aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/scumm_v6.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/scumm_v6.h')
-rw-r--r--engines/scumm/scumm_v6.h350
1 files changed, 350 insertions, 0 deletions
diff --git a/engines/scumm/scumm_v6.h b/engines/scumm/scumm_v6.h
new file mode 100644
index 0000000000..8d6d81b4d1
--- /dev/null
+++ b/engines/scumm/scumm_v6.h
@@ -0,0 +1,350 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCUMM_SCRIPT_V6_H
+#define SCUMM_SCRIPT_V6_H
+
+#include "scumm/scumm.h"
+
+namespace Scumm {
+
+class ScummEngine_v6 : public ScummEngine {
+protected:
+ typedef void (ScummEngine_v6::*OpcodeProcV6)();
+ struct OpcodeEntryV6 {
+ OpcodeProcV6 proc;
+ const char *desc;
+ };
+
+ enum ArrayType {
+ kBitArray = 1,
+ kNibbleArray = 2,
+ kByteArray = 3,
+ kStringArray = 4,
+ kIntArray = 5,
+ kDwordArray = 6
+ };
+
+#include "common/pack-start.h" // START STRUCT PACKING
+
+ struct ArrayHeader {
+ int16 dim1;
+ int16 type;
+ int16 dim2;
+ byte data[1];
+ } PACKED_STRUCT;
+
+#include "common/pack-end.h" // END STRUCT PACKING
+
+ const OpcodeEntryV6 *_opcodesV6;
+
+ struct TextObject {
+ int16 xpos, ypos;
+ byte color;
+ byte charset;
+ byte text[256];
+ };
+
+ /** BlastObjects to draw */
+ struct BlastObject {
+ uint16 number;
+ Common::Rect rect;
+ uint16 scaleX, scaleY;
+ uint16 image;
+ uint16 mode;
+ };
+
+ int _blastObjectQueuePos;
+ BlastObject _blastObjectQueue[200];
+
+ struct BlastText : TextObject {
+ Common::Rect rect;
+ bool center;
+ };
+
+ int _blastTextQueuePos;
+ BlastText _blastTextQueue[50];
+
+ // Akos Class
+ struct {
+ int16 cmd;
+ int16 actor;
+ int16 param1;
+ int16 param2;
+ } _akosQueue[32];
+ int16 _akosQueuePos;
+
+ byte _curActor;
+ int _curVerb;
+ int _curVerbSlot;
+
+ bool _forcedWaitForMessage;
+
+public:
+ ScummEngine_v6(OSystem *syst, const DetectorResult &dr);
+
+ virtual void resetScumm();
+
+protected:
+ virtual void setupOpcodes();
+ virtual void executeOpcode(byte i);
+ virtual const char *getOpcodeDesc(byte i);
+
+ virtual void scummLoop_handleActors();
+ virtual void processKeyboard(Common::KeyState lastKeyHit);
+
+ virtual void setupScummVars();
+ virtual void decodeParseString(int a, int b);
+ virtual void readArrayFromIndexFile();
+
+ virtual byte *getStringAddress(int i);
+ virtual void readMAXS(int blockSize);
+
+ virtual void palManipulateInit(int resID, int start, int end, int time);
+ virtual void drawDirtyScreenParts();
+
+ int getStackList(int *args, uint maxnum);
+ int popRoomAndObj(int *room);
+
+ ArrayHeader *getArray(int array);
+ byte *defineArray(int array, int type, int dim2, int dim1);
+ int findFreeArrayId();
+ void nukeArray(int array);
+ virtual int readArray(int array, int index, int base);
+ virtual void writeArray(int array, int index, int base, int value);
+ void shuffleArray(int num, int minIdx, int maxIdx);
+
+ virtual void setDefaultCursor();
+ void setCursorTransparency(int a);
+ void setCursorHotspot(int x, int y);
+
+ virtual void setCursorFromImg(uint img, uint room, uint imgindex);
+ void useIm01Cursor(const byte *im, int w, int h);
+ void useBompCursor(const byte *im, int w, int h);
+ void grabCursor(int x, int y, int w, int h);
+
+ void enqueueText(const byte *text, int x, int y, byte color, byte charset, bool center);
+ void drawBlastTexts();
+ void removeBlastTexts();
+
+ void enqueueObject(int objectNumber, int objectX, int objectY, int objectWidth,
+ int objectHeight, int scaleX, int scaleY, int image, int mode);
+ void drawBlastObjects();
+ void drawBlastObject(BlastObject *eo);
+ void removeBlastObjects();
+ void removeBlastObject(BlastObject *eo);
+
+ virtual void clearDrawQueues();
+
+public:
+ bool akos_increaseAnims(const byte *akos, Actor *a);
+ bool akos_increaseAnim(Actor *a, int i, const byte *aksq, const uint16 *akfo, int numakfo);
+protected:
+ void akos_queCommand(byte cmd, Actor *a, int param_1, int param_2);
+ virtual void akos_processQueue();
+
+ virtual void processActors();
+
+ int getSpecialBox(int x, int y);
+
+ int getDistanceBetween(bool is_obj_1, int b, int c, bool is_obj_2, int e, int f);
+
+ /* Version 6 script opcodes */
+ void o6_setBlastObjectWindow();
+ void o6_pushByte();
