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-rw-r--r--engines/scumm/scumm.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index de4f9c7bd7..cbfa720e79 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1181,7 +1181,10 @@ void ScummEngine::setupScumm() {
int maxHeapThreshold = -1;
- if (_game.features & GF_NEW_COSTUMES) {
+ if (_game.features & GF_16BIT_COLOR) {
+ // 16Bit color games require double the memory, due to increased resource sizes.
+ maxHeapThreshold = 12 * 1024 * 1024;
+ } else if (_game.features & GF_NEW_COSTUMES) {
// Since the new costumes are very big, we increase the heap limit, to avoid having
// to constantly reload stuff from the data files.
maxHeapThreshold = 6 * 1024 * 1024;