diff options
Diffstat (limited to 'engines/scumm/room.cpp')
-rw-r--r-- | engines/scumm/room.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp index 58b6cdb105..06fa0f2c39 100644 --- a/engines/scumm/room.cpp +++ b/engines/scumm/room.cpp @@ -264,7 +264,7 @@ void ScummEngine::setupRoomSubBlocks() { // // Determine the room dimensions (width/height) // - rmhd = (const RoomHeader *)findResourceData(MKID_BE('RMHD'), roomptr); + rmhd = (const RoomHeader *)findResourceData(MKTAG('R','M','H','D'), roomptr); if (_game.version == 8) { _roomWidth = READ_LE_UINT32(&(rmhd->v8.width)); @@ -286,18 +286,18 @@ void ScummEngine::setupRoomSubBlocks() { if (_game.version == 8) { _IM00_offs = getObjectImage(roomptr, 1) - roomptr; } else if (_game.features & GF_SMALL_HEADER) { - _IM00_offs = findResourceData(MKID_BE('IM00'), roomptr) - roomptr; + _IM00_offs = findResourceData(MKTAG('I','M','0','0'), roomptr) - roomptr; } else if (_game.heversion >= 70) { byte *roomImagePtr = getResourceAddress(rtRoomImage, _roomResource); - _IM00_offs = findResource(MKID_BE('IM00'), roomImagePtr) - roomImagePtr; + _IM00_offs = findResource(MKTAG('I','M','0','0'), roomImagePtr) - roomImagePtr; } else { - _IM00_offs = findResource(MKID_BE('IM00'), findResource(MKID_BE('RMIM'), roomptr)) - roomptr; + _IM00_offs = findResource(MKTAG('I','M','0','0'), findResource(MKTAG('R','M','I','M'), roomptr)) - roomptr; } // // Look for an exit script // - ptr = findResourceData(MKID_BE('EXCD'), roomResPtr); + ptr = findResourceData(MKTAG('E','X','C','D'), roomResPtr); if (ptr) _EXCD_offs = ptr - roomResPtr; if (_dumpScripts && _EXCD_offs) @@ -306,7 +306,7 @@ void ScummEngine::setupRoomSubBlocks() { // // Look for an entry script // - ptr = findResourceData(MKID_BE('ENCD'), roomResPtr); + ptr = findResourceData(MKTAG('E','N','C','D'), roomResPtr); if (ptr) _ENCD_offs = ptr - roomResPtr; if (_dumpScripts && _ENCD_offs) @@ -326,7 +326,7 @@ void ScummEngine::setupRoomSubBlocks() { if (_game.features & GF_SMALL_HEADER) { ResourceIterator localScriptIterator(searchptr, true); - while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKTAG('L','S','C','R'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ id = ptr[0]; @@ -341,7 +341,7 @@ void ScummEngine::setupRoomSubBlocks() { } } else if (_game.heversion >= 90) { ResourceIterator localScriptIterator2(searchptr, false); - while ((ptr = localScriptIterator2.findNext(MKID_BE('LSC2'))) != NULL) { + while ((ptr = localScriptIterator2.findNext(MKTAG('L','S','C','2'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -359,7 +359,7 @@ void ScummEngine::setupRoomSubBlocks() { } ResourceIterator localScriptIterator(searchptr, false); - while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKTAG('L','S','C','R'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -376,7 +376,7 @@ void ScummEngine::setupRoomSubBlocks() { } else { ResourceIterator localScriptIterator(searchptr, false); - while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKTAG('L','S','C','R'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -403,18 +403,18 @@ void ScummEngine::setupRoomSubBlocks() { } // Locate the EGA palette (currently unused). - ptr = findResourceData(MKID_BE('EPAL'), roomptr); + ptr = findResourceData(MKTAG('E','P','A','L'), roomptr); if (ptr) _EPAL_offs = ptr - roomptr; // Locate the standard room palette (for V3-V5 games). - ptr = findResourceData(MKID_BE('CLUT'), roomptr); + ptr = findResourceData(MKTAG('C','L','U','T'), roomptr); if (ptr) _CLUT_offs = ptr - roomptr; // Locate the standard room palettes (for V6+ games). if (_game.version >= 6) { - ptr = findResource(MKID_BE('PALS'), roomptr); + ptr = findResource(MKTAG('P','A','L','S'), roomptr); if (ptr) { _PALS_offs = ptr - roomptr; } @@ -425,7 +425,7 @@ void ScummEngine::setupRoomSubBlocks() { if (_game.version == 8) trans = (byte)READ_LE_UINT32(&(rmhd->v8.transparency)); else { - ptr = findResourceData(MKID_BE('TRNS'), roomptr); + ptr = findResourceData(MKTAG('T','R','N','S'), roomptr); if (ptr) trans = ptr[0]; else @@ -434,7 +434,7 @@ void ScummEngine::setupRoomSubBlocks() { // Actor Palette in HE 70 games if (_game.heversion == 70) { - ptr = findResourceData(MKID_BE('REMP'), roomptr); + ptr = findResourceData(MKTAG('R','E','M','P'), roomptr); if (ptr) { for (i = 0; i < 256; i++) _HEV7ActorPalette[i] = *ptr++; @@ -485,7 +485,7 @@ void ScummEngine::resetRoomSubBlocks() { _res->nukeResource(rtMatrix, 1); _res->nukeResource(rtMatrix, 2); if (_game.features & GF_SMALL_HEADER) { - ptr = findResourceData(MKID_BE('BOXD'), roomptr); + ptr = findResourceData(MKTAG('B','O','X','D'), roomptr); if (ptr) { byte numOfBoxes = *ptr; int size; @@ -506,21 +506,21 @@ void ScummEngine::resetRoomSubBlocks() { } } else { - ptr = findResourceData(MKID_BE('BOXD'), roomptr); + ptr = findResourceData(MKTAG('B','O','X','D'), roomptr); if (ptr) { int size = getResourceDataSize(ptr); _res->createResource(rtMatrix, 2, size); roomptr = getResourceAddress(rtRoom, _roomResource); - ptr = findResourceData(MKID_BE('BOXD'), roomptr); + ptr = findResourceData(MKTAG('B','O','X','D'), roomptr); memcpy(getResourceAddress(rtMatrix, 2), ptr, size); } - ptr = findResourceData(MKID_BE('BOXM'), roomptr); + ptr = findResourceData(MKTAG('B','O','X','M'), roomptr); if (ptr) { int size = getResourceDataSize(ptr); _res->createResource(rtMatrix, 1, size); roomptr = getResourceAddress(rtRoom, _roomResource); - ptr = findResourceData(MKID_BE('BOXM'), roomptr); + ptr = findResourceData(MKTAG('B','O','X','M'), roomptr); memcpy(getResourceAddress(rtMatrix, 1), ptr, size); } } @@ -531,7 +531,7 @@ void ScummEngine::resetRoomSubBlocks() { for (i = 1; i < _res->num[rtScaleTable]; i++) _res->nukeResource(rtScaleTable, i); - ptr = findResourceData(MKID_BE('SCAL'), roomptr); + ptr = findResourceData(MKTAG('S','C','A','L'), roomptr); if (ptr) { int s1, s2, y1, y2; if (_game.version == 8) { @@ -558,7 +558,7 @@ void ScummEngine::resetRoomSubBlocks() { // Color cycling // HE 7.0 games load resources but don't use them. if (_game.version >= 4 && _game.heversion <= 62) { - ptr = findResourceData(MKID_BE('CYCL'), roomptr); + ptr = findResourceData(MKTAG('C','Y','C','L'), roomptr); if (ptr) { initCycl(ptr); } @@ -567,7 +567,7 @@ void ScummEngine::resetRoomSubBlocks() { #ifdef ENABLE_HE // Polygons in HE 80+ games if (_game.heversion >= 80) { - ptr = findResourceData(MKID_BE('POLD'), roomptr); + ptr = findResourceData(MKTAG('P','O','L','D'), roomptr); if (ptr) { ((ScummEngine_v71he *)this)->_wiz->polygonLoad(ptr); } |