayMillis(10); } @@ -521,14 +511,14 @@ void LoLEngine::kingSelectionOutro() { _chargenWSA->setDrawPage(0); int index = 0; - while (_sound->voiceIsPlaying("KING03") && !_quitFlag && !skipFlag()) { + while (_sound->voiceIsPlaying("KING03") && !quit() && !skipFlag()) { index = MAX(index, 4); _chargenWSA->displayFrame(_chargenFrameTable[index], 0, 0, 0); _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 8 * _tickLength; - while (waitEnd > _system->getMillis() && !_quitFlag && !skipFlag()) { + while (waitEnd > _system->getMillis() && !quit() && !skipFlag()) { updateInput(); _system->delayMillis(10); } @@ -547,10 +537,10 @@ void LoLEngine::processCharacterSelection() { debugC(9, kDebugLevelMain, "LoLEngine::processCharacterSelection()"); _charSelection = -1; - while (!_quitFlag && _charSelection == -1) { + while (!quit() && _charSelection == -1) { uint32 nextKingMessage = _system->getMillis() + 900 * _tickLength; - while (nextKingMessage > _system->getMillis() && _charSelection == -1 && !_quitFlag) { + while (nextKingMessage > _system->getMillis() && _charSelection == -1 && !quit()) { updateSelectionAnims(); _charSelection = getCharSelection(); _system->delayMillis(10); @@ -595,22 +585,22 @@ int LoLEngine::selectionCharInfo(int character) { switch (character) { case 0: - strcpy(filename, "face09.shp"); + strcpy(filename, "FACE09.SHP"); vocFilename[3] = 'A'; break; case 1: - strcpy(filename, "face01.shp"); + strcpy(filename, "FACE01.SHP"); vocFilename[3] = 'M'; break; case 2: - strcpy(filename, "face08.shp"); + strcpy(filename, "FACE08.SHP"); vocFilename[3] = 'K'; break; case 3: - strcpy(filename, "face05.shp"); + strcpy(filename, "FACE05.SHP"); vocFilename[3] = 'C'; break; @@ -669,12 +659,12 @@ void LoLEngine::selectionCharInfoIntro(char *file) { int index = 0; file[4] = '0'; - while (_charSelectionInfoResult == -1 && !_quitFlag) { + while (_charSelectionInfoResult == -1 && !quit()) { if (!_sound->voicePlay(file)) break; int i = 0; - while (_sound->voiceIsPlaying(file) && _charSelectionInfoResult == -1 && !_quitFlag) { + while (_sound->voiceIsPlaying(file) && _charSelectionInfoResult == -1 && !quit()) { _screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), _charInfoFrameTable[i]), 11, 130, 0, 0); _screen->updateScreen(); diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index ee54f8abbb..2ae4d71580 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -147,6 +147,9 @@ private: void setHandItem(uint16) {} void removeHandItem() {} bool lineIsPassable(int, int) { return false; } + + // save + void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) {} }; } // end of namespace Kyra diff --git a/engines/kyra/module.mk b/engines/kyra/module.mk index e059a8ce4b..b38661ada5 100644 --- a/engines/kyra/module.mk +++ b/engines/kyra/module.mk @@ -23,6 +23,7 @@ MODULE_OBJS := \ kyra_mr.o \ lol.o \ resource.o \ + resource_intern.o \ saveload.o \ saveload_lok.o \ saveload_hof.o \ diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp index 5da6bb3873..0f0a643017 100644 --- a/engines/kyra/resource.cpp +++ b/engines/kyra/resource.cpp @@ -23,39 +23,46 @@ * */ +#include "kyra/resource.h" +#include "kyra/resource_intern.h" #include "common/config-manager.h" #include "common/endian.h" #include "common/file.h" #include "common/fs.h" #include "common/func.h" - -#include "kyra/resource.h" +#include "common/system.h" namespace Kyra { -Resource::Resource(KyraEngine_v1 *vm) : _loaders(), _map(), _vm(vm) { +Resource::Resource(KyraEngine_v1 *vm) : _archiveCache(), _files(), _archiveFiles(new Common::SearchSet()), _protectedFiles(new Common::SearchSet()), _loaders(), _vm(vm) { initializeLoaders(); + + Common::SharedPtr<Common::Archive> path(new Common::FSDirectory(ConfMan.get("path"), 2)); + Common::SharedPtr<Common::Archive> extrapath(new Common::FSDirectory(ConfMan.get("extrapath"))); + + _files.add("path", path, 4); + _files.add("extrapath", extrapath, 4); + _vm->_system->addSysArchivesToSearchSet(_files, 3); + // compressed installer archives are added at level '2', + // but that's done in Resource::reset not here + _files.add("protected", _protectedFiles, 1); + _files.add("archives", _archiveFiles, 0); } Resource::~Resource() { - _map.clear(); _loaders.clear(); - - clearCompFileList(); - _compLoaders.clear(); } bool Resource::reset() { - clearCompFileList(); unloadAllPakFiles(); - FilesystemNode dir(ConfMan.get("path")); + Common::FilesystemNode dir(ConfMan.get("path")); if (!dir.exists() || !dir.isDirectory()) error("invalid game path '%s'", dir.getPath().c_str()); - if (!loadPakFile(StaticResource::staticDataFilename()) || !StaticResource::checkKyraDat()) { + if (!loadPakFile(StaticResource::staticDataFilename()) || !StaticResource::checkKyraDat(this)) { Common::String errorMessage = "You're missing the '" + StaticResource::staticDataFilename() + "' file or it got corrupted, (re)get it from the ScummVM website"; _vm->GUIErrorMessage(errorMessage); error(errorMessage.c_str()); @@ -65,24 +72,14 @@ bool Resource::reset() { // We only need kyra.dat for the demo. if (_vm->gameFlags().isDemo) return true; - - // only VRM file we need in the *whole* game for kyra1 - if (_vm->gameFlags().isTalkie) - loadPakFile("CHAPTER1.VRM"); } else if (_vm->game() == GI_KYRA2) { if (_vm->gameFlags().useInstallerPackage) - tryLoadCompFiles(); + _files.add("installer", loadInstallerArchive("WESTWOOD", "%03d", 6), 2); // mouse pointer, fonts, etc. required for initializing if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie) { loadPakFile("GENERAL.PAK"); } else { - if (_vm->gameFlags().isTalkie) { - // Add default file directories - Common::File::addDefaultDirectory(ConfMan.get("path") + "hof_cd"); - Common::File::addDefaultDirectory(ConfMan.get("path") + "HOF_CD"); - } - loadPakFile("INTROGEN.PAK"); loadPakFile("OTHER.PAK"); } @@ -94,23 +91,19 @@ bool Resource::reset() { error("couldn't load file: 'WESTWOOD.001'"); } - // Add default file directories - Common::File::addDefaultDirectory(ConfMan.get("path") + "malcolm"); - Common::File::addDefaultDirectory(ConfMan.get("path") + "MALCOLM"); - if (!loadFileList("FILEDATA.FDT")) error("couldn't load file: 'FILEDATA.FDT'"); return true; } else if (_vm->game() == GI_LOL) { if (_vm->gameFlags().useInstallerPackage) - tryLoadCompFiles(); + _files.add("installer", loadInstallerArchive("WESTWOOD", "%d", 0), 2); return true; } - FSList fslist; - if (!dir.getChildren(fslist, FilesystemNode::kListFilesOnly)) + Common::FSList fslist; + if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) error("can't list files inside game path '%s'", dir.getPath().c_str()); if (_vm->game() == GI_KYRA1 && _vm->gameFlags().isTalkie) { @@ -120,15 +113,13 @@ bool Resource::reset() { "CAVE.APK", "DRAGON1.APK", "DRAGON2.APK", "LAGOON.APK" }; - Common::for_each(list, list + ARRAYSIZE(list), Common::bind1st(Common::mem_fun(&Resource::loadPakFile), this)); - - for (int i = 0; i < ARRAYSIZE(list); ++i) { - ResFileMap::iterator iterator = _map.find(list[i]); - if (iterator != _map.end()) - iterator->_value.prot = true; + for (uint i = 0; i < ARRAYSIZE(list); ++i) { + Common::ArchivePtr archive = loadArchive(list[i]); + if (archive) + _protectedFiles->add(list[i], archive, 0); } } else { - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { Common::String filename = file->getName(); filename.toUppercase(); @@ -149,113 +140,55 @@ bool Resource::reset() { return true; } -bool Resource::loadPakFile(const Common::String &filename) { - if (!isAccessable(filename)) - return false; - - ResFileMap::iterator iter = _map.find(filename); - if (iter == _map.end()) - return false; +bool Resource::loadPakFile(Common::String filename) { + filename.toUppercase(); - if (iter->_value.preload) { - iter->_value.mounted = true; + if (_archiveFiles->hasArchive(filename) || _protectedFiles->hasArchive(filename)) return true; - } - const ResArchiveLoader *loader = getLoader(iter->_value.type); - if (!loader) { - error("no archive loader for file '%s' found which is of type %d", filename.c_str(), iter->_value.type); + Common::ArchivePtr archive = loadArchive(filename); + if (!archive) return false; - } - Common::SeekableReadStream *stream = getFileStream(filename); - if (!stream) { - error("archive file '%s' not found", filename.c_str()); - return false; - } + _archiveFiles->add(filename, archive, 0); - iter->_value.mounted = true; - iter->_value.preload = true; - ResArchiveLoader::FileList files; - loader->loadFile(filename, *stream, files); - delete stream; - stream = 0; - - for (ResArchiveLoader::FileList::iterator i = files.begin(); i != files.end(); ++i) { - iter = _map.find(i->filename); - if (iter == _map.end()) { - // We do an internal check for a file in gamepath with same filename to - // allow overwriting files inside archives with plain files inside the - // game directory - checkFile(i->filename); - - // A new file entry, so we just insert it into the file map. - if (_map.find(i->filename) == _map.end()) - _map[i->filename] = i->entry; - } else if (!iter->_value.parent.empty()) { - if (!iter->_value.parent.equalsIgnoreCase(filename)) { - ResFileMap::iterator oldParent = _map.find(iter->_value.parent); - if (oldParent != _map.end()) { - // Protected files and their embedded file entries do not get overwritten. - if (!oldParent->_value.prot) { - // If the old parent is not protected we mark it as not preload anymore, - // since now no longer all of its embedded files are in the filemap. - oldParent->_value.preload = false; - _map[i->filename] = i->entry; - } - } else { - // Old parent not found? That's strange... But we just overwrite the old - // entry. - _map[i->filename] = i->entry; - } - } else { - // The old parent has the same filenames as the new archive, we are sure and overwrite the - // old file entry, could be afterall that the preload flag of the new archive was - // just unflagged. - _map[i->filename] = i->entry; - } - } - // 'else' case would mean here overwriting an existing file entry in the map without parent. - // We don't support that though, so one can overwrite files from archives by putting - // them in the gamepath. - } - - detectFileTypes(); return true; } bool Resource::loadFileList(const Common::String &filedata) { - Common::File f; + Common::SeekableReadStream *f = getFileStream(filedata); - if (!f.open(filedata)) + if (!f) return false; uint32 filenameOffset = 0; - while ((filenameOffset = f.readUint32LE()) != 0) { - uint32 offset = f.pos(); - f.seek(filenameOffset, SEEK_SET); + while ((filenameOffset = f->readUint32LE()) != 0) { + uint32 offset = f->pos(); + f->seek(filenameOffset, SEEK_SET); uint8 buffer[13]; - f.read(buffer, sizeof(buffer)-1); + f->read(buffer, sizeof(buffer)-1); buffer[12] = 0; - f.seek(offset + 16, SEEK_SET); + f->seek(offset + 16, SEEK_SET); - Common::String filename = Common::String((char*)buffer); + Common::String filename = Common::String((char *)buffer); filename.toUppercase(); if (filename.hasSuffix(".PAK")) { - if (!isAccessable(filename) && _vm->gameFlags().isDemo) { + if (!exists(filename.c_str()) && _vm->gameFlags().isDemo) { // the demo version supplied with Kyra3 does not // contain all pak files listed in filedata.fdt // so we don't do anything here if they are non // existant. } else if (!loadPakFile(filename)) { + delete f; error("couldn't load file '%s'", filename.c_str()); return false; } } } + delete f; return true; } @@ -273,33 +206,21 @@ bool Resource::loadFileList(const char * const *filelist, uint32 numFiles) { return true; } -void Resource::unloadPakFile(const Common::String &filename) { - ResFileMap::iterator iter = _map.find(filename); - if (iter != _map.end()) { - if (!iter->_value.prot) - iter->_value.mounted = false; - } -} - -void Resource::clearCompFileList() { - for (CompFileMap::iterator i = _compFiles.begin(); i != _compFiles.end(); ++i) - delete[] i->_value.data; - - _compFiles.clear(); +void Resource::unloadPakFile(Common::String filename) { + filename.toUppercase(); + _archiveFiles->remove(filename); + // We do not remove files from '_protectedFiles' here, since + // those are protected against unloading. } -bool Resource::isInPakList(const Common::String &filename) { - if (!isAccessable(filename)) - return false; - ResFileMap::iterator iter = _map.find(filename); - if (iter == _map.end()) - return false; - return (iter->_value.type != ResFileEntry::kRaw); +bool Resource::isInPakList(Common::String filename) { + filename.toUppercase(); + return (_archiveFiles->hasArchive(filename) || _protectedFiles->hasArchive(filename)); } void Resource::unloadAllPakFiles() { - // remove all entries - _map.clear(); + _archiveFiles->clear(); + _protectedFiles->clear(); } uint8 *Resource::fileData(const char *file, uint32 *size) { @@ -318,9 +239,7 @@ uint8 *Resource::fileData(const char *file, uint32 *size) { } bool Resource::exists(const char *file, bool errorOutOnFail) { - if (Common::File::exists(file)) - return true; - else if (isAccessable(file)) + if (_files.hasFile(file)) return true; else if (errorOutOnFail) error("File '%s' can't be found", file); @@ -328,21 +247,13 @@ bool Resource::exists(const char *file, bool errorOutOnFail) { } uint32 Resource::getFileSize(const char *file) { - CompFileMap::iterator compEntry; - - if (Common::File::exists(file)) { - Common::File f; - if (f.open(file)) - return f.size(); - } else { - if (!isAccessable(file)) - return 0; + Common::SeekableReadStream *stream = getFileStream(file); + if (!stream) + return 0; - ResFileMap::const_iterator iter = _map.find(file); - if (iter != _map.end()) - return iter->_value.size; - } - return 0; + uint32 size = stream->size(); + delete stream; + return size; } bool Resource::loadFileToBuf(const char *file, void *buf, uint32 maxSize) { @@ -351,1181 +262,57 @@ bool Resource::loadFileToBuf(const char *file, void *buf, uint32 maxSize) { return false; memset(buf, 0, maxSize); - stream->read(buf, (maxSize <= stream->size()) ? maxSize : stream->size()); + stream->read(buf, ((int32)maxSize <= stream->size()) ? maxSize : stream->size()); delete stream; return true; } Common::SeekableReadStream *Resource::getFileStream(const Common::String &file) { - CompFileMap::iterator compEntry; - - if ((compEntry = _compFiles.find(file)) != _compFiles.end()) - return new Common::MemoryReadStream(compEntry->_value.data, compEntry->_value.size, false); - - if (!isAccessable(file)) - return 0; - - ResFileMap::const_iterator iter = _map.find(file); - if (iter == _map.end()) - return 0; - - if (iter->_value.parent.empty()) { - Common::File *stream = new Common::File(); - if (!stream->open(file)) { - delete stream; - stream = 0; - error("Couldn't open file '%s'", file.c_str()); - } - return stream; - } else { - Common::SeekableReadStream *parent = getFileStream(iter->_value.parent); - assert(parent); - - ResFileMap::const_iterator parentIter = _map.find(iter->_value.parent); - const ResArchiveLoader *loader = getLoader(parentIter->_value.type); - assert(loader); - - return loader->loadFileFromArchive(file, parent, iter->_value); - } - - return 0; -} - -bool Resource::isAccessable(const Common::String &file) { - checkFile(file); - - ResFileMap::const_iterator iter = _map.find(file); - while (iter != _map.end()) { - if (!iter->_value.parent.empty()) { - iter = _map.find(iter->_value.parent); - if (iter != _map.end()) { - // parent can never be a non archive file - if (iter->_value.type == ResFileEntry::kRaw) - return false; - // not mounted parent means not accessable - else if (!iter->_value.mounted) - return false; - } - } else { - return true; - } - } - return false; -} - -void Resource::checkFile(const Common::String &file) { - if (_map.find(file) == _map.end()) { - CompFileMap::const_iterator iter; - - if ((iter = _compFiles.find(file)) != _compFiles.end()) { - ResFileEntry entry; - entry.parent = ""; - entry.size = iter->_value.size; - entry.mounted = false; - entry.preload = false; - entry.prot = false; - entry.type = ResFileEntry::kAutoDetect; - entry.offset = 0; - _map[file] = entry; - - detectFileTypes(); - } else if (Common::File::exists(file)) { - Common::File temp; - if (temp.open(file)) { - ResFileEntry entry; - entry.parent = ""; - entry.size = temp.size(); - entry.mounted = file.compareToIgnoreCase(StaticResource::staticDataFilename()) != 0; - entry.preload = false; - entry.prot = false; - entry.type = ResFileEntry::kAutoDetect; - entry.offset = 0; - _map[file] = entry; - temp.close(); - - detectFileTypes(); - } - } - } -} - -void Resource::detectFileTypes() { - for (ResFileMap::iterator i = _map.begin(); i != _map.end(); ++i) { - if (!isAccessable(i->_key)) - continue; - - if (i->_value.type == ResFileEntry::kAutoDetect) { - Common::SeekableReadStream *stream = 0; - for (LoaderIterator l = _loaders.begin(); l != _loaders.end(); ++l) { - if (!(*l)->checkFilename(i->_key)) - continue; - - if (!stream) - stream = getFileStream(i->_key); - - if ((*l)->isLoadable(i->_key, *stream)) { - i->_value.type = (*l)->getType(); - i->_value.mounted = false; - i->_value.preload = false; - break; - } - } - delete stream; - stream = 0; - - if (i->_value.type == ResFileEntry::kAutoDetect) - i->_value.type = ResFileEntry::kRaw; - } - } -} - -void Resource::tryLoadCompFiles() { - for (CCompLoaderIterator i = _compLoaders.begin(); i != _compLoaders.end(); ++i) { - if ((*i)->checkForFiles()) - (*i)->loadFile(_compFiles); - } -} - -#pragma mark - -#pragma mark - ResFileLodaer -#pragma mark - - -class ResLoaderPak : public ResArchiveLoader { -public: - bool checkFilename(Common::String filename) const; - bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; - bool loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const; - Common::SeekableReadStream *loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const; - - ResFileEntry::kType getType() const { - return ResFileEntry::kPak; - } -}; - -bool ResLoaderPak::checkFilename(Common::String filename) const { - filename.toUppercase(); - return (filename.hasSuffix(".PAK") || filename.hasSuffix(".APK") || filename.hasSuffix(".VRM") || filename.hasSuffix(".TLK") || filename.equalsIgnoreCase(StaticResource::staticDataFilename())); + return _files.openFile(file); } -bool ResLoaderPak::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { - uint32 filesize = stream.size(); - uint32 offset = 0; - bool switchEndian = false; - bool firstFile = true; - - offset = stream.readUint32LE(); - if (offset > filesize) { - switchEndian = true; - offset = SWAP_BYTES_32(offset); - } - - Common::String file = ""; - while (!stream.eos()) { - // The start offset of a file should never be in the filelist - if (offset < stream.pos() || offset > filesize) - return false; - - byte c = 0; - - file = ""; - - while (!stream.eos() && (c = stream.readByte()) != 0) - file += c; - - if (stream.eos()) - return false; +Common::ArchivePtr Resource::loadArchive(const Common::String &file) { + ArchiveMap::iterator cachedArchive = _archiveCache.find(file); + if (cachedArchive != _archiveCache.end()) + return cachedArchive->_value; - // Quit now if we encounter an empty string - if (file.empty()) { - if (firstFile) - return false; - else + Common::SeekableReadStream *stream = getFileStream(file); + if (!stream) + return Common::ArchivePtr(); + + Common::ArchivePtr archive; + for (LoaderList::const_iterator i = _loaders.begin(); i != _loaders.end(); ++i) { + if ((*i)->checkFilename(file)) { + if ((*i)->isLoadable(file, *stream)) { + stream->seek(0, SEEK_SET); + archive = Common::ArchivePtr((*i)->load(this, file, *stream)); break; - } - - firstFile = false; - offset = switchEndian ? stream.readUint32BE() : stream.readUint32LE(); - - if (!offset || offset == filesize) - break; - } - - return true; -} - -namespace { - -Common::String readString(Common::SeekableReadStream &stream) { - Common::String result; - char c = 0; - - while ((c = stream.readByte()) != 0) - result += c; - - return result; -} - -} // end of anonymous namespace - -bool ResLoaderPak::loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const { - uint32 filesize = stream.size(); - - uint32 startoffset = 0, endoffset = 0; - bool switchEndian = false; - bool firstFile = true; - - startoffset = stream.readUint32LE(); - if (startoffset > filesize) { - switchEndian = true; - startoffset = SWAP_BYTES_32(startoffset); - } - - Common::String file = ""; - while (!stream.eos()) { - // The start offset of a file should never be in the filelist - if (startoffset < stream.pos() || startoffset > filesize) { - warning("PAK file '%s' is corrupted", filename.c_str()); - return false; - } - - file = ""; - byte c = 0; - - while (!stream.eos() && (c = stream.readByte()) != 0) - file += c; - - if (stream.eos()) { - warning("PAK file '%s' is corrupted", filename.c_str()); - return false; - } - - // Quit now if we encounter an empty string - if (file.empty()) { - if (firstFile) { - warning("PAK file '%s' is corrupted", filename.c_str()); - return false; } else { - break; - } - } - - firstFile = false; - endoffset = switchEndian ? stream.readUint32BE() : stream.readUint32LE(); - - if (!endoffset) - endoffset = filesize; - - if (startoffset != endoffset) { - ResFileEntry entry; - entry.size = endoffset - startoffset; - entry.offset = startoffset; - entry.parent = filename; - entry.type = ResFileEntry::kAutoDetect; - entry.mounted = false; - entry.prot = false; - entry.preload = false; - - files.push_back(File(file, entry)); - } - - if (endoffset == filesize) - break; - - startoffset = endoffset; - } - - FileList::const_iterator iter = Common::find(files.begin(), files.end(), Common::String("LINKLIST")); - if (iter != files.end()) { - stream.seek(iter->entry.offset, SEEK_SET); - - uint32 magic = stream.readUint32BE(); - - if (magic != MKID_BE('SCVM')) - error("LINKLIST file does not contain 'SCVM' header"); - - uint32 links = stream.readUint32BE(); - for (uint i = 0; i < links; ++i) { - Common::String linksTo = readString(stream); - uint32 sources = stream.readUint32BE(); - - iter = Common::find(files.begin(), files.end(), linksTo); - if (iter == files.end()) - error("PAK file link destination '%s' not found", linksTo.c_str()); - - for (uint j = 0; j < sources; ++j) { - Common::String dest = readString(stream); - files.push_back(File(dest, iter->entry)); - // Better safe than sorry, we update the 'iter' value, in case push_back invalidated it - iter = Common::find(files.begin(), files.end(), linksTo); - } - } - } - - return true; -} - -Common::SeekableReadStream *ResLoaderPak::loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const { - assert(archive); - - archive->seek(entry.offset, SEEK_SET); - Common::SeekableSubReadStream *stream = new Common::SeekableSubReadStream(archive, entry.offset, entry.offset + entry.size, true); - assert(stream); - return stream; -} - -class ResLoaderInsMalcolm : public ResArchiveLoader { -public: - bool checkFilename(Common::String filename) const; - bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; - bool loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const; - Common::SeekableReadStream *loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const; - - ResFileEntry::kType getType() const { - return ResFileEntry::kInsMal; - } -}; - -bool ResLoaderInsMalcolm::checkFilename(Common::String filename) const { - filename.toUppercase(); - if (!filename.hasSuffix(".001")) - return false; - return true; -} - -bool ResLoaderInsMalcolm::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { - stream.seek(3); - uint32 size = stream.readUint32LE(); - - if (size+7 > stream.size()) - return false; - - stream.seek(size+5, SEEK_SET); - uint8 buffer[2]; - stream.read(&buffer, 2); - - return (buffer[0] == 0x0D && buffer[1] == 0x0A); -} - -bool ResLoaderInsMalcolm::loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const { - Common::List<Common::String> filenames; - - // thanks to eriktorbjorn for this code (a bit modified though) - stream.seek(3, SEEK_SET); - - // first file is the index table - uint32 size = stream.readUint32LE(); - Common::String temp = ""; - - for (uint32 i = 0; i < size; ++i) { - byte c = stream.readByte(); - - if (c == '\\') { - temp = ""; - } else if (c == 0x0D) { - // line endings are CRLF - c = stream.readByte(); - assert(c == 0x0A); - ++i; - - filenames.push_back(temp); - } else { - temp += (char)c; - } - } - - stream.seek(3, SEEK_SET); - - for (Common::List<Common::String>::iterator file = filenames.begin(); file != filenames.end(); ++file) { - ResFileEntry entry; - entry.parent = filename; - entry.type = ResFileEntry::kAutoDetect; - entry.mounted = false; - entry.preload = false; - entry.prot = false; - entry.size = stream.readUint32LE(); - entry.offset = stream.pos(); - stream.seek(entry.size, SEEK_CUR); - files.push_back(File(*file, entry)); - } - - return true; -} - -Common::SeekableReadStream *ResLoaderInsMalcolm::loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const { - assert(archive); - - archive->seek(entry.offset, SEEK_SET); - Common::SeekableSubReadStream *stream = new Common::SeekableSubReadStream(archive, entry.offset, entry.offset + entry.size, true); - assert(stream); - return stream; -} - -class ResLoaderTlk : public ResArchiveLoader { -public: - bool checkFilename(Common::String filename) const; - bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; - bool loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const; - Common::SeekableReadStream *loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const; - - ResFileEntry::kType getType() const { - return ResFileEntry::kTlk; - } - -private: - static bool sortTlkFileList(const File &l, const File &r); - static FileList::const_iterator nextFile(const FileList &list, FileList::const_iterator iter); -}; - -bool ResLoaderTlk::checkFilename(Common::String filename) const { - filename.toUppercase(); - return (filename.hasSuffix(".TLK")); -} - -bool ResLoaderTlk::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { - uint16 entries = stream.readUint16LE(); - uint32 entryTableSize = (entries * 8); - - if (entryTableSize + 2 > stream.size()) - return false; - - uint32 offset = 0; - - for (uint i = 0; i < entries; ++i) { - stream.readUint32LE(); - offset = stream.readUint32LE(); - - if (offset > stream.size()) - return false; - } - - return true; -} - -bool ResLoaderTlk::loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const { - uint16 entries = stream.readUint16LE(); - - for (uint i = 0; i < entries; ++i) { - ResFileEntry entry; - entry.parent = filename; - entry.type = ResFileEntry::kAutoDetect; - entry.mounted = false; - entry.preload = false; - entry.prot = false; - - uint32 resFilename = stream.readUint32LE(); - uint32 resOffset = stream.readUint32LE(); - - entry.offset = resOffset+4; - - char realFilename[20]; - snprintf(realFilename, 20, "%.08u.AUD", resFilename); - - uint32 curOffset = stream.pos(); - stream.seek(resOffset, SEEK_SET); - entry.size = stream.readUint32LE(); - stream.seek(curOffset, SEEK_SET); - - files.push_back(FileList::value_type(realFilename, entry)); - } - - return true; -} - -Common::SeekableReadStream *ResLoaderTlk::loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const { - assert(archive); - - archive->seek(entry.offset, SEEK_SET); - Common::SeekableSubReadStream *stream = new Common::SeekableSubReadStream(archive, entry.offset, entry.offset + entry.size, true); - assert(stream); - return stream; -} - -#pragma mark - -#pragma mark - CompFileLoader -#pragma mark - - -class FileExpanderSource { -public: - FileExpanderSource(const uint8 *data, int dataSize) : _dataPtr(data), _endofBuffer(data + dataSize), _bitsLeft(8), _key(0), _index(0) {} - ~FileExpanderSource() {} - - void advSrcRefresh(); - void advSrcBitsBy1(); - void advSrcBitsByIndex(uint8 newIndex); - - uint8 getKeyLower() { return _key & 0xff; } - void setIndex(uint8 index) { _index = index; } - uint16 getKeyMasked(uint8 newIndex); - uint16 keyMaskedAlign(uint16 val); - - void copyBytes(uint8 *& dst); - -private: - const uint8 *_dataPtr; - const uint8 *_endofBuffer; - uint16 _key; - int8 _bitsLeft; - uint8 _index; -}; - -void FileExpanderSource::advSrcBitsBy1() { - _key >>= 1; - if (!--_bitsLeft) { - if (_dataPtr < _endofBuffer) - _key = ((*_dataPtr++) << 8 ) | (_key & 0xff); - _bitsLeft = 8; - } -} - -void FileExpanderSource::advSrcBitsByIndex(uint8 newIndex) { - _index = newIndex; - _bitsLeft -= _index; - if (_bitsLeft <= 0) { - _key >>= (_index + _bitsLeft); - _index = -_bitsLeft; - _bitsLeft = 8 - _index; - if (_dataPtr < _endofBuffer) - _key = (*_dataPtr++ << 8) | (_key & 0xff); - } - _key >>= _index; -} - -uint16 FileExpanderSource::getKeyMasked(uint8 newIndex) { - static const uint8 mskTable[] = { 0x0F, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF }; - _index = newIndex; - uint16 res = 0; - - if (_index > 8) { - newIndex = _index - 8; - res = (_key & 0xff) & mskTable[8]; - advSrcBitsByIndex(8); - _index = newIndex; - res |= (((_key & 0xff) & mskTable[_index]) << 8); - advSrcBitsByIndex(_index); - } else { - res = (_key & 0xff) & mskTable[_index]; - advSrcBitsByIndex(_index); - } - - return res; -} - -void FileExpanderSource::copyBytes(uint8 *& dst) { - advSrcBitsByIndex(_bitsLeft); - uint16 r = (READ_LE_UINT16(_dataPtr) ^ _key) + 1; - _dataPtr += 2; - - if (r) - error("decompression failure"); - - memcpy(dst, _dataPtr, _key); - _dataPtr += _key; - dst += _key; -} - -uint16 FileExpanderSource::keyMaskedAlign(uint16 val) { - val -= 0x101; - _index = (val & 0xff) >> 2; - int16 b = ((_bitsLeft << 8) | _index) - 1; - _bitsLeft = b >> 8; - _index = b & 0xff; - uint16 res = (((val & 3) + 4) << _index) + 0x101; - return res + getKeyMasked(_index); -} - -void FileExpanderSource::advSrcRefresh() { - _key = READ_LE_UINT16(_dataPtr); - if (_dataPtr < _endofBuffer - 1) - _dataPtr += 2; - _bitsLeft = 8; -} - -class FileExpander { -public: - FileExpander(); - ~FileExpander(); - - bool process(uint8 *dst, const uint8 *src, uint32 outsize, uint32 insize); - -private: - void generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex2, int cnt); - uint8 calcCmdAndIndex(const uint8 *tbl, int16 ¶); - - FileExpanderSource *_src; - uint8 *_tables[9]; - uint16 *_tables16[3]; -}; - -FileExpander::FileExpander() : _src(0) { - _tables[0] = new uint8[3914]; - assert(_tables[0]); - - _tables[1] = _tables[0] + 320; - _tables[2] = _tables[0] + 352; - _tables[3] = _tables[0] + 864; - _tables[4] = _tables[0] + 2016; - _tables[5] = _tables[0] + 2528; - _tables[6] = _tables[0] + 2656; - _tables[7] = _tables[0] + 2736; - _tables[8] = _tables[0] + 2756; - - _tables16[0] = (uint16 *)(_tables[0] + 3268); - _tables16[1] = (uint16 *)(_tables[0] + 3302); - _tables16[2] = (uint16 *)(_tables[0] + 3338); -} - -FileExpander::~FileExpander() { - delete _src; - delete[] _tables[0]; -} - -bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32 compressedSize) { - static const uint8 indexTable[] = { - 0x10, 0x11, 0x12, 0x00, 0x08, 0x07, 0x09, 0x06, 0x0A, - 0x05, 0x0B, 0x04, 0x0C, 0x03, 0x0D, 0x02, 0x0E, 0x01, 0x0F - }; - - memset(_tables[0], 0, 3914); - - uint8 *d = dst; - uint16 tableSize0 = 0; - uint16 tableSize1 = 0; - bool needrefresh = true; - bool postprocess = false; - - _src = new FileExpanderSource(src, compressedSize); - - while (d < dst + outsize) { - - if (needrefresh) { - needrefresh = false; - _src->advSrcRefresh(); - } - - _src->advSrcBitsBy1(); - - int mode = _src->getKeyMasked(2) - 1; - if (mode == 1) { - tableSize0 = _src->getKeyMasked(5) + 257; - tableSize1 = _src->getKeyMasked(5) + 1; - memset(_tables[7], 0, 19); - - const uint8 *itbl = indexTable; - int numbytes = _src->getKeyMasked(4) + 4; - - while (numbytes--) - _tables[7][*itbl++] = _src->getKeyMasked(3); - - generateTables(7, 8, 255, 19); - - int cnt = tableSize0 + tableSize1; - uint8 *tmp = _tables[0]; - - while (cnt) { - uint16 cmd = _src->getKeyLower(); - cmd = READ_LE_UINT16(&_tables[8][cmd << 1]); - _src->advSrcBitsByIndex(_tables[7][cmd]); - - if (cmd < 16) { - *tmp++ = cmd; - cnt--; - } else { - uint8 tmpI = 0; - if (cmd == 16) { - cmd = _src->getKeyMasked(2) + 3; - tmpI = *(tmp - 1); - } else if (cmd == 17) { - cmd = _src->getKeyMasked(3) + 3; - } else { - cmd = _src->getKeyMasked(7) + 11; - } - _src->setIndex(tmpI); - memset(tmp, tmpI, cmd); - tmp += cmd; - - cnt -= cmd; - if (cnt < 0) - error("decompression failure"); - } + stream->seek(0, SEEK_SET); } - - memcpy(_tables[1], _tables[0] + tableSize0, tableSize1); - generateTables(0, 2, 3, tableSize0); - generateTables(1, 4, 5, tableSize1); - postprocess = true; - } else if (mode < 0) { - _src->copyBytes(d); - postprocess = false; - needrefresh = true; - } else if (mode == 0){ - uint8 *d2 = _tables[0]; - memset(d2, 8, 144); - memset(d2 + 144, 9, 112); - memset(d2 + 256, 7, 24); - memset(d2 + 280, 8, 8); - d2 = _tables[1]; - memset(d2, 5, 32); - tableSize0 = 288; - tableSize1 = 32; - - generateTables(0, 2, 3, tableSize0); - generateTables(1, 4, 5, tableSize1); - postprocess = true; - } else { - error("decompression failure"); } - - if (!postprocess) - continue; - - int16 cmd = 0; - - do { - cmd = ((int16*) _tables[2])[_src->getKeyLower()]; - _src->advSrcBitsByIndex(cmd < 0 ? calcCmdAndIndex(_tables[3], cmd) : _tables[0][cmd]); - - if (cmd == 0x11d) { - cmd = 0x200; - } else if (cmd > 0x108) { - cmd = _src->keyMaskedAlign(cmd); - } - - if (!(cmd >> 8)) { - *d++ = cmd & 0xff; - } else if (cmd != 0x100) { - cmd -= 0xfe; - int16 offset = ((int16*) _tables[4])[_src->getKeyLower()]; - _src->advSrcBitsByIndex(offset < 0 ? calcCmdAndIndex(_tables[5], offset) : _tables[1][offset]); - if ((offset & 0xff) >= 4) { - uint8 newIndex = ((offset & 0xff) >> 1) - 1; - offset = (((offset & 1) + 2) << newIndex); - offset += _src->getKeyMasked(newIndex); - } - - uint8 *s2 = d - 1 - offset; - if (s2 >= dst) { - while (cmd--) - *d++ = *s2++; - } else { - uint32 pos = dst - s2; - s2 += (d - dst); - - if (pos < (uint32) cmd) { - cmd -= pos; - while (pos--) - *d++ = *s2++; - s2 = dst; - } - while (cmd--) - *d++ = *s2++; - } - } - } while (cmd != 0x100); } - delete _src; - _src = 0; - - return true; -} - -void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex2, int cnt) { - const uint8 *tbl1 = _tables[srcIndex]; - uint8 *tbl2 = _tables[dstIndex]; - const uint8 *tbl3 = dstIndex2 == 0xff ? 0 : _tables[dstIndex2]; - - if (!cnt) - return; - - const uint8 *s = tbl1; - memset(_tables16[0], 0, 32); - - for (int i = 0; i < cnt; i++) - _tables16[0][(*s++)]++; - - _tables16[1][1] = 0; - - for (uint16 i = 1, r = 0; i < 16; i++) { - r = (r + _tables16[0][i]) << 1; - _tables16[1][i + 1] = r; - } - - if (_tables16[1][16]) { - uint16 r = 0; - for (uint16 i = 1; i < 16; i++) - r += _tables16[0][i]; - if (r > 1) - error("decompression failure"); - } - - s = tbl1; - uint16 *d = _tables16[2]; - for (int i = 0; i < cnt; i++) { - uint16 t = *s++; - if (t) { - _tables16[1][t]++; - t = _tables16[1][t] - 1; - } - *d++ = t; - } - - s = tbl1; - d = _tables16[2]; - for (int i = 0; i < cnt; i++) { - int8 t = ((int8)(*s++)) - 1; - if (t > 0) { - uint16 v1 = *d; - uint16 v2 = 0; - - do { - v2 = (v2 << 1) | (v1 & 1); - v1 >>= 1; - } while (--t && v1); - - t++; - uint8 c1 = (v1 & 1); - while (t--) { - uint8 c2 = v2 >> 15; - v2 = (v2 << 1) | c1; - c1 = c2; - }; - - *d++ = v2; - } else { - d++; - } - } - - memset(tbl2, 0, 512); - - cnt--; - s = tbl1 + cnt; - d = &_tables16[2][cnt]; - uint16 * bt = (uint16*) tbl3; - uint16 inc = 0; - uint16 cnt2 = 0; - - do { - uint8 t = *s--; - uint16 *s2 = (uint16*) tbl2; - - if (t && t < 9) { - inc = 1 << t; - uint16 o = *d; - - do { - s2[o] = cnt; - o += inc; - } while (!(o & 0xf00)); - - } else if (t > 8) { - if (!bt) - error("decompression failure"); - - t -= 8; - uint8 shiftCnt = 1; - uint8 v = (*d) >> 8; - s2 = &((uint16*) tbl2)[*d & 0xff]; - - do { - if (!*s2) { - *s2 = (uint16)(~cnt2); - *(uint32*)&bt[cnt2] = 0; - cnt2 += 2; - } - - s2 = &bt[(uint16)(~*s2)]; - if (v & shiftCnt) - s2++; - - shiftCnt <<= 1; - } while (--t); - *s2 = cnt; - } - d--; - } while (--cnt >= 0); -} - -uint8 FileExpander::calcCmdAndIndex(const uint8 *tbl, int16 ¶) { - const uint16 *t = (const uint16*)tbl; - _src->advSrcBitsByIndex(8); - uint8 newIndex = 0; - uint16 v = _src->getKeyLower(); - - do { - newIndex++; - para = t[((~para) & 0xfffe) | (v & 1)]; - v >>= 1; - } while (para < 0); - - return newIndex; -} - -class CompLoaderInsHof : public CompArchiveLoader { -public: - CompLoaderInsHof() { - _fileExtP = "%03d"; - _checkFile1 = "WESTWOOD.001"; - _checkFile2 = "WESTWOOD.002"; - _containerOffset = 6; - } + delete stream; - virtual bool checkForFiles() const; - virtual bool loadFile(CompFileMap &loadTo) const; - -protected: - struct Archive { - Common::String filename; - uint32 firstFile; - uint32 startOffset; - uint32 lastFile; - uint32 endOffset; - uint32 totalSize; - }; - - const char *_fileExtP; - const char *_checkFile1; - const char *_checkFile2; - uint8 _containerOffset; -}; - -class CompLoaderInsLol : public CompLoaderInsHof { -public: - CompLoaderInsLol() { - _fileExtP = "%d"; - _checkFile1 = "WESTWOOD.1"; - _checkFile2 = "WESTWOOD.2"; - _containerOffset = 0; - } -}; + if (!archive) + return Common::ArchivePtr(); -bool CompLoaderInsHof::checkForFiles() const { - return (Common::File::exists(_checkFile1) && Common::File::exists(_checkFile2)); + _archiveCache[file] = archive; + return archive; } -bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { - Common::File tmpFile; - - uint32 pos = 0; - uint32 bytesleft = 0; - bool startFile = true; - - Common::String filenameBase = "WESTWOOD."; - Common::String filenameTemp; - char filenameExt[4]; - - while (filenameBase.lastChar() != '.') - filenameBase.deleteLastChar(); - - Archive newArchive; - - Common::List<Archive> archives; - - for (int8 currentFile = 1; currentFile; currentFile++) { - sprintf(filenameExt, _fileExtP, currentFile); - filenameTemp = filenameBase + Common::String(filenameExt); - - if (!tmpFile.open(filenameTemp)) { - debug(3, "couldn't open file '%s'\n", filenameTemp.c_str()); - break; - } - - tmpFile.seek(pos); - uint8 fileId = tmpFile.readByte(); - pos++; - - uint32 size = tmpFile.size() - 1; - if (startFile) { - size -= 4; - if (fileId == currentFile) { - size -= _containerOffset; - pos += _containerOffset; - tmpFile.seek(_containerOffset, SEEK_CUR); - } else { - size = size + 1 - pos; - } - newArchive.filename = filenameBase; - bytesleft = newArchive.totalSize = tmpFile.readUint32LE(); - pos += 4; - newArchive.firstFile = currentFile; - newArchive.startOffset = pos; - startFile = false; - } - - uint32 cs = MIN(size, bytesleft); - bytesleft -= cs; - - tmpFile.close(); - - pos += cs; - if (cs == size) { - if (!bytesleft) { - newArchive.lastFile = currentFile; - newArchive.endOffset = --pos; - archives.push_back(newArchive); - currentFile = -1; - } else { - pos = 0; - } - } else { - startFile = true; - bytesleft = size - cs; - newArchive.lastFile = currentFile--; - newArchive.endOffset = --pos; - archives.push_back(newArchive); - } - } +Common::ArchivePtr Resource::loadInstallerArchive(const Common::String &file, const Common::String &ext, const uint8 offset) { + ArchiveMap::iterator cachedArchive = _archiveCache.find(file); + if (cachedArchive != _archiveCache.end()) + return cachedArchive->_value; - FileExpander exp; - CompFileEntry newEntry; - uint32 insize = 0; - uint32 outsize = 0; - uint8 *inbuffer = 0; - uint8 *outbuffer = 0; - uint32 inPart1 = 0; - uint32 inPart2 = 0; - uint8 compressionType = 0; - Common::String entryStr; - - pos = 0; - - const uint32 kExecSize = 0x0bba; - const uint32 kHeaderSize = 30; - const uint32 kHeaderSize2 = 46; - - for (Common::List<Archive>::iterator a = archives.begin(); a != archives.end(); ++a) { - startFile = true; - for (uint32 i = a->firstFile; i != (a->lastFile + 1); i++) { - sprintf(filenameExt, _fileExtP, i); - filenameTemp = a->filename + Common::String(filenameExt); - - if (!tmpFile.open(filenameTemp)) { - debug(3, "couldn't open file '%s'\n", filenameTemp.c_str()); - break; - } - - uint32 size = (i == a->lastFile) ? a->endOffset : tmpFile.size(); - - if (startFile) { - startFile = false; - pos = a->startOffset + kExecSize; - if (pos > size) { - pos -= size; - tmpFile.close(); - continue; - } - } else { - if (inPart2) { - tmpFile.seek(1); - tmpFile.read(inbuffer + inPart1, inPart2); - inPart2 = 0; - - if (compressionType > 0) - exp.process(outbuffer, inbuffer, outsize, insize); - else - memcpy(outbuffer, inbuffer, outsize); - - delete[] inbuffer; - inbuffer = 0; - newEntry.data = outbuffer; - newEntry.size = outsize; - loadTo[entryStr] = newEntry; - } - pos++; - } + Common::ArchivePtr archive(InstallerLoader::load(this, file, ext, offset)); + if (!archive) + return Common::ArchivePtr(); - while (pos < size) { - uint8 hdr[43]; - uint32 m = 0; - tmpFile.seek(pos); - - if (pos + 42 > size) { - m = size - pos; - uint32 b = 42 - m; - - if (m >= 4) { - uint32 id = tmpFile.readUint32LE(); - if (id == 0x06054B50) { - startFile = true; - break; - } else { - tmpFile.seek(pos); - } - } - - sprintf(filenameExt, _fileExtP, i + 1); - filenameTemp = a->filename + Common::String(filenameExt); - - Common::File tmpFile2; - tmpFile2.open(filenameTemp); - tmpFile.read(hdr, m); - tmpFile2.read(hdr + m, b); - tmpFile2.close(); - - } else { - tmpFile.read(hdr, 42); - } - - uint32 id = READ_LE_UINT32(hdr); - - if (id == 0x04034B50) { - compressionType = hdr[8]; - insize = READ_LE_UINT32(hdr + 18); - outsize = READ_LE_UINT32(hdr + 22); - - uint16 filestrlen = READ_LE_UINT16(hdr + 26); - *(hdr + 30 + filestrlen) = 0; - entryStr = Common::String((const char *)(hdr + 30)); - pos += (kHeaderSize + filestrlen - m); - tmpFile.seek(pos); - - outbuffer = new uint8[outsize]; - if (!outbuffer) - error("Out of memory: Can't uncompress installer files"); - - if (!inbuffer) { - inbuffer = new uint8[insize]; - if (!inbuffer) - error("Out of memory: Can't uncompress installer files"); - } - - if ((pos + insize) > size) { - // this is for files that are split between two archive files - inPart1 = size - pos; - inPart2 = insize - inPart1; - tmpFile.read(inbuffer, inPart1); - } else { - tmpFile.read(inbuffer, insize); - inPart2 = 0; - - if (compressionType > 0) - exp.process(outbuffer, inbuffer, outsize, insize); - else - memcpy(outbuffer, inbuffer, outsize); - - delete[] inbuffer; - inbuffer = 0; - newEntry.data = outbuffer; - newEntry.size = outsize; - loadTo[entryStr] = newEntry; - } - - pos += insize; - if (pos > size) { - pos -= size; - break; - } - } else { - uint32 filestrlen = READ_LE_UINT32(hdr + 28); - pos += (kHeaderSize2 + filestrlen - m); - } - } - tmpFile.close(); - } - } - - archives.clear(); - return true; + _archiveCache[file] = archive; + return archive; } #pragma mark - @@ -1534,17 +321,6 @@ void Resource::initializeLoaders() { _loaders.push_back(LoaderList::value_type(new ResLoaderPak())); _loaders.push_back(LoaderList::value_type(new ResLoaderInsMalcolm())); _loaders.push_back(LoaderList::value_type(new ResLoaderTlk())); - - _compLoaders.push_back(CompLoaderList::value_type(new CompLoaderInsHof())); - _compLoaders.push_back(CompLoaderList::value_type(new CompLoaderInsLol())); -} - -const ResArchiveLoader *Resource::getLoader(ResFileEntry::kType type) const { - for (CLoaderIterator i = _loaders.begin(); i != _loaders.end(); ++i) { - if ((*i)->getType() == type) - return (*i).get(); - } - return 0; } } // end of namespace Kyra diff --git a/engines/kyra/resource.h b/engines/kyra/resource.h index d43f730e6b..799068d158 100644 --- a/engines/kyra/resource.h +++ b/engines/kyra/resource.h @@ -35,74 +35,16 @@ #include "common/hashmap.h" #include "common/stream.h" #include "common/ptr.h" +#include "common/archive.h" #include "kyra/kyra_v1.h" #include "kyra/kyra_hof.h" namespace Kyra { -struct ResFileEntry { - Common::String parent; - uint32 size; - - bool preload; - bool mounted; - bool prot; - - enum kType { - kRaw = 0, - kPak = 1, - kInsMal = 2, - kTlk = 3, - kAutoDetect - }; - kType type; - uint32 offset; -}; - -struct CompFileEntry { - uint32 size; - uint8 *data; -}; - -typedef Common::HashMap<Common::String, ResFileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ResFileMap; -typedef Common::HashMap<Common::String, CompFileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> CompFileMap; class Resource; -class ResArchiveLoader { -public: - struct File { - File() : filename(), entry() {} - File(const Common::String &f, const ResFileEntry &e) : filename(f), entry(e) {} - - bool operator ==(const Common::String &r) const { - return filename.equalsIgnoreCase(r); - } - - Common::String filename; - ResFileEntry entry; - }; - typedef Common::List<File> FileList; - - virtual ~ResArchiveLoader() {} - - virtual bool checkFilename(Common::String filename) const = 0; - virtual bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const = 0; - virtual bool loadFile(const Common::String &filename, Common::SeekableReadStream &stream, FileList &files) const = 0; - // parameter 'archive' can be deleted by this method and it may not be deleted from the caller - virtual Common::SeekableReadStream *loadFileFromArchive(const Common::String &file, Common::SeekableReadStream *archive, const ResFileEntry entry) const = 0; - - virtual ResFileEntry::kType getType() const = 0; -protected: -}; - -class CompArchiveLoader { -public: - virtual ~CompArchiveLoader() {} - - virtual bool checkForFiles() const = 0; - virtual bool loadFile(CompFileMap &loadTo) const = 0; -}; +class ResArchiveLoader; class Resource { public: @@ -111,9 +53,9 @@ public: bool reset(); - bool loadPakFile(const Common::String &filename); - void unloadPakFile(const Common::String &filename); - bool isInPakList(const Common::String &filename); + bool loadPakFile(Common::String filename); + void unloadPakFile(Common::String filename); + bool isInPakList(Common::String filename); bool loadFileList(const Common::String &filedata); bool loadFileList(const char * const *filelist, uint32 numFiles); @@ -127,27 +69,20 @@ public: bool loadFileToBuf(const char *file, void *buf, uint32 maxSize); protected: - void checkFile(const Common::String &file); - bool isAccessable(const Common::String &file); + typedef Common::HashMap<Common::String, Common::ArchivePtr, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> ArchiveMap; + ArchiveMap _archiveCache; + + Common::SearchSet _files; + Common::SharedPtr<Common::SearchSet> _archiveFiles; + Common::SharedPtr<Common::SearchSet> _protectedFiles; - void detectFileTypes(); + Common::ArchivePtr loadArchive(const Common::String &file); + Common::ArchivePtr loadInstallerArchive(const Common::String &file, const Common::String &ext, const uint8 offset); void initializeLoaders(); - const ResArchiveLoader *getLoader(ResFileEntry::kType type) const; + typedef Common::List<Common::SharedPtr<ResArchiveLoader> > LoaderList; - typedef LoaderList::iterator LoaderIterator; - typedef LoaderList::const_iterator CLoaderIterator; LoaderList _loaders; - ResFileMap _map; - - typedef Common::List<Common::SharedPtr<CompArchiveLoader> > CompLoaderList; - typedef CompLoaderList::iterator CompLoaderIterator; - typedef CompLoaderList::const_iterator CCompLoaderIterator; - CompLoaderList _compLoaders; - CompFileMap _compFiles; - - void tryLoadCompFiles(); - void clearCompFileList(); KyraEngine_v1 *_vm; }; @@ -277,7 +212,7 @@ public: StaticResource(KyraEngine_v1 *vm) : _vm(vm), _resList(), _fileLoader(0), _builtIn(0), _filenameTable(0) {} ~StaticResource() { deinit(); } - static bool checkKyraDat(); + static bool checkKyraDat(Resource *res); bool init(); void deinit(); @@ -332,7 +267,7 @@ private: void freeHofShapeAnimDataV2(void *&ptr, int &size); const char *getFilename(const char *name); - uint8 *getFile(const char *name, int &size); + Common::SeekableReadStream *getFile(const char *name); enum kResTypes { kLanguageList, diff --git a/engines/kyra/resource_intern.cpp b/engines/kyra/resource_intern.cpp new file mode 100644 index 0000000000..f97319a43a --- /dev/null +++ b/engines/kyra/resource_intern.cpp @@ -0,0 +1,1072 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "kyra/resource_intern.h" +#include "kyra/resource.h" + +#include "common/stream.h" +#include "common/endian.h" + +namespace Kyra { + +// Implementation of various Archive subclasses + +// -> PlainArchive implementation + +PlainArchive::PlainArchive(Resource *owner, const Common::String &filename, const FileInputList &files) + : _owner(owner), _filename(filename), _files() { + for (FileInputList::iterator i = files.begin(); i != files.end(); ++i) { + Entry entry; + + entry.offset = i->offset; + entry.size = i->size; + + _files[i->name] = entry; + } +} + +bool PlainArchive::hasFile(const Common::String &name) { + return (_files.find(name) != _files.end()); +} + +int PlainArchive::getAllNames(Common::StringList &list) { + int count = 0; + + for (FileMap::const_iterator i = _files.begin(); i != _files.end(); ++i) { + list.push_back(i->_key); + ++count; + } + + return count; +} + +Common::SeekableReadStream *PlainArchive::openFile(const Common::String &name) { + FileMap::const_iterator fDesc = _files.find(name); + if (fDesc == _files.end()) + return 0; + + Common::SeekableReadStream *parent = _owner->getFileStream(_filename); + if (!parent) + return 0; + + return new Common::SeekableSubReadStream(parent, fDesc->_value.offset, fDesc->_value.offset + fDesc->_value.size, true); +} + +// -> CachedArchive implementation + +CachedArchive::CachedArchive(const FileInputList &files) + : _files() { + for (FileInputList::iterator i = files.begin(); i != files.end(); ++i) { + Entry entry; + + entry.data = i->data; + entry.size = i->size; + + _files[i->name] = entry; + } +} + +CachedArchive::~CachedArchive() { + for (FileMap::iterator i = _files.begin(); i != _files.end(); ++i) + delete[] i->_value.data; + _files.clear(); +} + +bool CachedArchive::hasFile(const Common::String &name) { + return (_files.find(name) != _files.end()); +} + +int CachedArchive::getAllNames(Common::StringList &list) { + int count = 0; + + for (FileMap::const_iterator i = _files.begin(); i != _files.end(); ++i) { + list.push_back(i->_key); + ++count; + } + + return count; +} + +Common::SeekableReadStream *CachedArchive::openFile(const Common::String &name) { + FileMap::const_iterator fDesc = _files.find(name); + if (fDesc == _files.end()) + return 0; + + return new Common::MemoryReadStream(fDesc->_value.data, fDesc->_value.size, false); +} + +// ResFileLoader implementations + +// -> ResLoaderPak implementation + +bool ResLoaderPak::checkFilename(Common::String filename) const { + filename.toUppercase(); + return (filename.hasSuffix(".PAK") || filename.hasSuffix(".APK") || filename.hasSuffix(".VRM") || filename.hasSuffix(".TLK") || filename.equalsIgnoreCase(StaticResource::staticDataFilename())); +} + +bool ResLoaderPak::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { + int32 filesize = stream.size(); + int32 offset = 0; + bool switchEndian = false; + bool firstFile = true; + + offset = stream.readUint32LE(); + if (offset > filesize) { + switchEndian = true; + offset = SWAP_BYTES_32(offset); + } + + Common::String file; + while (!stream.eos()) { + // The start offset of a file should never be in the filelist + if (offset < stream.pos() || offset > filesize) + return false; + + byte c = 0; + + file.clear(); + + while (!stream.eos() && (c = stream.readByte()) != 0) + file += c; + + if (stream.eos()) + return false; + + // Quit now if we encounter an empty string + if (file.empty()) { + if (firstFile) + return false; + else + break; + } + + firstFile = false; + offset = switchEndian ? stream.readUint32BE() : stream.readUint32LE(); + + if (!offset || offset == filesize) + break; + } + + return true; +} + +namespace { + +Common::String readString(Common::SeekableReadStream &stream) { + Common::String result; + char c = 0; + + while ((c = stream.readByte()) != 0) + result += c; + + return result; +} + +struct PlainArchiveListSearch { + PlainArchiveListSearch(const Common::String &search) : _search(search) {} + + bool operator()(const PlainArchive::InputEntry &entry) { + return _search.equalsIgnoreCase(entry.name); + } + Common::String _search; +}; + +} // end of anonymous namespace + +Common::Archive *ResLoaderPak::load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const { + int32 filesize = stream.size(); + + int32 startoffset = 0, endoffset = 0; + bool switchEndian = false; + bool firstFile = true; + + startoffset = stream.readUint32LE(); + if (startoffset > filesize) { + switchEndian = true; + startoffset = SWAP_BYTES_32(startoffset); + } + + PlainArchive::FileInputList files; + + Common::String file; + while (!stream.eos()) { + // The start offset of a file should never be in the filelist + if (startoffset < stream.pos() || startoffset > filesize) { + warning("PAK file '%s' is corrupted", filename.c_str()); + return false; + } + + file.clear(); + byte c = 0; + + while (!stream.eos() && (c = stream.readByte()) != 0) + file += c; + + if (stream.eos()) { + warning("PAK file '%s' is corrupted", filename.c_str()); + return false; + } + + // Quit now if we encounter an empty string + if (file.empty()) { + if (firstFile) { + warning("PAK file '%s' is corrupted", filename.c_str()); + return false; + } else { + break; + } + } + + firstFile = false; + endoffset = switchEndian ? stream.readUint32BE() : stream.readUint32LE(); + + if (!endoffset) + endoffset = filesize; + + if (startoffset != endoffset) { + PlainArchive::InputEntry entry; + entry.size = endoffset - startoffset; + entry.offset = startoffset; + entry.name = file; + + files.push_back(entry); + } + + if (endoffset == filesize) + break; + + startoffset = endoffset; + } + + PlainArchive::FileInputList::const_iterator iter = Common::find_if(files.begin(), files.end(), PlainArchiveListSearch("LINKLIST")); + if (iter != files.end()) { + stream.seek(iter->offset, SEEK_SET); + + uint32 magic = stream.readUint32BE(); + + if (magic != MKID_BE('SCVM')) + error("LINKLIST file does not contain 'SCVM' header"); + + uint32 links = stream.readUint32BE(); + for (uint i = 0; i < links; ++i) { + Common::String linksTo = readString(stream); + uint32 sources = stream.readUint32BE(); + + iter = Common::find_if(files.begin(), files.end(), PlainArchiveListSearch(linksTo)); + if (iter == files.end()) + error("PAK file link destination '%s' not found", linksTo.c_str()); + + for (uint j = 0; j < sources; ++j) { + Common::String dest = readString(stream); + files.push_back(*iter); + // Better safe than sorry, we update the 'iter' value, in case push_back invalidated it + iter = Common::find_if(files.begin(), files.end(), PlainArchiveListSearch(linksTo)); + } + } + } + + return new PlainArchive(owner, filename, files); +} + +// -> ResLoaderInsMalcolm implementation + +bool ResLoaderInsMalcolm::checkFilename(Common::String filename) const { + filename.toUppercase(); + if (!filename.hasSuffix(".001")) + return false; + return true; +} + +bool ResLoaderInsMalcolm::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { + stream.seek(3, SEEK_SET); + int32 size = stream.readUint32LE(); + + if (size+7 > stream.size()) + return false; + + stream.seek(size+5, SEEK_SET); + uint8 buffer[2]; + stream.read(&buffer, 2); + + return (buffer[0] == 0x0D && buffer[1] == 0x0A); +} + +Common::Archive *ResLoaderInsMalcolm::load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const { + Common::List<Common::String> filenames; + PlainArchive::FileInputList files; + + // thanks to eriktorbjorn for this code (a bit modified though) + stream.seek(3, SEEK_SET); + + // first file is the index table + uint32 size = stream.readUint32LE(); + Common::String temp; + + for (uint32 i = 0; i < size; ++i) { + byte c = stream.readByte(); + + if (c == '\\') { + temp.clear(); + } else if (c == 0x0D) { + // line endings are CRLF + c = stream.readByte(); + assert(c == 0x0A); + ++i; + + filenames.push_back(temp); + } else { + temp += (char)c; + } + } + + stream.seek(3, SEEK_SET); + + for (Common::List<Common::String>::iterator file = filenames.begin(); file != filenames.end(); ++file) { + PlainArchive::InputEntry entry; + entry.size = stream.readUint32LE(); + entry.offset = stream.pos(); + entry.name = *file; + stream.seek(entry.size, SEEK_CUR); + + files.push_back(entry); + } + + return new PlainArchive(owner, filename, files); +} + +bool ResLoaderTlk::checkFilename(Common::String filename) const { + filename.toUppercase(); + return (filename.hasSuffix(".TLK")); +} + +bool ResLoaderTlk::isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const { + uint16 entries = stream.readUint16LE(); + int32 entryTableSize = (entries * 8); + + if (entryTableSize + 2 > stream.size()) + return false; + + int32 offset = 0; + + for (uint i = 0; i < entries; ++i) { + stream.readUint32LE(); + offset = stream.readUint32LE(); + + if (offset > stream.size()) + return false; + } + + return true; +} + +Common::Archive *ResLoaderTlk::load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const { + uint16 entries = stream.readUint16LE(); + PlainArchive::FileInputList files; + + for (uint i = 0; i < entries; ++i) { + PlainArchive::InputEntry entry; + + uint32 resFilename = stream.readUint32LE(); + uint32 resOffset = stream.readUint32LE(); + + entry.offset = resOffset+4; + + char realFilename[20]; + snprintf(realFilename, 20, "%.08u.AUD", resFilename); + entry.name = realFilename; + + uint32 curOffset = stream.pos(); + stream.seek(resOffset, SEEK_SET); + entry.size = stream.readUint32LE(); + stream.seek(curOffset, SEEK_SET); + + files.push_back(entry); + } + + return new PlainArchive(owner, filename, files); +} + +// InstallerLoader implementation + +class FileExpanderSource { +public: + FileExpanderSource(const uint8 *data, int dataSize) : _dataPtr(data), _endofBuffer(data + dataSize), _bitsLeft(8), _key(0), _index(0) {} + ~FileExpanderSource() {} + + void advSrcRefresh(); + void advSrcBitsBy1(); + void advSrcBitsByIndex(uint8 newIndex); + + uint8 getKeyLower() { return _key & 0xff; } + void setIndex(uint8 index) { _index = index; } + uint16 getKeyMasked(uint8 newIndex); + uint16 keyMaskedAlign(uint16 val); + + void copyBytes(uint8 *& dst); + +private: + const uint8 *_dataPtr; + const uint8 *_endofBuffer; + uint16 _key; + int8 _bitsLeft; + uint8 _index; +}; + +void FileExpanderSource::advSrcBitsBy1() { + _key >>= 1; + if (!--_bitsLeft) { + if (_dataPtr < _endofBuffer) + _key = ((*_dataPtr++) << 8 ) | (_key & 0xff); + _bitsLeft = 8; + } +} + +void FileExpanderSource::advSrcBitsByIndex(uint8 newIndex) { + _index = newIndex; + _bitsLeft -= _index; + if (_bitsLeft <= 0) { + _key >>= (_index + _bitsLeft); + _index = -_bitsLeft; + _bitsLeft = 8 - _index; + if (_dataPtr < _endofBuffer) + _key = (*_dataPtr++ << 8) | (_key & 0xff); + } + _key >>= _index; +} + +uint16 FileExpanderSource::getKeyMasked(uint8 newIndex) { + static const uint8 mskTable[] = { 0x0F, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF }; + _index = newIndex; + uint16 res = 0; + + if (_index > 8) { + newIndex = _index - 8; + res = (_key & 0xff) & mskTable[8]; + advSrcBitsByIndex(8); + _index = newIndex; + res |= (((_key & 0xff) & mskTable[_index]) << 8); + advSrcBitsByIndex(_index); + } else { + res = (_key & 0xff) & mskTable[_index]; + advSrcBitsByIndex(_index); + } + + return res; +} + +void FileExpanderSource::copyBytes(uint8 *& dst) { + advSrcBitsByIndex(_bitsLeft); + uint16 r = (READ_LE_UINT16(_dataPtr) ^ _key) + 1; + _dataPtr += 2; + + if (r) + error("decompression failure"); + + memcpy(dst, _dataPtr, _key); + _dataPtr += _key; + dst += _key; +} + +uint16 FileExpanderSource::keyMaskedAlign(uint16 val) { + val -= 0x101; + _index = (val & 0xff) >> 2; + int16 b = ((_bitsLeft << 8) | _index) - 1; + _bitsLeft = b >> 8; + _index = b & 0xff; + uint16 res = (((val & 3) + 4) << _index) + 0x101; + return res + getKeyMasked(_index); +} + +void FileExpanderSource::advSrcRefresh() { + _key = READ_LE_UINT16(_dataPtr); + if (_dataPtr < _endofBuffer - 1) + _dataPtr += 2; + _bitsLeft = 8; +} + +class FileExpander { +public: + FileExpander(); + ~FileExpander(); + + bool process(uint8 *dst, const uint8 *src, uint32 outsize, uint32 insize); + +private: + void generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex2, int cnt); + uint8 calcCmdAndIndex(const uint8 *tbl, int16 ¶); + + FileExpanderSource *_src; + uint8 *_tables[9]; + uint16 *_tables16[3]; +}; + +FileExpander::FileExpander() : _src(0) { + _tables[0] = new uint8[3914]; + assert(_tables[0]); + + _tables[1] = _tables[0] + 320; + _tables[2] = _tables[0] + 352; + _tables[3] = _tables[0] + 864; + _tables[4] = _tables[0] + 2016; + _tables[5] = _tables[0] + 2528; + _tables[6] = _tables[0] + 2656; + _tables[7] = _tables[0] + 2736; + _tables[8] = _tables[0] + 2756; + + _tables16[0] = (uint16 *)(_tables[0] + 3268); + _tables16[1] = (uint16 *)(_tables[0] + 3302); + _tables16[2] = (uint16 *)(_tables[0] + 3338); +} + +FileExpander::~FileExpander() { + delete _src; + delete[] _tables[0]; +} + +bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32 compressedSize) { + static const uint8 indexTable[] = { + 0x10, 0x11, 0x12, 0x00, 0x08, 0x07, 0x09, 0x06, 0x0A, + 0x05, 0x0B, 0x04, 0x0C, 0x03, 0x0D, 0x02, 0x0E, 0x01, 0x0F + }; + + memset(_tables[0], 0, 3914); + + uint8 *d = dst; + uint16 tableSize0 = 0; + uint16 tableSize1 = 0; + bool needrefresh = true; + bool postprocess = false; + + _src = new FileExpanderSource(src, compressedSize); + + while (d < dst + outsize) { + + if (needrefresh) { + needrefresh = false; + _src->advSrcRefresh(); + } + + _src->advSrcBitsBy1(); + + int mode = _src->getKeyMasked(2) - 1; + if (mode == 1) { + tableSize0 = _src->getKeyMasked(5) + 257; + tableSize1 = _src->getKeyMasked(5) + 1; + memset(_tables[7], 0, 19); + + const uint8 *itbl = indexTable; + int numbytes = _src->getKeyMasked(4) + 4; + + while (numbytes--) + _tables[7][*itbl++] = _src->getKeyMasked(3); + + generateTables(7, 8, 255, 19); + + int cnt = tableSize0 + tableSize1; + uint8 *tmp = _tables[0]; + + while (cnt) { + uint16 cmd = _src->getKeyLower(); + cmd = READ_LE_UINT16(&_tables[8][cmd << 1]); + _src->advSrcBitsByIndex(_tables[7][cmd]); + + if (cmd < 16) { + *tmp++ = cmd; + cnt--; + } else { + uint8 tmpI = 0; + if (cmd == 16) { + cmd = _src->getKeyMasked(2) + 3; + tmpI = *(tmp - 1); + } else if (cmd == 17) { + cmd = _src->getKeyMasked(3) + 3; + } else { + cmd = _src->getKeyMasked(7) + 11; + } + _src->setIndex(tmpI); + memset(tmp, tmpI, cmd); + tmp += cmd; + + cnt -= cmd; + if (cnt < 0) + error("decompression failure"); + } + } + + memcpy(_tables[1], _tables[0] + tableSize0, tableSize1); + generateTables(0, 2, 3, tableSize0); + generateTables(1, 4, 5, tableSize1); + postprocess = true; + } else if (mode < 0) { + _src->copyBytes(d); + postprocess = false; + needrefresh = true; + } else if (mode == 0){ + uint8 *d2 = _tables[0]; + memset(d2, 8, 144); + memset(d2 + 144, 9, 112); + memset(d2 + 256, 7, 24); + memset(d2 + 280, 8, 8); + d2 = _tables[1]; + memset(d2, 5, 32); + tableSize0 = 288; + tableSize1 = 32; + + generateTables(0, 2, 3, tableSize0); + generateTables(1, 4, 5, tableSize1); + postprocess = true; + } else { + error("decompression failure"); + } + + if (!postprocess) + continue; + + int16 cmd = 0; + + do { + cmd = ((int16*) _tables[2])[_src->getKeyLower()]; + _src->advSrcBitsByIndex(cmd < 0 ? calcCmdAndIndex(_tables[3], cmd) : _tables[0][cmd]); + + if (cmd == 0x11d) { + cmd = 0x200; + } else if (cmd > 0x108) { + cmd = _src->keyMaskedAlign(cmd); + } + + if (!(cmd >> 8)) { + *d++ = cmd & 0xff; + } else if (cmd != 0x100) { + cmd -= 0xfe; + int16 offset = ((int16*) _tables[4])[_src->getKeyLower()]; + _src->advSrcBitsByIndex(offset < 0 ? calcCmdAndIndex(_tables[5], offset) : _tables[1][offset]); + if ((offset & 0xff) >= 4) { + uint8 newIndex = ((offset & 0xff) >> 1) - 1; + offset = (((offset & 1) + 2) << newIndex); + offset += _src->getKeyMasked(newIndex); + } + + uint8 *s2 = d - 1 - offset; + if (s2 >= dst) { + while (cmd--) + *d++ = *s2++; + } else { + uint32 pos = dst - s2; + s2 += (d - dst); + + if (pos < (uint32) cmd) { + cmd -= pos; + while (pos--) + *d++ = *s2++; + s2 = dst; + } + while (cmd--) + *d++ = *s2++; + } + } + } while (cmd != 0x100); + } + + delete _src; + _src = 0; + + return true; +} + +void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex2, int cnt) { + const uint8 *tbl1 = _tables[srcIndex]; + uint8 *tbl2 = _tables[dstIndex]; + const uint8 *tbl3 = dstIndex2 == 0xff ? 0 : _tables[dstIndex2]; + + if (!cnt) + return; + + const uint8 *s = tbl1; + memset(_tables16[0], 0, 32); + + for (int i = 0; i < cnt; i++) + _tables16[0][(*s++)]++; + + _tables16[1][1] = 0; + + for (uint16 i = 1, r = 0; i < 16; i++) { + r = (r + _tables16[0][i]) << 1; + _tables16[1][i + 1] = r; + } + + if (_tables16[1][16]) { + uint16 r = 0; + for (uint16 i = 1; i < 16; i++) + r += _tables16[0][i]; + if (r > 1) + error("decompression failure"); + } + + s = tbl1; + uint16 *d = _tables16[2]; + for (int i = 0; i < cnt; i++) { + uint16 t = *s++; + if (t) { + _tables16[1][t]++; + t = _tables16[1][t] - 1; + } + *d++ = t; + } + + s = tbl1; + d = _tables16[2]; + for (int i = 0; i < cnt; i++) { + int8 t = ((int8)(*s++)) - 1; + if (t > 0) { + uint16 v1 = *d; + uint16 v2 = 0; + + do { + v2 = (v2 << 1) | (v1 & 1); + v1 >>= 1; + } while (--t && v1); + + t++; + uint8 c1 = (v1 & 1); + while (t--) { + uint8 c2 = v2 >> 15; + v2 = (v2 << 1) | c1; + c1 = c2; + }; + + *d++ = v2; + } else { + d++; + } + } + + memset(tbl2, 0, 512); + + cnt--; + s = tbl1 + cnt; + d = &_tables16[2][cnt]; + uint16 * bt = (uint16*) tbl3; + uint16 inc = 0; + uint16 cnt2 = 0; + + do { + uint8 t = *s--; + uint16 *s2 = (uint16*) tbl2; + + if (t && t < 9) { + inc = 1 << t; + uint16 o = *d; + + do { + s2[o] = cnt; + o += inc; + } while (!(o & 0xf00)); + + } else if (t > 8) { + if (!bt) + error("decompression failure"); + + t -= 8; + uint8 shiftCnt = 1; + uint8 v = (*d) >> 8; + s2 = &((uint16*) tbl2)[*d & 0xff]; + + do { + if (!*s2) { + *s2 = (uint16)(~cnt2); + *(uint32*)&bt[cnt2] = 0; + cnt2 += 2; + } + + s2 = &bt[(uint16)(~*s2)]; + if (v & shiftCnt) + s2++; + + shiftCnt <<= 1; + } while (--t); + *s2 = cnt; + } + d--; + } while (--cnt >= 0); +} + +uint8 FileExpander::calcCmdAndIndex(const uint8 *tbl, int16 ¶) { + const uint16 *t = (const uint16*)tbl; + _src->advSrcBitsByIndex(8); + uint8 newIndex = 0; + uint16 v = _src->getKeyLower(); + + do { + newIndex++; + para = t[((~para) & 0xfffe) | (v & 1)]; + v >>= 1; + } while (para < 0); + + return newIndex; +} + +namespace { + +struct InsArchive { + Common::String filename; + uint32 firstFile; + uint32 startOffset; + uint32 lastFile; + uint32 endOffset; + uint32 totalSize; +}; + +} // end of anonymouse namespace + +Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &filename, const Common::String &extension, const uint8 containerOffset) { + uint32 pos = 0; + uint32 bytesleft = 0; + bool startFile = true; + + Common::String filenameBase =filename; + Common::String filenameTemp; + char filenameExt[4]; + + if (filenameBase.lastChar() != '.') + filenameBase += '.'; + + InsArchive newArchive; + Common::List<InsArchive> archives; + + Common::SeekableReadStream *tmpFile = 0; + + for (int8 currentFile = 1; currentFile; currentFile++) { + sprintf(filenameExt, extension.c_str(), currentFile); + filenameTemp = filenameBase + Common::String(filenameExt); + + if (!(tmpFile = owner->getFileStream(filenameTemp))) { + debug(3, "couldn't open file '%s'\n", filenameTemp.c_str()); + break; + } + + tmpFile->seek(pos, SEEK_SET); + uint8 fileId = tmpFile->readByte(); + pos++; + + uint32 size = tmpFile->size() - 1; + if (startFile) { + size -= 4; + if (fileId == currentFile) { + size -= containerOffset; + pos += containerOffset; + tmpFile->seek(containerOffset, SEEK_CUR); + } else { + size = size + 1 - pos; + } + newArchive.filename = filenameBase; + bytesleft = newArchive.totalSize = tmpFile->readUint32LE(); + pos += 4; + newArchive.firstFile = currentFile; + newArchive.startOffset = pos; + startFile = false; + } + + uint32 cs = MIN(size, bytesleft); + bytesleft -= cs; + + delete tmpFile; + tmpFile = 0; + + pos += cs; + if (cs == size) { + if (!bytesleft) { + newArchive.lastFile = currentFile; + newArchive.endOffset = --pos; + archives.push_back(newArchive); + currentFile = -1; + } else { + pos = 0; + } + } else { + startFile = true; + bytesleft = size - cs; + newArchive.lastFile = currentFile--; + newArchive.endOffset = --pos; + archives.push_back(newArchive); + } + } + + FileExpander exp; + CachedArchive::InputEntry newEntry; + uint32 insize = 0; + uint32 outsize = 0; + uint8 *inbuffer = 0; + uint8 *outbuffer = 0; + uint32 inPart1 = 0; + uint32 inPart2 = 0; + uint8 compressionType = 0; + Common::String entryStr; + + CachedArchive::FileInputList fileList; + + pos = 0; + + const uint32 kExecSize = 0x0bba; + const uint32 kHeaderSize = 30; + const uint32 kHeaderSize2 = 46; + + for (Common::List<InsArchive>::iterator a = archives.begin(); a != archives.end(); ++a) { + startFile = true; + for (uint32 i = a->firstFile; i != (a->lastFile + 1); i++) { + sprintf(filenameExt, extension.c_str(), i); + filenameTemp = a->filename + Common::String(filenameExt); + + if (!(tmpFile = owner->getFileStream(filenameTemp))) { + debug(3, "couldn't open file '%s'\n", filenameTemp.c_str()); + break; + } + + uint32 size = (i == a->lastFile) ? a->endOffset : tmpFile->size(); + + if (startFile) { + startFile = false; + pos = a->startOffset + kExecSize; + if (pos > size) { + pos -= size; + delete tmpFile; + tmpFile = 0; + continue; + } + } else { + if (inPart2) { + tmpFile->seek(1, SEEK_SET); + tmpFile->read(inbuffer + inPart1, inPart2); + inPart2 = 0; + + if (compressionType > 0) + exp.process(outbuffer, inbuffer, outsize, insize); + else + memcpy(outbuffer, inbuffer, outsize); + + delete[] inbuffer; + inbuffer = 0; + newEntry.data = outbuffer; + newEntry.size = outsize; + newEntry.name = entryStr; + fileList.push_back(newEntry); + } + pos++; + } + + while (pos < size) { + uint8 hdr[43]; + uint32 m = 0; + tmpFile->seek(pos, SEEK_SET); + + if (pos + 42 > size) { + m = size - pos; + uint32 b = 42 - m; + + if (m >= 4) { + uint32 id = tmpFile->readUint32LE(); + if (id == 0x06054B50) { + startFile = true; + break; + } else { + tmpFile->seek(pos, SEEK_SET); + } + } + + sprintf(filenameExt, extension.c_str(), i + 1); + filenameTemp = a->filename + Common::String(filenameExt); + + Common::SeekableReadStream *tmpFile2 = owner->getFileStream(filenameTemp); + tmpFile->read(hdr, m); + tmpFile2->read(hdr + m, b); + delete tmpFile2; + } else { + tmpFile->read(hdr, 42); + } + + uint32 id = READ_LE_UINT32(hdr); + + if (id == 0x04034B50) { + compressionType = hdr[8]; + insize = READ_LE_UINT32(hdr + 18); + outsize = READ_LE_UINT32(hdr + 22); + + uint16 filestrlen = READ_LE_UINT16(hdr + 26); + *(hdr + 30 + filestrlen) = 0; + entryStr = Common::String((const char *)(hdr + 30)); + pos += (kHeaderSize + filestrlen - m); + tmpFile->seek(pos, SEEK_SET); + + outbuffer = new uint8[outsize]; + if (!outbuffer) + error("Out of memory: Can't uncompress installer files"); + + if (!inbuffer) { + inbuffer = new uint8[insize]; + if (!inbuffer) + error("Out of memory: Can't uncompress installer files"); + } + + if ((pos + insize) > size) { + // this is for files that are split between two archive files + inPart1 = size - pos; + inPart2 = insize - inPart1; + tmpFile->read(inbuffer, inPart1); + } else { + tmpFile->read(inbuffer, insize); + inPart2 = 0; + + if (compressionType > 0) + exp.process(outbuffer, inbuffer, outsize, insize); + else + memcpy(outbuffer, inbuffer, outsize); + + delete[] inbuffer; + inbuffer = 0; + newEntry.data = outbuffer; + newEntry.size = outsize; + newEntry.name = entryStr; + fileList.push_back(newEntry); + } + + pos += insize; + if (pos > size) { + pos -= size; + break; + } + } else { + uint32 filestrlen = READ_LE_UINT32(hdr + 28); + pos += (kHeaderSize2 + filestrlen - m); + } + } + delete tmpFile; + tmpFile = 0; + } + } + + archives.clear(); + return new CachedArchive(fileList); +} + +} // end of namespace Kyra diff --git a/engines/kyra/resource_intern.h b/engines/kyra/resource_intern.h new file mode 100644 index 0000000000..1335be5e4e --- /dev/null +++ b/engines/kyra/resource_intern.h @@ -0,0 +1,132 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef KYRA_RESOURCE_INTERN_H +#define KYRA_RESOURCE_INTERN_H + +#include "common/archive.h" +#include "common/hash-str.h" +#include "common/hashmap.h" +#include "common/str.h" +#include "common/list.h" + +namespace Kyra { + +class Resource; + +class PlainArchive : public Common::Archive { +public: + struct InputEntry { + Common::String name; + + uint32 offset; + uint32 size; + }; + + typedef Common::List<InputEntry> FileInputList; + + PlainArchive(Resource *owner, const Common::String &filename, const FileInputList &files); + + bool hasFile(const Common::String &name); + int getAllNames(Common::StringList &list); + Common::SeekableReadStream *openFile(const Common::String &name); +private: + struct Entry { + uint32 offset; + uint32 size; + }; + + typedef Common::HashMap<Common::String, Entry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap; + + Resource *_owner; + Common::String _filename; + FileMap _files; +}; + +class CachedArchive : public Common::Archive { +public: + struct InputEntry { + Common::String name; + + byte *data; + uint32 size; + }; + + typedef Common::List<InputEntry> FileInputList; + + CachedArchive(const FileInputList &files); + ~CachedArchive(); + + bool hasFile(const Common::String &name); + int getAllNames(Common::StringList &list); + Common::SeekableReadStream *openFile(const Common::String &name); +private: + struct Entry { + byte *data; + uint32 size; + }; + + typedef Common::HashMap<Common::String, Entry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap; + FileMap _files; +}; + + +class ResArchiveLoader { +public: + virtual ~ResArchiveLoader() {} + virtual bool checkFilename(Common::String filename) const = 0; + virtual bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const = 0; + virtual Common::Archive *load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const = 0; +}; + +class ResLoaderPak : public ResArchiveLoader { +public: + bool checkFilename(Common::String filename) const; + bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; + Common::Archive *load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const; +}; + +class ResLoaderInsMalcolm : public ResArchiveLoader { +public: + bool checkFilename(Common::String filename) const; + bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; + Common::Archive *load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const; +}; + +class ResLoaderTlk : public ResArchiveLoader { +public: + bool checkFilename(Common::String filename) const; + bool isLoadable(const Common::String &filename, Common::SeekableReadStream &stream) const; + Common::Archive *load(Resource *owner, const Common::String &filename, Common::SeekableReadStream &stream) const; +}; + +class InstallerLoader { +public: + static Common::Archive *load(Resource *owner, const Common::String &filename, const Common::String &extension, const uint8 offset); +}; + +} // end of namespace Kyra + +#endif diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp index 31c5e15fa6..76089fdb2c 100644 --- a/engines/kyra/saveload.cpp +++ b/engines/kyra/saveload.cpp @@ -26,10 +26,11 @@ #include "common/endian.h" #include "common/savefile.h" #include "common/system.h" +#include "graphics/thumbnail.h" #include "kyra/kyra_v1.h" -#define CURRENT_SAVE_VERSION 13 +#define CURRENT_SAVE_VERSION 14 #define GF_FLOPPY (1 << 0) #define GF_TALKIE (1 << 1) @@ -37,11 +38,12 @@ namespace Kyra { -KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header) { +KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) { uint32 type = in->readUint32BE(); header.originalSave = false; header.oldHeader = false; header.flags = 0; + header.thumbnail = 0; if (type == MKID_BE('KYRA') || type == MKID_BE('ARYK')) { // old Kyra1 header ID header.gameID = GI_KYRA1; @@ -108,6 +110,19 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab if (header.version >= 2) header.flags = in->readUint32BE(); + if (header.version >= 14) { + if (loadThumbnail) { + header.thumbnail = new Graphics::Surface(); + assert(header.thumbnail); + if (!Graphics::loadThumbnail(*in, *header.thumbnail)) { + delete header.thumbnail; + header.thumbnail = 0; + } + } else { + Graphics::skipThumbnailHeader(*in); + } + } + return (in->ioFailed() ? kRSHEIoError : kRSHENoError); } @@ -118,7 +133,7 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena if (!(in = _saveFileMan->openForLoading(filename))) return 0; - kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, header); + kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, false, header); if (errorCode != kRSHENoError) { if (errorCode == kRSHEInvalidType) warning("No ScummVM Kyra engine savefile header."); @@ -162,9 +177,9 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena return in; } -Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const { - debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s')", filename, saveName); - if (_quitFlag) +Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const { + debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s', %p)", filename, saveName, (const void *)thumbnail); + if (quit()) return 0; Common::WriteStream *out = 0; @@ -191,20 +206,27 @@ Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, con return 0; } + if (thumbnail) + Graphics::saveThumbnail(*out, *thumbnail); + else + Graphics::saveThumbnail(*out); + return out; } const char *KyraEngine_v1::getSavegameFilename(int num) { static Common::String filename; + filename = getSavegameFilename(_targetName, num); + return filename.c_str(); +} +Common::String KyraEngine_v1::getSavegameFilename(const Common::String &target, int num) { assert(num >= 0 && num <= 999); char extension[5]; - sprintf(extension, "%.3d", num); + sprintf(extension, "%03d", num); - filename = _targetName + "." + extension; - - return filename.c_str(); + return target + "." + extension; } bool KyraEngine_v1::saveFileLoadable(int slot) { @@ -222,5 +244,12 @@ bool KyraEngine_v1::saveFileLoadable(int slot) { return false; } +void KyraEngine_v1::checkAutosave() { + if (shouldPerformAutoSave(_lastAutosave)) { + saveGame(getSavegameFilename(999), "Autosave", 0); + _lastAutosave = _system->getMillis(); + } +} + } // end of namespace Kyra diff --git a/engines/kyra/saveload_hof.cpp b/engines/kyra/saveload_hof.cpp index 954cbccfa9..be7a74e1c3 100644 --- a/engines/kyra/saveload_hof.cpp +++ b/engines/kyra/saveload_hof.cpp @@ -35,10 +35,10 @@ namespace Kyra { -void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName) { - debugC(9, kDebugLevelMain, "KyraEngine_HoF::saveGame('%s', '%s')", fileName, saveName); +void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) { + debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb); - Common::OutSaveFile *out = openSaveForWriting(fileName, saveName); + Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb); if (!out) { warning("Can't open file '%s', game not loadable", fileName); return; @@ -118,7 +118,7 @@ void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName) { out->finalize(); // check for errors - if (out->ioFailed()) + if (out->err()) warning("Can't write file '%s'. (Disk full?)", fileName); else debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName); @@ -279,7 +279,7 @@ void KyraEngine_HoF::loadGame(const char *fileName) { _sceneExit3 = in.readUint16(); _sceneExit4 = in.readUint16(); - if (saveFile->ioFailed()) + if (saveFile->err() || saveFile->eos()) error("Load failed ('%s', '%s').", fileName, header.description.c_str()); else debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str()); diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp index 8af73acc61..f0d9f1ba82 100644 --- a/engines/kyra/saveload_lok.cpp +++ b/engines/kyra/saveload_lok.cpp @@ -206,7 +206,7 @@ void KyraEngine_LoK::loadGame(const char *fileName) { _mousePressFlag = false; setMousePos(brandonX, brandonY); - if (in->ioFailed()) + if (in->err() || in->eos()) error("Load failed ('%s', '%s').", fileName, header.description.c_str()); else debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str()); @@ -218,13 +218,13 @@ void KyraEngine_LoK::loadGame(const char *fileName) { delete in; } -void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s')", fileName, saveName); +void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) { + debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb); - if (_quitFlag) + if (quit()) return; - Common::OutSaveFile *out = openSaveForWriting(fileName, saveName); + Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb); if (!out) return; @@ -289,7 +289,7 @@ void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName) { out->finalize(); // check for errors - if (out->ioFailed()) + if (out->err()) warning("Can't write file '%s'. (Disk full?)", fileName); else debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName); diff --git a/engines/kyra/saveload_mr.cpp b/engines/kyra/saveload_mr.cpp index 51efc33723..0db82863ab 100644 --- a/engines/kyra/saveload_mr.cpp +++ b/engines/kyra/saveload_mr.cpp @@ -32,10 +32,10 @@ namespace Kyra { -void KyraEngine_MR::saveGame(const char *fileName, const char *saveName) { - debugC(9, kDebugLevelMain, "KyraEngine_MR::saveGame('%s', '%s')", fileName, saveName); +void KyraEngine_MR::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) { + debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb); - Common::OutSaveFile *out = openSaveForWriting(fileName, saveName); + Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb); if (!out) { warning("Can't open file '%s', game not loadable", fileName); return; @@ -112,7 +112,7 @@ void KyraEngine_MR::saveGame(const char *fileName, const char *saveName) { out->finalize(); // check for errors - if (out->ioFailed()) + if (out->err()) warning("Can't write file '%s'. (Disk full?)", fileName); else debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName); @@ -283,7 +283,7 @@ void KyraEngine_MR::loadGame(const char *fileName) { _sceneExit3 = in.readUint16(); _sceneExit4 = in.readUint16(); - if (saveFile->ioFailed()) + if (saveFile->err() || saveFile->eos()) error("Load failed ('%s', '%s').", fileName, header.description.c_str()); else debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str()); diff --git a/engines/kyra/scene_hof.cpp b/engines/kyra/scene_hof.cpp index 62df683ea2..df9fccaab9 100644 --- a/engines/kyra/scene_hof.cpp +++ b/engines/kyra/scene_hof.cpp @@ -277,7 +277,7 @@ int KyraEngine_HoF::trySceneChange(int *moveTable, int unk1, int updateChar) { int changedScene = 0; const int *moveTableStart = moveTable; _unk4 = 0; - while (running && !_quitFlag) { + while (running && !quit()) { if (*moveTable >= 0 && *moveTable <= 7) { _mainCharacter.facing = getOppositeFacingDirection(*moveTable); unkFlag = true; @@ -517,7 +517,7 @@ void KyraEngine_HoF::runSceneScript7() { void KyraEngine_HoF::initSceneAnims(int unk1) { debugC(9, kDebugLevelMain, "KyraEngine_HoF::initSceneAnims(%d)", unk1); - for (int i = 0; i < ARRAYSIZE(_animObjects); ++i) + for (int i = 0; i < 41; ++i) _animObjects[i].enabled = 0; bool animInit = false; diff --git a/engines/kyra/scene_mr.cpp b/engines/kyra/scene_mr.cpp index 53c0cb5380..ad4ce63b6c 100644 --- a/engines/kyra/scene_mr.cpp +++ b/engines/kyra/scene_mr.cpp @@ -654,7 +654,7 @@ int KyraEngine_MR::trySceneChange(int *moveTable, int unk1, int updateChar) { const int *moveTableStart = moveTable; _unk4 = 0; - while (running && !_quitFlag) { + while (running && !quit()) { if (*moveTable >= 0 && *moveTable <= 7) { _mainCharacter.facing = getOppositeFacingDirection(*moveTable); unkFlag = true; diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp index 0cde066cc0..4bcde9a679 100644 --- a/engines/kyra/screen.cpp +++ b/engines/kyra/screen.cpp @@ -188,19 +188,19 @@ void Screen::setResolution() { if (_vm->gameFlags().useHiResOverlay) { _system->beginGFXTransaction(); - _vm->initCommonGFX(true); if (_debugEnabled) _system->initSize(960, 400); else _system->initSize(640, 400); + _vm->initCommonGFX(true); _system->endGFXTransaction(); } else { _system->beginGFXTransaction(); - _vm->initCommonGFX(false); if (_debugEnabled) _system->initSize(640, 200); else _system->initSize(320, 200); + _vm->initCommonGFX(false); _system->endGFXTransaction(); } @@ -476,6 +476,25 @@ void Screen::setPaletteIndex(uint8 index, uint8 red, uint8 green, uint8 blue) { setScreenPalette(_currentPalette); } +void Screen::getRealPalette(int num, uint8 *dst) { + debugC(9, kDebugLevelScreen, "Screen::getRealPalette(%d, %p)", num, (const void *)dst); + const int colors = (_vm->gameFlags().platform == Common::kPlatformAmiga ? 32 : 256); + const uint8 *palData = getPalette(num); + + if (!palData) { + memset(dst, 0, colors * 3); + return; + } + + for (int i = 0; i < colors; ++i) { + dst[0] = (palData[0] << 2) | (palData[0] & 3); + dst[1] = (palData[1] << 2) | (palData[1] & 3); + dst[2] = (palData[2] << 2) | (palData[2] & 3); + dst += 3; + palData += 3; + } +} + void Screen::setScreenPalette(const uint8 *palData) { debugC(9, kDebugLevelScreen, "Screen::setScreenPalette(%p)", (const void *)palData); @@ -554,19 +573,16 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag copyOverlayRegion(x1, y1, x2, y2, w, h, srcPage, dstPage); - if (flags & CR_X_FLIPPED) { + if (flags & CR_NO_P_CHECK) { while (h--) { - for (int i = 0; i < w; ++i) { - if (src[i] || (flags & CR_NO_P_CHECK)) - dst[w-i] = src[i]; - } + memcpy(dst, src, w); src += SCREEN_W; dst += SCREEN_W; } } else { while (h--) { for (int i = 0; i < w; ++i) { - if (src[i] || (flags & CR_NO_P_CHECK)) + if (src[i]) dst[i] = src[i]; } src += SCREEN_W; @@ -2739,21 +2755,7 @@ bool Screen::loadPalette(const char *filename, uint8 *palData) { if (palData && fileSize) { debugC(9, kDebugLevelScreen,"Loading a palette of size %u from '%s'", fileSize, filename); - if (_vm->gameFlags().platform == Common::kPlatformAmiga) { - assert(fileSize % 2 == 0); - assert(fileSize / 2 <= 256); - fileSize >>= 1; - const uint16 *src = (const uint16 *)srcData; - for (uint i = 0; i < fileSize; ++i) { - uint16 col = READ_BE_UINT16(src); ++src; - palData[2] = (col & 0xF) << 2; col >>= 4; - palData[1] = (col & 0xF) << 2; col >>= 4; - palData[0] = (col & 0xF) << 2; col >>= 4; - palData += 3; - } - } else { - memcpy(palData, srcData, fileSize); - } + loadPalette(srcData, palData, fileSize); } delete[] srcData; return true; diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h index 99ba2d7c5f..58744a9d2a 100644 --- a/engines/kyra/screen.h +++ b/engines/kyra/screen.h @@ -74,8 +74,7 @@ public: }; enum CopyRegionFlags { - CR_X_FLIPPED = 0x01, - CR_NO_P_CHECK = 0x02 + CR_NO_P_CHECK = 0x01 }; enum DrawShapeFlags { @@ -153,6 +152,8 @@ public: void setPaletteIndex(uint8 index, uint8 red, uint8 green, uint8 blue); void setScreenPalette(const uint8 *palData); const uint8 *getScreenPalette() const { return _screenPalette; } + + void getRealPalette(int num, uint8 *dst); uint8 *getPalette(int num); // gui specific (processing on _curPage) diff --git a/engines/kyra/screen_lok.cpp b/engines/kyra/screen_lok.cpp index 011c90dde9..da88abc61f 100644 --- a/engines/kyra/screen_lok.cpp +++ b/engines/kyra/screen_lok.cpp @@ -147,8 +147,14 @@ void Screen_LoK::savePageToDisk(const char *file, int page) { void Screen_LoK::loadPageFromDisk(const char *file, int page) { debugC(9, kDebugLevelScreen, "Screen_LoK::loadPageFromDisk('%s', %d)", file, page); + if (!_saveLoadPage[page/2]) { + warning("trying to restore page %d, but no backup found", page); + return; + } + copyBlockToPage(page, 0, 0, SCREEN_W, SCREEN_H, _saveLoadPage[page/2]); delete[] _saveLoadPage[page/2]; + _saveLoadPage[page/2] = 0; if (_saveLoadPageOvl[page/2]) { uint8 *dstPage = getOverlayPtr(page); @@ -160,7 +166,17 @@ void Screen_LoK::loadPageFromDisk(const char *file, int page) { memcpy(dstPage, _saveLoadPageOvl[page/2], SCREEN_OVL_SJIS_SIZE); delete[] _saveLoadPageOvl[page/2]; _saveLoadPageOvl[page/2] = 0; - } _saveLoadPage[page/2] = 0; + } +} + +void Screen_LoK::queryPageFromDisk(const char *file, int page, uint8 *buffer) { + debugC(9, kDebugLevelScreen, "Screen_LoK::queryPageFromDisk('%s', %d, %p)", file, page, (const void *)buffer); + if (!_saveLoadPage[page/2]) { + warning("trying to query page %d, but no backup found", page); + return; + } + + memcpy(buffer, _saveLoadPage[page/2], SCREEN_W*SCREEN_H); } void Screen_LoK::deletePageFromDisk(int page) { diff --git a/engines/kyra/screen_lok.h b/engines/kyra/screen_lok.h index 74df23a543..5b4b8a9266 100644 --- a/engines/kyra/screen_lok.h +++ b/engines/kyra/screen_lok.h @@ -50,6 +50,7 @@ public: void savePageToDisk(const char *file, int page); void loadPageFromDisk(const char *file, int page); + void queryPageFromDisk(const char *file, int page, uint8 *buffer); void deletePageFromDisk(int page); void copyBackgroundBlock(int x, int page, int flag); diff --git a/engines/kyra/script.cpp b/engines/kyra/script.cpp index b10a4b32bf..dba09f08ef 100644 --- a/engines/kyra/script.cpp +++ b/engines/kyra/script.cpp @@ -255,13 +255,13 @@ uint32 ScriptFileParser::getIFFBlockSize(const uint32 chunkName) { _stream->seek(_startOffset + 0x0C); - while (_stream->pos() < _endOffset) { + while ((uint)_stream->pos() < _endOffset) { uint32 chunk = _stream->readUint32LE(); uint32 size_temp = _stream->readUint32BE(); if (chunk != chunkName) { _stream->seek((size_temp + 1) & (~1), SEEK_CUR); - assert(_stream->pos() <= _endOffset); + assert((uint)_stream->pos() <= _endOffset); } else { size = size_temp; break; @@ -274,13 +274,13 @@ uint32 ScriptFileParser::getIFFBlockSize(const uint32 chunkName) { bool ScriptFileParser::loadIFFBlock(const uint32 chunkName, void *loadTo, uint32 ptrSize) { _stream->seek(_startOffset + 0x0C); - while (_stream->pos() < _endOffset) { + while ((uint)_stream->pos() < _endOffset) { uint32 chunk = _stream->readUint32LE(); uint32 chunkSize = _stream->readUint32BE(); if (chunk != chunkName) { _stream->seek((chunkSize + 1) & (~1), SEEK_CUR); - assert(_stream->pos() <= _endOffset); + assert((uint)_stream->pos() <= _endOffset); } else { uint32 loadSize = 0; @@ -435,59 +435,35 @@ void EMCInterpreter::cmd_eval(EMCState* script) { switch (_parameter) { case 0: - if (!val2 || !val1) - ret = 0; - else - ret = 1; + ret = (val2 && val1) ? 1 : 0; break; case 1: - if (val2 || val1) - ret = 1; - else - ret = 0; + ret = (val2 || val1) ? 1 : 0; break; case 2: - if (val1 == val2) - ret = 1; - else - ret = 0; + ret = (val1 == val2) ? 1 : 0; break; case 3: - if (val1 != val2) - ret = 1; - else - ret = 0; + ret = (val1 != val2) ? 1 : 0; break; case 4: - if (val1 > val2) - ret = 1; - else - ret = 0; + ret = (val1 > val2) ? 1 : 0; break; case 5: - if (val1 >= val2) - ret = 1; - else - ret = 0; + ret = (val1 >= val2) ? 1 : 0; break; case 6: - if (val1 < val2) - ret = 1; - else - ret = 0; + ret = (val1 < val2) ? 1 : 0; break; case 7: - if (val1 <= val2) - ret = 1; - else - ret = 0; + ret = (val1 <= val2) ? 1 : 0; break; case 8: diff --git a/engines/kyra/script.h b/engines/kyra/script.h index 2b97a83289..6e08017974 100644 --- a/engines/kyra/script.h +++ b/engines/kyra/script.h @@ -47,7 +47,7 @@ struct EMCData { }; struct EMCState { - uint16 *ip; + const uint16 *ip; const EMCData *dataPtr; int16 retValue; uint16 bp; diff --git a/engines/kyra/script_lok.cpp b/engines/kyra/script_lok.cpp index efa0f8e48f..e965a075bd 100644 --- a/engines/kyra/script_lok.cpp +++ b/engines/kyra/script_lok.cpp @@ -1747,7 +1747,8 @@ int KyraEngine_LoK::o1_pauseMusicSeconds(EMCState *script) { } int KyraEngine_LoK::o1_resetMaskRegion(EMCState *script) { - warning("STUB: o1_resetMaskRegion"); + debugC(3, kDebugLevelScriptFuncs, "KyraEngine_LoK::o1_resetMaskRegion(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); + _screen->fillRect(stackPos(1), stackPos(2), stackPos(1)+stackPos(3), stackPos(2)+stackPos(4), 0, 5); return 0; } diff --git a/engines/kyra/script_mr.cpp b/engines/kyra/script_mr.cpp index 9a059ead2a..bc71e72ce4 100644 --- a/engines/kyra/script_mr.cpp +++ b/engines/kyra/script_mr.cpp @@ -293,7 +293,7 @@ int KyraEngine_MR::o3_updateScore(EMCState *script) { int KyraEngine_MR::o3_makeSecondChanceSave(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3_makeSecondChanceSave(%p) ()", (const void *)script); - saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME"); + saveGame(getSavegameFilename(999), "Autosave", 0); return 0; } @@ -786,7 +786,7 @@ int KyraEngine_MR::o3_daggerWarning(EMCState *script) { _screen->_curPage = curPageBackUp; _screen->showMouse(); - while (!_quitFlag) { + while (!quit()) { int keys = checkInput(0); removeInputTop(); diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp index 635db3629c..7915a33996 100644 --- a/engines/kyra/sequences_hof.cpp +++ b/engines/kyra/sequences_hof.cpp @@ -75,7 +75,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { _seqEndTime = 0; _menuChoice = 0; - for (int seqNum = startSeq; seqNum <= endSeq && !((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice); seqNum++) { + for (int seqNum = startSeq; seqNum <= endSeq && !((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice); seqNum++) { _screen->clearPage(0); _screen->clearPage(8); memcpy(_screen->getPalette(1), _screen->getPalette(0), 0x300); @@ -131,7 +131,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { seq_sequenceCommand(cseq.startupCommand); - if (!((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + if (!((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _screen->copyPage(2, 0); _screen->updateScreen(); } @@ -165,7 +165,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { _seqWsaCurrentFrame = cseq.startFrame; bool loop = true; - while (loop && !((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + while (loop && !((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _seqEndTime = _system->getMillis() + _seqFrameDelay * _tickLength; if (_seqWsa || !cb) @@ -189,16 +189,16 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { seq_processWSAs(); seq_processText(); - if ((_seqWsa || !cb) && !((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + if ((_seqWsa || !cb) && !((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _screen->copyPage(2, 0); _screen->updateScreen(); } bool loop2 = true; - while (loop2 && !((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + while (loop2 && !((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { if (_seqWsa) { seq_processText(); - if (!((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + if (!((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _screen->copyPage(2, 0); _screen->updateScreen(); } @@ -230,7 +230,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { } else { _seqFrameDelay = cseq.frameDelay; _seqEndTime = _system->getMillis() + _seqFrameDelay * _tickLength; - while (!((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + while (!((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _seqSubFrameStartTime = _system->getMillis(); seq_processWSAs(); if (cb) @@ -262,7 +262,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) { dl = ct; _seqEndTime = _system->getMillis() + dl; - while (!((skipFlag() && allowSkip) || _quitFlag || (_abortIntroFlag && allowSkip) || _menuChoice)) { + while (!((skipFlag() && allowSkip) || quit() || (_abortIntroFlag && allowSkip) || _menuChoice)) { _seqSubFrameStartTime = _system->getMillis(); seq_processWSAs(); @@ -2267,7 +2267,7 @@ void KyraEngine_HoF::seq_loadNestedSequence(int wsaNum, int seqNum) { void KyraEngine_HoF::seq_nestedSequenceFrame(int command, int wsaNum) { int xa = 0, ya = 0; command--; - if (!_activeWSA[wsaNum].movie || skipFlag() || _quitFlag || _abortIntroFlag) + if (!_activeWSA[wsaNum].movie || skipFlag() || quit() || _abortIntroFlag) return; switch (command) { @@ -2467,7 +2467,7 @@ bool KyraEngine_HoF::seq_processNextSubFrame(int wsaNum) { void KyraEngine_HoF::seq_printCreditsString(uint16 strIndex, int x, int y, const uint8 *colorMap, uint8 textcolor) { uint8 colormap[16]; - if (skipFlag() || _quitFlag || _abortIntroFlag || _menuChoice) + if (skipFlag() || quit() || _abortIntroFlag || _menuChoice) return; memset(&_screen->getPalette(0)[0x2fa], 0x3f, 6); @@ -2830,6 +2830,9 @@ void KyraEngine_HoF::seq_init() { _res->unloadAllPakFiles(); _res->loadPakFile(StaticResource::staticDataFilename()); _res->loadFileList(_sequencePakList, _sequencePakListSize); + + if (_flags.platform == Common::kPlatformPC98) + _sound->loadSoundFile("sound.dat"); int numShp = -1; @@ -2954,7 +2957,7 @@ void KyraEngine_HoF::seq_makeBookAppear() { ++_invWsa.curFrame; - if (_invWsa.curFrame >= _invWsa.lastFrame && !_quitFlag) + if (_invWsa.curFrame >= _invWsa.lastFrame && !quit()) break; switch (_invWsa.curFrame) { diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp index 3a497a258f..77cfbed2d0 100644 --- a/engines/kyra/sequences_lok.cpp +++ b/engines/kyra/sequences_lok.cpp @@ -34,7 +34,6 @@ #include "kyra/text.h" #include "kyra/timer.h" -#include "common/events.h" #include "common/system.h" #include "common/savefile.h" @@ -164,7 +163,7 @@ void KyraEngine_LoK::seq_introLogos() { _screen->updateScreen(); _screen->fadeFromBlack(); - if (_seq->playSequence(_seq_WestwoodLogo, _skipFlag) || _quitFlag) { + if (_seq->playSequence(_seq_WestwoodLogo, _skipFlag) || quit()) { _screen->fadeToBlack(); _screen->clearPage(0); return; @@ -176,14 +175,14 @@ void KyraEngine_LoK::seq_introLogos() { _screen->setScreenPalette(_screen->_currentPalette); } - if ((_seq->playSequence(_seq_KyrandiaLogo, _skipFlag) && !seq_skipSequence()) || _quitFlag) { + if ((_seq->playSequence(_seq_KyrandiaLogo, _skipFlag) && !seq_skipSequence()) || quit()) { _screen->fadeToBlack(); _screen->clearPage(0); return; } _screen->fillRect(0, 179, 319, 199, 0); - if (_quitFlag) + if (quit()) return; if (_flags.platform == Common::kPlatformAmiga) { @@ -223,10 +222,10 @@ void KyraEngine_LoK::seq_introLogos() { oldDistance = distance; delay(10); - } while (!doneFlag && !_quitFlag && !_abortIntroFlag); + } while (!doneFlag && !quit() && !_abortIntroFlag); } - if (_quitFlag) + if (quit()) return; _seq->playSequence(_seq_Forest, true); @@ -1030,7 +1029,7 @@ void KyraEngine_LoK::seq_brandonToStone() { void KyraEngine_LoK::seq_playEnding() { debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_playEnding()"); - if (_quitFlag) + if (quit()) return; _screen->hideMouse(); _screen->_curPage = 0; @@ -1186,8 +1185,8 @@ void KyraEngine_LoK::seq_playCredits() { case Common::EVENT_KEYDOWN: finished = true; break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - quitGame(); finished = true; break; default: @@ -1211,7 +1210,7 @@ void KyraEngine_LoK::seq_playCredits() { bool KyraEngine_LoK::seq_skipSequence() const { debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_skipSequence()"); - return _quitFlag || _abortIntroFlag; + return quit() || _abortIntroFlag; } int KyraEngine_LoK::handleMalcolmFlag() { diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h index e5294eb15d..2f7ac27ac5 100644 --- a/engines/kyra/sound.h +++ b/engines/kyra/sound.h @@ -429,7 +429,7 @@ public: MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } - static float semitoneAndSampleRate_to_sampleStep(int8 semiTone, int8 semiToneRootkey, + static float calculatePhaseStep(int8 semiTone, int8 semiToneRootkey, uint32 sampleRate, uint32 outputRate, int32 pitchWheel); private: @@ -492,7 +492,7 @@ public: void process(); void loadSoundFile(uint file) {} - void loadSoundFile(Common::String) {} + void loadSoundFile(Common::String file); void playTrack(uint8 track); void haltTrack(); @@ -507,6 +507,7 @@ protected: bool _useFmSfx; uint8 *_musicTrackData; + uint8 *_sfxTrackData; TownsPC98_OpnDriver *_driver; }; diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index ec1962a58f..5bb09e5dc9 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -23,7 +23,6 @@ * */ - #include "common/system.h" #include "kyra/resource.h" #include "kyra/sound.h" @@ -64,13 +63,13 @@ public: MidiDriver *device() { return 0; } byte getNumber() { return 0; } void release() { } - void send(uint32 b) { } + void send(uint32) { } void noteOff(byte note); void noteOn(byte note, byte onVelo); - void programChange(byte program) {} + void programChange(byte) {} void pitchBend(int16 value); void controlChange(byte control, byte value); - void pitchBendFactor(byte value) { } + void pitchBendFactor(byte) { } void sysEx_customInstrument(uint32 unused, const byte *instr); protected: @@ -427,7 +426,7 @@ void Towns_EuphonyPcmChannel::nextTick(int32 *outbuf, int buflen) { return; } - float phaseStep = SoundTowns::semitoneAndSampleRate_to_sampleStep(_note, _voice->_snd[_current]->keyNote - + float phaseStep = SoundTowns::calculatePhaseStep(_note, _voice->_snd[_current]->keyNote - _voice->_env[_current]->rootKeyOffset, _voice->_snd[_current]->samplingRate, _rate, _frequencyOffs); int32 looplength = _voice->_snd[_current]->loopLength; @@ -819,7 +818,8 @@ void Towns_EuphonyParser::parseNextEvent(EventInfo &info) { } } - while (true) { + bool loop = true; + while (loop) { byte cmd = *pos; byte evt = (cmd & 0xF0); @@ -853,7 +853,7 @@ void Towns_EuphonyParser::parseNextEvent(EventInfo &info) { info.basic.param2 = onVelo; pos += 12; - break; + loop = false; } else { pos += 6; } @@ -870,7 +870,7 @@ void Towns_EuphonyParser::parseNextEvent(EventInfo &info) { info.basic.param1 = pos[4]; info.basic.param2 = pos[5]; pos += 6; - break; + loop = false; } else { pos += 6; } @@ -889,7 +889,7 @@ void Towns_EuphonyParser::parseNextEvent(EventInfo &info) { _tempo[2] = tempo & 0xff; info.ext.data = (byte*) _tempo; pos += 6; - break; + loop = false; } else if (cmd == 0xFD || cmd == 0xFE) { // End of track. if (_autoLoop) { @@ -906,12 +906,12 @@ void Towns_EuphonyParser::parseNextEvent(EventInfo &info) { info.event = 0xFF; info.ext.type = 0x2F; info.ext.data = pos; - break; + loop = false; } else { error("Unknown Euphony music event 0x%02X", (int)cmd); memset(&info, 0, sizeof(info)); pos = 0; - break; + loop = false; } } _position._play_pos = pos; @@ -1085,7 +1085,7 @@ void Towns_EuphonyTrackQueue::initDriver() { class TownsPC98_OpnOperator { public: - TownsPC98_OpnOperator(double rate, const uint8 *rateTable, + TownsPC98_OpnOperator(const uint32 timerbase, const uint8 *rateTable, const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable); ~TownsPC98_OpnOperator() {} @@ -1095,7 +1095,7 @@ public: void frequency(int freq); void updatePhaseIncrement(); void recalculateRates(); - void generateOutput(int phasebuf, int *_feedbuf, int &out); + void generateOutput(int32 phasebuf, int32 *feedbuf, int32 &out); void feedbackLevel(int32 level) {_feedbackLevel = level ? level + 6 : 0; } void detune(int value) { _detn = &_detnTbl[value << 5]; } @@ -1111,6 +1111,7 @@ public: protected: EnvelopeState _state; + bool _playing; uint32 _feedbackLevel; uint32 _multiple; uint32 _totalLevel; @@ -1137,8 +1138,8 @@ protected: const int32 *_tLvlTbl; const int32 *_detnTbl; - const double _tickLength; - double _tick; + const uint32 _tickLength; + uint32 _timer; int32 _currentLevel; struct EvpState { @@ -1147,23 +1148,31 @@ protected: } fs_a, fs_d, fs_s, fs_r; }; -TownsPC98_OpnOperator::TownsPC98_OpnOperator(double rate, const uint8 *rateTable, +TownsPC98_OpnOperator::TownsPC98_OpnOperator(const uint32 timerbase, const uint8 *rateTable, const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable) : _rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable), - _sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(rate * 65536.0), + _sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(timerbase * 2), _specifiedAttackRate(0), _specifiedDecayRate(0), _specifiedReleaseRate(0), _specifiedSustainRate(0), _phase(0), _state(s_ready) { - + reset(); } void TownsPC98_OpnOperator::keyOn() { + if (_playing) + return; + + _playing = true; _state = s_attacking; _phase = 0; } void TownsPC98_OpnOperator::keyOff() { + if (!_playing) + return; + + _playing = false; if (_state != s_ready) _state = s_releasing; } @@ -1172,6 +1181,7 @@ void TownsPC98_OpnOperator::frequency(int freq) { uint8 block = (freq >> 11); uint16 pos = (freq & 0x7ff); uint8 c = pos >> 7; + _kcode = (block << 2) | ((c < 7) ? 0 : ((c > 8) ? 3 : c - 6 )); _frequency = _fTbl[pos << 1] >> (7 - block); } @@ -1204,44 +1214,44 @@ void TownsPC98_OpnOperator::recalculateRates() { fs_r.shift = _rshiftTbl[r + k]; } -void TownsPC98_OpnOperator::generateOutput(int phasebuf, int *_feedbuf, int &out) { +void TownsPC98_OpnOperator::generateOutput(int32 phasebuf, int32 *feed, int32 &out) { if (_state == s_ready) return; - _tick += _tickLength; - while (_tick > 0x30000) { - _tick -= 0x30000; + _timer += _tickLength; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; ++_tickCount; int32 levelIncrement = 0; uint32 targetTime = 0; int32 targetLevel = 0; - EnvelopeState next_state = s_ready; + EnvelopeState nextState = s_ready; switch (_state) { case s_ready: return; case s_attacking: - next_state = s_decaying; + nextState = s_decaying; targetTime = (1 << fs_a.shift) - 1; targetLevel = 0; levelIncrement = (~_currentLevel * _adTbl[fs_a.rate + ((_tickCount >> fs_a.shift) & 7)]) >> 4; break; case s_decaying: targetTime = (1 << fs_d.shift) - 1; - next_state = s_sustaining; + nextState = s_sustaining; targetLevel = _sustainLevel; levelIncrement = _adTbl[fs_d.rate + ((_tickCount >> fs_d.shift) & 7)]; break; case s_sustaining: targetTime = (1 << fs_s.shift) - 1; - next_state = s_ready; + nextState = s_sustaining; targetLevel = 1023; levelIncrement = _adTbl[fs_s.rate + ((_tickCount >> fs_s.shift) & 7)]; break; case s_releasing: targetTime = (1 << fs_r.shift) - 1; - next_state = s_ready; + nextState = s_ready; targetLevel = 1023; levelIncrement = _adTbl[fs_r.rate + ((_tickCount >> fs_r.shift) & 7)]; break; @@ -1249,31 +1259,29 @@ void TownsPC98_OpnOperator::generateOutput(int phasebuf, int *_feedbuf, int &out if (!