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-rw-r--r--engines/sci/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 526b91acb1..e6804dd150 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -316,7 +316,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
reg_t game_obj = segMan->lookupScriptExport(0, 0);
const char *gameId = segMan->getObjectName(game_obj);
debug(2, "Detected ID: \"%s\" at %04x:%04x", gameId, PRINT_REG(game_obj));
- s_fallbackDesc.gameid = convertSierraGameId(gameId, &s_fallbackDesc.flags);
+ s_fallbackDesc.gameid = convertSierraGameId(gameId, &s_fallbackDesc.flags, resMan);
delete segMan;
// Try to determine the game language