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Diffstat (limited to 'engines/scumm/saveload.cpp')
-rw-r--r-- | engines/scumm/saveload.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index d474a43b05..4d131b41be 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -95,6 +95,10 @@ Common::Error ScummEngine::saveGameState(int slot, const char *desc) { } bool ScummEngine::canSaveGameStateCurrently() { + // For v4+ games do not allow to save in room 0 + if (_game.version >= 4) + return (_currentRoom != 0); + // FIXME: For now always allow loading in V0-V3 games // TODO: Should we disallow saving in some more places, // e.g. when a SAN movie is playing? Not sure whether the |