(_tickCount & targetTime)) { _currentLevel += levelIncrement; - if ((!targetLevel && _currentLevel <= targetLevel) || (targetLevel && _currentLevel >= targetLevel)) { + if ((_state == s_attacking && _currentLevel <= targetLevel) || (_state != s_attacking && _currentLevel >= targetLevel)) { if (_state != s_decaying) _currentLevel = targetLevel; - if (_state != s_sustaining) - _state = next_state; + _state = nextState; } } } uint32 lvlout = _totalLevel + (uint32) _currentLevel; - int outp = 0; - int *i = &outp, *o = &outp; + + int32 outp = 0; + int32 *i = &outp, *o = &outp; int phaseShift = 0; - if (_feedbuf) { - o = &_feedbuf[0]; - i = &_feedbuf[1]; - phaseShift = _feedbackLevel ? ((_feedbuf[0] + _feedbuf[1]) << _feedbackLevel) : 0; - if (phasebuf == -1) - *i = 0; + if (feed) { + o = &feed[0]; + i = &feed[1]; + phaseShift = _feedbackLevel ? ((*o + *i) << _feedbackLevel) : 0; *o = *i; } else { phaseShift = phasebuf << 15; - } + } if (lvlout < 832) { uint32 index = (lvlout << 3) + _sinTbl[(((int32)((_phase & 0xffff0000) @@ -1285,15 +1293,11 @@ void TownsPC98_OpnOperator::generateOutput(int phasebuf, int *_feedbuf, int &out _phase += _phaseIncrement; out += *o; - if (out > 32767) - out = 32767; - if (out < -32767) - out = -32767; } void TownsPC98_OpnOperator::reset(){ keyOff(); - _tick = 0; + _timer = 0; _keyScale2 = 0; _currentLevel = 1023; @@ -1306,7 +1310,7 @@ void TownsPC98_OpnOperator::reset(){ decayRate(0); releaseRate(0); sustainRate(0); - feedbackLevel(0); + feedbackLevel(0); totalLevel(127); } @@ -1332,40 +1336,34 @@ public: virtual ~TownsPC98_OpnChannel(); virtual void init(); - typedef bool (TownsPC98_OpnChannel::*ControlEventFunc)(uint8 para); - typedef enum channelState { CHS_RECALCFREQ = 0x01, CHS_KEYOFF = 0x02, - CHS_SSG = 0x04, - CHS_PITCHWHEELOFF = 0x08, - CHS_ALL_BUT_EOT = 0x0f, + CHS_SSGOFF = 0x04, + CHS_VBROFF = 0x08, + CHS_ALLOFF = 0x0f, + CHS_PROTECT = 0x40, CHS_EOT = 0x80 } ChannelState; virtual void loadData(uint8 *data); virtual void processEvents(); virtual void processFrequency(); - bool processControlEvent(uint8 cmd); - void writeReg(uint8 regAdress, uint8 value); + virtual bool processControlEvent(uint8 cmd); virtual void keyOn(); - virtual void keyOff(); - + void keyOff(); + void setOutputLevel(); - void fadeStep(); + virtual void fadeStep(); void reset(); - void updateEnv(); - void generateOutput(int16 &leftSample, int16 &rightSample, int *del, int *feed); - - bool _enableLeft; - bool _enableRight; - bool _updateEnvelopes; - const uint8 _idFlag; - int _feedbuf[3]; + const uint8 _idFlag; protected: + void setupVibrato(); + bool processVibrato(); + bool control_dummy(uint8 para); bool control_f0_setPatch(uint8 para); bool control_f1_presetOutputLevel(uint8 para); @@ -1374,52 +1372,47 @@ protected: bool control_f4_setOutputLevel(uint8 para); bool control_f5_setTempo(uint8 para); bool control_f6_repeatSection(uint8 para); - bool control_f7_setupPitchWheel(uint8 para); - bool control_f8_togglePitchWheel(uint8 para); + bool control_f7_setupVibrato(uint8 para); + bool control_f8_toggleVibrato(uint8 para); bool control_fa_writeReg(uint8 para); - bool control_fb_incOutLevel(uint8 para); - bool control_fc_decOutLevel(uint8 para); + virtual bool control_fb_incOutLevel(uint8 para); + virtual bool control_fc_decOutLevel(uint8 para); bool control_fd_jump(uint8 para); - bool control_ff_endOfTrack(uint8 para); - - bool control_f0_setPatchSSG(uint8 para); - bool control_f1_setTotalLevel(uint8 para); - bool control_f4_setAlgorithm(uint8 para); - bool control_f9_unkSSG(uint8 para); - bool control_fb_incOutLevelSSG(uint8 para); - bool control_fc_decOutLevelSSG(uint8 para); - bool control_ff_endOfTrackSSG(uint8 para); + virtual bool control_ff_endOfTrack(uint8 para); uint8 _ticksLeft; uint8 _algorithm; - uint8 _instrID; + uint8 _instr; uint8 _totalLevel; uint8 _frqBlockMSB; int8 _frqLSB; uint8 _keyOffTime; - bool _protect; + bool _hold; uint8 *_dataPtr; - uint8 _ptchWhlInitDelayLo; - uint8 _ptchWhlInitDelayHi; - int16 _ptchWhlModInitVal; - uint8 _ptchWhlDuration; - uint8 _ptchWhlCurDelay; - int16 _ptchWhlModCurVal; - uint8 _ptchWhlDurLeft; - uint16 frequency; + uint8 _vbrInitDelayHi; + uint8 _vbrInitDelayLo; + int16 _vbrModInitVal; + uint8 _vbrDuration; + uint8 _vbrCurDelay; + int16 _vbrModCurVal; + uint8 _vbrDurLeft; + uint16 _frequency; + uint8 _block; uint8 _regOffset; uint8 _flags; - uint8 _ssg1; - uint8 _ssg2; + uint8 _ssgTl; + uint8 _ssgStep; + uint8 _ssgTicksLeft; + uint8 _ssgTargetLvl; + uint8 _ssgStartLvl; const uint8 _chanNum; const uint8 _keyNum; const uint8 _part; TownsPC98_OpnDriver *_drv; - TownsPC98_OpnOperator **_opr; - uint16 _frqTemp; + typedef bool (TownsPC98_OpnChannel::*ControlEventFunc)(uint8 para); const ControlEventFunc *controlEvents; }; @@ -1427,24 +1420,169 @@ class TownsPC98_OpnChannelSSG : public TownsPC98_OpnChannel { public: TownsPC98_OpnChannelSSG(TownsPC98_OpnDriver *driver, uint8 regOffs, uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id); - ~TownsPC98_OpnChannelSSG() {} + virtual ~TownsPC98_OpnChannelSSG() {} void init(); + virtual void loadData(uint8 *data); void processEvents(); void processFrequency(); + bool processControlEvent(uint8 cmd); void keyOn(); - void keyOff(); + void nextShape(); + + void protect(); + void restore(); + + void fadeStep(); + +protected: + void setOutputLevel(uint8 lvl); + + bool control_f0_setInstr(uint8 para); + bool control_f1_setTotalLevel(uint8 para); + bool control_f4_setAlgorithm(uint8 para); + bool control_f9_loadCustomPatch(uint8 para); + bool control_fb_incOutLevel(uint8 para); + bool control_fc_decOutLevel(uint8 para); + bool control_ff_endOfTrack(uint8 para); + + typedef bool (TownsPC98_OpnChannelSSG::*ControlEventFunc)(uint8 para); + const ControlEventFunc *controlEvents; +}; + +class TownsPC98_OpnSfxChannel : public TownsPC98_OpnChannelSSG { +public: + TownsPC98_OpnSfxChannel(TownsPC98_OpnDriver *driver, uint8 regOffs, + uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) : + TownsPC98_OpnChannelSSG(driver, regOffs, flgs, num, key, prt, id) {} + ~TownsPC98_OpnSfxChannel() {} + + void loadData(uint8 *data); +}; + +class TownsPC98_OpnChannelPCM : public TownsPC98_OpnChannel { +public: + TownsPC98_OpnChannelPCM(TownsPC98_OpnDriver *driver, uint8 regOffs, + uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id); + ~TownsPC98_OpnChannelPCM() {} + void init(); + void loadData(uint8 *data); + void processEvents(); + bool processControlEvent(uint8 cmd); private: - void opn_SSG_UNK(uint8 a); + bool control_f1_prcStart(uint8 para); + bool control_ff_endOfTrack(uint8 para); + + typedef bool (TownsPC98_OpnChannelPCM::*ControlEventFunc)(uint8 para); + const ControlEventFunc *controlEvents; }; +class TownsPC98_OpnSquareSineSource { +public: + TownsPC98_OpnSquareSineSource(const uint32 timerbase); + ~TownsPC98_OpnSquareSineSource(); -class TownsPC98_OpnDriver : public Audio::AudioStream { -friend class TownsPC98_OpnChannel; -friend class TownsPC98_OpnChannelSSG; + void init(const int *rsTable, const int *rseTable); + void reset(); + void writeReg(uint8 address, uint8 value, bool force = false); + + void nextTick(int32 *buffer, uint32 bufferSize); + + uint8 chanEnable() { return _chanEnable; } +private: + void updatesRegs(); + + uint8 _updateRequestBuf[32]; + int _updateRequest; + int _rand; + + int8 _evpTimer; + uint32 _pReslt; + uint8 _attack; + + bool _evpUpdate, _cont; + + int _evpUpdateCnt; + uint8 _outN; + int _nTick; + + int32 *_tlTable; + int32 *_tleTable; + + const uint32 _tickLength; + uint32 _timer; + + struct Channel { + int tick; + uint8 smp; + uint8 out; + + uint8 frqL; + uint8 frqH; + uint8 vol; + } _channels[3]; + + uint8 _noiseGenerator; + uint8 _chanEnable; + + uint8 *const *_reg; + + bool _ready; +}; + +class TownsPC98_OpnPercussionSource { +public: + TownsPC98_OpnPercussionSource(const uint32 timerbase); + ~TownsPC98_OpnPercussionSource() {} + + void init(const uint8 *instrData = 0); + void reset(); + void writeReg(uint8 address, uint8 value); + + void nextTick(int32 *buffer, uint32 bufferSize); + +private: + struct RhtChannel { + const uint8 *data; + + const uint8 *start; + const uint8 *end; + const uint8 *pos; + uint32 size; + bool active; + uint8 level; + + int8 decState; + uint8 decStep; + + int16 samples[2]; + int out; + + uint8 startPosH; + uint8 startPosL; + uint8 endPosH; + uint8 endPosL; + }; + + void recalcOuput(RhtChannel *ins); + void advanceInput(RhtChannel *ins); + + RhtChannel _rhChan[6]; + + uint8 _totalLevel; + + const uint32 _tickLength; + uint32 _timer; + + uint8 *const *_reg; + + bool _ready; +}; + +class TownsPC98_OpnCore : public Audio::AudioStream { public: enum OpnType { OD_TOWNS, @@ -1452,21 +1590,13 @@ public: OD_TYPE86 }; - TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type); - ~TownsPC98_OpnDriver(); - - bool init(); - void loadData(uint8 *data, bool loadPaused = false); - void reset(); - void fadeOut(); - - void pause() { _playing = false; } - void cont() { _playing = true; } + TownsPC98_OpnCore(Audio::Mixer *mixer, OpnType type); + virtual ~TownsPC98_OpnCore(); - void callback(); - void nextTick(int16 *buffer, uint32 bufferSize); + virtual bool init(); + virtual void reset(); - bool looping() { return _looping == _updateChannelsFlag ? true : false; } + void writeReg(uint8 part, uint8 regAddress, uint8 value); // AudioStream interface int inline readBuffer(int16 *buffer, const int numSamples); @@ -1477,24 +1607,34 @@ public: protected: void generateTables(); - TownsPC98_OpnChannel **_channels; - TownsPC98_OpnChannelSSG **_ssgChannels; - //TownsPC98_OpnChannel *_adpcmChannel; - - void setTempo(uint8 tempo); + void toggleRegProtection(bool prot) { _regProtectionFlag = prot; } + uint8 readSSGStatus() { return _ssg->chanEnable(); } - void lock() { _mutex.lock(); } - void unlock() { _mutex.unlock(); } + virtual void timerCallbackA() = 0; + virtual void timerCallbackB() = 0; - Audio::Mixer *_mixer; - Common::Mutex _mutex; - Audio::SoundHandle _soundHandle; + const int _numChan; + const int _numSSG; + const bool _hasPercussion; - const uint8 *_opnCarrier; - const uint8 *_opnFreqTable; - const uint8 *_opnFxCmdLen; - const uint8 *_opnLvlPresets; +private: + void nextTick(int32 *buffer, uint32 bufferSize); + void generateOutput(int32 &leftSample, int32 &rightSample, int32 *del, int32 *feed); + + struct ChanInternal { + uint16 frqTemp; + bool enableLeft; + bool enableRight; + bool updateEnvelopeParameters; + int32 feedbuf[3]; + uint8 algorithm; + TownsPC98_OpnOperator **opr; + }; + TownsPC98_OpnSquareSineSource *_ssg; + TownsPC98_OpnPercussionSource *_prc; + ChanInternal *_chanInternal; + uint8 *_oprRates; uint8 *_oprRateshift; uint8 *_oprAttackDecay; @@ -1503,34 +1643,112 @@ protected: int32 *_oprLevelOut; int32 *_oprDetune; - uint8 *_trackData; + bool _regProtectionFlag; + + typedef void (TownsPC98_OpnCore::*OpnTimerProc)(); + + struct OpnTimer { + bool enabled; + uint16 value; + + int32 smpTillCb; + uint32 smpTillCbRem; + int32 smpPerCb; + uint32 smpPerCbRem; + + OpnTimerProc cb; + }; + + OpnTimer _timers[2]; + + const float _baserate; + uint32 _timerbase; + + Audio::Mixer *_mixer; + Audio::SoundHandle _soundHandle; + + static const uint8 _percussionData[]; + static const uint32 _adtStat[]; + static const uint8 _detSrc[]; + static const int _ssgTables[]; + + bool _ready; +}; + +class TownsPC98_OpnDriver : public TownsPC98_OpnCore { +friend class TownsPC98_OpnChannel; +friend class TownsPC98_OpnChannelSSG; +friend class TownsPC98_OpnSfxChannel; +friend class TownsPC98_OpnChannelPCM; +public: + TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type); + ~TownsPC98_OpnDriver(); + + void loadMusicData(uint8 *data, bool loadPaused = false); + void loadSoundEffectData(uint8 *data, uint8 trackNum); + bool init(); + void reset(); + + void fadeStep(); + + void pause() { _musicPlaying = false; } + void cont() { _musicPlaying = true; } + + void timerCallbackB(); + void timerCallbackA(); + + bool looping() { return _looping == _updateChannelsFlag ? true : false; } + bool musicPlaying() { return _musicPlaying; } + +protected: + void startSoundEffect(); + + void setMusicTempo(uint8 tempo); + void setSfxTempo(uint16 tempo); + + void lock() { _mutex.lock(); } + void unlock() { _mutex.unlock(); } + + TownsPC98_OpnChannel **_channels; + TownsPC98_OpnChannelSSG **_ssgChannels; + TownsPC98_OpnSfxChannel **_sfxChannels; + TownsPC98_OpnChannelPCM *_rhythmChannel; + + Common::Mutex _mutex; + + const uint8 *_opnCarrier; + const uint8 *_opnFreqTable; + const uint8 *_opnFreqTableSSG; + const uint8 *_opnFxCmdLen; + const uint8 *_opnLvlPresets; + + uint8 *_musicBuffer; + uint8 *_sfxBuffer; + uint8 *_trackPtr; uint8 *_patches; + uint8 *_ssgPatches; - uint8 _cbCounter; uint8 _updateChannelsFlag; + uint8 _updateSSGFlag; + uint8 _updateRhythmFlag; + uint8 _updateSfxFlag; uint8 _finishedChannelsFlag; - uint16 _tempo; - bool _playing; - bool _fading; - uint8 _looping; - uint32 _tickCounter; - - bool _updateEnvelopes; - int _ssgFlag; + uint8 _finishedSSGFlag; + uint8 _finishedRhythmFlag; + uint8 _finishedSfxFlag; - int32 _samplesTillCallback; - int32 _samplesTillCallbackRemainder; - int32 _samplesPerCallback; - int32 _samplesPerCallbackRemainder; + bool _musicPlaying; + bool _sfxPlaying; + uint8 _fading; + uint8 _looping; + uint32 _musicTickCounter; - const int _numChan; - const int _numSSG; - const bool _hasADPCM; - const bool _hasStereo; + int _sfxOffs; + uint8 *_sfxData; + uint16 _sfxOffsets[2]; - double _baserate; static const uint8 _drvTables[]; - static const uint32 _adtStat[]; + bool _ready; }; @@ -1538,33 +1756,20 @@ TownsPC98_OpnChannel::TownsPC98_OpnChannel(TownsPC98_OpnDriver *driver, uint8 re uint8 key, uint8 prt, uint8 id) : _drv(driver), _regOffset(regOffs), _flags(flgs), _chanNum(num), _keyNum(key), _part(prt), _idFlag(id) { - _ticksLeft = _algorithm = _instrID = _totalLevel = _frqBlockMSB = _keyOffTime = _ssg1 = _ssg2 = 0; - _ptchWhlInitDelayLo = _ptchWhlInitDelayHi = _ptchWhlDuration = _ptchWhlCurDelay = _ptchWhlDurLeft = 0; + _ticksLeft = _algorithm = _instr = _totalLevel = _frqBlockMSB = _keyOffTime = 0; + _ssgStartLvl = _ssgTl = _ssgStep = _ssgTicksLeft = _ssgTargetLvl = _block = 0; + _vbrInitDelayHi = _vbrInitDelayLo = _vbrDuration = _vbrCurDelay = _vbrDurLeft = 0; _frqLSB = 0; - _protect = _updateEnvelopes = false; - _enableLeft = _enableRight = true; - _dataPtr = 0; - _ptchWhlModInitVal = _ptchWhlModCurVal = 0; - frequency = _frqTemp = 0; - memset(&_feedbuf, 0, sizeof(int) * 3); - _opr = 0; + _hold = false; + _dataPtr = 0; + _vbrModInitVal = _vbrModCurVal = 0; + _frequency = 0; } TownsPC98_OpnChannel::~TownsPC98_OpnChannel() { - if (_opr) { - for (int i = 0; i < 4; i++) - delete _opr[i]; - delete [] _opr; - } } void TownsPC98_OpnChannel::init() { - - _opr = new TownsPC98_OpnOperator*[4]; - for (int i = 0; i < 4; i++) - _opr[i] = new TownsPC98_OpnOperator(_drv->_baserate, _drv->_oprRates, _drv->_oprRateshift, - _drv->_oprAttackDecay, _drv->_oprFrq, _drv->_oprSinTbl, _drv->_oprLevelOut, _drv->_oprDetune); - #define Control(x) &TownsPC98_OpnChannel::control_##x static const ControlEventFunc ctrlEvents[] = { Control(f0_setPatch), @@ -1574,8 +1779,8 @@ void TownsPC98_OpnChannel::init() { Control(f4_setOutputLevel), Control(f5_setTempo), Control(f6_repeatSection), - Control(f7_setupPitchWheel), - Control(f8_togglePitchWheel), + Control(f7_setupVibrato), + Control(f8_toggleVibrato), Control(dummy), Control(fa_writeReg), Control(fb_incOutLevel), @@ -1592,20 +1797,24 @@ void TownsPC98_OpnChannel::init() { void TownsPC98_OpnChannel::keyOff() { // all operators off uint8 value = _keyNum & 0x0f; - uint8 regAdress = 0x28; - writeReg(regAdress, value); + if (_part) + value |= 4; + uint8 regAddress = 0x28; + _drv->writeReg(0, regAddress, value); _flags |= CHS_KEYOFF; } void TownsPC98_OpnChannel::keyOn() { // all operators on uint8 value = _keyNum | 0xf0; - uint8 regAdress = 0x28; - writeReg(regAdress, value); + if (_part) + value |= 4; + uint8 regAddress = 0x28; + _drv->writeReg(0, regAddress, value); } void TownsPC98_OpnChannel::loadData(uint8 *data) { - _flags = (_flags & ~CHS_EOT) | CHS_ALL_BUT_EOT; + _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF; _ticksLeft = 1; _dataPtr = data; _totalLevel = 0x7F; @@ -1645,13 +1854,13 @@ void TownsPC98_OpnChannel::processEvents() { if (_flags & CHS_EOT) return; - if (_protect == false && _ticksLeft == _keyOffTime) + if (!_hold && _ticksLeft == _keyOffTime) keyOff(); if (--_ticksLeft) return; - if (_protect == false) + if (!_hold) keyOff(); uint8 cmd = 0; @@ -1669,14 +1878,14 @@ void TownsPC98_OpnChannel::processEvents() { if (cmd == 0x80) { keyOff(); - _protect = false; + _hold = false; } else { keyOn(); - if (_protect == false || cmd != _frqBlockMSB) + if (_hold == false || cmd != _frqBlockMSB) _flags |= CHS_RECALCFREQ; - - _protect = (para & 0x80) ? true : false; + + _hold = (para & 0x80) ? true : false; _frqBlockMSB = cmd; } @@ -1685,37 +1894,47 @@ void TownsPC98_OpnChannel::processEvents() { void TownsPC98_OpnChannel::processFrequency() { if (_flags & CHS_RECALCFREQ) { - uint8 block = (_frqBlockMSB & 0x70) >> 1; - uint16 bfreq = ((const uint16*)_drv->_opnFreqTable)[_frqBlockMSB & 0x0f]; - frequency = (bfreq + _frqLSB) | (block << 8); - - writeReg(_regOffset + 0xa4, (frequency >> 8)); - writeReg(_regOffset + 0xa0, (frequency & 0xff)); + + _frequency = (((const uint16*)_drv->_opnFreqTable)[_frqBlockMSB & 0x0f] + _frqLSB) | (((_frqBlockMSB & 0x70) >> 1) << 8); - _ptchWhlCurDelay = _ptchWhlInitDelayHi; - if (_flags & CHS_KEYOFF) { - _ptchWhlModCurVal = _ptchWhlModInitVal; - _ptchWhlCurDelay += _ptchWhlInitDelayLo; - } + _drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8)); + _drv->writeReg(_part, _regOffset + 0xa0, (_frequency & 0xff)); - _ptchWhlDurLeft = (_ptchWhlDuration >> 1); - _flags &= ~(CHS_KEYOFF | CHS_RECALCFREQ); + setupVibrato(); } - if (!(_flags & CHS_PITCHWHEELOFF)) { - if (--_ptchWhlCurDelay) + if (!(_flags & CHS_VBROFF)) { + if (!processVibrato()) return; - _ptchWhlCurDelay = _ptchWhlInitDelayHi; - frequency += _ptchWhlModCurVal; - writeReg(_regOffset + 0xa4, (frequency >> 8)); - writeReg(_regOffset + 0xa0, (frequency & 0xff)); + _drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8)); + _drv->writeReg(_part, _regOffset + 0xa0, (_frequency & 0xff)); + } +} - if(!--_ptchWhlDurLeft) { - _ptchWhlDurLeft = _ptchWhlDuration; - _ptchWhlModCurVal = -_ptchWhlModCurVal; - } +void TownsPC98_OpnChannel::setupVibrato() { + _vbrCurDelay = _vbrInitDelayHi; + if (_flags & CHS_KEYOFF) { + _vbrModCurVal = _vbrModInitVal; + _vbrCurDelay += _vbrInitDelayLo; + } + _vbrDurLeft = (_vbrDuration >> 1); + _flags &= ~(CHS_KEYOFF | CHS_RECALCFREQ); +} + +bool TownsPC98_OpnChannel::processVibrato() { + if (--_vbrCurDelay) + return false; + + _vbrCurDelay = _vbrInitDelayHi; + _frequency += _vbrModCurVal; + + if(!--_vbrDurLeft) { + _vbrDurLeft = _vbrDuration; + _vbrModCurVal = -_vbrModCurVal; } + + return true; } bool TownsPC98_OpnChannel::processControlEvent(uint8 cmd) { @@ -1729,7 +1948,7 @@ void TownsPC98_OpnChannel::setOutputLevel() { for (int i = 0; i < 4; i++) { if (outopr & 1) - writeReg(reg, _totalLevel); + _drv->writeReg(_part, reg, _totalLevel); outopr >>= 1; reg += 4; } @@ -1743,254 +1962,59 @@ void TownsPC98_OpnChannel::fadeStep() { } void TownsPC98_OpnChannel::reset() { - for (int i = 0; i < 4; i++) - _opr[i]->reset(); - - _updateEnvelopes = false; - _enableLeft = _enableRight = true; - memset(&_feedbuf, 0, sizeof(int) * 3); -} - -void TownsPC98_OpnChannel::updateEnv() { - for (int i = 0; i < 4 ; i++) - _opr[i]->updatePhaseIncrement(); -} + _hold = false; + _keyOffTime = 0; + _ticksLeft = 1; -void TownsPC98_OpnChannel::generateOutput(int16 &leftSample, int16 &rightSample, int *del, int *feed) { - int phbuf1, phbuf2, output; - phbuf1 = phbuf2 = output = 0; + _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF; - switch (_algorithm) { - case 0: - _opr[0]->generateOutput(0, feed, phbuf1); - _opr[2]->generateOutput(*del, 0, phbuf2); - *del = 0; - _opr[1]->generateOutput(phbuf1, 0, *del); - _opr[3]->generateOutput(phbuf2, 0, output); - break; - case 1: - _opr[0]->generateOutput(0, feed, phbuf1); - _opr[2]->generateOutput(*del, 0, phbuf2); - _opr[1]->generateOutput(0, 0, phbuf1); - _opr[3]->generateOutput(phbuf2, 0, output); - *del = phbuf1; - break; - case 2: - _opr[0]->generateOutput(0, feed, phbuf2); - _opr[2]->generateOutput(*del, 0, phbuf2); - _opr[1]->generateOutput(0, 0, phbuf1); - _opr[3]->generateOutput(phbuf2, 0, output); - *del = phbuf1; - break; - case 3: - _opr[0]->generateOutput(0, feed, phbuf2); - _opr[2]->generateOutput(0, 0, *del); - _opr[1]->generateOutput(phbuf2, 0, phbuf1); - _opr[3]->generateOutput(*del, 0, output); - *del = phbuf1; - break; - case 4: - _opr[0]->generateOutput(0, feed, phbuf1); - _opr[2]->generateOutput(0, 0, phbuf2); - _opr[1]->generateOutput(phbuf1, 0, output); - _opr[3]->generateOutput(phbuf2, 0, output); - *del = 0; - break; - case 5: - *del = feed[1]; - _opr[0]->generateOutput(-1, feed, phbuf1); - _opr[2]->generateOutput(*del, 0, output); - _opr[1]->generateOutput(*del, 0, output); - _opr[3]->generateOutput(*del, 0, output); - break; - case 6: - _opr[0]->generateOutput(0, feed, phbuf1); - _opr[2]->generateOutput(0, 0, output); - _opr[1]->generateOutput(phbuf1, 0, output); - _opr[3]->generateOutput(0, 0, output); - *del = 0; - break; - case 7: - _opr[0]->generateOutput(0, feed, output); - _opr[2]->generateOutput(0, 0, output); - _opr[1]->generateOutput(0, 0, output); - _opr[3]->generateOutput(0, 0, output); - *del = 0; - break; - }; - - if (_enableLeft) { - int l = output + leftSample; - if (l > 32767) - l = 32767; - if (l < -32767) - l = -32767; - leftSample = (int16) l; - } - - if (_enableRight) { - int r = output + rightSample; - if (r > 32767) - r = 32767; - if (r < -32767) - r = -32767; - rightSample = (int16) r; - } -} + _totalLevel = 0; + _algorithm = 0; + _flags = CHS_EOT; + _algorithm = 0; + + _block = 0; + _frequency = 0; + _frqBlockMSB = 0; + _frqLSB = 0; -void TownsPC98_OpnChannel::writeReg(uint8 regAdress, uint8 value) { - uint8 h = regAdress & 0xf0; - uint8 l = (regAdress & 0x0f); - static const uint8 oprOrdr[] = { 0, 2, 1, 3 }; - uint8 o = oprOrdr[(l - _regOffset) >> 2]; + _ssgTl = 0; + _ssgStartLvl = 0; + _ssgTargetLvl = 0; + _ssgStep = 0; + _ssgTicksLeft = 0; - switch (h) { - case 0x00: - // ssg - warning("TownsPC98_OpnDriver: UNKNOWN ADDRESS %d", regAdress); - break; - case 0x10: - // adpcm - warning("TownsPC98_OpnDriver: UNKNOWN ADDRESS %d", regAdress); - break; - case 0x20: - if (l == 8) { - // Key on/off - for (int i = 0; i < 4; i++) { - if ((value >> (4 + i)) & 1) - _opr[i]->keyOn(); - else - _opr[i]->keyOff(); - } - } else if (l == 2) { - // LFO - warning("TownsPC98_OpnDriver: TRYING TO USE LFO (NOT SUPPORTED)"); - } else if (l == 7) { - // Timers; Ch 3/6 special mode - warning("TownsPC98_OpnDriver: TRYING TO USE CH 3/6 SPECIAL MODE (NOT SUPPORTED)"); - } else if (l == 4 || l == 5) { - // Timer A - warning("TownsPC98_OpnDriver: TRYING TO USE TIMER_A (NOT SUPPORTED)"); - } else if (l == 6) { - // Timer B - warning("TownsPC98_OpnDriver: TRYING TO USE TIMER_B (NOT SUPPORTED)"); - } else if (l == 10 || l == 11) { - // DAC - warning("TownsPC98_OpnDriver: TRYING TO USE DAC (NOT SUPPORTED)"); - } - break; - - case 0x30: - // detune, multiple - _opr[o]->detune((value >> 4) & 7); - _opr[o]->multiple(value & 0x0f); - _updateEnvelopes = true; - break; - - case 0x40: - // total level - _opr[o]->totalLevel(value & 0x7f); - break; - - case 0x50: - // rate scaling, attack rate - _opr[o]->attackRate(value & 0x1f); - if (_opr[o]->scaleRate(value >> 6)) - _updateEnvelopes = true; - break; - - case 0x60: - // first decay rate, amplitude modulation - _opr[o]->decayRate(value & 0x1f); - if (value & 0x80) - warning("TownsPC98_OpnDriver: TRYING TO USE AMP MODULATION (NOT SUPPORTED)"); - - break; - - case 0x70: - // secondary decay rate - _opr[o]->sustainRate(value & 0x1f); - break; - - case 0x80: - // secondary amplitude, release rate; - _opr[o]->sustainLevel(value >> 4); - _opr[o]->releaseRate(value & 0x0f); - break; - - case 0x90: - // ssg - warning("TownsPC98_OpnDriver: UNKNOWN ADDRESS %d", regAdress); - break; - - case 0xa0: - // frequency - l -= _regOffset; - if (l == 0) { - _frqTemp = (_frqTemp & 0xff00) | value; - _updateEnvelopes = true; - for (int i = 0; i < 4; i++) - _opr[i]->frequency(_frqTemp); - } else if (l == 4) { - _frqTemp = (_frqTemp & 0xff) | (value << 8); - } else if (l == 8) { - // Ch 3/6 special mode frq - warning("TownsPC98_OpnDriver: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)"); - } else if (l == 12) { - // Ch 3/6 special mode frq - warning("TownsPC98_OpnDriver: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)"); - } - break; - - case 0xb0: - l -= _regOffset; - if (l == 0) { - // feedback, _algorithm - _opr[0]->feedbackLevel((value >> 3) & 7); - _opr[1]->feedbackLevel(0); - _opr[2]->feedbackLevel(0); - _opr[3]->feedbackLevel(0); - } else if (l == 4) { - // stereo, LFO sensitivity - _enableLeft = value & 0x80 ? true : false; - _enableRight = value & 0x40 ? true : false; - uint8 ams = (value & 0x3F) >> 3; - if (ams) - warning("TownsPC98_OpnDriver: TRYING TO USE AMP MODULATION SENSITIVITY (NOT SUPPORTED)"); - uint8 fms = value & 3; - if (fms) - warning("TownsPC98_OpnDriver: TRYING TO USE FREQ MODULATION SENSITIVITY (NOT SUPPORTED)"); - } - break; - - default: - warning("TownsPC98_OpnDriver: UNKNOWN ADDRESS %d", regAdress); - break; - } + _vbrInitDelayHi = 0; + _vbrInitDelayLo = 0; + _vbrModInitVal = 0; + _vbrDuration = 0; + _vbrCurDelay = 0; + _vbrModCurVal = 0; + _vbrDurLeft = 0; } bool TownsPC98_OpnChannel::control_f0_setPatch(uint8 para) { - _instrID = para; + _instr = para; uint8 reg = _regOffset + 0x80; for (int i = 0; i < 4; i++) { // set release rate for each operator - writeReg(reg, 0x0f); + _drv->writeReg(_part, reg, 0x0f); reg += 4; } - const uint8 *tptr = _drv->_patches + ((uint32)_instrID << 5); + const uint8 *tptr = _drv->_patches + ((uint32)_instr << 5); reg = _regOffset + 0x30; // write registers 0x30 to 0x8f for (int i = 0; i < 6; i++) { - writeReg(reg, tptr[0]); + _drv->writeReg(_part, reg, tptr[0]); reg += 4; - writeReg(reg, tptr[2]); + _drv->writeReg(_part, reg, tptr[2]); reg += 4; - writeReg(reg, tptr[1]); + _drv->writeReg(_part, reg, tptr[1]); reg += 4; - writeReg(reg, tptr[3]); + _drv->writeReg(_part, reg, tptr[3]); reg += 4; tptr += 4; } @@ -1998,7 +2022,7 @@ bool TownsPC98_OpnChannel::control_f0_setPatch(uint8 para) { reg = _regOffset + 0xB0; _algorithm = tptr[0] & 7; // set feedback and algorithm - writeReg(reg, tptr[0]); + _drv->writeReg(_part, reg, tptr[0]); setOutputLevel(); return true; @@ -2033,7 +2057,7 @@ bool TownsPC98_OpnChannel::control_f4_setOutputLevel(uint8 para) { } bool TownsPC98_OpnChannel::control_f5_setTempo(uint8 para) { - _drv->setTempo(para); + _drv->setMusicTempo(para); return true; } @@ -2043,7 +2067,7 @@ bool TownsPC98_OpnChannel::control_f6_repeatSection(uint8 para) { if (*_dataPtr) { // repeat section until counter has reached zero - _dataPtr = _drv->_trackData + READ_LE_UINT16(_dataPtr + 2); + _dataPtr = _drv->_trackPtr + READ_LE_UINT16(_dataPtr + 2); } else { // reset counter, advance to next section _dataPtr[0] = _dataPtr[1]; @@ -2052,35 +2076,36 @@ bool TownsPC98_OpnChannel::control_f6_repeatSection(uint8 para) { return true; } -bool TownsPC98_OpnChannel::control_f7_setupPitchWheel(uint8 para) { - _ptchWhlInitDelayLo = _dataPtr[0]; - _ptchWhlInitDelayHi = para; - _ptchWhlModInitVal = (int16) READ_LE_UINT16(_dataPtr + 1); - _ptchWhlDuration = _dataPtr[3]; +bool TownsPC98_OpnChannel::control_f7_setupVibrato(uint8 para) { + _vbrInitDelayHi = _dataPtr[0]; + _vbrInitDelayLo = para; + _vbrModInitVal = (int16) READ_LE_UINT16(_dataPtr + 1); + _vbrDuration = _dataPtr[3]; _dataPtr += 4; - _flags = (_flags & ~CHS_PITCHWHEELOFF) | CHS_KEYOFF | CHS_RECALCFREQ; + _flags = (_flags & ~CHS_VBROFF) | CHS_KEYOFF | CHS_RECALCFREQ; return true; } -bool TownsPC98_OpnChannel::control_f8_togglePitchWheel(uint8 para) { +bool TownsPC98_OpnChannel::control_f8_toggleVibrato(uint8 para) { if (para == 0x10) { if (*_dataPtr++) { - _flags = (_flags & ~CHS_PITCHWHEELOFF) | CHS_KEYOFF; + _flags = (_flags & ~CHS_VBROFF) | CHS_KEYOFF; } else { - _flags |= CHS_PITCHWHEELOFF; + _flags |= CHS_VBROFF; } } else { - //uint8 skipChannels = para / 36; - //uint8 entry = para % 36; - //TownsPC98_OpnDriver::TownsPC98_OpnChannel *t = &chan[skipChannels]; - ////// NOT IMPLEMENTED - //t->unnamedEntries[entry] = *_dataPtr++; + /* NOT IMPLEMENTED + uint8 skipChannels = para / 36; + uint8 entry = para % 36; + TownsPC98_OpnDriver::TownsPC98_OpnChannel *t = &chan[skipChannels]; + + t->unnamedEntries[entry] = *_dataPtr++;*/ } return true; } bool TownsPC98_OpnChannel::control_fa_writeReg(uint8 para) { - writeReg(para, *_dataPtr++); + _drv->writeReg(_part, para, *_dataPtr++); return true; } @@ -2113,7 +2138,7 @@ bool TownsPC98_OpnChannel::control_fc_decOutLevel(uint8 para) { } bool TownsPC98_OpnChannel::control_fd_jump(uint8 para) { - uint8 *tmp = _drv->_trackData + READ_LE_UINT16(_dataPtr - 1); + uint8 *tmp = _drv->_trackPtr + READ_LE_UINT16(_dataPtr - 1); _dataPtr = (tmp[1] == 1) ? tmp : ++_dataPtr; return true; } @@ -2127,7 +2152,7 @@ bool TownsPC98_OpnChannel::control_ff_endOfTrack(uint8 para) { uint16 val = READ_LE_UINT16(--_dataPtr); if (val) { // loop - _dataPtr = _drv->_trackData + val; + _dataPtr = _drv->_trackPtr + val; return true; } else { // quit parsing for active channel @@ -2139,31 +2164,248 @@ bool TownsPC98_OpnChannel::control_ff_endOfTrack(uint8 para) { } } -bool TownsPC98_OpnChannel::control_f0_setPatchSSG(uint8 para) { - _instrID = para << 4; +TownsPC98_OpnChannelSSG::TownsPC98_OpnChannelSSG(TownsPC98_OpnDriver *driver, uint8 regOffs, + uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) : + TownsPC98_OpnChannel(driver, regOffs, flgs, num, key, prt, id) { +} + +void TownsPC98_OpnChannelSSG::init() { + _algorithm = 0x80; + + #define Control(x) &TownsPC98_OpnChannelSSG::control_##x + static const ControlEventFunc ctrlEventsSSG[] = { + Control(f0_setInstr), + Control(f1_setTotalLevel), + Control(f2_setKeyOffTime), + Control(f3_setFreqLSB), + Control(f4_setAlgorithm), + Control(f5_setTempo), + Control(f6_repeatSection), + Control(f7_setupVibrato), + Control(f8_toggleVibrato), + Control(f9_loadCustomPatch), + Control(fa_writeReg), + Control(fb_incOutLevel), + Control(fc_decOutLevel), + Control(fd_jump), + Control(dummy), + Control(ff_endOfTrack) + }; + #undef Control + + controlEvents = ctrlEventsSSG; +} + +void TownsPC98_OpnChannelSSG::processEvents() { + if (_flags & CHS_EOT) + return; + + _drv->toggleRegProtection(_flags & CHS_PROTECT ? true : false); + + if (!_hold && _ticksLeft == _keyOffTime) + nextShape(); + + if (!--_ticksLeft) { + + uint8 cmd = 0; + bool loop = true; + + while (loop) { + cmd = *_dataPtr++; + if (cmd < 0xf0) + loop = false; + else if (!processControlEvent(cmd)) + return; + } + + uint8 para = *_dataPtr++; + + if (cmd == 0x80) { + nextShape(); + _hold = false; + } else { + if (!_hold) { + _instr &= 0xf0; + _ssgStep = _drv->_ssgPatches[_instr]; + _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f; + _ssgTargetLvl = _drv->_ssgPatches[_instr + 2]; + _ssgStartLvl = _drv->_ssgPatches[_instr + 3]; + _flags = (_flags & ~CHS_SSGOFF) | CHS_KEYOFF; + } + + keyOn(); + + if (_hold == false || cmd != _frqBlockMSB) + _flags |= CHS_RECALCFREQ; + + _hold = (para & 0x80) ? true : false; + _frqBlockMSB = cmd; + } + + _ticksLeft = para & 0x7f; + } + + if (!(_flags & CHS_SSGOFF)) { + if (--_ssgTicksLeft) { + if (!_drv->_fading) + setOutputLevel(_ssgStartLvl); + return; + } + + _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f; + + if (_drv->_ssgPatches[_instr + 1] & 0x80) { + uint8 t = _ssgStartLvl - _ssgStep; + + if (_ssgStep <= _ssgStartLvl && _ssgTargetLvl < t) { + if (!_drv->_fading) + setOutputLevel(t); + return; + } + } else { + int t = _ssgStartLvl + _ssgStep; + uint8 p = (uint8) (t & 0xff); + + if (t < 256 && _ssgTargetLvl > p) { + if (!_drv->_fading) + setOutputLevel(p); + return; + } + } + + setOutputLevel(_ssgTargetLvl); + if (_ssgStartLvl && !(_instr & 8)){ + _instr += 4; + _ssgStep = _drv->_ssgPatches[_instr]; + _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f; + _ssgTargetLvl = _drv->_ssgPatches[_instr + 2]; + } else { + _flags |= CHS_SSGOFF; + setOutputLevel(0); + } + } +} + +void TownsPC98_OpnChannelSSG::processFrequency() { + if (_algorithm & 0x40) + return; + + if (_flags & CHS_RECALCFREQ) { + _block = _frqBlockMSB >> 4; + _frequency = ((const uint16*)_drv->_opnFreqTableSSG)[_frqBlockMSB & 0x0f] + _frqLSB; + + uint16 f = _frequency >> _block; + _drv->writeReg(_part, _regOffset << 1, f & 0xff); + _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8); + + setupVibrato(); + } + + if (!(_flags & (CHS_EOT | CHS_VBROFF | CHS_SSGOFF))) { + if (!processVibrato()) + return; + + uint16 f = _frequency >> _block; + _drv->writeReg(_part, _regOffset << 1, f & 0xff); + _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8); + } +} + +bool TownsPC98_OpnChannelSSG::processControlEvent(uint8 cmd) { + uint8 para = *_dataPtr++; + return (this->*controlEvents[cmd & 0x0f])(para); +} + +void TownsPC98_OpnChannelSSG::nextShape() { + _instr = (_instr & 0xf0) + 0x0c; + _ssgStep = _drv->_ssgPatches[_instr]; + _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f; + _ssgTargetLvl = _drv->_ssgPatches[_instr + 2]; +} + +void TownsPC98_OpnChannelSSG::keyOn() { + uint8 c = 0x7b; + uint8 t = (_algorithm & 0xC0) << 1; + if (_algorithm & 0x80) + t |= 4; + + c = (c << (_regOffset + 1)) | (c >> (7 - _regOffset)); + t = (t << (_regOffset + 1)) | (t >> (7 - _regOffset)); + + if (!(_algorithm & 0x80)) + _drv->writeReg(_part, 6, _algorithm & 0x7f); + + uint8 e = (_drv->readSSGStatus() & c) | t; + _drv->writeReg(_part, 7, e); +} + +void TownsPC98_OpnChannelSSG::protect() { + _flags |= CHS_PROTECT; +} + +void TownsPC98_OpnChannelSSG::restore() { + _flags &= ~CHS_PROTECT; + keyOn(); + _drv->writeReg(_part, 8 + _regOffset, _ssgTl); + uint16 f = _frequency >> _block; + _drv->writeReg(_part, _regOffset << 1, f & 0xff); + _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8); +} + +void TownsPC98_OpnChannelSSG::loadData(uint8 *data) { + _drv->toggleRegProtection(_flags & CHS_PROTECT ? true : false); + TownsPC98_OpnChannel::loadData(data); + setOutputLevel(0); + _algorithm = 0x80; +} + +void TownsPC98_OpnChannelSSG::setOutputLevel(uint8 lvl) { + _ssgStartLvl = lvl; + uint16 newTl = (((uint16)_totalLevel + 1) * (uint16)lvl) >> 8; + if (newTl == _ssgTl) + return; + _ssgTl = newTl; + _drv->writeReg(_part, 8 + _regOffset, _ssgTl); +} + +void TownsPC98_OpnChannelSSG::fadeStep() { + _totalLevel--; + if ((int8)_totalLevel < 0) + _totalLevel = 0; + setOutputLevel(_ssgStartLvl); +} + +bool TownsPC98_OpnChannelSSG::control_f0_setInstr(uint8 para) { + _instr = para << 4; para = (para >> 3) & 0x1e; if (para) return control_f4_setAlgorithm(para | 0x40); return true; } -bool TownsPC98_OpnChannel::control_f1_setTotalLevel(uint8 para) { +bool TownsPC98_OpnChannelSSG::control_f1_setTotalLevel(uint8 para) { if (!_drv->_fading) _totalLevel = para; return true; } -bool TownsPC98_OpnChannel::control_f4_setAlgorithm(uint8 para) { +bool TownsPC98_OpnChannelSSG::control_f4_setAlgorithm(uint8 para) { _algorithm = para; return true; } -bool TownsPC98_OpnChannel::control_f9_unkSSG(uint8 para) { - _dataPtr += 5; +bool TownsPC98_OpnChannelSSG::control_f9_loadCustomPatch(uint8 para) { + _instr = (_drv->_sfxOffs + 10 + _regOffset) << 4; + _drv->_ssgPatches[_instr] = *_dataPtr++; + _drv->_ssgPatches[_instr + 3] = para; + _drv->_ssgPatches[_instr + 4] = *_dataPtr++; + _drv->_ssgPatches[_instr + 6] = *_dataPtr++; + _drv->_ssgPatches[_instr + 8] = *_dataPtr++; + _drv->_ssgPatches[_instr + 12] = *_dataPtr++; return true; } -bool TownsPC98_OpnChannel::control_fb_incOutLevelSSG(uint8 para) { +bool TownsPC98_OpnChannelSSG::control_fb_incOutLevel(uint8 para) { _dataPtr--; if (_drv->_fading) return true; @@ -2175,7 +2417,7 @@ bool TownsPC98_OpnChannel::control_fb_incOutLevelSSG(uint8 para) { return true; } -bool TownsPC98_OpnChannel::control_fc_decOutLevelSSG(uint8 para) { +bool TownsPC98_OpnChannelSSG::control_fc_decOutLevel(uint8 para) { _dataPtr--; if (_drv->_fading) return true; @@ -2186,200 +2428,513 @@ bool TownsPC98_OpnChannel::control_fc_decOutLevelSSG(uint8 para) { return true; } -bool TownsPC98_OpnChannel::control_ff_endOfTrackSSG(uint8 para) { - uint16 val = READ_LE_UINT16(--_dataPtr); - if (val) { - // loop - _dataPtr = _drv->_trackData + val; - return true; +bool TownsPC98_OpnChannelSSG::control_ff_endOfTrack(uint8 para) { + if (!_drv->_sfxOffs) { + uint16 val = READ_LE_UINT16(--_dataPtr); + if (val) { + // loop + _dataPtr = _drv->_trackPtr + val; + return true; + } else { + // stop parsing + if (!_drv->_fading) + setOutputLevel(0); + --_dataPtr; + _flags |= CHS_EOT; + _drv->_finishedSSGFlag |= _idFlag; + } } else { - // quit parsing for active channel - --_dataPtr; + // end of sfx track - restore ssg music channel _flags |= CHS_EOT; - //_finishedChannelsFlag |= _idFlag; - keyOff(); - return false; + _drv->_finishedSfxFlag |= _idFlag; + _drv->_ssgChannels[_chanNum]->restore(); } + + return false; +} + +void TownsPC98_OpnSfxChannel::loadData(uint8 *data) { + _flags = CHS_ALLOFF; + _ticksLeft = 1; + _dataPtr = data; + _ssgTl = 0xff; + _algorithm = 0x80; } -TownsPC98_OpnChannelSSG::TownsPC98_OpnChannelSSG(TownsPC98_OpnDriver *driver, uint8 regOffs, +TownsPC98_OpnChannelPCM::TownsPC98_OpnChannelPCM(TownsPC98_OpnDriver *driver, uint8 regOffs, uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) : TownsPC98_OpnChannel(driver, regOffs, flgs, num, key, prt, id) { } -void TownsPC98_OpnChannelSSG::init() { +void TownsPC98_OpnChannelPCM::init() { _algorithm = 0x80; - - _opr = new TownsPC98_OpnOperator*[4]; - for (int i = 0; i < 4; i++) - _opr[i] = new TownsPC98_OpnOperator(_drv->_baserate, _drv->_oprRates, _drv->_oprRateshift, - _drv->_oprAttackDecay, _drv->_oprFrq, _drv->_oprSinTbl, _drv->_oprLevelOut, _drv->_oprDetune); - #define Control(x) &TownsPC98_OpnChannelSSG::control_##x - static const ControlEventFunc ctrlEventsSSG[] = { - Control(f0_setPatchSSG), - Control(f1_setTotalLevel), - Control(f2_setKeyOffTime), - Control(f3_setFreqLSB), - Control(f4_setOutputLevel), - Control(f5_setTempo), + #define Control(x) &TownsPC98_OpnChannelPCM::control_##x + static const ControlEventFunc ctrlEventsPCM[] = { + Control(dummy), + Control(f1_prcStart), + Control(dummy), + Control(dummy), + Control(dummy), + Control(dummy), Control(f6_repeatSection), - Control(f7_setupPitchWheel), - Control(f8_togglePitchWheel), - Control(f9_unkSSG), + Control(dummy), + Control(dummy), + Control(dummy), Control(fa_writeReg), - Control(fb_incOutLevelSSG), - Control(fc_decOutLevelSSG), - Control(fd_jump), Control(dummy), - Control(ff_endOfTrackSSG) + Control(dummy), + Control(dummy), + Control(dummy), + Control(ff_endOfTrack) }; #undef Control - controlEvents = ctrlEventsSSG; + controlEvents = ctrlEventsPCM; } -void TownsPC98_OpnChannelSSG::processEvents() { +void TownsPC98_OpnChannelPCM::loadData(uint8 *data) { + _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF; + _ticksLeft = 1; + _dataPtr = data; + _totalLevel = 0x7F; +} + +void TownsPC98_OpnChannelPCM::processEvents() { if (_flags & CHS_EOT) return; - _drv->_ssgFlag = (_flags & CHS_SSG) ? -1 : 0; - - if (_protect == false && _ticksLeft == _keyOffTime) - keyOff(); - if (--_ticksLeft) return; - if (_protect == false) - keyOff(); - uint8 cmd = 0; bool loop = true; while (loop) { cmd = *_dataPtr++; - if (cmd < 0xf0) + if (cmd == 0x80) { loop = false; - else if (!processControlEvent(cmd)) + } else if (cmd < 0xf0) { + _drv->writeReg(_part, 0x10, cmd); + } else if (!processControlEvent(cmd)) { return; + } } + _ticksLeft = *_dataPtr++; +} + +bool TownsPC98_OpnChannelPCM::processControlEvent(uint8 cmd) { uint8 para = *_dataPtr++; + return (this->*controlEvents[cmd & 0x0f])(para); +} - if (cmd == 0x80) { - keyOff(); - _protect = false; +bool TownsPC98_OpnChannelPCM::control_f1_prcStart(uint8 para) { + _totalLevel = para; + _drv->writeReg(_part, 0x11, para); + return true; +} + +bool TownsPC98_OpnChannelPCM::control_ff_endOfTrack(uint8 para) { + uint16 val = READ_LE_UINT16(--_dataPtr); + if (val) { + // loop + _dataPtr = _drv->_trackPtr + val; + return true; } else { - keyOn(); + // quit parsing for active channel + --_dataPtr; + _flags |= CHS_EOT; + _drv->_finishedRhythmFlag |= _idFlag; + return false; + } +} - if (_protect == false || cmd != _frqBlockMSB) - _flags |= CHS_RECALCFREQ; +TownsPC98_OpnSquareSineSource::TownsPC98_OpnSquareSineSource(const uint32 timerbase) : _tlTable(0), + _tleTable(0), _updateRequest(-1), _tickLength(timerbase * 27), _ready(0) { + memset(_channels, 0, sizeof(Channel) * 3); - _protect = (para & 0x80) ? true : false; - _frqBlockMSB = cmd; + static uint8 *const reg [] = { + &_channels[0].frqL, + &_channels[0].frqH, + &_channels[1].frqL, + &_channels[1].frqH, + &_channels[2].frqL, + &_channels[2].frqH, + &_noiseGenerator, + &_chanEnable, + &_channels[0].vol, + &_channels[1].vol, + &_channels[2].vol, + }; + + _reg = reg; + + reset(); +} + +TownsPC98_OpnSquareSineSource::~TownsPC98_OpnSquareSineSource() { + delete [] _tlTable; + delete [] _tleTable; +} + +void TownsPC98_OpnSquareSineSource::init(const int *rsTable, const int *rseTable) { + if (_ready) { + reset(); + return; } - _ticksLeft = para & 0x7f; + delete [] _tlTable; + delete [] _tleTable; + _tlTable = new int32[16]; + _tleTable = new int32[32]; + float a, b, d; + d = 801.0f; + + for (int i = 0; i < 16; i++) { + b = 1.0f / rsTable[i]; + a = 1.0f / d + b + 1.0f / 1000.0f; + float v = (b / a) * 32767.0f; + _tlTable[i] = (int32) v; + + b = 1.0f / rseTable[i]; + a = 1.0f / d + b + 1.0f / 1000.0f; + v = (b / a) * 32767.0f; + _tleTable[i] = (int32) v; + } - if (!(_flags & CHS_SSG)) { + for (int i = 16; i < 32; i++) { + b = 1.0f / rseTable[i]; + a = 1.0f / d + b + 1.0f / 1000.0f; + float v = (b / a) * 32767.0f; + _tleTable[i] = (int32) v; + } + _ready = true; +} + +void TownsPC98_OpnSquareSineSource::reset() { + _rand = 1; + _outN = 1; + _updateRequest = -1; + _nTick = _evpUpdateCnt = 0; + _evpTimer = 0x1f; + _pReslt = 0x1f; + _attack = 0; + _cont = false; + _evpUpdate = true; + _timer = 0; + + for (int i = 0; i < 3; i++) { + _channels[i].tick = 0; + _channels[i].smp = _channels[i].out = 0; } + + for (int i = 0; i < 14; i++) + writeReg(i, 0, true); + + writeReg(7, 0xbf, true); } -void TownsPC98_OpnChannelSSG::processFrequency() { - if (_flags & CHS_RECALCFREQ) { - uint8 block = (_frqBlockMSB & 0x70) >> 1; - uint16 bfreq = ((const uint16*)_drv->_opnFreqTable)[_frqBlockMSB & 0x0f]; - frequency = (bfreq + _frqLSB) | (block << 8); +void TownsPC98_OpnSquareSineSource::writeReg(uint8 address, uint8 value, bool force) { + if (address > 10 || *_reg[address] == value) { + if ((address == 11 || address == 12 || address == 13) && value) + warning("TownsPC98_OpnSquareSineSource: unsupported reg address: %d", address); + return; + } + + if (!force) { + if (_updateRequest == 31) { + warning("TownsPC98_OpnSquareSineSource: event buffer overflow"); + _updateRequest = -1; + } + _updateRequestBuf[++_updateRequest] = value; + _updateRequestBuf[++_updateRequest] = address; + return; + } - writeReg(_regOffset + 0xa4, (frequency >> 8)); - writeReg(_regOffset + 0xa0, (frequency & 0xff)); + *_reg[address] = value; +} + +void TownsPC98_OpnSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) { + if (!_ready) + return; + + for (uint32 i = 0; i < bufferSize; i++) { + _timer += _tickLength; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; + + if (++_nTick >= (_noiseGenerator & 0x1f)) { + if ((_rand + 1) & 2) + _outN ^= 1; - _ptchWhlCurDelay = _ptchWhlInitDelayHi; - if (_flags & CHS_KEYOFF) { - _ptchWhlModCurVal = _ptchWhlModInitVal; - _ptchWhlCurDelay += _ptchWhlInitDelayLo; + _rand = (((_rand & 1) ^ ((_rand >> 3) & 1)) << 16) | (_rand >> 1); + _nTick = 0; + } + + for (int ii = 0; ii < 3; ii++) { + if (++_channels[ii].tick >= (((_channels[ii].frqH & 0x0f) << 8) | _channels[ii].frqL)) { + _channels[ii].tick = 0; + _channels[ii].smp ^= 1; + } + _channels[ii].out = (_channels[ii].smp | ((_chanEnable >> ii) & 1)) & (_outN | ((_chanEnable >> (ii + 3)) & 1)); + } + + if (_evpUpdate) { + if (++_evpUpdateCnt >= 0) { + _evpUpdateCnt = 0; + + if (--_evpTimer < 0) { + if (_cont) { + _evpTimer &= 0x1f; + } else { + _evpUpdate = false; + _evpTimer = 0; + } + } + } + } + _pReslt = _evpTimer ^ _attack; + updatesRegs(); + } + + int32 finOut = 0; + for (int ii = 0; ii < 3; ii++) { + if ((_channels[ii].vol >> 4) & 1) + finOut += _tleTable[_channels[ii].out ? _pReslt : 0]; + else + finOut += _tlTable[_channels[ii].out ? (_channels[ii].vol & 0x0f) : 0]; } - _ptchWhlDurLeft = (_ptchWhlDuration >> 1); - _flags &= ~(CHS_KEYOFF | CHS_RECALCFREQ); + finOut /= 2; + buffer[i << 1] += finOut; + buffer[(i << 1) + 1] += finOut; } +} - if (!(_flags & CHS_PITCHWHEELOFF)) { - if (--_ptchWhlCurDelay) - return; - _ptchWhlCurDelay = _ptchWhlInitDelayHi; - frequency += _ptchWhlModCurVal; +void TownsPC98_OpnSquareSineSource::updatesRegs() { + for (int i = 0; i < _updateRequest;) { + uint8 b = _updateRequestBuf[i++]; + uint8 a = _updateRequestBuf[i++]; + writeReg(a, b, true); + } + _updateRequest = -1; +} + +TownsPC98_OpnPercussionSource::TownsPC98_OpnPercussionSource(const uint32 timerbase) : + _tickLength(timerbase * 2), _timer(0), _ready(false) { + + memset(_rhChan, 0, sizeof(RhtChannel) * 6); + static uint8 *const reg [] = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + &_rhChan[0].startPosL, + &_rhChan[1].startPosL, + &_rhChan[2].startPosL, + &_rhChan[3].startPosL, + &_rhChan[4].startPosL, + &_rhChan[5].startPosL, + &_rhChan[0].startPosH, + &_rhChan[1].startPosH, + &_rhChan[2].startPosH, + &_rhChan[3].startPosH, + &_rhChan[4].startPosH, + &_rhChan[5].startPosH, + &_rhChan[0].endPosL, + &_rhChan[1].endPosL, + &_rhChan[2].endPosL, + &_rhChan[3].endPosL, + &_rhChan[4].endPosL, + &_rhChan[5].endPosL, + &_rhChan[0].endPosH, + &_rhChan[1].endPosH, + &_rhChan[2].endPosH, + &_rhChan[3].endPosH, + &_rhChan[4].endPosH, + &_rhChan[5].endPosH, + }; + + _reg = reg; +} + +void TownsPC98_OpnPercussionSource::init(const uint8 *instrData) { + if (_ready) { + reset(); + return; + } - writeReg(_regOffset + 0xa4, (frequency >> 8)); - writeReg(_regOffset + 0xa0, (frequency & 0xff)); + const uint8 *start = instrData; + const uint8 *pos = start; - if(!--_ptchWhlDurLeft) { - _ptchWhlDurLeft = _ptchWhlDuration; - _ptchWhlModCurVal = -_ptchWhlModCurVal; + if (instrData) { + for (int i = 0; i < 6; i++) { + _rhChan[i].data = start + READ_BE_UINT16(pos); + pos += 2; + _rhChan[i].size = READ_BE_UINT16(pos); + pos += 2; } + reset(); + _ready = true; + } else { + memset(_rhChan, 0, sizeof(RhtChannel) * 6); + _ready = false; } } -void TownsPC98_OpnChannelSSG::keyOff() { - // all operators off - uint8 value = _keyNum & 0x0f; - uint8 regAdress = 0x28; - writeReg(regAdress, value); - _flags |= CHS_KEYOFF; -} +void TownsPC98_OpnPercussionSource::reset() { + _timer = 0; + _totalLevel = 63; -void TownsPC98_OpnChannelSSG::keyOn() { - // all operators on - uint8 value = _keyNum | 0xf0; - uint8 regAdress = 0x28; - writeReg(regAdress, value); + for (int i = 0; i < 6; i++) { + RhtChannel *s = &_rhChan[i]; + s->pos = s->start = s->data; + s->end = s->data + s->size; + s->active = false; + s->level = 0; + s->out = 0; + s->decStep = 1; + s->decState = 0; + s->samples[0] = s->samples[1] = 0; + s->startPosH = s->startPosL = s->endPosH = s->endPosL = 0; + } } -void TownsPC98_OpnChannelSSG::loadData(uint8 *data) { - _drv->_ssgFlag = (_flags & CHS_SSG) ? -1 : 0; - opn_SSG_UNK(0); - TownsPC98_OpnChannel::loadData(data); - _algorithm = 0x80; +void TownsPC98_OpnPercussionSource::writeReg(uint8 address, uint8 value) { + if (!_ready) + return; + + uint8 h = address >> 4; + uint8 l = address & 15; + + if (address > 15) + *_reg[address] = value; + + if (address == 0) { + if (value & 0x80) { + //key off + for (int i = 0; i < 6; i++) { + if ((value >> i) & 1) + _rhChan[i].active = false; + } + } else { + //key on + for (int i = 0; i < 6; i++) { + if ((value >> i) & 1) { + RhtChannel *s = &_rhChan[i]; + s->pos = s->start; + s->active = true; + s->out = 0; + s->samples[0] = s->samples[1] = 0; + s->decStep = 1; + s->decState = 0; + } + } + } + } else if (address == 1) { + // total level + _totalLevel = (value & 63) ^ 63; + for (int i = 0; i < 6; i++) + recalcOuput(&_rhChan[i]); + } else if (!h && l & 8) { + // instrument level + l &= 7; + _rhChan[l].level = (value & 0x1f) ^ 0x1f; + recalcOuput(&_rhChan[l]); + } else if (h & 3) { + l &= 7; + if (h == 1) { + // set start offset + _rhChan[l].start = _rhChan[l].data + ((_rhChan[l].startPosH << 8 | _rhChan[l].startPosL) << 8); + } else if (h == 2) { + // set end offset + _rhChan[l].end = _rhChan[l].data + ((_rhChan[l].endPosH << 8 | _rhChan[l].endPosL) << 8) + 255; + } + } } -void TownsPC98_OpnChannelSSG::opn_SSG_UNK(uint8 a) { - _ssg1 = a; - uint16 h = (_totalLevel + 1) * a; - if ((h >> 8) == _ssg2) +void TownsPC98_OpnPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) { + if (!_ready) return; - _ssg2 = (h >> 8); - writeReg(8 + _regOffset, _ssg2); + + for (uint32 i = 0; i < bufferSize; i++) { + _timer += _tickLength; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; + + for (int ii = 0; ii < 6; ii++) { + RhtChannel *s = &_rhChan[ii]; + if (s->active) { + recalcOuput(s); + if (s->decStep) { + advanceInput(s); + if (s->pos == s->end) + s->active = false; + } + s->decStep ^= 1; + } + } + } + + int32 finOut = 0; + + for (int ii = 0; ii < 6; ii++) { + if (_rhChan[ii].active) + finOut += _rhChan[ii].out; + } + + finOut *= 7; + + buffer[i << 1] += finOut; + buffer[(i << 1) + 1] += finOut; + } } -TownsPC98_OpnDriver::TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type) : - _mixer(mixer), _trackData(0), _playing(false), _fading(false), _channels(0), _ssgChannels(0), - _looping(0), _opnCarrier(_drvTables + 76), _opnFreqTable(_drvTables + 84), - _opnFxCmdLen(_drvTables + 36), _opnLvlPresets(_drvTables + (type == OD_TOWNS ? 52 : 220)) , - _oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), - _oprDetune(0), _cbCounter(4), _tickCounter(0), _updateChannelsFlag(type == OD_TYPE26 ? 0x07 : 0x3F), - _finishedChannelsFlag(0), _samplesTillCallback(0), _samplesTillCallbackRemainder(0), _ready(false), - _numSSG(type == OD_TOWNS ? 0 : 3), _hasADPCM(type == OD_TYPE86 ? true : false), - _numChan(type == OD_TYPE26 ? 3 : 6), _hasStereo(type == OD_TYPE26 ? false : true) { - setTempo(84); - _baserate = (486202500.0 / (double)getRate()) / 10368.0; +void TownsPC98_OpnPercussionSource::recalcOuput(RhtChannel *ins) { + uint32 s = _totalLevel + ins->level; + uint32 x = s > 62 ? 0 : (1 + (s >> 3)); + int32 y = s > 62 ? 0 : (15 - (s & 7)); + ins->out = ((ins->samples[ins->decStep] * y) >> x) & ~3; } -TownsPC98_OpnDriver::~TownsPC98_OpnDriver() { - _mixer->stopHandle(_soundHandle); +void TownsPC98_OpnPercussionSource::advanceInput(RhtChannel *ins) { + static const int8 adjustIndex[] = {-1, -1, -1, -1, 2, 5, 7, 9 }; - if (_channels) { - for (int i = 0; i < _numChan; i++) - delete _channels[i]; - delete [] _channels; - } + static const int16 stepTable[] = { 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, + 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, + 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552 + }; + + uint8 cur = (int8) *ins->pos++; - if (_ssgChannels) { - for (int i = 0; i < _numSSG; i++) - delete _ssgChannels[i]; - delete [] _ssgChannels; + for (int i = 0; i < 2; i++) { + int b = (2 * (cur & 7) + 1) * stepTable[ins->decState] / 8; + ins->samples[i] = CLIP<int16>(ins->samples[i ^ 1] + (cur & 8 ? b : -b), -2048, 2047); + ins->decState = CLIP<int8>(ins->decState + adjustIndex[cur & 7], 0, 48); + cur >>= 4; } +} + +TownsPC98_OpnCore::TownsPC98_OpnCore(Audio::Mixer *mixer, OpnType type) : + _mixer(mixer), + _chanInternal(0), _ssg(0), _prc(0), + _numChan(type == OD_TYPE26 ? 3 : 6), _numSSG(type == OD_TOWNS ? 0 : 3), _hasPercussion(type == OD_TYPE86 ? true : false), + _oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), _oprDetune(0), + _baserate(55125.0f / (float)mixer->getOutputRate()), + _regProtectionFlag(false), _ready(false) { + + memset(&_timers[0], 0, sizeof(OpnTimer)); + memset(&_timers[1], 0, sizeof(OpnTimer)); + _timers[0].cb = &TownsPC98_OpnCore::timerCallbackA; + _timers[1].cb = &TownsPC98_OpnCore::timerCallbackB; + _timerbase = (uint32)(_baserate * 1000000.0f); +} + +TownsPC98_OpnCore::~TownsPC98_OpnCore() { + _mixer->stopHandle(_soundHandle); + delete _ssg; + delete _prc; + delete [] _chanInternal; delete [] _oprRates; delete [] _oprRateshift; @@ -2387,235 +2942,280 @@ TownsPC98_OpnDriver::~TownsPC98_OpnDriver() { delete [] _oprAttackDecay; delete [] _oprSinTbl; delete [] _oprLevelOut; - delete [] _oprDetune; + delete [] _oprDetune; } -bool TownsPC98_OpnDriver::init() { +bool TownsPC98_OpnCore::init() { if (_ready) { reset(); return true; } generateTables(); + + TownsPC98_OpnOperator **opr = new TownsPC98_OpnOperator*[_numChan << 2]; + for (int i = 0; i < (_numChan << 2); i++) + opr[i] = new TownsPC98_OpnOperator(_timerbase, _oprRates, _oprRateshift, _oprAttackDecay, _oprFrq, _oprSinTbl, _oprLevelOut, _oprDetune); - if (_channels) { - for (int i = 0; i < _numChan; i++) { - if (_channels[i]) - delete _channels[i]; - } - delete [] _channels; - } - _channels = new TownsPC98_OpnChannel*[_numChan]; + _chanInternal = new ChanInternal[_numChan]; for (int i = 0; i < _numChan; i++) { - int ii = i * 6; - _channels[i] = new TownsPC98_OpnChannel(this, _drvTables[ii], _drvTables[ii + 1], - _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]); - _channels[i]->init(); + memset(&_chanInternal[i], 0, sizeof(ChanInternal)); + _chanInternal[i].opr = &opr[i << 2]; } - if (_ssgChannels) { - for (int i = 0; i < _numSSG; i++) { - if (_ssgChannels[i]) - delete _ssgChannels[i]; - } - delete [] _ssgChannels; - } if (_numSSG) { - _ssgChannels = new TownsPC98_OpnChannelSSG*[_numSSG]; - for (int i = 0; i < _numSSG; i++) { - int ii = i * 6; - _ssgChannels[i] = new TownsPC98_OpnChannelSSG(this, _drvTables[ii], _drvTables[ii + 1], - _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]); - _ssgChannels[i]->init(); - } + _ssg = new TownsPC98_OpnSquareSineSource(_timerbase); + _ssg->init(&_ssgTables[0], &_ssgTables[16]); + } + + if (_hasPercussion) { + _prc = new TownsPC98_OpnPercussionSource(_timerbase); + _prc->init(_percussionData); } _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); _ready = true; + return true; } -int inline TownsPC98_OpnDriver::readBuffer(int16 *buffer, const int numSamples) { - memset(buffer, 0, sizeof(int16) * numSamples); - int32 samplesLeft = numSamples >> 1; - while (samplesLeft) { - if (!_samplesTillCallback) { - callback(); - _samplesTillCallback = _samplesPerCallback; - _samplesTillCallbackRemainder += _samplesPerCallbackRemainder; - if (_samplesTillCallbackRemainder >= _tempo) { - _samplesTillCallback++; - _samplesTillCallbackRemainder -= _tempo; - } - } +void TownsPC98_OpnCore::reset() { + for (int i = 0; i < _numChan; i++) { + for (int ii = 0; ii < 4; ii++) + _chanInternal[i].opr[ii]->reset(); + memset(&_chanInternal[i].feedbuf, 0, 3); + _chanInternal[i].algorithm = 0; + _chanInternal[i].frqTemp = 0; + _chanInternal[i].enableLeft = _chanInternal[i].enableRight = true; + _chanInternal[i].updateEnvelopeParameters = false; + } - int32 render = MIN(samplesLeft, _samplesTillCallback); - samplesLeft -= render; - _samplesTillCallback -= render; + writeReg(0, 27, 0x33); - nextTick(buffer, render); + if (_ssg) + _ssg->reset(); - for (int i = 0; i < render; ++i) { - buffer[i << 1] <<= 2; - buffer[(i << 1) + 1] <<= 2; - } - - buffer += (render << 1); - } - - return numSamples; + if (_prc) + _prc->reset(); } -void TownsPC98_OpnDriver::loadData(uint8 *data, bool loadPaused) { - if (!_ready) { - warning("TownsPC98_OpnDriver: Driver must be initialized before loading data"); +void TownsPC98_OpnCore::writeReg(uint8 part, uint8 regAddress, uint8 value) { + if (_regProtectionFlag || !_ready) return; - } - if (!data) { - warning("TownsPC98_OpnDriver: Invalid music file data"); - return; - } - - lock(); - _trackData = data; - - reset(); + static const uint8 oprOrdr[] = { 0, 2, 1, 3 }; - uint8 *src_a = data; - - for (uint8 i = 0; i < 3; i++) { - _channels[i]->loadData(data + READ_LE_UINT16(src_a)); - src_a += 2; - } - - for (int i = 0; i < _numSSG; i++) { - _ssgChannels[i]->loadData(data + READ_LE_UINT16(src_a)); - src_a += 2; - } - - for (uint8 i = 3; i < _numChan; i++) { - _channels[i]->loadData(data + READ_LE_UINT16(src_a)); - src_a += 2; - } + uint8 h = regAddress & 0xf0; + uint8 l = (regAddress & 0x0f); + + ChanInternal *c = &_chanInternal[(h < 0x30) ? ((value & 3) + ((value & 4) ? 3 : 0)) : ((l & 3) + 3 * part)]; + TownsPC98_OpnOperator **co = c->opr; + TownsPC98_OpnOperator *o = (h < 0x30) ? 0 : c->opr[oprOrdr[(l - (l & 3)) >> 2]]; - if (_hasADPCM) { - //_adpcmChannel->loadData(data + READ_LE_UINT16(src_a)); - src_a += 2; - } + switch (h) { + case 0x00: + // ssg + if (_ssg) + _ssg->writeReg(regAddress, value); + break; + case 0x10: + // pcm rhythm channel + if (_prc) + _prc->writeReg(regAddress - 0x10, value); + break; + case 0x20: + if (l == 8) { + // Key on/off + for (int i = 0; i < 4; i++) { + if ((value >> (4 + i)) & 1) + co[i]->keyOn(); + else + co[i]->keyOff(); + } + } else if (l == 4) { + // Timer A + _timers[0].value = (_timers[0].value & 0xff00) | value; + } else if (l == 5) { + // Timer A + _timers[0].value = (_timers[0].value & 0xff) | (value << 8); + } else if (l == 6) { + // Timer B + _timers[1].value = value & 0xff; + } else if (l == 7) { + _timers[0].enabled = (value & 1) ? 1 : 0; + _timers[1].enabled = (value & 2) ? 1 : 0; + + float spc = (float)(0x400 - _timers[0].value) / _baserate; + _timers[0].smpPerCb = (int32) spc; + _timers[0].smpPerCbRem = (uint32) ((spc - (float)_timers[0].smpPerCb) * 1000000.0f); + + spc = (float)(0x100 - _timers[1].value) * 16.0f / _baserate; + _timers[1].smpPerCb = (int32) spc; + _timers[1].smpPerCbRem = (uint32) ((spc - (float)_timers[1].smpPerCb) * 1000000.0f); + + if (value & 10) { + _timers[0].smpTillCb = _timers[0].smpPerCb; + _timers[0].smpTillCbRem = _timers[0].smpTillCbRem; + } + + if (value & 20) { + _timers[1].smpTillCb = _timers[1].smpPerCb; + _timers[1].smpTillCbRem = _timers[1].smpTillCbRem; + } + } else if (l == 2) { + // LFO + warning("TownsPC98_OpnDriver: TRYING TO USE LFO (NOT SUPPORTED)"); + } else if (l == 10 || l == 11) { + // DAC + warning("TownsPC98_OpnDriver: TRYING TO USE DAC (NOT SUPPORTED)"); + } + break; - _ssgFlag = 0; + case 0x30: + // detune, multiple + o->detune((value >> 4) & 7); + o->multiple(value & 0x0f); + c->updateEnvelopeParameters = true; + break; - _patches = src_a + 4; - _cbCounter = 4; - _finishedChannelsFlag = 0; + case 0x40: + // total level + o->totalLevel(value & 0x7f); + break; - // AH 0x17 - unlock(); - _playing = (loadPaused ? false : true); -} + case 0x50: + // rate scaling, attack rate + o->attackRate(value & 0x1f); + if (o->scaleRate(value >> 6)) + c->updateEnvelopeParameters = true; + break; -void TownsPC98_OpnDriver::reset() { - for (int i = 0; i < (_numChan); i++) - _channels[i]->reset(); - for (int i = 0; i < (_numSSG); i++) - _ssgChannels[i]->reset(); + case 0x60: + // first decay rate, amplitude modulation + o->decayRate(value & 0x1f); + if (value & 0x80) + warning("TownsPC98_OpnDriver: TRYING TO USE AMP MODULATION (NOT SUPPORTED)"); + break; - _playing = _fading = false; - _looping = 0; - _tickCounter = 0; -} + case 0x70: + // secondary decay rate + o->sustainRate(value & 0x1f); + break; -void TownsPC98_OpnDriver::fadeOut() { - if (!_playing) - return; + case 0x80: + // secondary amplitude, release rate; + o->sustainLevel(value >> 4); + o->releaseRate(value & 0x0f); + break; - _fading = true; + case 0x90: + warning("TownsPC98_OpnDriver: TRYING TO SSG ENVELOPE SHAPES (NOT SUPPORTED)"); + break; - for (int i = 0; i < 20; i++) { - lock(); - uint32 dTime = _tickCounter + 2; - for (int j = 0; j < _numChan; j++) { - if (_updateChannelsFlag & _channels[j]->_idFlag) - _channels[j]->fadeStep(); - } - for (int j = 0; j < _numSSG; j++) - _ssgChannels[j]->fadeStep(); + case 0xa0: + // frequency + l &= ~3; + if (l == 0) { + c->frqTemp = (c->frqTemp & 0xff00) | value; + c->updateEnvelopeParameters = true; + for (int i = 0; i < 4; i++) + co[i]->frequency(c->frqTemp); + } else if (l == 4) { + c->frqTemp = (c->frqTemp & 0xff) | (value << 8); + } else if (l == 8) { + // Ch 3/6 special mode frq + warning("TownsPC98_OpnDriver: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)"); + } else if (l == 12) { + // Ch 3/6 special mode frq + warning("TownsPC98_OpnDriver: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)"); + } + break; - unlock(); + case 0xb0: + l &= ~3; + if (l == 0) { + // feedback, _algorithm + co[0]->feedbackLevel((value >> 3) & 7); + c->algorithm = value & 7; + } else if (l == 4) { + // stereo, LFO sensitivity + c->enableLeft = value & 0x80 ? true : false; + c->enableRight = value & 0x40 ? true : false; + uint8 ams = (value & 0x3F) >> 3; + if (ams) + warning("TownsPC98_OpnDriver: TRYING TO USE AMP MODULATION SENSITIVITY (NOT SUPPORTED)"); + uint8 fms = value & 3; + if (fms) + warning("TownsPC98_OpnDriver: TRYING TO USE FREQ MODULATION SENSITIVITY (NOT SUPPORTED)"); + } + break; - while (_playing) { - if (_tickCounter >= dTime) - break; - } + default: + warning("TownsPC98_OpnDriver: UNKNOWN ADDRESS %d", regAddress); + break; } - - _fading = false; - - reset(); } -void TownsPC98_OpnDriver::callback() { - if (!_playing || --_cbCounter) - return; +int inline TownsPC98_OpnCore::readBuffer(int16 *buffer, const int numSamples) { + memset(buffer, 0, sizeof(int16) * numSamples); + int32 *tmp = new int32[numSamples]; + int32 *tmpStart = tmp; + memset(tmp, 0, sizeof(int32) * numSamples); + int32 samplesLeft = numSamples >> 1; - _cbCounter = 4; - _tickCounter++; + while (samplesLeft) { - lock(); + int32 render = samplesLeft; - for (int i = 0; i < _numChan; i++) { - if (_updateChannelsFlag & _channels[i]->_idFlag) { - _channels[i]->processEvents(); - _channels[i]->processFrequency(); - } - } + for (int i = 0; i < 2; i++) { + if (_timers[i].enabled && _timers[i].cb) { + if (!_timers[i].smpTillCb) { + (this->*_timers[i].cb)(); + _timers[i].smpTillCb = _timers[i].smpPerCb; - if (_numSSG) { - for (int i = 0; i < _numSSG; i++) { - _ssgChannels[i]->processEvents(); - _ssgChannels[i]->processFrequency(); + _timers[i].smpTillCbRem += _timers[i].smpPerCbRem; + if (_timers[i].smpTillCbRem >= _timerbase) { + _timers[i].smpTillCb++; + _timers[i].smpTillCbRem -= _timerbase; + } + } + render = MIN(render, _timers[i].smpTillCb); + } } - } - - _ssgFlag = 0; - unlock(); + samplesLeft -= render; - if (_finishedChannelsFlag == _updateChannelsFlag) - reset(); -} + for (int i = 0; i < 2; i++) { + if (_timers[i].enabled && _timers[i].cb) { + _timers[i].smpTillCb -= render; + } + } -void TownsPC98_OpnDriver::nextTick(int16 *buffer, uint32 bufferSize) { - if (!_playing) - return; + nextTick(tmp, render); - for (int i = 0; i < _numChan ; i++) { - if (_channels[i]->_updateEnvelopes) { - _channels[i]->_updateEnvelopes = false; - _channels[i]->updateEnv(); - } - - for (uint32 ii = 0; ii < bufferSize ; ii++) - _channels[i]->generateOutput(buffer[ii * 2], - buffer[ii * 2 + 1], &_channels[i]->_feedbuf[2], _channels[i]->_feedbuf); - } + if (_ssg) + _ssg->nextTick(tmp, render); + if (_prc) + _prc->nextTick(tmp, render); - for (int i = 0; i < _numSSG ; i++) { - if (_ssgChannels[i]->_updateEnvelopes) { - _ssgChannels[i]->_updateEnvelopes = false; - _ssgChannels[i]->updateEnv(); + for (int i = 0; i < render; ++i) { + int32 l = CLIP<int32>(tmp[i << 1], -32767, 32767); + buffer[i << 1] = (int16) l; + int32 r = CLIP<int32>(tmp[(i << 1) + 1], -32767, 32767); + buffer[(i << 1) + 1] = (int16) r; } - - for (uint32 ii = 0; ii < bufferSize ; ii++) - _ssgChannels[i]->generateOutput(buffer[ii * 2], - buffer[ii * 2 + 1], &_ssgChannels[i]->_feedbuf[2], _ssgChannels[i]->_feedbuf); + + buffer += (render << 1); + tmp += (render << 1); } + + delete [] tmpStart; + return numSamples; } -void TownsPC98_OpnDriver::generateTables() { +void TownsPC98_OpnCore::generateTables() { delete [] _oprRates; _oprRates = new uint8[128]; memset(_oprRates, 0x90, 32); @@ -2641,7 +3241,7 @@ void TownsPC98_OpnDriver::generateTables() { delete [] _oprFrq; _oprFrq = new uint32[0x1000]; for (uint32 i = 0; i < 0x1000; i++) - _oprFrq[i] = (uint32)(_baserate * (double)(i << 11)); + _oprFrq[i] = (uint32)(_baserate * (float)(i << 11)); delete [] _oprAttackDecay; _oprAttackDecay = new uint8[152]; @@ -2675,22 +3275,416 @@ void TownsPC98_OpnDriver::generateTables() { uint8 *dtt = new uint8[128]; memset(dtt, 0, 36); memset(dtt + 36, 1, 8); - memcpy(dtt + 44, _drvTables + 144, 84); + memcpy(dtt + 44, _detSrc, 84); delete [] _oprDetune; _oprDetune = new int32[256]; for (int i = 0; i < 128; i++) { - _oprDetune[i] = (int32) ((double)dtt[i] * _baserate * 64.0); + _oprDetune[i] = (int32) ((float)dtt[i] * _baserate * 64.0); _oprDetune[i + 128] = -_oprDetune[i]; } delete [] dtt; } -void TownsPC98_OpnDriver::setTempo(uint8 tempo) { - _tempo = tempo; - _samplesPerCallback = getRate() / _tempo; - _samplesPerCallbackRemainder = getRate() % _tempo; +void TownsPC98_OpnCore::nextTick(int32 *buffer, uint32 bufferSize) { + if (!_ready) + return; + + for (int i = 0; i < _numChan; i++) { + TownsPC98_OpnOperator **o = _chanInternal[i].opr; + + if (_chanInternal[i].updateEnvelopeParameters) { + _chanInternal[i].updateEnvelopeParameters = false; + for (int ii = 0; ii < 4 ; ii++) + o[ii]->updatePhaseIncrement(); + } + + for (uint32 ii = 0; ii < bufferSize ; ii++) { + int32 phbuf1, phbuf2, output; + phbuf1 = phbuf2 = output = 0; + + int32 *leftSample = &buffer[ii * 2]; + int32 *rightSample = &buffer[ii * 2 + 1]; + int32 *del = &_chanInternal[i].feedbuf[2]; + int32 *feed = _chanInternal[i].feedbuf; + + switch (_chanInternal[i].algorithm) { + case 0: + o[0]->generateOutput(0, feed, phbuf1); + o[2]->generateOutput(*del, 0, phbuf2); + *del = 0; + o[1]->generateOutput(phbuf1, 0, *del); + o[3]->generateOutput(phbuf2, 0, output); + break; + case 1: + o[0]->generateOutput(0, feed, phbuf1); + o[2]->generateOutput(*del, 0, phbuf2); + o[1]->generateOutput(0, 0, phbuf1); + o[3]->generateOutput(phbuf2, 0, output); + *del = phbuf1; + break; + case 2: + o[0]->generateOutput(0, feed, phbuf2); + o[2]->generateOutput(*del, 0, phbuf2); + o[1]->generateOutput(0, 0, phbuf1); + o[3]->generateOutput(phbuf2, 0, output); + *del = phbuf1; + break; + case 3: + o[0]->generateOutput(0, feed, phbuf2); + o[2]->generateOutput(0, 0, *del); + o[1]->generateOutput(phbuf2, 0, phbuf1); + o[3]->generateOutput(*del, 0, output); + *del = phbuf1; + break; + case 4: + o[0]->generateOutput(0, feed, phbuf1); + o[2]->generateOutput(0, 0, phbuf2); + o[1]->generateOutput(phbuf1, 0, output); + o[3]->generateOutput(phbuf2, 0, output); + *del = 0; + break; + case 5: + o[0]->generateOutput(0, feed, phbuf1); + o[2]->generateOutput(*del, 0, output); + o[1]->generateOutput(phbuf1, 0, output); + o[3]->generateOutput(phbuf1, 0, output); + *del = phbuf1; + break; + case 6: + o[0]->generateOutput(0, feed, phbuf1); + o[2]->generateOutput(0, 0, output); + o[1]->generateOutput(phbuf1, 0, output); + o[3]->generateOutput(0, 0, output); + *del = 0; + break; + case 7: + o[0]->generateOutput(0, feed, output); + o[2]->generateOutput(0, 0, output); + o[1]->generateOutput(0, 0, output); + o[3]->generateOutput(0, 0, output); + *del = 0; + break; + }; + + int32 finOut = ((output * 7) / 2); + + if (_chanInternal[i].enableLeft) + *leftSample += finOut; + + if (_chanInternal[i].enableRight) + *rightSample += finOut; + } + } +} + +TownsPC98_OpnDriver::TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type) : TownsPC98_OpnCore(mixer, type), + _channels(0), _ssgChannels(0), _sfxChannels(0), _rhythmChannel(0), + _trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0), + + _opnCarrier(_drvTables + 76), _opnFreqTable(_drvTables + 108), _opnFreqTableSSG(_drvTables + 132), + _opnFxCmdLen(_drvTables + 36), _opnLvlPresets(_drvTables + (type == OD_TOWNS ? 52 : 84)), + + _updateChannelsFlag(type == OD_TYPE26 ? 0x07 : 0x3F), _finishedChannelsFlag(0), + _updateSSGFlag(type == OD_TOWNS ? 0x00 : 0x07), _finishedSSGFlag(0), + _updateRhythmFlag(type == OD_TYPE86 ? 0x01 : 0x00), _finishedRhythmFlag(0), + _updateSfxFlag(type == OD_TOWNS ? 0x00 : 0x06), _finishedSfxFlag(0), + + _musicTickCounter(0), + + _musicPlaying(false), _sfxPlaying(false), _fading(false), _looping(0), _ready(false) { +} + +TownsPC98_OpnDriver::~TownsPC98_OpnDriver() { + if (_channels) { + for (int i = 0; i < _numChan; i++) + delete _channels[i]; + delete [] _channels; + } + + if (_ssgChannels) { + for (int i = 0; i < _numSSG; i++) + delete _ssgChannels[i]; + delete [] _ssgChannels; + } + + if (_sfxChannels) { + for (int i = 0; i < 2; i++) + delete _sfxChannels[i]; + delete [] _sfxChannels; + } + + if (_rhythmChannel) + delete _rhythmChannel; + + delete [] _ssgPatches; +} + +bool TownsPC98_OpnDriver::init() { + if (_ready) { + reset(); + return true; + } + + TownsPC98_OpnCore::init(); + + _channels = new TownsPC98_OpnChannel*[_numChan]; + for (int i = 0; i < _numChan; i++) { + int ii = i * 6; + _channels[i] = new TownsPC98_OpnChannel(this, _drvTables[ii], _drvTables[ii + 1], + _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]); + _channels[i]->init(); + } + + if (_numSSG) { + _ssgPatches = new uint8[256]; + memcpy(_ssgPatches, _drvTables + 156, 256); + + _ssgChannels = new TownsPC98_OpnChannelSSG*[_numSSG]; + for (int i = 0; i < _numSSG; i++) { + int ii = i * 6; + _ssgChannels[i] = new TownsPC98_OpnChannelSSG(this, _drvTables[ii], _drvTables[ii + 1], + _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]); + _ssgChannels[i]->init(); + } + + _sfxChannels = new TownsPC98_OpnSfxChannel*[2]; + for (int i = 0; i < 2; i++) { + int ii = (i + 1) * 6; + _sfxChannels[i] = new TownsPC98_OpnSfxChannel(this, _drvTables[ii], _drvTables[ii + 1], + _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]); + _sfxChannels[i]->init(); + } + } + + if (_hasPercussion) { + _rhythmChannel = new TownsPC98_OpnChannelPCM(this, 0, 0, 0, 0, 0, 1); + _rhythmChannel->init(); + } + + setMusicTempo(84); + setSfxTempo(654); + + _ready = true; + + return true; +} + +void TownsPC98_OpnDriver::loadMusicData(uint8 *data, bool loadPaused) { + if (!_ready) { + warning("TownsPC98_OpnDriver: Driver must be initialized before loading data"); + return; + } + + if (!data) { + warning("TownsPC98_OpnDriver: Invalid music file data"); + return; + } + + reset(); + + lock(); + + uint8 *src_a = _trackPtr = _musicBuffer = data; + + for (uint8 i = 0; i < 3; i++) { + _channels[i]->loadData(data + READ_LE_UINT16(src_a)); + src_a += 2; + } + + for (int i = 0; i < _numSSG; i++) { + _ssgChannels[i]->loadData(data + READ_LE_UINT16(src_a)); + src_a += 2; + } + + for (uint8 i = 3; i < _numChan; i++) { + _channels[i]->loadData(data + READ_LE_UINT16(src_a)); + src_a += 2; + } + + if (_hasPercussion) { + _rhythmChannel->loadData(data + READ_LE_UINT16(src_a)); + src_a += 2; + } + + toggleRegProtection(false); + + _patches = src_a + 4; + _finishedChannelsFlag = _finishedSSGFlag = _finishedRhythmFlag = 0; + + _musicPlaying = (loadPaused ? false : true); + + unlock(); +} + +void TownsPC98_OpnDriver::loadSoundEffectData(uint8 *data, uint8 trackNum) { + if (!_ready) { + warning("TownsPC98_OpnDriver: Driver must be initialized before loading data"); + return; + } + + if (!_sfxChannels) { + warning("TownsPC98_OpnDriver: Sound effects not supported by this configuration"); + return; + } + + if (!data) { + warning("TownsPC98_OpnDriver: Invalid sound effects file data"); + return; + } + + lock(); + _sfxData = _sfxBuffer = data; + _sfxOffsets[0] = READ_LE_UINT16(&_sfxData[(trackNum << 2)]); + _sfxOffsets[1] = READ_LE_UINT16(&_sfxData[(trackNum << 2) + 2]); + _sfxPlaying = true; + _finishedSfxFlag = 0; + unlock(); +} + +void TownsPC98_OpnDriver::reset() { + lock(); + + TownsPC98_OpnCore::reset(); + + for (int i = 0; i < _numChan; i++) + _channels[i]->reset(); + for (int i = 0; i < _numSSG; i++) + _ssgChannels[i]->reset(); + + if (_numSSG) { + for (int i = 0; i < 2; i++) + _sfxChannels[i]->reset(); + + memcpy(_ssgPatches, _drvTables + 156, 256); + } + + if (_rhythmChannel) + _rhythmChannel->reset(); + + _musicPlaying = false; + _sfxPlaying = false; + _fading = false; + _looping = 0; + _musicTickCounter = 0; + _sfxData = 0; + + unlock(); +} + +void TownsPC98_OpnDriver::fadeStep() { + if (!_musicPlaying) + return; + + lock(); + + for (int j = 0; j < _numChan; j++) { + if (_updateChannelsFlag & _channels[j]->_idFlag) + _channels[j]->fadeStep(); + } + + for (int j = 0; j < _numSSG; j++) { + if (_updateSSGFlag & _ssgChannels[j]->_idFlag) + _ssgChannels[j]->fadeStep(); + } + + if (!_fading) { + _fading = 19; + if (_hasPercussion) { + if (_updateRhythmFlag & _rhythmChannel->_idFlag) + _rhythmChannel->reset(); + } + } else { + if (!--_fading) + reset(); + } + + unlock(); +} + +void TownsPC98_OpnDriver::timerCallbackB() { + lock(); + + _sfxOffs = 0; + + if (_musicPlaying) { + _musicTickCounter++; + + for (int i = 0; i < _numChan; i++) { + if (_updateChannelsFlag & _channels[i]->_idFlag) { + _channels[i]->processEvents(); + _channels[i]->processFrequency(); + } + } + + for (int i = 0; i < _numSSG; i++) { + if (_updateSSGFlag & _ssgChannels[i]->_idFlag) { + _ssgChannels[i]->processEvents(); + _ssgChannels[i]->processFrequency(); + } + } + + if (_hasPercussion) + if (_updateRhythmFlag & _rhythmChannel->_idFlag) + _rhythmChannel->processEvents(); + } + + toggleRegProtection(false); + + if (_finishedChannelsFlag == _updateChannelsFlag && _finishedSSGFlag == _updateSSGFlag && _finishedRhythmFlag == _updateRhythmFlag) + _musicPlaying = false; + + unlock(); +} + +void TownsPC98_OpnDriver::timerCallbackA() { + lock(); + + if (_sfxChannels && _sfxPlaying) { + if (_sfxData) + startSoundEffect(); + + _sfxOffs = 3; + _trackPtr = _sfxBuffer; + + for (int i = 0; i < 2; i++) { + if (_updateSfxFlag & _sfxChannels[i]->_idFlag) { + _sfxChannels[i]->processEvents(); + _sfxChannels[i]->processFrequency(); + } + } + + _trackPtr = _musicBuffer; + } + + if (_finishedSfxFlag == _updateSfxFlag) + _sfxPlaying = false; + + unlock(); +} + +void TownsPC98_OpnDriver::setMusicTempo(uint8 tempo) { + writeReg(0, 0x26, tempo); + writeReg(0, 0x27, 0x33); +} + +void TownsPC98_OpnDriver::setSfxTempo(uint16 tempo) { + writeReg(0, 0x24, tempo & 0xff); + writeReg(0, 0x25, tempo >> 8); + writeReg(0, 0x27, 0x33); +} + +void TownsPC98_OpnDriver::startSoundEffect() { + for (int i = 0; i < 2; i++) { + if (_sfxOffsets[i]) { + _ssgChannels[i + 1]->protect(); + _sfxChannels[i]->reset(); + _sfxChannels[i]->loadData(_sfxData + _sfxOffsets[i]); + } + } + + _sfxData = 0; } const uint8 TownsPC98_OpnDriver::_drvTables[] = { @@ -2706,55 +3700,63 @@ const uint8 TownsPC98_OpnDriver::_drvTables[] = { 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05, 0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02, - // fmt level presets + // fmt level presets 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38, 0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18, 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90, - + // carriers 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F, - // frequencies - 0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02, - 0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03, - 0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04, - 0x00, 0x00, 0x00, 0x00, - - // unused - 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - - // detune - 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, - 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, - 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01, - 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, - 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, - 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02, - 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, - 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14, - 0x16, 0x16, 0x16, 0x16, - - // pc98 level presets + // pc98 level presets 0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25, 0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10, - 0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90 -}; + 0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90, -const uint32 TownsPC98_OpnDriver::_adtStat[] = { - 0x00010001, 0x00010001, 0x00010001, 0x01010001, - 0x00010101, 0x00010101, 0x00010101, 0x01010101, - 0x01010101, 0x01010101, 0x01010102, 0x01010102, - 0x01020102, 0x01020102, 0x01020202, 0x01020202, - 0x02020202, 0x02020202, 0x02020204, 0x02020204, - 0x02040204, 0x02040204, 0x02040404, 0x02040404, - 0x04040404, 0x04040404, 0x04040408, 0x04040408, - 0x04080408, 0x04080408, 0x04080808, 0x04080808, - 0x08080808, 0x08080808, 0x10101010, 0x10101010 + // frequencies + 0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02, + 0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03, + 0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04, + + // ssg frequencies + 0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C, + 0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09, + 0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07, + + // ssg patch data + 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x04, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x0A, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0x01, 0x00, + 0xFF, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xFF, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x64, 0x01, 0xFF, 0x64, 0xFF, 0x81, 0xFF, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + + 0x02, 0x01, 0xFF, 0x28, 0xFF, 0x81, 0xF0, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xC8, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0x78, 0x5F, 0x81, 0xA0, 0x00, + 0x05, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00 }; SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer) @@ -2916,7 +3918,8 @@ void SoundTowns::playSoundEffect(uint8 track) { } playbackBufferSize -= 0x20; - uint32 outputRate = uint32(11025 * semitoneAndSampleRate_to_sampleStep(note, sfxRootNoteOffs, sfxRate, 11025, 0x2000)); + + uint32 outputRate = uint32(11025 * calculatePhaseStep(note, sfxRootNoteOffs, sfxRate, 11025, 0x2000)); _currentSFX = Audio::makeLinearInputStream(sfxPlaybackBuffer, playbackBufferSize, outputRate, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0); @@ -2995,7 +3998,7 @@ void SoundTowns::onTimer(void *data) { music->_parser->onTimer(); } -float SoundTowns::semitoneAndSampleRate_to_sampleStep(int8 semiTone, int8 semiToneRootkey, +float SoundTowns::calculatePhaseStep(int8 semiTone, int8 semiToneRootkey, uint32 sampleRate, uint32 outputRate, int32 pitchWheel) { if (semiTone < 0) semiTone = 0; @@ -3050,18 +4053,18 @@ bool SoundPC98::init() { void SoundPC98::playTrack(uint8 track) { if (--track >= 56) track -= 55; - + if (track == _lastTrack && _musicEnabled) return; - haltTrack(); + beginFadeOut(); char musicfile[13]; sprintf(musicfile, fileListEntry(0), track); delete[] _musicTrackData; _musicTrackData = _vm->resource()->fileData(musicfile, 0); if (_musicEnabled) - _driver->loadData(_musicTrackData); + _driver->loadMusicData(_musicTrackData); _lastTrack = track; } @@ -3074,29 +4077,42 @@ void SoundPC98::haltTrack() { } void SoundPC98::beginFadeOut() { - _driver->fadeOut(); + if (!_driver->musicPlaying()) + return; + + for (int i = 0; i < 20; i++) { + _driver->fadeStep(); + _vm->delay(32); + } haltTrack(); } -void SoundPC98::playSoundEffect(uint8) { - /// TODO /// +void SoundPC98::playSoundEffect(uint8 track) { + if (!_sfxTrackData) + return; + + // This has been disabled for now since I don't know + // how to make up the correct track number. It probably + // needs a map. + //_driver->loadSoundEffectData(_sfxTrackData, track); } // KYRA 2 SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) : - Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false) { + Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false) { } SoundTownsPC98_v2::~SoundTownsPC98_v2() { delete[] _musicTrackData; + delete[] _sfxTrackData; delete _driver; } bool SoundTownsPC98_v2::init() { - _driver = new TownsPC98_OpnDriver(_mixer, /*_vm->gameFlags().platform == Common::kPlatformPC98 ? - TownsPC98_OpnDriver::OD_TYPE86 :*/ TownsPC98_OpnDriver::OD_TOWNS); + _driver = new TownsPC98_OpnDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? + TownsPC98_OpnDriver::OD_TYPE86 : TownsPC98_OpnDriver::OD_TOWNS); _useFmSfx = _vm->gameFlags().platform == Common::kPlatformPC98 ? true : false; _vm->checkCD(); // FIXME: While checking for 'track1.XXX(X)' looks like @@ -3106,13 +4122,19 @@ bool SoundTownsPC98_v2::init() { // this misses the possibility that we play the tracks // right off CD. So we should find another way to // check if we have access to CD audio. + Resource *res = _vm->resource(); if (_musicEnabled && - (Common::File::exists("track1.mp3") || Common::File::exists("track1.ogg") || - Common::File::exists("track1.flac") || Common::File::exists("track1.fla"))) + (res->exists("track1.mp3") || res->exists("track1.ogg") || res->exists("track1.flac") || res->exists("track1.fla"))) _musicEnabled = 2; + return _driver->init(); } +void SoundTownsPC98_v2::loadSoundFile(Common::String file) { + delete [] _sfxTrackData; + _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); +} + void SoundTownsPC98_v2::process() { AudioCD.updateCD(); } @@ -3138,9 +4160,9 @@ void SoundTownsPC98_v2::playTrack(uint8 track) { char musicfile[13]; sprintf(musicfile, fileListEntry(0), track); delete[] _musicTrackData; - + _musicTrackData = _vm->resource()->fileData(musicfile, 0); - _driver->loadData(_musicTrackData, true); + _driver->loadMusicData(_musicTrackData, true); if (_musicEnabled == 2 && trackNum != -1) { AudioCD.play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0); @@ -3160,7 +4182,14 @@ void SoundTownsPC98_v2::haltTrack() { } void SoundTownsPC98_v2::beginFadeOut() { - _driver->fadeOut(); + if (!_driver->musicPlaying()) + return; + + for (int i = 0; i < 20; i++) { + _driver->fadeStep(); + _vm->delay(32); + } + haltTrack(); } @@ -3221,7 +4250,7 @@ int32 SoundTownsPC98_v2::voicePlay(const char *file, bool) { sfx[i] = cmd; } - uint32 outputRate = uint32(11025 * SoundTowns::semitoneAndSampleRate_to_sampleStep(0x3c, 0x3c, sfxRate, 11025, 0x2000)); + uint32 outputRate = uint32(11025 * SoundTowns::calculatePhaseStep(0x3c, 0x3c, sfxRate, 11025, 0x2000)); _currentSFX = Audio::makeLinearInputStream(sfx, outsize, outputRate, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0); @@ -3233,16 +4262,163 @@ int32 SoundTownsPC98_v2::voicePlay(const char *file, bool) { } void SoundTownsPC98_v2::playSoundEffect(uint8 track) { - if (!_useFmSfx) + if (!_useFmSfx || !_sfxTrackData) return; - uint8 *sd = _vm->resource()->fileData("sound.dat", 0); + _driver->loadSoundEffectData(_sfxTrackData, track); +} + +// static resources + +const uint32 TownsPC98_OpnCore::_adtStat[] = { + 0x00010001, 0x00010001, 0x00010001, 0x01010001, + 0x00010101, 0x00010101, 0x00010101, 0x01010101, + 0x01010101, 0x01010101, 0x01010102, 0x01010102, + 0x01020102, 0x01020102, 0x01020202, 0x01020202, + 0x02020202, 0x02020202, 0x02020204, 0x02020204, + 0x02040204, 0x02040204, 0x02040404, 0x02040404, + 0x04040404, 0x04040404, 0x04040408, 0x04040408, + 0x04080408, 0x04080408, 0x04080808, 0x04080808, + 0x08080808, 0x08080808, 0x10101010, 0x10101010 +}; +const uint8 TownsPC98_OpnCore::_detSrc[] = { + 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, + 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, + 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01, + 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, + 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, + 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, + 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02, + 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, + 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a, + 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14, + 0x16, 0x16, 0x16, 0x16 +}; - //TODO +const int TownsPC98_OpnCore::_ssgTables[] = { + 0x01202A, 0x0092D2, 0x006B42, 0x0053CB, 0x003DF8, 0x003053, 0x0022DA, 0x001A8C, + 0x00129B, 0x000DC1, 0x000963, 0x0006C9, 0x000463, 0x0002FA, 0x0001B6, 0x0000FB, + 0x0193B6, 0x01202A, 0x00CDB1, 0x0092D2, 0x007D7D, 0x006B42, 0x005ECD, 0x0053CB, + 0x00480F, 0x003DF8, 0x0036B9, 0x003053, 0x00290A, 0x0022DA, 0x001E6B, 0x001A8C, + 0x001639, 0x00129B, 0x000FFF, 0x000DC1, 0x000B5D, 0x000963, 0x0007FB, 0x0006C9, + 0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB +}; - delete [] sd; -} +const uint8 TownsPC98_OpnCore::_percussionData[] = { + 0,24,1,192,1,216,2,128,4,88,23,64,27,152,1,128,29,24,2,128,31,152,0,128,136,128,128,128,0,136,97,103,153,139,34,163,72,195,27,69,1,154,137,35,8,51,169,122,164,75,133,203,81,146,168,121,185,68,202,8,33,237,49,177,12,133,140,17,160,42,161,10,0,137,176, 57, + 233,41,160,136,235,65,177,137,128,26,164,28,3,157,51,137,1,152,113,161,40,146,115,192,56,5,169,66,161,56,1,50,145,59,39,168,97,1,160,57,7,153,50,153,32,2,25,129,32,20,186,66,129,24,153,164,142,130,169,153,26,242,138,217,9,128,204,58,209,172,40, 176, 141, + 128,155,144,203,139,0,235,9,177,172,0,185,168,138,25,240,59,211,139,19,176,90,160,17,26,132,41,1,5,25,3,50,144,115,147,42,39,152,41,3,56,193,105,130,155,66,200,26,19,218,154,49,201,171,138,176,251,139,185,172,136,189,139,145,207,41,160,171,152, 186, 139, + 186,141,128,218,171,51,217,170,56,163,12,4,155,81,147,42,37,152,32,54,136,49,50,48,37,32,69,0,17,50,50,83,2,16,68,20,8,66,4,154,84,145,24,33,24,32,17,18,145,32,22,168,49,163,1,33,50,184,115,129,25,66,1,24,67,2,80,35,40,53,2,65,51,19,67,37,0,52,35,49, 37, + 34,49,37,17,52,17,35,35,35,34,32,49,33,152,34,145,24,24,128,138,128,184,9,177,171,168,185,155,152,172,155,186,172,185,172,155,186,173,153,202,187,185,202,170,171,202,186,169,170,170,171,139,154,171,153,154,169,10,168,154,128,168,154,0,153, 152, 136, 137, + 128,153,0,152,8,128,137,0,136,136,8,9,8,9,8,24,153,128,136,153,144,0,161,138,1,169,136,128,160,168,152,153,138,137,154,153,153,154,153,170,168,170,185,168,169,154,169,171,153,169,170,153,152,154,153,137,169,137,136,144,152,144,128,128,144,129,129, 0, 33, + 0,17,17,17,33,33,18,18,34,34,34,34,34,34,35,19,35,19,35,35,18,19,18,35,18,33,0,8,8,8,8,8,8,8,160,205,65,176,171,203,16,240,95,242,120,145,156,66,177,26,19,153,9,35,35,239,56,132,138,154,50,145,203,25,32,20,237,24,130,138,160,27,39,173,50,203,64,145, 139, + 18,168,48,146,171,65,18,176,12,52,128,25,5,57,240,104,161,25,129,18,188,114,160,26,36,200,154,18,1,128,186,73,162,173,32,184,25,144,137,234,8,154,32,160,158,18,187,81,2,235,41,36,144,154,17,67,128,33,160,114,146,26,37,33,232,41,130,41,178,29,50, 251, 24, + 1,153,138,160,76,179,155,11,0,38,252,41,146,41,178,27,193,43,39,170,136,17,129,8,49,233,48,129,11,6,26,130,136,128,64,1,248,105,145,9,16,144,140,5,25,168,16,186,48,5,171,217,57,134,171,8,34,188,20,203,41,6,155,161,89,164,140,2,136,51,202,41,131, 56, 144, + 8,97,144,146,13,69,200,42,130,25,152,57,6,220,88,177,26,148,9,168,8,67,192,156,65,145,137,10,4,154,18,157,67,160,154,1,50,188,82,170,82,185,49,220,97,144,10,8,16,145,9,136,18,202,51,184,141,114,179,139,24,19,8,250,121,160,40,160,10,18,152,168,42,35, 216, + 187,120,145,18,156,203,84,144,9,144,26,66,161,13,1,128,17,154,18,142,6,154,65,192,29,35,186,64,192,24,9,146,56,185,16,248,121,176,40,129,136,171,96,147,140,50,203,64,144,41,128,161,187,71,200,24,129,24,217,56,20,220,24,4,169,9,1,33,201,26,134,141,51,201, + 25,16,33,235,32,144,33,153,169,99,160,11,3,136,58,210,33,203,48,163,17,219,128,140,38,8,184,141,50,131,159,33,128,153,25,18,153,88,242,43,3,9,136,157,53,202,40,145,25,2,204,105,146,156,66,152,8,153,33,128,129,136,153,50,186,55,188,51,249,64,178, 27, 128, + 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177,204,193,155,232,152,152,26,152,41,146,17,6,4,65,34,35,135,4,16,32,9,24,186,176,0,250,153,204,186,173,154,153,177,3,65,41,34,145,134,35,65,98,49,50,50,2,33,169,138,155,175,170,172,204,192,138,234,136,155,136,10,32,18,5,52,48,24,162,17,67,54,66,51, 34, + 131,184,174,234,153,10,9,40,0,152,251,168,142,154,9,16,33,49,33,128,154,170,156,34,54,54,33,68,0,1,136,201,137,26,88,48,35,99,8,152,189,189,187,155,171,16,24,130,145,188,175,203,144,49,115,67,67,50,19,2,1,0,0,130,131,1,136,206,216,188,203, 204, 187, 187, + 156,153,0,0,51,17,34,24,112,20,69,67,67,34,19,0,136,169,185,137,186,232,185,219,201,203,187,173,170,154,153,129,131,6,2,19,49,49,21,65,19,53,51,83,34,16,168,201,154,172,156,138,0,1,24,201,233,186,204,186,171,137,3,37,48,24,128,201,202,202,129,17, 48, 21, + 22,20,19,19,32,16,2,66,52,68,4,3,1,203,235,188,189,186,171,153,137,153,170,219,170,140,9,17,53,115,50,52,67,51,51,51,17,130,0,145,154,169,188,236,187,190,203,187,172,171,138,136,17,33,18,2,34,98,98,50,50,52,66,34,35,2,19,24,169,203,203,188,219, 169, 154, + 9,137,171,204,188,203,184,136,34,83,50,33,153,184,170,170,152,40,57,19,36,50,50,18,35,17,2,49,49,66,66,66,34,17,168,233,202,202,170,171,170,186,219,203,188,188,154,138,25,33,68,52,68,67,67,36,51,36,18,17,17,136,8,170,176,202,188,206,202,171,172,186, 169, + 153,8,25,144,128,1,34,68,52,68,51,52,34,49,18,34,2,144,136,155,140,187,186,186,154,154,185,185,153,9,9,0,24,0,128,144,168,169,170,154,154,153,9,8,16,8,0,144,19,35,68,51,52,67,51,66,34,50,33,1,144,185,186,172,204,187,188,173,172,186,172,186, 154, 138, 41, + 33,52,53,83,50,51,52,52,37,34,34,18,16,144,152,154,187,219,203,188,173,186,186,186,170,154,153,138,144,16,17,67,82,50,51,21,34,19,33,2,18,33,1,8,153,169,153,153,136,128,0,136,154,153,153,8,8,1,16,0,169,170,187,171,171,154,153,153,152,153,153,0,16,51, 83, + 66,50,67,50,51,67,51,52,35,18,136,186,219,187,189,186,171,187,173,187,188,187,203,138,9,16,33,50,52,53,67,67,147,8,128,128,128,128,128,128,128,128,0,240,255,55,232,23,220,0,148,1,9,18,148,10,189,32,163,62,160,5,137,12,149,42,153,144,34,42,8, 1, 138, 181, + 45,136,18,144,105,138,1,160,14,128,132,145,186,37,138,41,192,48,145,46,160,33,44,24,225,16,13,132,136,137,16,148,25,170,194,82,152,136,91,24,42,169,33,233,131,179,24,185,149,16,57,172,164,18,10,211,160,147,211,33,138,243,129,16,41,193,0,43, 132, 155, 73, + 58,145,244,145,43,35,9,171,16,110,25,8,28,74,162,128,26,27,82,45,136,153,18,8,136,8 +}; } // end of namespace Kyra diff --git a/engines/kyra/sprites.cpp b/engines/kyra/sprites.cpp index 34c2986f25..05074d20b1 100644 --- a/engines/kyra/sprites.cpp +++ b/engines/kyra/sprites.cpp @@ -28,7 +28,6 @@ #include "common/stream.h" #include "common/util.h" #include "common/system.h" -#include "common/events.h" #include "kyra/screen.h" #include "kyra/kyra_lok.h" #include "kyra/sprites.h" diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index bb63c24c36..bfffefb70a 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -43,22 +43,22 @@ namespace Kyra { -#define RESFILE_VERSION 31 +#define RESFILE_VERSION 32 -bool StaticResource::checkKyraDat() { - Common::File kyraDat; - if (!kyraDat.open(StaticResource::staticDataFilename())) +bool StaticResource::checkKyraDat(Resource *res) { + Common::SharedPtr<Common::SeekableReadStream> kyraDat(res->getFileStream(StaticResource::staticDataFilename())); + if (!kyraDat) return false; - uint32 size = kyraDat.size() - 16; + uint32 size = kyraDat->size() - 16; uint8 digest[16]; - kyraDat.seek(size, SEEK_SET); - if (kyraDat.read(digest, 16) != 16) + kyraDat->seek(size, SEEK_SET); + if (kyraDat->read(digest, 16) != 16) return false; - kyraDat.close(); uint8 digestCalc[16]; - if (!Common::md5_file(StaticResource::staticDataFilename().c_str(), digestCalc, size)) + kyraDat->seek(0, SEEK_SET); + if (!Common::md5_file(*kyraDat, digestCalc, size)) return false; for (int i = 0; i < 16; ++i) @@ -308,28 +308,27 @@ bool StaticResource::init() { } char errorBuffer[100]; - int tempSize = 0; - uint8 *temp = getFile("INDEX", tempSize); - if (!temp) { + Common::SeekableReadStream *index = getFile("INDEX"); + if (!index) { snprintf(errorBuffer, sizeof(errorBuffer), "is missing an '%s' entry", getFilename("INDEX")); outputError(errorBuffer); return false; } - if (tempSize != 3*4) { - delete[] temp; + if (index->size() != 3*4) { + delete index; snprintf(errorBuffer, sizeof(errorBuffer), "has incorrect header size for entry '%s'", getFilename("INDEX")); outputError(errorBuffer); return false; } - uint32 version = READ_BE_UINT32(temp); - uint32 gameID = READ_BE_UINT32((temp+4)); - uint32 featuresValue = READ_BE_UINT32((temp+8)); + uint32 version = index->readUint32BE(); + uint32 gameID = index->readUint32BE(); + uint32 featuresValue = index->readUint32BE(); - delete[] temp; - temp = 0; + delete index; + index = 0; if (version != RESFILE_VERSION) { snprintf(errorBuffer, sizeof(errorBuffer), "has invalid version %d required, you got %d", RESFILE_VERSION, version); @@ -553,82 +552,86 @@ bool StaticResource::loadLanguageTable(const char *filename, void *&ptr, int &si } bool StaticResource::loadStringTable(const char *filename, void *&ptr, int &size) { - uint8 *filePtr = getFile(filename, size); - if (!filePtr) + Common::SeekableReadStream *file = getFile(filename); + if (!file) return false; - uint8 *src = filePtr; - uint32 count = READ_BE_UINT32(src); src += 4; + uint32 count = file->readUint32BE(); size = count; char **output = new char*[count]; assert(output); - const char *curPos = (const char*)src; for (uint32 i = 0; i < count; ++i) { - int strLen = strlen(curPos); - output[i] = new char[strLen+1]; - assert(output[i]); - memcpy(output[i], curPos, strLen+1); - curPos += strLen+1; + Common::String string; + char c = 0; + while ((c = (char)file->readByte()) != 0) + string += c; + + output[i] = new char[string.size()+1]; + strcpy(output[i], string.c_str()); } - delete[] filePtr; + delete file; ptr = output; return true; } bool StaticResource::loadRawData(const char *filename, void *&ptr, int &size) { - ptr = getFile(filename, size); - if (!ptr) + Common::SeekableReadStream *file = getFile(filename); + if (!file) return false; + + ptr = new uint8[file->size()]; + file->read(ptr, file->size()); + size = file->size(); + delete file; + return true; } bool StaticResource::loadShapeTable(const char *filename, void *&ptr, int &size) { - uint8 *filePtr = getFile(filename, size); - if (!filePtr) + Common::SeekableReadStream *file = getFile(filename); + if (!file) return false; - uint8 *src = filePtr; - uint32 count = READ_BE_UINT32(src); src += 4; + uint32 count = file->readUint32BE(); size = count; Shape *loadTo = new Shape[count]; assert(loadTo); for (uint32 i = 0; i < count; ++i) { - loadTo[i].imageIndex = *src++; - loadTo[i].x = *src++; - loadTo[i].y = *src++; - loadTo[i].w = *src++; - loadTo[i].h = *src++; - loadTo[i].xOffset = *src++; - loadTo[i].yOffset = *src++; + loadTo[i].imageIndex = file->readByte(); + loadTo[i].x = file->readByte(); + loadTo[i].y = file->readByte(); + loadTo[i].w = file->readByte(); + loadTo[i].h = file->readByte(); + loadTo[i].xOffset = file->readSByte(); + loadTo[i].yOffset = file->readSByte(); } - delete[] filePtr; + delete file; ptr = loadTo; return true; } bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size) { - uint8 *filePtr = getFile(filename, size); - if (!filePtr) + Common::SeekableReadStream *file = getFile(filename); + if (!file) return false; - uint8 *src = filePtr; - uint32 count = READ_BE_UINT32(src); src += 4; + uint32 count = file->readUint32BE(); size = count; Room *loadTo = new Room[count]; assert(loadTo); for (uint32 i = 0; i < count; ++i) { - loadTo[i].nameIndex = *src++; - loadTo[i].northExit = READ_BE_UINT16(src); src += 2; - loadTo[i].eastExit = READ_BE_UINT16(src); src += 2; - loadTo[i].southExit = READ_BE_UINT16(src); src += 2; - loadTo[i].westExit = READ_BE_UINT16(src); src += 2; + loadTo[i].nameIndex = file->readByte(); + loadTo[i].northExit = file->readUint16BE(); + loadTo[i].eastExit = file->readUint16BE(); + loadTo[i].southExit = file->readUint16BE(); + loadTo[i].westExit = file->readUint16BE(); memset(&loadTo[i].itemsTable[0], 0xFF, sizeof(byte)*6); memset(&loadTo[i].itemsTable[6], 0, sizeof(byte)*6); memset(loadTo[i].itemsXPos, 0, sizeof(uint16)*12); @@ -636,7 +639,7 @@ bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size) memset(loadTo[i].needInit, 0, sizeof(loadTo[i].needInit)); } - delete[] filePtr; + delete file; ptr = loadTo; return true; @@ -651,10 +654,10 @@ bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &siz ++temp; int end = atoi(temp); - char **table = new char*[end-start+1]; + uint8 **table = new uint8*[end-start+1]; assert(table); - char file[64]; + char baseFilename[64]; temp = filename; temp = strstr(temp, " "); ++temp; @@ -662,16 +665,24 @@ bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &siz if (temp == NULL) return false; ++temp; - strncpy(file, temp, 64); + strncpy(baseFilename, temp, 64); char name[64]; for (int i = start; i <= end; ++i) { - snprintf(name, 64, "%s%d.PAL", file, i); - table[(start != 0) ? (i-start) : i] = (char*)getFile(name, size); - if (!table[(start != 0) ? (i-start) : i]) { + snprintf(name, 64, "%s%d.PAL", baseFilename, i); + + Common::SeekableReadStream *file = getFile(name); + if (!file) { + for (int j = start; j < i; ++i) + delete[] table[j-start]; delete[] table; + return false; } + + table[i-start] = new uint8[file->size()]; + file->read(table[i-start], file->size()); + delete file; } ptr = table; @@ -680,86 +691,67 @@ bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &siz } bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int &size) { - int filesize; - uint8 *filePtr = getFile(filename, filesize); + Common::SeekableReadStream *file = getFile(filename); - if (!filePtr) + if (!file) return false; - uint16 *hdr = (uint16 *) filePtr; - int numSeq = READ_BE_UINT16(hdr++); + int numSeq = file->readUint16BE(); + uint32 offset = 2; Sequence *tmp_s = new Sequence[numSeq]; - char *tmp_c = 0; size = sizeof(HofSeqData) + numSeq * (sizeof(Sequence) + 28); for (int i = 0; i < numSeq; i++) { - const uint8 *offset = (const uint8 *)(filePtr + READ_BE_UINT16(hdr++)); - tmp_s[i].flags = READ_BE_UINT16(offset); - offset += 2; - tmp_c = new char[14]; - memcpy(tmp_c, offset, 14); - tmp_s[i].wsaFile = tmp_c; - offset += 14; - tmp_c = new char[14]; - memcpy(tmp_c, offset, 14); - tmp_s[i].cpsFile = tmp_c; - offset += 14; - tmp_s[i].startupCommand = *offset++; - tmp_s[i].finalCommand = *offset++; - tmp_s[i].stringIndex1 = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].stringIndex2 = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].startFrame = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].numFrames = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].frameDelay = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].xPos = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].yPos = READ_BE_UINT16(offset); - offset += 2; - tmp_s[i].duration = READ_BE_UINT16(offset); + file->seek(offset, SEEK_SET); offset += 2; + file->seek(file->readUint16BE(), SEEK_SET); + + tmp_s[i].flags = file->readUint16BE(); + tmp_s[i].wsaFile = new char[14]; + file->read(const_cast<char*>(tmp_s[i].wsaFile), 14); + tmp_s[i].cpsFile = new char[14]; + file->read(const_cast<char*>(tmp_s[i].cpsFile), 14); + tmp_s[i].startupCommand = file->readByte(); + tmp_s[i].finalCommand = file->readByte(); + tmp_s[i].stringIndex1 = file->readUint16BE(); + tmp_s[i].stringIndex2 = file->readUint16BE(); + tmp_s[i].startFrame = file->readUint16BE(); + tmp_s[i].numFrames = file->readUint16BE(); + tmp_s[i].frameDelay = file->readUint16BE(); + tmp_s[i].xPos = file->readUint16BE(); + tmp_s[i].yPos = file->readUint16BE(); + tmp_s[i].duration = file->readUint16BE(); } - int numSeqN = READ_BE_UINT16(hdr++); + file->seek(offset, SEEK_SET); offset += 2; + int numSeqN = file->readUint16BE(); NestedSequence *tmp_n = new NestedSequence[numSeqN]; size += (numSeqN * (sizeof(NestedSequence) + 14)); for (int i = 0; i < numSeqN; i++) { - const uint8 *offset = (const uint8 *)(filePtr + READ_BE_UINT16(hdr++)); - tmp_n[i].flags = READ_BE_UINT16(offset); - offset += 2; - tmp_c = new char[14]; - memcpy(tmp_c, offset, 14); - tmp_n[i].wsaFile = tmp_c; - offset += 14; - tmp_n[i].startframe = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].endFrame = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].frameDelay = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].x = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].y = READ_BE_UINT16(offset); - offset += 2; - uint16 ctrlOffs = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].startupCommand = READ_BE_UINT16(offset); - offset += 2; - tmp_n[i].finalCommand = READ_BE_UINT16(offset); + file->seek(offset, SEEK_SET); offset += 2; + file->seek(file->readUint16BE(), SEEK_SET); + + tmp_n[i].flags = file->readUint16BE(); + tmp_n[i].wsaFile = new char[14]; + file->read(const_cast<char*>(tmp_n[i].wsaFile), 14); + tmp_n[i].startframe = file->readUint16BE(); + tmp_n[i].endFrame = file->readUint16BE(); + tmp_n[i].frameDelay = file->readUint16BE(); + tmp_n[i].x = file->readUint16BE(); + tmp_n[i].y = file->readUint16BE(); + uint16 ctrlOffs = file->readUint16BE(); + tmp_n[i].startupCommand = file->readUint16BE(); + tmp_n[i].finalCommand = file->readUint16BE(); if (ctrlOffs) { - int num_c = *(filePtr + ctrlOffs); - const uint16 *in_c = (uint16*) (filePtr + ctrlOffs + 1); + file->seek(ctrlOffs, SEEK_SET); + int num_c = file->readByte(); FrameControl *tmp_f = new FrameControl[num_c]; for (int ii = 0; ii < num_c; ii++) { - tmp_f[ii].index = READ_BE_UINT16(in_c++); - tmp_f[ii].delay = READ_BE_UINT16(in_c++); + tmp_f[ii].index = file->readUint16BE(); + tmp_f[ii].delay = file->readUint16BE(); } tmp_n[i].wsaControl = (const FrameControl*) tmp_f; @@ -770,7 +762,7 @@ bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int & } } - delete[] filePtr; + delete file; HofSeqData *loadTo = new HofSeqData; assert(loadTo); @@ -786,65 +778,53 @@ bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int & } bool StaticResource::loadShapeAnimData_v1(const char *filename, void *&ptr, int &size) { - int filesize; - uint8 *filePtr = getFile(filename, filesize); - uint8 *src = filePtr; + Common::SeekableReadStream *file = getFile(filename); - if (!filePtr) + if (!file) return false; - size = *src++; + size = file->readByte(); ItemAnimData_v1 *loadTo = new ItemAnimData_v1[size]; assert(loadTo); for (int i = 0; i < size; i++) { - loadTo[i].itemIndex = (int16) READ_BE_UINT16(src); - src += 2; - loadTo[i].y = READ_BE_UINT16(src); - src += 2; + loadTo[i].itemIndex = file->readSint16BE(); + loadTo[i].y = file->readUint16BE(); uint16 *tmp_f = new uint16[20]; - for (int ii = 0; ii < 20; ii++) { - tmp_f[ii] = READ_BE_UINT16(src); - src += 2; - } + for (int ii = 0; ii < 20; ii++) + tmp_f[ii] = file->readUint16BE(); loadTo[i].frames = tmp_f; } - delete[] filePtr; + delete file; ptr = loadTo; return true; } bool StaticResource::loadShapeAnimData_v2(const char *filename, void *&ptr, int &size) { - int filesize; - uint8 *filePtr = getFile(filename, filesize); - uint8 *src = filePtr; + Common::SeekableReadStream *file = getFile(filename); - if (!filePtr) + if (!file) return false; - size = *src++; + size = file->readByte(); ItemAnimData_v2 *loadTo = new ItemAnimData_v2[size]; assert(loadTo); for (int i = 0; i < size; i++) { - loadTo[i].itemIndex = (int16) READ_BE_UINT16(src); - src += 2; - loadTo[i].numFrames = *src++; + loadTo[i].itemIndex = file->readSint16BE(); + loadTo[i].numFrames = file->readByte(); FrameControl *tmp_f = new FrameControl[loadTo[i].numFrames]; for (int ii = 0; ii < loadTo[i].numFrames; ii++) { - tmp_f[ii].index = READ_BE_UINT16(src); - src += 2; - tmp_f[ii].delay = READ_BE_UINT16(src); - src += 2; + tmp_f[ii].index = file->readUint16BE(); + tmp_f[ii].delay = file->readUint16BE(); } loadTo[i].frames = tmp_f; } - delete[] filePtr; + delete file; ptr = loadTo; - return true; } @@ -920,6 +900,7 @@ void StaticResource::freePaletteTable(void *&ptr, int &size) { uint8 **data = (uint8**)ptr; while (size--) delete[] data[size]; + delete[] data; ptr = 0; size = 0; } @@ -948,11 +929,8 @@ const char *StaticResource::getFilename(const char *name) { return filename.c_str(); } -uint8 *StaticResource::getFile(const char *name, int &size) { - uint32 tempSize = 0; - uint8 *data = _vm->resource()->fileData(getFilename(name), &tempSize); - size = tempSize; - return data; +Common::SeekableReadStream *StaticResource::getFile(const char *name) { + return _vm->resource()->getFileStream(getFilename(name)); } #pragma mark - diff --git a/engines/kyra/text.cpp b/engines/kyra/text.cpp index f8eb10a85e..eecb617942 100644 --- a/engines/kyra/text.cpp +++ b/engines/kyra/text.cpp @@ -29,7 +29,6 @@ #include "kyra/screen.h" #include "kyra/text.h" -#include "common/events.h" #include "common/system.h" #include "common/endian.h" diff --git a/engines/kyra/text_hof.cpp b/engines/kyra/text_hof.cpp index dd587c5112..b94b8a6258 100644 --- a/engines/kyra/text_hof.cpp +++ b/engines/kyra/text_hof.cpp @@ -335,7 +335,7 @@ void KyraEngine_HoF::objectChatWaitToFinish() { const uint32 endTime = _chatEndTime; resetSkipFlag(); - while (running && !_quitFlag) { + while (running && !quit()) { if (!_emc->isValid(&_chatScriptState)) _emc->start(&_chatScriptState, 1); @@ -353,7 +353,7 @@ void KyraEngine_HoF::objectChatWaitToFinish() { uint32 nextFrame = _system->getMillis() + delayTime * _tickLength; - while (_system->getMillis() < nextFrame && !_quitFlag) { + while (_system->getMillis() < nextFrame && !quit()) { updateWithText(); const uint32 curTime = _system->getMillis(); @@ -593,7 +593,7 @@ void KyraEngine_HoF::initTalkObject(int index) { if (_currentTalkSections.STATim) { _tim->resetFinishedFlag(); - while (!_quitFlag && !_tim->finished()) { + while (!quit() && !_tim->finished()) { _tim->exec(_currentTalkSections.STATim, false); if (_chatText) updateWithText(); @@ -609,7 +609,7 @@ void KyraEngine_HoF::deinitTalkObject(int index) { if (_currentTalkSections.ENDTim) { _tim->resetFinishedFlag(); - while (!