diff options
Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r-- | engines/sherlock/scene.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp new file mode 100644 index 0000000000..de351a5561 --- /dev/null +++ b/engines/sherlock/scene.cpp @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/scene.h" + +namespace Sherlock { + +Scene::Scene(SherlockEngine *vm): _vm(vm) { + for (int idx = 0; idx < SCENES_COUNT; ++idx) + Common::fill(&_stats[idx][0], &_stats[idx][9], false); + _goToRoom = -1; + _oldCharPoint = 0; + _numExits = 0; + + _controlSprites = new Sprite("menu.all"); +} + +Scene::~Scene() { + delete _controlSprites; +} + +} // End of namespace Sherlock |