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-rw-r--r--engines/scumm/charset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index 609aca996d..5e661a9cae 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -526,7 +526,7 @@ void CharsetRendererV3::setColor(byte color) {
_color = color;
// FM-TOWNS version of Loom uses old color method as well
- if ((_vm->_game.version >= 2) && (_vm->_game.features & GF_16COLOR || (_vm->_game.id == GID_LOOM && _vm->_game.version == 3))) {
+ if ((_vm->_game.version >= 2) && ((_vm->_game.features & GF_16COLOR) || (_vm->_game.id == GID_LOOM && _vm->_game.version == 3))) {
useShadow = ((_color & 0xF0) != 0);
_color &= 0x0f;
} else if (_vm->_game.features & GF_OLD256) {