diff options
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r-- | engines/sci/graphics/paint16.cpp | 17 | ||||
-rw-r--r-- | engines/sci/graphics/ports.h | 15 |
2 files changed, 10 insertions, 22 deletions
diff --git a/engines/sci/graphics/paint16.cpp b/engines/sci/graphics/paint16.cpp index 935dd4e62e..53c43d94c3 100644 --- a/engines/sci/graphics/paint16.cpp +++ b/engines/sci/graphics/paint16.cpp @@ -360,7 +360,7 @@ void GfxPaint16::bitsRestore(reg_t memoryHandle) { if (memoryPtr) { _screen->bitsRestore(memoryPtr); - _segMan->freeHunkEntry(memoryHandle); + bitsFree(memoryHandle); } } } @@ -532,20 +532,7 @@ reg_t GfxPaint16::kernelDisplay(const char *text, int argc, reg_t *argv) { case SCI_DISPLAY_RESTOREUNDER: bitsGetRect(argv[0], &rect); rect.translate(-_ports->getPort()->left, -_ports->getPort()->top); - if (g_sci->getGameId() == GID_PQ3 && g_sci->getEngineState()->currentRoomNumber() == 29) { - // WORKAROUND: PQ3 calls this without calling the associated - // kDisplay(SCI_DISPLAY_SAVEUNDER) call before. Theoretically, - // this would result in no rect getting restored. However, we - // still maintain a pointer from the previous room, resulting - // in invalidated content being restored on screen, and causing - // graphics glitches. Thus, we simply don't restore a rect in - // that room. The correct fix for this would be to erase hunk - // pointers when changing rooms, but this will suffice for now, - // as restoring from a totally invalid pointer is very rare. - // Fixes bug #3037945. - } else { - bitsRestore(argv[0]); - } + bitsRestore(argv[0]); kernelGraphRedrawBox(rect); // finishing loop argc = 0; diff --git a/engines/sci/graphics/ports.h b/engines/sci/graphics/ports.h index 21c6d31ebd..b94d54ab10 100644 --- a/engines/sci/graphics/ports.h +++ b/engines/sci/graphics/ports.h @@ -49,6 +49,9 @@ enum { SCI_WINDOWMGR_STYLE_USER = (1 << 7) }; +typedef Common::List<Port *> PortList; +typedef Common::Array<Port *> PortArray; + /** * Ports class, includes all port managment for SCI0->SCI1.1 games. Ports are some sort of windows in SCI * this class also handles adjusting coordinates to a specific port @@ -115,8 +118,12 @@ public: virtual void saveLoadWithSerializer(Common::Serializer &ser); + /** The list of open 'windows' (and ports), in visual order. */ + PortList _windowList; + private: - typedef Common::List<Port *> PortList; + /** The list of all open 'windows' (and ports), ordered by their id. */ + PortArray _windowsById; SegManager *_segMan; GfxPaint16 *_paint16; @@ -130,12 +137,6 @@ private: // counts windows that got disposed but are not freed yet uint16 _freeCounter; - /** The list of open 'windows' (and ports), in visual order. */ - PortList _windowList; - - /** The list of all open 'windows' (and ports), ordered by their id. */ - Common::Array<Port *> _windowsById; - Common::Rect _bounds; // Priority Bands related variables |