+ void o6_pushWord();
+ void o6_pushByteVar();
+ void o6_pushWordVar();
+ void o6_invalid();
+ void o6_byteArrayRead();
+ void o6_wordArrayRead();
+ void o6_byteArrayIndexedRead();
+ void o6_wordArrayIndexedRead();
+ void o6_dup();
+ void o6_pop();
+ void o6_not();
+ void o6_eq();
+ void o6_neq();
+ void o6_gt();
+ void o6_lt();
+ void o6_le();
+ void o6_ge();
+ void o6_add();
+ void o6_sub();
+ void o6_mul();
+ void o6_div();
+ void o6_land();
+ void o6_lor();
+ void o6_writeByteVar();
+ void o6_writeWordVar();
+ void o6_byteArrayWrite();
+ void o6_wordArrayWrite();
+ void o6_byteArrayIndexedWrite();
+ void o6_wordArrayIndexedWrite();
+ void o6_byteVarInc();
+ void o6_wordVarInc();
+ void o6_byteArrayInc();
+ void o6_wordArrayInc();
+ void o6_byteVarDec();
+ void o6_wordVarDec();
+ void o6_byteArrayDec();
+ void o6_wordArrayDec();
+ void o6_if();
+ void o6_ifNot();
+ void o6_jump();
+ void o6_startScript();
+ void o6_startScriptQuick();
+ void o6_startObject();
+ void o6_drawObject();
+ void o6_drawObjectAt();
+ void o6_stopObjectCode();
+ void o6_endCutscene();
+ void o6_cutscene();
+ void o6_stopMusic();
+ void o6_freezeUnfreeze();
+ void o6_cursorCommand();
+ void o6_breakHere();
+ void o6_ifClassOfIs();
+ void o6_setClass();
+ void o6_getState();
+ void o6_setState();
+ void o6_setOwner();
+ void o6_getOwner();
+ void o6_startSound();
+ void o6_stopSound();
+ void o6_startMusic();
+ void o6_stopObjectScript();
+ void o6_panCameraTo();
+ void o6_actorFollowCamera();
+ void o6_setCameraAt();
+ void o6_loadRoom();
+ void o6_stopScript();
+ void o6_walkActorToObj();
+ void o6_walkActorTo();
+ void o6_putActorAtXY();
+ void o6_putActorAtObject();
+ void o6_faceActor();
+ void o6_animateActor();
+ void o6_doSentence();
+ void o6_pickupObject();
+ void o6_loadRoomWithEgo();
+ void o6_getRandomNumber();
+ void o6_getRandomNumberRange();
+ void o6_getActorMoving();
+ void o6_isScriptRunning();
+ void o6_getActorRoom();
+ void o6_getObjectX();
+ void o6_getObjectY();
+ void o6_getObjectOldDir();
+ void o6_getObjectNewDir();
+ void o6_getActorWalkBox();
+ void o6_getActorCostume();
+ void o6_findInventory();
+ void o6_getInventoryCount();
+ void o6_getVerbFromXY();
+ void o6_beginOverride();
+ void o6_endOverride();
+ void o6_setObjectName();
+ void o6_isSoundRunning();
+ void o6_setBoxFlags();
+ void o6_createBoxMatrix();
+ void o6_resourceRoutines();
+ void o6_roomOps();
+ void o6_actorOps();
+ void o6_verbOps();
+ void o6_getActorFromXY();
+ void o6_findObject();
+ void o6_pseudoRoom();
+ void o6_getActorElevation();
+ void o6_getVerbEntrypoint();
+ void o6_arrayOps();
+ void o6_saveRestoreVerbs();
+ void o6_drawBox();
+ void o6_getActorWidth();
+ void o6_wait();
+ void o6_getActorScaleX();
+ void o6_getActorAnimCounter();
+ void o6_soundKludge();
+ void o6_isAnyOf();
+ void o6_systemOps();
+ void o6_isActorInBox();
+ void o6_delay();
+ void o6_delaySeconds();
+ void o6_delayMinutes();
+ void o6_stopSentence();
+ void o6_printLine();
+ void o6_printText();
+ void o6_printDebug();
+ void o6_printSystem();
+ void o6_printActor();
+ void o6_printEgo();
+ void o6_talkActor();
+ void o6_talkEgo();
+ void o6_dimArray();
+ void o6_dummy();
+ void o6_startObjectQuick();
+ void o6_startScriptQuick2();
+ void o6_dim2dimArray();
+ void o6_abs();
+ void o6_distObjectObject();
+ void o6_distObjectPt();
+ void o6_distPtPt();
+ virtual void o6_kernelSetFunctions();
+ void o6_delayFrames();
+ void o6_pickOneOf();
+ void o6_pickOneOfDefault();
+ void o6_jumpToScript();
+ void o6_isRoomScriptRunning();
+ void o6_kernelGetFunctions();
+ void o6_getAnimateVariable();
+ void o6_drawBlastObject();
+ void o6_getActorLayer();
+ void o6_stampObject();
+ void o6_bor();
+ void o6_band();
+ void o6_stopTalking();
+ void o6_findAllObjects();
+ void o6_pickVarRandom();
+ void o6_getDateTime();
+ void o6_getPixel();
+ void o6_setBoxSet();
+ void o6_shuffle();
+
+ byte VAR_VIDEONAME;
+ byte VAR_RANDOM_NR;
+ byte VAR_STRING2DRAW;
+
+ byte VAR_TIMEDATE_YEAR;
+ byte VAR_TIMEDATE_MONTH;
+ byte VAR_TIMEDATE_DAY;
+ byte VAR_TIMEDATE_HOUR;
+ byte VAR_TIMEDATE_MINUTE;
+ byte VAR_TIMEDATE_SECOND;
+};
+
+
+} // End of namespace Scumm
+
+#endif