diff options
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_people.cpp')
-rw-r--r-- | engines/sherlock/scalpel/scalpel_people.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/sherlock/scalpel/scalpel_people.cpp b/engines/sherlock/scalpel/scalpel_people.cpp index 31be9b4cbc..89f3eeaeb6 100644 --- a/engines/sherlock/scalpel/scalpel_people.cpp +++ b/engines/sherlock/scalpel/scalpel_people.cpp @@ -241,10 +241,10 @@ void ScalpelPerson::setWalking() { // Set the initial frame sequence for the left and right, as well // as setting the delta x depending on direction if (people._walkDest.x < (_position.x / FIXED_INT_MULTIPLIER)) { - _sequenceNumber = (map._active ? (int)MAP_LEFT : (int)Scalpel::WALK_LEFT); + _sequenceNumber = (map._active ? (int)MAP_LEFT : (int)WALK_LEFT); _delta.x = speed.x * -FIXED_INT_MULTIPLIER; } else { - _sequenceNumber = (map._active ? (int)MAP_RIGHT : (int)Scalpel::WALK_RIGHT); + _sequenceNumber = (map._active ? (int)MAP_RIGHT : (int)WALK_RIGHT); _delta.x = speed.x * FIXED_INT_MULTIPLIER; } @@ -271,22 +271,22 @@ void ScalpelPerson::setWalking() { if (_delta.y > 150) { if (!map._active) { switch (_sequenceNumber) { - case Scalpel::WALK_LEFT: - _sequenceNumber = Scalpel::WALK_DOWNLEFT; + case WALK_LEFT: + _sequenceNumber = WALK_DOWNLEFT; break; - case Scalpel::WALK_RIGHT: - _sequenceNumber = Scalpel::WALK_DOWNRIGHT; + case WALK_RIGHT: + _sequenceNumber = WALK_DOWNRIGHT; break; } } } else if (_delta.y < -150) { if (!map._active) { switch (_sequenceNumber) { - case Scalpel::WALK_LEFT: - _sequenceNumber = Scalpel::WALK_UPLEFT; + case WALK_LEFT: + _sequenceNumber = WALK_UPLEFT; break; - case Scalpel::WALK_RIGHT: - _sequenceNumber = Scalpel::WALK_UPRIGHT; + case WALK_RIGHT: + _sequenceNumber = WALK_UPRIGHT; break; } } @@ -295,10 +295,10 @@ void ScalpelPerson::setWalking() { // Major movement is vertical, so set the sequence for up and down, // and set the delta Y depending on the direction if (people._walkDest.y < (_position.y / FIXED_INT_MULTIPLIER)) { - _sequenceNumber = Scalpel::WALK_UP; + _sequenceNumber = WALK_UP; _delta.y = speed.y * -FIXED_INT_MULTIPLIER; } else { - _sequenceNumber = Scalpel::WALK_DOWN; + _sequenceNumber = WALK_DOWN; _delta.y = speed.y * FIXED_INT_MULTIPLIER; } |