diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/advancedDetector.cpp | 2 | ||||
-rw-r--r-- | engines/cruise/dataLoader.cpp | 2 | ||||
-rw-r--r-- | engines/lure/debugger.cpp | 2 | ||||
-rw-r--r-- | engines/saga/introproc_ite.cpp | 8 | ||||
-rw-r--r-- | engines/scumm/debugger.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/insane/insane_ben.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 2 |
7 files changed, 10 insertions, 10 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index 22212675c7..d31330b69e 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -622,7 +622,7 @@ static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParam matchedDesc = agdesc; maxNumMatchedFiles = numMatchedFiles; - debug(4, "and overriden"); + debug(4, "and overridden"); } } } diff --git a/engines/cruise/dataLoader.cpp b/engines/cruise/dataLoader.cpp index b2ac7a2fd6..b48240b30e 100644 --- a/engines/cruise/dataLoader.cpp +++ b/engines/cruise/dataLoader.cpp @@ -55,7 +55,7 @@ void decodeGfxUnified(dataFileEntry *pCurrentFileEntry, int16 format) { break; default: - error("Unkown gfx format %d", format); + error("Unknown gfx format %d", format); } uint8 *buffer = (uint8 *)MemAlloc(spriteSize); diff --git a/engines/lure/debugger.cpp b/engines/lure/debugger.cpp index 1cfe0804e4..5fbe124919 100644 --- a/engines/lure/debugger.cpp +++ b/engines/lure/debugger.cpp @@ -323,7 +323,7 @@ bool Debugger::cmd_hotspot(int argc, const char **argv) { if (h != NULL) { DebugPrintf("Frame Number = %d of %d\n", h->frameNumber(), h->numFrames()); - DebugPrintf("Persistant = %s\n", h->persistant() ? "true" : "false"); + DebugPrintf("Persistent = %s\n", h->persistant() ? "true" : "false"); } } else if (strcmp(argv[2], "actions") == 0) { diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp index 73b7e353d5..dc2e2fca79 100644 --- a/engines/saga/introproc_ite.cpp +++ b/engines/saga/introproc_ite.cpp @@ -485,7 +485,7 @@ int Scene::ITEIntroCave1Proc(int param) { break; default: - warning("Illegal scene procedure paramater"); + warning("Illegal scene procedure parameter"); break; } @@ -589,7 +589,7 @@ int Scene::ITEIntroCave2Proc(int param) { case SCENE_END: break; default: - warning("Illegal scene procedure paramater"); + warning("Illegal scene procedure parameter"); break; } @@ -694,7 +694,7 @@ int Scene::ITEIntroCave3Proc(int param) { case SCENE_END: break; default: - warning("Illegal scene procedure paramater"); + warning("Illegal scene procedure parameter"); break; } @@ -812,7 +812,7 @@ int Scene::ITEIntroCave4Proc(int param) { case SCENE_END: break; default: - warning("Illegal scene procedure paramater"); + warning("Illegal scene procedure parameter"); break; } diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp index 45a407629b..61a2a38a3f 100644 --- a/engines/scumm/debugger.cpp +++ b/engines/scumm/debugger.cpp @@ -529,7 +529,7 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) { } else { DebugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n"); DebugPrintf("Enables or disables the given debug channel.\n"); - DebugPrintf("When used without parameters, lists all avaiable debug channels and their status.\n"); + DebugPrintf("When used without parameters, lists all available debug channels and their status.\n"); } return true; diff --git a/engines/scumm/insane/insane_ben.cpp b/engines/scumm/insane/insane_ben.cpp index 9ddb4c6670..05775f1585 100644 --- a/engines/scumm/insane/insane_ben.cpp +++ b/engines/scumm/insane/insane_ben.cpp @@ -1163,7 +1163,7 @@ void Insane::actor02Reaction(int32 buttons) { setBenState(); _actor[0].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[0].act[2].tilt = calcTilt(_actor[0].tilt); break; diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index 23415bd332..e8d97d3875 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -2072,7 +2072,7 @@ void Insane::actor12Reaction(int32 buttons) { setEnemyState(); _actor[1].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[1].act[2].tilt = calcTilt(_actor[1].tilt); break; |