diff options
Diffstat (limited to 'engines/scumm/insane')
-rw-r--r-- | engines/scumm/insane/insane_ben.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/insane/insane_ben.cpp b/engines/scumm/insane/insane_ben.cpp index 9ddb4c6670..05775f1585 100644 --- a/engines/scumm/insane/insane_ben.cpp +++ b/engines/scumm/insane/insane_ben.cpp @@ -1163,7 +1163,7 @@ void Insane::actor02Reaction(int32 buttons) { setBenState(); _actor[0].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[0].act[2].tilt = calcTilt(_actor[0].tilt); break; diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index 23415bd332..e8d97d3875 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -2072,7 +2072,7 @@ void Insane::actor12Reaction(int32 buttons) { setEnemyState(); _actor[1].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[1].act[2].tilt = calcTilt(_actor[1].tilt); break; |