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-rw-r--r--engines/sherlock/scalpel/scalpel_map.cpp4
-rw-r--r--engines/sherlock/scalpel/scalpel_user_interface.cpp7
-rw-r--r--engines/sherlock/scalpel/tsage/logo.cpp2
3 files changed, 6 insertions, 7 deletions
diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp
index 2177fc5885..efb5e80d0f 100644
--- a/engines/sherlock/scalpel/scalpel_map.cpp
+++ b/engines/sherlock/scalpel/scalpel_map.cpp
@@ -56,7 +56,7 @@ const byte *MapPaths::getPath(int srcLocation, int destLocation) {
/*----------------------------------------------------------------*/
-ScalpelMap::ScalpelMap(SherlockEngine *vm): Map(vm), _topLine(g_system->getWidth(), 12, vm->getPlatform()) {
+ScalpelMap::ScalpelMap(SherlockEngine *vm): Map(vm), _topLine(g_system->getWidth(), 12) {
_mapCursors = nullptr;
_shapes = nullptr;
_iconShapes = nullptr;
@@ -315,7 +315,7 @@ void ScalpelMap::setupSprites() {
_cursorIndex = 0;
events.setCursor((*_mapCursors)[_cursorIndex]._frame);
- _iconSave.create((*_shapes)[4]._width, (*_shapes)[4]._height, _vm->getPlatform());
+ _iconSave.create((*_shapes)[4]._width, (*_shapes)[4]._height);
Person &p = people[HOLMES];
p._description = " ";
p._type = CHARACTER;
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.cpp b/engines/sherlock/scalpel/scalpel_user_interface.cpp
index bdb169e707..5ddf2ec07c 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.cpp
+++ b/engines/sherlock/scalpel/scalpel_user_interface.cpp
@@ -1235,7 +1235,7 @@ void ScalpelUserInterface::doLookControl() {
} else {
// Looking at an inventory object
// Backup the user interface
- Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - CONTROLS_Y1, _vm->getPlatform());
+ Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - CONTROLS_Y1);
tempSurface.blitFrom(screen._backBuffer2, Common::Point(0, 0),
Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT));
@@ -1803,7 +1803,7 @@ void ScalpelUserInterface::printObjectDesc(const Common::String &str, bool first
// If it wasn't a right button click, then we need depress
// the look button before we close the window. So save a copy of the
// menu area, and draw the controls onto it
- Surface tempSurface((*_controls)[0]._frame.w, (*_controls)[0]._frame.h, _vm->getPlatform());
+ Surface tempSurface((*_controls)[0]._frame.w, (*_controls)[0]._frame.h);
Common::Point pt(MENU_POINTS[0][0], MENU_POINTS[0][1]);
offsetButton3DO(pt, 0);
@@ -1994,8 +1994,7 @@ void ScalpelUserInterface::summonWindow(bool slideUp, int height) {
Screen &screen = *_vm->_screen;
// Extract the window that's been drawn on the back buffer
- Surface tempSurface(SHERLOCK_SCREEN_WIDTH,
- (SHERLOCK_SCREEN_HEIGHT - height), _vm->getPlatform());
+ Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - height);
Common::Rect r(0, height, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
tempSurface.blitFrom(screen._backBuffer1, Common::Point(0, 0), r);
diff --git a/engines/sherlock/scalpel/tsage/logo.cpp b/engines/sherlock/scalpel/tsage/logo.cpp
index 9026dd7342..4eab01947a 100644
--- a/engines/sherlock/scalpel/tsage/logo.cpp
+++ b/engines/sherlock/scalpel/tsage/logo.cpp
@@ -104,7 +104,7 @@ void Visage::surfaceFromRes(ObjectSurface &s) {
int frameWidth = _stream->readUint16LE();
int frameHeight = _stream->readUint16LE();
Common::Rect r(0, 0, frameWidth, frameHeight);
- s.create(r.width(), r.height(), Common::kPlatformDOS); // maybe change this to a bool later? TODO
+ s.create(r.width(), r.height());
s._centroid.x = _stream->readSint16LE();
s._centroid.y = _stream->readSint16LE();