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-rw-r--r--engines/sherlock/scalpel/scalpel_scene.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_scene.h b/engines/sherlock/scalpel/scalpel_scene.h
index e5a442f44f..d9ac1c1edc 100644
--- a/engines/sherlock/scalpel/scalpel_scene.h
+++ b/engines/sherlock/scalpel/scalpel_scene.h
@@ -45,6 +45,11 @@ protected:
* colliding with another shape, it will also flag it as needing drawing
*/
virtual void checkBgShapes();
+
+ /**
+ * Draw all the shapes, people and NPCs in the correct order
+ */
+ virtual void drawAllShapes();
public:
ScalpelScene(SherlockEngine *vm) : Scene(vm) {}