_quitFlag && !_tim->finished()) { + while (!quit() && !_tim->finished()) { _tim->exec(_currentTalkSections.ENDTim, false); if (_chatText) updateWithText(); @@ -647,10 +647,10 @@ void KyraEngine_HoF::npcChatSequence(const char *str, int objectId, int vocHigh, _chatVocHigh = _chatVocLow = -1; } - while (((textEnabled() && _chatEndTime > _system->getMillis()) || (speechEnabled() && snd_voiceIsPlaying())) && !(_quitFlag || skipFlag())) { + while (((textEnabled() && _chatEndTime > _system->getMillis()) || (speechEnabled() && snd_voiceIsPlaying())) && !(quit() || skipFlag())) { if ((!speechEnabled() && chatAnimEndTime > _system->getMillis()) || (speechEnabled() && snd_voiceIsPlaying())) { _tim->resetFinishedFlag(); - while (!_tim->finished() && !skipFlag() && !_quitFlag) { + while (!_tim->finished() && !skipFlag() && !quit()) { if (_currentTalkSections.TLKTim) _tim->exec(_currentTalkSections.TLKTim, false); else diff --git a/engines/kyra/text_lok.cpp b/engines/kyra/text_lok.cpp index f6b0407a75..150ec59a23 100644 --- a/engines/kyra/text_lok.cpp +++ b/engines/kyra/text_lok.cpp @@ -120,8 +120,8 @@ void KyraEngine_LoK::waitForChatToFinish(int vocFile, int16 chatDuration, const if (event.kbd.keycode == '.') _skipFlag = true; break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - quitGame(); runLoop = false; break; case Common::EVENT_LBUTTONDOWN: diff --git a/engines/kyra/text_mr.cpp b/engines/kyra/text_mr.cpp index 16c56da099..be306ceec1 100644 --- a/engines/kyra/text_mr.cpp +++ b/engines/kyra/text_mr.cpp @@ -349,7 +349,7 @@ void KyraEngine_MR::objectChatWaitToFinish() { const uint32 endTime = _chatEndTime; resetSkipFlag(); - while (running && !_quitFlag) { + while (running && !quit()) { if (!_emc->isValid(&_chatScriptState)) _emc->start(&_chatScriptState, 1); @@ -367,7 +367,7 @@ void KyraEngine_MR::objectChatWaitToFinish() { uint32 nextFrame = _system->getMillis() + delayTime * _tickLength; - while (_system->getMillis() < nextFrame && !_quitFlag) { + while (_system->getMillis() < nextFrame && !quit()) { updateWithText(); const uint32 curTime = _system->getMillis(); @@ -419,7 +419,7 @@ void KyraEngine_MR::badConscienceChatWaitToFinish() { uint32 nextFrame = _system->getMillis() + _rnd.getRandomNumberRng(4, 8) * _tickLength; int frame = _badConscienceFrameTable[_badConscienceAnim+24]; - while (running && !_quitFlag) { + while (running && !quit()) { if (nextFrame < _system->getMillis()) { ++frame; if (_badConscienceFrameTable[_badConscienceAnim+32] < frame) @@ -477,7 +477,7 @@ void KyraEngine_MR::goodConscienceChatWaitToFinish() { uint32 nextFrame = _system->getMillis() + _rnd.getRandomNumberRng(3, 6) * _tickLength; int frame = _goodConscienceFrameTable[_goodConscienceAnim+15]; - while (running && !_quitFlag) { + while (running && !quit()) { if (nextFrame < _system->getMillis()) { ++frame; if (_goodConscienceFrameTable[_goodConscienceAnim+20] < frame) @@ -597,7 +597,7 @@ void KyraEngine_MR::albumChatWaitToFinish() { uint32 nextFrame = 0; int frame = 12; - while (running && !_quitFlag) { + while (running && !quit()) { if (nextFrame < _system->getMillis()) { ++frame; if (frame > 22) diff --git a/engines/kyra/timer_mr.cpp b/engines/kyra/timer_mr.cpp index 37a910ccf2..dd749723ce 100644 --- a/engines/kyra/timer_mr.cpp +++ b/engines/kyra/timer_mr.cpp @@ -65,7 +65,7 @@ void KyraEngine_MR::timerRunSceneScript7(int arg) { void KyraEngine_MR::timerFleaDeath(int arg) { debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_MR::timerFleaDeath(%d)", arg); _timer->setCountdown(4, 5400); - saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME"); + saveGame(getSavegameFilename(999), "Autosave", 0); _screen->hideMouse(); _timer->disable(4); runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1); diff --git a/engines/kyra/vqa.cpp b/engines/kyra/vqa.cpp index 3d18f27c7e..0f6440fd47 100644 --- a/engines/kyra/vqa.cpp +++ b/engines/kyra/vqa.cpp @@ -32,13 +32,13 @@ // The jung2.vqa movie does work, but only thanks to a grotesque hack. -#include "common/events.h" #include "common/system.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "kyra/sound.h" #include "kyra/screen.h" #include "kyra/vqa.h" +#include "kyra/resource.h" namespace Kyra { @@ -91,10 +91,10 @@ uint32 VQAMovie::readTag() { // Some tags have to be on an even offset, so they are padded with a // zero byte. Skip that. - uint32 tag = _file.readUint32BE(); + uint32 tag = _file->readUint32BE(); if (!(tag & 0xFF000000)) { - tag = (tag << 8) | _file.readByte(); + tag = (tag << 8) | _file->readByte(); } return tag; @@ -185,18 +185,19 @@ bool VQAMovie::open(const char *filename) { debugC(9, kDebugLevelMovie, "VQAMovie::open('%s')", filename); close(); - if (!_file.open(filename)) + _file = _vm->resource()->getFileStream(filename); + if (!_file) return false; - if (_file.readUint32BE() != MKID_BE('FORM')) { + if (_file->readUint32BE() != MKID_BE('FORM')) { warning("VQAMovie::open: Cannot find `FORM' tag"); return false; } // For now, we ignore the size of the FORM chunk. - _file.readUint32BE(); + _file->readUint32BE(); - if (_file.readUint32BE() != MKID_BE('WVQA')) { + if (_file->readUint32BE() != MKID_BE('WVQA')) { warning("WQAMovie::open: Cannot find `WVQA' tag"); return false; } @@ -209,30 +210,30 @@ bool VQAMovie::open(const char *filename) { while (!foundHeader || !foundFrameInfo) { uint32 tag = readTag(); - uint32 size = _file.readUint32BE(); + uint32 size = _file->readUint32BE(); switch (tag) { case MKID_BE('VQHD'): // VQA header - _header.version = _file.readUint16LE(); - _header.flags = _file.readUint16LE(); - _header.numFrames = _file.readUint16LE(); - _header.width = _file.readUint16LE(); - _header.height = _file.readUint16LE(); - _header.blockW = _file.readByte(); - _header.blockH = _file.readByte(); - _header.frameRate = _file.readByte(); - _header.cbParts = _file.readByte(); - _header.colors = _file.readUint16LE(); - _header.maxBlocks = _file.readUint16LE(); - _header.unk1 = _file.readUint32LE(); - _header.unk2 = _file.readUint16LE(); - _header.freq = _file.readUint16LE(); - _header.channels = _file.readByte(); - _header.bits = _file.readByte(); - _header.unk3 = _file.readUint32LE(); - _header.unk4 = _file.readUint16LE(); - _header.maxCBFZSize = _file.readUint32LE(); - _header.unk5 = _file.readUint32LE(); + _header.version = _file->readUint16LE(); + _header.flags = _file->readUint16LE(); + _header.numFrames = _file->readUint16LE(); + _header.width = _file->readUint16LE(); + _header.height = _file->readUint16LE(); + _header.blockW = _file->readByte(); + _header.blockH = _file->readByte(); + _header.frameRate = _file->readByte(); + _header.cbParts = _file->readByte(); + _header.colors = _file->readUint16LE(); + _header.maxBlocks = _file->readUint16LE(); + _header.unk1 = _file->readUint32LE(); + _header.unk2 = _file->readUint16LE(); + _header.freq = _file->readUint16LE(); + _header.channels = _file->readByte(); + _header.bits = _file->readByte(); + _header.unk3 = _file->readUint32LE(); + _header.unk4 = _file->readUint16LE(); + _header.maxCBFZSize = _file->readUint32LE(); + _header.unk5 = _file->readUint32LE(); // Kyrandia 3 uses version 1 VQA files, and is the only // known game to do so. This version of the format has @@ -302,7 +303,7 @@ bool VQAMovie::open(const char *filename) { foundFrameInfo = true; for (int i = 0; i < _header.numFrames; i++) { - _frameInfo[i] = 2 * _file.readUint32LE(); + _frameInfo[i] = 2 * _file->readUint32LE(); } // HACK: This flag is set in jung2.vqa, and its @@ -318,31 +319,31 @@ bool VQAMovie::open(const char *filename) { // to the first VQFR chunk. if (_frameInfo[0] & 0x01000000) { - uint32 oldPos = _file.pos(); + uint32 oldPos = _file->pos(); while (1) { uint32 scanTag = readTag(); - uint32 scanSize = _file.readUint32BE(); + uint32 scanSize = _file->readUint32BE(); - if (_file.eof()) + if (_file->eos()) break; if (scanTag == MKID_BE('VQFR')) { - _frameInfo[0] = (_file.pos() - 8) | 0x80000000; + _frameInfo[0] = (_file->pos() - 8) | 0x80000000; break; } - _file.seek(scanSize, SEEK_CUR); + _file->seek(scanSize, SEEK_CUR); } - _file.seek(oldPos); + _file->seek(oldPos); } break; default: warning("VQAMovie::open: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF)); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; } } @@ -373,8 +374,8 @@ void VQAMovie::close() { _vectorPointers = NULL; _stream = NULL; - if (_file.isOpen()) - _file.close(); + delete _file; + _file = 0; freeBuffers(); @@ -391,13 +392,13 @@ void VQAMovie::displayFrame(uint frameNum) { bool foundFrame = false; uint i; - _file.seek(_frameInfo[frameNum] & 0x7FFFFFFF); + _file->seek(_frameInfo[frameNum] & 0x7FFFFFFF); while (!foundSound || !foundFrame) { uint32 tag = readTag(); - uint32 size = _file.readUint32BE(); + uint32 size = _file->readUint32BE(); - if (_file.eof()) { + if (_file->eos()) { // This happens at the last frame. Apparently it has // no sound? break; @@ -405,24 +406,24 @@ void VQAMovie::displayFrame(uint frameNum) { byte *inbuf, *outbuf; uint32 insize, outsize; - uint32 end; + int32 end; switch (tag) { case MKID_BE('SND0'): // Uncompressed sound foundSound = true; inbuf = new byte[size]; - _file.read(inbuf, size); + _file->read(inbuf, size); assert(_stream); _stream->queueBuffer(inbuf, size); break; case MKID_BE('SND1'): // Compressed sound, almost like AUD foundSound = true; - outsize = _file.readUint16LE(); - insize = _file.readUint16LE(); + outsize = _file->readUint16LE(); + insize = _file->readUint16LE(); inbuf = new byte[insize]; - _file.read(inbuf, insize); + _file->read(inbuf, insize); if (insize == outsize) { assert(_stream); @@ -439,50 +440,50 @@ void VQAMovie::displayFrame(uint frameNum) { case MKID_BE('SND2'): // Compressed sound foundSound = true; warning("VQAMovie::displayFrame: `SND2' is not implemented"); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; case MKID_BE('VQFR'): foundFrame = true; - end = _file.pos() + size - 8; + end = _file->pos() + size - 8; - while (_file.pos() < end) { + while (_file->pos() < end) { tag = readTag(); - size = _file.readUint32BE(); + size = _file->readUint32BE(); switch (tag) { case MKID_BE('CBF0'): // Full codebook - _file.read(_codeBook, size); + _file->read(_codeBook, size); break; case MKID_BE('CBFZ'): // Full codebook inbuf = (byte *)allocBuffer(0, size); - _file.read(inbuf, size); + _file->read(inbuf, size); Screen::decodeFrame4(inbuf, _codeBook, _codeBookSize); break; case MKID_BE('CBP0'): // Partial codebook _compressedCodeBook = false; - _file.read(_partialCodeBook + _partialCodeBookSize, size); + _file->read(_partialCodeBook + _partialCodeBookSize, size); _partialCodeBookSize += size; _numPartialCodeBooks++; break; case MKID_BE('CBPZ'): // Partial codebook _compressedCodeBook = true; - _file.read(_partialCodeBook + _partialCodeBookSize, size); + _file->read(_partialCodeBook + _partialCodeBookSize, size); _partialCodeBookSize += size; _numPartialCodeBooks++; break; case MKID_BE('CPL0'): // Palette assert(size <= 3 * 256); - _file.read(_vm->screen()->_currentPalette, size); + _file->read(_vm->screen()->_currentPalette, size); break; case MKID_BE('CPLZ'): // Palette inbuf = (byte *)allocBuffer(0, size); - _file.read(inbuf, size); + _file->read(inbuf, size); Screen::decodeFrame4(inbuf, _vm->screen()->_currentPalette, 768); break; @@ -490,14 +491,14 @@ void VQAMovie::displayFrame(uint frameNum) { assert(size / 2 <= _numVectorPointers); for (i = 0; i < size / 2; i++) - _vectorPointers[i] = _file.readUint16LE(); + _vectorPointers[i] = _file->readUint16LE(); break; case MKID_BE('VPTZ'): // Frame data inbuf = (byte *)allocBuffer(0, size); outbuf = (byte *)allocBuffer(1, 2 * _numVectorPointers); - _file.read(inbuf, size); + _file->read(inbuf, size); size = Screen::decodeFrame4(inbuf, outbuf, 2 * _numVectorPointers); assert(size / 2 <= _numVectorPointers); @@ -508,7 +509,7 @@ void VQAMovie::displayFrame(uint frameNum) { default: warning("VQAMovie::displayFrame: Unknown `VQFR' sub-tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF)); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; } @@ -518,7 +519,7 @@ void VQAMovie::displayFrame(uint frameNum) { default: warning("VQAMovie::displayFrame: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF)); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; } } @@ -593,11 +594,11 @@ void VQAMovie::play() { uint32 insize, outsize; if (_stream) { - while (_file.pos() < (_frameInfo[0] & 0x7FFFFFFF)) { + while ((uint)_file->pos() < (_frameInfo[0] & 0x7FFFFFFF)) { uint32 tag = readTag(); - uint32 size = _file.readUint32BE(); + uint32 size = _file->readUint32BE(); - if (_file.eof()) { + if (_file->eos()) { warning("VQAMovie::play: Unexpected EOF"); break; } @@ -605,16 +606,16 @@ void VQAMovie::play() { switch (tag) { case MKID_BE('SND0'): // Uncompressed sound inbuf = new byte[size]; - _file.read(inbuf, size); + _file->read(inbuf, size); _stream->queueBuffer(inbuf, size); break; case MKID_BE('SND1'): // Compressed sound - outsize = _file.readUint16LE(); - insize = _file.readUint16LE(); + outsize = _file->readUint16LE(); + insize = _file->readUint16LE(); inbuf = new byte[insize]; - _file.read(inbuf, insize); + _file->read(inbuf, insize); if (insize == outsize) { _stream->queueBuffer(inbuf, insize); @@ -628,17 +629,17 @@ void VQAMovie::play() { case MKID_BE('SND2'): // Compressed sound warning("VQAMovie::play: `SND2' is not implemented"); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; case MKID_BE('CMDS'): // Unused tag, always empty in kyra3 debugC(9, kDebugLevelMovie, "VQAMovie::play: skipping CMDS tag"); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; default: warning("VQAMovie::play: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF)); - _file.seek(size, SEEK_CUR); + _file->seek(size, SEEK_CUR); break; } } @@ -671,8 +672,8 @@ void VQAMovie::play() { if (event.kbd.ascii == 27) return; break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->quitGame(); return; default: break; diff --git a/engines/kyra/vqa.h b/engines/kyra/vqa.h index f600f008b7..46d3bd48fb 100644 --- a/engines/kyra/vqa.h +++ b/engines/kyra/vqa.h @@ -26,6 +26,8 @@ #ifndef KYRA_VQA_H #define KYRA_VQA_H +#include "common/stream.h" + class OSystem; namespace Kyra { @@ -98,7 +100,7 @@ protected: void displayFrame(uint frameNum); - Common::File _file; + Common::SeekableReadStream *_file; VQAHeader _header; uint32 *_frameInfo; diff --git a/engines/lure/animseq.cpp b/engines/lure/animseq.cpp index 2af02b0374..f9f53b2806 100644 --- a/engines/lure/animseq.cpp +++ b/engines/lure/animseq.cpp @@ -44,12 +44,18 @@ AnimAbortType AnimationSequence::delay(uint32 milliseconds) { while (g_system->getMillis() < delayCtr) { while (events.pollEvent()) { if ((events.type() == Common::EVENT_KEYDOWN) && (events.event().kbd.ascii != 0)) { - if (events.event().kbd.keycode == Common::KEYCODE_ESCAPE) return ABORT_END_INTRO; - else return ABORT_NEXT_SCENE; - } else if (events.type() == Common::EVENT_LBUTTONDOWN) + if (events.event().kbd.keycode == Common::KEYCODE_ESCAPE) + return ABORT_END_INTRO; + else + return ABORT_NEXT_SCENE; + } else if (events.type() == Common::EVENT_LBUTTONDOWN) { return ABORT_NEXT_SCENE; - else if (events.type() == Common::EVENT_QUIT) + } else if ((events.type() == Common::EVENT_QUIT) || (events.type() == Common::EVENT_RTL)) { return ABORT_END_INTRO; + } else if (events.type() == Common::EVENT_MAINMENU) { + return ABORT_NONE; + } + } uint32 delayAmount = delayCtr - g_system->getMillis(); diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp index 7dd1c77348..163d095243 100644 --- a/engines/lure/detection.cpp +++ b/engines/lure/detection.cpp @@ -26,6 +26,7 @@ #include "base/plugins.h" #include "common/advancedDetector.h" +#include "common/savefile.h" #include "lure/lure.h" @@ -184,9 +185,20 @@ public: return "Lure of the Temptress (C) Revolution"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; }; +bool LureMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Lure::LureGameDescription *gd = (const Lure::LureGameDescription *)desc; if (gd) { @@ -195,6 +207,44 @@ bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common return gd != 0; } +SaveStateList LureMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + Common::String saveDesc; + Common::String pattern = target; + pattern += ".???"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + saveDesc = Lure::getSaveName(in); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + delete in; + } + } + } + + return saveList; +} + +void LureMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".%03d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + #if PLUGIN_ENABLED_DYNAMIC(LURE) REGISTER_PLUGIN_DYNAMIC(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine); #else diff --git a/engines/lure/events.cpp b/engines/lure/events.cpp index 30e0e571b7..e244f69097 100644 --- a/engines/lure/events.cpp +++ b/engines/lure/events.cpp @@ -29,6 +29,7 @@ #include "graphics/cursorman.h" #include "lure/events.h" +#include "lure/lure.h" #include "lure/res.h" namespace Lure { @@ -137,11 +138,12 @@ void Mouse::setPosition(int newX, int newY) { void Mouse::waitForRelease() { Events &e = Events::getReference(); + LureEngine &engine = LureEngine::getReference(); do { - while (e.pollEvent() && !e.quitFlag) ; + while (e.pollEvent() && !engine.quit()) ; g_system->delayMillis(20); - } while (!e.quitFlag && (lButton() || rButton() || mButton())); + } while (!engine.quit() && (lButton() || rButton() || mButton())); } /*--------------------------------------------------------------------------*/ @@ -150,7 +152,6 @@ static Events *int_events = NULL; Events::Events() { int_events = this; - quitFlag = false; } Events &Events::getReference() { @@ -163,10 +164,6 @@ bool Events::pollEvent() { // Handle keypress switch (_event.type) { - case Common::EVENT_QUIT: - quitFlag = true; - break; - case Common::EVENT_LBUTTONDOWN: case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONDOWN: @@ -190,7 +187,7 @@ void Events::waitForPress() { bool keyButton = false; while (!keyButton) { while (pollEvent()) { - if (_event.type == Common::EVENT_QUIT) return; + if ((_event.type == Common::EVENT_QUIT) || (_event.type == Common::EVENT_RTL)) return; else if ((_event.type == Common::EVENT_KEYDOWN) && (_event.kbd.ascii != 0)) keyButton = true; else if ((_event.type == Common::EVENT_LBUTTONDOWN) || @@ -210,10 +207,11 @@ void Events::waitForPress() { bool Events::interruptableDelay(uint32 milliseconds) { Events &events = Events::getReference(); + LureEngine &engine = LureEngine::getReference(); uint32 delayCtr = g_system->getMillis() + milliseconds; while (g_system->getMillis() < delayCtr) { - if (events.quitFlag) return true; + if (engine.quit()) return true; if (events.pollEvent()) { if (((events.type() == Common::EVENT_KEYDOWN) && (events.event().kbd.ascii != 0)) || diff --git a/engines/lure/events.h b/engines/lure/events.h index d1246f95d8..f04072aa0f 100644 --- a/engines/lure/events.h +++ b/engines/lure/events.h @@ -66,8 +66,6 @@ class Events { private: Common::Event _event; public: - bool quitFlag; - Events(); static Events &getReference(); diff --git a/engines/lure/fights.cpp b/engines/lure/fights.cpp index dcf09ba50d..51fce850e6 100644 --- a/engines/lure/fights.cpp +++ b/engines/lure/fights.cpp @@ -22,6 +22,7 @@ #include "lure/fights.h" #include "lure/luredefs.h" #include "lure/game.h" +#include "lure/lure.h" #include "lure/res.h" #include "lure/room.h" #include "lure/sound.h" @@ -108,15 +109,15 @@ bool FightsManager::isFighting() { } void FightsManager::fightLoop() { + LureEngine &engine = LureEngine::getReference(); Resources &res = Resources::getReference(); Game &game = Game::getReference(); Room &room = Room::getReference(); - Events &events = Events::getReference(); FighterRecord &playerFight = getDetails(PLAYER_ID); uint32 timerVal = g_system->getMillis(); // Loop for the duration of the battle - while (!events.quitFlag && (playerFight.fwhits != GENERAL_MAGIC_ID)) { + while (!engine.quit() && (playerFight.fwhits != GENERAL_MAGIC_ID)) { checkEvents(); if (g_system->getMillis() > timerVal + GAME_FRAME_DELAY) { @@ -184,6 +185,7 @@ const KeyMapping keyList[] = { {Common::KEYCODE_INVALID, 0}}; void FightsManager::checkEvents() { + LureEngine &engine = LureEngine::getReference(); Game &game = Game::getReference(); Events &events = Events::getReference(); Mouse &mouse = Mouse::getReference(); @@ -196,7 +198,7 @@ void FightsManager::checkEvents() { if (events.type() == Common::EVENT_KEYDOWN) { switch (events.event().kbd.keycode) { case Common::KEYCODE_ESCAPE: - events.quitFlag = true; + engine.quitGame(); return; case Common::KEYCODE_d: diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index f9b31c21c5..479877f229 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -23,10 +23,10 @@ * */ -#include "lure/lure.h" #include "lure/game.h" #include "lure/animseq.h" #include "lure/fights.h" +#include "lure/lure.h" #include "lure/res_struct.h" #include "lure/room.h" #include "lure/scripts.h" @@ -125,6 +125,7 @@ void Game::nextFrame() { void Game::execute() { OSystem &system = *g_system; + LureEngine &engine = LureEngine::getReference(); Room &room = Room::getReference(); Resources &res = Resources::getReference(); Events &events = Events::getReference(); @@ -137,12 +138,20 @@ void Game::execute() { screen.empty(); screen.setPaletteEmpty(); + + bool _loadSavegame = false; + + if (engine.gameToLoad() != -1) + _loadSavegame = engine.loadGame(engine.gameToLoad()); + + if (!_loadSavegame) { + // Flag for starting game + setState(GS_RESTART); + } - // Flag for starting game - setState(GS_RESTART); bool initialRestart = true; - while (!events.quitFlag) { + while (!engine.quit()) { if ((_state & GS_RESTART) != 0) { res.reset(); @@ -162,7 +171,7 @@ void Game::execute() { mouse.cursorOn(); // Main game loop - while (!events.quitFlag && ((_state & GS_RESTART) == 0)) { + while (!engine.quit() && ((_state & GS_RESTART) == 0)) { // If time for next frame, allow everything to update if (system.getMillis() > timerVal + GAME_FRAME_DELAY) { timerVal = system.getMillis(); @@ -291,10 +300,7 @@ void Game::execute() { if (restartFlag) setState(GS_RESTART); - - } else if ((_state & GS_RESTART) == 0) - // Exiting game - events.quitFlag = true; + } } } @@ -892,7 +898,7 @@ void Game::doShowCredits() { void Game::doQuit() { Sound.pause(); if (getYN()) - Events::getReference().quitFlag = true; + LureEngine::getReference().quitGame(); Sound.resume(); } @@ -977,6 +983,7 @@ bool Game::getYN() { Events &events = Events::getReference(); Screen &screen = Screen::getReference(); Resources &res = Resources::getReference(); + LureEngine &engine = LureEngine::getReference(); Common::Language l = LureEngine::getReference().getLanguage(); Common::KeyCode y = Common::KEYCODE_y; @@ -1018,7 +1025,7 @@ bool Game::getYN() { } g_system->delayMillis(10); - } while (!events.quitFlag && !breakFlag); + } while (!engine.quit() && !breakFlag); screen.update(); if (!vKbdFlag) diff --git a/engines/lure/game.h b/engines/lure/game.h index 5054074fb2..06dcee750f 100644 --- a/engines/lure/game.h +++ b/engines/lure/game.h @@ -27,6 +27,7 @@ #define LURE_GAME_H +#include "common/config-manager.h" #include "engines/engine.h" #include "lure/luredefs.h" #include "lure/menu.h" @@ -85,8 +86,8 @@ public: bool &debugFlag() { return _debugFlag; } bool fastTextFlag() { return _fastTextFlag; } bool soundFlag() { return _soundFlag; } - uint8 sfxVolume() { return _sfxVolume; } - uint8 musicVolume() { return _musicVolume; } + uint8 sfxVolume() { return ConfMan.getInt("sfx_volume"); } + uint8 musicVolume() { return ConfMan.getInt("music_volume"); } Debugger &debugger() { return *_debugger; } // Menu item support methods diff --git a/engines/lure/intro.cpp b/engines/lure/intro.cpp index 4d3e172dc5..b4cbf4a833 100644 --- a/engines/lure/intro.cpp +++ b/engines/lure/intro.cpp @@ -55,17 +55,18 @@ static const AnimRecord anim_screens[] = { bool Introduction::showScreen(uint16 screenId, uint16 paletteId, uint16 delaySize) { Screen &screen = Screen::getReference(); - Events &events = Events::getReference(); bool isEGA = LureEngine::getReference().isEGA(); screen.screen().loadScreen(screenId); screen.update(); Palette p(paletteId); + if (LureEngine::getReference().quit()) return true; + if (isEGA) screen.setPalette(&p); else screen.paletteFadeIn(&p); bool result = interruptableDelay(delaySize); - if (events.quitFlag) return true; + if (LureEngine::getReference().quit()) return true; if (!isEGA) screen.paletteFadeOut(); @@ -83,6 +84,8 @@ bool Introduction::interruptableDelay(uint32 milliseconds) { if (events.interruptableDelay(milliseconds)) { if (events.type() == Common::EVENT_KEYDOWN) return events.event().kbd.keycode == 27; + else if (LureEngine::getReference().quit()) + return true; else if (events.type() == Common::EVENT_LBUTTONDOWN) return false; } diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index ea760ddb4f..8cd76cbc73 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -92,6 +92,7 @@ int LureEngine::init() { _room = new Room(); _fights = new FightsManager(); + _gameToLoad = -1; _initialised = true; return 0; } @@ -121,31 +122,38 @@ LureEngine &LureEngine::getReference() { } int LureEngine::go() { - - if (ConfMan.getBool("copy_protection")) { - CopyProtectionDialog *dialog = new CopyProtectionDialog(); - bool result = dialog->show(); - delete dialog; - if (_events->quitFlag) - return 0; - - if (!result) - error("Sorry - copy protection failed"); - } - Game *gameInstance = new Game(); + + // If requested, load a savegame instead of showing the intro + if (ConfMan.hasKey("save_slot")) { + _gameToLoad = ConfMan.getInt("save_slot"); + if (_gameToLoad < 0 || _gameToLoad > 999) + _gameToLoad = -1; + } + + if (_gameToLoad == -1) { + if (ConfMan.getBool("copy_protection")) { + CopyProtectionDialog *dialog = new CopyProtectionDialog(); + bool result = dialog->show(); + delete dialog; + if (quit()) + return 0; + + if (!result) + error("Sorry - copy protection failed"); + } - if (ConfMan.getInt("boot_param") == 0) { - // Show the introduction - Sound.loadSection(Sound.isRoland() ? ROLAND_INTRO_SOUND_RESOURCE_ID : ADLIB_INTRO_SOUND_RESOURCE_ID); - - Introduction *intro = new Introduction(); - intro->show(); - delete intro; + if (ConfMan.getInt("boot_param") == 0) { + // Show the introduction + Sound.loadSection(Sound.isRoland() ? ROLAND_INTRO_SOUND_RESOURCE_ID : ADLIB_INTRO_SOUND_RESOURCE_ID); + Introduction *intro = new Introduction(); + intro->show(); + delete intro; + } } // Play the game - if (!_events->quitFlag) { + if (!quit()) { // Play the game Sound.loadSection(Sound.isRoland() ? ROLAND_MAIN_SOUND_RESOURCE_ID : ADLIB_MAIN_SOUND_RESOURCE_ID); gameInstance->execute(); @@ -246,6 +254,10 @@ void LureEngine::GUIError(const char *msg, ...) { Engine::GUIErrorMessage(buffer); } +void LureEngine::syncSoundSettings() { + Sound.syncSounds(); +} + Common::String *LureEngine::detectSave(int slotNumber) { Common::ReadStream *f = this->_saveFileMan->openForLoading( generateSaveName(slotNumber)); @@ -274,4 +286,23 @@ Common::String *LureEngine::detectSave(int slotNumber) { return result; } +Common::String getSaveName(Common::InSaveFile *in) { + // Check for header + char saveName[MAX_DESC_SIZE]; + char buffer[5]; + in->read(&buffer[0], 5); + if (memcmp(&buffer[0], "lure", 5) == 0) { + // Check language version + in->readByte(); + in->readByte(); + char *p = saveName; + int decCtr = MAX_DESC_SIZE - 1; + while ((decCtr > 0) && ((*p++ = in->readByte()) != 0)) --decCtr; + *p = '\0'; + + } + + return Common::String(saveName); +} + } // End of namespace Lure diff --git a/engines/lure/lure.h b/engines/lure/lure.h index 1c5b40e54b..2c1a70329e 100644 --- a/engines/lure/lure.h +++ b/engines/lure/lure.h @@ -30,6 +30,7 @@ #include "common/rect.h" #include "sound/mixer.h" #include "common/file.h" +#include "common/savefile.h" #include "lure/disk.h" #include "lure/res.h" @@ -47,6 +48,7 @@ struct LureGameDescription; class LureEngine : public Engine { private: bool _initialised; + int _gameToLoad; uint8 _saveVersion; Disk *_disk; Resources *_resources; @@ -70,9 +72,11 @@ public: virtual int init(); virtual int go(); virtual void pauseEngineIntern(bool pause); + virtual void syncSoundSettings(); Disk &disk() { return *_disk; } + int gameToLoad() { return _gameToLoad; } bool loadGame(uint8 slotNumber); bool saveGame(uint8 slotNumber, Common::String &caption); Common::String *detectSave(int slotNumber); @@ -84,7 +88,7 @@ public: Common::Platform getPlatform() const; bool isEGA() const { return (getFeatures() & GF_EGA) != 0; } }; - + Common::String getSaveName(Common::InSaveFile *in); } // End of namespace Lure #endif diff --git a/engines/lure/menu.cpp b/engines/lure/menu.cpp index 0b4ef06081..562f54da20 100644 --- a/engines/lure/menu.cpp +++ b/engines/lure/menu.cpp @@ -116,6 +116,7 @@ Menu &Menu::getReference() { uint8 Menu::execute() { OSystem &system = *g_system; + LureEngine &engine = LureEngine::getReference(); Mouse &mouse = Mouse::getReference(); Events &events = Events::getReference(); Screen &screen = Screen::getReference(); @@ -130,7 +131,7 @@ uint8 Menu::execute() { while (mouse.lButton() || mouse.rButton()) { while (events.pollEvent()) { - if (events.quitFlag) return MENUITEM_NONE; + if (engine.quit()) return MENUITEM_NONE; if (mouse.y() < MENUBAR_Y_SIZE) { MenuRecord *p = getMenuAt(mouse.x()); @@ -467,6 +468,7 @@ Action PopupMenu::Show(int numEntries, Action *actions) { uint16 PopupMenu::Show(int numEntries, const char *actions[]) { if (numEntries == 0) return 0xffff; + LureEngine &engine = LureEngine::getReference(); Events &e = Events::getReference(); Mouse &mouse = Mouse::getReference(); OSystem &system = *g_system; @@ -545,7 +547,7 @@ uint16 PopupMenu::Show(int numEntries, const char *actions[]) { } while (e.pollEvent()) { - if (e.quitFlag) { + if (engine.quit()) { selectedIndex = 0xffff; goto bail_out; diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 7490f05b24..495f8046bb 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -26,6 +26,7 @@ #include "lure/animseq.h" #include "lure/fights.h" #include "lure/game.h" +#include "lure/lure.h" #include "lure/res.h" #include "lure/room.h" #include "lure/screen.h" @@ -190,6 +191,7 @@ void Script::addSound(uint16 soundIndex, uint16 v2, uint16 v3) { } void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) { + LureEngine &engine = LureEngine::getReference(); Screen &screen = Screen::getReference(); Mouse &mouse = Mouse::getReference(); Events &events = Events::getReference(); @@ -219,7 +221,7 @@ void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) { anim->show(); if (!events.interruptableDelay(30000)) { // No key yet pressed, so keep waiting - while (Sound.musicInterface_CheckPlaying(6) && !events.quitFlag) { + while (Sound.musicInterface_CheckPlaying(6) && !engine.quit()) { if (events.interruptableDelay(20)) break; } @@ -227,7 +229,7 @@ void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) { delete anim; screen.paletteFadeOut(); - events.quitFlag = true; + engine.quitGame(); } // Setup the pig fight in the cave diff --git a/engines/lure/sound.cpp b/engines/lure/sound.cpp index 285f66e4e2..569058b282 100644 --- a/engines/lure/sound.cpp +++ b/engines/lure/sound.cpp @@ -220,10 +220,12 @@ void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) { newEntry->channel = channelCtr; newEntry->numChannels = numChannels; newEntry->flags = rec.flags; + if (_isRoland) newEntry->volume = rec.volume; else /* resource volumes do not seem to work well with our adlib emu */ newEntry->volume = 240; /* 255 causes clipping with adlib */ + _activeSounds.push_back(SoundList::value_type(newEntry)); musicInterface_Play(rec.soundNumber, channelCtr, numChannels); @@ -280,6 +282,23 @@ uint8 SoundManager::descIndexOf(uint8 soundNumber) { return 0xff; // Couldn't find entry } +// Used to sync the volume for all channels with the Config Manager +// +void SoundManager::syncSounds() { + Game &game = Game::getReference(); + musicInterface_TidySounds(); + + g_system->lockMutex(_soundMutex); + MusicListIterator i; + for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { + if ((*i)->isMusic()) + (*i)->setVolume(game.musicVolume()); + else + (*i)->setVolume(game.sfxVolume()); + } + g_system->unlockMutex(_soundMutex); +} + SoundDescResource *SoundManager::findSound(uint8 soundNumber) { debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::findSound soundNumber=%d", soundNumber); SoundListIterator i; @@ -402,9 +421,8 @@ void SoundManager::musicInterface_Play(uint8 soundNumber, uint8 channelNumber, u return; bool isMusic = (soundNumber & 0x80) != 0; - uint8 volume = isMusic ? game.musicVolume() : game.sfxVolume(); - if (!game.soundFlag() || (volume == 0)) + if (!game.soundFlag()) // Don't play sounds if sound is turned off return; @@ -563,12 +581,12 @@ void SoundManager::doTimer() { /*------------------------------------------------------------------------*/ MidiMusic::MidiMusic(MidiDriver *driver, ChannelEntry channels[NUM_CHANNELS], - uint8 channelNum, uint8 soundNum, bool isMusic, uint8 numChannels, void *soundData, uint32 size) { + uint8 channelNum, uint8 soundNum, bool isMus, uint8 numChannels, void *soundData, uint32 size) { _driver = driver; _channels = channels; _soundNumber = soundNum; _channelNumber = channelNum; - _isMusic = isMusic; + _isMusic = isMus; _numChannels = numChannels; _volume = 0; @@ -576,7 +594,11 @@ MidiMusic::MidiMusic(MidiDriver *driver, ChannelEntry channels[NUM_CHANNELS], /* 90 is power on default for midi compliant devices */ _channels[_channelNumber + i].volume = 90; } - setVolume(240); /* 255 causes clipping with mastervol 192 and adlib */ + + if (_isMusic) + setVolume(ConfMan.getInt("music_volume")); + else + setVolume(ConfMan.getInt("sfx_volume")); _passThrough = false; diff --git a/engines/lure/sound.h b/engines/lure/sound.h index c5a31a6c28..cf5dca7e96 100644 --- a/engines/lure/sound.h +++ b/engines/lure/sound.h @@ -66,7 +66,7 @@ private: public: MidiMusic(MidiDriver *driver, ChannelEntry channels[NUM_CHANNELS], - uint8 channelNum, uint8 soundNum, bool isMusic, uint8 numChannels, void *soundData, uint32 size); + uint8 channelNum, uint8 soundNum, bool isMus, uint8 numChannels, void *soundData, uint32 size); ~MidiMusic(); void setVolume(int volume); int getVolume() { return _volume; } @@ -98,6 +98,7 @@ public: uint8 channelNumber() { return _channelNumber; } uint8 soundNumber() { return _soundNumber; } bool isPlaying() { return _isPlaying; } + bool isMusic() {return _isMusic; } }; class SoundManager: public Common::Singleton<SoundManager> { @@ -142,6 +143,7 @@ public: void stopSound(uint8 soundIndex); void killSound(uint8 soundNumber); void setVolume(uint8 soundNumber, uint8 volume); + void syncSounds(); void tidySounds(); uint8 descIndexOf(uint8 soundNumber); SoundDescResource *findSound(uint8 soundNumber); diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp index 64394545d1..23cc9043cf 100644 --- a/engines/lure/surface.cpp +++ b/engines/lure/surface.cpp @@ -506,6 +506,7 @@ Surface *Surface::getScreen(uint16 resourceId) { bool Surface::getString(Common::String &line, int maxSize, bool isNumeric, bool varLength, int16 x, int16 y) { OSystem &system = *g_system; + LureEngine &engine = LureEngine::getReference(); Mouse &mouse = Mouse::getReference(); Events &events = Events::getReference(); Screen &screen = Screen::getReference(); @@ -533,7 +534,7 @@ bool Surface::getString(Common::String &line, int maxSize, bool isNumeric, bool // Loop until the input string changes refreshFlag = false; while (!refreshFlag && !abortFlag) { - abortFlag = events.quitFlag; + abortFlag = engine.quit(); if (abortFlag) break; while (events.pollEvent()) { @@ -975,7 +976,7 @@ bool SaveRestoreDialog::show(bool saveDialog) { // Provide highlighting of lines to select a save slot while (!abortFlag && !(mouse.lButton() && (selectedLine != -1)) && !mouse.rButton() && !mouse.mButton()) { - abortFlag = events.quitFlag; + abortFlag = engine.quit(); if (abortFlag) break; while (events.pollEvent()) { @@ -1178,7 +1179,7 @@ bool RestartRestoreDialog::show() { // Event loop for making selection bool buttonPressed = false; - while (!events.quitFlag) { + while (!engine.quit()) { // Handle events while (events.pollEvent()) { if ((events.type() == Common::EVENT_LBUTTONDOWN) && (highlightedButton != -1)) { @@ -1230,7 +1231,7 @@ bool RestartRestoreDialog::show() { Sound.killSounds(); - if (!restartFlag && !events.quitFlag) { + if (!restartFlag && !engine.quit()) { // Need to show Restore game dialog if (!SaveRestoreDialog::show(false)) // User cancelled, so fall back on Restart @@ -1299,6 +1300,7 @@ bool CopyProtectionDialog::show() { Screen &screen = Screen::getReference(); Events &events = Events::getReference(); Common::RandomSource rnd; + LureEngine &engine = LureEngine::getReference(); screen.setPaletteEmpty(); Palette p(COPY_PROTECTION_RESOURCE_ID - 1); @@ -1349,7 +1351,7 @@ bool CopyProtectionDialog::show() { // Clear any prior try _charIndex = 0; - while (!events.quitFlag) { + while (!engine.quit()) { while (events.pollEvent() && (_charIndex < 4)) { if (events.type() == Common::EVENT_KEYDOWN) { if ((events.event().kbd.keycode == Common::KEYCODE_BACKSPACE) && (_charIndex > 0)) { @@ -1383,7 +1385,7 @@ bool CopyProtectionDialog::show() { break; } - if (events.quitFlag) + if (engine.quit()) return false; // At this point, two page numbers have been entered - validate them diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp index 5b8bdab9d6..11131783e2 100644 --- a/engines/m4/converse.cpp +++ b/engines/m4/converse.cpp @@ -406,10 +406,12 @@ void Converse::loadConversation(const char *convName) { convS->read(buffer, 8); if (debugFlag) printf("Conversation name: %s\n", buffer); - while(!convS->eos()) { + while(true) { chunkPos = convS->pos(); - if (debugFlag) printf("***** Pos: %i -> ", chunkPos); chunk = convS->readUint32LE(); // read chunk + if (convS->eos()) break; + + if (debugFlag) printf("***** Pos: %i -> ", chunkPos); switch(chunk) { case CHUNK_DECL: // Declare if (debugFlag) printf("DECL chunk\n"); @@ -544,10 +546,10 @@ void Converse::loadConversation(const char *convName) { curNode, _convNodes[curNode]->entries.size() - 1); // Seek to chunk data (i.e. TEXT/MESG tag, which is usually right // after this chunk but it can be further on in conditional reply chunks - assert(data >= convS->pos()); + assert((int)data >= convS->pos()); // If the entry's data is not right after the entry, remember the position // to return to after the data is read - if (chunk == CHUNK_CRPL && data != convS->pos()) + if (chunk == CHUNK_CRPL && (int)data != convS->pos()) returnAddress = convS->pos(); convS->seek(data, SEEK_SET); } @@ -714,7 +716,7 @@ void Converse::loadConversationMads(const char *convName) { printf("Chunk 0\n"); printf("Conv stream size: %i\n", convS->size()); - while(!convS->eos()) { + while(!convS->eos()) { // FIXME (eos changed) printf("%i ", convS->readByte()); } printf("\n"); @@ -725,7 +727,7 @@ void Converse::loadConversationMads(const char *convName) { printf("Chunk 1\n"); printf("Conv stream size: %i\n", convS->size()); - while(!convS->eos()) { + while(!convS->eos()) { // FIXME (eos changed) printf("%i ", convS->readByte()); } printf("\n"); @@ -736,7 +738,7 @@ void Converse::loadConversationMads(const char *convName) { printf("Chunk 2\n"); printf("Conv stream size: %i\n", convS->size()); - while(!convS->eos()) { + while(!convS->eos()) { // FIXME (eos changed) printf("%i ", convS->readByte()); } printf("\n"); @@ -790,7 +792,7 @@ void Converse::loadConversationMads(const char *convName) { convS->read(buffer, 14); // speech file printf("Speech file: %s\n", buffer); - while(!convS->eos()) { + while(!convS->eos()) { // FIXME: eos changed printf("%i ", convS->readByte()); } printf("\n"); @@ -803,9 +805,12 @@ void Converse::loadConversationMads(const char *convName) { printf("Chunk 1: conversation nodes\n"); printf("Conv stream size: %i\n", convS->size()); - while(!convS->eos()) { + while(true) { + uint16 id = convS->readUint16LE(); + if (convS->eos()) break; + curEntry = new ConvEntry(); - curEntry->id = convS->readUint16LE(); + curEntry->id = id; curEntry->entryCount = convS->readUint16LE(); curEntry->flags = convS->readUint16LE(); if (curEntry->entryCount == 1 && curEntry->flags != 65535) { @@ -839,10 +844,13 @@ void Converse::loadConversationMads(const char *convName) { *buffer = 0; - while(!convS->eos()) { + while(true) { //if (curPos == 0) // printf("%i: Offset %i: ", _convStrings.size(), convS->pos()); - buffer[curPos++] = convS->readByte(); + uint8 b = convS->readByte(); + if (convS->eos()) break; + + buffer[curPos++] = b; if (buffer[curPos - 1] == '~') { // filter out special characters curPos--; continue; @@ -892,9 +900,12 @@ void Converse::loadConversationMads(const char *convName) { //printf("Chunk 3 - MESG chunk data\n"); //printf("Conv stream size: %i\n", convS->size()); - while(!convS->eos()) { + while(true) { + uint16 index = convS->readUint16LE(); + if (convS->eos()) break; + curMessage = new MessageEntry(); - stringIndex = convS->readUint16LE(); + stringIndex = index; stringCount = convS->readUint16LE(); *buffer = 0; //printf("Message: %i\n", _madsMessageList.size()); @@ -915,7 +926,7 @@ void Converse::loadConversationMads(const char *convName) { convS = convData.getItemStream(6); printf("Chunk 6\n"); printf("Conv stream size: %i\n", convS->size()); - /*while(!convS->eos()) { + /*while(!convS->eos()) { // FIXME (eos changed) printf("%i ", convS->readByte()); printf("%i ", convS->readByte()); printf("%i ", convS->readByte()); @@ -954,8 +965,10 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur int messageIndex = 0; int unk = 0; - while(!convS->eos()) { + while(true) { chunk = convS->readByte(); + if (convS->eos()) break; + type = convS->readByte(); switch (chunk) { diff --git a/engines/m4/globals.cpp b/engines/m4/globals.cpp index 58c68979d1..98d007f67e 100644 --- a/engines/m4/globals.cpp +++ b/engines/m4/globals.cpp @@ -295,8 +295,11 @@ void Globals::loadMadsVocab() { char buffer[30]; strcpy(buffer, ""); - while(!vocabS->eos()) { - buffer[curPos++] = vocabS->readByte(); + while(true) { + uint8 b = vocabS->readByte(); + if (vocabS->eos()) break; + + buffer[curPos++] = b; if (buffer[curPos - 1] == '\0') { // end of string, add it to the strings list _madsVocab.push_back(strdup(buffer)); @@ -315,8 +318,11 @@ void Globals::loadMadsQuotes() { char buffer[128]; strcpy(buffer, ""); - while(!quoteS->eos()) { - buffer[curPos++] = quoteS->readByte(); + while(true) { + uint8 b = quoteS->readByte(); + if (quoteS->eos()) break; + + buffer[curPos++] = b; if (buffer[curPos - 1] == '\0') { // end of string, add it to the strings list _madsQuotes.push_back(strdup(buffer)); diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp index b2c0eda1ce..44d7f653d1 100644 --- a/engines/m4/m4.cpp +++ b/engines/m4/m4.cpp @@ -107,9 +107,9 @@ M4Engine::M4Engine(OSystem *syst, const M4GameDescription *gameDesc) : // FIXME _vm = this; - Common::File::addDefaultDirectory(_gameDataPath); - Common::File::addDefaultDirectory("goodstuf"); - Common::File::addDefaultDirectory("resource"); + Common::File::addDefaultDirectory(_gameDataDir); + Common::File::addDefaultDirectory("goodstuf"); // FIXME: This is nonsense + Common::File::addDefaultDirectory("resource"); // FIXME: This is nonsense Common::addSpecialDebugLevel(kDebugScript, "script", "Script debug level"); Common::addSpecialDebugLevel(kDebugConversations, "conversations", "Conversations debugging"); diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp index c51daa84c4..71b45ca77c 100644 --- a/engines/m4/mads_anim.cpp +++ b/engines/m4/mads_anim.cpp @@ -247,15 +247,16 @@ void TextviewView::scriptDone() { } void TextviewView::processLines() { + _script->readLine_OLD(_currentLine, 79); if (_script->eos()) error("Attempted to read past end of response file"); while (!_script->eos()) { - _script->readLine(_currentLine, 79); - // Commented out line, so go loop for another - if (_currentLine[0] == '#') + if (_currentLine[0] == '#') { + _script->readLine_OLD(_currentLine, 79); continue; + } // Process the line char *cStart = strchr(_currentLine, '['); @@ -284,6 +285,8 @@ void TextviewView::processLines() { processText(); break; } + + _script->readLine_OLD(_currentLine, 79); } } @@ -594,6 +597,7 @@ void AnimviewView::scriptDone() { } void AnimviewView::processLines() { + _script->readLine_OLD(_currentLine, 79); if (_script->eos()) { // end of script, end animation scriptDone(); @@ -601,8 +605,6 @@ void AnimviewView::processLines() { } while (!_script->eos()) { - _script->readLine(_currentLine, 79); - // Process the line char *cStart = strchr(_currentLine, '-'); if (cStart) { @@ -635,6 +637,8 @@ void AnimviewView::processLines() { //printf("File: %s\n", _currentLine); break; } + + _script->readLine_OLD(_currentLine, 79); } } diff --git a/engines/m4/midi.cpp b/engines/m4/midi.cpp index 51dd8654ae..3f1da2a369 100644 --- a/engines/m4/midi.cpp +++ b/engines/m4/midi.cpp @@ -269,7 +269,7 @@ byte *MidiPlayer::convertHMPtoSMF(byte *data, uint32 inSize, uint32 &outSize) { byte lastCmd = 0; // Now we can finally convert the track - uint32 endPos = readS.pos() + trackLength; + int32 endPos = readS.pos() + trackLength; while (readS.pos() < endPos) { // Convert the VLQ byte vlq[4]; diff --git a/engines/m4/resource.cpp b/engines/m4/resource.cpp index 5070a2b79c..265e4dae0b 100644 --- a/engines/m4/resource.cpp +++ b/engines/m4/resource.cpp @@ -76,11 +76,11 @@ FileSystem::FileSystem(const char *hashFilename) { } /* load hagfile records and update the list */ - while (!hashFile.eof()) { + while (!hashFile.eos()) { HashHagEntry entry; hashFile.read(entry.filename, kM4MaxFilenameSize); entry.fileIndex = hashFile.readByte(); - if (hashFile.eof()) + if (hashFile.eos()) break; changeExtension(_hagEntries[entry.fileIndex].filename, entry.filename, "HAG"); diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp index e5870bfeec..354e5bbb86 100644 --- a/engines/made/detection.cpp +++ b/engines/made/detection.cpp @@ -350,7 +350,7 @@ public: virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; - const Common::ADGameDescription *fallbackDetect(const FSList *fslist) const; + const Common::ADGameDescription *fallbackDetect(const Common::FSList *fslist) const; }; @@ -362,7 +362,7 @@ bool MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common return gd != 0; } -const Common::ADGameDescription *MadeMetaEngine::fallbackDetect(const FSList *fslist) const { +const Common::ADGameDescription *MadeMetaEngine::fallbackDetect(const Common::FSList *fslist) const { // Set the default values for the fallback descriptor's ADGameDescription part. Made::g_fallbackDesc.desc.language = Common::UNK_LANG; Made::g_fallbackDesc.desc.platform = Common::kPlatformPC; diff --git a/engines/made/music.cpp b/engines/made/music.cpp index c3b36d3b8c..0b58a11774 100644 --- a/engines/made/music.cpp +++ b/engines/made/music.cpp @@ -63,6 +63,8 @@ void MusicPlayer::setVolume(int volume) { _masterVolume = volume; + Common::StackLock lock(_mutex); + for (int i = 0; i < 16; ++i) { if (_channel[i]) { _channel[i]->volume(_channelVolume[i] * _masterVolume / 255); diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp index 831f1fab8e..6fe0f1c80d 100644 --- a/engines/made/pmvplayer.cpp +++ b/engines/made/pmvplayer.cpp @@ -95,13 +95,13 @@ void PmvPlayer::play(const char *filename) { // get it to work well? _audioStream = Audio::makeAppendableAudioStream(soundFreq, Audio::Mixer::FLAG_UNSIGNED); - while (!_abort && !_fd->eof()) { + while (!_abort && !_fd->eos()) { int32 frameTime = _vm->_system->getMillis(); readChunk(chunkType, chunkSize); - if (_fd->eof()) + if (_fd->eos()) break; frameData = new byte[chunkSize]; diff --git a/engines/made/redreader.cpp b/engines/made/redreader.cpp index 287574c312..a61d122041 100644 --- a/engines/made/redreader.cpp +++ b/engines/made/redreader.cpp @@ -55,9 +55,11 @@ Common::MemoryReadStream *RedReader::loadFromRed(const char *redFilename, const bool RedReader::seekFile(Common::File &fd, FileEntry &fileEntry, const char *filename) { char arcFilename[13]; - while (!fd.eof()) { + while (true) { fd.skip(8); // skip unknown fileEntry.compSize = fd.readUint32LE(); + if (fd.eos()) break; + fileEntry.origSize = fd.readUint32LE(); fd.skip(10); // skip unknown fd.read(arcFilename, 13); diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp index ee96af601a..6e9cf5c01a 100644 --- a/engines/made/screenfx.cpp +++ b/engines/made/screenfx.cpp @@ -132,7 +132,7 @@ void ScreenEffects::setBlendedPalette(byte *palette, byte *newPalette, int color if (!_screen->isPaletteLocked()) { int32 mulValue = (value * 64) / maxValue; for (int i = 0; i < colorCount * 3; i++) - _fxPalette[i] = CLIP(newPalette[i] - (newPalette[i] - palette[i]) * mulValue / 64, 0, 255); + _fxPalette[i] = CLIP<int32>(newPalette[i] - (newPalette[i] - palette[i]) * mulValue / 64, 0, 255); _screen->setRGBPalette(_fxPalette, 0, 256); } } diff --git a/engines/metaengine.h b/engines/metaengine.h index aef860e0f9..3a9f930eec 100644 --- a/engines/metaengine.h +++ b/engines/metaengine.h @@ -28,14 +28,17 @@ #include "common/scummsys.h" #include "common/str.h" #include "common/error.h" -#include "common/fs.h" -#include "base/game.h" +#include "engines/game.h" #include "base/plugins.h" class Engine; class OSystem; +namespace Common { + class FSList; +} + /** * A meta engine is essentially a factory for Engine instances with the * added ability of listing and detecting supported games. @@ -62,7 +65,7 @@ public: * (possibly empty) list of games supported by the engine which it was able * to detect amongst the given files. */ - virtual GameList detectGames(const FSList &fslist) const = 0; + virtual GameList detectGames(const Common::FSList &fslist) const = 0; /** * Tries to instantiate an engine instance based on the settings of @@ -79,9 +82,9 @@ public: /** * Return a list of all save states associated with the given target. * - * In general, the caller will already have ensured that this (Meta)Engine - * is responsible for the specified target by using findGame on it resp. - * on the associated gameid from the relevant ConfMan entry, if present. + * The caller has to ensure that this (Meta)Engine is responsible + * for the specified target (by using findGame on it respectively + * on the associated gameid from the relevant ConfMan entry, if present). * * The default implementation returns an empty list. * @@ -91,6 +94,92 @@ public: virtual SaveStateList listSaves(const char *target) const { return SaveStateList(); } + + /** + * Remove the specified save state. + * + * For most engines this just amounts to calling _saveFileMan->removeSaveFile(). + * Engines which keep an index file will also update it accordingly. + * + * @param target name of a config manager target + * @param slot slot number of the save state to be removed + */ + virtual void removeSaveState(const char *target, int slot) const {}; + + /** + * Returns meta infos from the specified save state. + * + * Depending on the MetaEngineFeatures set this can include + * thumbnails, save date / time, play time. + * + * @param target name of a config manager target + * @param slot slot number of the save state + */ + virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const { return SaveStateDescriptor(); } + + /** @name MetaEngineFeature flags */ + //@{ + + /** + * A feature in this context means an ability of the engine which can be + * either available or not. + */ + enum MetaEngineFeature { + /** 'Return to launcher' feature (i.e. EVENT_RTL is handled) */ + kSupportsRTL = 0, + + /** + * Listing Save States (i.e. implements the listSaves() method; + * used for --list-saves support) + */ + kSupportsListSaves = 1, + + /** Loading from the Launcher / command line (-x) */ + kSupportsDirectLoad = 2, + + /** + * Deleting Saves from the Launcher (i.e. implements the + * removeSaveState() method) + */ + kSupportsDeleteSave = 3, + + /** + * Features meta infos for savestates (i.e. implements the + * querySaveMetaInfos method properly) + */ + kSupportsMetaInfos = 4, + + /** + * Features a thumbnail in savegames (i.e. includes a thumbnail + * in savestates returned via querySaveMetaInfo). + * This flag may only be set when 'kSupportsMetaInfos' is set. + */ + kSupportsThumbnails = 5, + + /** + * Features 'save_date' and 'save_time' entries in the + * savestate returned by querySaveMetaInfo. Those values + * indicate the date/time the savegame was created. + * This flag may only be set when 'kSupportsMetaInfos' is set. + */ + kSupportsSaveDate = 6, + + /** + * Features 'play_time' entry in the savestate returned by + * querySaveMetaInfo. It indicates how long the user played + * the game till the save. + * This flag may only be set when 'kSupportsMetaInfos' is set. + */ + kSupportsSavePlayTime = 7 + }; + + /** + * Determine whether the engine supports the specified MetaEngine feature. + * Used by e.g. the launcher to determine whether to enable the "Load" button. + */ + virtual bool hasFeature(MetaEngineFeature f) const { return false; }; + + //@} }; @@ -107,7 +196,7 @@ private: public: GameDescriptor findGame(const Common::String &gameName, const EnginePlugin **plugin = NULL) const; - GameList detectGames(const FSList &fslist) const; + GameList detectGames(const Common::FSList &fslist) const; const EnginePlugin::List &getPlugins() const; }; diff --git a/engines/module.mk b/engines/module.mk index 6cfe9b36fa..8102046c5b 100644 --- a/engines/module.mk +++ b/engines/module.mk @@ -1,7 +1,9 @@ MODULE := engines MODULE_OBJS := \ - engine.o + dialogs.o \ + engine.o \ + game.o # Include common rules include $(srcdir)/rules.mk diff --git a/engines/parallaction/balloons.cpp b/engines/parallaction/balloons.cpp index 222954ec3a..290aa5e625 100644 --- a/engines/parallaction/balloons.cpp +++ b/engines/parallaction/balloons.cpp @@ -246,6 +246,8 @@ class BalloonManager_ns : public BalloonManager { static int16 _dialogueBalloonX[5]; + byte _textColors[2]; + struct Balloon { Common::Rect outerBox; Common::Rect innerBox; @@ -266,16 +268,18 @@ public: void freeBalloons(); int setLocationBalloon(char *text, bool endGame); - int setDialogueBalloon(char *text, uint16 winding, byte textColor); - int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, byte textColor); - void setBalloonText(uint id, char *text, byte textColor); + int setDialogueBalloon(char *text, uint16 winding, TextColor textColor); + int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, TextColor textColor); + void setBalloonText(uint id, char *text, TextColor textColor); int hitTestDialogueBalloon(int x, int y); }; int16 BalloonManager_ns::_dialogueBalloonX[5] = { 80, 120, 150, 150, 150 }; BalloonManager_ns::BalloonManager_ns(Gfx *gfx) : _numBalloons(0), _gfx(gfx) { - + _textColors[kSelectedColor] = 0; + _textColors[kUnselectedColor] = 3; + _textColors[kNormalColor] = 0; } BalloonManager_ns::~BalloonManager_ns() { @@ -314,7 +318,7 @@ int BalloonManager_ns::createBalloon(int16 w, int16 h, int16 winding, uint16 bor winding = (winding == 0 ? 1 : 0); Common::Rect s(BALLOON_TAIL_WIDTH, BALLOON_TAIL_HEIGHT); s.moveTo(r.width()/2 - 5, r.bottom - 1); - _gfx->blt(s, _resBalloonTail[winding], balloon->surface, LAYER_FOREGROUND, BALLOON_TRANSPARENT_COLOR_NS); + _gfx->blt(s, _resBalloonTail[winding], balloon->surface, LAYER_FOREGROUND, 100, BALLOON_TRANSPARENT_COLOR_NS); } _numBalloons++; @@ -323,7 +327,7 @@ int BalloonManager_ns::createBalloon(int16 w, int16 h, int16 winding, uint16 bor } -int BalloonManager_ns::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, byte textColor) { +int BalloonManager_ns::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, TextColor textColor) { int16 w, h; @@ -336,7 +340,7 @@ int BalloonManager_ns::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w Balloon *balloon = &_intBalloons[id]; StringWriter_NS sw(_vm->_dialogueFont); - sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); + sw.write(text, MAX_BALLOON_WIDTH, _textColors[textColor], balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -347,7 +351,7 @@ int BalloonManager_ns::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w return id; } -int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, byte textColor) { +int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, TextColor textColor) { int16 w, h; @@ -361,7 +365,7 @@ int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, byte textC Balloon *balloon = &_intBalloons[id]; StringWriter_NS sw(_vm->_dialogueFont); - sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); + sw.write(text, MAX_BALLOON_WIDTH, _textColors[textColor], balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -377,12 +381,12 @@ int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, byte textC return id; } -void BalloonManager_ns::setBalloonText(uint id, char *text, byte textColor) { +void BalloonManager_ns::setBalloonText(uint id, char *text, TextColor textColor) { Balloon *balloon = getBalloon(id); balloon->surface->fillRect(balloon->innerBox, 1); StringWriter_NS sw(_vm->_dialogueFont); - sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); + sw.write(text, MAX_BALLOON_WIDTH, _textColors[textColor], balloon->surface); } @@ -398,7 +402,7 @@ int BalloonManager_ns::setLocationBalloon(char *text, bool endGame) { int id = createBalloon(w+(endGame ? 5 : 10), h+5, -1, BALLOON_TRANSPARENT_COLOR_NS); Balloon *balloon = &_intBalloons[id]; StringWriter_NS sw(_vm->_dialogueFont); - sw.write(text, MAX_BALLOON_WIDTH, 0, balloon->surface); + sw.write(text, MAX_BALLOON_WIDTH, _textColors[kNormalColor], balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -513,8 +517,6 @@ public: StringWriter_BR(Font *font) : WrappedLineFormatter(font) { } void write(const char *text, uint maxWidth, byte color, Graphics::Surface *surf) { - maxWidth = 216; - StringExtent_BR se(_font); se.calc(text, maxWidth); _width = se.width() + 10; @@ -534,6 +536,8 @@ public: class BalloonManager_br : public BalloonManager { + byte _textColors[2]; + struct Balloon { Common::Rect box; Graphics::Surface *surface; @@ -550,7 +554,7 @@ class BalloonManager_br : public BalloonManager { void cacheAnims(); void drawWrappedText(Font *font, Graphics::Surface* surf, char *text, byte color, int16 wrapwidth); - int createBalloon(int16 w, int16 h, int16 winding, uint16 borderThickness); + int createBalloon(int16 w, int16 h, uint16 borderThickness); Balloon *getBalloon(uint id); Graphics::Surface *expandBalloon(Frames *data, int frameNum); @@ -562,9 +566,9 @@ public: void freeBalloons(); int setLocationBalloon(char *text, bool endGame); - int setDialogueBalloon(char *text, uint16 winding, byte textColor); - int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, byte textColor); - void setBalloonText(uint id, char *text, byte textColor); + int setDialogueBalloon(char *text, uint16 winding, TextColor textColor); + int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, TextColor textColor); + void setBalloonText(uint id, char *text, TextColor textColor); int hitTestDialogueBalloon(int x, int y); }; @@ -585,12 +589,12 @@ Graphics::Surface *BalloonManager_br::expandBalloon(Frames *data, int frameNum) Graphics::Surface *surf = new Graphics::Surface; surf->create(rect.width(), rect.height(), 1); - _gfx->unpackBlt(rect, data->getData(frameNum), data->getRawSize(frameNum), surf, 0, BALLOON_TRANSPARENT_COLOR_BR); + _gfx->unpackBlt(rect, data->getData(frameNum), data->getRawSize(frameNum), surf, LAYER_FOREGROUND, 100, BALLOON_TRANSPARENT_COLOR_BR); return surf; } -int BalloonManager_br::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, byte textColor) { +int BalloonManager_br::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, TextColor textColor) { cacheAnims(); int id = _numBalloons; @@ -613,7 +617,7 @@ int BalloonManager_br::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w balloon->surface = expandBalloon(src, srcFrame); src->getRect(srcFrame, balloon->box); - _writer.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); + _writer.write(text, 216, _textColors[textColor], balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -626,7 +630,7 @@ int BalloonManager_br::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w return id; } -int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, byte textColor) { +int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, TextColor textColor) { cacheAnims(); int id = _numBalloons; @@ -637,11 +641,11 @@ int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, byte textC if (winding == 0) { src = _rightBalloon; - srcFrame = id; + srcFrame = 0; } else if (winding == 1) { src = _leftBalloon; - srcFrame = 0; + srcFrame = id; } assert(src); @@ -649,7 +653,7 @@ int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, byte textC balloon->surface = expandBalloon(src, srcFrame); src->getRect(srcFrame, balloon->box); - _writer.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); + _writer.write(text, 216, _textColors[textColor], balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -657,32 +661,51 @@ int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, byte textC balloon->obj->y = balloon->box.top; balloon->obj->transparentKey = BALLOON_TRANSPARENT_COLOR_BR; - if (id > 0) { - balloon->obj->y += _intBalloons[id - 1].obj->y + _intBalloons[id - 1].box.height(); - } - _numBalloons++; return id; } -void BalloonManager_br::setBalloonText(uint id, char *text, byte textColor) { } +void BalloonManager_br::setBalloonText(uint id, char *text, TextColor textColor) { + Balloon *balloon = getBalloon(id); + + StringWriter_BR sw(_vm->_dialogueFont); + sw.write(text, 216, _textColors[textColor], balloon->surface); +} + +int BalloonManager_br::createBalloon(int16 w, int16 h, uint16 borderThickness) { + assert(_numBalloons < 5); + + int id = _numBalloons; + Balloon *balloon = &_intBalloons[id]; + + balloon->surface = new Graphics::Surface; + balloon->surface->create(w, h, 1); + + Common::Rect rect(w, h); + balloon->surface->fillRect(rect, 1); + rect.grow(-borderThickness); + balloon->surface->fillRect(rect, 15); + + _numBalloons++; + + return id; +} int BalloonManager_br::setLocationBalloon(char *text, bool endGame) { -/* - int16 w, h; + StringExtent_BR se(_vm->_dialogueFont); - getStringExtent(_vm->_dialogueFont, text, MAX_BALLOON_WIDTH, &w, &h); + se.calc(text, 240); - int id = createBalloon(w+(endGame ? 5 : 10), h+5, -1, BALLOON_TRANSPARENT_COLOR); + int id = createBalloon(se.width() + 20, se.height() + 30, 2); Balloon *balloon = &_intBalloons[id]; - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, 0, MAX_BALLOON_WIDTH); - // TODO: extract some text to make a name for obj + _writer.write(text, 240, kNormalColor, balloon->surface); + balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); balloon->obj->x = 5; balloon->obj->y = 5; -*/ + return 0; } @@ -691,11 +714,9 @@ int BalloonManager_br::hitTestDialogueBalloon(int x, int y) { Common::Point p; for (uint i = 0; i < _numBalloons; i++) { - p.x = x - _intBalloons[i].obj->x; - p.y = y - _intBalloons[i].obj->y; - - if (_intBalloons[i].box.contains(p)) + if (_intBalloons[i].box.contains(x, y)) { return i; + } } return -1; @@ -723,6 +744,10 @@ void BalloonManager_br::cacheAnims() { BalloonManager_br::BalloonManager_br(Disk *disk, Gfx *gfx) : _numBalloons(0), _disk(disk), _gfx(gfx), _leftBalloon(0), _rightBalloon(0), _writer(_vm->_dialogueFont) { + + _textColors[kSelectedColor] = 12; + _textColors[kUnselectedColor] = 0; + _textColors[kNormalColor] = 0; } BalloonManager_br::~BalloonManager_br() { diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp index 0f89ca22d1..7915daa0b8 100644 --- a/engines/parallaction/callables_ns.cpp +++ b/engines/parallaction/callables_ns.cpp @@ -32,6 +32,7 @@ #include "parallaction/input.h" #include "parallaction/parallaction.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" @@ -170,7 +171,7 @@ void Parallaction_ns::_c_fade(void *parm) { _gfx->setPalette(pal); _gfx->updateScreen(); - g_system->delayMillis(20); + _vm->_system->delayMillis(20); } return; @@ -305,7 +306,7 @@ void Parallaction_ns::_c_endComment(void *param) { _gfx->setPalette(_gfx->_palette); _gfx->updateScreen(); - g_system->delayMillis(20); + _vm->_system->delayMillis(20); } _input->waitForButtonEvent(kMouseLeftUp); @@ -324,10 +325,10 @@ void Parallaction_ns::_c_frankenstein(void *parm) { } for (uint16 _di = 0; _di < 30; _di++) { - g_system->delayMillis(20); + _vm->_system->delayMillis(20); _gfx->setPalette(pal0); _gfx->updateScreen(); - g_system->delayMillis(20); + _vm->_system->delayMillis(20); _gfx->setPalette(pal1); _gfx->updateScreen(); } @@ -341,7 +342,7 @@ void Parallaction_ns::_c_frankenstein(void *parm) { void Parallaction_ns::_c_finito(void *parm) { - setPartComplete(_char); + _saveLoad->setPartComplete(_char.getBaseName()); cleanInventory(); cleanupGame(); diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp index 0476b01454..d2444c642e 100644 --- a/engines/parallaction/detection.cpp +++ b/engines/parallaction/detection.cpp @@ -243,9 +243,20 @@ public: return "Nippon Safes Inc. (C) Dynabyte"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; }; +bool ParallactionMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Parallaction::PARALLACTIONGameDescription *gd = (const Parallaction::PARALLACTIONGameDescription *)desc; bool res = true; @@ -265,6 +276,43 @@ bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, cons return res; } +SaveStateList ParallactionMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + Common::String pattern = target; + pattern += ".0??"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + Common::String saveDesc = in->readLine(); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + delete in; + } + } + } + + return saveList; +} + +void ParallactionMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".0%02d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + #if PLUGIN_ENABLED_DYNAMIC(PARALLACTION) REGISTER_PLUGIN_DYNAMIC(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine); #else diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index 205d702aa0..a2de3cbbf3 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -173,7 +173,7 @@ bool DialogueManager::displayAnswer(uint16 i) { // display suitable answers if (((a->_yesFlags & flags) == a->_yesFlags) && ((a->_noFlags & ~flags) == a->_noFlags)) { - int id = _vm->_balloonMan->setDialogueBalloon(a->_text, 1, 3); + int id = _vm->_balloonMan->setDialogueBalloon(a->_text, 1, BalloonManager::kUnselectedColor); assert(id >= 0); _visAnswers[id] = i; @@ -203,7 +203,7 @@ bool DialogueManager::displayAnswers() { if (_numVisAnswers == 1) { int id = _vm->_gfx->setItem(_answerer, _ballonPos._answerChar.x, _ballonPos._answerChar.y); _vm->_gfx->setItemFrame(id, _q->_answers[0]->_mood & 0xF); - _vm->_balloonMan->setBalloonText(0, _q->_answers[_visAnswers[0]]->_text, 0); + _vm->_balloonMan->setBalloonText(0, _q->_answers[_visAnswers[0]]->_text, BalloonManager::kNormalColor); } else if (_numVisAnswers > 1) { int id = _vm->_gfx->setItem(_answerer, _ballonPos._answerChar.x, _ballonPos._answerChar.y); @@ -218,7 +218,7 @@ bool DialogueManager::displayAnswers() { bool DialogueManager::displayQuestion() { if (!scumm_stricmp(_q->_text, "NULL")) return false; - _vm->_balloonMan->setSingleBalloon(_q->_text, _ballonPos._questionBalloon.x, _ballonPos._questionBalloon.y, _q->_mood & 0x10, 0); + _vm->_balloonMan->setSingleBalloon(_q->_text, _ballonPos._questionBalloon.x, _ballonPos._questionBalloon.y, _q->_mood & 0x10, BalloonManager::kNormalColor); int id = _vm->_gfx->setItem(_questioner, _ballonPos._questionChar.x, _ballonPos._questionChar.y); _vm->_gfx->setItemFrame(id, _q->_mood & 0xF); @@ -256,7 +256,7 @@ int16 DialogueManager::askPassword() { } if (_passwordChanged) { - _vm->_balloonMan->setBalloonText(0, _q->_answers[0]->_text, 3); + _vm->_balloonMan->setBalloonText(0, _q->_answers[0]->_text, BalloonManager::kNormalColor); _passwordChanged = false; } @@ -286,11 +286,11 @@ int16 DialogueManager::selectAnswerN() { if (_selection != _oldSelection) { if (_oldSelection != -1) { - _vm->_balloonMan->setBalloonText(_oldSelection, _q->_answers[_visAnswers[_oldSelection]]->_text, 3); + _vm->_balloonMan->setBalloonText(_oldSelection, _q->_answers[_visAnswers[_oldSelection]]->_text, BalloonManager::kUnselectedColor); } if (_selection != -1) { - _vm->_balloonMan->setBalloonText(_selection, _q->_answers[_visAnswers[_selection]]->_text, 0); + _vm->_balloonMan->setBalloonText(_selection, _q->_answers[_visAnswers[_selection]]->_text, BalloonManager::kSelectedColor); _vm->_gfx->setItemFrame(0, _q->_answers[_visAnswers[_selection]]->_mood & 0xF); } } diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h index 2923f239d4..30d820c6d2 100644 --- a/engines/parallaction/disk.h +++ b/engines/parallaction/disk.h @@ -29,10 +29,12 @@ #define PATH_LEN 200 #include "common/fs.h" - #include "common/file.h" + #include "graphics/surface.h" +#include "parallaction/graphics.h" + namespace Parallaction { class Table; @@ -102,10 +104,10 @@ public: Common::String name() const; bool openArchivedFile(const char *name); void closeArchivedFile(); - uint32 size() const; - uint32 pos() const; + int32 size() const; + int32 pos() const; bool eos() const; - void seek(int32 offs, int whence = SEEK_SET); + bool seek(int32 offs, int whence = SEEK_SET); uint32 read(void *dataPtr, uint32 dataSize); }; @@ -209,21 +211,21 @@ protected: Parallaction *_vm; - FilesystemNode _baseDir; - FilesystemNode _partDir; + Common::FilesystemNode _baseDir; + Common::FilesystemNode _partDir; - FilesystemNode _aniDir; - FilesystemNode _bkgDir; - FilesystemNode _mscDir; - FilesystemNode _mskDir; - FilesystemNode _pthDir; - FilesystemNode _rasDir; - FilesystemNode _scrDir; - FilesystemNode _sfxDir; - FilesystemNode _talDir; + Common::FilesystemNode _aniDir; + Common::FilesystemNode _bkgDir; + Common::FilesystemNode _mscDir; + Common::FilesystemNode _mskDir; + Common::FilesystemNode _pthDir; + Common::FilesystemNode _rasDir; + Common::FilesystemNode _scrDir; + Common::FilesystemNode _sfxDir; + Common::FilesystemNode _talDir; protected: - void errorFileNotFound(const FilesystemNode &dir, const Common::String &filename); + void errorFileNotFound(const Common::FilesystemNode &dir, const Common::String &filename); Font *createFont(const char *name, Common::ReadStream &stream); Sprites* createSprites(Common::ReadStream &stream); void loadBitmap(Common::SeekableReadStream &stream, Graphics::Surface &surf, byte *palette); @@ -271,14 +273,14 @@ protected: Font *createFont(const char *name, Common::SeekableReadStream &stream); void loadBackground(BackgroundInfo& info, Common::SeekableReadStream &stream); - FilesystemNode _baseBkgDir; - FilesystemNode _fntDir; - FilesystemNode _commonAniDir; - FilesystemNode _commonBkgDir; - FilesystemNode _commonMscDir; - FilesystemNode _commonMskDir; - FilesystemNode _commonPthDir; - FilesystemNode _commonTalDir; + Common::FilesystemNode _baseBkgDir; + Common::FilesystemNode _fntDir; + Common::FilesystemNode _commonAniDir; + Common::FilesystemNode _commonBkgDir; + Common::FilesystemNode _commonMscDir; + Common::FilesystemNode _commonMskDir; + Common::FilesystemNode _commonPthDir; + Common::FilesystemNode _commonTalDir; public: AmigaDisk_br(Parallaction *vm); diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp index f52567bea2..24893b7b05 100644 --- a/engines/parallaction/disk_br.cpp +++ b/engines/parallaction/disk_br.cpp @@ -91,7 +91,7 @@ struct Sprites : public Frames { -void DosDisk_br::errorFileNotFound(const FilesystemNode &dir, const Common::String &filename) { +void DosDisk_br::errorFileNotFound(const Common::FilesystemNode &dir, const Common::String &filename) { error("File '%s' not found in directory '%s'", filename.c_str(), dir.getDisplayName().c_str()); } @@ -134,7 +134,7 @@ GfxObj* DosDisk_br::loadTalk(const char *name) { debugC(5, kDebugDisk, "DosDisk_br::loadTalk(%s)", name); Common::String path(name); - FilesystemNode node = _talDir.getChild(path); + Common::FilesystemNode node = _talDir.getChild(path); if (!node.exists()) { path += ".tal"; node = _talDir.getChild(path); @@ -160,11 +160,11 @@ Script* DosDisk_br::loadLocation(const char *name) { debugC(5, kDebugDisk, "DosDisk_br::loadLocation"); Common::String langs[4] = { "it", "fr", "en", "ge" }; - FilesystemNode locDir = _partDir.getChild(langs[_language]); + Common::FilesystemNode locDir = _partDir.getChild(langs[_language]); Common::String path(name); path += ".slf"; - FilesystemNode node = locDir.getChild(path); + Common::FilesystemNode node = locDir.getChild(path); if (!node.exists()) { path = Common::String(name) + ".loc"; node = locDir.getChild(path); @@ -183,7 +183,7 @@ Script* DosDisk_br::loadScript(const char* name) { Common::String path(name); path += ".scr"; - FilesystemNode node = _scrDir.getChild(path); + Common::FilesystemNode node = _scrDir.getChild(path); if (!node.exists()) { errorFileNotFound(_scrDir, path); } @@ -221,7 +221,7 @@ Frames* DosDisk_br::loadPointer(const char *name) { Common::String path(name); path += ".ras"; - FilesystemNode node = _baseDir.getChild(path); + Common::FilesystemNode node = _baseDir.getChild(path); if (!node.exists()) { errorFileNotFound(_baseDir, path); } @@ -240,7 +240,7 @@ Font* DosDisk_br::loadFont(const char* name) { Common::String path(name); path += ".fnt"; - FilesystemNode node = _baseDir.getChild(path); + Common::FilesystemNode node = _baseDir.getChild(path); if (!node.exists()) { errorFileNotFound(_baseDir, path); } @@ -255,7 +255,7 @@ GfxObj* DosDisk_br::loadObjects(const char *name) { debugC(5, kDebugDisk, "DosDisk_br::loadObjects"); Common::String path(name); - FilesystemNode node = _partDir.getChild(path); + Common::FilesystemNode node = _partDir.getChild(path); if (!node.exists()) { errorFileNotFound(_partDir, path); } @@ -274,7 +274,7 @@ GfxObj* DosDisk_br::loadStatic(const char* name) { debugC(5, kDebugDisk, "DosDisk_br::loadStatic"); Common::String path(name); - FilesystemNode node = _rasDir.getChild(path); + Common::FilesystemNode node = _rasDir.getChild(path); if (!node.exists()) { errorFileNotFound(_rasDir, path); } @@ -312,7 +312,7 @@ Frames* DosDisk_br::loadFrames(const char* name) { debugC(5, kDebugDisk, "DosDisk_br::loadFrames"); Common::String path(name); - FilesystemNode node = _aniDir.getChild(path); + Common::FilesystemNode node = _aniDir.getChild(path); if (!node.exists()) { path += ".ani"; node = _aniDir.getChild(path); @@ -336,7 +336,7 @@ void DosDisk_br::loadSlide(BackgroundInfo& info, const char *name) { Common::String path(name); path += ".bmp"; - FilesystemNode node = _baseDir.getChild(path); + Common::FilesystemNode node = _baseDir.getChild(path); if (!node.exists()) { errorFileNotFound(_baseDir, path); } @@ -363,7 +363,7 @@ void DosDisk_br::loadMask(const char *name, MaskBuffer &buffer) { } Common::String filepath; - FilesystemNode node; + Common::FilesystemNode node; Common::File stream; filepath = Common::String(name) + ".msk"; @@ -384,7 +384,7 @@ void DosDisk_br::loadScenery(BackgroundInfo& info, const char *name, const char debugC(5, kDebugDisk, "DosDisk_br::loadScenery"); Common::String filepath; - FilesystemNode node; + Common::FilesystemNode node; Common::File stream; if (name) { @@ -447,7 +447,7 @@ Table* DosDisk_br::loadTable(const char* name) { Common::String path(name); path += ".tab"; - FilesystemNode node = _partDir.getChild(path); + Common::FilesystemNode node = _partDir.getChild(path); if (!node.exists()) { errorFileNotFound(_partDir, path); } @@ -518,7 +518,7 @@ AmigaDisk_br::AmigaDisk_br(Parallaction *vm) : DosDisk_br(vm) { _baseBkgDir = _baseDir.getChild("backs"); - FilesystemNode commonDir = _baseDir.getChild("common"); + Common::FilesystemNode commonDir = _baseDir.getChild("common"); _commonAniDir = commonDir.getChild("anims"); _commonBkgDir = commonDir.getChild("backs"); _commonMscDir = commonDir.getChild("msc"); @@ -566,7 +566,7 @@ void AmigaDisk_br::loadScenery(BackgroundInfo& info, const char* name, const cha debugC(1, kDebugDisk, "AmigaDisk_br::loadScenery '%s', '%s' '%s'", name, mask, path); Common::String filepath; - FilesystemNode node; + Common::FilesystemNode node; Common::File stream; if (name) { @@ -630,7 +630,7 @@ void AmigaDisk_br::loadSlide(BackgroundInfo& info, const char *name) { Common::String path(name); path += ".bkg"; - FilesystemNode node = _baseBkgDir.getChild(path); + Common::FilesystemNode node = _baseBkgDir.getChild(path); if (!node.exists()) { errorFileNotFound(_baseBkgDir, path); } @@ -644,7 +644,7 @@ GfxObj* AmigaDisk_br::loadStatic(const char* name) { debugC(1, kDebugDisk, "AmigaDisk_br::loadStatic '%s'", name); Common::String path(name); - FilesystemNode node = _rasDir.getChild(path); + Common::FilesystemNode node = _rasDir.getChild(path); if (!node.exists()) { errorFileNotFound(_rasDir, path); } @@ -687,7 +687,7 @@ Frames* AmigaDisk_br::loadFrames(const char* name) { debugC(1, kDebugDisk, "AmigaDisk_br::loadFrames '%s'", name); Common::String path(name); - FilesystemNode node = _aniDir.getChild(path); + Common::FilesystemNode node = _aniDir.getChild(path); if (!node.exists()) { path += ".ani"; node = _aniDir.getChild(path); @@ -713,7 +713,7 @@ GfxObj* AmigaDisk_br::loadTalk(const char *name) { debugC(1, kDebugDisk, "AmigaDisk_br::loadTalk '%s'", name); Common::String path(name); - FilesystemNode node = _talDir.getChild(path); + Common::FilesystemNode node = _talDir.getChild(path); if (!node.exists()) { path += ".tal"; node = _talDir.getChild(path); @@ -740,7 +740,7 @@ Font* AmigaDisk_br::loadFont(const char* name) { Common::String path(name); path += ".font"; - FilesystemNode node = _fntDir.getChild(path); + Common::FilesystemNode node = _fntDir.getChild(path); if (!node.exists()) { errorFileNotFound(_fntDir, path); } @@ -773,7 +773,7 @@ Common::SeekableReadStream* AmigaDisk_br::loadMusic(const char* name) { debugC(5, kDebugDisk, "AmigaDisk_br::loadMusic"); Common::String path(name); - FilesystemNode node = _mscDir.getChild(path); + Common::FilesystemNode node = _mscDir.getChild(path); if (!node.exists()) { // TODO (Kirben): error out when music file is not found? return 0; @@ -789,7 +789,7 @@ Common::ReadStream* AmigaDisk_br::loadSound(const char* name) { debugC(5, kDebugDisk, "AmigaDisk_br::loadSound"); Common::String path(name); - FilesystemNode node = _sfxDir.getChild(path); + Common::FilesystemNode node = _sfxDir.getChild(path); if (!node.exists()) { errorFileNotFound(_sfxDir, path); } @@ -803,7 +803,7 @@ GfxObj* AmigaDisk_br::loadObjects(const char *name) { debugC(5, kDebugDisk, "AmigaDisk_br::loadObjects"); Common::String path(name); - FilesystemNode node = _partDir.getChild(path); + Common::FilesystemNode node = _partDir.getChild(path); if (!node.exists()) { errorFileNotFound(_partDir, path); } diff --git a/engines/parallaction/disk_ns.cpp b/engines/parallaction/disk_ns.cpp index 55e6fc5e77..54d4d1e5da 100644 --- a/engines/parallaction/disk_ns.cpp +++ b/engines/parallaction/disk_ns.cpp @@ -156,19 +156,19 @@ void Archive::closeArchivedFile() { } -uint32 Archive::size() const { +int32 Archive::size() const { return (_file == true ? _fileEndOffset - _fileOffset : 0); } -uint32 Archive::pos() const { +int32 Archive::pos() const { return (_file == true ? _fileCursor - _fileOffset : 0 ); } bool Archive::eos() const { - return (_file == true ? _fileCursor == _fileEndOffset : true ); + return (_file == true ? _fileCursor == _fileEndOffset : true ); // FIXME (eos definition change) } -void Archive::seek(int32 offs, int whence) { +bool Archive::seek(int32 offs, int whence) { assert(_file == true && _fileCursor <= _fileEndOffset); switch (whence) { @@ -184,7 +184,7 @@ void Archive::seek(int32 offs, int whence) { } assert(_fileCursor <= _fileEndOffset && _fileCursor >= _fileOffset); - _archive.seek(_fileCursor, SEEK_SET); + return _archive.seek(_fileCursor, SEEK_SET); } uint32 Archive::read(void *dataPtr, uint32 dataSize) { @@ -234,16 +234,16 @@ public: return _input->read(data, dataSize); } - uint32 pos() const { + int32 pos() const { return _input->pos(); } - uint32 size() const { + int32 size() const { return _input->size(); } - void seek(int32 offset, int whence) { - _input->seek(offset, whence); + bool seek(int32 offset, int whence) { + return _input->seek(offset, whence); } }; @@ -798,11 +798,11 @@ public: if (_dispose) delete _stream; } - uint32 size() const { + int32 size() const { return _stream->size(); } - uint32 pos() const { + int32 pos() const { return _stream->pos(); } @@ -810,8 +810,8 @@ public: return _stream->eos(); } - void seek(int32 offs, int whence = SEEK_SET) { - _stream->seek(offs, whence); + bool seek(int32 offs, int whence = SEEK_SET) { + return _stream->seek(offs, whence); } uint32 read(void *dataPtr, uint32 dataSize) { diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp index fe7b1b2903..bcc4a5b532 100644 --- a/engines/parallaction/exec_br.cpp +++ b/engines/parallaction/exec_br.cpp @@ -546,27 +546,4 @@ ProgramExec_br::ProgramExec_br(Parallaction_br *vm) : ProgramExec_ns(vm), _vm(vm ProgramExec_br::~ProgramExec_br() { } -#if 0 -void Parallaction_br::jobWaitRemoveLabelJob(void *parm, Job *job) { - -} - -void Parallaction_br::jobPauseSfx(void *parm, Job *job) { - -} - - -void Parallaction_br::jobStopFollower(void *parm, Job *job) { - -} - - -void Parallaction_br::jobScroll(void *parm, Job *job) { - -} -#endif - - - - } // namespace Parallaction diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 4ea7d601e0..2ce50f498e 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -247,32 +247,6 @@ DECLARE_COMMAND_OPCODE(close) { _vm->updateDoor(_ctxt.cmd->u._zone, true); } -void Parallaction::showZone(ZonePtr z, bool visible) { - if (!z) { - return; - } - - if (visible) { - z->_flags &= ~kFlagsRemove; - z->_flags |= kFlagsActive; - } else { - z->_flags |= kFlagsRemove; - } - - if ((z->_type & 0xFFFF) == kZoneGet) { - _gfx->showGfxObj(z->u.get->gfxobj, visible); - - GetData *data = z->u.get; - if (data->hasMask && _gfx->_backgroundInfo->hasMask) { - if (visible) { - _gfx->_backgroundInfo->mask.bltOr(data->gfxobj->x, data->gfxobj->y, data->_mask[0], 0, 0, data->_mask->w, data->_mask->h); - } else { - _gfx->_backgroundInfo->mask.bltCopy(data->gfxobj->x, data->gfxobj->y, data->_mask[1], 0, 0, data->_mask->w, data->_mask->h); - } - } - } -} - DECLARE_COMMAND_OPCODE(on) { _vm->showZone(_ctxt.cmd->u._zone, true); } @@ -304,7 +278,8 @@ DECLARE_COMMAND_OPCODE(drop){ DECLARE_COMMAND_OPCODE(quit) { - _engineFlags |= kEngineQuit; + _vm->_quit = true; + _vm->quitGame(); } @@ -318,66 +293,6 @@ DECLARE_COMMAND_OPCODE(stop) { } -void Parallaction_ns::drawAnimations() { - debugC(9, kDebugExec, "Parallaction_ns::drawAnimations()\n"); - - uint16 layer = 0; - - for (AnimationList::iterator it = _location._animations.begin(); it != _location._animations.end(); it++) { - - AnimationPtr anim = *it; - GfxObj *obj = anim->gfxobj; - - // Validation is performed here, so that every animation is affected, instead that only the ones - // who *own* a script. In fact, some scripts can change values in other animations. - // The right way to do this would be to enforce validation when any variable is modified from - // a script. - anim->validateScriptVars(); - - if ((anim->_flags & kFlagsActive) && ((anim->_flags & kFlagsRemove) == 0)) { - - if (anim->_flags & kFlagsNoMasked) - layer = LAYER_FOREGROUND; - else { - if (getGameType() == GType_Nippon) { - // Layer in NS depends on where the animation is on the screen, for each animation. - layer = _gfx->_backgroundInfo->getLayer(anim->getFrameY() + anim->height()); - } else { - // Layer in BRA is calculated from Z value. For characters it is the same as NS, - // but other animations can have Z set from scripts independently from their - // position on the screen. - layer = _gfx->_backgroundInfo->getLayer(anim->getZ()); - } - } - - if (obj) { - _gfx->showGfxObj(obj, true); - obj->frame = anim->getF(); - obj->x = anim->getX(); - obj->y = anim->getY(); - obj->z = anim->getZ(); - obj->layer = layer; - } - } - - if (((anim->_flags & kFlagsActive) == 0) && (anim->_flags & kFlagsRemove)) { - anim->_flags &= ~kFlagsRemove; - } - - if ((anim->_flags & kFlagsActive) && (anim->_flags & kFlagsRemove)) { - anim->_flags &= ~kFlagsActive; - anim->_flags |= kFlagsRemove; - if (obj) { - _gfx->showGfxObj(obj, false); - } - } - } - - debugC(9, kDebugExec, "Parallaction_ns::drawAnimations done()\n"); - - return; -} - void ProgramExec::runScript(ProgramPtr script, AnimationPtr a) { debugC(9, kDebugExec, "runScript(Animation = %s)", a->_name); @@ -442,7 +357,7 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las _ctxt.suspend = false; for ( ; first != last; first++) { - if (_engineFlags & kEngineQuit) + if (_vm->quit()) break; CommandPtr cmd = *first; @@ -532,239 +447,6 @@ CommandExec_ns::~CommandExec_ns() { } -// -// ZONE TYPE: EXAMINE -// - -void Parallaction::enterCommentMode(ZonePtr z) { - if (!z) { - return; - } - - _commentZone = z; - - ExamineData *data = _commentZone->u.examine; - - if (!data->_description) { - return; - } - - // TODO: move this balloons stuff into DialogueManager and BalloonManager - if (getGameType() == GType_Nippon) { - int id; - if (data->_filename) { - if (data->_cnv == 0) { - data->_cnv = _disk->loadStatic(data->_filename); - } - - _gfx->setHalfbriteMode(true); - _balloonMan->setSingleBalloon(data->_description, 0, 90, 0, 0); - Common::Rect r; - data->_cnv->getRect(0, r); - id = _gfx->setItem(data->_cnv, 140, (_screenHeight - r.height())/2); - _gfx->setItemFrame(id, 0); - id = _gfx->setItem(_char._head, 100, 152); - _gfx->setItemFrame(id, 0); - } else { - _balloonMan->setSingleBalloon(data->_description, 140, 10, 0, 0); - id = _gfx->setItem(_char._talk, 190, 80); - _gfx->setItemFrame(id, 0); - } - } else - if (getGameType() == GType_BRA) { - _balloonMan->setSingleBalloon(data->_description, 0, 0, 1, 0); - int id = _gfx->setItem(_char._talk, 10, 80); - _gfx->setItemFrame(id, 0); - } - - _input->_inputMode = Input::kInputModeComment; -} - -void Parallaction::exitCommentMode() { - _input->_inputMode = Input::kInputModeGame; - - hideDialogueStuff(); - _gfx->setHalfbriteMode(false); - - _cmdExec->run(_commentZone->_commands, _commentZone); - _commentZone = nullZonePtr; -} - -void Parallaction::runCommentFrame() { - if (_input->_inputMode != Input::kInputModeComment) { - return; - } - - if (_input->getLastButtonEvent() == kMouseLeftUp) { - exitCommentMode(); - } -} - - -void Parallaction::runZone(ZonePtr z) { - debugC(3, kDebugExec, "runZone (%s)", z->_name); - - uint16 subtype = z->_type & 0xFFFF; - - debugC(3, kDebugExec, "type = %x, object = %x", subtype, (z->_type & 0xFFFF0000) >> 16); - switch(subtype) { - - case kZoneExamine: - enterCommentMode(z); - return; - - case kZoneGet: - pickupItem(z); - break; - - case kZoneDoor: - if (z->_flags & kFlagsLocked) break; - updateDoor(z, !(z->_flags & kFlagsClosed)); - break; - - case kZoneHear: - _soundMan->playSfx(z->u.hear->_name, z->u.hear->_channel, (z->_flags & kFlagsLooping) == kFlagsLooping, 60); - break; - - case kZoneSpeak: - enterDialogueMode(z); - return; - } - - debugC(3, kDebugExec, "runZone completed"); - - _cmdExec->run(z->_commands, z); - - return; -} - -// -// ZONE TYPE: DOOR -// -void Parallaction::updateDoor(ZonePtr z, bool close) { - z->_flags = close ? (z->_flags |= kFlagsClosed) : (z->_flags &= ~kFlagsClosed); - - if (z->u.door->gfxobj) { - uint frame = (close ? 0 : 1); -// z->u.door->gfxobj->setFrame(frame); - z->u.door->gfxobj->frame = frame; - } - - return; -} - - - -// -// ZONE TYPE: GET -// - -bool Parallaction::pickupItem(ZonePtr z) { - if (z->_flags & kFlagsFixed) { - return false; - } - - int slot = addInventoryItem(z->u.get->_icon); - if (slot != -1) { - showZone(z, false); - } - - return (slot != -1); -} - - - -ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { -// printf("hitZone(%i, %i, %i)", type, x, y); - - uint16 _di = y; - uint16 _si = x; - - for (ZoneList::iterator it = _location._zones.begin(); it != _location._zones.end(); it++) { -// printf("Zone name: %s", z->_name); - - ZonePtr z = *it; - - if (z->_flags & kFlagsRemove) continue; - - Common::Rect r; - z->getBox(r); - r.right++; // adjust border because Common::Rect doesn't include bottom-right edge - r.bottom++; - - r.grow(-1); // allows some tolerance for mouse click - - if (!r.contains(_si, _di)) { - - // out of Zone, so look for special values - if ((z->getX() == -2) || (z->getX() == -3)) { - - // WORKAROUND: this huge condition is needed because we made TypeData a collection of structs - // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, - // but we need to check it separately here. The same workaround is applied in freeZones. - if ((((z->_type & 0xFFFF) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) || - (((z->_type & 0xFFFF) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) { - - // special Zone - if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) - return z; - if (z->_type == type) - return z; - if ((z->_type & 0xFFFF0000) == type) - return z; - - } - } - - if (z->getX() != -1) - continue; - if (_si < _char._ani->getFrameX()) - continue; - if (_si > (_char._ani->getFrameX() + _char._ani->width())) - continue; - if (_di < _char._ani->getFrameY()) - continue; - if (_di > (_char._ani->getFrameY() + _char._ani->height())) - continue; - - } - - // normal Zone - if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) - return z; - if (z->_type == type) - return z; - if ((z->_type & 0xFFFF0000) == type) - return z; - - } - - - int16 _a, _b, _c, _d, _e, _f; - for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ait++) { - - AnimationPtr a = *ait; - - _a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation - _e = ((_si >= a->getFrameX() + a->width()) || (_si <= a->getFrameX())) ? 0 : 1; // _e: horizontal range - _f = ((_di >= a->getFrameY() + a->height()) || (_di <= a->getFrameY())) ? 0 : 1; // _f: vertical range - - _b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character) - _c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object - _d = ((a->_type & 0xFFFF0000) != type) ? 0 : 1; // _d: Animation is an object of the same type - - if ((_a != 0 && _e != 0 && _f != 0) && ((_b != 0 && _c != 0) || (a->_type == type) || (_d != 0))) { - - return a; - - } - - } - - return nullZonePtr; -} - - void CommandExec_ns::init() { Common::Array<const Opcode*> *table = 0; diff --git a/engines/parallaction/gfxbase.cpp b/engines/parallaction/gfxbase.cpp index 1c373dda44..8eb9753edd 100644 --- a/engines/parallaction/gfxbase.cpp +++ b/engines/parallaction/gfxbase.cpp @@ -32,7 +32,7 @@ namespace Parallaction { -GfxObj::GfxObj(uint objType, Frames *frames, const char* name) : _frames(frames), _keep(true), x(0), y(0), z(0), _flags(kGfxObjNormal), type(objType), frame(0), layer(3) { +GfxObj::GfxObj(uint objType, Frames *frames, const char* name) : _frames(frames), _keep(true), x(0), y(0), z(0), _flags(kGfxObjNormal), type(objType), frame(0), layer(3), scale(100) { if (name) { _name = strdup(name); } else { @@ -180,9 +180,9 @@ void Gfx::drawGfxObject(GfxObj *obj, Graphics::Surface &surf, bool scene) { data = obj->getData(obj->frame); if (obj->getSize(obj->frame) == obj->getRawSize(obj->frame)) { - blt(rect, data, &surf, obj->layer, obj->transparentKey); + blt(rect, data, &surf, obj->layer, obj->scale, obj->transparentKey); } else { - unpackBlt(rect, data, obj->getRawSize(obj->frame), &surf, obj->layer, obj->transparentKey); + unpackBlt(rect, data, obj->getRawSize(obj->frame), &surf, obj->layer, obj->scale, obj->transparentKey); } } @@ -233,7 +233,7 @@ void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surf blt(r, _unpackedBitmap, surf, z, transparentColor); } #endif -void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, byte transparentColor) { +void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor) { byte *d = _unpackedBitmap; uint pixelsLeftInLine = r.width(); @@ -259,11 +259,154 @@ void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surf d += repeat; } - blt(r, _unpackedBitmap, surf, z, transparentColor); + blt(r, _unpackedBitmap, surf, z, scale, transparentColor); } -void Gfx::blt(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, byte transparentColor) { +void Gfx::bltMaskScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor) { + if (scale == 100) { + // use optimized path + bltMaskNoScale(r, data, surf, z, transparentColor); + return; + } + + Common::Rect q(r); + Common::Rect clipper(surf->w, surf->h); + q.clip(clipper); + if (!q.isValidRect()) return; + + uint inc = r.width() * (100 - scale); + uint thr = r.width() * 100; + uint xAccum = 0, yAccum = 0; + + Common::Point dp; + dp.x = q.left + (r.width() * (100 - scale)) / 200; + dp.y = q.top + (r.height() * (100 - scale)) / 100; + q.translate(-r.left, -r.top); + byte *s = data + q.left + q.top * r.width(); + byte *d = (byte*)surf->getBasePtr(dp.x, dp.y); + + uint line = 0, col = 0; + + for (uint16 i = 0; i < q.height(); i++) { + yAccum += inc; + + if (yAccum >= thr) { + yAccum -= thr; + s += r.width(); + continue; + } + + xAccum = 0; + byte *d2 = d; + col = 0; + + for (uint16 j = 0; j < q.width(); j++) { + xAccum += inc; + + if (xAccum >= thr) { + xAccum -= thr; + s++; + continue; + } + + if (*s != transparentColor) { + byte v = _backgroundInfo->mask.getValue(dp.x + col, dp.y + line); + if (z >= v) *d2 = *s; + } + + s++; + d2++; + col++; + } + + s += r.width() - q.width(); + d += surf->w; + line++; + } + +} + +void Gfx::bltMaskNoScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, byte transparentColor) { + if (!_backgroundInfo->mask.data || (z == LAYER_FOREGROUND)) { + // use optimized path + bltNoMaskNoScale(r, data, surf, transparentColor); + return; + } + + Common::Point dp; + Common::Rect q(r); + + Common::Rect clipper(surf->w, surf->h); + + q.clip(clipper); + if (!q.isValidRect()) return; + + dp.x = q.left; + dp.y = q.top; + + q.translate(-r.left, -r.top); + + byte *s = data + q.left + q.top * r.width(); + byte *d = (byte*)surf->getBasePtr(dp.x, dp.y); + + uint sPitch = r.width() - q.width(); + uint dPitch = surf->w - q.width(); + + for (uint16 i = 0; i < q.height(); i++) { + + for (uint16 j = 0; j < q.width(); j++) { + if (*s != transparentColor) { + byte v = _backgroundInfo->mask.getValue(dp.x + j, dp.y + i); + if (z >= v) *d = *s; + } + + s++; + d++; + } + + s += sPitch; + d += dPitch; + } + +} + +void Gfx::bltNoMaskNoScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, byte transparentColor) { + Common::Point dp; + Common::Rect q(r); + + Common::Rect clipper(surf->w, surf->h); + + q.clip(clipper); + if (!q.isValidRect()) return; + + dp.x = q.left; + dp.y = q.top; + + q.translate(-r.left, -r.top); + + byte *s = data + q.left + q.top * r.width(); + byte *d = (byte*)surf->getBasePtr(dp.x, dp.y); + + uint sPitch = r.width() - q.width(); + uint dPitch = surf->w - q.width(); + + for (uint16 i = q.top; i < q.bottom; i++) { + for (uint16 j = q.left; j < q.right; j++) { + if (*s != transparentColor) + *d = *s; + + s++; + d++; + } + + s += sPitch; + d += dPitch; + } +} + + +void Gfx::blt(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor) { Common::Point dp; Common::Rect q(r); @@ -308,40 +451,7 @@ void Gfx::blt(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 } } else { - if (_backgroundInfo->mask.data && (z < LAYER_FOREGROUND)) { - - for (uint16 i = 0; i < q.height(); i++) { - - for (uint16 j = 0; j < q.width(); j++) { - if (*s != transparentColor) { - byte v = _backgroundInfo->mask.getValue(dp.x + j, dp.y + i); - if (z >= v) *d = *s; - } - - s++; - d++; - } - - s += sPitch; - d += dPitch; - } - - } else { - - for (uint16 i = q.top; i < q.bottom; i++) { - for (uint16 j = q.left; j < q.right; j++) { - if (*s != transparentColor) - *d = *s; - - s++; - d++; - } - - s += sPitch; - d += dPitch; - } - - } + bltMaskScale(r, data, surf, z, scale, transparentColor); } } diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index 1c2cb58b5b..2bd3935f01 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -34,8 +34,9 @@ namespace Parallaction { // this is the size of the receiving buffer for unpacked frames, -// since BRA uses some insanely big animations. -#define MAXIMUM_UNPACKED_BITMAP_SIZE 640*401 +// since BRA uses some insanely big animations (the largest is +// part0/ani/dino.ani). +#define MAXIMUM_UNPACKED_BITMAP_SIZE 641*401 void Gfx::registerVar(const Common::String &name, int32 initialValue) { @@ -251,7 +252,7 @@ void Gfx::setPalette(Palette pal) { byte sysPal[256*4]; uint n = pal.fillRGBA(sysPal); - g_system->setPalette(sysPal, 0, n); + _vm->_system->setPalette(sysPal, 0, n); } void Gfx::setBlackPalette() { @@ -327,7 +328,7 @@ void Gfx::drawInventory() { _vm->_inventoryRenderer->getRect(r); byte *data = _vm->_inventoryRenderer->getData(); - g_system->copyRectToScreen(data, r.width(), r.left, r.top, r.width(), r.height()); + _vm->_system->copyRectToScreen(data, r.width(), r.left, r.top, r.width(), r.height()); } void Gfx::drawItems() { @@ -335,11 +336,11 @@ void Gfx::drawItems() { return; } - Graphics::Surface *surf = g_system->lockScreen(); + Graphics::Surface *surf = _vm->_system->lockScreen(); for (uint i = 0; i < _numItems; i++) { drawGfxObject(_items[i].data, *surf, false); } - g_system->unlockScreen(); + _vm->_system->unlockScreen(); } void Gfx::drawBalloons() { @@ -347,15 +348,15 @@ void Gfx::drawBalloons() { return; } - Graphics::Surface *surf = g_system->lockScreen(); + Graphics::Surface *surf = _vm->_system->lockScreen(); for (uint i = 0; i < _balloons.size(); i++) { drawGfxObject(_balloons[i], *surf, false); } - g_system->unlockScreen(); + _vm->_system->unlockScreen(); } void Gfx::clearScreen() { - g_system->clearScreen(); + _vm->_system->clearScreen(); } void Gfx::beginFrame() { @@ -377,7 +378,7 @@ void Gfx::beginFrame() { *data++ = _backgroundInfo->mask.getValue(x, y); } } -#if 1 +#if 0 Common::DumpFile dump; dump.open("maskdump.bin"); dump.write(_bitmapMask.pixels, _bitmapMask.w * _bitmapMask.h); @@ -437,11 +438,11 @@ void Gfx::updateScreen() { backgroundPitch = _bitmapMask.pitch; break; } - g_system->copyRectToScreen(backgroundData, backgroundPitch, _backgroundInfo->x, _backgroundInfo->y, w, h); + _vm->_system->copyRectToScreen(backgroundData, backgroundPitch, _backgroundInfo->x, _backgroundInfo->y, w, h); } if (_varDrawPathZones == 1) { - Graphics::Surface *surf = g_system->lockScreen(); + Graphics::Surface *surf = _vm->_system->lockScreen(); ZoneList::iterator b = _vm->_location._zones.begin(); ZoneList::iterator e = _vm->_location._zones.end(); for (; b != e; b++) { @@ -450,13 +451,13 @@ void Gfx::updateScreen() { surf->frameRect(Common::Rect(z->getX(), z->getY(), z->getX() + z->width(), z->getY() + z->height()), 2); } } - g_system->unlockScreen(); + _vm->_system->unlockScreen(); } _varRenderMode = _varAnimRenderMode; // TODO: transform objects coordinates to be drawn with scrolling - Graphics::Surface *surf = g_system->lockScreen(); + Graphics::Surface *surf = _vm->_system->lockScreen(); drawGfxObjects(*surf); if (_halfbrite) { @@ -480,7 +481,7 @@ void Gfx::updateScreen() { } } - g_system->unlockScreen(); + _vm->_system->unlockScreen(); _varRenderMode = _varMiscRenderMode; @@ -489,7 +490,7 @@ void Gfx::updateScreen() { drawBalloons(); drawLabels(); - g_system->updateScreen(); + _vm->_system->updateScreen(); return; } @@ -506,7 +507,7 @@ void Gfx::patchBackground(Graphics::Surface &surf, int16 x, int16 y, bool mask) r.moveTo(x, y); uint16 z = (mask) ? _backgroundInfo->getLayer(y) : LAYER_FOREGROUND; - blt(r, (byte*)surf.pixels, &_backgroundInfo->bg, z, 0); + blt(r, (byte*)surf.pixels, &_backgroundInfo->bg, z, 100, 0); } void Gfx::fillBackground(const Common::Rect& r, byte color) { @@ -600,30 +601,41 @@ void Gfx::updateFloatingLabel() { return; } - int16 _si, _di; - - Common::Point cursor; - _vm->_input->getCursorPos(cursor); + struct FloatingLabelTraits { + Common::Point _offsetWithItem; + Common::Point _offsetWithoutItem; + int _minX; + int _minY; + int _maxX; + int _maxY; + } *traits; Common::Rect r; _labels[_floatingLabel]->getRect(0, r); - if (_vm->_input->_activeItem._id != 0) { - _si = cursor.x + 16 - r.width()/2; - _di = cursor.y + 34; + if (_vm->getGameType() == GType_Nippon) { + FloatingLabelTraits traits_NS = { + Common::Point(16 - r.width()/2, 34), + Common::Point(8 - r.width()/2, 21), + 0, 0, _vm->_screenWidth - r.width(), 190 + }; + traits = &traits_NS; } else { - _si = cursor.x + 8 - r.width()/2; - _di = cursor.y + 21; + // FIXME: _maxY for BRA is not constant (390), but depends on _vm->_subtitleY + FloatingLabelTraits traits_BR = { + Common::Point(34 - r.width()/2, 70), + Common::Point(16 - r.width()/2, 37), + 0, 0, _vm->_screenWidth - r.width(), 390 + }; + traits = &traits_BR; } - if (_si < 0) _si = 0; - if (_di > 190) _di = 190; - - if (r.width() + _si > _vm->_screenWidth) - _si = _vm->_screenWidth - r.width(); + Common::Point cursor; + _vm->_input->getCursorPos(cursor); + Common::Point offset = (_vm->_input->_activeItem._id) ? traits->_offsetWithItem : traits->_offsetWithoutItem; - _labels[_floatingLabel]->x = _si; - _labels[_floatingLabel]->y = _di; + _labels[_floatingLabel]->x = CLIP(cursor.x + offset.x, traits->_minX, traits->_maxX); + _labels[_floatingLabel]->y = CLIP(cursor.y + offset.y, traits->_minY, traits->_maxY); } @@ -703,13 +715,13 @@ void Gfx::drawLabels() { updateFloatingLabel(); - Graphics::Surface* surf = g_system->lockScreen(); + Graphics::Surface* surf = _vm->_system->lockScreen(); for (uint i = 0; i < _labels.size(); i++) { drawGfxObject(_labels[i], *surf, false); } - g_system->unlockScreen(); + _vm->_system->unlockScreen(); } @@ -737,10 +749,10 @@ void Gfx::grabBackground(const Common::Rect& r, Graphics::Surface &dst) { Gfx::Gfx(Parallaction* vm) : _vm(vm), _disk(vm->_disk) { - g_system->beginGFXTransaction(); - g_system->initSize(_vm->_screenWidth, _vm->_screenHeight); + _vm->_system->beginGFXTransaction(); + _vm->_system->initSize(_vm->_screenWidth, _vm->_screenHeight); _vm->initCommonGFX(_vm->getGameType() == GType_BRA); - g_system->endGFXTransaction(); + _vm->_system->endGFXTransaction(); setPalette(_palette); diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h index 471f71dfa8..ac9f096d7e 100644 --- a/engines/parallaction/graphics.h +++ b/engines/parallaction/graphics.h @@ -313,6 +313,7 @@ struct Cnv : public Frames { uint16 _height; // byte** field_8; // unused byte* _data; + bool _freeData; public: Cnv() { @@ -320,12 +321,14 @@ public: _data = NULL; } - Cnv(uint16 numFrames, uint16 width, uint16 height, byte* data) : _count(numFrames), _width(width), _height(height), _data(data) { + Cnv(uint16 numFrames, uint16 width, uint16 height, byte* data, bool freeData = false) + : _count(numFrames), _width(width), _height(height), _data(data), _freeData(freeData) { } ~Cnv() { - free(_data); + if (_freeData) + free(_data); } byte* getFramePtr(uint16 index) { @@ -410,6 +413,7 @@ public: uint frame; uint layer; uint transparentKey; + uint scale; GfxObj(uint type, Frames *frames, const char *name = NULL); virtual ~GfxObj(); @@ -495,13 +499,19 @@ enum { class BalloonManager { public: + enum TextColor { + kSelectedColor = 0, + kUnselectedColor = 1, + kNormalColor = 2 + }; + virtual ~BalloonManager() { } virtual void freeBalloons() = 0; virtual int setLocationBalloon(char *text, bool endGame) = 0; - virtual int setDialogueBalloon(char *text, uint16 winding, byte textColor) = 0; - virtual int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, byte textColor) = 0; - virtual void setBalloonText(uint id, char *text, byte textColor) = 0; + virtual int setDialogueBalloon(char *text, uint16 winding, TextColor textColor) = 0; + virtual int setSingleBalloon(char *text, uint16 x, uint16 y, uint16 winding, TextColor textColor) = 0; + virtual void setBalloonText(uint id, char *text, TextColor textColor) = 0; virtual int hitTestDialogueBalloon(int x, int y) = 0; }; @@ -640,8 +650,12 @@ public: void drawText(Font *font, Graphics::Surface* surf, uint16 x, uint16 y, const char *text, byte color); void drawGfxObject(GfxObj *obj, Graphics::Surface &surf, bool scene); - void blt(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, byte transparentColor); - void unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, byte transparentColor); + void blt(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor); + void unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor); + + void bltMaskScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor); + void bltMaskNoScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, uint16 z, byte transparentColor); + void bltNoMaskNoScale(const Common::Rect& r, byte *data, Graphics::Surface *surf, byte transparentColor); }; diff --git a/engines/parallaction/gui_br.cpp b/engines/parallaction/gui_br.cpp index 3315433762..c687a15026 100644 --- a/engines/parallaction/gui_br.cpp +++ b/engines/parallaction/gui_br.cpp @@ -28,6 +28,7 @@ #include "parallaction/gui.h" #include "parallaction/input.h" #include "parallaction/parallaction.h" +#include "parallaction/saveload.h" namespace Parallaction { @@ -40,11 +41,11 @@ protected: Palette blackPal; Palette pal; - Parallaction_br *_vm; + Parallaction *_vm; int _fadeSteps; public: - SplashInputState_BR(Parallaction_br *vm, const Common::String &name, MenuInputHelper *helper) : MenuInputState(name, helper), _vm(vm) { + SplashInputState_BR(Parallaction *vm, const Common::String &name, MenuInputHelper *helper) : MenuInputState(name, helper), _vm(vm) { } virtual MenuInputState* run() { @@ -52,8 +53,6 @@ public: pal.fadeTo(blackPal, 1); _vm->_gfx->setPalette(pal); _fadeSteps--; - // TODO: properly implement timers to avoid delay calls - _vm->_system->delayMillis(20); return this; } @@ -75,7 +74,7 @@ public: _vm->showSlide(_slideName.c_str(), CENTER_LABEL_HORIZONTAL, CENTER_LABEL_VERTICAL); _vm->_input->setMouseState(MOUSE_DISABLED); - _startTime = g_system->getMillis(); + _startTime = _vm->_system->getMillis(); _fadeSteps = -1; } }; @@ -152,6 +151,8 @@ class MainMenuInputState_BR : public MenuInputState { static const char *_menuStrings[NUM_MENULINES]; static const MenuOptions _options[NUM_MENULINES]; + static const char *_firstLocation[]; + int _availItems; int _selection; @@ -166,16 +167,18 @@ class MainMenuInputState_BR : public MenuInputState { void performChoice(int selectedItem) { switch (selectedItem) { - case kMenuQuit: - _engineFlags |= kEngineQuit; + case kMenuQuit: { + _vm->_quit = true; + _vm->quitGame(); break; + } case kMenuLoadGame: warning("loadgame not yet implemented"); break; default: - _vm->startPart(selectedItem); + _vm->scheduleLocationSwitch(_firstLocation[selectedItem]); } } @@ -213,31 +216,40 @@ public: virtual void enter() { _vm->_gfx->clearScreen(); - int x = 0, y = 0; + int x = 0, y = 0, i = 0; if (_vm->getPlatform() == Common::kPlatformPC) { x = 20; y = 50; } _vm->showSlide("tbra", x, y); - // TODO: load progress from savefile - int progress = 3; - _availItems = 4 + progress; + _availItems = 4; + + bool complete[3]; + _vm->_saveLoad->getGamePartProgress(complete, 3); + for (i = 0; i < 3 && complete[i]; i++, _availItems++) ; // TODO: keep track of and destroy menu item frames/surfaces - int i; for (i = 0; i < _availItems; i++) { _lines[i] = new GfxObj(0, renderMenuItem(_menuStrings[i]), "MenuItem"); uint id = _vm->_gfx->setItem(_lines[i], MENUITEMS_X, MENUITEMS_Y + MENUITEM_HEIGHT * i, 0xFF); _vm->_gfx->setItemFrame(id, 0); } _selection = -1; - _vm->setArrowCursor(); + _vm->_input->setArrowCursor(); _vm->_input->setMouseState(MOUSE_ENABLED_SHOW); } }; +const char *MainMenuInputState_BR::_firstLocation[] = { + "intro.0", + "museo.1", + "start.2", + "bolscoi.3", + "treno.4" +}; + const char *MainMenuInputState_BR::_menuStrings[NUM_MENULINES] = { "SEE INTRO", "NEW GAME", @@ -264,29 +276,24 @@ const MainMenuInputState_BR::MenuOptions MainMenuInputState_BR::_options[NUM_MEN -void Parallaction_br::startGui() { +void Parallaction_br::startGui(bool showSplash) { _menuHelper = new MenuInputHelper; - new SplashInputState0_BR(this, _menuHelper); - new SplashInputState1_BR(this, _menuHelper); - new MainMenuInputState_BR(this, _menuHelper); - _menuHelper->setState("intro0"); - _input->_inputMode = Input::kInputModeMenu; - - do { - _input->readInput(); - if (!