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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/* Sound engine */
+#ifndef SCI_AUDIO_H
+#define SCI_AUDIO_H
+
+namespace Sci {
+
+class ResourceManager;
+
+class AudioPlayer {
+public:
+ AudioPlayer(ResourceManager *resMan) : _resMan(resMan), _audioRate(11025) { }
+ AudioPlayer::~AudioPlayer() { stopAudio(); }
+
+ void setAudioRate(uint16 rate) { _audioRate = rate; }
+ Audio::SoundHandle* getAudioHandle() { return &_audioHandle; }
+ int getAudioPosition();
+ int startAudio(uint16 module, uint32 tuple);
+ void stopAudio() { g_system->getMixer()->stopHandle(_audioHandle); }
+ void pauseAudio() { g_system->getMixer()->pauseHandle(_audioHandle, true); }
+ void resumeAudio() { g_system->getMixer()->pauseHandle(_audioHandle, false); }
+
+private:
+ ResourceManager *_resMan;
+ uint16 _audioRate;
+ Audio::SoundHandle _audioHandle;
+ Audio::AudioStream* getAudioStream(uint32 number, uint32 volume, int *sampleLen);
+};
+
+} // End of namespace Sci
+
+#endif // SCI_SFX_CORE_H