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-rw-r--r--engines/advancedDetector.cpp2
-rw-r--r--engines/cruise/dataLoader.cpp2
-rw-r--r--engines/lure/debugger.cpp2
-rw-r--r--engines/saga/introproc_ite.cpp8
-rw-r--r--engines/scumm/debugger.cpp2
-rw-r--r--engines/scumm/insane/insane_ben.cpp2
-rw-r--r--engines/scumm/insane/insane_enemy.cpp2
7 files changed, 10 insertions, 10 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index 22212675c7..d31330b69e 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -622,7 +622,7 @@ static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParam
matchedDesc = agdesc;
maxNumMatchedFiles = numMatchedFiles;
- debug(4, "and overriden");
+ debug(4, "and overridden");
}
}
}
diff --git a/engines/cruise/dataLoader.cpp b/engines/cruise/dataLoader.cpp
index b2ac7a2fd6..b48240b30e 100644
--- a/engines/cruise/dataLoader.cpp
+++ b/engines/cruise/dataLoader.cpp
@@ -55,7 +55,7 @@ void decodeGfxUnified(dataFileEntry *pCurrentFileEntry, int16 format) {
break;
default:
- error("Unkown gfx format %d", format);
+ error("Unknown gfx format %d", format);
}
uint8 *buffer = (uint8 *)MemAlloc(spriteSize);
diff --git a/engines/lure/debugger.cpp b/engines/lure/debugger.cpp
index 1cfe0804e4..5fbe124919 100644
--- a/engines/lure/debugger.cpp
+++ b/engines/lure/debugger.cpp
@@ -323,7 +323,7 @@ bool Debugger::cmd_hotspot(int argc, const char **argv) {
if (h != NULL) {
DebugPrintf("Frame Number = %d of %d\n", h->frameNumber(), h->numFrames());
- DebugPrintf("Persistant = %s\n", h->persistant() ? "true" : "false");
+ DebugPrintf("Persistent = %s\n", h->persistant() ? "true" : "false");
}
} else if (strcmp(argv[2], "actions") == 0) {
diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp
index 73b7e353d5..dc2e2fca79 100644
--- a/engines/saga/introproc_ite.cpp
+++ b/engines/saga/introproc_ite.cpp
@@ -485,7 +485,7 @@ int Scene::ITEIntroCave1Proc(int param) {
break;
default:
- warning("Illegal scene procedure paramater");
+ warning("Illegal scene procedure parameter");
break;
}
@@ -589,7 +589,7 @@ int Scene::ITEIntroCave2Proc(int param) {
case SCENE_END:
break;
default:
- warning("Illegal scene procedure paramater");
+ warning("Illegal scene procedure parameter");
break;
}
@@ -694,7 +694,7 @@ int Scene::ITEIntroCave3Proc(int param) {
case SCENE_END:
break;
default:
- warning("Illegal scene procedure paramater");
+ warning("Illegal scene procedure parameter");
break;
}
@@ -812,7 +812,7 @@ int Scene::ITEIntroCave4Proc(int param) {
case SCENE_END:
break;
default:
- warning("Illegal scene procedure paramater");
+ warning("Illegal scene procedure parameter");
break;
}
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp
index 45a407629b..61a2a38a3f 100644
--- a/engines/scumm/debugger.cpp
+++ b/engines/scumm/debugger.cpp
@@ -529,7 +529,7 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
} else {
DebugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n");
DebugPrintf("Enables or disables the given debug channel.\n");
- DebugPrintf("When used without parameters, lists all avaiable debug channels and their status.\n");
+ DebugPrintf("When used without parameters, lists all available debug channels and their status.\n");
}
return true;
diff --git a/engines/scumm/insane/insane_ben.cpp b/engines/scumm/insane/insane_ben.cpp
index 9ddb4c6670..05775f1585 100644
--- a/engines/scumm/insane/insane_ben.cpp
+++ b/engines/scumm/insane/insane_ben.cpp
@@ -1163,7 +1163,7 @@ void Insane::actor02Reaction(int32 buttons) {
setBenState();
_actor[0].act[2].tilt = 0;
// for some reason there is no break at this
- // place, so tilt gets overriden on next line
+ // place, so tilt gets overridden on next line
}
_actor[0].act[2].tilt = calcTilt(_actor[0].tilt);
break;
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index 23415bd332..e8d97d3875 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -2072,7 +2072,7 @@ void Insane::actor12Reaction(int32 buttons) {
setEnemyState();
_actor[1].act[2].tilt = 0;
// for some reason there is no break at this
- // place, so tilt gets overriden on next line
+ // place, so tilt gets overridden on next line
}
_actor[1].act[2].tilt = calcTilt(_actor[1].tilt);
break;