_menuHelper->run()) break; - _gfx->beginFrame(); - _gfx->updateScreen(); - } while (true); + new MainMenuInputState_BR(this, _menuHelper); - delete _menuHelper; - _menuHelper = 0; + if (showSplash) { + new SplashInputState0_BR(this, _menuHelper); + new SplashInputState1_BR(this, _menuHelper); + _menuHelper->setState("intro0"); + } else { + _menuHelper->setState("mainmenu"); + } - _input->_inputMode = Input::kInputModeGame; + _input->_inputMode = Input::kInputModeMenu; } + } // namespace Parallaction diff --git a/engines/parallaction/gui_ns.cpp b/engines/parallaction/gui_ns.cpp index 815c27bd1c..73cc1be12e 100644 --- a/engines/parallaction/gui_ns.cpp +++ b/engines/parallaction/gui_ns.cpp @@ -29,6 +29,7 @@ #include "parallaction/gui.h" #include "parallaction/input.h" #include "parallaction/parallaction.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" @@ -41,14 +42,14 @@ protected: Common::String _nextState; uint32 _startTime; - Parallaction_ns *_vm; + Parallaction *_vm; public: - SplashInputState_NS(Parallaction_ns *vm, const Common::String &name, MenuInputHelper *helper) : MenuInputState(name, helper), _vm(vm) { + SplashInputState_NS(Parallaction *vm, const Common::String &name, MenuInputHelper *helper) : MenuInputState(name, helper), _vm(vm) { } virtual MenuInputState* run() { - uint32 curTime = g_system->getMillis(); + uint32 curTime = _vm->_system->getMillis(); if (curTime - _startTime > _timeOut) { _vm->freeBackground(); return _helper->getState(_nextState); @@ -59,14 +60,14 @@ public: virtual void enter() { _vm->_input->setMouseState(MOUSE_DISABLED); _vm->showSlide(_slideName.c_str()); - _startTime = g_system->getMillis(); + _startTime = _vm->_system->getMillis(); } }; class SplashInputState0_NS : public SplashInputState_NS { public: - SplashInputState0_NS(Parallaction_ns *vm, MenuInputHelper *helper) : SplashInputState_NS(vm, "intro0", helper) { + SplashInputState0_NS(Parallaction *vm, MenuInputHelper *helper) : SplashInputState_NS(vm, "intro0", helper) { _slideName = "intro"; _timeOut = 2000; _nextState = "intro1"; @@ -76,7 +77,7 @@ public: class SplashInputState1_NS : public SplashInputState_NS { public: - SplashInputState1_NS(Parallaction_ns *vm, MenuInputHelper *helper) : SplashInputState_NS(vm, "intro1", helper) { + SplashInputState1_NS(Parallaction *vm, MenuInputHelper *helper) : SplashInputState_NS(vm, "intro1", helper) { _slideName = "minintro"; _timeOut = 2000; _nextState = "chooselanguage"; @@ -111,10 +112,10 @@ class ChooseLanguageInputState_NS : public MenuInputState { static const Common::Rect _amigaLanguageSelectBlocks[4]; const Common::Rect *_blocks; - Parallaction_ns *_vm; + Parallaction *_vm; public: - ChooseLanguageInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("chooselanguage", helper), _vm(vm) { + ChooseLanguageInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("chooselanguage", helper), _vm(vm) { _allowChoice = false; _nextState = "selectgame"; @@ -178,7 +179,7 @@ public: uint id = _vm->_gfx->createLabel(_vm->_introFont, "SELECT LANGUAGE", 1); _vm->_gfx->showLabel(id, 60, 30); - _vm->setArrowCursor(); + _vm->_input->setArrowCursor(); } }; @@ -203,13 +204,13 @@ class SelectGameInputState_NS : public MenuInputState { uint _labels[2]; - Parallaction_ns *_vm; + Parallaction *_vm; static const char *newGameMsg[4]; static const char *loadGameMsg[4]; public: - SelectGameInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("selectgame", helper), _vm(vm) { + SelectGameInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("selectgame", helper), _vm(vm) { _choice = 0; _oldChoice = -1; @@ -271,10 +272,10 @@ const char *SelectGameInputState_NS::loadGameMsg[4] = { class LoadGameInputState_NS : public MenuInputState { bool _result; - Parallaction_ns *_vm; + Parallaction *_vm; public: - LoadGameInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("loadgame", helper), _vm(vm) { } + LoadGameInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("loadgame", helper), _vm(vm) { } virtual MenuInputState* run() { if (!_result) { @@ -284,19 +285,19 @@ public: } virtual void enter() { - _result = _vm->loadGame(); + _result = _vm->_saveLoad->loadGame(); } }; class NewGameInputState_NS : public MenuInputState { - Parallaction_ns *_vm; + Parallaction *_vm; static const char *introMsg3[4]; public: - NewGameInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("newgame", helper), _vm(vm) { + NewGameInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("newgame", helper), _vm(vm) { } virtual MenuInputState* run() { @@ -344,14 +345,15 @@ const char *NewGameInputState_NS::introMsg3[4] = { class StartDemoInputState_NS : public MenuInputState { - Parallaction_ns *_vm; + Parallaction *_vm; public: - StartDemoInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("startdemo", helper), _vm(vm) { + StartDemoInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("startdemo", helper), _vm(vm) { } virtual MenuInputState* run() { _vm->scheduleLocationSwitch("fognedemo.dough"); + _vm->_input->setMouseState(MOUSE_ENABLED_SHOW); return 0; } @@ -371,7 +373,7 @@ class SelectCharacterInputState_NS : public MenuInputState { static const Common::Rect codeSelectBlocks[9]; static const Common::Rect codeTrueBlocks[9]; - Parallaction_ns *_vm; + Parallaction *_vm; int guiGetSelectedBlock(const Common::Point &p) { @@ -388,7 +390,7 @@ class SelectCharacterInputState_NS : public MenuInputState { _vm->_gfx->invertBackground(codeTrueBlocks[selection]); _vm->_gfx->updateScreen(); _vm->beep(); - g_system->delayMillis(100); + _vm->_system->delayMillis(100); _vm->_gfx->invertBackground(codeTrueBlocks[selection]); _vm->_gfx->updateScreen(); } @@ -424,7 +426,7 @@ class SelectCharacterInputState_NS : public MenuInputState { public: - SelectCharacterInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("selectcharacter", helper), _vm(vm) { + SelectCharacterInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("selectcharacter", helper), _vm(vm) { _keys = (_vm->getPlatform() == Common::kPlatformAmiga && (_vm->getFeatures() & GF_LANG_MULT)) ? _amigaKeys : _pcKeys; _block.create(BLOCK_WIDTH, BLOCK_HEIGHT, 1); } @@ -443,7 +445,7 @@ public: } void delay() { - if (g_system->getMillis() - _startTime < 2000) { + if (_vm->_system->getMillis() - _startTime < 2000) { return; } cleanup(); @@ -485,7 +487,7 @@ public: _vm->_gfx->patchBackground(_emptySlots, SLOT_X, SLOT_Y, false); _vm->_gfx->hideLabel(_labels[0]); _vm->_gfx->showLabel(_labels[1], 60, 30); - _startTime = g_system->getMillis(); + _startTime = _vm->_system->getMillis(); _state = DELAY; } @@ -508,7 +510,6 @@ public: error("If you read this, either your CPU or transivity is broken (we believe the former)."); } - _vm->_inTestResult = false; _vm->cleanupGame(); _vm->scheduleLocationSwitch(_charStartLocation[character]); } @@ -555,7 +556,7 @@ public: cleanup(); - _vm->setArrowCursor(); + _vm->_input->setArrowCursor(); _vm->_input->setMouseState(MOUSE_ENABLED_SHOW); _state = CHOICE; } @@ -620,7 +621,7 @@ const Common::Rect SelectCharacterInputState_NS::codeTrueBlocks[9] = { class ShowCreditsInputState_NS : public MenuInputState { - Parallaction_ns *_vm; + Parallaction *_vm; int _current; uint32 _startTime; @@ -632,7 +633,7 @@ class ShowCreditsInputState_NS : public MenuInputState { static const Credit _credits[6]; public: - ShowCreditsInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("showcredits", helper), _vm(vm) { + ShowCreditsInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("showcredits", helper), _vm(vm) { } void drawCurrentLabel() { @@ -646,14 +647,14 @@ public: virtual MenuInputState* run() { if (_current == -1) { - _startTime = g_system->getMillis(); + _startTime = _vm->_system->getMillis(); _current = 0; drawCurrentLabel(); return this; } int event = _vm->_input->getLastButtonEvent(); - uint32 curTime = g_system->getMillis(); + uint32 curTime = _vm->_system->getMillis(); if ((event == kMouseLeftUp) || (curTime - _startTime > 5500)) { _current++; _startTime = curTime; @@ -685,11 +686,11 @@ const ShowCreditsInputState_NS::Credit ShowCreditsInputState_NS::_credits[6] = { }; class EndIntroInputState_NS : public MenuInputState { - Parallaction_ns *_vm; + Parallaction *_vm; bool _isDemo; public: - EndIntroInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("endintro", helper), _vm(vm) { + EndIntroInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("endintro", helper), _vm(vm) { _isDemo = (_vm->getFeatures() & GF_DEMO) != 0; } @@ -701,7 +702,8 @@ public: } if (_isDemo) { - _engineFlags |= kEngineQuit; + _vm->_quit = true; + _vm->quitGame(); return 0; } @@ -722,7 +724,7 @@ public: class EndPartInputState_NS : public MenuInputState { - Parallaction_ns *_vm; + Parallaction *_vm; bool _allPartsComplete; // part completion messages @@ -738,7 +740,7 @@ class EndPartInputState_NS : public MenuInputState { public: - EndPartInputState_NS(Parallaction_ns *vm, MenuInputHelper *helper) : MenuInputState("endpart", helper), _vm(vm) { + EndPartInputState_NS(Parallaction *vm, MenuInputHelper *helper) : MenuInputState("endpart", helper), _vm(vm) { } virtual MenuInputState* run() { @@ -758,20 +760,23 @@ public: } virtual void enter() { - _allPartsComplete = _vm->allPartsComplete(); + bool completed[3]; + _vm->_saveLoad->getGamePartProgress(completed, 3); + _allPartsComplete = (completed[0] && completed[1] && completed[2]); _vm->_input->setMouseState(MOUSE_DISABLED); + uint16 language = _vm->getInternLanguage(); uint id[4]; if (_allPartsComplete) { - id[0] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg4[_language], 1); - id[1] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg5[_language], 1); - id[2] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg6[_language], 1); - id[3] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg7[_language], 1); + id[0] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg4[language], 1); + id[1] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg5[language], 1); + id[2] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg6[language], 1); + id[3] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg7[language], 1); } else { - id[0] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg0[_language], 1); - id[1] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg1[_language], 1); - id[2] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg2[_language], 1); - id[3] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg3[_language], 1); + id[0] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg0[language], 1); + id[1] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg1[language], 1); + id[2] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg2[language], 1); + id[3] = _vm->_gfx->createLabel(_vm->_menuFont, endMsg3[language], 1); } _vm->_gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 70); diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index 287618e803..c91421e15e 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -31,6 +31,58 @@ namespace Parallaction { +#define MOUSEARROW_WIDTH_NS 16 +#define MOUSEARROW_HEIGHT_NS 16 + +#define MOUSECOMBO_WIDTH_NS 32 // sizes for cursor + selected inventory item +#define MOUSECOMBO_HEIGHT_NS 32 + +struct MouseComboProperties { + int _xOffset; + int _yOffset; + int _width; + int _height; +}; +/* +// TODO: improve NS's handling of normal cursor before merging cursor code. +MouseComboProperties _mouseComboProps_NS = { + 7, // combo x offset (the icon from the inventory will be rendered from here) + 7, // combo y offset (ditto) + 32, // combo (arrow + icon) width + 32 // combo (arrow + icon) height +}; +*/ +MouseComboProperties _mouseComboProps_BR = { + 8, // combo x offset (the icon from the inventory will be rendered from here) + 8, // combo y offset (ditto) + 68, // combo (arrow + icon) width + 68 // combo (arrow + icon) height +}; + +Input::Input(Parallaction *vm) : _vm(vm) { + _gameType = _vm->getGameType(); + _transCurrentHoverItem = 0; + _hasDelayedAction = false; // actived when the character needs to move before taking an action + _mouseState = MOUSE_DISABLED; + _activeItem._index = 0; + _activeItem._id = 0; + _mouseButtons = 0; + _delayedActionZone = nullZonePtr; + + initCursors(); +} + +Input::~Input() { + if (_gameType == GType_Nippon) { + delete _mouseArrow; + } + + delete _comboArrow; + delete _dinoCursor; + delete _dougCursor; + delete _donnaCursor; +} + // FIXME: the engine has 3 event loops. The following routine hosts the main one, // and it's called from 8 different places in the code. There exist 2 more specialised // loops which could possibly be merged into this one with some effort in changing @@ -79,8 +131,9 @@ void Input::readInput() { _mousePos = e.mouse; break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _engineFlags |= kEngineQuit; + _vm->_quit = true; return; default: @@ -127,9 +180,9 @@ void Input::waitForButtonEvent(uint32 buttonEventMask, int32 timeout) { } -void Input::updateGameInput() { +int Input::updateGameInput() { - readInput(); + int event = kEvNone; if (!isMouseEnabled() || (_engineFlags & kEngineWalking) || @@ -141,44 +194,38 @@ void Input::updateGameInput() { (_engineFlags & kEngineChangeLocation) == 0 ); - return; + return event; } if (_hasKeyPressEvent && (_vm->getFeatures() & GF_DEMO) == 0) { - if (_keyPressed.keycode == Common::KEYCODE_l) _inputData._event = kEvLoadGame; - if (_keyPressed.keycode == Common::KEYCODE_s) _inputData._event = kEvSaveGame; + if (_keyPressed.keycode == Common::KEYCODE_l) event = kEvLoadGame; + if (_keyPressed.keycode == Common::KEYCODE_s) event = kEvSaveGame; } - if (_inputData._event == kEvNone) { - _inputData._mousePos = _mousePos; + if (event == kEvNone) { translateGameInput(); } + return event; } -InputData* Input::updateInput() { +int Input::updateInput() { - _inputData._event = kEvNone; + int event = kEvNone; + readInput(); switch (_inputMode) { - case kInputModeComment: - case kInputModeDialogue: - case kInputModeMenu: - readInput(); - break; - case kInputModeGame: - updateGameInput(); + event = updateGameInput(); break; case kInputModeInventory: - readInput(); updateInventoryInput(); break; } - return &_inputData; + return event; } void Input::trackMouse(ZonePtr z) { @@ -212,7 +259,7 @@ void Input::takeAction(ZonePtr z) { void Input::walkTo(const Common::Point &dest) { stopHovering(); - _vm->setArrowCursor(); + setArrowCursor(); _vm->_char.scheduleWalk(dest.x, dest.y); } @@ -252,7 +299,6 @@ bool Input::translateGameInput() { if ((_mouseButtons == kMouseLeftUp) && ((_activeItem._id != 0) || ((z->_type & 0xFFFF) == kZoneCommand))) { - _inputData._zone = z; if (z->_flags & kFlagsNoWalk) { // character doesn't need to walk to take specified action takeAction(z); @@ -269,7 +315,7 @@ bool Input::translateGameInput() { } _vm->beep(); - _vm->setArrowCursor(); + setArrowCursor(); return true; } @@ -285,7 +331,7 @@ void Input::enterInventoryMode() { _activeItem._index = (_activeItem._id >> 16) & 0xFFFF; _engineFlags |= kEngineDragging; } else { - _vm->setArrowCursor(); + setArrowCursor(); } } @@ -320,12 +366,12 @@ void Input::exitInventoryMode() { _vm->closeInventory(); if (pos == -1) { - _vm->setArrowCursor(); + setArrowCursor(); } else { const InventoryItem *item = _vm->getInventoryItem(pos); if (item->_index != 0) { _activeItem._id = item->_id; - _vm->setInventoryCursor(item->_index); + setInventoryCursor(item->_index); } } _vm->resumeJobs(); @@ -373,4 +419,96 @@ bool Input::isMouseEnabled() { return (_mouseState == MOUSE_ENABLED_SHOW) || (_mouseState == MOUSE_ENABLED_HIDE); } + +void Input::initCursors() { + + _dinoCursor = _donnaCursor = _dougCursor = 0; + + switch (_gameType) { + case GType_Nippon: + _comboArrow = _vm->_disk->loadPointer("pointer"); + _mouseArrow = new Cnv(1, MOUSEARROW_WIDTH_NS, MOUSEARROW_HEIGHT_NS, _resMouseArrow_NS, false); + break; + + case GType_BRA: + if (_vm->getPlatform() == Common::kPlatformPC) { + _dinoCursor = _vm->_disk->loadPointer("pointer1"); + _dougCursor = _vm->_disk->loadPointer("pointer2"); + _donnaCursor = _vm->_disk->loadPointer("pointer3"); + + Graphics::Surface *surf = new Graphics::Surface; + surf->create(_mouseComboProps_BR._width, _mouseComboProps_BR._height, 1); + _comboArrow = new SurfaceToFrames(surf); + + // TODO: choose the pointer depending on the active character + // For now, we pick Donna's + _mouseArrow = _donnaCursor; + } else { + // TODO: Where are the Amiga cursors? + _mouseArrow = 0; + } + break; + + default: + warning("Input::initCursors: unknown gametype"); + } + +} + +void Input::setArrowCursor() { + + switch (_gameType) { + case GType_Nippon: + debugC(1, kDebugInput, "setting mouse cursor to arrow"); + // this stuff is needed to avoid artifacts with labels and selected items when switching cursors + stopHovering(); + _activeItem._id = 0; + _vm->_system->setMouseCursor(_mouseArrow->getData(0), MOUSEARROW_WIDTH_NS, MOUSEARROW_HEIGHT_NS, 0, 0, 0); + break; + + case GType_BRA: { + if (_vm->getPlatform() == Common::kPlatformAmiga) + return; + + Common::Rect r; + _mouseArrow->getRect(0, r); + _vm->_system->setMouseCursor(_mouseArrow->getData(0), r.width(), r.height(), 0, 0, 0); + _vm->_system->showMouse(true); + _activeItem._id = 0; + break; + } + + default: + warning("Input::setArrowCursor: unknown gametype"); + } + +} + +void Input::setInventoryCursor(ItemName name) { + assert(name > 0); + + switch (_gameType) { + case GType_Nippon: { + byte *v8 = _comboArrow->getData(0); + // FIXME: destination offseting is not clear + _vm->_inventoryRenderer->drawItem(name, v8 + 7 * MOUSECOMBO_WIDTH_NS + 7, MOUSECOMBO_WIDTH_NS); + _vm->_system->setMouseCursor(v8, MOUSECOMBO_WIDTH_NS, MOUSECOMBO_HEIGHT_NS, 0, 0, 0); + break; + } + + case GType_BRA: { + byte *src = _mouseArrow->getData(0); + byte *dst = _comboArrow->getData(0); + memcpy(dst, src, _comboArrow->getSize(0)); + // FIXME: destination offseting is not clear + _vm->_inventoryRenderer->drawItem(name, dst + _mouseComboProps_BR._yOffset * _mouseComboProps_BR._width + _mouseComboProps_BR._xOffset, _mouseComboProps_BR._width); + _vm->_system->setMouseCursor(dst, _mouseComboProps_BR._width, _mouseComboProps_BR._height, 0, 0, 0); + } + + default: + warning("Input::setInventoryCursor: unknown gametype"); + } + +} + } // namespace Parallaction diff --git a/engines/parallaction/input.h b/engines/parallaction/input.h index c1e912db74..e7d20c0d2e 100644 --- a/engines/parallaction/input.h +++ b/engines/parallaction/input.h @@ -41,14 +41,6 @@ enum { kMouseRightDown = 8 }; -struct InputData { - uint16 _event; - Common::Point _mousePos; - int16 _inventoryIndex; - ZonePtr _zone; - uint _label; -}; - enum MouseTriState { MOUSE_ENABLED_SHOW, MOUSE_ENABLED_HIDE, @@ -56,10 +48,7 @@ enum MouseTriState { }; class Input { - void updateGameInput(); - - // input-only - InputData _inputData; + int updateGameInput(); bool _hasKeyPressEvent; Common::KeyState _keyPressed; @@ -69,7 +58,7 @@ class Input { int16 _transCurrentHoverItem; - InputData *translateInput(); + void translateInput(); bool translateGameInput(); bool updateInventoryInput(); void takeAction(ZonePtr z); @@ -85,6 +74,17 @@ class Input { void enterInventoryMode(); void exitInventoryMode(); + int _gameType; + + static byte _resMouseArrow_NS[256]; + Frames *_mouseArrow; + Frames *_comboArrow; + Frames *_dinoCursor; + Frames *_dougCursor; + Frames *_donnaCursor; + + void initCursors(); + public: enum { kInputModeGame = 0, @@ -95,18 +95,8 @@ public: }; - Input(Parallaction *vm) : _vm(vm) { - _transCurrentHoverItem = 0; - _hasDelayedAction = false; // actived when the character needs to move before taking an action - _mouseState = MOUSE_DISABLED; - _activeItem._index = 0; - _activeItem._id = 0; - _mouseButtons = 0; - _delayedActionZone = nullZonePtr; - } - - virtual ~Input() { } - + Input(Parallaction *vm); + virtual ~Input(); void getCursorPos(Common::Point& p) { p = _mousePos; @@ -116,7 +106,7 @@ public: InventoryItem _activeItem; void readInput(); - InputData* updateInput(); + int updateInput(); void trackMouse(ZonePtr z); void waitForButtonEvent(uint32 buttonEventMask, int32 timeout = -1); uint32 getLastButtonEvent() { return _mouseButtons; } @@ -129,6 +119,9 @@ public: void setMouseState(MouseTriState state); MouseTriState getMouseState(); bool isMouseEnabled(); + + void setArrowCursor(); + void setInventoryCursor(ItemName name); }; } // namespace Parallaction diff --git a/engines/parallaction/objects.cpp b/engines/parallaction/objects.cpp index d2332643ed..b4776250c6 100644 --- a/engines/parallaction/objects.cpp +++ b/engines/parallaction/objects.cpp @@ -180,7 +180,6 @@ Zone::~Zone() { case kZoneDoor: free(u.door->_location); - free(u.door->_background); u.door->gfxobj->release(); delete u.door; break; @@ -191,7 +190,6 @@ Zone::~Zone() { break; case kZoneGet: - free(u.get->_backup); u.get->gfxobj->release(); delete u.get; break; diff --git a/engines/parallaction/objects.h b/engines/parallaction/objects.h index 15550c65c6..431d12504e 100644 --- a/engines/parallaction/objects.h +++ b/engines/parallaction/objects.h @@ -192,23 +192,19 @@ struct Dialogue { ~Dialogue(); }; -struct GetData { // size = 24 +struct GetData { uint32 _icon; GfxObj *gfxobj; - byte *_backup; - uint16 field_14; // unused - uint16 field_16; // unused MaskBuffer _mask[2]; bool hasMask; GetData() { _icon = 0; - _backup = NULL; gfxobj = NULL; hasMask = false; } }; -struct SpeakData { // size = 36 +struct SpeakData { char _name[32]; Dialogue *_dialogue; @@ -217,30 +213,25 @@ struct SpeakData { // size = 36 _dialogue = NULL; } }; -struct ExamineData { // size = 28 +struct ExamineData { GfxObj *_cnv; - uint16 _opBase; // unused - uint16 field_12; // unused char* _description; char* _filename; ExamineData() { - _opBase = 0; _description = NULL; _filename = NULL; _cnv = NULL; } }; -struct DoorData { // size = 28 +struct DoorData { char* _location; GfxObj *gfxobj; - byte* _background; Common::Point _startPos; uint16 _startFrame; DoorData() { _location = NULL; - _background = NULL; _startFrame = 0; gfxobj = NULL; } diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index c810d22b33..828cb4d021 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -35,6 +35,7 @@ #include "parallaction/input.h" #include "parallaction/parallaction.h" #include "parallaction/debug.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" @@ -47,7 +48,6 @@ Parallaction *_vm = NULL; // public stuff char _saveData1[30] = { '\0' }; -uint16 _language = 0; uint32 _engineFlags = 0; uint16 _score = 1; @@ -66,7 +66,7 @@ Parallaction::Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gam // FIXME _vm = this; - Common::File::addDefaultDirectory( _gameDataPath ); + Common::File::addDefaultDirectory(_gameDataDir); Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level"); Common::addSpecialDebugLevel(kDebugParser, "parser", "Parser debug level"); @@ -100,8 +100,6 @@ Parallaction::~Parallaction() { cleanupGui(); - delete _comboArrow; - delete _localFlagNames; delete _gfx; delete _soundMan; @@ -116,7 +114,6 @@ int Parallaction::init() { _objectsNames = NULL; _globalFlagsNames = NULL; _location._hasSound = false; - _baseTime = 0; _numLocations = 0; _location._startPosition.x = -1000; _location._startPosition.y = -1000; @@ -124,6 +121,8 @@ int Parallaction::init() { _location._comment = NULL; _location._endComment = NULL; + _quit = false; + _pathBuffer = 0; _screenSize = _screenWidth * _screenHeight; @@ -134,6 +133,7 @@ int Parallaction::init() { initInventory(); // needs to be pushed into subclass + // this needs _disk to be already setup _input = new Input(this); _gfx = new Gfx(this); @@ -147,14 +147,6 @@ int Parallaction::init() { return 0; } - -void Parallaction::clearSet(OpcodeSet &opcodes) { - for (Common::Array<const Opcode*>::iterator i = opcodes.begin(); i != opcodes.end(); ++i) - delete *i; - opcodes.clear(); -} - - void Parallaction::updateView() { if ((_engineFlags & kEnginePauseJobs) && (_input->_inputMode != Input::kInputModeInventory)) { @@ -163,7 +155,7 @@ void Parallaction::updateView() { _gfx->animatePalette(); _gfx->updateScreen(); - g_system->delayMillis(30); + _vm->_system->delayMillis(30); } @@ -278,7 +270,15 @@ void Parallaction::freeLocation() { return; } +void Parallaction::showSlide(const char *name, int x, int y) { + BackgroundInfo *info = new BackgroundInfo; + _disk->loadSlide(*info, name); + info->x = (x == CENTER_LABEL_HORIZONTAL) ? ((_vm->_screenWidth - info->width) >> 1) : x; + info->y = (y == CENTER_LABEL_VERTICAL) ? ((_vm->_screenHeight - info->height) >> 1) : y; + + _gfx->setBackground(kBackgroundSlide, info); +} void Parallaction::freeBackground() { @@ -303,22 +303,19 @@ void Parallaction::showLocationComment(const char *text, bool end) { } -void Parallaction::processInput(InputData *data) { - if (!data) { - return; - } +void Parallaction::processInput(int event) { - switch (data->_event) { + switch (event) { case kEvSaveGame: _input->stopHovering(); - saveGame(); - setArrowCursor(); + _saveLoad->saveGame(); + _input->setArrowCursor(); break; case kEvLoadGame: _input->stopHovering(); - loadGame(); - setArrowCursor(); + _saveLoad->loadGame(); + _input->setArrowCursor(); break; } @@ -328,8 +325,8 @@ void Parallaction::processInput(InputData *data) { void Parallaction::runGame() { - InputData *data = _input->updateInput(); - if (_engineFlags & kEngineQuit) + int event = _input->updateInput(); + if (quit()) return; runGuiFrame(); @@ -337,10 +334,10 @@ void Parallaction::runGame() { runCommentFrame(); if (_input->_inputMode == Input::kInputModeGame) { - processInput(data); + processInput(event); runPendingZones(); - if (_engineFlags & kEngineQuit) + if (quit()) return; if (_engineFlags & kEngineChangeLocation) { @@ -403,7 +400,7 @@ void Parallaction::doLocationEnterTransition() { pal.fadeTo(_gfx->_palette, 4); _gfx->setPalette(pal); _gfx->updateScreen(); - g_system->delayMillis(20); + _vm->_system->delayMillis(20); } _gfx->setPalette(_gfx->_palette); @@ -431,6 +428,387 @@ uint32 Parallaction::getLocationFlags() { +void Parallaction::drawAnimations() { + debugC(9, kDebugExec, "Parallaction_ns::drawAnimations()\n"); + + uint16 layer = 0, scale = 100; + + for (AnimationList::iterator it = _location._animations.begin(); it != _location._animations.end(); it++) { + + AnimationPtr anim = *it; + GfxObj *obj = anim->gfxobj; + + // Validation is performed here, so that every animation is affected, instead that only the ones + // who *own* a script. In fact, some scripts can change values in other animations. + // The right way to do this would be to enforce validation when any variable is modified from + // a script. + anim->validateScriptVars(); + + if ((anim->_flags & kFlagsActive) && ((anim->_flags & kFlagsRemove) == 0)) { + + if (anim->_flags & kFlagsNoMasked) + layer = LAYER_FOREGROUND; + else { + if (getGameType() == GType_Nippon) { + // Layer in NS depends on where the animation is on the screen, for each animation. + layer = _gfx->_backgroundInfo->getLayer(anim->getFrameY() + anim->height()); + } else { + // Layer in BRA is calculated from Z value. For characters it is the same as NS, + // but other animations can have Z set from scripts independently from their + // position on the screen. + layer = _gfx->_backgroundInfo->getLayer(anim->getZ()); + } + } + + if (getGameType() == GType_BRA) { + if (anim->_flags & (kFlagsScaled | kFlagsCharacter)) { + if (anim->getZ() <= _location._zeta0) { + if (anim->getZ() >= _location._zeta1) { + scale = ((anim->getZ() - _location._zeta1) * (100 - _location._zeta2)) / (_location._zeta0 - _location._zeta1) + _location._zeta2; + } else { + scale = _location._zeta2; + } + } + } + } + + if (obj) { + _gfx->showGfxObj(obj, true); + obj->frame = anim->getF(); + obj->x = anim->getX(); + obj->y = anim->getY(); + obj->z = anim->getZ(); + obj->layer = layer; + obj->scale = scale; + } + } + + if (((anim->_flags & kFlagsActive) == 0) && (anim->_flags & kFlagsRemove)) { + anim->_flags &= ~kFlagsRemove; + } + + if ((anim->_flags & kFlagsActive) && (anim->_flags & kFlagsRemove)) { + anim->_flags &= ~kFlagsActive; + anim->_flags |= kFlagsRemove; + if (obj) { + _gfx->showGfxObj(obj, false); + } + } + } + + debugC(9, kDebugExec, "Parallaction_ns::drawAnimations done()\n"); + + return; +} + + +void Parallaction::showZone(ZonePtr z, bool visible) { + if (!z) { + return; + } + + if (visible) { + z->_flags &= ~kFlagsRemove; + z->_flags |= kFlagsActive; + } else { + z->_flags |= kFlagsRemove; + } + + if ((z->_type & 0xFFFF) == kZoneGet) { + _gfx->showGfxObj(z->u.get->gfxobj, visible); + + GetData *data = z->u.get; + if (data->hasMask && _gfx->_backgroundInfo->hasMask) { + if (visible) { + _gfx->_backgroundInfo->mask.bltOr(data->gfxobj->x, data->gfxobj->y, data->_mask[0], 0, 0, data->_mask->w, data->_mask->h); + } else { + _gfx->_backgroundInfo->mask.bltCopy(data->gfxobj->x, data->gfxobj->y, data->_mask[1], 0, 0, data->_mask->w, data->_mask->h); + } + } + } +} + + +// +// ZONE TYPE: EXAMINE +// + +void Parallaction::enterCommentMode(ZonePtr z) { + if (!z) { + return; + } + + _commentZone = z; + + ExamineData *data = _commentZone->u.examine; + + if (!data->_description) { + return; + } + + // TODO: move this balloons stuff into DialogueManager and BalloonManager + if (getGameType() == GType_Nippon) { + int id; + if (data->_filename) { + if (data->_cnv == 0) { + data->_cnv = _disk->loadStatic(data->_filename); + } + + _gfx->setHalfbriteMode(true); + _balloonMan->setSingleBalloon(data->_description, 0, 90, 0, BalloonManager::kNormalColor); + Common::Rect r; + data->_cnv->getRect(0, r); + id = _gfx->setItem(data->_cnv, 140, (_screenHeight - r.height())/2); + _gfx->setItemFrame(id, 0); + id = _gfx->setItem(_char._head, 100, 152); + _gfx->setItemFrame(id, 0); + } else { + _balloonMan->setSingleBalloon(data->_description, 140, 10, 0, BalloonManager::kNormalColor); + id = _gfx->setItem(_char._talk, 190, 80); + _gfx->setItemFrame(id, 0); + } + } else + if (getGameType() == GType_BRA) { + _balloonMan->setSingleBalloon(data->_description, 0, 0, 1, BalloonManager::kNormalColor); + int id = _gfx->setItem(_char._talk, 10, 80); + _gfx->setItemFrame(id, 0); + } + + _input->_inputMode = Input::kInputModeComment; +} + +void Parallaction::exitCommentMode() { + _input->_inputMode = Input::kInputModeGame; + + hideDialogueStuff(); + _gfx->setHalfbriteMode(false); + + _cmdExec->run(_commentZone->_commands, _commentZone); + _commentZone = nullZonePtr; +} + +void Parallaction::runCommentFrame() { + if (_input->_inputMode != Input::kInputModeComment) { + return; + } + + if (_input->getLastButtonEvent() == kMouseLeftUp) { + exitCommentMode(); + } +} + + +void Parallaction::runZone(ZonePtr z) { + debugC(3, kDebugExec, "runZone (%s)", z->_name); + + uint16 subtype = z->_type & 0xFFFF; + + debugC(3, kDebugExec, "type = %x, object = %x", subtype, (z->_type & 0xFFFF0000) >> 16); + switch(subtype) { + + case kZoneExamine: + enterCommentMode(z); + return; + + case kZoneGet: + pickupItem(z); + break; + + case kZoneDoor: + if (z->_flags & kFlagsLocked) break; + updateDoor(z, !(z->_flags & kFlagsClosed)); + break; + + case kZoneHear: + _soundMan->playSfx(z->u.hear->_name, z->u.hear->_channel, (z->_flags & kFlagsLooping) == kFlagsLooping, 60); + break; + + case kZoneSpeak: + enterDialogueMode(z); + return; + } + + debugC(3, kDebugExec, "runZone completed"); + + _cmdExec->run(z->_commands, z); + + return; +} + +// +// ZONE TYPE: DOOR +// +void Parallaction::updateDoor(ZonePtr z, bool close) { + z->_flags = close ? (z->_flags |= kFlagsClosed) : (z->_flags &= ~kFlagsClosed); + + if (z->u.door->gfxobj) { + uint frame = (close ? 0 : 1); +// z->u.door->gfxobj->setFrame(frame); + z->u.door->gfxobj->frame = frame; + } + + return; +} + + + +// +// ZONE TYPE: GET +// + +bool Parallaction::pickupItem(ZonePtr z) { + if (z->_flags & kFlagsFixed) { + return false; + } + + int slot = addInventoryItem(z->u.get->_icon); + if (slot != -1) { + showZone(z, false); + } + + return (slot != -1); +} + +// FIXME: input coordinates must be offseted to handle scrolling! +bool Parallaction::checkSpecialZoneBox(ZonePtr z, uint32 type, uint x, uint y) { + // not a special zone + if ((z->getX() != -2) && (z->getX() != -3)) { + return false; + } + + // WORKAROUND: this huge condition is needed because we made TypeData a collection of structs + // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, + // but we need to check it separately here. The same workaround is applied in freeZones. + if ((((z->_type & 0xFFFF) == kZoneMerge) && (((x == z->u.merge->_obj1) && (y == z->u.merge->_obj2)) || ((x == z->u.merge->_obj2) && (y == z->u.merge->_obj1)))) || + (((z->_type & 0xFFFF) == kZoneGet) && ((x == z->u.get->_icon) || (y == z->u.get->_icon)))) { + + // WORKAROUND for bug 2070751: special zones are only used in NS, to allow the + // the EXAMINE/USE action to be applied on some particular item in the inventory. + // The usage a verb requires at least an item match, so type can't be 0, as it + // was in the original code. This bug has been here since the beginning, and was + // hidden by label code, which filtered the bogus matches produced here. + + // look for action + item match + if (z->_type == type) + return true; + // look for item match, but don't accept 0 types + if (((z->_type & 0xFFFF0000) == type) && (type)) + return true; + } + + return false; +} + +// FIXME: input coordinates must be offseted to handle scrolling! +bool Parallaction::checkZoneBox(ZonePtr z, uint32 type, uint x, uint y) { + if (z->_flags & kFlagsRemove) + return false; + + debugC(5, kDebugExec, "checkZoneBox for %s (type = %x, x = %i, y = %i)", z->_name, type, x, y); + + Common::Rect r; + z->getBox(r); + r.right++; // adjust border because Common::Rect doesn't include bottom-right edge + r.bottom++; + + r.grow(-1); // allows some tolerance for mouse click + + if (!r.contains(x, y)) { + + // check for special zones (items defined in common.loc) + if (checkSpecialZoneBox(z, type, x, y)) + return true; + + if (z->getX() != -1) + return false; + if ((int)x < _char._ani->getFrameX()) + return false; + if ((int)x > (_char._ani->getFrameX() + _char._ani->width())) + return false; + if ((int)y < _char._ani->getFrameY()) + return false; + if ((int)y > (_char._ani->getFrameY() + _char._ani->height())) + return false; + } + + // normal Zone + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) + return true; + if (z->_type == type) + return true; + if ((z->_type & 0xFFFF0000) == type) + return true; + + return false; +} + +// FIXME: input coordinates must be offseted to handle scrolling! +bool Parallaction::checkLinkedAnimBox(ZonePtr z, uint32 type, uint x, uint y) { + if (z->_flags & kFlagsRemove) + return false; + + if ((z->_flags & kFlagsAnimLinked) == 0) + return false; + + debugC(5, kDebugExec, "checkLinkedAnimBox for %s (type = %x, x = %i, y = %i)", z->_name, type, x, y); + + AnimationPtr anim = z->_linkedAnim; + Common::Rect r(anim->getFrameX(), anim->getFrameY(), anim->getFrameX() + anim->width() + 1, anim->getFrameY() + anim->height() + 1); + + if (!r.contains(x, y)) { + return false; + } + + // NOTE: the implementation of the following lines is a different in the + // original... it is working so far, though + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) + return true; + if (z->_type == type) + return true; + if ((z->_type & 0xFFFF0000) == type) + return true; + + return false; +} + +ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { + uint16 _di = y; + uint16 _si = x; + + for (ZoneList::iterator it = _location._zones.begin(); it != _location._zones.end(); it++) { + if (checkLinkedAnimBox(*it, type, x, y)) { + return *it; + } + if (checkZoneBox(*it, type, x, y)) { + return *it; + } + } + + + int16 _a, _b, _c, _d, _e, _f; + for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ait++) { + + AnimationPtr a = *ait; + + _a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation + _e = ((_si >= a->getFrameX() + a->width()) || (_si <= a->getFrameX())) ? 0 : 1; // _e: horizontal range + _f = ((_di >= a->getFrameY() + a->height()) || (_di <= a->getFrameY())) ? 0 : 1; // _f: vertical range + + _b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character) + _c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object + _d = ((a->_type & 0xFFFF0000) != type) ? 0 : 1; // _d: Animation is an object of the same type + + if ((_a != 0 && _e != 0 && _f != 0) && ((_b != 0 && _c != 0) || (a->_type == type) || (_d != 0))) { + + return a; + + } + + } + + return nullZonePtr; +} + ZonePtr Parallaction::findZone(const char *name) { @@ -443,7 +821,7 @@ ZonePtr Parallaction::findZone(const char *name) { void Parallaction::freeZones() { - debugC(2, kDebugExec, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit); + debugC(2, kDebugExec, "freeZones: _vm->_quit = %i", _vm->_quit); ZoneList::iterator it = _location._zones.begin(); @@ -452,7 +830,7 @@ void Parallaction::freeZones() { // NOTE : this condition has been relaxed compared to the original, to allow the engine // to retain special - needed - zones that were lost across location switches. ZonePtr z = *it; - if (((z->getY() == -1) || (z->getX() == -2)) && ((_engineFlags & kEngineQuit) == 0)) { + if (((z->getY() == -1) || (z->getX() == -2)) && (_quit == 0)) { debugC(2, kDebugExec, "freeZones preserving zone '%s'", z->_name); it++; } else { @@ -514,7 +892,7 @@ Character::Character(Parallaction *vm) : _vm(vm), _ani(new Animation) { _ani->setY(100); _ani->setZ(10); _ani->setF(0); - _ani->_flags = kFlagsActive | kFlagsNoName; + _ani->_flags = kFlagsActive | kFlagsNoName | kFlagsCharacter; _ani->_type = kZoneYou; strncpy(_ani->_name, "yourself", ZONENAME_LENGTH); diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index fb004a25b7..d7add635cd 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -29,6 +29,7 @@ #include "common/str.h" #include "common/stack.h" #include "common/array.h" +#include "common/func.h" #include "common/savefile.h" #include "engines/engine.h" @@ -44,8 +45,6 @@ #define PATH_LEN 200 -extern OSystem *g_system; - namespace Parallaction { enum { @@ -71,35 +70,7 @@ enum { }; -// high values mean high priority - -enum { - kPriority0 = 0, - kPriority1 = 1, - kPriority2 = 2, - kPriority3 = 3, - kPriority4 = 4, - kPriority5 = 5, - kPriority6 = 6, - kPriority7 = 7, - kPriority8 = 8, - kPriority9 = 9, - kPriority10 = 10, - kPriority11 = 11, - kPriority12 = 12, - kPriority13 = 13, - kPriority14 = 14, - kPriority15 = 15, - kPriority16 = 16, - kPriority17 = 17, - kPriority18 = 18, - kPriority19 = 19, - kPriority20 = 20, - kPriority21 = 21 -}; - enum EngineFlags { - kEngineQuit = (1 << 0), kEnginePauseJobs = (1 << 1), kEngineWalking = (1 << 3), kEngineChangeLocation = (1 << 4), @@ -116,10 +87,6 @@ enum { kEvLoadGame = 4000 }; -enum { - kCursorArrow = -1 -}; - enum ParallactionGameType { GType_Nippon = 1, GType_BRA @@ -130,10 +97,8 @@ struct PARALLACTIONGameDescription; -extern uint16 _mouseButtons; extern char _password[8]; extern uint16 _score; -extern uint16 _language; extern uint32 _engineFlags; extern char _saveData1[]; extern uint32 _globalFlags; @@ -238,6 +203,7 @@ public: }; +class SaveLoad; #define NUM_LOCATIONS 120 @@ -245,231 +211,148 @@ class Parallaction : public Engine { friend class Debugger; public: - - Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gameDesc); - ~Parallaction(); - - int init(); - - virtual bool loadGame() = 0; - virtual bool saveGame() = 0; - - Input *_input; - - void processInput(InputData* data); - - void pauseJobs(); - void resumeJobs(); - - ZonePtr findZone(const char *name); - ZonePtr hitZone(uint32 type, uint16 x, uint16 y); - void runZone(ZonePtr z); - void freeZones(); - - AnimationPtr findAnimation(const char *name); - void freeAnimations(); - - void setBackground(const char *background, const char *mask, const char *path); - void freeBackground(); - - Table *_globalFlagsNames; - Table *_objectsNames; - Table *_callableNames; - Table *_localFlagNames; - -public: int getGameType() const; uint32 getFeatures() const; Common::Language getLanguage() const; Common::Platform getPlatform() const; +protected: // members + bool detectGame(void); + private: const PARALLACTIONGameDescription *_gameDescription; + uint16 _language; public: + Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gameDesc); + ~Parallaction(); + + int init(); + // info int32 _screenWidth; int32 _screenHeight; int32 _screenSize; - PathBuffer *_pathBuffer; - + // subsystems + Gfx *_gfx; + Disk *_disk; + Input *_input; SoundMan *_soundMan; + Debugger *_debugger; + SaveLoad *_saveLoad; + MenuInputHelper *_menuHelper; + Common::RandomSource _rnd; - Gfx* _gfx; - Disk* _disk; + // fonts + Font *_labelFont; + Font *_menuFont; + Font *_introFont; + Font *_dialogueFont; - CommandExec* _cmdExec; - ProgramExec* _programExec; + // game utilities + Table *_globalFlagsNames; + Table *_objectsNames; + Table *_callableNames; + Table *_localFlagNames; + CommandExec *_cmdExec; + ProgramExec *_programExec; + PathBuffer *_pathBuffer; + Inventory *_inventory; + BalloonManager *_balloonMan; + DialogueManager *_dialogueMan; + InventoryRenderer *_inventoryRenderer; + + // game data Character _char; - - void setLocationFlags(uint32 flags); - void clearLocationFlags(uint32 flags); - void toggleLocationFlags(uint32 flags); - uint32 getLocationFlags(); - uint32 _localFlags[NUM_LOCATIONS]; char _locationNames[NUM_LOCATIONS][32]; int16 _currentLocationIndex; uint16 _numLocations; Location _location; - ZonePtr _activeZone; + char _characterName1[50]; // only used in changeCharacter + ZonePtr _zoneTrap; + ZonePtr _commentZone; + bool _quit; /* The only reason this flag exists is for freeZones() to properly + * delete all zones when necessary. THIS FLAG IS NOT THE ENGINE QUIT FLAG, + * use _eventMan->shouldQuit() for that. + */ - Font *_labelFont; - Font *_menuFont; - Font *_introFont; - Font *_dialogueFont; - - Common::RandomSource _rnd; - - Debugger *_debugger; - Frames *_comboArrow; - - -protected: // data - uint32 _baseTime; - char _characterName1[50]; // only used in changeCharacter - - Common::String _saveFileName; - - -protected: // members - bool detectGame(void); - - void initGlobals(); - void runGame(); - void updateView(); - - void doLocationEnterTransition(); - virtual void changeLocation(char *location) = 0; - virtual void runPendingZones() = 0; - void allocateLocationSlot(const char *name); - void finalizeLocationParsing(); - void freeLocation(); - void showLocationComment(const char *text, bool end); - - void displayComment(ExamineData *data); - - void freeCharacter(); - - bool pickupItem(ZonePtr z); - - void clearSet(OpcodeSet &opcodes); - +protected: + void runGame(); + void runGuiFrame(); + void cleanupGui(); + void runDialogueFrame(); + void exitDialogueMode(); + void runCommentFrame(); + void enterCommentMode(ZonePtr z); + void exitCommentMode(); + void processInput(int event); + void updateView(); + void drawAnimations(); + void freeCharacter(); + void freeLocation(); + void doLocationEnterTransition(); + void allocateLocationSlot(const char *name); + void finalizeLocationParsing(); + void showLocationComment(const char *text, bool end); + void setupBalloonManager(); public: - void scheduleLocationSwitch(const char *location); - virtual void changeCharacter(const char *name) = 0; - - virtual void callFunction(uint index, void* parm) { } - - virtual void setArrowCursor() = 0; - virtual void setInventoryCursor(ItemName name) = 0; - - virtual void parseLocation(const char* name) = 0; - - void updateDoor(ZonePtr z, bool close); - - virtual void drawAnimations() = 0; - - void beep(); - - ZonePtr _zoneTrap; - PathBuilder* getPathBuilder(Character *ch); + void beep(); + void pauseJobs(); + void resumeJobs(); + void hideDialogueStuff(); + uint getInternLanguage(); + void setInternLanguage(uint id); + void enterDialogueMode(ZonePtr z); + void scheduleLocationSwitch(const char *location); + void showSlide(const char *name, int x = 0, int y = 0); public: -// const char **_zoneFlagNamesRes; -// const char **_zoneTypeNamesRes; -// const char **_commandsNamesRes; - const char **_callableNamesRes; - const char **_instructionNamesRes; - - void highlightInventoryItem(ItemPosition pos); - int16 getHoverInventoryItem(int16 x, int16 y); - int addInventoryItem(ItemName item); - int addInventoryItem(ItemName item, uint32 value); - void dropItem(uint16 v); - bool isItemInInventory(int32 v); - const InventoryItem* getInventoryItem(int16 pos); - int16 getInventoryItemIndex(int16 pos); - void initInventory(); - void destroyInventory(); - void cleanInventory(bool keepVerbs = true); - void openInventory(); - void closeInventory(); - - Inventory *_inventory; - InventoryRenderer *_inventoryRenderer; - - BalloonManager *_balloonMan; - - void setupBalloonManager(); - - void hideDialogueStuff(); - DialogueManager *_dialogueMan; - void enterDialogueMode(ZonePtr z); - void exitDialogueMode(); - void runDialogueFrame(); - - MenuInputHelper *_menuHelper; - void runGuiFrame(); - void cleanupGui(); - - ZonePtr _commentZone; - void enterCommentMode(ZonePtr z); - void exitCommentMode(); - void runCommentFrame(); - - void setInternLanguage(uint id); - uint getInternLanguage(); + void setLocationFlags(uint32 flags); + void clearLocationFlags(uint32 flags); + void toggleLocationFlags(uint32 flags); + uint32 getLocationFlags(); + bool checkSpecialZoneBox(ZonePtr z, uint32 type, uint x, uint y); + bool checkZoneBox(ZonePtr z, uint32 type, uint x, uint y); + bool checkLinkedAnimBox(ZonePtr z, uint32 type, uint x, uint y); + ZonePtr findZone(const char *name); + ZonePtr hitZone(uint32 type, uint16 x, uint16 y); + void runZone(ZonePtr z); + void freeZones(); + bool pickupItem(ZonePtr z); + void updateDoor(ZonePtr z, bool close); + void showZone(ZonePtr z, bool visible); + AnimationPtr findAnimation(const char *name); + void freeAnimations(); + void setBackground(const char *background, const char *mask, const char *path); + void freeBackground(); + void highlightInventoryItem(ItemPosition pos); + int16 getHoverInventoryItem(int16 x, int16 y); + int addInventoryItem(ItemName item); + int addInventoryItem(ItemName item, uint32 value); + void dropItem(uint16 v); + bool isItemInInventory(int32 v); + const InventoryItem* getInventoryItem(int16 pos); + int16 getInventoryItemIndex(int16 pos); + void initInventory(); + void destroyInventory(); + void cleanInventory(bool keepVerbs = true); + void openInventory(); + void closeInventory(); - void showZone(ZonePtr z, bool visible); + virtual void parseLocation(const char* name) = 0; + virtual void changeLocation(char *location) = 0; + virtual void changeCharacter(const char *name) = 0; + virtual void callFunction(uint index, void* parm) = 0; + virtual void runPendingZones() = 0; + virtual void cleanupGame() = 0; }; -class LocationName { - - Common::String _slide; - Common::String _character; - Common::String _location; - - bool _hasCharacter; - bool _hasSlide; - char *_buf; - -public: - LocationName(); - ~LocationName(); - - void bind(const char*); - - const char *location() const { - return _location.c_str(); - } - - bool hasCharacter() const { - return _hasCharacter; - } - - const char *character() const { - return _character.c_str(); - } - - bool hasSlide() const { - return _hasSlide; - } - - const char *slide() const { - return _slide.c_str(); - } - - const char *c_str() const { - return _buf; - } -}; - class Parallaction_ns : public Parallaction { @@ -481,70 +364,45 @@ public: int go(); public: - typedef void (Parallaction_ns::*Callable)(void*); - - virtual void callFunction(uint index, void* parm); + virtual void parseLocation(const char *filename); + virtual void changeLocation(char *location); + virtual void changeCharacter(const char *name); + virtual void callFunction(uint index, void* parm); + virtual void runPendingZones(); + virtual void cleanupGame(); - bool loadGame(); - bool saveGame(); - void switchBackground(const char* background, const char* mask); - void showSlide(const char *name, int x = 0, int y = 0); - void setArrowCursor(); - - // TODO: this should be private!!!!!!! - bool _inTestResult; - void cleanupGame(); - bool allPartsComplete(); + void switchBackground(const char* background, const char* mask); private: - LocationParser_ns *_locationParser; - ProgramParser_ns *_programParser; - - void initFonts(); - void freeFonts(); - void renameOldSavefiles(); - Common::String genSaveFileName(uint slot, bool oldStyle = false); - Common::InSaveFile *getInSaveFile(uint slot); - Common::OutSaveFile *getOutSaveFile(uint slot); - void setPartComplete(const Character& character); + bool _inTestResult; + LocationParser_ns *_locationParser; + ProgramParser_ns *_programParser; private: - void changeLocation(char *location); - void changeCharacter(const char *name); - void runPendingZones(); - - void setInventoryCursor(ItemName name); - - - void doLoadGame(uint16 slot); - void doSaveGame(uint16 slot, const char* name); - int buildSaveFileList(Common::StringList& l); - int selectSaveFile(uint16 arg_0, const char* caption, const char* button); - - void initResources(); - void initCursors(); - - static byte _resMouseArrow[256]; - byte *_mouseArrow; - - static const Callable _dosCallables[25]; - static const Callable _amigaCallables[25]; + void initFonts(); + void freeFonts(); + void initResources(); + void startGui(); + void startCreditSequence(); + void startEndPartSequence(); + void loadProgram(AnimationPtr a, const char *filename); - /* - game callables data members - */ + // callables data + typedef void (Parallaction_ns::*Callable)(void*); + const Callable *_callables; ZonePtr _moveSarcZone0; ZonePtr _moveSarcZone1; uint16 num_foglie; int16 _introSarcData1; uint16 _introSarcData2; // sarcophagus stuff to be saved uint16 _introSarcData3; // sarcophagus stuff to be saved - ZonePtr _moveSarcZones[5]; ZonePtr _moveSarcExaZones[5]; AnimationPtr _rightHandAnim; + static const Callable _dosCallables[25]; + static const Callable _amigaCallables[25]; // common callables void _c_play_boogie(void*); @@ -578,20 +436,6 @@ private: void _c_startMusic(void*); void _c_closeMusic(void*); void _c_HBOn(void*); - - const Callable *_callables; - -protected: - void drawAnimations(); - - void parseLocation(const char *filename); - void loadProgram(AnimationPtr a, const char *filename); - - void selectStartLocation(); - - void startGui(); - void startCreditSequence(); - void startEndPartSequence(); }; @@ -600,8 +444,6 @@ protected: class Parallaction_br : public Parallaction_ns { - typedef Parallaction_ns Super; - public: Parallaction_br(OSystem* syst, const PARALLACTIONGameDescription *gameDesc) : Parallaction_ns(syst, gameDesc) { } ~Parallaction_br(); @@ -610,83 +452,55 @@ public: int go(); public: - typedef void (Parallaction_br::*Callable)(void*); + virtual void parseLocation(const char* name); + virtual void changeLocation(char *location); + virtual void changeCharacter(const char *name); virtual void callFunction(uint index, void* parm); - void changeCharacter(const char *name); + virtual void runPendingZones(); + virtual void cleanupGame(); + + void setupSubtitles(char *s, char *s2, int y); void clearSubtitles(); - public: Table *_countersNames; - const char **_audioCommandsNamesRes; - + static const char *_partNames[]; int _part; - int _progress; - #if 0 // disabled since I couldn't find any references to lip sync in the scripts int16 _lipSyncVal; uint _subtitleLipSync; #endif int _subtitleY; int _subtitle[2]; - ZonePtr _activeZone2; - int32 _counters[32]; - uint32 _zoneFlags[NUM_LOCATIONS][NUM_ZONES]; - void startPart(uint part); - void setArrowCursor(); + private: LocationParser_br *_locationParser; ProgramParser_br *_programParser; - void initResources(); - void initFonts(); - void freeFonts(); - - void setInventoryCursor(ItemName name); - - void changeLocation(char *location); - void runPendingZones(); - - void initPart(); - void freePart(); - - void initCursors(); - - Frames *_dinoCursor; - Frames *_dougCursor; - Frames *_donnaCursor; - Frames *_mouseArrow; - - - static const char *_partNames[]; - - void startGui(); +private: + void initResources(); + void initFonts(); + void freeFonts(); + void freeLocation(); + void loadProgram(AnimationPtr a, const char *filename); + void startGui(bool showSplash); + typedef void (Parallaction_br::*Callable)(void*); + const Callable *_callables; static const Callable _dosCallables[6]; + // dos callables void _c_blufade(void*); void _c_resetpalette(void*); void _c_ferrcycle(void*); void _c_lipsinc(void*); void _c_albcycle(void*); void _c_password(void*); - - const Callable *_callables; - - void parseLocation(const char* name); - void loadProgram(AnimationPtr a, const char *filename); - -#if 0 - void jobWaitRemoveLabelJob(void *parm, Job *job); - void jobPauseSfx(void *parm, Job *job); - void jobStopFollower(void *parm, Job *job); - void jobScroll(void *parm, Job *job); -#endif }; // FIXME: remove global diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index bb8ddc5654..a06fba43f9 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -28,31 +28,11 @@ #include "parallaction/parallaction.h" #include "parallaction/input.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" namespace Parallaction { -struct MouseComboProperties { - int _xOffset; - int _yOffset; - int _width; - int _height; -}; -/* -// TODO: improve NS's handling of normal cursor before merging cursor code. -MouseComboProperties _mouseComboProps_NS = { - 7, // combo x offset (the icon from the inventory will be rendered from here) - 7, // combo y offset (ditto) - 32, // combo (arrow + icon) width - 32 // combo (arrow + icon) height -}; -*/ -MouseComboProperties _mouseComboProps_BR = { - 8, // combo x offset (the icon from the inventory will be rendered from here) - 8, // combo y offset (ditto) - 68, // combo (arrow + icon) width - 68 // combo (arrow + icon) height -}; const char *Parallaction_br::_partNames[] = { "PART0", @@ -62,14 +42,6 @@ const char *Parallaction_br::_partNames[] = { "PART4" }; -const char *partFirstLocation[] = { - "intro", - "museo", - "start", - "bolscoi", - "treno" -}; - int Parallaction_br::init() { _screenWidth = 640; @@ -96,7 +68,6 @@ int Parallaction_br::init() { initResources(); initFonts(); - initCursors(); _locationParser = new LocationParser_br(this); _locationParser->init(); _programParser = new ProgramParser_br(this); @@ -112,6 +83,8 @@ int Parallaction_br::init() { _subtitle[0] = -1; _subtitle[1] = -1; + _saveLoad = new SaveLoad_br(this, _saveFileMan); + Parallaction::init(); return 0; @@ -119,12 +92,6 @@ int Parallaction_br::init() { Parallaction_br::~Parallaction_br() { freeFonts(); - - delete _dinoCursor; - delete _dougCursor; - delete _donnaCursor; - - delete _mouseArrow; } void Parallaction_br::callFunction(uint index, void* parm) { @@ -135,25 +102,27 @@ void Parallaction_br::callFunction(uint index, void* parm) { int Parallaction_br::go() { - if (getFeatures() & GF_DEMO) { - startPart(1); - } else { - startGui(); - } + bool splash = true; - while ((_engineFlags & kEngineQuit) == 0) { + while (!quit()) { + + if (getFeatures() & GF_DEMO) { + scheduleLocationSwitch("camalb.1"); + _input->_inputMode = Input::kInputModeGame; + } else { + startGui(splash); + // don't show splash after first time + splash = false; + } // initCharacter(); - _input->_inputMode = Input::kInputModeGame; - while ((_engineFlags & (kEngineReturn | kEngineQuit)) == 0) { + while (((_engineFlags & kEngineReturn) == 0) && (!quit())) { runGame(); } _engineFlags &= ~kEngineReturn; - freePart(); -// freeCharacter(); - + cleanupGame(); } return 0; @@ -169,70 +138,6 @@ void Parallaction_br::freeFonts() { return; } -void Parallaction_br::initCursors() { - - if (getPlatform() == Common::kPlatformPC) { - _dinoCursor = _disk->loadPointer("pointer1"); - _dougCursor = _disk->loadPointer("pointer2"); - _donnaCursor = _disk->loadPointer("pointer3"); - - Graphics::Surface *surf = new Graphics::Surface; - surf->create(_mouseComboProps_BR._width, _mouseComboProps_BR._height, 1); - _comboArrow = new SurfaceToFrames(surf); - - // TODO: choose the pointer depending on the active character - // For now, we pick Donna's - _mouseArrow = _donnaCursor; - } else { - // TODO: Where are the Amiga cursors? - } - -} - -void Parallaction_br::initPart() { - - memset(_counters, 0, ARRAYSIZE(_counters)); - - _globalFlagsNames = _disk->loadTable("global"); - _objectsNames = _disk->loadTable("objects"); - _countersNames = _disk->loadTable("counters"); - - // TODO: maybe handle this into Disk - if (getPlatform() == Common::kPlatformPC) { - _char._objs = _disk->loadObjects("icone.ico"); - } else { - _char._objs = _disk->loadObjects("icons.ico"); - } - -} - -void Parallaction_br::freePart() { - - delete _globalFlagsNames; - delete _objectsNames; - delete _countersNames; - - _globalFlagsNames = 0; - _objectsNames = 0; - _countersNames = 0; -} - -void Parallaction_br::startPart(uint part) { - _part = part; - _disk->selectArchive(_partNames[_part]); - - initPart(); - - if (getFeatures() & GF_DEMO) { - strcpy(_location._name, "camalb"); - } else { - strcpy(_location._name, partFirstLocation[_part]); - } - - parseLocation("common"); - changeLocation(_location._name); - -} void Parallaction_br::runPendingZones() { ZonePtr z; @@ -260,8 +165,7 @@ void Parallaction_br::runPendingZones() { } } - -void Parallaction_br::changeLocation(char *location) { +void Parallaction_br::freeLocation() { // free open location stuff clearSubtitles(); @@ -279,27 +183,75 @@ void Parallaction_br::changeLocation(char *location) { _location._animations.push_front(_char._ani); -// free(_location._comment); -// _location._comment = 0; + free(_location._comment); + _location._comment = 0; _location._commands.clear(); _location._aCommands.clear(); +} + +void Parallaction_br::cleanupGame() { + freeLocation(); + +// freeCharacter(); + + delete _globalFlagsNames; + delete _objectsNames; + delete _countersNames; + + _globalFlagsNames = 0; + _objectsNames = 0; + _countersNames = 0; +} + + +void Parallaction_br::changeLocation(char *location) { + char *partStr = strrchr(location, '.'); + if (partStr) { + int n = partStr - location; + strncpy(_location._name, location, n); + _location._name[n] = '\0'; + + _part = atoi(++partStr); + if (getFeatures() & GF_DEMO) { + assert(_part == 1); + } else { + assert(_part >= 0 && _part <= 4); + } + + _disk->selectArchive(_partNames[_part]); + + memset(_counters, 0, ARRAYSIZE(_counters)); + + _globalFlagsNames = _disk->loadTable("global"); + _objectsNames = _disk->loadTable("objects"); + _countersNames = _disk->loadTable("counters"); + + // TODO: maybe handle this into Disk + if (getPlatform() == Common::kPlatformPC) { + _char._objs = _disk->loadObjects("icone.ico"); + } else { + _char._objs = _disk->loadObjects("icons.ico"); + } + + parseLocation("common"); + } + + freeLocation(); // load new location parseLocation(location); - - // kFlagsRemove is cleared because the character defaults to visible on new locations - // script command can hide the character, anyway, so that's why the flag is cleared - // before _location._commands are executed + // kFlagsRemove is cleared because the character is visible by default. + // Commands can hide the character, anyway. _char._ani->_flags &= ~kFlagsRemove; - _cmdExec->run(_location._commands); -// doLocationEnterTransition(); + + doLocationEnterTransition(); + _cmdExec->run(_location._aCommands); _engineFlags &= ~kEngineChangeLocation; } - // FIXME: Parallaction_br::parseLocation() is now a verbatim copy of the same routine from Parallaction_ns. void Parallaction_br::parseLocation(const char *filename) { debugC(1, kDebugParser, "parseLocation('%s')", filename); @@ -359,30 +311,5 @@ void Parallaction_br::changeCharacter(const char *name) { } -void Parallaction_br::setArrowCursor() { - // FIXME: Where are the Amiga cursors? - if (getPlatform() == Common::kPlatformAmiga) - return; - - Common::Rect r; - _mouseArrow->getRect(0, r); - - _system->setMouseCursor(_mouseArrow->getData(0), r.width(), r.height(), 0, 0, 0); - _system->showMouse(true); - - _input->_activeItem._id = 0; -} - -void Parallaction_br::setInventoryCursor(ItemName name) { - assert(name > 0); - - byte *src = _mouseArrow->getData(0); - byte *dst = _comboArrow->getData(0); - memcpy(dst, src, _comboArrow->getSize(0)); - - // FIXME: destination offseting is not clear - _inventoryRenderer->drawItem(name, dst + _mouseComboProps_BR._yOffset * _mouseComboProps_BR._width + _mouseComboProps_BR._xOffset, _mouseComboProps_BR._width); - _system->setMouseCursor(dst, _mouseComboProps_BR._width, _mouseComboProps_BR._height, 0, 0, 0); -} } // namespace Parallaction diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index 61f2859e8a..8e11931c28 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -29,27 +29,61 @@ #include "parallaction/parallaction.h" #include "parallaction/input.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" namespace Parallaction { -#define MOUSEARROW_WIDTH 16 -#define MOUSEARROW_HEIGHT 16 +class LocationName { -#define MOUSECOMBO_WIDTH 32 // sizes for cursor + selected inventory item -#define MOUSECOMBO_HEIGHT 32 + Common::String _slide; + Common::String _character; + Common::String _location; -LocationName::LocationName() { - _buf = 0; - _hasSlide = false; - _hasCharacter = false; -} + bool _hasCharacter; + bool _hasSlide; + char *_buf; + +public: + LocationName() { + _buf = 0; + _hasSlide = false; + _hasCharacter = false; + } + + ~LocationName() { + free(_buf); + } + + void bind(const char*); + + const char *location() const { + return _location.c_str(); + } + + bool hasCharacter() const { + return _hasCharacter; + } + + const char *character() const { + return _character.c_str(); + } + + bool hasSlide() const { + return _hasSlide; + } + + const char *slide() const { + return _slide.c_str(); + } + + const char *c_str() const { + return _buf; + } +}; -LocationName::~LocationName() { - free(_buf); -} /* @@ -135,7 +169,6 @@ int Parallaction_ns::init() { initResources(); initFonts(); - initCursors(); _locationParser = new LocationParser_ns(this); _locationParser->init(); _programParser = new ProgramParser_ns(this); @@ -156,6 +189,8 @@ int Parallaction_ns::init() { _location._animations.push_front(_char._ani); + _saveLoad = new SaveLoad_ns(this, _saveFileMan); + Parallaction::init(); return 0; @@ -181,32 +216,6 @@ void Parallaction_ns::freeFonts() { } -void Parallaction_ns::initCursors() { - _comboArrow = _disk->loadPointer("pointer"); - _mouseArrow = _resMouseArrow; -} - -void Parallaction_ns::setArrowCursor() { - - debugC(1, kDebugInput, "setting mouse cursor to arrow"); - - // this stuff is needed to avoid artifacts with labels and selected items when switching cursors - _input->stopHovering(); - _input->_activeItem._id = 0; - - _system->setMouseCursor(_mouseArrow, MOUSEARROW_WIDTH, MOUSEARROW_HEIGHT, 0, 0, 0); -} - -void Parallaction_ns::setInventoryCursor(ItemName name) { - assert(name > 0); - - byte *v8 = _comboArrow->getData(0); - - // FIXME: destination offseting is not clear - _inventoryRenderer->drawItem(name, v8 + 7 * MOUSECOMBO_WIDTH + 7, MOUSECOMBO_WIDTH); - _system->setMouseCursor(v8, MOUSECOMBO_WIDTH, MOUSECOMBO_HEIGHT, 0, 0, 0); -} - void Parallaction_ns::callFunction(uint index, void* parm) { assert(index < 25); // magic value 25 is maximum # of callables for Nippon Safes @@ -216,13 +225,13 @@ void Parallaction_ns::callFunction(uint index, void* parm) { int Parallaction_ns::go() { - renameOldSavefiles(); + _saveLoad->renameOldSavefiles(); _globalFlagsNames = _disk->loadTable("global"); startGui(); - while ((_engineFlags & kEngineQuit) == 0) { + while (!quit()) { runGame(); } @@ -242,7 +251,7 @@ void Parallaction_ns::switchBackground(const char* background, const char* mask) v2 += 4; } - g_system->delayMillis(20); + _vm->_system->delayMillis(20); _gfx->setPalette(pal); _gfx->updateScreen(); } @@ -253,16 +262,6 @@ void Parallaction_ns::switchBackground(const char* background, const char* mask) } -void Parallaction_ns::showSlide(const char *name, int x, int y) { - BackgroundInfo *info = new BackgroundInfo; - _disk->loadSlide(*info, name); - - info->x = (x == CENTER_LABEL_HORIZONTAL) ? ((_vm->_screenWidth - info->width) >> 1) : x; - info->y = (y == CENTER_LABEL_VERTICAL) ? ((_vm->_screenHeight - info->height) >> 1) : y; - - _gfx->setBackground(kBackgroundSlide, info); -} - void Parallaction_ns::runPendingZones() { if (_activeZone) { ZonePtr z = _activeZone; // speak Zone or sound @@ -287,7 +286,7 @@ void Parallaction_ns::changeLocation(char *location) { _zoneTrap = nullZonePtr; - setArrowCursor(); + _input->setArrowCursor(); _gfx->showGfxObj(_char._ani->gfxobj, false); _location._animations.remove(_char._ani); @@ -428,6 +427,7 @@ void Parallaction_ns::changeCharacter(const char *name) { } void Parallaction_ns::cleanupGame() { + _inTestResult = false; _engineFlags &= ~kEngineTransformedDonna; @@ -440,18 +440,22 @@ void Parallaction_ns::cleanupGame() { memset(_locationNames, 0, sizeof(_locationNames)); // this flag tells freeZones to unconditionally remove *all* Zones - _engineFlags |= kEngineQuit; + _vm->_quit = true; freeZones(); freeAnimations(); // this dangerous flag can now be cleared - _engineFlags &= ~kEngineQuit; + _vm->_quit = false; // main character animation is restored _location._animations.push_front(_char._ani); _score = 0; + _soundMan->stopMusic(); + _introSarcData3 = 200; + _introSarcData2 = 1; + return; } diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp index 8e30a631e4..a475f5701a 100644 --- a/engines/parallaction/parser.cpp +++ b/engines/parallaction/parser.cpp @@ -183,13 +183,12 @@ uint16 Script::readLineToken(bool errorOnEOF) { clearTokens(); - bool inBlockComment = false, inLineComment; + bool inBlockComment = false; char buf[200]; char *line = NULL; + char *start; do { - inLineComment = false; - line = readLine(buf, 200); if (line == NULL) { @@ -198,21 +197,27 @@ uint16 Script::readLineToken(bool errorOnEOF) { else return 0; } - line = Common::ltrim(line); + start = Common::ltrim(line); - if (isCommentLine(line)) { - inLineComment = true; + if (isCommentLine(start)) { + // ignore this line + start[0] = '\0'; } else - if (isStartOfCommentBlock(line)) { + if (isStartOfCommentBlock(start)) { + // mark this and the following lines as comment inBlockComment = true; } else - if (isEndOfCommentBlock(line)) { + if (isEndOfCommentBlock(start)) { + // comment is finished, so stop ignoring inBlockComment = false; + // the current line must be skipped, though, + // as it contains the end-of-comment marker + start[0] = '\0'; } - } while (inLineComment || inBlockComment || strlen(line) == 0); + } while (inBlockComment || strlen(start) == 0); - return fillTokens(line); + return fillTokens(start); } @@ -403,7 +408,9 @@ void PreProcessor::preprocessScript(Script &script, StatementList &list) { break; StatementDef *def = findDef(_tokens[0]); - assert(def); + if (!def) { + error("PreProcessor::preprocessScript: unknown statement '%s' found\n", _tokens[0]); + } text = def->makeLine(script); int score = getDefScore(def); diff --git a/engines/parallaction/parser.h b/engines/parallaction/parser.h index e622bfd81f..f0cc448518 100644 --- a/engines/parallaction/parser.h +++ b/engines/parallaction/parser.h @@ -27,6 +27,7 @@ #define PARALLACTION_PARSER_H #include "common/stream.h" +#include "common/stack.h" #include "parallaction/objects.h" #include "parallaction/walk.h" @@ -455,7 +456,7 @@ public: } bool eos() const { - return _pos == _size; + return _pos == _size; // FIXME (eos definition change) } }; diff --git a/engines/parallaction/parser_br.cpp b/engines/parallaction/parser_br.cpp index 20800abc33..4b11c5caa4 100644 --- a/engines/parallaction/parser_br.cpp +++ b/engines/parallaction/parser_br.cpp @@ -497,7 +497,7 @@ DECLARE_LOCATION_PARSER(zeta) { _vm->_location._zeta1 = atoi(_tokens[2]); if (_tokens[3][0] != '\0') { - _vm->_location._zeta2 = atoi(_tokens[1]); + _vm->_location._zeta2 = atoi(_tokens[3]); } else { _vm->_location._zeta2 = 50; } diff --git a/engines/parallaction/saveload.cpp b/engines/parallaction/saveload.cpp index 44613c970c..9a787d7f00 100644 --- a/engines/parallaction/saveload.cpp +++ b/engines/parallaction/saveload.cpp @@ -31,6 +31,7 @@ #include "gui/message.h" #include "parallaction/parallaction.h" +#include "parallaction/saveload.h" #include "parallaction/sound.h" @@ -57,12 +58,11 @@ protected: GUI::StaticTextWidget *_time; GUI::StaticTextWidget *_playtime; GUI::ContainerWidget *_container; - Parallaction_ns *_vm; uint8 _fillR, _fillG, _fillB; public: - SaveLoadChooser(const String &title, const String &buttonLabel, Parallaction_ns *engine); + SaveLoadChooser(const String &title, const String &buttonLabel); ~SaveLoadChooser(); virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); @@ -73,34 +73,39 @@ public: virtual void reflowLayout(); }; -Common::String Parallaction_ns::genSaveFileName(uint slot, bool oldStyle) { +Common::String SaveLoad_ns::genOldSaveFileName(uint slot) { assert(slot < NUM_SAVESLOTS || slot == SPECIAL_SAVESLOT); char s[20]; - sprintf(s, (oldStyle ? "game.%i" : "nippon.%.3d"), slot ); + sprintf(s, "game.%i", slot); return Common::String(s); } -Common::InSaveFile *Parallaction_ns::getInSaveFile(uint slot) { + +Common::String SaveLoad::genSaveFileName(uint slot) { + assert(slot < NUM_SAVESLOTS || slot == SPECIAL_SAVESLOT); + + char s[20]; + sprintf(s, "%s.%.3d", _saveFilePrefix.c_str(), slot); + + return Common::String(s); +} + +Common::InSaveFile *SaveLoad::getInSaveFile(uint slot) { Common::String name = genSaveFileName(slot); return _saveFileMan->openForLoading(name.c_str()); } -Common::OutSaveFile *Parallaction_ns::getOutSaveFile(uint slot) { +Common::OutSaveFile *SaveLoad::getOutSaveFile(uint slot) { Common::String name = genSaveFileName(slot); return _saveFileMan->openForSaving(name.c_str()); } -void Parallaction_ns::doLoadGame(uint16 slot) { - - _soundMan->stopMusic(); +void SaveLoad_ns::doLoadGame(uint16 slot) { - cleanupGame(); - - _introSarcData3 = 200; - _introSarcData2 = 1; + _vm->cleanupGame(); Common::InSaveFile *f = getInSaveFile(slot); if (!f) return; @@ -109,77 +114,77 @@ void Parallaction_ns::doLoadGame(uint16 slot) { char n[16]; char l[16]; - f->readLine(s, 199); + f->readLine_OLD(s, 199); - f->readLine(n, 15); + f->readLine_OLD(n, 15); - f->readLine(l, 15); + f->readLine_OLD(l, 15); - f->readLine(s, 15); - _location._startPosition.x = atoi(s); + f->readLine_OLD(s, 15); + _vm->_location._startPosition.x = atoi(s); - f->readLine(s, 15); - _location._startPosition.y = atoi(s); + f->readLine_OLD(s, 15); + _vm->_location._startPosition.y = atoi(s); - f->readLine(s, 15); + f->readLine_OLD(s, 15); _score = atoi(s); - f->readLine(s, 15); + f->readLine_OLD(s, 15); _globalFlags = atoi(s); - f->readLine(s, 15); + f->readLine_OLD(s, 15); // TODO (LIST): unify (and parametrize) calls to freeZones. // We aren't calling freeAnimations because it is not needed, since // kChangeLocation will trigger a complete deletion. Anyway, we still - // need to invoke freeZones here with kEngineQuit set, because the + // need to invoke freeZones here with _quit set, because the // call in changeLocation preserve certain zones. - _engineFlags |= kEngineQuit; - freeZones(); - _engineFlags &= ~kEngineQuit; + _vm->_quit = true; + _vm->freeZones(); + _vm->_quit = false; - _numLocations = atoi(s); + _vm->_numLocations = atoi(s); uint16 _si; - for (_si = 0; _si < _numLocations; _si++) { - f->readLine(s, 20); + for (_si = 0; _si < _vm->_numLocations; _si++) { + f->readLine_OLD(s, 20); s[strlen(s)] = '\0'; - strcpy(_locationNames[_si], s); + strcpy(_vm->_locationNames[_si], s); - f->readLine(s, 15); - _localFlags[_si] = atoi(s); + f->readLine_OLD(s, 15); + _vm->_localFlags[_si] = atoi(s); } - cleanInventory(false); + _vm->cleanInventory(false); ItemName name; uint32 value; for (_si = 0; _si < 30; _si++) { - f->readLine(s, 15); + f->readLine_OLD(s, 15); value = atoi(s); - f->readLine(s, 15); + f->readLine_OLD(s, 15); name = atoi(s); - addInventoryItem(name, value); + _vm->addInventoryItem(name, value); } delete f; // force reload of character to solve inventory // bugs, but it's a good maneuver anyway - strcpy(_characterName1, "null"); + strcpy(_vm->_characterName1, "null"); char tmp[PATH_LEN]; sprintf(tmp, "%s.%s" , l, n); - scheduleLocationSwitch(tmp); + _vm->scheduleLocationSwitch(tmp); return; } -void Parallaction_ns::doSaveGame(uint16 slot, const char* name) { +void SaveLoad_ns::doSaveGame(uint16 slot, const char* name) { Common::OutSaveFile *f = getOutSaveFile(slot); if (f == 0) { @@ -202,30 +207,30 @@ void Parallaction_ns::doSaveGame(uint16 slot, const char* name) { f->writeString(s); f->writeString("\n"); - sprintf(s, "%s\n", _char.getFullName()); + sprintf(s, "%s\n", _vm->_char.getFullName()); f->writeString(s); sprintf(s, "%s\n", _saveData1); f->writeString(s); - sprintf(s, "%d\n", _char._ani->getX()); + sprintf(s, "%d\n", _vm->_char._ani->getX()); f->writeString(s); - sprintf(s, "%d\n", _char._ani->getY()); + sprintf(s, "%d\n", _vm->_char._ani->getY()); f->writeString(s); sprintf(s, "%d\n", _score); f->writeString(s); sprintf(s, "%u\n", _globalFlags); f->writeString(s); - sprintf(s, "%d\n", _numLocations); + sprintf(s, "%d\n", _vm->_numLocations); f->writeString(s); - for (uint16 _si = 0; _si < _numLocations; _si++) { - sprintf(s, "%s\n%u\n", _locationNames[_si], _localFlags[_si]); + for (uint16 _si = 0; _si < _vm->_numLocations; _si++) { + sprintf(s, "%s\n%u\n", _vm->_locationNames[_si], _vm->_localFlags[_si]); f->writeString(s); } const InventoryItem *item; for (uint16 _si = 0; _si < 30; _si++) { - item = getInventoryItem(_si); + item = _vm->getInventoryItem(_si); sprintf(s, "%u\n%d\n", item->_id, item->_index); f->writeString(s); } @@ -247,8 +252,9 @@ enum { }; -SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel, Parallaction_ns *engine) - : Dialog("ScummSaveLoad"), _list(0), _chooseButton(0), _gfxWidget(0), _vm(engine) { + +SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel) + : Dialog("ScummSaveLoad"), _list(0), _chooseButton(0), _gfxWidget(0) { // _drawingHints |= GUI::THEME_HINT_SPECIAL_COLOR; _backgroundType = GUI::Theme::kDialogBackgroundSpecial; @@ -335,7 +341,7 @@ void SaveLoadChooser::reflowLayout() { Dialog::reflowLayout(); } -int Parallaction_ns::buildSaveFileList(Common::StringList& l) { +int SaveLoad_ns::buildSaveFileList(Common::StringList& l) { char buf[200]; @@ -346,7 +352,7 @@ int Parallaction_ns::buildSaveFileList(Common::StringList& l) { Common::InSaveFile *f = getInSaveFile(i); if (f) { - f->readLine(buf, 199); + f->readLine_OLD(buf, 199); delete f; count++; @@ -359,9 +365,9 @@ int Parallaction_ns::buildSaveFileList(Common::StringList& l) { } -int Parallaction_ns::selectSaveFile(uint16 arg_0, const char* caption, const char* button) { +int SaveLoad_ns::selectSaveFile(uint16 arg_0, const char* caption, const char* button) { - SaveLoadChooser* slc = new SaveLoadChooser(caption, button, this); + SaveLoadChooser* slc = new SaveLoadChooser(caption, button); Common::StringList l; @@ -380,7 +386,7 @@ int Parallaction_ns::selectSaveFile(uint16 arg_0, const char* caption, const cha -bool Parallaction_ns::loadGame() { +bool SaveLoad_ns::loadGame() { int _di = selectSaveFile( 0, "Load file", "Load" ); if (_di == -1) { @@ -392,15 +398,15 @@ bool Parallaction_ns::loadGame() { GUI::TimedMessageDialog dialog("Loading game...", 1500); dialog.runModal(); - setArrowCursor(); + _vm->_input->setArrowCursor(); return true; } -bool Parallaction_ns::saveGame() { +bool SaveLoad_ns::saveGame() { - if (!scumm_stricmp(_location._name, "caveau")) { + if (!scumm_stricmp(_vm->_location._name, "caveau")) { return false; } @@ -418,7 +424,7 @@ bool Parallaction_ns::saveGame() { } -void Parallaction_ns::setPartComplete(const Character& character) { +void SaveLoad_ns::setPartComplete(const char *part) { char buf[30]; bool alreadyPresent = false; @@ -426,10 +432,10 @@ void Parallaction_ns::setPartComplete(const Character& character) { Common::InSaveFile *inFile = getInSaveFile(SPECIAL_SAVESLOT); if (inFile) { - inFile->readLine(buf, 29); + inFile->readLine_OLD(buf, 29); delete inFile; - if (strstr(buf, character.getBaseName())) { + if (strstr(buf, part)) { alreadyPresent = true; } } @@ -437,7 +443,7 @@ void Parallaction_ns::setPartComplete(const Character& character) { if (!alreadyPresent) { Common::OutSaveFile *outFile = getOutSaveFile(SPECIAL_SAVESLOT); outFile->writeString(buf); - outFile->writeString(character.getBaseName()); + outFile->writeString(part); outFile->finalize(); delete outFile; } @@ -445,17 +451,20 @@ void Parallaction_ns::setPartComplete(const Character& character) { return; } -bool Parallaction_ns::allPartsComplete() { - char buf[30]; +void SaveLoad_ns::getGamePartProgress(bool *complete, int size) { + assert(complete && size >= 3); + char buf[30]; Common::InSaveFile *inFile = getInSaveFile(SPECIAL_SAVESLOT); - inFile->readLine(buf, 29); + inFile->readLine_OLD(buf, 29); delete inFile; - return strstr(buf, "dino") && strstr(buf, "donna") && strstr(buf, "dough"); + complete[0] = strstr(buf, "dino"); + complete[1] = strstr(buf, "donna"); + complete[2] = strstr(buf, "dough"); } -void Parallaction_ns::renameOldSavefiles() { +void SaveLoad_ns::renameOldSavefiles() { bool exists[NUM_SAVESLOTS]; uint num = 0; @@ -463,7 +472,7 @@ void Parallaction_ns::renameOldSavefiles() { for (i = 0; i < NUM_SAVESLOTS; i++) { exists[i] = false; - Common::String name = genSaveFileName(i, true); + Common::String name = genOldSaveFileName(i); Common::InSaveFile *f = _saveFileMan->openForLoading(name.c_str()); if (f) { exists[i] = true; @@ -491,8 +500,8 @@ void Parallaction_ns::renameOldSavefiles() { uint success = 0; for (i = 0; i < NUM_SAVESLOTS; i++) { if (exists[i]) { - Common::String oldName = genSaveFileName(i, true); - Common::String newName = genSaveFileName(i, false); + Common::String oldName = genOldSaveFileName(i); + Common::String newName = genSaveFileName(i); if (_saveFileMan->renameSavefile(oldName.c_str(), newName.c_str())) { success++; } else { @@ -518,4 +527,28 @@ void Parallaction_ns::renameOldSavefiles() { } +bool SaveLoad_br::loadGame() { + // TODO: implement loadgame + return false; +} + +bool SaveLoad_br::saveGame() { + // TODO: implement savegame + return false; +} + +void SaveLoad_br::getGamePartProgress(bool *complete, int size) { + assert(complete && size >= 3); + + // TODO: implement progress loading + + complete[0] = true; + complete[1] = true; + complete[2] = true; +} + +void SaveLoad_br::setPartComplete(const char *part) { + // TODO: implement progress saving +} + } // namespace Parallaction diff --git a/engines/parallaction/saveload.h b/engines/parallaction/saveload.h new file mode 100644 index 0000000000..10bb8aafc2 --- /dev/null +++ b/engines/parallaction/saveload.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + + +#ifndef PARALLACTION_SAVELOAD_H +#define PARALLACTION_SAVELOAD_H + +namespace Parallaction { + +struct Character; + + +class SaveLoad { + +protected: + Common::SaveFileManager *_saveFileMan; + Common::String _saveFilePrefix; + + Common::String genSaveFileName(uint slot); + Common::InSaveFile *getInSaveFile(uint slot); + Common::OutSaveFile *getOutSaveFile(uint slot); + +public: + SaveLoad(Common::SaveFileManager* saveFileMan, const char *prefix) : _saveFileMan(saveFileMan), _saveFilePrefix(prefix) { } + virtual ~SaveLoad() { } + + virtual bool loadGame() = 0; + virtual bool saveGame() = 0; + virtual void getGamePartProgress(bool *complete, int size) = 0; + virtual void setPartComplete(const char *part) = 0; + + virtual void renameOldSavefiles() { } +}; + +class SaveLoad_ns : public SaveLoad { + + Parallaction_ns *_vm; + + Common::String _saveFileName; + Common::String genOldSaveFileName(uint slot); + +protected: + void renameOldSavefiles(); + void doLoadGame(uint16 slot); + void doSaveGame(uint16 slot, const char* name); + int buildSaveFileList(Common::StringList& l); + int selectSaveFile(uint16 arg_0, const char* caption, const char* button); + +public: + SaveLoad_ns(Parallaction_ns *vm, Common::SaveFileManager *saveFileMan) : SaveLoad(saveFileMan, "nippon"), _vm(vm) { } + + virtual bool loadGame(); + virtual bool saveGame(); + virtual void getGamePartProgress(bool *complete, int size); + virtual void setPartComplete(const char *part); +}; + +class SaveLoad_br : public SaveLoad { + + Parallaction_br *_vm; + +public: + SaveLoad_br(Parallaction_br *vm, Common::SaveFileManager *saveFileMan) : SaveLoad(saveFileMan, "bra"), _vm(vm) { } + + virtual bool loadGame(); + virtual bool saveGame(); + virtual void getGamePartProgress(bool *complete, int size); + virtual void setPartComplete(const char *part); +}; + + +} // namespace Parallaction + +#endif diff --git a/engines/parallaction/staticres.cpp b/engines/parallaction/staticres.cpp index 2c5cf281dd..071495e8f1 100644 --- a/engines/parallaction/staticres.cpp +++ b/engines/parallaction/staticres.cpp @@ -29,7 +29,7 @@ namespace Parallaction { -byte Parallaction_ns::_resMouseArrow[256] = { +byte Input::_resMouseArrow_NS[256] = { 0x12, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x00, 0x00, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00, @@ -335,12 +335,6 @@ const Parallaction_br::Callable Parallaction_br::_dosCallables[] = { void Parallaction_ns::initResources() { -// _zoneFlagNamesRes = _zoneFlagNamesRes_ns; -// _zoneTypeNamesRes = _zoneTypeNamesRes_ns; -// _commandsNamesRes = _commandsNamesRes_ns; - _callableNamesRes = _callableNamesRes_ns; -// _instructionNamesRes = _instructionNamesRes_ns; - _callableNames = new Table(ARRAYSIZE(_callableNamesRes_ns), _callableNamesRes_ns); _localFlagNames = new FixedTable(NUM_LOCATIONS, 1); @@ -356,13 +350,6 @@ void Parallaction_ns::initResources() { void Parallaction_br::initResources() { -// _zoneFlagNamesRes = _zoneFlagNamesRes_br; -// _zoneTypeNamesRes = _zoneTypeNamesRes_br; -// _commandsNamesRes = _commandsNamesRes_br; - _callableNamesRes = _callableNamesRes_br; -// _instructionNamesRes = _instructionNamesRes_br; -// _audioCommandsNamesRes = _audioCommandsNamesRes_br; - _callableNames = new Table(ARRAYSIZE(_callableNamesRes_br), _callableNamesRes_br); _localFlagNames = new FixedTable(NUM_LOCATIONS, 2); diff --git a/engines/queen/input.cpp b/engines/queen/input.cpp index 9f03c341c9..84e21fbcaa 100644 --- a/engines/queen/input.cpp +++ b/engines/queen/input.cpp @@ -118,9 +118,10 @@ void Input::delay(uint amount) { case Common::EVENT_RBUTTONDOWN: _mouseButton |= MOUSE_RBUTTON; break; - + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->quitGame(); + if (_cutawayRunning) + _cutawayQuit = true; return; default: diff --git a/engines/queen/journal.cpp b/engines/queen/journal.cpp index 0327fb74b8..7846fa5c36 100644 --- a/engines/queen/journal.cpp +++ b/engines/queen/journal.cpp @@ -84,8 +84,8 @@ void Journal::use() { case Common::EVENT_WHEELDOWN: handleMouseWheel(1); break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->quitGame(); return; default: break; @@ -385,16 +385,18 @@ void Journal::drawPanelText(int y, const char *text) { char s[128]; strncpy(s, text, 127); s[127] = 0; + char *p; + // remove leading and trailing spaces (necessary for spanish version) - for (char *p = s + strlen(s) - 1; p >= s && *p == ' '; --p) { + for (p = s + strlen(s) - 1; p >= s && *p == ' '; --p) { *p = 0; } text = s; - for (char *p = s; *p == ' '; ++p) { + for (p = s; *p == ' '; ++p) { text = p + 1; } // draw the substrings - char *p = (char *)strchr(text, ' '); + p = (char *)strchr(text, ' '); if (!p) { int x = (128 - _vm->display()->textWidth(text)) / 2; _vm->display()->setText(x, y, text, false); diff --git a/engines/queen/logic.cpp b/engines/queen/logic.cpp index 9e4770553c..7fcc761018 100644 --- a/engines/queen/logic.cpp +++ b/engines/queen/logic.cpp @@ -2076,6 +2076,8 @@ bool LogicDemo::changeToSpecialRoom() { displayRoom(currentRoom(), RDM_FADE_NOJOE, 100, 2, true); playCutaway("CLOGO.CUT"); sceneReset(); + if (_vm->quit()) + return true; currentRoom(ROOM_HOTEL_LOBBY); entryObj(584); displayRoom(currentRoom(), RDM_FADE_JOE, 100, 2, true); @@ -2129,7 +2131,11 @@ bool LogicGame::changeToSpecialRoom() { } else if (currentRoom() == FOTAQ_LOGO && gameState(VAR_INTRO_PLAYED) == 0) { displayRoom(currentRoom(), RDM_FADE_NOJOE, 100, 2, true); playCutaway("COPY.CUT"); + if (_vm->quit()) + return true; playCutaway("CLOGO.CUT"); + if (_vm->quit()) + return true; if (_vm->resource()->getPlatform() != Common::kPlatformAmiga) { if (ConfMan.getBool("alt_intro") && _vm->resource()->isCD()) { playCutaway("CINTR.CUT"); @@ -2137,7 +2143,11 @@ bool LogicGame::changeToSpecialRoom() { playCutaway("CDINT.CUT"); } } + if (_vm->quit()) + return true; playCutaway("CRED.CUT"); + if (_vm->quit()) + return true; _vm->display()->palSetPanel(); sceneReset(); currentRoom(ROOM_HOTEL_LOBBY); diff --git a/engines/queen/midiadlib.cpp b/engines/queen/midiadlib.cpp index 155bb66716..200c7282f9 100644 --- a/engines/queen/midiadlib.cpp +++ b/engines/queen/midiadlib.cpp @@ -132,7 +132,7 @@ int AdlibMidiDriver::open() { adlibSetNoteVolume(i, 0); adlibTurnNoteOff(i); } - _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); + _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); return 0; } diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index c95e44b477..6cdd020b8f 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -60,9 +60,12 @@ public: virtual const char *getName() const; virtual const char *getCopyright() const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; }; @@ -75,6 +78,14 @@ const char *QueenMetaEngine::getCopyright() const { return "Flight of the Amazon Queen (C) John Passfield and Steve Stamatiadis"; } +bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + GameList QueenMetaEngine::getSupportedGames() const { GameList games; games.push_back(queenGameDescriptor); @@ -88,11 +99,11 @@ GameDescriptor QueenMetaEngine::findGame(const char *gameid) const { return GameDescriptor(); } -GameList QueenMetaEngine::detectGames(const FSList &fslist) const { +GameList QueenMetaEngine::detectGames(const Common::FSList &fslist) const { GameList detectedGames; // Iterate over all files in the given directory - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) { continue; } @@ -121,6 +132,46 @@ GameList QueenMetaEngine::detectGames(const FSList &fslist) const { return detectedGames; } +SaveStateList QueenMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[32]; + Common::String pattern = target; + pattern += ".s??"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + for (int i = 0; i < 4; i++) + in->readUint32BE(); + in->read(saveDesc, 32); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + return saveList; +} + +void QueenMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".s%02d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + PluginError QueenMetaEngine::createInstance(OSystem *syst, Engine **engine) const { assert(engine); *engine = new Queen::QueenEngine(syst); @@ -180,6 +231,10 @@ void QueenEngine::checkOptionSettings() { } } +void QueenEngine::syncSoundSettings() { + readOptionSettings(); +} + void QueenEngine::readOptionSettings() { _sound->setVolume(ConfMan.getInt("music_volume")); _sound->musicToggle(!ConfMan.getBool("music_mute")); @@ -381,8 +436,8 @@ int QueenEngine::go() { loadGameState(ConfMan.getInt("save_slot")); } _lastSaveTime = _lastUpdateTime = _system->getMillis(); - _quit = false; - while (!_quit) { + + while (!quit()) { if (_logic->newRoom() > 0) { _logic->update(); _logic->oldRoom(_logic->currentRoom()); @@ -428,10 +483,6 @@ int QueenEngine::init() { _logic = new LogicGame(this); } - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); - // Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); - _sound = Sound::makeSoundInstance(_mixer, this, _resource->getCompression()); _walk = new Walk(this); //_talkspeedScale = (MAX_TEXT_SPEED - MIN_TEXT_SPEED) / 255.0; diff --git a/engines/queen/queen.h b/engines/queen/queen.h index 1eea43e882..66931e037d 100644 --- a/engines/queen/queen.h +++ b/engines/queen/queen.h @@ -97,13 +97,13 @@ public: void checkOptionSettings(); void readOptionSettings(); void writeOptionSettings(); + virtual void syncSoundSettings(); int talkSpeed() const { return _talkSpeed; } void talkSpeed(int speed) { _talkSpeed = speed; } bool subtitles() const { return _subtitles; } void subtitles(bool enable) { _subtitles = enable; } - void quitGame() { _quit = true; } - + void update(bool checkPlayerInput = false); bool canLoadOrSave() const; @@ -137,7 +137,6 @@ protected: int _talkSpeed; bool _subtitles; - bool _quit; uint32 _lastSaveTime; uint32 _lastUpdateTime; diff --git a/engines/queen/resource.cpp b/engines/queen/resource.cpp index b3bd663baf..38d841e96a 100644 --- a/engines/queen/resource.cpp +++ b/engines/queen/resource.cpp @@ -132,7 +132,7 @@ void Resource::loadTextFile(const char *filename, Common::StringList &stringList seekResourceFile(re->bundle, re->offset); char buf[512]; Common::SeekableSubReadStream stream(&_resourceFile, re->offset, re->offset + re->size); - while (stream.readLine(buf, 512)) { + while (stream.readLine_OLD(buf, 512)) { stringList.push_back(buf); } } diff --git a/engines/queen/sound.cpp b/engines/queen/sound.cpp index 27cf1bf6a2..ccaac8227d 100644 --- a/engines/queen/sound.cpp +++ b/engines/queen/sound.cpp @@ -54,10 +54,27 @@ namespace Queen { class AudioStreamWrapper : public Audio::AudioStream { protected: Audio::AudioStream *_stream; + int _rate; public: AudioStreamWrapper(Audio::AudioStream *stream) { _stream = stream; + + int rate = _stream->getRate(); + + // A file where the sample rate claims to be 11025 Hz is + // probably compressed with the old tool. We force the real + // sample rate, which is 11840 Hz. + // + // However, a file compressed with the newer tool is not + // guaranteed to have a sample rate of 11840 Hz. LAME will + // automatically resample it to 12000 Hz. So in all other + // cases, we use the rate from the file. + + if (rate == 11025) + _rate = 11840; + else + _rate = rate; } ~AudioStreamWrapper() { delete _stream; @@ -75,7 +92,7 @@ public: return _stream->endOfStream(); } int getRate() const { - return 11840; + return _rate; } int32 getTotalPlayTime() { return _stream->getTotalPlayTime(); @@ -261,8 +278,6 @@ void PCSound::playSpeech(const char *base) { void PCSound::setVolume(int vol) { Sound::setVolume(vol); - // Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); _music->setVolume(vol); } @@ -316,7 +331,8 @@ void SBSound::playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *so if (sound) { f->read(sound, size); byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE; - _mixer->playRaw(Audio::Mixer::kSFXSoundType, soundHandle, sound, size, 11840, flags); + Audio::Mixer::SoundType type = (soundHandle == &_speechHandle) ? Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType; + _mixer->playRaw(type, soundHandle, sound, size, 11840, flags); } } diff --git a/engines/queen/talk.cpp b/engines/queen/talk.cpp index ff18ef37d1..fa2ca669cd 100644 --- a/engines/queen/talk.cpp +++ b/engines/queen/talk.cpp @@ -807,7 +807,7 @@ void Talk::speakSegment( switch (command) { case SPEAK_PAUSE: - for (i = 0; i < 10 && !_vm->input()->talkQuit(); i++) { + for (i = 0; i < 10 && !_vm->input()->talkQuit() && !_vm->quit(); i++) { _vm->update(); } return; diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index 9fffb0f8bf..e9e146013f 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -866,7 +866,7 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) { readS._bigEndian = !_vm->isBigEndian(); // RLE has inversion BE<>LE - while (!readS.eos()) { + while (readS.pos() != readS.size()) { if (reallyFill) { anim->frameOffsets[currentFrame] = readS.pos(); diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp index 9c897d8ebc..a31e9b755a 100644 --- a/engines/saga/detection.cpp +++ b/engines/saga/detection.cpp @@ -147,9 +147,20 @@ public: return "Inherit the Earth (C) Wyrmkeep Entertainment"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; }; +bool SagaMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Saga::SAGAGameDescription *gd = (const Saga::SAGAGameDescription *)desc; if (gd) { @@ -158,6 +169,46 @@ bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common return gd != 0; } +SaveStateList SagaMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[SAVE_TITLE_SIZE]; + Common::String pattern = target; + pattern += ".s??"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + for (int i = 0; i < 3; i++) + in->readUint32BE(); + in->read(saveDesc, SAVE_TITLE_SIZE); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + delete in; + } + } + } + + return saveList; +} + +void SagaMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".s%02d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + #if PLUGIN_ENABLED_DYNAMIC(SAGA) REGISTER_PLUGIN_DYNAMIC(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine); #else diff --git a/engines/saga/input.cpp b/engines/saga/input.cpp index ac80d87dd0..61b729b701 100644 --- a/engines/saga/input.cpp +++ b/engines/saga/input.cpp @@ -141,9 +141,6 @@ int SagaEngine::processInput() { break; case Common::EVENT_MOUSEMOVE: break; - case Common::EVENT_QUIT: - shutDown(); - break; default: break; } diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 256e231f57..abf8094533 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -688,7 +688,7 @@ bool Interface::processAscii(Common::KeyState keystate) { setMode(kPanelMain); _vm->_script->setNoPendingVerb(); } else if (ascii == 'q' || ascii == 'Q') { - _vm->shutDown(); + _vm->quitGame(); } break; case kPanelBoss: @@ -1084,7 +1084,7 @@ void Interface::setQuit(PanelButton *panelButton) { if (_vm->getGameId() == GID_IHNM_DEMO) _vm->_scene->creditsScene(); // display sales info for IHNM demo else - _vm->shutDown(); + _vm->quitGame(); break; } } @@ -1153,6 +1153,7 @@ void Interface::setLoad(PanelButton *panelButton) { debug(1, "Loading save game %d", _vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); setMode(kPanelMain); _vm->load(_vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber)); + _vm->syncSoundSettings(); } } } @@ -1616,6 +1617,7 @@ void Interface::setOption(PanelButton *panelButton) { debug(1, "Loading save game %d", _vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); setMode(kPanelMain); _vm->load(_vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber)); + _vm->syncSoundSettings(); } } } else { @@ -1644,14 +1646,16 @@ void Interface::setOption(PanelButton *panelButton) { } break; case kTextMusic: - _vm->_musicVolume = (_vm->_musicVolume + 1) % 11; - _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); - ConfMan.setInt("music_volume", _vm->_musicVolume * 25); + _vm->_musicVolume = _vm->_musicVolume + 25; + if (_vm->_musicVolume > 255) _vm->_musicVolume = 0; + _vm->_music->setVolume(_vm->_musicVolume, 1); + ConfMan.setInt("music_volume", _vm->_musicVolume); break; case kTextSound: - _vm->_soundVolume = (_vm->_soundVolume + 1) % 11; - _vm->_sound->setVolume(_vm->_soundVolume == 10 ? 255 : _vm->_soundVolume * 25); - ConfMan.setInt("sfx_volume", _vm->_soundVolume * 25); + _vm->_soundVolume = _vm->_soundVolume + 25; + if (_vm->_soundVolume > 255) _vm->_soundVolume = 0; + ConfMan.setInt("sound_volume", _vm->_soundVolume); + _vm->_sound->setVolume(); break; case kTextVoices: if (_vm->_voiceFilesExist) { @@ -1669,6 +1673,11 @@ void Interface::setOption(PanelButton *panelButton) { _vm->_subtitlesEnabled = true; // Set it to "Text" _vm->_voicesEnabled = false; } + + _vm->_speechVolume = _vm->_speechVolume + 25; + if (_vm->_speechVolume > 255) _vm->_speechVolume = 0; + ConfMan.setInt("speech_volume", _vm->_speechVolume); + _vm->_sound->setVolume(); ConfMan.setBool("subtitles", _vm->_subtitlesEnabled); ConfMan.setBool("voices", _vm->_voicesEnabled); @@ -2269,13 +2278,13 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut break; case kTextMusic: if (_vm->_musicVolume) - textId = kText10Percent + _vm->_musicVolume - 1; + textId = kText10Percent + _vm->_musicVolume / 25 - 1; else textId = kTextOff; break; case kTextSound: if (_vm->_soundVolume) - textId = kText10Percent + _vm->_soundVolume - 1; + textId = kText10Percent + _vm->_soundVolume / 25 - 1; else textId = kTextOff; break; diff --git a/engines/saga/introproc_ihnm.cpp b/engines/saga/introproc_ihnm.cpp index 6614f4098f..aaa428ca53 100644 --- a/engines/saga/introproc_ihnm.cpp +++ b/engines/saga/introproc_ihnm.cpp @@ -59,8 +59,12 @@ int Scene::IHNMStartProc() { // Play Cyberdreams logo for 168 frames if (!playTitle(0, logoLength, true)) { + if (_vm->quit()) + return !SUCCESS; // Play Dreamers Guild logo for 10 seconds if (!playLoopingTitle(1, 10)) { + if (_vm->quit()) + return !SUCCESS; // Play the title music _vm->_music->play(1, MUSIC_NORMAL); // Play title screen @@ -70,6 +74,8 @@ int Scene::IHNMStartProc() { } else { _vm->_music->play(1, MUSIC_NORMAL); playTitle(0, 10); + if (_vm->quit()) + return !SUCCESS; playTitle(2, 12); } @@ -142,9 +148,9 @@ bool Scene::checkKey() { while (_vm->_eventMan->pollEvent(event)) { switch (event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: res = true; - _vm->shutDown(); break; case Common::EVENT_KEYDOWN: // Don't react to modifier keys alone. The original did @@ -187,7 +193,7 @@ bool Scene::playTitle(int title, int time, int mode) { _vm->_gfx->getCurrentPal(pal_cut); - while (!done) { + while (!done && !_vm->quit()) { curTime = _vm->_system->getMillis(); switch (phase) { diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 732bd0b50c..5bf0c0ec03 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -249,6 +249,8 @@ void MusicPlayer::setVolume(int volume) { _masterVolume = volume; + Common::StackLock lock(_mutex); + for (int i = 0; i < 16; ++i) { if (_channel[i]) { _channel[i]->volume(_channelVolume[i] * _masterVolume / 255); @@ -346,7 +348,7 @@ void MusicPlayer::stopMusic() { } } -Music::Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver, int enabled) : _vm(vm), _mixer(mixer), _enabled(enabled), _adlib(false) { +Music::Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver) : _vm(vm), _mixer(mixer), _adlib(false) { _player = new MusicPlayer(driver); _currentVolume = 0; @@ -402,7 +404,7 @@ void Music::musicVolumeGauge() { } void Music::setVolume(int volume, int time) { - _targetVolume = volume * 2; // ScummVM has different volume scale + _targetVolume = volume; _currentVolumePercent = 0; if (volume == -1) // Set Full volume @@ -432,11 +434,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) { uint32 loopStart; debug(2, "Music::play %d, %d", resourceId, flags); - - if (!_enabled) { - return; - } - + if (isPlaying() && _trackNumber == resourceId) { return; } @@ -444,11 +442,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) { _trackNumber = resourceId; _player->stopMusic(); _mixer->stopHandle(_musicHandle); - - if (!_vm->_musicVolume) { - return; - } - + int realTrackNumber; if (_vm->getGameType() == GType_ITE) { @@ -591,7 +585,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) { parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1); _player->_parser = parser; - setVolume(_vm->_musicVolume == 10 ? 255 : _vm->_musicVolume * 25); + setVolume(_vm->_musicVolume); if (flags & MUSIC_LOOP) _player->setLoop(true); @@ -609,7 +603,7 @@ void Music::pause(void) { } void Music::resume(void) { - _player->setVolume(_vm->_musicVolume == 10 ? 255 : _vm->_musicVolume * 25); + _player->setVolume(_vm->_musicVolume); _player->setPlaying(true); } diff --git a/engines/saga/music.h b/engines/saga/music.h index 1953dc6f91..57ff9e0671 100644 --- a/engines/saga/music.h +++ b/engines/saga/music.h @@ -105,7 +105,7 @@ protected: class Music { public: - Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver, int enabled); + Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver); ~Music(void); void setNativeMT32(bool b) { _player->setNativeMT32(b); } bool hasNativeMT32() { return _player->hasNativeMT32(); } @@ -133,7 +133,6 @@ private: Audio::SoundHandle _musicHandle; uint32 _trackNumber; - int _enabled; bool _adlib; int _targetVolume; diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp index e150caeca5..05b1162973 100644 --- a/engines/saga/rscfile.cpp +++ b/engines/saga/rscfile.cpp @@ -121,7 +121,7 @@ bool Resource::loadSagaContext(ResourceContext *context, uint32 contextOffset, u resourceData->offset = contextOffset + readS1.readUint32(); resourceData->size = readS1.readUint32(); //sanity check - if ((resourceData->offset > context->file->size()) || (resourceData->size > contextSize)) { + if ((resourceData->offset > (uint)context->file->size()) || (resourceData->size > contextSize)) { result = false; break; } @@ -181,8 +181,8 @@ bool Resource::loadMacContext(ResourceContext *context) { macDataLength = context->file->readUint32BE(); macMapLength = context->file->readUint32BE(); - if (macDataOffset >= context->file->size() || macMapOffset >= context->file->size() || - macDataLength + macMapLength > context->file->size()) { + if (macDataOffset >= (uint)context->file->size() || macMapOffset >= (uint)context->file->size() || + macDataLength + macMapLength > (uint)context->file->size()) { return false; } @@ -384,24 +384,24 @@ bool Resource::createContexts() { if (!soundFileInArray) { if (_vm->getGameType() == GType_ITE) { // If the sound file is not specified in the detector table, add it here - if (Common::File::exists("sounds.rsc") || Common::File::exists("sounds.cmp")) { + if (Common::File::exists("sounds.rsc")) { _contextsCount++; soundFileIndex = _contextsCount - 1; - if (Common::File::exists("sounds.rsc")) { - sprintf(soundFileName, "sounds.rsc"); - } else { - sprintf(soundFileName, "sounds.cmp"); - _vm->_gf_compressed_sounds = true; - } - } else if (Common::File::exists("soundsd.rsc") || Common::File::exists("soundsd.cmp")) { + sprintf(soundFileName, "sounds.rsc"); + } else if (Common::File::exists("sounds.cmp")) { _contextsCount++; soundFileIndex = _contextsCount - 1; - if (Common::File::exists("soundsd.rsc")) { - sprintf(soundFileName, "soundsd.rsc"); - } else { - sprintf(soundFileName, "soundsd.cmp"); - _vm->_gf_compressed_sounds = true; - } + sprintf(soundFileName, "sounds.cmp"); + _vm->_gf_compressed_sounds = true; + } else if (Common::File::exists("soundsd.rsc")) { + _contextsCount++; + soundFileIndex = _contextsCount - 1; + sprintf(soundFileName, "soundsd.rsc"); + } else if (Common::File::exists("soundsd.cmp")) { + _contextsCount++; + soundFileIndex = _contextsCount - 1; + sprintf(soundFileName, "soundsd.cmp"); + _vm->_gf_compressed_sounds = true; } else { // No sound file found, don't add any file to the array soundFileInArray = true; @@ -410,15 +410,15 @@ bool Resource::createContexts() { } } else { // If the sound file is not specified in the detector table, add it here - if (Common::File::exists("sfx.res") || Common::File::exists("sfx.cmp")) { + if (Common::File::exists("sfx.res")) { _contextsCount++; soundFileIndex = _contextsCount - 1; - if (Common::File::exists("sfx.res")) { - sprintf(soundFileName, "sfx.res"); - } else { - sprintf(soundFileName, "sfx.cmp"); - _vm->_gf_compressed_sounds = true; - } + sprintf(soundFileName, "sfx.res"); + } else if (Common::File::exists("sfx.cmp")) { + _contextsCount++; + soundFileIndex = _contextsCount - 1; + sprintf(soundFileName, "sfx.cmp"); + _vm->_gf_compressed_sounds = true; } else { // No sound file found, don't add any file to the array soundFileInArray = true; @@ -429,24 +429,24 @@ bool Resource::createContexts() { if (!voicesFileInArray) { if (_vm->getGameType() == GType_ITE) { // If the voices file is not specified in the detector table, add it here - if (Common::File::exists("voices.rsc") || Common::File::exists("voices.cmp")) { + if (Common::File::exists("voices.rsc")) { _contextsCount++; voicesFileIndex = _contextsCount - 1; - if (Common::File::exists("voices.rsc")) { - sprintf(_voicesFileName[0], "voices.rsc"); - } else { - sprintf(_voicesFileName[0], "voices.cmp"); - _vm->_gf_compressed_sounds = true; - } - } else if (Common::File::exists("voicesd.rsc") || Common::File::exists("voicesd.cmp")) { + sprintf(_voicesFileName[0], "voices.rsc"); + } else if (Common::File::exists("voices.cmp")) { _contextsCount++; voicesFileIndex = _contextsCount - 1; - if (Common::File::exists("voicesd.rsc")) { - sprintf(_voicesFileName[0], "voicesd.rsc"); - } else { - sprintf(_voicesFileName[0], "voicesd.cmp"); - _vm->_gf_compressed_sounds = true; - } + sprintf(_voicesFileName[0], "voices.cmp"); + _vm->_gf_compressed_sounds = true; + } else if (Common::File::exists("voicesd.rsc")) { + _contextsCount++; + voicesFileIndex = _contextsCount - 1; + sprintf(_voicesFileName[0], "voicesd.rsc"); + } else if (Common::File::exists("voicesd.cmp")) { + _contextsCount++; + voicesFileIndex = _contextsCount - 1; + sprintf(_voicesFileName[0], "voicesd.cmp"); + _vm->_gf_compressed_sounds = true; } else if (Common::File::exists("inherit the earth voices") || Common::File::exists("inherit the earth voices.cmp")) { _contextsCount++; @@ -493,15 +493,15 @@ bool Resource::createContexts() { sprintf(_voicesFileName[0], "voicess.cmp"); _vm->_gf_compressed_sounds = true; } - } else if (Common::File::exists("voicesd.res") || Common::File::exists("voicesd.cmp")) { + } else if (Common::File::exists("voicesd.res")) { _contextsCount++; voicesFileIndex = _contextsCount - 1; - if (Common::File::exists("voicesd.res")) { - sprintf(_voicesFileName[0], "voicesd.res"); - } else { - sprintf(_voicesFileName[0], "voicesd.cmp"); - _vm->_gf_compressed_sounds = true; - } + sprintf(_voicesFileName[0], "voicesd.res"); + } else if (Common::File::exists("voicesd.cmp")) { + _contextsCount++; + voicesFileIndex = _contextsCount - 1; + sprintf(_voicesFileName[0], "voicesd.cmp"); + _vm->_gf_compressed_sounds = true; } else { // No voice file found, don't add any file to the array voicesFileInArray = true; @@ -521,20 +521,22 @@ bool Resource::createContexts() { if (_vm->getGameType() == GType_ITE) { // Check for digital music in ITE - if (Common::File::exists("music.rsc") || Common::File::exists("music.cmp")) { + if (Common::File::exists("music.rsc")) { _contextsCount++; digitalMusic = true; - if (Common::File::exists("music.cmp")) - sprintf(musicFileName, "music.cmp"); - else - sprintf(musicFileName, "music.rsc"); - } else if (Common::File::exists("musicd.rsc") || Common::File::exists("musicd.cmp")) { + sprintf(musicFileName, "music.rsc"); + } else if (Common::File::exists("music.cmp")) { _contextsCount++; digitalMusic = true; - if (Common::File::exists("musicd.cmp")) - sprintf(musicFileName, "musicd.cmp"); - else - sprintf(musicFileName, "musicd.rsc"); + sprintf(musicFileName, "music.cmp"); + } else if (Common::File::exists("musicd.rsc")) { + _contextsCount++; + digitalMusic = true; + sprintf(musicFileName, "musicd.rsc"); + } else if (Common::File::exists("musicd.cmp")) { + _contextsCount++; + digitalMusic = true; + sprintf(musicFileName, "musicd.cmp"); } else { digitalMusic = false; } @@ -661,9 +663,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { if (chapter < 0) chapter = (_vm->getGameId() != GID_IHNM_DEMO) ? 