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Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 7bb4162020..9f150ae507 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -498,7 +498,8 @@ void GfxFrameout::kernelFrameout() { // There is a race condition lurking in SQ6, which causes the game to hang in the intro, when teleporting to Polysorbate LX. // Since I first wrote the patch, the race has stopped occurring for me though. // I'll leave this for investigation later, when someone can reproduce. - if (it->pictureId == 0xffff) + //if (it->pictureId == 0xffff) // FIXME: This is what SSCI does, and fixes the intro of LSL7, but breaks the dialogs in GK1 (adds black boxes) + if (it->planeBack) _paint32->fillRect(it->planeRect, it->planeBack); GuiResourceId planeMainPictureId = it->pictureId; |