8 : 7; - // TODO - //if (module.voiceLUT) - // free module.voiceLUT; + _vm->_script->_globalVoiceLUT.freeMem(); // TODO: close chapter context, or rather reassign it in our case @@ -769,7 +769,6 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { _vm->_sprite->_mainSprites.freeMem(); _vm->_sprite->loadList(_metaResource.mainSpritesID, _vm->_sprite->_mainSprites); - _vm->_actor->loadObjList(_metaResource.objectCount, _metaResource.objectsResourceID); _vm->_resource->loadResource(resourceContext, _metaResource.cutawayListResourceID, resourcePointer, resourceLength); @@ -805,49 +804,21 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { free(resourcePointer); } else { // The IHNM demo has a fixed music track and doesn't load a song table - _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); + _vm->_music->setVolume(_vm->_musicVolume, 1); _vm->_music->play(3, MUSIC_LOOP); free(resourcePointer); } int voiceLUTResourceID = 0; - _vm->_script->_globalVoiceLUT.freeMem(); - - switch (chapter) { - case 1: - _vm->_sndRes->setVoiceBank(1); - voiceLUTResourceID = 23; - break; - case 2: - _vm->_sndRes->setVoiceBank(2); - voiceLUTResourceID = 24; - break; - case 3: - _vm->_sndRes->setVoiceBank(3); - voiceLUTResourceID = 25; - break; - case 4: - _vm->_sndRes->setVoiceBank(4); - voiceLUTResourceID = 26; - break; - case 5: - _vm->_sndRes->setVoiceBank(5); - voiceLUTResourceID = 27; - break; - case 6: - _vm->_sndRes->setVoiceBank(6); - voiceLUTResourceID = 28; - break; - case 7: + if (chapter != 7) { + int voiceBank = (chapter == 8) ? 0 : chapter; + _vm->_sndRes->setVoiceBank(voiceBank); + voiceLUTResourceID = 22 + voiceBank; + } else { // IHNM demo _vm->_sndRes->setVoiceBank(0); voiceLUTResourceID = 17; - break; - case 8: - _vm->_sndRes->setVoiceBank(0); - voiceLUTResourceID = 22; - break; } if (voiceLUTResourceID) { diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index fafbd02cec..5ce5d6ab93 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -64,7 +64,6 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc) _leftMouseButtonPressed = _rightMouseButtonPressed = false; _console = NULL; - _quit = false; _resource = NULL; _sndRes = NULL; @@ -93,20 +92,20 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc) // The Linux version of Inherit the Earth puts all data files in an // 'itedata' sub-directory, except for voices.rsc - Common::File::addDefaultDirectory(_gameDataPath + "itedata/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("itedata")); // The Windows version of Inherit the Earth puts various data files in // other subdirectories. - Common::File::addDefaultDirectory(_gameDataPath + "graphics/"); - Common::File::addDefaultDirectory(_gameDataPath + "music/"); - Common::File::addDefaultDirectory(_gameDataPath + "sound/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("graphics")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("music")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("sound")); // The Multi-OS version puts the voices file in the root directory of // the CD. The rest of the data files are in game/itedata - Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata")); // Mac CD Wyrmkeep - Common::File::addDefaultDirectory(_gameDataPath + "patch/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("patch")); _displayClip.left = _displayClip.top = 0; syst->getEventManager()->registerRandomSource(_rnd, "saga"); @@ -142,8 +141,7 @@ SagaEngine::~SagaEngine() { } int SagaEngine::init() { - _soundVolume = ConfMan.getInt("sfx_volume") / 25; - _musicVolume = ConfMan.getInt("music_volume") / 25; + _musicVolume = ConfMan.getInt("music_volume"); _subtitlesEnabled = ConfMan.getBool("subtitles"); _readingSpeed = getTalkspeed(); _copyProtection = ConfMan.getBool("copy_protection"); @@ -194,29 +192,21 @@ int SagaEngine::init() { if (native_mt32) _driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - _music = new Music(this, _mixer, _driver, _musicVolume); + _music = new Music(this, _mixer, _driver); _music->setNativeMT32(native_mt32); _music->setAdlib(adlib); - - if (!_musicVolume) { - debug(1, "Music disabled."); - } - _render = new Render(this, _system); if (!_render->initialized()) { return FAILURE; } // Initialize system specific sound - _sound = new Sound(this, _mixer, _soundVolume); - if (!_soundVolume) { - debug(1, "Sound disabled."); - } - + _sound = new Sound(this, _mixer); + _interface->converseInit(); _script->setVerb(_script->getVerbType(kVerbWalkTo)); - _music->setVolume(-1, 1); + _music->setVolume(_musicVolume, 1); _gfx->initPalette(); @@ -233,6 +223,8 @@ int SagaEngine::init() { } } + syncSoundSettings(); + // FIXME: This is the ugly way of reducing redraw overhead. It works // well for 320x200 but it's unclear how well it will work for // 640x480. @@ -255,14 +247,22 @@ int SagaEngine::go() { _interface->addToInventory(_actor->objIndexToId(0)); // Magic hat _scene->changeScene(ConfMan.getInt("boot_param"), 0, kTransitionNoFade); } else if (ConfMan.hasKey("save_slot")) { + // Init the current chapter to 8 (character selection) for IHNM + if (getGameType() == GType_IHNM) + _scene->changeScene(-2, 0, kTransitionFade, 8); + // First scene sets up palette _scene->changeScene(getStartSceneNumber(), 0, kTransitionNoFade); _events->handleEvents(0); // Process immediate events - _interface->setMode(kPanelMain); - char *fileName; - fileName = calcSaveFileName(ConfMan.getInt("save_slot")); + if (getGameType() != GType_IHNM) + _interface->setMode(kPanelMain); + else + _interface->setMode(kPanelChapterSelection); + + char *fileName = calcSaveFileName(ConfMan.getInt("save_slot")); load(fileName); + syncSoundSettings(); } else { _framesEsc = 0; _scene->startScene(); @@ -270,7 +270,7 @@ int SagaEngine::go() { uint32 currentTicks; - while (!_quit) { + while (!quit()) { if (_console->isAttached()) _console->onFrame(); @@ -520,4 +520,16 @@ int SagaEngine::getTalkspeed() { return (ConfMan.getInt("talkspeed") * 3 + 255 / 2) / 255; } +void SagaEngine::syncSoundSettings() { + _subtitlesEnabled = ConfMan.getBool("subtitles"); + _readingSpeed = getTalkspeed(); + + if (_readingSpeed > 3) + _readingSpeed = 0; + + _musicVolume = ConfMan.getInt("music_volume"); + _music->setVolume(_musicVolume, 1); + _sound->setVolume(); +} + } // End of namespace Saga diff --git a/engines/saga/saga.h b/engines/saga/saga.h index eeb8f7a61b..0b6b3b1478 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -492,7 +492,6 @@ protected: public: SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc); virtual ~SagaEngine(); - void shutDown() { _quit = true; } void save(const char *fileName, const char *saveName); void load(const char *fileName); @@ -513,6 +512,8 @@ public: return isSaveListFull() ? _saveFilesCount : _saveFilesCount + 1; } + virtual void syncSoundSettings(); + int16 _framesEsc; uint32 _globalFlags; @@ -521,6 +522,7 @@ public: int _soundVolume; int _musicVolume; + int _speechVolume; bool _subtitlesEnabled; bool _voicesEnabled; bool _voiceFilesExist; @@ -611,8 +613,6 @@ public: bool _rightMouseButtonPressed; int _mouseClickCount; - bool _quit; - //current game description int _gameNumber; const SAGAGameDescription *_gameDescription; diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index c3c1587822..074b4c933a 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -315,7 +315,7 @@ void Scene::creditsScene() { break; } - _vm->shutDown(); + _vm->quitGame(); return; } diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index ea61f5ce04..e19fd5ae02 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -276,31 +276,14 @@ void Script::sfTakeObject(SCRIPTFUNC_PARAMS) { if (obj->_sceneNumber != ITE_SCENE_INV) { obj->_sceneNumber = ITE_SCENE_INV; - // WORKAROUND for a problematic object in IHNM - // There are 3 different scenes in front of the zeppelin, in Gorrister's chapter. A scene where the - // zeppelin is in the air (scene 17), a scene where it approaches Gorrister's (scene 16) and another one - // where it has landed (scene 18). - // In two of these scenes (the "on air" and "approaching" ones), when the player uses the knife with the - // rope, the associated script picks up object id 16392. In the "zeppelin landed" scene (scene 18), the - // associated script picks up object id 16390. This seems to be a script bug, as it should be id 16392, - // like in the other two scenes, as it is the same object (the rope). Picking up object 16390 leads to an - // assertion anyway, therefore we change the problematic object (16390) to the correct one (16392) here. - // Fixes bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ring" - if (_vm->getGameType() == GType_IHNM) { - if (_vm->_scene->currentChapterNumber() == 1 && _vm->_scene->currentSceneNumber() == 18) { - if (objectId == 16390) - objectId = 16392; - } - } - - // WORKAROUND for two incorrect object sprites in the IHNM demo - // (the mirror and the icon in Ted's part). Set them correctly here - if (_vm->getGameId() == GID_IHNM_DEMO) { - if (objectId == 16408) - obj->_spriteListResourceId = 24; - if (objectId == 16409) - obj->_spriteListResourceId = 25; - } + // Normally, when objects are picked up, they should always have the same + // _spriteListResourceId as their _index value. Some don't in IHNM, so + // we fix their sprite here + // Fixes bugs #2057200 - "IHNM: Invisible inventory objects", + // #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ring" + // and some incorrect objects in the IHNM demo + if (_vm->getGameType() == GType_IHNM) + obj->_spriteListResourceId = obj->_index; _vm->_interface->addToInventory(objectId); } @@ -356,7 +339,7 @@ void Script::sfMainMode(SCRIPTFUNC_PARAMS) { // exit the game. Known non-interactive demos are GID_ITE_MACDEMO1 and // GID_ITE_WINDEMO1 if (_vm->getFeatures() & GF_NON_INTERACTIVE) - _vm->shutDown(); + _vm->quitGame(); } // Script function #6 (0x06) blocking @@ -572,7 +555,7 @@ void Script::sfScriptGotoScene(SCRIPTFUNC_PARAMS) { } if (_vm->getGameType() == GType_ITE && sceneNumber < 0) { - _vm->shutDown(); + _vm->quitGame(); return; } @@ -1482,7 +1465,7 @@ void Script::sfPlayMusic(SCRIPTFUNC_PARAMS) { int16 param = thread->pop() + 9; if (param >= 9 && param <= 34) { - _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); + _vm->_music->setVolume(_vm->_musicVolume, 1); _vm->_music->play(param); } else { _vm->_music->stop(); @@ -1499,7 +1482,7 @@ void Script::sfPlayMusic(SCRIPTFUNC_PARAMS) { if (param1 >= _vm->_music->_songTableLen) { warning("sfPlayMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTableLen - 1); } else { - _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); + _vm->_music->setVolume(_vm->_musicVolume, 1); _vm->_music->play(_vm->_music->_songTable[param1], param2 ? MUSIC_LOOP : MUSIC_NORMAL); if (!_vm->_scene->haveChapterPointsChanged()) { _vm->_scene->setCurrentMusicTrack(param1); @@ -1945,7 +1928,7 @@ void Script::sfQueueMusic(SCRIPTFUNC_PARAMS) { if (param1 >= _vm->_music->_songTableLen) { warning("sfQueueMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTableLen - 1); } else { - _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); + _vm->_music->setVolume(_vm->_musicVolume, 1); event.type = kEvTOneshot; event.code = kMusicEvent; event.param = _vm->_music->_songTable[param1]; diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 8d269fb3e8..b990b8ddf7 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -169,7 +169,6 @@ void SndRes::playVoice(uint32 resourceId) { } bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader) { - byte *soundResource; Audio::AudioStream *voxStream; size_t soundResourceLength; bool result = false; @@ -180,13 +179,13 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff byte flags; size_t voxSize; const GameSoundInfo *soundInfo; + Common::File* file; if (resourceId == (uint32)-1) { return false; } if (_vm->getGameType() == GType_IHNM && _vm->isMacResources()) { - Common::File soundFile; char soundFileName[40]; int dirIndex = resourceId / 64; @@ -199,15 +198,23 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } else { sprintf(soundFileName, "SFX/SFX%d/SFX%03x", dirIndex, resourceId); } - soundFile.open(soundFileName); - soundResourceLength = soundFile.size(); - soundResource = new byte[soundResourceLength]; - soundFile.read(soundResource, soundResourceLength); - soundFile.close(); + + file = new Common::File(); + + file->open(soundFileName); + soundResourceLength = file->size(); } else { - _vm->_resource->loadResource(context, resourceId, soundResource, soundResourceLength); + + ResourceData* resourceData = _vm->_resource->getResourceData(context, resourceId); + file = context->getFile(resourceData); + + file->seek(resourceData->offset); + soundResourceLength = resourceData->size; + } + Common::SeekableReadStream& readS = *file; + if ((context->fileType & GAME_VOICEFILE) != 0) { soundInfo = _vm->getVoiceInfo(); } else { @@ -220,16 +227,20 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff context->table[resourceId].fillSoundPatch(soundInfo); } - MemoryReadStream readS(soundResource, soundResourceLength); resourceType = soundInfo->resourceType; if (soundResourceLength >= 8) { - if (!memcmp(soundResource, "Creative", 8)) { + byte header[8]; + + readS.read(&header, 8); + readS.seek(readS.pos() - 8); + + if (!memcmp(header, "Creative", 8)) { resourceType = kSoundVOC; - } else if (!memcmp(soundResource, "RIFF", 4) != 0) { + } else if (!memcmp(header, "RIFF", 4) != 0) { resourceType = kSoundWAV; - } else if (!memcmp(soundResource, "FORM", 4) != 0) { + } else if (!memcmp(header, "FORM", 4) != 0) { resourceType = kSoundAIFF; } @@ -244,11 +255,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff uncompressedSound = true; if ((_vm->getFeatures() & GF_COMPRESSED_SOUNDS) && !uncompressedSound) { - if (soundResource[0] == char(0)) { + if (header[0] == char(0)) { resourceType = kSoundMP3; - } else if (soundResource[0] == char(1)) { + } else if (header[0] == char(1)) { resourceType = kSoundOGG; - } else if (soundResource[0] == char(2)) { + } else if (header[0] == char(2)) { resourceType = kSoundFLAC; } } @@ -268,9 +279,9 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.stereo = false; if (onlyHeader) { buffer.buffer = NULL; - free(soundResource); } else { - buffer.buffer = soundResource; + buffer.buffer = (byte *) malloc(soundResourceLength); + readS.read(buffer.buffer, soundResourceLength); } result = true; break; @@ -284,9 +295,10 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.buffer = NULL; } else { buffer.buffer = (byte *)malloc(buffer.size); - memcpy(buffer.buffer, soundResource + 36, buffer.size); + + readS.seek(readS.pos() + 36); + readS.read(buffer.buffer, buffer.size); } - free(soundResource); result = true; break; case kSoundVOX: @@ -297,7 +309,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.size = soundResourceLength * 4; if (onlyHeader) { buffer.buffer = NULL; - free(soundResource); } else { voxStream = Audio::makeADPCMStream(&readS, false, soundResourceLength, Audio::kADPCMOki); buffer.buffer = (byte *)malloc(buffer.size); @@ -325,7 +336,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } result = true; } - free(soundResource); break; case kSoundWAV: if (Audio::loadWAVFromStream(readS, size, rate, flags)) { @@ -342,7 +352,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } result = true; } - free(soundResource); break; case kSoundAIFF: if (Audio::loadAIFFFromStream(readS, size, rate, flags)) { @@ -359,7 +368,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } result = true; } - free(soundResource); break; case kSoundMP3: case kSoundOGG: @@ -382,12 +390,17 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.buffer = NULL; result = true; - free(soundResource); break; default: error("SndRes::load Unknown sound type"); } + + if (_vm->getGameType() == GType_IHNM && _vm->isMacResources()) { + delete file; + } + + // In ITE CD De some voices are absent and contain just 5 bytes header // Round it to even number so soundmanager will not crash. // See bug #1256701 diff --git a/engines/saga/sndres.h b/engines/saga/sndres.h index e77c833076..d5507ebc55 100644 --- a/engines/saga/sndres.h +++ b/engines/saga/sndres.h @@ -39,7 +39,6 @@ public: SndRes(SagaEngine *vm); ~SndRes(); - int loadSound(uint32 resourceId); void playSound(uint32 resourceId, int volume, bool loop); void playVoice(uint32 resourceId); int getVoiceLength(uint32 resourceId); diff --git a/engines/saga/sound.cpp b/engines/saga/sound.cpp index 1d3263d302..1d41d39cf2 100644 --- a/engines/saga/sound.cpp +++ b/engines/saga/sound.cpp @@ -22,8 +22,10 @@ * $Id$ * */ -#include "saga/saga.h" +#include "common/config-manager.h" + +#include "saga/saga.h" #include "saga/sound.h" #include "sound/audiostream.h" @@ -32,13 +34,13 @@ namespace Saga { -Sound::Sound(SagaEngine *vm, Audio::Mixer *mixer, int volume) : +Sound::Sound(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer), _voxStream(0) { for (int i = 0; i < SOUND_HANDLES; i++) _handles[i].type = kFreeHandle; - setVolume(volume == 10 ? 255 : volume * 25); + setVolume(); } Sound::~Sound() { @@ -61,7 +63,8 @@ SndHandle *Sound::getHandle() { return NULL; } -void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop) { +void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, + sndHandleType handleType, bool loop) { byte flags; flags = Audio::Mixer::FLAG_AUTOFREE; @@ -81,7 +84,12 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int flags |= Audio::Mixer::FLAG_UNSIGNED; if (!(_vm->getFeatures() & GF_COMPRESSED_SOUNDS)) { - _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer, buffer.size, buffer.frequency, flags, -1, volume); + if (handleType == kVoiceHandle) + _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer, + buffer.size, buffer.frequency, flags, -1, volume); + else + _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer, + buffer.size, buffer.frequency, flags, -1, volume); } else { Audio::AudioStream *stream = NULL; MemoryReadStream *tmp = NULL; @@ -116,12 +124,23 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int #endif default: // No compression, play it as raw sound - _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer, buffer.size, buffer.frequency, flags, -1, volume); + if (handleType == kVoiceHandle) + _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer, + buffer.size, buffer.frequency, flags, -1, volume); + else + _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer, + buffer.size, buffer.frequency, flags, -1, volume); break; } - if (stream != NULL) - _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream, -1, volume, 0, true, false); + if (stream != NULL) { + if (handleType == kVoiceHandle) + _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, stream, -1, + volume, 0, true, false); + else + _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream, -1, + volume, 0, true, false); + } } } @@ -129,7 +148,7 @@ void Sound::playSound(SoundBuffer &buffer, int volume, bool loop) { SndHandle *handle = getHandle(); handle->type = kEffectHandle; - playSoundBuffer(&handle->handle, buffer, 2 * volume, loop); + playSoundBuffer(&handle->handle, buffer, 2 * volume, handle->type, loop); } void Sound::pauseSound() { @@ -156,7 +175,7 @@ void Sound::playVoice(SoundBuffer &buffer) { SndHandle *handle = getHandle(); handle->type = kVoiceHandle; - playSoundBuffer(&handle->handle, buffer, 255, false); + playSoundBuffer(&handle->handle, buffer, 255, handle->type, false); } void Sound::pauseVoice() { @@ -184,9 +203,11 @@ void Sound::stopAll() { stopSound(); } -void Sound::setVolume(int volume) { - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume); - _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume); +void Sound::setVolume() { + _vm->_soundVolume = ConfMan.getInt("sound_volume"); + _vm->_speechVolume = ConfMan.getInt("speech_volume"); + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_soundVolume); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_speechVolume); } } // End of namespace Saga diff --git a/engines/saga/sound.h b/engines/saga/sound.h index ce479c64d1..6d9e42a49d 100644 --- a/engines/saga/sound.h +++ b/engines/saga/sound.h @@ -71,7 +71,7 @@ struct SndHandle { class Sound { public: - Sound(SagaEngine *vm, Audio::Mixer *mixer, int volume); + Sound(SagaEngine *vm, Audio::Mixer *mixer); ~Sound(); void playSound(SoundBuffer &buffer, int volume, bool loop); @@ -86,11 +86,12 @@ public: void stopAll(); - void setVolume(int volume); + void setVolume(); private: - void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop); + void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, + sndHandleType handleType, bool loop); SndHandle *getHandle(); diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp index d9c7b446ba..a1f78e1b9f 100644 --- a/engines/saga/sprite.cpp +++ b/engines/saga/sprite.cpp @@ -412,6 +412,8 @@ void Sprite::decodeRLEBuffer(const byte *inputBuffer, size_t inLength, size_t ou while (!readS.eos() && (outPointer < outPointerEnd)) { bg_runcount = readS.readByte(); + if (readS.eos()) + break; fg_runcount = readS.readByte(); for (c = 0; c < bg_runcount && !readS.eos(); c++) { @@ -424,6 +426,8 @@ void Sprite::decodeRLEBuffer(const byte *inputBuffer, size_t inLength, size_t ou for (c = 0; c < fg_runcount && !readS.eos(); c++) { *outPointer = readS.readByte(); + if (readS.eos()) + break; if (outPointer < outPointerEnd) outPointer++; else diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index ca5dba7865..d3397fe208 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -177,7 +177,7 @@ static Common::String generateFilenameForDetection(const char *pattern, Filename } struct DetectorDesc { - FilesystemNode node; + Common::FilesystemNode node; Common::String md5; const MD5Table *md5Entry; // Entry of the md5 table corresponding to this file, if any. }; @@ -191,8 +191,8 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com // when performing the matching. The first match is returned, so if you // search for "resource" and two nodes "RESOURE and "resource" are present, // the first match is used. -static bool searchFSNode(const FSList &fslist, const Common::String &name, FilesystemNode &result) { - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { +static bool searchFSNode(const Common::FSList &fslist, const Common::String &name, Common::FilesystemNode &result) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!scumm_stricmp(file->getName().c_str(), name.c_str())) { result = *file; return true; @@ -202,7 +202,7 @@ static bool searchFSNode(const FSList &fslist, const Common::String &name, Files } // The following function tries to detect the language for COMI and DIG -static Common::Language detectLanguage(const FSList &fslist, byte id) { +static Common::Language detectLanguage(const Common::FSList &fslist, byte id) { assert(id == GID_CMI || id == GID_DIG); // Check for LANGUAGE.BND (Dig) resp. LANGUAGE.TAB (CMI). @@ -212,14 +212,14 @@ static Common::Language detectLanguage(const FSList &fslist, byte id) { // switch to MD5 based detection). const char *filename = (id == GID_CMI) ? "LANGUAGE.TAB" : "LANGUAGE.BND"; Common::File tmp; - FilesystemNode langFile; + Common::FilesystemNode langFile; if (!searchFSNode(fslist, filename, langFile) || !tmp.open(langFile)) { // try loading in RESOURCE sub dir... - FilesystemNode resDir; - FSList tmpList; + Common::FilesystemNode resDir; + Common::FSList tmpList; if (searchFSNode(fslist, "RESOURCE", resDir) && resDir.isDirectory() - && resDir.getChildren(tmpList, FilesystemNode::kListFilesOnly) + && resDir.getChildren(tmpList, Common::FilesystemNode::kListFilesOnly) && searchFSNode(tmpList, filename, langFile)) { tmp.open(langFile); } @@ -270,7 +270,7 @@ static Common::Language detectLanguage(const FSList &fslist, byte id) { } -static void computeGameSettingsFromMD5(const FSList &fslist, const GameFilenamePattern *gfp, const MD5Table *md5Entry, DetectorResult &dr) { +static void computeGameSettingsFromMD5(const Common::FSList &fslist, const GameFilenamePattern *gfp, const MD5Table *md5Entry, DetectorResult &dr) { dr.language = md5Entry->language; dr.extra = md5Entry->extra; @@ -315,12 +315,12 @@ static void computeGameSettingsFromMD5(const FSList &fslist, const GameFilenameP } } -static void detectGames(const FSList &fslist, Common::List<DetectorResult> &results, const char *gameid) { +static void detectGames(const Common::FSList &fslist, Common::List<DetectorResult> &results, const char *gameid) { DescMap fileMD5Map; DetectorResult dr; char md5str[32+1]; - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { DetectorDesc d; d.node = *file; @@ -674,15 +674,30 @@ public: virtual const char *getName() const; virtual const char *getCopyright() const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; - + virtual GameList detectGames(const Common::FSList &fslist) const; + virtual PluginError createInstance(OSystem *syst, Engine **engine) const; virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; + virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; +bool ScummMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave) || + (f == kSupportsMetaInfos) || + (f == kSupportsThumbnails) || + (f == kSupportsSaveDate) || + (f == kSupportsSavePlayTime); +} + GameList ScummMetaEngine::getSupportedGames() const { return GameList(gameDescriptions); } @@ -691,8 +706,7 @@ GameDescriptor ScummMetaEngine::findGame(const char *gameid) const { return Common::AdvancedDetector::findGameID(gameid, gameDescriptions, obsoleteGameIDsTable); } - -GameList ScummMetaEngine::detectGames(const FSList &fslist) const { +GameList ScummMetaEngine::detectGames(const Common::FSList &fslist) const { GameList detectedGames; Common::List<DetectorResult> results; @@ -769,9 +783,9 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons } // Fetch the list of files in the current directory - FSList fslist; - FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, FilesystemNode::kListFilesOnly)) { + Common::FSList fslist; + Common::FilesystemNode dir(ConfMan.get("path")); + if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) { return kInvalidPathError; } @@ -967,6 +981,53 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const { return saveList; } +void ScummMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = ScummEngine::makeSavegameName(target, slot, false); + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + +SaveStateDescriptor ScummMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = ScummEngine::makeSavegameName(target, slot, false); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); + + if (!in) + return SaveStateDescriptor(); + + Common::String saveDesc; + Scumm::getSavegameName(in, saveDesc, 0); // FIXME: heversion?!? + delete in; + + // TODO: Cleanup + Graphics::Surface *thumbnail = ScummEngine::loadThumbnailFromSlot(target, slot); + + SaveStateDescriptor desc(slot, saveDesc, filename); + desc.setDeletableFlag(true); + desc.setThumbnail(thumbnail); + + InfoStuff infos; + memset(&infos, 0, sizeof(infos)); + if (ScummEngine::loadInfosFromSlot(target, slot, &infos)) { + int day = (infos.date >> 24) & 0xFF; + int month = (infos.date >> 16) & 0xFF; + int year = infos.date & 0xFFFF; + + desc.setSaveDate(year, month, day); + + int hour = (infos.time >> 8) & 0xFF; + int minutes = infos.time & 0xFF; + + desc.setSaveTime(hour, minutes); + + minutes = infos.playtime / 60; + hour = minutes / 60; + minutes %= 60; + + desc.setPlayTime(hour, minutes); + } + + return desc; +} + #if PLUGIN_ENABLED_DYNAMIC(SCUMM) REGISTER_PLUGIN_DYNAMIC(SCUMM, PLUGIN_TYPE_ENGINE, ScummMetaEngine); #else diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h index 324cc91e78..d281364a77 100644 --- a/engines/scumm/detection_tables.h +++ b/engines/scumm/detection_tables.h @@ -472,12 +472,14 @@ static const GameFilenamePattern gameFilenamesTable[] = { { "fbear", "fbdemo", kGenHEPC, UNK_LANG, UNK, 0 }, { "fbear", "Fatty Bear Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 }, { "fbear", "Fatty Bear", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 }, + { "fbear", "jfbear", kGenHEPC, Common::JA_JPN, Common::kPlatform3DO, 0 }, { "puttmoon", "puttmoon", kGenHEPC, UNK_LANG, UNK, 0 }, { "puttmoon", "moondemo", kGenHEPC, UNK_LANG, UNK, 0 }, { "puttmoon", "Putt-Putt Moon Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 }, { "puttmoon", "Putt-Putt Moon", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 }, + { "puttputt", "jputtputt", kGenHEPC, Common::JA_JPN, Common::kPlatform3DO, 0 }, { "puttputt", "puttputt", kGenHEPC, UNK_LANG, UNK, 0 }, { "puttputt", "puttdemo", kGenHEPC, UNK_LANG, UNK, 0 }, { "puttputt", "Putt-Putt's Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 }, diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 8886214910..ee1c0abf1c 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -322,8 +322,6 @@ void SaveLoadChooser::reflowLayout() { if (!g_gui.xmlEval()->getWidgetData("ScummSaveLoad.Thumbnail", x, y, w, h)) error("Error when loading position data for Save/Load Thumbnails."); - _container->resize(x, y, w, h); - int thumbW = kThumbnailWidth; int thumbH = ((g_system->getHeight() % 200 && g_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1); int thumbX = x + (w >> 1) - (thumbW >> 1); @@ -398,8 +396,7 @@ void SaveLoadChooser::updateInfos(bool redraw) { int hours = minutes / 60; minutes %= 60; - snprintf(buffer, 32, "Playtime: %.2d:%.2d", - hours & 0xFF, minutes & 0xFF); + snprintf(buffer, 32, "Playtime: %.2d:%.2d", hours, minutes); _playtime->setLabel(buffer); } else { _date->setLabel("No date saved"); @@ -434,7 +431,7 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { return descriptions; } -MainMenuDialog::MainMenuDialog(ScummEngine *scumm) +ScummMenuDialog::ScummMenuDialog(ScummEngine *scumm) : ScummDialog("ScummMain"), _vm(scumm) { new GUI::ButtonWidget(this, "ScummMain.Resume", "Resume", kPlayCmd, 'P'); @@ -462,7 +459,7 @@ MainMenuDialog::MainMenuDialog(ScummEngine *scumm) _loadDialog = new SaveLoadChooser("Load game:", "Load", false, scumm); } -MainMenuDialog::~MainMenuDialog() { +ScummMenuDialog::~ScummMenuDialog() { delete _aboutDialog; delete _optionsDialog; #ifndef DISABLE_HELP @@ -472,7 +469,7 @@ MainMenuDialog::~MainMenuDialog() { delete _loadDialog; } -void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { +void ScummMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { switch (cmd) { case kSaveCmd: save(); @@ -495,7 +492,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat break; #endif case kQuitCmd: - _vm->_quit = true; + _vm->quitGame(); close(); break; default: @@ -503,7 +500,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat } } -void MainMenuDialog::save() { +void ScummMenuDialog::save() { int idx; _saveDialog->setList(generateSavegameList(_vm, true)); idx = _saveDialog->runModal(); @@ -522,7 +519,7 @@ void MainMenuDialog::save() { } } -void MainMenuDialog::load() { +void ScummMenuDialog::load() { int idx; _loadDialog->setList(generateSavegameList(_vm, false)); idx = _loadDialog->runModal(); diff --git a/engines/scumm/dialogs.h b/engines/scumm/dialogs.h index 0d04d8faea..3837787a3b 100644 --- a/engines/scumm/dialogs.h +++ b/engines/scumm/dialogs.h @@ -82,10 +82,10 @@ public: virtual void reflowLayout(); }; -class MainMenuDialog : public ScummDialog { +class ScummMenuDialog : public ScummDialog { public: - MainMenuDialog(ScummEngine *scumm); - ~MainMenuDialog(); + ScummMenuDialog(ScummEngine *scumm); + ~ScummMenuDialog(); virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); protected: diff --git a/engines/scumm/file.cpp b/engines/scumm/file.cpp index bf13308a0c..f258ddd420 100644 --- a/engines/scumm/file.cpp +++ b/engines/scumm/file.cpp @@ -42,9 +42,9 @@ void ScummFile::setEnc(byte value) { _encbyte = value; } -void ScummFile::setSubfileRange(uint32 start, uint32 len) { +void ScummFile::setSubfileRange(int32 start, int32 len) { // TODO: Add sanity checks - const uint32 fileSize = File::size(); + const int32 fileSize = File::size(); assert(start <= fileSize); assert(start + len <= fileSize); _subFileStart = start; @@ -125,19 +125,19 @@ bool ScummFile::openSubFile(const Common::String &filename) { } -bool ScummFile::eof() { - return _subFileLen ? (pos() >= _subFileLen) : File::eof(); +bool ScummFile::eos() { + return _subFileLen ? (pos() >= _subFileLen) : File::eos(); // FIXME } -uint32 ScummFile::pos() { +int32 ScummFile::pos() { return File::pos() - _subFileStart; } -uint32 ScummFile::size() { +int32 ScummFile::size() { return _subFileLen ? _subFileLen : File::size(); } -void ScummFile::seek(int32 offs, int whence) { +bool ScummFile::seek(int32 offs, int whence) { if (_subFileLen) { // Constrain the seek to the subfile switch (whence) { @@ -154,7 +154,7 @@ void ScummFile::seek(int32 offs, int whence) { assert((int32)_subFileStart <= offs && offs <= (int32)(_subFileStart + _subFileLen)); whence = SEEK_SET; } - File::seek(offs, whence); + return File::seek(offs, whence); } uint32 ScummFile::read(void *dataPtr, uint32 dataSize) { @@ -162,12 +162,12 @@ uint32 ScummFile::read(void *dataPtr, uint32 dataSize) { if (_subFileLen) { // Limit the amount we read by the subfile boundaries. - const uint32 curPos = pos(); + const int32 curPos = pos(); assert(_subFileLen >= curPos); - uint32 newPos = curPos + dataSize; + int32 newPos = curPos + dataSize; if (newPos > _subFileLen) { dataSize = _subFileLen - curPos; - _ioFailed = true; + _myIoFailed = true; } } diff --git a/engines/scumm/file.h b/engines/scumm/file.h index a2695cac59..336f3cde12 100644 --- a/engines/scumm/file.h +++ b/engines/scumm/file.h @@ -39,32 +39,37 @@ public: virtual bool open(const Common::String &filename) = 0; virtual bool openSubFile(const Common::String &filename) = 0; - virtual bool eof() = 0; - virtual uint32 pos() = 0; - virtual uint32 size() = 0; - virtual void seek(int32 offs, int whence = SEEK_SET) = 0; + virtual bool eos() = 0; + virtual int32 pos() = 0; + virtual int32 size() = 0; + virtual bool seek(int32 offs, int whence = SEEK_SET) = 0; virtual uint32 read(void *dataPtr, uint32 dataSize) = 0; }; class ScummFile : public BaseScummFile { private: byte _encbyte; - uint32 _subFileStart; - uint32 _subFileLen; + int32 _subFileStart; + int32 _subFileLen; + bool _myIoFailed; + + void setSubfileRange(int32 start, int32 len); + void resetSubfile(); + public: ScummFile(); void setEnc(byte value); - void setSubfileRange(uint32 start, uint32 len); - void resetSubfile(); - bool open(const Common::String &filename); bool openSubFile(const Common::String &filename); - bool eof(); - uint32 pos(); - uint32 size(); - void seek(int32 offs, int whence = SEEK_SET); + bool ioFailed() const { return _myIoFailed || BaseScummFile::ioFailed(); } + void clearIOFailed() { _myIoFailed = false; BaseScummFile::clearIOFailed(); } + + bool eos(); + int32 pos(); + int32 size(); + bool seek(int32 offs, int whence = SEEK_SET); uint32 read(void *dataPtr, uint32 dataSize); }; @@ -106,10 +111,10 @@ public: bool openSubFile(const Common::String &filename); void close(); - bool eof() { return _stream->eos(); } - uint32 pos() { return _stream->pos(); } - uint32 size() { return _stream->size(); } - void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); } + bool eos() { return _stream->eos(); } + int32 pos() { return _stream->pos(); } + int32 size() { return _stream->size(); } + bool seek(int32 offs, int whence = SEEK_SET) { return _stream->seek(offs, whence); } uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); } }; diff --git a/engines/scumm/file_nes.cpp b/engines/scumm/file_nes.cpp index 8325436f87..0ddbd0b3ee 100644 --- a/engines/scumm/file_nes.cpp +++ b/engines/scumm/file_nes.cpp @@ -1124,8 +1124,7 @@ bool ScummNESFile::generateResource(int res) { write_byte(&out, 0xD1); write_byte(&out, 0xF5); - if (_stream) - delete _stream; + delete _stream; _stream = new Common::MemoryReadStream(_buf, bufsize); @@ -1221,8 +1220,7 @@ bool ScummNESFile::generateIndex() { for (i = 0; i < (int)sizeof(lfl_index); i++) write_byte(&out, ((byte *)&lfl_index)[i]); - if (_stream) - delete _stream; + delete _stream; _stream = new Common::MemoryReadStream(_buf, bufsize); diff --git a/engines/scumm/file_nes.h b/engines/scumm/file_nes.h index 4d2d6de275..f1a07f8085 100644 --- a/engines/scumm/file_nes.h +++ b/engines/scumm/file_nes.h @@ -68,10 +68,10 @@ public: bool openSubFile(const Common::String &filename); void close(); - bool eof() { return _stream->eos(); } - uint32 pos() { return _stream->pos(); } - uint32 size() { return _stream->size(); } - void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); } + bool eos() { return _stream->eos(); } + int32 pos() { return _stream->pos(); } + int32 size() { return _stream->size(); } + bool seek(int32 offs, int whence = SEEK_SET) { return _stream->seek(offs, whence); } uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); } }; diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index d09accafb0..45b078b6f9 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -46,7 +46,7 @@ namespace Scumm { static void blit(byte *dst, int dstPitch, const byte *src, int srcPitch, int w, int h); static void fill(byte *dst, int dstPitch, byte color, int w, int h); -#ifndef ARM_USE_GFX_ASM +#ifndef USE_ARM_GFX_ASM static void copy8Col(byte *dst, int dstPitch, const byte *src, int height); #endif static void clear8Col(byte *dst, int dstPitch, int height); @@ -612,32 +612,37 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i assert(0 == (width & 3)); // Compose the text over the game graphics - - // TODO: Optimize this code. There are several things that come immediately to mind: - // (1) Loop unrolling: We could read 4 or even 8 pixels at once, since everything is - // a multiple of 8 here. - // (2) More ASM versions (in particular, the ARM code for the NDS could be used on - // all ARM systems, couldn't it?) - // (3) Better encoding of the text surface data. This is the one with the biggest - // potential. - // (a) Keep an "isEmpty" marker for each pixel row in the _textSurface. The idea - // is that most rows won't contain any text data, so we can just use memcpy. - // (b) RLE encode the _textSurface row-wise. This is an improved variant of (a), - // but also more complicated to implement, and incurs a bigger overhead when - // writing to the text surface. -#ifdef ARM_USE_GFX_ASM +#ifdef USE_ARM_GFX_ASM asmDrawStripToScreen(height, width, text, src, dst, vs->pitch, width, _textSurface.pitch); #else - for (int h = 0; h < height * m; ++h) { - for (int w = 0; w < width * m; ++w) { - byte tmp = *text++; - if (tmp == CHARSET_MASK_TRANSPARENCY) - tmp = *src; - *dst++ = tmp; - src++; + // We blit four pixels at a time, for improved performance. + const uint32 *src32 = (const uint32 *)src; + const uint32 *text32 = (const uint32 *)text; + uint32 *dst32 = (uint32 *)dst; + + vsPitch >>= 2; + const int textPitch = (_textSurface.pitch - width * m) >> 2; + for (int h = height * m; h > 0; --h) { + for (int w = width*m; w > 0; w-=4) { + uint32 temp = *text32++; + + // Generate a byte mask for those text pixels (bytes) with + // value CHARSET_MASK_TRANSPARENCY. In the end, each byte + // in mask will be either equal to 0x00 or 0xFF. + // Doing it this way avoids branches and bytewise operations, + // at the cost of readability ;). + uint32 mask = temp ^ CHARSET_MASK_TRANSPARENCY_32; + mask = (((mask & 0x7f7f7f7f) + 0x7f7f7f7f) | mask) & 0x80808080; + mask = ((mask >> 7) + 0x7f7f7f7f) ^ 0x80808080; + + // The following line is equivalent to this code: + // *dst32++ = (*src32++ & mask) | (temp & ~mask); + // However, some compilers can generate somewhat better + // machine code for this equivalent statement: + *dst32++ = ((temp ^ *src32++) & mask) ^ temp; } - src += vsPitch; - text += _textSurface.pitch - width * m; + src32 += vsPitch; + text32 += textPitch; } #endif src = _compositeBuf; @@ -1078,7 +1083,7 @@ static void fill(byte *dst, int dstPitch, byte color, int w, int h) { } } -#ifdef ARM_USE_GFX_ASM +#ifdef USE_ARM_GFX_ASM #define copy8Col(A,B,C,D) asmCopy8Col(A,B,C,D) @@ -1098,7 +1103,7 @@ static void copy8Col(byte *dst, int dstPitch, const byte *src, int height) { } while (--height); } -#endif /* ARM_USE_GFX_ASM */ +#endif /* USE_ARM_GFX_ASM */ static void clear8Col(byte *dst, int dstPitch, int height) { do { diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index e03fdd1c53..e4c1054450 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -174,7 +174,8 @@ struct ColorCycle { struct StripTable; -#define CHARSET_MASK_TRANSPARENCY 253 +#define CHARSET_MASK_TRANSPARENCY 0xFD +#define CHARSET_MASK_TRANSPARENCY_32 0xFDFDFDFD class Gdi { protected: diff --git a/engines/scumm/gfxARM.s b/engines/scumm/gfxARM.s index 83aaa78927..f3a1f20303 100644 --- a/engines/scumm/gfxARM.s +++ b/engines/scumm/gfxARM.s @@ -24,7 +24,7 @@ .global asmDrawStripToScreen .global asmCopy8Col - + @ ARM implementation of asmDrawStripToScreen. @ @ C prototype would be: @@ -47,7 +47,7 @@ asmDrawStripToScreen: @ r2 = text @ r3 = src MOV r12,r13 - STMFD r13!,{r4-r7,r9-r11,R14} + STMFD r13!,{r4-r11,R14} LDMIA r12,{r4,r5,r6,r7} @ r4 = dst @ r5 = vsPitch @@ -69,57 +69,46 @@ asmDrawStripToScreen: MOV r10,#253 ORR r10,r10,r10,LSL #8 ORR r10,r10,r10,LSL #16 @ r10 = mask -yLoop: - MOV r14,r1 @ r14 = width + MOV r8,#0x7F + ORR r8, r8, r8, LSL #8 + ORR r8, r8, r8, LSL #16 @ r8 = 7f7f7f7f + STR r1,[r13,#-4]! @ Stack width + B xLoop + +notEntirelyTransparent: + AND r14,r9, r8 @ r14 = mask & 7f7f7f7f + ADD r14,r14,r8 @ r14 = (mask & 7f7f7f7f)+7f7f7f7f + ORR r14,r14,r9 @ r14 |= mask + BIC r14,r14,r8 @ r14 &= 80808080 + ADD r14,r8, r14,LSR #7 @ r14 = (rx>>7) + 7f7f7f7f + EOR r14,r14,r8 @ r14 ^= 7f7f7f7f + @ So bytes of r14 are 00 where source was matching value,FF otherwise + BIC r11,r11,r14 + AND r12,r12,r14 + ORR r12,r11,r12 + STR r12,[r4],#4 + SUBS r1,r1,#4 + BLE endXLoop xLoop: - LDR r12,[r2],#4 @ r12 = [text] - LDR r11,[r3],#4 @ r11 = [src] - CMP r12,r10 - BNE singleByteCompare - SUBS r14,r14,#4 + LDR r12,[r2],#4 @ r12 = temp = [text] + LDR r11,[r3],#4 @ r11 = [src] + @ Stall + EORS r9, r12,r10 @ r9 = mask = temp ^ TRANSPARENCY + BNE notEntirelyTransparent + SUBS r1, r1, #4 STR r11,[r4], #4 @ r4 = [dst] BGT xLoop - +endXLoop: ADD r2,r2,r7 @ text += textSurfacePitch ADD r3,r3,r5 @ src += vsPitch ADD r4,r4,r6 @ dst += vmScreenWidth SUBS r0,r0,#1 - BGT yLoop - LDMFD r13!,{r4-r7,r9-r11,PC} - -singleByteCompare: - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - STR r12,[r4],#4 - SUBS r14,r14,#4 + LDRGT r1,[r13] @ r14 = width BGT xLoop - - ADD r2,r2,r7 @ text += textSurfacePitch - ADD r3,r3,r5 @ src += vsPitch - ADD r4,r4,r6 @ dst += vmScreenWidth - SUBS r0,r0,#1 - BGT yLoop + ADD r13,r13,#4 end: - LDMFD r13!,{r4-r7,r9-r11,PC} - + LDMFD r13!,{r4-r11,PC} + @ ARM implementation of asmCopy8Col @ @ C prototype would be: @@ -156,4 +145,4 @@ roll2: STR r14,[r0],r1 BNE yLoop2 - LDMFD r13!,{PC} + LDMFD r13!,{PC} diff --git a/engines/scumm/he/cup_player_he.cpp b/engines/scumm/he/cup_player_he.cpp index e611c85e9d..685bd00065 100644 --- a/engines/scumm/he/cup_player_he.cpp +++ b/engines/scumm/he/cup_player_he.cpp @@ -99,7 +99,7 @@ void CUP_Player::play() { debug(1, "rate %d width %d height %d", _playbackRate, _width, _height); int ticks = _system->getMillis(); - while (_dataSize != 0 && !_vm->_quit) { + while (_dataSize != 0 && !_vm->quit()) { while (parseNextBlockTag(_fileStream)) { if (_fileStream.ioFailed()) { return; @@ -190,7 +190,7 @@ void CUP_Player::waitForSfxChannel(int channel) { CUP_SfxChannel *sfxChannel = &_sfxChannels[channel]; debug(1, "waitForSfxChannel %d", channel); if ((sfxChannel->flags & kSfxFlagLoop) == 0) { - while (_mixer->isSoundHandleActive(sfxChannel->handle) && !_vm->_quit) { + while (_mixer->isSoundHandleActive(sfxChannel->handle) && !_vm->quit()) { _vm->parseEvents(); _system->delayMillis(10); } @@ -496,7 +496,7 @@ void CUP_Player::handleTOIL(Common::SeekableReadStream &dataStream, uint32 dataS for (int i = 0; i < kSfxChannels; ++i) { waitForSfxChannel(i); } - _vm->_quit = true; + _vm->quitGame(); break; case 7: { int channelSync = dataStream.readUint32LE(); diff --git a/engines/scumm/he/intern_he.h b/engines/scumm/he/intern_he.h index fff8502134..72ba7edb85 100644 --- a/engines/scumm/he/intern_he.h +++ b/engines/scumm/he/intern_he.h @@ -320,6 +320,8 @@ protected: virtual bool handleNextCharsetCode(Actor *a, int *c); virtual int convertMessageToString(const byte *msg, byte *dst, int dstSize); + void debugInput(byte *string); + /* HE version 72 script opcodes */ void o72_pushDWord(); void o72_getScriptString(); @@ -602,9 +604,12 @@ protected: const OpcodeEntryV100he *_opcodesV100he; + byte _debugInputBuffer[256]; public: ScummEngine_v100he(OSystem *syst, const DetectorResult &dr) : ScummEngine_v99he(syst, dr) {} + virtual void resetScumm(); + protected: virtual void setupOpcodes(); virtual void executeOpcode(byte i); @@ -643,6 +648,7 @@ protected: void o100_videoOps(); void o100_wait(); void o100_writeFile(); + void o100_debugInput(); void o100_isResourceLoaded(); void o100_getResourceSize(); void o100_getSpriteGroupInfo(); diff --git a/engines/scumm/he/script_v100he.cpp b/engines/scumm/he/script_v100he.cpp index f72701c229..5717d77640 100644 --- a/engines/scumm/he/script_v100he.cpp +++ b/engines/scumm/he/script_v100he.cpp @@ -29,6 +29,7 @@ #include "scumm/actor.h" #include "scumm/charset.h" +#include "scumm/dialogs.h" #include "scumm/he/animation_he.h" #include "scumm/he/intern_he.h" #include "scumm/object.h" @@ -256,7 +257,7 @@ void ScummEngine_v100he::setupOpcodes() { OPCODE(o90_cond), OPCODE(o90_cos), /* A8 */ - OPCODE(o6_invalid), + OPCODE(o100_debugInput), OPCODE(o80_getFileSize), OPCODE(o6_getActorFromXY), OPCODE(o72_findAllObjects), @@ -1116,6 +1117,10 @@ void ScummEngine_v100he::o100_resourceRoutines() { _heResId = pop(); break; case 128: + // TODO: Clear Heap + break; + case 129: + // Dummy case break; case 132: if (_heResType == rtScript && _heResId >= _numGlobalScripts) @@ -2136,31 +2141,30 @@ void ScummEngine_v100he::o100_systemOps() { byte string[1024]; byte subOp = fetchScriptByte(); - subOp -= 61; switch (subOp) { - case 0: + case 61: restart(); break; - case 67: + case 128: clearDrawObjectQueue(); break; - case 71: + case 132: // Confirm shutdown - shutDown(); + quitGame(); break; - case 72: - shutDown(); + case 133: + quitGame(); break; - case 73: + case 134: copyScriptString(string, sizeof(string)); debug(0, "Start game (%s)", string); break; - case 74: + case 135: copyScriptString(string, sizeof(string)); debug(0, "Start executable (%s)", string); break; - case 75: + case 136: restoreBackgroundHE(Common::Rect(_screenWidth, _screenHeight)); updatePalette(); break; @@ -2342,6 +2346,30 @@ void ScummEngine_v100he::o100_writeFile() { } } +void ScummEngine_v100he::o100_debugInput() { + byte subOp = fetchScriptByte(); + + switch (subOp) { + case 0: + copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer)); + break; + case 26: + pop(); + break; + case 27: + copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer)); + break; + case 80: + copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer)); + break; + case 92: + debugInput(_debugInputBuffer); + break; + default: + error("o100_debugInput: default case %d", subOp); + } +} + void ScummEngine_v100he::o100_isResourceLoaded() { // Reports percentage of resource loaded by queue int type; @@ -2493,65 +2521,64 @@ void ScummEngine_v100he::o100_getWizData() { int32 x, y; byte subOp = fetchScriptByte(); - subOp -= 20; switch (subOp) { - case 0: + case 20: y = pop(); x = pop(); state = pop(); resId = pop(); push(_wiz->getWizPixelColor(resId, state, x, y, 0)); break; - case 6: + case 26: resId = pop(); push(_wiz->getWizImageStates(resId)); break; - case 13: + case 33: y = pop(); x = pop(); state = pop(); resId = pop(); push(_wiz->isWizPixelNonTransparent(resId, state, x, y, 0)); break; - case 19: + case 39: state = pop(); resId = pop(); _wiz->getWizImageDim(resId, state, w, h); push(h); break; - case 34: + case 54: type = pop(); state = pop(); resId = pop(); push(_wiz->getWizImageData(resId, state, type)); break; - case 64: + case 84: state = pop(); resId = pop(); _wiz->getWizImageDim(resId, state, w, h); push(w); break; - case 65: + case 85: state = pop(); resId = pop(); _wiz->getWizImageSpot(resId, state, x, y); push(x); break; - case 66: + case 86: state = pop(); resId = pop(); _wiz->getWizImageSpot(resId, state, x, y); push(y); break; - case 111: + case 131: pop(); copyScriptString(filename, sizeof(filename)); pop(); push(0); debug(0, "o100_getWizData() case 111 unhandled"); break; - case 112: + case 132: h = pop(); w = pop(); y = pop(); @@ -2896,30 +2923,29 @@ void ScummEngine_v100he::o100_getSpriteInfo() { void ScummEngine_v100he::o100_getVideoData() { // Uses Bink video byte subOp = fetchScriptByte(); - subOp -= 26; switch (subOp) { - case 0: + case 26: pop(); push(_moviePlay->getFrameCount()); break; - case 13: + case 39: pop(); push(_moviePlay->getHeight()); break; - case 14: + case 40: pop(); push(_moviePlay->getImageNum()); break; - case 28: + case 54: debug(0, "o100_getVideoData: subOp 28 stub (%d, %d)", pop(), pop()); push(0); break; - case 47: + case 73: pop(); push(_moviePlay->getCurFrame()); break; - case 58: + case 84: pop(); push(_moviePlay->getWidth()); break; diff --git a/engines/scumm/he/script_v70he.cpp b/engines/scumm/he/script_v70he.cpp index 3f22c16648..8fcb8b6fe8 100644 --- a/engines/scumm/he/script_v70he.cpp +++ b/engines/scumm/he/script_v70he.cpp @@ -546,6 +546,7 @@ void ScummEngine_v70he::o70_resourceRoutines() { _res->unlock(rtRoomImage, resid); break; case 116: + // TODO: Clear Heap break; case 117: // SO_LOAD_CHARSET resid = pop(); @@ -634,10 +635,10 @@ void ScummEngine_v70he::o70_systemOps() { break; case 160: // Confirm shutdown - shutDown(); + quitGame(); break; case 244: - shutDown(); + quitGame(); break; case 250: id = pop(); diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp index 6c3d0023d8..7e31383f4e 100644 --- a/engines/scumm/he/script_v72he.cpp +++ b/engines/scumm/he/script_v72he.cpp @@ -1485,10 +1485,10 @@ void ScummEngine_v72he::o72_systemOps() { break; case 160: // Confirm shutdown - shutDown(); + quitGame(); break; case 244: - shutDown(); + quitGame(); break; case 251: copyScriptString(string, sizeof(string)); @@ -1635,13 +1635,10 @@ void ScummEngine_v72he::o72_drawWizImage() { _wiz->displayWizImage(&wi); } -void ScummEngine_v72he::o72_debugInput() { - byte string[255]; +void ScummEngine_v72he::debugInput(byte* string) { byte *debugInputString; - copyScriptString(string, sizeof(string)); - - DebugInputDialog dialog(this, (char*)string); + DebugInputDialog dialog(this, (char *)string); runDialog(dialog); while (!dialog.done) { parseEvents(); @@ -1654,6 +1651,13 @@ void ScummEngine_v72he::o72_debugInput() { push(readVar(0)); } +void ScummEngine_v72he::o72_debugInput() { + byte string[255]; + + copyScriptString(string, sizeof(string)); + debugInput(string); +} + void ScummEngine_v72he::o72_jumpToScript() { int args[25]; int script; diff --git a/engines/scumm/he/script_v90he.cpp b/engines/scumm/he/script_v90he.cpp index 37ce17c050..6d15303378 100644 --- a/engines/scumm/he/script_v90he.cpp +++ b/engines/scumm/he/script_v90he.cpp @@ -395,42 +395,41 @@ void ScummEngine_v90he::o90_wizImageOps() { int a, b; int subOp = fetchScriptByte(); - subOp -= 46; switch (subOp) { - case -14: // HE99+ + case 32: // HE99+ _wizParams.processFlags |= kWPFUseDefImgWidth; _wizParams.resDefImgW = pop(); break; - case -13: // HE99+ + case 33: // HE99+ _wizParams.processFlags |= kWPFUseDefImgHeight; _wizParams.resDefImgH = pop(); break; - case 0: + case 46: // Dummy case pop(); break; - case 1: + case 47: _wizParams.box.bottom = pop(); _wizParams.box.right = pop(); _wizParams.box.top = pop(); _wizParams.box.left = pop(); break; - case 2: + case 48: _wizParams.processMode = 1; break; - case 3: + case 49: _wizParams.processFlags |= kWPFUseFile; _wizParams.processMode = 3; copyScriptString(_wizParams.filename, sizeof(_wizParams.filename)); break; - case 4: + case 50: _wizParams.processFlags |= kWPFUseFile; _wizParams.processMode = 4; copyScriptString(_wizParams.filename, sizeof(_wizParams.filename)); _wizParams.fileWriteMode = pop(); break; - case 5: + case 51: _wizParams.processFlags |= kWPFClipBox | 0x100; _wizParams.processMode = 2; _wizParams.box.bottom = pop(); @@ -440,19 +439,19 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.compType = pop(); adjustRect(_wizParams.box); break; - case 6: + case 52: _wizParams.processFlags |= kWPFNewState; _wizParams.img.state = pop(); break; - case 7: + case 53: _wizParams.processFlags |= kWPFRotate; _wizParams.angle = pop(); break; - case 8: + case 54: _wizParams.processFlags |= kWPFNewFlags; _wizParams.img.flags |= pop(); break; - case 10: + case 56: _wizParams.img.flags = pop(); _wizParams.img.state = pop(); _wizParams.img.y1 = pop(); @@ -460,7 +459,7 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.img.resNum = pop(); _wiz->displayWizImage(&_wizParams.img); break; - case 11: + case 57: _wizParams.img.resNum = pop(); _wizParams.processMode = 0; _wizParams.processFlags = 0; @@ -471,18 +470,18 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.spriteId = 0; _wizParams.spriteGroup = 0; break; - case 16: // HE99+ + case 62: // HE99+ _wizParams.processFlags |= kWPFMaskImg; _wizParams.sourceImage = pop(); break; - case 19: - case 108: + case 65: + case 154: _wizParams.processFlags |= kWPFSetPos; _wizParams.img.y1 = pop(); _wizParams.img.x1 = pop(); break; - case 20: - case 203: // HE98+ + case 66: + case 249: // HE98+ b = pop(); a = pop(); _wizParams.processFlags |= kWPFRemapPalette; @@ -495,7 +494,7 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.remapColor[a] = b; _wizParams.remapNum++; break; - case 21: + case 67: _wizParams.processFlags |= kWPFClipBox; _wizParams.box.bottom = pop(); _wizParams.box.right = pop(); @@ -503,26 +502,26 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.box.left = pop(); adjustRect(_wizParams.box); break; - case 40: // HE99+ + case 86: // HE99+ _wizParams.processFlags |= kWPFPaletteNum; _wizParams.img.palette = pop(); break; - case 46: + case 92: _wizParams.processFlags |= kWPFScaled; _wizParams.scale = pop(); break; - case 52: + case 98: _wizParams.processFlags |= kWPFShadow; _wizParams.img.shadow = pop(); break; - case 85: // HE99+ + case 131: // HE99+ _wizParams.processFlags |= 0x1000 | 0x100 | 0x2; _wizParams.processMode = 7; _wizParams.polygonId2 = pop(); _wizParams.polygonId1 = pop(); _wizParams.compType = pop(); break; - case 87: // HE99+ + case 133: // HE99+ _wizParams.processFlags |= kWPFFillColor | kWPFClipBox2; _wizParams.processMode = 9; _wizParams.fillColor = pop(); @@ -531,7 +530,7 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.box2.top = pop(); _wizParams.box2.left = pop(); break; - case 88: // HE99+ + case 134: // HE99+ _wizParams.processFlags |= kWPFFillColor | kWPFClipBox2; _wizParams.processMode = 10; _wizParams.fillColor = pop(); @@ -540,33 +539,33 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.box2.top = pop(); _wizParams.box2.left = pop(); break; - case 89: // HE99+ + case 135: // HE99+ _wizParams.processFlags |= kWPFFillColor | kWPFClipBox2; _wizParams.processMode = 11; _wizParams.fillColor = pop(); _wizParams.box2.top = _wizParams.box2.bottom = pop(); _wizParams.box2.left = _wizParams.box2.right = pop(); break; - case 90: // HE99+ + case 136: // HE99+ _wizParams.processFlags |= kWPFFillColor | kWPFClipBox2; _wizParams.processMode = 12; _wizParams.fillColor = pop(); _wizParams.box2.top = _wizParams.box2.bottom = pop(); _wizParams.box2.left = _wizParams.box2.right = pop(); break; - case 91: // HE99+ + case 137: // HE99+ _wizParams.processFlags |= kWPFDstResNum; _wizParams.dstResNum = pop(); break; - case 93: // HE99+ + case 139: // HE99+ _wizParams.processFlags |= kWPFThickLine; _wizParams.lineUnk1 = pop(); _wizParams.lineUnk2 = pop(); break; - case 95: // HE99+ + case 141: // HE99+ _wizParams.processMode = 13; break; - case 96: // HE99+ + case 142: // HE99+ _wizParams.field_239D = pop(); _wizParams.field_2399 = pop(); _wizParams.field_23A5 = pop(); @@ -574,13 +573,13 @@ void ScummEngine_v90he::o90_wizImageOps() { copyScriptString(_wizParams.string2, sizeof(_wizParams.string2)); _wizParams.processMode = 15; break; - case 97: // HE99+ + case 143: // HE99+ _wizParams.processMode = 16; _wizParams.field_23AD = pop(); _wizParams.field_23A9 = pop(); copyScriptString(_wizParams.string1, sizeof(_wizParams.string1)); break; - case 143: // HE99+ + case 189: // HE99+ _wizParams.processMode = 17; _wizParams.field_23CD = pop(); _wizParams.field_23C9 = pop(); @@ -591,18 +590,18 @@ void ScummEngine_v90he::o90_wizImageOps() { _wizParams.field_23B5 = pop(); _wizParams.field_23B1 = pop(); break; - case 150: // HE99+ + case 196: // HE99+ _wizParams.processMode = 14; break; - case 171: // HE99+ + case 217: // HE99+ _wizParams.processMode = 8; break; - case 200: + case 246: _wizParams.processFlags |= kWPFNewFlags | kWPFSetPos | 2; _wizParams.img.flags |= kWIFIsPolygon; _wizParams.polygonId1 = _wizParams.img.y1 = _wizParams.img.x1 = pop(); break; - case 209: + case 255: if (_wizParams.img.resNum) _wiz->processWizImage(&_wizParams); break; @@ -724,10 +723,9 @@ void ScummEngine_v90he::o90_getSpriteInfo() { int32 x, y; byte subOp = fetchScriptByte(); - subOp -= 30; switch (subOp) { - case 0: + case 30: spriteId = pop(); if (spriteId) { _sprite->getSpritePosition(spriteId, x, y); @@ -736,7 +734,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 1: + case 31: spriteId = pop(); if (spriteId) { _sprite->getSpritePosition(spriteId, x, y); @@ -745,7 +743,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 2: + case 32: spriteId = pop(); if (spriteId) { _sprite->getSpriteImageDim(spriteId, x, y); @@ -754,7 +752,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 3: + case 33: spriteId = pop(); if (spriteId) { _sprite->getSpriteImageDim(spriteId, x, y); @@ -763,7 +761,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 4: + case 34: spriteId = pop(); if (spriteId) { _sprite->getSpriteDist(spriteId, x, y); @@ -772,7 +770,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 5: + case 35: spriteId = pop(); if (spriteId) { _sprite->getSpriteDist(spriteId, x, y); @@ -781,35 +779,35 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 6: + case 36: spriteId = pop(); if (spriteId) push(_sprite->getSpriteImageStateCount(spriteId)); else push(0); break; - case 7: + case 37: spriteId = pop(); if (spriteId) push(_sprite->getSpriteGroup(spriteId)); else push(0); break; - case 8: + case 38: spriteId = pop(); if (spriteId) push(_sprite->getSpriteDisplayX(spriteId)); else push(0); break; - case 9: + case 39: spriteId = pop(); if (spriteId) push(_sprite->getSpriteDisplayY(spriteId)); else push(0); break; - case 12: + case 42: flags = pop(); spriteId = pop(); if (spriteId) { @@ -836,14 +834,14 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 13: + case 43: spriteId = pop(); if (spriteId) push(_sprite->getSpritePriority(spriteId)); else push(0); break; - case 15: + case 45: if (_game.heversion == 99) { flags = getStackList(args, ARRAYSIZE(args)); type = pop(); @@ -864,77 +862,77 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(_sprite->findSpriteWithClassOf(x, y, groupId, 0, 0, 0)); } break; - case 22: + case 52: spriteId = pop(); if (spriteId) push(_sprite->getSpriteImageState(spriteId)); else push(0); break; - case 32: + case 62: spriteId = pop(); if (spriteId) push(_sprite->getSpriteSourceImage(spriteId)); else push(0); break; - case 33: + case 63: spriteId = pop(); if (spriteId) push(_sprite->getSpriteImage(spriteId)); else push(0); break; - case 38: + case 68: spriteId = pop(); if (spriteId) push(_sprite->getSpriteFlagEraseType(spriteId)); else push(1); break; - case 52: + case 82: spriteId = pop(); if (spriteId) push(_sprite->getSpriteFlagAutoAnim(spriteId)); else push(0); break; - case 56: + case 86: spriteId = pop(); if (spriteId) push(_sprite->getSpritePalette(spriteId)); else push(0); break; - case 62: + case 92: spriteId = pop(); if (spriteId) push(_sprite->getSpriteScale(spriteId)); else push(0); break; - case 67: + case 97: spriteId = pop(); if (spriteId) push(_sprite->getSpriteAnimSpeed(spriteId)); else push(1); break; - case 68: + case 98: spriteId = pop(); if (spriteId) push(_sprite->getSpriteShadow(spriteId)); else push(0); break; - case 94: + case 124: spriteId = pop(); if (spriteId) push(_sprite->getSpriteFlagUpdateType(spriteId)); else push(0); break; - case 95: + case 125: flags = getStackList(args, ARRAYSIZE(args)); spriteId = pop(); if (spriteId) { @@ -943,7 +941,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); } break; - case 109: + case 139: flags = pop(); spriteId = pop(); if (spriteId) @@ -951,14 +949,14 @@ void ScummEngine_v90he::o90_getSpriteInfo() { else push(0); break; - case 110: + case 140: spriteId = pop(); if (spriteId) push(_sprite->getSpriteMaskImage(spriteId)); else push(0); break; - case 168: + case 198: pop(); spriteId = pop(); if (spriteId) @@ -978,10 +976,9 @@ void ScummEngine_v90he::o90_setSpriteInfo() { int n; byte subOp = fetchScriptByte(); - subOp -= 34; switch (subOp) { - case 0: + case 34: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -994,7 +991,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { _sprite->setSpriteDist(spriteId, args[0], tmp[1]); } break; - case 1: + case 35: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1007,7 +1004,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { _sprite->setSpriteDist(spriteId, tmp[0], args[0]); } break; - case 3: + case 37: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1018,7 +1015,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteGroup(spriteId, args[0]); break; - case 8: + case 42: args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1048,7 +1045,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { break; } break; - case 9: + case 43: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1059,7 +1056,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpritePriority(spriteId, args[0]); break; - case 10: + case 44: args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1071,7 +1068,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->moveSprite(spriteId, args[0], args[1]); break; - case 18: + case 52: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1082,7 +1079,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteImageState(spriteId, args[0]); break; - case 19: + case 53: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1093,7 +1090,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteAngle(spriteId, args[0]); break; - case 23: + case 57: if (_game.features & GF_HE_985 || _game.heversion >= 99) { _curMaxSpriteId = pop(); _curSpriteId = pop(); @@ -1105,7 +1102,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { _curMaxSpriteId = _curSpriteId; // to make all functions happy } break; - case 28: // HE99+ + case 62: // HE99+ args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1116,7 +1113,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteSourceImage(spriteId, args[0]); break; - case 29: + case 63: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1127,7 +1124,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteImage(spriteId, args[0]); break; - case 31: + case 65: args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1139,7 +1136,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpritePosition(spriteId, args[0], args[1]); break; - case 34: + case 68: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1150,7 +1147,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteFlagEraseType(spriteId, args[0]); break; - case 43: + case 77: args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1162,7 +1159,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteDist(spriteId, args[0], args[1]); break; - case 48: + case 82: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1173,7 +1170,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteFlagAutoAnim(spriteId, args[0]); break; - case 52: // HE 98+ + case 86: // HE 98+ args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1184,7 +1181,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpritePalette(spriteId, args[0]); break; - case 58: // HE 99+ + case 92: // HE 99+ args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1195,7 +1192,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteScale(spriteId, args[0]); break; - case 63: // HE 98+ + case 97: // HE 98+ args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1206,7 +1203,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteAnimSpeed(spriteId, args[0]); break; - case 64: + case 98: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1217,7 +1214,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteShadow(spriteId, args[0]); break; - case 90: + case 124: args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1228,7 +1225,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteFlagUpdateType(spriteId, args[0]); break; - case 91: + case 125: n = getStackList(args, ARRAYSIZE(args)); if (_curSpriteId != 0 && _curMaxSpriteId != 0 && n != 0) { int *p = &args[n - 1]; @@ -1251,7 +1248,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { } while (--n); } break; - case 105: // HE 99+ + case 139: // HE 99+ args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1263,7 +1260,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteGeneralProperty(spriteId, args[0], args[1]); break; - case 106: // HE 99+ + case 140: // HE 99+ args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) break; @@ -1274,10 +1271,10 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteMaskImage(spriteId, args[0]); break; - case 124: + case 158: _sprite->resetTables(true); break; - case 164: + case 198: args[1] = pop(); args[0] = pop(); if (_curSpriteId > _curMaxSpriteId) @@ -1289,7 +1286,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { for (; spriteId <= _curMaxSpriteId; spriteId++) _sprite->setSpriteUserValue(spriteId, args[0], args[1]); break; - case 183: + case 217: if (_curSpriteId > _curMaxSpriteId) break; spriteId = _curSpriteId; @@ -1389,10 +1386,9 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { int type, value1, value2, value3, value4; byte subOp = fetchScriptByte(); - subOp -= 37; switch (subOp) { - case 0: + case 37: type = pop() - 1; switch (type) { case 0: @@ -1455,7 +1451,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { error("o90_setSpriteGroupInfo subOp 0: Unknown case %d", subOp); } break; - case 5: + case 42: type = pop(); value1 = pop(); if (!_curSpriteGroupId) @@ -1478,14 +1474,14 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { error("o90_setSpriteGroupInfo subOp 5: Unknown case %d", subOp); } break; - case 6: + case 43: value1 = pop(); if (!_curSpriteGroupId) break; _sprite->setGroupPriority(_curSpriteGroupId, value1); break; - case 7: + case 44: value2 = pop(); value1 = pop(); if (!_curSpriteGroupId) @@ -1493,17 +1489,17 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { _sprite->moveGroup(_curSpriteGroupId, value1, value2); break; - case 20: + case 57: _curSpriteGroupId = pop(); break; - case 26: + case 63: value1 = pop(); if (!_curSpriteGroupId) break; _sprite->setGroupImage(_curSpriteGroupId, value1); break; - case 28: + case 65: value2 = pop(); value1 = pop(); if (!_curSpriteGroupId) @@ -1511,7 +1507,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { _sprite->setGroupPosition(_curSpriteGroupId, value1, value2); break; - case 30: + case 67: value4 = pop(); value3 = pop(); value2 = pop(); @@ -1521,13 +1517,13 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() { _sprite->setGroupBounds(_curSpriteGroupId, value1, value2, value3, value4); break; - case 56: + case 93: if (!_curSpriteGroupId) break; _sprite->resetGroupBounds(_curSpriteGroupId); break; - case 180: + case 217: if (!_curSpriteGroupId) break; @@ -1545,52 +1541,51 @@ void ScummEngine_v90he::o90_getWizData() { int32 x, y; byte subOp = fetchScriptByte(); - subOp -= 30; switch (subOp) { - case 0: + case 30: state = pop(); resId = pop(); _wiz->getWizImageSpot(resId, state, x, y); push(x); break; - case 1: + case 31: state = pop(); resId = pop(); _wiz->getWizImageSpot(resId, state, x, y); push(y); break; - case 2: + case 32: state = pop(); resId = pop(); _wiz->getWizImageDim(resId, state, w, h); push(w); break; - case 3: + case 33: state = pop(); resId = pop(); _wiz->getWizImageDim(resId, state, w, h); push(h); break; - case 6: + case 36: resId = pop(); push(_wiz->getWizImageStates(resId)); break; - case 15: + case 45: y = pop(); x = pop(); state = pop(); resId = pop(); push(_wiz->isWizPixelNonTransparent(resId, state, x, y, 0)); break; - case 36: + case 66: y = pop(); x = pop(); state = pop(); resId = pop(); push(_wiz->getWizPixelColor(resId, state, x, y, 0)); break; - case 100: + case 130: h = pop(); w = pop(); y = pop(); @@ -1604,12 +1599,12 @@ void ScummEngine_v90he::o90_getWizData() { } push(computeWizHistogram(resId, state, x, y, w, h)); break; - case 109: + case 139: pop(); pop(); push(0); break; - case 111: + case 141: pop(); copyScriptString(filename, sizeof(filename)); pop(); @@ -1730,30 +1725,29 @@ void ScummEngine_v90he::o90_videoOps() { void ScummEngine_v90he::o90_getVideoData() { // Uses Smacker video byte subOp = fetchScriptByte(); - subOp -= 32; switch (subOp) { - case 0: // Get width + case 32: // Get width pop(); push(_moviePlay->getWidth()); break; - case 1: // Get height + case 33: // Get height pop(); push(_moviePlay->getHeight()); break; - case 4: // Get frame count + case 36: // Get frame count pop(); push(_moviePlay->getFrameCount()); break; - case 20: // Get current frame + case 52: // Get current frame pop(); push(_moviePlay->getCurFrame()); break; - case 31: // Get image number + case 63: // Get image number pop(); push(_moviePlay->getImageNum()); break; - case 107: // Get statistics + case 139: // Get statistics debug(0, "o90_getVideoData: subOp 107 stub (%d, %d)", pop(), pop()); push(0); break; @@ -1764,33 +1758,32 @@ void ScummEngine_v90he::o90_getVideoData() { void ScummEngine_v90he::o90_floodFill() { byte subOp = fetchScriptByte(); - subOp -= 54; switch (subOp) { - case 0: + case 54: pop(); break; - case 3: + case 57: memset(&_floodFillParams, 0, sizeof(_floodFillParams)); _floodFillParams.box.left = 0; _floodFillParams.box.top = 0; _floodFillParams.box.right = 639; _floodFillParams.box.bottom = 479; break; - case 11: + case 65: _floodFillParams.y = pop(); _floodFillParams.x = pop(); break; - case 12: + case 66: _floodFillParams.flags = pop(); break; - case 13: + case 67: _floodFillParams.box.bottom = pop(); _floodFillParams.box.right = pop(); _floodFillParams.box.top = pop(); _floodFillParams.box.left = pop(); break; - case 201: + case 255: floodFill(&_floodFillParams, this); break; default: @@ -2336,47 +2329,46 @@ void ScummEngine_v90he::o90_sortArray() { void ScummEngine_v90he::o90_getObjectData() { byte subOp = fetchScriptByte(); - subOp -= 32; switch (subOp) { - case 0: + case 32: if (_heObjectNum == -1) push(0); else push(_objs[_heObjectNum].width); break; - case 1: + case 33: if (_heObjectNum == -1) push(0); else push(_objs[_heObjectNum].height); break; - case 4: + case 36: if (_heObjectNum == -1) push(0); else push(getObjectImageCount(_heObject)); break; - case 6: + case 38: if (_heObjectNum == -1) push(0); else push(_objs[_heObjectNum].x_pos); break; - case 7: + case 39: if (_heObjectNum == -1) push(0); else push(_objs[_heObjectNum].y_pos); break; - case 20: + case 52: push(getState(_heObject)); break; - case 25: + case 57: _heObject = pop(); _heObjectNum = getObjectIndex(_heObject); break; - case 107: + case 139: // Dummy case pop(); push(0); @@ -2391,10 +2383,9 @@ void ScummEngine_v90he::o90_getPaletteData() { int palSlot, color; byte subOp = fetchScriptByte(); - subOp -= 45; switch (subOp) { - case 0: + case 45: e = pop(); d = pop(); palSlot = pop(); @@ -2403,23 +2394,23 @@ void ScummEngine_v90he::o90_getPaletteData() { b = pop(); push(getHEPaletteSimilarColor(palSlot, b, c, d, e)); break; - case 7: + case 52: c = pop(); b = pop(); palSlot = pop(); push(getHEPaletteColorComponent(palSlot, b, c)); break; - case 21: + case 66: color = pop(); palSlot = pop(); push(getHEPaletteColor(palSlot, color)); break; - case 87: + case 132: c = pop(); b = pop(); push(getHEPaletteColorComponent(1, b, c)); break; - case 172: + case 217: pop(); c = pop(); c = MAX(0, c); @@ -2438,20 +2429,19 @@ void ScummEngine_v90he::o90_paletteOps() { int a, b, c, d, e; byte subOp = fetchScriptByte(); - subOp -= 57; switch (subOp) { - case 0: + case 57: _hePaletteNum = pop(); break; - case 6: + case 63: b = pop(); a = pop(); if (_hePaletteNum != 0) { setHEPaletteFromImage(_hePaletteNum, a, b); } break; - case 9: + case 66: e = pop(); d = pop(); c = pop(); @@ -2463,7 +2453,7 @@ void ScummEngine_v90he::o90_paletteOps() { } } break; - case 13: + case 70: c = pop(); b = pop(); a = pop(); @@ -2473,31 +2463,31 @@ void ScummEngine_v90he::o90_paletteOps() { } } break; - case 19: //HE99+ + case 76: //HE99+ a = pop(); if (_hePaletteNum != 0) { setHEPaletteFromCostume(_hePaletteNum, a); } break; - case 29: + case 86: a = pop(); if (_hePaletteNum != 0) { copyHEPalette(_hePaletteNum, a); } break; - case 118: + case 175: b = pop(); a = pop(); if (_hePaletteNum != 0) { setHEPaletteFromRoom(_hePaletteNum, a, b); } break; - case 160: + case 217: if (_hePaletteNum != 0) { restoreHEPalette(_hePaletteNum); } break; - case 198: + case 255: _hePaletteNum = 0; break; default: diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 35028c7e1c..bb67f2b31d 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -192,10 +192,6 @@ void ScummEngine::parseEvents() { _keyPressed = Common::KeyState(Common::KEYCODE_6, 54); // '6' break; - case Common::EVENT_QUIT: - _quit = true; - break; - default: break; } @@ -475,7 +471,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT), 0, 0, 0); - mainMenuDialog(); // Display NewGui + scummMenuDialog(); // Display NewGui if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); @@ -514,7 +510,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { vol = Audio::Mixer::kMaxMixerVolume; ConfMan.setInt("music_volume", vol); - updateSoundSettings(); + syncSoundSettings(); } else if (lastKeyHit.ascii == '-' || lastKeyHit.ascii == '+') { // Change text speed if (lastKeyHit.ascii == '+' && _defaultTalkDelay > 0) @@ -527,7 +523,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { _defaultTalkDelay = 9 - runDialog(dlg); // Save the new talkspeed value to ConfMan - setTalkspeed(_defaultTalkDelay); + setTalkDelay(_defaultTalkDelay); if (VAR_CHARINC != 0xFF) VAR(VAR_CHARINC) = _defaultTalkDelay; diff --git a/engines/scumm/insane/insane.cpp b/engines/scumm/insane/insane.cpp index 1771618822..77a01d54d0 100644 --- a/engines/scumm/insane/insane.cpp +++ b/engines/scumm/insane/insane.cpp @@ -39,7 +39,6 @@ #include "scumm/smush/smush_player.h" #include "scumm/smush/smush_font.h" -#include "scumm/smush/chunk.h" #include "scumm/insane/insane.h" @@ -1310,33 +1309,25 @@ void Insane::smlayer_showStatusMsg(int32 arg_0, byte *renderBitmap, int32 codecp free (string); } -void Insane::procSKIP(Chunk &b) { +void Insane::procSKIP(int32 subSize, Common::SeekableReadStream &b) { int16 par1, par2; _player->_skipNext = false; if ((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC)) { - _player->checkBlock(b, MKID_BE('SKIP'), 2); + assert(subSize >= 2); par1 = b.readUint16LE(); - if (isBitSet(par1)) - _player->_skipNext = true; - return; + par2 = 0; + } else { + assert(subSize >= 4); + par1 = b.readUint16LE(); + par2 = b.readUint16LE(); } - _player->checkBlock(b, MKID_BE('SKIP'), 4); - - par1 = b.readUint16LE(); - par2 = b.readUint16LE(); - - if (!par2) { if (isBitSet(par1)) _player->_skipNext = true; - return; - } - - if (isBitSet(par1) != isBitSet(par2)) { + } else if (isBitSet(par1) != isBitSet(par2)) { _player->_skipNext = true; - return; } } diff --git a/engines/scumm/insane/insane.h b/engines/scumm/insane/insane.h index 28eafb6f73..50d8d057cf 100644 --- a/engines/scumm/insane/insane.h +++ b/engines/scumm/insane/insane.h @@ -31,7 +31,6 @@ #include "scumm/nut_renderer.h" #include "scumm/smush/smush_player.h" -#include "scumm/smush/chunk.h" namespace Scumm { @@ -67,9 +66,9 @@ class Insane { void procPostRendering(byte *renderBitmap, int32 codecparam, int32 setupsan12, int32 setupsan13, int32 curFrame, int32 maxFrame); void procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, int16 par1, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); - void procSKIP(Chunk &b); + void procSKIP(int32 subSize, Common::SeekableReadStream &b); void escapeKeyHandler(void); private: @@ -434,22 +433,22 @@ class Insane { void ouchSoundEnemy(void); bool weaponEnemyIsEffective(void); void iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); void iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 command, int16 par1, int16, int16); void iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); void iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); void iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); void iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4); bool isBitSet(int n); void setBit(int n); diff --git a/engines/scumm/insane/insane_iact.cpp b/engines/scumm/insane/insane_iact.cpp index c7f0c7220b..b6ce1091e8 100644 --- a/engines/scumm/insane/insane_iact.cpp +++ b/engines/scumm/insane/insane_iact.cpp @@ -30,14 +30,13 @@ #include "scumm/scumm.h" #include "scumm/smush/smush_player.h" -#include "scumm/smush/chunk.h" #include "scumm/insane/insane.h" namespace Scumm { void Insane::procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { if (_keyboardDisable) return; @@ -67,7 +66,7 @@ void Insane::procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5, par6, par7, par9, par11, par13, tmp; @@ -294,7 +293,7 @@ void Insane::removeEnemyFromMetList(int32 enemy1) { } void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 command, int16 par1, int16, int16) { int par2, par3; if (command == 6) { @@ -317,7 +316,7 @@ void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5; @@ -393,7 +392,7 @@ void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5; @@ -478,7 +477,7 @@ void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { switch (par1) { case 2: @@ -524,7 +523,7 @@ void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { // void implementation } diff --git a/engines/scumm/module.mk b/engines/scumm/module.mk index 7d52a02116..8d6a5453df 100644 --- a/engines/scumm/module.mk +++ b/engines/scumm/module.mk @@ -53,7 +53,6 @@ MODULE_OBJS := \ scumm.o \ sound.o \ string.o \ - thumbnail.o \ usage_bits.o \ util.o \ vars.o \ @@ -82,7 +81,6 @@ MODULE_OBJS += \ insane/insane_scenes.o \ insane/insane_iact.o \ smush/channel.o \ - smush/chunk.o \ smush/codec1.o \ smush/codec37.o \ smush/codec47.o \ diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp index 6bd62c1761..50e0d221ca 100644 --- a/engines/scumm/resource.cpp +++ b/engines/scumm/resource.cpp @@ -226,7 +226,7 @@ void ScummEngine::askForDisk(const char *filename, int disknum) { #ifdef MACOSX sprintf(buf, "Cannot find file: '%s'\nPlease insert disc %d.\nPress OK to retry, Quit to exit", filename, disknum); #else - sprintf(buf, "Cannot find file: '%s'\nInsert disc %d into drive %s\nPress OK to retry, Quit to exit", filename, disknum, _gameDataPath.c_str()); + sprintf(buf, "Cannot find file: '%s'\nInsert disc %d into drive %s\nPress OK to retry, Quit to exit", filename, disknum, _gameDataDir.getPath().c_str()); #endif result = displayMessage("Quit", buf); @@ -253,7 +253,7 @@ void ScummEngine::readIndexFile() { if (_game.version <= 5) { // Figure out the sizes of various resources - while (!_fileHandle->eof()) { + while (!_fileHandle->eos()) { blocktype = _fileHandle->readUint32BE(); itemsize = _fileHandle->readUint32BE(); if (_fileHandle->ioFailed()) @@ -291,7 +291,7 @@ void ScummEngine::readIndexFile() { if (checkTryMedia(_fileHandle)) { displayMessage(NULL, "You're trying to run game encrypted by ActiveMark. This is not supported."); - _quit = true; + quitGame(); return; } @@ -809,7 +809,7 @@ byte *ResourceManager::createResource(int type, int idx, uint32 size) { ptr = (byte *)calloc(size + sizeof(MemBlkHeader) + SAFETY_AREA, 1); if (ptr == NULL) { - error("Out of memory while allocating %d", size); + error("createResource(%s,%d): Out of memory while allocating %d", resTypeFromId(type), idx, size); } _allocatedSize += size; diff --git a/engines/scumm/resource_v4.cpp b/engines/scumm/resource_v4.cpp index 0ced00e254..29d7c5d25d 100644 --- a/engines/scumm/resource_v4.cpp +++ b/engines/scumm/resource_v4.cpp @@ -62,7 +62,7 @@ void ScummEngine_v4::readIndexFile() { closeRoom(); openRoom(0); - while (!_fileHandle->eof()) { + while (!_fileHandle->eos()) { // Figure out the sizes of various resources itemsize = _fileHandle->readUint32LE(); blocktype = _fileHandle->readUint16LE(); diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 54dfca9eea..267e06dafd 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -46,6 +46,8 @@ #include "sound/audiocd.h" #include "sound/mixer.h" +#include "graphics/thumbnail.h" + namespace Scumm { struct SaveGameHeader { @@ -71,6 +73,8 @@ struct SaveInfoSection { #define INFOSECTION_VERSION 2 +#pragma mark - + void ScummEngine::requestSave(int slot, const char *name, bool temporary) { _saveLoadSlot = slot; _saveTemporaryState = temporary; @@ -99,34 +103,36 @@ static bool saveSaveGameHeader(Common::OutSaveFile *out, SaveGameHeader &hdr) { } bool ScummEngine::saveState(int slot, bool compat) { - char filename[256]; + Common::String filename; Common::OutSaveFile *out; SaveGameHeader hdr; if (_saveLoadSlot == 255) { // Allow custom filenames for save game system in HE Games - memcpy(filename, _saveLoadFileName, sizeof(_saveLoadFileName)); + filename = _saveLoadFileName; } else { - makeSavegameName(filename, slot, compat); + filename = makeSavegameName(slot, compat); } - if (!(out = _saveFileMan->openForSaving(filename))) + if (!(out = _saveFileMan->openForSaving(filename.c_str()))) return false; memcpy(hdr.name, _saveLoadName, sizeof(hdr.name)); saveSaveGameHeader(out, hdr); - saveThumbnail(out); +#if !defined(__DS__) + Graphics::saveThumbnail(*out); +#endif saveInfos(out); Serializer ser(0, out, CURRENT_VER); saveOrLoad(&ser); out->finalize(); - if (out->ioFailed()) { + if (out->err()) { delete out; - debug(1, "State save as '%s' FAILED", filename); + debug(1, "State save as '%s' FAILED", filename.c_str()); return false; } delete out; - debug(1, "State saved as '%s'", filename); + debug(1, "State saved as '%s'", filename.c_str()); return true; } @@ -135,11 +141,11 @@ static bool loadSaveGameHeader(Common::SeekableReadStream *in, SaveGameHeader &h hdr.size = in->readUint32LE(); hdr.ver = in->readUint32LE(); in->read(hdr.name, sizeof(hdr.name)); - return !in->ioFailed() && hdr.type == MKID_BE('SCVM'); + return !in->err() && hdr.type == MKID_BE('SCVM'); } bool ScummEngine::loadState(int slot, bool compat) { - char filename[256]; + Common::String filename; Common::SeekableReadStream *in; int i, j; SaveGameHeader hdr; @@ -147,15 +153,15 @@ bool ScummEngine::loadState(int slot, bool compat) { if (_saveLoadSlot == 255) { // Allow custom filenames for save game system in HE Games - memcpy(filename, _saveLoadFileName, sizeof(_saveLoadFileName)); + filename = _saveLoadFileName; } else { - makeSavegameName(filename, slot, compat); + filename = makeSavegameName(slot, compat); } - if (!(in = _saveFileMan->openForLoading(filename))) + if (!(in = _saveFileMan->openForLoading(filename.c_str()))) return false; if (!loadSaveGameHeader(in, hdr)) { - warning("Invalid savegame '%s'", filename); + warning("Invalid savegame '%s'", filename.c_str()); delete in; return false; } @@ -171,30 +177,30 @@ bool ScummEngine::loadState(int slot, bool compat) { // to work around a bug from the stone age (see below for more // information). if (hdr.ver < VER(7) || hdr.ver > CURRENT_VER) { - warning("Invalid version of '%s'", filename); + warning("Invalid version of '%s'", filename.c_str()); delete in; return false; } // We (deliberately) broke HE savegame compatibility at some point. if (hdr.ver < VER(50) && _game.heversion >= 71) { - warning("Unsupported version of '%s'", filename); + warning("Unsupported version of '%s'", filename.c_str()); delete in; return false; } // Since version 52 a thumbnail is saved directly after the header. if (hdr.ver >= VER(52)) { - uint32 type = in->readUint32BE(); - // Check for the THMB header. Also, work around a bug which caused - // the chunk type (incorrectly) to be written in LE on LE machines. - if (! (type == MKID_BE('THMB') || (hdr.ver < VER(55) && type == MKID_BE('BMHT')))){ - warning("Can not load thumbnail"); - delete in; - return false; + // Prior to version 75 we always required an thumbnail to be present + if (hdr.ver <= VER(74)) { + if (!Graphics::checkThumbnailHeader(*in)) { + warning("Can not load thumbnail"); + delete in; + return false; + } } - uint32 size = in->readUint32BE(); - in->skip(size - 8); + + Graphics::skipThumbnailHeader(*in); } // Since version 56 we save additional information about the creation of @@ -275,7 +281,7 @@ bool ScummEngine::loadState(int slot, bool compat) { delete in; // Update volume settings - updateSoundSettings(); + syncSoundSettings(); // Init NES costume data if (_game.platform == Common::kPlatformNES) { @@ -385,7 +391,7 @@ bool ScummEngine::loadState(int slot, bool compat) { if (VAR_VOICE_MODE != 0xFF) VAR(VAR_VOICE_MODE) = ConfMan.getBool("subtitles"); - debug(1, "State loaded from '%s'", filename); + debug(1, "State loaded from '%s'", filename.c_str()); _sound->pauseSounds(false); @@ -401,23 +407,24 @@ bool ScummEngine::loadState(int slot, bool compat) { return true; } -void ScummEngine::makeSavegameName(char *out, int slot, bool temporary) { - sprintf(out, "%s.%c%.2d", _targetName.c_str(), temporary ? 'c' : 's', slot); +Common::String ScummEngine::makeSavegameName(const Common::String &target, int slot, bool temporary) { + char extension[6]; + snprintf(extension, sizeof(extension), ".%c%02d", temporary ? 'c' : 's', slot); + return (target + extension); } void ScummEngine::listSavegames(bool *marks, int num) { assert(marks); - char prefix[256]; char slot[3]; int slotNum; Common::StringList files; - makeSavegameName(prefix, 99, false); - prefix[strlen(prefix)-2] = '*'; - prefix[strlen(prefix)-1] = 0; + Common::String prefix = makeSavegameName(99, false); + prefix.setChar('*', prefix.size()-2); + prefix.setChar(0, prefix.size()-1); memset(marks, false, num * sizeof(bool)); //assume no savegames for this title - files = _saveFileMan->listSavefiles(prefix); + files = _saveFileMan->listSavefiles(prefix.c_str()); for (Common::StringList::const_iterator file = files.begin(); file != files.end(); ++file) { //Obtain the last 2 digits of the filename, since they correspond to the save slot @@ -436,11 +443,10 @@ bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion bool ScummEngine::getSavegameName(int slot, Common::String &desc) { Common::InSaveFile *in = 0; bool result = false; - char filename[256]; desc.clear(); - makeSavegameName(filename, slot, false); - in = _saveFileMan->openForLoading(filename); + Common::String filename = makeSavegameName(slot, false); + in = _saveFileMan->openForLoading(filename.c_str()); if (in) { result = Scumm::getSavegameName(in, desc, _game.heversion); delete in; @@ -474,16 +480,15 @@ bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion return true; } -Graphics::Surface *ScummEngine::loadThumbnailFromSlot(int slot) { - char filename[256]; +Graphics::Surface *ScummEngine::loadThumbnailFromSlot(const char *target, int slot) { Common::SeekableReadStream *in; SaveGameHeader hdr; if (slot < 0) return 0; - makeSavegameName(filename, slot, false); - if (!(in = _saveFileMan->openForLoading(filename))) { + Common::String filename = ScummEngine::makeSavegameName(target, slot, false); + if (!(in = g_system->getSavefileManager()->openForLoading(filename.c_str()))) { return 0; } @@ -499,22 +504,29 @@ Graphics::Surface *ScummEngine::loadThumbnailFromSlot(int slot) { return 0; } - Graphics::Surface *thumb = loadThumbnail(in); + Graphics::Surface *thumb = 0; + if (Graphics::checkThumbnailHeader(*in)) { + thumb = new Graphics::Surface(); + assert(thumb); + if (!Graphics::loadThumbnail(*in, *thumb)) { + delete thumb; + thumb = 0; + } + } delete in; return thumb; } -bool ScummEngine::loadInfosFromSlot(int slot, InfoStuff *stuff) { - char filename[256]; +bool ScummEngine::loadInfosFromSlot(const char *target, int slot, InfoStuff *stuff) { Common::SeekableReadStream *in; SaveGameHeader hdr; if (slot < 0) return 0; - makeSavegameName(filename, slot, false); - if (!(in = _saveFileMan->openForLoading(filename))) { + Common::String filename = makeSavegameName(target, slot, false); + if (!(in = g_system->getSavefileManager()->openForLoading(filename.c_str()))) { return false; } @@ -530,16 +542,8 @@ bool ScummEngine::loadInfosFromSlot(int slot, InfoStuff *stuff) { return false; } - uint32 type = in->readUint32BE(); - - // Check for the THMB header. Also, work around a bug which caused - // the chunk type (incorrectly) to be written in LE on LE machines. - if (! (type == MKID_BE('THMB') || (hdr.ver < VER(55) && type == MKID_BE('BMHT')))){ - delete in; + if (!Graphics::skipThumbnailHeader(*in)) return false; - } - uint32 size = in->readUint32BE(); - in->skip(size - 8); if (!loadInfos(in, stuff)) { delete in; @@ -594,9 +598,8 @@ bool ScummEngine::loadInfos(Common::SeekableReadStream *file, InfoStuff *stuff) stuff->playtime = section.playtime; // Skip over the remaining (unsupported) data - if (section.size > SaveInfoSectionSize) { + if (section.size > SaveInfoSectionSize) file->skip(section.size - SaveInfoSectionSize); - } return true; } diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index 2d7ee64680..4f9899f961 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -50,7 +50,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 74 +#define CURRENT_VER 75 /** * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index c727b59c64..642627d649 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -625,10 +625,10 @@ void ScummEngine::writeVar(uint var, int value) { if (var == VAR_CHARINC) { if (ConfMan.hasKey("talkspeed")) { - value = getTalkspeed(); + value = getTalkDelay(); } else { // Save the new talkspeed value to ConfMan - setTalkspeed(value); + setTalkDelay(value); } } diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index 3cbb2b8266..c5c055249e 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -1769,7 +1769,7 @@ void ScummEngine_v5::o5_systemOps() { pauseGame(); break; case 3: // SO_QUIT - shutDown(); + quitGame(); break; default: error("o5_systemOps: unknown subopcode %d", subOp); diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp index b9a00e6d38..c8534396db 100644 --- a/engines/scumm/script_v6.cpp +++ b/engines/scumm/script_v6.cpp @@ -2310,7 +2310,7 @@ void ScummEngine_v6::o6_systemOps() { pauseGame(); break; case 160: // SO_QUIT - shutDown(); + quitGame(); break; default: error("o6_systemOps invalid case %d", subOp); @@ -2374,7 +2374,7 @@ void ScummEngine_v6::o6_printEgo() { void ScummEngine_v6::o6_talkActor() { int offset = _scriptPointer - _scriptOrgPointer; - // WORKAROUNDfor bug #896489: see below for detailed description + // WORKAROUND for bug #896489: see below for detailed description if (_forcedWaitForMessage) { if (VAR(VAR_HAVE_MSG)) { _scriptPointer--; diff --git a/engines/scumm/script_v8.cpp b/engines/scumm/script_v8.cpp index 08629afb07..8859435dc9 100644 --- a/engines/scumm/script_v8.cpp +++ b/engines/scumm/script_v8.cpp @@ -424,10 +424,10 @@ void ScummEngine_v8::writeVar(uint var, int value) { if (var == VAR_CHARINC) { if (ConfMan.hasKey("talkspeed")) { - value = getTalkspeed(); + value = getTalkDelay(); } else { // Save the new talkspeed value to ConfMan - setTalkspeed(value); + setTalkDelay(value); } } @@ -1170,7 +1170,7 @@ void ScummEngine_v8::o8_systemOps() { restart(); break; case 0x29: // SO_SYSTEM_QUIT Quit game - shutDown(); + quitGame(); break; default: error("o8_systemOps: invalid case 0x%x", subOp); @@ -1289,7 +1289,7 @@ void ScummEngine_v8::o8_kernelSetFunctions() { if (ConfMan.getBool("confirm_exit")) confirmExitDialog(); else - _quit = true; + quitGame(); break; case 108: // buildPaletteShadow setShadowPalette(args[1], args[2], args[3], args[4], args[5], args[6]); diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h index ce8f0a4d9a..9c076ddfc8 100644 --- a/engines/scumm/scumm-md5.h +++ b/engines/scumm/scumm-md5.h @@ -1,5 +1,5 @@ /* - This file was generated by the md5table tool on Mon Jul 28 00:13:01 2008 + This file was generated by the md5table tool on Sat Sep 06 07:02:46 2008 DO NOT EDIT MANUALLY! */ @@ -54,6 +54,7 @@ static const MD5Table md5table[] = { { "0f5935bd5e88ba6f09e558d64459746d", "thinker1", "", "Demo", 30919, Common::EN_USA, Common::kPlatformWindows }, { "0f6f2e716ba896a44e5059bba1de7ca9", "samnmax", "", "CD", -1, Common::IT_ITA, Common::kPlatformUnknown }, { "0f9c7a76657f0840b8f7ccb5bffeb9f4", "indy3", "No Adlib", "EGA", -1, Common::FR_FRA, Common::kPlatformAtariST }, + { "0f9d3317910ac7a9f449243118884ada", "puttzoo", "", "", 42070, Common::DE_DEU, Common::kPlatformWindows }, { "0fb73eddfcf584c02ba097984df131ba", "samnmax", "", "CD", 9080, Common::DE_DEU, Common::kPlatformUnknown }, { "1005456bfe351c1b679e1ff2dc2849e9", "puttzoo", "", "", -1, Common::UNK_LANG, Common::kPlatformWindows }, { "100b4c8403ad6a83d4bf7dbf83e44dc4", "spyfox", "", "", -1, Common::FR_FRA, Common::kPlatformWindows }, @@ -63,6 +64,7 @@ static const MD5Table md5table[] = { { "11e6e244078ff09b0f3832e35420e0a7", "catalog", "", "Demo", -1, Common::EN_ANY, Common::kPlatformWindows }, { "132bff65e6367c09cc69318ce1b59333", "monkey2", "", "", 11155, Common::EN_ANY, Common::kPlatformAmiga }, { "1387d16aa620dc1c2d1fd87f8a9e7a09", "puttcircus", "", "Demo", -1, Common::FR_FRA, Common::kPlatformWindows }, + { "13d2a86a7290813a1c386490447d72db", "fbear", "HE 61", "", -1, Common::EN_ANY, Common::kPlatform3DO }, { "145bd3373574feb668cc2eea2ec6cf86", "balloon", "HE 80", "", -1, Common::RU_RUS, Common::kPlatformWindows }, { "14d48c95b43ddeb983254cf6c43851f1", "freddi4", "", "", -1, Common::NL_NLD, Common::kPlatformUnknown }, { "151071053a1d0021198216713939521d", "freddi2", "HE 80", "", -1, Common::EN_ANY, Common::kPlatformWindows }, @@ -98,6 +100,7 @@ static const MD5Table md5table[] = { { "1ff5997c78fbd0a841a75ef15a05d9d5", "BluesBirthday", "", "", -1, Common::EN_ANY, Common::kPlatformWindows }, { "2012f854d83d9cc6f73b2b544cd8bbf8", "water", "HE 80", "", -1, Common::RU_RUS, Common::kPlatformWindows }, { "20176076d708bf14407bcc9bdcd7a418", "pajama3", "", "", -1, Common::RU_RUS, Common::kPlatformWindows }, + { "204453e33456c4faa26e276229fe5b76", "spyfox2", "", "Demo", 14689, Common::DE_DEU, Common::kPlatformWindows }, { "20da6fce37805423966aaa8f3c2426aa", "atlantis", "", "Floppy", -1, Common::FR_FRA, Common::kPlatformAmiga }, { "2108d83dcf09f8adb4bc524669c8cf51", "PuttTime", "HE 99", "Updated", -1, Common::EN_USA, Common::kPlatformUnknown }, { "21a6592322f92550f144f68a8a4e685e", "dig", "", "", -1, Common::FR_FRA, Common::kPlatformMacintosh }, @@ -106,6 +109,7 @@ static const MD5Table md5table[] = { { "225e18566e810c634bf7de63e7568e3e", "mustard", "", "", -1, Common::EN_USA, Common::kPlatformUnknown }, { "22c9eb04455440131ffc157aeb8d40a8", "fbear", "HE 70", "Demo", -1, Common::EN_ANY, Common::kPlatformWindows }, { "22d07d6c386c9c25aca5dac2a0c0d94b", "maniac", "NES", "", 262144, Common::SE_SWE, Common::kPlatformNES }, + { "22de86b2f7ec6e5db745ed1123310b44", "spyfox2", "", "Demo", 15832, Common::FR_FRA, Common::kPlatformWindows }, { "22f4ea88a09da12df9308ba30bcb7d0f", "loom", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformPC }, { "23394c8d29cc63c61313959431a12476", "spyfox", "HE 100", "Updated", -1, Common::EN_ANY, Common::kPlatformWindows }, { "257f8c14d8c584f7ddd601bcb00920c7", "maniac", "NES", "", 262144, Common::DE_DEU, Common::kPlatformNES }, @@ -144,6 +148,7 @@ static const MD5Table md5table[] = { { "362c1d281fb9899254cda66ad246c66a", "dig", "Demo", "Demo", 3472, Common::EN_ANY, Common::kPlatformUnknown }, { "3686cf8f89e102ececf4366e1d2c8126", "monkey2", "", "", 11135, Common::EN_ANY, Common::kPlatformPC }, { "36a6750e03fb505fc19fc2bf3e4dbe91", "pajama2", "", "Demo", 58749, Common::EN_ANY, Common::kPlatformUnknown }, + { "3769b56c9a22f5521d74525ee459f88d", "puttrace", "HE 99", "Demo", 13108, Common::DE_DEU, Common::kPlatformWindows }, { "37aed3f91c1ef959e0bd265f9b13781f", "pajama", "HE 100", "Updated", -1, Common::EN_USA, Common::kPlatformUnknown }, { "37f56ceb13e401a7ac7d9e6b37fecaf7", "loom", "EGA", "EGA", 5748, Common::EN_ANY, Common::kPlatformPC }, { "37ff1b308999c4cca7319edfcc1280a0", "puttputt", "HE 70", "Demo", 8269, Common::EN_ANY, Common::kPlatformWindows }, @@ -201,6 +206,7 @@ static const MD5Table md5table[] = { { "4edbf9d03550f7ba01e7f34d69b678dd", "spyfox", "HE 98.5", "Demo", -1, Common::NL_NLD, Common::kPlatformWindows }, { "4f04b321a95d4315ce6d65f8e1dd0368", "maze", "HE 80", "", -1, Common::EN_USA, Common::kPlatformUnknown }, { "4f138ac6f9b2ac5a41bc68b2c3296064", "freddi4", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows }, + { "4f1d6f8b38343dba405472538b5037ed", "fbear", "HE 61", "", 7717, Common::EN_ANY, Common::kPlatformPC }, { "4f267a901719623de7dde83e47d5b474", "atlantis", "", "Floppy", -1, Common::DE_DEU, Common::kPlatformAmiga }, { "4f580a021eee026f3b4589e17d130d78", "freddi4", "", "", -1, Common::UNK_LANG, Common::kPlatformUnknown }, { "4fa6870d9bc8c313b65d54b1da5a1891", "pajama", "", "", -1, Common::NL_NLD, Common::kPlatformWindows }, @@ -208,6 +214,7 @@ static const MD5Table md5table[] = { { "4fe6a2e8df3c4536b278fdd2fbcb181e", "pajama3", "", "Mini Game", -1, Common::EN_ANY, Common::kPlatformWindows }, { "5057fb0e99e5aa29df1836329232f101", "freddi2", "HE 80", "", -1, Common::UNK_LANG, Common::kPlatformWindows }, { "507bb360688dc4180fdf0d7597352a69", "freddi", "HE 73", "", 26402, Common::SE_SWE, Common::kPlatformWindows }, + { "50b831f11b8c4b83784cf81f4dcc69ea", "spyfox", "HE 100", "", -1, Common::EN_ANY, Common::kPlatformWii }, { "50fcdc982a25063b78ad46bf389b8e8d", "tentacle", "", "Floppy", -1, Common::IT_ITA, Common::kPlatformPC }, { "51305e929e330e24a75a0351c8f9975e", "freddi2", "HE 99", "Updated", -1, Common::EN_USA, Common::kPlatformUnknown }, { "513f91a9dbe8d5490b39e56a3ac5bbdf", "pajama2", "HE 98.5", "", -1, Common::NL_NLD, Common::kPlatformMacintosh }, @@ -221,6 +228,7 @@ static const MD5Table md5table[] = { { "566165a7338fa11029e7c14d94fa70d0", "freddi", "HE 73", "Demo", 9800, Common::EN_ANY, Common::kPlatformWindows }, { "5798972220cd458be2626d54c80f71d7", "atlantis", "", "Floppy", -1, Common::IT_ITA, Common::kPlatformAmiga }, { "57a17febe2183f521250e55d55b83e60", "PuttTime", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows }, + { "57a5cfec9ef231a007043cc1917e8988", "freddi", "HE 100", "", -1, Common::EN_ANY, Common::kPlatformWii }, { "57b0d89af79befe1cabce3bece869e7f", "tentacle", "", "Floppy", -1, Common::DE_DEU, Common::kPlatformPC }, { "58436e634f4fae1d9973591c2ffa1fcb", "spyfox", "HE 99", "Updated", -1, Common::EN_ANY, Common::kPlatformUnknown }, { "589601b676c98b1c0c987bc031ab68b3", "chase", "HE 95", "", -1, Common::EN_USA, Common::kPlatformUnknown }, @@ -244,6 +252,7 @@ static const MD5Table md5table[] = { { "6269b8fbf51a353e5b501e4ad98cdc67", "arttime", "", "", -1, Common::EN_ANY, Common::kPlatformWindows }, { "6271130f440066830eca9056c1d7926f", "water", "HE 80", "", -1, Common::RU_RUS, Common::kPlatformWindows }, { "62b8c16b6db226ba95aaa8be73f9885c", "indy3", "EGA", "EGA", -1, Common::ES_ESP, Common::kPlatformAmiga }, + { "632d2fddb8ba97723fa15334763ae857", "thinker1", "", "", 33270, Common::EN_ANY, Common::kPlatformWindows }, { "63fdcdc95cdeea00060883aed38e5504", "PuttTime", "HE 85", "", -1, Common::EN_ANY, Common::kPlatformUnknown }, { "6508fd55530e6915507e1cc37f7f045d", "indy3", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformPC }, { "65563295c3a06493351870f20a1630cf", "spyozon", "HE CUP", "Preview", 5235008, Common::UNK_LANG, Common::kPlatformUnknown }, @@ -272,6 +281,7 @@ static const MD5Table md5table[] = { { "6b27dbcd8d5697d5c918eeca0f68ef6a", "puttrace", "HE CUP", "Preview", 3901484, Common::UNK_LANG, Common::kPlatformUnknown }, { "6b3ec67da214f558dc5ceaa2acd47453", "indy3", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformPC }, { "6b5a3fef241e90d4b2e77f1e222773ee", "maniac", "NES", "extracted", -1, Common::SE_SWE, Common::kPlatformNES }, + { "6bca7a1a96d16e52b8f3c42b50dbdca3", "fbear", "HE 61", "", -1, Common::JA_JPN, Common::kPlatform3DO }, { "6bf70eee5de3d24d2403e0dd3d267e8a", "spyfox", "", "", 49221, Common::UNK_LANG, Common::kPlatformWindows }, { "6c2bff0e327f2962e809c2e1a82d7309", "monkey", "VGA", "VGA", -1, Common::EN_ANY, Common::kPlatformAmiga }, { "6d1baa1065ac5f7b210be8ebe4235e49", "freddi", "HE 73", "", -1, Common::NL_NLD, Common::kPlatformMacintosh }, @@ -296,14 +306,17 @@ static const MD5Table md5table[] = { { "73e5ab7dbb9a8061cc6d25df02dbd1e7", "loom", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformPC }, { "7410a8ba9795020cd42f171c4320659e", "pajama3", "", "", -1, Common::FR_FRA, Common::kPlatformWindows }, { "746e88c172a5b7a1ae89ac0ee3ee681a", "freddi", "HE 90", "Updated", -1, Common::RU_RUS, Common::kPlatformWindows }, + { "74da3494fbe1a7d20213b0afe0954755", "catalog", "HE CUP", "Preview", 10841544, Common::FR_FRA, Common::kPlatformUnknown }, { "754feb59d3bf86b8a00840df74fd7b26", "freddi3", "", "Demo", -1, Common::NL_NLD, Common::kPlatformWindows }, { "75ba23fff4fd63fa446c02864f2a5a4b", "zak", "V2", "V2", -1, Common::IT_ITA, Common::kPlatformPC }, { "75bff95816b84672b877d22a911ab811", "freddi3", "HE 99", "Updated", -1, Common::RU_RUS, Common::kPlatformWindows }, { "76b66b43e593ad4d2f1dfb5cc8f19700", "spyfox", "HE 99", "", -1, Common::NL_NLD, Common::kPlatformWindows }, { "771bc18ec6f93837b839c992b211904b", "monkey", "Demo", "EGA Demo", -1, Common::DE_DEU, Common::kPlatformPC }, + { "7766c9487f9d53a8cb0edabda5119c3d", "puttputt", "HE 60", "", 8022, Common::EN_ANY, Common::kPlatformPC }, { "77f5c9cc0986eb729c1a6b4c8823bbae", "zak", "FM-TOWNS", "Demo", 7520, Common::EN_ANY, Common::kPlatformFMTowns }, { "780e4a0ae2ff17dc296f4a79543b44f8", "puttmoon", "", "", -1, Common::UNK_LANG, Common::kPlatformPC }, { "782393c5934ecd0b536eaf5fd541bd26", "pajama", "HE 100", "Updated", -1, Common::EN_ANY, Common::kPlatformWindows }, + { "784b499c98d07260a30952685758636b", "pajama3", "", "Demo", 13911, Common::DE_DEU, Common::kPlatformWindows }, { "78bd5f036ea35a878b74e4f47941f784", "freddi4", "HE 99", "", -1, Common::RU_RUS, Common::kPlatformWindows }, { "78c07ca088526d8d4446a4c2cb501203", "freddi3", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformUnknown }, { "7974365d3dc0f43a2748c975f91ff042", "monkey2", "", "", -1, Common::ES_ESP, Common::kPlatformPC }, @@ -322,6 +335,7 @@ static const MD5Table md5table[] = { { "81bbfa181184cb494e7a81dcfa94fbd9", "maniac", "NES", "", 262144, Common::FR_FRA, Common::kPlatformNES }, { "8299d9b8a1b0e7b881bae7a9971dc5e2", "zak", "V2", "Demo", 1916, Common::EN_ANY, Common::kPlatformAtariST }, { "8368f552b1e3eba559f8d559bcc4cadb", "freddi3", "", "", -1, Common::UNK_LANG, Common::kPlatformUnknown }, + { "839a658f7d22de00787ebc945348cdb6", "dog", "", "", 19681, Common::DE_DEU, Common::kPlatformWindows }, { "83cedbe26aa8b58988e984e3d34cac8e", "freddi3", "HE 99", "", -1, Common::DE_DEU, Common::kPlatformUnknown }, { "84e3c23a49ded8a6f9197735c8eb3de7", "PuttTime", "HE 85", "", -1, Common::DE_DEU, Common::kPlatformWindows }, { "8539c0ff89868e55a08e652ac44daaae", "water", "HE 98.5", "", -1, Common::NL_NLD, Common::kPlatformUnknown }, @@ -330,6 +344,7 @@ static const MD5Table md5table[] = { { "86c9902b7bec1a17926d4dae85beaa45", "airport", "HE 71", "Demo", -1, Common::EN_ANY, Common::kPlatformWindows }, { "870d1e3c86bc50846d808d14a36b4e08", "monkey", "VGA", "VGA", -1, Common::ES_ESP, Common::kPlatformAmiga }, { "8776caed014c321272af407c1502a2df", "monkey", "CD", "", 8955, Common::EN_ANY, Common::kPlatformMacintosh }, + { "87df3e0074624040407764b7c5e710b9", "pajama", "", "Demo", 18354, Common::NL_NLD, Common::kPlatformWindows }, { "87f6e8037b7cc996e13474b491a7a98e", "maniac", "V2", "V2", -1, Common::IT_ITA, Common::kPlatformPC }, { "8801fb4a1200b347f7a38523339526dd", "jungle", "", "", -1, Common::EN_ANY, Common::kPlatformWindows }, { "883af4b0af4f77a92f1dcf1d0a283140", "tentacle", "", "CD", -1, Common::ES_ESP, Common::kPlatformUnknown }, @@ -394,12 +409,14 @@ static const MD5Table md5table[] = { { "a0a7dea72003933b8b3f8b99b9f7ddeb", "loom", "No Adlib", "EGA", -1, Common::EN_ANY, Common::kPlatformAtariST }, { "a194f15f51ee62badab74b9e7da97693", "baseball2001", "", "Demo", 20507, Common::EN_ANY, Common::kPlatformUnknown }, { "a197a87ae77f3b3333f09a7a2c448fe2", "freddi", "HE 99", "Updated", -1, Common::EN_ANY, Common::kPlatformWindows }, + { "a2386da005672cbd5136f4f27a626c5f", "farm", "", "", 87061, Common::NL_NLD, Common::kPlatformWindows }, { "a28135a7ade38cc0208b04507c46efd1", "spyfox", "HE 99", "", -1, Common::DE_DEU, Common::kPlatformUnknown }, { "a2bb6aa0537402c1b3c2ea899ccef64b", "lost", "HE 99", "Demo", 15540, Common::EN_ANY, Common::kPlatformWindows }, { "a3036878840720fbefa41e6965fa4a0a", "samnmax", "", "Floppy", -1, Common::EN_ANY, Common::kPlatformPC }, { "a525c1753c1db5011c00417da37887ef", "PuttTime", "HE 100", "Updated", -1, Common::EN_USA, Common::kPlatformUnknown }, { "a561d2e2413cc1c71d5a1bf87bf493ea", "lost", "HE 100", "Updated", -1, Common::EN_USA, Common::kPlatformUnknown }, { "a570381b028972d891052ee1e51dc011", "maniac", "V2", "V2", -1, Common::EN_ANY, Common::kPlatformAtariST }, + { "a5c5388da9bf0e6662fdca8813a79d13", "farm", "", "", 86962, Common::EN_ANY, Common::kPlatformWindows }, { "a654fb60c3b67d6317a7894ffd9f25c5", "pajama3", "", "Demo", -1, Common::EN_USA, Common::kPlatformUnknown }, { "a7cacad9c40c4dc9e1812abf6c8af9d5", "puttcircus", "", "Demo", -1, Common::EN_ANY, Common::kPlatformUnknown }, { "a85856675429fe88051744f755b72f93", "farm", "", "", -1, Common::EN_ANY, Common::kPlatformWindows }, @@ -429,10 +446,13 @@ static const MD5Table md5table[] = { { "b886b0a5d909c7158a914e1d7c1c6c65", "loom", "EGA", "EGA", -1, Common::FR_FRA, Common::kPlatformPC }, { "b8955d7d23b4972229060d1592489fef", "freddicove", "HE 100", "", -1, Common::NL_NLD, Common::kPlatformUnknown }, { "b9ba19ce376efc69be78ef3baef8d2b9", "monkey", "CD", "", -1, Common::EN_ANY, Common::kPlatformMacintosh }, + { "b9bb68c5d2c9b6e2d9c513a29a754a57", "puttmoon", "", "", 7828, Common::EN_ANY, Common::kPlatformPC }, { "ba888e6831517597859e91aa173f945c", "spyfox", "", "Demo", -1, Common::FR_FRA, Common::kPlatformUnknown }, + { "bab0fb81dcb12b8930c5d850b8f2a7de", "balloon", "HE 80", "", 12800, Common::DE_DEU, Common::kPlatformWindows }, { "bbadf7309c4a2c2763e4bbba3c3be634", "freddi3", "", "Demo", -1, Common::FR_FRA, Common::kPlatformUnknown }, { "bc4700bc0e12879f6d25d14d6be6cfdd", "spyfox2", "", "", -1, Common::DE_DEU, Common::kPlatformUnknown }, { "bd126753de619a495f9f22adc951c8d5", "monkey2", "", "", -1, Common::IT_ITA, Common::kPlatformPC }, + { "bd5fd7835335dfce03064d5f77b7f0ae", "dog", "", "", 19681, Common::NL_NLD, Common::kPlatformWindows }, { "be2abe172f58db170de3a037daa1dd27", "puttputt", "HE 61", "", -1, Common::JA_JPN, Common::kPlatform3DO }, { "be39a5d4db60e8aa736b9086778cb45c", "spyozon", "", "", -1, Common::EN_GRB, Common::kPlatformWindows }, { "be83e882b44f2767bc08d4f766ebc347", "maniac", "V2", "V2", -1, Common::DE_DEU, Common::kPlatformAtariST }, @@ -441,6 +461,7 @@ static const MD5Table md5table[] = { { "c0039ad982999c92d0de81910d640fa0", "freddi", "HE 71", "", -1, Common::NL_NLD, Common::kPlatformWindows }, { "c0d5c89550381ac433624fedad5e1100", "loom", "PC-Engine", "", -1, Common::JA_JPN, Common::kPlatformPCEngine }, { "c13225cb1bbd3bc9fe578301696d8021", "monkey", "SEGA", "", -1, Common::EN_ANY, Common::kPlatformSegaCD }, + { "c225bec1b6c0798a2b8c89ac226dc793", "pajama", "HE 100", "", -1, Common::EN_ANY, Common::kPlatformWii }, { "c24c490373aeb48fbd54caa8e7ae376d", "loom", "No Adlib", "EGA", -1, Common::DE_DEU, Common::kPlatformAtariST }, { "c25755b08a8d0d47695e05f1e2111bfc", "freddi4", "", "Demo", -1, Common::EN_USA, Common::kPlatformUnknown }, { "c30ef068add4277104243c31ce46c12b", "monkey2", "", "", -1, Common::FR_FRA, Common::kPlatformAmiga }, @@ -546,6 +567,7 @@ static const MD5Table md5table[] = { { "ed361270102e355afe5236954216aba2", "lost", "", "", -1, Common::EN_USA, Common::kPlatformUnknown }, { "ede149fda3edfc1dbd7347e0737cb583", "tentacle", "", "CD", -1, Common::FR_FRA, Common::kPlatformMacintosh }, { "edfdb24a499d92c59f824c52987c0eec", "atlantis", "", "Floppy", -1, Common::FR_FRA, Common::kPlatformPC }, + { "ee41f6afbc5b26fa475754b56fe92048", "puttputt", "HE 61", "", 8032, Common::JA_JPN, Common::kPlatform3DO }, { "ee785fe2569bc9965526e774f7ab86f1", "spyfox", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformMacintosh }, { "ef347474f3c7be3b29584eaa133cca05", "samnmax", "", "Floppy", -1, Common::FR_FRA, Common::kPlatformPC }, { "ef74d9071d4e564b037cb44bd6774de7", "fbear", "HE 61", "", -1, Common::HB_ISR, Common::kPlatformPC }, @@ -566,6 +588,7 @@ static const MD5Table md5table[] = { { "f8be685007a8b425ba2a455da732f59f", "pajama2", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformMacintosh }, { "fa127d7c4bb47d05bb1c33ddcaa9f767", "loom", "EGA", "EGA", 5748, Common::DE_DEU, Common::kPlatformPC }, { "fa30c4a7a806629626269b6dcab59a15", "BluesBirthday", "HE CUP", "Preview", 7819264, Common::UNK_LANG, Common::kPlatformUnknown }, + { "fa84cb1018103a4ee4e5fa8041c1d0d1", "freddi4", "", "Demo", 13609, Common::DE_DEU, Common::kPlatformWindows }, { "fb66aa42de21675116346213f176a366", "monkey", "VGA", "VGA", -1, Common::IT_ITA, Common::kPlatformAmiga }, { "fbb697d89d2beca87360a145f467bdae", "PuttTime", "HE 90", "Demo", -1, Common::DE_DEU, Common::kPlatformUnknown }, { "fbbbb38a81fc9d6a61d509278390a290", "farm", "", "", -1, Common::EN_ANY, Common::kPlatformMacintosh }, diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 2f0593dca8..f87adfd9ac 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -109,7 +109,7 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) _language(dr.language), _debugger(0), _currentScript(0xFF), // Let debug() work on init stage - _pauseDialog(0), _mainMenuDialog(0), _versionDialog(0) { + _pauseDialog(0), _scummMenuDialog(0), _versionDialog(0) { if (_game.platform == Common::kPlatformNES) { _gdi = new GdiNES(this); @@ -143,9 +143,8 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) _objs = NULL; _sound = NULL; memset(&vm, 0, sizeof(vm)); - _quit = false; _pauseDialog = NULL; - _mainMenuDialog = NULL; + _scummMenuDialog = NULL; _versionDialog = NULL; _fastMode = 0; _actors = NULL; @@ -561,7 +560,7 @@ ScummEngine::~ScummEngine() { delete _2byteFontPtr; delete _charset; delete _pauseDialog; - delete _mainMenuDialog; + delete _scummMenuDialog; delete _versionDialog; delete _fileHandle; @@ -815,7 +814,6 @@ ScummEngine_vCUPhe::ScummEngine_vCUPhe(OSystem *syst, const DetectorResult &dr) _syst = syst; _game = dr.game; _filenamePattern = dr.fp, - _quit = false; _cupPlayer = new CUP_Player(syst, this, _mixer); } @@ -845,14 +843,13 @@ void ScummEngine_vCUPhe::parseEvents() { Common::Event event; while (_eventMan->pollEvent(event)) { +#if 0 switch (event.type) { - case Common::EVENT_QUIT: - _quit = true; - break; default: break; } +#endif } } @@ -916,20 +913,20 @@ int ScummEngine::init() { // Add default file directories. if (((_game.platform == Common::kPlatformAmiga) || (_game.platform == Common::kPlatformAtariST)) && (_game.version <= 4)) { // This is for the Amiga version of Indy3/Loom/Maniac/Zak - File::addDefaultDirectory(_gameDataPath + "ROOMS/"); - File::addDefaultDirectory(_gameDataPath + "rooms/"); + File::addDefaultDirectory(_gameDataDir.getChild("ROOMS")); + File::addDefaultDirectory(_gameDataDir.getChild("rooms")); } if ((_game.platform == Common::kPlatformMacintosh) && (_game.version == 3)) { // This is for the Mac version of Indy3/Loom - File::addDefaultDirectory(_gameDataPath + "Rooms 1/"); - File::addDefaultDirectory(_gameDataPath + "Rooms 2/"); - File::addDefaultDirectory(_gameDataPath + "Rooms 3/"); + File::addDefaultDirectory(_gameDataDir.getChild("Rooms 1")); + File::addDefaultDirectory(_gameDataDir.getChild("Rooms 2")); + File::addDefaultDirectory(_gameDataDir.getChild("Rooms 3")); } #ifdef ENABLE_SCUMM_7_8 #ifdef MACOSX - if (_game.version == 8 && !memcmp(_gameDataPath.c_str(), "/Volumes/MONKEY3_", 17)) { + if (_game.version == 8 && !memcmp(_gameDataDir.getPath().c_str(), "/Volumes/MONKEY3_", 17)) { // Special case for COMI on Mac OS X. The mount points on OS X depend // on the volume name. Hence if playing from CD, we'd get a problem. // So if loading of a resource file fails, we fall back to the (fixed) @@ -946,16 +943,16 @@ int ScummEngine::init() { #endif if (_game.version == 8) { // This is for COMI - File::addDefaultDirectory(_gameDataPath + "RESOURCE/"); - File::addDefaultDirectory(_gameDataPath + "resource/"); + File::addDefaultDirectory(_gameDataDir.getChild("RESOURCE")); + File::addDefaultDirectory(_gameDataDir.getChild("resource")); } if (_game.version == 7) { // This is for Full Throttle & The Dig - File::addDefaultDirectory(_gameDataPath + "VIDEO/"); - File::addDefaultDirectory(_gameDataPath + "video/"); - File::addDefaultDirectory(_gameDataPath + "DATA/"); - File::addDefaultDirectory(_gameDataPath + "data/"); + File::addDefaultDirectory(_gameDataDir.getChild("VIDEO")); + File::addDefaultDirectory(_gameDataDir.getChild("video")); + File::addDefaultDirectory(_gameDataDir.getChild("DATA")); + File::addDefaultDirectory(_gameDataDir.getChild("data")); } #endif @@ -1108,7 +1105,7 @@ int ScummEngine::init() { if (_game.version >= 5 && _game.version <= 7) _sound->setupSound(); - updateSoundSettings(); + syncSoundSettings(); return 0; } @@ -1533,6 +1530,12 @@ void ScummEngine_v99he::resetScumm() { byte *data = defineArray(129, kStringArray, 0, 0, 0, len); memcpy(data, _filenamePattern.pattern, len); } + +void ScummEngine_v100he::resetScumm() { + ScummEngine_v99he::resetScumm(); + + memset(_debugInputBuffer, 0, sizeof(_debugInputBuffer)); +} #endif void ScummEngine::setupMusic(int midi) { @@ -1667,7 +1670,7 @@ void ScummEngine::setupMusic(int midi) { } } -void ScummEngine::updateSoundSettings() { +void ScummEngine::syncSoundSettings() { // Sync the engine with the config manager int soundVolumeMusic = ConfMan.getInt("music_volume"); @@ -1690,17 +1693,17 @@ void ScummEngine::updateSoundSettings() { if (VAR_VOICE_MODE != 0xFF) VAR(VAR_VOICE_MODE) = _voiceMode; - _defaultTalkDelay = getTalkspeed(); + _defaultTalkDelay = getTalkDelay(); if (VAR_CHARINC != 0xFF) VAR(VAR_CHARINC) = _defaultTalkDelay; } -void ScummEngine::setTalkspeed(int talkspeed) { - ConfMan.setInt("talkspeed", (talkspeed * 255 + 9 / 2) / 9); +void ScummEngine::setTalkDelay(int talkdelay) { + ConfMan.setInt("talkspeed", ((9 - talkdelay) * 255 + 9 / 2) / 9); } -int ScummEngine::getTalkspeed() { - return (ConfMan.getInt("talkspeed") * 9 + 255 / 2) / 255; +int ScummEngine::getTalkDelay() { + return 9 - (ConfMan.getInt("talkspeed") * 9 + 255 / 2) / 255; } @@ -1721,7 +1724,7 @@ int ScummEngine::go() { int diff = 0; // Duration of one loop iteration - while (!_quit) { + while (!quit()) { if (_debugger->isAttached()) _debugger->onFrame(); @@ -1754,7 +1757,7 @@ int ScummEngine::go() { diff = _system->getMillis() - diff; - if (_quit) { + if (quit()) { // TODO: Maybe perform an autosave on exit? } } @@ -1772,7 +1775,7 @@ void ScummEngine::waitForTimer(int msec_delay) { start_time = _system->getMillis(); - while (!_quit) { + while (!quit()) { _sound->updateCD(); // Loop CD Audio if needed parseEvents(); _system->updateScreen(); @@ -1895,7 +1898,7 @@ load_game: checkExecVerbs(); checkAndRunSentenceScript(); - if (_quit) + if (quit()) return; // HACK: If a load was requested, immediately perform it. This avoids @@ -2011,7 +2014,6 @@ void ScummEngine::scummLoop_handleSaveLoad() { if (_saveLoadFlag) { bool success; const char *errMsg = 0; - char filename[256]; if (_game.version == 8 && _saveTemporaryState) VAR(VAR_GAME_LOADED) = 0; @@ -2032,13 +2034,13 @@ void ScummEngine::scummLoop_handleSaveLoad() { VAR(VAR_GAME_LOADED) = (_game.version == 8) ? 1 : 203; } - makeSavegameName(filename, _saveLoadSlot, _saveTemporaryState); + Common::String filename = makeSavegameName(_saveLoadSlot, _saveTemporaryState); if (!success) { - displayMessage(0, errMsg, filename); + displayMessage(0, errMsg, filename.c_str()); } else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) { // Display "Save successful" message, except for auto saves char buf[256]; - snprintf(buf, sizeof(buf), "Successfully saved game state in file:\n\n%s", filename); + snprintf(buf, sizeof(buf), "Successfully saved game state in file:\n\n%s", filename.c_str()); GUI::TimedMessageDialog dialog(buf, 1500); runDialog(dialog); @@ -2160,10 +2162,6 @@ void ScummEngine::pauseGame() { pauseDialog(); } -void ScummEngine::shutDown() { - _quit = true; -} - void ScummEngine::restart() { // TODO: Check this function - we should probably be reinitting a lot more stuff, and I suspect // this leaks memory like a sieve @@ -2305,18 +2303,18 @@ void ScummEngine::versionDialog() { runDialog(*_versionDialog); } -void ScummEngine::mainMenuDialog() { - if (!_mainMenuDialog) - _mainMenuDialog = new MainMenuDialog(this); - runDialog(*_mainMenuDialog); - updateSoundSettings(); +void ScummEngine::scummMenuDialog() { + if (!_scummMenuDialog) + _scummMenuDialog = new ScummMenuDialog(this); + runDialog(*_scummMenuDialog); + syncSoundSettings(); } void ScummEngine::confirmExitDialog() { ConfirmDialog d(this, 6); if (runDialog(d)) { - _quit = true; + quitGame(); } } diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index 2763331420..27c8943fee 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -462,9 +462,9 @@ protected: virtual void loadLanguageBundle() {} void loadCJKFont(); void setupMusic(int midi); - void updateSoundSettings(); - void setTalkspeed(int talkspeed); - int getTalkspeed(); + virtual void syncSoundSettings(); + void setTalkDelay(int talkdelay); + int getTalkDelay(); // Scumm main loop & helper functions. virtual void scummLoop(int delta); @@ -496,22 +496,18 @@ protected: public: void pauseGame(); void restart(); - void shutDown(); - - /** We keep running until this is set to true. */ - bool _quit; protected: Dialog *_pauseDialog; Dialog *_versionDialog; - Dialog *_mainMenuDialog; + Dialog *_scummMenuDialog; virtual int runDialog(Dialog &dialog); void confirmExitDialog(); void confirmRestartDialog(); void pauseDialog(); void versionDialog(); - void mainMenuDialog(); + void scummMenuDialog(); char displayMessage(const char *altButton, const char *message, ...); @@ -618,11 +614,16 @@ protected: void saveLoadResource(Serializer *ser, int type, int index); // "Obsolete" void saveResource(Serializer *ser, int type, int index); void loadResource(Serializer *ser, int type, int index); - void makeSavegameName(char *out, int slot, bool temporary); + + Common::String makeSavegameName(int slot, bool temporary) const { + return makeSavegameName(_targetName, slot, temporary); + } int getKeyState(int key); public: + static Common::String makeSavegameName(const Common::String &target, int slot, bool temporary); + bool getSavegameName(int slot, Common::String &desc); void listSavegames(bool *marks, int num); @@ -631,14 +632,19 @@ public: // thumbnail + info stuff public: - Graphics::Surface *loadThumbnailFromSlot(int slot); - bool loadInfosFromSlot(int slot, InfoStuff *stuff); + Graphics::Surface *loadThumbnailFromSlot(int slot) { + return loadThumbnailFromSlot(_targetName.c_str(), slot); + } + static Graphics::Surface *loadThumbnailFromSlot(const char *target, int slot); + + bool loadInfosFromSlot(int slot, InfoStuff *stuff) { + return loadInfosFromSlot(_targetName.c_str(), slot, stuff); + } + static bool loadInfosFromSlot(const char *target, int slot, InfoStuff *stuff); protected: - Graphics::Surface *loadThumbnail(Common::SeekableReadStream *file); - bool loadInfos(Common::SeekableReadStream *file, InfoStuff *stuff); - void saveThumbnail(Common::WriteStream *file); void saveInfos(Common::WriteStream* file); + static bool loadInfos(Common::SeekableReadStream *file, InfoStuff *stuff); int32 _engineStartTime; int32 _pauseStartTime; diff --git a/engines/scumm/smush/channel.h b/engines/scumm/smush/channel.h index 52fec22e0e..1e023e08ff 100644 --- a/engines/scumm/smush/channel.h +++ b/engines/scumm/smush/channel.h @@ -28,10 +28,11 @@ #include "common/util.h" -namespace Scumm { +namespace Common { + class SeekableReadStream; +} -class Chunk; -class ContChunk; +namespace Scumm { class SmushChannel { protected: @@ -55,7 +56,7 @@ protected: public: SmushChannel(int32 track); virtual ~SmushChannel(); - virtual bool appendData(Chunk &b, int32 size) = 0; + virtual bool appendData(Common::SeekableReadStream &b, int32 size) = 0; virtual bool setParameters(int32, int32, int32, int32, int32) = 0; virtual bool checkParameters(int32, int32, int32, int32, int32) = 0; virtual bool isTerminated() const = 0; @@ -83,7 +84,7 @@ public: bool isTerminated() const; bool setParameters(int32 duration, int32 flags, int32 vol1, int32 vol2, int32 index); bool checkParameters(int32 index, int32 duration, int32 flags, int32 vol1, int32 vol2); - bool appendData(Chunk &b, int32 size); + bool appendData(Common::SeekableReadStream &b, int32 size); byte *getSoundData(); int32 getRate() { return 22050; } bool getParameters(bool &stereo, bool &is_16bit, int32 &vol, int32 &pan) { @@ -105,7 +106,7 @@ private: protected: void decode(); - bool handleMap(Chunk &c); + bool handleMap(byte *data); bool handleSubTags(int32 &offset); public: @@ -113,7 +114,7 @@ public: bool isTerminated() const; bool setParameters(int32 nbframes, int32 size, int32 track_flags, int32 unk1, int32); bool checkParameters(int32 index, int32 nbframes, int32 size, int32 track_flags, int32 unk1); - bool appendData(Chunk &b, int32 size); + bool appendData(Common::SeekableReadStream &b, int32 size); byte *getSoundData(); int32 getRate() { return _rate; } bool getParameters(bool &stereo, bool &is_16bit, int32 &vol, int32 &pan) { diff --git a/engines/scumm/smush/chunk.cpp b/engines/scumm/smush/chunk.cpp deleted file mode 100644 index 5e6f05b3e4..0000000000 --- a/engines/scumm/smush/chunk.cpp +++ /dev/null @@ -1,168 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - - -#include "scumm/smush/chunk.h" -#include "scumm/scumm.h" -#include "scumm/file.h" - -#include "common/file.h" -#include "common/str.h" -#include "common/util.h" - -namespace Scumm { - -BaseChunk::BaseChunk() : - _type(0), - _size(0), - _curPos(0), - _name("") { -} - -bool BaseChunk::eos() const { - return _curPos >= _size; -} - -uint32 BaseChunk::pos() const { - return _curPos; -} - -Chunk::type BaseChunk::getType() const { - return _type; -} - -uint32 BaseChunk::size() const { - return _size; -} - -void BaseChunk::seek(int32 delta, int dir) { - switch (dir) { - case SEEK_CUR: - _curPos += delta; - break; - case SEEK_SET: - if (delta < 0) - error("invalid seek request"); - _curPos = (uint32)delta; - break; - case SEEK_END: - if (delta > 0 || _size < (uint32)-delta) - error("invalid seek request"); - _curPos = (uint32)(_size + delta); - break; - default: - break; - } - - if (_curPos > _size) { - // It may happen that user misused our SAN compression tool - // and ignored FLU index for videos which are used by INSANE. - // This will lead to incorrect seek requests - // - // In fact it may happen only within INSANE, so do not even check for it - warning("Looks like you compressed file %s in wrong way. It has FLU index which was not updated", _name.c_str()); - error("invalid seek request : %d > %d (delta == %d)", _curPos, _size, delta); - } -} - -FileChunk::FileChunk(BaseScummFile *data, int offset) { - _data = data; - _deleteData = false; - - _data->seek(offset, SEEK_SET); - _type = _data->readUint32BE(); - _size = _data->readUint32BE(); - _offset = _data->pos(); - _curPos = 0; -} - -FileChunk::FileChunk(const Common::String &name, int offset) { - _data = new ScummFile(); - _deleteData = true; - if (!g_scumm->openFile(*_data, name)) - error("FileChunk: Unable to open file %s", name.c_str()); - - _data->seek(offset, SEEK_SET); - _type = _data->readUint32BE(); - _size = _data->readUint32BE(); - _offset = _data->pos(); - _curPos = 0; - _name = name; -} - -FileChunk::~FileChunk() { - if (_deleteData) - delete _data; -} - -Chunk *FileChunk::subBlock() { - FileChunk *ptr = new FileChunk(_data, _offset + _curPos); - skip(sizeof(Chunk::type) + sizeof(uint32) + ptr->size()); - return ptr; -} - -void FileChunk::reseek() { - _data->seek(_offset + _curPos, SEEK_SET); -} - -uint32 FileChunk::read(void *buffer, uint32 dataSize) { - if (dataSize <= 0 || (_curPos + dataSize) > _size) - error("invalid buffer read request"); - - dataSize = _data->read(buffer, dataSize); - _curPos += dataSize; - - return dataSize; -} - -MemoryChunk::MemoryChunk(byte *data) { - if (data == 0) - error("Chunk() called with NULL pointer"); - - _type = (Chunk::type)READ_BE_UINT32(data); - _size = READ_BE_UINT32(data + 4); - _data = data + sizeof(Chunk::type) + sizeof(uint32); - _curPos = 0; -} - -Chunk *MemoryChunk::subBlock() { - MemoryChunk *ptr = new MemoryChunk(_data + _curPos); - skip(sizeof(Chunk::type) + sizeof(uint32) + ptr->size()); - return ptr; -} - -void MemoryChunk::reseek() { -} - -uint32 MemoryChunk::read(void *buffer, uint32 dataSize) { - if (dataSize <= 0 || (_curPos + dataSize) > _size) - error("invalid buffer read request"); - - memcpy(buffer, _data + _curPos, dataSize); - _curPos += dataSize; - return dataSize; -} - -} // End of namespace Scumm diff --git a/engines/scumm/smush/imuse_channel.cpp b/engines/scumm/smush/imuse_channel.cpp index 822f32a896..fd34a8f60d 100644 --- a/engines/scumm/smush/imuse_channel.cpp +++ b/engines/scumm/smush/imuse_channel.cpp @@ -29,7 +29,6 @@ #include "scumm/scumm.h" // For DEBUG_SMUSH #include "scumm/util.h" #include "scumm/smush/channel.h" -#include "scumm/smush/chunk.h" namespace Scumm { @@ -60,10 +59,10 @@ bool ImuseChannel::checkParameters(int32 index, int32 nbframes, int32 size, int3 return true; } -bool ImuseChannel::appendData(Chunk &b, int32 size) { +bool ImuseChannel::appendData(Common::SeekableReadStream &b, int32 size) { if (_dataSize == -1) { assert(size > 8); - Chunk::type imus_type = b.readUint32BE(); + uint32 imus_type = b.readUint32BE(); /*uint32 imus_size =*/ b.readUint32BE(); if (imus_type != MKID_BE('iMUS')) error("Invalid Chunk for imuse_channel"); @@ -104,35 +103,45 @@ bool ImuseChannel::appendData(Chunk &b, int32 size) { return true; } -bool ImuseChannel::handleMap(Chunk &map) { - while (!map.eos()) { - Chunk *sub = map.subBlock(); - switch (sub->getType()) { +bool ImuseChannel::handleMap(byte *data) { + // Read the chunk size & skip over the chunk header + int32 size = READ_BE_UINT32(data + 4); + data += 8; + + while (size > 0) { + uint32 subType = READ_BE_UINT32(data); + int32 subSize = READ_BE_UINT32(data + 4); + data += 8; + size -= 8; + + switch (subType) { case MKID_BE('FRMT'): - if (sub->size() != 20) + if (subSize != 20) error("invalid size for FRMT Chunk"); - /*uint32 imuse_start =*/ sub->readUint32BE(); - sub->skip(4); - _bitsize = sub->readUint32BE(); - _rate = sub->readUint32BE(); - _channels = sub->readUint32BE(); + //uint32 imuse_start = READ_BE_UINT32(data); + //uint32 unk = READ_BE_UINT32(data+4); + _bitsize = READ_BE_UINT32(data+8); + _rate = READ_BE_UINT32(data+12); + _channels = READ_BE_UINT32(data+16); assert(_channels == 1 || _channels == 2); break; case MKID_BE('TEXT'): // Ignore this break; case MKID_BE('REGN'): - if (sub->size() != 8) + if (subSize != 8) error("invalid size for REGN Chunk"); break; case MKID_BE('STOP'): - if (sub->size() != 4) + if (subSize != 4) error("invalid size for STOP Chunk"); break; default: - error("Unknown iMUS subChunk found : %s, %d", tag2str(sub->getType()), sub->size()); + error("Unknown iMUS subChunk found : %s, %d", tag2str(subType), subSize); } - delete sub; + + data += subSize; + size -= subSize; } return true; } @@ -187,15 +196,14 @@ void ImuseChannel::decode() { bool ImuseChannel::handleSubTags(int32 &offset) { if (_tbufferSize - offset >= 8) { - Chunk::type type = READ_BE_UINT32(_tbuffer + offset); + uint32 type = READ_BE_UINT32(_tbuffer + offset); uint32 size = READ_BE_UINT32(_tbuffer + offset + 4); uint32 available_size = _tbufferSize - offset; switch (type) { case MKID_BE('MAP '): _inData = false; if (available_size >= (size + 8)) { - MemoryChunk c((byte *)_tbuffer + offset); - handleMap(c); + handleMap((byte *)_tbuffer + offset); } break; case MKID_BE('DATA'): diff --git a/engines/scumm/smush/saud_channel.cpp b/engines/scumm/smush/saud_channel.cpp index 2fe34efe29..a56afa8f44 100644 --- a/engines/scumm/smush/saud_channel.cpp +++ b/engines/scumm/smush/saud_channel.cpp @@ -25,10 +25,10 @@ #include "common/endian.h" +#include "common/stream.h" #include "scumm/util.h" #include "scumm/smush/channel.h" -#include "scumm/smush/chunk.h" namespace Scumm { @@ -45,7 +45,7 @@ bool SaudChannel::isTerminated() const { bool SaudChannel::handleSubTags(int32 &offset) { if (_tbufferSize - offset >= 8) { - Chunk::type type = READ_BE_UINT32(_tbuffer + offset); + uint32 type = READ_BE_UINT32(_tbuffer + offset); uint32 size = READ_BE_UINT32(_tbuffer + offset + 4); uint32 available_size = _tbufferSize - offset; @@ -53,9 +53,9 @@ bool SaudChannel::handleSubTags(int32 &offset) { case MKID_BE('STRK'): _inData = false; if (available_size >= (size + 8)) { - MemoryChunk c((byte *)_tbuffer + offset); - if (c.size() != 14 && c.size() != 10) { - error("STRK has an invalid size : %d", c.size()); + int32 subSize = READ_BE_UINT32((byte *)_tbuffer + offset + 4); + if (subSize != 14 && subSize != 10) { + error("STRK has an invalid size : %d", subSize); } } else return false; @@ -63,7 +63,9 @@ bool SaudChannel::handleSubTags(int32 &offset) { case MKID_BE('SMRK'): _inData = false; if (available_size >= (size + 8)) { - MemoryChunk c((byte *)_tbuffer + offset); + int32 subSize = READ_BE_UINT32((byte *)_tbuffer + offset + 4); + if (subSize != 0) + error("SMRK has an invalid size : %d", subSize); _markReached = true; } else return false; @@ -71,9 +73,9 @@ bool SaudChannel::handleSubTags(int32 &offset) { case MKID_BE('SHDR'): _inData = false; if (available_size >= (size + 8)) { - MemoryChunk c((byte *)_tbuffer + offset); - if (c.size() != 4) - error("SHDR has an invalid size : %d", c.size()); + int32 subSize = READ_BE_UINT32((byte *)_tbuffer + offset + 4); + if (subSize != 4) + error("SHDR has an invalid size : %d", subSize); } else return false; break; @@ -119,10 +121,10 @@ bool SaudChannel::checkParameters(int32 index, int32 nb, int32 flags, int32 volu return true; } -bool SaudChannel::appendData(Chunk &b, int32 size) { +bool SaudChannel::appendData(Common::SeekableReadStream &b, int32 size) { if (_dataSize == -1) { assert(size > 8); - Chunk::type saud_type = b.readUint32BE(); + uint32 saud_type = b.readUint32BE(); /*uint32 saud_size =*/ b.readUint32BE(); if (saud_type != MKID_BE('SAUD')) error("Invalid Chunk for SaudChannel : %X", saud_type); diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index 494357a90c..6b79b7e2c4 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -23,8 +23,6 @@ * */ - - #include "engines/engine.h" #include "common/config-manager.h" @@ -42,7 +40,6 @@ #include "scumm/sound.h" #include "scumm/util.h" #include "scumm/smush/channel.h" -#include "scumm/smush/chunk.h" #include "scumm/smush/codec37.h" #include "scumm/smush/codec47.h" #include "scumm/smush/smush_font.h" @@ -55,10 +52,6 @@ #include "sound/vorbis.h" #include "sound/mp3.h" -#ifdef DUMP_SMUSH_FRAMES -#include <png.h> -#endif - #include "common/zlib.h" namespace Scumm { @@ -212,10 +205,6 @@ static StringResource *getStrings(ScummEngine *vm, const char *file, bool is_enc void SmushPlayer::timerCallback() { parseNextFrame(); -#ifdef _WIN32_WCE - _inTimer = true; - _inTimerCount++; -#endif } SmushPlayer::SmushPlayer(ScummEngine_v7 *scumm) { @@ -252,11 +241,6 @@ SmushPlayer::SmushPlayer(ScummEngine_v7 *scumm) { _paused = false; _pauseStartTime = 0; _pauseTime = 0; -#ifdef _WIN32_WCE - _inTimer = false; - _inTimerCount = 0; - _inTimerCountRedraw = ConfMan.getInt("Smush_force_redraw"); -#endif } SmushPlayer::~SmushPlayer() { @@ -328,16 +312,7 @@ void SmushPlayer::release() { _codec47 = 0; } -void SmushPlayer::checkBlock(const Chunk &b, Chunk::type type_expected, uint32 min_size) { - if (type_expected != b.getType()) { - error("Chunk type is different from expected : %x != %x", b.getType(), type_expected); - } - if (min_size > b.size()) { - error("Chunk size is inferior than minimum required size : %d < %d", b.size(), min_size); - } -} - -void SmushPlayer::handleSoundBuffer(int32 track_id, int32 index, int32 max_frames, int32 flags, int32 vol, int32 pan, Chunk &b, int32 size) { +void SmushPlayer::handleSoundBuffer(int32 track_id, int32 index, int32 max_frames, int32 flags, int32 vol, int32 pan, Common::SeekableReadStream &b, int32 size) { debugC(DEBUG_SMUSH, "SmushPlayer::handleSoundBuffer(%d, %d)", track_id, index); // if ((flags & 128) == 128) { // return; @@ -360,8 +335,7 @@ void SmushPlayer::handleSoundBuffer(int32 track_id, int32 index, int32 max_frame c->appendData(b, size); } -void SmushPlayer::handleSoundFrame(Chunk &b) { - checkBlock(b, MKID_BE('PSAD')); +void SmushPlayer::handleSoundFrame(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleSoundFrame()"); int32 track_id = b.readUint16LE(); @@ -373,28 +347,28 @@ void SmushPlayer::handleSoundFrame(Chunk &b) { if (index == 0) { debugC(DEBUG_SMUSH, "track_id:%d, max_frames:%d, flags:%d, vol:%d, pan:%d", track_id, max_frames, flags, vol, pan); } - int32 size = b.size() - 10; + int32 size = subSize - 10; handleSoundBuffer(track_id, index, max_frames, flags, vol, pan, b, size); } -void SmushPlayer::handleStore(Chunk &b) { +void SmushPlayer::handleStore(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleStore()"); - checkBlock(b, MKID_BE('STOR'), 4); + assert(subSize >= 4); _storeFrame = true; } -void SmushPlayer::handleFetch(Chunk &b) { +void SmushPlayer::handleFetch(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleFetch()"); - checkBlock(b, MKID_BE('FTCH'), 6); + assert(subSize >= 6); if (_frameBuffer != NULL) { memcpy(_dst, _frameBuffer, _width * _height); } } -void SmushPlayer::handleIACT(Chunk &b) { - checkBlock(b, MKID_BE('IACT'), 8); +void SmushPlayer::handleIACT(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::IACT()"); + assert(subSize >= 8); int code = b.readUint16LE(); int flags = b.readUint16LE(); @@ -415,7 +389,7 @@ void SmushPlayer::handleIACT(Chunk &b) { int index = b.readUint16LE(); int nbframes = b.readUint16LE(); int32 size = b.readUint32LE(); - int32 bsize = b.size() - 18; + int32 bsize = subSize - 18; if (_vm->_game.id != GID_CMI) { int32 track = track_id; @@ -519,7 +493,7 @@ void SmushPlayer::handleIACT(Chunk &b) { } } -void SmushPlayer::handleTextResource(Chunk &b) { +void SmushPlayer::handleTextResource(uint32 subType, int32 subSize, Common::SeekableReadStream &b) { int pos_x = b.readSint16LE(); int pos_y = b.readSint16LE(); int flags = b.readSint16LE(); @@ -531,10 +505,10 @@ void SmushPlayer::handleTextResource(Chunk &b) { const char *str; char *string = NULL, *string2 = NULL; - if (b.getType() == MKID_BE('TEXT')) { - string = (char *)malloc(b.size() - 16); + if (subType == MKID_BE('TEXT')) { + string = (char *)malloc(subSize - 16); str = string; - b.read(string, b.size() - 16); + b.read(string, subSize - 16); } else { int string_id = b.readUint16LE(); if (!_strings) @@ -702,7 +676,7 @@ bool SmushPlayer::readString(const char *file) { return false; } -void SmushPlayer::readPalette(byte *out, Chunk &in) { +void SmushPlayer::readPalette(byte *out, Common::SeekableReadStream &in) { in.read(out, 0x300); } @@ -711,11 +685,10 @@ static byte delta_color(byte org_color, int16 delta_color) { return CLIP(t, 0, 255); } -void SmushPlayer::handleDeltaPalette(Chunk &b) { - checkBlock(b, MKID_BE('XPAL')); +void SmushPlayer::handleDeltaPalette(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleDeltaPalette()"); - if (b.size() == 0x300 * 3 + 4) { + if (subSize == 0x300 * 3 + 4) { b.readUint16LE(); b.readUint16LE(); @@ -725,7 +698,7 @@ void SmushPlayer::handleDeltaPalette(Chunk &b) { } readPalette(_pal, b); setDirtyColors(0, 255); - } else if (b.size() == 6) { + } else if (subSize == 6) { b.readUint16LE(); b.readUint16LE(); @@ -740,9 +713,9 @@ void SmushPlayer::handleDeltaPalette(Chunk &b) { } } -void SmushPlayer::handleNewPalette(Chunk &b) { - checkBlock(b, MKID_BE('NPAL'), 0x300); +void SmushPlayer::handleNewPalette(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleNewPalette()"); + assert(subSize >= 0x300); if (_skipPalette) return; @@ -805,21 +778,20 @@ void SmushPlayer::decodeFrameObject(int codec, const uint8 *src, int left, int t } #ifdef USE_ZLIB -void SmushPlayer::handleZlibFrameObject(Chunk &b) { +void SmushPlayer::handleZlibFrameObject(int32 subSize, Common::SeekableReadStream &b) { if (_skipNext) { _skipNext = false; return; } - int32 chunkSize = b.size(); + int32 chunkSize = subSize; byte *chunkBuffer = (byte *)malloc(chunkSize); assert(chunkBuffer); b.read(chunkBuffer, chunkSize); unsigned long decompressedSize = READ_BE_UINT32(chunkBuffer); byte *fobjBuffer = (byte *)malloc(decompressedSize); - int result = Common::uncompress(fobjBuffer, &decompressedSize, chunkBuffer + 4, chunkSize - 4); - if (result != Common::ZLIB_OK) + if (!Common::uncompress(fobjBuffer, &decompressedSize, chunkBuffer + 4, chunkSize - 4)) error("SmushPlayer::handleZlibFrameObject() Zlib uncompress error"); free(chunkBuffer); @@ -836,8 +808,8 @@ void SmushPlayer::handleZlibFrameObject(Chunk &b) { } #endif -void SmushPlayer::handleFrameObject(Chunk &b) { - checkBlock(b, MKID_BE('FOBJ'), 14); +void SmushPlayer::handleFrameObject(int32 subSize, Common::SeekableReadStream &b) { + assert(subSize >= 14); if (_skipNext) { _skipNext = false; return; @@ -852,7 +824,7 @@ void SmushPlayer::handleFrameObject(Chunk &b) { b.readUint16LE(); b.readUint16LE(); - int32 chunk_size = b.size() - 14; + int32 chunk_size = subSize - 14; byte *chunk_buffer = (byte *)malloc(chunk_size); assert(chunk_buffer); b.read(chunk_buffer, chunk_size); @@ -862,8 +834,7 @@ void SmushPlayer::handleFrameObject(Chunk &b) { free(chunk_buffer); } -void SmushPlayer::handleFrame(Chunk &b) { - checkBlock(b, MKID_BE('FRME')); +void SmushPlayer::handleFrame(int32 frameSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleFrame(%d)", _frame); _skipNext = false; @@ -871,54 +842,57 @@ void SmushPlayer::handleFrame(Chunk &b) { _vm->_insane->procPreRendering(); } - while (!b.eos()) { - Chunk *sub = b.subBlock(); - switch (sub->getType()) { + while (frameSize > 0) { + const uint32 subType = b.readUint32BE(); + const int32 subSize = b.readUint32BE(); + const int32 subOffset = b.pos(); + switch (subType) { case MKID_BE('NPAL'): - handleNewPalette(*sub); + handleNewPalette(subSize, b); break; case MKID_BE('FOBJ'): - handleFrameObject(*sub); + handleFrameObject(subSize, b); break; #ifdef USE_ZLIB case MKID_BE('ZFOB'): - handleZlibFrameObject(*sub); + handleZlibFrameObject(subSize, b); break; #endif case MKID_BE('PSAD'): if (!_compressedFileMode) - handleSoundFrame(*sub); + handleSoundFrame(subSize, b); break; case MKID_BE('TRES'): - handleTextResource(*sub); + handleTextResource(subType, subSize, b); break; case MKID_BE('XPAL'): - handleDeltaPalette(*sub); + handleDeltaPalette(subSize, b); break; case MKID_BE('IACT'): - handleIACT(*sub); + handleIACT(subSize, b); break; case MKID_BE('STOR'): - handleStore(*sub); + handleStore(subSize, b); break; case MKID_BE('FTCH'): - handleFetch(*sub); + handleFetch(subSize, b); break; case MKID_BE('SKIP'): - _vm->_insane->procSKIP(*sub); + _vm->_insane->procSKIP(subSize, b); break; case MKID_BE('TEXT'): - handleTextResource(*sub); + handleTextResource(subType, subSize, b); break; default: - error("Unknown frame subChunk found : %s, %d", tag2str(sub->getType()), sub->size()); + error("Unknown frame subChunk found : %s, %d", tag2str(subType), subSize); } - b.reseek(); - if (sub->size() & 1) + frameSize -= subSize + 8; + b.seek(subOffset + subSize, SEEK_SET); + if (subSize & 1) { b.skip(1); - - delete sub; + frameSize--; + } } if (_insanity) { @@ -926,23 +900,16 @@ void SmushPlayer::handleFrame(Chunk &b) { } if (_width != 0 && _height != 0) { -#ifdef _WIN32_WCE - if (!_inTimer || _inTimerCount == _inTimerCountRedraw) { - updateScreen(); - _inTimerCount = 0; - } -#else updateScreen(); -#endif } _smixer->handleFrame(); _frame++; } -void SmushPlayer::handleAnimHeader(Chunk &b) { - checkBlock(b, MKID_BE('AHDR'), 0x300 + 6); +void SmushPlayer::handleAnimHeader(int32 subSize, Common::SeekableReadStream &b) { debugC(DEBUG_SMUSH, "SmushPlayer::handleAnimHeader()"); + assert(subSize >= 0x300 + 6); /* _version = */ b.readUint16LE(); _nbframes = b.readUint16LE(); @@ -1004,7 +971,6 @@ SmushFont *SmushPlayer::getFont(int font) { } void SmushPlayer::parseNextFrame() { - Chunk *sub; if (_seekPos >= 0) { if (_smixer) @@ -1012,15 +978,23 @@ void SmushPlayer::parseNextFrame() { if (_seekFile.size() > 0) { delete _base; - _base = new FileChunk(_seekFile); + + ScummFile *tmp = new ScummFile(); + if (!g_scumm->openFile(*tmp, _seekFile)) + error("SmushPlayer: Unable to open file %s", _seekFile.c_str()); + _base = tmp; + _base->readUint32BE(); + _base->readUint32BE(); if (_seekPos > 0) { assert(_seekPos > 8); // In this case we need to get palette and number of frames - sub = _base->subBlock(); - checkBlock(*sub, MKID_BE('AHDR')); - handleAnimHeader(*sub); - delete sub; + const uint32 subType = _base->readUint32BE(); + const int32 subSize = _base->readUint32BE(); + const int32 subOffset = _base->pos(); + assert(subType == MKID_BE('AHDR')); + handleAnimHeader(subSize, *_base); + _base->seek(subOffset + subSize, SEEK_SET); _middleAudio = true; _seekPos -= 8; @@ -1034,7 +1008,7 @@ void SmushPlayer::parseNextFrame() { _skipPalette = true; } - _base->seek(_seekPos, SEEK_SET); + _base->seek(_seekPos + 8, SEEK_SET); _frame = _seekFrame; _startFrame = _frame; _startTime = _vm->_system->getMillis(); @@ -1049,21 +1023,22 @@ void SmushPlayer::parseNextFrame() { return; } - sub = _base->subBlock(); + const uint32 subType = _base->readUint32BE(); + const int32 subSize = _base->readUint32BE(); + const int32 subOffset = _base->pos(); - switch (sub->getType()) { + switch (subType) { case MKID_BE('AHDR'): // FT INSANE may seek file to the beginning - handleAnimHeader(*sub); + handleAnimHeader(subSize, *_base); break; case MKID_BE('FRME'): - handleFrame(*sub); + handleFrame(subSize, *_base); break; default: - error("Unknown Chunk found at %x: %x, %d", _base->pos(), sub->getType(), sub->size()); + error("Unknown Chunk found at %x: %x, %d", subOffset, subType, subSize); } - delete sub; - _base->reseek(); + _base->seek(subOffset + subSize, SEEK_SET); if (_insanity) _vm->_sound->processSound(); @@ -1098,57 +1073,6 @@ void SmushPlayer::warpMouse(int x, int y, int buttons) { } void SmushPlayer::updateScreen() { -#ifdef DUMP_SMUSH_FRAMES - char fileName[100]; - // change path below for dump png files - sprintf(fileName, "/path/to/somethere/%s%04d.png", _vm->getBaseName(), _frame); - FILE *file = fopen(fileName, "wb"); - if (file == NULL) - error("can't open file for writing png"); - - png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0); - if (png_ptr == NULL) { - fclose(file); - error("can't write png header"); - } - png_infop info_ptr = png_create_info_struct(png_ptr); - if (info_ptr == NULL) { - fclose(file); - error("can't create png info struct"); - } - if (setjmp(png_ptr->jmpbuf)) { - fclose(file); - error("png jmpbuf error"); - } - - png_init_io(png_ptr, file); - - png_set_IHDR(png_ptr, info_ptr, _width, _height, 8, PNG_COLOR_TYPE_PALETTE, PNG_INTERLACE_NONE, - PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); - - png_colorp palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH * sizeof (png_color)); - for (int i = 0; i != 256; ++i) { - (palette + i)->red = _pal[i * 3 + 0]; - (palette + i)->green = _pal[i * 3 + 1]; - (palette + i)->blue = _pal[i * 3 + 2]; - } - - png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); - - png_write_info(png_ptr, info_ptr); - png_set_flush(png_ptr, 10); - - png_bytep row_pointers[480]; - for (int y = 0 ; y < _height ; y++) - row_pointers[y] = (png_byte *) (_dst + y * _width); - png_write_image(png_ptr, row_pointers); - png_write_end(png_ptr, info_ptr); - png_free(png_ptr, palette); - - fclose(file); - png_destroy_write_struct(&png_ptr, &info_ptr); -#endif - uint32 end_time, start_time = _vm->_system->getMillis(); _updateNeeded = true; end_time = _vm->_system->getMillis(); @@ -1326,14 +1250,10 @@ void SmushPlayer::play(const char *filename, int32 speed, int32 offset, int32 st _vm->_system->updateScreen(); _updateNeeded = false; } -#ifdef _WIN32_WCE - _inTimer = false; - _inTimerCount = 0; -#endif } if (_endOfFile) break; - if (_vm->_quit || _vm->_saveLoadFlag || _vm->_smushVideoShouldFinish) { + if (_vm->quit() || _vm->_saveLoadFlag || _vm->_smushVideoShouldFinish) { _smixer->stop(); _vm->_mixer->stopHandle(_compressedFileSoundHandle); _vm->_mixer->stopHandle(_IACTchannel); diff --git a/engines/scumm/smush/smush_player.h b/engines/scumm/smush/smush_player.h index 413a5895d3..2e2996009c 100644 --- a/engines/scumm/smush/smush_player.h +++ b/engines/scumm/smush/smush_player.h @@ -27,7 +27,6 @@ #define SCUMM_SMUSH_PLAYER_H #include "common/util.h" -#include "scumm/smush/chunk.h" #include "scumm/sound.h" namespace Scumm { @@ -51,7 +50,7 @@ private: StringResource *_strings; Codec37Decoder *_codec37; Codec47Decoder *_codec47; - FileChunk *_base; + Common::SeekableReadStream *_base; byte *_frameBuffer; byte *_specialBuffer; @@ -84,11 +83,6 @@ private: bool _insanity; bool _middleAudio; bool _skipPalette; -#ifdef _WIN32_WCE - bool _inTimer; - int16 _inTimerCount; - int16 _inTimerCountRedraw; -#endif public: SmushPlayer(ScummEngine_v7 *scumm); @@ -126,22 +120,21 @@ private: bool readString(const char *file); void decodeFrameObject(int codec, const uint8 *src, int left, int top, int width, int height); - void checkBlock(const Chunk &, Chunk::type, uint32 = 0); - void handleAnimHeader(Chunk &); - void handleFrame(Chunk &); - void handleNewPalette(Chunk &); + void handleAnimHeader(int32 subSize, Common::SeekableReadStream &); + void handleFrame(int32 frameSize, Common::SeekableReadStream &); + void handleNewPalette(int32 subSize, Common::SeekableReadStream &); #ifdef USE_ZLIB - void handleZlibFrameObject(Chunk &b); + void handleZlibFrameObject(int32 subSize, Common::SeekableReadStream &b); #endif - void handleFrameObject(Chunk &); - void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32); - void handleSoundFrame(Chunk &); - void handleStore(Chunk &); - void handleFetch(Chunk &); - void handleIACT(Chunk &); - void handleTextResource(Chunk &); - void handleDeltaPalette(Chunk &); - void readPalette(byte *, Chunk &); + void handleFrameObject(int32 subSize, Common::SeekableReadStream &); + void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Common::SeekableReadStream &, int32); + void handleSoundFrame(int32 subSize, Common::SeekableReadStream &); + void handleStore(int32 subSize, Common::SeekableReadStream &); + void handleFetch(int32 subSize, Common::SeekableReadStream &); + void handleIACT(int32 subSize, Common::SeekableReadStream &); + void handleTextResource(uint32 subType, int32 subSize, Common::SeekableReadStream &); + void handleDeltaPalette(int32 subSize, Common::SeekableReadStream &); + void readPalette(byte *, Common::SeekableReadStream &); void timerCallback(); }; diff --git a/engines/scumm/thumbnail.cpp b/engines/scumm/thumbnail.cpp deleted file mode 100644 index 40f1ee48e5..0000000000 --- a/engines/scumm/thumbnail.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed file the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - - -#include "common/system.h" -#include "common/savefile.h" -#include "graphics/scaler.h" -#include "scumm/scumm.h" - -namespace Scumm { - -#define THMB_VERSION 1 - -struct ThumbnailHeader { - uint32 type; - uint32 size; - byte version; - uint16 width, height; - byte bpp; -}; - -#define ThumbnailHeaderSize (4+4+1+2+2+1) - -inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) { - r = (((color >> 11) & 0x1F) << 3); - g = (((color >> 5) & 0x3F) << 2); - b = ((color&0x1F) << 3); -} - -Graphics::Surface *ScummEngine::loadThumbnail(Common::SeekableReadStream *file) { - ThumbnailHeader header; - - header.type = file->readUint32BE(); - // We also accept the bad 'BMHT' header here, for the sake of compatibility - // with some older savegames which were written incorrectly due to a bug in - // ScummVM which wrote the thumb header type incorrectly on LE systems. - if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT')) - return 0; - - header.size = file->readUint32BE(); - header.version = file->readByte(); - - if (header.version > THMB_VERSION) { - file->skip(header.size - 9); - warning("Loading a newer thumbnail version"); - return 0; - } - - header.width = file->readUint16BE(); - header.height = file->readUint16BE(); - header.bpp = file->readByte(); - - // TODO: support other bpp values than 2 - if (header.bpp != 2) { - file->skip(header.size - 14); - return 0; - } - - Graphics::Surface *thumb = new Graphics::Surface(); - thumb->create(header.width, header.height, sizeof(OverlayColor)); - - OverlayColor* pixels = (OverlayColor *)thumb->pixels; - - for (int y = 0; y < thumb->h; ++y) { - for (int x = 0; x < thumb->w; ++x) { - uint8 r, g, b; - colorToRGB(file->readUint16BE(), r, g, b); - - // converting to current OSystem Color - *pixels++ = _system->RGBToColor(r, g, b); - } - } - - return thumb; -} - -void ScummEngine::saveThumbnail(Common::OutSaveFile *file) { - Graphics::Surface thumb; - -#if !defined(__DS__) - if (!createThumbnailFromScreen(&thumb)) -#endif - thumb.create(kThumbnailWidth, kThumbnailHeight2, sizeof(uint16)); - - ThumbnailHeader header; - header.type = MKID_BE('THMB'); - header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel; - header.version = THMB_VERSION; - header.width = thumb.w; - header.height = thumb.h; - header.bpp = thumb.bytesPerPixel; - - file->writeUint32BE(header.type); - file->writeUint32BE(header.size); - file->writeByte(header.version); - file->writeUint16BE(header.width); - file->writeUint16BE(header.height); - file->writeByte(header.bpp); - - // TODO: for later this shouldn't be casted to uint16... - uint16* pixels = (uint16 *)thumb.pixels; - for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels) - file->writeUint16BE(*pixels); - - thumb.free(); -} - -} // end of namespace Scumm diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index 9d6b58704d..8699c893e4 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -238,13 +238,17 @@ void Control::removePanel(void) { free(_sprites.slide2); free(_sprites.slode); free(_sprites.slode2); free(_sprites.musicBodge); delete _controlPanel; delete _exitButton; - delete _slide; delete _slide2; - delete _slode; delete _restorePanButton; + delete _slide; delete _slide2; + delete _slode; delete _restorePanButton; + delete _savePanel; delete _saveButton; + delete _downFastButton; delete _downSlowButton; + delete _upFastButton; delete _upSlowButton; + delete _quitButton; delete _autoSaveButton; delete _savePanButton; delete _dosPanButton; delete _restartPanButton; delete _fxPanButton; delete _musicPanButton; delete _bodge; - delete _yesNo; delete _text; - delete _statusBar; delete _restoreButton; + delete _yesNo; delete _text; + delete _statusBar; delete _restoreButton; if (_textSprite) { free(_textSprite); @@ -492,7 +496,7 @@ void Control::doControlPanel(void) { _curButtonText = 0; uint16 clickRes = 0; - while (!quitPanel && !SkyEngine::_systemVars.quitGame) { + while (!quitPanel && !g_engine->quit()) { _text->drawToScreen(WITH_MASK); _system->updateScreen(); _mouseClicked = false; @@ -524,7 +528,7 @@ void Control::doControlPanel(void) { } memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); _system->copyRectToScreen(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT); - if (!SkyEngine::_systemVars.quitGame) + if (!g_engine->quit()) _system->updateScreen(); _skyScreen->forceRefresh(); _skyScreen->setPaletteEndian((uint8 *)_skyCompact->fetchCpt(SkyEngine::_systemVars.currentPalette)); @@ -603,7 +607,7 @@ uint16 Control::handleClick(ConResource *pButton) { case QUIT_TO_DOS: animClick(pButton); if (getYesNo(quitDos)) - SkyEngine::_systemVars.quitGame = true; + g_engine->quitGame(); return 0; default: error("Control::handleClick: unknown routine: %X",pButton->_onClick); @@ -875,7 +879,7 @@ uint16 Control::saveRestorePanel(bool allowSave) { bool refreshNames = true; bool refreshAll = true; uint16 clickRes = 0; - while (!quitPanel && !SkyEngine::_systemVars.quitGame) { + while (!quitPanel && !g_engine->quit()) { clickRes = 0; if (refreshNames || refreshAll) { if (refreshAll) { @@ -1546,9 +1550,6 @@ void Control::delay(unsigned int amount) { case Common::EVENT_WHEELDOWN: _mouseWheel = 1; break; - case Common::EVENT_QUIT: - SkyEngine::_systemVars.quitGame = true; - break; default: break; } diff --git a/engines/sky/intro.cpp b/engines/sky/intro.cpp index 024360561c..86e26309c9 100644 --- a/engines/sky/intro.cpp +++ b/engines/sky/intro.cpp @@ -636,14 +636,10 @@ Intro::Intro(Disk *disk, Screen *screen, MusicBase *music, Sound *sound, Text *t _textBuf = (uint8*)malloc(10000); _saveBuf = (uint8*)malloc(10000); _bgBuf = NULL; - _quitProg = false; _relDelay = 0; } Intro::~Intro(void) { - - _mixer->stopAll(); - _skyScreen->stopSequence(); if (_textBuf) free(_textBuf); if (_saveBuf) @@ -912,8 +908,7 @@ bool Intro::escDelay(uint32 msecs) { if (event.type == Common::EVENT_KEYDOWN) { if (event.kbd.keycode == Common::KEYCODE_ESCAPE) return false; - } else if (event.type == Common::EVENT_QUIT) { - _quitProg = true; + } else if (event.type == Common::EVENT_QUIT || event.type == Common::EVENT_RTL) { return false; } } diff --git a/engines/sky/intro.h b/engines/sky/intro.h index 4a54fb8dd3..796bcf7e36 100644 --- a/engines/sky/intro.h +++ b/engines/sky/intro.h @@ -43,7 +43,6 @@ public: Intro(Disk *disk, Screen *screen, MusicBase *music, Sound *sound, Text *text, Audio::Mixer *mixer, OSystem *system); ~Intro(void); bool doIntro(bool floppyIntro); - bool _quitProg; private: static uint16 _mainIntroSeq[]; static uint16 _floppyIntroSeq[]; diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp index c6c6c34c4d..9f13bf9bee 100644 --- a/engines/sky/logic.cpp +++ b/engines/sky/logic.cpp @@ -2490,7 +2490,7 @@ bool Logic::fnFadeUp(uint32 a, uint32 b, uint32 c) { } bool Logic::fnQuitToDos(uint32 a, uint32 b, uint32 c) { - SkyEngine::_systemVars.quitGame = true; + g_engine->quitGame(); return false; } diff --git a/engines/sky/mouse.cpp b/engines/sky/mouse.cpp index b3be8b4f36..1fc9e47539 100644 --- a/engines/sky/mouse.cpp +++ b/engines/sky/mouse.cpp @@ -180,7 +180,6 @@ void Mouse::waitMouseNotPressed(int minDelay) { while (mousePressed || _system->getMillis() < now + minDelay) { if (eventMan->shouldQuit()) { - SkyEngine::_systemVars.quitGame = true; minDelay = 0; mousePressed = false; } diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index d87ed06fef..0900ba5617 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -110,9 +110,10 @@ public: virtual const char *getName() const; virtual const char *getCopyright() const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; @@ -127,6 +128,13 @@ const char *SkyMetaEngine::getCopyright() const { return "Beneath a Steel Sky (C) Revolution"; } +bool SkyMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad); +} + GameList SkyMetaEngine::getSupportedGames() const { GameList games; games.push_back(skySetting); @@ -139,7 +147,7 @@ GameDescriptor SkyMetaEngine::findGame(const char *gameid) const { return GameDescriptor(); } -GameList SkyMetaEngine::detectGames(const FSList &fslist) const { +GameList SkyMetaEngine::detectGames(const Common::FSList &fslist) const { GameList detectedGames; bool hasSkyDsk = false; bool hasSkyDnr = false; @@ -147,7 +155,7 @@ GameList SkyMetaEngine::detectGames(const FSList &fslist) const { int dataDiskSize = -1; // Iterate over all files in the given directory - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { const char *fileName = file->getName().c_str(); @@ -257,7 +265,7 @@ namespace Sky { void *SkyEngine::_itemList[300]; -SystemVars SkyEngine::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false, false }; +SystemVars SkyEngine::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false }; SkyEngine::SkyEngine(OSystem *syst) : Engine(syst), _fastMode(0), _debugger(0) { @@ -277,6 +285,8 @@ SkyEngine::~SkyEngine() { delete _skyDisk; delete _skyControl; delete _skyCompact; + if (_skyIntro) + delete _skyIntro; for (int i = 0; i < 300; i++) if (_itemList[i]) @@ -288,7 +298,6 @@ GUI::Debugger *SkyEngine::getDebugger() { } void SkyEngine::initVirgin() { - _skyScreen->setPalette(60111); _skyScreen->showScreen(60110); } @@ -340,25 +349,23 @@ void SkyEngine::handleKey(void) { int SkyEngine::go() { - _systemVars.quitGame = false; - _keyPressed.reset(); uint16 result = 0; - if (ConfMan.hasKey("save_slot") && ConfMan.getInt("save_slot") >= 0) - result = _skyControl->quickXRestore(ConfMan.getInt("save_slot")); + if (ConfMan.hasKey("save_slot")) { + int saveSlot = ConfMan.getInt("save_slot"); + if (saveSlot >= 0 && saveSlot <= 999) + result = _skyControl->quickXRestore(ConfMan.getInt("save_slot")); + } if (result != GAME_RESTORED) { bool introSkipped = false; if (_systemVars.gameVersion > 267) { // don't do intro for floppydemos _skyIntro = new Intro(_skyDisk, _skyScreen, _skyMusic, _skySound, _skyText, _mixer, _system); introSkipped = !_skyIntro->doIntro(_floppyIntro); - _systemVars.quitGame = _skyIntro->_quitProg; - - delete _skyIntro; } - if (!_systemVars.quitGame) { + if (!quit()) { _skyLogic->initScreen0(); if (introSkipped) _skyControl->restartGame(); @@ -368,7 +375,7 @@ int SkyEngine::go() { _lastSaveTime = _system->getMillis(); uint32 delayCount = _system->getMillis(); - while (!_systemVars.quitGame) { + while (!quit()) { if (_debugger->isAttached()) _debugger->onFrame(); @@ -440,7 +447,7 @@ int SkyEngine::init() { _floppyIntro = ConfMan.getBool("alt_intro"); _skyDisk = new Disk(); - _skySound = new Sound(_mixer, _skyDisk, ConfMan.getInt("sfx_volume")); + _skySound = new Sound(_mixer, _skyDisk, Audio::Mixer::kMaxChannelVolume); _systemVars.gameVersion = _skyDisk->determineGameVersion(); @@ -475,6 +482,7 @@ int SkyEngine::init() { _systemVars.systemFlags |= SF_PLAY_VOCS; _systemVars.gameSpeed = 50; + _skyIntro = 0; _skyCompact = new SkyCompact(); _skyText = new Text(_skyDisk, _skyCompact); _skyMouse = new Mouse(_system, _skyDisk, _skyCompact); @@ -615,9 +623,6 @@ void SkyEngine::delay(int32 amount) { _skyMouse->mouseMoved(event.mouse.x, event.mouse.y); _skyMouse->buttonPressed(1); break; - case Common::EVENT_QUIT: - _systemVars.quitGame = true; - break; default: break; } diff --git a/engines/sky/sky.h b/engines/sky/sky.h index b5d1701930..47aebaba77 100644 --- a/engines/sky/sky.h +++ b/engines/sky/sky.h @@ -41,7 +41,6 @@ struct SystemVars { uint16 gameSpeed; uint16 currentMusic; bool pastIntro; - bool quitGame; bool paused; }; diff --git a/engines/sky/skydefs.h b/engines/sky/skydefs.h index f4be91b3d1..f68c0f826b 100644 --- a/engines/sky/skydefs.h +++ b/engines/sky/skydefs.h @@ -2023,14 +2023,14 @@ namespace Sky { #define DISQ_13 26624 #define DISQ_14 28672 #define DISQ_15 30720 -#define T0 0 -#define T1 4096 -#define T2 8192 -#define T3 12288 -#define T4 16384 -#define T5 20480 -#define T6 24576 -#define T7 28672 +//#define T0 0 +//#define T1 4096 +//#define T2 8192 +//#define T3 12288 +//#define T4 16384 +//#define T5 20480 +//#define T6 24576 +//#define T7 28672 #define UP 0 #define DOWN 1 #define LEFT 2 diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 2bb027ddb4..3e15429e44 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -189,7 +189,7 @@ bool MoviePlayer::load(uint32 id) { int lastEnd = -1; _movieTexts.clear(); - while (f.readLine(line, sizeof(line))) { + while (f.readLine_OLD(line, sizeof(line))) { lineNo++; if (line[0] == '#' || line[0] == 0) { continue; @@ -300,9 +300,6 @@ void MoviePlayer::play(void) { terminated = true; } break; - case Common::EVENT_QUIT: - _system->quit(); - break; default: break; } diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp index 980e0b4f9f..d0808d3ece 100644 --- a/engines/sword1/control.cpp +++ b/engines/sword1/control.cpp @@ -215,7 +215,7 @@ void Control::askForCd(void) { notAccepted = false; } } - } while (notAccepted && (!SwordEngine::_systemVars.engineQuit)); + } while (notAccepted && (!g_engine->quit())); _resMan->resClose(fontId); free(_screenBuf); @@ -317,7 +317,7 @@ uint8 Control::runPanel(void) { } delay(1000 / 12); newMode = getClicks(mode, &retVal); - } while ((newMode != BUTTON_DONE) && (retVal == 0) && (!SwordEngine::_systemVars.engineQuit)); + } while ((newMode != BUTTON_DONE) && (retVal == 0) && (!g_engine->quit())); if (SwordEngine::_systemVars.controlPanelMode == CP_NORMAL) { uint8 volL, volR; @@ -425,7 +425,7 @@ uint8 Control::handleButtonClick(uint8 id, uint8 mode, uint8 *retVal) { _buttons[5]->setSelected(SwordEngine::_systemVars.showText); } else if (id == BUTTON_QUIT) { if (getConfirm(_lStrings[STR_QUIT])) - SwordEngine::_systemVars.engineQuit = true; + g_engine->quitGame(); return mode; } break; @@ -703,7 +703,7 @@ void Control::handleSaveKey(Common::KeyState kbd) { bool Control::saveToFile(void) { if ((_selectedSavegame == 255) || !strlen((char*)_saveNames[_selectedSavegame])) return false; // no saveslot selected or no name entered - saveGameToFile(_selectedSavegame); + saveGameToFile(_numSaves); writeSavegameDescriptions(); return true; } @@ -741,6 +741,7 @@ void Control::readSavegameDescriptions(void) { curFileNum++; } while ((ch != 255) && (!inf->eos())); _saveFiles = curFileNum; + _numSaves = _saveFiles; } delete inf; } @@ -1091,9 +1092,6 @@ void Control::delay(uint32 msecs) { _mouseDown = false; _mouseState |= BS1_WHEEL_DOWN; break; - case Common::EVENT_QUIT: - SwordEngine::_systemVars.engineQuit = true; - break; default: break; } diff --git a/engines/sword1/control.h b/engines/sword1/control.h index 7d9af2f199..926db757b9 100644 --- a/engines/sword1/control.h +++ b/engines/sword1/control.h @@ -98,6 +98,7 @@ private: void deselectSaveslots(void); uint8 *_restoreBuf; uint8 _saveFiles; + uint8 _numSaves; uint8 _saveScrollPos; uint8 _selectedSavegame; uint8 _saveNames[64][32]; diff --git a/engines/sword1/credits.cpp b/engines/sword1/credits.cpp index 14dd0ecd2b..258784ab53 100644 --- a/engines/sword1/credits.cpp +++ b/engines/sword1/credits.cpp @@ -125,7 +125,7 @@ void CreditsPlayer::play(void) { uint16 renderY = BUFSIZE_Y / 2; uint16 clearY = 0xFFFF; bool clearLine = false; - while (((*textData != FNT_EOB) || (scrollY != renderY)) && !SwordEngine::_systemVars.engineQuit) { + while (((*textData != FNT_EOB) || (scrollY != renderY)) && !g_engine->quit()) { if ((int32)_mixer->getSoundElapsedTime(bgSound) - relDelay < (SCROLL_TIMING * 2)) { // sync to audio if (scrollY < BUFSIZE_Y - CREDITS_Y) _system->copyRectToScreen(screenBuf + scrollY * CREDITS_X, CREDITS_X, START_X, START_Y, CREDITS_X, CREDITS_Y); @@ -175,7 +175,7 @@ void CreditsPlayer::play(void) { uint8 *revoBuf = credFile.decompressFile(REVO_LOGO); uint8 *revoPal = credFile.fetchFile(REVO_PAL, &_palLen); _palLen /= 3; - while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEUP_TIME) && !SwordEngine::_systemVars.engineQuit) { + while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEUP_TIME) && !g_engine->quit()) { delay(100); } memset(_palette, 0, 256 * 4); @@ -184,13 +184,13 @@ void CreditsPlayer::play(void) { _system->updateScreen(); fadePalette(revoPal, true, _palLen); - while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEDOWN_TIME) && !SwordEngine::_systemVars.engineQuit) { + while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEDOWN_TIME) && !g_engine->quit()) { delay(100); } fadePalette(revoPal, false, _palLen); delay(3000); - if (SwordEngine::_systemVars.engineQuit) + if (g_engine->quit()) _mixer->stopAll(); free(revoBuf); } @@ -200,7 +200,7 @@ void CreditsPlayer::fadePalette(uint8 *srcPal, bool fadeup, uint16 len) { int fadeStart = fadeup ? 0 : 12; int relDelay = _system->getMillis(); - for (int fadeStep = fadeStart; (fadeStep >= 0) && (fadeStep <= 12) && !SwordEngine::_systemVars.engineQuit; fadeStep += fadeDir) { + for (int fadeStep = fadeStart; (fadeStep >= 0) && (fadeStep <= 12) && !g_engine->quit(); fadeStep += fadeDir) { for (uint16 cnt = 0; cnt < len * 3; cnt++) _palette[(cnt / 3) * 4 + (cnt % 3)] = (srcPal[cnt] * fadeStep) / 12; _system->setPalette(_palette, 0, 256); @@ -280,13 +280,12 @@ void CreditsPlayer::delay(int msecs) { do { Common::EventManager *eventMan = _system->getEventManager(); while (eventMan->pollEvent(event)) { +#if 0 switch (event.type) { - case Common::EVENT_QUIT: - SwordEngine::_systemVars.engineQuit = true; - break; default: break; } +#endif } _system->updateScreen(); @@ -294,7 +293,7 @@ void CreditsPlayer::delay(int msecs) { if (msecs > 0) _system->delayMillis(10); - } while ((_system->getMillis() < start + msecs) && !SwordEngine::_systemVars.engineQuit); + } while ((_system->getMillis() < start + msecs) && !g_engine->quit()); } ArcFile::ArcFile(void) { diff --git a/engines/sword1/logic.cpp b/engines/sword1/logic.cpp index e7e1fb39a4..2fa108ebdd 100644 --- a/engines/sword1/logic.cpp +++ b/engines/sword1/logic.cpp @@ -1636,7 +1636,7 @@ int Logic::fnQuitGame(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32 d, if (SwordEngine::_systemVars.isDemo) { GUI::MessageDialog dialog("This is the end of the Broken Sword 1 Demo", "OK", NULL); dialog.runModal(); - SwordEngine::_systemVars.engineQuit = true; + g_engine->quitGame(); } else error("fnQuitGame() called"); return fnQuit(cpt, id, 0, 0, 0, 0, 0, 0); diff --git a/engines/sword1/music.cpp b/engines/sword1/music.cpp index 6cb82bc0b0..27e7568fcc 100644 --- a/engines/sword1/music.cpp +++ b/engines/sword1/music.cpp @@ -80,7 +80,7 @@ BaseAudioStream::~BaseAudioStream() { void BaseAudioStream::reinit(int size, int rate, byte flags) { _isStereo = (flags & Audio::Mixer::FLAG_STEREO) != 0; _rate = rate; - assert((uint)size <= (_sourceStream->size() - _sourceStream->pos())); + assert(size <= (_sourceStream->size() - _sourceStream->pos())); _bitsPerSample = ((flags & Audio::Mixer::FLAG_16BITS) != 0) ? 16 : 8; _samplesLeft = (size * 8) / _bitsPerSample; if ((_bitsPerSample != 16) && (_bitsPerSample != 8)) diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index 7372779199..9b79f59a32 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -32,6 +32,7 @@ #include "common/fs.h" #include "common/timer.h" #include "common/events.h" +#include "common/savefile.h" #include "common/system.h" #include "engines/metaengine.h" @@ -94,13 +95,22 @@ public: return "Broken Sword Games (C) Revolution"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist) const; + virtual SaveStateList listSaves(const char *target) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; }; +bool SwordMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad); +} + GameList SwordMetaEngine::getSupportedGames() const { GameList games; games.push_back(sword1FullSettings); @@ -122,8 +132,8 @@ GameDescriptor SwordMetaEngine::findGame(const char *gameid) const { return GameDescriptor(); } -void Sword1CheckDirectory(const FSList &fslist, bool *filesFound) { - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { +void Sword1CheckDirectory(const Common::FSList &fslist, bool *filesFound) { + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { const char *fileName = file->getName().c_str(); for (int cnt = 0; cnt < NUM_FILES_TO_CHECK; cnt++) @@ -132,15 +142,15 @@ void Sword1CheckDirectory(const FSList &fslist, bool *filesFound) { } else { for (int cnt = 0; cnt < ARRAYSIZE(g_dirNames); cnt++) if (scumm_stricmp(file->getName().c_str(), g_dirNames[cnt]) == 0) { - FSList fslist2; - if (file->getChildren(fslist2, FilesystemNode::kListFilesOnly)) + Common::FSList fslist2; + if (file->getChildren(fslist2, Common::FilesystemNode::kListFilesOnly)) Sword1CheckDirectory(fslist2, filesFound); } } } } -GameList SwordMetaEngine::detectGames(const FSList &fslist) const { +GameList SwordMetaEngine::detectGames(const Common::FSList &fslist) const { int i, j; GameList detectedGames; bool filesFound[NUM_FILES_TO_CHECK]; @@ -187,6 +197,47 @@ PluginError SwordMetaEngine::createInstance(OSystem *syst, Engine **engine) cons return kNoError; } +SaveStateList SwordMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + SaveStateList saveList; + + Common::String pattern = "SAVEGAME.???"; + Common::StringList filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); + Common::StringList::const_iterator file = filenames.begin(); + + Common::InSaveFile *in = saveFileMan->openForLoading("SAVEGAME.INF"); + if (in) { + uint8 stop; + char saveDesc[32]; + do { + // Obtain the last digit of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 1); + + uint pos = 0; + do { + stop = in->readByte(); + if (pos < (sizeof(saveDesc) - 1)) { + if ((stop == 10) || (stop == 255) || (in->eos())) { + saveDesc[pos++] = '\0'; + } + else if (stop >= 32) { + saveDesc[pos++] = stop; + } + } + } while ((stop != 10) && (stop != 255) && (!in->eos())); + if (saveDesc[0] != 0) { + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + file++; + } + } while ((stop != 255) && (!in->eos())); + } + + delete in; + + return saveList; +} + #if PLUGIN_ENABLED_DYNAMIC(SWORD1) REGISTER_PLUGIN_DYNAMIC(SWORD1, PLUGIN_TYPE_ENGINE, SwordMetaEngine); #else @@ -206,14 +257,14 @@ SwordEngine::SwordEngine(OSystem *syst) _features = 0; // Add default file directories - Common::File::addDefaultDirectory(_gameDataPath + "CLUSTERS/"); - Common::File::addDefaultDirectory(_gameDataPath + "MUSIC/"); - Common::File::addDefaultDirectory(_gameDataPath + "SPEECH/"); - Common::File::addDefaultDirectory(_gameDataPath + "VIDEO/"); - Common::File::addDefaultDirectory(_gameDataPath + "clusters/"); - Common::File::addDefaultDirectory(_gameDataPath + "music/"); - Common::File::addDefaultDirectory(_gameDataPath + "speech/"); - Common::File::addDefaultDirectory(_gameDataPath + "video/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("CLUSTERS")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("MUSIC")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("SPEECH")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("VIDEO")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("clusters")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("music")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("speech")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("video")); } SwordEngine::~SwordEngine() { @@ -247,8 +298,6 @@ int SwordEngine::init() { _resMan = new ResMan("swordres.rif", _systemVars.isMac); debug(5, "Starting object manager"); _objectMan = new ObjectMan(_resMan); - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, Audio::Mixer::kMaxMixerVolume); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); _mouse = new Mouse(_system, _resMan, _objectMan); _screen = new Screen(_system, _resMan, _objectMan); _music = new Music(_mixer); @@ -257,60 +306,13 @@ int SwordEngine::init() { _logic = new Logic(_objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer); _mouse->useLogicAndMenu(_logic, _menu); - uint musicVol = ConfMan.getInt("music_volume"); - uint speechVol = ConfMan.getInt("speech_volume"); - uint sfxVol = ConfMan.getInt("sfx_volume"); - uint musicBal = 50; - if (ConfMan.hasKey("music_balance")) { - musicBal = CLIP(ConfMan.getInt("music_balance"), 0, 100); - } - uint speechBal = 50; - if (ConfMan.hasKey("speech_balance")) { - speechBal = CLIP(ConfMan.getInt("speech_balance"), 0, 100); - } - uint sfxBal = 50; - if (ConfMan.hasKey("sfx_balance")) { - sfxBal = CLIP(ConfMan.getInt("sfx_balance"), 0, 100); - } - - uint musicVolL = 2 * musicVol * musicBal / 100; - uint musicVolR = 2 * musicVol - musicVolL; - - uint speechVolL = 2 * speechVol * speechBal / 100; - uint speechVolR = 2 * speechVol - speechVolL; - - uint sfxVolL = 2 * sfxVol * sfxBal / 100; - uint sfxVolR = 2 * sfxVol - sfxVolL; - - if (musicVolR > 255) { - musicVolR = 255; - } - if (musicVolL > 255) { - musicVolL = 255; - } - if (speechVolR > 255) { - speechVolR = 255; - } - if (speechVolL > 255) { - speechVolL = 255; - } - if (sfxVolR > 255) { - sfxVolR = 255; - } - if (sfxVolL > 255) { - sfxVolL = 255; - } - - _music->setVolume(musicVolL, musicVolR); - _sound->setSpeechVol(speechVolL, speechVolR); - _sound->setSfxVol(sfxVolL, sfxVolR); + syncSoundSettings(); _systemVars.justRestoredGame = 0; _systemVars.currentCD = 0; _systemVars.controlPanelMode = CP_NEWGAME; _systemVars.forceRestart = false; _systemVars.wantFade = true; - _systemVars.engineQuit = false; switch (Common::parseLanguage(ConfMan.get("language"))) { case Common::DE_DEU: @@ -358,6 +360,62 @@ void SwordEngine::reinitialize(void) { _systemVars.wantFade = true; } +void SwordEngine::syncSoundSettings() { + uint musicVol = ConfMan.getInt("music_volume"); + uint sfxVol = ConfMan.getInt("sfx_volume"); + uint speechVol = ConfMan.getInt("speech_volume"); + + uint musicBal = 50; + if (ConfMan.hasKey("music_balance")) { + musicBal = CLIP(ConfMan.getInt("music_balance"), 0, 100); + } + + uint speechBal = 50; + if (ConfMan.hasKey("speech_balance")) { + speechBal = CLIP(ConfMan.getInt("speech_balance"), 0, 100); + } + uint sfxBal = 50; + if (ConfMan.hasKey("sfx_balance")) { + sfxBal = CLIP(ConfMan.getInt("sfx_balance"), 0, 100); + } + + uint musicVolL = 2 * musicVol * musicBal / 100; + uint musicVolR = 2 * musicVol - musicVolL; + + uint speechVolL = 2 * speechVol * speechBal / 100; + uint speechVolR = 2 * speechVol - speechVolL; + + uint sfxVolL = 2 * sfxVol * sfxBal / 100; + uint sfxVolR = 2 * sfxVol - sfxVolL; + + if (musicVolR > 255) { + musicVolR = 255; + } + if (musicVolL > 255) { + musicVolL = 255; + } + + if (speechVolR > 255) { + speechVolR = 255; + } + if (speechVolL > 255) { + speechVolL = 255; + } + if (sfxVolR > 255) { + sfxVolR = 255; + } + if (sfxVolL > 255) { + sfxVolL = 255; + } + + _music->setVolume(musicVolL, musicVolR); + _sound->setSpeechVol(speechVolL, speechVolR); + _sound->setSfxVol(sfxVolL, sfxVolR); + + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); +} + void SwordEngine::flagsToBool(bool *dest, uint8 flags) { uint8 bitPos = 0; while (flags) { @@ -639,13 +697,13 @@ int SwordEngine::go() { int saveSlot = ConfMan.getInt("save_slot"); // Savegames are numbered starting from 1 in the dialog window, // but their filenames are numbered starting from 0. - if (saveSlot > 0 && _control->restoreGameFromFile(saveSlot - 1)) { + if (saveSlot >= 0 && _control->savegamesExist() && _control->restoreGameFromFile(saveSlot)) { _control->doRestore(); } else if (_control->savegamesExist()) { _systemVars.controlPanelMode = CP_NEWGAME; if (_control->runPanel() == CONTROL_GAME_RESTORED) _control->doRestore(); - else if (!_systemVars.engineQuit) + else if (!quit()) _logic->startPositions(0); } else { // no savegames, start new game. @@ -654,10 +712,10 @@ int SwordEngine::go() { } _systemVars.controlPanelMode = CP_NORMAL; - while (!_systemVars.engineQuit) { + while (!quit()) { uint8 action = mainLoop(); - if (!_systemVars.engineQuit) { + if (!quit()) { // the mainloop was left, we have to reinitialize. reinitialize(); if (action == CONTROL_GAME_RESTORED) @@ -698,7 +756,7 @@ uint8 SwordEngine::mainLoop(void) { uint8 retCode = 0; _keyPressed.reset(); - while ((retCode == 0) && (!_systemVars.engineQuit)) { + while ((retCode == 0) && (!quit())) { // do we need the section45-hack from sword.c here? checkCd(); @@ -747,9 +805,9 @@ uint8 SwordEngine::mainLoop(void) { } _mouseState = 0; _keyPressed.reset(); - } while ((Logic::_scriptVars[SCREEN] == Logic::_scriptVars[NEW_SCREEN]) && (retCode == 0) && (!_systemVars.engineQuit)); + } while ((Logic::_scriptVars[SCREEN] == Logic::_scriptVars[NEW_SCREEN]) && (retCode == 0) && (!quit())); - if ((retCode == 0) && (Logic::_scriptVars[SCREEN] != 53) && _systemVars.wantFade && (!_systemVars.engineQuit)) { + if ((retCode == 0) && (Logic::_scriptVars[SCREEN] != 53) && _systemVars.wantFade && (!quit())) { _screen->fadeDownPalette(); int32 relDelay = (int32)_system->getMillis(); while (_screen->stillFading()) { @@ -796,9 +854,6 @@ void SwordEngine::delay(int32 amount) { //copied and mutilated from sky.cpp _mouseState |= BS1R_BUTTON_UP; _mouseCoord = event.mouse; break; - case Common::EVENT_QUIT: - _systemVars.engineQuit = true; - break; default: break; } diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h index cfb6750a47..5bc80b4f6d 100644 --- a/engines/sword1/sword1.h +++ b/engines/sword1/sword1.h @@ -58,7 +58,6 @@ struct SystemVars { bool runningFromCd; uint32 currentCD; // starts at zero, then either 1 or 2 depending on section being played uint32 justRestoredGame; // see main() in sword.c & New_screen() in gtm_core.c - bool engineQuit; uint8 controlPanelMode; // 1 death screen version of the control panel, 2 = successful end of game, 3 = force restart bool forceRestart; @@ -78,6 +77,7 @@ public: virtual ~SwordEngine(); static SystemVars _systemVars; void reinitialize(void); + virtual void syncSoundSettings(); uint32 _features; protected: diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 48196a2f7d..76f14851e7 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -357,8 +357,8 @@ bool MoviePlayer::userInterrupt() { case Common::EVENT_SCREEN_CHANGED: handleScreenChanged(); break; + case Common::EVENT_RTL: case Common::EVENT_QUIT: - _vm->closeGame(); terminate = true; break; case Common::EVENT_KEYDOWN: @@ -379,7 +379,7 @@ void MoviePlayer::play(SequenceTextInfo *textList, uint32 numLines, int32 leadIn bool startNextText = false; // This happens if the user quits during the "eye" cutscene. - if (_vm->_quit) + if (_vm->quit()) return; _numSpeechLines = numLines; diff --git a/engines/sword2/controls.cpp b/engines/sword2/controls.cpp index 6b466d6be0..dcacbc78d4 100644 --- a/engines/sword2/controls.cpp +++ b/engines/sword2/controls.cpp @@ -396,7 +396,7 @@ int Dialog::runModal() { _vm->_system->delayMillis(20); - if (_vm->_quit) + if (_vm->quit()) setResult(0); } @@ -842,7 +842,7 @@ int StartDialog::runModal() { if (startDialog.runModal()) return 1; - if (_vm->_quit) + if (_vm->quit()) return 0; RestoreDialog restoreDialog(_vm); @@ -850,7 +850,7 @@ int StartDialog::runModal() { if (restoreDialog.runModal()) return 0; - if (_vm->_quit) + if (_vm->quit()) return 0; } @@ -882,7 +882,7 @@ int QuitDialog::runModal() { int result = MiniDialog::runModal(); if (result) - _vm->closeGame(); + _vm->quitGame(); return result; } diff --git a/engines/sword2/function.cpp b/engines/sword2/function.cpp index 84a5b5af76..31b799386f 100644 --- a/engines/sword2/function.cpp +++ b/engines/sword2/function.cpp @@ -2388,7 +2388,7 @@ int32 Logic::fnPlayCredits(int32 *params) { // params: none if (readVar(DEMO)) { - _vm->closeGame(); + _vm->quitGame(); return IR_STOP; } diff --git a/engines/sword2/palette.cpp b/engines/sword2/palette.cpp index 81f93c77ae..b66a3c9a81 100644 --- a/engines/sword2/palette.cpp +++ b/engines/sword2/palette.cpp @@ -212,7 +212,7 @@ uint8 Screen::getFadeStatus() { } void Screen::waitForFade() { - while (getFadeStatus() != RDFADE_NONE && getFadeStatus() != RDFADE_BLACK && !_vm->_quit) { + while (getFadeStatus() != RDFADE_NONE && getFadeStatus() != RDFADE_BLACK && !_vm->quit()) { updateDisplay(); _vm->_system->delayMillis(20); } diff --git a/engines/sword2/resman.cpp b/engines/sword2/resman.cpp index 8cddddff78..326f90cd82 100644 --- a/engines/sword2/resman.cpp +++ b/engines/sword2/resman.cpp @@ -113,7 +113,7 @@ bool ResourceManager::init() { // The resource.inf file is a simple text file containing the names of // all the resource files. - while (file.readLine(_resFiles[_totalClusters].fileName, sizeof(_resFiles[_totalClusters].fileName))) { + while (file.readLine_OLD(_resFiles[_totalClusters].fileName, sizeof(_resFiles[_totalClusters].fileName))) { _resFiles[_totalClusters].numEntries = -1; _resFiles[_totalClusters].entryTab = NULL; if (++_totalClusters >= MAX_res_files) { @@ -412,7 +412,7 @@ Common::File *ResourceManager::openCluFile(uint16 fileNum) { // quit while the game is asking for the user to insert a CD. // But recovering from this situation gracefully is just too // much trouble, so quit now. - if (_vm->_quit) + if (_vm->quit()) g_system->quit(); // If the file is supposed to be on hard disk, or we're diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp index fdabb3ee6f..1faef01939 100644 --- a/engines/sword2/screen.cpp +++ b/engines/sword2/screen.cpp @@ -389,7 +389,7 @@ void Screen::displayMsg(byte *text, int time) { uint32 targetTime = _vm->getMillis() + (time * 1000); _vm->sleepUntil(targetTime); } else { - while (!_vm->_quit) { + while (!_vm->quit()) { MouseEvent *me = _vm->mouseEvent(); if (me && (me->buttons & (RD_LEFTBUTTONDOWN | RD_RIGHTBUTTONDOWN))) break; @@ -919,7 +919,7 @@ void Screen::rollCredits() { while (1) { char buffer[80]; - char *line = f.readLine(buffer, sizeof(buffer)); + char *line = f.readLine_OLD(buffer, sizeof(buffer)); if (!line || *line == 0) { if (!hasCenterMark) { @@ -1035,7 +1035,7 @@ void Screen::rollCredits() { uint32 musicLength = MAX((int32)(1000 * (_vm->_sound->musicTimeRemaining() - 3)), 25 * (int32)scrollSteps); - while (scrollPos < scrollSteps && !_vm->_quit) { + while (scrollPos < scrollSteps && !_vm->quit()) { clearScene(); for (i = startLine; i < lineCount; i++) { @@ -1123,13 +1123,13 @@ void Screen::rollCredits() { // The music should either have stopped or be about to stop, so // wait for it to really happen. - while (_vm->_sound->musicTimeRemaining() && !_vm->_quit) { + while (_vm->_sound->musicTimeRemaining() && !_vm->quit()) { updateDisplay(false); _vm->_system->delayMillis(100); } } - if (_vm->_quit) + if (_vm->quit()) return; waitForFade(); diff --git a/engines/sword2/sound.h b/engines/sword2/sound.h index b89ef8f12b..684be3dacd 100644 --- a/engines/sword2/sound.h +++ b/engines/sword2/sound.h @@ -124,7 +124,7 @@ struct SoundFileHandle { Common::File file; uint32 *idxTab; uint32 idxLen; - uint32 fileSize; + int32 fileSize; uint32 fileType; volatile bool inUse; }; diff --git a/engines/sword2/startup.cpp b/engines/sword2/startup.cpp index 1841384897..09bf65bf75 100644 --- a/engines/sword2/startup.cpp +++ b/engines/sword2/startup.cpp @@ -64,19 +64,23 @@ bool Sword2Engine::initStartMenu() { // extract the filenames int start_ids[MAX_starts]; - char buf[10]; - int lineno = 0; - while (fp.readLine(buf, sizeof(buf))) { + while (!fp.eos() && !fp.ioFailed()) { + Common::String line = fp.readLine(); + + // Skip empty lines or, more likely, the end of the stream. + if (line.size() == 0) + continue; + char *errptr; int id; lineno++; - id = strtol(buf, &errptr, 10); + id = strtol(line.c_str(), &errptr, 10); if (*errptr) { - warning("startup.inf:%d: Invalid string '%s'", lineno, buf); + warning("startup.inf:%d: Invalid string '%s'", lineno, line.c_str()); continue; } @@ -98,6 +102,10 @@ bool Sword2Engine::initStartMenu() { } } + // An I/O error before EOS? That's bad, but this is not a vital file. + if (fp.ioFailed() && !fp.eos()) + warning("I/O error while reading startup.inf"); + fp.close(); // Using this method the Gode generated resource.inf must have #0d0a diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index 7331d1f761..dc884eaacb 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -33,6 +33,7 @@ #include "common/file.h" #include "common/fs.h" #include "common/events.h" +#include "common/savefile.h" #include "common/system.h" #include "engines/metaengine.h" @@ -79,13 +80,24 @@ public: return "Broken Sword Games (C) Revolution"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; }; +bool Sword2MetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + GameList Sword2MetaEngine::getSupportedGames() const { const Sword2::GameSettings *g = Sword2::sword2_settings; GameList games; @@ -106,10 +118,10 @@ GameDescriptor Sword2MetaEngine::findGame(const char *gameid) const { return GameDescriptor(g->gameid, g->description); } -GameList Sword2MetaEngine::detectGames(const FSList &fslist) const { +GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist) const { GameList detectedGames; const Sword2::GameSettings *g; - FSList::const_iterator file; + Common::FSList::const_iterator file; // TODO: It would be nice if we had code here which distinguishes // between the 'sword2' and 'sword2demo' targets. The current code @@ -139,8 +151,8 @@ GameList Sword2MetaEngine::detectGames(const FSList &fslist) const { const char *fileName = file->getName().c_str(); if (0 == scumm_stricmp("clusters", fileName)) { - FSList recList; - if (file->getChildren(recList, FilesystemNode::kListAll)) { + Common::FSList recList; + if (file->getChildren(recList, Common::FilesystemNode::kListAll)) { GameList recGames(detectGames(recList)); if (!recGames.empty()) { detectedGames.push_back(recGames); @@ -156,13 +168,52 @@ GameList Sword2MetaEngine::detectGames(const FSList &fslist) const { return detectedGames; } +SaveStateList Sword2MetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[SAVE_DESCRIPTION_LEN]; + Common::String pattern = target; + pattern += ".???"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + in->readUint32LE(); + in->read(saveDesc, SAVE_DESCRIPTION_LEN); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + return saveList; +} + +void Sword2MetaEngine::removeSaveState(const char *target, int slot) const { + char extension[6]; + snprintf(extension, sizeof(extension), ".%03d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + PluginError Sword2MetaEngine::createInstance(OSystem *syst, Engine **engine) const { assert(syst); assert(engine); - FSList fslist; - FilesystemNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, FilesystemNode::kListAll)) { + Common::FSList fslist; + Common::FilesystemNode dir(ConfMan.get("path")); + if (!dir.getChildren(fslist, Common::FilesystemNode::kListAll)) { return kInvalidPathError; } @@ -190,12 +241,12 @@ namespace Sword2 { Sword2Engine::Sword2Engine(OSystem *syst) : Engine(syst) { // Add default file directories - Common::File::addDefaultDirectory(_gameDataPath + "CLUSTERS/"); - Common::File::addDefaultDirectory(_gameDataPath + "SWORD2/"); - Common::File::addDefaultDirectory(_gameDataPath + "VIDEO/"); - Common::File::addDefaultDirectory(_gameDataPath + "clusters/"); - Common::File::addDefaultDirectory(_gameDataPath + "sword2/"); - Common::File::addDefaultDirectory(_gameDataPath + "video/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("CLUSTERS")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("SWORD2")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("VIDEO")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("clusters")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("sword2")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("video")); if (0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword2demo")) _features = GF_DEMO; @@ -229,7 +280,6 @@ Sword2Engine::Sword2Engine(OSystem *syst) : Engine(syst) { _gameCycle = 0; _gameSpeed = 1; - _quit = false; syst->getEventManager()->registerRandomSource(_rnd, "sword2"); } @@ -371,7 +421,7 @@ int Sword2Engine::init() { // player will kill the music for us. Otherwise, the restore // will either have killed the music, or done a crossfade. - if (_quit) + if (quit()) return 0; if (result) @@ -443,7 +493,7 @@ int Sword2Engine::go() { // because we want the break to happen before updating the // screen again. - if (_quit) + if (quit()) break; // creates the debug text blocks @@ -463,10 +513,6 @@ int Sword2Engine::go() { return 0; } -void Sword2Engine::closeGame() { - _quit = true; -} - void Sword2Engine::restartGame() { ScreenInfo *screenInfo = _screen->getScreenInfo(); uint32 temp_demo_flag; @@ -610,9 +656,6 @@ void Sword2Engine::parseInputEvents() { _mouseEvent.buttons = RD_WHEELDOWN; } break; - case Common::EVENT_QUIT: - closeGame(); - break; default: break; } diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h index 05c5d7fa47..9b589c347e 100644 --- a/engines/sword2/sword2.h +++ b/engines/sword2/sword2.h @@ -141,8 +141,6 @@ public: bool getSubtitles() { return _useSubtitles; } void setSubtitles(bool b) { _useSubtitles = b; } - bool _quit; - uint32 _features; MemoryManager *_memory; @@ -210,7 +208,6 @@ public: void startGame(); void gameCycle(); - void closeGame(); void restartGame(); void sleepUntil(uint32 time); diff --git a/engines/tinsel/config.cpp b/engines/tinsel/config.cpp index 4c143f1b8d..803d2231e4 100644 --- a/engines/tinsel/config.cpp +++ b/engines/tinsel/config.cpp @@ -24,8 +24,6 @@ * This file contains configuration functionality */ -//#define USE_3FLAGS 1 - #include "tinsel/config.h" #include "tinsel/dw.h" #include "tinsel/sound.h" @@ -41,13 +39,13 @@ namespace Tinsel { //----------------- GLOBAL GLOBAL DATA -------------------- int dclickSpeed = DOUBLE_CLICK_TIME; -int volMidi = MAXMIDIVOL; -int volSound = MAXSAMPVOL; -int volVoice = MAXSAMPVOL; +int volMidi = Audio::Mixer::kMaxChannelVolume; +int volSound = Audio::Mixer::kMaxChannelVolume; +int volVoice = Audio::Mixer::kMaxChannelVolume; int speedText = DEFTEXTSPEED; int bSubtitles = false; int bSwapButtons = 0; -LANGUAGE language = TXT_ENGLISH; +LANGUAGE g_language = TXT_ENGLISH; int bAmerica = 0; @@ -55,19 +53,43 @@ int bAmerica = 0; bool bNoBlocking; /** - * WriteConfig() + * Write settings to config manager and flush the config file to disk. */ - void WriteConfig(void) { ConfMan.setInt("dclick_speed", dclickSpeed); - ConfMan.setInt("music_volume", (volMidi * Audio::Mixer::kMaxChannelVolume) / MAXMIDIVOL); - ConfMan.setInt("sfx_volume", (volSound * Audio::Mixer::kMaxChannelVolume) / MAXSAMPVOL); - ConfMan.setInt("speech_volume", (volVoice * Audio::Mixer::kMaxChannelVolume) / MAXSAMPVOL); + ConfMan.setInt("music_volume", volMidi); + ConfMan.setInt("sfx_volume", volSound); + ConfMan.setInt("speech_volume", volVoice); ConfMan.setInt("talkspeed", (speedText * 255) / 100); ConfMan.setBool("subtitles", bSubtitles); //ConfMan.setBool("swap_buttons", bSwapButtons ? 1 : 0); - //ConfigData.language = language; // not necessary, as language has been set in the launcher //ConfigData.bAmerica = bAmerica; // EN_USA / EN_GRB + + // Store language for multilingual versions + if ((_vm->getFeatures() & GF_USE_3FLAGS) || (_vm->getFeatures() & GF_USE_4FLAGS) || (_vm->getFeatures() & GF_USE_5FLAGS)) { + Common::Language lang; + switch (g_language) { + case TXT_FRENCH: + lang = Common::FR_FRA; + break; + case TXT_GERMAN: + lang = Common::DE_DEU; + break; + case TXT_SPANISH: + lang = Common::ES_ESP; + break; + case TXT_ITALIAN: + lang = Common::IT_ITA; + break; + default: + lang = Common::EN_ANY; + } + + ConfMan.set("language", Common::getLanguageCode(lang)); + } + + // Write to disk + ConfMan.flushToDisk(); } /*---------------------------------------------------------------------*\ @@ -79,9 +101,9 @@ void ReadConfig(void) { if (ConfMan.hasKey("dclick_speed")) dclickSpeed = ConfMan.getInt("dclick_speed"); - volMidi = (ConfMan.getInt("music_volume") * MAXMIDIVOL) / Audio::Mixer::kMaxChannelVolume; - volSound = (ConfMan.getInt("sfx_volume") * MAXSAMPVOL) / Audio::Mixer::kMaxChannelVolume; - volVoice = (ConfMan.getInt("speech_volume") * MAXSAMPVOL) / Audio::Mixer::kMaxChannelVolume; + volMidi = ConfMan.getInt("music_volume"); + volSound = ConfMan.getInt("sfx_volume"); + volVoice = ConfMan.getInt("speech_volume"); if (ConfMan.hasKey("talkspeed")) speedText = (ConfMan.getInt("talkspeed") * 100) / 255; @@ -94,24 +116,53 @@ void ReadConfig(void) { //ConfigData.language = language; // not necessary, as language has been set in the launcher //ConfigData.bAmerica = bAmerica; // EN_USA / EN_GRB -// The flags here control how many country flags are displayed in one of the option dialogs. -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) - language = ConfigData.language; - #ifdef USE_3FLAGS - if (language == TXT_ENGLISH || language == TXT_ITALIAN) { - language = TXT_GERMAN; - bSubtitles = true; + // Set language - we'll be clever here and use the ScummVM language setting + g_language = TXT_ENGLISH; + Common::Language lang = _vm->getLanguage(); + if (lang == Common::UNK_LANG && ConfMan.hasKey("language")) + lang = Common::parseLanguage(ConfMan.get("language")); // For multi-lingual versions, fall back to user settings + switch (lang) { + case Common::FR_FRA: + g_language = TXT_FRENCH; + break; + case Common::DE_DEU: + g_language = TXT_GERMAN; + break; + case Common::ES_ESP: + g_language = TXT_SPANISH; + break; + case Common::IT_ITA: + g_language = TXT_ITALIAN; + break; + default: + g_language = TXT_ENGLISH; } - #endif - #ifdef USE_4FLAGS - if (language == TXT_ENGLISH) { - language = TXT_GERMAN; + + if (lang == Common::JA_JPN) { + // TODO: Add support for JAPAN version + } else if (lang == Common::HB_ISR) { + // TODO: Add support for HEBREW version + + // The Hebrew version appears to the software as being English + // but it needs to have subtitles on... + g_language = TXT_ENGLISH; bSubtitles = true; + } else if (_vm->getFeatures() & GF_USE_3FLAGS) { + // 3 FLAGS version supports French, German, Spanish + // Fall back to German if necessary + if (g_language != TXT_FRENCH && g_language != TXT_GERMAN && g_language != TXT_SPANISH) { + g_language = TXT_GERMAN; + bSubtitles = true; + } + } else if (_vm->getFeatures() & GF_USE_4FLAGS) { + // 4 FLAGS version supports French, German, Spanish, Italian + // Fall back to German if necessary + if (g_language != TXT_FRENCH && g_language != TXT_GERMAN && + g_language != TXT_SPANISH && g_language != TXT_ITALIAN) { + g_language = TXT_GERMAN; + bSubtitles = true; + } } - #endif -#else - language = TXT_ENGLISH; -#endif } bool isJapanMode() { diff --git a/engines/tinsel/config.h b/engines/tinsel/config.h index 73cc411cb6..fc85f0abe0 100644 --- a/engines/tinsel/config.h +++ b/engines/tinsel/config.h @@ -30,23 +30,11 @@ namespace Tinsel { -// None of these defined -> 1 language, in ENGLISH.TXT -//#define USE_5FLAGS 1 // All 5 flags -//#define USE_4FLAGS 1 // French, German, Italian, Spanish -//#define USE_3FLAGS 1 // French, German, Spanish - -// The Hebrew version appears to the software as being English -// but it needs to have subtitles on... -//#define HEBREW 1 - -//#define JAPAN 1 - - // double click timer initial value -#define DOUBLE_CLICK_TIME 6 // 6 @ 18Hz = .33 sec - -#define DEFTEXTSPEED 0 - +enum { + DOUBLE_CLICK_TIME = 6, // 6 @ 18Hz = .33 sec + DEFTEXTSPEED = 0 +}; extern int dclickSpeed; extern int volMidi; @@ -55,7 +43,7 @@ extern int volVoice; extern int speedText; extern int bSubtitles; extern int bSwapButtons; -extern LANGUAGE language; +extern LANGUAGE g_language; extern int bAmerica; void WriteConfig(void); diff --git a/engines/tinsel/cursor.cpp b/engines/tinsel/cursor.cpp index b95662cbfe..f933b2dd79 100644 --- a/engines/tinsel/cursor.cpp +++ b/engines/tinsel/cursor.cpp @@ -49,7 +49,7 @@ namespace Tinsel { //----------------- LOCAL DEFINES -------------------- #define ITERATION_BASE FRAC_ONE -#define ITER_ACCELLERATION (10L << (FRAC_BITS - 4)) +#define ITER_ACCELERATION (10L << (FRAC_BITS - 4)) //----------------- LOCAL GLOBAL DATA -------------------- @@ -404,7 +404,8 @@ static void MoveCursor(void) { newY = intToFrac(ptMouse.y); // modify mouse driver position depending on cursor keys - if ((dir = _vm->getKeyDirection()) != 0) { + dir = _vm->getKeyDirection(); + if (dir != 0) { if (dir & MSK_LEFT) newX -= IterationSize; @@ -417,7 +418,7 @@ static void MoveCursor(void) { if (dir & MSK_DOWN) newY += IterationSize; - IterationSize += ITER_ACCELLERATION; + IterationSize += ITER_ACCELERATION; // set new mouse driver position _vm->setMousePosition(Common::Point(fracToInt(newX), fracToInt(newY))); diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index 7da4192456..526d72e4a4 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -29,6 +29,7 @@ #include "common/file.h" #include "tinsel/tinsel.h" +#include "tinsel/savescn.h" // needed by TinselMetaEngine::listSaves namespace Tinsel { @@ -111,6 +112,30 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V1, }, + { // Multilingual floppy with *.gra files. + // Note: It contains no english subtitles. + // Reported on our forums. + { + "dw", + "Floppy", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"french.txt", 0, NULL, -1}, + {"german.txt", 0, NULL, -1}, + {"italian.txt", 0, NULL, -1}, + {"spanish.txt", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::FR_FRA, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE + }, + GID_DW1, + 0, + GF_FLOPPY | GF_USE_4FLAGS, + TINSEL_V1, + }, + { // English CD. This version has *.gra files { "dw", @@ -130,6 +155,96 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V1, }, + { // Multilingual CD with english speech and *.gra files. + // Note: It contains no english subtitles. + { + "dw", + "CD", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"english.smp", 0, NULL, -1}, + {"french.txt", 0, NULL, -1}, + {"german.txt", 0, NULL, -1}, + {"italian.txt", 0, NULL, -1}, + {"spanish.txt", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::FR_FRA, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE + }, + GID_DW1, + 0, + GF_CD | GF_USE_4FLAGS, + TINSEL_V1, + }, + { + { + "dw", + "CD", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"english.smp", 0, NULL, -1}, + {"french.txt", 0, NULL, -1}, + {"german.txt", 0, NULL, -1}, + {"italian.txt", 0, NULL, -1}, + {"spanish.txt", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::DE_DEU, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE + }, + GID_DW1, + 0, + GF_CD | GF_USE_4FLAGS, + TINSEL_V1, + }, + { + { + "dw", + "CD", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"english.smp", 0, NULL, -1}, + {"french.txt", 0, NULL, -1}, + {"german.txt", 0, NULL, -1}, + {"italian.txt", 0, NULL, -1}, + {"spanish.txt", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::IT_ITA, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE + }, + GID_DW1, + 0, + GF_CD | GF_USE_4FLAGS, + TINSEL_V1, + }, + { + { + "dw", + "CD", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"english.smp", 0, NULL, -1}, + {"french.txt", 0, NULL, -1}, + {"german.txt", 0, NULL, -1}, + {"italian.txt", 0, NULL, -1}, + {"spanish.txt", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::ES_ESP, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE + }, + GID_DW1, + 0, + GF_CD | GF_USE_4FLAGS, + TINSEL_V1, + }, + { // English CD with SCN files { "dw", @@ -189,25 +304,6 @@ static const TinselGameDescription gameDescriptions[] = { { AD_TABLE_END_MARKER, 0, 0, 0, 0 } }; -/** - * The fallback game descriptor used by the Tinsel engine's fallbackDetector. - * Contents of this struct are to be overwritten by the fallbackDetector. - */ -static TinselGameDescription g_fallbackDesc = { - { - "", - "", - AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor - Common::UNK_LANG, - Common::kPlatformPC, - Common::ADGF_NO_FLAGS - }, - 0, - 0, - 0, - 0, -}; - } // End of namespace Tinsel static const Common::ADParams detectionParams = { @@ -238,15 +334,42 @@ public: } virtual const char *getCopyright() const { + // FIXME: Bad copyright string. + // Should be something like "Tinsel (C) Psygnosis" or so... ??? return "Tinsel Engine"; } virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; - const Common::ADGameDescription *fallbackDetect(const FSList *fslist) const; - + virtual bool hasFeature(MetaEngineFeature f) const; + virtual SaveStateList listSaves(const char *target) const; }; +bool TinselMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves); +} + +namespace Tinsel { +extern int getList(Common::SaveFileManager *saveFileMan, const Common::String &target); +} + +SaveStateList TinselMetaEngine::listSaves(const char *target) const { + int numStates = Tinsel::getList(g_system->getSavefileManager(), target); + + SaveStateList saveList; + for (int i = 0; i < numStates; i++) { + SaveStateDescriptor sd(i, + Tinsel::ListEntry(i, Tinsel::LE_DESC), + Tinsel::ListEntry(i, Tinsel::LE_NAME)); + // TODO: Also add savedFiles[i].dateTime to the SaveStateDescriptor + saveList.push_back(sd); + } + + return saveList; +} + + bool TinselMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Tinsel::TinselGameDescription *gd = (const Tinsel::TinselGameDescription *)desc; if (gd) { @@ -255,21 +378,6 @@ bool TinselMetaEngine::createInstance(OSystem *syst, Engine **engine, const Comm return gd != 0; } -const Common::ADGameDescription *TinselMetaEngine::fallbackDetect(const FSList *fslist) const { - // Set the default values for the fallback descriptor's ADGameDescription part. - Tinsel::g_fallbackDesc.desc.language = Common::UNK_LANG; - Tinsel::g_fallbackDesc.desc.platform = Common::kPlatformPC; - Tinsel::g_fallbackDesc.desc.flags = Common::ADGF_NO_FLAGS; - - // Set default values for the fallback descriptor's TinselGameDescription part. - Tinsel::g_fallbackDesc.gameID = 0; - Tinsel::g_fallbackDesc.features = 0; - Tinsel::g_fallbackDesc.version = 0; - - //return (const Common::ADGameDescription *)&Tinsel::g_fallbackDesc; - return NULL; -} - #if PLUGIN_ENABLED_DYNAMIC(TINSEL) REGISTER_PLUGIN_DYNAMIC(TINSEL, PLUGIN_TYPE_ENGINE, TinselMetaEngine); #else diff --git a/engines/tinsel/dw.h b/engines/tinsel/dw.h index d14dd43fa2..9ceef37858 100644 --- a/engines/tinsel/dw.h +++ b/engines/tinsel/dw.h @@ -110,8 +110,11 @@ typedef int HPOLYGON; // Language for the resource strings enum LANGUAGE { - TXT_ENGLISH, TXT_FRENCH, TXT_GERMAN, - TXT_ITALIAN, TXT_SPANISH + TXT_ENGLISH, + TXT_FRENCH, + TXT_GERMAN, + TXT_ITALIAN, + TXT_SPANISH }; } // end of namespace Tinsel diff --git a/engines/tinsel/inventory.cpp b/engines/tinsel/inventory.cpp index 2a0f3695c0..d20ada51ac 100644 --- a/engines/tinsel/inventory.cpp +++ b/engines/tinsel/inventory.cpp @@ -29,8 +29,6 @@ * And there's still a bit of tidying and commenting to do yet. */ -//#define USE_3FLAGS 1 - #include "tinsel/actors.h" #include "tinsel/anim.h" #include "tinsel/background.h" @@ -370,9 +368,7 @@ enum BFUNC { NOFUNC, SAVEGAME, LOADGAME, IQUITGAME, CLOSEWIN, OPENLOAD, OPENSAVE, OPENREST, OPENSOUND, OPENCONT, -#ifndef JAPAN OPENSUBT, -#endif OPENQUIT, INITGAME, MIDIVOL, CLANG, RLANG @@ -402,9 +398,7 @@ struct CONFBOX { #define SIX_RESTART_OPTION 2 #define SIX_SOUND_OPTION 3 #define SIX_CONTROL_OPTION 4 -#ifndef JAPAN #define SIX_SUBTITLES_OPTION 5 -#endif #define SIX_QUIT_OPTION 6 #define SIX_RESUME_OPTION 7 #define SIX_LOAD_HEADING 8 @@ -531,9 +525,9 @@ CONFBOX restartBox[] = { }; #else CONFBOX soundBox[] = { - { SLIDER, MIDIVOL, NULL, SIX_MVOL_SLIDER, 142, 25, MAXMIDIVOL, 2, &volMidi, 0 }, - { SLIDER, NOFUNC, NULL, SIX_SVOL_SLIDER, 142, 25+40, MAXSAMPVOL, 2, &volSound, 0 }, - { SLIDER, NOFUNC, NULL, SIX_VVOL_SLIDER, 142, 25+2*40, MAXSAMPVOL, 2, &volVoice, 0 } + { SLIDER, MIDIVOL, NULL, SIX_MVOL_SLIDER, 142, 25, Audio::Mixer::kMaxChannelVolume, 2, &volMidi, 0 }, + { SLIDER, NOFUNC, NULL, SIX_SVOL_SLIDER, 142, 25+40, Audio::Mixer::kMaxChannelVolume, 2, &volSound, 0 }, + { SLIDER, NOFUNC, NULL, SIX_VVOL_SLIDER, 142, 25+2*40, Audio::Mixer::kMaxChannelVolume, 2, &volVoice, 0 } }; #endif @@ -568,41 +562,60 @@ CONFBOX controlBox[] = { /*-------------------------------------------------------------*\ -| This is the subtitles 'menu'. | +| This is the subtitles 'menu'. | \*-------------------------------------------------------------*/ -#ifndef JAPAN CONFBOX subtitlesBox[] = { -#ifdef USE_5FLAGS + { SLIDER, NOFUNC, NULL, SIX_TSPEED_SLIDER, 142, 20, 100, 2, &speedText, 0 }, + { TOGGLE, NOFUNC, NULL, SIX_STITLE_TOGGLE, 142, 20+40, 23, 19, &bSubtitles, 0 }, + +}; + +CONFBOX subtitlesBox3Flags[] = { + + { FRGROUP, NOFUNC, NULL, USE_POINTER, 15, 118, 56, 32, NULL, FIX_FR }, + { FRGROUP, NOFUNC, NULL, USE_POINTER, 85, 118, 56, 32, NULL, FIX_GR }, + { FRGROUP, NOFUNC, NULL, USE_POINTER, 155, 118, 56, 32, NULL, FIX_SP }, + + { SLIDER, NOFUNC, NULL, SIX_TSPEED_SLIDER, 142, 20, 100, 2, &speedText, 0 }, + { TOGGLE, NOFUNC, NULL, SIX_STITLE_TOGGLE, 142, 20+40, 23, 19, &bSubtitles, 0 }, + + { ARSGBUT, CLANG, NULL, USE_POINTER, 230, 110, 23, 19, NULL, IX_TICK1 }, + { AAGBUT, RLANG, NULL, USE_POINTER, 230, 140, 23, 19, NULL, IX_CROSS1 } + +}; + +CONFBOX subtitlesBox4Flags[] = { + + { FRGROUP, NOFUNC, NULL, USE_POINTER, 20, 100, 56, 32, NULL, FIX_FR }, + { FRGROUP, NOFUNC, NULL, USE_POINTER, 108, 100, 56, 32, NULL, FIX_GR }, + { FRGROUP, NOFUNC, NULL, USE_POINTER, 64, 137, 56, 32, NULL, FIX_IT }, + { FRGROUP, NOFUNC, NULL, USE_POINTER, 152, 137, 56, 32, NULL, FIX_SP }, + + { SLIDER, NOFUNC, NULL, SIX_TSPEED_SLIDER, 142, 20, 100, 2, &speedText, 0 }, + { TOGGLE, NOFUNC, NULL, SIX_STITLE_TOGGLE, 142, 20+40, 23, 19, &bSubtitles, 0 }, + + { ARSGBUT, CLANG, NULL, USE_POINTER, 230, 110, 23, 19, NULL, IX_TICK1 }, + { AAGBUT, RLANG, NULL, USE_POINTER, 230, 140, 23, 19, NULL, IX_CROSS1 } + +}; + +CONFBOX subtitlesBox5Flags[] = { + { FRGROUP, NOFUNC, NULL, USE_POINTER, 15, 100, 56, 32, NULL, FIX_UK }, { FRGROUP, NOFUNC, NULL, USE_POINTER, 85, 100, 56, 32, NULL, FIX_FR }, { FRGROUP, NOFUNC, NULL, USE_POINTER, 155, 100, 56, 32, NULL, FIX_GR }, { FRGROUP, NOFUNC, NULL, USE_POINTER, 50, 137, 56, 32, NULL, FIX_IT }, { FRGROUP, NOFUNC, NULL, USE_POINTER, 120, 137, 56, 32, NULL, FIX_SP }, -#endif -#ifdef USE_4FLAGS - { FRGROUP, NOFUNC, NULL, USE_POINTER, 20, 100, 56, 32, NULL, FIX_FR }, - { FRGROUP, NOFUNC, NULL, USE_POINTER, 108, 100, 56, 32, NULL, FIX_GR }, - { FRGROUP, NOFUNC, NULL, USE_POINTER, 64, 137, 56, 32, NULL, FIX_IT }, - { FRGROUP, NOFUNC, NULL, USE_POINTER, 152, 137, 56, 32, NULL, FIX_SP }, -#endif -#ifdef USE_3FLAGS - { FRGROUP, NOFUNC, NULL, USE_POINTER, 15, 118, 56, 32, NULL, FIX_FR }, - { FRGROUP, NOFUNC, NULL, USE_POINTER, 85, 118, 56, 32, NULL, FIX_GR }, - { FRGROUP, NOFUNC, NULL, USE_POINTER, 155, 118, 56, 32, NULL, FIX_SP }, -#endif { SLIDER, NOFUNC, NULL, SIX_TSPEED_SLIDER, 142, 20, 100, 2, &speedText, 0 }, { TOGGLE, NOFUNC, NULL, SIX_STITLE_TOGGLE, 142, 20+40, 23, 19, &bSubtitles, 0 }, -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) { ARSGBUT, CLANG, NULL, USE_POINTER, 230, 110, 23, 19, NULL, IX_TICK1 }, { AAGBUT, RLANG, NULL, USE_POINTER, 230, 140, 23, 19, NULL, IX_CROSS1 } -#endif }; -#endif /*-------------------------------------------------------------*\ @@ -610,7 +623,7 @@ CONFBOX subtitlesBox[] = { \*-------------------------------------------------------------*/ CONFBOX quitBox[] = { -#ifdef JAPAN +#ifdef g { AAGBUT, IQUITGAME, NULL, USE_POINTER,70, 44, 23, 19, NULL, IX_TICK1 }, { AAGBUT, CLOSEWIN, NULL, USE_POINTER, 30, 44, 23, 19, NULL, IX_CROSS1 } #else @@ -652,13 +665,9 @@ CONFINIT ciSound = { 10, 5, 20, 16, false, soundBox, ARRAYSIZE(soundBox), NO_HEA #else CONFINIT ciControl = { 10, 5, 20, 16, false, controlBox, ARRAYSIZE(controlBox), NO_HEADING }; #endif -#ifndef JAPAN -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) -CONFINIT ciSubtitles = { 10, 6, 20, 16, false, subtitlesBox, ARRAYSIZE(subtitlesBox), NO_HEADING }; -#else + CONFINIT ciSubtitles = { 10, 3, 20, 16, false, subtitlesBox, ARRAYSIZE(subtitlesBox), NO_HEADING }; -#endif -#endif + CONFINIT ciQuit = { 4, 2, 98, 53, false, quitBox, ARRAYSIZE(quitBox), SIX_QUIT_HEADING }; CONFINIT ciTopWin = { 6, 5, 72, 23, false, topwinBox, 0, NO_HEADING }; @@ -762,45 +771,39 @@ static void ConfActionSpecial(int i); -#ifndef JAPAN bool LanguageChange(void) { - LANGUAGE nLang; - -#ifdef USE_3FLAGS - // VERY quick dodgy bodge - if (cd.selBox == 0) - nLang = TXT_FRENCH; - else if (cd.selBox == 1) - nLang = TXT_GERMAN; - else - nLang = TXT_SPANISH; - if (nLang != language) { -#elif defined(USE_4FLAGS) - nLang = (LANGUAGE)(cd.selBox + 1); - if (nLang != language) { -#else - if (cd.selBox != language) { + LANGUAGE nLang = TXT_ENGLISH; + + if (_vm->getFeatures() & GF_USE_3FLAGS) { + // VERY quick dodgy bodge + if (cd.selBox == 0) + nLang = TXT_FRENCH; // = 1 + else if (cd.selBox == 1) + nLang = TXT_GERMAN; // = 2 + else + nLang = TXT_SPANISH; // = 4 + } else if (_vm->getFeatures() & GF_USE_4FLAGS) { + nLang = (LANGUAGE)(cd.selBox + 1); + } else if (_vm->getFeatures() & GF_USE_5FLAGS) { nLang = (LANGUAGE)cd.selBox; -#endif + } + + if (nLang != g_language) { KillInventory(); ChangeLanguage(nLang); - language = nLang; + g_language = nLang; return true; - } - else + } else return false; } -#endif /**************************************************************************/ /******************** Some miscellaneous functions ************************/ /**************************************************************************/ -/*---------------------------------------------------------------------*\ -| DumpIconArray()/DumpDobjArray()/DumpObjArray() | -|-----------------------------------------------------------------------| -| Delete all the objects in iconArray[]/DobjArray[]/objArray[] | -\*---------------------------------------------------------------------*/ +/** + * Delete all the objects in iconArray[] + */ static void DumpIconArray(void){ for (int i = 0; i < MAX_ICONS; i++) { if (iconArray[i] != NULL) { @@ -813,7 +816,6 @@ static void DumpIconArray(void){ /** * Delete all the objects in DobjArray[] */ - static void DumpDobjArray(void) { for (int i = 0; i < MAX_WCOMP; i++) { if (DobjArray[i] != NULL) { @@ -826,7 +828,6 @@ static void DumpDobjArray(void) { /** * Delete all the objects in objArray[] */ - static void DumpObjArray(void) { for (int i = 0; i < MAX_WCOMP; i++) { if (objArray[i] != NULL) { @@ -886,7 +887,6 @@ bool IsInInventory(int object, int invnum) { /** * Returns which item is held (INV_NOICON (-1) if none) */ - int WhichItemHeld(void) { return HeldItem; } @@ -895,7 +895,6 @@ int WhichItemHeld(void) { * Called from the cursor module when it re-initialises (at the start of * a new scene). For if we are holding something at scene-change time. */ - void InventoryIconCursor(void) { INV_OBJECT *invObj; @@ -908,7 +907,6 @@ void InventoryIconCursor(void) { /** * Returns TRUE if the inventory is active. */ - bool InventoryActive(void) { return (InventoryState == ACTIVE_INV); } @@ -1214,8 +1212,8 @@ void Select(int i, bool force) { break; -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) case FRGROUP: + assert((_vm->getFeatures() & GF_USE_3FLAGS) || (_vm->getFeatures() & GF_USE_4FLAGS) || (_vm->getFeatures() & GF_USE_5FLAGS)); iconArray[HL2] = RectangleObject(BackPal(), COL_HILIGHT, cd.Box[i].w+6, cd.Box[i].h+6); MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL2]); MultiSetAniXY(iconArray[HL2], @@ -1224,7 +1222,7 @@ void Select(int i, bool force) { MultiSetZPosition(iconArray[HL2], Z_INV_BRECT+1); break; -#endif + default: break; } @@ -1276,7 +1274,6 @@ void DropItem(int item) { * Stick the item into an inventory list (ItemOrder[]), and hold the * item if requested. */ - void AddToInventory(int invno, int icon, bool hold) { int i; bool bOpen; @@ -1407,12 +1404,12 @@ int InvArea(int x, int y) { int RightX = MultiRightmost(RectObject) + 1; int BottomY = MultiLowest(RectObject) + 1; -// Outside the whole rectangle? + // Outside the whole rectangle? if (x <= LeftX - EXTRA || x > RightX + EXTRA || y <= TopY - EXTRA || y > BottomY + EXTRA) return I_NOTIN; -// The bottom line + // The bottom line if (y > BottomY - 2 - EXTRA) { // Below top of bottom line? if (x <= LeftX + 2 + EXTRA) return I_BLEFT; // Bottom left corner @@ -1422,7 +1419,7 @@ int InvArea(int x, int y) { return I_BOTTOM; // Just plain bottom } -// The top line + // The top line if (y <= TopY + 2 + EXTRA) { // Above bottom of top line? if (x <= LeftX + 2 + EXTRA) return I_TLEFT; // Top left corner @@ -1432,24 +1429,24 @@ int InvArea(int x, int y) { return I_TOP; // Just plain top } -// Sides + // Sides if (x <= LeftX + 2 + EXTRA) // Left of right of left side? return I_LEFT; else if (x > RightX - 2 - EXTRA) // Right of left of right side? return I_RIGHT; -// From here down still needs fixing up properly -/* -* In the move area? -*/ + // From here down still needs fixing up properly + /* + * In the move area? + */ if (ino != INV_CONF && x >= LeftX + M_SW - 2 && x <= RightX - M_SW + 3 && y >= TopY + M_TH - 2 && y < TopY + M_TBB + 2) return I_MOVE; -/* -* Scroll bits -*/ + /* + * Scroll bits + */ if (ino == INV_CONF && cd.bExtraWin) { } else { if (x > RightX - M_IAL + 3 && x <= RightX - M_IAR + 1) { @@ -1476,7 +1473,6 @@ int InvArea(int x, int y) { * Returns the id of the icon displayed under the given position. * Also return co-ordinates of items tag display position, if requested. */ - int InvItem(int *x, int *y, bool update) { int itop, ileft; int row, col; @@ -1510,7 +1506,6 @@ int InvItem(int *x, int *y, bool update) { /** * Returns the id of the icon displayed under the given position. */ - int InvItemId(int x, int y) { int itop, ileft; int row, col; @@ -1539,21 +1534,21 @@ int InvItemId(int x, int y) { return INV_NOICON; } -/*---------------------------------------------------------------------*\ -| WhichInvBox() | -|-----------------------------------------------------------------------| -| Finds which box the cursor is in. | -\*---------------------------------------------------------------------*/ -#define MD_YSLIDTOP 7 -#define MD_YSLIDBOT 18 -#define MD_YBUTTOP 9 -#define MD_YBUTBOT 16 -#define MD_XLBUTL 1 -#define MD_XLBUTR 10 -#define MD_XRBUTL 105 -#define MD_XRBUTR 114 - +/** + * Finds which box the cursor is in. + */ static int WhichInvBox(int curX, int curY, bool bSlides) { + enum { + MD_YSLIDTOP = 7, + MD_YSLIDBOT = 18, + MD_YBUTTOP = 9, + MD_YBUTBOT = 16, + MD_XLBUTL = 1, + MD_XLBUTR = 10, + MD_XRBUTL = 105, + MD_XRBUTR = 114 + }; + if (bSlides) { for (int i = 0; i < numMdSlides; i++) { if (curY > MultiHighest(mdSlides[i].obj) && curY < MultiLowest(mdSlides[i].obj) @@ -1841,7 +1836,6 @@ void InvLabels(bool InBody, int aniX, int aniY) { * It seems to set up slideStuff[], an array of possible first-displayed * icons set against the matching y-positions of the slider. */ - void AdjustTop(void) { int tMissing, bMissing, nMissing; int nslideY; @@ -1904,7 +1898,6 @@ void AdjustTop(void) { /** * Insert an inventory icon object onto the display list. */ - OBJECT *AddInvObject(int num, const FREEL **pfreel, const FILM **pfilm) { INV_OBJECT *invObj; // Icon data const MULTI_INIT *pmi; // Its INIT structure - from the reel @@ -1929,7 +1922,6 @@ OBJECT *AddInvObject(int num, const FREEL **pfreel, const FILM **pfilm) { /** * Create display objects for the displayed icons in an inventory window. */ - void FillInInventory(void) { int Index; // Index into ItemOrder[] int n = 0; // index into iconArray[] @@ -2010,7 +2002,6 @@ void AddBackground(OBJECT **rect, OBJECT **title, int extraH, int extraV, int te /** * Insert a part of the inventory window frame onto the display list. */ - static OBJECT *AddObject(const FREEL *pfreel, int num) { const MULTI_INIT *pmi; // Get the MULTI_INIT structure IMAGE *pim; @@ -2043,7 +2034,6 @@ static OBJECT *AddObject(const FREEL *pfreel, int num) { /** * Display the scroll bar slider. */ - void AddSlider(OBJECT **slide, const FILM *pfilm) { SlideObject = *slide = AddObject(&pfilm->reels[IX_SLIDE], -1); MultiSetAniXY(*slide, MultiRightmost(RectObject)-M_SXOFF+2, InvD[ino].inventoryY + slideY); @@ -2062,7 +2052,6 @@ enum { /** * Display a box with some text in it. */ - void AddBox(int *pi, int i) { int x = InvD[ino].inventoryX + cd.Box[i].xpos; int y = InvD[ino].inventoryY + cd.Box[i].ypos; @@ -2126,8 +2115,8 @@ void AddBox(int *pi, int i) { break; -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) case FRGROUP: + assert((_vm->getFeatures() & GF_USE_3FLAGS) || (_vm->getFeatures() & GF_USE_4FLAGS) || (_vm->getFeatures() & GF_USE_5FLAGS)); assert(flagFilm != 0); // Language flags not declared! pfilm = (const FILM *)LockMem(flagFilm); @@ -2141,7 +2130,7 @@ void AddBox(int *pi, int i) { *pi += 1; break; -#endif + case FLIP: pfilm = (const FILM *)LockMem(winPartsf); @@ -2234,7 +2223,6 @@ static void AddBoxes(bool posnSlide) { /** * Display the scroll bar slider. */ - void AddEWSlider(OBJECT **slide, const FILM *pfilm) { SlideObject = *slide = AddObject(&pfilm->reels[IX_SLIDE], -1); MultiSetAniXY(*slide, InvD[ino].inventoryX + 24 + 127, slideY); @@ -2244,7 +2232,6 @@ void AddEWSlider(OBJECT **slide, const FILM *pfilm) { /** * AddExtraWindow */ - int AddExtraWindow(int x, int y, OBJECT **retObj) { int n = 0; const FILM *pfilm; @@ -2479,7 +2466,7 @@ void ConstructInventory(InventoryType filling) { OBJECT **rect, **title; -// Draw background, slider and icons + // Draw background, slider and icons if (filling == FULL) { rect = &retObj[n++]; title = &retObj[n++]; @@ -2495,8 +2482,7 @@ void ConstructInventory(InventoryType filling) { } FillInInventory(); - } - else if (filling == CONF) { + } else if (filling == CONF) { rect = &retObj[n++]; title = &retObj[n++]; @@ -2800,7 +2786,6 @@ bool convHid(void) { /** * Start up an inventory window. */ - void PopUpInventory(int invno) { assert((invno == INV_1 || invno == INV_2 || invno == INV_CONV || invno == INV_CONF)); // Trying to open illegal inventory @@ -2849,7 +2834,6 @@ void SetConfGlobals(CONFINIT *ci) { /** * PopupConf */ - void PopUpConf(CONFTYPE type) { int curX, curY; @@ -2903,11 +2887,27 @@ void PopUpConf(CONFTYPE type) { SetConfGlobals(&ciSound); break; -#ifndef JAPAN case SUBT: + if (_vm->getFeatures() & GF_USE_3FLAGS) { + ciSubtitles.v = 6; + ciSubtitles.Box = subtitlesBox3Flags; + ciSubtitles.NumBoxes = ARRAYSIZE(subtitlesBox3Flags); + } else if (_vm->getFeatures() & GF_USE_4FLAGS) { + ciSubtitles.v = 6; + ciSubtitles.Box = subtitlesBox4Flags; + ciSubtitles.NumBoxes = ARRAYSIZE(subtitlesBox4Flags); + } else if (_vm->getFeatures() & GF_USE_5FLAGS) { + ciSubtitles.v = 6; + ciSubtitles.Box = subtitlesBox4Flags; + ciSubtitles.NumBoxes = ARRAYSIZE(subtitlesBox4Flags); + } else { + ciSubtitles.v = 3; + ciSubtitles.Box = subtitlesBox; + ciSubtitles.NumBoxes = ARRAYSIZE(subtitlesBox); + } + SetConfGlobals(&ciSubtitles); break; -#endif case TOPWIN: SetConfGlobals(&ciTopWin); @@ -2927,25 +2927,21 @@ void PopUpConf(CONFTYPE type) { if (type == SAVE || type == LOAD) Select(0, false); -#ifndef JAPAN -#if !defined(USE_3FLAGS) || !defined(USE_4FLAGS) || !defined(USE_5FLAGS) else if (type == SUBT) { -#ifdef USE_3FLAGS - // VERY quick dirty bodges - if (language == TXT_FRENCH) - Select(0, false); - else if (language == TXT_GERMAN) - Select(1, false); - else - Select(2, false); -#elif defined(USE_4FLAGS) - Select(language-1, false); -#else - Select(language, false); -#endif + if (_vm->getFeatures() & GF_USE_3FLAGS) { + // VERY quick dirty bodges + if (g_language == TXT_FRENCH) + Select(0, false); + else if (g_language == TXT_GERMAN) + Select(1, false); + else + Select(2, false); + } else if (_vm->getFeatures() & GF_USE_4FLAGS) { + Select(g_language-1, false); + } else if (_vm->getFeatures() & GF_USE_5FLAGS) { + Select(g_language, false); + } } -#endif -#endif // JAPAN GetCursorXY(&curX, &curY, false); InvCursor(IC_AREA, curX, curY); @@ -2954,7 +2950,6 @@ void PopUpConf(CONFTYPE type) { /** * Close down an inventory window. */ - void KillInventory(void) { if (objArray[0] != NULL) { DumpObjArray(); @@ -2976,6 +2971,9 @@ void KillInventory(void) { if (bOpenConf) { bOpenConf = false; PopUpConf(OPTION); + + // Write config changes + WriteConfig(); } else if (ino == INV_CONF) InventoryIconCursor(); } @@ -3073,7 +3071,7 @@ void InventoryProcess(CORO_PARAM, const void *) { InvLoadGame(); break; case IQUITGAME: - _vm->quitFlag = true; + _vm->quitGame(); break; case CLOSEWIN: KillInventory(); @@ -3098,12 +3096,10 @@ void InventoryProcess(CORO_PARAM, const void *) { KillInventory(); PopUpConf(CONTROLS); break; - #ifndef JAPAN case OPENSUBT: KillInventory(); PopUpConf(SUBT); break; - #endif case OPENQUIT: KillInventory(); PopUpConf(QUIT); @@ -3112,7 +3108,6 @@ void InventoryProcess(CORO_PARAM, const void *) { KillInventory(); bRestart = true; break; - #if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) case CLANG: if (!LanguageChange()) KillInventory(); @@ -3120,7 +3115,6 @@ void InventoryProcess(CORO_PARAM, const void *) { case RLANG: KillInventory(); break; - #endif default: break; } @@ -3344,10 +3338,8 @@ static void SlideMSlider(int x, SSFN fn) { case S_END: // End of a drag on the slider AddBoxes(false); // Might change position slightly -#ifndef JAPAN if (ino == INV_CONF && cd.Box == subtitlesBox) - Select(language, false); -#endif + Select(g_language, false); break; } } @@ -3780,8 +3772,8 @@ void ConfAction(int i, bool dbl) { } break; -#if defined(USE_3FLAGS) || defined(USE_4FLAGS) || defined(USE_5FLAGS) case FRGROUP: + assert((_vm->getFeatures() & GF_USE_3FLAGS) || (_vm->getFeatures() & GF_USE_4FLAGS) || (_vm->getFeatures() & GF_USE_5FLAGS)); if (dbl) { Select(i, false); LanguageChange(); @@ -3789,7 +3781,6 @@ void ConfAction(int i, bool dbl) { Select(i, false); } break; -#endif case AAGBUT: case ARSGBUT: diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp index 7d4efd8079..d165ba0a10 100644 --- a/engines/tinsel/music.cpp +++ b/engines/tinsel/music.cpp @@ -263,7 +263,7 @@ int GetMidiVolume() { * @param vol New volume - 0..MAXMIDIVOL */ void SetMidiVolume(int vol) { - assert(vol >= 0 && vol <= MAXMIDIVOL); + assert(vol >= 0 && vol <= Audio::Mixer::kMaxChannelVolume); if (vol == 0 && volMidi == 0) { // Nothing to do @@ -343,10 +343,6 @@ MusicPlayer::~MusicPlayer() { } void MusicPlayer::setVolume(int volume) { - Common::StackLock lock(_mutex); - - // FIXME: Could we simply change MAXMIDIVOL to match ScummVM's range? - volume = CLIP((255 * volume) / MAXMIDIVOL, 0, 255); _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume); if (_masterVolume == volume) @@ -354,6 +350,8 @@ void MusicPlayer::setVolume(int volume) { _masterVolume = volume; + Common::StackLock lock(_mutex); + for (int i = 0; i < 16; ++i) { if (_channel[i]) { _channel[i]->volume(_channelVolume[i] * _masterVolume / 255); diff --git a/engines/tinsel/music.h b/engines/tinsel/music.h index 80456e2a76..3d647f95bf 100644 --- a/engines/tinsel/music.h +++ b/engines/tinsel/music.h @@ -34,8 +34,6 @@ namespace Tinsel { -#define MAXMIDIVOL 127 - bool PlayMidiSequence( // Plays the specified MIDI sequence through the sound driver uint32 dwFileOffset, // handle of MIDI sequence data bool bLoop); // Whether to loop the sequence diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp index 1a6cc1202a..acdaf6c0bb 100644 --- a/engines/tinsel/saveload.cpp +++ b/engines/tinsel/saveload.cpp @@ -246,16 +246,11 @@ static char *NewName(void) { * Store the file details, ordered by time, in savedFiles[] and return * the number of files found). */ -int getList(void) { - // No change since last call? - // TODO/FIXME: Just always reload this data? Be careful about slow downs!!! - if (!NeedLoad) - return numSfiles; - +int getList(Common::SaveFileManager *saveFileMan, const Common::String &target) { int i; - const Common::String pattern = _vm->getSavegamePattern(); - Common::StringList files = _vm->getSaveFileMan()->listSavefiles(pattern.c_str()); + const Common::String pattern = target + ".???"; + Common::StringList files = saveFileMan->listSavefiles(pattern.c_str()); numSfiles = 0; @@ -264,7 +259,7 @@ int getList(void) { break; const Common::String &fname = *file; - Common::InSaveFile *f = _vm->getSaveFileMan()->openForLoading(fname.c_str()); + Common::InSaveFile *f = saveFileMan->openForLoading(fname.c_str()); if (f == NULL) { continue; } @@ -304,6 +299,15 @@ int getList(void) { return numSfiles; } +int getList(void) { + // No change since last call? + // TODO/FIXME: Just always reload this data? Be careful about slow downs!!! + if (!NeedLoad) + return numSfiles; + + return getList(_vm->getSaveFileMan(), _vm->getTargetName()); +} + char *ListEntry(int i, letype which) { if (i == -1) diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp index e2a24dbd47..e37c80ec61 100644 --- a/engines/tinsel/sound.cpp +++ b/engines/tinsel/sound.cpp @@ -74,7 +74,7 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound assert(id > 0 && id < _sampleIndexLen); // get file offset for this sample - uint32 dwSampleIndex = _sampleIndex[id]; + int32 dwSampleIndex = _sampleIndex[id]; // move to correct position in the sample file _sampleStream.seek(dwSampleIndex); @@ -166,7 +166,7 @@ void SoundManager::openSampleFiles(void) { if (_sampleIndex == NULL) { // allocate a buffer for the indices - _sampleIndex = (uint32 *)malloc(_sampleIndexLen); + _sampleIndex = (int32 *)malloc(_sampleIndexLen); // make sure memory allocated if (_sampleIndex == NULL) { diff --git a/engines/tinsel/sound.h b/engines/tinsel/sound.h index 56618eeb8e..330409cf59 100644 --- a/engines/tinsel/sound.h +++ b/engines/tinsel/sound.h @@ -37,7 +37,6 @@ namespace Tinsel { -#define MAXSAMPVOL 127 /*----------------------------------------------------------------------*\ |* Function Prototypes *| @@ -52,7 +51,7 @@ protected: Audio::SoundHandle _handle; /** Sample index buffer and number of entries */ - uint32 *_sampleIndex; + int32 *_sampleIndex; /** Number of entries in the sample index */ long _sampleIndexLen; diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp index e8364e20dd..07c1b22b2a 100644 --- a/engines/tinsel/tinlib.cpp +++ b/engines/tinsel/tinlib.cpp @@ -1271,7 +1271,7 @@ void printtag(HPOLYGON hp, SCNHANDLE text) { void quitgame(void) { stopmidi(); stopsample(); - _vm->quitFlag = true; + _vm->quitGame(); } /** @@ -1991,7 +1991,6 @@ void topplay(CORO_PARAM, SCNHANDLE film, int x, int y, int complete, int actorid /** * Open or close the 'top window' */ - void topwindow(int bpos) { assert(bpos == TW_START || bpos == TW_END); @@ -2010,7 +2009,6 @@ void topwindow(int bpos) { /** * unhookscene */ - void unhookscene(void) { UnHookScene(); } @@ -2018,7 +2016,6 @@ void unhookscene(void) { /** * Un-define an actor as tagged. */ - void untagactor(int actor) { UnTagActor(actor); } @@ -2026,14 +2023,12 @@ void untagactor(int actor) { /** * vibrate */ - void vibrate(void) { } /** * waitframe(int actor, int frameNumber) */ - void waitframe(CORO_PARAM, int actor, int frameNumber, bool escOn, int myescEvent) { CORO_BEGIN_CONTEXT; CORO_END_CONTEXT(_ctx); @@ -2056,7 +2051,6 @@ void waitframe(CORO_PARAM, int actor, int frameNumber, bool escOn, int myescEven /** * Return when a key pressed or button pushed. */ - void waitkey(CORO_PARAM, bool escOn, int myescEvent) { CORO_BEGIN_CONTEXT; int startEvent; @@ -2104,7 +2098,6 @@ void waitkey(CORO_PARAM, bool escOn, int myescEvent) { /** * Pause for requested time. */ - void waittime(CORO_PARAM, int time, bool frame, bool escOn, int myescEvent) { CORO_BEGIN_CONTEXT; int time; @@ -2261,7 +2254,6 @@ void walkingactor(uint32 id, SCNHANDLE *rp) { * Walk a moving actor towards the polygon's tag, but return when the * actor enters the polygon. */ - void walkpoly(CORO_PARAM, int actor, SCNHANDLE film, HPOLYGON hp, bool escOn, int myescEvent) { // COROUTINE CORO_BEGIN_CONTEXT; @@ -2309,7 +2301,6 @@ void walkpoly(CORO_PARAM, int actor, SCNHANDLE film, HPOLYGON hp, bool escOn, in /** * walktag(actor, reel, hold) */ - void walktag(CORO_PARAM, int actor, SCNHANDLE film, HPOLYGON hp, bool escOn, int myescEvent) { // COROUTINE CORO_BEGIN_CONTEXT; @@ -2385,7 +2376,6 @@ void walktag(CORO_PARAM, int actor, SCNHANDLE film, HPOLYGON hp, bool escOn, int /** * whichinventory */ - int whichinventory(void) { return WhichInventoryOpen(); } diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index 1f56385283..7fb949704a 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -206,13 +206,16 @@ void KeyboardProcess(CORO_PARAM, const void *) { { int sceneOffset = (_vm->getFeatures() & GF_SCNFILES) ? 1 : 0; int sceneNumber = (GetSceneHandle() >> SCNHANDLE_SHIFT) - sceneOffset; - if ((language == TXT_GERMAN) && +#if 0 // FIXME: Disabled this code for now, as it doesn't work as it should (see bug #2078922). + if ((g_language == TXT_GERMAN) && ((sceneNumber >= 25 && sceneNumber <= 27) || (sceneNumber == 17))) { // Skip to title screen // It seems the German CD version uses scenes 25,26,27,17 for the intro, // instead of 13,14,15,11; also, the title screen is 11 instead of 10 SetNewScene((11 + sceneOffset) << SCNHANDLE_SHIFT, 1, TRANS_CUT); - } else if ((sceneNumber >= 13) && (sceneNumber <= 15) || (sceneNumber == 11)) { + } else +#endif + if ((sceneNumber >= 13) && (sceneNumber <= 15) || (sceneNumber == 11)) { // Skip to title screen SetNewScene((10 + sceneOffset) << SCNHANDLE_SHIFT, 1, TRANS_CUT); } else { @@ -622,11 +625,11 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); //bool adlib = (midiDriver == MD_ADLIB); - MidiDriver *driver = MidiDriver::createMidi(midiDriver); + _driver = MidiDriver::createMidi(midiDriver); if (native_mt32) - driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + _driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - _music = new MusicPlayer(driver); + _music = new MusicPlayer(_driver); //_music->setNativeMT32(native_mt32); //_music->setAdlib(adlib); @@ -638,13 +641,14 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) _mousePos.y = 0; _keyHandler = NULL; _dosPlayerDir = 0; - quitFlag = false; } TinselEngine::~TinselEngine() { delete _sound; delete _music; delete _console; + delete _driver; + _screenSurface.free(); FreeSs(); FreeTextBuffer(); FreeHandleTable(); @@ -678,6 +682,8 @@ int TinselEngine::init() { #if 1 // FIXME: The following is taken from RestartGame(). // It may have to be adjusted a bit + CountOut = 1; + RebootCursor(); RebootDeadTags(); RebootMovers(); @@ -692,25 +698,8 @@ int TinselEngine::init() { // TODO: More stuff from dos_main.c may have to be added here - // Set language - we'll be clever here and use the ScummVM language setting - language = TXT_ENGLISH; - switch (getLanguage()) { - case Common::FR_FRA: - language = TXT_FRENCH; - break; - case Common::DE_DEU: - language = TXT_GERMAN; - break; - case Common::IT_ITA: - language = TXT_ITALIAN; - break; - case Common::ES_ESP: - language = TXT_SPANISH; - break; - default: - language = TXT_ENGLISH; - } - ChangeLanguage(language); + // load in text strings + ChangeLanguage(g_language); // load in graphics info SetupHandleTable(); @@ -721,10 +710,6 @@ int TinselEngine::init() { return 0; } -Common::String TinselEngine::getSavegamePattern() const { - return _targetName + ".???"; -} - Common::String TinselEngine::getSavegameFilename(int16 saveNum) const { char filename[256]; snprintf(filename, 256, "%s.%03d", getTargetName().c_str(), saveNum); @@ -755,7 +740,7 @@ int TinselEngine::go() { // Foreground loop - while (!quitFlag) { + while (!quit()) { assert(_console); if (_console->isAttached()) _console->onFrame(); @@ -819,10 +804,6 @@ bool TinselEngine::pollEvent() { // Handle the various kind of events switch (event.type) { - case Common::EVENT_QUIT: - quitFlag = true; - break; - case Common::EVENT_LBUTTONDOWN: case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONDOWN: diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h index 44cc83af9b..9820be7ddd 100644 --- a/engines/tinsel/tinsel.h +++ b/engines/tinsel/tinsel.h @@ -55,12 +55,19 @@ enum TinselGameFeatures { GF_DEMO = 1 << 0, GF_CD = 1 << 1, GF_FLOPPY = 1 << 2, - GF_SCNFILES = 1 << 3 + GF_SCNFILES = 1 << 3, + + // The GF_USE_?FLAGS values specify how many country flags are displayed + // in the subtitles options dialog. + // None of these defined -> 1 language, in ENGLISH.TXT + GF_USE_3FLAGS = 1 << 4, // French, German, Spanish + GF_USE_4FLAGS = 1 << 5, // French, German, Spanish, Italian + GF_USE_5FLAGS = 1 << 6 // All 5 flags }; enum TinselEngineVersion { - TINSEL_V0 = 1 << 0, // Used in the DW1 demo only - TINSEL_V1 = 1 << 1 + TINSEL_V0 = 0, // Used in the DW1 demo only + TINSEL_V1 = 1 }; struct TinselGameDescription; @@ -72,7 +79,7 @@ enum TinselKeyDirection { typedef bool (*KEYFPTR)(const Common::KeyState &); -class TinselEngine : public ::Engine { +class TinselEngine : public Engine { int _gameId; Common::KeyState _keyPressed; Common::RandomSource _random; @@ -100,8 +107,8 @@ public: Common::Language getLanguage() const; uint16 getVersion() const; Common::Platform getPlatform() const; - bool quitFlag; + MidiDriver *_driver; SoundManager *_sound; MusicPlayer *_music; @@ -120,7 +127,6 @@ private: public: const Common::String getTargetName() const { return _targetName; } - Common::String getSavegamePattern() const; Common::String getSavegameFilename(int16 saveNum) const; Common::SaveFileManager *getSaveFileMan() { return _saveFileMan; } Graphics::Surface &screen() { return _screenSurface; } diff --git a/engines/touche/detection.cpp b/engines/touche/detection.cpp index d2798d7060..bbc605ba46 100644 --- a/engines/touche/detection.cpp +++ b/engines/touche/detection.cpp @@ -25,6 +25,7 @@ #include "common/config-manager.h" #include "common/advancedDetector.h" +#include "common/savefile.h" #include "base/plugins.h" @@ -135,9 +136,20 @@ public: return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software"; } + virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; }; +bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsListSaves) || + (f == kSupportsDirectLoad) || + (f == kSupportsDeleteSave); +} + bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { const Common::ADGameDescription *gd = desc; if (gd) { @@ -146,6 +158,67 @@ bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Comm return gd != 0; } +SaveStateList ToucheMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + char saveDesc[Touche::kGameStateDescriptionLen]; + Common::String pattern = target; + pattern += ".?"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last digit of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 1); + + if (slotNum >= 0 && slotNum <= 9) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + in->readUint16LE(); + in->readUint16LE(); + in->read(saveDesc, Touche::kGameStateDescriptionLen); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + pattern += "?"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 10 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + in->readUint16LE(); + in->readUint16LE(); + in->read(saveDesc, Touche::kGameStateDescriptionLen); + saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file)); + delete in; + } + } + } + + return saveList; +} + +void ToucheMetaEngine::removeSaveState(const char *target, int slot) const { + char extension[5]; + snprintf(extension, sizeof(extension), ".%d", slot); + + Common::String filename = target; + filename += extension; + + g_system->getSavefileManager()->removeSavefile(filename.c_str()); +} + #if PLUGIN_ENABLED_DYNAMIC(TOUCHE) REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine); #else diff --git a/engines/touche/menu.cpp b/engines/touche/menu.cpp index 6d2d90a572..82490fca38 100644 --- a/engines/touche/menu.cpp +++ b/engines/touche/menu.cpp @@ -297,7 +297,7 @@ void ToucheEngine::handleMenuAction(void *menu, int actionId) { menuData->quit = true; break; case kActionQuitGame: - _flagsTable[611] = 1; + quitGame(); menuData->quit = true; break; case kActionTextOnly: @@ -395,10 +395,10 @@ void ToucheEngine::handleOptions(int forceDisplay) { while (_eventMan->pollEvent(event)) { const Button *button = 0; switch (event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: menuData.quit = true; menuData.exit = true; - _flagsTable[611] = 1; break; case Common::EVENT_LBUTTONDOWN: button = menuData.findButtonUnderCursor(event.mouse.x, event.mouse.y); @@ -433,8 +433,9 @@ void ToucheEngine::handleOptions(int forceDisplay) { _system->delayMillis(10); } _fullRedrawCounter = 2; - if (!menuData.exit && _flagsTable[611] != 0) { - _flagsTable[611] = displayQuitDialog(); + if (!menuData.exit && quit()) { + if (displayQuitDialog()) + quitGame(); } } } @@ -556,6 +557,7 @@ int ToucheEngine::displayQuitDialog() { Common::Event event; while (_eventMan->pollEvent(event)) { switch (event.type) { + case Common::EVENT_RTL: case Common::EVENT_QUIT: quitLoop = true; ret = 1; diff --git a/engines/touche/opcodes.cpp b/engines/touche/opcodes.cpp index 4405c614ac..b2b16eb29d 100644 --- a/engines/touche/opcodes.cpp +++ b/engines/touche/opcodes.cpp @@ -408,6 +408,10 @@ void ToucheEngine::op_setFlag() { case 104: _currentKeyCharNum = val; break; + case 611: + if (val != 0) + quitGame(); + break; case 612: _flagsTable[613] = getRandomNumber(val); break; diff --git a/engines/touche/saveload.cpp b/engines/touche/saveload.cpp index 4fcf6e114d..fedd40eb76 100644 --- a/engines/touche/saveload.cpp +++ b/engines/touche/saveload.cpp @@ -31,11 +31,6 @@ namespace Touche { -enum { - kCurrentGameStateVersion = 6, - kGameStateDescriptionLen = 32 -}; - static void saveOrLoad(Common::WriteStream &stream, uint16 &i) { stream.writeUint16LE(i); } @@ -292,7 +287,7 @@ void ToucheEngine::loadGameStateData(Common::ReadStream *stream) { if (stream->readUint32LE() != saveLoadEndMarker) { warning("Corrupted gamestate data"); // if that ever happens, exit the game - _flagsTable[611] = 1; + quitGame(); } _flagsTable[614] = roomOffsX; _flagsTable[615] = roomOffsY; diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp index a39517fe32..e122187dcd 100644 --- a/engines/touche/touche.cpp +++ b/engines/touche/touche.cpp @@ -95,7 +95,7 @@ int ToucheEngine::init() { _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); + _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); return 0; } @@ -234,6 +234,13 @@ Common::Point ToucheEngine::getMousePos() const { return _eventMan->getMousePos(); } +void ToucheEngine::syncSoundSettings() { + readConfigurationSettings(); + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); +} + void ToucheEngine::mainLoop() { restart(); @@ -245,10 +252,13 @@ void ToucheEngine::mainLoop() { _inp_rightMouseButtonPressed = false; if (ConfMan.hasKey("save_slot")) { - loadGameState(ConfMan.getInt("save_slot")); - _newEpisodeNum = 0; - resetSortedKeyCharsTable(); - showCursor(true); + int saveSlot = ConfMan.getInt("save_slot"); + if (saveSlot >= 0 && saveSlot <= 99) { + loadGameState(saveSlot); + _newEpisodeNum = 0; + resetSortedKeyCharsTable(); + showCursor(true); + } } else { _newEpisodeNum = ConfMan.getInt("boot_param"); if (_newEpisodeNum == 0) { @@ -258,7 +268,7 @@ void ToucheEngine::mainLoop() { } uint32 frameTimeStamp = _system->getMillis(); - for (uint32 cycleCounter = 0; _flagsTable[611] == 0; ++cycleCounter) { + for (uint32 cycleCounter = 0; !quit(); ++cycleCounter) { if ((cycleCounter % 3) == 0) { runCycle(); } @@ -287,9 +297,6 @@ void ToucheEngine::processEvents(bool handleKeyEvents) { Common::Event event; while (_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _flagsTable[611] = 1; - break; case Common::EVENT_KEYDOWN: if (!handleKeyEvents) { break; @@ -297,7 +304,8 @@ void ToucheEngine::processEvents(bool handleKeyEvents) { _flagsTable[600] = event.kbd.keycode; if (event.kbd.keycode == Common::KEYCODE_ESCAPE) { if (_displayQuitDialog) { - _flagsTable[611] = displayQuitDialog(); + if (displayQuitDialog()) + quitGame(); } } else if (event.kbd.keycode == Common::KEYCODE_F5) { if (_flagsTable[618] == 0 && !_hideInventoryTexts) { @@ -1829,7 +1837,7 @@ int ToucheEngine::handleActionMenuUnderCursor(const int16 *actions, int offs, in _menuRedrawCounter = 2; Common::Rect rect(0, y, kScreenWidth, y + h); i = -1; - while (_inp_rightMouseButtonPressed && _flagsTable[611] == 0) { + while (_inp_rightMouseButtonPressed && !quit()) { Common::Point mousePos = getMousePos(); if (rect.contains(mousePos)) { int c = (mousePos.y - y) / kTextHeight; @@ -2692,10 +2700,10 @@ bool ToucheEngine::sortPointsData(int num1, int num2) { const int md2 = _programWalkTable[num1].point2; _programPointsTable[md2].order = 0; } - bool quit = false; + bool quitLoop = false; int order = 1; - while (!quit) { - quit = true; + while (!quitLoop) { + quitLoop = true; for (uint i = 0; i < _programWalkTable.size(); ++i) { const int md1 = _programWalkTable[i].point1; const int md2 = _programWalkTable[i].point2; @@ -2703,11 +2711,11 @@ bool ToucheEngine::sortPointsData(int num1, int num2) { assert((md2 & 0x4000) == 0); if (_programPointsTable[md1].order == order - 1 && _programPointsTable[md2].order > order) { _programPointsTable[md2].order = order; - quit = false; + quitLoop = false; } if (_programPointsTable[md2].order == order - 1 && _programPointsTable[md1].order > order) { _programPointsTable[md1].order = order; - quit = false; + quitLoop = false; } } } @@ -2939,9 +2947,9 @@ void ToucheEngine::markWalkPoints(int keyChar) { resetPointsData(0); if (pointsDataNum != -1) { _programPointsTable[pointsDataNum].order = 1; - bool quit = false; - while (!quit) { - quit = true; + bool quitLoop = false; + while (!quitLoop) { + quitLoop = true; for (uint i = 0; i < _programWalkTable.size(); ++i) { int16 md1 = _programWalkTable[i].point1; int16 md2 = _programWalkTable[i].point2; @@ -2949,11 +2957,11 @@ void ToucheEngine::markWalkPoints(int keyChar) { assert((md2 & 0x4000) == 0); if (_programPointsTable[md1].order != 0 && _programPointsTable[md2].order == 0) { _programPointsTable[md2].order = 1; - quit = false; + quitLoop = false; } if (_programPointsTable[md2].order != 0 && _programPointsTable[md1].order == 0) { _programPointsTable[md1].order = 1; - quit = false; + quitLoop = false; } } } diff --git a/engines/touche/touche.h b/engines/touche/touche.h index 41f5c832c5..f341769422 100644 --- a/engines/touche/touche.h +++ b/engines/touche/touche.h @@ -328,7 +328,9 @@ enum { kCursorHeight = 42, kTextHeight = 16, kMaxProgramDataSize = 61440, - kMaxSaveStates = 100 + kMaxSaveStates = 100, + kGameStateDescriptionLen = 32, // Need these two values defined here + kCurrentGameStateVersion = 6 // for --list-saves support }; enum StringType { @@ -361,6 +363,7 @@ public: virtual int init(); virtual int go(); + virtual void syncSoundSettings(); protected: diff --git a/graphics/dxa_player.cpp b/graphics/dxa_player.cpp index 28a1bc4dbd..f4c93a51f1 100644 --- a/graphics/dxa_player.cpp +++ b/graphics/dxa_player.cpp @@ -24,6 +24,7 @@ */ #include "common/endian.h" +#include "common/file.h" #include "graphics/dxa_player.h" #include "common/util.h" diff --git a/graphics/dxa_player.h b/graphics/dxa_player.h index 5415e440d2..dbe39bbcee 100644 --- a/graphics/dxa_player.h +++ b/graphics/dxa_player.h @@ -27,11 +27,7 @@ #define GRAPHICS_DXA_PLAYER_H #include "common/scummsys.h" -#include "common/file.h" - -namespace Common { - class File; -} +#include "common/stream.h" namespace Graphics { diff --git a/graphics/font.cpp b/graphics/font.cpp index 3e817e3e6c..404e04d18e 100644 --- a/graphics/font.cpp +++ b/graphics/font.cpp @@ -524,6 +524,7 @@ int bdf_read_bitmaps(Common::SeekableReadStream &fp, NewFontData* pf) { } /* read the next non-comment line, returns buf or NULL if EOF*/ +// TODO: Can we use SeekableReadStream::readLine resp. readLine_NEW instead? char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len) { int c; char *b; diff --git a/graphics/iff.cpp b/graphics/iff.cpp index 514fba9cc0..b3846c5d26 100644 --- a/graphics/iff.cpp +++ b/graphics/iff.cpp @@ -219,7 +219,7 @@ void PBMDecoder::readBODY(Common::IFFChunk& chunk) { switch (_bitmapHeader.pack) { case 0: - while (!chunk.eos()) { + while (!chunk.hasReadAll()) { ((byte*)_surface->pixels)[si++] = chunk.readByte(); } break; @@ -245,7 +245,9 @@ PackBitsReadStream::~PackBitsReadStream() { } bool PackBitsReadStream::eos() const { - return _input->eos() & (_rStoragePos == _wStoragePos); + //FIXME: eos definition needs to be changed in parallaction engine + // which is the only place where this class is used + return _input->eos() && (_rStoragePos == _wStoragePos); } uint32 PackBitsReadStream::read(void *dataPtr, uint32 dataSize) { @@ -291,6 +293,9 @@ void PackBitsReadStream::unpack() { while (_out < _outEnd && !_input->eos()) { byteRun = _input->readByte(); + //FIXME: eos definition needs to be changed in parallaction engine + // which is the only place where this class is used + //if (_input->eos()) break; if (byteRun <= 127) { i = byteRun + 1; for (j = 0; j < i; j++) { diff --git a/graphics/module.mk b/graphics/module.mk index b3618ddcfc..d21915803e 100644 --- a/graphics/module.mk +++ b/graphics/module.mk @@ -15,7 +15,7 @@ MODULE_OBJS := \ mpeg_player.o \ primitives.o \ scaler.o \ - scaler/thumbnail.o \ + scaler/thumbnail_intern.o \ surface.o \ VectorRenderer.o \ VectorRendererSpec.o diff --git a/graphics/scaler.h b/graphics/scaler.h index 2cf3f66239..95900de412 100644 --- a/graphics/scaler.h +++ b/graphics/scaler.h @@ -78,10 +78,22 @@ enum { extern void createThumbnail(const uint8* src, uint32 srcPitch, uint8* dstPtr, uint32 dstPitch, int width, int height); /** - * creates a thumbnail from the current screen (without overlay) + * Creates a thumbnail from the current screen (without overlay). + * * @param surf a surface (will always have 16 bpp after this for now) * @return false if a error occured */ -extern bool createThumbnailFromScreen(Graphics::Surface* surf); +extern bool createThumbnailFromScreen(Graphics::Surface *surf); + +/** + * Creates a thumbnail from a buffer. + * + * @param surf destination surface (will always have 16 bpp after this for now) + * @param pixels raw pixel data + * @param w width + * @param h height + * @param palette palette in RGB format + */ +extern bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette); #endif diff --git a/graphics/scaler/thumbnail.cpp b/graphics/scaler/thumbnail_intern.cpp index f1caa5d2e5..bdfa0ff5f6 100644 --- a/graphics/scaler/thumbnail.cpp +++ b/graphics/scaler/thumbnail_intern.cpp @@ -126,70 +126,93 @@ static bool grabScreen565(Graphics::Surface *surf) { return true; } -bool createThumbnailFromScreen(Graphics::Surface* surf) { - assert(surf); - - int screenWidth = g_system->getWidth(); - int screenHeight = g_system->getHeight(); - - Graphics::Surface screen; - - if (!grabScreen565(&screen)) - return false; +static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) { + uint16 width = in.w; + uint16 inHeight = in.h; - uint16 width = screenWidth; - - if (screenWidth < 320) { + if (width < 320) { // Special case to handle MM NES (uses a screen width of 256) width = 320; // center MM NES screen Graphics::Surface newscreen; - newscreen.create(width, screen.h, screen.bytesPerPixel); + newscreen.create(width, in.h, in.bytesPerPixel); - uint8 *dst = (uint8*)newscreen.getBasePtr((320 - screenWidth) / 2, 0); - uint8 *src = (uint8*)screen.getBasePtr(0, 0); - uint16 height = screen.h; + uint8 *dst = (uint8*)newscreen.getBasePtr((320 - in.w) / 2, 0); + const uint8 *src = (uint8*)in.getBasePtr(0, 0); + uint16 height = in.h; while (height--) { - memcpy(dst, src, screen.pitch); + memcpy(dst, src, in.pitch); dst += newscreen.pitch; - src += screen.pitch; + src += in.pitch; } - screen.free(); - screen = newscreen; - } else if (screenWidth == 720) { + in.free(); + in = newscreen; + } else if (width == 720) { // Special case to handle Hercules mode width = 640; - screenHeight = 400; + inHeight = 400; // cut off menu and so on.. Graphics::Surface newscreen; - newscreen.create(width, 400, screen.bytesPerPixel); + newscreen.create(width, 400, in.bytesPerPixel); - uint8 *dst = (uint8*)newscreen.getBasePtr(0, (400 - 240) / 2); - uint8 *src = (uint8*)screen.getBasePtr(41, 28); + uint8 *dst = (uint8*)in.getBasePtr(0, (400 - 240) / 2); + const uint8 *src = (uint8*)in.getBasePtr(41, 28); for (int y = 0; y < 240; ++y) { - memcpy(dst, src, 640 * screen.bytesPerPixel); + memcpy(dst, src, 640 * in.bytesPerPixel); dst += newscreen.pitch; - src += screen.pitch; + src += in.pitch; } - screen.free(); - screen = newscreen; + in.free(); + in = newscreen; } - uint16 newHeight = !(screenHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1; + uint16 newHeight = !(inHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1; int gBitFormatBackUp = gBitFormat; gBitFormat = 565; - surf->create(kThumbnailWidth, newHeight, sizeof(uint16)); - createThumbnail((const uint8*)screen.pixels, width * sizeof(uint16), (uint8*)surf->pixels, surf->pitch, width, screenHeight); + out.create(kThumbnailWidth, newHeight, sizeof(uint16)); + createThumbnail((const uint8 *)in.pixels, width * sizeof(uint16), (uint8 *)out.pixels, out.pitch, width, inHeight); gBitFormat = gBitFormatBackUp; - screen.free(); + in.free(); return true; } + +bool createThumbnailFromScreen(Graphics::Surface* surf) { + assert(surf); + + Graphics::Surface screen; + + if (!grabScreen565(&screen)) + return false; + + return createThumbnail(*surf, screen); +} + +bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette) { + assert(surf); + + Graphics::Surface screen; + screen.create(w, h, 2); + + for (uint y = 0; y < screen.h; ++y) { + for (uint x = 0; x < screen.w; ++x) { + byte r, g, b; + r = palette[pixels[y * w + x] * 3]; + g = palette[pixels[y * w + x] * 3 + 1]; + b = palette[pixels[y * w + x] * 3 + 2]; + + ((uint16 *)screen.pixels)[y * screen.w + x] = RGBToColor<ColorMasks<565> >(r, g, b); + } + } + + return createThumbnail(*surf, screen); +} + diff --git a/graphics/surface.cpp b/graphics/surface.cpp index a9f3e75886..263a4fd23b 100644 --- a/graphics/surface.cpp +++ b/graphics/surface.cpp @@ -66,6 +66,11 @@ void Surface::free() { bytesPerPixel = 0; } +void Surface::copyFrom(const Surface &surf) { + create(surf.w, surf.h, surf.bytesPerPixel); + memcpy(pixels, surf.pixels, h * pitch); +} + void Surface::hLine(int x, int y, int x2, uint32 color) { // Clipping if (y < 0 || y >= h) diff --git a/graphics/surface.h b/graphics/surface.h index ff1ddda695..747bda9a26 100644 --- a/graphics/surface.h +++ b/graphics/surface.h @@ -30,7 +30,6 @@ namespace Graphics { - /** * An arbitrary graphics surface, which can be the target (or source) of blit * operations, font rendering, etc. @@ -67,6 +66,12 @@ struct Surface { */ void free(); + /** + * Copies data from another Surface, this calls *free* on the current surface, to assure + * it being clean. + */ + void copyFrom(const Surface &surf); + void drawLine(int x0, int y0, int x1, int y1, uint32 color); void hLine(int x, int y, int x2, uint32 color); void vLine(int x, int y, int y2, uint32 color); @@ -76,6 +81,18 @@ struct Surface { void move(int dx, int dy, int height); }; +/** + * For safe deletion of surface with SharedPtr. + * The deleter assures Surface::free is called on + * deletion. + */ +struct SharedPtrSurfaceDeleter { + void operator()(Surface *ptr) { + ptr->free(); + delete ptr; + } +}; + } // End of namespace Graphics diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp new file mode 100644 index 0000000000..905fea3d93 --- /dev/null +++ b/graphics/thumbnail.cpp @@ -0,0 +1,174 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "graphics/thumbnail.h" +#include "graphics/scaler.h" +#include "common/endian.h" +#include "common/system.h" + +namespace Graphics { + +namespace { +#define THMB_VERSION 1 + +struct ThumbnailHeader { + uint32 type; + uint32 size; + byte version; + uint16 width, height; + byte bpp; +}; + +#define ThumbnailHeaderSize (4+4+1+2+2+1) + +inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) { + r = (((color >> 11) & 0x1F) << 3); + g = (((color >> 5) & 0x3F) << 2); + b = ((color&0x1F) << 3); +} + +bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) { + header.type = in.readUint32BE(); + // We also accept the bad 'BMHT' header here, for the sake of compatibility + // with some older savegames which were written incorrectly due to a bug in + // ScummVM which wrote the thumb header type incorrectly on LE systems. + if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT')) { + if (outputWarnings) + warning("couldn't find thumbnail header type"); + return false; + } + + header.size = in.readUint32BE(); + header.version = in.readByte(); + + if (header.version > THMB_VERSION) { + if (outputWarnings) + warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION); + return false; + } + + header.width = in.readUint16BE(); + header.height = in.readUint16BE(); + header.bpp = in.readByte(); + + return true; +} +} // end of anonymous namespace + +bool checkThumbnailHeader(Common::SeekableReadStream &in) { + uint32 position = in.pos(); + ThumbnailHeader header; + + bool hasHeader = loadHeader(in, header, false); + + in.seek(position, SEEK_SET); + + return hasHeader; +} + +bool skipThumbnailHeader(Common::SeekableReadStream &in) { + uint32 position = in.pos(); + ThumbnailHeader header; + + if (!loadHeader(in, header, false)) { + in.seek(position, SEEK_SET); + return false; + } + + in.seek(header.size - (in.pos() - position), SEEK_CUR); + return true; +} + +bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to) { + ThumbnailHeader header; + + if (!loadHeader(in, header, true)) + return false; + + if (header.bpp != 2) { + warning("trying to load thumbnail with unsupported bit depth %d", header.bpp); + return false; + } + + to.create(header.width, header.height, sizeof(OverlayColor)); + + OverlayColor *pixels = (OverlayColor *)to.pixels; + for (int y = 0; y < to.h; ++y) { + for (int x = 0; x < to.w; ++x) { + uint8 r, g, b; + colorToRGB(in.readUint16BE(), r, g, b); + + // converting to current OSystem Color + *pixels++ = g_system->RGBToColor(r, g, b); + } + } + + return true; +} + +bool saveThumbnail(Common::WriteStream &out) { + Graphics::Surface thumb; + + if (!createThumbnailFromScreen(&thumb)) { + warning("Couldn't create thumbnail from screen, aborting thumbnail save"); + return false; + } + + bool success = saveThumbnail(out, thumb); + thumb.free(); + + return success; +} + +bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) { + if (thumb.bytesPerPixel != 2) { + warning("trying to save thumbnail with bpp different than 2"); + return false; + } + + ThumbnailHeader header; + header.type = MKID_BE('THMB'); + header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel; + header.version = THMB_VERSION; + header.width = thumb.w; + header.height = thumb.h; + header.bpp = thumb.bytesPerPixel; + + out.writeUint32BE(header.type); + out.writeUint32BE(header.size); + out.writeByte(header.version); + out.writeUint16BE(header.width); + out.writeUint16BE(header.height); + out.writeByte(header.bpp); + + // TODO: for later this shouldn't be casted to uint16... + uint16 *pixels = (uint16 *)thumb.pixels; + for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels) + out.writeUint16BE(*pixels); + + return true; +} + +} // end of namespace Graphics + diff --git a/graphics/thumbnail.h b/graphics/thumbnail.h new file mode 100644 index 0000000000..0553306519 --- /dev/null +++ b/graphics/thumbnail.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef GRAPHICS_THUMBNAIL_H +#define GRAPHICS_THUMBNAIL_H + +#include "common/stream.h" +#include "graphics/surface.h" + +namespace Graphics { + +/** + * Checks for presence of the thumbnail save header. + * Seeks automatically back to start position after check. + * + * @param in stream to check for header + */ +bool checkThumbnailHeader(Common::SeekableReadStream &in); + +/** + * Skips a thumbnail header, if present. + * + * @param in stream to process + */ +bool skipThumbnailHeader(Common::SeekableReadStream &in); + +/** + * Lodas a thumbnail from the given input stream. + * The loaded thumbnail will be automatically converted to the + * current overlay pixelformat. + */ +bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to); + +/** + * Saves a thumbnail to the given write stream. + * Automatically creates a thumbnail from screen contents. + */ +bool saveThumbnail(Common::WriteStream &out); + +/** + * Saves a (given) thumbnail to the given write stream. + */ +bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb); + +} // end of namespace Graphics + +#endif + diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp index e75c2e295e..c04ca52834 100644 --- a/gui/ThemeEngine.cpp +++ b/gui/ThemeEngine.cpp @@ -525,7 +525,7 @@ bool ThemeEngine::loadThemeXML(Common::String themeName) { _themeName.clear(); char fileNameBuffer[32]; - char stxHeader[128]; + Common::String stxHeader; int parseCount = 0; #ifdef USE_ZLIB @@ -546,9 +546,9 @@ bool ThemeEngine::loadThemeXML(Common::String themeName) { Common::MemoryReadStream *stream = new Common::MemoryReadStream(buffer, fileInfo.uncompressed_size+1, true); if (!strcmp(fileNameBuffer, "THEMERC")) { - stream->readLine(stxHeader, 128); + stxHeader = stream->readLine(); - if (!themeConfigParseHeader(stxHeader, _themeName)) { + if (!themeConfigParseHeader(stxHeader.c_str(), _themeName)) { warning("Corrupted 'THEMERC' file in theme '%s'", _themeFileName.c_str()); return false; } @@ -591,9 +591,9 @@ bool ThemeEngine::loadThemeXML(Common::String themeName) { } else if (i->getName() == "THEMERC") { Common::File f; f.open(*i); - f.readLine(stxHeader, 128); + stxHeader = f.readLine(); - if (!themeConfigParseHeader(stxHeader, _themeName)) { + if (!themeConfigParseHeader(stxHeader.c_str(), _themeName)) { warning("Corrupted 'THEMERC' file in theme '%s'", _themeFileName.c_str()); return false; } diff --git a/gui/about.cpp b/gui/about.cpp index eeb2533e0d..1c1e3a3355 100644 --- a/gui/about.cpp +++ b/gui/about.cpp @@ -58,7 +58,7 @@ enum { static const char *copyright_text[] = { "\\C""", -"\\C""Copyright (C) 2002-2007 The ScummVM project", +"\\C""Copyright (C) 2001-2008 The ScummVM project", "\\C""http://www.scummvm.org", "\\C""", "\\C""ScummVM is the legal property of its developers, whose names are too numerous to list here. Please refer to the COPYRIGHT file distributed with this binary.", diff --git a/gui/browser.cpp b/gui/browser.cpp index a5c71e6987..69f5dcd134 100644 --- a/gui/browser.cpp +++ b/gui/browser.cpp @@ -107,7 +107,7 @@ int BrowserDialog::runModal() { err = FSRefMakePath(&ref, (UInt8*)buf, sizeof(buf)-1); assert(err == noErr); - _choice = FilesystemNode(buf); + _choice = Common::FilesystemNode(buf); choiceMade = true; } @@ -160,9 +160,9 @@ BrowserDialog::BrowserDialog(const char *title, bool dirBrowser) void BrowserDialog::open() { if (ConfMan.hasKey("browser_lastpath")) - _node = FilesystemNode(ConfMan.get("browser_lastpath")); + _node = Common::FilesystemNode(ConfMan.get("browser_lastpath")); if (!_node.isDirectory()) - _node = FilesystemNode("."); + _node = Common::FilesystemNode("."); // Alway refresh file list updateListing(); @@ -227,8 +227,9 @@ void BrowserDialog::updateListing() { ConfMan.set("browser_lastpath", _node.getPath()); // Read in the data from the file system - FilesystemNode::ListMode listMode = _isDirBrowser ? FilesystemNode::kListDirectoriesOnly - : FilesystemNode::kListAll; + Common::FilesystemNode::ListMode listMode = + _isDirBrowser ? Common::FilesystemNode::kListDirectoriesOnly + : Common::FilesystemNode::kListAll; if (!_node.getChildren(_nodeContent, listMode)) { _nodeContent.clear(); } else { @@ -237,7 +238,7 @@ void BrowserDialog::updateListing() { // Populate the ListWidget Common::StringList list; - for (FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) { + for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) { if (!_isDirBrowser && i->isDirectory()) list.push_back(i->getDisplayName() + "/"); else diff --git a/gui/browser.h b/gui/browser.h index d330e32269..c8bdec26a2 100644 --- a/gui/browser.h +++ b/gui/browser.h @@ -39,8 +39,6 @@ class ListWidget; class StaticTextWidget; class BrowserDialog : public Dialog { - typedef Common::String String; - typedef Common::StringList StringList; public: BrowserDialog(const char *title, bool dirBrowser); @@ -52,7 +50,7 @@ public: virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); #endif - const FilesystemNode &getResult() { return _choice; } + const Common::FilesystemNode &getResult() { return _choice; } protected: #ifdef MACOSX @@ -60,10 +58,10 @@ protected: #else ListWidget *_fileList; StaticTextWidget *_currentPath; - FilesystemNode _node; - FSList _nodeContent; + Common::FilesystemNode _node; + Common::FSList _nodeContent; #endif - FilesystemNode _choice; + Common::FilesystemNode _choice; bool _isDirBrowser; #ifndef MACOSX diff --git a/gui/credits.h b/gui/credits.h index ca2fda811d..b8d2e345c8 100644 --- a/gui/credits.h +++ b/gui/credits.h @@ -175,11 +175,13 @@ static const char *credits[] = { "\\C\\c0""", "\\C\\c1""Miscellaneous", "\\C\\c0""David Corrales-Lopez", -"\\C\\c2""Filesystem access improvements", +"\\C\\c2""Filesystem access improvements (GSoC 2007 task)", "\\C\\c0""Jerome Fisher", "\\C\\c2""MT-32 emulator", "\\C\\c0""Jochen Hoenicke", "\\C\\c2""Speaker & PCjr sound support, Adlib work", +"\\C\\c0""Chris Page", +"\\C\\c2""Return to launcher, savestate improvements, leak fixes, ... (GSoC 2008 task)", "\\C\\c0""Robin Watts", "\\C\\c2""ARM assembly routines for nice speedups on several ports; improvements to the sound mixer", "\\C\\c0""", diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 9ecdbfb6d4..b79891ef76 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -29,6 +29,7 @@ #include "common/events.h" #include "common/fs.h" #include "common/util.h" +#include "common/savefile.h" #include "common/system.h" #include "gui/about.h" @@ -44,6 +45,7 @@ #include "gui/TabWidget.h" #include "gui/PopUpWidget.h" #include "graphics/cursorman.h" +#include "graphics/scaler.h" #include "sound/mididrv.h" @@ -61,7 +63,10 @@ enum { kAddGameCmd = 'ADDG', kEditGameCmd = 'EDTG', kRemoveGameCmd = 'REMG', + kLoadGameCmd = 'LOAD', kQuitCmd = 'QUIT', + kChooseCmd = 'CHOS', + kDelCmd = 'DEL ', kCmdGlobalGraphicsOverride = 'OGFX', @@ -390,7 +395,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat if (browser.runModal() > 0) { // User made this choice... - FilesystemNode file(browser.getResult()); + Common::FilesystemNode file(browser.getResult()); _soundFont->setLabel(file.getPath()); if (!file.getPath().empty() && (file.getPath() != "None")) @@ -408,7 +413,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat BrowserDialog browser("Select directory with game data", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); // TODO: Verify the game can be found in the new directory... Best // done with optional specific gameid to pluginmgr detectgames? @@ -426,7 +431,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat BrowserDialog browser("Select additional game directory", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); _extraPathWidget->setLabel(dir.getPath()); draw(); } @@ -438,7 +443,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat BrowserDialog browser("Select directory for saved games", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); _savePathWidget->setLabel(dir.getPath()); draw(); } @@ -468,6 +473,296 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat } } +class SaveLoadChooser : public GUI::Dialog { + typedef Common::String String; + typedef Common::StringList StringList; +protected: + GUI::ListWidget *_list; + GUI::ButtonWidget *_chooseButton; + GUI::ButtonWidget *_deleteButton; + GUI::GraphicsWidget *_gfxWidget; + GUI::ContainerWidget *_container; + GUI::StaticTextWidget *_date; + GUI::StaticTextWidget *_time; + GUI::StaticTextWidget *_playtime; + + const EnginePlugin *_plugin; + bool _delSupport; + bool _metaInfoSupport; + bool _thumbnailSupport; + bool _saveDateSupport; + bool _playTimeSupport; + String _target; + SaveStateList _saveList; + + uint8 _fillR, _fillG, _fillB; + + void updateSaveList(); + void updateSelection(bool redraw); +public: + SaveLoadChooser(const String &title, const String &buttonLabel); + ~SaveLoadChooser(); + + virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); + void setList(const StringList& list); + int runModal(const EnginePlugin *plugin, const String &target); + + virtual void reflowLayout(); + + virtual void close(); +}; + +SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel) + : Dialog("ScummSaveLoad"), _delSupport(0), _list(0), _chooseButton(0), _deleteButton(0), _gfxWidget(0) { + _delSupport = _metaInfoSupport = _thumbnailSupport = _saveDateSupport = _playTimeSupport = false; + +// _drawingHints |= GUI::THEME_HINT_SPECIAL_COLOR; + + new StaticTextWidget(this, "ScummSaveLoad.Title", title); + + // Add choice list + _list = new GUI::ListWidget(this, "ScummSaveLoad.List"); + _list->setNumberingMode(GUI::kListNumberingOff); + + _container = new GUI::ContainerWidget(this, 0, 0, 10, 10); +// _container->setHints(GUI::THEME_HINT_USE_SHADOW); + + _gfxWidget = new GUI::GraphicsWidget(this, 0, 0, 10, 10); + + _date = new StaticTextWidget(this, 0, 0, 10, 10, "No date saved", kTextAlignCenter); + _time = new StaticTextWidget(this, 0, 0, 10, 10, "No time saved", kTextAlignCenter); + _playtime = new StaticTextWidget(this, 0, 0, 10, 10, "No playtime saved", kTextAlignCenter); + + // Buttons + new GUI::ButtonWidget(this, "ScummSaveLoad.Cancel", "Cancel", kCloseCmd, 0); + _chooseButton = new GUI::ButtonWidget(this, "ScummSaveLoad.Choose", buttonLabel, kChooseCmd, 0); + _chooseButton->setEnabled(false); + + _deleteButton = new GUI::ButtonWidget(this, "ScummSaveLoad.Delete", "Delete", kDelCmd, 0); + _deleteButton->setEnabled(false); + + _delSupport = _metaInfoSupport = _thumbnailSupport = false; +} + +SaveLoadChooser::~SaveLoadChooser() { +} + +int SaveLoadChooser::runModal(const EnginePlugin *plugin, const String &target) { + if (_gfxWidget) + _gfxWidget->setGfx(0); + + _plugin = plugin; + _target = target; + _delSupport = (*_plugin)->hasFeature(MetaEngine::kSupportsDeleteSave); + _metaInfoSupport = (*_plugin)->hasFeature(MetaEngine::kSupportsMetaInfos); + _thumbnailSupport = _metaInfoSupport && (*_plugin)->hasFeature(MetaEngine::kSupportsThumbnails); + _saveDateSupport = _metaInfoSupport && (*_plugin)->hasFeature(MetaEngine::kSupportsSaveDate); + _playTimeSupport = _metaInfoSupport && (*_plugin)->hasFeature(MetaEngine::kSupportsSavePlayTime); + reflowLayout(); + updateSaveList(); + + int ret = Dialog::runModal(); + return ret; +} + +void SaveLoadChooser::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + int selItem = _list->getSelected(); + + switch (cmd) { + case GUI::kListItemActivatedCmd: + case GUI::kListItemDoubleClickedCmd: + if (selItem >= 0) { + if (!_list->getSelectedString().empty()) { + _list->endEditMode(); + setResult(atoi(_saveList[selItem].save_slot().c_str())); + close(); + } + } + break; + case kChooseCmd: + setResult(atoi(_saveList[selItem].save_slot().c_str())); + close(); + break; + case GUI::kListSelectionChangedCmd: { + updateSelection(true); + } break; + case kDelCmd: + if (selItem >= 0 && _delSupport) { + MessageDialog alert("Do you really want to delete this savegame?", + "Delete", "Cancel"); + if (alert.runModal() == GUI::kMessageOK) { + (*_plugin)->removeSaveState(_target.c_str(), atoi(_saveList[selItem].save_slot().c_str())); + + setResult(-1); + _list->setSelected(-1); + + updateSaveList(); + updateSelection(true); + } + } + break; + case kCloseCmd: + setResult(-1); + default: + Dialog::handleCommand(sender, cmd, data); + } +} + +void SaveLoadChooser::reflowLayout() { + if (g_gui.xmlEval()->getVar("Globals.ScummSaveLoad.ExtInfo.Visible") == 1 && _thumbnailSupport) { + int16 x, y; + uint16 w, h; + + if (!g_gui.xmlEval()->getWidgetData("ScummSaveLoad.Thumbnail", x, y, w, h)) + error("Error when loading position data for Save/Load Thumbnails."); + + int thumbW = kThumbnailWidth; + int thumbH = ((g_system->getHeight() % 200 && g_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1); + int thumbX = x + (w >> 1) - (thumbW >> 1); + int thumbY = y + kLineHeight; + + int textLines = 0; + if (_saveDateSupport) + textLines += 2; + if (_playTimeSupport) + textLines += 1; + + if (textLines) + ++textLines; + + _container->resize(x, y, w, h + textLines * kLineHeight); + _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH); + + int height = thumbY + thumbH + kLineHeight; + + if (_saveDateSupport) { + _date->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + _time->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + } + + if (_playTimeSupport) + _playtime->resize(thumbX, height, kThumbnailWidth, kLineHeight); + + _container->clearFlags(GUI::WIDGET_INVISIBLE); + _gfxWidget->clearFlags(GUI::WIDGET_INVISIBLE); + + if (_saveDateSupport) { + _date->clearFlags(GUI::WIDGET_INVISIBLE); + _time->clearFlags(GUI::WIDGET_INVISIBLE); + } else { + _date->setFlags(GUI::WIDGET_INVISIBLE); + _time->setFlags(GUI::WIDGET_INVISIBLE); + } + + if (_playTimeSupport) + _playtime->clearFlags(GUI::WIDGET_INVISIBLE); + else + _playtime->setFlags(GUI::WIDGET_INVISIBLE); + + _fillR = 0; + _fillG = 0; + _fillB = 0; + updateSelection(false); + } else { + _container->setFlags(GUI::WIDGET_INVISIBLE); + _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE); + _date->setFlags(GUI::WIDGET_INVISIBLE); + _time->setFlags(GUI::WIDGET_INVISIBLE); + _playtime->setFlags(GUI::WIDGET_INVISIBLE); + } + + Dialog::reflowLayout(); +} + +void SaveLoadChooser::updateSelection(bool redraw) { + int selItem = _list->getSelected(); + + bool isDeletable = _delSupport; + + if (selItem >= 0 && !_list->getSelectedString().empty() && _metaInfoSupport) { + SaveStateDescriptor desc = (*_plugin)->querySaveMetaInfos(_target.c_str(), atoi(_saveList[selItem].save_slot().c_str())); + + isDeletable = desc.getBool("is_deletable") && _delSupport; + + if (_thumbnailSupport) { + const Graphics::Surface *thumb = desc.getThumbnail(); + if (thumb) { + _gfxWidget->setGfx(thumb); + _gfxWidget->useAlpha(256); + } else { + _gfxWidget->setGfx(-1, -1, _fillR, _fillG, _fillB); + } + } + + if (_saveDateSupport) { + Common::String date = "Date: "; + if (desc.contains("save_date")) + date += desc.getVal("save_date"); + else + date = "No date saved"; + + Common::String time = "Time: "; + if (desc.contains("save_time")) + time += desc.getVal("save_time"); + else + time = "No time saved"; + + _date->setLabel(date); + _time->setLabel(time); + } + + if (_playTimeSupport) { + Common::String time = "Playtime: "; + if (desc.contains("play_time")) + time += desc.getVal("play_time"); + else + time = "No playtime saved"; + + _playtime->setLabel(time); + } + } + + + // Disable these buttons if nothing is selected, or if an empty + // list item is selected. + _chooseButton->setEnabled(selItem >= 0 && (!_list->getSelectedString().empty())); + // Delete will always be disabled if the engine doesn't support it. + _deleteButton->setEnabled(isDeletable && (selItem >= 0) && (!_list->getSelectedString().empty())); + + if (redraw) { + _gfxWidget->draw(); + _date->draw(); + _time->draw(); + _playtime->draw(); + _chooseButton->draw(); + _deleteButton->draw(); + } +} + +void SaveLoadChooser::close() { + _plugin = 0; + _target.clear(); + _saveList.clear(); + _list->setList(StringList()); + + Dialog::close(); +} + +void SaveLoadChooser::updateSaveList() { + _saveList = (*_plugin)->listSaves(_target.c_str()); + + StringList saveNames; + for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) { + Common::String description = x->save_slot(); + description += ". "; + description += x->description(); + + saveNames.push_back(description); + } + _list->setList(saveNames); +} #pragma mark - @@ -502,6 +797,9 @@ LauncherDialog::LauncherDialog() _startButton = new ButtonWidget(this, "Launcher.StartButton", "Start", kStartCmd, 'S'); + _loadButton = + new ButtonWidget(this, "Launcher.LoadGameButton", "Load", kLoadGameCmd, 'L'); + // Above the lowest button rows: two more buttons (directly below the list box) _addButton = new ButtonWidget(this, "Launcher.AddGameButton", "Add Game...", kAddGameCmd, 'A'); @@ -529,6 +827,9 @@ LauncherDialog::LauncherDialog() // Create file browser dialog _browser = new BrowserDialog("Select directory with game data", true); + + // Create Load dialog + _loadDialog = new SaveLoadChooser("Load game:", "Load"); } void LauncherDialog::selectGame(const String &name) { @@ -546,6 +847,7 @@ void LauncherDialog::selectGame(const String &name) { LauncherDialog::~LauncherDialog() { delete _browser; + delete _loadDialog; } void LauncherDialog::open() { @@ -654,9 +956,9 @@ void LauncherDialog::addGame() { if (_browser->runModal() > 0) { // User made his choice... - FilesystemNode dir(_browser->getResult()); - FSList files; - if (!dir.getChildren(files, FilesystemNode::kListAll)) { + Common::FilesystemNode dir(_browser->getResult()); + Common::FSList files; + if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) { error("browser returned a node that is not a directory: '%s'", dir.getPath().c_str()); } @@ -795,6 +1097,37 @@ void LauncherDialog::editGame(int item) { } } +void LauncherDialog::loadGame(int item) { + String gameId = ConfMan.get("gameid", _domains[item]); + if (gameId.empty()) + gameId = _domains[item]; + + const EnginePlugin *plugin = 0; + EngineMan.findGame(gameId, &plugin); + + String target = _domains[item]; + target.toLowercase(); + + if (plugin) { + if ((*plugin)->hasFeature(MetaEngine::kSupportsListSaves) && + (*plugin)->hasFeature(MetaEngine::kSupportsDirectLoad)) { + int slot = _loadDialog->runModal(plugin, target); + if (slot >= 0) { + ConfMan.setActiveDomain(_domains[item]); + ConfMan.setInt("save_slot", slot, Common::ConfigManager::kTransientDomain); + close(); + } + } else { + MessageDialog dialog + ("This game does not support loading games from the launcher.", "OK"); + dialog.runModal(); + } + } else { + MessageDialog dialog("ScummVM could not find any engine capable of running the selected game!", "OK"); + dialog.runModal(); + } +} + void LauncherDialog::handleKeyDown(Common::KeyState state) { Dialog::handleKeyDown(state); updateButtons(); @@ -818,6 +1151,9 @@ void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat case kEditGameCmd: editGame(item); break; + case kLoadGameCmd: + loadGame(item); + break; case kOptionsCmd: { GlobalOptionsDialog options; options.runModal(); @@ -866,6 +1202,10 @@ void LauncherDialog::updateButtons() { _removeButton->setEnabled(enable); _removeButton->draw(); } + if (enable != _loadButton->isEnabled()) { + _loadButton->setEnabled(enable); + _loadButton->draw(); + } // Update the label of the "Add" button depending on whether shift is pressed or not int modifiers = g_system->getEventManager()->getModifierState(); diff --git a/gui/launcher.h b/gui/launcher.h index a9d09bf109..1b2b0a354e 100644 --- a/gui/launcher.h +++ b/gui/launcher.h @@ -26,7 +26,7 @@ #define LAUNCHER_DIALOG_H #include "gui/dialog.h" -#include "base/game.h" +#include "engines/game.h" #include "common/str.h" namespace GUI { @@ -34,11 +34,10 @@ namespace GUI { class BrowserDialog; class ListWidget; class GraphicsWidget; - +class SaveLoadChooser; Common::String addGameToConf(const GameDescriptor &result); - class LauncherDialog : public Dialog { typedef Common::String String; typedef Common::StringList StringList; @@ -55,6 +54,7 @@ protected: ListWidget *_list; ButtonWidget *_addButton; Widget *_startButton; + Widget *_loadButton; Widget *_editButton; Widget *_removeButton; #ifndef DISABLE_FANCY_THEMES @@ -62,6 +62,7 @@ protected: #endif StringList _domains; BrowserDialog *_browser; + SaveLoadChooser *_loadDialog; virtual void reflowLayout(); @@ -73,7 +74,8 @@ protected: virtual void addGame(); void removeGame(int item); void editGame(int item); - + void loadGame(int item); + void selectGame(const String &name); }; diff --git a/gui/massadd.cpp b/gui/massadd.cpp index 6842466ad9..c34c190776 100644 --- a/gui/massadd.cpp +++ b/gui/massadd.cpp @@ -58,7 +58,7 @@ enum { -MassAddDialog::MassAddDialog(const FilesystemNode &startDir) +MassAddDialog::MassAddDialog(const Common::FilesystemNode &startDir) : Dialog("massadddialog"), _dirsScanned(0), _okButton(0), @@ -156,10 +156,10 @@ void MassAddDialog::handleTickle() { // Perform a breadth-first scan of the filesystem. while (!_scanStack.empty() && (g_system->getMillis() - t) < kMaxScanTime) { - FilesystemNode dir = _scanStack.pop(); + Common::FilesystemNode dir = _scanStack.pop(); - FSList files; - if (!dir.getChildren(files, FilesystemNode::kListAll)) { + Common::FSList files; + if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) { error("browser returned a node that is not a directory: '%s'", dir.getPath().c_str()); } @@ -206,7 +206,7 @@ void MassAddDialog::handleTickle() { // Recurse into all subdirs - for (FSList::const_iterator file = files.begin(); file != files.end(); ++file) { + for (Common::FSList::const_iterator file = files.begin(); file != files.end(); ++file) { if (file->isDirectory()) { _scanStack.push(*file); } diff --git a/gui/massadd.h b/gui/massadd.h index e0eff75c64..733559cf37 100644 --- a/gui/massadd.h +++ b/gui/massadd.h @@ -38,14 +38,14 @@ class StaticTextWidget; class MassAddDialog : public Dialog { public: - MassAddDialog(const FilesystemNode &startDir); + MassAddDialog(const Common::FilesystemNode &startDir); //void open(); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); void handleTickle(); private: - Common::Stack<FilesystemNode> _scanStack; + Common::Stack<Common::FilesystemNode> _scanStack; GameList _games; /** diff --git a/gui/newgui.cpp b/gui/newgui.cpp index 72b7f2612c..1fa0038ff2 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -25,6 +25,7 @@ #include "common/events.h" #include "common/system.h" #include "common/util.h" +#include "engines/engine.h" #include "graphics/cursorman.h" #include "gui/newgui.h" #include "gui/dialog.h" @@ -67,9 +68,9 @@ void GuiObject::reflowLayout() { error("Widget <%s> has x + w > %d (%d)", _name.c_str(), g_system->getOverlayWidth(), _x + _w); if (_y < 0) error("Widget <%s> has y < 0", _name.c_str()); - if (_y >= g_system->getOverlayWidth()) + if (_y >= g_system->getOverlayHeight()) error("Widget <%s> has y > %d", _name.c_str(), g_system->getOverlayHeight()); - if (_y + _h > g_system->getOverlayWidth()) + if (_y + _h > g_system->getOverlayHeight()) error("Widget <%s> has y + h > %d (%d)", _name.c_str(), g_system->getOverlayHeight(), _y + _h); } } @@ -221,7 +222,7 @@ void NewGui::runLoop() { Common::Event event; while (eventMan->pollEvent(event)) { - if (activeDialog != getTopDialog() && event.type != Common::EVENT_QUIT && event.type != Common::EVENT_SCREEN_CHANGED) + if (activeDialog != getTopDialog() && event.type != Common::EVENT_SCREEN_CHANGED) continue; Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y); @@ -286,7 +287,8 @@ void NewGui::runLoop() { activeDialog->handleMouseWheel(mouse.x, mouse.y, 1); break; case Common::EVENT_QUIT: - _system->quit(); + if (!g_engine) + _system->quit(); return; case Common::EVENT_SCREEN_CHANGED: screenChange(); diff --git a/gui/options.cpp b/gui/options.cpp index 110f7c9b69..ea80283f97 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -858,7 +858,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3 BrowserDialog browser("Select directory for savegames", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); if (dir.isWritable()) { _savePath->setLabel(dir.getPath()); } else { @@ -874,7 +874,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3 BrowserDialog browser("Select directory for GUI themes", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); _themePath->setLabel(dir.getPath()); draw(); } @@ -884,7 +884,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3 BrowserDialog browser("Select directory for extra files", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); _extraPath->setLabel(dir.getPath()); draw(); } @@ -895,7 +895,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3 BrowserDialog browser("Select directory for plugins", true); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode dir(browser.getResult()); + Common::FilesystemNode dir(browser.getResult()); _pluginsPath->setLabel(dir.getPath()); draw(); } @@ -906,7 +906,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3 BrowserDialog browser("Select SoundFont", false); if (browser.runModal() > 0) { // User made his choice... - FilesystemNode file(browser.getResult()); + Common::FilesystemNode file(browser.getResult()); _soundFont->setLabel(file.getPath()); if (!file.getPath().empty() && (file.getPath() != "None")) diff --git a/gui/theme.cpp b/gui/theme.cpp index 3a6280ab95..df9ae34017 100644 --- a/gui/theme.cpp +++ b/gui/theme.cpp @@ -23,7 +23,8 @@ */ #include "gui/theme.h" -#include "common/fs.h" +#include "common/file.h" +#include "common/archive.h" #include "common/unzip.h" namespace GUI { @@ -44,24 +45,11 @@ const Graphics::Font *Theme::loadFont(const char *filename) { return font; #ifdef USE_ZLIB - unzFile zipFile = unzOpen((getThemeFileName()).c_str()); - if (zipFile && unzLocateFile(zipFile, cacheFilename.c_str(), 2) == UNZ_OK) { - unz_file_info fileInfo; - unzOpenCurrentFile(zipFile); - unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0); - uint8 *buffer = new uint8[fileInfo.uncompressed_size+1]; - assert(buffer); - memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(uint8)); - unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size); - unzCloseCurrentFile(zipFile); - Common::MemoryReadStream stream(buffer, fileInfo.uncompressed_size+1); - - font = Graphics::NewFont::loadFromCache(stream); - - delete[] buffer; - buffer = 0; + ZipArchive zipArchive(getThemeFileName().c_str()); + if (zipArchive.hasFile(cacheFilename)) { + Common::FilePtr stream(zipArchive.openFile(cacheFilename)); + font = Graphics::NewFont::loadFromCache(*stream.get()); } - unzClose(zipFile); #endif if (font) return font; @@ -74,24 +62,11 @@ const Graphics::Font *Theme::loadFont(const char *filename) { #ifdef USE_ZLIB if (!font) { - unzFile zipFile = unzOpen((getThemeFileName()).c_str()); - if (zipFile && unzLocateFile(zipFile, filename, 2) == UNZ_OK) { - unz_file_info fileInfo; - unzOpenCurrentFile(zipFile); - unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0); - uint8 *buffer = new uint8[fileInfo.uncompressed_size+1]; - assert(buffer); - memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(uint8)); - unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size); - unzCloseCurrentFile(zipFile); - Common::MemoryReadStream stream(buffer, fileInfo.uncompressed_size+1); - - font = Graphics::NewFont::loadFont(stream); - - delete[] buffer; - buffer = 0; + ZipArchive zipArchive(getThemeFileName().c_str()); + if (zipArchive.hasFile(filename)) { + Common::FilePtr stream(zipArchive.openFile(filename)); + font = Graphics::NewFont::loadFont(*stream.get()); } - unzClose(zipFile); } #endif @@ -154,8 +129,8 @@ bool Theme::themeConfigParseHeader(Common::String header, Common::String &themeN return tok.empty(); } -bool Theme::themeConfigUseable(const FilesystemNode &node, Common::String &themeName) { - char stxHeader[128]; +bool Theme::themeConfigUseable(const Common::FilesystemNode &node, Common::String &themeName) { + Common::String stxHeader; bool foundHeader = false; if (ConfMan.hasKey("themepath")) @@ -170,40 +145,27 @@ bool Theme::themeConfigUseable(const FilesystemNode &node, Common::String &theme if (node.getName().hasSuffix(".zip")) { #ifdef USE_ZLIB - unzFile zipFile = unzOpen(node.getPath().c_str()); - - if (zipFile && unzLocateFile(zipFile, "THEMERC", 2) == UNZ_OK) { - unz_file_info fileInfo; - unzOpenCurrentFile(zipFile); - unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0); - uint8 *buffer = new uint8[fileInfo.uncompressed_size+1]; - assert(buffer); - memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(uint8)); - unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size); - unzCloseCurrentFile(zipFile); - Common::MemoryReadStream stream(buffer, fileInfo.uncompressed_size+1); - stream.readLine(stxHeader, 128); - - if (themeConfigParseHeader(stxHeader, themeName)) + ZipArchive zipArchive(node.getPath().c_str()); + if (zipArchive.hasFile("THEMERC")) { + Common::FilePtr stream(zipArchive.openFile("THEMERC")); + stxHeader = stream->readLine(); + // TODO: Read first line of file. How? + if (themeConfigParseHeader(stxHeader.c_str(), themeName)) foundHeader = true; - - delete[] buffer; - buffer = 0; } - unzClose(zipFile); #else return false; #endif } else if (node.isDirectory()) { - FilesystemNode headerfile = node.getChild("THEMERC"); + Common::FilesystemNode headerfile = node.getChild("THEMERC"); if (!headerfile.exists() || !headerfile.isReadable() || headerfile.isDirectory()) return false; + // TODO: File or FilePtr? Common::File f; f.open(headerfile); - f.readLine(stxHeader, 128); - - if (themeConfigParseHeader(stxHeader, themeName)) + stxHeader = f.readLine(); + if (themeConfigParseHeader(stxHeader.c_str(), themeName)) foundHeader = true; } diff --git a/gui/theme.h b/gui/theme.h index 57744db584..302029247b 100644 --- a/gui/theme.h +++ b/gui/theme.h @@ -28,7 +28,7 @@ #include "common/system.h" #include "common/rect.h" #include "common/str.h" -#include "common/file.h" +#include "common/fs.h" #include "common/config-file.h" #include "graphics/surface.h" @@ -305,7 +305,7 @@ public: bool isThemeLoadingRequired(); virtual ThemeEval *evaluator() = 0; - static bool themeConfigUseable(const FilesystemNode &node, Common::String &themeName); + static bool themeConfigUseable(const Common::FilesystemNode &node, Common::String &themeName); static bool themeConfigParseHeader(Common::String header, Common::String &themeName); virtual const Common::String &getThemeFileName() const = 0; @@ -321,7 +321,8 @@ public: //! Special image ids for images used in the GUI enum kThemeImages { - kImageLogo = 0 //! ScummVM Logo used in the launcher + kImageLogo = 0, //! ScummVM Logo used in the launcher + kImageLogoSmall //! ScummVM logo used in the GMM }; /** diff --git a/gui/themebrowser.cpp b/gui/themebrowser.cpp index f764b05f6a..c935f04143 100644 --- a/gui/themebrowser.cpp +++ b/gui/themebrowser.cpp @@ -140,33 +140,31 @@ void ThemeBrowser::addDir(ThList &list, const Common::String &dir, int level) { if (level < 0) return; - FilesystemNode node(dir); + Common::FilesystemNode node(dir); if (!node.exists() || !node.isReadable()) return; - FSList fslist; - -#ifdef USE_ZLIB - if (node.lookupFile(fslist, "*.zip", false, true, 0)) { - for (FSList::const_iterator i = fslist.begin(); i != fslist.end(); ++i) { - Entry th; - if (isTheme(*i, th)) { - bool add = true; - - for (ThList::const_iterator p = list.begin(); p != list.end(); ++p) { - if (p->name == th.name || p->file == th.file) { - add = false; - break; - } - } + Common::FSList fslist; + if (!node.getChildren(fslist, Common::FilesystemNode::kListAll)) + return; - if (add) - list.push_back(th); + for (Common::FSList::const_iterator i = fslist.begin(); i != fslist.end(); ++i) { + Entry th; + if (isTheme(*i, th)) { + bool add = true; + + for (ThList::const_iterator p = list.begin(); p != list.end(); ++p) { + if (p->name == th.name || p->file == th.file) { + add = false; + break; + } } + + if (add) + list.push_back(th); } } -#endif if (node.lookupFile(fslist, "THEMERC", false, true, 1)) { for (FSList::const_iterator i = fslist.begin(); i != fslist.end(); ++i) { @@ -188,7 +186,7 @@ void ThemeBrowser::addDir(ThList &list, const Common::String &dir, int level) { } } -bool ThemeBrowser::isTheme(const FilesystemNode &node, Entry &out) { +bool ThemeBrowser::isTheme(const Common::FilesystemNode &node, Entry &out) { out.file = node.getPath(); #ifdef USE_ZLIB diff --git a/gui/themebrowser.h b/gui/themebrowser.h index 7a3bc2ca7d..c3a46aa3b0 100644 --- a/gui/themebrowser.h +++ b/gui/themebrowser.h @@ -57,7 +57,7 @@ private: void updateListing(); void addDir(ThList &list, const Common::String &dir, int level = 4); - bool isTheme(const FilesystemNode &node, Entry &out); + bool isTheme(const Common::FilesystemNode &node, Entry &out); }; } // end of namespace GUI diff --git a/gui/themes/default.inc b/gui/themes/default.inc index 71e655f5bc..c0ea4a9228 100644 --- a/gui/themes/default.inc +++ b/gui/themes/default.inc @@ -364,6 +364,9 @@ "/> " "<widget name = 'GameList'/> " "<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '10'> " +"<widget name = 'LoadGameButton' " +"height = '20' " +"/> " "<widget name = 'AddGameButton' " "height = '20' " "/> " @@ -811,6 +814,10 @@ "</layout> " "<layout type = 'horizontal' padding = '0, 0, 0, 0'> " "<space/> " +"<widget name = 'Delete' " +"type = 'Button' " +"/> " +"<space size = '32'/> " "<widget name = 'Cancel' " "type = 'Button' " "/> " @@ -901,6 +908,9 @@ "/> " "<widget name = 'GameList'/> " "<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '10'> " +"<widget name = 'LoadGameButton' " +"height = '12' " +"/> " "<widget name = 'AddGameButton' " "height = '12' " "/> " @@ -1343,6 +1353,10 @@ "<widget name = 'List' /> " "<layout type = 'horizontal' padding = '0, 0, 16, 0'> " "<space/> " +"<widget name = 'Delete' " +"type = 'Button' " +"/> " +"<space size = '16'/> " "<widget name = 'Cancel' " "type = 'Button' " "/> " diff --git a/gui/themes/scummclassic.zip b/gui/themes/scummclassic.zip Binary files differindex 22928d2a85..5f04792330 100644 --- a/gui/themes/scummclassic.zip +++ b/gui/themes/scummclassic.zip diff --git a/gui/themes/scummclassic/classic_layout.stx b/gui/themes/scummclassic/classic_layout.stx index 005ebb89f3..9416a5a4a0 100644 --- a/gui/themes/scummclassic/classic_layout.stx +++ b/gui/themes/scummclassic/classic_layout.stx @@ -91,6 +91,9 @@ /> <widget name = 'GameList'/> <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '10'> + <widget name = 'LoadGameButton' + height = '20' + /> <widget name = 'AddGameButton' height = '20' /> @@ -556,6 +559,10 @@ </layout> <layout type = 'horizontal' padding = '0, 0, 0, 0'> <space/> + <widget name = 'Delete' + type = 'Button' + /> + <space size = '32'/> <widget name = 'Cancel' type = 'Button' /> diff --git a/gui/themes/scummclassic/classic_layout_320.stx b/gui/themes/scummclassic/classic_layout_320.stx index 1a6f8afa04..89ed033bd5 100644 --- a/gui/themes/scummclassic/classic_layout_320.stx +++ b/gui/themes/scummclassic/classic_layout_320.stx @@ -87,6 +87,9 @@ /> <widget name = 'GameList'/> <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '10'> + <widget name = 'LoadGameButton' + height = '12' + /> <widget name = 'AddGameButton' height = '12' /> @@ -549,6 +552,10 @@ <widget name = 'List' /> <layout type = 'horizontal' padding = '0, 0, 16, 0'> <space/> + <widget name = 'Delete' + type = 'Button' + /> + <space size = '16'/> <widget name = 'Cancel' type = 'Button' /> diff --git a/gui/themes/scummodern.zip b/gui/themes/scummodern.zip Binary files differindex 2a896ca374..93977a3cc7 100644 --- a/gui/themes/scummodern.zip +++ b/gui/themes/scummodern.zip diff --git a/gui/themes/scummodern/scummodern_layout.stx b/gui/themes/scummodern/scummodern_layout.stx index 9d3c009eff..c1029088af 100644 --- a/gui/themes/scummodern/scummodern_layout.stx +++ b/gui/themes/scummodern/scummodern_layout.stx @@ -105,6 +105,9 @@ <widget name = 'StartButton' type = 'Button' /> + <widget name = 'LoadGameButton' + type = 'Button' + /> <space size = '16' /> <widget name = 'AddGameButton' type = 'Button' @@ -568,6 +571,10 @@ </layout> <layout type = 'horizontal' padding = '0, 0, 0, 0'> <space/> + <widget name = 'Delete' + type = 'Button' + /> + <space size = '32'/> <widget name = 'Cancel' type = 'Button' /> diff --git a/gui/themes/scummodern/scummodern_layout_320.stx b/gui/themes/scummodern/scummodern_layout_320.stx index 9d689e5c8d..e154ffdb9a 100644 --- a/gui/themes/scummodern/scummodern_layout_320.stx +++ b/gui/themes/scummodern/scummodern_layout_320.stx @@ -85,6 +85,9 @@ /> <widget name = 'GameList'/> <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '6'> + <widget name = 'LoadGameButton' + height = 'Globals.Button.Height' + /> <widget name = 'AddGameButton' height = 'Globals.Button.Height' /> @@ -546,6 +549,10 @@ <widget name = 'List' /> <layout type = 'horizontal' padding = '0, 0, 16, 0'> <space/> + <widget name = 'Delete' + type = 'Button' + /> + <space size = '16'/> <widget name = 'Cancel' type = 'Button' /> diff --git a/gui/widget.cpp b/gui/widget.cpp index 685b6dfc65..818676dbf4 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -346,8 +346,7 @@ void GraphicsWidget::setGfx(const Graphics::Surface *gfx) { return; // TODO: add conversion to OverlayColor - _gfx.create(gfx->w, gfx->h, gfx->bytesPerPixel); - memcpy(_gfx.pixels, gfx->pixels, gfx->h * gfx->pitch); + _gfx.copyFrom(*gfx); } void GraphicsWidget::setGfx(int w, int h, int r, int g, int b) { @@ -10,7 +10,7 @@ # install: all $(INSTALL) -d "$(DESTDIR)$(BINDIR)" - $(INSTALL) -c -s -m 755 "$(srcdir)/scummvm$(EXEEXT)" "$(DESTDIR)$(BINDIR)/scummvm$(EXEEXT)" + $(INSTALL) -c -s -m 755 "./scummvm$(EXEEXT)" "$(DESTDIR)$(BINDIR)/scummvm$(EXEEXT)" $(INSTALL) -d "$(DESTDIR)$(MANDIR)/man6/" $(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(MANDIR)/man6/scummvm.6" $(INSTALL) -d "$(DESTDIR)$(PREFIX)/share/pixmaps/" diff --git a/sound/adpcm.cpp b/sound/adpcm.cpp index ad072af360..a30cf9c61e 100644 --- a/sound/adpcm.cpp +++ b/sound/adpcm.cpp @@ -38,7 +38,7 @@ class ADPCMInputStream : public AudioStream { private: Common::SeekableReadStream *_stream; bool _disposeAfterUse; - uint32 _endpos; + int32 _endpos; int _channels; typesADPCM _type; uint32 _blockAlign; diff --git a/sound/audiocd.cpp b/sound/audiocd.cpp index 343d5bc440..8fc9100926 100644 --- a/sound/audiocd.cpp +++ b/sound/audiocd.cpp @@ -29,7 +29,6 @@ #include "sound/vorbis.h" #include "sound/flac.h" #include "engines/engine.h" -#include "common/file.h" #include "common/util.h" #include "common/system.h" diff --git a/sound/flac.cpp b/sound/flac.cpp index f058d2dc6f..7b46f0660f 100644 --- a/sound/flac.cpp +++ b/sound/flac.cpp @@ -27,7 +27,7 @@ #ifdef USE_FLAC -#include "common/file.h" +#include "common/stream.h" #include "common/util.h" #include "sound/audiostream.h" @@ -72,9 +72,6 @@ typedef FLAC__StreamDecoder FLAC__SeekableStreamDecoder; #endif -using Common::File; - - namespace Audio { #pragma mark - @@ -149,7 +146,7 @@ public: bool isStreamDecoderReady() const { return getStreamDecoderState() == FLAC__STREAM_DECODER_SEARCH_FOR_FRAME_SYNC ; } protected: - uint getChannels() const { return MIN(_streaminfo.channels, MAX_OUTPUT_CHANNELS); } + uint getChannels() const { return MIN<uint>(_streaminfo.channels, MAX_OUTPUT_CHANNELS); } bool allocateBuffer(uint minSamples); @@ -659,7 +656,7 @@ inline ::FLAC__StreamDecoderWriteStatus FlacInputStream::callbackWrite(const ::F inline ::FLAC__SeekableStreamDecoderSeekStatus FlacInputStream::callbackSeek(FLAC__uint64 absoluteByteOffset) { _inStream->seek(absoluteByteOffset, SEEK_SET); - const bool result = (absoluteByteOffset == _inStream->pos()); + const bool result = (absoluteByteOffset == (FLAC__uint64)_inStream->pos()); #ifdef LEGACY_FLAC return result ? FLAC__SEEKABLE_STREAM_DECODER_SEEK_STATUS_OK : FLAC__SEEKABLE_STREAM_DECODER_SEEK_STATUS_ERROR; diff --git a/sound/flac.h b/sound/flac.h index 5c825847b6..8a51441afd 100644 --- a/sound/flac.h +++ b/sound/flac.h @@ -31,7 +31,6 @@ #ifdef USE_FLAC namespace Common { - class File; class SeekableReadStream; } diff --git a/sound/mididrv.cpp b/sound/mididrv.cpp index 358d42d751..473612f6bc 100644 --- a/sound/mididrv.cpp +++ b/sound/mididrv.cpp @@ -46,7 +46,11 @@ static const MidiDriverDescription s_musicDrivers[] = { {"alsa", "ALSA", MD_ALSA, MDT_MIDI}, #endif -#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) && !defined(__MAEMO__) +#if defined(__MINT__) + {"stmidi", "Atari ST MIDI", MD_STMIDI, MDT_MIDI}, +#endif + +#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) && !defined(__MAEMO__) && !defined(__MINT__) {"seq", "SEQ", MD_SEQ, MDT_MIDI}, #endif @@ -247,7 +251,10 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) { #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) case MD_WINDOWS: return MidiDriver_WIN_create(g_system->getMixer()); #endif -#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) && !defined(__MAEMO__) +#if defined(__MINT__) + case MD_STMIDI: return MidiDriver_STMIDI_create(g_system->getMixer()); +#endif +#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) && !defined(__MAEMO__) && !defined(__MINT__) case MD_SEQ: return MidiDriver_SEQ_create(g_system->getMixer()); #endif #if defined(UNIX) diff --git a/sound/mididrv.h b/sound/mididrv.h index 12513268a8..9d5a7d4407 100644 --- a/sound/mididrv.h +++ b/sound/mididrv.h @@ -51,6 +51,9 @@ enum MidiDriverType { // Windows MD_WINDOWS, + // Atari ST + MD_STMIDI, + // Linux MD_ALSA, MD_SEQ, @@ -271,6 +274,7 @@ public: extern MidiDriver *MidiDriver_NULL_create(Audio::Mixer *mixer); extern MidiDriver *MidiDriver_ADLIB_create(Audio::Mixer *mixer); extern MidiDriver *MidiDriver_WIN_create(Audio::Mixer *mixer); +extern MidiDriver *MidiDriver_STMIDI_create(Audio::Mixer *mixer); extern MidiDriver *MidiDriver_SEQ_create(Audio::Mixer *mixer); extern MidiDriver *MidiDriver_TIMIDITY_create(Audio::Mixer *mixer); extern MidiDriver *MidiDriver_QT_create(Audio::Mixer *mixer); diff --git a/sound/mixer.cpp b/sound/mixer.cpp index 27e031f108..824143d829 100644 --- a/sound/mixer.cpp +++ b/sound/mixer.cpp @@ -23,7 +23,6 @@ * */ -#include "common/file.h" #include "common/util.h" #include "common/system.h" diff --git a/sound/mods/infogrames.cpp b/sound/mods/infogrames.cpp index 97987b037a..a5b3ea1f35 100644 --- a/sound/mods/infogrames.cpp +++ b/sound/mods/infogrames.cpp @@ -25,6 +25,7 @@ #include "sound/mods/infogrames.h" #include "common/endian.h" +#include "common/file.h" namespace Audio { @@ -50,12 +51,20 @@ void Infogrames::Instruments::init() { _sampleData = 0; } +bool Infogrames::Instruments::load(const char *ins) { + Common::File f; + + if (f.open(ins)) + return load(f); + return false; +} + bool Infogrames::Instruments::load(Common::SeekableReadStream &ins) { int i; - uint32 fsize; - uint32 offset[32]; - uint32 offsetRepeat[32]; - uint32 dataOffset; + int32 fsize; + int32 offset[32]; + int32 offsetRepeat[32]; + int32 dataOffset; unload(); @@ -191,6 +200,14 @@ void Infogrames::reset() { _chn[i].cmdBlockIndices = 0; } +bool Infogrames::load(const char *dum) { + Common::File f; + + if (f.open(dum)) + return load(f); + return false; +} + bool Infogrames::load(Common::SeekableReadStream &dum) { int subSong = 0; int i; diff --git a/sound/mods/infogrames.h b/sound/mods/infogrames.h index 572c5a6426..d44ea0475c 100644 --- a/sound/mods/infogrames.h +++ b/sound/mods/infogrames.h @@ -28,7 +28,6 @@ #include "sound/mods/paula.h" #include "common/stream.h" -#include "common/file.h" namespace Audio { @@ -46,13 +45,7 @@ public: ~Instruments(); bool load(Common::SeekableReadStream &ins); - bool load(const char *ins) { - Common::File f; - - if (f.open(ins)) - return load(f); - return false; - } + bool load(const char *ins); void unload(void); uint8 getCount(void) const { return _count; } @@ -82,13 +75,7 @@ public: void setRepeating (int32 repCount) { _repCount = repCount; } bool load(Common::SeekableReadStream &dum); - bool load(const char *dum) { - Common::File f; - - if (f.open(dum)) - return load(f); - return false; - } + bool load(const char *dum); void unload(void); void restart(void) { if (_data) { diff --git a/sound/mp3.cpp b/sound/mp3.cpp index 70467bdb39..0249032e2f 100644 --- a/sound/mp3.cpp +++ b/sound/mp3.cpp @@ -27,7 +27,7 @@ #ifdef USE_MAD -#include "common/file.h" +#include "common/stream.h" #include "common/util.h" #include "sound/audiocd.h" diff --git a/sound/mp3.h b/sound/mp3.h index d544e60e0e..a27fc9dec5 100644 --- a/sound/mp3.h +++ b/sound/mp3.h @@ -31,7 +31,6 @@ #ifdef USE_MAD namespace Common { - class File; class SeekableReadStream; } diff --git a/sound/softsynth/mt32.cpp b/sound/softsynth/mt32.cpp index 360ef4539d..3e3f9d91ff 100644 --- a/sound/softsynth/mt32.cpp +++ b/sound/softsynth/mt32.cpp @@ -96,12 +96,9 @@ public: size_t read(void *in, size_t size) { return _in.read(in, size); } - bool readLine(char *in, size_t size) { - return _in.readLine(in, size) != NULL; - } bool readBit8u(MT32Emu::Bit8u *in) { byte b = _in.readByte(); - if (_in.eof()) + if (_in.eos()) return false; *in = b; return true; @@ -114,7 +111,7 @@ public: return !_out.ioFailed(); } bool isEOF() { - return _in.isOpen() ? _in.eof() : _out.eof(); + return _in.isOpen() && _in.eos(); } }; diff --git a/sound/softsynth/mt32/mt32_file.cpp b/sound/softsynth/mt32/mt32_file.cpp index 86cb29fd49..f4eba73d33 100644 --- a/sound/softsynth/mt32/mt32_file.cpp +++ b/sound/softsynth/mt32/mt32_file.cpp @@ -44,10 +44,6 @@ namespace MT32Emu { return fread(in, 1, size, fp); } - bool ANSIFile::readLine(char *in, size_t size) { - return fgets(in, (int)size, fp) != NULL; - } - bool ANSIFile::readBit8u(Bit8u *in) { int c = fgetc(fp); if (c == EOF) diff --git a/sound/softsynth/mt32/mt32_file.h b/sound/softsynth/mt32/mt32_file.h index 5f05c9e9ae..27c8ccbe46 100644 --- a/sound/softsynth/mt32/mt32_file.h +++ b/sound/softsynth/mt32/mt32_file.h @@ -35,7 +35,6 @@ public: virtual ~File() {} virtual void close() = 0; virtual size_t read(void *in, size_t size) = 0; - virtual bool readLine(char *in, size_t size) = 0; virtual bool readBit8u(Bit8u *in) = 0; virtual bool readBit16u(Bit16u *in); virtual bool readBit32u(Bit32u *in); @@ -55,7 +54,6 @@ public: bool open(const char *filename, OpenMode mode); void close(); size_t read(void *in, size_t size); - bool readLine(char *in, size_t size); bool readBit8u(Bit8u *in); size_t write(const void *out, size_t size); bool writeBit8u(Bit8u out); diff --git a/sound/softsynth/mt32/partial.cpp b/sound/softsynth/mt32/partial.cpp index 1aab2a8de7..2866c7757d 100644 --- a/sound/softsynth/mt32/partial.cpp +++ b/sound/softsynth/mt32/partial.cpp @@ -25,7 +25,7 @@ #include "mt32emu.h" -#if defined(MACOSX) || defined(__solaris__) +#if defined(MACOSX) || defined(SOLARIS) // Older versions of Mac OS X didn't supply a powf function, so using it // will cause a binary incompatibility when trying to run a binary built // on a newer OS X release on an olderr one. And Solaris 8 doesn't provide diff --git a/sound/softsynth/mt32/synth.cpp b/sound/softsynth/mt32/synth.cpp index 785e8098c7..366da50d01 100644 --- a/sound/softsynth/mt32/synth.cpp +++ b/sound/softsynth/mt32/synth.cpp @@ -25,7 +25,7 @@ #include "mt32emu.h" -#if defined(MACOSX) || defined(__solaris__) +#if defined(MACOSX) || defined(SOLARIS) // Older versions of Mac OS X didn't supply a powf function, so using it // will cause a binary incompatibility when trying to run a binary built // on a newer OS X release on an olderr one. And Solaris 8 doesn't provide diff --git a/sound/softsynth/mt32/tables.cpp b/sound/softsynth/mt32/tables.cpp index 20b7cf289a..5865ba2950 100644 --- a/sound/softsynth/mt32/tables.cpp +++ b/sound/softsynth/mt32/tables.cpp @@ -25,7 +25,7 @@ #include "mt32emu.h" -#if defined(MACOSX) || defined(__solaris__) +#if defined(MACOSX) || defined(SOLARIS) // Older versions of Mac OS X didn't supply a powf function, so using it // will cause a binary incompatibility when trying to run a binary built // on a newer OS X release on an olderr one. And Solaris 8 doesn't provide diff --git a/sound/vorbis.cpp b/sound/vorbis.cpp index 64f67d2a13..da29b1b454 100644 --- a/sound/vorbis.cpp +++ b/sound/vorbis.cpp @@ -27,7 +27,7 @@ #ifdef USE_VORBIS -#include "common/file.h" +#include "common/stream.h" #include "common/util.h" #include "sound/audiostream.h" diff --git a/sound/vorbis.h b/sound/vorbis.h index 758bfd9487..012c33e310 100644 --- a/sound/vorbis.h +++ b/sound/vorbis.h @@ -31,7 +31,6 @@ #ifdef USE_VORBIS namespace Common { - class File; class SeekableReadStream; } diff --git a/sound/wave.cpp b/sound/wave.cpp index 249518aafc..72a3992401 100644 --- a/sound/wave.cpp +++ b/sound/wave.cpp @@ -34,7 +34,7 @@ namespace Audio { bool loadWAVFromStream(Common::SeekableReadStream &stream, int &size, int &rate, byte &flags, uint16 *wavType, int *blockAlign_) { - const uint32 initialPos = stream.pos(); + const int32 initialPos = stream.pos(); byte buf[4+1]; buf[4] = 0; @@ -45,7 +45,7 @@ bool loadWAVFromStream(Common::SeekableReadStream &stream, int &size, int &rate, return false; } - uint32 wavLength = stream.readUint32LE(); + int32 wavLength = stream.readUint32LE(); stream.read(buf, 4); if (memcmp(buf, "WAVE", 4) != 0) { diff --git a/test/common/bufferedreadstream.h b/test/common/bufferedreadstream.h index 7733949d9a..c580fd18de 100644 --- a/test/common/bufferedreadstream.h +++ b/test/common/bufferedreadstream.h @@ -9,12 +9,11 @@ class BufferedReadStreamTestSuite : public CxxTest::TestSuite { Common::MemoryReadStream ms(contents, 10); // Use a buffer size of 4 -- note that 10 % 4 != 0, - // so we test what happens if the cache can't be completly + // so we test what happens if the cache can't be completely // refilled. Common::BufferedReadStream srs(&ms, 4); - int i; - byte b; + byte i, b; for (i = 0; i < 10; ++i) { TS_ASSERT( !srs.eos() ); @@ -22,6 +21,10 @@ class BufferedReadStreamTestSuite : public CxxTest::TestSuite { TS_ASSERT_EQUALS( i, b ); } - TS_ASSERT( srs.eos() ); + TS_ASSERT( !srs.eos() ); + + b = srs.readByte(); + + TS_ASSERT ( srs.eos() ); } }; diff --git a/test/common/bufferedseekablereadstream.h b/test/common/bufferedseekablereadstream.h index 63941904cd..f039acd2a8 100644 --- a/test/common/bufferedseekablereadstream.h +++ b/test/common/bufferedseekablereadstream.h @@ -10,8 +10,7 @@ class BufferedSeekableReadStreamTestSuite : public CxxTest::TestSuite { Common::BufferedSeekableReadStream ssrs(&ms, 4); - int i; - byte b; + byte i, b; for (i = 0; i < 10; ++i) { TS_ASSERT( !ssrs.eos() ); @@ -21,6 +20,9 @@ class BufferedSeekableReadStreamTestSuite : public CxxTest::TestSuite { TS_ASSERT_EQUALS( i, b ); } + TS_ASSERT( !ssrs.eos() ); + + TS_ASSERT( 0 == ssrs.read(&b, 1) ); TS_ASSERT( ssrs.eos() ); } @@ -31,34 +33,37 @@ class BufferedSeekableReadStreamTestSuite : public CxxTest::TestSuite { Common::BufferedSeekableReadStream ssrs(&ms, 4); byte b; - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)0 ); + TS_ASSERT_EQUALS( ssrs.pos(), 0 ); ssrs.seek(1, SEEK_SET); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)1 ); + TS_ASSERT_EQUALS( ssrs.pos(), 1 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 1 ); ssrs.seek(5, SEEK_CUR); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)7 ); + TS_ASSERT_EQUALS( ssrs.pos(), 7 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 7 ); ssrs.seek(-3, SEEK_CUR); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)5 ); + TS_ASSERT_EQUALS( ssrs.pos(), 5 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 5 ); ssrs.seek(0, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)10 ); + TS_ASSERT_EQUALS( ssrs.pos(), 10 ); + TS_ASSERT( !ssrs.eos() ); + b = ssrs.readByte(); TS_ASSERT( ssrs.eos() ); ssrs.seek(3, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)7 ); + TS_ASSERT( !ssrs.eos() ); + TS_ASSERT_EQUALS( ssrs.pos(), 7 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 7 ); ssrs.seek(8, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)2 ); + TS_ASSERT_EQUALS( ssrs.pos(), 2 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 2 ); } diff --git a/test/common/hashmap.h b/test/common/hashmap.h index 5aa609bc00..acde1da028 100644 --- a/test/common/hashmap.h +++ b/test/common/hashmap.h @@ -1,12 +1,12 @@ #include <cxxtest/TestSuite.h> #include "common/hashmap.h" +#include "common/hash-str.h" class HashMapTestSuite : public CxxTest::TestSuite { public: - void test_empty_clear( void ) - { + void test_empty_clear(void) { Common::HashMap<int, int> container; TS_ASSERT( container.empty() ); container[0] = 17; @@ -14,10 +14,17 @@ class HashMapTestSuite : public CxxTest::TestSuite TS_ASSERT( !container.empty() ); container.clear(); TS_ASSERT( container.empty() ); + + Common::StringMap container2; + TS_ASSERT( container2.empty() ); + container2["foo"] = "bar"; + container2["quux"] = "blub"; + TS_ASSERT( !container2.empty() ); + container2.clear(); + TS_ASSERT( container2.empty() ); } - void test_contains( void ) - { + void test_contains(void) { Common::HashMap<int, int> container; container[0] = 17; container[1] = 33; @@ -25,25 +32,41 @@ class HashMapTestSuite : public CxxTest::TestSuite TS_ASSERT( container.contains(1) ); TS_ASSERT( !container.contains(17) ); TS_ASSERT( !container.contains(-1) ); + + Common::StringMap container2; + container2["foo"] = "bar"; + container2["quux"] = "blub"; + TS_ASSERT( container2.contains("foo") ); + TS_ASSERT( container2.contains("quux") ); + TS_ASSERT( !container2.contains("bar") ); + TS_ASSERT( !container2.contains("asdf") ); } - void test_add_remove( void ) - { + void test_add_remove(void) { Common::HashMap<int, int> container; container[0] = 17; container[1] = 33; + container[2] = 45; + container[3] = 12; + container[4] = 96; TS_ASSERT( container.contains(1) ); container.erase(1); TS_ASSERT( !container.contains(1) ); container[1] = 42; TS_ASSERT( container.contains(1) ); container.erase(0); + TS_ASSERT( !container.empty() ); container.erase(1); + TS_ASSERT( !container.empty() ); + container.erase(2); + TS_ASSERT( !container.empty() ); + container.erase(3); + TS_ASSERT( !container.empty() ); + container.erase(4); TS_ASSERT( container.empty() ); } - void test_lookup( void ) - { + void test_lookup(void) { Common::HashMap<int, int> container; container[0] = 17; container[1] = -1; @@ -58,8 +81,7 @@ class HashMapTestSuite : public CxxTest::TestSuite TS_ASSERT_EQUALS( container[4], 96 ); } - void test_iterator_begin_end( void ) - { + void test_iterator_begin_end(void) { Common::HashMap<int, int> container; // The container is initially empty ... @@ -74,12 +96,11 @@ class HashMapTestSuite : public CxxTest::TestSuite TS_ASSERT( container.begin() == container.end() ); } - void test_hash_map_copy( void ) - { - Common::HashMap<int, int> map1, map2; + void test_hash_map_copy(void) { + Common::HashMap<int, int> map1, container2; map1[323] = 32; - map2 = map1; - TS_ASSERT_EQUALS(map2[323], 32); + container2 = map1; + TS_ASSERT_EQUALS(container2[323], 32); } // TODO: Add test cases for iterators, find, ... diff --git a/test/common/queue.h b/test/common/queue.h new file mode 100644 index 0000000000..7eedec9a5d --- /dev/null +++ b/test/common/queue.h @@ -0,0 +1,80 @@ +#include <cxxtest/TestSuite.h> + +#include "common/queue.h" + +class QueueTestSuite : public CxxTest::TestSuite { +public: + void test_empty_clear() { + Common::Queue<int> queue; + TS_ASSERT(queue.empty()); + + queue.push(1); + queue.push(2); + TS_ASSERT(!queue.empty()); + + queue.clear(); + + TS_ASSERT(queue.empty()); + } + + void test_size() { + Common::Queue<int> queue; + TS_ASSERT_EQUALS(queue.size(), 0); + + queue.push(5); + TS_ASSERT_EQUALS(queue.size(), 1); + + queue.push(9); + queue.push(0); + TS_ASSERT_EQUALS(queue.size(), 3); + + queue.pop(); + TS_ASSERT_EQUALS(queue.size(), 2); + } + + void test_front_back_pop() { + Common::Queue<int> queue; + + queue.push( 42); + queue.push(-23); + + TS_ASSERT_EQUALS(queue.front(), 42); + TS_ASSERT_EQUALS(queue.back(), -23); + + queue.front() = -23; + queue.back() = 42; + TS_ASSERT_EQUALS(queue.front(), -23); + TS_ASSERT_EQUALS(queue.back(), 42); + + queue.pop(); + TS_ASSERT_EQUALS(queue.front(), 42); + } + + void test_assign() { + Common::Queue<int> q1, q2; + + for (int i = 0; i < 5; ++i) { + q1.push(i); + q2.push(4-i); + } + + Common::Queue<int> q3(q1); + + for (int i = 0; i < 5; ++i) { + TS_ASSERT_EQUALS(q3.front(), i); + q3.pop(); + } + + TS_ASSERT(q3.empty()); + + q3 = q2; + + for (int i = 4; i >= 0; --i) { + TS_ASSERT_EQUALS(q3.front(), i); + q3.pop(); + } + + TS_ASSERT(q3.empty()); + } +}; + diff --git a/test/common/seekablesubreadstream.h b/test/common/seekablesubreadstream.h index 4e517093a5..68febc7fd6 100644 --- a/test/common/seekablesubreadstream.h +++ b/test/common/seekablesubreadstream.h @@ -17,12 +17,14 @@ class SeekableSubReadStreamTestSuite : public CxxTest::TestSuite { for (i = start; i < end; ++i) { TS_ASSERT( !ssrs.eos() ); - TS_ASSERT_EQUALS( uint32(i - start), ssrs.pos() ); + TS_ASSERT_EQUALS( i - start, ssrs.pos() ); ssrs.read(&b, 1); TS_ASSERT_EQUALS( i, b ); } + TS_ASSERT( !ssrs.eos() ); + TS_ASSERT( 0 == ssrs.read(&b, 1) ); TS_ASSERT( ssrs.eos() ); } @@ -33,34 +35,37 @@ class SeekableSubReadStreamTestSuite : public CxxTest::TestSuite { Common::SeekableSubReadStream ssrs(&ms, 1, 9); byte b; - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)0 ); + TS_ASSERT_EQUALS( ssrs.pos(), 0 ); ssrs.seek(1, SEEK_SET); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)1 ); + TS_ASSERT_EQUALS( ssrs.pos(), 1 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 2 ); ssrs.seek(5, SEEK_CUR); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)7 ); + TS_ASSERT_EQUALS( ssrs.pos(), 7 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 8 ); ssrs.seek(-3, SEEK_CUR); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)5 ); + TS_ASSERT_EQUALS( ssrs.pos(), 5 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 6 ); ssrs.seek(0, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)8 ); + TS_ASSERT_EQUALS( ssrs.pos(), 8 ); + TS_ASSERT( !ssrs.eos() ); + b = ssrs.readByte(); TS_ASSERT( ssrs.eos() ); ssrs.seek(3, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)5 ); + TS_ASSERT( !ssrs.eos() ); + TS_ASSERT_EQUALS( ssrs.pos(), 5 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 6 ); ssrs.seek(8, SEEK_END); - TS_ASSERT_EQUALS( ssrs.pos(), (uint32)0 ); + TS_ASSERT_EQUALS( ssrs.pos(), 0 ); b = ssrs.readByte(); TS_ASSERT_EQUALS( b, 1 ); } diff --git a/test/common/str.h b/test/common/str.h index 72d4df6f61..c352bd1887 100644 --- a/test/common/str.h +++ b/test/common/str.h @@ -157,4 +157,81 @@ class StringTestSuite : public CxxTest::TestSuite TS_ASSERT_EQUALS(str, "TEST IT, NOW! 42"); TS_ASSERT_EQUALS(str2, "Test it, NOW! 42"); } + + void test_deleteChar( void ) + { + Common::String str("01234567890123456789012345678901"); + str.deleteChar(10); + TS_ASSERT_EQUALS( str, "0123456789123456789012345678901" ); + str.deleteChar(10); + TS_ASSERT_EQUALS( str, "012345678923456789012345678901" ); + } + + void test_sharing( void ) + { + Common::String str("01234567890123456789012345678901"); + Common::String str2(str); + TS_ASSERT_EQUALS( str2, "01234567890123456789012345678901" ); + str.deleteLastChar(); + TS_ASSERT_EQUALS( str, "0123456789012345678901234567890" ); + TS_ASSERT_EQUALS( str2, "01234567890123456789012345678901" ); + } + + void test_lastPathComponent(void) { + TS_ASSERT(Common::lastPathComponent("/", '/') == ""); + TS_ASSERT(Common::lastPathComponent("/foo/bar", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("/foo//bar/", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("/foo/./bar", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("/foo//./bar//", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("/foo//.bar//", '/') == ".bar"); + + TS_ASSERT(Common::lastPathComponent("", '/') == ""); + TS_ASSERT(Common::lastPathComponent("foo/bar", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("foo//bar/", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("foo/./bar", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("foo//./bar//", '/') == "bar"); + TS_ASSERT(Common::lastPathComponent("foo//.bar//", '/') == ".bar"); + } + + void test_normalizePath(void) { + TS_ASSERT(Common::normalizePath("/", '/') == "/"); + TS_ASSERT(Common::normalizePath("/foo/bar", '/') == "/foo/bar"); + TS_ASSERT(Common::normalizePath("/foo//bar/", '/') == "/foo/bar"); + TS_ASSERT(Common::normalizePath("/foo/./bar", '/') == "/foo/bar"); + TS_ASSERT(Common::normalizePath("/foo//./bar//", '/') == "/foo/bar"); + TS_ASSERT(Common::normalizePath("/foo//.bar//", '/') == "/foo/.bar"); + + TS_ASSERT(Common::normalizePath("", '/') == ""); + TS_ASSERT(Common::normalizePath("foo/bar", '/') == "foo/bar"); + TS_ASSERT(Common::normalizePath("foo//bar/", '/') == "foo/bar"); + TS_ASSERT(Common::normalizePath("foo/./bar", '/') == "foo/bar"); + TS_ASSERT(Common::normalizePath("foo//./bar//", '/') == "foo/bar"); + TS_ASSERT(Common::normalizePath("foo//.bar//", '/') == "foo/.bar"); + } + + void test_matchString(void) { + TS_ASSERT( Common::matchString("", "*")); + TS_ASSERT( Common::matchString("a", "*")); + TS_ASSERT( Common::matchString("monkey.s01", "*")); + + TS_ASSERT(!Common::matchString("", "?")); + TS_ASSERT( Common::matchString("a", "?")); + TS_ASSERT(!Common::matchString("monkey.s01", "?")); + + TS_ASSERT( Common::matchString("monkey.s01", "monkey.s??")); + TS_ASSERT( Common::matchString("monkey.s99", "monkey.s??")); + TS_ASSERT(!Common::matchString("monkey.s101", "monkey.s??")); + + TS_ASSERT( Common::matchString("monkey.s01", "monkey.s?1")); + TS_ASSERT(!Common::matchString("monkey.s99", "monkey.s?1")); + TS_ASSERT(!Common::matchString("monkey.s101", "monkey.s?1")); + + TS_ASSERT( Common::matchString("monkey.s01", "monkey.s*")); + TS_ASSERT( Common::matchString("monkey.s99", "monkey.s*")); + TS_ASSERT( Common::matchString("monkey.s101", "monkey.s*")); + + TS_ASSERT( Common::matchString("monkey.s01", "monkey.s*1")); + TS_ASSERT(!Common::matchString("monkey.s99", "monkey.s*1")); + TS_ASSERT( Common::matchString("monkey.s101", "monkey.s*1")); + } }; diff --git a/test/common/stream.h b/test/common/stream.h new file mode 100644 index 0000000000..a605d34a2c --- /dev/null +++ b/test/common/stream.h @@ -0,0 +1,46 @@ +#include <cxxtest/TestSuite.h> + +#include "common/stream.h" + +class ReadLineStreamTestSuite : public CxxTest::TestSuite { + public: + void test_readline(void) { + byte contents[] = { 'a', 'b', '\n', '\n', 'c', '\n' }; + Common::MemoryReadStream ms(contents, sizeof(contents)); + + char buffer[100]; + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "ab\n")); + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "\n")); + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "c\n")); + + TS_ASSERT(!ms.eos()); + + TS_ASSERT(0 == ms.readLine_NEW(buffer, sizeof(buffer))); + + TS_ASSERT(ms.eos()); + } + + void test_readline2(void) { + byte contents[] = { 'a', 'b', '\n', '\n', 'c' }; + Common::MemoryReadStream ms(contents, sizeof(contents)); + + char buffer[100]; + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "ab\n")); + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "\n")); + + TS_ASSERT(0 != ms.readLine_NEW(buffer, sizeof(buffer))); + TS_ASSERT(0 == strcmp(buffer, "c")); + + TS_ASSERT(ms.eos()); + } +}; diff --git a/test/common/subreadstream.h b/test/common/subreadstream.h index 4e14448c06..2ac453576a 100644 --- a/test/common/subreadstream.h +++ b/test/common/subreadstream.h @@ -21,6 +21,8 @@ class SubReadStreamTestSuite : public CxxTest::TestSuite { TS_ASSERT_EQUALS( i, b ); } + TS_ASSERT( !srs.eos() ); + b = srs.readByte(); TS_ASSERT( srs.eos() ); } }; diff --git a/tools/create_drascula/create_drascula.cpp b/tools/create_drascula/create_drascula.cpp index 2676376e42..e150fa7518 100644 --- a/tools/create_drascula/create_drascula.cpp +++ b/tools/create_drascula/create_drascula.cpp @@ -38,7 +38,7 @@ #include "create_drascula.h" #include "staticdata.h" -#define DRASCULA_DAT_VER 2 // 1 byte +#define DRASCULA_DAT_VER 4 // 1 byte static void writeByte(FILE *fp, uint8 b) { fwrite(&b, 1, 1, fp); @@ -172,6 +172,16 @@ int main(int argc, char *argv[]) { writeSint16BE(outFile, roomActions[i].speechID); } + // Write talk sequences + writeUint16BE(outFile, ARRAYSIZE(talkSequences)); + + for (i = 0; i < ARRAYSIZE(talkSequences); i++) { + writeSint16BE(outFile, talkSequences[i].chapter); + writeSint16BE(outFile, talkSequences[i].sequence); + writeSint16BE(outFile, talkSequences[i].commandType); + writeSint16BE(outFile, talkSequences[i].action); + } + // langs writeUint16BE(outFile, NUM_LANGS); diff --git a/tools/create_drascula/create_drascula.h b/tools/create_drascula/create_drascula.h index ed81651e86..51287c43d2 100644 --- a/tools/create_drascula/create_drascula.h +++ b/tools/create_drascula/create_drascula.h @@ -93,5 +93,39 @@ struct RoomUpdate { int type; // 0 - background, 1 - rect }; +enum TalkSequenceCommands { + kPause = 0, + kSetFlag = 1, + kClearFlag = 2, + kPickObject = 3, + kAddObject = 4, + kBreakOut = 5, + kConverse = 6, + kPlaceVB = 7, + kUpdateRoom = 8, + kUpdateScreen = 9, + kTrackProtagonist = 10, + kPlaySound = 11, + kFinishSound = 12, + kTalkerGeneral = 13, + kTalkerDrunk = 14, + kTalkerPianist = 15, + kTalkerBJ = 16, + kTalkerVBNormal = 17, + kTalkerVBDoor = 18, + kTalkerIgorSeated = 19, + kTalkerWerewolf = 20, + kTalkerMus = 21, + kTalkerDrascula = 22, + kTalkerBartender0 = 23, + kTalkerBartender1 = 24 +}; + +struct TalkSequenceCommand { + int chapter; + int sequence; + int commandType; + int action; +}; #endif /* CREATE_DRASCULA_H */ diff --git a/tools/create_drascula/staticdata.h b/tools/create_drascula/staticdata.h index 4778c530e4..f5fd018172 100644 --- a/tools/create_drascula/staticdata.h +++ b/tools/create_drascula/staticdata.h @@ -636,6 +636,254 @@ RoomTalkAction roomActions[] = { }; +TalkSequenceCommand talkSequences[] = { + // Chapter, sequence, command type, action + { 1, 2, kTalkerBJ, 2 }, + { 1, 2, kTalkerGeneral, 215 }, + { 1, 2, kTalkerBJ, 3 }, + { 1, 2, kTalkerGeneral, 216 }, + { 1, 2, kTalkerBJ, 4 }, + { 1, 2, kTalkerBJ, 5 }, + { 1, 2, kTalkerBJ, 6 }, + { 1, 2, kTalkerGeneral, 217 }, + { 1, 2, kTalkerBJ, 7 }, + { 1, 2, kTalkerGeneral, 218 }, + { 1, 2, kTalkerBJ, 8 }, + { 1, 2, kTalkerGeneral, 219 }, + { 1, 2, kTalkerBJ, 9 }, + { 1, 2, kTalkerGeneral, 220 }, + { 1, 2, kTalkerGeneral, 221 }, + { 1, 2, kTalkerBJ, 10 }, + { 1, 2, kTalkerGeneral, 222 }, + // + { 1, 3, kTalkerGeneral, 192 }, + { 1, 3, kTalkerBartender0, 1 }, + { 1, 3, kTalkerGeneral, 193 }, + { 1, 3, kTalkerBartender0, 2 }, + { 1, 3, kTalkerGeneral, 194 }, + { 1, 3, kTalkerBartender0, 3 }, + { 1, 3, kTalkerGeneral, 195 }, + { 1, 3, kTalkerBartender0, 4 }, + { 1, 3, kTalkerGeneral, 196 }, + { 1, 3, kTalkerBartender0, 5 }, + { 1, 3, kTalkerBartender0, 6 }, + { 1, 3, kTalkerGeneral, 197 }, + { 1, 3, kTalkerBartender0, 7 }, + { 1, 3, kTalkerGeneral, 198 }, + { 1, 3, kTalkerBartender0, 8 }, + { 1, 3, kTalkerGeneral, 199 }, + { 1, 3, kTalkerBartender0, 9 }, + { 1, 3, kTalkerGeneral, 200 }, + { 1, 3, kTalkerGeneral, 201 }, + { 1, 3, kTalkerGeneral, 202 }, + { 1, 3, kSetFlag, 0 }, + // + { 1, 10, kTalkerDrunk, 1 }, + { 1, 11, kTalkerDrunk, 2 }, + { 1, 12, kTalkerDrunk, 3 }, + // + { 2, 8, kTalkerPianist, 6 }, + { 2, 8, kTalkerGeneral, 358 }, + { 2, 8, kTalkerPianist, 7 }, + { 2, 8, kTalkerPianist, 8 }, + // + { 2, 9, kTalkerPianist, 9 }, + { 2, 9, kTalkerPianist, 10 }, + { 2, 9, kTalkerPianist, 11 }, + // + { 2, 10, kTalkerPianist, 12 }, + { 2, 10, kTalkerGeneral, 361 }, + { 2, 10, kPause, 40 }, + { 2, 10, kTalkerPianist, 13 }, + { 2, 10, kTalkerGeneral, 362 }, + { 2, 10, kTalkerPianist, 14 }, + { 2, 10, kTalkerGeneral, 363 }, + { 2, 10, kTalkerPianist, 15 }, + { 2, 10, kTalkerGeneral, 364 }, + { 2, 10, kTalkerPianist, 16 }, + { 2, 10, kTalkerGeneral, 365 }, + // + { 2, 11, kTalkerGeneral, 352 }, + { 2, 11, kTalkerBartender0, 1 }, + { 2, 11, kTalkerGeneral, 353 }, + { 2, 11, kTalkerBartender0, 17 }, + { 2, 11, kTalkerGeneral, 354 }, + { 2, 11, kTalkerBartender0, 18 }, + { 2, 11, kTalkerGeneral, 355 }, + { 2, 11, kPause, 40 }, + { 2, 11, kTalkerBartender0, 82 }, + // + { 2, 13, kTalkerGeneral, 103 }, + { 2, 13, kTalkerDrunk, 4 }, + { 2, 13, kSetFlag, 12 }, + { 2, 13, kTalkerGeneral, 367 }, + { 2, 13, kTalkerDrunk, 5 }, + { 2, 13, kSetFlag, 12 }, + { 2, 13, kTalkerGeneral, 368 }, + { 2, 13, kTalkerDrunk, 6 }, + { 2, 13, kTalkerDrunk, 7 }, + { 2, 13, kSetFlag, 41 }, + { 2, 13, kConverse, 2 }, + // + { 2, 15, kTalkerDrunk, 8 }, + { 2, 15, kPause, 7 }, + { 2, 15, kTalkerDrunk, 9 }, + { 2, 15, kTalkerDrunk, 10 }, + { 2, 15, kTalkerDrunk, 11 }, + // + { 2, 17, kTalkerDrunk, 13 }, + { 2, 17, kTalkerDrunk, 14 }, + { 2, 17, kSetFlag, 40 }, + { 2, 19, kTalkerVBDoor, 5 }, + { 2, 21, kTalkerVBDoor, 6 }, + // + { 2, 22, kTalkerGeneral, 374 }, + { 2, 22, kTrackProtagonist, 2 }, + { 2, 22, kUpdateRoom, -1 }, + { 2, 22, kUpdateScreen, -1 }, + { 2, 22, kPlaySound, 13 }, + { 2, 22, kFinishSound, -1 }, + { 2, 22, kTrackProtagonist, 1 }, + { 2, 22, kTalkerVBDoor, 1 }, + { 2, 22, kTalkerGeneral, 375 }, + { 2, 22, kTalkerVBDoor, 2 }, + { 2, 22, kTalkerGeneral, 376 }, + { 2, 22, kTalkerVBDoor, 3 }, + { 2, 22, kSetFlag, 18 }, + // + { 2, 28, kTalkerVBNormal, 27 }, + { 2, 28, kTalkerVBNormal, 28 }, + { 2, 28, kTalkerVBNormal, 29 }, + { 2, 28, kTalkerVBNormal, 30 }, + // + { 2, 29, kTalkerVBNormal, 32 }, + { 2, 29, kTalkerGeneral, 398 }, + { 2, 29, kTalkerVBNormal, 33 }, + { 2, 29, kTalkerGeneral, 399 }, + { 2, 29, kTalkerVBNormal, 34 }, + { 2, 29, kTalkerVBNormal, 35 }, + { 2, 29, kTalkerGeneral, 400 }, + { 2, 29, kTalkerVBNormal, 36 }, + { 2, 29, kTalkerVBNormal, 37 }, + { 2, 29, kTalkerGeneral, 386 }, + { 2, 29, kTalkerVBNormal, 38 }, + { 2, 29, kTalkerVBNormal, 39 }, + { 2, 29, kTalkerGeneral, 401 }, + { 2, 29, kTalkerVBNormal, 40 }, + { 2, 29, kTalkerVBNormal, 41 }, + { 2, 29, kSetFlag, 33 }, + // + { 2, 30, kTalkerVBNormal, 31 }, + { 2, 30, kTalkerGeneral, 396 }, + // + { 2, 31, kTrackProtagonist, 2 }, + { 2, 31, kUpdateRoom, -1 }, + { 2, 31, kUpdateScreen, -1 }, + { 2, 31, kPause, 78 }, + { 2, 31, kTrackProtagonist, 0 }, + { 2, 31, kUpdateRoom, -1 }, + { 2, 31, kUpdateScreen, -1 }, + { 2, 31, kPause, 22 }, + { 2, 31, kTalkerGeneral, 406 }, + { 2, 31, kPlaceVB, 98 }, + { 2, 31, kTalkerVBNormal, 45 }, + { 2, 31, kTalkerVBNormal, 46 }, + { 2, 31, kTalkerVBNormal, 47 }, + { 2, 31, kTalkerGeneral, 407 }, + { 2, 31, kTalkerVBNormal, 48 }, + { 2, 31, kTalkerVBNormal, 49 }, + { 2, 31, kTalkerGeneral, 408 }, + { 2, 31, kTalkerVBNormal, 50 }, + { 2, 31, kTalkerVBNormal, 51 }, + { 2, 31, kTalkerGeneral, 409 }, + { 2, 31, kTalkerVBNormal, 52 }, + { 2, 31, kTalkerVBNormal, 53 }, + { 2, 31, kPause, 12 }, + { 2, 31, kTalkerVBNormal, 54 }, + { 2, 31, kTalkerVBNormal, 55 }, + { 2, 31, kTalkerGeneral, 410 }, + { 2, 31, kTalkerVBNormal, 56 }, + { 2, 31, kBreakOut, 1 }, + { 2, 31, kClearFlag, 38 }, + { 2, 31, kSetFlag, 36 }, + // + { 4, 2, kTalkerIgorSeated, 16 }, + { 4, 2, kTalkerGeneral, 278 }, + { 4, 2, kTalkerIgorSeated, 17 }, + { 4, 2, kTalkerGeneral, 279 }, + { 4, 2, kTalkerIgorSeated, 18 }, + { 4, 3, kTalkerIgorSeated, 19 }, + { 4, 3, kTalkerIgorSeated, 20 }, + { 4, 3, kTalkerGeneral, 281 }, + { 4, 4, kTalkerGeneral, 287 }, + { 4, 4, kTalkerIgorSeated, 21 }, + { 4, 4, kTalkerGeneral, 284 }, + { 4, 4, kTalkerIgorSeated, 22 }, + { 4, 4, kTalkerGeneral, 285 }, + { 4, 4, kTalkerIgorSeated, 23 }, + // + { 5, 2, kTalkerBJ, 22 }, + { 5, 3, kTalkerBJ, 23 }, + { 5, 3, kPickObject, 10 }, + { 5, 3, kBreakOut, 1 }, + // + { 5, 4, kSetFlag, 7 }, + { 5, 4, kUpdateRoom, -1 }, + { 5, 4, kUpdateScreen, -1 }, + { 5, 4, kTalkerGeneral, 228 }, + { 5, 4, kTalkerWerewolf, 1 }, + { 5, 4, kTalkerWerewolf, 2 }, + { 5, 4, kPause, 23 }, + { 5, 4, kTalkerGeneral, 229 }, + { 5, 4, kTalkerWerewolf, 3 }, + { 5, 4, kTalkerWerewolf, 4 }, + { 5, 4, kTalkerGeneral, 230 }, + { 5, 4, kTalkerWerewolf, 5 }, + { 5, 4, kTalkerGeneral, 231 }, + { 5, 4, kTalkerWerewolf, 6 }, + { 5, 4, kTalkerWerewolf, 7 }, + { 5, 4, kPause, 33 }, + { 5, 4, kTalkerGeneral, 232 }, + { 5, 4, kTalkerWerewolf, 8 }, + // + { 5, 6, kTalkerWerewolf, 9 }, + { 5, 6, kTalkerGeneral, 234 }, + { 5, 7, kTalkerWerewolf, 10 }, + { 5, 7, kTalkerGeneral, 236 }, + { 5, 7, kTalkerWerewolf, 11 }, + { 5, 7, kTalkerWerewolf, 12 }, + { 5, 7, kTalkerWerewolf, 13 }, + { 5, 7, kPause, 34 }, + { 5, 7, kTalkerWerewolf, 14 }, + { 5, 8, kTalkerWerewolf, 15 }, + { 5, 8, kTalkerGeneral, 238 }, + { 5, 8, kTalkerWerewolf, 16 }, + { 5, 15, kTalkerMus, 4 }, + { 5, 15, kTalkerMus, 5 }, + { 5, 15, kTalkerMus, 6 }, + { 5, 15, kTalkerGeneral, 291 }, + { 5, 15, kTalkerMus, 7 }, + { 5, 16, kTalkerMus, 8 }, + { 5, 17, kTalkerMus, 9 }, + // + { 6, 2, kTalkerDrascula, 24 }, + { 6, 3, kTalkerDrascula, 24 }, + { 6, 4, kTalkerDrascula, 25 }, + { 6, 11, kTalkerBartender1, 10 }, + { 6, 11, kTalkerGeneral, 268 }, + { 6, 11, kTalkerBartender1, 11 }, + { 6, 12, kTalkerBartender1, 12 }, + { 6, 12, kTalkerGeneral, 270 }, + { 6, 12, kTalkerBartender1, 13 }, + { 6, 12, kTalkerBartender1, 14 }, + { 6, 13, kTalkerBartender1, 15 }, + { 6, 14, kTalkerBartender1, 24 }, + { 6, 14, kAddObject, 21 }, + { 6, 14, kSetFlag, 10 }, + { 6, 14, kBreakOut, 1 }, + { 6, 15, kTalkerBartender1, 16 } +}; + const char *_text[NUM_LANGS][NUM_TEXT] = { { // 0 @@ -3056,84 +3304,84 @@ const char *_text[NUM_LANGS][NUM_TEXT] = { { // 0 "", - "\220 la seconda porta pi\243 grande che ho vista nella mia vita", - "Forse.., no", - "\202 chiusa con tabelle. La chiesa deve essere abbandonata da tanti anni fa.", - "Ma se non la ho aperta", + "\324 LA SECONDA PORTA PI\353 GRANDE CHE IO ABBIA MAI VISTO", + "BEH, FORSE NO", + "\324 SIGILLATA CON TAVOLE. LA CHIESA DEV'ESSERE STATA ABBANDONATA PARECCHI ANNI FA.", + "NON L'HO APERTA", // 5 - "Che faccio? La tolgo?", - "Ciao porta. Vado a farti una cornice", - "Troppo per me", - "una finestra chiusa con tabelle", - "Non ce la faccio", + "CHE FACCIO? LA TOLGO?", + "CIAO PORTA. STO PER TRASFORMARTI IN UNO STIPITE.", + "\324 TROPPO PER ME.", + "UNA FINESTRA SIGILLATA CON TAVOLE.", + "NON POSSO.", // 10 - "Eccolo", - "E per che?", - "Ciao finestra. Hai qualcosa da fare stasera?", - "No senza il permesso del Ministero dei Lavori Pubblici", - "-eh! quella finestra ha soltanto una tabella..", + "GI\267 FATTO.", + "E PERCH\220?", + "CIAO FINESTRA. HAI QUALCOSA DA FARE STANOTTE?", + "NON SENZA IL PERMESSO DEL MINISTERO DELLE OPERE PUBBLICHE", + "SE SOLO QUESTA FINESTRA NON FOSSE SIGILLATA...", // 15 - "-Eooooo! -Finestra!", - "Tu, ciao", - "", - "Non ce la faccio", - "Va bene dov'\202 ", + "YOO-HOO! FINESTRA!", + "SALVE.", + "COME QUELLA DELLA MICROCHOF.", + "NON RIESCO AD ARRIVARCI.", + "STA BENE DOV'\324.", // 20 "", - "\220 una tomba in forma di croce", - "Non grazie", - "Ciao morto. Vuoi delle patatine a forma di vermi?", - "Si. Come in Poltergueist.", + "\324 UNA LAPIDE A FORMA DI CROCE", + "NO GRAZIE.", + "CIAO, MORTO. NON TI SCOMODARE AD ALZARTI!", + "S\326, CERTO. COME IN POLTERGEIST.", // 25 "", "", - "Torno in quindici minuti", - "Vietato affigere manifesti", - "", + "TORNO TRA QUINDICI MINUTI.", + "VIETATO AFFIGGERE MANIFESTI.", + "\324 LA TOMBA DELLO ZIO EVARISTO.", // 30 - "\220 chiuso con la chiave", - "Ne ho gi\240 uno.", - "", - "Non risponde.", - "No, \202 ben parcheggiato.", + "\324 CHIUSA A CHIAVE", + "NE HO GI\267 UNO.", + "YOO HOO, ZIO EVARISTO!", + "NON RISPONDE.", + "NO, \324 FISSATO PER BENE.", // 35 - "\220 una porta.", - "Un casseto del tavolino.", - "Un sospettoso armadio.", - "Ciao armadio. Come va?.", + "\324 UNA PORTA.", + "UN CASSETTO DEL TAVOLO.", + "UN ARMADIO SOSPETTO.", + "CIAO ARMADIO. COME VA?", "", // 40 "", - "\220 un candelabro molto vecchio.", - "Deve essere qu\241 da che Mazinguer-Z era una vite.", - "No.\220 una reliquia.", - "\220 una bella pala.", + "\324 UN CANDELABRO MOLTO ANTICO.", + "DEV'ESSERE QUI DA QUANDO MAZINGA Z ERA UNA VITE.", + "NO, \324 UNA RELIQUIA.", + "\324 UNA GRAZIOSA PALA D'ALTARE.", // 45 "", - "Hi, hi, hi", + "HI, HI, HI.", "", - "No.", + "NO.", "", // 50 - "Ha,ha,ha . - che buono!", + "HA, HA, HA. FANTASTICO!", "", "", "", - "Non vedo niente di speciale.", + "NON VEDO NIENTE DI SPECIALE.", // 55 - "Ferdinan, la pianta.", - "\220 una degli spunzoni della cancellata.", - "-Eh! Qu\241 sotto c'\202 una scatola di cerini", - "-Guarda! un pacco di fazzoletti. -E c'\202 ne uno senza utilizzare!.", - "Non c'\202 niente di pi\243 nel secchio.", + "\324 FERNAN, LA PIANTA.", + "\324 UNO DEI PALETTI DELLA STACCIONATA.", + "HEY! C'\324 UN PACCHETTO DI FIAMMIFERI QUI SOTTO.", + "MA GUARDA! UN PACCHETTO DI FAZZOLETTI. CE N'\324 ANCORA UNO NON USATO!", + "NON C'\324 ALTRO NEL CESTINO.", // 60 - "\220 un cieco che non vede", + "\324 UN CIECO CHE NON VEDE.", "", "", "", "", // 65 - "\220 una abbondante quantit\240 di soldi", + "\324 UNA BELLA SOMMA DI DENARO.", "", "", "", @@ -3175,487 +3423,487 @@ const char *_text[NUM_LANGS][NUM_TEXT] = { "", "", // 100 - "NON HA NULLA DI SPECIALE", - "NON \324 MICA SPECIALE", - "TU! CHE C'\324 ?", + "NON HA NULLA DI SPECIALE.", + "NON \324 NIENTE DI INSOLITO.", + "COME TE LA PASSI?", "CIAO", - "NIENTE NUOVO?", + "NIENTE DI NUOVO?", // 105 - "-COME VA LA FAMIGLIA?", - "- MA CHE STAI A DIRE?", - "-MA COME VADO A PRENDERE QUELLA COSA!", - "\324 VIETATO DALLA MIA RELIGIONE", - "MEGLIO DI NO", + "COME VA LA FAMIGLIA?", + "DICI SUL SERIO?", + "MA COME FACCIO A PRENDERLO?", + "LA MIA RELIGIONE ME LO PROIBISCE.", + "MEGLIO DI NO.", // 110 - "-COME NO!", - "NEANCHE PARLARNE", + "SICURO!", + "NEANCHE A PARLARNE.", "IMPOSSIBILE", "QUESTO NON SI APRE", - "IO SOLO NON CE LA FACCIO", + "NON CE LA FACCIO DA SOLO", // 115 - "SE VORREI POTREI, MA MI FA PIGRIZIA", - "NON TROVO UNA BUONA RAGIONE", - "\324 UN CERVELLO ABBASTANZA CARINO", - "ALLORA, CERVELLO, CHE NE PENSI DI FARE STASERA?", - "NO, DEVE CONSERVARSI IN UN POSTO CHIUSO ALLA AZIONE MUTANTE DELLA ATMOSFERA", + "POTREI FARLO, MA MI SENTO UN PO' PIGRO.", + "NON NE VEDO IL MOTIVO.", + "\324 UN CERVELLO PIUTTOSTO CARINO.", + "E ALLORA, CERVELLO, CHE PENSI DI FARE STANOTTE?", + "NO, DEVE ESSERE CONSERVATO IN UN POSTO LONTANO DALL'AZIONE MUTAGENA DELL'ATMOSFERA", // 120 - "\324 COS\336 DURO, COME IL MIO CAPO", - "UNA TALEA MOLTO AFFILATA", - "FEDELE TALEA AFFILATAAA, NOBILE ROVERE TRANSILVANOOO", - "-INSOMMA, DEVO TAGLIARMI LE UNGHIE!", - "-LA, DENTRO, C'\324 B.J,E MAMMA MIA, CHE FIGA!", + "\324 RIGIDO, COME IL MIO CAPO", + "UN PICCHETTO MOLTO AFFILATO.", + "FEDELE PICCHETTO APPUNTITOOO, NOBILE ROVERE TRANSILVANOOO", + "ACCIDENTI, MI DEVO TAGLIARE LE UNGHIE!", + "L\326 DENTRO C'\324 B.J., DOVREI VEDERE COME STA LA RAGAZZA!", // 125 - "\324 CHIUSA SOTTO LUCCHETTO E CATENACCIO", - "\"LUCCHETTO E CATENACCIO S.A\"", - "\324 IL TIPICO SCHELETRO CHE C'\324 IN TUTTE LE CARCERE DI TUTTI I VIDEO-GIOCHI", - "SI UTILIZA PER DARE ELETRICIT\267 AGLI APARATTI COLLEGATI A LUI", - "\324 TOTALMEN11TE ARTIGIANO, PERCHE I GIAPONESSI LI FANNO TASCABILI", + "\324 CHIUSA CON LUCCHETTO E CATENACCIO", + "\"LUCCHETTO E CATENACCIO S.P.A.\"", + "\324 IL TIPICO SCHELETRO CHE C'\324 IN TUTTE LE CARCERI DI TUTTI I VIDEOGIOCHI", + "SI USA PER FORNIRE ELETTRICIT\267 AGLI APPARECCHI COLLEGATI", + "\324 COMPLETAMENTE ARTIGIANALE, VISTO CHE I GIAPPONESI LI FANNO TASCABILI", // 130 - "NELLA MIA VITA, HO VISTO SOLTANTO UNA VOLTA UNA COSA COS\336 BRUTTA", - "SMETILLA. NON DICO NULLA PER SE SI ARRABBIA", + "SOLO UNA VOLTA NELLA MIA VITA HO VISTO UNA COSA COS\326 BRUTTA", + "LASCIA STARE. NON GLI DICO NULLA ALTRIMENTI SI ARRABBIA", "SEMBRA ABBASTANZA RAZIONALE", - "\324 UNA FOTO DI PLATONE SCRIVENDO IL SUO DISCORSO PERSO", - "NON SONO DI QUELLI CHE PARLANO CON POSTERS", + "\324 UNA FOTO DI PLATONE MENTRE SCRIVE IL SUO DIALOGO PERDUTO", + "NON SONO UNO DI QUELLI CHE PARLANO CON I POSTER", // 135 "UNA SCRIVANIA MOLTO CARINA", - "\324 UN DIPLOMA DI CACCIA-CACCIA-VAMPIRI OMOLOGATO DALLA UNIVERSIT\267 DI OXFORD", - "\324 NOTTE BUIA CON LUNA PIENA", - "SEMBRA CHE QUESTE VITI NON SONO MOLTO AVVITATE", - "NON GUARDARE, MA CREDO CHE UNA TELECAMERA NASCOSTA MI ST\267 REGISTRANDO", + "\324 UN DIPLOMA DI CACCIA-CACCIA-VAMPIRI APPROVATO DALL'UNIVERSIT\267 DI OXFORD", + "\324 UNA NOTTE BUIA CON LUNA PIENA", + "SEMBRA CHE QUESTE VITI NON SIANO AVVITATE DEL TUTTO", + "NON GUARDARE, MA CREDO CHE UNA TELECAMERA NASCOSTA MI STIA REGISTRANDO", // 140 - "UN DETETTORE DI TALEE MOLTO MODERNO", - "NO, IL LABORATORIO SI TROVA NEL SECONDO PIANO", - "UN BEL TAVOLINO", - "\324 UN SACCO DI SOLDI CHE NON PUO MANCARE IN UNA AVVENTURA CHE SIA COS\336 IMPORTANTE", - "IF I WERE A RICHMAN, DUBIDUBIDUBIDUBIDUBIDUBIDUBIDU", + "UN RILEVATORE DI PALETTI MOLTO MODERNO", + "NO, IL LABORATORIO SI TROVA AL SECONDO PIANO", + "UN BEL COMODINO", + "\324 UN MUCCHIO DI DENARO CHE NON PU\343 MANCARE IN NESSUNA AVVENTURA CHE SI RISPETTI", + "SE FOSSI RICCO, DUBIDUBIDUBIDUBIDUBIDUBIDUBIDU", // 145 - "SONO DELLE STRANE FOGLIE. DEVONO AVERLE PORTATE DALLA SUDAMERICA", - "NON CREDO CHE SIA RISPOSTO", - "\324 UN BEL CROCIFISSO DI LEGNO. LA ICONA NON RIFLESSA TUTTA LA SUA BELLEZA", - "IO SOLO PREGO PRIMA DI ANDARMENE AL LETTO", - "-EH, SEMBRA CHE QUESTO SPUNZONE \324 UN PO ALLENTATO!", + "SONO DELLE STRANE FOGLIE. DEVONO AVERLE PORTATE DAL SUDAMERICA O GI\353 DI L\326", + "NON CREDO CHE MI RISPONDEREBBERO", + "\324 UN MERAVIGLIOSO CROCIFISSO DI LEGNO. L'ICONA NON RIFLETTE TUTTA LA SUA BELLEZZA", + "IO PREGO SOLAMENTE PRIMA DI CORICARMI", + "EH, PARE CHE QUESTA SBARRA SIA UN PO' ALLENTATA!", // 150 - "E POI TI LAMENTI PERCHE NON TI DO SUGGERIMENTI", - "\324 UNO SPUNZONI ABBASTANZA CONVENZIONALE", - "SONO CARINI, SEBBENE HANNO PARECHIO POLVERE", - "NO, NON MI SENTIRANO; HI,HI,HI -CHE BUONO!", - "\"LA BELLA ADDORMENTATA DEL BOSCO\" DI CIAIKOSKY, O CIOIFRUSKY, O COME SI DICA", + "E POI TI LAMENTI PERCH\220 NON TI DO SUGGERIMENTI", + "\324 UNA SBARRA ABBASTANZA CONVENZIONALE", + "SONO CARINI, SEBBENE SIANO RICOPERTI DA UN PO' DI SCHIFEZZE", + "NO, NON MI SENTIRANNO. HI,HI,HI CHE BUONO!", + "\"LA BELLA ADDORMENTATA NEL BOSCO\" DI CHAIKOSKY, O CHOIFRUSKY, O COME SI DICE", // 155 "MOLTO APPETITOSA", - "NO, IO NON SONO DI QUELLI CHE SI METTONO IN BOCCA GOMME USATE", - "UNA FALCE MOLTO CARINA. MI DOMANDO DOVE CI SAR\265 IL MARTELLO", - "\"I FABBRICANTI DI TABACCO AVVERTONO CHE IL TABACCO NUOCE GRAVEMENTE LA SALUTE\"", - "UNA CANDELA NORMALE, ANZI CON CERA", + "NO, NON SONO UNO DI QUELLI CHE SI METTONO IN BOCCA GOMME USATE", + "UNA FALCE MOLTO CARINA. MI CHIEDO DOVE SIA IL MARTELLO", + "I FABBRICANTI DI TABACCO AVVERTONO CHE LE AUTORIT\267 SANITARIE NUOCCIONO GRAVEMENTE ALLA SALUTE", + "UNA CANDELA ASSOLUTAMENTE NORMALE, CON CERA E TUTTO", // 160 - "MAMMA MIA COME BRILLANO QUESTE DUE BRILLANTI MONETE", - "MAMMA MIA COME BRILLA QUESTA BRILLANTE MONETA", - "CON QUESTO SAR\220 IMMUNE AI MORSI DEI VAMPIRI", - "NO, ANCORA NON \220 IL MOMENTO", - "C'E UN BIGLIETTO DI DIECIMILA E UN PAIO DI MONETE", + "ACCIDENTI COME SONO LUCENTI QUESTE DUE MONETE!", + "ACCIDENTI COM'\324 LUCENTE QUESTA MONETA!", + "CON QUESTO SAR\343 IMMUNE AL MORSO DEI VAMPIRI", + "NO, ANCORA NON \324 IL MOMENTO", + "C'E UN BIGLIETTO DA MILLE E UN PAIO DI MONETE", // 165 - "DICE \"SI PREGA DI NON BUTTARE CIBO AL PIANISTA\"", - "OMELETTA, 3.000 .PESCI FRITI, 2.000,PATATINE, 2.500", - "LE MIGLIORI HAMBURGUER A QUESTA PARTE DEL DANUBIO, SOLTANTO PER 4.000", - "UN BEL TESCHIO, CON UNO SGUARDO MOLTO PENETRANTE. HI,HI,HI, CHE BUONO!", - "CIAO TESCHIO, MI RICORDI AL ZIO DI HAMLET", + "DICE \"SI PREGA DI NON TIRARE CIBO AL PIANISTA\"", + "OMELETTE, 200. PESCE FRITTO, 150, PATATINE CON MAIONESE, 225", + "I MIGLIORI HAMBURGER DI QUESTA RIVA DEL DANUBIO, SOLTANTO PER 325!", + "\324 UN BEL TESCHIO, CON UNO SGUARDO MOLTO PENETRANTE. HI, HI, HI, BUONA QUESTA!", + "CIAO TESCHIO, MI RICORDI LO ZIO DI AMLETO", // 170 - "HO L'ABITUDINE DI NON TOCCARE COSE CHE SIANO STATE VIVE", - "UN CESTINO", - "UN TOTOCALCIO PER LA PARTITA DI STASERA", - "MI DOMANDO CHE CI SAR\265 DIETRO", - "-EH, QUESTA TENDE NON SI MUOVE!", + "HO L'ABITUDINE DI NON TOCCARE COSE CHE SONO STATE VIVE", + "\324 UN CESTINO", + "\324 UNA SCOMMESSA PER LA PARTITA DI STANOTTE", + "MI DOMANDO CHE CI SAR\267 DIETRO", + "EH, QUESTA TENDA NON SI MUOVE!", // 175 - "MADONNA, CHE TETRO \220 QUESTO CASTELLO.", - "NON CE LA FACCIO, \220 TROPPO LONTANO PER SENTIRMI", - "UN TIPICO BOSCO TRANSILVANO, CON GLI ALBERI", - "-MA CHE SCIOCHEZZE DICI, \220 MOLTO BUIO", - "PASTICCERIA ROSSI. DOLCI E GOMME", + "CAVOLI, CHE TETRO QUESTO CASTELLO, EH?", + "NON POSSO, \324 TROPPO LONTANO PER SENTIRMI", + "\324 UN TIPICO BOSCO TRANSILVANO, CON ALBERI", + "CERTO CHE NE SPARI DI SCIOCCHEZZE, CON IL BUIO CHE C'\324!", + "NEGOZIO DI DOLCI GARCIA. TORTE E GOMME DA MASTICARE", // 180 "UNA PORTA MOLTO BELLA", - "\220 CHIUSA", - "UN FUSTO COMPLETAMENTE CHIUSO", + "\324 CHIUSA", + "\324 UN BARILE COMPLETAMENTE SIGILLATO", "", - "CHE ANIMALETTI COS\326 BELLI!", + "CHE BELLE BESTIOLINE!", // 185 - "BSSSSSS,BSSSS, GATINO..", - "NON RISPONDE", - "LA LUNA \220 UN SATELLITE CHE GIRA INTORNO LA TERRA CON UN PERIODO DI RIVOLUZIONE DI 28 GIORNI", + "PSSST, PSSST, GATTINO...", + "NON C'\324 RISPOSTA", + "LA LUNA \324 UN SATELLITE CHE GIRA INTORNO ALLA TERRA CON UN PERIODO DI RIVOLUZIONE DI 28 GIORNI", "CIAO, LUNA LUNETTA", - "\220 TOTALMENTE CHIUSA CON TABELLE", + "\324 COMPLETAMENTE SIGILLATA DA DELLE TAVOLE", // 190 - "IMPOSSIBILE. QUESTO, NON LO APRE N\220 HOUDINI", - ".EH, SEMBRA CHE L'OMBRA DEL CIPRESSE \220 ALUNGATA", - "-EOOO, BARISTA", + "IMPOSSIBILE. QUESTA NON LA APRE NEANCHE BRACCIO DI FERRO", + "EHI, SEMBRA CHE L'OMBRA DEL CIPRESSO SIA ALLUNGATA!", + "EHI, BARISTA!", "VORREI UNA CAMERA", - "SA DOVE POSSO TROVARE A UNO CHE SI FA CHIAMARE CONDE DRASCULA", + "SA DOVE POSSO TROVARE UN CERTO CONTE DRASCULA?", // 195 - "SI, PER CHE?", - "COME MAI?", - "DA.....DAVVERO?", - "BUONA DOMANDA, GLI RACONTER\220 LA MIA STORIA, SENTA..", - "SONO SOLTANTO CINQUE MINUTI", + "S\326, COSA C'\324?", + "AH S\326?", + "DA... DAVVERO?", + "BELLA DOMANDA. LE RACCONTER\343 LA MIA STORIA. ALLORA...", + "SONO SOLO CINQUE MINUTI", // 200 - "MI CHIAMO JOHN HACKER, E SONO RAPPRESENTANTE DI UNA IMMOBILIARIE BRITANICA", - "MI HANNO DETTO CHE IL CONDE DRASCULA VUOLE COMPRARE DEI TERRENI A GIBRALTAR, E SONO QU\326 PER NEGOZIARE LA VENDITA", - "MA CREDO IO CHE DOMANI PRESTO TORNO CON LA MAMMA", - "BELLA NOTTE, VERO?", + "MI CHIAMO JOHN HACKER, E RAPPRESENTO UNA COMPAGNIA IMMOBILIARE BRITANNICA", + "SEMBRA CHE IL CONTE DRASCULA VOGLIA COMPRARE DEI TERRENI A GIBILTERRA E MI HANNO MANDATO QUI PER NEGOZIARE LA VENDITA", + "MA CREDO CHE DOMATTINA PRESTO TORNER\343 DA MIA MADRE", + "BELLA NOTTATA, VERO?", "NO, NIENTE", // 205 - "EOOOO, PIANISTA", - "BELLA NOTTE", - "ANZI, NON FA FREDDO", - "ALLORA... TI LASCIO CONTINUARE A SUONARE", - "VA BENE", + "EHI, PIANISTA", + "BELLA NOTTATA", + "E NON FA NEMMENO FREDDO", + "VA BENE, TI LASCIO CONTINUARE A SUONARE", + "BENE ALLORA", // 210 "CIAO CAPO, COME VA?", "E LA FAMIGLIA?", - "C'\220 GENTE QU\326, EH?", - "MEGLIO NON DICO NULLA", - "SI ST\265 MEGLIO A CASA CHE A NESSUN POSTO... -EH? MA SE LEI NON \220 LA ZIA EMMA. ANZI. SE IO NON HO NESSUNA ZIA EMMA.", + "CARINO COME POSTO, EH?", + "MEGLIO CHE NON DICA NULLA", + "NON C'\324 POSTO PI\353 BELLO DELLA PROPRIA CASA... NON C'\324... EH? MA TU NON SEI LA ZIA EMMA. IN EFFETTI IO NON HO NESSUNA ZIA EMMA!", // 215 - "SI, IL MIO ANCHE. LEI PUO CHIAMARMI COME GLI PARA, MA SE MI CHIAMA JOHNY, VENGO SUBITO COME I CANI", - "SI, CHE SPIRITOSO SONO, VERO? MAA.. DOVE MI TROVO?", - "SI.", - "MANAGIA..", - "OH, SI. COME NO", + "S\326, ANCHE IL MIO. MI PU\343 CHIAMARE COME PI\353 LE PIACE, MA SE MI CHIAMA JOHNNY, CORRER\343 DA LEI COME UN CAGNOLINO", + "S\326, SONO PROPRIO SPIRITOSO, VERO? COMUNQUE, DOVE MI TROVO?", + "S\326.", + "MANNAGGIA...", + "OH, S\326. IMMAGINO DI S\326", // 220 - "ALLORA GRAZIE MILE PER DARMI IL TUO AIUTO. NON TI DISTURBO PI\351 . SE MI DICI DOV'\220 LA PORTA, PER FAVORE...", - "PERCHE LA BOTTA HA DOVUTO DAGNARMI IL CERVELLO E NON VEDO UNA MADONNA", - "NON FA NIENTE. SEMPRE NE PORTO ALTRI IN PI\351 ", - "-UFFA, CHE FIGA!- NON MI ERA ACCORTO, CERTO, SENZA GLI OCCHIALI", - "SENTI..", + "BEH, GRAZIE PER IL TUO AIUTO. NON TI DISTURBER\343 PI\353 . POTRESTI DIRMI DOV'\324 LA PORTA, PER FAVORE...", + "LA BOTTA DEVE AVERMI DANNEGGIATO IL CERVELLO... NON RIESCO A VEDERE UN TUBO...", + "BAH, NON IMPORTA. NE PORTO SEMPRE UN PAIO DI RISERVA", + "WOW, CHE BELLA RAGAZZA! NON ME NE ERO ACCORTO PRIMA! CERTO, SENZA GLI OCCHIALI!", + "SENTI...", // 225 - "COME MAI...?!", - "NON TI PREOCUPARE B.J., AMORE MIO! TI LIBERER\220 DA QUEL TIZIO", - "MI HA FATTO ARRABBIARE", - ".AHHH, IL LUPO- MANNARO! -MUORE MALDITO!", - "BENE, CREDO...", + "E QUESTOOO?!", + "NON TI PREOCCUPARE B.J., AMORE MIO! TI SALVER\343 DALLE SUE GRINFIE", + "MI HAI FATTO DAVVERO ARRABBIARE...", + "AHHH, UN LUPO MANNARO! MUORI, MALEDETTO!", + "S\326, BEH...", // 230 - "BENE, CREDO CHE PROSSIGUER\220 LA MIA STRADA. PERMESSOO..", - "-COME?", - "LA VERIT\267, PENSANDOCI MEGLIO, CREDO DI NO", - "DIMI, OH ERUDITO FILOSOFO, C'\324 QUALCUNA RELAZIONE CAUSA-EFETTO TRA LA VELOCIT\267 E LA PANCETA?", - "VA BENE, SMETTILA. COMUNQUE NON SO PERCHE HO DETTO QUESTO", + "S\326, BEH... CREDO CHE PROSEGUIR\343 PER LA MIA STRADA. CON PERMESSO...", + "COSA?", + "PER LA VERIT\267, PENSANDOCI BENE... CREDO DI NO", + "DIMMI, O ERUDITO FILOSOFO, ESISTE UNA QUALCHE RELAZIONE CAUSA-EFFETTO TRA LA VELOCIT\267 E LA PANCETTA?", + "VA BENE, VA BENE, LASCIA PERDERE. NON SO NEANCHE PERCH\220 L'HO DETTO.", // 235 - "COSA FAI QU\336 FILOSOFANDO, CHE NON STAI MANGIANDO GENTE?", + "PERCH\220 STAI QUI A FILOSOFARE, INVECE DI ANDARE A MANGIARE LE PERSONE?", "COME MAI?", - "SENTI, PUOI RIPETERE QUELLO DI \"INCLINAZIONI PRE-EVOLUTIVE\"?", - "SI SI, QUELLA STORIA CHE MI HAI RACCONTATO PRIMA. PERCHE NON HO CAPITO MOLTO BENE.", - "NO, MEGLIO NON DICO NULLA, NON VOGLIO METTERE IL COLTELLO NELLA PIAGA...", + "SENTI, PUOI RIPETERE QUELLA COSA SULLE RELAZIONI PRE-EVOLUTIVE?", + "S\326, AMICO. QUELLA MENATA CHE MI HAI FATTO SENTIRE PRIMA. \324 CHE NON L'HO CAPITA MOLTO BENE...", + "NO, MEGLIO NON DIRE NULLA, NON VOGLIO METTERE IL COLTELLO NELLA PIAGA...", // 240 - "SI, MI DICA?", - "SI, CHE SUCCEDE?", - "AH, ADESSO CHE CITA IL SOGGETTO GLI DIR\343 CHE...", + "PRONTO?", + "S\326, CHE SUCCEDE?", + "AH, VISTO CHE NE PARLA, LE DIR\343 CHE...", "", - "AH.., COSA SUCCEDEREBBE SE UN VAMPIRO PRENDEREBBE LA RICETA..", + "A PROPOSITO, NON CHE SIA QUESTO IL CASO, CERTO, MA COSA ACCADREBBE SE PER CASO UN VAMPIRO OTTENESSE LA RICETTA?", // 245 - "NIENTE. SENTI, QUESTO SEMBRA UN POSTICCIO MESSO SUL COPIONE PER FINIRE PRESTO IL VIDEO-GIOCO?. BENE, FORSE, NO", + "AD OGNI MODO. SENTI, QUESTA NON TI SEMBRA UNA TROVATA MESSA SUL COPIONE PER FINIRE PRESTO IL GIOCO? BEH, FORSE NO", "\324 VUOTO!", - "PERCHE HAI RUBATO IL MIO AMORE, B.J., SENZA LEI LA MIA VITA NON HA SENSO", - "-IL SUO CERVELLO?!", - "NO NIENTE, MA CREDO CHE ALLA FINE IL TUO PICCOLINO MOSTRO MI HA FATTO ARRABBIARE", + "PERCH\220 MI HAI RUBATO IL MIO UNICO AMORE, B.J.? SENZA DI LEI LA MIA VITA NON HA SENSO", + "IL SUO CERVELLO?!", + "NON PER NIENTE, MA CREDO DI AVERNE ABBASTANZA DEL TUO MOSTRICIATTOLO", // 250 - "SANTA MADONNA AIUTAMI!", - "NON TE LA CAVEREI. SICURO CHE APPARISCE SUPERMAN E MI LIBERA!", - "CHE SCHIFFO DI VIDEO-GIOCO NEL CUI MUORE IL PROTAGONISTA", - "UN ATTIMO, COSA SUCCEDE COL MIO ULTIMO DESIDERIO?", - "-HA,HA! ORA SONO IMMUNIZZATO CONTRO TE, MALEDETTO DEMONIO. QUESTA SIGARETTA \324 UNA POZIONE ANTI-VAMPIRI CHE MI HA DATTO VON BRAUN", + "SANTA VERGINE, SALVAMI DA ALTRE SFORTUNE!", + "NON TE LA CAVERAI. SICURAMENTE APPARIR\267 SUPERMAN E MI SALVER\267!", + "CHE SCHIFO DI GIOCO \324 QUESTO, UNO IN CUI MUORE IL PROTAGONISTA!", + "EHI, UN MOMENTO, COSA NE \324 DEL MIO ULTIMO DESIDERIO?", + "AH, AH! ORA SONO IMMUNIZZATO CONTRO DI TE, MALEDETTO DEMONIO. QUESTA SIGARETTA CONTIENE UNA POZIONE ANTI-VAMPIRO CHE MI HA DATO VON BRAUN", // 255 - "SI CERTO. MA NON RIUSCIRAI MAI A FARMI DIRTI LA RICETA", - "POSSO SOPPORTARE LA TORTURA, ANZI CREARLA", - "-NO, PER FAVORE!- PARLER\220, MA NON FARMI QUESTO!", - "BENE, TI HO GI\267 DETTO QUELLO CHE VOLEVI SAPERE. ORA LIBERA B.J. E ME, E LASCIACI PERDERE", - "-B.J-.! COSA FAI QU\336? DOV'\324 DRASCULA?", + "S\326, CERTO. MA NON RIUSCIRAI MAI A FARMI DIRE LA RICETTA", + "POSSO SOPPORTARE QUALUNQUE TORTURA.", + "NO, TI PREGO! PARLER\343, MA NON FARMI QUESTO!", + "BENE. TI HO DETTO QUELLO CHE VOLEVI SAPERE. ORA LIBERA B.J. E ME, E LASCIACI IN PACE!", + "B.J.! COSA CI FAI QUI? DOV'\324 DRASCULA?", // 260 - "CHE PERVERSO! SOLTANTO PERCH'\324 NOBILE PENSA CHE HA IL DIRITTO SU TUTTI QUANTI", - "ABASSO LA ARISTOCRAZIA!", - "FORZA I POVERI DEL MONDOOO...", - "E QUELLO CHE VEDO \324 CHE TI HA INCATENATO ANZI CON LUCCHETTO", - "O.K., NON AVRAI UNA FONCINA?", + "CHE SPREGEVOLE! SOLTANTO PERCH\220 APPARTIENE ALLA NOBILT\267 PENSA DI AVERE LO \"IUS PRIMAE NOCTIS\" SU QUALUNQUE RAGAZZA LUI VOGLIA", + "ABBASSO IL DISPOTISMO ARISTOCRATICO!", + "FORZA I POVERI DEL MONDOOO...!", + "A QUANTO VEDO TI HA INCATENATO CON LUCCHETTO E TUTTO, EH?", + "VA BENE. NON HAI UNA FORCINA?", // 265 - "BENE BENE, NON PRENDERTELA COS\336, CI PENSER\220 IO", - "EH, BARISTA", + "VA BENE, VA BENE. NON PRENDERTELA COS\326, MI VERR\267 IN MENTE QUALCOSA.", + "EHI, BARISTA!", "COME VA LA PARTITA?", "CHI?", - "MA NON VEDI CHE DRASCULA \324 QU\336?", + "MA NON VEDI CHE DRASCULA \324 QUI?", // 270 - "ANDIAMO A UCCIDERLO", - "SERVIMI UN DRINK..", + "ALLORA LA FINIAMO CON LUI UNA VOLTA PER TUTTE, NO?", + "SERVIMI UN DRINK", "NIENTE. HO DIMENTICATO COSA VOLEVO DIRTI", - "O\247MI\247SERVI\247UN\247DRINK\247O\247MI\247METTO\247A\247SUONARE\247IL\247PIANOFORTE", - "QUANTO MANCA PER LA FINE DELLA PARTITA?", + "O MI SERVI UN DRINK O MI METTO A SUONARE IL PIANOFORTE FINO ALLA FINE DELLA PARTITA", + "QUANTO MANCA ALLA FINE DELLA PARTITA?", // 275 "BUONA SERA", - "COME VA IGOR? VAI CON LA GOBBA? -HI,HI,HI,CHE BUONO!", - "CHE STAI FACENDO?", - "NO", + "E COME TI SENTI, IGOR? UN PO' INGOBBITO? AH, AH, AH, CHE SPASSO!", + "COSA STAI FACENDO?", + "BEH, NO", "ALLORA METTITI GLI OCCHIALI", // 280 - "COSA \324 QUELLA DELLA ORGIA SOPRANNATURALE?", - "VA BENE, NON COTINUARE, MI FACCIO IDEA", - "NON POTREI DIRMI DOV'\324 DRASCULA?", - "DAIII, PER FAVORE", - "PER CHE NO?", + "COS'\324 QUESTA STORIA DELL'ORGIA SOPRANNATURALE?", + "OK, OK, NON CONTINUARE, ME NE SONO FATTO UN'IDEA", + "NON POTRESTI DIRMI DOV'\324 DRASCULA?", + "DAAAI, PER FAVORE...!", + "PERCH\220 NO?", // 285 "AH, MA DORME DI NOTTE?", - "BENE, ALLORA IN BOCCA IL LUPO CON I REDDITI", - "DEVO PROPRIO PARLARE CON LUI", - "EOOOO, SCHELETROOO!", - "OH DIO! UN MORTO CHE PARLA!", + "BENE, ALLORA IN BOCCA AL LUPO CON I REDDITI", + "DEVO PARLARE CON LUI", + "EHI, SCHELETROOO!", + "SANTO CIELO! UN MORTO CHE PARLA!", // 290 - "RACCONTAMI. COME MAI SEI VENUTO QU\336?", - "E PER CHE DRASCULA VUOLE CREARE UN MOSTRO?", + "RACCONTAMI. COME SEI FINITO QUI?", + "E PERCH\220 DRASCULA VUOLE CREARE UN MOSTRO?", "COME TI CHIAMI, AMICO SCHELETRO?", - "SENTI, NON VUOI QUALCOSA DA MANGIARE?", - "DEVI AVERE LO STOMACO VUOTO .- HI,HI,HI!", + "SENTI, NON VUOI CHE TI PORTI QUALCOSA DA MANGIARE?", + "DEVI AVERE LO STOMACO VUOTO. AH, AH, AH!", // 295 - "LA VERIT\267 \324 CHE NON MI VA DI PARLARE ADESSO", - "VANFFAN ( BIP ) FIGLIO DI .......( BIIP ).. VAI A FARE....( BIIIP )", - "IO LA AMAVO DAVVERO. O.K., SONO D'ACCCORDO CHE NON ERA MOLTO INTELLIGENTE, MA NESSUNO \324 PERFETTO, NO?", - "ANZI, AVEVA UN CORPO DA PAURA", - "ORMAI NON SAR\343 PI\353 QUELLO DI PRIMA .MI RICHIUDER\343 IN UN MONASTERO, E LASCIER\343 LA MIA VITA PERDERE", + "ADESSO NON MI VA DI PARLARE", + "CHE FIGLIA DI ...(BIP). VADA A FARSI F...(BIP) QUELLA STR...(BIP)!", + "IO LA AMAVO DAVVERO. VA BENE, NON ERA PROPRIO UN'INTELLETTUALE, MA NESSUNO \324 PERFETTO, NO?", + "E POI, AVEVA UN CORPO MOZZAFIATO", + "NON SAR\343 MAI PI\353 QUELLO DI PRIMA. MI RINCHIUDER\343 IN UN MONASTERO E LASCER\343 SCORRERE VIA LA MIA VITA A POCO A POCO", // 300 - "NIENTE POTR\267 FARMI USCIRE DI QUESTA MISERIA PERCHE...", + "NIENTE POTR\267 TIRARMI FUORI DA QUESTA MISERIA PERCH\220...", "DI CHI? DI CHI?", - "VOGLIO ESSERE PIRATA", - "VOGLIO ESSERE PROGRAMMATORE", + "VOGLIO ESSERE UN PIRATA", + "VOGLIO ESSERE UN PROGRAMMATORE", "RACCONTAMI QUALCOSA SU GARIBALDI", // 305 - "CONTINUER\343 A GIOCARE E DIMENTICHER\343 CHE VI HO VISTI", - "MA CHI AVR\267 PENSATO QUESTA SCIOCHEZZA!", - "\324 UNA BORSA COME QUELLA DI MIA NONNA", - "MA CHE FIGO SONO!", - "PI\353 MI VEDO PI\353 MI PIACCIO", + "CONTINUER\343 A GIOCARE E DIMENTICHER\343 DI AVERVI VISTO", + "A CHI SAR\267 VENUTA IN MENTE QUESTA IDIOZIA?", + "\324 UNA BORSETTA COME QUELLA DI MIA NONNA", + "PER\343, CHE FIGO CHE SONO!", + "PI\353 MI VEDO, PI\353 MI PIACCIO", // 310 "E POI COME MI CHIUDO?", - "PRIMA DEVO APRIRMI, VERO?", - "ST\343 BENE DOVE SONO", - "MI HO GI\267 PRESSO", - "CIAO IO", + "PRIMA DOVR\343 APRIRMI, NO?", + "STO BENE DOVE SONO", + "MI SONO GI\267 PRESO", + "CIAO ME!", // 315 - "ME GLI INDOSSER\343 QUANDO SIA LA OCCASIONE OPORTUNA", - "NON VEDO NIENTE DI SPECIALE", - "\324 BENE DOV'\324", - "E PER CHE?", - "NON CE LA FACCIO", + "LI INDOSSER\343 QUANDO SAR\267 IL MOMENTO GIUSTO", + "NON CI VEDO NIENTE DI SPECIALE", + "STA BENE DOV'\324", + "E PERCH\220?", + "NON POSSO", // 320 - "CIAO TU", - "\324 IL SEPOLCRO DELLO ZIO PEPPINO", - "EOOOO, ZIO PEPPINOOOO!", - "NO.NON VOGLIO TAGLIARMI UN' ALTRA VOLTA", - "-EHEM,EHEM..!", + "CIAO A TE", + "\324 IL SEPOLCRO DELLO ZIO DESIDERIO", + "EHI, ZIO DESIDERIOOOO!", + "NO. NON VOGLIO TAGLIARMI UN'ALTRA VOLTA", + "EHEM, EHM...!", // 325 - "GNAMM, EMMM,!", - "-SI, COF, COF!", - "GUARDA, C'\324 UNA GOMMA QU\336 ATTACATA", + "GNAMM, AH!", + "S\326, COF, COF!", + "GUARDA, C'\324 UNA GOMMA ATTACCATA QUI", "\324 IL TELEFONINO CHE MI HANNO REGALATO A NATALE", - "COM'\324 ALTO", + "COM'\324 ALTO!", // 330 - "ESCI AL BALCONE GIULIETTA!", - "TU SEI LA LUCE CHE ILLUMINA LA MIA VITA!", - "EH, PORTA, CHE C'\324?", - "EOOOO, SPENDITRICE DI TABACCO DI TRANSILVANIAAA", - "\324 UNA SPENDITRICE DI TABACCO", + "ESCI SUL BALCONE, GIULIETTA!", + "TU SEI LA LUCE CHE ILLUMINA LA MIA STRADA!", + "EHI, PORTA, DOVE PORTI?", + "EHI, DISTRIBUTORE DI SIGARETTE DI TRANSILVANIA!", + "\324 UN DISTRIBUTORE DI SIGARETTE", // 335 "HO UN'ALTRA MONETA DENTRO", - "NO. HO DECISSO SMETTERE DI FUMARE E DI BERE", - "DA OGGI SAR\343 SOLTANTO PER LE DONNE", - "QUESTO \324 UNA TRUFFA! NON \324 USCITO NULLA", - "ALLA FINE!", + "NO. HO DECISO DI SMETTERE DI FUMARE E DI BERE", + "A PARTIRE DA ADESSO MI DEDICHER\343 SOLAMENTE ALLE DONNE", + "QUESTA \324 UNA TRUFFA! NON \324 USCITO NULLA!", + "FINALMENTE!", // 340 - "CHE TI HO DETTO?, UN BAULE", - "CIAO BAULE, TI CHIAMI COME MIO CUGINO CHE SI CHIAMA RAUL..E", - "HO TROVATO LA BORSA DI B.J.", - "MIO DIO, NON MI RIFLETTO, SONO UN VAMPIRO!", - "...AH, NO, \324 UN DISEGNO", + "CHE TI HO DETTO? UN BAULE", + "CIAO BAULE, TI CHIAMI QUASI COME MIO CUGINO... RAULE.", + "HO TROVATO LA BORSA DI B.J.!", + "MIO DIO, NON HO UN RIFLESSO, SONO UN VAMPIRO!", + "...AH, NO. \324 UN DISEGNO!", // 345 - "SPECCHIO DELLE MIE BRAME: CHI \220 ILPI\351 BELLO DEL REAME?", + "SPECCHIO, SPECCHIO DELLE MIE BRAME: CHI \324 IL PI\353 BELLO DEL REAME?", "NON VUOLE APRIRMI", - "MOLTO BENE. MI HO MESSO I TAPPI", - "\324 UN DIPLOMA DI CACCIA-VAMPIRI OMOLOGATO DALLA UNVERSIT\267 DI CAMBRIDGE", - "NO. MANCANO ANCORA GLI INGREDIENTI, NON MERITA LA PENA CHE SIA SVEGLIATO", + "MOLTO BENE. HO MESSO I TAPPI", + "\324 UN DIPLOMA DI CACCIA-VAMPIRI APPROVATO DALL'UNIVERSIT\267 DI CAMBRIDGE", + "NO, MANCANO ANCORA ALCUNI INGREDIENTI, NON VALE LA PENA SVEGLIARLO", // 350 - "NON HO SOLDI", - "\324 UNA LAMPADA BRITANICA", + "MA NON HO SOLDI", + "\324 UNA LAMPADA BRITANNICA", "BARISTA! AIUTAMI!", - "HA COMPARITO UN VAMPIRO ED HA PRESSO LA MIA FIDANZATA", - "MA NON MI AIUTER\267", + "\324 COMPARSO UN VAMPIRO ED HA PRESO LA MIA FIDANZATA!!", + "MA NON MI AIUTERAI?!", // 355 - "MORTA? CHE VUOLE DIRE?", - "- EHEM!", - "UN VAMPIRO HA SEQUESTRATO LA RAGAZZA DELLA 506!", - "DEVI AIUTARMI!", - "NON SAI SUONARE NESSUNA DI \"ELIO E LE STORIE TESSE\"", + "MORTA? COSA INTENDI DIRE?", + "EHEM!", + "UN VAMPIRO HA RAPITO LA RAGAZZA DELLA 506!", + "MA MI DEVI AIUTARE!", + "NE SAI SUONARE QUALCUNA DI ELIO E LE STORIE TESE?", // 360 - "COME TI SOPPORTI, SUONANDO SEMPRE LO STESSO?", - "ALLORA COME MI SENTI?", - "PRESTAMI I TAPPI", + "COME FAI A RESISTERE SUONANDO SEMPRE LO STESSO PEZZO TUTTO IL GIORNO?", + "E ALLORA COME FAI A SENTIRMI?", + "PRESTAMI I TAPPI PER LE ORECCHIE", "DAI, TE LI RESTITUISCO SUBITO", "DAIIII...", // 365 - "CIAO. DEVO UCCIDERE UN VAMPIRO", + "BEH, CIAO. HO UN VAMPIRO DA UCCIDERE", "", - "COSA DICI? IN TRANSILVANO?", - "CHI \324 LO ZIO PEPPINO?", - "MA CHE SUCCEDE CON DRASCULA?", + "MA COME PARLI? IN TRANSILVANO?", + "CHI \324 LO ZIO DESIDERIO?", + "MA COSA \324 SUCCESSO CON DRASCULA?", // 370 - "CHI \324 VON BRAUN?", - "E PER CHE NON LO FA?", + "CHI \324 QUESTO VON BRAUN?", + "E PERCH\220 NON LO FA?", "E DOVE POSSO TROVARE VON BRAUN?", - "GRAZIE E CIAO, SOGNI D'ORO", - "SAR\267 MEGLIO BUSSARE PRIMA", + "GRAZIE E CIAO, DORMI BENE", + "SAR\267 MEGLIO SUONARE PRIMA", // 375 - "\324 LEI IL PROFESSORE VON BRAUN?", - "E MI POTREBBE DIRE DOVE POSSO ...?", - "NON CREDO SIA IL NANNO GANIMEDI", - "-PROFESSORE!", - "AIUTAMI! LA VITA DEL MIO AMORE DIPENDE DI LEI!", + "\324 LEI IL PROFESSOR VON BRAUN?", + "E MI POTREBBE DIRE DOVE POSSO...?", + "NON CREDO SIA IL NANO GANIMEDE", + "PROFESSORE!", + "MI AIUTI, LA PREGO! LA VITA DELLA MIA AMATA DIPENDE DA LEI!", // 380 - "VA BENE, NON HO BISOGNO DEL SUO AIUTO", - "O.K. ME NE VADO", - "NON AVERE PAURA. INSIEME VINCEREMO DRASCULA", - "ALLORA PER CHE NON MI AIUTA?", - "IO CE LE HO", + "E VA BENE, NON HO BISOGNO DEL SUO AIUTO", + "D'ACCORDO. ME NE VADO", + "NON ABBIA PAURA. INSIEME SCONFIGGEREMO DRASCULA", + "ALLORA PERCH\220 NON MI AIUTA?", + "IO LE HO", // 385 - "SI CE LE HO", + "ECCOME SE LE HO!", "D'ACCORDO", - "...EHH...SI", - "VENGO A RIENTRARE A QUESTA CABINA", - "SONO PRONTO PER FARE LA PROVA", + "...EHH ...S\326", + "SONO VENUTO PER ENTRARE DI NUOVO IN QUELLA CABINA", + "SONO PRONTO PER AFFRONTARE LA PROVA", // 390 - "VA BENE, VECCHIETO. SONO VENUTO PER IL MIO SOLDI", - "NO, NIENTE. ME NE GI\267 ANDAVO", + "E VA BENE, VECCHIETTO. SONO VENUTO PER I MIEI SOLDI", + "NO, NIENTE. ME NE STAVO ANDANDO", "SCUSA", - "TI \324 INTERESANTE QUESTO LIBRO? HA PARTITURE DI TCIAKOWSKY", + "TI INTERESSA QUESTO LIBRO? HA LE PARTITURE DI TCHAIKOWSKY", "COME POSSO UCCIDERE UN VAMPIRO?", // 395 - "NON TI HANNO DETTO CHE NON \324 BUONO DORMIRE IN CATTIVA POSIZIONE?", - "\324 QUELLO CHE SEMPRE DICE MIA MADRE", - "PER CHE DRASCULA NON FU RIUSCITO A UCCIDERTI?", - "E COSA FU?", - "BENISSIMO! HA LEI LA POZIONE DI IMMUNIT\267...!", + "NON TI HANNO DETTO CHE DORMIRE IN UNA BRUTTA POSIZIONE NON \324 SALUTARE?", + "\324 QUELLO CHE MI DICEVA SEMPRE MIA MADRE", + "PERCH\220 DRASCULA NON RIUSC\326 AD UCCIDERTI?", + "E COSA NE FU?", + "FANTASTICO! LEI HA LA POZIONE DELL'IMMUNIT\267...!", // 400 - "ALLORA", + "E ALLORA?", "MOLTO BENE", - "MI PUO RIPETERE COSA BISOGNO PER QUELLA POZIONE?", - "VADO VIA VELOCE A TROVARLO", - "SENTA, COSA \324 SUCCESO CON IL PIANISTA?", + "MI PU\343 RIPETERE DI COSA HO BISOGNO PER QUELLA POZIONE?", + "OK, CORRO A TROVARLO", + "SENTA, COSA \324 SUCCESSO CON IL PIANISTA?", // 405 "HO GI\267 TUTTI GLI INGREDIENTI DI QUESTA POZIONE", - "UNA DOMANDA: COSA \324 QUELLA DI ALUCSARD ETEREUM?", - "DICA, DICA..", + "SOLO UNA DOMANDA: COS'\324 QUELLA SCRITTA ALUCSARD ETEREUM?", + "DICA, DICA... ", "E DOV'\324 QUELLA GROTTA?", - "CHE C'\324? NON AVETE TRIBUNALE?", + "CHE C'\324? NON AVEVATE UN TRIBUNALE?", // 410 - "...MA ...E SE TROVO PI\353 VAMPIRI?", + "...MA ...E SE TROVO ALTRI VAMPIRI?", "\324 UN VAMPIRO CHE NON MI FA PASSARE", - "SI ASSOMIGLIA A YODA, MA PI\353 ALTO", - "EH, YODA. SE MI FAI PASSARE TI DAR\343 CENTO LIRE", - "BENE, O.K., NON POSSO DIRTI NULLA", + "ASSOMIGLIA A YODA, MA UN PO' PI\353 ALTO", + "EHI, YODA. SE MI FAI PASSARE TI DAR\343 UN PENNY", + "OK, CALMA, CERTO CHE CON TE NON SI PU\343 PROPRIO PARLARE", // 415 + "TI HANNO MAI DETTO CHE ASSOMIGLI A YODA?", "CIAO VAMPIRO, BELLA NOTTE, VERO?", - "TI HANNO DETTO QUALCHE VOLTA CHE TI ASSOMIGLII A YODA?", - "SEI UN VAMPIRO O UN DIPINTO ALL'OLEO?", - "MEGLIO NON DIRTI NIENTE, PERCHE POI TI ARRABBII", - "\324 CHIUSA CON LA CHIAVE", + "SEI UN VAMPIRO O UN DIPINTO A OLIO?", + "MEGLIO NON DIRE NIENTE, ALTRIMENTI POI TI ARRABBI", + "\324 CHIUSA A CHIAVE", // 420 - "SE PROVO, LA GAZZA MI POTREI CAVARE UN OCCHIO", + "SE CI PROVO LA GAZZA POTREBBE CAVARMI UN OCCHIO!", "\324 CHIUSA! DIO MIO, CHE PAURA!", - "LE CERNIERE SONO OSSIDATE", - "LA DENTRO C'\324 SOLTANTO UN BARATOLO DI FARINA", - "QUESTO HA TOLTO L'OSSIDO", + "I CARDINI SONO ARRUGGINITI", + "QUI DENTRO C'\324 SOLTANTO UN CESTO DI FARINA", + "QUESTO HA TOLTO LA RUGGINE", // 425 - "HO TROVATO UNA TALEA DI LEGNO DI PINO", - "PRENDER\343 QUESTO CH'\220 PI\353 GROSSO", - "BENE, CREDO DI POTERE TOGLIERMI QUESTO STUPIDO COSTUME", - "\"CORRIDOIO AI TORRIONI CHIUSO PER LAVORI IN CORSO. PER FAVORE, PER LA PORTA PRINCIPALE. SCUSATE PER IL DISTURBO\"", - "..\324 PALLIDO, HA DENTI CANINI, HA CIUFFO E UTILIZA MANTELLO...- SICURO CH'\324 DRASCULA!", + "HO TROVATO UN PALETTO DI LEGNO DI PINO", + "PRENDER\343 QUESTO QUI PI\353 GROSSO", + "BENE, CREDO DI POTERMI TOGLIERE QUESTO STUPIDO COSTUME", + "\"CORRIDOIO AI TORRIONI CHIUSO PER LAVORI IN CORSO. USATE LA PORTA PRINCIPALE. SCUSATE IL DISTURBO\"", + "...\324 PALLIDO, HA I CANINI IN FUORI, PORTA IL TOUPET E INDOSSA IL MANTELLO... \324 SICURAMENTE DRASCULA!", // 430 - "B.J., B.J., STAI BENE?", - "SI, SO CH'\324 SCEMA MA MI SENTO SOLISSIMO", - "NON AVRAI UNA CHIAVE PER CASO, VERO?", - "- E SICURO CHE NON HAI UN GRIMALDELLO?", - "DAMI UNA FONCINA. VADO A FARE COME MCGYVER", + "\324 B.J.! STAI BENE, B.J.?", + "S\326, LO SO CHE \324 TONTA, MA SONO COS\326 SOLO", + "NON \324 CHE HAI UNA CHIAVE, EH?", + "E SCOMMETTO CHE NON HAI NEANCHE UN GRIMALDELLO...", + "DAMMI UNA FORCINA. GIOCHER\343 A FARE MCGYVER!", // 435 "NON MUOVERTI, TORNO SUBITO", - "- MANAGIA!- SI \324 ROTTA!", - "OLE, ANCHE MI HO FATTO LA BARBA!", - "SI, CARO?", - "NON ARRIVA", + "MANNAGGIA! SI \324 ROTTA!", + "OLEEEE! MI SONO FATTO PERSINO LA BARBA!", + "S\326, TESORO?", + "NON \324 ANCORA ARRIVATO", // 440 - "IL PIANISTA NON C'\324", + "IL PIANISTA NON \324 QUI", "UN DRINK TRANSILVANO", - "ANCORA NON HO CAMERA", - "SEMBRA CHE FU RISUCCHIATO NELLO SCARICO DELLA VASCA E HA DECISO APRIRE UN BAR", - "\324 UBRIACO PERSO", + "NON HO ANCORA UNA CAMERA", + "SEMBRA CHE SIA RIMASTO INCASTRATO NELLA VASCA DA BAGNO E ABBIA DECISO DI APRIRE UN BAR", + "\324 UBRIACO FRADICIO", // 445 - "QUESTI CAPELLI.... CREDO CHE MI FANNO RICORDARE A QUALCUNO", + "QUESTO CAPELLO... MI RICORDA QUALCUNO", "\324 UNO SCHELETRO OSSUTO", - "GUARDA! MIGUEL BOSE!", - "\324 ADDORMENTATO. SAREBBE UN PECCATO SVEGLIARGLI", - "\324 PI\353 BRUTTO CHE BEGNINI", + "GUARDA! C'\324 MIGUEL BOSE!", + "STA DORMENDO. SAREBBE UN PECCATO SVEGLIARLO", + "\324 PI\353 BRUTTO DI EMILIO FEDE", // 450 - "UN FERETRO DI LEGNO DI PINO", - "MI TAGLIER\267 A FETTINI, COME UN SALSICCIOTTO", - "NON MI PIACCIONO I PENDOLI. PREFERISCO LE CARCIOFE", - "LE MIE MANI SONO LEGATE. NON CE LA FAR\343", - "\324 OVVIO CH'\324 UNA PORTA SEGRETA", + "UNA BARA IN LEGNO DI PINO", + "MI TAGLIER\267 A FETTINE, COME UN SALSICCIOTTO", + "NON MI PIACCIONO I PENDULI. PREFERISCO GLI ALCACHOFAS", + "HO LE MANI LEGATE. NON POSSO FARCELA", + "OVVIAMENTE \324 UNA PORTA SEGRETA", // 455 "MI IGNORANO", - "-DAIII!", - "NEL PRIMO COPIONE SI MUOVEVA, MA IL VIDEO-GIOCO \220 USCITO DAL BUDGET E NON HANNO POTUTO PAGARMI UNA PALESTRA E NON SONO GONFFIATO", - "SEMBRA CH'\324 UN P\343 ALLENTATA DAL MURO", - "NON CREDO CHE MI SIA UTILE. \324 TROPPO UMIDA PER ACCENDERLA.", + "DAIII!", + "SECONDO IL COPIONE SI SAREBBE DOVUTO MUOVERE, MA IL BUDGET ERA RISICATO, NON MI HANNO PAGATO LA PALESTRA E COS\326 NON HO POTUTO FARMI I MUSCOLI. FINE DELLA STORIA", + "SEMBRA UN PO' STACCATA DALLA PARETE", + "NON PENSO CHE MI TORNER\267 UTILE. \324 TROPPO UMIDA PER ACCENDERSI", // 460 - "AL LATO OVEST? -N\324 PAZZO, CHI SA CHE CI SAR\267 LI!", - "HA DEI BELLI DISEGNI TRANSILVANI", + "ALL'ALA OVEST? \324 DA PAZZI! CHISS\267 COSA POTRESTI TROVARCI!", + "HA DELLE OTTIME MOTIVAZIONI TRANSILVANE", "", - "CHE PENA CHE NON CI SIA DENTRO UN AGNELLINO ARRROSTANDOSI", - "LA ULTIMA VOLTA CHE APRII UN FORNO, LA CASA SALT\220 PER ARIA", + "PECCATO CHE NON CI SIA UN BELL'AGNELLO ARROSTO, L\326 DENTRO", + "L'ULTIMA VOLTA CHE HO APERTO UN FORNO HO FATTO SALTARE IN ARIA LA CASA", // 465 - "LO SCUDO DELLA SCUADRA DI CALCIO DI TRANSILVANIA", - "E PER CHE? PER INDOSARLA SULLA TESTA?", - "NON CREDO CHE I CASSETI SIANO DI QUELLI CHE SI APPRONO", - "NON VOGLIO SAPERE IL CIBO CHE CI SAR\267 LA DENTRO!", - "HO L'IMPRESSIONE CH'\324 IMPRESSIONISTA", + "LO STEMMA DELLA SQUADRA DI CALCIO TRANSILVANA", + "E PERCH\220? PER METTERMELA SULLA TESTA?", + "NON CREDO CHE QUESTI CASSETTI SIANO DI QUELLI CHE SI APRONO", + "NON VOGLIO SAPERE CHE RAZZA DI CIBO CI SIA L\267 DENTRO", + "MI D\267 L'IMPRESSIONE DI ESSERE IMPRESSIONISTA", // 470 - "LA NOTTE SI IMPADRONA DI TUTTI QUANTI... CHE PAURA?", - "\324 OSTACOLATA", - "\324 IL RE, NON LO AVEVI IMAGINATO?", - "NO, NE UNO A CASA, ANZI GLI DO DA MANGIARE", - "UNA SCAFFALATURA CON LIBRI ED ALTRE COSE", + "LA NOTTE CALA SU OGNUNO DI NOI... NON \324 TERRIFICANTE?", + "\324 INCASTRATA", + "\324 IL RE. LUI NON TE LO SEI IMMAGINATO, VERO?", + "NO, NE HO GI\267 UNO A CASA DA SFAMARE", + "UNO SCAFFALE CON LIBRI ED ALTRE COSE", // 475 - "E A CHI CHIAMO A QUESTE ORE?", - "\"COME FARE LA DECLARAZIONE DI REDDITI\"- CHE INTERESSANTE!", - "NE HO UNO A CASA, CREDO CH'\324 UN BEST-SELLER MONDIALE", - "UNA CHIAVE COMPLETAMENTE NORMALE", - "MI SA QHE QUESTA NON \220 DI QU\336", + "MA CHI POTREBBE MAI CHIAMARE A QUEST'ORA?", + "\"COME COMPILARE LA DICHIARAZIONE DEI REDDITI\". MOLTO INTERESSANTE!", + "NE HO GI\267 UNO A CASA. CREDO SIA UN BEST SELLER MONDIALE", + "UNA CHIAVE ASSOLUTAMENTE NORMALE", + "NON CREDO CHE SIA DI QUESTA ZONA", // 480 - "EH, SONO PATATINE FRITE A FORMA DI DENTI CANINI ! MI AFASCINA", - "NON CREDO CHE SIA IL MOMENTO MIGLIORE PER METTERSI A MANGIARE DOLCI, L'ESSERE PI\353 CATTIVO DEL MONDO ha nelle sue mani la mia fidanzzata", - "COME MI ST\343 DIVERTENDO UCCIDENDO VAMPIRI CON QUESTO!", - "VEDIAMO SE APPARISCE UN ALTRO PRESTO", - "NO, DEVE ESSERE CON UN VAMPIRO SPORCO E SCHIFFOSO COME QUELLO DI PRIMA", + "EHI, SONO PATATINE FRITTE A FORMA DI DENTI CANINI! LE ADORO!", + "NON CREDO SIA IL MOMENTO GIUSTO PER METTERMI A MANGIARE SCHIFEZZE, CONSIDERATO IL FATTO CHE LA MIA FIDANZATA \324 NELLE MANI DELL'UOMO PI\353 CATTIVO DELLA TERRA", + "ME LA STO DAVVERO SPASSANDO AD UCCIDERE VAMPIRI CON QUESTO!", + "VEDIAMO SE NE APPARE UN ALTRO", + "NO, DEV'ESSERE UN VAMPIRO SUDICIO E MALEODORANTE COME QUELLO CHE HO UCCISO PRIMA", // 485 - "\324 L'AUTENTICA PARRUCA CHE UTILIZZ\343 ELVIS QUANDO DIVENT\343 PELATO", - "\220 FARINA MA NON POSSO DIRE MARCHE", - "FORSE IN UN ALTRO MOMENTO. OK?", - "\220 UNA ASCIA BUONISSIMA, CHE PENA CHE NON CI SIA QU\336 VICINO NESSUNA TESTA DI VAMPIRO", - "NO. NEL FONDO SONO UNA BRAVISSIMA PERSONA", + "\324 L'AUTENTICA PARRUCCA CHE UTILIZZ\343 ELVIS QUANDO DIVENT\343 PELATO", + "\324 FARINA, MA NON POSSO DIRE LA MARCA", + "FORSE UN'ALTRA VOLTA, VA BENE?", + "\324 UN'ASCIA MAGNIFICA, PECCATO CHE NON CI SIA NEMMENO UNA TESTA DI VAMPIRO QUI INTORNO", + "NO. IN FONDO SONO UNA BRAVISSIMA PERSONA", // 490 - "\324 IL DEODORANTE DELLA TACHER -HI,HI,HI!", - "\324 UN MANTELLO ABBASTANZA CARINO", + "\324 IL DEODORANTE DELLA TATCHER ... AH, AH, AH...!!", + "\324 UN MANTELLO MOLTO CARINO", "", - "COME TUTTI I RAMI DI TUTTI GLI ALBERI DEL MONDO, CIO\324 MICA SPEZIALE", - "OH, INCREDIBILE!- UNA CORDA IN UNA AVVENTURA GRAFICA!", + "COME I RAMI DI TUTTI GLI ALBERI DEL MONDO. NON CI VEDO NIENTE DI SPECIALE", + "OH, INCREDIBILE! UNA CORDA IN UN'AVVENTURA GRAFICA!", // 495 - "MI DOMANDO A CHE SERVE...", - "UNA CORDA LEGATA A UNA BRANCA, O UNA BRANCA LEGATA A UNA CORDA, DIPENDE COME SI GUARDI", - "SEMBRA CHE QUESTA GAZZA HA CATIVE INTENZIONI", - "DAI.., NON LA DICO NULLA CHE POI SI ARRABBIA", - "SEMBRA ESSERE MORTA, MA NON \220 VERO - EH?", + "MI DOMANDO A COSA POSSA SERVIRE...", + "UNA CORDA LEGATA AD UN RAMO O UN RAMO LEGATO AD UNA CORDA, DIPENDE DA COME SI GUARDA", + "PARE CHE QUESTA GAZZA ABBIA CATTIVE INTENZIONI", + "SCORDATELO, NON DIR\343 NULLA ALTRIMENTI SI ARRABBIA", + "MI SEMBRA MORTA, MA NON LO \324 VERAMENTE, VERO?", // 500 - "NESSUN ANIMALE \220 STATO MALTRATO DURANTE LE RIPRESE DI QUESTO VIDEO-GIOCO", + "NESSUN ANIMALE HA SUBITO MALTRATTAMENTI DURANTE LA PRODUZIONE DI QUESTO VIDEOGIOCO", }, }; @@ -4075,52 +4323,52 @@ const char *_textd[NUM_LANGS][NUM_TEXTD] = { { // 0 "", - "COME VA, IGOR?", - "-SEMPRE CHE C' UNA BUONA PARTITA SUCCEDE LO STESSO! BENE, ANDREMO A GUARDARLA AL BAR, COME SEMPRE", - "ADESSO IGOR, ASCOLTA. ANDIAMO A REALIZZARE LA FASE 1 DEL MIO PROGETTO PER CONQUISTARE IL MONDO", - "ATTRARREMO UN FULMINo DELLA TEMPESTA E LO DISMAGNETIZZAREMO CON L'INDIFIBULATORE. LA ELETTRICIT\265 ANDR\265 AL MIO MOSTRO E, GLI DAR\265 VITA!", + "COME STA ANDANDO, IGOR?", + "\324 SEMPRE LA STESSA STORIA, OGNI VOLTA CHE C'\324 UNA BELLA PARTITA SUL SATELLITE! COMUNQUE ANDREMO A VEDERLA AL BAR, COME AL SOLITO", + "ADESSO ASCOLTA BENE, IGOR, SIAMO ALLA FASE NUMERO UNO DEL MIO PIANO PER LA CONQUISTA DEL MONDO", + "ATTIREREMO UN FULMINE E LO DEMAGNETIZZEREMO CON L'INDIFIBULATORE. L'ELETTRICIT\267 VERR\267 TRASFERITA AL MOSTRO E GLI DAR\267 LA VITA!", // 5 - "SE TUTTO VA BENE QUESTO SAR\265 SOLTANTO IL PRIMO DI UN'IMMENSO ESERCITO CHE CONQUISTAR\265 IL MONDO PER ME, HA,HA,HA", - "I MOSTRI DISTRUGGERANNO TUTTE LE ARME DI TUTTI GLI ESERCITI DEL MONDO, MENTRE NOI CI RIFURGIAREMO nei miei terreni A GIBRALTAR", - "POI, FAREMO UN GOLPE, E I GOVERNI DEL MONDO NON AVRANNO PER DIFENDERSI, E AVR\220 LE LORO NAZIONI SOTTO I MIEI PIEDI", - "SAR\220 IL PRIMO CATTIVO DELLA STORIA CHE RIESCA!", - "A TE NIENTE, SCIOCCO! ST\220 SPORRENDO LA TRAMA. BENE, TUTTO A POSTO?", + "SE TUTTO ANDR\267 PER IL VERSO GIUSTO, QUESTO SAR\267 L'INIZIO DI UN GRANDE ESERCITO CHE CONQUISTER\267 IL MONDO PER ME, AH, AH, AH", + "I MOSTRI DISTRUGGERANNO TUTTI GLI ESERCITI DEL MONDO, MENTRE NOI CI RIFUGEREMO IN UNO DEI TERRENI CHE HO COMPRATO A GIBILTERRA", + "POI FAREMO UN COLPO DI STATO, I GOVERNI DI TUTTO IL MONDO NON AVRANNO MODO DI DIFENDERSI E SI PROSTRERANNO AI MIEI PIEDI", + "SAR\343 IL PRIMO CATTIVO DELLA STORIA A RIUSCIRCI! AH, AH!", + "NON STO PARLANDO CON TE, IDIOTA! STO ESPONENDO LA TRAMA. BENE, \324 TUTTO PRONTO?", // 10 - "-\220 IL MOMENTO! -PREMI L'INTERRUTTORE DELLE BATTERIE ALCALINE!", - "- PORCA MISERIA! -CHE COSA NON \220 ANDATA BENE?", - "SEI SICURO DI AVERLO CONTROLLATO BENE? E NO MANCABA NIENTE? ULTIMAMENTE PER I REDDITI NON VEDI UNA MADONNA", - "IMBECILE!, NON HAI CONETTATO L'INDIFIBULATORE! LE VITI SARANO MAGNETIZZATE E ADESSO AVR\265 IL CERVELLO BRUCIATO", - "SEI MORTO, SEI MORTO, COME TI PRENDA..", + "\324 IL MOMENTO! PREMI L'INTERRUTTORE DELLE BATTERIE ALCALINE!", + "PORCA MISERIA! COS'\324 ANDATO STORTO?", + "SEI SICURO DI AVERLO CONTROLLATO BENE E CHE NON MANCASSE NULLA? ULTIMAMENTE QUESTA STORIA DELLE TASSE TI STA MANDANDO DAVVERO FUORI DI TESTA", + "IDIOTA! HAI DIMENTICATO DI CONNETTERE L'INDIFIBULATORE. PROBABILMENTE LE VITI SI SARANNO MAGNETIZZATE E IL SUO CERVELLO SI SAR\267 ABBRUSTOLITO", + "SEI MORTO, SEI MORTO... ASPETTA CHE TI PRENDA!", // 15 - "STAI ZITTO! DOMANI CERCHER\220 UN ALTRO CERVELLO E RIPETEREMO L'ESPERIMENTO", - "NO. QUESTA VOLTA NE PORTER\220 UNO DI DONNA, COS\326 SAR\265 NUOVISSIMO, MAI UTILIZZATO. HA, HA HA, CHE BARZELLETA FALLITA", - "E? SONO IL CATTIVO DELLA STORIA, E SONO MASCHILISTA SE VOGLIO, CAPITO? E NON LAMENTARTI UNA ALTRA VOLTA PERCHE MANGERAI LA TUA GOBBA", - "HA,HA,HA. UN ALTRO PRESSO. ADESSO PAGHERAI MOLTO CARO QUESTA OFFESA, LA TUA INTENZIONE DI FINIRE CON ME. -IGOR, AL PENDOLO DELLA MORTE!", - "DIMI, STUPIDO UMANO, COME MAI HAI PENSATO A DISTRUGGERMI?", + "STAI ZITTO! DOMANI CERCHER\343 UN ALTRO CERVELLO E RIPETEREMO L'ESPERIMENTO", + "NO. QUESTA VOLTA PRENDER\343 UN CERVELLO DI DONNA. PRATICAMENTE NUOVO, MAI UTILIZZATO. AH, AH,AH, BUONA QUESTA. ", + "E ALLORA? SONO IO IL CATTIVO DELLA STORIA, E POSSO ESSERE MASCHILISTA QUANTO VOGLIO, CAPITO? E SE DICI ANCORA QUALCOSA TI APPICCICO LA GOBBA IN FRONTE!", + "AH, AH, AH, CI SEI CASCATO ANCHE TU!! ADESSO LA PAGHERAI PER AVER OSATO SFIDARMI! IGOR, PORTALO AL PENDOLO DELLA MORTE!", + "DIMMI, STUPIDO UMANO, COME MAI VOLEVI DISTRUGGERMI?", // 20 - "-CHE BELLO!, MI METTEREI A PIANGERE SE NON FOSSE PERCHE MI FA RIDERE", - "HO BISOGNO DELLA TUA RAGAZZA, IL SUO CERVELLO MI AIUTER\265 A CONQUISTARE IL MONDO", - "-SI, HA ! VADO A TOGLIARSILO PER METTEGLIELO AL MIO FRUSKYNSTEIN, E CON LUI DOMINER\220 IL MONDO, HA,HA,HA", - "CHE?! - SEI MORTO, SEI MORTO! TI VADO A...MI HAI FATTO ARRABBIARE. SEI PRONTO PER MORIRE?", - "HA,HA,HA. TU CREDI?", + "CHE BELLO! SE NON MI FACESSE RIDERE, MI METTEREI A PIANGERE", + "HO BISOGNO DELLA TUA RAGAZZA, IL SUO CERVELLO MI AIUTER\267 A CONQUISTARE IL MONDO", + "S\326, SICURO! LO PRENDER\343 DA LEI E LO DAR\343 AL MIO FRUSKYNSTEIN. IL MONDO SAR\267 NELLE MIE MANI, AH, AH, AH", + "COSA!? SEI UN UOMO MORTO! TI FAR\343... MI HAI FATTO VERAMENTE ARRABBIARE... PREPARATI A MORIRE!", + "AH, AH, AH. TI PIACEREBBE!", // 25 - "SI, VERO? HA,HA,HA", - "VA BENE, PUOI FUMARE LA ULTIMA SIGARETTA, MA SBRIGATI", - "SONO STUFFO, BUTTA GI\265 LA SIGARETTA!", - "E DIMI, QUELLA POZIONE HA L'EFFETTO INVERSO?", - "QUELLO SI VEDR\265 ..", + "S\326, VERO? AH, AH AH", + "VA BENE, PUOI FUMARTI L'ULTIMA SIGARETTA. MA FAI PRESTO, OK?", + "MI HAI STUFATO, BUTTA VIA QUELLA SIGARETTA!", + "DIMMI UNA COSA, QUELLA POZIONE HA ANCHE L'EFFETTO OPPOSTO?", + "QUESTO LO VEDREMO...", // 30 - "BENE, SAR\265 VERO?. IGOR, DAMI IL COMPACT DISC DI UNGHIE GRAFFIANDO UNA LAVAGNA", - "NEANCHE SOGNARLO. LA RAGAZZA RIMANE CON ME, E TU RIMANI LI FINO CHE IL PENDOLO TI TAGLII IN FETTE. HA,HA,HA", - "MA COME SONO CATTIVO, ANDIAMO IGOR, ANDIAMO A FARE LA POZIONE, ANDIAMO A CONQUISTARE IL MONDO", + "OK, ADESSO VEDREMO. IGOR DAMMI IL CD \"UNGHIE CHE GRAFFIANO LA LAVAGNA\"", + "NEANCHE PER SOGNO. LA RAGAZZA RIMANE QUI. E TU ASPETTERAI FINCH\220 IL PENDOLO NON TI AVR\267 FATTO A FETTINE. AH, AH, AH", + "CAVOLI, SONO DAVVERO CATTIVO... ANDIAMO, IGOR; PREPARIAMO LA POZIONE E CONQUISTIAMO IL MONDO", "ADESSO CHE SUCCEDE?", - "SI, CHE C'E?....LA PARTITA!", + "S\326, CHE C'\324?... OH DANNAZIONE, LA PARTITA!", // 35 - "L'AVEVO DIMENTICATA. PRENDI LA RAGAZZA E ANDIAMO A GUARDARE IL CALCIO. CONQUISTER\220 IL MONDO DOPO", + "ME L'ERO DIMENTICATA. PRENDI LA RAGAZZA E ANDIAMO A GUARDARCELA. CONQUISTEREMO IL MONDO PI\353 TARDI", "GRAZIE AMICO, AVEVO SETE", - "-ARGH! -QUEL CROCIFISSO! -QUEL CROCIFISSO!...", - "QUE BELLO \220 QUEL CROCIFISSO, NON MI ERO ACCORTO", - "LASCIAMI, ST\220 GUARDANDO LA PARTITA", + "ARGH! QUEL CROCIFISSO! QUEL CROCIFISSO!...", + "CHE BELLO QUEL CROCIFISSO, NON L'AVEVO NOTATO", + "LASCIAMI IN PACE, STO GUARDANDO LA PARTITA", // 40 "", "", @@ -4141,39 +4389,39 @@ const char *_textd[NUM_LANGS][NUM_TEXTD] = { "", // 55 "", - "Ciao cieco. Come va?.", - "Come sai che sono straniero.", - "Sembri un cieco. Hai gli occhiali come il cieco di Sorrento, parli guardando all'infinito come Stevie Wonder..", - "Bene, scusa. Non sapevo che non vedessi", + "CIAO CIECO. COME VA?", + "COME SAI CHE SONO UNO STRANIERO?", + "SEMBRI UN CIECO. HAI GLI OCCHIALI COME IL CIECO DI SORRENTO, PARLI GUARDANDO ALL'INFINITO COME STEVIE WONDER..", + "GUARDA, MI DISPIACE. NON SAPEVO CHE CI VEDESSI", // 60 - "Ma non mi hai appena detto che non sei cieco?.", - "- Ma se non vedi!.", - "Beeeene. Scusa. Allora: Ciao : non vedente", - "Sono John Hacker, st giocando al Drascula. Tu devi proprio essere il tipico personaggio che mi aiuter in cambio di un oggeto. Vero...?", - "Ma... Scusa ciec..- non vedente! .Ma.. . che tipo di mestiere il tuo, di dare falci per soldi, mentre suoni la fisarmonica?.", + "MA NON MI HAI APPENA DETTO CHE NON SEI CIECO?", + "MA SE NON VEDI!", + "BEEEENE. SCUSA. ALLORA: \"CIAO NON VEDENTE\"", + "SONO JOHN HACKER, STO GIOCANDO A DRASCULA. TU DEVI PROPRIO ESSERE IL TIPICO PERSONAGGIO CHE MI AIUTER\267 IN CAMBIO DI UN OGGETTO. VERO? EH? VERO?", + "SCUSA SE TE LO DOMANDO, CIEC... NON VEDENTE! MA... CHE TIPO DI MESTIERE \324 IL TUO, DI DARE FALCI PER SOLDI, MENTRE SUONI LA FISARMONICA?", // 65 - "Ah, si. \324 vero. Ciao non vedente....(cieco)", - "Ecco la abbondante quantit di soldi che mi avevi chiesto.", - "Mi raccomando", - "Ciao straniero.", - "E tu... Come sai che sono cieco?", + "AH, S\326. \324 VERO. CIAO NON VEDENTE...(CIECO)", + "ECCO LA COSPICUA SOMMA DI DENARO CHE MI HAI CHIESTO", + "LO SPERO PROPRIO", + "CIAO STRANIERO.", + "E TU... COME SAI CHE SONO CIECO?", // 70 - "E tu parli come il figlio di Bill Cosby e non ti offendo.", - "No, se non vedo.", - "E non lo sono.", - "-Oh, certo!. Come non vedo mi chiamano cieco, no?.", - "-Ciao Straniero! e cosa fai in Transilvania?", + "E TU PARLI COME IL FIGLIO DI BILL COSBY E NON TI OFFENDO.", + "NO, NON CI VEDO.", + "E NON LO SONO.", + "OH, CERTO! SICCOME NON CI VEDO TU MI ACCUSI DI ESSERE CIECO.", + "CIAO STRANIERO! COSA CI FAI IN TRANSILVANIA?", // 75 - "Corretto straniero. Per una abbondante quantit di soldi, ti dar in cambio una falce, per quando ne avrai bisogno.", - "Shhhhhh. Sono trafficante di falci, devo proprio dissimulare.", - "Perche mi lo hai detto prima, no?", - "Grazie straniero. Ecco la tua falce. Un oggeto che ti sar molto utile pi avanti...... davvero.", + "CORRETTO, STRANIERO. PER UN'ABBONDANTE QUANTIT\267 DI DENARO TI DAR\343 UNA FALCE, PER QUANDO NE AVRAI BISOGNO.", + "SHHHHHH. SONO TRAFFICANTE DI FALCI, PER QUESTO DEVO FINGERE.", + "PERCH\220 ME LO HAI DETTO PRIMA, NO?", + "GRAZIE STRANIERO. ECCO LA TUA FALCE. UN OGGETTO CHE TI SAR\267 MOLTO UTILE PI\353 AVANTI...... DAVVERO.", "", // 80 "", "", - "No, nada", - "bla, bla, bla." + "NO, NIENTE", + "BLA, BLA, BLA.", }, }; @@ -4261,22 +4509,22 @@ const char *_textb[NUM_LANGS][NUM_TEXTB] = { { // 0 "", - "QU\326, BEVENDO", - "MORTI TUTTI. GRAZIE. BURRP", - "SII, CERTO, SICURO..", - "QUESTA PER IL ZIO PEPPINO", + "SONO QUI, STO BEVENDO", + "SONO TUTTI MORTI. GRAZIE. BURRP", + "S\326, CERTO, SICURO...", + "QUESTA \324 PER LO ZIO DESIDERIO", // 5 - "E QUEST'ALTRA, PER IL CADAVERE DEL ZIO PEPPINO", - "MIO ZIO. FU ANDATO AL CASTELLO, E NON MAI TORNATO", - "EEEHH, TORN\220, MA PER POCO TEMPO. SE IL VON BRAUN NON AVESSE SBAGLIATO, MIO ZIO SAREBBE QU\326 BEVENDO", - "NIENTE..", - "EEH,SI! QUEL MALVAGIO CI HA INTIMORATI", + "E QUEST'ALTRA \324 PER IL CADAVERE DELLO ZIO DESIDERIO", + "MIO ZIO. \324 ANDATO AL CASTELLO E NON \324 PI\353 TORNATO", + "EH, TORN\343, MA NON TUTTO INTERO. SE VON BRAUN NON AVESSE SBAGLIATO, ADESSO MIO ZIO SAREBBE QUI A BERE CON NOI", + "NIENTE...", + "EH, S\326! QUEL MALVAGIO CI HA INTIMORITI TUTTI", // 10 - "A VOLTE SCENDE AL PAESE E QUANDO SE NE VA SI PORTA QUALCUNO", - "UN P\220 DOPO SOLTANTO TROVIAMO QUALQUE RESTO. CREDO CHE TRAFFICA ORGANI O QUALCOSA DEL GENERE", - "L'UNICO DEL PAESE CHE SA COME FINIRE CON DRASCULA \220 UNO CHE HA STUDIATO", - "DA CHE FU SCONFFIGIATO DA DRASCULA SI \220 ALLONTANATO A UNA CAPANNA FUORI DEL PAESE", - "L'UNICO CHE POTREBBE AIUTARCI A VINCERE DRASCULA, E NON VUOLE SAPERE NIENTE DI NOI. COSA PENSI?", + "A VOLTE SCENDE IN PAESE E QUANDO SE NE VA SI PORTA VIA QUALCUNO", + "POCO DOPO TROVIAMO SOLTANTO QUALCHE RESTO. CREDO CHE SIA UN TRAFFICANTE DI ORGANI O QUALCOSA DEL GENERE", + "\324 L'UNICA PERSONA DEL VILLAGGIO CHE SAPPIA COME FARLA FINITA CON DRASCULA. \324 UNO CHE HA STUDIATO", + "DA QUANDO FU SCONFITTO DA DRASCULA VIVE IN UNA BARACCA FUORI DAL PAESE", + "LUI \324 L'UNICO CHE POTREBBE AIUTARCI A SCONFIGGERE DRASCULA, MA NON VUOLE SAPERNE. TU CHE NE PENSI?", }, }; @@ -4432,39 +4680,39 @@ const char *_textbj[NUM_LANGS][NUM_TEXTBJ] = { { // 0 "", - "ST\265 BENE? SENTA, PUO SENTIRMI? SI \220 MORTO?", - "NO, IL MIO NOME BILLIE JEAN, MA PUOI CHIAMARMI B.J. PI \351 BREVE", - "HI,HI!- CHE BUONO!", - "NON SO JOHNY, ERO QU\326, STAVO PER ADDORMENTARMI, QUANDO HO SENTITO UN FORTE RUMORE NEL CORRIDOIO", + "TI SENTI BENE? ANDIAMO, SVEGLIATI! RIESCI A SENTIRMI? MA SEI MORTO?", + "NO, MI CHIAMO BILLIE JEAN, MA PUOI CHIAMARMI B.J., \324 PI\353 CORTO.", + "HI, HI! QUESTA ERA BUONA!", + "BEH, JHONNY. VEDI, ME NE STAVO QUA, GI\267 PRONTA PER ANDARE A LETTO, QUANDO HO SENTITO UN FORTE RUMORE IN CORRIDOIO", // 5 - "PRIMA NON GLI HO DATTO IMPORTANZA, MA DUE ORE DOPO HO SCOPERTO CHE NON RIUSCIVO A ADDORMENTARMI E SONO uscita A FARE QUATTRO PASSI", - "E FIGURATI LA SORPRESA QUANDO HO APERTO LA PORTA E TI HO TROVATO PER TERRA. TI GIURO, HO PENSATO CH'ERI MORTO..., MA COME SONO SCIOCCA", - "VOLEVO FARTI IL BOCCA A BOCCA, MA NON C'ERA BISOGNO PERCHE SUBITO HAI COMINCIATO A PARLARE", - "HAI DETTO NON SO CHE DI UN SPAVENTAPASSERI. CHE COLPO.....!, PERCHE QUANDO UN MORTO SI METTE A PARLARE FA UN COLPO GRANDISSIMO!", - "VERO DI SI? NON SO COME SONO RIUSCITA, TI HO TRASPORTATO ALLA MIA CAMERA, TI HO MESSO SUL MIO LETTO E.... NIENTE PI\351 .", + "ALL'INIZIO NON CI HO FATTO CASO, MA DOPO CIRCA DUE ORE NON RIUSCIVO ANCORA A PRENDERE SONNO E ME NE SONO ANDATA A FARE DUE PASSI", + "E IMMAGINA LA MIA SORPRESA QUANDO HO APERTO LA PORTA E TI HO VISTO DISTESO A TERRA. TI GIURO, HO PENSATO CHE FOSSI MORTO... AH, AH, CHE SCIOCCA", + "VOLEVO FARTI LA RESPIRAZIONE BOCCA A BOCCA MA NON \324 SERVITO PERCH\220 HAI INIZIATO A PARLARE", + "HAI DETTO QUALCOSA A PROPOSITO DI UNO SPAVENTAPASSERI. MI HAI FATTO VENIRE UN COLPO. SAI, \324 ABBASTANZA SCIOCCANTE VEDERE UN MORTO CHE PARLA", + "VERO? NON SO COME, MA SONO RIUSCITA A PORTARTI IN CAMERA MIA, TI HO MESSO SUL LETTO E... QUESTO \324 TUTTO... AH, AH, AH.", // 10 - "NO, NON \220 STATA LA BOTTA, HI, HI. \220 PERCHE ... HO PESTATO I TUOI OCCHIALI", - "MAMMA MIA MA COM'\220 BELLO CON GLI OCCHIALI! SO CHE NON \220 FERNANDO LANCHA, MA HA QUALCOSA CHE MI PIACE MOLTISSIMO", - "SI,SI, VOGLIO... ABBRACIAMI FORTE, BACIAMI MOLTO..", - "OH JOHNY, CARO, MENO MALE CHE SEI VENUTO. QUEL MALVAGIO, DRASCULA, MI HA LEGATO AL LETTO E POI SE NE \220 ANDATO A GUARDARE LA PARTITA", - "SI, \220 VERO, LIBERAMI", + "NO, NON \324 STATA LA BOTTA, HI, HI. \324 CHE PER SBAGLIO HO PESTATO I TUOI OCCHIALI", + "MAMMA MIA COM'\324 BELLO CON GLI OCCHIALI! SO CHE NON \324 ANTONIO BANDERAS, MA HA QUALCOSA CHE MI PIACE MOLTISSIMO", + "S\326, S\326, LO VOGLIO... ABBRACCIAMI FORTE, BACIAMI...", + "OH JOHNNY, CARO, MENO MALE CHE SEI QUI. DRASCULA, QUEL MALEDETTO, MI HA LEGATA AL LETTO E POI SE NE \324 ANDATO A GUARDARE LA PARTITA", + "S\326, \324 VERO, LIBERAMI", // 15 - "NO, MI DISPIACE. HO UTILIZZATO TUTTE IN CARCERE PROBANDO LIBERARMI QUANDO TU MI AVEVI LASCIATA", - "JOHNY, SEI TU? - BENISSIMO. LO SAPEVO ", - "NON TI FIGURI QUANTO MI HA FATTO SOFFRIRE DRASCULA", - "PRIMA MI HA PORTATO VOLANDO FINO QUA E POI MI HA RICHIUSA IN QUESTA CAMERACCIA CHE NON HA N\220 UNO SPECCHIO", - "COME HAI SENTITO. E LO PEGLIORE: N\220 UNA VOLTA SI \220 SCUSATO", + "NO, MI DISPIACE. LE HO USATE TUTTE NELLA CELLA CERCANDO DI LIBERARMI QUANDO MI HAI ABBANDONATA", + "JOHNNY, SEI TU? OH, GRAZIE AL CIELO, SAPEVO CHE SARESTI VENUTO!", + "NON IMMAGINI NEMMENO QUANTO QUEL MALVAGIO DI DRASCULA MI ABBIA FATTO SOFFRIRE", + "PRIMA MI HA PORTATO FIN QUA VOLANDO E POI MI HA RINCHIUSA IN QUESTA CAMERACCIA CHE NON HA NEANCHE UNO SPECCHIO", + "\324 QUELLO CHE TI STO DICENDO! E IL PEGGIO \324 CHE NON SI \324 MAI SCUSATO, NEMMENO UNA VOLTA", // 20 - "JOHNY, CARO. DOVE SEI?", - "SONO PRONTA, FAMI USCIRE DA QU\326 ", - "ASPETTA, VADO A GUARDARE... NO CARO, MI DISPIACE", - "PRENDI..", - "\"CARO JOHNY:", + "JOHNNY, CARO. DOVE SEI?", + "SONO PRONTA, FAMMI USCIRE DA QUI", + "ASPETTA CHE CONTROLLO... NO, CARO, MI DISPIACE", + "PRENDI...", + "\"CARO JOHNNY", // 25 - "MAI POTR\220 DIMENTICARTI, MA NON SAREMO MAI FELICI INSIEME. SAR\220 SINCERA CON TE : C'\220 NE UN ALTRO; PI\351 ALTO, PI\351 FORTE..", - "ANZI MI HA LIBERATO DA DRASCULA. MI HA CHIESTO LA MANO E HO DETTO DI SI", - "ADIO JOHNY. NON CERCARE UNA SPIEGAZIONE, PERCHE L'AMORE \220 CIECO.", - "SPERO NON MI ODII, E RICORDA CHE ANCORA TI VOGLIO BENE, SEBBENE SOLO COME UN AMICO\"", + "NON POTR\343 MAI DIMENTICARTI, MA NON SAREMO MAI FELICI INSIEME. SAR\343 SINCERA CON TE: C'\324 UN ALTRO; PI\353 ALTO, PI\353 FORTE...", + "MI HA LIBERATO DA DRASCULA. MI HA CHIESTO LA MANO E HO DETTO DI S\326", + "ADDIO JOHNNY. NON CERCARE UNA SPIEGAZIONE, PERCH\220 L'AMORE \324 CIECO.", + "SPERO CHE NON MI ODIERAI, E RICORDA CHE TI VOGLIO BENE, SEBBENE TU PER ME SIA SOLTANTO UN AMICO\"", }, }; @@ -4597,33 +4845,33 @@ const char *_texte[NUM_LANGS][NUM_TEXTE] = { { // 0 "", - "EO, LEI", - "MA CHE DICI!", - "SONO VIVO, MA HO SEMPRE MOLTA FAME, SA LEI?", - "IO ERO IL BEONE DEL PAESE, DEGNO SUCCESSORE DI UNA FAMIGLIA DI ILLUSTRI BEONI, E UNA NOTTE DRASCULA MI SEQUESTR\220 PER RUBARMI GLI ORGANI", + "EHI, LEI!", + "NON RACCONTARMI CERTE CAVOLATE SU UN CADAVERE, OK?", + "SONO VIVO. STO SOLO MORENDO DI FAME", + "IO ERO L'UBRIACONE DEL PAESE, DEGNO SUCCESSORE DI UNA FAMIGLIA DI ILLUSTRI UBRIACONI, E UNA NOTTE DRASCULA MI RAP\326 PER RUBARMI GLI ORGANI", // 5 - "mi utilizza COME UNO SCASSO, OGNI VOLTA CHE HA BISOGNO DI QUALCOSA PER IL MOSTRO CHE ST\265 CREANDO VIENE QUA E MI LO toglia", - "AL INIZIO MI FACEVA MALE, MA ORA NON FA NIENTE", - "NON SO, SAR\265 LA SUA TESINA DI FINE DI LAUREA", - "IL MIO NOME PEPPINO, PER SERVIRGLI", - "LA VERIT\265 CHE NON HO MOLTA VOGLIA, COMUNQUE GRAZIE MILE, SIGNORE", + "SICCOME L'ALCOL MI MANTIENE IN VITA, MI TIENE QUI COME UNA SCORTA. OGNI VOLTA CHE HA BISOGNO DI QUALCOSA PER IL MOSTRO CHE STA CREANDO, VIENE DA ME E SE LO PRENDE", + "ALL'INIZIO FACEVA MALE, MA ORA NON SENTO PI\353 NULLA", + "NON SO, MAGARI SAR\267 LA SUA TESI DI LAUREA", + "IL MIO NOME \324 DESIDERIO, PER SERVIRVI", + "LA VERIT\267 \324 CHE NON HO MOLTA VOGLIA, COMUNQUE GRAZIE MILLE, SIGNORE", // 10 - "SI, PROPRIO TU", - "PER CHE TUTTI I VIDEO-GIOCHI D' AVVENTURE FINISCONO CON UN'ALBEGGIARE O UN TRAMONTO?", - "E TUTTI QUESTI NOMI SONO DI CHI HANNO FATTO IL GIOCO?", - "E NON SI VERGOGNANO DI USCIRE ED ESSERE VISTI DA TUTTI QUANTI?", - "UFFA, SOLTANTO ESCI \"EMILIO DE PAZ\"", + "PROPRIO TU!", + "PERCH\220 TUTTI I GIOCHI D'AVVENTURA FINISCONO SEMPRE CON UN'ALBA O UN TRAMONTO?", + "E TUTTI QUESTI NOMI SONO DI CHI HA FATTO IL GIOCO?", + "E NON SI VERGOGNANO A FARSI VEDERE DA TUTTI?", + "CAVOLI, QUELL'EMILIO DE PAZ \324 DAPPERTUTTO!!", // 15 "DAVVERO?", - "SI", - "NON \220 PER METTERSI COS\326 ", - "CERTO LUPO-MANNARO..", - "... MA NON SEI CADUTO DA UNA FINESTRA E TI HAI FATTO MALE?", + "S\326", + "BEH, NON NE FARE UNA QUESTIONE", + "CERTO, LUPO MANNARO...", + "... MA NON TI SEI FATTO MALE CADENDO DA UNA FINESTRA?", // 20 - "SE PER UNA VOLTA NON FOSSENO SEMPRE GLI STESSI", - "QUELLO \220 GIA USCITO QUATRO VOLTE", - "MI PIACEREBBE ESSERE TOP MODEL", - "SI, E TU, COSA VAI A FARE?", + "SE PER UNA VOLTA NON FOSSERO SEMPRE GLI STESSI", + "QUELLO \324 GIA USCITO QUATTRO VOLTE", + "MI PIACEREBBE ESSERE UN MODELLO", + "S\326, E TU COSA FARAI?", }, }; @@ -4800,44 +5048,44 @@ const char *_texti[NUM_LANGS][NUM_TEXTI] = { { // 0 "", - "MAESTRO, CREDO CHE QUESTO NON VA", - "SICURISSIMO, MAESTRO", - "SCUSI, MAESTRO", - "VA A PORTARE UN ALTRO SCIENTIFICO PAZZO? GLI AVVERTO CHE IL LABORATORIO PIENO E NE ABBIAMO TUTTI SCADUTI", + "PADRONE, CREDO NON STIA FUNZIONANDO", + "SICURISSIMO, PADRONE", + "MI DISPIACE, PADRONE", + "HAI INTENZIONE DI ATTIRARE ALTRI SCIENZIATI PAZZI? IL LABORATORIO \324 GI\267 PIENO, E TRA L'ALTRO SONO TUTTI SCADUTI.", // 5 - "ZITTO, MAESTRO, FIGURASI SE LE SENTONO LE FEMMINISTE", - "ACCIDENTI!", - "-MAESTRO! NON LE ASPETTAVO COS\326 PRESTO!", - "MALE MAESTRO, DEVONO CI ESSERE PROBLEMI CON IL SATELLITE E NON RIESCO A SINTONIZZARE L'IMMAGINE. ANZI LA TEMPESTA CAUSA INTERFERENZE", - "CHE NE SO, MAESTRO", + "ZITTO, PADRONE, LE FEMMINISTE POTREBBERO SENTIRLA", + "DANNAZIONE!", + "PADRONE! NON LA ASPETTAVO COS\326 PRESTO!", + "MALE, PADRONE; DEV'ESSERCI UN PROBLEMA CON IL SATELLITE E NON RIESCO A SINTONIZZARE L'IMMAGINE. SEMBRA CHE LA TEMPESTA CAUSI INTERFERENZE", + "NON SAPREI, PADRONE", // 10 - "SI, MAESTROl", - "MAESTRO", + "S\326, MIO PADRONE", + "PADRONE", "SA CHE ORE SONO?", - "EH? -AH, CHE COLPO! TU SEI QUELLO DI \"PULIZIA NOTTURNA\" NO?", - "IO SONO IGOR, IL MAGGIORDOMO. PUOI COMINCIARE NEL SALOTTO DI BALLO, IERI C'ERA ORGIA SOPRANATURALE ED \220 PIENO DI MERDA", + "COSA? AH, MI HAI SPAVENTATO! TU SEI IL \"RAGAZZO DELLE PULIZIE NOTTURNE\" GIUSTO?", + "SONO IGOR, IL MAGGIORDOMO. PUOI COMINCIARE DALLA SALA DA BALLO. IERI \324 STATA TEATRO DI UN'ORGIA SOPRANNATURALE ED OGGI \324 RIDOTTA AD UNA MERDA.", // 15 "SE HAI BISOGNO DI QUALCOSA, COMPRALA", - "LA DECLARAZIONE DI REDDITI, NON VEDI?", - "NEANCH'IO, I NUMERI SONO PICCOLISSIMI E ANZI, IO NON VEDO BENE DA LONTANO", - "NEANCHE PARLARNE, MI FANNO SEMBRARE BRUTTO", - "\220 UNA FESTA CHE FA IL MAESTRO PER I SUOI AMICI OGNI VOLTA CHE ARRIVA QUALCHE IMBECILE CHE VUOLE FINIRE CON LUI", + "\324 LA DICHIARAZIONE DEI REDDITI, NON VEDI?", + "NEANCH'IO. I NUMERI SONO PICCOLISSIMI E NON CI VEDO MOLTO BENE DA LONTANO", + "NEANCHE PER SOGNO! MI FANNO SEMBRARE BRUTTO", + "\324 UNA FESTA CHE ORGANIZZA IL PADRONE CON I SUOI AMICI OGNI VOLTA CHE ARRIVA QUALCHE IMBECILLE CHE VUOL CERCARE DI UCCIDERLO", // 20 - "PRIMA, GLI TOGLIANO GLI OCCHI; POI GLI VERSANO SUCCO DI LIMONE, DOPO IL BRUCIORE.......", + "PER PRIMA COSA GLI CAVANO GLI OCCHI. POI GLI VERSANO DEL SUCCO DI LIMONE IN MODO CHE BRUCI, POI...", "NO", - "COME CHE PER CHE NO? MA TU HAI VISTO CHE ORE SONO?", - "IN INVERNO, SI", + "COME PERCH\220 NO? HAI VISTO CHE ORE SONO?", + "IN INVERNO, S\326", "ARRIVEDERCI", // 25 - "N\324 PENSARCI", - "BENE, BASTA PER OGGI. VADO A CENARE", - "E CHE SEMPRE DIMENTICO CHIUDERE CON LA CHIAVE", + "NON PENSARCI NEMMENO!", + "BENE, BASTA PER OGGI. VADO A CENA", + "DIMENTICO SEMPRE DI CHIUDERE A CHIAVE", "ACCIDENTI!", - "EH? -AH! CHE COLPO, MAESTRO, PENSAVO STAVA DURMENDO", + "COSA? PADRONE! MI HA SPAVENTATO! PENSAVO STESSE DORMENDO", // 30 - "ORA MI RICORDO, PRENDA LE CHIAVI DEL SOGGIORNO, COS\326 DOMANI MATTINA NON MI DISTURBA SE VUOLE GUARDARE I CARTONI ANIMATI", - "HA PRESSO FREDDO UN'ALTRA VOLTA, MAESTRO? SEMPRE GLI DICO CHE METTA IL RISCALDAMENTO", - "PRENDA UNA ASPIRINA ED A SUDARE. BUONA NOTTE", + "OH, A PROPOSITO, HO PRESO LE CHIAVI DEL SOGGIORNO, COS\326 POTR\267 VEDERE I CARTONI ANIMATI DEL MATTINO SENZA SVEGLIARMI", + "HA DI NUOVO PRESO IL RAFFREDDORE, PADRONE? DANNAZIONE. \324 ANNI CHE LE DICO DI METTERE IL RISCALDAMENTO", + "BENE, PRENDA UN'ASPIRINA E VADA A LETTO A SUDARE. BUONA NOTTE", }, }; @@ -5010,43 +5258,43 @@ const char *_textl[NUM_LANGS][NUM_TEXTL] = { { // 0 "", - "UN ATTIMO. PERCHE SIAMO DI DIVERSE RAZZE E LA SOCIET\265 DICA CHE SIAMO NEMICI, ANDIAMO A LASCIARCI DOMINARE PER I PI\351 PRIMITIVI ISTINTI?", - "MA NON SIAMO UNITI DALLA RAGIONE, DALLA ARMA PI\351 PODEROSA E ANCHE PER IL DONO PI\351 PREZIOSO CHE ABBIAMO?", - "SE IL GIUDIZIO GUIDASSE I NOSTRI PASSI NELLA VITA SENZA LASCIARE POSTO AI SENTIMENTI, CHE MOSTRANO LE NOSTRE INCLINAZIONI PRE-EVOLUTIVI!", - "NON CREDI CHE SAREMMO PI\351 BEATI SENZA QUESTO LEGAME EMOZIONALE? RISPONDE EFFIMERA CREATURA", + "UN ATTIMO. SOLO PERCH\220 APPARTENIAMO A RAZZE DIVERSE E LA SOCIET\267 DICE CHE SIAMO NEMICI, VOGLIAMO LASCIARE CHE SIANO I NOSTRI ISTINTI PI\353 PRIMITIVI A GUIDARCI?", + "NON SIAMO FORSE UNITI DALLA RAGIONE? CHE \324 SIA L'ARMA PI\353 PODEROSA SIA IL DONO PI\353 PREZIOSO CHE ABBIAMO?", + "AH, SE IL GIUDIZIO GUIDASSE I NOSTRI PASSI NELLA VITA SENZA LASCIARE IL POSTO AI SENTIMENTI CHE MOSTRANO LE NOSTRE INCLINAZIONI PRE-EVOLUTIVE!", + "RISPONDI, EFFIMERA CREATURA. NON CREDI CHE SAREMMO PI\353 FELICI SENZA QUESTO LEGAME EMOZIONALE?", // 5 - "NON PASSI", - "VEDI? QUESTO UN CHIARO ESEMPIO: TU VUOI PASSARE E PROSEGUIRE LA TUA AVVENTURA ED IO NON POSSO PERMETTERLO", - "MA DEVE ESSERE CAUSA DI CONFRONTO QUANDO ANCORA NON CI CONOSCIAMO?", - "CHE TI HO DETTO?", - "BOH, DIPENDE DI CHE CAPIAMO COME RELAZIONE. CI SONO AUTORI CHE DIFENDONO...", + "NON PASSERAI", + "VEDI? QUESTO \324 UN CHIARO ESEMPIO: TU VUOI PASSARE E PROSEGUIRE LA TUA AVVENTURA ED IO NON POSSO PERMETTERLO", + "DEVE ESSERE DUNQUE MOTIVO DI CONFRONTO TRA NOI, CHE NON CI CONOSCIAMO PER NULLA?", + "BENE QUINDI", + "BEH, DIPENDE DA COSA INTENDIAMO PER RELAZIONE. ALCUNI AUTORI DIFENDONO...", // 10 - "LA CACCIA COME FORMA DI SUSSISTENZA \220 UNA ATTIVIT\265 ARCAICA, INCOMPATIBILE CON UNA NATURA SUPERIORE COM'\220 LA MIA: ADESSO SONO VEGETARIANO", - "TEMPO FA, STAVO MANGIANDO UN TIZIO QUANDO MI SONO MESSO A RIFLETTERE. FU QUANDO LA CONCLUSIONE DI PRIMA ARRIV\220 ", - "FU DIFFICILE LASCIARE LE MIE VECCHIE ABITUDINI, MA LA MIA ANIMA IRASCIBILE HA VINTO LA CONCUPISCIBILE E NON MANGIO PI\351 DELLA CARNE", - "NEPPURE IL PIACERE CHE FA UN OSSO, COL SUCCO DELLA PELLE E QUEL SAPORE CHE TI PORTA A POSTI LONTANI E PARADISIACI...", - "NEMMENO MI TOCCA DA VICINO, DAVVERO", + "LA CACCIA COME FORMA DI SUSSISTENZA \324 UNA ATTIVIT\267 ARCAICA, INCOMPATIBILE CON LA MIA ATTUALE NATURA SUPERIORE: SONO DIVENTATO VEGETARIANO", + "SONO ARRIVATO A QUESTA CONCLUSIONE TEMPO FA. STAVO MANGIANDO UN TIZIO QUANDO MI SONO MESSO A RIFLETTERE.", + "FU DIFFICILE LASCIARE LE MIE VECCHIE ABITUDINI, MA LA MIA ANIMA IRASCIBILE HA AVUTO LA MEGLIO SU QUELLA CONCUPISCENTE E DA ALLORA NON MANGIO PI\353 CARNE", + "NEPPURE IL PIACERE DI SUCCHIARE UN OSSO, SENTIRE IL GUSTO DELLA PELLE E IL SAPORE DOLCE DEL MIDOLLO CHE TI PORTA IN POSTI LONTANI E PARADISIACI...", + "NEPPURE QUESTO MI TOCCA, DAVVERO", // 15 "CHE COSA?", - "NON SO SU CHE MI PARLI, EFFIMERA CREATURA", - "NON MI INTERESA", - "GLI ALTRI VIDEO-GIOCHI, NON SO, MA QUESTO \220 PER APPROFITTARE QUESTO BELLO SCHERMO", + "NON CAPISCO DI CHE PARLI, EFFIMERA CREATURA", + "NON MI INTERESSA", + "GLI ALTRI VIDEOGIOCHI, NON SAPREI, MA QUESTO \324 PER SFRUTTARE AL MEGLIO QUESTO BELLO SCHERMO", "", // 20 - "IO SI ME VERGOGNAREI", - "NO, SONO IL NONNO, IL PADRE, IL FIGLIO, E UN AMICO CHE SI CHIAMA COS\326 ", - "NO, MA SE NON \220 COS\326, SEMBRAR\265 CHE HANNO FATTO IL VIDEO-GIOCO IN CINQUE", - "BRAVI RAGAZZI", - "-QUELLO \220 BUONO, QUELLO \220 BUONO!", + "IO ME LA PRENDEREI", + "NO, SONO IL NONNO, IL PADRE, IL FIGLIO, E UN AMICO CHE SI CHIAMA COS\326", + "NO, MA SE NON \324 COS\326, SEMBRER\267 CHE IL VIDEOGIOCO L'ABBIANO FATTO IN CINQUE", + "SONO RAGAZZI PROMETTENTI", + "\324 BRAVO, \324 BRAVO!", // 25 "CHIAMAMI COSTANTINO", - "NON ERO IO, DAI,. ERA IL MIO CONTROFIGURA, IL COYOTE", - "INSOMMA, MOLTI TITOLI DI CODA", - "IO NON SO GI\265 QUANTI", - "ALLORA PEPPINO, CHE VAI FARE ADESSO?", + "NON ERO IO, DAI. ERA IL MIO GEMELLO, IL COYOTE", + "ALLA FACCIA, CHE TITOLI DI CODA LUNGHI", + "HO PERSO IL CONTO", + "ALLORA DESIDERIO, CHE FARAI ORA?", // 30 "MA DOVRESTI DIMAGRIRE", - "MI APPARTER\220 AL TIBET A RIFLETTERE SUL SENSO DELLA VITA", + "MI RITIRER\343 IN TIBET A RIFLETTERE SUL SENSO DELLA VITA", }, }; @@ -5159,27 +5407,27 @@ const char *_textp[NUM_LANGS][NUM_TEXTP] = { // 0 "", "CIAO", - "BELLA, MOLTO BELLA", - "NO, CHE NON LO FA", + "SISSIGNORE, MOLTO BELLA", + "NO CHE NON LO FA", "VA BENE", // 5 - "-SI?", + "S\326?", "E?", - "MI DISPIACE. IL SINDACATODI PIANISTI NON MI DA PERMESSO PER LIBERARE RAGAZZE DALLE MANI DI VAMPIRI", - "SE LA AVESSE SEQUESTRATA IL LUPO-MANNARO...", - "SOLTANTO POSSO SUONARE QUESTA CANZONE", + "MI DISPIACE. IL SINDACATO DEI PIANISTI NON MI PERMETTE DI SALVARE RAGAZZE DALLE GRINFIE DEI VAMPIRI", + "SE FOSSE STATA RAPITA DAL LUPO MANNARO...", + "NON POSSO SUONARE ALTRO CHE QUESTA CANZONE", // 10 - "\324 PERCHE SONO PIANISTA DI CONSERVATORIO E IL TABERNERO NON COMPRA PI\353 PARTITURE", - "PECCATO.....MI PIACE MOLTISSIMO LA MUSICA CLASSICA!", - "PERCHE MI HO MESSO TAPPI NEGLI ORECCHII", - "PERCHE SO LEGGERE LE LABRA", + "\324 PERCH\220 SONO PIANISTA DI CONSERVATORIO E IL BARISTA NON COMPRA PI\353 SPARTITI", + "E DIRE CHE MI PIACE MOLTISSIMO LA MUSICA CLASSICA!", + "PERCH\220 HO I TAPPI NELLE ORECCHIE", + "PERCH\220 SO LEGGERE LE LABBRA", "NOOO", // 15 - "NO!, NON MI SOPPOROTO!", + "NO! NON POSSO ANDARE AVANTI COS\326!", "HO DETTO DI NOOO!", - "COSA? SI, SI MI INTERESA, COME NO", - "ADESSSO POTR\343 SUONARE UN'ALTRA CANZONE, GRAZIE!!", - "CREDO CHE I MIEI TAPPI ADESSO SONO TUOI", + "COSA? CERTO CHE MI INTERESSA", + "DEO GRATIAS! ADESSO POTR\343 SUONARE UN'ALTRA CANZONE!", + "SUPPONGO CHE ORA POSSA DARTI I MIEI TAPPI", }, }; @@ -5316,34 +5564,34 @@ const char *_textt[NUM_LANGS][NUM_TEXTT] = { { // 0 "", - "CHE SUCCEDE, CHE SUCCEDE?", + "CHE C'\324, CHE C'\324?", "D'ACCORDO. CAMERA 512. DEVE SALIRE LE SCALE. LA CHIAVE \324 NELLA PORTA", - "IL CONDE DRASCULA?", - "NO, NIENTE. QUEL TIZIO HA MALA REPUTAZIONE QU\336", + "IL CONTE DRASCULA?!", + "NO, NIENTE. \324 SOLO CHE QUEL TIPO HA UNA CATTIVA REPUTAZIONE QUI", // 5 - "SE DICONO MOLTE COSE SU LUI. COME CH'\324 UN VAMPIRO E SEQUESTRA GENTE PER BERE LA SUA SANGUE", - "ALTRI DICONO CHE SOLO \324 UN TRAFFICANTE DI ORGANI, PER QUELLO TROVIAMO GENTE SQUARTATA FUORI LE MURA", - "SONO SOLTANTO CHIACCHIERE. FORSE SIA LE DUE COSE. MA, PERCHE VUOLE TROVARE QUEL TIZIO?", - "NO, HO MOLTO DA FARE..", - "VA BENE, MA PERCHE VOGLIO IO, NON PERCHE L'ABBIA DETTO TU", + "BEH, CORRONO MOLTE VOCI SUL SUO CONTO. ALCUNI DICONO CHE \324 UN VAMPIRO E RAPISCE LE PERSONE PER SUCCHIAR LORO IL SANGUE", + "COMUNQUE, ALTRI DICONO CHE \324 SOLO UN TRAFFICANTE DI ORGANI, ED \324 PER QUESTO CHE SI TROVANO CORPI SQUARTATI NELLE VICINANZE", + "CHIARAMENTE SONO SOLTANTO VOCI. \324 PI\353 PROBABILE CHE SIA ENTRAMBE LE COSE. A PROPOSITO, PERCH\220 VUOLE INCONTRARE QUEL TIPO?", + "NO, LASCIA PERDERE. HO MOLTO DA FARE...", + "VA BENE, OK. MA PERCH\220 LO VOGLIO IO, NON PERCH\220 L'HAI DETTO TU", // 10 - "ADESSO VINCONO", - "LASCIAMI IN PACE, O.K.?", + "STANNO VINCENDO", + "LASCIAMI IN PACE, OK?", "CERTO, NON SONO CIECO", - "C'\324 LA TRADIZIONE NEL PAESE DI DIMENTICARE I RANCORI QUANDO C'\324 PARTITA DI CALCIO; PER ANIMARE LA SELEZIONE", - "TI HO DETTO DI STARE ZITTO, NON RIESCO A SENTIRE", + "IN PAESE C'\324 L'USANZA DI DIMENTICARE I RANCORI QUANDO C'\324 UNA PARTITA, PER SOSTENERE LA SQUADRA LOCALE", + "E STAI ZITTO UNA BUONA VOLTA. NON RIESCO A SENTIRE", // 15 - "LASCIAMI IN PACE E NON MI DISTURBARE", - "\324 APPENA COMINCIATO, ZITTO!", - "AH, BENE. HO PENSATO CHE SUCCEDEVA QUALCOSA", - "NO, NON FA NIENTE. ADESSO SICURO CH'\324 GI\267 MORTA", - "SI \324 MESSO A SUONARE MUSICA CLASSICA ED IO LA ODIO", + "INSOMMA, LASCIAMI IN PACE E NON MI DISTURBARE PI\353", + "\324 APPENA INIZIATA! STAI ZITTO!", + "AH, OK. CREDEVO CHE FOSSE SUCCESSO QUALCOSA", + "NO, \324 INUTILE. PROBABILMENTE A QUEST'ORA SAR\267 GI\267 MORTA", + "\324 CHE SI \324 MESSO A SUONARE MUSICA CLASSICA. E IO NON LA SOPPORTO", // 20 - "\324 COME FACCIO PER SENTIRE QUELLO CHE VOGLIO SE L'HO LICENZIATO", - "E ORA SI METTE BULLO...-E SEMBRAVA PROPRIO SCEMO!", - "...SENTA! FACCIA ATTENZIONE. IL PAVIMENTO \324 APPENA INCERATO", - "ZITTO! - STIAMO GUARDANDO LA PARTITA!", - "DAI! PRENDI", + "E SICCOME LO PAGO PERCH\220 SUONI QUELLO CHE VOGLIO IO, L'HO LICENZIATO", + "E POI SI \324 MESSO A FARE IL BULLO... SEMBRAVA COS\326 INNOCUO PRIMA, CHE IPOCRITA!", + "...A PROPOSITO, FACCIA ATTENZIONE. HO APPENA PASSATO LA CERA", + "SILENZIO! STIAMO GUARDANDO LA PARTITA!", + "DAI, FORZA! PRENDI.", }, }; @@ -5664,80 +5912,80 @@ const char *_textvb[NUM_LANGS][NUM_TEXTVB] = { { // 0 "", - "MA CHI BUSSA A QUESTE ORE?", - "EH...NO,NO. IO SONO IL NANNO GANIMEDI....IL PROFESSORE VON BRAUN NON ABITA QU\336 PI\353", + "CHI DIAVOLO \324 A QUEST'ORA?", + "OH... NO, NO. IO SONO IL NANO GANIMEDE... IL PROFESSOR VON BRAUN NON VIVE PI\353 QUI", "NO, NON SO DOV'\324!", - "HO DETTO VIA!", + "VATTENE!", // 5 - "IMBECILE. ORMAI TROPPO TARDE, SEMRE TARDE", - "SONO COMPLETAMENTE D'ACCORDO", + "IMBECILLE! ORMAI \324 TROPPO TARDI, LO \324 SEMPRE", + "SONO TOTALMENTE D'ACCORDO", "IO, PAURA?", - "ASCOLTA BENE RAGAZZO: STAI PARLANDO CON L'UNICA PERSONA CHE CONOSCE IL SEGRETO PER VINCERE AI VAMPIRI", - "NON TUTTI QUANTI POSSONO LOTTARE CON UN VAMPIRO. SI DEVONO AVERE DELLE CARATTERISTICHE SPEZIALI", + "ASCOLTA BENE, RAGAZZO: STAI PARLANDO CON L'UNICA PERSONA CHE CONOSCE IL SEGRETO PER AFFRONTARE I VAMPIRI", + "NON TUTTI POSSONO COMBATTERE CONTRO UN VAMPIRO. BISOGNA AVERE DELLE QUALIT\267 SPECIALI", // 10 - "NO CE LE HAI", - "SICURO CHE NON SCOMMETI TUTTO IL TUO SOLDI!", - "VA BENE . AVANTI", - "SE DAVVERO SEI PRONTO PER LOTTARE CONTRO DRASCULA, DEVI POTERE SOPPORTARE TUTTI I RUMORI STRIDENTI E VAMPIRICI", - "TUTTO CHIARO?", + "E TU NON LE POSSIEDI", + "SCOMMETTERESTI TUTTI I TUOI SOLDI?", + "VA BENE. ENTRA", + "SE DAVVERO INTENDI AFFRONTARE DRASCULA, DEVI ESSERE IN GRADO DI SOPPORTARE TUTTI I RUMORI PI\353 STRIDENTI E VAMPIRICI", + "\324 CHIARO?", // 15 - "D'ACCORDO. ASPETTA UN ATTIMO", - "PER FAVORE, METTETI NEL CENTRO DELLA CAMERA", - "DOV'\324 HO MESSO IL COMPACT DISC DI \"UNGHIE GRAFFIANDO UNA LAVAGNA\"", - "MOLTO BENE, ANDIAMO", - "VEDI? SEI UN INUTILE, COME TUTTI GLI ALTRI", + "D'ACCORDO. ASPETTA UN MOMENTO", + "PER FAVORE, METTITI AL CENTRO DELLA STANZA", + "DOV'\324 CHE HO MESSO IL CD DI \"UNGHIE CHE GRAFFIANO LA LAVAGNA\"?", + "MOLTO BENE. SI COMINCIA", + "VEDI? SEI UN INCAPACE, COME TUTTI GLI ALTRI", // 20 - "ORA DAMI IL SOLDI CHE HAI PERSO, E VIA", - "E NON TORNARE FINO CHE NON SIA COMPLETAMENTE PRONTO", - "E COSA VUOI TU ADESSO?", - "DEVO AMMETTERLO... HAI LA STOFFA DI LOTTATORE PER VINCERE DRASCULA", - "EH..! PRENDI IL TUO SOLDI. SO QUANDO HO SBAGLIATO", + "ORA DAMMI I SOLDI CHE HAI PERSO E VATTENE", + "E NON TORNARE FINCH\220 NON SARAI COMPLETAMENTE PRONTO", + "CHE COSA VUOI ADESSO?", + "DEVO RICONOSCERLO... HAI LA STOFFA PER COMBATTERE I VAMPIRI", + "A PROPOSITO, PRENDI I TUOI SOLDI. SO RICONOSCERE I MIEI ERRORI", // 25 - "ADESSO VATENE, VOGLIO DORMIRE UN P\343", - "QUANDO SIA DISPOSTO A UCCIDERE QUALCHE VAMPIRO, TORNA E TI AIUTER\343 ", - "QUELLO \324 FACILE. LA LUCE DEL SOLE O UN CROCIFISSO, E L'HAI SCHISCCIATO", - "CON CHI DEVI FARE MOLTA ATTENZIONE \324 CON DRASCULA. I SUOI POTERI FRISISHNOSTICI GLI FANNO IL PI\353 FORTE DEI VAMPIRI", - "NON POTREI FARE NULLA SE NON FOSSE PER LA .....", + "ADESSO VATTENE, VOGLIO DORMIRE UN PO'", + "QUANDO SARAI PRONTO AD AFFRONTARE UN VAMPIRO, TORNA E TI AIUTER\343 COME POSSO", + "OH, \324 FACILE. BASTA LA LUCE DEL SOLE O UN CROCIFISSO PER INCENERIRLO", + "DEVI INVECE STARE MOLTO ATTENTO A DRASCULA. I SUOI POTERI FRISISNOTICI LO RENDONO IL PI\353 POTENTE DEI VAMPIRI", + "SARESTI SPACCIATO, SE NON FOSSE PER LA...", // 30 "...POZIONE!", - "CERTO. HAI RAGIONE, SE CONTINUO DORMENDO COS\336 FORSE AVR\343 PROBLEMI DI SCHIENA QUANDO SIA VECCHIO", - "BENE, \324 VERO CHE FU MEGLIO LOTTATORE DI ME, MA IL MIO STUDIO SU TECNICHE ANTI-VAMPIRI GLI AIUT\343 MOLTISSIMO", - "HO SCOPERTO UNA POZIONE DI IMMUNUT\267 . TI FA INVULNERABILE AI MORSI DI VAMPIRI, O AI SUOI POTERI FRISISHNOTICI", - "NO, SCUSA, CE L'EBBI MOLTO TEMPO FA, MA UNA POZIONE COM'ERA LA MIA \324 PERICOLOSA. FIGURATI SE LA AVESSE UN VAMPIRO", + "OH, CERTO, HAI RAGIONE! SE CONTINUO A DORMIRE COS\326, FORSE AVR\343 PROBLEMI ALLA SCHIENA QUANDO SAR\343 VECCHIO", + "BEH, AMMETTO CHE SI \324 RIVELATO PI\353 FORTE DI ME, MA LA MIA PRINCIPALE SCOPERTA SULLE TECNICHE ANTI-VAMPIRO MI HA COPERTO LE SPALLE", + "HO SCOPERTO UNA POZIONE DI IMMUNIT\267 CHE TI RENDE INVULNERABILE A QUALUNQUE MORSO DI VAMPIRO, O AI SUOI POTERI FRISISNOTICI", + "NO, MI DISPIACE. CE L'AVEVO UNA VOLTA, MA UNA POZIONE CON QUELLE CARATTERISTICHE \324 PERICOLOSA. IMMAGINA SE CADESSE NELLE MANI DI UN VAMPIRO", // 35 - "GLI FAREBBE IMMUNE AGLI AGLII, ALLA LUCE DEL SOLE.... PER QUELLO L'HO SCARICATA NEL CESO", - "TRANQUILLO, MI RICORDO BENISSIMO DI COME RIFARLA", - "BISOGNO AGLII, CHE NE HO QU\326, DOVRAI PORTARMI UN P\220 DI CERA, NICOTINA, UNA GOMMA, E UNA CARTINA O UN TOVAGLIOLO, O QUALCOSA DEL GENERE", - "-AH! E COME NO, L'INGREDIENTE PRINCIPALE: DELLE FOGLIE DI UNA STRANA PIANTA CHIAMATA FERDINAN", - "\324 UNA PIANTA CONVOLVOLO, LE SUE FOGLIE PROPORZIONANO POTERI MAGICI SE SONO TAGLIATE DA UNA FALCE D'ORO", + "LO RENDEREBBE IMMUNE ALL'AGLIO E ALLA LUCE DEL SOLE... COS\326 MI SONO LIBERATO DI QUELLA CHE NON HO USATO CON UN METODO ALTAMENTE SCIENTIFICO: GETTANDOLA NELLA TAZZA DEL WATER", + "TRANQUILLO, MI RICORDO PERFETTAMENTE COME PREPARARE QUELLA POZIONE", + "HO BISOGNO DI AGLIO, CHE HO GI\267 QUI. PER\343 DOVRAI PORTARMI UN PO' DI CERA, DELLA NICOTINA, UNA GOMMA E UNA CARTINA DI SIGARETTA, O UN TOVAGLIOLO O QUALCOSA DEL GENERE", + "AH! E, OVVIAMENTE, L'INGREDIENTE PRINCIPALE: LE FOGLIE DI UNA STRANA PIANTA CHIAMATA FERNAN", + "SI TRATTA DI UNA PIANTA RAMPICANTE LE CUI FOGLIE ACQUISTANO POTERI MAGICI SE VENGONO TAGLIATE CON UNA FALCE D'ORO", // 40 - "ALLORA, PORTAMI QUESTE CINQUE COSE E FAR\343 PER TE LA POZIONE", - "DOPO SAREI PRONTO PER UCCIDERE DRASCULA", - "RICORDA: CERA, NICOTINA, UNA GOMMA, UNA CARTINA E FOGLIE DI FERDINAN, LA PIANTA, TAGLIATE DA UNA FALCE D'ORO", - "TI L'HO GI\267 DETTO! FU TUTTO GRAZIE ALLA POZIONE", - "AH, MOLTO BENE. DUNQUE VADO A FARE LA CAN......LA POZIONE. SAR\267 UN ATTIMINO", + "ALLORA, QUANDO AVRAI QUESTE CINQUE COSE, PORTAMELE E TI PREPARER\343 LA POZIONE", + "DOPO SARAI PRONTO PER AFFRONTARE DRASCULA", + "RICORDA: CERA, NICOTINA, UNA GOMMA, UNA CARTINA E DELLE FOGLIE DI FERNAN, LA PIANTA, TAGLIATE CON UNA FALCE D'ORO", + "TE L'HO GI\267 DETTO! FU MERITO DELLA POZIONE", + "AH, MOLTO BENE. ALLORA VADO A FARMI LA CAN... LA POZIONE. DAMMI UN MINUTO, OK?", // 45 - "\324 SOLTANTO UN SORTILEGIO DI PROTEZIONE CONTRO VAMPIRI", - "L'HO MESSO PER DISSIMULARE CHE IL DISEGNATORE HA DIMENTICATO METTERE LA FINESTRA CHE SI VEDE DA FUORI", - "BENE, PRIMA DEVI SAPERE COME ARRIVARE AL CASTELLO DRASCULA", - "C'\324 UNAGROTTA CHE VA AL CASTELLO E CHE UTILIZZA QUEL MATTO FAN DI ELVIS, IGOR, PER SCENDERE AL PAESE TUTTE LA MATTINE", - "MA FA ATTENZIONE, SEMPRE \220 PROTETTA DA UN VAMPIRO. DOVRAI LIBERARTI DI LUI", + "\324 UN INCANTESIMO DI PROTEZIONE CONTRO I VAMPIRI", + "L'HO MESSA L\326 PER NASCONDERE IL FATTO CHE IL DISEGNATORE HA DIMENTICATO DI METTERE LA FINESTRA CHE SI VEDE DA FUORI", + "BENE, LA PRIMA COSA CHE DEVI SAPERE \324 COME ARRIVARE AL CASTELLO DI DRASCULA", + "C'\324 UNA GROTTA CHE PORTA DIRETTAMENTE AL CASTELLO. QUEL MATTO FAN DI ELVIS, IGOR, LA USA PER SCENDERE AL PAESE TUTTE LA MATTINE", + "MA FA' ATTENZIONE, \324 SEMPRE PROTETTA DA UN VAMPIRO. DOVRAI LIBERARTI DI LUI", // 50 - "C'\220 UN VECCHIO POZZO ACCANTO ALLA CAPELLA DEL CIMITERO", - "SI UTILIZZAVA MOLTO TEMPO FA PER GIUDICARE CASI DI STREGONERIA", - "SI BUTTAVANO DENTRO ALLE STREGE. SE SI AFFONDAVANO ERANO STREGHE. SE NO, NO", - "UNA VOLTA BUTTAMMO UNA E GALLEGGI\220, DUNQUE NON SAREBBE UNA STREGA", - "ORA BEVE LA POZIONE. PECCATO CI SIA SOLTANTO PER UNO", + "C'\324 UN VECCHIO POZZO ACCANTO ALLA CAPPELLA DEL CIMITERO", + "SI USAVA ANTICAMENTE PER GIUDICARE I CASI DI STREGONERIA", + "SI BUTTAVANO LE STREGHE NEL POZZO. SE AFFONDAVANO ERANO STREGHE. SE NO, NO", + "UNA VOLTA NE BUTTAMMO GI\353 UNA E NON AFFOND\343. SUPPONGO NON FOSSE UNA STREGA.", + "AD OGNI MODO. PRENDI LA POZIONE. BASTA PER UNA VOLTA SOLA", // 55 - "SAR\265 MEGLIO FUMARLO PROPRIO PRIMA DELLA LOTTA CONTRO DRASCULA", - "CORRI1", - "SCUSE!", - "JOHN HACKER? SONO IL DOTTORE VON BRAUN", - "SENTA, \220 MOLTO IMPORTANTE, \220 SULLA POZIONE", + "\324 MEGLIO CHE LA FUMI APPENA PRIMA DI AFFRONTARE DRASCULA", + "CORRI!", + "SCUSI!", + "JOHN HACKER? SONO IL DOTTOR VON BRAUN", + "ASCOLTA, \324 MOLTO IMPORTANTE. RIGUARDA LA POZIONE", // 60 - "HO TROVATO UN LIBRO SU POZIONI E DICE CHE NON SI DEVE BERE ALCOL DOPO AVERE FUMATO LA POZIONE", - "L'ALCOL BEVUTO FA REAZIONE CON LE SOSTANZE DELLA POZIONE E ANNULLA I SUOI EFFETTI IN DECIME DI SECONDO", - "DEVO RIATTACARE. LA POLIZIA MI CERCA. DICONO CHE TRAFFICO DROGHE -IGNORANTI! BENE, ALLORA ADIO E IN BOCA IL LUPO", + "STAI ZITTO E LASCIAMI PARLARE. HO TROVATO UN LIBRO SULLE POZIONI E DICE CHE NON SI DEVE BERE ALCOL DOPO AVERE FUMATO LA POZIONE", + "L'ALCOL INGERITO REAGISCE CON LE SOSTANZE DELLA POZIONE E ANNULLA I SUOI EFFETTI IN POCHI SECONDI", + "MI DISPIACE, MA DEVO RIATTACCARE. LA POLIZIA MI CERCA. DICONO CHE SONO UNO SPACCIATORE. IGNORANTI! BEH, ADDIO E BUONA FORTUNA NEL SALVARE IL MONDO", }, }; @@ -5768,10 +6016,10 @@ const char *_textsys[NUM_LANGS][NUM_TEXTSYS] = { "VOIX ET TEXT", }, { - "PREMI DI NUOVO SUPR PER COMINZIARE", - "PRMI DI NUOVO ESC PER USCIRE", - "SOLO SUONI", - "SUONI E TESTO", + "PREMI DI NUOVO CANC PER RICOMINCIARE", + "PREMI DI NUOVO ESC PER USCIRE", + "SOLO VOCI", + "VOCI E TESTO", }, }; @@ -5807,10 +6055,10 @@ const char *_texthis[NUM_LANGS][NUM_TEXTHIS] = { }, { "", - "", - "", - "", - "" + "RACCONTANO CHE, MOLTI ANNI FA, DRASCULA UCCISE LA MOGLIE DI VON BRAUN. DA ALLORA, CON L'INTENZIONE DI AFFRONTARE IL CONTE, VON BRAUN COMINCI\343 A STUDIARE TUTTO QUELLO CHE TROVAVA SUI VAMPIRI.", + "QUANDO PENS\343 DI ESSERE PRONTO, AND\343 AL CASTELLO ED EBBE UN VIOLENTO SCONTRO CON DRASCULA.", + "NESSUNO SA COSA ACCADDE LASS\353. MA SEBBENE VON BRAUN FU SCONFITTO, DRASCULA NON RIUSC\326 A UCCIDERLO.", + "UMILIATO DALLA SCONFITTA, VON BRAUN SCAPP\343 DAL CASTELLO E DA ALLORA NON HA MAI PI\353 OSATO AFFRONTARE DRASCULA.", }, }; @@ -5934,7 +6182,7 @@ const char *_textverbs[NUM_LANGS][NUM_TEXTVERBS] = { "poussez", }, { - "esamina", + "guarda", "prendi", "apri", "chiudi", @@ -5966,9 +6214,9 @@ const char *_textmisc[NUM_LANGS][NUM_TEXTMISC] = { "GOOOOOOOAAAAAAAL!", }, { - "HUNCHBACKED", - "Transilvania, 1993 d.c.", - "GOOOOOOOAAAAAAAL!", + "GOBBO", + "Transilvania, 1993 d.c. (dopo cena)", + "GOOOOOOOOOOOOOOOL!", }, }; diff --git a/tools/create_kyradat/create_kyradat.cpp b/tools/create_kyradat/create_kyradat.cpp index 78de2b6bce..c69c38199a 100644 --- a/tools/create_kyradat/create_kyradat.cpp +++ b/tools/create_kyradat/create_kyradat.cpp @@ -31,7 +31,7 @@ #include "md5.h" enum { - kKyraDatVersion = 31, + kKyraDatVersion = 32, kIndexSize = 12 }; diff --git a/tools/create_kyradat/hof_floppy.h b/tools/create_kyradat/hof_floppy.h index e2709eb3fd..e61f43fb2c 100644 --- a/tools/create_kyradat/hof_floppy.h +++ b/tools/create_kyradat/hof_floppy.h @@ -28,6 +28,16 @@ const ExtractEntry kyra2File1G[] = { { -1, 0, 0 } }; +const ExtractEntry kyra2File1I[] = { + { k2SeqplayPakFiles, 0x00021189, 0x000211B7 }, + { k2SeqplayStrings, 0x00022C62, 0x0002352A }, + { k2SeqplaySfxFiles, 0x0002352A, 0x0002369D }, + { k2SeqplayIntroTracks, 0x000236AA, 0x000236AA }, + { k2SeqplayFinaleTracks, 0x000236C7, 0x000236D9 }, + { k2SeqplaySeqData, 0x00022250, 0x00022944 }, + { -1, 0, 0 } +}; + const ExtractEntry kyra2File2E[] = { { k2IngamePakFiles, 0x0035E4E, 0x00362ED }, { k2IngameSfxFiles, 0x00034700, 0x00034DF1 }, @@ -58,12 +68,24 @@ const ExtractEntry kyra2File2G[] = { { -1, 0, 0 } }; +const ExtractEntry kyra2File2I[] = { + { k2IngamePakFiles, 0x00036816, 0x00036CB5 }, + { k2IngameSfxFiles, 0x000350C6, 0x000357B7 }, + { k2IngameSfxIndex, 0x0002AB80, 0x0002AED8 }, + { k2IngameTracks, 0x0003BE78, 0x0003BEF6 }, + { k2IngameTalkObjIndex, 0x00034872, 0x000348EA }, + { k2IngameItemAnimData, 0x0003C4E2, 0x0003C82A }, + { -1, 0, 0 } +}; + const Game kyra2FloppyGames[] = { { kKyra2, EN_ANY, k2FloppyFile1, "9b0f5e57b5a2ed88b5b989cbb402b6c7", kyra2File1E}, { kKyra2, FR_FRA, k2FloppyFile1, "df31cc9e37e1cf68df2fdc75ddf2d87b", kyra2File1F}, { kKyra2, DE_DEU, k2FloppyFile1, "0ca4f9a1438264a4c63c3218e064ed3b", kyra2File1G}, + { kKyra2, IT_ITA, k2FloppyFile1, "178d3ab913f61bfba21d2fb196405e8c", kyra2File1I}, { kKyra2, EN_ANY, k2FloppyFile2, "7c3eadbe5122722cf2e5e1611e19dfb9", kyra2File2E}, { kKyra2, FR_FRA, k2FloppyFile2, "fc2c6782778e6c6d5a553d1cb73c98ad", kyra2File2F}, { kKyra2, DE_DEU, k2FloppyFile2, "0d9b0eb7b0ad889ec942d74d80dde1bf", kyra2File2G}, + { kKyra2, IT_ITA, k2FloppyFile2, "3a61ed6b7c00ddae383a0361799e2ba6", kyra2File2I}, GAME_DUMMY_ENTRY }; diff --git a/tools/create_kyradat/pak.h b/tools/create_kyradat/pak.h index a90b930fcc..1e0fd2c72f 100644 --- a/tools/create_kyradat/pak.h +++ b/tools/create_kyradat/pak.h @@ -35,7 +35,7 @@ public: bool saveFile(const char *file); void clearFile() { delete _fileList; _fileList = 0; } - const uint32 getFileSize() const { return _fileList->getTableSize()+5+4+_fileList->getFileSize(); } + uint32 getFileSize() const { return _fileList->getTableSize()+5+4+_fileList->getFileSize(); } void drawFileList(); diff --git a/tools/credits.pl b/tools/credits.pl index d1a73ab9fb..45351146c2 100755 --- a/tools/credits.pl +++ b/tools/credits.pl @@ -660,9 +660,10 @@ begin_credits("Credits"); end_section(); begin_section("Miscellaneous"); - add_person("David Corrales-Lopez", "david_corrales", "Filesystem access improvements"); + add_person("David Corrales-Lopez", "david_corrales", "Filesystem access improvements (GSoC 2007 task)"); add_person("Jerome Fisher", "KingGuppy", "MT-32 emulator"); add_person("Jochen Hoenicke", "hoenicke", "Speaker & PCjr sound support, Adlib work"); + add_person("Chris Page", "cp88", "Return to launcher, savestate improvements, leak fixes, ... (GSoC 2008 task)"); add_person("Robin Watts", "robinwatts", "ARM assembly routines for nice speedups on several ports; improvements to the sound mixer"); end_section(); end_section(); diff --git a/tools/md5table.c b/tools/md5table.c index 3f85ac338b..c8f7eb9e09 100644 --- a/tools/md5table.c +++ b/tools/md5table.c @@ -85,6 +85,7 @@ static const StringMap platformMap[] = { { "PC-Engine", "kPlatformPCEngine" }, { "SEGA", "kPlatformSegaCD" }, { "Windows", "kPlatformWindows" }, + { "Wii", "kPlatformWii" }, { "All?", "kPlatformUnknown" }, { "All", "kPlatformUnknown" }, diff --git a/tools/scumm-md5.txt b/tools/scumm-md5.txt index 4da978914d..0ce6ded8a3 100644 --- a/tools/scumm-md5.txt +++ b/tools/scumm-md5.txt @@ -402,6 +402,7 @@ brstorm Bear Stormin' thinker1 Big Thinkers First Grade 5c21fc49aee8f46e58fef21579e614a1 -1 us All - - - Kirben + 632d2fddb8ba97723fa15334763ae857 33270 en Windows - - - George Kormendi 0f5935bd5e88ba6f09e558d64459746d 30919 us Windows - Demo - khalek @@ -436,8 +437,11 @@ readtime Blue's Reading Time Activities 95818b178d473c989ac753574e8892aa -1 en All - Demo - Kirben fbear Fatty Bear's Birthday Surprise + 13d2a86a7290813a1c386490447d72db -1 en 3DO HE 61 - - George Kormendi 5b08000a9c47b2887df6506ac767ca68 -1 en 3DO HE 61 - - sev + 6bca7a1a96d16e52b8f3c42b50dbdca3 -1 jp 3DO HE 61 - - George Kormendi 3824e60cdf639d22f6df92a03dc4b131 7732 en DOS HE 61 - - khalek + 4f1d6f8b38343dba405472538b5037ed 7717 en DOS HE 61 - - George Kormendi ef74d9071d4e564b037cb44bd6774de7 -1 hb DOS HE 61 - - sev 3df6ead57930488bc61e6e41901d0e97 -1 en Mac HE 61 - - khalek 179879b6e35c1ead0d93aab26db0951b 13381 en Windows HE 70 - - khalek @@ -465,6 +469,7 @@ freddi Freddi Fish 1: The Case of the Missing Kelp Seeds e44ea295a3f8fe4f41983080dab1e9ce -1 fr Mac HE 90 Updated - ThierryFR 746e88c172a5b7a1ae89ac0ee3ee681a -1 ru Windows HE 90 Updated - sev a197a87ae77f3b3333f09a7a2c448fe2 -1 en Windows HE 99 Updated - Jonathan + 57a5cfec9ef231a007043cc1917e8988 -1 en Wii HE 100 - - sanguinehearts 084ed0fa98a6d1e9368d67fe9cfbd417 -1 en Windows HE 71 Demo - khalek c8aac5e3e701874e2fa4117896f9e1b1 -1 en Mac HE 73 Demo - khalek, sev @@ -516,6 +521,7 @@ freddi4 Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch 7c2e76087027eeee9c8f8985f93a1cc5 13584 en All - Demo - khalek c25755b08a8d0d47695e05f1e2111bfc -1 us All - Demo - sev + fa84cb1018103a4ee4e5fa8041c1d0d1 13609 de Windows - Demo - George Kormendi ebd324dcf06a4c49e1ba5c231eee1060 -1 us All HE 99 Demo - sev 688328c5bdc4c8ec4145688dfa077bf2 -1 de All HE 99 Demo - Joachim Eberhard 03d3b18ee3fd68114e2a687c871e38d5 -1 us Windows HE 99 Mini Game - eriktorbjorn @@ -553,6 +559,7 @@ FreddisFunShop Freddi Fish's One-Stop Fun Shop catalog Humongous Interactive Catalog 11e6e244078ff09b0f3832e35420e0a7 -1 en Windows - Demo - khalek, sev 037385a953789190298494d92b89b3d0 -1 en Windows HE 72 Demo - khalek, sev + 74da3494fbe1a7d20213b0afe0954755 10841544 fr All HE CUP Preview - George Kormendi 4c4820518e16e1a0e3616a3b021a04f3 10927456 de All HE CUP Preview - Kirben airport Let's Explore the Airport with Buzzy @@ -566,7 +573,9 @@ airport Let's Explore the Airport with Buzzy farm Let's Explore the Farm with Buzzy fbbbb38a81fc9d6a61d509278390a290 -1 en Mac - - - khalek + a5c5388da9bf0e6662fdca8813a79d13 86962 en Windows - - - George Kormendi a85856675429fe88051744f755b72f93 -1 en Windows - - - Kirben + a2386da005672cbd5136f4f27a626c5f 87061 nl Windows - - - George Kormendi 39fd6db10d0222d817025c4d3346e3b4 -1 en Mac - Demo - Joachim Eberhard bf8b52fdd9a69c67f34e8e9fec72661c -1 en Windows HE 71 Demo - khalek, sev @@ -586,10 +595,12 @@ pajama Pajama Sam 1: No Need to Hide When It's Dark Outside 37aed3f91c1ef959e0bd265f9b13781f -1 us All HE 100 Updated - Kirben 782393c5934ecd0b536eaf5fd541bd26 -1 en Windows HE 100 Updated - Jonathan 4aa93cb30e485b728504ba3a693f12bf -1 ru Windows HE 100 - - sev + c225bec1b6c0798a2b8c89ac226dc793 -1 en Wii HE 100 - - sanguinehearts f237bf8a5ef9af78b2a6a4f3901da341 18354 en All - Demo - khalek, sev 7f945525abcd48015adf1632637a44a1 -1 fr All - Demo - Kirben 0305e850382b812fec6e5998ef88a966 -1 nl Windows - Demo - adutchguy + 87df3e0074624040407764b7c5e710b9 18354 nl Windows - Demo - George Kormendi d7ab7cd6105546016e6a0d46fb36b964 -1 en All HE 100 Demo - khalek pajama2 Pajama Sam 2: Thunder and Lightning Aren't so Frightening @@ -621,6 +632,7 @@ pajama3 Pajama Sam 3: You Are What You Eat From Your Head to Your Feet 4fe6a2e8df3c4536b278fdd2fbcb181e -1 en Windows - Mini Game - Trekky 679855cf61932f9bf995c8f3677380ed -1 fr Windows - Demo - Mevi c8c5baadcbfc8d0372ed4335abace8a7 -1 fr Windows - Demo - Mevi + 784b499c98d07260a30952685758636b 13911 de Windows - Demo - George Kormendi 3e48298920fab9b7aec5a971e1bd1fab -1 gb Windows - Demo - eriktorbjorn cf90b4db5486ef798db78fe6fbf897e5 -1 us Windows - Demo - khalek @@ -658,12 +670,14 @@ puttrace Putt-Putt Enters the Race aaa587701cde7e74692c68c1024b85eb -1 nl All HE 99 Demo - joostp 0bf1a3eb198ca1bd2ebe104825cec770 -1 fr Windows HE 99 Demo - Mevi c8575e0b973ff1723aba6cd92c642db2 -1 fr Windows HE 99 Demo - Mevi + 3769b56c9a22f5521d74525ee459f88d 13108 de Windows HE 99 Demo - George Kormendi 7c8100e360e8ef05f88069d4cfa0afd1 13108 gb Windows HE 99 Demo - eriktorbjorn 6b27dbcd8d5697d5c918eeca0f68ef6a 3901484 All All HE CUP Preview - sev puttmoon Putt-Putt Goes to the Moon a9543ef0d79bcb47cd76ec197ad0a967 -1 en 3DO - - - sev 780e4a0ae2ff17dc296f4a79543b44f8 -1 All DOS - - - khalek + b9bb68c5d2c9b6e2d9c513a29a754a57 7828 en DOS - - - George Kormendi 697c9b7c55a05d8199c48b48e379d2c8 -1 hb DOS - - - sev 9dc02577bf50d4cfaf3de3fbac06fbe2 -1 en Mac - - - khalek 9c92eeaf517a31b7221ec2546ab669fd -1 en Windows HE 70 - - khalek @@ -685,9 +699,11 @@ puttcircus Putt-Putt Joins the Circus 3af61c5edf8e15b43dbafd285b2e9777 -1 hb Windows - Demo - Ori Avtalion puttputt Putt-Putt Joins the Parade + 7766c9487f9d53a8cb0edabda5119c3d 8022 en DOS HE 60 - - George Kormendi 0b3222aaa7efcf283eb621e0cefd26cc -1 ru DOS HE 60 - - sev 7e151c17adf624f1966c8fc5827c95e9 -1 en 3DO HE 61 - - khalek be2abe172f58db170de3a037daa1dd27 -1 jp 3DO HE 61 - - clone2727 + ee41f6afbc5b26fa475754b56fe92048 8032 jp 3DO HE 61 - - George Kormendi 9708cf716ed8bcc9ff3fcfc69413b746 -1 en DOS HE 61 - - khalek e361a7058ed8e8ebb462663c0a3ae8d6 -1 hb DOS HE 61 - - sev 684732efb5799c0f78804c99d8de9aba -1 en Mac HE 61 - - khalek @@ -703,6 +719,7 @@ puttzoo Putt-Putt Saves the Zoo 1005456bfe351c1b679e1ff2dc2849e9 -1 All Windows - - - khalek c3b22fa4654bb580b20325ebf4174841 -1 nl Windows - - - joostp 9781422e4288dbc090720e4563168ba7 -1 fr Windows - - - gist974 + 0f9d3317910ac7a9f449243118884ada 42070 de Windows - - - George Kormendi 92e7727e67f5cd979d8a1070e4eb8cb3 -1 en All HE 98.5 Updated - cyx 3a3e592b074f595489f7f11e150c398d -1 us Windows HE 99 Updated - Adrian @@ -734,13 +751,16 @@ PuttTime Putt-Putt Travels Through Time balloon Putt-Putt and Pep's Balloon-O-Rama 08cc5c3eedaf72ebe12734eee94f7fa2 -1 en All HE 80 - - Kirben + bab0fb81dcb12b8930c5d850b8f2a7de 12800 de Windows HE 80 - - George Kormendi 145bd3373574feb668cc2eea2ec6cf86 -1 ru Windows HE 80 - - sev 2232b0b9411575b1f9961713ebc9de61 -1 es Windows HE 80 - - exiltd d7b247c26bf1f01f8f7daf142be84de3 -1 en Windows HE 99 Updated - iziku 8e3241ddd6c8dadf64305e8740d45e13 -1 en All HE 100 Updated - Kirben dog Putt-Putt and Pep's Dog on a Stick + bd5fd7835335dfce03064d5f77b7f0ae 19681 nl Windows - - - George Kormendi eae95b2b3546d8ba86ae1d397c383253 -1 en All - - - Kirben + 839a658f7d22de00787ebc945348cdb6 19681 de Windows - - - George Kormendi d4b8ee426b1afd3e53bc0cf020418cf6 -1 en Windows HE 99 - - sev activity Putt-Putt & Fatty Bear's Activity Pack @@ -769,6 +789,7 @@ spyfox SPY Fox 1: Dry Cereal 72ac6bc980d5101c2142189d746bd62f -1 ru Windows HE 99 - - sev 3de99ef0523f8ca7958faa3afccd035a -1 us All HE 100 Updated - Kirben 23394c8d29cc63c61313959431a12476 -1 en Windows HE 100 Updated - Jonathan + 50b831f11b8c4b83784cf81f4dcc69ea -1 en Wii HE 100 - - sanguinehearts 53e94115b55dd51d4b8ff0871aa1df1e 20103 en All - Demo - khalek, sev fbdd947d21e8f5bac6d6f7a316af1c5a 15693 en All - Demo - sev @@ -789,6 +810,8 @@ spyfox2 SPY Fox 2: Some Assembly Required 7222f260253f325c21fcfa68b5bfab67 -1 us All - Demo - Kirben 732845548b1d6c2da572cb6a1bf81b07 -1 de All - Demo - Joachim Eberhard e62056ba675ad65d8854ab3c5ad4b3c0 -1 en Windows - Mini Game - Trekky + 22de86b2f7ec6e5db745ed1123310b44 15832 fr Windows - Demo - George Kormendi + 204453e33456c4faa26e276229fe5b76 14689 de Windows - Demo - George Kormendi 19bf6938a94698296bcb0c99c31c91a7 -1 gb Windows - Demo - eriktorbjorn 49a1739981a89066b1121fac04b710f4 5756234 All All HE CUP Preview - sev |